-
Notifications
You must be signed in to change notification settings - Fork 6
/
Copy path117__medium__populating-next-right-pointers-in-each-node-ii.js
156 lines (135 loc) · 3.05 KB
/
117__medium__populating-next-right-pointers-in-each-node-ii.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
/*
Given a binary tree
struct TreeLinkNode {
TreeLinkNode *left;
TreeLinkNode *right;
TreeLinkNode *next;
}
Populate each next pointer to point to its next right node. If there is no next right node, the next pointer should be set to NULL.
Initially, all next pointers are set to NULL.
Note:
You may only use constant extra space.
Recursive approach is fine, implicit stack space does not count as extra space for this problem.
Example:
Given the following binary tree,
1
/ \
2 3
/ \ \
4 5 7
After calling your function, the tree should look like:
1 -> NULL
/ \
2 -> 3 -> NULL
/ \ \
4-> 5 -> 7 -> NULL
*/
/**
* too long...
* O(n) time
* O(1) space
*
* 30m
*/
var connect = function(root) {
if (!root) return;
let level_head = root;
while (level_head) {
let curr = level_head; // pointer of this level
while (curr) {
// left ?
if (curr.left && curr.right) curr.left.next = curr.right;
else if (curr.left && curr.next) {
let left = curr.left;
let next = curr.next;
while (next) {
if (next.left) {
left.next = next.left;
break;
}
if (next.right) {
left.next = next.right;
break;
}
next = next.next;
}
}
// right ?
if (curr.right && curr.next) {
let right = curr.right;
let next = curr.next;
while (next) {
if (next.left) {
right.next = next.left;
break;
}
if (next.right) {
right.next = next.right;
break;
}
next = next.next;
}
}
curr = curr.next;
}
// keep moving down the level
while (level_head) {
if (level_head.left) {
level_head = level_head.left;
break;
}
if (level_head.right) {
level_head = level_head.right;
break;
}
level_head = level_head.next;
}
}
};
/**
* shorter but still ... hmm
* O(n) time
* O(1) space
*
* 30m
*/
var connect = function(root) {
if (!root) return;
let level_head = root;
while (level_head) {
let curr = level_head; // pointer of this level
let next_head = null;
while (curr) {
// left
if (curr.left) {
if (!next_head) next_head = curr.left;
if (curr.right) curr.left.next = curr.right;
else {
let next = curr.next;
while (next) {
if (next.left || next.right) {
curr.left.next = next.left || next.right;
break;
}
next = next.next;
}
}
}
// right
if (curr.right) {
if (!next_head) next_head = curr.right;
let next = curr.next;
while (next) {
if (next.left || next.right) {
curr.right.next = next.left || next.right;
break;
}
next = next.next;
}
}
curr = curr.next;
}
// keep moving down the level
level_head = next_head;
}
};