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489__hard__robot-room-cleaner.js
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/**
Given a robot cleaner in a room modeled as a grid.
Each cell in the grid can be empty or blocked.
The robot cleaner with 4 given APIs can move forward, turn left or turn right. Each turn it made is 90 degrees.
When it tries to move into a blocked cell, its bumper sensor detects the obstacle and it stays on the current cell.
Design an algorithm to clean the entire room using only the 4 given APIs shown below.
interface Robot {
// returns true if next cell is open and robot moves into the cell.
// returns false if next cell is obstacle and robot stays on the current cell.
boolean move();
// Robot will stay on the same cell after calling turnLeft/turnRight.
// Each turn will be 90 degrees.
void turnLeft();
void turnRight();
// Clean the current cell.
void clean();
}
Example:
Input:
room = [
[1,1,1,1,1,0,1,1],
[1,1,1,1,1,0,1,1],
[1,0,1,1,1,1,1,1],
[0,0,0,1,0,0,0,0],
[1,1,1,1,1,1,1,1]
],
row = 1,
col = 3
Explanation:
All grids in the room are marked by either 0 or 1.
0 means the cell is blocked, while 1 means the cell is accessible.
The robot initially starts at the position of row=1, col=3.
From the top left corner, its position is one row below and three columns right.
*/
/**
* // This is the robot's control interface.
* // You should not implement it, or speculate about its implementation
* function Robot() {
*
* // Returns true if the cell in front is open and robot moves into the cell.
* // Returns false if the cell in front is blocked and robot stays in the current cell.
* @return {boolean}
* this.move = function() {
* ...
* };
*
* // Robot will stay in the same cell after calling turnLeft/turnRight.
* // Each turn will be 90 degrees.
* @return {void}
* this.turnLeft = function() {
* ...
* };
*
* // Robot will stay in the same cell after calling turnLeft/turnRight.
* // Each turn will be 90 degrees.
* @return {void}
* this.turnRight = function() {
* ...
* };
*
* // Clean the current cell.
* @return {void}
* this.clean = function() {
* ...
* };
* };
*/
/**
* @param {Robot} robot
* @return {void}
*/
/**
*
* O(n) time
* O(n) space
*
* Runtime: 76 ms, faster than 98.80%
*/
var cleanRoom = function(robot) {
const doneSet = new Set();
// [x, y] up, right, down, left
const dirs = [[0, 1], [1, 0], [0, -1], [-1, 0]];
dfs(0, 0, 0);
function dfs(lastDirIndex, x, y) {
// move -> clean -> add to doneSet [x:y]
robot.clean();
doneSet.add(`${x}:${y}`);
// dfs 4 direction (if not visited)
for (let i = 0; i < 4; i++) {
let currDirIndex = (lastDirIndex + i) % 4;
let xx = x + dirs[currDirIndex][0];
let yy = y + dirs[currDirIndex][1];
// if the facing grid not cleaned yet
// try to move to the facing grid now
if (!doneSet.has(`${xx}:${yy}`) && robot.move()) {
dfs(currDirIndex, xx, yy);
}
robot.turnRight(); // turn right 4 time so we face the same direction as we get here
}
// we have done 4 directions here, move back to where we come from
robot.turnRight();
robot.turnRight();
robot.move();
robot.turnRight();
robot.turnRight();
}
};