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Pong results do not match paper #138
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As far as I know, the |
Hey, |
Thanks @IcarusWizard and @NonsansWD I'll try your suggestion! |
I have not run into that particular issue. I'd suggest that you install |
Alright good to know. In the end i was able to fix my issue and everything works fine. The only problem im left with is i just realized that the resulting folder called "replay" does not contain raw frames but instead a lot of data like rewards and so on. Do you by any chance know a way of obtaining a video of the agents steps or something so i can watch it do its stuff without too much effort? I feel like im missing something cause i also dont know where to get these wonderful score plots or do i have to construct that plot myself with matplotlib? sorry for going off topic |
Hi Danijar,
Thanks for sharing this amazing repo and creating a robust model-based RL algorithm! I've been playing with the replay buffer and trying to reproduce some of the results. I run the code on Pong with command
python dreamerv3/main.py --logdir ./logdir/uniform_pong --configs atari --task atari_pong --run.train_ratio 32
with the default configurations on a Ubuntu 22.04 LTS with a RTX 3090 GPU. Somehow, the agent does not work on the Pong task over 400K env steps (according to the first version of the paper). I'm not sure what went wrong. I've tried with the default uniform replay (cyan curve in figure), a mixed replay (gray curve) with ratio of (0.5, 0.3, 0.2) and uniform replay withcompute_dtype: float16
(magenta curve) since I've seen some warnings from CUDA and XLA.Here are the package versions that I installed:
Please let me know if anything was not set up properly. Thank you!
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