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Copy pathVirtualStackMemory.h
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73 lines (64 loc) · 1.1 KB
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#ifndef VIRTUALSTACKMEMORY_H
#define VIRTUALSTACKMEMORY_H
#include "BoxInfo.h"
#include "ProgramMonitor.h"
class VirtualStackMemory {
public:
VirtualStackMemory();
~VirtualStackMemory();
inline void Initialize(Size, ProgramMonitor *);
Address GetNext();
void SetNext(Address);
protected:
ProgramMonitor *monitor;
Address memory;
Address nextaddr;
Size limit;
};
VirtualStackMemory::VirtualStackMemory()
{
memory = null;
nextaddr = null;
limit = null;
}
VirtualStackMemory::~VirtualStackMemory()
{
if(memory)
{
free(memory);
}
}
inline void VirtualStackMemory::Initialize(Size _limit, ProgramMonitor *_monitor)
{
monitor = _monitor;
if (_limit > 0)
{
limit = _limit;
memory = nextaddr = (Address)calloc(limit, sizeof(char));
if (!memory)
{
SETERR(VM_MALL_ERR);
}
}
else
{
SETERR(ZERO_VM_ERR);
}
}
Address VirtualStackMemory::GetNext()
{
if (nextaddr < memory + limit)
{
return nextaddr;
}
else
{
SETERR(STATIC_OVERFLOW);
return null;
}
}
void VirtualStackMemory::SetNext(Address _nextaddr)
{
nextaddr = _nextaddr;
}
#endif // VIRTUALSTACKMEMORY_H