How to "translate" pywal themes? #974
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Maybe it's because I don't fully have my head wrapped around how base16 schemes work, but I'm trying my best to adapt a theme made with At first this didn't seem too complicated. I used to use My confusion is that the same hex values seem to be different "bases" depending on the tool. Here is the base16 and the hellwal theme to compare, both of Gruvbox Light Medium.
By all accounts, the |
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Replies: 3 comments 5 replies
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I never used pywal or any of its variants. I believe the only relevant information for this discussion is that it overrides configuration files, resulting in application themes updating when running pywal again with different inputs. AFAIK, this is not immutable and relies on applications supporting hot reloading. This goes against the immutable Nix philosophy and may lead to partially applied themes when hot reloading is not supported. Could you elaborate what you mean by "translate"? Do you mean that the initial pywal output is used by |
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I too am not familiar with |
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Apologies for the confusion surrounding my framing, I don't really have any confusion related to I was simply using it as an example for comparison, because I am still confused about a ground source of truth when applying my colors to other programs. I understand that all bets are off when using a colorscheme generated by a wallpaper or image, and there's no guarantee that any specific color will correspond to any specific So my logic is, if I find somewhere on the internet someone is making a theme for a program that I want to theme, except they happen to use Sometimes, this holds true. 99% of the time, TL;DR when I use a handmade theme with |
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It looks like the colors in the input theme are listed in a different order in
tinted-theming/schemes
(commonly used with Stylix) vspywal
. I'm not too sure why this is the case, but you could compare these two files to determine which colors you need to swap.