Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add support for rotation #30

Open
darbyjohnston opened this issue Jun 7, 2022 · 2 comments
Open

Add support for rotation #30

darbyjohnston opened this issue Jun 7, 2022 · 2 comments
Labels
enhancement New feature or request

Comments

@darbyjohnston
Copy link
Owner

Either free-form rotation or presets like 0, 90, 180, and 270 degrees.

@darbyjohnston darbyjohnston added the enhancement New feature or request label Jun 7, 2022
@darbyjohnston
Copy link
Owner Author

This is now possible using IRender::setTransform() as demonstrated in the render-glfw example program. What user controls should we add?

@ggarra13
Copy link
Contributor

Probably just -90, +90 and 180. It would be ideal if we read the matrix transform in FFmpeg movies and passed that as a parameter to VideoData, as currently tlRender does not take that into account, like mrViewer did.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants