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Hey there guys. So I have a question about the Wiimote EXT issue. I'm using a Retro Rosetta with a Wiimote on my Wii U. The thing if it is that the Wiimote keeps falling asleep after some minutes of non-use. When your playing on your Wii, you never notice this cause your Wiimote is in your hands. You press a button, it connects again, and your off to the races. And I never normally come against this unless I'm playing a Square Soft game on my PSX emulator, watching one of those long cutscenes. So I guess what my question is what could be done about this? Could there be an option for a constant pulse, constant button pressing to keep it alive? Either on the Wiimote side or the Wii Classic (which is what blueretro emulates) side? It's a slight annoyance, cause once you jump back into the game with no button inputs, you have to reach to your Wiimote to press a button to turn it back on. Any thoughts on this? Thanks.
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Hey there guys. So I have a question about the Wiimote EXT issue. I'm using a Retro Rosetta with a Wiimote on my Wii U. The thing if it is that the Wiimote keeps falling asleep after some minutes of non-use. When your playing on your Wii, you never notice this cause your Wiimote is in your hands. You press a button, it connects again, and your off to the races. And I never normally come against this unless I'm playing a Square Soft game on my PSX emulator, watching one of those long cutscenes. So I guess what my question is what could be done about this? Could there be an option for a constant pulse, constant button pressing to keep it alive? Either on the Wiimote side or the Wii Classic (which is what blueretro emulates) side? It's a slight annoyance, cause once you jump back into the game with no button inputs, you have to reach to your Wiimote to press a button to turn it back on. Any thoughts on this? Thanks.
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