Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Blueretro unreliable with multiple controllers on N64 #378

Closed
netham45 opened this issue Aug 26, 2022 · 1 comment
Closed

Blueretro unreliable with multiple controllers on N64 #378

netham45 opened this issue Aug 26, 2022 · 1 comment

Comments

@netham45
Copy link

netham45 commented Aug 26, 2022

I'm having issues getting multiple N64 NSO controllers to work reliably with my BlueRetro on an N64. I have all four controllers connected to the N64. I'm using an ESP-WROOM-32 development board ( https://www.amazon.com/dp/B08246MCL5 ) . I have also tried https://www.sparkfun.com/products/13907 and was having a similar issue, though I didn't capture logs from that one.

One or two controllers seem to work, but once I connect all four I'll randomly have controllers drop out. I've never had all four working for more than 30 seconds or so.

https://pastebin.com/ntN9Z6sW

I'm having the issues across multiple games. I'm using an EverDrive 64 x7.

@darthcloud
Copy link
Owner

This is a know issue see: issue #146

Closing as duplicate

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants