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BlueRetro System Specific User Manual
While in Auto mode trying to detect another system, BlueRetro will output a limited 1 player 6 buttons parallel output matching the SEGA Master System cable pinout. This allow 1P game on Atari 2600, Master System, etc. without having to switch to Parallel 2P (6 buttons each) mode.
Multitap config has no effect.
Mode config has no effect.
Accessories config has no effect.
See BlueRetro mapping reference for Bluetooth controller & Parallel 1P buttons label correspondence (Refer to the Master System column).
It is required to set System to Parallel_1P in the global config and power cycle BlueRetro. Parallel 1P (12 buttons) mode can't be auto-detected.
Multitap config has no effect.
Mode config has no effect.
Accessories config has no effect.
See BlueRetro mapping reference for Bluetooth controller & Parallel 1P buttons label correspondence (Refer to the NeoGeo column).
It is required to set System to Parallel_2P in the global config and power cycle BlueRetro. Parallel 2P (6 buttons each) mode can't be auto-detected.
Multitap config has no effect.
Mode config has no effect.
Accessories config has no effect.
See BlueRetro mapping reference for Bluetooth controller & Parallel 2P buttons label correspondence (Refer to the Master System column).
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None: BlueRetro will emulate the device selected in output config #1 on NES port 1.
BlueRetro will emulate the device selected in output config #2 on NES port 2. - Slot 1: Same as Dual.
- Slot 2: Same as Dual.
- Dual: BlueRetro will emulate a Four Score multitap with 4 controllers (Use both NES ports).
- Alt: BlueRetro will emulate a Japanese 4P adapter multitap with 4 controllers (Use both NES ports & FC DB15).
- GamePad: BlueRetro will emulate a standard 8 buttons NES controller.
- GamePadAlt: Same as GamePad.
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Keyboard: TBD
BlueRetro will emulate a Famicom keyboard. -
Mouse: TBD
BlueRetro will emulate a Famicom Hori Trackball.
Accessories config has no effect.
See BlueRetro mapping reference for Bluetooth controller & NES controller buttons label correspondence.
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None: BlueRetro will emulate the device selected in output config #1 on Genesis port 1.
BlueRetro will emulate the device selected in output config #2 on Genesis port 2. -
Slot 1: BlueRetro will emulate a Genesis Team Player Multitap with 4 devices on port 1 as configured in output config #1-4.
BlueRetro will emulate the device selected in output config #5 on Genesis port 2. -
Slot 2: BlueRetro will emulate the device selected in output config #1 on Genesis port 1.
BlueRetro will emulate a Genesis Team Player Multitap with 4 devices on port 2 as configured in output config #2-5. - Dual: BlueRetro will emulate a Genesis Team Player Multitap with 4 devices on port 1 & 2 (Total 8 devices) as configured in output config #1-8.
- Alt: BlueRetro will emulate a EA 4 Way Play multitap with 4 3 buttons controllers (Use both Genesis ports).
- GamePad: BlueRetro will emulate a standard 3 buttons controller.
- GamePadAlt: BlueRetro will emulate a 6 buttons controller.
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Keyboard: TBD
BlueRetro will emulate a XBAND Keyboard. (Not supported for multitap) -
Mouse: TBD
BlueRetro will emulate a Genesis Mouse.
Accessories config has no effect.
See BlueRetro mapping reference for Bluetooth controller & Genesis controller buttons label correspondence.
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None: BlueRetro will emulate the device selected in output config #1 on SNES port 1.
BlueRetro will emulate the device selected in output config #2 on SNES port 2. -
Slot 1: TBD
BlueRetro will emulate a Super Multitap with 4 controllers on port 1.
BlueRetro will emulate the device selected in output config #5 on SNES port 2. -
Slot 2: BlueRetro will emulate the device selected in output config #1 on SNES port 1.
BlueRetro will emulate a Super Multitap with 4 controllers on port 2. -
Dual: TBD
BlueRetro will emulate a Super Multitap with 4 controllers on port 1 & 2 (Total 8 controllers). - Alt: NA
- GamePad: BlueRetro will emulate a standard 12 buttons SNES controller.
- GamePadAlt: Same as GamePad.
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Keyboard: TBD
BlueRetro will emulate a XBAND keyboard. -
Mouse: TBD
BlueRetro will emulate a SNES Mouse.
Accessories config has no effect.
See BlueRetro mapping reference for Bluetooth controller & SNES controller buttons label correspondence.
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None: BlueRetro will emulate the device selected in output config #1 on Saturn port 1.
BlueRetro will emulate the device selected in output config #2 on Saturn port 2. -
Slot 1: BlueRetro will emulate a Saturn Multitap with 6 devices on port 1 as configured in output config #1-6.
BlueRetro will emulate the device selected in output config #7 on Saturn port 2. -
Slot 2: BlueRetro will emulate the device selected in output config #1 on Saturn port 1.
BlueRetro will emulate a Saturn Multitap with 6 devices on port 2 as configured in output config #2-7. - Dual: BlueRetro will emulate a Saturn Multitap with 6 devices on port 1 & 2 (Total 12 devices) as configured in output config #1-12.
- Alt: NA
- GamePad: BlueRetro will emulate an Analog controller in Digital mode.
- GamePadAlt: BlueRetro will emulate an Analog controller in Analog mode.
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Keyboard: TBD
BlueRetro will emulate a Saturn Keyboard. -
Mouse: TBD
BlueRetro will emulate a Saturn Mouse.
Accessories config has no effect.
A regular Saturn Analog controller report it's Triggers both as analog and digital.
- Using the default mapping, BlueRetro will report triggers as analog only.
- Use the "Saturn Merge analog & digital trigger" preset to match the real Saturn Analog controller behavior.
See BlueRetro mapping reference for Bluetooth controller & Saturn controller buttons label correspondence.
BlueRetro will emulate a 12 players output with 16 buttons and 2 axis each.
Multitap config has no effect.
Mode config has no effect.
Accessories config has no effect.
See BlueRetro mapping reference for Bluetooth controller & JVS controller buttons label correspondence.
BlueRetro will emulate the device selected in output config #1 on N64 port 1.
BlueRetro will emulate the device selected in output config #2 on N64 port 2.
BlueRetro will emulate the device selected in output config #3 on N64 port 3.
BlueRetro will emulate the device selected in output config #4 on N64 port 4.
Multitap config has no effect.
- GamePad: BlueRetro will emulate a standard N64 controller.
- GamePadAlt: Same as GamePad.
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Keyboard: TBD
BlueRetro will emulate a Randnet Keyboard. - Mouse: BlueRetro will emulate a N64 Mouse. Experimental
Only valid for "Gamepad" mode.
- None: BlueRetro will emulate a standard N64 controller with empty accessory slot.
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Memory: TBD
BlueRetro will emulate a standard N64 controller with Controller Pak. - Rumble: BlueRetro will emulate a standard N64 controller with Rumble Pak.
- Both: NA
See BlueRetro mapping reference for Bluetooth controller & N64 controller buttons label correspondence.
BlueRetro will emulate the device selected in output config #1 on Dreamcast port 1.
BlueRetro will emulate the device selected in output config #2 on Dreamcast port 2.
BlueRetro will emulate the device selected in output config #3 on Dreamcast port 3.
BlueRetro will emulate the device selected in output config #4 on Dreamcast port 4.
Multitap config has no effect.
- GamePad: BlueRetro will emulate a standard Dreamcast controller.
- GamePadAlt: BlueRetro will emulate a non-standard Dreamcast controller with 2nd Joystick, 2nd D-pad & C, D & Z buttons.
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Keyboard: TBD
BlueRetro will emulate a Dreamcast Keyboard. -
Mouse: TBD
BlueRetro will emulate a Dreamcast Mouse.
Only valid for "Gamepad" & "GamePadAlt" mode.
- None: BlueRetro will emulate a Dreamcast controller with 2 empty accessory slots
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Memory: TBD
BlueRetro will emulate a Dreamcast controller with VMU. - Rumble: BlueRetro will emulate a Dreamcast controller with Jump Pack. Experimental
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Both: TBD
BlueRetro will emulate a Dreamcast controller with VMU & Jump Pack.
See BlueRetro mapping reference for Bluetooth controller & Dreamcast controller buttons label correspondence.
BlueRetro will emulate the device selected in output config #1 on GameCube port 1.
BlueRetro will emulate the device selected in output config #2 on GameCube port 2.
BlueRetro will emulate the device selected in output config #3 on GameCube port 3.
BlueRetro will emulate the device selected in output config #4 on GameCube port 4.
Multitap config has no effect.
- GamePad: BlueRetro will emulate a standard GameCube controller.
- GamePadAlt: Same as GamePad.
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Keyboard: TBD
BlueRetro will emulate a ASCII/Sammy Keyboard. - Mouse: NA
Only valid for "Gamepad" mode.
- None: BlueRetro will emulate a standard GameCube controller with rumble disabled.
- Memory: NA
- Rumble: BlueRetro will emulate a standard GameCube controller with rumble enable.
- Both: NA
A regular Gamecube controller trigger is composed of two buttons: the analog section and a digital buttons at the end.
Wii Original Classic controller and TBD Steam controller work this way. Those two controller will emulate the GameCube mapping properly using default config.
- Using the default mapping, BlueRetro will map the two section separately. (Use this if playing with Wii Original Classic or TBD
Steam controller - Use the "GameCube Merge analog & digital trigger" preset to emulate the GameCube trigger using only the analog trigger. (Any other type of Bluetooth controller)
See BlueRetro mapping reference for Bluetooth controller & GameCube controller buttons label correspondence.
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RE notes
- ESP32 RTOS + Bare Metal: Best of Both Worlds?
- Learning Bluetooth Classic (BR/EDR) with HCI traces
- Xbox One Adaptive controller
- Evolution of SEGA's IO Interface from SG-1000 to Saturn
- Famicom & NES controller shift register: Parallel-in, Serial-out
- SNES 2P & Super Multitap
- PlayStation & PlayStation 2 SPI interface
- 3DO interface
- PC-FX interface
- CD-i interface
- PCE & TG16 interface
- Jaguar Interface
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Deprecated content