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menudef.txt
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menudef.txt
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OptionMenu "hdstance_General CVars"
{
Title "General CVars"
StaticText " ", "white"
StaticText "[int]", "gold"
StaticText "hdstance_scalex, hdstance_scaley", "gold"
StaticText "Determines the scale of", "white"
StaticText "the indicators enabled and the box shadow.", "white"
StaticText " ", "white"
StaticText "[float]", "gold"
StaticText "hdstance_alpha", "gold"
StaticText "Determines the alpha transparency of", "white"
StaticText "the all indicators.", "white"
StaticText " ", "white"
StaticText "[int]", "gold"
StaticText "hdstance_posx, hdstance_posx", "gold"
StaticText "Determines the position of the stance indicator.", "white"
StaticText " ", "white"
StaticText "[bool]", "gold"
StaticText "hdstance_usestencil", "gold"
StaticText "If true, the stance icon will be rendered with a single colour.", "white"
StaticText "(similar to how the default stance icon is shown)", "white"
StaticText " ", "white"
StaticText "[bool]", "gold"
StaticText "hdstance_useplayercol", "gold"
StaticText "(REQUIRES hdstance_usestencil TO BE TRUE)", "white"
StaticText "If true, the stance icon will use the player's colour.", "white"
}
OptionMenu "hdstance_Speed Indicator CVars"
{
Title "Speed Indicator CVars"
StaticText " ", "white"
StaticText "[bool]", "gold"
StaticText "hdstance_showspeed", "gold"
StaticText "If true, will display an indicator", "white"
StaticText "that shows whether you're walking, jogging, or running.", "white"
StaticText " ", "white"
StaticText "[int]", "gold"
StaticText "hdstance_speedoffsetx, hdstance_speedoffsety", "gold"
StaticText "Determines the offset of", "white"
StaticText "the speed indicator.", "white"
StaticText " ", "white"
StaticText "[string]", "gold"
StaticText "hdstance_speedtext", "gold"
StaticText "The string used for indicating the speed.", "white"
}
OptionMenu "hdstance_Brace Indicator CVars"
{
Title "Brace Indicator CVars"
StaticText " ", "white"
StaticText "[bool]", "gold"
StaticText "hdstance_showbraced", "gold"
StaticText "If true, will display an indicator", "white"
StaticText "that shows if your weapon is braced.", "white"
StaticText " ", "white"
StaticText "[int]", "gold"
StaticText "hdstance_bracedoffsetx, hdstance_bracedoffsety ", "gold"
StaticText "Determines the offset of", "white"
StaticText "the braced indicator.", "white"
StaticText " ", "white"
StaticText "[string]", "gold"
StaticText "hdstance_bracedtext", "gold"
StaticText "The string used for indicating if the weapon is braced.", "white"
StaticText " ", "white"
StaticText "[int]", "gold"
StaticText "hdstance_bracedtextrepeat", "gold"
StaticText "Determines how much hdstance_bracedtext", "white"
StaticText "will be repeated when displayed.", "white"
}
OptionMenu "hdstance_Strip Indicator CVars"
{
Title "Strip Indicator CVars"
StaticText " ", "white"
StaticText "[bool]", "gold"
StaticText "hdstance_showstrip", "gold"
StaticText "If true, will display an indicator", "white"
StaticText "that shows the StripTime.", "white"
StaticText " ", "white"
StaticText "[int]", "gold"
StaticText "hdstance_stripoffsetx, hdstance_stripoffsety ", "gold"
StaticText "Determines the offset of", "white"
StaticText "the strip indicator.", "white"
StaticText " ", "white"
StaticText "[bool]", "gold"
StaticText "hdstance_stripusetic", "gold"
StaticText "If true, strip indicator will use Tics", "white"
StaticText "instead of converting it to seconds.", "white"
StaticText " ", "white"
StaticText "[bool]", "gold"
StaticText "hdstance_stripalwaysshow", "gold"
StaticText "If true, strip indicator will always be visible", "white"
StaticText "when the time is 0.", "white"
}
OptionMenu "hdstance_Shadow Box CVars"
{
Title "Shadow Box CVars"
StaticText " ", "white"
StaticText "[bool]", "gold"
StaticText "hdstance_drawshadowbox", "gold"
StaticText "If true, will display a shadow box", "white"
StaticText "behind the stance indicator.", "white"
StaticText " ", "white"
StaticText "[int]", "gold"
StaticText "hdstance_boxoffsetx, hdstance_boxoffsety", "gold"
StaticText "Determines the offset of the shadow box.", "white"
StaticText " ", "white"
StaticText "[float]", "gold"
StaticText "hdstance_boxalpha", "gold"
StaticText "Determines the alpha transparency of", "white"
StaticText "the shadow box.", "white"
StaticText " ", "white"
StaticText "[int]", "gold"
StaticText "hdstance_boxsizex, hdstance_boxsizey", "gold"
StaticText "Determines the size of the shadow box.", "white"
}
OptionMenu "hdstance_Skinned CVars"
{
Title "Skinned CVars"
StaticText " ", "white"
StaticText "[bool]", "gold"
StaticText "hdstance_skinned", "gold"
StaticText "If true, the stance icon will use the player's skin.", "white"
StaticText " ", "white"
StaticText "[bool]", "gold"
StaticText "hdstance_animate", "gold"
StaticText "(REQUIRES hdstance_skinned TO BE TRUE)", "white"
StaticText "If true, the stance icon will follow the player's actions.", "white"
StaticText " ", "white"
StaticText "[int]", "gold"
StaticText "hdstance_angle", "gold"
StaticText "(REQUIRES hdstance_skinned TO BE TRUE)", "white"
StaticText "Sets the player's stance angle to face.", "white"
StaticText "Valid values are 1-8.", "white"
StaticText " ", "white"
StaticText "[bool]", "gold"
StaticText "hdstance_useplayerangle", "gold"
StaticText "(REQUIRES hdstance_skinned TO BE TRUE)", "white"
StaticText "If true, the stance icon will use the player's angle.", "white"
StaticText " ", "white"
StaticText "hdstance_compass", "gold"
StaticText "(REQUIRES hdstance_useplayerangle TO BE TRUE)", "white"
StaticText "If true, will use old rotation calculations.", "white"
StaticText " ", "white"
StaticText "[bool]", "gold"
StaticText "hdstance_speen", "gold"
StaticText "(REQUIRES hdstance_skinned TO BE TRUE)", "white"
StaticText "SPEEN", "white"
StaticText " ", "white"
StaticText "[bool]", "gold"
StaticText "hdstance_speenrate", "gold"
StaticText "(REQUIRES hdstance_skinned TO BE TRUE)", "white"
StaticText "Determines how fast the player's stance will speen.", "white"
StaticText "(the lower the value, the faster it'll speen)", "white"
}
OptionMenu "hdstance_Flag CVars"
{
Title "Flag CVars"
StaticText " ", "white"
StaticText "[int]", "gold"
StaticText "hdstance_screenflags", "gold"
StaticText "Determines what position flags will be used.", "white"
StaticText " ", "white"
StaticText "Syntax: XYZ", "white"
StaticText "- X -", "white"
StaticText "1: NONE", "white"
StaticText "2: BOTTOM", "white"
StaticText "3: TOP", "white"
StaticText "- Y -", "white"
StaticText "1: NONE", "white"
StaticText "2: CENTER", "white"
StaticText "3: VCENTER", "white"
StaticText "4: HCENTER", "white"
StaticText "- Z -", "white"
StaticText "1: NONE", "white"
StaticText "2: LEFT", "white"
StaticText "3: RIGHT", "white"
StaticText " ", "white"
StaticText "[int]", "gold"
StaticText "hdstance_speedtextalign, hdstance_bracedtextalign, hdstance_striptextalign", "gold"
StaticText "Determines how the text will be aligned.", "white"
StaticText "Syntax: XY", "white"
StaticText "- X -", "white"
StaticText "1: HORIZONTAL", "white"
StaticText "2: VERTICAL", "white"
StaticText "- Y -", "white"
StaticText "1: LEFT", "white"
StaticText "2: CENTER", "white"
StaticText "3: RIGHT", "white"
StaticText "(if X = VERTICAL)", "white"
StaticText "1: TOP", "white"
StaticText "2: CENTER", "white"
StaticText "3: BOTTOM", "white"
}
OptionMenu "hdstance_Compatibility CVars"
{
Title "Compatibility CVars"
StaticText " ", "white"
StaticText "[bool]", "gold"
StaticText "hdstance_enablehhelmetcompat", "gold"
StaticText "(Requires Hideous Helmet)", "white"
StaticText "If enabled, will hide the stance indicator", "white"
StaticText "when the player isn't wearing a helmet.", "white"
}
OptionMenu "HDSINFO" {
Title "Stance Indicator Info"
StaticText "Everything in this mod is configured through CVars,", "white"
StaticText "because I can't be bothered to make custom menu stuff.", "white"
StaticText " ", "white"
StaticText "All of this is generated from", "white"
StaticText "the readme.md provided with this addon.", "white"
StaticText "So you can read that instead if you want.", "white"
StaticText " ", "white"
Submenu "General CVars", "hdstance_General CVars"
Submenu "Speed Indicator CVars", "hdstance_Speed Indicator CVars"
Submenu "Brace Indicator CVars", "hdstance_Brace Indicator CVars"
Submenu "Strip Indicator CVars", "hdstance_Strip Indicator CVars"
Submenu "Shadow Box CVars", "hdstance_Shadow Box CVars"
Submenu "Skinned CVars", "hdstance_Skinned CVars"
Submenu "Flag CVars", "hdstance_Flag CVars"
Submenu "Compatibility CVars", "hdstance_Compatibility CVars"
StaticText " ", "white"
SafeCommand "Reset all CVars to default", "hdstance_resetallcvars"
}
AddOptionMenu "OptionsMenu" {
Submenu "Stance Indicator Info", "HDSINFO"
}