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The other side of ImageIO, CGImageDestination could also benefit from a Swift wrapper.
It would be interesting to compare performance and memory usage between resizing from a file loaded as an image source directly to an image destination, as apposed to loading a UIImage into memory and drawing it to a new smaller image context (which is by far the most common method).
The text was updated successfully, but these errors were encountered:
The other side of ImageIO, CGImageDestination could also benefit from a Swift wrapper.
It would be interesting to compare performance and memory usage between resizing from a file loaded as an image source directly to an image destination, as apposed to loading a UIImage into memory and drawing it to a new smaller image context (which is by far the most common method).
The text was updated successfully, but these errors were encountered: