diff --git a/docs/index.html b/docs/index.html index 265c1b9..5164633 100644 --- a/docs/index.html +++ b/docs/index.html @@ -27,5 +27,6 @@
Example for github.com/davidfig/pixi-ease/
+ \ No newline at end of file diff --git a/docs/index.js b/docs/index.js index 272d3ca..2d02482 100644 --- a/docs/index.js +++ b/docs/index.js @@ -1,2 +1,2 @@ -!function(){"use strict";var e="undefined"!=typeof globalThis?globalThis:"undefined"!=typeof window?window:"undefined"!=typeof global?global:"undefined"!=typeof self?self:{};function t(e){return e&&e.__esModule&&Object.prototype.hasOwnProperty.call(e,"default")?e.default:e}function r(e,t){return e(t={exports:{}},t.exports),t.exports}var i=r(function(t,r){!function(e){var t=e.Promise,i=t&&"resolve"in t&&"reject"in t&&"all"in t&&"race"in t&&function(){var e;return new t(function(t){e=t}),"function"==typeof e}();r?(r.Promise=i?t:y,r.Polyfill=y):i||(e.Promise=y);var n="pending",a="sealed",s="fulfilled",o="rejected",l=function(){};function c(e){return"[object Array]"===Object.prototype.toString.call(e)}var _,d="undefined"!=typeof setImmediate?setImmediate:setTimeout,u=[];function p(){for(var e=0;e0?1:-1}),Number.isInteger||(Number.isInteger=function(e){return"number"==typeof e&&isFinite(e)&&Math.floor(e)===e}),window.ArrayBuffer||(window.ArrayBuffer=Array),window.Float32Array||(window.Float32Array=Array),window.Uint32Array||(window.Uint32Array=Array),window.Uint16Array||(window.Uint16Array=Array),window.Uint8Array||(window.Uint8Array=Array),window.Int32Array||(window.Int32Array=Array);var h=r(function(t){!function(e){var r=/iPhone/i,i=/iPod/i,n=/iPad/i,a=/\bAndroid(?:.+)Mobile\b/i,s=/Android/i,o=/\bAndroid(?:.+)SD4930UR\b/i,l=/\bAndroid(?:.+)(?:KF[A-Z]{2,4})\b/i,c=/Windows Phone/i,_=/\bWindows(?:.+)ARM\b/i,d=/BlackBerry/i,u=/BB10/i,p=/Opera Mini/i,m=/\b(CriOS|Chrome)(?:.+)Mobile/i,h=/Mobile(?:.+)Firefox\b/i;function g(e,t){return e.test(t)}function E(e){var t=e||("undefined"!=typeof navigator?navigator.userAgent:""),E=t.split("[FBAN");void 0!==E[1]&&(t=E[0]),void 0!==(E=t.split("Twitter"))[1]&&(t=E[0]);var S={apple:{phone:g(r,t)&&!g(c,t),ipod:g(i,t),tablet:!g(r,t)&&g(n,t)&&!g(c,t),device:(g(r,t)||g(i,t)||g(n,t))&&!g(c,t)},amazon:{phone:g(o,t),tablet:!g(o,t)&&g(l,t),device:g(o,t)||g(l,t)},android:{phone:!g(c,t)&&g(o,t)||!g(c,t)&&g(a,t),tablet:!g(c,t)&&!g(o,t)&&!g(a,t)&&(g(l,t)||g(s,t)),device:!g(c,t)&&(g(o,t)||g(l,t)||g(a,t)||g(s,t))||g(/\bokhttp\b/i,t)},windows:{phone:g(c,t),tablet:g(_,t),device:g(c,t)||g(_,t)},other:{blackberry:g(d,t),blackberry10:g(u,t),opera:g(p,t),firefox:g(h,t),chrome:g(m,t),device:g(d,t)||g(u,t)||g(p,t)||g(h,t)||g(m,t)}};return S.any=S.apple.device||S.android.device||S.windows.device||S.other.device,S.phone=S.apple.phone||S.android.phone||S.windows.phone,S.tablet=S.apple.tablet||S.android.tablet||S.windows.tablet,S}t.exports&&"undefined"==typeof window?t.exports=E:t.exports&&"undefined"!=typeof window?(t.exports=E(),t.exports.isMobile=E):e.isMobile=E()}(e)});h.isMobile;var g={MIPMAP_TEXTURES:1,RESOLUTION:1,FILTER_RESOLUTION:1,SPRITE_MAX_TEXTURES:function(e){var t=!0;if(h.tablet||h.phone){if(t=!1,h.apple.device){var r=navigator.userAgent.match(/OS (\d+)_(\d+)?/);r&&parseInt(r[1],10)>=11&&(t=!0)}if(h.android.device){var i=navigator.userAgent.match(/Android\s([0-9.]*)/);i&&parseInt(i[1],10)>=7&&(t=!0)}}return t?e:4}(32),SPRITE_BATCH_SIZE:4096,RENDER_OPTIONS:{view:null,antialias:!1,forceFXAA:!1,autoDensity:!1,transparent:!1,backgroundColor:0,clearBeforeRender:!0,preserveDrawingBuffer:!1,width:800,height:600,legacy:!1},GC_MODE:0,GC_MAX_IDLE:3600,GC_MAX_CHECK_COUNT:600,WRAP_MODE:33071,SCALE_MODE:1,PRECISION_VERTEX:"highp",PRECISION_FRAGMENT:h.apple.device?"highp":"mediump",CAN_UPLOAD_SAME_BUFFER:!h.apple.device,CREATE_IMAGE_BITMAP:!1,ROUND_PIXELS:!1},E=r(function(e){var t=Object.prototype.hasOwnProperty,r="~";function i(){}function n(e,t,r){this.fn=e,this.context=t,this.once=r||!1}function a(e,t,i,a,s){if("function"!=typeof i)throw new TypeError("The listener must be a function");var o=new n(i,a||e,s),l=r?r+t:t;return e._events[l]?e._events[l].fn?e._events[l]=[e._events[l],o]:e._events[l].push(o):(e._events[l]=o,e._eventsCount++),e}function s(e,t){0==--e._eventsCount?e._events=new i:delete e._events[t]}function o(){this._events=new i,this._eventsCount=0}Object.create&&(i.prototype=Object.create(null),(new i).__proto__||(r=!1)),o.prototype.eventNames=function(){var e,i,n=[];if(0===this._eventsCount)return n;for(i in e=this._events)t.call(e,i)&&n.push(r?i.slice(1):i);return Object.getOwnPropertySymbols?n.concat(Object.getOwnPropertySymbols(e)):n},o.prototype.listeners=function(e){var t=r?r+e:e,i=this._events[t];if(!i)return[];if(i.fn)return[i.fn];for(var n=0,a=i.length,s=new Array(a);n80*r){i=a=e[0],n=s=e[1];for(var m=r;ma&&(a=o),l>s&&(s=l);c=0!==(c=Math.max(a-i,s-n))?1/c:0}return y(u,p,r,i,n,c),p}function T(e,t,r,i,n){var a,s;if(n===V(e,t,r,i)>0)for(a=t;a=t;a-=i)s=G(a,e[a],e[a+1],s);return s&&L(s,s.next)&&(B(s),s=s.next),s}function v(e,t){if(!e)return e;t||(t=e);var r,i=e;do{if(r=!1,i.steiner||!L(i,i.next)&&0!==P(i.prev,i,i.next))i=i.next;else{if(B(i),(i=t=i.prev)===i.next)break;r=!0}}while(r||i!==t);return t}function y(e,t,r,i,n,a,s){if(e){!s&&a&&function(e,t,r,i){var n=e;do{null===n.z&&(n.z=x(n.x,n.y,t,r,i)),n.prevZ=n.prev,n.nextZ=n.next,n=n.next}while(n!==e);n.prevZ.nextZ=null,n.prevZ=null,function(e){var t,r,i,n,a,s,o,l,c=1;do{for(r=e,e=null,a=null,s=0;r;){for(s++,i=r,o=0,t=0;t0||l>0&&i;)0!==o&&(0===l||!i||r.z<=i.z)?(n=r,r=r.nextZ,o--):(n=i,i=i.nextZ,l--),a?a.nextZ=n:e=n,n.prevZ=a,a=n;r=i}a.nextZ=null,c*=2}while(s>1)}(n)}(e,i,n,a);for(var o,l,c=e;e.prev!==e.next;)if(o=e.prev,l=e.next,a?C(e,i,n,a):R(e))t.push(o.i/r),t.push(e.i/r),t.push(l.i/r),B(e),e=l.next,c=l.next;else if((e=l)===c){s?1===s?y(e=N(e,t,r),t,r,i,n,a,2):2===s&&O(e,t,r,i,n,a):y(v(e),t,r,i,n,a,1);break}}}function R(e){var t=e.prev,r=e,i=e.next;if(P(t,r,i)>=0)return!1;for(var n=e.next.next;n!==e.prev;){if(w(t.x,t.y,r.x,r.y,i.x,i.y,n.x,n.y)&&P(n.prev,n,n.next)>=0)return!1;n=n.next}return!0}function C(e,t,r,i){var n=e.prev,a=e,s=e.next;if(P(n,a,s)>=0)return!1;for(var o=n.xa.x?n.x>s.x?n.x:s.x:a.x>s.x?a.x:s.x,_=n.y>a.y?n.y>s.y?n.y:s.y:a.y>s.y?a.y:s.y,d=x(o,l,t,r,i),u=x(c,_,t,r,i),p=e.prevZ,m=e.nextZ;p&&p.z>=d&&m&&m.z<=u;){if(p!==e.prev&&p!==e.next&&w(n.x,n.y,a.x,a.y,s.x,s.y,p.x,p.y)&&P(p.prev,p,p.next)>=0)return!1;if(p=p.prevZ,m!==e.prev&&m!==e.next&&w(n.x,n.y,a.x,a.y,s.x,s.y,m.x,m.y)&&P(m.prev,m,m.next)>=0)return!1;m=m.nextZ}for(;p&&p.z>=d;){if(p!==e.prev&&p!==e.next&&w(n.x,n.y,a.x,a.y,s.x,s.y,p.x,p.y)&&P(p.prev,p,p.next)>=0)return!1;p=p.prevZ}for(;m&&m.z<=u;){if(m!==e.prev&&m!==e.next&&w(n.x,n.y,a.x,a.y,s.x,s.y,m.x,m.y)&&P(m.prev,m,m.next)>=0)return!1;m=m.nextZ}return!0}function N(e,t,r){var i=e;do{var n=i.prev,a=i.next.next;!L(n,a)&&k(n,i,i.next,a)&&U(n,a)&&U(a,n)&&(t.push(n.i/r),t.push(i.i/r),t.push(a.i/r),B(i),B(i.next),i=e=a),i=i.next}while(i!==e);return i}function O(e,t,r,i,n,a){var s=e;do{for(var o=s.next.next;o!==s.prev;){if(s.i!==o.i&&M(s,o)){var l=F(s,o);return s=v(s,s.next),l=v(l,l.next),y(s,t,r,i,n,a),void y(l,t,r,i,n,a)}o=o.next}s=s.next}while(s!==e)}function I(e,t){return e.x-t.x}function A(e,t){if(t=function(e,t){var r,i=t,n=e.x,a=e.y,s=-1/0;do{if(a<=i.y&&a>=i.next.y&&i.next.y!==i.y){var o=i.x+(a-i.y)*(i.next.x-i.x)/(i.next.y-i.y);if(o<=n&&o>s){if(s=o,o===n){if(a===i.y)return i;if(a===i.next.y)return i.next}r=i.x=i.x&&i.x>=_&&n!==i.x&&w(ar.x)&&U(i,e)&&(r=i,u=l),i=i.next;return r}(e,t)){var r=F(t,e);v(r,r.next)}}function x(e,t,r,i,n){return(e=1431655765&((e=858993459&((e=252645135&((e=16711935&((e=32767*(e-r)*n)|e<<8))|e<<4))|e<<2))|e<<1))|(t=1431655765&((t=858993459&((t=252645135&((t=16711935&((t=32767*(t-i)*n)|t<<8))|t<<4))|t<<2))|t<<1))<<1}function D(e){var t=e,r=e;do{(t.x=0&&(e-s)*(i-o)-(r-s)*(t-o)>=0&&(r-s)*(a-o)-(n-s)*(i-o)>=0}function M(e,t){return e.next.i!==t.i&&e.prev.i!==t.i&&!function(e,t){var r=e;do{if(r.i!==e.i&&r.next.i!==e.i&&r.i!==t.i&&r.next.i!==t.i&&k(r,r.next,e,t))return!0;r=r.next}while(r!==e);return!1}(e,t)&&U(e,t)&&U(t,e)&&function(e,t){var r=e,i=!1,n=(e.x+t.x)/2,a=(e.y+t.y)/2;do{r.y>a!=r.next.y>a&&r.next.y!==r.y&&n<(r.next.x-r.x)*(a-r.y)/(r.next.y-r.y)+r.x&&(i=!i),r=r.next}while(r!==e);return i}(e,t)}function P(e,t,r){return(t.y-e.y)*(r.x-t.x)-(t.x-e.x)*(r.y-t.y)}function L(e,t){return e.x===t.x&&e.y===t.y}function k(e,t,r,i){return!!(L(e,t)&&L(r,i)||L(e,i)&&L(r,t))||P(e,t,r)>0!=P(e,t,i)>0&&P(r,i,e)>0!=P(r,i,t)>0}function U(e,t){return P(e.prev,e,e.next)<0?P(e,t,e.next)>=0&&P(e,e.prev,t)>=0:P(e,t,e.prev)<0||P(e,e.next,t)<0}function F(e,t){var r=new Y(e.i,e.x,e.y),i=new Y(t.i,t.x,t.y),n=e.next,a=t.prev;return e.next=t,t.prev=e,r.next=n,n.prev=r,i.next=r,r.prev=i,a.next=i,i.prev=a,i}function G(e,t,r,i){var n=new Y(e,t,r);return i?(n.next=i.next,n.prev=i,i.next.prev=n,i.next=n):(n.prev=n,n.next=n),n}function B(e){e.next.prev=e.prev,e.prev.next=e.next,e.prevZ&&(e.prevZ.nextZ=e.nextZ),e.nextZ&&(e.nextZ.prevZ=e.prevZ)}function Y(e,t,r){this.i=e,this.x=t,this.y=r,this.prev=null,this.next=null,this.z=null,this.prevZ=null,this.nextZ=null,this.steiner=!1}function V(e,t,r,i){for(var n=0,a=t,s=r-i;a0&&(i+=e[n-1].length,r.holes.push(i))}return r},S.default=f;var H=r(function(t,r){!function(i){var n=r&&!r.nodeType&&r,a=t&&!t.nodeType&&t,s="object"==typeof e&&e;s.global!==s&&s.window!==s&&s.self!==s||(i=s);var o,l,c=2147483647,_=36,d=1,u=26,p=38,m=700,h=72,g=128,E="-",S=/^xn--/,f=/[^\x20-\x7E]/,b=/[\x2E\u3002\uFF0E\uFF61]/g,T={overflow:"Overflow: input needs wider integers to process","not-basic":"Illegal input >= 0x80 (not a basic code point)","invalid-input":"Invalid input"},v=_-d,y=Math.floor,R=String.fromCharCode;function C(e){throw RangeError(T[e])}function N(e,t){for(var r=e.length,i=[];r--;)i[r]=t(e[r]);return i}function O(e,t){var r=e.split("@"),i="";return r.length>1&&(i=r[0]+"@",e=r[1]),i+N((e=e.replace(b,".")).split("."),t).join(".")}function I(e){for(var t,r,i=[],n=0,a=e.length;n=55296&&t<=56319&&n65535&&(t+=R((e-=65536)>>>10&1023|55296),e=56320|1023&e),t+=R(e)}).join("")}function x(e,t){return e+22+75*(e<26)-((0!=t)<<5)}function D(e,t,r){var i=0;for(e=r?y(e/m):e>>1,e+=y(e/t);e>v*u>>1;i+=_)e=y(e/v);return y(i+(v+1)*e/(e+p))}function w(e){var t,r,i,n,a,s,o,l,p,m,S,f=[],b=e.length,T=0,v=g,R=h;for((r=e.lastIndexOf(E))<0&&(r=0),i=0;i=128&&C("not-basic"),f.push(e.charCodeAt(i));for(n=r>0?r+1:0;n=b&&C("invalid-input"),((l=(S=e.charCodeAt(n++))-48<10?S-22:S-65<26?S-65:S-97<26?S-97:_)>=_||l>y((c-T)/s))&&C("overflow"),T+=l*s,!(l<(p=o<=R?d:o>=R+u?u:o-R));o+=_)s>y(c/(m=_-p))&&C("overflow"),s*=m;R=D(T-a,t=f.length+1,0==a),y(T/t)>c-v&&C("overflow"),v+=y(T/t),T%=t,f.splice(T++,0,v)}return A(f)}function M(e){var t,r,i,n,a,s,o,l,p,m,S,f,b,T,v,N=[];for(f=(e=I(e)).length,t=g,r=0,a=h,s=0;s=t&&Sy((c-r)/(b=i+1))&&C("overflow"),r+=(o-t)*b,t=o,s=0;sc&&C("overflow"),S==t){for(l=r,p=_;!(l<(m=p<=a?d:p>=a+u?u:p-a));p+=_)v=l-m,T=_-m,N.push(R(x(m+v%T,0))),l=y(v/T);N.push(R(x(l,0))),a=D(r,b,i==n),r=0,++i}++r,++t}return N.join("")}if(o={version:"1.3.2",ucs2:{decode:I,encode:A},decode:w,encode:M,toASCII:function(e){return O(e,function(e){return f.test(e)?"xn--"+M(e):e})},toUnicode:function(e){return O(e,function(e){return S.test(e)?w(e.slice(4).toLowerCase()):e})}},n&&a)if(t.exports==n)a.exports=o;else for(l in o)o.hasOwnProperty(l)&&(n[l]=o[l]);else i.punycode=o}(e)}),z={isString:function(e){return"string"==typeof e},isObject:function(e){return"object"==typeof e&&null!==e},isNull:function(e){return null===e},isNullOrUndefined:function(e){return null==e}};function q(e,t){return Object.prototype.hasOwnProperty.call(e,t)}var W=function(e,t,r,i){t=t||"&",r=r||"=";var n={};if("string"!=typeof e||0===e.length)return n;var a=/\+/g;e=e.split(t);var s=1e3;i&&"number"==typeof i.maxKeys&&(s=i.maxKeys);var o=e.length;s>0&&o>s&&(o=s);for(var l=0;l=0?(c=p.substr(0,m),_=p.substr(m+1)):(c=p,_=""),d=decodeURIComponent(c),u=decodeURIComponent(_),q(n,d)?Array.isArray(n[d])?n[d].push(u):n[d]=[n[d],u]:n[d]=u}return n},j=function(e){switch(typeof e){case"string":return e;case"boolean":return e?"true":"false";case"number":return isFinite(e)?e:"";default:return""}},X=function(e,t,r,i){return t=t||"&",r=r||"=",null===e&&(e=void 0),"object"==typeof e?Object.keys(e).map(function(i){var n=encodeURIComponent(j(i))+r;return Array.isArray(e[i])?e[i].map(function(e){return n+encodeURIComponent(j(e))}).join(t):n+encodeURIComponent(j(e[i]))}).join(t):i?encodeURIComponent(j(i))+r+encodeURIComponent(j(e)):""},K=r(function(e,t){t.decode=t.parse=W,t.encode=t.stringify=X}),Q=(K.decode,K.parse,K.encode,K.stringify,me),$=function(e,t){return me(e,!1,!0).resolve(t)},Z=function(e,t){return e?me(e,!1,!0).resolveObject(t):t},J=function(e){z.isString(e)&&(e=me(e));return e instanceof te?e.format():te.prototype.format.call(e)},ee=te;function te(){this.protocol=null,this.slashes=null,this.auth=null,this.host=null,this.port=null,this.hostname=null,this.hash=null,this.search=null,this.query=null,this.pathname=null,this.path=null,this.href=null}var re=/^([a-z0-9.+-]+:)/i,ie=/:[0-9]*$/,ne=/^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/,ae=["{","}","|","\\","^","`"].concat(["<",">",'"',"`"," ","\r","\n","\t"]),se=["'"].concat(ae),oe=["%","/","?",";","#"].concat(se),le=["/","?","#"],ce=/^[+a-z0-9A-Z_-]{0,63}$/,_e=/^([+a-z0-9A-Z_-]{0,63})(.*)$/,de={javascript:!0,"javascript:":!0},ue={javascript:!0,"javascript:":!0},pe={http:!0,https:!0,ftp:!0,gopher:!0,file:!0,"http:":!0,"https:":!0,"ftp:":!0,"gopher:":!0,"file:":!0};function me(e,t,r){if(e&&z.isObject(e)&&e instanceof te)return e;var i=new te;return i.parse(e,t,r),i}te.prototype.parse=function(e,t,r){if(!z.isString(e))throw new TypeError("Parameter 'url' must be a string, not "+typeof e);var i=e.indexOf("?"),n=-1!==i&&i127?b+="x":b+=f[T];if(!b.match(ce)){var y=E.slice(0,m),R=E.slice(m+1),C=f.match(_e);C&&(y.push(C[1]),R.unshift(C[2])),R.length&&(s="/"+R.join(".")+s),this.hostname=y.join(".");break}}}this.hostname.length>255?this.hostname="":this.hostname=this.hostname.toLowerCase(),g||(this.hostname=H.toASCII(this.hostname));var N=this.port?":"+this.port:"",O=this.hostname||"";this.host=O+N,this.href+=this.host,g&&(this.hostname=this.hostname.substr(1,this.hostname.length-2),"/"!==s[0]&&(s="/"+s))}if(!de[c])for(m=0,S=se.length;m0)&&r.host.split("@"))&&(r.auth=C.shift(),r.host=r.hostname=C.shift());return r.search=e.search,r.query=e.query,z.isNull(r.pathname)&&z.isNull(r.search)||(r.path=(r.pathname?r.pathname:"")+(r.search?r.search:"")),r.href=r.format(),r}if(!f.length)return r.pathname=null,r.search?r.path="/"+r.search:r.path=null,r.href=r.format(),r;for(var T=f.slice(-1)[0],v=(r.host||e.host||f.length>1)&&("."===T||".."===T)||""===T,y=0,R=f.length;R>=0;R--)"."===(T=f[R])?f.splice(R,1):".."===T?(f.splice(R,1),y++):y&&(f.splice(R,1),y--);if(!E&&!S)for(;y--;y)f.unshift("..");!E||""===f[0]||f[0]&&"/"===f[0].charAt(0)||f.unshift(""),v&&"/"!==f.join("/").substr(-1)&&f.push("");var C,N=""===f[0]||f[0]&&"/"===f[0].charAt(0);b&&(r.hostname=r.host=N?"":f.length?f.shift():"",(C=!!(r.host&&r.host.indexOf("@")>0)&&r.host.split("@"))&&(r.auth=C.shift(),r.host=r.hostname=C.shift()));return(E=E||r.host&&f.length)&&!N&&f.unshift(""),f.length?r.pathname=f.join("/"):(r.pathname=null,r.path=null),z.isNull(r.pathname)&&z.isNull(r.search)||(r.path=(r.pathname?r.pathname:"")+(r.search?r.search:"")),r.auth=e.auth||r.auth,r.slashes=r.slashes||e.slashes,r.href=r.format(),r},te.prototype.parseHost=function(){var e=this.host,t=ie.exec(e);t&&(":"!==(t=t[0])&&(this.port=t.substr(1)),e=e.substr(0,e.length-t.length)),e&&(this.hostname=e)};var he={parse:Q,resolve:$,resolveObject:Z,format:J,Url:ee},ge={WEBGL_LEGACY:0,WEBGL:1,WEBGL2:2},Ee={UNKNOWN:0,WEBGL:1,CANVAS:2},Se={NORMAL:0,ADD:1,MULTIPLY:2,SCREEN:3,OVERLAY:4,DARKEN:5,LIGHTEN:6,COLOR_DODGE:7,COLOR_BURN:8,HARD_LIGHT:9,SOFT_LIGHT:10,DIFFERENCE:11,EXCLUSION:12,HUE:13,SATURATION:14,COLOR:15,LUMINOSITY:16,NORMAL_NPM:17,ADD_NPM:18,SCREEN_NPM:19,NONE:20,SRC_OVER:0,SRC_IN:21,SRC_OUT:22,SRC_ATOP:23,DST_OVER:24,DST_IN:25,DST_OUT:26,DST_ATOP:27,ERASE:26,SUBTRACT:28},fe={POINTS:0,LINES:1,LINE_LOOP:2,LINE_STRIP:3,TRIANGLES:4,TRIANGLE_STRIP:5,TRIANGLE_FAN:6},be={RGBA:6408,RGB:6407,ALPHA:6406,LUMINANCE:6409,LUMINANCE_ALPHA:6410,DEPTH_COMPONENT:6402,DEPTH_STENCIL:34041},Te={TEXTURE_2D:3553,TEXTURE_CUBE_MAP:34067,TEXTURE_2D_ARRAY:35866,TEXTURE_CUBE_MAP_POSITIVE_X:34069,TEXTURE_CUBE_MAP_NEGATIVE_X:34070,TEXTURE_CUBE_MAP_POSITIVE_Y:34071,TEXTURE_CUBE_MAP_NEGATIVE_Y:34072,TEXTURE_CUBE_MAP_POSITIVE_Z:34073,TEXTURE_CUBE_MAP_NEGATIVE_Z:34074},ve={UNSIGNED_BYTE:5121,UNSIGNED_SHORT:5123,UNSIGNED_SHORT_5_6_5:33635,UNSIGNED_SHORT_4_4_4_4:32819,UNSIGNED_SHORT_5_5_5_1:32820,FLOAT:5126,HALF_FLOAT:36193},ye={LINEAR:1,NEAREST:0},Re={CLAMP:33071,REPEAT:10497,MIRRORED_REPEAT:33648},Ce={OFF:0,POW2:1,ON:2},Ne={AUTO:0,MANUAL:1},Oe={LOW:"lowp",MEDIUM:"mediump",HIGH:"highp"};g.RETINA_PREFIX=/@([0-9\.]+)x/;var Ie,Ae=!1,xe="5.0.4";function De(e){if(!Ae){if(navigator.userAgent.toLowerCase().indexOf("chrome")>-1){var t=["\n %c %c %c PixiJS "+xe+" - ✰ "+e+" ✰ %c %c http://www.pixijs.com/ %c %c ♥%c♥%c♥ \n\n","background: #ff66a5; padding:5px 0;","background: #ff66a5; padding:5px 0;","color: #ff66a5; background: #030307; padding:5px 0;","background: #ff66a5; padding:5px 0;","background: #ffc3dc; padding:5px 0;","background: #ff66a5; padding:5px 0;","color: #ff2424; background: #fff; padding:5px 0;","color: #ff2424; background: #fff; padding:5px 0;","color: #ff2424; background: #fff; padding:5px 0;"];window.console.log.apply(console,t)}else window.console&&window.console.log("PixiJS "+xe+" - "+e+" - http://www.pixijs.com/");Ae=!0}}function we(){return void 0===Ie&&(Ie=function(){var e={stencil:!0,failIfMajorPerformanceCaveat:!0};try{if(!window.WebGLRenderingContext)return!1;var t=document.createElement("canvas"),r=t.getContext("webgl",e)||t.getContext("experimental-webgl",e),i=!(!r||!r.getContextAttributes().stencil);if(r){var n=r.getExtension("WEBGL_lose_context");n&&n.loseContext()}return r=null,i}catch(e){return!1}}()),Ie}function Me(e,t){return(t=t||[])[0]=(e>>16&255)/255,t[1]=(e>>8&255)/255,t[2]=(255&e)/255,t}function Pe(e){return e=e.toString(16),"#"+(e="000000".substr(0,6-e.length)+e)}function Le(e){return"string"==typeof e&&"#"===e[0]&&(e=e.substr(1)),parseInt(e,16)}var ke=function(){for(var e=[],t=[],r=0;r<32;r++)e[r]=r,t[r]=r;e[Se.NORMAL_NPM]=Se.NORMAL,e[Se.ADD_NPM]=Se.ADD,e[Se.SCREEN_NPM]=Se.SCREEN,t[Se.NORMAL]=Se.NORMAL_NPM,t[Se.ADD]=Se.ADD_NPM,t[Se.SCREEN]=Se.SCREEN_NPM;var i=[];return i.push(t),i.push(e),i}();function Ue(e,t){return ke[t?1:0][e]}function Fe(e,t,r,i){return r=r||new Float32Array(4),i||void 0===i?(r[0]=e[0]*t,r[1]=e[1]*t,r[2]=e[2]*t):(r[0]=e[0],r[1]=e[1],r[2]=e[2]),r[3]=t,r}function Ge(e,t){if(1===t)return(255*t<<24)+e;if(0===t)return 0;var r=e>>16&255,i=e>>8&255,n=255&e;return(255*t<<24)+((r=r*t+.5|0)<<16)+((i=i*t+.5|0)<<8)+(n=n*t+.5|0)}function Be(e,t,r,i){return(r=r||new Float32Array(4))[0]=(e>>16&255)/255,r[1]=(e>>8&255)/255,r[2]=(255&e)/255,(i||void 0===i)&&(r[0]*=t,r[1]*=t,r[2]*=t),r[3]=t,r}function Ye(e){for(var t=6*e,r=new Uint16Array(t),i=0,n=0;i=n||0===r)){var a=n-(r=t+r>n?n-t:r);for(i=t;i>>1,e|=e>>>2,e|=e>>>4,e|=e>>>8,(e|=e>>>16)+1}function je(e){return!(e&e-1||!e)}function Xe(e){var t=(e>65535)<<4,r=((e>>>=t)>255)<<3;return t|=r,t|=r=((e>>>=r)>15)<<2,(t|=r=((e>>>=r)>3)<<1)|(e>>>=r)>>1}var Ke={},Qe=Object.create(null),$e=Object.create(null);function Ze(e){var t,r,i,n=e.width,a=e.height,s=e.getContext("2d"),o=s.getImageData(0,0,n,a).data,l=o.length,c={top:null,left:null,right:null,bottom:null},_=null;for(t=0;t0?1:0}!function(){for(var e=0;e<16;e++){var t=[];vt.push(t);for(var r=0;r<16;r++)for(var i=yt(Et[e]*Et[r]+ft[e]*St[r]),n=yt(St[e]*Et[r]+bt[e]*St[r]),a=yt(Et[e]*ft[r]+ft[e]*bt[r]),s=yt(St[e]*ft[r]+bt[e]*bt[r]),o=0;o<16;o++)if(Et[o]===i&&St[o]===n&&ft[o]===a&&bt[o]===s){t.push(o);break}}for(var l=0;l<16;l++){var c=new ht;c.set(Et[l],St[l],ft[l],bt[l],0,0),Tt.push(c)}}();var Rt={E:0,SE:1,S:2,SW:3,W:4,NW:5,N:6,NE:7,MIRROR_VERTICAL:8,MIRROR_HORIZONTAL:12,uX:function(e){return Et[e]},uY:function(e){return St[e]},vX:function(e){return ft[e]},vY:function(e){return bt[e]},inv:function(e){return 8&e?15&e:7&-e},add:function(e,t){return vt[e][t]},sub:function(e,t){return vt[e][Rt.inv(t)]},rotate180:function(e){return 4^e},isVertical:function(e){return 2==(3&e)},byDirection:function(e,t){return 2*Math.abs(e)<=Math.abs(t)?t>=0?Rt.S:Rt.N:2*Math.abs(t)<=Math.abs(e)?e>0?Rt.E:Rt.W:t>0?e>0?Rt.SE:Rt.SW:e>0?Rt.NE:Rt.NW},matrixAppendRotationInv:function(e,t,r,i){void 0===r&&(r=0),void 0===i&&(i=0);var n=Tt[Rt.inv(t)];n.tx=r,n.ty=i,e.append(n)}},Ct=function(){this.worldTransform=new ht,this.localTransform=new ht,this.position=new ct(this.onChange,this,0,0),this.scale=new ct(this.onChange,this,1,1),this.pivot=new ct(this.onChange,this,0,0),this.skew=new ct(this.updateSkew,this,0,0),this._rotation=0,this._cx=1,this._sx=0,this._cy=0,this._sy=1,this._localID=0,this._currentLocalID=0,this._worldID=0,this._parentID=0},Nt={rotation:{configurable:!0}};Ct.prototype.onChange=function(){this._localID++},Ct.prototype.updateSkew=function(){this._cx=Math.cos(this._rotation+this.skew._y),this._sx=Math.sin(this._rotation+this.skew._y),this._cy=-Math.sin(this._rotation-this.skew._x),this._sy=Math.cos(this._rotation-this.skew._x),this._localID++},Ct.prototype.updateLocalTransform=function(){var e=this.localTransform;this._localID!==this._currentLocalID&&(e.a=this._cx*this.scale._x,e.b=this._sx*this.scale._x,e.c=this._cy*this.scale._y,e.d=this._sy*this.scale._y,e.tx=this.position._x-(this.pivot._x*e.a+this.pivot._y*e.c),e.ty=this.position._y-(this.pivot._x*e.b+this.pivot._y*e.d),this._currentLocalID=this._localID,this._parentID=-1)},Ct.prototype.updateTransform=function(e){var t=this.localTransform;if(this._localID!==this._currentLocalID&&(t.a=this._cx*this.scale._x,t.b=this._sx*this.scale._x,t.c=this._cy*this.scale._y,t.d=this._sy*this.scale._y,t.tx=this.position._x-(this.pivot._x*t.a+this.pivot._y*t.c),t.ty=this.position._y-(this.pivot._x*t.b+this.pivot._y*t.d),this._currentLocalID=this._localID,this._parentID=-1),this._parentID!==e._worldID){var r=e.worldTransform,i=this.worldTransform;i.a=t.a*r.a+t.b*r.c,i.b=t.a*r.b+t.b*r.d,i.c=t.c*r.a+t.d*r.c,i.d=t.c*r.b+t.d*r.d,i.tx=t.tx*r.a+t.ty*r.c+r.tx,i.ty=t.tx*r.b+t.ty*r.d+r.ty,this._parentID=e._worldID,this._worldID++}},Ct.prototype.setFromMatrix=function(e){e.decompose(this),this._localID++},Nt.rotation.get=function(){return this._rotation},Nt.rotation.set=function(e){this._rotation!==e&&(this._rotation=e,this.updateSkew())},Object.defineProperties(Ct.prototype,Nt),Ct.IDENTITY=new Ct;var Ot=function(e,t,r,i){void 0===e&&(e=0),void 0===t&&(t=0),void 0===r&&(r=0),void 0===i&&(i=0),this.x=Number(e),this.y=Number(t),this.width=Number(r),this.height=Number(i),this.type=mt.RECT},It={left:{configurable:!0},right:{configurable:!0},top:{configurable:!0},bottom:{configurable:!0}},At={EMPTY:{configurable:!0}};It.left.get=function(){return this.x},It.right.get=function(){return this.x+this.width},It.top.get=function(){return this.y},It.bottom.get=function(){return this.y+this.height},At.EMPTY.get=function(){return new Ot(0,0,0,0)},Ot.prototype.clone=function(){return new Ot(this.x,this.y,this.width,this.height)},Ot.prototype.copyFrom=function(e){return this.x=e.x,this.y=e.y,this.width=e.width,this.height=e.height,this},Ot.prototype.copyTo=function(e){return e.x=this.x,e.y=this.y,e.width=this.width,e.height=this.height,e},Ot.prototype.contains=function(e,t){return!(this.width<=0||this.height<=0)&&(e>=this.x&&e=this.y&&tt!=c>t&&e<(t-o)/(c-o)*(l-s)+s&&(r=!r)}return r};var Mt=function(e,t,r,i,n){void 0===e&&(e=0),void 0===t&&(t=0),void 0===r&&(r=0),void 0===i&&(i=0),void 0===n&&(n=20),this.x=e,this.y=t,this.width=r,this.height=i,this.radius=n,this.type=mt.RREC};Mt.prototype.clone=function(){return new Mt(this.x,this.y,this.width,this.height,this.radius)},Mt.prototype.contains=function(e,t){if(this.width<=0||this.height<=0)return!1;if(e>=this.x&&e<=this.x+this.width&&t>=this.y&&t<=this.y+this.height){if(t>=this.y+this.radius&&t<=this.y+this.height-this.radius||e>=this.x+this.radius&&e<=this.x+this.width-this.radius)return!0;var r=e-(this.x+this.radius),i=t-(this.y+this.radius),n=this.radius*this.radius;if(r*r+i*i<=n)return!0;if((r=e-(this.x+this.width-this.radius))*r+i*i<=n)return!0;if(r*r+(i=t-(this.y+this.height-this.radius))*i<=n)return!0;if((r=e-(this.x+this.radius))*r+i*i<=n)return!0}return!1},g.SORTABLE_CHILDREN=!1;var Pt=function(){this.minX=1/0,this.minY=1/0,this.maxX=-1/0,this.maxY=-1/0,this.rect=null};Pt.prototype.isEmpty=function(){return this.minX>this.maxX||this.minY>this.maxY},Pt.prototype.clear=function(){this.updateID++,this.minX=1/0,this.minY=1/0,this.maxX=-1/0,this.maxY=-1/0},Pt.prototype.getRectangle=function(e){return this.minX>this.maxX||this.minY>this.maxY?Ot.EMPTY:((e=e||new Ot(0,0,1,1)).x=this.minX,e.y=this.minY,e.width=this.maxX-this.minX,e.height=this.maxY-this.minY,e)},Pt.prototype.addPoint=function(e){this.minX=Math.min(this.minX,e.x),this.maxX=Math.max(this.maxX,e.x),this.minY=Math.min(this.minY,e.y),this.maxY=Math.max(this.maxY,e.y)},Pt.prototype.addQuad=function(e){var t=this.minX,r=this.minY,i=this.maxX,n=this.maxY,a=e[0],s=e[1];t=ai?a:i,n=s>n?s:n,t=(a=e[2])i?a:i,n=s>n?s:n,t=(a=e[4])i?a:i,n=s>n?s:n,t=(a=e[6])i?a:i,n=s>n?s:n,this.minX=t,this.minY=r,this.maxX=i,this.maxY=n},Pt.prototype.addFrame=function(e,t,r,i,n){var a=e.worldTransform,s=a.a,o=a.b,l=a.c,c=a.d,_=a.tx,d=a.ty,u=this.minX,p=this.minY,m=this.maxX,h=this.maxY,g=s*t+l*r+_,E=o*t+c*r+d;u=gm?g:m,h=E>h?E:h,u=(g=s*i+l*r+_)m?g:m,h=E>h?E:h,u=(g=s*t+l*n+_)m?g:m,h=E>h?E:h,u=(g=s*i+l*n+_)m?g:m,h=E>h?E:h,this.minX=u,this.minY=p,this.maxX=m,this.maxY=h},Pt.prototype.addVertexData=function(e,t,r){for(var i=this.minX,n=this.minY,a=this.maxX,s=this.maxY,o=t;oa?l:a,s=c>s?c:s}this.minX=i,this.minY=n,this.maxX=a,this.maxY=s},Pt.prototype.addVertices=function(e,t,r,i){for(var n=e.worldTransform,a=n.a,s=n.b,o=n.c,l=n.d,c=n.tx,_=n.ty,d=this.minX,u=this.minY,p=this.maxX,m=this.maxY,h=r;hp?S:p,m=f>m?f:m}this.minX=d,this.minY=u,this.maxX=p,this.maxY=m},Pt.prototype.addBounds=function(e){var t=this.minX,r=this.minY,i=this.maxX,n=this.maxY;this.minX=e.minXi?e.maxX:i,this.maxY=e.maxY>n?e.maxY:n},Pt.prototype.addBoundsMask=function(e,t){var r=e.minX>t.minX?e.minX:t.minX,i=e.minY>t.minY?e.minY:t.minY,n=e.maxXl?n:l,this.maxY=a>c?a:c}},Pt.prototype.addBoundsArea=function(e,t){var r=e.minX>t.x?e.minX:t.x,i=e.minY>t.y?e.minY:t.y,n=e.maxXl?n:l,this.maxY=a>c?a:c}};var Lt=function(e){function t(){e.call(this),this.tempDisplayObjectParent=null,this.transform=new Ct,this.alpha=1,this.visible=!0,this.renderable=!0,this.parent=null,this.worldAlpha=1,this._lastSortedIndex=0,this._zIndex=0,this.filterArea=null,this.filters=null,this._enabledFilters=null,this._bounds=new Pt,this._boundsID=0,this._lastBoundsID=-1,this._boundsRect=null,this._localBoundsRect=null,this._mask=null,this._destroyed=!1,this.isSprite=!1}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={_tempDisplayObjectParent:{configurable:!0},x:{configurable:!0},y:{configurable:!0},worldTransform:{configurable:!0},localTransform:{configurable:!0},position:{configurable:!0},scale:{configurable:!0},pivot:{configurable:!0},skew:{configurable:!0},rotation:{configurable:!0},angle:{configurable:!0},zIndex:{configurable:!0},worldVisible:{configurable:!0},mask:{configurable:!0}};return t.mixin=function(e){for(var r=Object.keys(e),i=0;i1)for(var i=0;ithis.children.length)throw new Error(e+"addChildAt: The index "+t+" supplied is out of bounds "+this.children.length);return e.parent&&e.parent.removeChild(e),e.parent=this,this.sortDirty=!0,e.transform._parentID=-1,this.children.splice(t,0,e),this._boundsID++,this.onChildrenChange(t),e.emit("added",this),this.emit("childAdded",e,this,t),e},t.prototype.swapChildren=function(e,t){if(e!==t){var r=this.getChildIndex(e),i=this.getChildIndex(t);this.children[r]=t,this.children[i]=e,this.onChildrenChange(r=this.children.length)throw new Error("The index "+t+" supplied is out of bounds "+this.children.length);var r=this.getChildIndex(e);Ve(this.children,r,1),this.children.splice(t,0,e),this.onChildrenChange(t)},t.prototype.getChildAt=function(e){if(e<0||e>=this.children.length)throw new Error("getChildAt: Index ("+e+") does not exist.");return this.children[e]},t.prototype.removeChild=function(e){var t=arguments,r=arguments.length;if(r>1)for(var i=0;i0&&a<=n){r=this.children.splice(i,a);for(var s=0;s1&&this.children.sort(kt),this.sortDirty=!1},t.prototype.updateTransform=function(){this.sortableChildren&&this.sortDirty&&this.sortChildren(),this._boundsID++,this.transform.updateTransform(this.parent.transform),this.worldAlpha=this.alpha*this.parent.worldAlpha;for(var e=0,t=this.children.length;ethis.renderer.width&&(e.width=this.renderer.width-e.x),e.y+e.height>this.renderer.height&&(e.height=this.renderer.height-e.y)},Gt.prototype.addChild=function(e){var t=this.pool.pop();t||((t=document.createElement("button")).style.width="100px",t.style.height="100px",t.style.backgroundColor=this.debug?"rgba(255,0,0,0.5)":"transparent",t.style.position="absolute",t.style.zIndex=2,t.style.borderStyle="none",navigator.userAgent.toLowerCase().indexOf("chrome")>-1?t.setAttribute("aria-live","off"):t.setAttribute("aria-live","polite"),navigator.userAgent.match(/rv:.*Gecko\//)?t.setAttribute("aria-relevant","additions"):t.setAttribute("aria-relevant","text"),t.addEventListener("click",this._onClick.bind(this)),t.addEventListener("focus",this._onFocus.bind(this)),t.addEventListener("focusout",this._onFocusOut.bind(this))),e.accessibleTitle&&null!==e.accessibleTitle?t.title=e.accessibleTitle:e.accessibleHint&&null!==e.accessibleHint||(t.title="displayObject "+e.tabIndex),e.accessibleHint&&null!==e.accessibleHint&&t.setAttribute("aria-label",e.accessibleHint),e._accessibleActive=!0,e._accessibleDiv=t,t.displayObject=e,this.children.push(e),this.div.appendChild(e._accessibleDiv),e._accessibleDiv.tabIndex=e.tabIndex},Gt.prototype._onClick=function(e){var t=this.renderer.plugins.interaction;t.dispatchEvent(e.target.displayObject,"click",t.eventData)},Gt.prototype._onFocus=function(e){e.target.getAttribute("aria-live","off")||e.target.setAttribute("aria-live","assertive");var t=this.renderer.plugins.interaction;t.dispatchEvent(e.target.displayObject,"mouseover",t.eventData)},Gt.prototype._onFocusOut=function(e){e.target.getAttribute("aria-live","off")||e.target.setAttribute("aria-live","polite");var t=this.renderer.plugins.interaction;t.dispatchEvent(e.target.displayObject,"mouseout",t.eventData)},Gt.prototype._onKeyDown=function(e){9===e.keyCode&&this.activate()},Gt.prototype._onMouseMove=function(e){0===e.movementX&&0===e.movementY||this.deactivate()},Gt.prototype.destroy=function(){this.destroyTouchHook(),this.div=null;for(var e=0;e8)throw new Error("max arguments reached");for(var l=this.name,c=this.items,_=0,d=c.length;_t.priority){e.connect(r);break}r=t,t=t.next}e.previous||e.connect(r)}else e.connect(r);return this._startIfPossible(),this},qt.prototype.remove=function(e,t){for(var r=this._head.next;r;)r=r.match(e,t)?r.destroy():r.next;return this._head.next||this._cancelIfNeeded(),this},qt.prototype.start=function(){this.started||(this.started=!0,this._requestIfNeeded())},qt.prototype.stop=function(){this.started&&(this.started=!1,this._cancelIfNeeded())},qt.prototype.destroy=function(){if(!this._protected){this.stop();for(var e=this._head.next;e;)e=e.destroy(!0);this._head.destroy(),this._head=null}},qt.prototype.update=function(e){var t;if(void 0===e&&(e=performance.now()),e>this.lastTime){if((t=this.elapsedMS=e-this.lastTime)>this._maxElapsedMS&&(t=this._maxElapsedMS),t*=this.speed,this._minElapsedMS&&t+1=g.TARGET_FPMS)this._minElapsedMS=0;else{var t=Math.max(this.minFPS,e),r=Math.min(Math.max(1,t)/1e3,g.TARGET_FPMS);this._minElapsedMS=1/r}},jt.shared.get=function(){if(!qt._shared){var e=qt._shared=new qt;e.autoStart=!0,e._protected=!0}return qt._shared},jt.system.get=function(){if(!qt._system){var e=qt._system=new qt;e.autoStart=!0,e._protected=!0}return qt._system},Object.defineProperties(qt.prototype,Wt),Object.defineProperties(qt,jt);var Xt=function(){};Xt.init=function(e){var t=this;e=Object.assign({autoStart:!0,sharedTicker:!1},e),Object.defineProperty(this,"ticker",{set:function(e){this._ticker&&this._ticker.remove(this.render,this),this._ticker=e,e&&e.add(this.render,this,Ht.LOW)},get:function(){return this._ticker}}),this.stop=function(){t._ticker.stop()},this.start=function(){t._ticker.start()},this._ticker=null,this.ticker=e.sharedTicker?qt.shared:new qt,e.autoStart&&this.start()},Xt.destroy=function(){if(this._ticker){var e=this._ticker;this.ticker=null,e.destroy()}};var Kt=function(e,t){void 0===e&&(e=0),void 0===t&&(t=0),this._width=e,this._height=t,this.destroyed=!1,this.internal=!1,this.onResize=new Yt("setRealSize",2),this.onUpdate=new Yt("update")},Qt={valid:{configurable:!0},width:{configurable:!0},height:{configurable:!0}};Kt.prototype.bind=function(e){this.onResize.add(e),this.onUpdate.add(e),(this._width||this._height)&&this.onResize.run(this._width,this._height)},Kt.prototype.unbind=function(e){this.onResize.remove(e),this.onUpdate.remove(e)},Kt.prototype.resize=function(e,t){e===this._width&&t===this._height||(this._width=e,this._height=t,this.onResize.run(e,t))},Qt.valid.get=function(){return!!this._width&&!!this._height},Kt.prototype.update=function(){this.destroyed||this.onUpdate.run()},Kt.prototype.load=function(){return Promise.resolve()},Qt.width.get=function(){return this._width},Qt.height.get=function(){return this._height},Kt.prototype.upload=function(e,t,r){return!1},Kt.prototype.style=function(e,t,r){return!1},Kt.prototype.dispose=function(){},Kt.prototype.destroy=function(){this.destroyed||(this.onResize.removeAll(),this.onResize=null,this.onUpdate.removeAll(),this.onUpdate=null,this.destroyed=!0,this.dispose())},Object.defineProperties(Kt.prototype,Qt);var $t=function(e){function t(t){var r=t.naturalWidth||t.videoWidth||t.width,i=t.naturalHeight||t.videoHeight||t.height;e.call(this,r,i),this.source=t}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t.crossOrigin=function(e,t,r){void 0===r&&0!==t.indexOf("data:")?e.crossOrigin=it(t):!1!==r&&(e.crossOrigin="string"==typeof r?r:"anonymous")},t.prototype.upload=function(e,t,r,i){var n=e.gl,a=t.realWidth,s=t.realHeight;return i=i||this.source,n.pixelStorei(n.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),t.target===n.TEXTURE_2D&&r.width===a&&r.height===s?n.texSubImage2D(n.TEXTURE_2D,0,0,0,t.format,t.type,i):(r.width=a,r.height=s,n.texImage2D(t.target,0,t.format,t.format,t.type,i)),!0},t.prototype.update=function(){if(!this.destroyed){var t=this.source.naturalWidth||this.source.videoWidth||this.source.width,r=this.source.naturalHeight||this.source.videoHeight||this.source.height;this.resize(t,r),e.prototype.update.call(this)}},t.prototype.dispose=function(){this.source=null},t}(Kt),Zt=function(e){function t(t,r){if(r=r||{},!(t instanceof HTMLImageElement)){var i=new Image;e.crossOrigin(i,t,r.crossorigin),i.src=t,t=i}e.call(this,t),this.url=t.src,this._process=null,this.preserveBitmap=!1,this.createBitmap=(void 0!==r.createBitmap?r.createBitmap:g.CREATE_IMAGE_BITMAP)&&!!window.createImageBitmap,this.premultiplyAlpha=!1!==r.premultiplyAlpha,this.bitmap=null,this._load=null,!1!==r.autoLoad&&this.load()}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t.prototype.load=function(e){var t=this;return void 0!==e&&(this.createBitmap=e),this._load?this._load:(this._load=new Promise(function(e){t.url=t.source.src;var r=t.source,i=function(){t.destroyed||(r.onload=null,r.onerror=null,t.resize(r.width,r.height),t._load=null,t.createBitmap?e(t.process()):e(t))};r.complete&&r.src?i():r.onload=i}),this._load)},t.prototype.process=function(){var e=this;return null!==this._process?this._process:null===this.bitmap&&window.createImageBitmap?(this._process=window.createImageBitmap(this.source,0,0,this.source.width,this.source.height,{premultiplyAlpha:this.premultiplyAlpha?"premultiply":"none"}).then(function(t){return e.destroyed?Promise.reject():(e.bitmap=t,e.update(),e._process=null,Promise.resolve(e))}),this._process):Promise.resolve(this)},t.prototype.upload=function(t,r,i){if(r.premultiplyAlpha=this.premultiplyAlpha,!this.createBitmap)return e.prototype.upload.call(this,t,r,i);if(!this.bitmap&&(this.process(),!this.bitmap))return!1;if(e.prototype.upload.call(this,t,r,i,this.bitmap),!this.preserveBitmap){var n=!0;for(var a in r._glTextures){var s=r._glTextures[a];if(s!==i&&s.dirtyId!==r.dirtyId){n=!1;break}}n&&(this.bitmap.close&&this.bitmap.close(),this.bitmap=null)}return!0},t.prototype.dispose=function(){e.prototype.dispose.call(this),this.bitmap&&(this.bitmap.close(),this.bitmap=null),this._process=null,this._load=null},t}($t),Jt=[];function er(e,t){if(!e)return null;var r="";if("string"==typeof e){var i=/\.(\w{3,4})(?:$|\?|#)/i.exec(e);i&&(r=i[1].toLowerCase())}for(var n=Jt.length-1;n>=0;--n){var a=Jt[n];if(a.test&&a.test(e,r))return new a(e,t)}return new Zt(e,t)}var tr=function(e){function t(t,r){var i=r||{},n=i.width,a=i.height;if(!n||!a)throw new Error("BufferResource width or height invalid");e.call(this,n,a),this.data=t}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t.prototype.upload=function(e,t,r){var i=e.gl;if(i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),r.width===t.width&&r.height===t.height)i.texSubImage2D(t.target,0,0,0,t.width,t.height,t.format,t.type,this.data);else{r.width=t.width,r.height=t.height;var n=t.format;2===e.context.webGLVersion&&t.type===e.gl.FLOAT&&t.format===e.gl.RGBA&&(n=e.gl.RGBA32F),i.texImage2D(t.target,0,n,t.width,t.height,0,t.format,t.type,this.data)}return!0},t.prototype.dispose=function(){this.data=null},t.test=function(e){return e instanceof Float32Array||e instanceof Uint8Array||e instanceof Uint32Array},t}(Kt),rr={scaleMode:ye.NEAREST,format:be.RGBA,premultiplyAlpha:!1},ir=function(e){function t(t,r){void 0===t&&(t=null),void 0===r&&(r=null),e.call(this);var i=(r=r||{}).premultiplyAlpha,n=r.mipmap,a=r.scaleMode,s=r.width,o=r.height,l=r.wrapMode,c=r.format,_=r.type,d=r.target,u=r.resolution,p=r.resourceOptions;!t||t instanceof Kt||((t=er(t,p)).internal=!0),this.width=s||0,this.height=o||0,this.resolution=u||g.RESOLUTION,this.mipmap=void 0!==n?n:g.MIPMAP_TEXTURES,this.wrapMode=l||g.WRAP_MODE,this.scaleMode=void 0!==a?a:g.SCALE_MODE,this.format=c||be.RGBA,this.type=_||ve.UNSIGNED_BYTE,this.target=d||Te.TEXTURE_2D,this.premultiplyAlpha=!1!==i,this.uid=ze(),this.touched=0,this.isPowerOfTwo=!1,this._refreshPOT(),this._glTextures={},this.dirtyId=0,this.dirtyStyleId=0,this.cacheId=null,this.valid=s>0&&o>0,this.textureCacheIds=[],this.destroyed=!1,this.resource=null,this._batchEnabled=0,this.setResource(t)}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={realWidth:{configurable:!0},realHeight:{configurable:!0}};return r.realWidth.get=function(){return this.width*this.resolution},r.realHeight.get=function(){return this.height*this.resolution},t.prototype.setStyle=function(e,t){var r;return void 0!==e&&e!==this.scaleMode&&(this.scaleMode=e,r=!0),void 0!==t&&t!==this.mipmap&&(this.mipmap=t,r=!0),r&&this.dirtyStyleId++,this},t.prototype.setSize=function(e,t,r){return this.resolution=r||this.resolution,this.width=e,this.height=t,this._refreshPOT(),this.update(),this},t.prototype.setRealSize=function(e,t,r){return this.resolution=r||this.resolution,this.width=e/this.resolution,this.height=t/this.resolution,this._refreshPOT(),this.update(),this},t.prototype._refreshPOT=function(){this.isPowerOfTwo=je(this.realWidth)&&je(this.realHeight)},t.prototype.setResolution=function(e){var t=this.resolution;return t===e?this:(this.resolution=e,this.valid&&(this.width=this.width*t/e,this.height=this.height*t/e,this.emit("update",this)),this._refreshPOT(),this)},t.prototype.setResource=function(e){if(this.resource===e)return this;if(this.resource)throw new Error("Resource can be set only once");return e.bind(this),this.resource=e,this},t.prototype.update=function(){this.valid?(this.dirtyId++,this.dirtyStyleId++,this.emit("update",this)):this.width>0&&this.height>0&&(this.valid=!0,this.emit("loaded",this),this.emit("update",this))},t.prototype.destroy=function(){this.resource&&(this.resource.unbind(this),this.resource.internal&&this.resource.destroy(),this.resource=null),this.cacheId&&(delete $e[this.cacheId],delete Qe[this.cacheId],this.cacheId=null),this.dispose(),t.removeFromCache(this),this.textureCacheIds=null,this.destroyed=!0},t.prototype.dispose=function(){this.emit("dispose",this)},t.from=function(e,r){var i=null;"string"==typeof e?i=e:(e._pixiId||(e._pixiId="pixiid_"+ze()),i=e._pixiId);var n=$e[i];return n||((n=new t(e,r)).cacheId=i,t.addToCache(n,i)),n},t.fromBuffer=function(e,r,i,n){e=e||new Float32Array(r*i*4);var a=new tr(e,{width:r,height:i}),s=e instanceof Float32Array?ve.FLOAT:ve.UNSIGNED_BYTE;return new t(a,Object.assign(rr,n||{width:r,height:i,type:s}))},t.addToCache=function(e,t){t&&(-1===e.textureCacheIds.indexOf(t)&&e.textureCacheIds.push(t),$e[t]&&console.warn("BaseTexture added to the cache with an id ["+t+"] that already had an entry"),$e[t]=e)},t.removeFromCache=function(e){if("string"==typeof e){var t=$e[e];if(t){var r=t.textureCacheIds.indexOf(e);return r>-1&&t.textureCacheIds.splice(r,1),delete $e[e],t}}else if(e&&e.textureCacheIds){for(var i=0;i]*(?:\s(width|height)=('|")(\d*(?:\.\d+)?)(?:px)?('|"))[^>]*(?:\s(width|height)=('|")(\d*(?:\.\d+)?)(?:px)?('|"))[^>]*>/i;var lr=function(e){function t(t,r){if(r=r||{},!(t instanceof HTMLVideoElement)){var i=document.createElement("video");i.setAttribute("webkit-playsinline",""),i.setAttribute("playsinline",""),"string"==typeof t&&(t=[t]),e.crossOrigin(i,t[0].src||t[0],r.crossorigin);for(var n=0;n0&&!1===e.paused&&!1===e.ended&&e.readyState>2},t.prototype._isSourceReady=function(){return 3===this.source.readyState||4===this.source.readyState},t.prototype._onPlayStart=function(){this.valid||this._onCanPlay(),!this._isAutoUpdating&&this.autoUpdate&&(qt.shared.add(this.update,this),this._isAutoUpdating=!0)},t.prototype._onPlayStop=function(){this._isAutoUpdating&&(qt.shared.remove(this.update,this),this._isAutoUpdating=!1)},t.prototype._onCanPlay=function(){var e=this.source;e.removeEventListener("canplay",this._onCanPlay),e.removeEventListener("canplaythrough",this._onCanPlay);var t=this.valid;this.resize(e.videoWidth,e.videoHeight),!t&&this._resolve&&(this._resolve(this),this._resolve=null),this._isSourcePlaying()?this._onPlayStart():this.autoPlay&&e.play()},t.prototype.dispose=function(){this._isAutoUpdating&&qt.shared.remove(this.update,this),this.source&&(this.source.pause(),this.source.src="",this.source.load()),e.prototype.dispose.call(this)},r.autoUpdate.get=function(){return this._autoUpdate},r.autoUpdate.set=function(e){e!==this._autoUpdate&&(this._autoUpdate=e,!this._autoUpdate&&this._isAutoUpdating?(qt.shared.remove(this.update,this),this._isAutoUpdating=!1):this._autoUpdate&&!this._isAutoUpdating&&(qt.shared.add(this.update,this),this._isAutoUpdating=!0))},r.updateFPS.get=function(){return this._updateFPS},r.updateFPS.set=function(e){e!==this._updateFPS&&(this._updateFPS=e)},t.test=function(e,r){return e instanceof HTMLVideoElement||t.TYPES.indexOf(r)>-1},Object.defineProperties(t.prototype,r),t}($t);lr.TYPES=["mp4","m4v","webm","ogg","ogv","h264","avi","mov"],Jt.push(Zt,ar,lr,or,tr,sr,nr);var cr={INSTALLED:Jt,autoDetectResource:er,ArrayResource:nr,BufferResource:tr,CanvasResource:ar,CubeResource:sr,ImageResource:Zt,SVGResource:or,VideoResource:lr,Resource:Kt,BaseImageResource:$t},_r=function(e){this.renderer=e,this.renderer.runners.contextChange.add(this)};_r.prototype.contextChange=function(e){},_r.prototype.destroy=function(){this.renderer.runners.contextChange.remove(this),this.renderer=null};var dr=function(e){function t(){e.apply(this,arguments)}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t.prototype.upload=function(e,t,r){var i=e.gl;return i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),r.width===t.width&&r.height===t.height?i.texSubImage2D(t.target,0,0,0,t.width,t.height,t.format,t.type,this.data):(r.width=t.width,r.height=t.height,i.texImage2D(t.target,0,i.DEPTH_COMPONENT16,t.width,t.height,0,t.format,t.type,this.data)),!0},t}(tr),ur=function(e,t){this.width=Math.ceil(e||100),this.height=Math.ceil(t||100),this.stencil=!1,this.depth=!1,this.dirtyId=0,this.dirtyFormat=0,this.dirtySize=0,this.depthTexture=null,this.colorTextures=[],this.glFramebuffers={},this.disposeRunner=new Yt("disposeFramebuffer",2)},pr={colorTexture:{configurable:!0}};pr.colorTexture.get=function(){return this.colorTextures[0]},ur.prototype.addColorTexture=function(e,t){return void 0===e&&(e=0),this.colorTextures[e]=t||new ir(null,{scaleMode:0,resolution:1,mipmap:!1,width:this.width,height:this.height}),this.dirtyId++,this.dirtyFormat++,this},ur.prototype.addDepthTexture=function(e){return this.depthTexture=e||new ir(new dr(null,{width:this.width,height:this.height}),{scaleMode:0,resolution:1,width:this.width,height:this.height,mipmap:!1,format:be.DEPTH_COMPONENT,type:ve.UNSIGNED_SHORT}),this.dirtyId++,this.dirtyFormat++,this},ur.prototype.enableDepth=function(){return this.depth=!0,this.dirtyId++,this.dirtyFormat++,this},ur.prototype.enableStencil=function(){return this.stencil=!0,this.dirtyId++,this.dirtyFormat++,this},ur.prototype.resize=function(e,t){if(e=Math.ceil(e),t=Math.ceil(t),e!==this.width||t!==this.height){this.width=e,this.height=t,this.dirtyId++,this.dirtySize++;for(var r=0;r-1&&t.textureCacheIds.splice(r,1),delete Qe[e],t}}else if(e&&e.textureCacheIds){for(var i=0;ithis.baseTexture.width,s=r+n>this.baseTexture.height;if(a||s){var o=a&&s?"and":"or",l="X: "+t+" + "+i+" = "+(t+i)+" > "+this.baseTexture.width,c="Y: "+r+" + "+n+" = "+(r+n)+" > "+this.baseTexture.height;throw new Error("Texture Error: frame does not fit inside the base Texture dimensions: "+l+" "+o+" "+c)}this.valid=i&&n&&this.baseTexture.valid,this.trim||this.rotate||(this.orig=e),this.valid&&this.updateUvs()},r.rotate.get=function(){return this._rotate},r.rotate.set=function(e){this._rotate=e,this.valid&&this.updateUvs()},r.width.get=function(){return this.orig.width},r.height.get=function(){return this.orig.height},Object.defineProperties(t.prototype,r),t}(E);function Sr(e){e.destroy=function(){},e.on=function(){},e.once=function(){},e.emit=function(){}}Er.EMPTY=new Er(new ir),Sr(Er.EMPTY),Sr(Er.EMPTY.baseTexture),Er.WHITE=function(){var e=document.createElement("canvas");e.width=16,e.height=16;var t=e.getContext("2d");return t.fillStyle="white",t.fillRect(0,0,16,16),new Er(new ir(new ar(e)))}(),Sr(Er.WHITE),Sr(Er.WHITE.baseTexture);var fr=function(e){function t(t,r){var i=null;if(!(t instanceof mr)){var n=arguments[1],a=arguments[2],s=arguments[3],o=arguments[4];console.warn("Please use RenderTexture.create("+n+", "+a+") instead of the ctor directly."),i=arguments[0],r=null,t=new mr({width:n,height:a,scaleMode:s,resolution:o})}e.call(this,t,r),this.legacyRenderer=i,this.valid=!0,this.filterFrame=null,this.filterPoolKey=null,this.updateUvs()}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t.prototype.resize=function(e,t,r){void 0===r&&(r=!0),e=Math.ceil(e),t=Math.ceil(t),this.valid=e>0&&t>0,this._frame.width=this.orig.width=e,this._frame.height=this.orig.height=t,r&&this.baseTexture.resize(e,t),this.updateUvs()},t.prototype.setResolution=function(e){var t=this.baseTexture;t.resolution!==e&&(t.setResolution(e),this.resize(t.width,t.height,!1))},t.create=function(e){return"number"==typeof e&&(e={width:e,height:arguments[1],scaleMode:arguments[2],resolution:arguments[3]}),new t(new mr(e))},t}(Er),br=function(e,t,r,i,n,a,s){void 0===r&&(r=!1),void 0===i&&(i=5126),this.buffer=e,this.size=t,this.normalized=r,this.type=i,this.stride=n,this.start=a,this.instance=s};br.prototype.destroy=function(){this.buffer=null},br.from=function(e,t,r,i,n){return new br(e,t,r,i,n)};var Tr=0,vr=function(e,t,r){void 0===t&&(t=!0),void 0===r&&(r=!1),this.data=e||new Float32Array(1),this._glBuffers={},this._updateID=0,this.index=r,this.static=t,this.id=Tr++,this.disposeRunner=new Yt("disposeBuffer",2)};function yr(e){if(4===e.BYTES_PER_ELEMENT)return e instanceof Float32Array?"Float32Array":e instanceof Uint32Array?"Uint32Array":"Int32Array";if(2===e.BYTES_PER_ELEMENT){if(e instanceof Uint16Array)return"Uint16Array"}else if(1===e.BYTES_PER_ELEMENT&&e instanceof Uint8Array)return"Uint8Array";return null}vr.prototype.update=function(e){this.data=e||this.data,this._updateID++},vr.prototype.dispose=function(){this.disposeRunner.run(this,!1)},vr.prototype.destroy=function(){this.dispose(),this.data=null},vr.from=function(e){return e instanceof Array&&(e=new Float32Array(e)),new vr(e)};var Rr={Float32Array:Float32Array,Uint32Array:Uint32Array,Int32Array:Int32Array,Uint8Array:Uint8Array};var Cr={5126:4,5123:2,5121:1},Nr=0,Or={Float32Array:Float32Array,Uint32Array:Uint32Array,Int32Array:Int32Array,Uint8Array:Uint8Array,Uint16Array:Uint16Array},Ir=function(e,t){void 0===e&&(e=[]),void 0===t&&(t={}),this.buffers=e,this.indexBuffer=null,this.attributes=t,this.glVertexArrayObjects={},this.id=Nr++,this.instanced=!1,this.instanceCount=1,this._size=null,this.disposeRunner=new Yt("disposeGeometry",2),this.refCount=0};Ir.prototype.addAttribute=function(e,t,r,i,n,a,s,o){if(void 0===i&&(i=!1),void 0===o&&(o=!1),!t)throw new Error("You must pass a buffer when creating an attribute");t.data||(t instanceof Array&&(t=new Float32Array(t)),t=new vr(t));var l=e.split("|");if(l.length>1){for(var c=0;c=ge.WEBGL2&&(r=e.getContext("webgl2",t)),r)this.webGLVersion=2;else if(this.webGLVersion=1,!(r=e.getContext("webgl",t)||e.getContext("experimental-webgl",t)))throw new Error("This browser does not support WebGL. Try using the canvas renderer");return this.gl=r,this.getExtensions(),r},t.prototype.getExtensions=function(){var e=this.gl;1===this.webGLVersion&&Object.assign(this.extensions,{drawBuffers:e.getExtension("WEBGL_draw_buffers"),depthTexture:e.getExtension("WEBKIT_WEBGL_depth_texture"),floatTexture:e.getExtension("OES_texture_float"),loseContext:e.getExtension("WEBGL_lose_context"),vertexArrayObject:e.getExtension("OES_vertex_array_object")||e.getExtension("MOZ_OES_vertex_array_object")||e.getExtension("WEBKIT_OES_vertex_array_object"),uint32ElementIndex:e.getExtension("OES_element_index_uint")})},t.prototype.handleContextLost=function(e){e.preventDefault()},t.prototype.handleContextRestored=function(){this.renderer.runners.contextChange.run(this.gl)},t.prototype.destroy=function(){var e=this.renderer.view;e.removeEventListener("webglcontextlost",this.handleContextLost),e.removeEventListener("webglcontextrestored",this.handleContextRestored),this.gl.useProgram(null),this.extensions.loseContext&&this.extensions.loseContext.loseContext()},t.prototype.postrender=function(){this.gl.flush()},t.prototype.validateContext=function(e){e.getContextAttributes().stencil||console.warn("Provided WebGL context does not have a stencil buffer, masks may not render correctly")},Object.defineProperties(t.prototype,r),t}(_r),Gr=function(e){function t(t){e.call(this,t),this.managedFramebuffers=[],this.unknownFramebuffer=new ur(10,10)}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={size:{configurable:!0}};return t.prototype.contextChange=function(){var e=this.gl=this.renderer.gl;if(this.CONTEXT_UID=this.renderer.CONTEXT_UID,this.current=this.unknownFramebuffer,this.viewport=new Ot,this.hasMRT=!0,this.writeDepthTexture=!0,this.disposeAll(!0),1===this.renderer.context.webGLVersion){var t=this.renderer.context.extensions.drawBuffers,r=this.renderer.context.extensions.depthTexture;g.PREFER_ENV===ge.WEBGL_LEGACY&&(t=null,r=null),t?e.drawBuffers=function(e){return t.drawBuffersWEBGL(e)}:(this.hasMRT=!1,e.drawBuffers=function(){}),r||(this.writeDepthTexture=!1)}},t.prototype.bind=function(e,t){var r=this.gl;if(e){var i=e.glFramebuffers[this.CONTEXT_UID]||this.initFramebuffer(e);this.current!==e&&(this.current=e,r.bindFramebuffer(r.FRAMEBUFFER,i.framebuffer)),i.dirtyId!==e.dirtyId&&(i.dirtyId=e.dirtyId,i.dirtyFormat!==e.dirtyFormat?(i.dirtyFormat=e.dirtyFormat,this.updateFramebuffer(e)):i.dirtySize!==e.dirtySize&&(i.dirtySize=e.dirtySize,this.resizeFramebuffer(e)));for(var n=0;n1&&t.drawBuffers(n),e.depthTexture)&&this.writeDepthTexture){var o=e.depthTexture;this.renderer.texture.bind(o,0),t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,o._glTextures[this.CONTEXT_UID].texture,0)}r.stencil||!e.stencil&&!e.depth||(r.stencil=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,r.stencil),e.depthTexture||t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.RENDERBUFFER,r.stencil),t.renderbufferStorage(t.RENDERBUFFER,t.DEPTH_STENCIL,e.width,e.height))},t.prototype.disposeFramebuffer=function(e,t){var r=e.glFramebuffers[this.CONTEXT_UID],i=this.gl;if(r){delete e.glFramebuffers[this.CONTEXT_UID];var n=this.managedFramebuffers.indexOf(e);n>=0&&this.managedFramebuffers.splice(n,1),e.disposeRunner.remove(this),t||(i.deleteFramebuffer(r.framebuffer),r.stencil&&i.deleteRenderbuffer(r.stencil))}},t.prototype.disposeAll=function(e){var t=this.managedFramebuffers;this.managedFramebuffers=[];for(var r=0;r=i.data.byteLength)t.bufferSubData(a,0,i.data);else{var s=i.static?t.STATIC_DRAW:t.DYNAMIC_DRAW;n.byteLength=i.data.byteLength,t.bufferData(a,i.data,s)}}}},t.prototype.checkCompatibility=function(e,t){var r=e.attributes,i=t.attributeData;for(var n in i)if(!r[n])throw new Error('shader and geometry incompatible, geometry missing the "'+n+'" attribute')},t.prototype.getSignature=function(e,t){var r=e.attributes,i=t.attributeData,n=["g",e.id];for(var a in r)i[a]&&n.push(a);return n.join("-")},t.prototype.initGeometryVao=function(e,t){this.checkCompatibility(e,t);var r=this.gl,i=this.CONTEXT_UID,n=this.getSignature(e,t),a=e.glVertexArrayObjects[this.CONTEXT_UID],s=a[n];if(s)return a[t.id]=s,s;var o=e.buffers,l=e.attributes,c={},_={};for(var d in o)c[d]=0,_[d]=0;for(var u in l)!l[u].size&&t.attributeData[u]?l[u].size=t.attributeData[u].size:l[u].size||console.warn("PIXI Geometry attribute '"+u+"' size cannot be determined (likely the bound shader does not have the attribute)"),c[l[u].buffer]+=l[u].size*Yr[l[u].type];for(var p in l){var m=l[p],h=m.size;void 0===m.stride&&(c[m.buffer]===h*Yr[m.type]?m.stride=0:m.stride=c[m.buffer]),void 0===m.start&&(m.start=_[m.buffer],_[m.buffer]+=h*Yr[m.type])}s=r.createVertexArray(),r.bindVertexArray(s);for(var g=0;g=ge.WEBGL2&&(e=t.getContext("webgl2",{})),!e){if(!(e=t.getContext("webgl",{})||t.getContext("experimental-webgl",{})))throw new Error("This browser does not support WebGL. Try using the canvas renderer");e.getExtension("WEBGL_draw_buffers")}return Xr=e,e}return Xr}function Qr(e,t,r){if("precision"!==e.substring(0,9)){var i=t;return t===Oe.HIGH&&r!==Oe.HIGH&&(i=Oe.MEDIUM),"precision "+i+" float;\n"+e}return r!==Oe.HIGH&&"precision highp"===e.substring(0,15)?e.replace("precision highp","precision mediump"):e}var $r={float:1,vec2:2,vec3:3,vec4:4,int:1,ivec2:2,ivec3:3,ivec4:4,bool:1,bvec2:2,bvec3:3,bvec4:4,mat2:4,mat3:9,mat4:16,sampler2D:1};function Zr(e){return $r[e]}var Jr=null,ei={FLOAT:"float",FLOAT_VEC2:"vec2",FLOAT_VEC3:"vec3",FLOAT_VEC4:"vec4",INT:"int",INT_VEC2:"ivec2",INT_VEC3:"ivec3",INT_VEC4:"ivec4",BOOL:"bool",BOOL_VEC2:"bvec2",BOOL_VEC3:"bvec3",BOOL_VEC4:"bvec4",FLOAT_MAT2:"mat2",FLOAT_MAT3:"mat3",FLOAT_MAT4:"mat4",SAMPLER_2D:"sampler2D",SAMPLER_CUBE:"samplerCube",SAMPLER_2D_ARRAY:"sampler2DArray"};function ti(e,t){if(!Jr){var r=Object.keys(ei);Jr={};for(var i=0;i0&&(t+="\nelse "),rt.name?1:-1});for(var c=0;c>=1,r++;this.stateId=e.data}for(var i=0;ithis.checkCountMax&&(this.checkCount=0,this.run()))},t.prototype.run=function(){for(var e=this.renderer.texture,t=e.managedTextures,r=!1,i=0;ithis.maxIdle&&(e.destroyTexture(n,!0),t[i]=null,r=!0)}if(r){for(var a=0,s=0;s=0;r--)this.unload(e.children[r])},t}(_r),Fi=function(e){this.texture=e,this.width=-1,this.height=-1,this.dirtyId=-1,this.dirtyStyleId=-1,this.mipmap=!1,this.wrapMode=33071},Gi=function(e){function t(t){e.call(this,t),this.boundTextures=[],this.currentLocation=-1,this.managedTextures=[],this._unknownBoundTextures=!1,this.unknownTexture=new ir}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t.prototype.contextChange=function(){var e=this.gl=this.renderer.gl;this.CONTEXT_UID=this.renderer.CONTEXT_UID,this.webGLVersion=this.renderer.context.webGLVersion;var t=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS);this.boundTextures.length=t;for(var r=0;r=1,t.wrapMode=e.wrapMode):(t.mipmap=0,t.wrapMode=Re.CLAMP),e.resource&&e.resource.style(this.renderer,e,t)||this.setStyle(e,t),t.dirtyStyleId=e.dirtyStyleId)},t.prototype.setStyle=function(e,t){var r=this.gl;t.mipmap&&r.generateMipmap(e.target),r.texParameteri(e.target,r.TEXTURE_WRAP_S,t.wrapMode),r.texParameteri(e.target,r.TEXTURE_WRAP_T,t.wrapMode),t.mipmap?r.texParameteri(e.target,r.TEXTURE_MIN_FILTER,e.scaleMode?r.LINEAR_MIPMAP_LINEAR:r.NEAREST_MIPMAP_NEAREST):r.texParameteri(e.target,r.TEXTURE_MIN_FILTER,e.scaleMode?r.LINEAR:r.NEAREST),r.texParameteri(e.target,r.TEXTURE_MAG_FILTER,e.scaleMode?r.LINEAR:r.NEAREST)},t}(_r),Bi={FilterSystem:Pr,BatchSystem:kr,ContextSystem:Fr,FramebufferSystem:Gr,GeometrySystem:Vr,MaskSystem:yi,StencilSystem:Ri,ProjectionSystem:Ci,RenderTextureSystem:Oi,ShaderSystem:xi,StateSystem:ki,TextureGCSystem:Ui,TextureSystem:Gi},Yi=new ht,Vi=function(e){function t(t,r){e.call(this),(r=Object.assign({},g.RENDER_OPTIONS,r)).roundPixels&&(g.ROUND_PIXELS=r.roundPixels,st("5.0.0","Renderer roundPixels option is deprecated, please use PIXI.settings.ROUND_PIXELS",2)),this.options=r,this.type=Ee.UNKNOWN,this.screen=new Ot(0,0,r.width,r.height),this.view=r.view||document.createElement("canvas"),this.resolution=r.resolution||g.RESOLUTION,this.transparent=r.transparent,this.autoDensity=r.autoDensity||r.autoResize||!1,this.preserveDrawingBuffer=r.preserveDrawingBuffer,this.clearBeforeRender=r.clearBeforeRender,this._backgroundColor=0,this._backgroundColorRgba=[0,0,0,0],this._backgroundColorString="#000000",this.backgroundColor=r.backgroundColor||this._backgroundColor,this._tempDisplayObjectParent=new Ut,this._lastObjectRendered=this._tempDisplayObjectParent,this.plugins={}}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={width:{configurable:!0},height:{configurable:!0},backgroundColor:{configurable:!0}};return t.prototype.initPlugins=function(e){for(var t in e)this.plugins[t]=new e[t](this)},r.width.get=function(){return this.view.width},r.height.get=function(){return this.view.height},t.prototype.resize=function(e,t){this.screen.width=e,this.screen.height=t,this.view.width=e*this.resolution,this.view.height=t*this.resolution,this.autoDensity&&(this.view.style.width=e+"px",this.view.style.height=t+"px")},t.prototype.generateTexture=function(e,t,r,i){0===(i=i||e.getLocalBounds()).width&&(i.width=1),0===i.height&&(i.height=1);var n=fr.create(0|i.width,0|i.height,t,r);return Yi.tx=-i.x,Yi.ty=-i.y,this.render(e,n,!1,Yi,!!e.parent),n},t.prototype.destroy=function(e){for(var t in this.plugins)this.plugins[t].destroy(),this.plugins[t]=null;e&&this.view.parentNode&&this.view.parentNode.removeChild(this.view),this.plugins=null,this.type=Ee.UNKNOWN,this.view=null,this.screen=null,this.resolution=0,this.transparent=!1,this.autoDensity=!1,this.blendModes=null,this.options=null,this.preserveDrawingBuffer=!1,this.clearBeforeRender=!1,this._backgroundColor=0,this._backgroundColorRgba=null,this._backgroundColorString=null,this._tempDisplayObjectParent=null,this._lastObjectRendered=null},r.backgroundColor.get=function(){return this._backgroundColor},r.backgroundColor.set=function(e){this._backgroundColor=e,this._backgroundColorString=Pe(e),Me(e,this._backgroundColorRgba)},Object.defineProperties(t.prototype,r),t}(E),Hi=function(e){function t(r){void 0===r&&(r={}),e.call(this,"WebGL",r),r=this.options,this.type=Ee.WEBGL,this.gl=null,this.CONTEXT_UID=0,this.runners={destroy:new Yt("destroy"),contextChange:new Yt("contextChange",1),reset:new Yt("reset"),update:new Yt("update"),postrender:new Yt("postrender"),prerender:new Yt("prerender"),resize:new Yt("resize",2)},this.globalUniforms=new wr({projectionMatrix:new ht},!0),this.addSystem(yi,"mask").addSystem(Fr,"context").addSystem(ki,"state").addSystem(xi,"shader").addSystem(Gi,"texture").addSystem(Vr,"geometry").addSystem(Gr,"framebuffer").addSystem(Ri,"stencil").addSystem(Ci,"projection").addSystem(Ui,"textureGC").addSystem(Pr,"filter").addSystem(Oi,"renderTexture").addSystem(kr,"batch"),this.initPlugins(t.__plugins),r.context?this.context.initFromContext(r.context):this.context.initFromOptions({alpha:this.transparent,antialias:r.antialias,premultipliedAlpha:this.transparent&&"notMultiplied"!==this.transparent,stencil:!0,preserveDrawingBuffer:r.preserveDrawingBuffer,powerPreference:this.options.powerPreference}),this.renderingToScreen=!0,De(2===this.context.webGLVersion?"WebGL 2":"WebGL 1"),this.resize(this.options.width,this.options.height)}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t.create=function(e){if(we())return new t(e);throw new Error('WebGL unsupported in this browser, use "pixi.js-legacy" for fallback canvas2d support.')},t.prototype.addSystem=function(e,t){t||(t=e.name);var r=new e(this);if(this[t])throw new Error('Whoops! The name "'+t+'" is already in use');for(var i in this[t]=r,this.runners)this.runners[i].add(r);return this},t.prototype.render=function(e,t,r,i,n){if(this.renderingToScreen=!t,this.runners.prerender.run(),this.emit("prerender"),this.projection.transform=i,!this.context.isLost){if(t||(this._lastObjectRendered=e),!n){var a=e.parent;e.parent=this._tempDisplayObjectParent,e.updateTransform(),e.parent=a}this.renderTexture.bind(t),this.batch.currentRenderer.start(),(void 0!==r?r:this.clearBeforeRender)&&this.renderTexture.clear(),e.render(this),this.batch.currentRenderer.flush(),t&&t.baseTexture.update(),this.runners.postrender.run(),this.projection.transform=null,this.emit("postrender")}},t.prototype.resize=function(t,r){e.prototype.resize.call(this,t,r),this.runners.resize.run(t,r)},t.prototype.reset=function(){return this.runners.reset.run(),this},t.prototype.clear=function(){this.framebuffer.bind(),this.framebuffer.clear()},t.prototype.destroy=function(t){this.runners.destroy.run(),e.prototype.destroy.call(this,t),this.gl=null},t.registerPlugin=function(e,r){t.__plugins=t.__plugins||{},t.__plugins[e]=r},t}(Vi);function zi(e){return Hi.create(e)}var qi="attribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\n\nuniform mat3 projectionMatrix;\n\nvarying vec2 vTextureCoord;\n\nvoid main(void)\n{\n gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\n vTextureCoord = aTextureCoord;\n}",Wi="attribute vec2 aVertexPosition;\n\nuniform mat3 projectionMatrix;\n\nvarying vec2 vTextureCoord;\n\nuniform vec4 inputSize;\nuniform vec4 outputFrame;\n\nvec4 filterVertexPosition( void )\n{\n vec2 position = aVertexPosition * max(outputFrame.zw, vec2(0.)) + outputFrame.xy;\n\n return vec4((projectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0);\n}\n\nvec2 filterTextureCoord( void )\n{\n return aVertexPosition * (outputFrame.zw * inputSize.zw);\n}\n\nvoid main(void)\n{\n gl_Position = filterVertexPosition();\n vTextureCoord = filterTextureCoord();\n}\n",ji=function(e){function t(){e.apply(this,arguments)}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t.from=function(e,r){return new t(new sr(e,r))},t}(ir),Xi=function(e){function t(t){void 0===t&&(t=!1),e.call(this),this._buffer=new vr(null,t,!1),this._indexBuffer=new vr(null,t,!0),this.addAttribute("aVertexPosition",this._buffer,2,!1,ve.FLOAT).addAttribute("aTextureCoord",this._buffer,2,!1,ve.FLOAT).addAttribute("aColor",this._buffer,4,!0,ve.UNSIGNED_BYTE).addAttribute("aTextureId",this._buffer,1,!0,ve.FLOAT).addIndex(this._indexBuffer)}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t}(Ir),Ki=function(){this.textures=[],this.ids=[],this.blend=0,this.textureCount=0,this.start=0,this.size=0,this.type=4},Qi=function(e){this.vertices=new ArrayBuffer(e),this.float32View=new Float32Array(this.vertices),this.uint32View=new Uint32Array(this.vertices)};Qi.prototype.destroy=function(){this.vertices=null,this.float32View=null,this.uint32View=null};var $i="precision highp float;\nattribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\nattribute vec4 aColor;\nattribute float aTextureId;\n\nuniform mat3 projectionMatrix;\nuniform mat3 translationMatrix;\nuniform vec4 tint;\n\nvarying vec2 vTextureCoord;\nvarying vec4 vColor;\nvarying float vTextureId;\n\nvoid main(void){\n gl_Position = vec4((projectionMatrix * translationMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\n\n vTextureCoord = aTextureCoord;\n vTextureId = aTextureId;\n vColor = aColor * tint;\n}\n",Zi=["varying vec2 vTextureCoord;","varying vec4 vColor;","varying float vTextureId;","uniform sampler2D uSamplers[%count%];","void main(void){","vec4 color;","%forloop%","gl_FragColor = color * vColor;","}"].join("\n"),Ji={},en={};function tn(e,t){if(!en[t]){for(var r=new Int32Array(t),i=0;i0&&(t+="\nelse "),rthis.size&&this.flush(),this.elements[this.currentIndex++]=e,this.currentSize+=e.vertexData.length/2,this.currentIndexSize+=e.indices.length)},t.prototype.getIndexBuffer=function(e){var t=We(Math.ceil(e/12)),r=Xe(t),i=12*t;this.iBuffers.length<=r&&(this.iBuffers.length=r+1);var n=this.iBuffers[r];return n||(this.iBuffers[r]=n=new Uint16Array(i)),n},t.prototype.getAttributeBuffer=function(e){var t=We(Math.ceil(e/8)),r=Xe(t),i=8*t;this.aBuffers.length<=r&&(this.iBuffers.length=r+1);var n=this.aBuffers[i];return n||(this.aBuffers[i]=n=new Qi(i*this.vertByteSize)),n},t.prototype.flush=function(){if(0!==this.currentSize){var e,t,r=this.renderer.gl,i=this.MAX_TEXTURES,n=this.getAttributeBuffer(this.currentSize),a=this.getIndexBuffer(this.currentIndexSize),s=this.elements,o=this.groups,l=n.float32View,c=n.uint32View,_=this.renderer.textureGC.count,d=0,u=0,p=0,m=0,h=o[0],E=-1;h.textureCount=0,h.start=0,h.blend=E;var S,f=++ir._globalBatch;for(S=0;S=0;_--){var d=c[_],u=this.processInteractive(e,d,r,i,o);if(u){if(!d.parent)continue;o=!1,u&&(e.target&&(i=!1),s=!0)}}return n&&(i&&!e.target&&!t.hitArea&&t.containsPoint&&t.containsPoint(a)&&(s=!0),t.interactive&&(s&&!e.target&&(e.target=t),r&&r(e,t,!!s))),s},t.prototype.onPointerDown=function(e){if(!this.supportsTouchEvents||"touch"!==e.pointerType){var t=this.normalizeToPointerData(e);if(this.autoPreventDefault&&t[0].isNormalized)(e.cancelable||!("cancelable"in e))&&e.preventDefault();for(var r=t.length,i=0;ithis.maxSegments&&(r=this.maxSegments),r}},Sn=function(){this.reset()};Sn.prototype.clone=function(){var e=new Sn;return e.color=this.color,e.alpha=this.alpha,e.texture=this.texture,e.matrix=this.matrix,e.visible=this.visible,e},Sn.prototype.reset=function(){this.color=16777215,this.alpha=1,this.texture=Er.WHITE,this.matrix=null,this.visible=!1},Sn.prototype.destroy=function(){this.texture=null,this.matrix=null};var fn=function(e,t,r,i){void 0===t&&(t=null),void 0===r&&(r=null),void 0===i&&(i=null),this.shape=e,this.lineStyle=r,this.fillStyle=t,this.matrix=i,this.type=e.type,this.points=[],this.holes=[]};fn.prototype.clone=function(){return new fn(this.shape,this.fillStyle,this.lineStyle,this.matrix)},fn.prototype.destroy=function(){this.shape=null,this.holes.length=0,this.holes=null,this.points.length=0,this.points=null,this.lineStyle=null,this.fillStyle=null};var bn={build:function(e){var t,r,i=e.shape,n=e.points,a=i.x,s=i.y;if(n.length=0,e.type===mt.CIRC?(t=i.radius,r=i.radius):(t=i.width,r=i.height),0!==t&&0!==r){var o=Math.floor(30*Math.sqrt(i.radius))||Math.floor(15*Math.sqrt(i.width+i.height));o/=2.3;for(var l=2*Math.PI/o,c=0;c196*h*h?(N=v-R,O=y-C,I=Math.sqrt(N*N+O*O),N/=I,O/=I,N*=h,O*=h,d.push(S-N*x,f-O*x),d.push(S+N*D,f+O*D),d.push(S-N*D*x,f-O*x),p++):(d.push(S+(B-S)*x,f+(Y-f)*x),d.push(S-(B-S)*D,f-(Y-f)*D))}}g=i[2*(u-2)],E=i[2*(u-2)+1],S=i[2*(u-1)],f=i[2*(u-1)+1],v=-(E-f),y=g-S,I=Math.sqrt(v*v+y*y),v/=I,y/=I,v*=h,y*=h,d.push(S-v*x,f-y*x),d.push(S+v*D,f+y*D);for(var H=t.indices,z=0;z=6){for(var s=[],o=0;o0){this.boundsDirty=-1,this.dirty++,this.clearDirty++,this.batchDirty++,this.graphicsData.length=0,this.shapeIndex=0,this.points.length=0,this.colors.length=0,this.uvs.length=0,this.indices.length=0,this.textureIds.length=0;for(var e=0;e0&&(i=Nn.pop()||new An,this.batches.push(i)),i.style=u,i.start=m,i.attribStart=h}var g=this.points.length/2;if(0===d)o.holes.length?(this.processHoles(o.holes),vn.triangulate(o,this)):l.triangulate(o,this);else{Tn(o,this);for(var E=0;E0&&(a=On.pop()||new Ki,this.drawCalls.push(a)),a.start=d,a.size=0,a.textureCount=0,a.type=_),h.touched=1,h._batchEnabled=e,h._id=s,h.wrapMode=10497,a.textures[a.textureCount++]=h,s++)),a.size+=p.size,d+=p.size,l=h._id,this.addColors(i,m.color,m.alpha,p.attribSize),this.addTextureIds(n,l,p.attribSize)}ir._globalBatch=e;for(var g=this.points,E=new ArrayBuffer(3*g.length*4),S=new Float32Array(E),f=new Uint32Array(E),b=0,T=0;Tt?a+o:t,r=si?s+l:i;else if(d===mt.CIRC)a=n.x,s=n.y,e=a-(o=n.radius+u/2)t?a+o:t,r=s-(l=n.radius+u/2)i?s+l:i;else if(d===mt.ELIP)a=n.x,s=n.y,e=a-(o=n.width+u/2)t?a+o:t,r=s-(l=n.height+u/2)i?s+l:i;else for(var p=n.points,m=0,h=0,g=0,E=0,S=0,f=0,b=0,T=0,v=0;v+2t?b+S:t,r=(T=(h+s)/2)-(f=(l/o*g+E)/2)i?T+f:i)}else e=0,t=0,r=0,i=0;var y=this.boundsPadding;this._bounds.minX=e-y,this._bounds.maxX=t+y,this._bounds.minY=r-y,this._bounds.maxY=i+y},t.prototype.transformPoints=function(e,t){for(var r=0;r>16)+(65280&t)+((255&t)<<16),r);i-- >0;)e.push(n)},t.prototype.addTextureIds=function(e,t,r){for(;r-- >0;)e.push(t)},t.prototype.addUvs=function(e,t,r,i,n,a){for(var s=0,o=t.length,l=r.frame;s_*o}},Pn.arc=function(e,t,r,i,n,a,s,o,l){for(var c=s-a,_=En._segmentsCount(Math.abs(c)*n,40*Math.ceil(Math.abs(c)/dt)),d=c/(2*_),u=2*d,p=Math.cos(d),m=Math.sin(d),h=_-1,g=h%1/h,E=0;E<=h;++E){var S=d+a+u*(E+g*E),f=Math.cos(S),b=-Math.sin(S);l.push((p*f+m*b)*n+r,(p*-b+m*f)*n+i)}};var Ln=function(e){function t(t,r,i,n,a,s){a=a||n/2;for(var o=-1*Math.PI/2+s,l=2*i,c=dt/l,_=[],d=0;d0&&i>0;return o?(n&&(n=n.clone()).invert(),Object.assign(this._lineStyle,{color:r,width:e,alpha:i,matrix:n,texture:t,alignment:a,native:s,visible:o})):this._lineStyle.reset(),this},t.prototype.startPoly=function(){if(this.currentPath){var e=this.currentPath.points,t=this.currentPath.points.length;t>2&&(this.drawShape(this.currentPath),this.currentPath=new wt,this.currentPath.closeStroke=!1,this.currentPath.points.push(e[t-2],e[t-1]))}else this.currentPath=new wt,this.currentPath.closeStroke=!1},t.prototype.finishPoly=function(){this.currentPath&&(this.currentPath.points.length>2?(this.drawShape(this.currentPath),this.currentPath=null):this.currentPath.points.length=0)},t.prototype.moveTo=function(e,t){return this.startPoly(),this.currentPath.points[0]=e,this.currentPath.points[1]=t,this},t.prototype.lineTo=function(e,t){this.currentPath||this.moveTo(0,0);var r=this.currentPath.points,i=r[r.length-2],n=r[r.length-1];return i===e&&n===t||r.push(e,t),this},t.prototype._initCurve=function(e,t){void 0===e&&(e=0),void 0===t&&(t=0),this.currentPath?0===this.currentPath.points.length&&(this.currentPath.points=[e,t]):this.moveTo(e,t)},t.prototype.quadraticCurveTo=function(e,t,r,i){this._initCurve();var n=this.currentPath.points;return 0===n.length&&this.moveTo(0,0),Mn.curveTo(e,t,r,i,n),this},t.prototype.bezierCurveTo=function(e,t,r,i,n,a){return this._initCurve(),wn.curveTo(e,t,r,i,n,a,this.currentPath.points),this},t.prototype.arcTo=function(e,t,r,i,n){this._initCurve(e,t);var a=this.currentPath.points,s=Pn.curveTo(e,t,r,i,n,a);if(s){var o=s.cx,l=s.cy,c=s.radius,_=s.startAngle,d=s.endAngle,u=s.anticlockwise;this.arc(o,l,c,_,d,u)}return this},t.prototype.arc=function(e,t,r,i,n,a){if(void 0===a&&(a=!1),i===n)return this;if(!a&&n<=i?n+=dt:a&&i<=n&&(i+=dt),0===n-i)return this;var s=e+Math.cos(i)*r,o=t+Math.sin(i)*r,l=this.currentPath?this.currentPath.points:null;if(l){var c=Math.abs(l[l.length-2]-s),_=Math.abs(l[l.length-1]-o);c<.001&&_<.001||l.push(s,o)}else this.moveTo(s,o),l=this.currentPath.points;return Pn.arc(s,o,e,t,r,i,n,a,l),this},t.prototype.beginFill=function(e,t){return void 0===e&&(e=0),void 0===t&&(t=1),this.beginTextureFill(Er.WHITE,e,t)},t.prototype.beginTextureFill=function(e,t,r,i){void 0===e&&(e=Er.WHITE),void 0===t&&(t=16777215),void 0===r&&(r=1),void 0===i&&(i=null),this.currentPath&&this.startPoly();var n=r>0;return n?(i&&(i=i.clone()).invert(),Object.assign(this._fillStyle,{color:t,alpha:r,texture:e,matrix:i,visible:n})):this._fillStyle.reset(),this},t.prototype.endFill=function(){return this.finishPoly(),this._fillStyle.reset(),this},t.prototype.drawRect=function(e,t,r,i){return this.drawShape(new Ot(e,t,r,i))},t.prototype.drawRoundedRect=function(e,t,r,i,n){return this.drawShape(new Mt(e,t,r,i,n))},t.prototype.drawCircle=function(e,t,r){return this.drawShape(new xt(e,t,r))},t.prototype.drawEllipse=function(e,t,r,i){return this.drawShape(new Dt(e,t,r,i))},t.prototype.drawPolygon=function(e){var t=arguments,r=e,i=!0;if(r.points&&(i=r.closeStroke,r=r.points),!Array.isArray(r)){r=new Array(arguments.length);for(var n=0;n>16&255)/255*E,h.tint[1]=(g>>8&255)/255*E,h.tint[2]=(255&g)/255*E,h.tint[3]=E,e.shader.bind(this.shader),e.geometry.bind(t,this.shader),e.state.setState(this.state);for(var S=0;S>16)+(65280&n)+((255&n)<<16)}}},t.prototype.calculateVertices=function(){if(this._transformID!==this.transform._worldID){this._transformID=this.transform._worldID;for(var e=this.transform.worldTransform,t=e.a,r=e.b,i=e.c,n=e.d,a=e.tx,s=e.ty,o=this.geometry.points,l=this.vertexData,c=0,_=0;_=i&&Gn.x=n&&Gn.y>16)+(65280&e)+((255&e)<<16)},r.texture.get=function(){return this._texture},r.texture.set=function(e){this._texture!==e&&(this._texture=e||Er.EMPTY,this._cachedTint=16777215,this._textureID=-1,this._textureTrimmedID=-1,e&&(e.baseTexture.valid?this._onTextureUpdate():e.once("update",this._onTextureUpdate,this)))},Object.defineProperties(t.prototype,r),t}(Ut),Vn={LINEAR_VERTICAL:0,LINEAR_HORIZONTAL:1},Hn={align:"left",breakWords:!1,dropShadow:!1,dropShadowAlpha:1,dropShadowAngle:Math.PI/6,dropShadowBlur:0,dropShadowColor:"black",dropShadowDistance:5,fill:"black",fillGradientType:Vn.LINEAR_VERTICAL,fillGradientStops:[],fontFamily:"Arial",fontSize:26,fontStyle:"normal",fontVariant:"normal",fontWeight:"normal",letterSpacing:0,lineHeight:0,lineJoin:"miter",miterLimit:10,padding:0,stroke:"black",strokeThickness:0,textBaseline:"alphabetic",trim:!1,whiteSpace:"pre",wordWrap:!1,wordWrapWidth:100,leading:0},zn=["serif","sans-serif","monospace","cursive","fantasy","system-ui"],qn=function(e){this.styleID=0,this.reset(),Kn(this,e,e)},Wn={align:{configurable:!0},breakWords:{configurable:!0},dropShadow:{configurable:!0},dropShadowAlpha:{configurable:!0},dropShadowAngle:{configurable:!0},dropShadowBlur:{configurable:!0},dropShadowColor:{configurable:!0},dropShadowDistance:{configurable:!0},fill:{configurable:!0},fillGradientType:{configurable:!0},fillGradientStops:{configurable:!0},fontFamily:{configurable:!0},fontSize:{configurable:!0},fontStyle:{configurable:!0},fontVariant:{configurable:!0},fontWeight:{configurable:!0},letterSpacing:{configurable:!0},lineHeight:{configurable:!0},leading:{configurable:!0},lineJoin:{configurable:!0},miterLimit:{configurable:!0},padding:{configurable:!0},stroke:{configurable:!0},strokeThickness:{configurable:!0},textBaseline:{configurable:!0},trim:{configurable:!0},whiteSpace:{configurable:!0},wordWrap:{configurable:!0},wordWrapWidth:{configurable:!0}};function jn(e){return"number"==typeof e?Pe(e):("string"==typeof e&&0===e.indexOf("0x")&&(e=e.replace("0x","#")),e)}function Xn(e){if(Array.isArray(e)){for(var t=0;t=0;r--){var i=t[r].trim();!/([\"\'])[^\'\"]+\1/.test(i)&&zn.indexOf(i)<0&&(i='"'+i+'"'),t[r]=i}return this.fontStyle+" "+this.fontVariant+" "+this.fontWeight+" "+e+" "+t.join(",")},Object.defineProperties(qn.prototype,Wn);var Qn=function(e,t,r,i,n,a,s,o,l){this.text=e,this.style=t,this.width=r,this.height=i,this.lines=n,this.lineWidths=a,this.lineHeight=s,this.maxLineWidth=o,this.fontProperties=l};Qn.measureText=function(e,t,r,i){void 0===i&&(i=Qn._canvas),r=null==r?t.wordWrap:r;var n=t.toFontString(),a=Qn.measureFont(n);0===a.fontSize&&(a.fontSize=t.fontSize,a.ascent=t.fontSize);var s=i.getContext("2d");s.font=n;for(var o=(r?Qn.wordWrap(e,t,i):e).split(/(?:\r\n|\r|\n)/),l=new Array(o.length),c=0,_=0;_p)if(""!==a&&(s+=Qn.addLine(a),a="",n=0),Qn.canBreakWords(g,t.breakWords))for(var b=g.split(""),T=0;Tp&&(s+=Qn.addLine(a),u=!1,a="",n=0),a+=v,n+=N}else{a.length>0&&(s+=Qn.addLine(a),a="",n=0);var O=h===m.length-1;s+=Qn.addLine(g,!O),u=!1,a="",n=0}else f+n>p&&(u=!1,s+=Qn.addLine(a),a="",n=0),(a.length>0||!Qn.isBreakingSpace(g)||u)&&(a+=g,n+=f)}return s+=Qn.addLine(a,!1)},Qn.addLine=function(e,t){return void 0===t&&(t=!0),e=Qn.trimRight(e),e=t?e+"\n":e},Qn.getFromCache=function(e,t,r,i){var n=r[e];if(void 0===n){var a=e.length*t;n=i.measureText(e).width+a,r[e]=n}return n},Qn.collapseSpaces=function(e){return"normal"===e||"pre-line"===e},Qn.collapseNewlines=function(e){return"normal"===e},Qn.trimRight=function(e){if("string"!=typeof e)return"";for(var t=e.length-1;t>=0;t--){var r=e[t];if(!Qn.isBreakingSpace(r))break;e=e.slice(0,-1)}return e},Qn.isNewline=function(e){return"string"==typeof e&&Qn._newlines.indexOf(e.charCodeAt(0))>=0},Qn.isBreakingSpace=function(e){return"string"==typeof e&&Qn._breakingSpaces.indexOf(e.charCodeAt(0))>=0},Qn.tokenize=function(e){var t=[],r="";if("string"!=typeof e)return t;for(var i=0;is;--d){for(var h=0;h<_;h+=4)if(255!==l[u+h]){p=!0;break}if(p)break;u-=_}return t.descent=d-s,t.fontSize=t.ascent+t.descent,Qn._fonts[e]=t,t},Qn.clearMetrics=function(e){void 0===e&&(e=""),e?delete Qn._fonts[e]:Qn._fonts={}};var $n=document.createElement("canvas");$n.width=$n.height=10,Qn._canvas=$n,Qn._context=$n.getContext("2d"),Qn._fonts={},Qn.METRICS_STRING="|ÉqÅ",Qn.BASELINE_SYMBOL="M",Qn.BASELINE_MULTIPLIER=1.4,Qn._newlines=[10,13],Qn._breakingSpaces=[9,32,8192,8193,8194,8195,8196,8197,8198,8200,8201,8202,8287,12288];var Zn={texture:!0,children:!1,baseTexture:!0},Jn=function(e){function t(t,r,i){(i=i||document.createElement("canvas")).width=3,i.height=3;var n=Er.from(i);n.orig=new Ot,n.trim=new Ot,e.call(this,n),this.canvas=i,this.context=this.canvas.getContext("2d"),this._resolution=g.RESOLUTION,this._autoResolution=!0,this._text=null,this._style=null,this._styleListener=null,this._font="",this.text=t,this.style=r,this.localStyleID=-1}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={width:{configurable:!0},height:{configurable:!0},style:{configurable:!0},text:{configurable:!0},resolution:{configurable:!0}};return t.prototype.updateText=function(e){var t=this._style;if(this.localStyleID!==t.styleID&&(this.dirty=!0,this.localStyleID=t.styleID),this.dirty||!e){this._font=this._style.toFontString();var r,i,n=this.context,a=Qn.measureText(this._text||" ",this._style,this._style.wordWrap,this.canvas),s=a.width,o=a.height,l=a.lines,c=a.lineHeight,_=a.lineWidths,d=a.maxLineWidth,u=a.fontProperties;if(this.canvas.width=Math.ceil((Math.max(1,s)+2*t.padding)*this._resolution),this.canvas.height=Math.ceil((Math.max(1,o)+2*t.padding)*this._resolution),n.scale(this._resolution,this._resolution),n.clearRect(0,0,this.canvas.width,this.canvas.height),n.font=this._font,n.strokeStyle=t.stroke,n.lineWidth=t.strokeThickness,n.textBaseline=t.textBaseline,n.lineJoin=t.lineJoin,n.miterLimit=t.miterLimit,t.dropShadow){var p=t.dropShadowColor,m=Me("number"==typeof p?p:Le(p));n.shadowColor="rgba("+255*m[0]+","+255*m[1]+","+255*m[2]+","+t.dropShadowAlpha+")",n.shadowBlur=t.dropShadowBlur,n.shadowOffsetX=Math.cos(t.dropShadowAngle)*t.dropShadowDistance,n.shadowOffsetY=Math.sin(t.dropShadowAngle)*t.dropShadowDistance}else n.shadowColor=0,n.shadowBlur=0,n.shadowOffsetX=0,n.shadowOffsetY=0;n.fillStyle=this._generateFillStyle(t,l);for(var h=0;h0};var ta=function(e){var t=this;this.limiter=new ea(g.UPLOADS_PER_FRAME),this.renderer=e,this.uploadHookHelper=null,this.queue=[],this.addHooks=[],this.uploadHooks=[],this.completes=[],this.ticking=!1,this.delayedTick=function(){t.queue&&t.prepareItems()},this.registerFindHook(oa),this.registerFindHook(la),this.registerFindHook(ra),this.registerFindHook(ia),this.registerFindHook(na),this.registerUploadHook(aa),this.registerUploadHook(sa)};function ra(e,t){var r=!1;if(e&&e._textures&&e._textures.length)for(var i=0;i=0;i--)this.add(e.children[i]);return this},ta.prototype.destroy=function(){this.ticking&&qt.system.remove(this.tick,this),this.ticking=!1,this.addHooks=null,this.uploadHooks=null,this.renderer=null,this.completes=null,this.queue=null,this.limiter=null,this.uploadHookHelper=null};var ca=function(e){function t(t){e.call(this,t),this.uploadHookHelper=this.renderer,this.registerFindHook(ua),this.registerUploadHook(_a),this.registerUploadHook(da)}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t}(ta);function _a(e,t){return t instanceof ir&&(t._glTextures[e.CONTEXT_UID]||e.textureManager.updateTexture(t),!0)}function da(e,t){return t instanceof Fn&&((t.dirty||t.clearDirty||!t._webGL[e.plugins.graphics.CONTEXT_UID])&&e.plugins.graphics.updateGraphics(t),!0)}function ua(e,t){return e instanceof Fn&&(t.push(e),!0)}var pa=function(e){this.maxMilliseconds=e,this.frameStart=0};pa.prototype.beginFrame=function(){this.frameStart=Date.now()},pa.prototype.allowedToUpload=function(){return Date.now()-this.frameStart0||t.responseType===e.XHR_RESPONSE_TYPE.BUFFER)?i=200:1223===i&&(i=204),2===(i/100|0)){if(this.xhrType===e.XHR_RESPONSE_TYPE.TEXT)this.data=r,this.type=e.TYPE.TEXT;else if(this.xhrType===e.XHR_RESPONSE_TYPE.JSON)try{this.data=JSON.parse(r),this.type=e.TYPE.JSON}catch(e){return void this.abort("Error trying to parse loaded json: "+e)}else if(this.xhrType===e.XHR_RESPONSE_TYPE.DOCUMENT)try{if(window.DOMParser){var n=new DOMParser;this.data=n.parseFromString(r,"text/xml")}else{var a=document.createElement("div");a.innerHTML=r,this.data=a}this.type=e.TYPE.XML}catch(e){return void this.abort("Error trying to parse loaded xml: "+e)}else this.data=t.response||r;this.complete()}else this.abort("["+t.status+"] "+t.statusText+": "+t.responseURL)},e.prototype._determineCrossOrigin=function(e,t){if(0===e.indexOf("data:"))return"";if(window.origin!==window.location.origin)return"anonymous";t=t||window.location,o||(o=document.createElement("a")),o.href=e;var r=!(e=(0,i.default)(o.href,{strictMode:!0})).port&&""===t.port||e.port===t.port,n=e.protocol?e.protocol+":":"";return e.host===t.hostname&&r&&n===t.protocol?"":"anonymous"},e.prototype._determineXhrType=function(){return e._xhrTypeMap[this.extension]||e.XHR_RESPONSE_TYPE.TEXT},e.prototype._determineLoadType=function(){return e._loadTypeMap[this.extension]||e.LOAD_TYPE.XHR},e.prototype._getExtension=function(){var e=this.url,t="";if(this.isDataUrl){var r=e.indexOf("/");t=e.substring(r+1,e.indexOf(";",r))}else{var i=e.indexOf("?"),n=e.indexOf("#"),a=Math.min(i>-1?i:e.length,n>-1?n:e.length);t=(e=e.substring(0,a)).substring(e.lastIndexOf(".")+1)}return t.toLowerCase()},e.prototype._getMimeFromXhrType=function(t){switch(t){case e.XHR_RESPONSE_TYPE.BUFFER:return"application/octet-binary";case e.XHR_RESPONSE_TYPE.BLOB:return"application/blob";case e.XHR_RESPONSE_TYPE.DOCUMENT:return"application/xml";case e.XHR_RESPONSE_TYPE.JSON:return"application/json";case e.XHR_RESPONSE_TYPE.DEFAULT:case e.XHR_RESPONSE_TYPE.TEXT:default:return"text/plain"}},r(e,[{key:"isDataUrl",get:function(){return this._hasFlag(e.STATUS_FLAGS.DATA_URL)}},{key:"isComplete",get:function(){return this._hasFlag(e.STATUS_FLAGS.COMPLETE)}},{key:"isLoading",get:function(){return this._hasFlag(e.STATUS_FLAGS.LOADING)}}]),e}();function _(e,t,r){t&&0===t.indexOf(".")&&(t=t.substring(1)),t&&(e[t]=r)}function d(e){return e.toString().replace("object ","")}c.STATUS_FLAGS={NONE:0,DATA_URL:1,COMPLETE:2,LOADING:4},c.TYPE={UNKNOWN:0,JSON:1,XML:2,IMAGE:3,AUDIO:4,VIDEO:5,TEXT:6},c.LOAD_TYPE={XHR:1,IMAGE:2,AUDIO:3,VIDEO:4},c.XHR_RESPONSE_TYPE={DEFAULT:"text",BUFFER:"arraybuffer",BLOB:"blob",DOCUMENT:"document",JSON:"json",TEXT:"text"},c._loadTypeMap={gif:c.LOAD_TYPE.IMAGE,png:c.LOAD_TYPE.IMAGE,bmp:c.LOAD_TYPE.IMAGE,jpg:c.LOAD_TYPE.IMAGE,jpeg:c.LOAD_TYPE.IMAGE,tif:c.LOAD_TYPE.IMAGE,tiff:c.LOAD_TYPE.IMAGE,webp:c.LOAD_TYPE.IMAGE,tga:c.LOAD_TYPE.IMAGE,svg:c.LOAD_TYPE.IMAGE,"svg+xml":c.LOAD_TYPE.IMAGE,mp3:c.LOAD_TYPE.AUDIO,ogg:c.LOAD_TYPE.AUDIO,wav:c.LOAD_TYPE.AUDIO,mp4:c.LOAD_TYPE.VIDEO,webm:c.LOAD_TYPE.VIDEO},c._xhrTypeMap={xhtml:c.XHR_RESPONSE_TYPE.DOCUMENT,html:c.XHR_RESPONSE_TYPE.DOCUMENT,htm:c.XHR_RESPONSE_TYPE.DOCUMENT,xml:c.XHR_RESPONSE_TYPE.DOCUMENT,tmx:c.XHR_RESPONSE_TYPE.DOCUMENT,svg:c.XHR_RESPONSE_TYPE.DOCUMENT,tsx:c.XHR_RESPONSE_TYPE.DOCUMENT,gif:c.XHR_RESPONSE_TYPE.BLOB,png:c.XHR_RESPONSE_TYPE.BLOB,bmp:c.XHR_RESPONSE_TYPE.BLOB,jpg:c.XHR_RESPONSE_TYPE.BLOB,jpeg:c.XHR_RESPONSE_TYPE.BLOB,tif:c.XHR_RESPONSE_TYPE.BLOB,tiff:c.XHR_RESPONSE_TYPE.BLOB,webp:c.XHR_RESPONSE_TYPE.BLOB,tga:c.XHR_RESPONSE_TYPE.BLOB,json:c.XHR_RESPONSE_TYPE.JSON,text:c.XHR_RESPONSE_TYPE.TEXT,txt:c.XHR_RESPONSE_TYPE.TEXT,ttf:c.XHR_RESPONSE_TYPE.BUFFER,otf:c.XHR_RESPONSE_TYPE.BUFFER},c.EMPTY_GIF="data:image/gif;base64,R0lGODlhAQABAIAAAP///wAAACH5BAEAAAAALAAAAAABAAEAAAICRAEAOw==",e.exports.default=c});t(Ta);Ta.Resource;var va=r(function(e,t){t.__esModule=!0,t.Loader=void 0;var r="function"==typeof Symbol&&"symbol"==typeof Symbol.iterator?function(e){return typeof e}:function(e){return e&&"function"==typeof Symbol&&e.constructor===Symbol&&e!==Symbol.prototype?"symbol":typeof e},i=function(){function e(e,t){for(var r=0;r0&&void 0!==arguments[0]?arguments[0]:"",i=arguments.length>1&&void 0!==arguments[1]?arguments[1]:10;!function(e,t){if(!(e instanceof t))throw new TypeError("Cannot call a class as a function")}(this,e),this.baseUrl=r,this.progress=0,this.loading=!1,this.defaultQueryString="",this._beforeMiddleware=[],this._afterMiddleware=[],this._resourcesParsing=[],this._boundLoadResource=function(e,r){return t._loadResource(e,r)},this._queue=s.queue(this._boundLoadResource,i),this._queue.pause(),this.resources={},this.onProgress=new n.default,this.onError=new n.default,this.onLoad=new n.default,this.onStart=new n.default,this.onComplete=new n.default;for(var a=0;a>2,a[1]=(3&n[0])<<4|n[1]>>4,a[2]=(15&n[1])<<2|n[2]>>6,a[3]=63&n[2],i-(e.length-1)){case 2:a[3]=64,a[2]=64;break;case 1:a[3]=64}for(var o=0;o0||t.responseType===e.XHR_RESPONSE_TYPE.BUFFER)?i=200:1223===i&&(i=204),2===(i/100|0)){if(this.xhrType===e.XHR_RESPONSE_TYPE.TEXT)this.data=r,this.type=e.TYPE.TEXT;else if(this.xhrType===e.XHR_RESPONSE_TYPE.JSON)try{this.data=JSON.parse(r),this.type=e.TYPE.JSON}catch(e){return void this.abort("Error trying to parse loaded json: "+e)}else if(this.xhrType===e.XHR_RESPONSE_TYPE.DOCUMENT)try{if(window.DOMParser){var n=new DOMParser;this.data=n.parseFromString(r,"text/xml")}else{var a=document.createElement("div");a.innerHTML=r,this.data=a}this.type=e.TYPE.XML}catch(e){return void this.abort("Error trying to parse loaded xml: "+e)}else this.data=t.response||r;this.complete()}else this.abort("["+t.status+"] "+t.statusText+": "+t.responseURL)},e.prototype._determineCrossOrigin=function(e,t){if(0===e.indexOf("data:"))return"";if(window.origin!==window.location.origin)return"anonymous";t=t||window.location,o||(o=document.createElement("a")),o.href=e;var r=!(e=(0,i.default)(o.href,{strictMode:!0})).port&&""===t.port||e.port===t.port,n=e.protocol?e.protocol+":":"";return e.host===t.hostname&&r&&n===t.protocol?"":"anonymous"},e.prototype._determineXhrType=function(){return e._xhrTypeMap[this.extension]||e.XHR_RESPONSE_TYPE.TEXT},e.prototype._determineLoadType=function(){return e._loadTypeMap[this.extension]||e.LOAD_TYPE.XHR},e.prototype._getExtension=function(){var e=this.url,t="";if(this.isDataUrl){var r=e.indexOf("/");t=e.substring(r+1,e.indexOf(";",r))}else{var i=e.indexOf("?"),n=e.indexOf("#"),a=Math.min(i>-1?i:e.length,n>-1?n:e.length);t=(e=e.substring(0,a)).substring(e.lastIndexOf(".")+1)}return t.toLowerCase()},e.prototype._getMimeFromXhrType=function(t){switch(t){case e.XHR_RESPONSE_TYPE.BUFFER:return"application/octet-binary";case e.XHR_RESPONSE_TYPE.BLOB:return"application/blob";case e.XHR_RESPONSE_TYPE.DOCUMENT:return"application/xml";case e.XHR_RESPONSE_TYPE.JSON:return"application/json";case e.XHR_RESPONSE_TYPE.DEFAULT:case e.XHR_RESPONSE_TYPE.TEXT:default:return"text/plain"}},r(e,[{key:"isDataUrl",get:function(){return this._hasFlag(e.STATUS_FLAGS.DATA_URL)}},{key:"isComplete",get:function(){return this._hasFlag(e.STATUS_FLAGS.COMPLETE)}},{key:"isLoading",get:function(){return this._hasFlag(e.STATUS_FLAGS.LOADING)}}]),e}();function _(e,t,r){t&&0===t.indexOf(".")&&(t=t.substring(1)),t&&(e[t]=r)}function d(e){return e.toString().replace("object ","")}c.STATUS_FLAGS={NONE:0,DATA_URL:1,COMPLETE:2,LOADING:4},c.TYPE={UNKNOWN:0,JSON:1,XML:2,IMAGE:3,AUDIO:4,VIDEO:5,TEXT:6},c.LOAD_TYPE={XHR:1,IMAGE:2,AUDIO:3,VIDEO:4},c.XHR_RESPONSE_TYPE={DEFAULT:"text",BUFFER:"arraybuffer",BLOB:"blob",DOCUMENT:"document",JSON:"json",TEXT:"text"},c._loadTypeMap={gif:c.LOAD_TYPE.IMAGE,png:c.LOAD_TYPE.IMAGE,bmp:c.LOAD_TYPE.IMAGE,jpg:c.LOAD_TYPE.IMAGE,jpeg:c.LOAD_TYPE.IMAGE,tif:c.LOAD_TYPE.IMAGE,tiff:c.LOAD_TYPE.IMAGE,webp:c.LOAD_TYPE.IMAGE,tga:c.LOAD_TYPE.IMAGE,svg:c.LOAD_TYPE.IMAGE,"svg+xml":c.LOAD_TYPE.IMAGE,mp3:c.LOAD_TYPE.AUDIO,ogg:c.LOAD_TYPE.AUDIO,wav:c.LOAD_TYPE.AUDIO,mp4:c.LOAD_TYPE.VIDEO,webm:c.LOAD_TYPE.VIDEO},c._xhrTypeMap={xhtml:c.XHR_RESPONSE_TYPE.DOCUMENT,html:c.XHR_RESPONSE_TYPE.DOCUMENT,htm:c.XHR_RESPONSE_TYPE.DOCUMENT,xml:c.XHR_RESPONSE_TYPE.DOCUMENT,tmx:c.XHR_RESPONSE_TYPE.DOCUMENT,svg:c.XHR_RESPONSE_TYPE.DOCUMENT,tsx:c.XHR_RESPONSE_TYPE.DOCUMENT,gif:c.XHR_RESPONSE_TYPE.BLOB,png:c.XHR_RESPONSE_TYPE.BLOB,bmp:c.XHR_RESPONSE_TYPE.BLOB,jpg:c.XHR_RESPONSE_TYPE.BLOB,jpeg:c.XHR_RESPONSE_TYPE.BLOB,tif:c.XHR_RESPONSE_TYPE.BLOB,tiff:c.XHR_RESPONSE_TYPE.BLOB,webp:c.XHR_RESPONSE_TYPE.BLOB,tga:c.XHR_RESPONSE_TYPE.BLOB,json:c.XHR_RESPONSE_TYPE.JSON,text:c.XHR_RESPONSE_TYPE.TEXT,txt:c.XHR_RESPONSE_TYPE.TEXT,ttf:c.XHR_RESPONSE_TYPE.BUFFER,otf:c.XHR_RESPONSE_TYPE.BUFFER},c.EMPTY_GIF="data:image/gif;base64,R0lGODlhAQABAIAAAP///wAAACH5BAEAAAAALAAAAAABAAEAAAICRAEAOw==",e.exports.default=c});xa(Pa);Pa.Resource;var La=Da(function(e,t){t.__esModule=!0,t.encodeBinary=i;var r="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";function i(e){for(var t="",i=0;i>2,a[1]=(3&n[0])<<4|n[1]>>4,a[2]=(15&n[1])<<2|n[2]>>6,a[3]=63&n[2],i-(e.length-1)){case 2:a[3]=64,a[2]=64;break;case 1:a[3]=64}for(var o=0;o16384&&(i=16384),this._properties=[!1,!0,!1,!1,!1],this._maxSize=t,this._batchSize=i,this._buffers=null,this._bufferUpdateIDs=[],this._updateID=0,this.interactiveChildren=!1,this.blendMode=Se.NORMAL,this.autoResize=n,this.roundPixels=!0,this.baseTexture=null,this.setProperties(r),this._tint=0,this.tintRgb=new Float32Array(4),this.tint=16777215}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={tint:{configurable:!0}};return t.prototype.setProperties=function(e){e&&(this._properties[0]="vertices"in e||"scale"in e?!!e.vertices||!!e.scale:this._properties[0],this._properties[1]="position"in e?!!e.position:this._properties[1],this._properties[2]="rotation"in e?!!e.rotation:this._properties[2],this._properties[3]="uvs"in e?!!e.uvs:this._properties[3],this._properties[4]="tint"in e||"alpha"in e?!!e.tint||!!e.alpha:this._properties[4])},t.prototype.updateTransform=function(){this.displayObjectUpdateTransform()},r.tint.get=function(){return this._tint},r.tint.set=function(e){this._tint=e,Me(e,this.tintRgb)},t.prototype.render=function(e){var t=this;this.visible&&!(this.worldAlpha<=0)&&this.children.length&&this.renderable&&(this.baseTexture||(this.baseTexture=this.children[0]._texture.baseTexture,this.baseTexture.valid||this.baseTexture.once("update",function(){return t.onChildrenChange(0)})),e.batch.setObjectRenderer(e.plugins.particle),e.plugins.particle.render(this))},t.prototype.onChildrenChange=function(e){for(var t=Math.floor(e/this._batchSize);this._bufferUpdateIDs.lengthr&&!e.autoResize&&(a=r);var s=e._buffers;s||(s=e._buffers=this.generateBuffers(e));var o=t[0]._texture.baseTexture;this.renderer.state.setBlendMode(Ue(e.blendMode,o.premultiplyAlpha));var l=n.gl,c=e.worldTransform.copyTo(this.tempMatrix);c.prepend(n.globalUniforms.uniforms.projectionMatrix),this.shader.uniforms.translationMatrix=c.toArray(!0),this.shader.uniforms.uColor=Fe(e.tintRgb,e.worldAlpha,this.shader.uniforms.uColor,o.premultiplyAlpha),this.shader.uniforms.uSampler=o,this.renderer.shader.bind(this.shader);for(var _=!1,d=0,u=0;di&&(p=i),u>=s.length&&s.push(this._generateOneMoreBuffer(e));var m=s[u];m.uploadDynamic(t,d,p);var h=e._bufferUpdateIDs[u]||0;(_=_||m._updateID=i&&Qa.x=n&&Qa.y0&&i.x>l&&(Ve(n,1+p-++h,1+E-p),E=p,p=-1,a.push(m),d=Math.max(d,m),u++,i.x=0,i.y+=e.lineHeight,c=null))}else a.push(_),d=Math.max(d,_),++u,++h,i.x=0,i.y+=e.lineHeight,c=null}var T=s.charAt(s.length-1);"\r"!==T&&"\n"!==T&&(/(?:\s)/.test(T)&&(_=m),a.push(_),d=Math.max(d,_));for(var v=[],y=0;y<=u;y++){var R=0;"right"===this._font.align?R=d-a[y]:"center"===this._font.align&&(R=(d-a[y])/2),v.push(R)}for(var C=n.length,N=this.tint,O=0;O=0?e:16777215,this.dirty=!0},r.align.get=function(){return this._font.align},r.align.set=function(e){this._font.align=e||"left",this.dirty=!0},r.anchor.get=function(){return this._anchor},r.anchor.set=function(e){"number"==typeof e?this._anchor.set(e):this._anchor.copyFrom(e)},r.font.get=function(){return this._font},r.font.set=function(e){e&&("string"==typeof e?(e=e.split(" "),this._font.name=1===e.length?e[0]:e.slice(1).join(" "),this._font.size=e.length>=2?parseInt(e[0],10):t.fonts[this._font.name].size):(this._font.name=e.name,this._font.size="number"==typeof e.size?e.size:parseInt(e.size,10)),this.dirty=!0)},r.text.get=function(){return this._text},r.text.set=function(e){e=String(null==e?"":e),this._text!==e&&(this._text=e,this.dirty=!0)},r.maxWidth.get=function(){return this._maxWidth},r.maxWidth.set=function(e){this._maxWidth!==e&&(this._maxWidth=e,this.dirty=!0)},r.maxLineHeight.get=function(){return this.validate(),this._maxLineHeight},r.textWidth.get=function(){return this.validate(),this._textWidth},r.letterSpacing.get=function(){return this._letterSpacing},r.letterSpacing.set=function(e){this._letterSpacing!==e&&(this._letterSpacing=e,this.dirty=!0)},r.textHeight.get=function(){return this.validate(),this._textHeight},t.registerFont=function(e,r){var i={},n=e.getElementsByTagName("info")[0],a=e.getElementsByTagName("common")[0],s=e.getElementsByTagName("page"),o=nt(s[0].getAttribute("file"),g.RESOLUTION),l={};i.font=n.getAttribute("face"),i.size=parseInt(n.getAttribute("size"),10),i.lineHeight=parseInt(a.getAttribute("lineHeight"),10)/o,i.chars={},r instanceof Er&&(r=[r]);for(var c=0;c=i&&(t=e-s-1),a+=o=o.replace("%value%",r[t]),a+="\n"}return n=(n=n.replace("%blur%",a)).replace("%size%",e)}(a);e.call(this,s,o),this.horizontal=t,this.resolution=n||g.RESOLUTION,this._quality=0,this.quality=i||4,this.blur=r||8}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={blur:{configurable:!0},quality:{configurable:!0}};return t.prototype.apply=function(e,t,r,i){if(r?this.horizontal?this.uniforms.strength=1/r.width*(r.width/t.width):this.uniforms.strength=1/r.height*(r.height/t.height):this.horizontal?this.uniforms.strength=1/e.renderer.width*(e.renderer.width/t.width):this.uniforms.strength=1/e.renderer.height*(e.renderer.height/t.height),this.uniforms.strength*=this.strength,this.uniforms.strength/=this.passes,1===this.passes)e.applyFilter(this,t,r,i);else{var n=e.getFilterTexture(),a=e.renderer,s=t,o=n;this.state.blend=!1,e.applyFilter(this,s,o,!1);for(var l=1;l 0.0) {\n c.rgb /= c.a;\n }\n\n vec4 result;\n\n result.r = (m[0] * c.r);\n result.r += (m[1] * c.g);\n result.r += (m[2] * c.b);\n result.r += (m[3] * c.a);\n result.r += m[4];\n\n result.g = (m[5] * c.r);\n result.g += (m[6] * c.g);\n result.g += (m[7] * c.b);\n result.g += (m[8] * c.a);\n result.g += m[9];\n\n result.b = (m[10] * c.r);\n result.b += (m[11] * c.g);\n result.b += (m[12] * c.b);\n result.b += (m[13] * c.a);\n result.b += m[14];\n\n result.a = (m[15] * c.r);\n result.a += (m[16] * c.g);\n result.a += (m[17] * c.b);\n result.a += (m[18] * c.a);\n result.a += m[19];\n\n vec3 rgb = mix(c.rgb, result.rgb, uAlpha);\n\n // Premultiply alpha again.\n rgb *= result.a;\n\n gl_FragColor = vec4(rgb, result.a);\n}\n",ps=function(e){function t(){var t={m:new Float32Array([1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0]),uAlpha:1};e.call(this,Wi,us,t),this.alpha=1}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={matrix:{configurable:!0},alpha:{configurable:!0}};return t.prototype._loadMatrix=function(e,t){void 0===t&&(t=!1);var r=e;t&&(this._multiply(r,this.uniforms.m,e),r=this._colorMatrix(r)),this.uniforms.m=r},t.prototype._multiply=function(e,t,r){return e[0]=t[0]*r[0]+t[1]*r[5]+t[2]*r[10]+t[3]*r[15],e[1]=t[0]*r[1]+t[1]*r[6]+t[2]*r[11]+t[3]*r[16],e[2]=t[0]*r[2]+t[1]*r[7]+t[2]*r[12]+t[3]*r[17],e[3]=t[0]*r[3]+t[1]*r[8]+t[2]*r[13]+t[3]*r[18],e[4]=t[0]*r[4]+t[1]*r[9]+t[2]*r[14]+t[3]*r[19]+t[4],e[5]=t[5]*r[0]+t[6]*r[5]+t[7]*r[10]+t[8]*r[15],e[6]=t[5]*r[1]+t[6]*r[6]+t[7]*r[11]+t[8]*r[16],e[7]=t[5]*r[2]+t[6]*r[7]+t[7]*r[12]+t[8]*r[17],e[8]=t[5]*r[3]+t[6]*r[8]+t[7]*r[13]+t[8]*r[18],e[9]=t[5]*r[4]+t[6]*r[9]+t[7]*r[14]+t[8]*r[19]+t[9],e[10]=t[10]*r[0]+t[11]*r[5]+t[12]*r[10]+t[13]*r[15],e[11]=t[10]*r[1]+t[11]*r[6]+t[12]*r[11]+t[13]*r[16],e[12]=t[10]*r[2]+t[11]*r[7]+t[12]*r[12]+t[13]*r[17],e[13]=t[10]*r[3]+t[11]*r[8]+t[12]*r[13]+t[13]*r[18],e[14]=t[10]*r[4]+t[11]*r[9]+t[12]*r[14]+t[13]*r[19]+t[14],e[15]=t[15]*r[0]+t[16]*r[5]+t[17]*r[10]+t[18]*r[15],e[16]=t[15]*r[1]+t[16]*r[6]+t[17]*r[11]+t[18]*r[16],e[17]=t[15]*r[2]+t[16]*r[7]+t[17]*r[12]+t[18]*r[17],e[18]=t[15]*r[3]+t[16]*r[8]+t[17]*r[13]+t[18]*r[18],e[19]=t[15]*r[4]+t[16]*r[9]+t[17]*r[14]+t[18]*r[19]+t[19],e},t.prototype._colorMatrix=function(e){var t=new Float32Array(e);return t[4]/=255,t[9]/=255,t[14]/=255,t[19]/=255,t},t.prototype.brightness=function(e,t){var r=[e,0,0,0,0,0,e,0,0,0,0,0,e,0,0,0,0,0,1,0];this._loadMatrix(r,t)},t.prototype.greyscale=function(e,t){var r=[e,e,e,0,0,e,e,e,0,0,e,e,e,0,0,0,0,0,1,0];this._loadMatrix(r,t)},t.prototype.blackAndWhite=function(e){this._loadMatrix([.3,.6,.1,0,0,.3,.6,.1,0,0,.3,.6,.1,0,0,0,0,0,1,0],e)},t.prototype.hue=function(e,t){e=(e||0)/180*Math.PI;var r=Math.cos(e),i=Math.sin(e),n=1/3,a=(0,Math.sqrt)(n),s=[r+(1-r)*n,n*(1-r)-a*i,n*(1-r)+a*i,0,0,n*(1-r)+a*i,r+n*(1-r),n*(1-r)-a*i,0,0,n*(1-r)-a*i,n*(1-r)+a*i,r+n*(1-r),0,0,0,0,0,1,0];this._loadMatrix(s,t)},t.prototype.contrast=function(e,t){var r=(e||0)+1,i=-.5*(r-1),n=[r,0,0,0,i,0,r,0,0,i,0,0,r,0,i,0,0,0,1,0];this._loadMatrix(n,t)},t.prototype.saturate=function(e,t){void 0===e&&(e=0);var r=2*e/3+1,i=-.5*(r-1),n=[r,i,i,0,0,i,r,i,0,0,i,i,r,0,0,0,0,0,1,0];this._loadMatrix(n,t)},t.prototype.desaturate=function(){this.saturate(-1)},t.prototype.negative=function(e){this._loadMatrix([-1,0,0,1,0,0,-1,0,1,0,0,0,-1,1,0,0,0,0,1,0],e)},t.prototype.sepia=function(e){this._loadMatrix([.393,.7689999,.18899999,0,0,.349,.6859999,.16799999,0,0,.272,.5339999,.13099999,0,0,0,0,0,1,0],e)},t.prototype.technicolor=function(e){this._loadMatrix([1.9125277891456083,-.8545344976951645,-.09155508482755585,0,11.793603434377337,-.3087833385928097,1.7658908555458428,-.10601743074722245,0,-70.35205161461398,-.231103377548616,-.7501899197440212,1.847597816108189,0,30.950940869491138,0,0,0,1,0],e)},t.prototype.polaroid=function(e){this._loadMatrix([1.438,-.062,-.062,0,0,-.122,1.378,-.122,0,0,-.016,-.016,1.483,0,0,0,0,0,1,0],e)},t.prototype.toBGR=function(e){this._loadMatrix([0,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,1,0],e)},t.prototype.kodachrome=function(e){this._loadMatrix([1.1285582396593525,-.3967382283601348,-.03992559172921793,0,63.72958762196502,-.16404339962244616,1.0835251566291304,-.05498805115633132,0,24.732407896706203,-.16786010706155763,-.5603416277695248,1.6014850761964943,0,35.62982807460946,0,0,0,1,0],e)},t.prototype.browni=function(e){this._loadMatrix([.5997023498159715,.34553243048391263,-.2708298674538042,0,47.43192855600873,-.037703249837783157,.8609577587992641,.15059552388459913,0,-36.96841498319127,.24113635128153335,-.07441037908422492,.44972182064877153,0,-7.562075277591283,0,0,0,1,0],e)},t.prototype.vintage=function(e){this._loadMatrix([.6279345635605994,.3202183420819367,-.03965408211312453,0,9.651285835294123,.02578397704808868,.6441188644374771,.03259127616149294,0,7.462829176470591,.0466055556782719,-.0851232987247891,.5241648018700465,0,5.159190588235296,0,0,0,1,0],e)},t.prototype.colorTone=function(e,t,r,i,n){var a=((r=r||16770432)>>16&255)/255,s=(r>>8&255)/255,o=(255&r)/255,l=((i=i||3375104)>>16&255)/255,c=(i>>8&255)/255,_=(255&i)/255,d=[.3,.59,.11,0,0,a,s,o,e=e||.2,0,l,c,_,t=t||.15,0,a-l,s-c,o-_,0,0];this._loadMatrix(d,n)},t.prototype.night=function(e,t){var r=[-2*(e=e||.1),-e,0,0,0,-e,0,e,0,0,0,e,2*e,0,0,0,0,0,1,0];this._loadMatrix(r,t)},t.prototype.predator=function(e,t){var r=[11.224130630493164*e,-4.794486999511719*e,-2.8746118545532227*e,0*e,.40342438220977783*e,-3.6330697536468506*e,9.193157196044922*e,-2.951810836791992*e,0*e,-1.316135048866272*e,-3.2184197902679443*e,-4.2375030517578125*e,7.476448059082031*e,0*e,.8044459223747253*e,0,0,0,1,0];this._loadMatrix(r,t)},t.prototype.lsd=function(e){this._loadMatrix([2,-.4,.5,0,0,-.5,2,-.4,0,0,-.4,-.5,3,0,0,0,0,0,1,0],e)},t.prototype.reset=function(){this._loadMatrix([1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0],!1)},r.matrix.get=function(){return this.uniforms.m},r.matrix.set=function(e){this.uniforms.m=e},r.alpha.get=function(){return this.uniforms.uAlpha},r.alpha.set=function(e){this.uniforms.uAlpha=e},Object.defineProperties(t.prototype,r),t}(gi);ps.prototype.grayscale=ps.prototype.greyscale;var ms="attribute vec2 aVertexPosition;\n\nuniform mat3 projectionMatrix;\nuniform mat3 filterMatrix;\n\nvarying vec2 vTextureCoord;\nvarying vec2 vFilterCoord;\n\nuniform vec4 inputSize;\nuniform vec4 outputFrame;\n\nvec4 filterVertexPosition( void )\n{\n vec2 position = aVertexPosition * max(outputFrame.zw, vec2(0.)) + outputFrame.xy;\n\n return vec4((projectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0);\n}\n\nvec2 filterTextureCoord( void )\n{\n return aVertexPosition * (outputFrame.zw * inputSize.zw);\n}\n\nvoid main(void)\n{\n\tgl_Position = filterVertexPosition();\n\tvTextureCoord = filterTextureCoord();\n\tvFilterCoord = ( filterMatrix * vec3( vTextureCoord, 1.0) ).xy;\n}\n",hs="varying vec2 vFilterCoord;\nvarying vec2 vTextureCoord;\n\nuniform vec2 scale;\nuniform mat2 rotation;\nuniform sampler2D uSampler;\nuniform sampler2D mapSampler;\n\nuniform highp vec4 inputSize;\nuniform vec4 inputClamp;\n\nvoid main(void)\n{\n vec4 map = texture2D(mapSampler, vFilterCoord);\n\n map -= 0.5;\n map.xy = scale * inputSize.zw * (rotation * map.xy);\n\n gl_FragColor = texture2D(uSampler, clamp(vec2(vTextureCoord.x + map.x, vTextureCoord.y + map.y), inputClamp.xy, inputClamp.zw));\n}\n",gs=function(e){function t(t,r){var i=new ht;t.renderable=!1,e.call(this,ms,hs,{mapSampler:t._texture,filterMatrix:i,scale:{x:1,y:1},rotation:new Float32Array([1,0,0,1])}),this.maskSprite=t,this.maskMatrix=i,null==r&&(r=20),this.scale=new lt(r,r)}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={map:{configurable:!0}};return t.prototype.apply=function(e,t,r,i){this.uniforms.filterMatrix=e.calculateSpriteMatrix(this.maskMatrix,this.maskSprite),this.uniforms.scale.x=this.scale.x,this.uniforms.scale.y=this.scale.y;var n=this.maskSprite.transform.worldTransform,a=Math.sqrt(n.a*n.a+n.b*n.b),s=Math.sqrt(n.c*n.c+n.d*n.d);0!==a&&0!==s&&(this.uniforms.rotation[0]=n.a/a,this.uniforms.rotation[1]=n.b/a,this.uniforms.rotation[2]=n.c/s,this.uniforms.rotation[3]=n.d/s),e.applyFilter(this,t,r,i)},r.map.get=function(){return this.uniforms.mapSampler},r.map.set=function(e){this.uniforms.mapSampler=e},Object.defineProperties(t.prototype,r),t}(gi),Es="\nattribute vec2 aVertexPosition;\n\nuniform mat3 projectionMatrix;\n\nvarying vec2 v_rgbNW;\nvarying vec2 v_rgbNE;\nvarying vec2 v_rgbSW;\nvarying vec2 v_rgbSE;\nvarying vec2 v_rgbM;\n\nvarying vec2 vFragCoord;\n\nuniform vec4 inputPixel;\nuniform vec4 outputFrame;\n\nvec4 filterVertexPosition( void )\n{\n vec2 position = aVertexPosition * max(outputFrame.zw, vec2(0.)) + outputFrame.xy;\n\n return vec4((projectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0);\n}\n\nvoid texcoords(vec2 fragCoord, vec2 inverseVP,\n out vec2 v_rgbNW, out vec2 v_rgbNE,\n out vec2 v_rgbSW, out vec2 v_rgbSE,\n out vec2 v_rgbM) {\n v_rgbNW = (fragCoord + vec2(-1.0, -1.0)) * inverseVP;\n v_rgbNE = (fragCoord + vec2(1.0, -1.0)) * inverseVP;\n v_rgbSW = (fragCoord + vec2(-1.0, 1.0)) * inverseVP;\n v_rgbSE = (fragCoord + vec2(1.0, 1.0)) * inverseVP;\n v_rgbM = vec2(fragCoord * inverseVP);\n}\n\nvoid main(void) {\n\n gl_Position = filterVertexPosition();\n\n vFragCoord = aVertexPosition * outputFrame.zw;\n\n texcoords(vFragCoord, inputPixel.zw, v_rgbNW, v_rgbNE, v_rgbSW, v_rgbSE, v_rgbM);\n}\n",Ss='varying vec2 v_rgbNW;\nvarying vec2 v_rgbNE;\nvarying vec2 v_rgbSW;\nvarying vec2 v_rgbSE;\nvarying vec2 v_rgbM;\n\nvarying vec2 vFragCoord;\nuniform sampler2D uSampler;\nuniform highp vec4 inputPixel;\n\n\n/**\n Basic FXAA implementation based on the code on geeks3d.com with the\n modification that the texture2DLod stuff was removed since it\'s\n unsupported by WebGL.\n\n --\n\n From:\n https://github.com/mitsuhiko/webgl-meincraft\n\n Copyright (c) 2011 by Armin Ronacher.\n\n Some rights reserved.\n\n Redistribution and use in source and binary forms, with or without\n modification, are permitted provided that the following conditions are\n met:\n\n * Redistributions of source code must retain the above copyright\n notice, this list of conditions and the following disclaimer.\n\n * Redistributions in binary form must reproduce the above\n copyright notice, this list of conditions and the following\n disclaimer in the documentation and/or other materials provided\n with the distribution.\n\n * The names of the contributors may not be used to endorse or\n promote products derived from this software without specific\n prior written permission.\n\n THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS\n "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT\n LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR\n A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT\n OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,\n SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT\n LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,\n DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY\n THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT\n (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE\n OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n */\n\n#ifndef FXAA_REDUCE_MIN\n#define FXAA_REDUCE_MIN (1.0/ 128.0)\n#endif\n#ifndef FXAA_REDUCE_MUL\n#define FXAA_REDUCE_MUL (1.0 / 8.0)\n#endif\n#ifndef FXAA_SPAN_MAX\n#define FXAA_SPAN_MAX 8.0\n#endif\n\n//optimized version for mobile, where dependent\n//texture reads can be a bottleneck\nvec4 fxaa(sampler2D tex, vec2 fragCoord, vec2 inverseVP,\n vec2 v_rgbNW, vec2 v_rgbNE,\n vec2 v_rgbSW, vec2 v_rgbSE,\n vec2 v_rgbM) {\n vec4 color;\n vec3 rgbNW = texture2D(tex, v_rgbNW).xyz;\n vec3 rgbNE = texture2D(tex, v_rgbNE).xyz;\n vec3 rgbSW = texture2D(tex, v_rgbSW).xyz;\n vec3 rgbSE = texture2D(tex, v_rgbSE).xyz;\n vec4 texColor = texture2D(tex, v_rgbM);\n vec3 rgbM = texColor.xyz;\n vec3 luma = vec3(0.299, 0.587, 0.114);\n float lumaNW = dot(rgbNW, luma);\n float lumaNE = dot(rgbNE, luma);\n float lumaSW = dot(rgbSW, luma);\n float lumaSE = dot(rgbSE, luma);\n float lumaM = dot(rgbM, luma);\n float lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE)));\n float lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE)));\n\n mediump vec2 dir;\n dir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE));\n dir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));\n\n float dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) *\n (0.25 * FXAA_REDUCE_MUL), FXAA_REDUCE_MIN);\n\n float rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce);\n dir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX),\n max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX),\n dir * rcpDirMin)) * inverseVP;\n\n vec3 rgbA = 0.5 * (\n texture2D(tex, fragCoord * inverseVP + dir * (1.0 / 3.0 - 0.5)).xyz +\n texture2D(tex, fragCoord * inverseVP + dir * (2.0 / 3.0 - 0.5)).xyz);\n vec3 rgbB = rgbA * 0.5 + 0.25 * (\n texture2D(tex, fragCoord * inverseVP + dir * -0.5).xyz +\n texture2D(tex, fragCoord * inverseVP + dir * 0.5).xyz);\n\n float lumaB = dot(rgbB, luma);\n if ((lumaB < lumaMin) || (lumaB > lumaMax))\n color = vec4(rgbA, texColor.a);\n else\n color = vec4(rgbB, texColor.a);\n return color;\n}\n\nvoid main() {\n\n vec4 color;\n\n color = fxaa(uSampler, vFragCoord, inputPixel.zw, v_rgbNW, v_rgbNE, v_rgbSW, v_rgbSE, v_rgbM);\n\n gl_FragColor = color;\n}\n',fs=function(e){function t(){e.call(this,Es,Ss)}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t}(gi),bs="precision highp float;\n\nvarying vec2 vTextureCoord;\nvarying vec4 vColor;\n\nuniform float uNoise;\nuniform float uSeed;\nuniform sampler2D uSampler;\n\nfloat rand(vec2 co)\n{\n return fract(sin(dot(co.xy, vec2(12.9898, 78.233))) * 43758.5453);\n}\n\nvoid main()\n{\n vec4 color = texture2D(uSampler, vTextureCoord);\n float randomValue = rand(gl_FragCoord.xy * uSeed);\n float diff = (randomValue - 0.5) * uNoise;\n\n // Un-premultiply alpha before applying the color matrix. See issue #3539.\n if (color.a > 0.0) {\n color.rgb /= color.a;\n }\n\n color.r += diff;\n color.g += diff;\n color.b += diff;\n\n // Premultiply alpha again.\n color.rgb *= color.a;\n\n gl_FragColor = color;\n}\n",Ts=function(e){function t(t,r){void 0===t&&(t=.5),void 0===r&&(r=Math.random()),e.call(this,Wi,bs,{uNoise:0,uSeed:0}),this.noise=t,this.seed=r}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={noise:{configurable:!0},seed:{configurable:!0}};return r.noise.get=function(){return this.uniforms.uNoise},r.noise.set=function(e){this.uniforms.uNoise=e},r.seed.get=function(){return this.uniforms.uSeed},r.seed.set=function(e){this.uniforms.uSeed=e},Object.defineProperties(t.prototype,r),t}(gi),vs=new ht;Lt.prototype._cacheAsBitmap=!1,Lt.prototype._cacheData=!1;var ys=function(){this.textureCacheId=null,this.originalRender=null,this.originalRenderCanvas=null,this.originalCalculateBounds=null,this.originalGetLocalBounds=null,this.originalUpdateTransform=null,this.originalHitTest=null,this.originalDestroy=null,this.originalMask=null,this.originalFilterArea=null,this.sprite=null};Object.defineProperties(Lt.prototype,{cacheAsBitmap:{get:function(){return this._cacheAsBitmap},set:function(e){var t;this._cacheAsBitmap!==e&&(this._cacheAsBitmap=e,e?(this._cacheData||(this._cacheData=new ys),(t=this._cacheData).originalRender=this.render,t.originalRenderCanvas=this.renderCanvas,t.originalUpdateTransform=this.updateTransform,t.originalCalculateBounds=this.calculateBounds,t.originalGetLocalBounds=this.getLocalBounds,t.originalDestroy=this.destroy,t.originalContainsPoint=this.containsPoint,t.originalMask=this._mask,t.originalFilterArea=this.filterArea,this.render=this._renderCached,this.renderCanvas=this._renderCachedCanvas,this.destroy=this._cacheAsBitmapDestroy):((t=this._cacheData).sprite&&this._destroyCachedDisplayObject(),this.render=t.originalRender,this.renderCanvas=t.originalRenderCanvas,this.calculateBounds=t.originalCalculateBounds,this.getLocalBounds=t.originalGetLocalBounds,this.destroy=t.originalDestroy,this.updateTransform=t.originalUpdateTransform,this.containsPoint=t.originalContainsPoint,this._mask=t.originalMask,this.filterArea=t.originalFilterArea))}}}),Lt.prototype._renderCached=function(e){!this.visible||this.worldAlpha<=0||!this.renderable||(this._initCachedDisplayObject(e),this._cacheData.sprite.transform._worldID=this.transform._worldID,this._cacheData.sprite.worldAlpha=this.worldAlpha,this._cacheData.sprite._render(e))},Lt.prototype._initCachedDisplayObject=function(e){if(!this._cacheData||!this._cacheData.sprite){var t=this.alpha;this.alpha=1,e.batch.flush();var r=this.getLocalBounds().clone();if(this.filters){var i=this.filters[0].padding;r.pad(i)}r.ceil(g.RESOLUTION);var n=e._activeRenderTarget,a=fr.create(r.width,r.height),s="cacheAsBitmap_"+ze();this._cacheData.textureCacheId=s,ir.addToCache(a.baseTexture,s),Er.addToCache(a,s);var o=vs;o.tx=-r.x,o.ty=-r.y,this.transform.worldTransform.identity(),this.render=this._cacheData.originalRender,e.render(this,a,!0,o,!0),e.renderTexture.bind(n),this.render=this._renderCached,this.updateTransform=this.displayObjectUpdateTransform,this.calculateBounds=this._calculateCachedBounds,this.getLocalBounds=this._getCachedLocalBounds,this._mask=null,this.filterArea=null;var l=new Yn(a);l.transform.worldTransform=this.transform.worldTransform,l.anchor.x=-r.x/r.width,l.anchor.y=-r.y/r.height,l.alpha=t,l._bounds=this._bounds,this._cacheData.sprite=l,this.transform._parentID=-1,this.parent?this.updateTransform():(this.parent=e._tempDisplayObjectParent,this.updateTransform(),this.parent=null),this.containsPoint=l.containsPoint.bind(l)}},Lt.prototype._renderCachedCanvas=function(e){!this.visible||this.worldAlpha<=0||!this.renderable||(this._initCachedDisplayObjectCanvas(e),this._cacheData.sprite.worldAlpha=this.worldAlpha,this._cacheData.sprite._renderCanvas(e))},Lt.prototype._initCachedDisplayObjectCanvas=function(e){if(!this._cacheData||!this._cacheData.sprite){var t=this.getLocalBounds(),r=this.alpha;this.alpha=1;var i=e.context;t.ceil(g.RESOLUTION);var n=fr.create(t.width,t.height),a="cacheAsBitmap_"+ze();this._cacheData.textureCacheId=a,ir.addToCache(n.baseTexture,a),Er.addToCache(n,a);var s=vs;this.transform.localTransform.copyTo(s),s.invert(),s.tx-=t.x,s.ty-=t.y,this.renderCanvas=this._cacheData.originalRenderCanvas,e.render(this,n,!0,s,!1),e.context=i,this.renderCanvas=this._renderCachedCanvas,this.updateTransform=this.displayObjectUpdateTransform,this.calculateBounds=this._calculateCachedBounds,this.getLocalBounds=this._getCachedLocalBounds,this._mask=null,this.filterArea=null;var o=new Yn(n);o.transform.worldTransform=this.transform.worldTransform,o.anchor.x=-t.x/t.width,o.anchor.y=-t.y/t.height,o.alpha=r,o._bounds=this._bounds,this._cacheData.sprite=o,this.transform._parentID=-1,this.parent?this.updateTransform():(this.parent=e._tempDisplayObjectParent,this.updateTransform(),this.parent=null),this.containsPoint=o.containsPoint.bind(o)}},Lt.prototype._calculateCachedBounds=function(){this._bounds.clear(),this._cacheData.sprite.transform._worldID=this.transform._worldID,this._cacheData.sprite._calculateBounds(),this._lastBoundsID=this._boundsID},Lt.prototype._getCachedLocalBounds=function(){return this._cacheData.sprite.getLocalBounds()},Lt.prototype._destroyCachedDisplayObject=function(){this._cacheData.sprite._texture.destroy(!0),this._cacheData.sprite=null,ir.removeFromCache(this._cacheData.textureCacheId),Er.removeFromCache(this._cacheData.textureCacheId),this._cacheData.textureCacheId=null},Lt.prototype._cacheAsBitmapDestroy=function(e){this.cacheAsBitmap=!1,this.destroy(e)},Lt.prototype.name=null,Ut.prototype.getChildByName=function(e){for(var t=0;t>16)+(65280&e)+((255&e)<<16),this._colorDirty=!0)},r.tint.get=function(){return this._tint},t.prototype.update=function(){if(this._colorDirty){this._colorDirty=!1;var e=this.texture.baseTexture;Be(this._tint,this._alpha,this.uniforms.uColor,e.premultiplyAlpha)}this.uvMatrix.update()&&(this.uniforms.uTextureMatrix=this.uvMatrix.mapCoord)},Object.defineProperties(t.prototype,r),t}(ui),Ds=function(e){function t(t,r,i){e.call(this);var n=new vr(t),a=new vr(r,!0),s=new vr(i,!0,!0);this.addAttribute("aVertexPosition",n,2,!1,ve.FLOAT).addAttribute("aTextureCoord",a,2,!1,ve.FLOAT).addIndex(s),this._updateId=-1}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={vertexDirtyId:{configurable:!0}};return r.vertexDirtyId.get=function(){return this.buffers[0]._updateID},Object.defineProperties(t.prototype,r),t}(Ir),ws=function(e){function t(t,r,i,n){void 0===t&&(t=100),void 0===r&&(r=100),void 0===i&&(i=10),void 0===n&&(n=10),e.call(this),this.segWidth=i,this.segHeight=n,this.width=t,this.height=r,this.build()}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t.prototype.build=function(){for(var e=this.segWidth*this.segHeight,t=[],r=[],i=[],n=this.segWidth-1,a=this.segHeight-1,s=this.width/n,o=this.height/a,l=0;lt?1:this._height/t;e[9]=e[11]=e[13]=e[15]=this._topHeight*r,e[17]=e[19]=e[21]=e[23]=this._height-this._bottomHeight*r,e[25]=e[27]=e[29]=e[31]=this._height},t.prototype.updateVerticalVertices=function(){var e=this.vertices,t=this._leftWidth+this._rightWidth,r=this._width>t?1:this._width/t;e[2]=e[10]=e[18]=e[26]=this._leftWidth*r,e[4]=e[12]=e[20]=e[28]=this._width-this._rightWidth*r,e[6]=e[14]=e[22]=e[30]=this._width},r.width.get=function(){return this._width},r.width.set=function(e){this._width=e,this._refresh()},r.height.get=function(){return this._height},r.height.set=function(e){this._height=e,this._refresh()},r.leftWidth.get=function(){return this._leftWidth},r.leftWidth.set=function(e){this._leftWidth=e,this._refresh()},r.rightWidth.get=function(){return this._rightWidth},r.rightWidth.set=function(e){this._rightWidth=e,this._refresh()},r.topHeight.get=function(){return this._topHeight},r.topHeight.set=function(e){this._topHeight=e,this._refresh()},r.bottomHeight.get=function(){return this._bottomHeight},r.bottomHeight.set=function(e){this._bottomHeight=e,this._refresh()},t.prototype._refresh=function(){var e=this.texture,t=this.geometry.buffers[1].data;this._origWidth=e.orig.width,this._origHeight=e.orig.height;var r=1/this._origWidth,i=1/this._origHeight;t[0]=t[8]=t[16]=t[24]=0,t[1]=t[3]=t[5]=t[7]=0,t[6]=t[14]=t[22]=t[30]=1,t[25]=t[27]=t[29]=t[31]=1,t[2]=t[10]=t[18]=t[26]=r*this._leftWidth,t[4]=t[12]=t[20]=t[28]=1-r*this._rightWidth,t[9]=t[11]=t[13]=t[15]=i*this._topHeight,t[17]=t[19]=t[21]=t[23]=1-i*this._bottomHeight,this.updateHorizontalVertices(),this.updateVerticalVertices(),this.geometry.buffers[0].update(),this.geometry.buffers[1].update()},Object.defineProperties(t.prototype,r),t}(Ls),Gs=function(e){function t(t,r){e.call(this,t[0]instanceof Er?t[0]:t[0].texture),this._textures=null,this._durations=null,this.textures=t,this._autoUpdate=!1!==r,this.animationSpeed=1,this.loop=!0,this.updateAnchor=!1,this.onComplete=null,this.onFrameChange=null,this.onLoop=null,this._currentTime=0,this.playing=!1}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={totalFrames:{configurable:!0},textures:{configurable:!0},currentFrame:{configurable:!0}};return t.prototype.stop=function(){this.playing&&(this.playing=!1,this._autoUpdate&&qt.shared.remove(this.update,this))},t.prototype.play=function(){this.playing||(this.playing=!0,this._autoUpdate&&qt.shared.add(this.update,this,Ht.HIGH))},t.prototype.gotoAndStop=function(e){this.stop();var t=this.currentFrame;this._currentTime=e,t!==this.currentFrame&&this.updateTexture()},t.prototype.gotoAndPlay=function(e){var t=this.currentFrame;this._currentTime=e,t!==this.currentFrame&&this.updateTexture(),this.play()},t.prototype.update=function(e){var t=this.animationSpeed*e,r=this.currentFrame;if(null!==this._durations){var i=this._currentTime%1*this._durations[this.currentFrame];for(i+=t/60*1e3;i<0;)this._currentTime--,i+=this._durations[this.currentFrame];var n=Math.sign(this.animationSpeed*e);for(this._currentTime=Math.floor(this._currentTime);i>=this._durations[this.currentFrame];)i-=this._durations[this.currentFrame]*n,this._currentTime+=n;this._currentTime+=i/this._durations[this.currentFrame]}else this._currentTime+=t;this._currentTime<0&&!this.loop?(this.gotoAndStop(0),this.onComplete&&this.onComplete()):this._currentTime>=this._textures.length&&!this.loop?(this.gotoAndStop(this._textures.length-1),this.onComplete&&this.onComplete()):r!==this.currentFrame&&(this.loop&&this.onLoop&&(this.animationSpeed>0&&this.currentFramer&&this.onLoop()),this.updateTexture())},t.prototype.updateTexture=function(){this._texture=this._textures[this.currentFrame],this._textureID=-1,this._textureTrimmedID=-1,this._cachedTint=16777215,this.uvs=this._texture._uvs.uvsFloat32,this.updateAnchor&&this._anchor.copy(this._texture.defaultAnchor),this.onFrameChange&&this.onFrameChange(this.currentFrame)},t.prototype.destroy=function(t){this.stop(),e.prototype.destroy.call(this,t),this.onComplete=null,this.onFrameChange=null,this.onLoop=null},t.fromFrames=function(e){for(var r=[],i=0;i>>0,t=(i*=t)>>>0,t+=4294967296*(i-=t)}return 2.3283064365386963e-10*(t>>>0)});r.next=function(){var e=2091639*r.s0+2.3283064365386963e-10*r.c;return r.s0=r.s1,r.s1=r.s2,r.s2=e-(r.c=0|e)},r.c=1,r.s0=i(" "),r.s1=i(" "),r.s2=i(" "),r.s0-=i(e),r.s0<0&&(r.s0+=1),r.s1-=i(e),r.s1<0&&(r.s1+=1),r.s2-=i(e),r.s2<0&&(r.s2+=1),i=null}function n(e,t){return t.c=e.c,t.s0=e.s0,t.s1=e.s1,t.s2=e.s2,t}function a(e,t){var r=new i(e),a=t&&t.state,s=r.next;return s.int32=function(){return 4294967296*r.next()|0},s.double=function(){return s()+1.1102230246251565e-16*(2097152*s()|0)},s.quick=s,a&&("object"==typeof a&&n(a,r),s.state=function(){return n(r,{})}),s}t&&t.exports?t.exports=a:r&&r.amd?r(function(){return a}):this.alea=a}(0,e,!1)}),Ws=r(function(e){!function(e,t,r){function i(e){var t=this,r="";t.x=0,t.y=0,t.z=0,t.w=0,t.next=function(){var e=t.x^t.x<<11;return t.x=t.y,t.y=t.z,t.z=t.w,t.w^=t.w>>>19^e^e>>>8},e===(0|e)?t.x=e:r+=e;for(var i=0;i>>0)/4294967296};return s.double=function(){do{var e=((r.next()>>>11)+(r.next()>>>0)/4294967296)/(1<<21)}while(0===e);return e},s.int32=r.next,s.quick=s,a&&("object"==typeof a&&n(a,r),s.state=function(){return n(r,{})}),s}t&&t.exports?t.exports=a:r&&r.amd?r(function(){return a}):this.xor128=a}(0,e,!1)}),js=r(function(e){!function(e,t,r){function i(e){var t=this,r="";t.next=function(){var e=t.x^t.x>>>2;return t.x=t.y,t.y=t.z,t.z=t.w,t.w=t.v,(t.d=t.d+362437|0)+(t.v=t.v^t.v<<4^e^e<<1)|0},t.x=0,t.y=0,t.z=0,t.w=0,t.v=0,e===(0|e)?t.x=e:r+=e;for(var i=0;i>>4),t.next()}function n(e,t){return t.x=e.x,t.y=e.y,t.z=e.z,t.w=e.w,t.v=e.v,t.d=e.d,t}function a(e,t){var r=new i(e),a=t&&t.state,s=function(){return(r.next()>>>0)/4294967296};return s.double=function(){do{var e=((r.next()>>>11)+(r.next()>>>0)/4294967296)/(1<<21)}while(0===e);return e},s.int32=r.next,s.quick=s,a&&("object"==typeof a&&n(a,r),s.state=function(){return n(r,{})}),s}t&&t.exports?t.exports=a:r&&r.amd?r(function(){return a}):this.xorwow=a}(0,e,!1)}),Xs=r(function(e){!function(e,t,r){function i(e){var t=this;t.next=function(){var e,r,i=t.x,n=t.i;return e=i[n],r=(e^=e>>>7)^e<<24,r^=(e=i[n+1&7])^e>>>10,r^=(e=i[n+3&7])^e>>>3,r^=(e=i[n+4&7])^e<<7,e=i[n+7&7],r^=(e^=e<<13)^e<<9,i[n]=r,t.i=n+1&7,r},function(e,t){var r,i=[];if(t===(0|t))i[0]=t;else for(t=""+t,r=0;r0;--r)e.next()}(t,e)}function n(e,t){return t.x=e.x.slice(),t.i=e.i,t}function a(e,t){null==e&&(e=+new Date);var r=new i(e),a=t&&t.state,s=function(){return(r.next()>>>0)/4294967296};return s.double=function(){do{var e=((r.next()>>>11)+(r.next()>>>0)/4294967296)/(1<<21)}while(0===e);return e},s.int32=r.next,s.quick=s,a&&(a.x&&n(a,r),s.state=function(){return n(r,{})}),s}t&&t.exports?t.exports=a:r&&r.amd?r(function(){return a}):this.xorshift7=a}(0,e,!1)}),Ks=r(function(e){!function(e,t,r){function i(e){var t=this;t.next=function(){var e,r,i=t.w,n=t.X,a=t.i;return t.w=i=i+1640531527|0,r=n[a+34&127],e=n[a=a+1&127],r^=r<<13,e^=e<<17,r^=r>>>15,e^=e>>>12,r=n[a]=r^e,t.i=a,r+(i^i>>>16)|0},function(e,t){var r,i,n,a,s,o=[],l=128;for(t===(0|t)?(i=t,t=null):(t+="\0",i=0,l=Math.max(l,t.length)),n=0,a=-32;a>>15,i^=i<<4,i^=i>>>13,a>=0&&(s=s+1640531527|0,n=0==(r=o[127&a]^=i+s)?n+1:0);for(n>=128&&(o[127&(t&&t.length||0)]=-1),n=127,a=512;a>0;--a)i=o[n+34&127],r=o[n=n+1&127],i^=i<<13,r^=r<<17,i^=i>>>15,r^=r>>>12,o[n]=i^r;e.w=s,e.X=o,e.i=n}(t,e)}function n(e,t){return t.i=e.i,t.w=e.w,t.X=e.X.slice(),t}function a(e,t){null==e&&(e=+new Date);var r=new i(e),a=t&&t.state,s=function(){return(r.next()>>>0)/4294967296};return s.double=function(){do{var e=((r.next()>>>11)+(r.next()>>>0)/4294967296)/(1<<21)}while(0===e);return e},s.int32=r.next,s.quick=s,a&&(a.X&&n(a,r),s.state=function(){return n(r,{})}),s}t&&t.exports?t.exports=a:r&&r.amd?r(function(){return a}):this.xor4096=a}(0,e,!1)}),Qs=r(function(e){!function(e,t,r){function i(e){var t=this,r="";t.next=function(){var e=t.b,r=t.c,i=t.d,n=t.a;return e=e<<25^e>>>7^r,r=r-i|0,i=i<<24^i>>>8^n,n=n-e|0,t.b=e=e<<20^e>>>12^r,t.c=r=r-i|0,t.d=i<<16^r>>>16^n,t.a=n-e|0},t.a=0,t.b=0,t.c=-1640531527,t.d=1367130551,e===Math.floor(e)?(t.a=e/4294967296|0,t.b=0|e):r+=e;for(var i=0;i>>0)/4294967296};return s.double=function(){do{var e=((r.next()>>>11)+(r.next()>>>0)/4294967296)/(1<<21)}while(0===e);return e},s.int32=r.next,s.quick=s,a&&("object"==typeof a&&n(a,r),s.state=function(){return n(r,{})}),s}t&&t.exports?t.exports=a:r&&r.amd?r(function(){return a}):this.tychei=a}(0,e,!1)}),$s=(Ys=Object.freeze({default:{}}))&&Ys.default||Ys,Zs=r(function(e){!function(t,r){var i,n=(0,eval)("this"),a=256,s=6,o="random",l=r.pow(a,s),c=r.pow(2,52),_=2*c,d=a-1;function u(e,d,u){var E=[],S=h(function e(t,r){var i,n=[],a=typeof t;if(r&&"object"==a)for(i in t)try{n.push(e(t[i],r-1))}catch(e){}return n.length?n:"string"==a?t:t+"\0"}((d=1==d?{entropy:!0}:d||{}).entropy?[e,g(t)]:null==e?function(){try{var e;return i&&(e=i.randomBytes)?e=e(a):(e=new Uint8Array(a),(n.crypto||n.msCrypto).getRandomValues(e)),g(e)}catch(e){var r=n.navigator,s=r&&r.plugins;return[+new Date,n,s,n.screen,g(t)]}}():e,3),E),f=new p(E),b=function(){for(var e=f.g(s),t=l,r=0;e=_;)e/=2,t/=2,r>>>=1;return(e+r)/t};return b.int32=function(){return 0|f.g(4)},b.quick=function(){return f.g(4)/4294967296},b.double=b,h(g(f.S),t),(d.pass||u||function(e,t,i,n){return n&&(n.S&&m(n,f),e.state=function(){return m(f,{})}),i?(r[o]=e,t):e})(b,S,"global"in d?d.global:this==r,d.state)}function p(e){var t,r=e.length,i=this,n=0,s=i.i=i.j=0,o=i.S=[];for(r||(e=[r++]);n0?i=-e+t+1:0===e&&t>0?i=t+1:e<0&&0===t?(i=e-1,e=1):i=e<0&&t<0?t-e-1:t-e+1,Math.floor(this.generator()*i)+e}},{key:"rangeMultiple",value:function(e,t,r,i){for(var n=[],a=0;a=1||0===r);return e*Math.sqrt(-2*Math.log(r)/r)}if(i=i||1,!(Math.random()<.81546))return this.range(e,t);for(;;){var a=n()*i+r;if(a>=e&&a<=t)return a}}},{key:"color",value:function(){return this.get(16777215)}}]),e}()),ro=r(function(e){!function(t){var r=/^\s+/,i=/\s+$/,n=0,a=t.round,s=t.min,o=t.max,l=t.random;function c(e,l){if(l=l||{},(e=e||"")instanceof c)return e;if(!(this instanceof c))return new c(e,l);var _=function(e){var n={r:0,g:0,b:0},a=1,l=null,c=null,_=null,d=!1,u=!1;"string"==typeof e&&(e=function(e){e=e.replace(r,"").replace(i,"").toLowerCase();var t,n=!1;if(O[e])e=O[e],n=!0;else if("transparent"==e)return{r:0,g:0,b:0,a:0,format:"name"};if(t=B.rgb.exec(e))return{r:t[1],g:t[2],b:t[3]};if(t=B.rgba.exec(e))return{r:t[1],g:t[2],b:t[3],a:t[4]};if(t=B.hsl.exec(e))return{h:t[1],s:t[2],l:t[3]};if(t=B.hsla.exec(e))return{h:t[1],s:t[2],l:t[3],a:t[4]};if(t=B.hsv.exec(e))return{h:t[1],s:t[2],v:t[3]};if(t=B.hsva.exec(e))return{h:t[1],s:t[2],v:t[3],a:t[4]};if(t=B.hex8.exec(e))return{r:w(t[1]),g:w(t[2]),b:w(t[3]),a:k(t[4]),format:n?"name":"hex8"};if(t=B.hex6.exec(e))return{r:w(t[1]),g:w(t[2]),b:w(t[3]),format:n?"name":"hex"};if(t=B.hex4.exec(e))return{r:w(t[1]+""+t[1]),g:w(t[2]+""+t[2]),b:w(t[3]+""+t[3]),a:k(t[4]+""+t[4]),format:n?"name":"hex8"};if(t=B.hex3.exec(e))return{r:w(t[1]+""+t[1]),g:w(t[2]+""+t[2]),b:w(t[3]+""+t[3]),format:n?"name":"hex"};return!1}(e));"object"==typeof e&&(Y(e.r)&&Y(e.g)&&Y(e.b)?(n=function(e,t,r){return{r:255*x(e,255),g:255*x(t,255),b:255*x(r,255)}}(e.r,e.g,e.b),d=!0,u="%"===String(e.r).substr(-1)?"prgb":"rgb"):Y(e.h)&&Y(e.s)&&Y(e.v)?(l=P(e.s),c=P(e.v),n=function(e,r,i){e=6*x(e,360),r=x(r,100),i=x(i,100);var n=t.floor(e),a=e-n,s=i*(1-r),o=i*(1-a*r),l=i*(1-(1-a)*r),c=n%6;return{r:255*[i,o,s,s,l,i][c],g:255*[l,i,i,o,s,s][c],b:255*[s,s,l,i,i,o][c]}}(e.h,l,c),d=!0,u="hsv"):Y(e.h)&&Y(e.s)&&Y(e.l)&&(l=P(e.s),_=P(e.l),n=function(e,t,r){var i,n,a;function s(e,t,r){return r<0&&(r+=1),r>1&&(r-=1),r<1/6?e+6*(t-e)*r:r<.5?t:r<2/3?e+(t-e)*(2/3-r)*6:e}if(e=x(e,360),t=x(t,100),r=x(r,100),0===t)i=n=a=r;else{var o=r<.5?r*(1+t):r+t-r*t,l=2*r-o;i=s(l,o,e+1/3),n=s(l,o,e),a=s(l,o,e-1/3)}return{r:255*i,g:255*n,b:255*a}}(e.h,l,_),d=!0,u="hsl"),e.hasOwnProperty("a")&&(a=e.a));return a=A(a),{ok:d,format:e.format||u,r:s(255,o(n.r,0)),g:s(255,o(n.g,0)),b:s(255,o(n.b,0)),a:a}}(e);this._originalInput=e,this._r=_.r,this._g=_.g,this._b=_.b,this._a=_.a,this._roundA=a(100*this._a)/100,this._format=l.format||_.format,this._gradientType=l.gradientType,this._r<1&&(this._r=a(this._r)),this._g<1&&(this._g=a(this._g)),this._b<1&&(this._b=a(this._b)),this._ok=_.ok,this._tc_id=n++}function _(e,t,r){e=x(e,255),t=x(t,255),r=x(r,255);var i,n,a=o(e,t,r),l=s(e,t,r),c=(a+l)/2;if(a==l)i=n=0;else{var _=a-l;switch(n=c>.5?_/(2-a-l):_/(a+l),a){case e:i=(t-r)/_+(t>1)+720)%360;--t;)i.h=(i.h+n)%360,a.push(c(i));return a}function N(e,t){t=t||6;for(var r=c(e).toHsv(),i=r.h,n=r.s,a=r.v,s=[],o=1/t;t--;)s.push(c({h:i,s:n,v:a})),a=(a+o)%1;return s}c.prototype={isDark:function(){return this.getBrightness()<128},isLight:function(){return!this.isDark()},isValid:function(){return this._ok},getOriginalInput:function(){return this._originalInput},getFormat:function(){return this._format},getAlpha:function(){return this._a},getBrightness:function(){var e=this.toRgb();return(299*e.r+587*e.g+114*e.b)/1e3},getLuminance:function(){var e,r,i,n=this.toRgb();return e=n.r/255,r=n.g/255,i=n.b/255,.2126*(e<=.03928?e/12.92:t.pow((e+.055)/1.055,2.4))+.7152*(r<=.03928?r/12.92:t.pow((r+.055)/1.055,2.4))+.0722*(i<=.03928?i/12.92:t.pow((i+.055)/1.055,2.4))},setAlpha:function(e){return this._a=A(e),this._roundA=a(100*this._a)/100,this},toHsv:function(){var e=d(this._r,this._g,this._b);return{h:360*e.h,s:e.s,v:e.v,a:this._a}},toHsvString:function(){var e=d(this._r,this._g,this._b),t=a(360*e.h),r=a(100*e.s),i=a(100*e.v);return 1==this._a?"hsv("+t+", "+r+"%, "+i+"%)":"hsva("+t+", "+r+"%, "+i+"%, "+this._roundA+")"},toHsl:function(){var e=_(this._r,this._g,this._b);return{h:360*e.h,s:e.s,l:e.l,a:this._a}},toHslString:function(){var e=_(this._r,this._g,this._b),t=a(360*e.h),r=a(100*e.s),i=a(100*e.l);return 1==this._a?"hsl("+t+", "+r+"%, "+i+"%)":"hsla("+t+", "+r+"%, "+i+"%, "+this._roundA+")"},toHex:function(e){return u(this._r,this._g,this._b,e)},toHexString:function(e){return"#"+this.toHex(e)},toHex8:function(e){return function(e,t,r,i,n){var s=[M(a(e).toString(16)),M(a(t).toString(16)),M(a(r).toString(16)),M(L(i))];if(n&&s[0].charAt(0)==s[0].charAt(1)&&s[1].charAt(0)==s[1].charAt(1)&&s[2].charAt(0)==s[2].charAt(1)&&s[3].charAt(0)==s[3].charAt(1))return s[0].charAt(0)+s[1].charAt(0)+s[2].charAt(0)+s[3].charAt(0);return s.join("")}(this._r,this._g,this._b,this._a,e)},toHex8String:function(e){return"#"+this.toHex8(e)},toRgb:function(){return{r:a(this._r),g:a(this._g),b:a(this._b),a:this._a}},toRgbString:function(){return 1==this._a?"rgb("+a(this._r)+", "+a(this._g)+", "+a(this._b)+")":"rgba("+a(this._r)+", "+a(this._g)+", "+a(this._b)+", "+this._roundA+")"},toPercentageRgb:function(){return{r:a(100*x(this._r,255))+"%",g:a(100*x(this._g,255))+"%",b:a(100*x(this._b,255))+"%",a:this._a}},toPercentageRgbString:function(){return 1==this._a?"rgb("+a(100*x(this._r,255))+"%, "+a(100*x(this._g,255))+"%, "+a(100*x(this._b,255))+"%)":"rgba("+a(100*x(this._r,255))+"%, "+a(100*x(this._g,255))+"%, "+a(100*x(this._b,255))+"%, "+this._roundA+")"},toName:function(){return 0===this._a?"transparent":!(this._a<1)&&(I[u(this._r,this._g,this._b,!0)]||!1)},toFilter:function(e){var t="#"+p(this._r,this._g,this._b,this._a),r=t,i=this._gradientType?"GradientType = 1, ":"";if(e){var n=c(e);r="#"+p(n._r,n._g,n._b,n._a)}return"progid:DXImageTransform.Microsoft.gradient("+i+"startColorstr="+t+",endColorstr="+r+")"},toString:function(e){var t=!!e;e=e||this._format;var r=!1,i=this._a<1&&this._a>=0;return t||!i||"hex"!==e&&"hex6"!==e&&"hex3"!==e&&"hex4"!==e&&"hex8"!==e&&"name"!==e?("rgb"===e&&(r=this.toRgbString()),"prgb"===e&&(r=this.toPercentageRgbString()),"hex"!==e&&"hex6"!==e||(r=this.toHexString()),"hex3"===e&&(r=this.toHexString(!0)),"hex4"===e&&(r=this.toHex8String(!0)),"hex8"===e&&(r=this.toHex8String()),"name"===e&&(r=this.toName()),"hsl"===e&&(r=this.toHslString()),"hsv"===e&&(r=this.toHsvString()),r||this.toHexString()):"name"===e&&0===this._a?this.toName():this.toRgbString()},clone:function(){return c(this.toString())},_applyModification:function(e,t){var r=e.apply(null,[this].concat([].slice.call(t)));return this._r=r._r,this._g=r._g,this._b=r._b,this.setAlpha(r._a),this},lighten:function(){return this._applyModification(E,arguments)},brighten:function(){return this._applyModification(S,arguments)},darken:function(){return this._applyModification(f,arguments)},desaturate:function(){return this._applyModification(m,arguments)},saturate:function(){return this._applyModification(h,arguments)},greyscale:function(){return this._applyModification(g,arguments)},spin:function(){return this._applyModification(b,arguments)},_applyCombination:function(e,t){return e.apply(null,[this].concat([].slice.call(t)))},analogous:function(){return this._applyCombination(C,arguments)},complement:function(){return this._applyCombination(T,arguments)},monochromatic:function(){return this._applyCombination(N,arguments)},splitcomplement:function(){return this._applyCombination(R,arguments)},triad:function(){return this._applyCombination(v,arguments)},tetrad:function(){return this._applyCombination(y,arguments)}},c.fromRatio=function(e,t){if("object"==typeof e){var r={};for(var i in e)e.hasOwnProperty(i)&&(r[i]="a"===i?e[i]:P(e[i]));e=r}return c(e,t)},c.equals=function(e,t){return!(!e||!t)&&c(e).toRgbString()==c(t).toRgbString()},c.random=function(){return c.fromRatio({r:l(),g:l(),b:l()})},c.mix=function(e,t,r){r=0===r?0:r||50;var i=c(e).toRgb(),n=c(t).toRgb(),a=r/100;return c({r:(n.r-i.r)*a+i.r,g:(n.g-i.g)*a+i.g,b:(n.b-i.b)*a+i.b,a:(n.a-i.a)*a+i.a})},c.readability=function(e,r){var i=c(e),n=c(r);return(t.max(i.getLuminance(),n.getLuminance())+.05)/(t.min(i.getLuminance(),n.getLuminance())+.05)},c.isReadable=function(e,t,r){var i,n,a=c.readability(e,t);switch(n=!1,(i=function(e){var t,r;t=((e=e||{level:"AA",size:"small"}).level||"AA").toUpperCase(),r=(e.size||"small").toLowerCase(),"AA"!==t&&"AAA"!==t&&(t="AA");"small"!==r&&"large"!==r&&(r="small");return{level:t,size:r}}(r)).level+i.size){case"AAsmall":case"AAAlarge":n=a>=4.5;break;case"AAlarge":n=a>=3;break;case"AAAsmall":n=a>=7}return n},c.mostReadable=function(e,t,r){var i,n,a,s,o=null,l=0;n=(r=r||{}).includeFallbackColors,a=r.level,s=r.size;for(var _=0;_l&&(l=i,o=c(t[_]));return c.isReadable(e,o,{level:a,size:s})||!n?o:(r.includeFallbackColors=!1,c.mostReadable(e,["#fff","#000"],r))};var O=c.names={aliceblue:"f0f8ff",antiquewhite:"faebd7",aqua:"0ff",aquamarine:"7fffd4",azure:"f0ffff",beige:"f5f5dc",bisque:"ffe4c4",black:"000",blanchedalmond:"ffebcd",blue:"00f",blueviolet:"8a2be2",brown:"a52a2a",burlywood:"deb887",burntsienna:"ea7e5d",cadetblue:"5f9ea0",chartreuse:"7fff00",chocolate:"d2691e",coral:"ff7f50",cornflowerblue:"6495ed",cornsilk:"fff8dc",crimson:"dc143c",cyan:"0ff",darkblue:"00008b",darkcyan:"008b8b",darkgoldenrod:"b8860b",darkgray:"a9a9a9",darkgreen:"006400",darkgrey:"a9a9a9",darkkhaki:"bdb76b",darkmagenta:"8b008b",darkolivegreen:"556b2f",darkorange:"ff8c00",darkorchid:"9932cc",darkred:"8b0000",darksalmon:"e9967a",darkseagreen:"8fbc8f",darkslateblue:"483d8b",darkslategray:"2f4f4f",darkslategrey:"2f4f4f",darkturquoise:"00ced1",darkviolet:"9400d3",deeppink:"ff1493",deepskyblue:"00bfff",dimgray:"696969",dimgrey:"696969",dodgerblue:"1e90ff",firebrick:"b22222",floralwhite:"fffaf0",forestgreen:"228b22",fuchsia:"f0f",gainsboro:"dcdcdc",ghostwhite:"f8f8ff",gold:"ffd700",goldenrod:"daa520",gray:"808080",green:"008000",greenyellow:"adff2f",grey:"808080",honeydew:"f0fff0",hotpink:"ff69b4",indianred:"cd5c5c",indigo:"4b0082",ivory:"fffff0",khaki:"f0e68c",lavender:"e6e6fa",lavenderblush:"fff0f5",lawngreen:"7cfc00",lemonchiffon:"fffacd",lightblue:"add8e6",lightcoral:"f08080",lightcyan:"e0ffff",lightgoldenrodyellow:"fafad2",lightgray:"d3d3d3",lightgreen:"90ee90",lightgrey:"d3d3d3",lightpink:"ffb6c1",lightsalmon:"ffa07a",lightseagreen:"20b2aa",lightskyblue:"87cefa",lightslategray:"789",lightslategrey:"789",lightsteelblue:"b0c4de",lightyellow:"ffffe0",lime:"0f0",limegreen:"32cd32",linen:"faf0e6",magenta:"f0f",maroon:"800000",mediumaquamarine:"66cdaa",mediumblue:"0000cd",mediumorchid:"ba55d3",mediumpurple:"9370db",mediumseagreen:"3cb371",mediumslateblue:"7b68ee",mediumspringgreen:"00fa9a",mediumturquoise:"48d1cc",mediumvioletred:"c71585",midnightblue:"191970",mintcream:"f5fffa",mistyrose:"ffe4e1",moccasin:"ffe4b5",navajowhite:"ffdead",navy:"000080",oldlace:"fdf5e6",olive:"808000",olivedrab:"6b8e23",orange:"ffa500",orangered:"ff4500",orchid:"da70d6",palegoldenrod:"eee8aa",palegreen:"98fb98",paleturquoise:"afeeee",palevioletred:"db7093",papayawhip:"ffefd5",peachpuff:"ffdab9",peru:"cd853f",pink:"ffc0cb",plum:"dda0dd",powderblue:"b0e0e6",purple:"800080",rebeccapurple:"663399",red:"f00",rosybrown:"bc8f8f",royalblue:"4169e1",saddlebrown:"8b4513",salmon:"fa8072",sandybrown:"f4a460",seagreen:"2e8b57",seashell:"fff5ee",sienna:"a0522d",silver:"c0c0c0",skyblue:"87ceeb",slateblue:"6a5acd",slategray:"708090",slategrey:"708090",snow:"fffafa",springgreen:"00ff7f",steelblue:"4682b4",tan:"d2b48c",teal:"008080",thistle:"d8bfd8",tomato:"ff6347",turquoise:"40e0d0",violet:"ee82ee",wheat:"f5deb3",white:"fff",whitesmoke:"f5f5f5",yellow:"ff0",yellowgreen:"9acd32"},I=c.hexNames=function(e){var t={};for(var r in e)e.hasOwnProperty(r)&&(t[e[r]]=r);return t}(O);function A(e){return e=parseFloat(e),(isNaN(e)||e<0||e>1)&&(e=1),e}function x(e,r){(function(e){return"string"==typeof e&&-1!=e.indexOf(".")&&1===parseFloat(e)})(e)&&(e="100%");var i=function(e){return"string"==typeof e&&-1!=e.indexOf("%")}(e);return e=s(r,o(0,parseFloat(e))),i&&(e=parseInt(e*r,10)/100),t.abs(e-r)<1e-6?1:e%r/parseFloat(r)}function D(e){return s(1,o(0,e))}function w(e){return parseInt(e,16)}function M(e){return 1==e.length?"0"+e:""+e}function P(e){return e<=1&&(e=100*e+"%"),e}function L(e){return t.round(255*parseFloat(e)).toString(16)}function k(e){return w(e)/255}var U,F,G,B=(F="[\\s|\\(]+("+(U="(?:[-\\+]?\\d*\\.\\d+%?)|(?:[-\\+]?\\d+%?)")+")[,|\\s]+("+U+")[,|\\s]+("+U+")\\s*\\)?",G="[\\s|\\(]+("+U+")[,|\\s]+("+U+")[,|\\s]+("+U+")[,|\\s]+("+U+")\\s*\\)?",{CSS_UNIT:new RegExp(U),rgb:new RegExp("rgb"+F),rgba:new RegExp("rgba"+G),hsl:new RegExp("hsl"+F),hsla:new RegExp("hsla"+G),hsv:new RegExp("hsv"+F),hsva:new RegExp("hsva"+G),hex3:/^#?([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/,hex6:/^#?([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/,hex4:/^#?([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/,hex8:/^#?([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/});function Y(e){return!!B.CSS_UNIT.exec(e)}e.exports?e.exports=c:window.tinycolor=c}(Math)}),io=class e{constructor(t){(t=t||{}).side=t.side||"rightbottom",t.side.toLowerCase(),t.padding=t.padding||"7px",t.color=t.color||"white",t.background=t.background||"rgba(0,0,0,0.5)",this.div=document.createElement("div"),e.findParent(t.side).appendChild(this.div);for(let e in t)"parent"!==e&&"side"!==e&&(this.div.style[e]=t[e])}static findParent(e){const t=[];let r="yy-counter-";-1!==e.indexOf("left")?(r+="left-",t.left=0):(r+="right-",t.right=0),-1!==e.indexOf("top")?(r+="top",t.top=0):(r+="bottom",t.bottom=0);const i=document.getElementById(r);if(i)return i;const n=document.createElement("div");n.id=r,n.style.overflow="hidden",n.style.position="fixed",n.style.zIndex=1e4,n.style.pointerEvents="none",n.style.userSelect="none";for(let e in t)n.style[e]=t[e];return document.body.appendChild(n),n}log(){let e="";for(let t of arguments)e+="
"+t+"
";this.div.innerHTML=e}append(){let e=this.div.innerHTML;for(let t of arguments)e+="
"+t+"
";this.div.innerHTML=e}},no=function(){function e(e,t){for(var r=0;r500&&(0!==this.lastTime&&(this.lastFPS=Math.floor(this.frameNumber/(e/1e3)),this.lastFPS>=this.FPS-this.tolerance&&this.lastFPS<=this.FPS+this.tolerance&&(this.lastFPS=this.FPS)),this.lastTime=performance.now(),this.frameNumber=0),this.fpsSpan.innerText=this.lastFPS,this.meterCanvas&&"--"!==this.lastFPS&&this.meterUpdate(this.lastFPS/this.FPS)}},{key:"meterUpdate",value:function(e){var t=this.meterCanvas.getContext("2d"),r=t.getImageData(0,0,this.meterCanvas.width,this.meterCanvas.height);t.putImageData(r,-1,0),t.clearRect(this.meterCanvas.width-1,0,1,this.meterCanvas.height),t.fillStyle=e<.5?ro.mix("#ff0000","0xffa500",200*e).toHexString():ro.mix("#ffa500","#00ff00",200*(e-.5)).toHexString();var i=(this.meterCanvas.height-this.meterLineHeight)*(1-e);t.fillRect(this.meterCanvas.width-1,i,1,this.meterLineHeight)}},{key:"side",value:function(e){e.side?(e.side=e.side.toLowerCase(),-1!==e.side.indexOf("left")?(ao.left=0,delete ao.right):(ao.right=0,delete ao.left),-1!==e.side.indexOf("top")?(ao.top=0,delete ao.bottom):(ao.bottom=0,delete ao.top)):(ao.right=0,ao.bottom=0)}},{key:"fps",get:function(){return this.FPS},set:function(e){this.FPS=e}},{key:"meter",get:function(){return this._meter},set:function(e){e?this.divMeter():this.meterCanvas&&(this.meterCanvas.style.display="none")}}]),e}(),co={width:"12.1em",height:"12.1em",overflow:"hidden",top:0,right:0,zIndex:9999,pointerEvents:"none",fontSize:"13px",textDecoration:"none",textIndent:"-999999px"},_o=[["position","absolute"],["display","block"],["width","15.38em"],["height","1.54em"],["top","3.23em"],["right","-3.23em"],["-webkit-box-sizing","content-box"],["-moz-box-sizing","content-box"],["box-sizing","content-box"],["-webkit-transform","rotate(45deg)"],["-moz-transform","rotate(45deg)"],["-ms-Transform","rotate(45deg)"],["-o-transform","rotate(45deg)"],["transform","rotate(45deg)"]],uo=[["content",'""'],["padding",".38em 0"],["background-color","#a00"],["background-image","-webkit-gradient(linear, left top, left bottom, from(rgba(0, 0, 0, 0)), to(rgba(0, 0, 0, 0.15)))"],["background-image","-webkit-linear-gradient(top, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0.15))"],["background-image","-moz-linear-gradient(top, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0.15))"],["background-image","-ms-linear-gradient(top, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0.15))"],["background-image","-o-linear-gradient(top, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0.15))"],["background-image","linear-gradient(to bottom, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0.15))"],["box-shadow","0 .15em .23em 0 rgba(0, 0, 0, 0.5)"],["pointer-events","auto"]],po=[["content","attr(data-ribbon)"],["color","#fff"],["font",'700 1em "Helvetica Neue", Helvetica, Arial, sans-serif'],["line-height","1.54em"],["text-decoration","none"],["text-shadow","0 -.08em rgba(0, 0, 0, 0.5)"],["text-align","center"],["text-indent","0"],["padding",".15em 0"],["margin",".15em 0"],["border-width",".08em 0"],["border-style","dotted"],["border-color","#fff"],["border-color","rgba(255, 255, 255, 0.7)"]];function mo(e){e=e||{};const t=document.createElement(e.type||"div");if(e.parent&&e.parent.appendChild(t),e.styles)for(let r in e.styles)t.style[r]=e.styles[r];return e.html&&(t.innerHTML=e.html),t}var ho=r(function(e,t){!function(e){var t=[],r=Object.keys,i={},n={},a=/^(no-?highlight|plain|text)$/i,s=/\blang(?:uage)?-([\w-]+)\b/i,o=/((^(<[^>]+>|\t|)+|(?:\n)))/gm,l="",c={classPrefix:"hljs-",tabReplace:null,useBR:!1,languages:void 0};function _(e){return e.replace(/&/g,"&").replace(//g,">")}function d(e){return e.nodeName.toLowerCase()}function u(e,t){var r=e&&e.exec(t);return r&&0===r.index}function p(e){return a.test(e)}function m(e){var t,r={},i=Array.prototype.slice.call(arguments,1);for(t in e)r[t]=e[t];return i.forEach(function(e){for(t in e)r[t]=e[t]}),r}function h(e){var t=[];return function e(r,i){for(var n=r.firstChild;n;n=n.nextSibling)3===n.nodeType?i+=n.nodeValue.length:1===n.nodeType&&(t.push({event:"start",offset:i,node:n}),i=e(n,i),d(n).match(/br|hr|img|input/)||t.push({event:"stop",offset:i,node:n}));return i}(e,0),t}function g(e){function t(e){return e&&e.source||e}function i(r,i){return new RegExp(t(r),"m"+(e.case_insensitive?"i":"")+(i?"g":""))}!function n(a,s){if(!a.compiled){if(a.compiled=!0,a.keywords=a.keywords||a.beginKeywords,a.keywords){var o={},l=function(t,r){e.case_insensitive&&(r=r.toLowerCase()),r.split(" ").forEach(function(e){var r=e.split("|");o[r[0]]=[t,r[1]?Number(r[1]):1]})};"string"==typeof a.keywords?l("keyword",a.keywords):r(a.keywords).forEach(function(e){l(e,a.keywords[e])}),a.keywords=o}a.lexemesRe=i(a.lexemes||/\w+/,!0),s&&(a.beginKeywords&&(a.begin="\\b("+a.beginKeywords.split(" ").join("|")+")\\b"),a.begin||(a.begin=/\B|\b/),a.beginRe=i(a.begin),a.endSameAsBegin&&(a.end=a.begin),a.end||a.endsWithParent||(a.end=/\B|\b/),a.end&&(a.endRe=i(a.end)),a.terminator_end=t(a.end)||"",a.endsWithParent&&s.terminator_end&&(a.terminator_end+=(a.end?"|":"")+s.terminator_end)),a.illegal&&(a.illegalRe=i(a.illegal)),null==a.relevance&&(a.relevance=1),a.contains||(a.contains=[]),a.contains=Array.prototype.concat.apply([],a.contains.map(function(e){return function(e){return e.variants&&!e.cached_variants&&(e.cached_variants=e.variants.map(function(t){return m(e,{variants:null},t)})),e.cached_variants||e.endsWithParent&&[m(e)]||[e]}("self"===e?a:e)})),a.contains.forEach(function(e){n(e,a)}),a.starts&&n(a.starts,s);var c=a.contains.map(function(e){return e.beginKeywords?"\\.?(?:"+e.begin+")\\.?":e.begin}).concat([a.terminator_end,a.illegal]).map(t).filter(Boolean);a.terminators=c.length?i(function(e,r){for(var i=/\[(?:[^\\\]]|\\.)*\]|\(\??|\\([1-9][0-9]*)|\\./,n=0,a="",s=0;s0&&(a+=r);l.length>0;){var c=i.exec(l);if(null==c){a+=l;break}a+=l.substring(0,c.index),l=l.substring(c.index+c[0].length),"\\"==c[0][0]&&c[1]?a+="\\"+String(Number(c[1])+o):(a+=c[0],"("==c[0]&&n++)}}return a}(c,"|"),!0):{exec:function(){return null}}}}(e)}function E(e,t,r,n){function a(e){return new RegExp(e.replace(/[-\/\\^$*+?.()|[\]{}]/g,"\\$&"),"m")}function s(e,t){var r=h.case_insensitive?t[0].toLowerCase():t[0];return e.keywords.hasOwnProperty(r)&&e.keywords[r]}function o(e,t,r,i){var n=i?"":c.classPrefix,a='',e?a+t+s:t}function d(){y+=null!=b.subLanguage?function(){var e="string"==typeof b.subLanguage;if(e&&!i[b.subLanguage])return _(R);var t=e?E(b.subLanguage,R,!0,T[b.subLanguage]):S(R,b.subLanguage.length?b.subLanguage:void 0);return b.relevance>0&&(C+=t.relevance),e&&(T[b.subLanguage]=t.top),o(t.language,t.value,!1,!0)}():function(){var e,t,r,i;if(!b.keywords)return _(R);for(i="",t=0,b.lexemesRe.lastIndex=0,r=b.lexemesRe.exec(R);r;)i+=_(R.substring(t,r.index)),(e=s(b,r))?(C+=e[1],i+=o(e[0],_(r[0]))):i+=_(r[0]),t=b.lexemesRe.lastIndex,r=b.lexemesRe.exec(R);return i+_(R.substr(t))}(),R=""}function p(e){y+=e.className?o(e.className,"",!0):"",b=Object.create(e,{parent:{value:b}})}function m(e,t){if(R+=e,null==t)return d(),0;var i=function(e,t){var r,i;for(r=0,i=t.contains.length;r")+'"');return R+=t,t.length||1}var h=v(e);if(!h)throw new Error('Unknown language: "'+e+'"');g(h);var f,b=n||h,T={},y="";for(f=b;f!==h;f=f.parent)f.className&&(y=o(f.className,"",!0)+y);var R="",C=0;try{for(var N,O,I=0;b.terminators.lastIndex=I,N=b.terminators.exec(t);)O=m(t.substring(I,N.index),N[0]),I=N.index+O;for(m(t.substr(I)),f=b;f.parent;f=f.parent)f.className&&(y+=l);return{relevance:C,value:y,language:e,top:b}}catch(e){if(e.message&&-1!==e.message.indexOf("Illegal"))return{relevance:0,value:_(t)};throw e}}function S(e,t){t=t||c.languages||r(i);var n={relevance:0,value:_(e)},a=n;return t.filter(v).filter(y).forEach(function(t){var r=E(t,e,!1);r.language=t,r.relevance>a.relevance&&(a=r),r.relevance>n.relevance&&(a=n,n=r)}),a.language&&(n.second_best=a),n}function f(e){return c.tabReplace||c.useBR?e.replace(o,function(e,t){return c.useBR&&"\n"===e?"
":c.tabReplace?t.replace(/\t/g,c.tabReplace):""}):e}function b(e){var r,i,a,o,l,u=function(e){var t,r,i,n,a=e.className+" ";if(a+=e.parentNode?e.parentNode.className:"",r=s.exec(a))return v(r[1])?r[1]:"no-highlight";for(a=a.split(/\s+/),t=0,i=a.length;t/g,"\n"):r=e,l=r.textContent,a=u?E(u,l,!0):S(l),(i=h(r)).length&&((o=document.createElementNS("http://www.w3.org/1999/xhtml","div")).innerHTML=a.value,a.value=function(e,r,i){var n=0,a="",s=[];function o(){return e.length&&r.length?e[0].offset!==r[0].offset?e[0].offset"}function c(e){a+=""}function u(e){("start"===e.event?l:c)(e.node)}for(;e.length||r.length;){var p=o();if(a+=_(i.substring(n,p[0].offset)),n=p[0].offset,p===e){s.reverse().forEach(c);do{u(p.splice(0,1)[0]),p=o()}while(p===e&&p.length&&p[0].offset===n);s.reverse().forEach(l)}else"start"===p[0].event?s.push(p[0].node):s.pop(),u(p.splice(0,1)[0])}return a+_(i.substr(n))}(i,h(o),l)),a.value=f(a.value),e.innerHTML=a.value,e.className=function(e,t,r){var i=t?n[t]:r,a=[e.trim()];return e.match(/\bhljs\b/)||a.push("hljs"),-1===e.indexOf(i)&&a.push(i),a.join(" ").trim()}(e.className,u,a.language),e.result={language:a.language,re:a.relevance},a.second_best&&(e.second_best={language:a.second_best.language,re:a.second_best.relevance}))}function T(){if(!T.called){T.called=!0;var e=document.querySelectorAll("pre code");t.forEach.call(e,b)}}function v(e){return e=(e||"").toLowerCase(),i[e]||i[n[e]]}function y(e){var t=v(e);return t&&!t.disableAutodetect}e.highlight=E,e.highlightAuto=S,e.fixMarkup=f,e.highlightBlock=b,e.configure=function(e){c=m(c,e)},e.initHighlighting=T,e.initHighlightingOnLoad=function(){addEventListener("DOMContentLoaded",T,!1),addEventListener("load",T,!1)},e.registerLanguage=function(t,r){var a=i[t]=r(e);a.aliases&&a.aliases.forEach(function(e){n[e]=t})},e.listLanguages=function(){return r(i)},e.getLanguage=v,e.autoDetection=y,e.inherit=m,e.IDENT_RE="[a-zA-Z]\\w*",e.UNDERSCORE_IDENT_RE="[a-zA-Z_]\\w*",e.NUMBER_RE="\\b\\d+(\\.\\d+)?",e.C_NUMBER_RE="(-?)(\\b0[xX][a-fA-F0-9]+|(\\b\\d+(\\.\\d*)?|\\.\\d+)([eE][-+]?\\d+)?)",e.BINARY_NUMBER_RE="\\b(0b[01]+)",e.RE_STARTERS_RE="!|!=|!==|%|%=|&|&&|&=|\\*|\\*=|\\+|\\+=|,|-|-=|/=|/|:|;|<<|<<=|<=|<|===|==|=|>>>=|>>=|>=|>>>|>>|>|\\?|\\[|\\{|\\(|\\^|\\^=|\\||\\|=|\\|\\||~",e.BACKSLASH_ESCAPE={begin:"\\\\[\\s\\S]",relevance:0},e.APOS_STRING_MODE={className:"string",begin:"'",end:"'",illegal:"\\n",contains:[e.BACKSLASH_ESCAPE]},e.QUOTE_STRING_MODE={className:"string",begin:'"',end:'"',illegal:"\\n",contains:[e.BACKSLASH_ESCAPE]},e.PHRASAL_WORDS_MODE={begin:/\b(a|an|the|are|I'm|isn't|don't|doesn't|won't|but|just|should|pretty|simply|enough|gonna|going|wtf|so|such|will|you|your|they|like|more)\b/},e.COMMENT=function(t,r,i){var n=e.inherit({className:"comment",begin:t,end:r,contains:[]},i||{});return n.contains.push(e.PHRASAL_WORDS_MODE),n.contains.push({className:"doctag",begin:"(?:TODO|FIXME|NOTE|BUG|XXX):",relevance:0}),n},e.C_LINE_COMMENT_MODE=e.COMMENT("//","$"),e.C_BLOCK_COMMENT_MODE=e.COMMENT("/\\*","\\*/"),e.HASH_COMMENT_MODE=e.COMMENT("#","$"),e.NUMBER_MODE={className:"number",begin:e.NUMBER_RE,relevance:0},e.C_NUMBER_MODE={className:"number",begin:e.C_NUMBER_RE,relevance:0},e.BINARY_NUMBER_MODE={className:"number",begin:e.BINARY_NUMBER_RE,relevance:0},e.CSS_NUMBER_MODE={className:"number",begin:e.NUMBER_RE+"(%|em|ex|ch|rem|vw|vh|vmin|vmax|cm|mm|in|pt|pc|px|deg|grad|rad|turn|s|ms|Hz|kHz|dpi|dpcm|dppx)?",relevance:0},e.REGEXP_MODE={className:"regexp",begin:/\//,end:/\/[gimuy]*/,illegal:/\n/,contains:[e.BACKSLASH_ESCAPE,{begin:/\[/,end:/\]/,relevance:0,contains:[e.BACKSLASH_ESCAPE]}]},e.TITLE_MODE={className:"title",begin:e.IDENT_RE,relevance:0},e.UNDERSCORE_TITLE_MODE={className:"title",begin:e.UNDERSCORE_IDENT_RE,relevance:0},e.METHOD_GUARD={begin:"\\.\\s*"+e.UNDERSCORE_IDENT_RE,relevance:0}}(t)});ho.registerLanguage("1c",function(e){var t="[A-Za-zА-Яа-яёЁ_][A-Za-zА-Яа-яёЁ_0-9]+",r="далее возврат вызватьисключение выполнить для если и из или иначе иначеесли исключение каждого конецесли конецпопытки конеццикла не новый перейти перем по пока попытка прервать продолжить тогда цикл экспорт ",i="null истина ложь неопределено",n=e.inherit(e.NUMBER_MODE),a={className:"string",begin:'"|\\|',end:'"|$',contains:[{begin:'""'}]},s={begin:"'",end:"'",excludeBegin:!0,excludeEnd:!0,contains:[{className:"number",begin:"\\d{4}([\\.\\\\/:-]?\\d{2}){0,5}"}]},o=e.inherit(e.C_LINE_COMMENT_MODE);return{case_insensitive:!0,lexemes:t,keywords:{keyword:r,built_in:"разделительстраниц разделительстрок символтабуляции ansitooem oemtoansi ввестивидсубконто ввестиперечисление ввестипериод ввестиплансчетов выбранныйплансчетов датагод датамесяц датачисло заголовоксистемы значениевстроку значениеизстроки каталогиб каталогпользователя кодсимв конгода конецпериодаби конецрассчитанногопериодаби конецстандартногоинтервала конквартала конмесяца коннедели лог лог10 максимальноеколичествосубконто названиеинтерфейса названиенабораправ назначитьвид назначитьсчет найтиссылки началопериодаби началостандартногоинтервала начгода начквартала начмесяца начнедели номерднягода номерднянедели номернеделигода обработкаожидания основнойжурналрасчетов основнойплансчетов основнойязык очиститьокносообщений периодстр получитьвремята получитьдатута получитьдокументта получитьзначенияотбора получитьпозициюта получитьпустоезначение получитьта префиксавтонумерации пропись пустоезначение разм разобратьпозициюдокумента рассчитатьрегистрына рассчитатьрегистрыпо симв создатьобъект статусвозврата стрколичествострок сформироватьпозициюдокумента счетпокоду текущеевремя типзначения типзначениястр установитьтана установитьтапо фиксшаблон шаблон acos asin atan base64значение base64строка cos exp log log10 pow sin sqrt tan xmlзначение xmlстрока xmlтип xmlтипзнч активноеокно безопасныйрежим безопасныйрежимразделенияданных булево ввестидату ввестизначение ввестистроку ввестичисло возможностьчтенияxml вопрос восстановитьзначение врег выгрузитьжурналрегистрации выполнитьобработкуоповещения выполнитьпроверкуправдоступа вычислить год данныеформывзначение дата день деньгода деньнедели добавитьмесяц заблокироватьданныедляредактирования заблокироватьработупользователя завершитьработусистемы загрузитьвнешнююкомпоненту закрытьсправку записатьjson записатьxml записатьдатуjson записьжурналарегистрации заполнитьзначениясвойств запроситьразрешениепользователя запуститьприложение запуститьсистему зафиксироватьтранзакцию значениевданныеформы значениевстрокувнутр значениевфайл значениезаполнено значениеизстрокивнутр значениеизфайла изxmlтипа импортмоделиxdto имякомпьютера имяпользователя инициализироватьпредопределенныеданные информацияобошибке каталогбиблиотекимобильногоустройства каталогвременныхфайлов каталогдокументов каталогпрограммы кодироватьстроку кодлокализацииинформационнойбазы кодсимвола командасистемы конецгода конецдня конецквартала конецмесяца конецминуты конецнедели конецчаса конфигурациябазыданныхизмененадинамически конфигурацияизменена копироватьданныеформы копироватьфайл краткоепредставлениеошибки лев макс местноевремя месяц мин минута монопольныйрежим найти найтинедопустимыесимволыxml найтиокнопонавигационнойссылке найтипомеченныенаудаление найтипоссылкам найтифайлы началогода началодня началоквартала началомесяца началоминуты началонедели началочаса начатьзапросразрешенияпользователя начатьзапускприложения начатькопированиефайла начатьперемещениефайла начатьподключениевнешнейкомпоненты начатьподключениерасширенияработыскриптографией начатьподключениерасширенияработысфайлами начатьпоискфайлов начатьполучениекаталогавременныхфайлов начатьполучениекаталогадокументов начатьполучениерабочегокаталогаданныхпользователя начатьполучениефайлов начатьпомещениефайла начатьпомещениефайлов начатьсозданиедвоичныхданныхизфайла начатьсозданиекаталога начатьтранзакцию начатьудалениефайлов начатьустановкувнешнейкомпоненты начатьустановкурасширенияработыскриптографией начатьустановкурасширенияработысфайлами неделягода необходимостьзавершениясоединения номерсеансаинформационнойбазы номерсоединенияинформационнойбазы нрег нстр обновитьинтерфейс обновитьнумерациюобъектов обновитьповторноиспользуемыезначения обработкапрерыванияпользователя объединитьфайлы окр описаниеошибки оповестить оповеститьобизменении отключитьобработчикзапросанастроекклиенталицензирования отключитьобработчикожидания отключитьобработчикоповещения открытьзначение открытьиндекссправки открытьсодержаниесправки открытьсправку открытьформу открытьформумодально отменитьтранзакцию очиститьжурналрегистрации очиститьнастройкипользователя очиститьсообщения параметрыдоступа перейтипонавигационнойссылке переместитьфайл подключитьвнешнююкомпоненту подключитьобработчикзапросанастроекклиенталицензирования подключитьобработчикожидания подключитьобработчикоповещения подключитьрасширениеработыскриптографией подключитьрасширениеработысфайлами подробноепредставлениеошибки показатьвводдаты показатьвводзначения показатьвводстроки показатьвводчисла показатьвопрос показатьзначение показатьинформациюобошибке показатьнакарте показатьоповещениепользователя показатьпредупреждение полноеимяпользователя получитьcomобъект получитьxmlтип получитьадреспоместоположению получитьблокировкусеансов получитьвремязавершенияспящегосеанса получитьвремязасыпанияпассивногосеанса получитьвремяожиданияблокировкиданных получитьданныевыбора получитьдополнительныйпараметрклиенталицензирования получитьдопустимыекодылокализации получитьдопустимыечасовыепояса получитьзаголовокклиентскогоприложения получитьзаголовоксистемы получитьзначенияотборажурналарегистрации получитьидентификаторконфигурации получитьизвременногохранилища получитьимявременногофайла получитьимяклиенталицензирования получитьинформациюэкрановклиента получитьиспользованиежурналарегистрации получитьиспользованиесобытияжурналарегистрации получитькраткийзаголовокприложения получитьмакетоформления получитьмаскувсефайлы получитьмаскувсефайлыклиента получитьмаскувсефайлысервера получитьместоположениепоадресу получитьминимальнуюдлинупаролейпользователей получитьнавигационнуюссылку получитьнавигационнуюссылкуинформационнойбазы получитьобновлениеконфигурациибазыданных получитьобновлениепредопределенныхданныхинформационнойбазы получитьобщиймакет получитьобщуюформу получитьокна получитьоперативнуюотметкувремени получитьотключениебезопасногорежима получитьпараметрыфункциональныхопцийинтерфейса получитьполноеимяпредопределенногозначения получитьпредставлениянавигационныхссылок получитьпроверкусложностипаролейпользователей получитьразделительпути получитьразделительпутиклиента получитьразделительпутисервера получитьсеансыинформационнойбазы получитьскоростьклиентскогосоединения получитьсоединенияинформационнойбазы получитьсообщенияпользователю получитьсоответствиеобъектаиформы получитьсоставстандартногоинтерфейсаodata получитьструктурухранениябазыданных получитьтекущийсеансинформационнойбазы получитьфайл получитьфайлы получитьформу получитьфункциональнуюопцию получитьфункциональнуюопциюинтерфейса получитьчасовойпоясинформационнойбазы пользователиос поместитьвовременноехранилище поместитьфайл поместитьфайлы прав праводоступа предопределенноезначение представлениекодалокализации представлениепериода представлениеправа представлениеприложения представлениесобытияжурналарегистрации представлениечасовогопояса предупреждение прекратитьработусистемы привилегированныйрежим продолжитьвызов прочитатьjson прочитатьxml прочитатьдатуjson пустаястрока рабочийкаталогданныхпользователя разблокироватьданныедляредактирования разделитьфайл разорватьсоединениесвнешнимисточникомданных раскодироватьстроку рольдоступна секунда сигнал символ скопироватьжурналрегистрации смещениелетнеговремени смещениестандартноговремени соединитьбуферыдвоичныхданных создатькаталог создатьфабрикуxdto сокрл сокрлп сокрп сообщить состояние сохранитьзначение сохранитьнастройкипользователя сред стрдлина стрзаканчиваетсяна стрзаменить стрнайти стрначинаетсяс строка строкасоединенияинформационнойбазы стрполучитьстроку стрразделить стрсоединить стрсравнить стрчисловхождений стрчислострок стршаблон текущаядата текущаядатасеанса текущаяуниверсальнаядата текущаяуниверсальнаядатавмиллисекундах текущийвариантинтерфейсаклиентскогоприложения текущийвариантосновногошрифтаклиентскогоприложения текущийкодлокализации текущийрежимзапуска текущийязык текущийязыксистемы тип типзнч транзакцияактивна трег удалитьданныеинформационнойбазы удалитьизвременногохранилища удалитьобъекты удалитьфайлы универсальноевремя установитьбезопасныйрежим установитьбезопасныйрежимразделенияданных установитьблокировкусеансов установитьвнешнююкомпоненту установитьвремязавершенияспящегосеанса установитьвремязасыпанияпассивногосеанса установитьвремяожиданияблокировкиданных установитьзаголовокклиентскогоприложения установитьзаголовоксистемы установитьиспользованиежурналарегистрации установитьиспользованиесобытияжурналарегистрации установитькраткийзаголовокприложения установитьминимальнуюдлинупаролейпользователей установитьмонопольныйрежим установитьнастройкиклиенталицензирования установитьобновлениепредопределенныхданныхинформационнойбазы установитьотключениебезопасногорежима установитьпараметрыфункциональныхопцийинтерфейса установитьпривилегированныйрежим установитьпроверкусложностипаролейпользователей установитьрасширениеработыскриптографией установитьрасширениеработысфайлами установитьсоединениесвнешнимисточникомданных установитьсоответствиеобъектаиформы установитьсоставстандартногоинтерфейсаodata установитьчасовойпоясинформационнойбазы установитьчасовойпояссеанса формат цел час часовойпояс часовойпояссеанса число числопрописью этоадресвременногохранилища wsссылки библиотекакартинок библиотекамакетовоформлениякомпоновкиданных библиотекастилей бизнеспроцессы внешниеисточникиданных внешниеобработки внешниеотчеты встроенныепокупки главныйинтерфейс главныйстиль документы доставляемыеуведомления журналыдокументов задачи информацияобинтернетсоединении использованиерабочейдаты историяработыпользователя константы критерииотбора метаданные обработки отображениерекламы отправкадоставляемыхуведомлений отчеты панельзадачос параметрзапуска параметрысеанса перечисления планывидоврасчета планывидовхарактеристик планыобмена планысчетов полнотекстовыйпоиск пользователиинформационнойбазы последовательности проверкавстроенныхпокупок рабочаядата расширенияконфигурации регистрыбухгалтерии регистрынакопления регистрырасчета регистрысведений регламентныезадания сериализаторxdto справочники средствагеопозиционирования средствакриптографии средствамультимедиа средстваотображениярекламы средствапочты средствателефонии фабрикаxdto файловыепотоки фоновыезадания хранилищанастроек хранилищевариантовотчетов хранилищенастроекданныхформ хранилищеобщихнастроек хранилищепользовательскихнастроекдинамическихсписков хранилищепользовательскихнастроекотчетов хранилищесистемныхнастроек ",class:"webцвета windowsцвета windowsшрифты библиотекакартинок рамкистиля символы цветастиля шрифтыстиля автоматическоесохранениеданныхформывнастройках автонумерациявформе автораздвижениесерий анимациядиаграммы вариантвыравниванияэлементовизаголовков вариантуправлениявысотойтаблицы вертикальнаяпрокруткаформы вертикальноеположение вертикальноеположениеэлемента видгруппыформы виддекорацииформы виддополненияэлементаформы видизмененияданных видкнопкиформы видпереключателя видподписейкдиаграмме видполяформы видфлажка влияниеразмеранапузырекдиаграммы горизонтальноеположение горизонтальноеположениеэлемента группировкаколонок группировкаподчиненныхэлементовформы группыиэлементы действиеперетаскивания дополнительныйрежимотображения допустимыедействияперетаскивания интервалмеждуэлементамиформы использованиевывода использованиеполосыпрокрутки используемоезначениеточкибиржевойдиаграммы историявыборапривводе источникзначенийоситочекдиаграммы источникзначенияразмерапузырькадиаграммы категориягруппыкоманд максимумсерий начальноеотображениедерева начальноеотображениесписка обновлениетекстаредактирования ориентациядендрограммы ориентациядиаграммы ориентацияметокдиаграммы ориентацияметоксводнойдиаграммы ориентацияэлементаформы отображениевдиаграмме отображениевлегендедиаграммы отображениегруппыкнопок отображениезаголовкашкалыдиаграммы отображениезначенийсводнойдиаграммы отображениезначенияизмерительнойдиаграммы отображениеинтерваладиаграммыганта отображениекнопки отображениекнопкивыбора отображениеобсужденийформы отображениеобычнойгруппы отображениеотрицательныхзначенийпузырьковойдиаграммы отображениепанелипоиска отображениеподсказки отображениепредупрежденияприредактировании отображениеразметкиполосырегулирования отображениестраницформы отображениетаблицы отображениетекстазначениядиаграммыганта отображениеуправленияобычнойгруппы отображениефигурыкнопки палитрацветовдиаграммы поведениеобычнойгруппы поддержкамасштабадендрограммы поддержкамасштабадиаграммыганта поддержкамасштабасводнойдиаграммы поисквтаблицепривводе положениезаголовкаэлементаформы положениекартинкикнопкиформы положениекартинкиэлементаграфическойсхемы положениекоманднойпанелиформы положениекоманднойпанелиэлементаформы положениеопорнойточкиотрисовки положениеподписейкдиаграмме положениеподписейшкалызначенийизмерительнойдиаграммы положениесостоянияпросмотра положениестрокипоиска положениетекстасоединительнойлинии положениеуправленияпоиском положениешкалывремени порядокотображенияточекгоризонтальнойгистограммы порядоксерийвлегендедиаграммы размеркартинки расположениезаголовкашкалыдиаграммы растягиваниеповертикалидиаграммыганта режимавтоотображениясостояния режимвводастроктаблицы режимвыборанезаполненного режимвыделениядаты режимвыделениястрокитаблицы режимвыделениятаблицы режимизмененияразмера режимизменениясвязанногозначения режимиспользованиядиалогапечати режимиспользованияпараметракоманды режиммасштабированияпросмотра режимосновногоокнаклиентскогоприложения режимоткрытияокнаформы режимотображениявыделения режимотображениягеографическойсхемы режимотображениязначенийсерии режимотрисовкисеткиграфическойсхемы режимполупрозрачностидиаграммы режимпробеловдиаграммы режимразмещениянастранице режимредактированияколонки режимсглаживаниядиаграммы режимсглаживанияиндикатора режимсписказадач сквозноевыравнивание сохранениеданныхформывнастройках способзаполнениятекстазаголовкашкалыдиаграммы способопределенияограничивающегозначениядиаграммы стандартнаягруппакоманд стандартноеоформление статусоповещенияпользователя стильстрелки типаппроксимациилиниитрендадиаграммы типдиаграммы типединицышкалывремени типимпортасерийслоягеографическойсхемы типлиниигеографическойсхемы типлиниидиаграммы типмаркерагеографическойсхемы типмаркерадиаграммы типобластиоформления типорганизацииисточникаданныхгеографическойсхемы типотображениясериислоягеографическойсхемы типотображенияточечногообъектагеографическойсхемы типотображенияшкалыэлементалегендыгеографическойсхемы типпоискаобъектовгеографическойсхемы типпроекциигеографическойсхемы типразмещенияизмерений типразмещенияреквизитовизмерений типрамкиэлементауправления типсводнойдиаграммы типсвязидиаграммыганта типсоединениязначенийпосериямдиаграммы типсоединенияточекдиаграммы типсоединительнойлинии типстороныэлементаграфическойсхемы типформыотчета типшкалырадарнойдиаграммы факторлиниитрендадиаграммы фигуракнопки фигурыграфическойсхемы фиксациявтаблице форматдняшкалывремени форматкартинки ширинаподчиненныхэлементовформы виддвижениябухгалтерии виддвижениянакопления видпериодарегистрарасчета видсчета видточкимаршрутабизнеспроцесса использованиеагрегатарегистранакопления использованиегруппиэлементов использованиережимапроведения использованиесреза периодичностьагрегатарегистранакопления режимавтовремя режимзаписидокумента режимпроведениядокумента авторегистрацияизменений допустимыйномерсообщения отправкаэлементаданных получениеэлементаданных использованиерасшифровкитабличногодокумента ориентациястраницы положениеитоговколоноксводнойтаблицы положениеитоговстроксводнойтаблицы положениетекстаотносительнокартинки расположениезаголовкагруппировкитабличногодокумента способчтениязначенийтабличногодокумента типдвустороннейпечати типзаполненияобластитабличногодокумента типкурсоровтабличногодокумента типлиниирисункатабличногодокумента типлинииячейкитабличногодокумента типнаправленияпереходатабличногодокумента типотображениявыделениятабличногодокумента типотображениялинийсводнойтаблицы типразмещениятекстатабличногодокумента типрисункатабличногодокумента типсмещениятабличногодокумента типузоратабличногодокумента типфайлатабличногодокумента точностьпечати чередованиерасположениястраниц отображениевремениэлементовпланировщика типфайлаформатированногодокумента обходрезультатазапроса типзаписизапроса видзаполнениярасшифровкипостроителяотчета типдобавленияпредставлений типизмеренияпостроителяотчета типразмещенияитогов доступкфайлу режимдиалогавыборафайла режимоткрытияфайла типизмеренияпостроителязапроса видданныханализа методкластеризации типединицыинтервалавременианализаданных типзаполнениятаблицырезультатаанализаданных типиспользованиячисловыхзначенийанализаданных типисточникаданныхпоискаассоциаций типколонкианализаданныхдереворешений типколонкианализаданныхкластеризация типколонкианализаданныхобщаястатистика типколонкианализаданныхпоискассоциаций типколонкианализаданныхпоискпоследовательностей типколонкимоделипрогноза типмерырасстоянияанализаданных типотсеченияправилассоциации типполяанализаданных типстандартизациианализаданных типупорядочиванияправилассоциациианализаданных типупорядочиванияшаблоновпоследовательностейанализаданных типупрощениядереварешений wsнаправлениепараметра вариантxpathxs вариантзаписидатыjson вариантпростоготипаxs видгруппымоделиxs видфасетаxdto действиепостроителяdom завершенностьпростоготипаxs завершенностьсоставноготипаxs завершенностьсхемыxs запрещенныеподстановкиxs исключениягруппподстановкиxs категорияиспользованияатрибутаxs категорияограниченияидентичностиxs категорияограниченияпространствименxs методнаследованияxs модельсодержимогоxs назначениетипаxml недопустимыеподстановкиxs обработкапробельныхсимволовxs обработкасодержимогоxs ограничениезначенияxs параметрыотбораузловdom переносстрокjson позициявдокументеdom пробельныесимволыxml типатрибутаxml типзначенияjson типканоническогоxml типкомпонентыxs типпроверкиxml типрезультатаdomxpath типузлаdom типузлаxml формаxml формапредставленияxs форматдатыjson экранированиесимволовjson видсравнениякомпоновкиданных действиеобработкирасшифровкикомпоновкиданных направлениесортировкикомпоновкиданных расположениевложенныхэлементоврезультатакомпоновкиданных расположениеитоговкомпоновкиданных расположениегруппировкикомпоновкиданных расположениеполейгруппировкикомпоновкиданных расположениеполякомпоновкиданных расположениереквизитовкомпоновкиданных расположениересурсовкомпоновкиданных типбухгалтерскогоостаткакомпоновкиданных типвыводатекстакомпоновкиданных типгруппировкикомпоновкиданных типгруппыэлементовотборакомпоновкиданных типдополненияпериодакомпоновкиданных типзаголовкаполейкомпоновкиданных типмакетагруппировкикомпоновкиданных типмакетаобластикомпоновкиданных типостаткакомпоновкиданных типпериодакомпоновкиданных типразмещениятекстакомпоновкиданных типсвязинаборовданныхкомпоновкиданных типэлементарезультатакомпоновкиданных расположениелегендыдиаграммыкомпоновкиданных типпримененияотборакомпоновкиданных режимотображенияэлементанастройкикомпоновкиданных режимотображениянастроеккомпоновкиданных состояниеэлементанастройкикомпоновкиданных способвосстановлениянастроеккомпоновкиданных режимкомпоновкирезультата использованиепараметракомпоновкиданных автопозицияресурсовкомпоновкиданных вариантиспользованиягруппировкикомпоновкиданных расположениересурсоввдиаграммекомпоновкиданных фиксациякомпоновкиданных использованиеусловногооформлениякомпоновкиданных важностьинтернетпочтовогосообщения обработкатекстаинтернетпочтовогосообщения способкодированияинтернетпочтовоговложения способкодированиянеasciiсимволовинтернетпочтовогосообщения типтекстапочтовогосообщения протоколинтернетпочты статусразборапочтовогосообщения режимтранзакциизаписижурналарегистрации статустранзакциизаписижурналарегистрации уровеньжурналарегистрации расположениехранилищасертификатовкриптографии режимвключениясертификатовкриптографии режимпроверкисертификатакриптографии типхранилищасертификатовкриптографии кодировкаименфайловвzipфайле методсжатияzip методшифрованияzip режимвосстановленияпутейфайловzip режимобработкиподкаталоговzip режимсохраненияпутейzip уровеньсжатияzip звуковоеоповещение направлениепереходакстроке позициявпотоке порядокбайтов режимблокировкиданных режимуправленияблокировкойданных сервисвстроенныхпокупок состояниефоновогозадания типподписчикадоставляемыхуведомлений уровеньиспользованиязащищенногосоединенияftp направлениепорядкасхемызапроса типдополненияпериодамисхемызапроса типконтрольнойточкисхемызапроса типобъединениясхемызапроса типпараметрадоступнойтаблицысхемызапроса типсоединениясхемызапроса httpметод автоиспользованиеобщегореквизита автопрефиксномеразадачи вариантвстроенногоязыка видиерархии видрегистранакопления видтаблицывнешнегоисточникаданных записьдвиженийприпроведении заполнениепоследовательностей индексирование использованиебазыпланавидоврасчета использованиебыстроговыбора использованиеобщегореквизита использованиеподчинения использованиеполнотекстовогопоиска использованиеразделяемыхданныхобщегореквизита использованиереквизита назначениеиспользованияприложения назначениерасширенияконфигурации направлениепередачи обновлениепредопределенныхданных оперативноепроведение основноепредставлениевидарасчета основноепредставлениевидахарактеристики основноепредставлениезадачи основноепредставлениепланаобмена основноепредставлениесправочника основноепредставлениесчета перемещениеграницыприпроведении периодичностьномерабизнеспроцесса периодичностьномерадокумента периодичностьрегистрарасчета периодичностьрегистрасведений повторноеиспользованиевозвращаемыхзначений полнотекстовыйпоискпривводепостроке принадлежностьобъекта проведение разделениеаутентификацииобщегореквизита разделениеданныхобщегореквизита разделениерасширенийконфигурацииобщегореквизита режимавтонумерацииобъектов режимзаписирегистра режимиспользованиямодальности режимиспользованиясинхронныхвызововрасширенийплатформыивнешнихкомпонент режимповторногоиспользованиясеансов режимполученияданныхвыборапривводепостроке режимсовместимости режимсовместимостиинтерфейса режимуправленияблокировкойданныхпоумолчанию сериикодовпланавидовхарактеристик сериикодовпланасчетов сериикодовсправочника созданиепривводе способвыбора способпоискастрокипривводепостроке способредактирования типданныхтаблицывнешнегоисточникаданных типкодапланавидоврасчета типкодасправочника типмакета типномерабизнеспроцесса типномерадокумента типномеразадачи типформы удалениедвижений важностьпроблемыприменениярасширенияконфигурации вариантинтерфейсаклиентскогоприложения вариантмасштабаформклиентскогоприложения вариантосновногошрифтаклиентскогоприложения вариантстандартногопериода вариантстандартнойдатыначала видграницы видкартинки видотображенияполнотекстовогопоиска видрамки видсравнения видцвета видчисловогозначения видшрифта допустимаядлина допустимыйзнак использованиеbyteordermark использованиеметаданныхполнотекстовогопоиска источникрасширенийконфигурации клавиша кодвозвратадиалога кодировкаxbase кодировкатекста направлениепоиска направлениесортировки обновлениепредопределенныхданных обновлениеприизмененииданных отображениепанелиразделов проверказаполнения режимдиалогавопрос режимзапускаклиентскогоприложения режимокругления режимоткрытияформприложения режимполнотекстовогопоиска скоростьклиентскогосоединения состояниевнешнегоисточникаданных состояниеобновленияконфигурациибазыданных способвыборасертификатаwindows способкодированиястроки статуссообщения типвнешнейкомпоненты типплатформы типповеденияклавишиenter типэлементаинформацииовыполненииобновленияконфигурациибазыданных уровеньизоляциитранзакций хешфункция частидаты",type:"comобъект ftpсоединение httpзапрос httpсервисответ httpсоединение wsопределения wsпрокси xbase анализданных аннотацияxs блокировкаданных буфердвоичныхданных включениеxs выражениекомпоновкиданных генераторслучайныхчисел географическаясхема географическиекоординаты графическаясхема группамоделиxs данныерасшифровкикомпоновкиданных двоичныеданные дендрограмма диаграмма диаграммаганта диалогвыборафайла диалогвыборацвета диалогвыборашрифта диалограсписаниярегламентногозадания диалогредактированиястандартногопериода диапазон документdom документhtml документацияxs доставляемоеуведомление записьdom записьfastinfoset записьhtml записьjson записьxml записьzipфайла записьданных записьтекста записьузловdom запрос защищенноесоединениеopenssl значенияполейрасшифровкикомпоновкиданных извлечениетекста импортxs интернетпочта интернетпочтовоесообщение интернетпочтовыйпрофиль интернетпрокси интернетсоединение информациядляприложенияxs использованиеатрибутаxs использованиесобытияжурналарегистрации источникдоступныхнастроеккомпоновкиданных итераторузловdom картинка квалификаторыдаты квалификаторыдвоичныхданных квалификаторыстроки квалификаторычисла компоновщикмакетакомпоновкиданных компоновщикнастроеккомпоновкиданных конструктормакетаоформлениякомпоновкиданных конструкторнастроеккомпоновкиданных конструкторформатнойстроки линия макеткомпоновкиданных макетобластикомпоновкиданных макетоформлениякомпоновкиданных маскаxs менеджеркриптографии наборсхемxml настройкикомпоновкиданных настройкисериализацииjson обработкакартинок обработкарасшифровкикомпоновкиданных обходдереваdom объявлениеатрибутаxs объявлениенотацииxs объявлениеэлементаxs описаниеиспользованиясобытиядоступжурналарегистрации описаниеиспользованиясобытияотказвдоступежурналарегистрации описаниеобработкирасшифровкикомпоновкиданных описаниепередаваемогофайла описаниетипов определениегруппыатрибутовxs определениегруппымоделиxs определениеограниченияидентичностиxs определениепростоготипаxs определениесоставноготипаxs определениетипадокументаdom определенияxpathxs отборкомпоновкиданных пакетотображаемыхдокументов параметрвыбора параметркомпоновкиданных параметрызаписиjson параметрызаписиxml параметрычтенияxml переопределениеxs планировщик полеанализаданных полекомпоновкиданных построительdom построительзапроса построительотчета построительотчетаанализаданных построительсхемxml поток потоквпамяти почта почтовоесообщение преобразованиеxsl преобразованиекканоническомуxml процессорвыводарезультатакомпоновкиданныхвколлекциюзначений процессорвыводарезультатакомпоновкиданныхвтабличныйдокумент процессоркомпоновкиданных разыменовательпространствименdom рамка расписаниерегламентногозадания расширенноеимяxml результатчтенияданных своднаядиаграмма связьпараметравыбора связьпотипу связьпотипукомпоновкиданных сериализаторxdto сертификатклиентаwindows сертификатклиентафайл сертификаткриптографии сертификатыудостоверяющихцентровwindows сертификатыудостоверяющихцентровфайл сжатиеданных системнаяинформация сообщениепользователю сочетаниеклавиш сравнениезначений стандартнаядатаначала стандартныйпериод схемаxml схемакомпоновкиданных табличныйдокумент текстовыйдокумент тестируемоеприложение типданныхxml уникальныйидентификатор фабрикаxdto файл файловыйпоток фасетдлиныxs фасетколичестваразрядовдробнойчастиxs фасетмаксимальноговключающегозначенияxs фасетмаксимальногоисключающегозначенияxs фасетмаксимальнойдлиныxs фасетминимальноговключающегозначенияxs фасетминимальногоисключающегозначенияxs фасетминимальнойдлиныxs фасетобразцаxs фасетобщегоколичестваразрядовxs фасетперечисленияxs фасетпробельныхсимволовxs фильтрузловdom форматированнаястрока форматированныйдокумент фрагментxs хешированиеданных хранилищезначения цвет чтениеfastinfoset чтениеhtml чтениеjson чтениеxml чтениеzipфайла чтениеданных чтениетекста чтениеузловdom шрифт элементрезультатакомпоновкиданных comsafearray деревозначений массив соответствие списокзначений структура таблицазначений фиксированнаяструктура фиксированноесоответствие фиксированныймассив ",literal:i},contains:[{className:"meta",lexemes:t,begin:"#|&",end:"$",keywords:{"meta-keyword":r+"загрузитьизфайла вебклиент вместо внешнеесоединение клиент конецобласти мобильноеприложениеклиент мобильноеприложениесервер наклиенте наклиентенасервере наклиентенасерверебезконтекста насервере насерверебезконтекста область перед после сервер толстыйклиентобычноеприложение толстыйклиентуправляемоеприложение тонкийклиент "},contains:[o]},{className:"function",lexemes:t,variants:[{begin:"процедура|функция",end:"\\)",keywords:"процедура функция"},{begin:"конецпроцедуры|конецфункции",keywords:"конецпроцедуры конецфункции"}],contains:[{begin:"\\(",end:"\\)",endsParent:!0,contains:[{className:"params",lexemes:t,begin:t,end:",",excludeEnd:!0,endsWithParent:!0,keywords:{keyword:"знач",literal:i},contains:[n,a,s]},o]},e.inherit(e.TITLE_MODE,{begin:t})]},o,{className:"symbol",begin:"~",end:";|:",excludeEnd:!0},n,a,s]}}),ho.registerLanguage("abnf",function(e){var t="^[a-zA-Z][a-zA-Z0-9-]*",r="[!@#$^&',?+~`|:]",i=e.COMMENT(";","$"),n={begin:t+"\\s*=",returnBegin:!0,end:/=/,relevance:0,contains:[{className:"attribute",begin:t}]};return{illegal:r,keywords:["ALPHA","BIT","CHAR","CR","CRLF","CTL","DIGIT","DQUOTE","HEXDIG","HTAB","LF","LWSP","OCTET","SP","VCHAR","WSP"].join(" "),contains:[n,i,{className:"symbol",begin:/%b[0-1]+(-[0-1]+|(\.[0-1]+)+){0,1}/},{className:"symbol",begin:/%d[0-9]+(-[0-9]+|(\.[0-9]+)+){0,1}/},{className:"symbol",begin:/%x[0-9A-F]+(-[0-9A-F]+|(\.[0-9A-F]+)+){0,1}/},{className:"symbol",begin:/%[si]/},e.QUOTE_STRING_MODE,e.NUMBER_MODE]}}),ho.registerLanguage("accesslog",function(e){return{contains:[{className:"number",begin:"\\b\\d{1,3}\\.\\d{1,3}\\.\\d{1,3}\\.\\d{1,3}(:\\d{1,5})?\\b"},{className:"number",begin:"\\b\\d+\\b",relevance:0},{className:"string",begin:'"(GET|POST|HEAD|PUT|DELETE|CONNECT|OPTIONS|PATCH|TRACE)',end:'"',keywords:"GET POST HEAD PUT DELETE CONNECT OPTIONS PATCH TRACE",illegal:"\\n",relevance:10},{className:"string",begin:/\[/,end:/\]/,illegal:"\\n"},{className:"string",begin:'"',end:'"',illegal:"\\n"}]}}),ho.registerLanguage("actionscript",function(e){var t={className:"rest_arg",begin:"[.]{3}",end:"[a-zA-Z_$][a-zA-Z0-9_$]*",relevance:10};return{aliases:["as"],keywords:{keyword:"as break case catch class const continue default delete do dynamic each else extends final finally for function get if implements import in include instanceof interface internal is namespace native new override package private protected public return set static super switch this throw try typeof use var void while with",literal:"true false null undefined"},contains:[e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.C_NUMBER_MODE,{className:"class",beginKeywords:"package",end:"{",contains:[e.TITLE_MODE]},{className:"class",beginKeywords:"class interface",end:"{",excludeEnd:!0,contains:[{beginKeywords:"extends implements"},e.TITLE_MODE]},{className:"meta",beginKeywords:"import include",end:";",keywords:{"meta-keyword":"import include"}},{className:"function",beginKeywords:"function",end:"[{;]",excludeEnd:!0,illegal:"\\S",contains:[e.TITLE_MODE,{className:"params",begin:"\\(",end:"\\)",contains:[e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,t]},{begin:":\\s*([*]|[a-zA-Z_$][a-zA-Z0-9_$]*)"}]},e.METHOD_GUARD],illegal:/#/}}),ho.registerLanguage("ada",function(e){var t="[A-Za-z](_?[A-Za-z0-9.])*",r=e.COMMENT("--","$"),i={begin:"\\s+:\\s+",end:"\\s*(:=|;|\\)|=>|$)",illegal:"[]{}%#'\"",contains:[{beginKeywords:"loop for declare others",endsParent:!0},{className:"keyword",beginKeywords:"not null constant access function procedure in out aliased exception"},{className:"type",begin:t,endsParent:!0,relevance:0}]};return{case_insensitive:!0,keywords:{keyword:"abort else new return abs elsif not reverse abstract end accept entry select access exception of separate aliased exit or some all others subtype and for out synchronized array function overriding at tagged generic package task begin goto pragma terminate body private then if procedure type case in protected constant interface is raise use declare range delay limited record when delta loop rem while digits renames with do mod requeue xor",literal:"True False"},contains:[r,{className:"string",begin:/"/,end:/"/,contains:[{begin:/""/,relevance:0}]},{className:"string",begin:/'.'/},{className:"number",begin:"\\b(\\d(_|\\d)*#\\w+(\\.\\w+)?#([eE][-+]?\\d(_|\\d)*)?|\\d(_|\\d)*(\\.\\d(_|\\d)*)?([eE][-+]?\\d(_|\\d)*)?)",relevance:0},{className:"symbol",begin:"'"+t},{className:"title",begin:"(\\bwith\\s+)?(\\bprivate\\s+)?\\bpackage\\s+(\\bbody\\s+)?",end:"(is|$)",keywords:"package body",excludeBegin:!0,excludeEnd:!0,illegal:"[]{}%#'\""},{begin:"(\\b(with|overriding)\\s+)?\\b(function|procedure)\\s+",end:"(\\bis|\\bwith|\\brenames|\\)\\s*;)",keywords:"overriding function procedure with is renames return",returnBegin:!0,contains:[r,{className:"title",begin:"(\\bwith\\s+)?\\b(function|procedure)\\s+",end:"(\\(|\\s+|$)",excludeBegin:!0,excludeEnd:!0,illegal:"[]{}%#'\""},i,{className:"type",begin:"\\breturn\\s+",end:"(\\s+|;|$)",keywords:"return",excludeBegin:!0,excludeEnd:!0,endsParent:!0,illegal:"[]{}%#'\""}]},{className:"type",begin:"\\b(sub)?type\\s+",end:"\\s+",keywords:"type",excludeBegin:!0,illegal:"[]{}%#'\""},i]}}),ho.registerLanguage("angelscript",function(e){var t={className:"built_in",begin:"\\b(void|bool|int|int8|int16|int32|int64|uint|uint8|uint16|uint32|uint64|string|ref|array|double|float|auto|dictionary)"},r={className:"symbol",begin:"[a-zA-Z0-9_]+@"},i={className:"keyword",begin:"<",end:">",contains:[t,r]};return t.contains=[i],r.contains=[i],{aliases:["asc"],keywords:"for in|0 break continue while do|0 return if else case switch namespace is cast or and xor not get|0 in inout|10 out override set|0 private public const default|0 final shared external mixin|10 enum typedef funcdef this super import from interface abstract|0 try catch protected explicit",illegal:"(^using\\s+[A-Za-z0-9_\\.]+;$|\\bfunctions*[^\\(])",contains:[{className:"string",begin:"'",end:"'",illegal:"\\n",contains:[e.BACKSLASH_ESCAPE],relevance:0},{className:"string",begin:'"',end:'"',illegal:"\\n",contains:[e.BACKSLASH_ESCAPE],relevance:0},{className:"string",begin:'"""',end:'"""'},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{beginKeywords:"interface namespace",end:"{",illegal:"[;.\\-]",contains:[{className:"symbol",begin:"[a-zA-Z0-9_]+"}]},{beginKeywords:"class",end:"{",illegal:"[;.\\-]",contains:[{className:"symbol",begin:"[a-zA-Z0-9_]+",contains:[{begin:"[:,]\\s*",contains:[{className:"symbol",begin:"[a-zA-Z0-9_]+"}]}]}]},t,r,{className:"literal",begin:"\\b(null|true|false)"},{className:"number",begin:"(-?)(\\b0[xX][a-fA-F0-9]+|(\\b\\d+(\\.\\d*)?f?|\\.\\d+f?)([eE][-+]?\\d+f?)?)"}]}}),ho.registerLanguage("apache",function(e){var t={className:"number",begin:"[\\$%]\\d+"};return{aliases:["apacheconf"],case_insensitive:!0,contains:[e.HASH_COMMENT_MODE,{className:"section",begin:""},{className:"attribute",begin:/\w+/,relevance:0,keywords:{nomarkup:"order deny allow setenv rewriterule rewriteengine rewritecond documentroot sethandler errordocument loadmodule options header listen serverroot servername"},starts:{end:/$/,relevance:0,keywords:{literal:"on off all"},contains:[{className:"meta",begin:"\\s\\[",end:"\\]$"},{className:"variable",begin:"[\\$%]\\{",end:"\\}",contains:["self",t]},t,e.QUOTE_STRING_MODE]}}],illegal:/\S/}}),ho.registerLanguage("applescript",function(e){var t=e.inherit(e.QUOTE_STRING_MODE,{illegal:""}),r={className:"params",begin:"\\(",end:"\\)",contains:["self",e.C_NUMBER_MODE,t]},i=e.COMMENT("--","$"),n=[i,e.COMMENT("\\(\\*","\\*\\)",{contains:["self",i]}),e.HASH_COMMENT_MODE];return{aliases:["osascript"],keywords:{keyword:"about above after against and around as at back before beginning behind below beneath beside between but by considering contain contains continue copy div does eighth else end equal equals error every exit fifth first for fourth from front get given global if ignoring in into is it its last local me middle mod my ninth not of on onto or over prop property put ref reference repeat returning script second set seventh since sixth some tell tenth that the|0 then third through thru timeout times to transaction try until where while whose with without",literal:"AppleScript false linefeed return pi quote result space tab true",built_in:"alias application boolean class constant date file integer list number real record string text activate beep count delay launch log offset read round run say summarize write character characters contents day frontmost id item length month name paragraph paragraphs rest reverse running time version weekday word words year"},contains:[t,e.C_NUMBER_MODE,{className:"built_in",begin:"\\b(clipboard info|the clipboard|info for|list (disks|folder)|mount volume|path to|(close|open for) access|(get|set) eof|current date|do shell script|get volume settings|random number|set volume|system attribute|system info|time to GMT|(load|run|store) script|scripting components|ASCII (character|number)|localized string|choose (application|color|file|file name|folder|from list|remote application|URL)|display (alert|dialog))\\b|^\\s*return\\b"},{className:"literal",begin:"\\b(text item delimiters|current application|missing value)\\b"},{className:"keyword",begin:"\\b(apart from|aside from|instead of|out of|greater than|isn't|(doesn't|does not) (equal|come before|come after|contain)|(greater|less) than( or equal)?|(starts?|ends|begins?) with|contained by|comes (before|after)|a (ref|reference)|POSIX file|POSIX path|(date|time) string|quoted form)\\b"},{beginKeywords:"on",illegal:"[${=;\\n]",contains:[e.UNDERSCORE_TITLE_MODE,r]}].concat(n),illegal:"//|->|=>|\\[\\["}}),ho.registerLanguage("arcade",function(e){var t="[A-Za-z_][0-9A-Za-z_]*",r={keyword:"if for while var new function do return void else break",literal:"true false null undefined NaN Infinity PI BackSlash DoubleQuote ForwardSlash NewLine SingleQuote Tab",built_in:"Abs Acos Area AreaGeodetic Asin Atan Atan2 Average Boolean Buffer BufferGeodetic Ceil Centroid Clip Console Constrain Contains Cos Count Crosses Cut Date DateAdd DateDiff Day Decode DefaultValue Dictionary Difference Disjoint Distance Distinct DomainCode DomainName Equals Exp Extent Feature FeatureSet FeatureSetById FeatureSetByTitle FeatureSetByUrl Filter First Floor Geometry Guid HasKey Hour IIf IndexOf Intersection Intersects IsEmpty Length LengthGeodetic Log Max Mean Millisecond Min Minute Month MultiPartToSinglePart Multipoint NextSequenceValue Now Number OrderBy Overlaps Point Polygon Polyline Pow Random Relate Reverse Round Second SetGeometry Sin Sort Sqrt Stdev Sum SymmetricDifference Tan Text Timestamp Today ToLocal Top Touches ToUTC TypeOf Union Variance Weekday When Within Year "},i={className:"number",variants:[{begin:"\\b(0[bB][01]+)"},{begin:"\\b(0[oO][0-7]+)"},{begin:e.C_NUMBER_RE}],relevance:0},n={className:"subst",begin:"\\$\\{",end:"\\}",keywords:r,contains:[]},a={className:"string",begin:"`",end:"`",contains:[e.BACKSLASH_ESCAPE,n]};n.contains=[e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,a,i,e.REGEXP_MODE];var s=n.contains.concat([e.C_BLOCK_COMMENT_MODE,e.C_LINE_COMMENT_MODE]);return{aliases:["arcade"],keywords:r,contains:[e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,a,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"symbol",begin:"\\$[feature|layer|map|value|view]+"},i,{begin:/[{,]\s*/,relevance:0,contains:[{begin:t+"\\s*:",returnBegin:!0,relevance:0,contains:[{className:"attr",begin:t,relevance:0}]}]},{begin:"("+e.RE_STARTERS_RE+"|\\b(return)\\b)\\s*",keywords:"return",contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.REGEXP_MODE,{className:"function",begin:"(\\(.*?\\)|"+t+")\\s*=>",returnBegin:!0,end:"\\s*=>",contains:[{className:"params",variants:[{begin:t},{begin:/\(\s*\)/},{begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,keywords:r,contains:s}]}]}],relevance:0},{className:"function",beginKeywords:"function",end:/\{/,excludeEnd:!0,contains:[e.inherit(e.TITLE_MODE,{begin:t}),{className:"params",begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,contains:s}],illegal:/\[|%/},{begin:/\$[(.]/}],illegal:/#(?!!)/}}),ho.registerLanguage("cpp",function(e){var t={className:"keyword",begin:"\\b[a-z\\d_]*_t\\b"},r={className:"string",variants:[{begin:'(u8?|U|L)?"',end:'"',illegal:"\\n",contains:[e.BACKSLASH_ESCAPE]},{begin:/(?:u8?|U|L)?R"([^()\\ ]{0,16})\((?:.|\n)*?\)\1"/},{begin:"'\\\\?.",end:"'",illegal:"."}]},i={className:"number",variants:[{begin:"\\b(0b[01']+)"},{begin:"(-?)\\b([\\d']+(\\.[\\d']*)?|\\.[\\d']+)(u|U|l|L|ul|UL|f|F|b|B)"},{begin:"(-?)(\\b0[xX][a-fA-F0-9']+|(\\b[\\d']+(\\.[\\d']*)?|\\.[\\d']+)([eE][-+]?[\\d']+)?)"}],relevance:0},n={className:"meta",begin:/#\s*[a-z]+\b/,end:/$/,keywords:{"meta-keyword":"if else elif endif define undef warning error line pragma ifdef ifndef include"},contains:[{begin:/\\\n/,relevance:0},e.inherit(r,{className:"meta-string"}),{className:"meta-string",begin:/<[^\n>]*>/,end:/$/,illegal:"\\n"},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]},a=e.IDENT_RE+"\\s*\\(",s={keyword:"int float while private char catch import module export virtual operator sizeof dynamic_cast|10 typedef const_cast|10 const for static_cast|10 union namespace unsigned long volatile static protected bool template mutable if public friend do goto auto void enum else break extern using asm case typeid short reinterpret_cast|10 default double register explicit signed typename try this switch continue inline delete alignof constexpr decltype noexcept static_assert thread_local restrict _Bool complex _Complex _Imaginary atomic_bool atomic_char atomic_schar atomic_uchar atomic_short atomic_ushort atomic_int atomic_uint atomic_long atomic_ulong atomic_llong atomic_ullong new throw return and or not",built_in:"std string cin cout cerr clog stdin stdout stderr stringstream istringstream ostringstream auto_ptr deque list queue stack vector map set bitset multiset multimap unordered_set unordered_map unordered_multiset unordered_multimap array shared_ptr abort abs acos asin atan2 atan calloc ceil cosh cos exit exp fabs floor fmod fprintf fputs free frexp fscanf isalnum isalpha iscntrl isdigit isgraph islower isprint ispunct isspace isupper isxdigit tolower toupper labs ldexp log10 log malloc realloc memchr memcmp memcpy memset modf pow printf putchar puts scanf sinh sin snprintf sprintf sqrt sscanf strcat strchr strcmp strcpy strcspn strlen strncat strncmp strncpy strpbrk strrchr strspn strstr tanh tan vfprintf vprintf vsprintf endl initializer_list unique_ptr",literal:"true false nullptr NULL"},o=[t,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,i,r];return{aliases:["c","cc","h","c++","h++","hpp","hh","hxx","cxx"],keywords:s,illegal:"",keywords:s,contains:["self",t]},{begin:e.IDENT_RE+"::",keywords:s},{variants:[{begin:/=/,end:/;/},{begin:/\(/,end:/\)/},{beginKeywords:"new throw return else",end:/;/}],keywords:s,contains:o.concat([{begin:/\(/,end:/\)/,keywords:s,contains:o.concat(["self"]),relevance:0}]),relevance:0},{className:"function",begin:"("+e.IDENT_RE+"[\\*&\\s]+)+"+a,returnBegin:!0,end:/[{;=]/,excludeEnd:!0,keywords:s,illegal:/[^\w\s\*&]/,contains:[{begin:a,returnBegin:!0,contains:[e.TITLE_MODE],relevance:0},{className:"params",begin:/\(/,end:/\)/,keywords:s,relevance:0,contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r,i,t,{begin:/\(/,end:/\)/,keywords:s,relevance:0,contains:["self",e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r,i,t]}]},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,n]},{className:"class",beginKeywords:"class struct",end:/[{;:]/,contains:[{begin://,contains:["self"]},e.TITLE_MODE]}]),exports:{preprocessor:n,strings:r,keywords:s}}}),ho.registerLanguage("arduino",function(e){var t=e.getLanguage("cpp").exports;return{keywords:{keyword:"boolean byte word string String array "+t.keywords.keyword,built_in:"setup loop while catch for if do goto try switch case else default break continue return KeyboardController MouseController SoftwareSerial EthernetServer EthernetClient LiquidCrystal RobotControl GSMVoiceCall EthernetUDP EsploraTFT HttpClient RobotMotor WiFiClient GSMScanner FileSystem Scheduler GSMServer YunClient YunServer IPAddress GSMClient GSMModem Keyboard Ethernet Console GSMBand Esplora Stepper Process WiFiUDP GSM_SMS Mailbox USBHost Firmata PImage Client Server GSMPIN FileIO Bridge Serial EEPROM Stream Mouse Audio Servo File Task GPRS WiFi Wire TFT GSM SPI SD runShellCommandAsynchronously analogWriteResolution retrieveCallingNumber printFirmwareVersion analogReadResolution sendDigitalPortPair noListenOnLocalhost readJoystickButton setFirmwareVersion readJoystickSwitch scrollDisplayRight getVoiceCallStatus scrollDisplayLeft writeMicroseconds delayMicroseconds beginTransmission getSignalStrength runAsynchronously getAsynchronously listenOnLocalhost getCurrentCarrier readAccelerometer messageAvailable sendDigitalPorts lineFollowConfig countryNameWrite runShellCommand readStringUntil rewindDirectory readTemperature setClockDivider readLightSensor endTransmission analogReference detachInterrupt countryNameRead attachInterrupt encryptionType readBytesUntil robotNameWrite readMicrophone robotNameRead cityNameWrite userNameWrite readJoystickY readJoystickX mouseReleased openNextFile scanNetworks noInterrupts digitalWrite beginSpeaker mousePressed isActionDone mouseDragged displayLogos noAutoscroll addParameter remoteNumber getModifiers keyboardRead userNameRead waitContinue processInput parseCommand printVersion readNetworks writeMessage blinkVersion cityNameRead readMessage setDataMode parsePacket isListening setBitOrder beginPacket isDirectory motorsWrite drawCompass digitalRead clearScreen serialEvent rightToLeft setTextSize leftToRight requestFrom keyReleased compassRead analogWrite interrupts WiFiServer disconnect playMelody parseFloat autoscroll getPINUsed setPINUsed setTimeout sendAnalog readSlider analogRead beginWrite createChar motorsStop keyPressed tempoWrite readButton subnetMask debugPrint macAddress writeGreen randomSeed attachGPRS readString sendString remotePort releaseAll mouseMoved background getXChange getYChange answerCall getResult voiceCall endPacket constrain getSocket writeJSON getButton available connected findUntil readBytes exitValue readGreen writeBlue startLoop IPAddress isPressed sendSysex pauseMode gatewayIP setCursor getOemKey tuneWrite noDisplay loadImage switchPIN onRequest onReceive changePIN playFile noBuffer parseInt overflow checkPIN knobRead beginTFT bitClear updateIR bitWrite position writeRGB highByte writeRed setSpeed readBlue noStroke remoteIP transfer shutdown hangCall beginSMS endWrite attached maintain noCursor checkReg checkPUK shiftOut isValid shiftIn pulseIn connect println localIP pinMode getIMEI display noBlink process getBand running beginSD drawBMP lowByte setBand release bitRead prepare pointTo readRed setMode noFill remove listen stroke detach attach noTone exists buffer height bitSet circle config cursor random IRread setDNS endSMS getKey micros millis begin print write ready flush width isPIN blink clear press mkdir rmdir close point yield image BSSID click delay read text move peek beep rect line open seek fill size turn stop home find step tone sqrt RSSI SSID end bit tan cos sin pow map abs max min get run put",literal:"DIGITAL_MESSAGE FIRMATA_STRING ANALOG_MESSAGE REPORT_DIGITAL REPORT_ANALOG INPUT_PULLUP SET_PIN_MODE INTERNAL2V56 SYSTEM_RESET LED_BUILTIN INTERNAL1V1 SYSEX_START INTERNAL EXTERNAL DEFAULT OUTPUT INPUT HIGH LOW"},contains:[t.preprocessor,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.C_NUMBER_MODE]}}),ho.registerLanguage("armasm",function(e){return{case_insensitive:!0,aliases:["arm"],lexemes:"\\.?"+e.IDENT_RE,keywords:{meta:".2byte .4byte .align .ascii .asciz .balign .byte .code .data .else .end .endif .endm .endr .equ .err .exitm .extern .global .hword .if .ifdef .ifndef .include .irp .long .macro .rept .req .section .set .skip .space .text .word .arm .thumb .code16 .code32 .force_thumb .thumb_func .ltorg ALIAS ALIGN ARM AREA ASSERT ATTR CN CODE CODE16 CODE32 COMMON CP DATA DCB DCD DCDU DCDO DCFD DCFDU DCI DCQ DCQU DCW DCWU DN ELIF ELSE END ENDFUNC ENDIF ENDP ENTRY EQU EXPORT EXPORTAS EXTERN FIELD FILL FUNCTION GBLA GBLL GBLS GET GLOBAL IF IMPORT INCBIN INCLUDE INFO KEEP LCLA LCLL LCLS LTORG MACRO MAP MEND MEXIT NOFP OPT PRESERVE8 PROC QN READONLY RELOC REQUIRE REQUIRE8 RLIST FN ROUT SETA SETL SETS SN SPACE SUBT THUMB THUMBX TTL WHILE WEND ",built_in:"r0 r1 r2 r3 r4 r5 r6 r7 r8 r9 r10 r11 r12 r13 r14 r15 pc lr sp ip sl sb fp a1 a2 a3 a4 v1 v2 v3 v4 v5 v6 v7 v8 f0 f1 f2 f3 f4 f5 f6 f7 p0 p1 p2 p3 p4 p5 p6 p7 p8 p9 p10 p11 p12 p13 p14 p15 c0 c1 c2 c3 c4 c5 c6 c7 c8 c9 c10 c11 c12 c13 c14 c15 q0 q1 q2 q3 q4 q5 q6 q7 q8 q9 q10 q11 q12 q13 q14 q15 cpsr_c cpsr_x cpsr_s cpsr_f cpsr_cx cpsr_cxs cpsr_xs cpsr_xsf cpsr_sf cpsr_cxsf spsr_c spsr_x spsr_s spsr_f spsr_cx spsr_cxs spsr_xs spsr_xsf spsr_sf spsr_cxsf s0 s1 s2 s3 s4 s5 s6 s7 s8 s9 s10 s11 s12 s13 s14 s15 s16 s17 s18 s19 s20 s21 s22 s23 s24 s25 s26 s27 s28 s29 s30 s31 d0 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 d11 d12 d13 d14 d15 d16 d17 d18 d19 d20 d21 d22 d23 d24 d25 d26 d27 d28 d29 d30 d31 {PC} {VAR} {TRUE} {FALSE} {OPT} {CONFIG} {ENDIAN} {CODESIZE} {CPU} {FPU} {ARCHITECTURE} {PCSTOREOFFSET} {ARMASM_VERSION} {INTER} {ROPI} {RWPI} {SWST} {NOSWST} . @"},contains:[{className:"keyword",begin:"\\b(adc|(qd?|sh?|u[qh]?)?add(8|16)?|usada?8|(q|sh?|u[qh]?)?(as|sa)x|and|adrl?|sbc|rs[bc]|asr|b[lx]?|blx|bxj|cbn?z|tb[bh]|bic|bfc|bfi|[su]bfx|bkpt|cdp2?|clz|clrex|cmp|cmn|cpsi[ed]|cps|setend|dbg|dmb|dsb|eor|isb|it[te]{0,3}|lsl|lsr|ror|rrx|ldm(([id][ab])|f[ds])?|ldr((s|ex)?[bhd])?|movt?|mvn|mra|mar|mul|[us]mull|smul[bwt][bt]|smu[as]d|smmul|smmla|mla|umlaal|smlal?([wbt][bt]|d)|mls|smlsl?[ds]|smc|svc|sev|mia([bt]{2}|ph)?|mrr?c2?|mcrr2?|mrs|msr|orr|orn|pkh(tb|bt)|rbit|rev(16|sh)?|sel|[su]sat(16)?|nop|pop|push|rfe([id][ab])?|stm([id][ab])?|str(ex)?[bhd]?|(qd?)?sub|(sh?|q|u[qh]?)?sub(8|16)|[su]xt(a?h|a?b(16)?)|srs([id][ab])?|swpb?|swi|smi|tst|teq|wfe|wfi|yield)(eq|ne|cs|cc|mi|pl|vs|vc|hi|ls|ge|lt|gt|le|al|hs|lo)?[sptrx]?",end:"\\s"},e.COMMENT("[;@]","$",{relevance:0}),e.C_BLOCK_COMMENT_MODE,e.QUOTE_STRING_MODE,{className:"string",begin:"'",end:"[^\\\\]'",relevance:0},{className:"title",begin:"\\|",end:"\\|",illegal:"\\n",relevance:0},{className:"number",variants:[{begin:"[#$=]?0x[0-9a-f]+"},{begin:"[#$=]?0b[01]+"},{begin:"[#$=]\\d+"},{begin:"\\b\\d+"}],relevance:0},{className:"symbol",variants:[{begin:"^[a-z_\\.\\$][a-z0-9_\\.\\$]+"},{begin:"^\\s*[a-z_\\.\\$][a-z0-9_\\.\\$]+:"},{begin:"[=#]\\w+"}],relevance:0}]}}),ho.registerLanguage("xml",function(e){var t={endsWithParent:!0,illegal:/`]+/}]}]}]};return{aliases:["html","xhtml","rss","atom","xjb","xsd","xsl","plist"],case_insensitive:!0,contains:[{className:"meta",begin:"",relevance:10,contains:[{begin:"\\[",end:"\\]"}]},e.COMMENT("\x3c!--","--\x3e",{relevance:10}),{begin:"<\\!\\[CDATA\\[",end:"\\]\\]>",relevance:10},{className:"meta",begin:/<\?xml/,end:/\?>/,relevance:10},{begin:/<\?(php)?/,end:/\?>/,subLanguage:"php",contains:[{begin:"/\\*",end:"\\*/",skip:!0},{begin:'b"',end:'"',skip:!0},{begin:"b'",end:"'",skip:!0},e.inherit(e.APOS_STRING_MODE,{illegal:null,className:null,contains:null,skip:!0}),e.inherit(e.QUOTE_STRING_MODE,{illegal:null,className:null,contains:null,skip:!0})]},{className:"tag",begin:"|$)",end:">",keywords:{name:"style"},contains:[t],starts:{end:"",returnEnd:!0,subLanguage:["css","xml"]}},{className:"tag",begin:"|$)",end:">",keywords:{name:"script"},contains:[t],starts:{end:"<\/script>",returnEnd:!0,subLanguage:["actionscript","javascript","handlebars","xml"]}},{className:"tag",begin:"",contains:[{className:"name",begin:/[^\/><\s]+/,relevance:0},t]}]}}),ho.registerLanguage("asciidoc",function(e){return{aliases:["adoc"],contains:[e.COMMENT("^/{4,}\\n","\\n/{4,}$",{relevance:10}),e.COMMENT("^//","$",{relevance:0}),{className:"title",begin:"^\\.\\w.*$"},{begin:"^[=\\*]{4,}\\n",end:"\\n^[=\\*]{4,}$",relevance:10},{className:"section",relevance:10,variants:[{begin:"^(={1,5}) .+?( \\1)?$"},{begin:"^[^\\[\\]\\n]+?\\n[=\\-~\\^\\+]{2,}$"}]},{className:"meta",begin:"^:.+?:",end:"\\s",excludeEnd:!0,relevance:10},{className:"meta",begin:"^\\[.+?\\]$",relevance:0},{className:"quote",begin:"^_{4,}\\n",end:"\\n_{4,}$",relevance:10},{className:"code",begin:"^[\\-\\.]{4,}\\n",end:"\\n[\\-\\.]{4,}$",relevance:10},{begin:"^\\+{4,}\\n",end:"\\n\\+{4,}$",contains:[{begin:"<",end:">",subLanguage:"xml",relevance:0}],relevance:10},{className:"bullet",begin:"^(\\*+|\\-+|\\.+|[^\\n]+?::)\\s+"},{className:"symbol",begin:"^(NOTE|TIP|IMPORTANT|WARNING|CAUTION):\\s+",relevance:10},{className:"strong",begin:"\\B\\*(?![\\*\\s])",end:"(\\n{2}|\\*)",contains:[{begin:"\\\\*\\w",relevance:0}]},{className:"emphasis",begin:"\\B'(?!['\\s])",end:"(\\n{2}|')",contains:[{begin:"\\\\'\\w",relevance:0}],relevance:0},{className:"emphasis",begin:"_(?![_\\s])",end:"(\\n{2}|_)",relevance:0},{className:"string",variants:[{begin:"``.+?''"},{begin:"`.+?'"}]},{className:"code",begin:"(`.+?`|\\+.+?\\+)",relevance:0},{className:"code",begin:"^[ \\t]",end:"$",relevance:0},{begin:"^'{3,}[ \\t]*$",relevance:10},{begin:"(link:)?(http|https|ftp|file|irc|image:?):\\S+\\[.*?\\]",returnBegin:!0,contains:[{begin:"(link|image:?):",relevance:0},{className:"link",begin:"\\w",end:"[^\\[]+",relevance:0},{className:"string",begin:"\\[",end:"\\]",excludeBegin:!0,excludeEnd:!0,relevance:0}],relevance:10}]}}),ho.registerLanguage("aspectj",function(e){var t="false synchronized int abstract float private char boolean static null if const for true while long throw strictfp finally protected import native final return void enum else extends implements break transient new catch instanceof byte super volatile case assert short package default double public try this switch continue throws privileged aspectOf adviceexecution proceed cflowbelow cflow initialization preinitialization staticinitialization withincode target within execution getWithinTypeName handler thisJoinPoint thisJoinPointStaticPart thisEnclosingJoinPointStaticPart declare parents warning error soft precedence thisAspectInstance";return{keywords:t,illegal:/<\/|#/,contains:[e.COMMENT("/\\*\\*","\\*/",{relevance:0,contains:[{begin:/\w+@/,relevance:0},{className:"doctag",begin:"@[A-Za-z]+"}]}),e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,{className:"class",beginKeywords:"aspect",end:/[{;=]/,excludeEnd:!0,illegal:/[:;"\[\]]/,contains:[{beginKeywords:"extends implements pertypewithin perthis pertarget percflowbelow percflow issingleton"},e.UNDERSCORE_TITLE_MODE,{begin:/\([^\)]*/,end:/[)]+/,keywords:t+" get set args call",excludeEnd:!1}]},{className:"class",beginKeywords:"class interface",end:/[{;=]/,excludeEnd:!0,relevance:0,keywords:"class interface",illegal:/[:"\[\]]/,contains:[{beginKeywords:"extends implements"},e.UNDERSCORE_TITLE_MODE]},{beginKeywords:"pointcut after before around throwing returning",end:/[)]/,excludeEnd:!1,illegal:/["\[\]]/,contains:[{begin:e.UNDERSCORE_IDENT_RE+"\\s*\\(",returnBegin:!0,contains:[e.UNDERSCORE_TITLE_MODE]}]},{begin:/[:]/,returnBegin:!0,end:/[{;]/,relevance:0,excludeEnd:!1,keywords:t,illegal:/["\[\]]/,contains:[{begin:e.UNDERSCORE_IDENT_RE+"\\s*\\(",keywords:t+" get set args call",relevance:0},e.QUOTE_STRING_MODE]},{beginKeywords:"new throw",relevance:0},{className:"function",begin:/\w+ +\w+(\.)?\w+\s*\([^\)]*\)\s*((throws)[\w\s,]+)?[\{;]/,returnBegin:!0,end:/[{;=]/,keywords:t,excludeEnd:!0,contains:[{begin:e.UNDERSCORE_IDENT_RE+"\\s*\\(",returnBegin:!0,relevance:0,contains:[e.UNDERSCORE_TITLE_MODE]},{className:"params",begin:/\(/,end:/\)/,relevance:0,keywords:t,contains:[e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.C_NUMBER_MODE,e.C_BLOCK_COMMENT_MODE]},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]},e.C_NUMBER_MODE,{className:"meta",begin:"@[A-Za-z]+"}]}}),ho.registerLanguage("autohotkey",function(e){var t={begin:"`[\\s\\S]"};return{case_insensitive:!0,aliases:["ahk"],keywords:{keyword:"Break Continue Critical Exit ExitApp Gosub Goto New OnExit Pause return SetBatchLines SetTimer Suspend Thread Throw Until ahk_id ahk_class ahk_pid ahk_exe ahk_group",literal:"A|0 true false NOT AND OR",built_in:"ComSpec Clipboard ClipboardAll ErrorLevel"},contains:[{className:"built_in",begin:"A_[a-zA-Z0-9]+"},t,e.inherit(e.QUOTE_STRING_MODE,{contains:[t]}),e.COMMENT(";","$",{relevance:0}),e.C_BLOCK_COMMENT_MODE,{className:"number",begin:e.NUMBER_RE,relevance:0},{className:"subst",begin:"%(?=[a-zA-Z0-9#_$@])",end:"%",illegal:"[^a-zA-Z0-9#_$@]"},{className:"built_in",begin:"^\\s*\\w+\\s*,"},{className:"meta",begin:"^\\s*#w+",end:"$",relevance:0},{className:"symbol",contains:[t],variants:[{begin:'^[^\\n";]+::(?!=)'},{begin:'^[^\\n";]+:(?!=)',relevance:0}]},{begin:",\\s*,"}]}}),ho.registerLanguage("autoit",function(e){var t={variants:[e.COMMENT(";","$",{relevance:0}),e.COMMENT("#cs","#ce"),e.COMMENT("#comments-start","#comments-end")]},r={begin:"\\$[A-z0-9_]+"},i={className:"string",variants:[{begin:/"/,end:/"/,contains:[{begin:/""/,relevance:0}]},{begin:/'/,end:/'/,contains:[{begin:/''/,relevance:0}]}]},n={variants:[e.BINARY_NUMBER_MODE,e.C_NUMBER_MODE]};return{case_insensitive:!0,illegal:/\/\*/,keywords:{keyword:"ByRef Case Const ContinueCase ContinueLoop Default Dim Do Else ElseIf EndFunc EndIf EndSelect EndSwitch EndWith Enum Exit ExitLoop For Func Global If In Local Next ReDim Return Select Static Step Switch Then To Until Volatile WEnd While With",built_in:"Abs ACos AdlibRegister AdlibUnRegister Asc AscW ASin Assign ATan AutoItSetOption AutoItWinGetTitle AutoItWinSetTitle Beep Binary BinaryLen BinaryMid BinaryToString BitAND BitNOT BitOR BitRotate BitShift BitXOR BlockInput Break Call CDTray Ceiling Chr ChrW ClipGet ClipPut ConsoleRead ConsoleWrite ConsoleWriteError ControlClick ControlCommand ControlDisable ControlEnable ControlFocus ControlGetFocus ControlGetHandle ControlGetPos ControlGetText ControlHide ControlListView ControlMove ControlSend ControlSetText ControlShow ControlTreeView Cos Dec DirCopy DirCreate DirGetSize DirMove DirRemove DllCall DllCallAddress DllCallbackFree DllCallbackGetPtr DllCallbackRegister DllClose DllOpen DllStructCreate DllStructGetData DllStructGetPtr DllStructGetSize DllStructSetData DriveGetDrive DriveGetFileSystem DriveGetLabel DriveGetSerial DriveGetType DriveMapAdd DriveMapDel DriveMapGet DriveSetLabel DriveSpaceFree DriveSpaceTotal DriveStatus EnvGet EnvSet EnvUpdate Eval Execute Exp FileChangeDir FileClose FileCopy FileCreateNTFSLink FileCreateShortcut FileDelete FileExists FileFindFirstFile FileFindNextFile FileFlush FileGetAttrib FileGetEncoding FileGetLongName FileGetPos FileGetShortcut FileGetShortName FileGetSize FileGetTime FileGetVersion FileInstall FileMove FileOpen FileOpenDialog FileRead FileReadLine FileReadToArray FileRecycle FileRecycleEmpty FileSaveDialog FileSelectFolder FileSetAttrib FileSetEnd FileSetPos FileSetTime FileWrite FileWriteLine Floor FtpSetProxy FuncName GUICreate GUICtrlCreateAvi GUICtrlCreateButton GUICtrlCreateCheckbox GUICtrlCreateCombo GUICtrlCreateContextMenu GUICtrlCreateDate GUICtrlCreateDummy GUICtrlCreateEdit GUICtrlCreateGraphic GUICtrlCreateGroup GUICtrlCreateIcon GUICtrlCreateInput GUICtrlCreateLabel GUICtrlCreateList GUICtrlCreateListView GUICtrlCreateListViewItem GUICtrlCreateMenu GUICtrlCreateMenuItem GUICtrlCreateMonthCal GUICtrlCreateObj GUICtrlCreatePic GUICtrlCreateProgress GUICtrlCreateRadio GUICtrlCreateSlider GUICtrlCreateTab GUICtrlCreateTabItem GUICtrlCreateTreeView GUICtrlCreateTreeViewItem GUICtrlCreateUpdown GUICtrlDelete GUICtrlGetHandle GUICtrlGetState GUICtrlRead GUICtrlRecvMsg GUICtrlRegisterListViewSort GUICtrlSendMsg GUICtrlSendToDummy GUICtrlSetBkColor GUICtrlSetColor GUICtrlSetCursor GUICtrlSetData GUICtrlSetDefBkColor GUICtrlSetDefColor GUICtrlSetFont GUICtrlSetGraphic GUICtrlSetImage GUICtrlSetLimit GUICtrlSetOnEvent GUICtrlSetPos GUICtrlSetResizing GUICtrlSetState GUICtrlSetStyle GUICtrlSetTip GUIDelete GUIGetCursorInfo GUIGetMsg GUIGetStyle GUIRegisterMsg GUISetAccelerators GUISetBkColor GUISetCoord GUISetCursor GUISetFont GUISetHelp GUISetIcon GUISetOnEvent GUISetState GUISetStyle GUIStartGroup GUISwitch Hex HotKeySet HttpSetProxy HttpSetUserAgent HWnd InetClose InetGet InetGetInfo InetGetSize InetRead IniDelete IniRead IniReadSection IniReadSectionNames IniRenameSection IniWrite IniWriteSection InputBox Int IsAdmin IsArray IsBinary IsBool IsDeclared IsDllStruct IsFloat IsFunc IsHWnd IsInt IsKeyword IsNumber IsObj IsPtr IsString Log MemGetStats Mod MouseClick MouseClickDrag MouseDown MouseGetCursor MouseGetPos MouseMove MouseUp MouseWheel MsgBox Number ObjCreate ObjCreateInterface ObjEvent ObjGet ObjName OnAutoItExitRegister OnAutoItExitUnRegister Ping PixelChecksum PixelGetColor PixelSearch ProcessClose ProcessExists ProcessGetStats ProcessList ProcessSetPriority ProcessWait ProcessWaitClose ProgressOff ProgressOn ProgressSet Ptr Random RegDelete RegEnumKey RegEnumVal RegRead RegWrite Round Run RunAs RunAsWait RunWait Send SendKeepActive SetError SetExtended ShellExecute ShellExecuteWait Shutdown Sin Sleep SoundPlay SoundSetWaveVolume SplashImageOn SplashOff SplashTextOn Sqrt SRandom StatusbarGetText StderrRead StdinWrite StdioClose StdoutRead String StringAddCR StringCompare StringFormat StringFromASCIIArray StringInStr StringIsAlNum StringIsAlpha StringIsASCII StringIsDigit StringIsFloat StringIsInt StringIsLower StringIsSpace StringIsUpper StringIsXDigit StringLeft StringLen StringLower StringMid StringRegExp StringRegExpReplace StringReplace StringReverse StringRight StringSplit StringStripCR StringStripWS StringToASCIIArray StringToBinary StringTrimLeft StringTrimRight StringUpper Tan TCPAccept TCPCloseSocket TCPConnect TCPListen TCPNameToIP TCPRecv TCPSend TCPShutdown, UDPShutdown TCPStartup, UDPStartup TimerDiff TimerInit ToolTip TrayCreateItem TrayCreateMenu TrayGetMsg TrayItemDelete TrayItemGetHandle TrayItemGetState TrayItemGetText TrayItemSetOnEvent TrayItemSetState TrayItemSetText TraySetClick TraySetIcon TraySetOnEvent TraySetPauseIcon TraySetState TraySetToolTip TrayTip UBound UDPBind UDPCloseSocket UDPOpen UDPRecv UDPSend VarGetType WinActivate WinActive WinClose WinExists WinFlash WinGetCaretPos WinGetClassList WinGetClientSize WinGetHandle WinGetPos WinGetProcess WinGetState WinGetText WinGetTitle WinKill WinList WinMenuSelectItem WinMinimizeAll WinMinimizeAllUndo WinMove WinSetOnTop WinSetState WinSetTitle WinSetTrans WinWait",literal:"True False And Null Not Or"},contains:[t,r,i,n,{className:"meta",begin:"#",end:"$",keywords:{"meta-keyword":"comments include include-once NoTrayIcon OnAutoItStartRegister pragma compile RequireAdmin"},contains:[{begin:/\\\n/,relevance:0},{beginKeywords:"include",keywords:{"meta-keyword":"include"},end:"$",contains:[i,{className:"meta-string",variants:[{begin:"<",end:">"},{begin:/"/,end:/"/,contains:[{begin:/""/,relevance:0}]},{begin:/'/,end:/'/,contains:[{begin:/''/,relevance:0}]}]}]},i,t]},{className:"symbol",begin:"@[A-z0-9_]+"},{className:"function",beginKeywords:"Func",end:"$",illegal:"\\$|\\[|%",contains:[e.UNDERSCORE_TITLE_MODE,{className:"params",begin:"\\(",end:"\\)",contains:[r,i,n]}]}]}}),ho.registerLanguage("avrasm",function(e){return{case_insensitive:!0,lexemes:"\\.?"+e.IDENT_RE,keywords:{keyword:"adc add adiw and andi asr bclr bld brbc brbs brcc brcs break breq brge brhc brhs brid brie brlo brlt brmi brne brpl brsh brtc brts brvc brvs bset bst call cbi cbr clc clh cli cln clr cls clt clv clz com cp cpc cpi cpse dec eicall eijmp elpm eor fmul fmuls fmulsu icall ijmp in inc jmp ld ldd ldi lds lpm lsl lsr mov movw mul muls mulsu neg nop or ori out pop push rcall ret reti rjmp rol ror sbc sbr sbrc sbrs sec seh sbi sbci sbic sbis sbiw sei sen ser ses set sev sez sleep spm st std sts sub subi swap tst wdr",built_in:"r0 r1 r2 r3 r4 r5 r6 r7 r8 r9 r10 r11 r12 r13 r14 r15 r16 r17 r18 r19 r20 r21 r22 r23 r24 r25 r26 r27 r28 r29 r30 r31 x|0 xh xl y|0 yh yl z|0 zh zl ucsr1c udr1 ucsr1a ucsr1b ubrr1l ubrr1h ucsr0c ubrr0h tccr3c tccr3a tccr3b tcnt3h tcnt3l ocr3ah ocr3al ocr3bh ocr3bl ocr3ch ocr3cl icr3h icr3l etimsk etifr tccr1c ocr1ch ocr1cl twcr twdr twar twsr twbr osccal xmcra xmcrb eicra spmcsr spmcr portg ddrg ping portf ddrf sreg sph spl xdiv rampz eicrb eimsk gimsk gicr eifr gifr timsk tifr mcucr mcucsr tccr0 tcnt0 ocr0 assr tccr1a tccr1b tcnt1h tcnt1l ocr1ah ocr1al ocr1bh ocr1bl icr1h icr1l tccr2 tcnt2 ocr2 ocdr wdtcr sfior eearh eearl eedr eecr porta ddra pina portb ddrb pinb portc ddrc pinc portd ddrd pind spdr spsr spcr udr0 ucsr0a ucsr0b ubrr0l acsr admux adcsr adch adcl porte ddre pine pinf",meta:".byte .cseg .db .def .device .dseg .dw .endmacro .equ .eseg .exit .include .list .listmac .macro .nolist .org .set"},contains:[e.C_BLOCK_COMMENT_MODE,e.COMMENT(";","$",{relevance:0}),e.C_NUMBER_MODE,e.BINARY_NUMBER_MODE,{className:"number",begin:"\\b(\\$[a-zA-Z0-9]+|0o[0-7]+)"},e.QUOTE_STRING_MODE,{className:"string",begin:"'",end:"[^\\\\]'",illegal:"[^\\\\][^']"},{className:"symbol",begin:"^[A-Za-z0-9_.$]+:"},{className:"meta",begin:"#",end:"$"},{className:"subst",begin:"@[0-9]+"}]}}),ho.registerLanguage("awk",function(e){return{keywords:{keyword:"BEGIN END if else while do for in break continue delete next nextfile function func exit|10"},contains:[{className:"variable",variants:[{begin:/\$[\w\d#@][\w\d_]*/},{begin:/\$\{(.*?)}/}]},{className:"string",contains:[e.BACKSLASH_ESCAPE],variants:[{begin:/(u|b)?r?'''/,end:/'''/,relevance:10},{begin:/(u|b)?r?"""/,end:/"""/,relevance:10},{begin:/(u|r|ur)'/,end:/'/,relevance:10},{begin:/(u|r|ur)"/,end:/"/,relevance:10},{begin:/(b|br)'/,end:/'/},{begin:/(b|br)"/,end:/"/},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE]},e.REGEXP_MODE,e.HASH_COMMENT_MODE,e.NUMBER_MODE]}}),ho.registerLanguage("axapta",function(e){return{keywords:"false int abstract private char boolean static null if for true while long throw finally protected final return void enum else break new catch byte super case short default double public try this switch continue reverse firstfast firstonly forupdate nofetch sum avg minof maxof count order group by asc desc index hint like dispaly edit client server ttsbegin ttscommit str real date container anytype common div mod",contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.C_NUMBER_MODE,{className:"meta",begin:"#",end:"$"},{className:"class",beginKeywords:"class interface",end:"{",excludeEnd:!0,illegal:":",contains:[{beginKeywords:"extends implements"},e.UNDERSCORE_TITLE_MODE]}]}}),ho.registerLanguage("bash",function(e){var t={className:"variable",variants:[{begin:/\$[\w\d#@][\w\d_]*/},{begin:/\$\{(.*?)}/}]},r={className:"string",begin:/"/,end:/"/,contains:[e.BACKSLASH_ESCAPE,t,{className:"variable",begin:/\$\(/,end:/\)/,contains:[e.BACKSLASH_ESCAPE]}]};return{aliases:["sh","zsh"],lexemes:/\b-?[a-z\._]+\b/,keywords:{keyword:"if then else elif fi for while in do done case esac function",literal:"true false",built_in:"break cd continue eval exec exit export getopts hash pwd readonly return shift test times trap umask unset alias bind builtin caller command declare echo enable help let local logout mapfile printf read readarray source type typeset ulimit unalias set shopt autoload bg bindkey bye cap chdir clone comparguments compcall compctl compdescribe compfiles compgroups compquote comptags comptry compvalues dirs disable disown echotc echoti emulate fc fg float functions getcap getln history integer jobs kill limit log noglob popd print pushd pushln rehash sched setcap setopt stat suspend ttyctl unfunction unhash unlimit unsetopt vared wait whence where which zcompile zformat zftp zle zmodload zparseopts zprof zpty zregexparse zsocket zstyle ztcp",_:"-ne -eq -lt -gt -f -d -e -s -l -a"},contains:[{className:"meta",begin:/^#![^\n]+sh\s*$/,relevance:10},{className:"function",begin:/\w[\w\d_]*\s*\(\s*\)\s*\{/,returnBegin:!0,contains:[e.inherit(e.TITLE_MODE,{begin:/\w[\w\d_]*/})],relevance:0},e.HASH_COMMENT_MODE,r,{className:"string",begin:/'/,end:/'/},t]}}),ho.registerLanguage("basic",function(e){return{case_insensitive:!0,illegal:"^.",lexemes:"[a-zA-Z][a-zA-Z0-9_$%!#]*",keywords:{keyword:"ABS ASC AND ATN AUTO|0 BEEP BLOAD|10 BSAVE|10 CALL CALLS CDBL CHAIN CHDIR CHR$|10 CINT CIRCLE CLEAR CLOSE CLS COLOR COM COMMON CONT COS CSNG CSRLIN CVD CVI CVS DATA DATE$ DEFDBL DEFINT DEFSNG DEFSTR DEF|0 SEG USR DELETE DIM DRAW EDIT END ENVIRON ENVIRON$ EOF EQV ERASE ERDEV ERDEV$ ERL ERR ERROR EXP FIELD FILES FIX FOR|0 FRE GET GOSUB|10 GOTO HEX$ IF|0 THEN ELSE|0 INKEY$ INP INPUT INPUT# INPUT$ INSTR IMP INT IOCTL IOCTL$ KEY ON OFF LIST KILL LEFT$ LEN LET LINE LLIST LOAD LOC LOCATE LOF LOG LPRINT USING LSET MERGE MID$ MKDIR MKD$ MKI$ MKS$ MOD NAME NEW NEXT NOISE NOT OCT$ ON OR PEN PLAY STRIG OPEN OPTION BASE OUT PAINT PALETTE PCOPY PEEK PMAP POINT POKE POS PRINT PRINT] PSET PRESET PUT RANDOMIZE READ REM RENUM RESET|0 RESTORE RESUME RETURN|0 RIGHT$ RMDIR RND RSET RUN SAVE SCREEN SGN SHELL SIN SOUND SPACE$ SPC SQR STEP STICK STOP STR$ STRING$ SWAP SYSTEM TAB TAN TIME$ TIMER TROFF TRON TO USR VAL VARPTR VARPTR$ VIEW WAIT WHILE WEND WIDTH WINDOW WRITE XOR"},contains:[e.QUOTE_STRING_MODE,e.COMMENT("REM","$",{relevance:10}),e.COMMENT("'","$",{relevance:0}),{className:"symbol",begin:"^[0-9]+ ",relevance:10},{className:"number",begin:"\\b([0-9]+[0-9edED.]*[#!]?)",relevance:0},{className:"number",begin:"(&[hH][0-9a-fA-F]{1,4})"},{className:"number",begin:"(&[oO][0-7]{1,6})"}]}}),ho.registerLanguage("bnf",function(e){return{contains:[{className:"attribute",begin://},{begin:/::=/,starts:{end:/$/,contains:[{begin://},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE]}}]}}),ho.registerLanguage("brainfuck",function(e){var t={className:"literal",begin:"[\\+\\-]",relevance:0};return{aliases:["bf"],contains:[e.COMMENT("[^\\[\\]\\.,\\+\\-<> \r\n]","[\\[\\]\\.,\\+\\-<> \r\n]",{returnEnd:!0,relevance:0}),{className:"title",begin:"[\\[\\]]",relevance:0},{className:"string",begin:"[\\.,]",relevance:0},{begin:/\+\+|\-\-/,returnBegin:!0,contains:[t]},t]}}),ho.registerLanguage("cal",function(e){var t="div mod in and or not xor asserterror begin case do downto else end exit for if of repeat then to until while with var",r=[e.C_LINE_COMMENT_MODE,e.COMMENT(/\{/,/\}/,{relevance:0}),e.COMMENT(/\(\*/,/\*\)/,{relevance:10})],i={className:"string",begin:/'/,end:/'/,contains:[{begin:/''/}]},n={className:"string",begin:/(#\d+)+/},a={className:"function",beginKeywords:"procedure",end:/[:;]/,keywords:"procedure|10",contains:[e.TITLE_MODE,{className:"params",begin:/\(/,end:/\)/,keywords:t,contains:[i,n]}].concat(r)},s={className:"class",begin:"OBJECT (Table|Form|Report|Dataport|Codeunit|XMLport|MenuSuite|Page|Query) (\\d+) ([^\\r\\n]+)",returnBegin:!0,contains:[e.TITLE_MODE,a]};return{case_insensitive:!0,keywords:{keyword:t,literal:"false true"},illegal:/\/\*/,contains:[i,n,{className:"number",begin:"\\b\\d+(\\.\\d+)?(DT|D|T)",relevance:0},{className:"string",begin:'"',end:'"'},e.NUMBER_MODE,s,a]}}),ho.registerLanguage("capnproto",function(e){return{aliases:["capnp"],keywords:{keyword:"struct enum interface union group import using const annotation extends in of on as with from fixed",built_in:"Void Bool Int8 Int16 Int32 Int64 UInt8 UInt16 UInt32 UInt64 Float32 Float64 Text Data AnyPointer AnyStruct Capability List",literal:"true false"},contains:[e.QUOTE_STRING_MODE,e.NUMBER_MODE,e.HASH_COMMENT_MODE,{className:"meta",begin:/@0x[\w\d]{16};/,illegal:/\n/},{className:"symbol",begin:/@\d+\b/},{className:"class",beginKeywords:"struct enum",end:/\{/,illegal:/\n/,contains:[e.inherit(e.TITLE_MODE,{starts:{endsWithParent:!0,excludeEnd:!0}})]},{className:"class",beginKeywords:"interface",end:/\{/,illegal:/\n/,contains:[e.inherit(e.TITLE_MODE,{starts:{endsWithParent:!0,excludeEnd:!0}})]}]}}),ho.registerLanguage("ceylon",function(e){var t="assembly module package import alias class interface object given value assign void function new of extends satisfies abstracts in out return break continue throw assert dynamic if else switch case for while try catch finally then let this outer super is exists nonempty",r={className:"subst",excludeBegin:!0,excludeEnd:!0,begin:/``/,end:/``/,keywords:t,relevance:10},i=[{className:"string",begin:'"""',end:'"""',relevance:10},{className:"string",begin:'"',end:'"',contains:[r]},{className:"string",begin:"'",end:"'"},{className:"number",begin:"#[0-9a-fA-F_]+|\\$[01_]+|[0-9_]+(?:\\.[0-9_](?:[eE][+-]?\\d+)?)?[kMGTPmunpf]?",relevance:0}];return r.contains=i,{keywords:{keyword:t+" shared abstract formal default actual variable late native deprecatedfinal sealed annotation suppressWarnings small",meta:"doc by license see throws tagged"},illegal:"\\$[^01]|#[^0-9a-fA-F]",contains:[e.C_LINE_COMMENT_MODE,e.COMMENT("/\\*","\\*/",{contains:["self"]}),{className:"meta",begin:'@[a-z]\\w*(?:\\:"[^"]*")?'}].concat(i)}}),ho.registerLanguage("clean",function(e){return{aliases:["clean","icl","dcl"],keywords:{keyword:"if let in with where case of class instance otherwise implementation definition system module from import qualified as special code inline foreign export ccall stdcall generic derive infix infixl infixr",built_in:"Int Real Char Bool",literal:"True False"},contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.C_NUMBER_MODE,{begin:"->|<-[|:]?|#!?|>>=|\\{\\||\\|\\}|:==|=:|<>"}]}}),ho.registerLanguage("clojure",function(e){var t="[a-zA-Z_\\-!.?+*=<>&#'][a-zA-Z_\\-!.?+*=<>&#'0-9/;:]*",r={begin:t,relevance:0},i={className:"number",begin:"[-+]?\\d+(\\.\\d+)?",relevance:0},n=e.inherit(e.QUOTE_STRING_MODE,{illegal:null}),a=e.COMMENT(";","$",{relevance:0}),s={className:"literal",begin:/\b(true|false|nil)\b/},o={begin:"[\\[\\{]",end:"[\\]\\}]"},l={className:"comment",begin:"\\^"+t},c=e.COMMENT("\\^\\{","\\}"),_={className:"symbol",begin:"[:]{1,2}"+t},d={begin:"\\(",end:"\\)"},u={endsWithParent:!0,relevance:0},p={keywords:{"builtin-name":"def defonce cond apply if-not if-let if not not= = < > <= >= == + / * - rem quot neg? pos? delay? symbol? keyword? true? false? integer? empty? coll? list? set? ifn? fn? associative? sequential? sorted? counted? reversible? number? decimal? class? distinct? isa? float? rational? reduced? ratio? odd? even? char? seq? vector? string? map? nil? contains? zero? instance? not-every? not-any? libspec? -> ->> .. . inc compare do dotimes mapcat take remove take-while drop letfn drop-last take-last drop-while while intern condp case reduced cycle split-at split-with repeat replicate iterate range merge zipmap declare line-seq sort comparator sort-by dorun doall nthnext nthrest partition eval doseq await await-for let agent atom send send-off release-pending-sends add-watch mapv filterv remove-watch agent-error restart-agent set-error-handler error-handler set-error-mode! error-mode shutdown-agents quote var fn loop recur throw try monitor-enter monitor-exit defmacro defn defn- macroexpand macroexpand-1 for dosync and or when when-not when-let comp juxt partial sequence memoize constantly complement identity assert peek pop doto proxy defstruct first rest cons defprotocol cast coll deftype defrecord last butlast sigs reify second ffirst fnext nfirst nnext defmulti defmethod meta with-meta ns in-ns create-ns import refer keys select-keys vals key val rseq name namespace promise into transient persistent! conj! assoc! dissoc! pop! disj! use class type num float double short byte boolean bigint biginteger bigdec print-method print-dup throw-if printf format load compile get-in update-in pr pr-on newline flush read slurp read-line subvec with-open memfn time re-find re-groups rand-int rand mod locking assert-valid-fdecl alias resolve ref deref refset swap! reset! set-validator! compare-and-set! alter-meta! reset-meta! commute get-validator alter ref-set ref-history-count ref-min-history ref-max-history ensure sync io! new next conj set! to-array future future-call into-array aset gen-class reduce map filter find empty hash-map hash-set sorted-map sorted-map-by sorted-set sorted-set-by vec vector seq flatten reverse assoc dissoc list disj get union difference intersection extend extend-type extend-protocol int nth delay count concat chunk chunk-buffer chunk-append chunk-first chunk-rest max min dec unchecked-inc-int unchecked-inc unchecked-dec-inc unchecked-dec unchecked-negate unchecked-add-int unchecked-add unchecked-subtract-int unchecked-subtract chunk-next chunk-cons chunked-seq? prn vary-meta lazy-seq spread list* str find-keyword keyword symbol gensym force rationalize"},lexemes:t,className:"name",begin:t,starts:u},m=[d,n,l,c,a,_,o,i,s,r];return d.contains=[e.COMMENT("comment",""),p,u],u.contains=m,o.contains=m,c.contains=[o],{aliases:["clj"],illegal:/\S/,contains:[d,n,l,c,a,_,o,i,s]}}),ho.registerLanguage("clojure-repl",function(e){return{contains:[{className:"meta",begin:/^([\w.-]+|\s*#_)?=>/,starts:{end:/$/,subLanguage:"clojure"}}]}}),ho.registerLanguage("cmake",function(e){return{aliases:["cmake.in"],case_insensitive:!0,keywords:{keyword:"break cmake_host_system_information cmake_minimum_required cmake_parse_arguments cmake_policy configure_file continue elseif else endforeach endfunction endif endmacro endwhile execute_process file find_file find_library find_package find_path find_program foreach function get_cmake_property get_directory_property get_filename_component get_property if include include_guard list macro mark_as_advanced math message option return separate_arguments set_directory_properties set_property set site_name string unset variable_watch while add_compile_definitions add_compile_options add_custom_command add_custom_target add_definitions add_dependencies add_executable add_library add_link_options add_subdirectory add_test aux_source_directory build_command create_test_sourcelist define_property enable_language enable_testing export fltk_wrap_ui get_source_file_property get_target_property get_test_property include_directories include_external_msproject include_regular_expression install link_directories link_libraries load_cache project qt_wrap_cpp qt_wrap_ui remove_definitions set_source_files_properties set_target_properties set_tests_properties source_group target_compile_definitions target_compile_features target_compile_options target_include_directories target_link_directories target_link_libraries target_link_options target_sources try_compile try_run ctest_build ctest_configure ctest_coverage ctest_empty_binary_directory ctest_memcheck ctest_read_custom_files ctest_run_script ctest_sleep ctest_start ctest_submit ctest_test ctest_update ctest_upload build_name exec_program export_library_dependencies install_files install_programs install_targets load_command make_directory output_required_files remove subdir_depends subdirs use_mangled_mesa utility_source variable_requires write_file qt5_use_modules qt5_use_package qt5_wrap_cpp on off true false and or not command policy target test exists is_newer_than is_directory is_symlink is_absolute matches less greater equal less_equal greater_equal strless strgreater strequal strless_equal strgreater_equal version_less version_greater version_equal version_less_equal version_greater_equal in_list defined"},contains:[{className:"variable",begin:"\\${",end:"}"},e.HASH_COMMENT_MODE,e.QUOTE_STRING_MODE,e.NUMBER_MODE]}}),ho.registerLanguage("coffeescript",function(e){var t={keyword:"in if for while finally new do return else break catch instanceof throw try this switch continue typeof delete debugger super yield import export from as default await then unless until loop of by when and or is isnt not",literal:"true false null undefined yes no on off",built_in:"npm require console print module global window document"},r="[A-Za-z$_][0-9A-Za-z$_]*",i={className:"subst",begin:/#\{/,end:/}/,keywords:t},n=[e.BINARY_NUMBER_MODE,e.inherit(e.C_NUMBER_MODE,{starts:{end:"(\\s*/)?",relevance:0}}),{className:"string",variants:[{begin:/'''/,end:/'''/,contains:[e.BACKSLASH_ESCAPE]},{begin:/'/,end:/'/,contains:[e.BACKSLASH_ESCAPE]},{begin:/"""/,end:/"""/,contains:[e.BACKSLASH_ESCAPE,i]},{begin:/"/,end:/"/,contains:[e.BACKSLASH_ESCAPE,i]}]},{className:"regexp",variants:[{begin:"///",end:"///",contains:[i,e.HASH_COMMENT_MODE]},{begin:"//[gim]*",relevance:0},{begin:/\/(?![ *])(\\\/|.)*?\/[gim]*(?=\W|$)/}]},{begin:"@"+r},{subLanguage:"javascript",excludeBegin:!0,excludeEnd:!0,variants:[{begin:"```",end:"```"},{begin:"`",end:"`"}]}];i.contains=n;var a=e.inherit(e.TITLE_MODE,{begin:r}),s={className:"params",begin:"\\([^\\(]",returnBegin:!0,contains:[{begin:/\(/,end:/\)/,keywords:t,contains:["self"].concat(n)}]};return{aliases:["coffee","cson","iced"],keywords:t,illegal:/\/\*/,contains:n.concat([e.COMMENT("###","###"),e.HASH_COMMENT_MODE,{className:"function",begin:"^\\s*"+r+"\\s*=\\s*(\\(.*\\))?\\s*\\B[-=]>",end:"[-=]>",returnBegin:!0,contains:[a,s]},{begin:/[:\(,=]\s*/,relevance:0,contains:[{className:"function",begin:"(\\(.*\\))?\\s*\\B[-=]>",end:"[-=]>",returnBegin:!0,contains:[s]}]},{className:"class",beginKeywords:"class",end:"$",illegal:/[:="\[\]]/,contains:[{beginKeywords:"extends",endsWithParent:!0,illegal:/[:="\[\]]/,contains:[a]},a]},{begin:r+":",end:":",returnBegin:!0,returnEnd:!0,relevance:0}])}}),ho.registerLanguage("coq",function(e){return{keywords:{keyword:"_ as at cofix else end exists exists2 fix for forall fun if IF in let match mod Prop return Set then Type using where with Abort About Add Admit Admitted All Arguments Assumptions Axiom Back BackTo Backtrack Bind Blacklist Canonical Cd Check Class Classes Close Coercion Coercions CoFixpoint CoInductive Collection Combined Compute Conjecture Conjectures Constant constr Constraint Constructors Context Corollary CreateHintDb Cut Declare Defined Definition Delimit Dependencies DependentDerive Drop eauto End Equality Eval Example Existential Existentials Existing Export exporting Extern Extract Extraction Fact Field Fields File Fixpoint Focus for From Function Functional Generalizable Global Goal Grab Grammar Graph Guarded Heap Hint HintDb Hints Hypotheses Hypothesis ident Identity If Immediate Implicit Import Include Inductive Infix Info Initial Inline Inspect Instance Instances Intro Intros Inversion Inversion_clear Language Left Lemma Let Libraries Library Load LoadPath Local Locate Ltac ML Mode Module Modules Monomorphic Morphism Next NoInline Notation Obligation Obligations Opaque Open Optimize Options Parameter Parameters Parametric Path Paths pattern Polymorphic Preterm Print Printing Program Projections Proof Proposition Pwd Qed Quit Rec Record Recursive Redirect Relation Remark Remove Require Reserved Reset Resolve Restart Rewrite Right Ring Rings Save Scheme Scope Scopes Script Search SearchAbout SearchHead SearchPattern SearchRewrite Section Separate Set Setoid Show Solve Sorted Step Strategies Strategy Structure SubClass Table Tables Tactic Term Test Theorem Time Timeout Transparent Type Typeclasses Types Undelimit Undo Unfocus Unfocused Unfold Universe Universes Unset Unshelve using Variable Variables Variant Verbose Visibility where with",built_in:"abstract absurd admit after apply as assert assumption at auto autorewrite autounfold before bottom btauto by case case_eq cbn cbv change classical_left classical_right clear clearbody cofix compare compute congruence constr_eq constructor contradict contradiction cut cutrewrite cycle decide decompose dependent destruct destruction dintuition discriminate discrR do double dtauto eapply eassumption eauto ecase econstructor edestruct ediscriminate eelim eexact eexists einduction einjection eleft elim elimtype enough equality erewrite eright esimplify_eq esplit evar exact exactly_once exfalso exists f_equal fail field field_simplify field_simplify_eq first firstorder fix fold fourier functional generalize generalizing gfail give_up has_evar hnf idtac in induction injection instantiate intro intro_pattern intros intuition inversion inversion_clear is_evar is_var lapply lazy left lia lra move native_compute nia nsatz omega once pattern pose progress proof psatz quote record red refine reflexivity remember rename repeat replace revert revgoals rewrite rewrite_strat right ring ring_simplify rtauto set setoid_reflexivity setoid_replace setoid_rewrite setoid_symmetry setoid_transitivity shelve shelve_unifiable simpl simple simplify_eq solve specialize split split_Rabs split_Rmult stepl stepr subst sum swap symmetry tactic tauto time timeout top transitivity trivial try tryif unfold unify until using vm_compute with"},contains:[e.QUOTE_STRING_MODE,e.COMMENT("\\(\\*","\\*\\)"),e.C_NUMBER_MODE,{className:"type",excludeBegin:!0,begin:"\\|\\s*",end:"\\w+"},{begin:/[-=]>/}]}}),ho.registerLanguage("cos",function(e){return{case_insensitive:!0,aliases:["cos","cls"],keywords:"property parameter class classmethod clientmethod extends as break catch close continue do d|0 else elseif for goto halt hang h|0 if job j|0 kill k|0 lock l|0 merge new open quit q|0 read r|0 return set s|0 tcommit throw trollback try tstart use view while write w|0 xecute x|0 zkill znspace zn ztrap zwrite zw zzdump zzwrite print zbreak zinsert zload zprint zremove zsave zzprint mv mvcall mvcrt mvdim mvprint zquit zsync ascii",contains:[{className:"number",begin:"\\b(\\d+(\\.\\d*)?|\\.\\d+)",relevance:0},{className:"string",variants:[{begin:'"',end:'"',contains:[{begin:'""',relevance:0}]}]},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"comment",begin:/;/,end:"$",relevance:0},{className:"built_in",begin:/(?:\$\$?|\.\.)\^?[a-zA-Z]+/},{className:"built_in",begin:/\$\$\$[a-zA-Z]+/},{className:"built_in",begin:/%[a-z]+(?:\.[a-z]+)*/},{className:"symbol",begin:/\^%?[a-zA-Z][\w]*/},{className:"keyword",begin:/##class|##super|#define|#dim/},{begin:/&sql\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,subLanguage:"sql"},{begin:/&(js|jscript|javascript)/,excludeBegin:!0,excludeEnd:!0,subLanguage:"javascript"},{begin:/&html<\s*\s*>/,subLanguage:"xml"}]}}),ho.registerLanguage("crmsh",function(e){var t="group clone ms master location colocation order fencing_topology rsc_ticket acl_target acl_group user role tag xml";return{aliases:["crm","pcmk"],case_insensitive:!0,keywords:{keyword:"params meta operations op rule attributes utilization read write deny defined not_defined in_range date spec in ref reference attribute type xpath version and or lt gt tag lte gte eq ne \\ number string",literal:"Master Started Slave Stopped start promote demote stop monitor true false"},contains:[e.HASH_COMMENT_MODE,{beginKeywords:"node",starts:{end:"\\s*([\\w_-]+:)?",starts:{className:"title",end:"\\s*[\\$\\w_][\\w_-]*"}}},{beginKeywords:"primitive rsc_template",starts:{className:"title",end:"\\s*[\\$\\w_][\\w_-]*",starts:{end:"\\s*@?[\\w_][\\w_\\.:-]*"}}},{begin:"\\b("+t.split(" ").join("|")+")\\s+",keywords:t,starts:{className:"title",end:"[\\$\\w_][\\w_-]*"}},{beginKeywords:"property rsc_defaults op_defaults",starts:{className:"title",end:"\\s*([\\w_-]+:)?"}},e.QUOTE_STRING_MODE,{className:"meta",begin:"(ocf|systemd|service|lsb):[\\w_:-]+",relevance:0},{className:"number",begin:"\\b\\d+(\\.\\d+)?(ms|s|h|m)?",relevance:0},{className:"literal",begin:"[-]?(infinity|inf)",relevance:0},{className:"attr",begin:/([A-Za-z\$_\#][\w_-]+)=/,relevance:0},{className:"tag",begin:"",relevance:0}]}}),ho.registerLanguage("crystal",function(e){var t="(_*[ui](8|16|32|64|128))?",r="[a-zA-Z_]\\w*[!?=]?|[-+~]\\@|<<|>>|=~|===?|<=>|[<>]=?|\\*\\*|[-/+%^&*~|]|//|//=|&[-+*]=?|&\\*\\*|\\[\\][=?]?",i="[A-Za-z_]\\w*(::\\w+)*(\\?|\\!)?",n={keyword:"abstract alias annotation as as? asm begin break case class def do else elsif end ensure enum extend for fun if include instance_sizeof is_a? lib macro module next nil? of out pointerof private protected rescue responds_to? return require select self sizeof struct super then type typeof union uninitialized unless until verbatim when while with yield __DIR__ __END_LINE__ __FILE__ __LINE__",literal:"false nil true"},a={className:"subst",begin:"#{",end:"}",keywords:n},s={className:"template-variable",variants:[{begin:"\\{\\{",end:"\\}\\}"},{begin:"\\{%",end:"%\\}"}],keywords:n};function o(e,t){var r=[{begin:e,end:t}];return r[0].contains=r,r}var l={className:"string",contains:[e.BACKSLASH_ESCAPE,a],variants:[{begin:/'/,end:/'/},{begin:/"/,end:/"/},{begin:/`/,end:/`/},{begin:"%[Qwi]?\\(",end:"\\)",contains:o("\\(","\\)")},{begin:"%[Qwi]?\\[",end:"\\]",contains:o("\\[","\\]")},{begin:"%[Qwi]?{",end:"}",contains:o("{","}")},{begin:"%[Qwi]?<",end:">",contains:o("<",">")},{begin:"%[Qwi]?\\|",end:"\\|"},{begin:/<<-\w+$/,end:/^\s*\w+$/}],relevance:0},c={className:"string",variants:[{begin:"%q\\(",end:"\\)",contains:o("\\(","\\)")},{begin:"%q\\[",end:"\\]",contains:o("\\[","\\]")},{begin:"%q{",end:"}",contains:o("{","}")},{begin:"%q<",end:">",contains:o("<",">")},{begin:"%q\\|",end:"\\|"},{begin:/<<-'\w+'$/,end:/^\s*\w+$/}],relevance:0},_={begin:"(?!%})("+e.RE_STARTERS_RE+"|\\n|\\b(case|if|select|unless|until|when|while)\\b)\\s*",keywords:"case if select unless until when while",contains:[{className:"regexp",contains:[e.BACKSLASH_ESCAPE,a],variants:[{begin:"//[a-z]*",relevance:0},{begin:"/(?!\\/)",end:"/[a-z]*"}]}],relevance:0},d=[s,l,c,{className:"regexp",contains:[e.BACKSLASH_ESCAPE,a],variants:[{begin:"%r\\(",end:"\\)",contains:o("\\(","\\)")},{begin:"%r\\[",end:"\\]",contains:o("\\[","\\]")},{begin:"%r{",end:"}",contains:o("{","}")},{begin:"%r<",end:">",contains:o("<",">")},{begin:"%r\\|",end:"\\|"}],relevance:0},_,{className:"meta",begin:"@\\[",end:"\\]",contains:[e.inherit(e.QUOTE_STRING_MODE,{className:"meta-string"})]},e.HASH_COMMENT_MODE,{className:"class",beginKeywords:"class module struct",end:"$|;",illegal:/=/,contains:[e.HASH_COMMENT_MODE,e.inherit(e.TITLE_MODE,{begin:i}),{begin:"<"}]},{className:"class",beginKeywords:"lib enum union",end:"$|;",illegal:/=/,contains:[e.HASH_COMMENT_MODE,e.inherit(e.TITLE_MODE,{begin:i})],relevance:10},{beginKeywords:"annotation",end:"$|;",illegal:/=/,contains:[e.HASH_COMMENT_MODE,e.inherit(e.TITLE_MODE,{begin:i})],relevance:10},{className:"function",beginKeywords:"def",end:/\B\b/,contains:[e.inherit(e.TITLE_MODE,{begin:r,endsParent:!0})]},{className:"function",beginKeywords:"fun macro",end:/\B\b/,contains:[e.inherit(e.TITLE_MODE,{begin:r,endsParent:!0})],relevance:5},{className:"symbol",begin:e.UNDERSCORE_IDENT_RE+"(\\!|\\?)?:",relevance:0},{className:"symbol",begin:":",contains:[l,{begin:r}],relevance:0},{className:"number",variants:[{begin:"\\b0b([01_]+)"+t},{begin:"\\b0o([0-7_]+)"+t},{begin:"\\b0x([A-Fa-f0-9_]+)"+t},{begin:"\\b([1-9][0-9_]*[0-9]|[0-9])(\\.[0-9][0-9_]*)?([eE]_*[-+]?[0-9_]*)?(_*f(32|64))?(?!_)"},{begin:"\\b([1-9][0-9_]*|0)"+t}],relevance:0}];return a.contains=d,s.contains=d.slice(1),{aliases:["cr"],lexemes:"[a-zA-Z_]\\w*[!?=]?",keywords:n,contains:d}}),ho.registerLanguage("cs",function(e){var t={keyword:"abstract as base bool break byte case catch char checked const continue decimal default delegate do double enum event explicit extern finally fixed float for foreach goto if implicit in int interface internal is lock long nameof object operator out override params private protected public readonly ref sbyte sealed short sizeof stackalloc static string struct switch this try typeof uint ulong unchecked unsafe ushort using virtual void volatile while add alias ascending async await by descending dynamic equals from get global group into join let on orderby partial remove select set value var where yield",literal:"null false true"},r={className:"number",variants:[{begin:"\\b(0b[01']+)"},{begin:"(-?)\\b([\\d']+(\\.[\\d']*)?|\\.[\\d']+)(u|U|l|L|ul|UL|f|F|b|B)"},{begin:"(-?)(\\b0[xX][a-fA-F0-9']+|(\\b[\\d']+(\\.[\\d']*)?|\\.[\\d']+)([eE][-+]?[\\d']+)?)"}],relevance:0},i={className:"string",begin:'@"',end:'"',contains:[{begin:'""'}]},n=e.inherit(i,{illegal:/\n/}),a={className:"subst",begin:"{",end:"}",keywords:t},s=e.inherit(a,{illegal:/\n/}),o={className:"string",begin:/\$"/,end:'"',illegal:/\n/,contains:[{begin:"{{"},{begin:"}}"},e.BACKSLASH_ESCAPE,s]},l={className:"string",begin:/\$@"/,end:'"',contains:[{begin:"{{"},{begin:"}}"},{begin:'""'},a]},c=e.inherit(l,{illegal:/\n/,contains:[{begin:"{{"},{begin:"}}"},{begin:'""'},s]});a.contains=[l,o,i,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,r,e.C_BLOCK_COMMENT_MODE],s.contains=[c,o,n,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,r,e.inherit(e.C_BLOCK_COMMENT_MODE,{illegal:/\n/})];var _={variants:[l,o,i,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE]},d=e.IDENT_RE+"(<"+e.IDENT_RE+"(\\s*,\\s*"+e.IDENT_RE+")*>)?(\\[\\])?";return{aliases:["csharp","c#"],keywords:t,illegal:/::/,contains:[e.COMMENT("///","$",{returnBegin:!0,contains:[{className:"doctag",variants:[{begin:"///",relevance:0},{begin:"\x3c!--|--\x3e"},{begin:""}]}]}),e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"meta",begin:"#",end:"$",keywords:{"meta-keyword":"if else elif endif define undef warning error line region endregion pragma checksum"}},_,r,{beginKeywords:"class interface",end:/[{;=]/,illegal:/[^\s:,]/,contains:[e.TITLE_MODE,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]},{beginKeywords:"namespace",end:/[{;=]/,illegal:/[^\s:]/,contains:[e.inherit(e.TITLE_MODE,{begin:"[a-zA-Z](\\.?\\w)*"}),e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]},{className:"meta",begin:"^\\s*\\[",excludeBegin:!0,end:"\\]",excludeEnd:!0,contains:[{className:"meta-string",begin:/"/,end:/"/}]},{beginKeywords:"new return throw await else",relevance:0},{className:"function",begin:"("+d+"\\s+)+"+e.IDENT_RE+"\\s*\\(",returnBegin:!0,end:/\s*[{;=]/,excludeEnd:!0,keywords:t,contains:[{begin:e.IDENT_RE+"\\s*\\(",returnBegin:!0,contains:[e.TITLE_MODE],relevance:0},{className:"params",begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,keywords:t,relevance:0,contains:[_,r,e.C_BLOCK_COMMENT_MODE]},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]}]}}),ho.registerLanguage("csp",function(e){return{case_insensitive:!1,lexemes:"[a-zA-Z][a-zA-Z0-9_-]*",keywords:{keyword:"base-uri child-src connect-src default-src font-src form-action frame-ancestors frame-src img-src media-src object-src plugin-types report-uri sandbox script-src style-src"},contains:[{className:"string",begin:"'",end:"'"},{className:"attribute",begin:"^Content",end:":",excludeEnd:!0}]}}),ho.registerLanguage("css",function(e){var t={begin:/[A-Z\_\.\-]+\s*:/,returnBegin:!0,end:";",endsWithParent:!0,contains:[{className:"attribute",begin:/\S/,end:":",excludeEnd:!0,starts:{endsWithParent:!0,excludeEnd:!0,contains:[{begin:/[\w-]+\(/,returnBegin:!0,contains:[{className:"built_in",begin:/[\w-]+/},{begin:/\(/,end:/\)/,contains:[e.APOS_STRING_MODE,e.QUOTE_STRING_MODE]}]},e.CSS_NUMBER_MODE,e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,e.C_BLOCK_COMMENT_MODE,{className:"number",begin:"#[0-9A-Fa-f]+"},{className:"meta",begin:"!important"}]}}]};return{case_insensitive:!0,illegal:/[=\/|'\$]/,contains:[e.C_BLOCK_COMMENT_MODE,{className:"selector-id",begin:/#[A-Za-z0-9_-]+/},{className:"selector-class",begin:/\.[A-Za-z0-9_-]+/},{className:"selector-attr",begin:/\[/,end:/\]/,illegal:"$"},{className:"selector-pseudo",begin:/:(:)?[a-zA-Z0-9\_\-\+\(\)"'.]+/},{begin:"@(font-face|page)",lexemes:"[a-z-]+",keywords:"font-face page"},{begin:"@",end:"[{;]",illegal:/:/,contains:[{className:"keyword",begin:/\w+/},{begin:/\s/,endsWithParent:!0,excludeEnd:!0,relevance:0,contains:[e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.CSS_NUMBER_MODE]}]},{className:"selector-tag",begin:"[a-zA-Z-][a-zA-Z0-9_-]*",relevance:0},{begin:"{",end:"}",illegal:/\S/,contains:[e.C_BLOCK_COMMENT_MODE,t]}]}}),ho.registerLanguage("d",function(e){var t="((0|[1-9][\\d_]*)|0[bB][01_]+|0[xX]([\\da-fA-F][\\da-fA-F_]*|_[\\da-fA-F][\\da-fA-F_]*))",r="\\\\(['\"\\?\\\\abfnrtv]|u[\\dA-Fa-f]{4}|[0-7]{1,3}|x[\\dA-Fa-f]{2}|U[\\dA-Fa-f]{8})|&[a-zA-Z\\d]{2,};",i={className:"number",begin:"\\b"+t+"(L|u|U|Lu|LU|uL|UL)?",relevance:0},n={className:"number",begin:"\\b(((0[xX](([\\da-fA-F][\\da-fA-F_]*|_[\\da-fA-F][\\da-fA-F_]*)\\.([\\da-fA-F][\\da-fA-F_]*|_[\\da-fA-F][\\da-fA-F_]*)|\\.?([\\da-fA-F][\\da-fA-F_]*|_[\\da-fA-F][\\da-fA-F_]*))[pP][+-]?(0|[1-9][\\d_]*|\\d[\\d_]*|[\\d_]+?\\d))|((0|[1-9][\\d_]*|\\d[\\d_]*|[\\d_]+?\\d)(\\.\\d*|([eE][+-]?(0|[1-9][\\d_]*|\\d[\\d_]*|[\\d_]+?\\d)))|\\d+\\.(0|[1-9][\\d_]*|\\d[\\d_]*|[\\d_]+?\\d)(0|[1-9][\\d_]*|\\d[\\d_]*|[\\d_]+?\\d)|\\.(0|[1-9][\\d_]*)([eE][+-]?(0|[1-9][\\d_]*|\\d[\\d_]*|[\\d_]+?\\d))?))([fF]|L|i|[fF]i|Li)?|"+t+"(i|[fF]i|Li))",relevance:0},a={className:"string",begin:"'("+r+"|.)",end:"'",illegal:"."},s={className:"string",begin:'"',contains:[{begin:r,relevance:0}],end:'"[cwd]?'},o=e.COMMENT("\\/\\+","\\+\\/",{contains:["self"],relevance:10});return{lexemes:e.UNDERSCORE_IDENT_RE,keywords:{keyword:"abstract alias align asm assert auto body break byte case cast catch class const continue debug default delete deprecated do else enum export extern final finally for foreach foreach_reverse|10 goto if immutable import in inout int interface invariant is lazy macro mixin module new nothrow out override package pragma private protected public pure ref return scope shared static struct super switch synchronized template this throw try typedef typeid typeof union unittest version void volatile while with __FILE__ __LINE__ __gshared|10 __thread __traits __DATE__ __EOF__ __TIME__ __TIMESTAMP__ __VENDOR__ __VERSION__",built_in:"bool cdouble cent cfloat char creal dchar delegate double dstring float function idouble ifloat ireal long real short string ubyte ucent uint ulong ushort wchar wstring",literal:"false null true"},contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,o,{className:"string",begin:'x"[\\da-fA-F\\s\\n\\r]*"[cwd]?',relevance:10},s,{className:"string",begin:'[rq]"',end:'"[cwd]?',relevance:5},{className:"string",begin:"`",end:"`[cwd]?"},{className:"string",begin:'q"\\{',end:'\\}"'},n,i,a,{className:"meta",begin:"^#!",end:"$",relevance:5},{className:"meta",begin:"#(line)",end:"$",relevance:5},{className:"keyword",begin:"@[a-zA-Z_][a-zA-Z_\\d]*"}]}}),ho.registerLanguage("markdown",function(e){return{aliases:["md","mkdown","mkd"],contains:[{className:"section",variants:[{begin:"^#{1,6}",end:"$"},{begin:"^.+?\\n[=-]{2,}$"}]},{begin:"<",end:">",subLanguage:"xml",relevance:0},{className:"bullet",begin:"^\\s*([*+-]|(\\d+\\.))\\s+"},{className:"strong",begin:"[*_]{2}.+?[*_]{2}"},{className:"emphasis",variants:[{begin:"\\*.+?\\*"},{begin:"_.+?_",relevance:0}]},{className:"quote",begin:"^>\\s+",end:"$"},{className:"code",variants:[{begin:"^```w*s*$",end:"^```s*$"},{begin:"`.+?`"},{begin:"^( {4}|\t)",end:"$",relevance:0}]},{begin:"^[-\\*]{3,}",end:"$"},{begin:"\\[.+?\\][\\(\\[].*?[\\)\\]]",returnBegin:!0,contains:[{className:"string",begin:"\\[",end:"\\]",excludeBegin:!0,returnEnd:!0,relevance:0},{className:"link",begin:"\\]\\(",end:"\\)",excludeBegin:!0,excludeEnd:!0},{className:"symbol",begin:"\\]\\[",end:"\\]",excludeBegin:!0,excludeEnd:!0}],relevance:10},{begin:/^\[[^\n]+\]:/,returnBegin:!0,contains:[{className:"symbol",begin:/\[/,end:/\]/,excludeBegin:!0,excludeEnd:!0},{className:"link",begin:/:\s*/,end:/$/,excludeBegin:!0}]}]}}),ho.registerLanguage("dart",function(e){var t={className:"subst",variants:[{begin:"\\$[A-Za-z0-9_]+"}]},r={className:"subst",variants:[{begin:"\\${",end:"}"}],keywords:"true false null this is new super"},i={className:"string",variants:[{begin:"r'''",end:"'''"},{begin:'r"""',end:'"""'},{begin:"r'",end:"'",illegal:"\\n"},{begin:'r"',end:'"',illegal:"\\n"},{begin:"'''",end:"'''",contains:[e.BACKSLASH_ESCAPE,t,r]},{begin:'"""',end:'"""',contains:[e.BACKSLASH_ESCAPE,t,r]},{begin:"'",end:"'",illegal:"\\n",contains:[e.BACKSLASH_ESCAPE,t,r]},{begin:'"',end:'"',illegal:"\\n",contains:[e.BACKSLASH_ESCAPE,t,r]}]};r.contains=[e.C_NUMBER_MODE,i];return{keywords:{keyword:"assert async await break case catch class const continue default do else enum extends false final finally for if in is new null rethrow return super switch sync this throw true try var void while with yield abstract as dynamic export external factory get implements import library operator part set static typedef",built_in:"print Comparable DateTime Duration Function Iterable Iterator List Map Match Null Object Pattern RegExp Set Stopwatch String StringBuffer StringSink Symbol Type Uri bool double int num document window querySelector querySelectorAll Element ElementList"},contains:[i,e.COMMENT("/\\*\\*","\\*/",{subLanguage:"markdown"}),e.COMMENT("///","$",{subLanguage:"markdown"}),e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"class",beginKeywords:"class interface",end:"{",excludeEnd:!0,contains:[{beginKeywords:"extends implements"},e.UNDERSCORE_TITLE_MODE]},e.C_NUMBER_MODE,{className:"meta",begin:"@[A-Za-z]+"},{begin:"=>"}]}}),ho.registerLanguage("delphi",function(e){var t="exports register file shl array record property for mod while set ally label uses raise not stored class safecall var interface or private static exit index inherited to else stdcall override shr asm far resourcestring finalization packed virtual out and protected library do xorwrite goto near function end div overload object unit begin string on inline repeat until destructor write message program with read initialization except default nil if case cdecl in downto threadvar of try pascal const external constructor type public then implementation finally published procedure absolute reintroduce operator as is abstract alias assembler bitpacked break continue cppdecl cvar enumerator experimental platform deprecated unimplemented dynamic export far16 forward generic helper implements interrupt iochecks local name nodefault noreturn nostackframe oldfpccall otherwise saveregisters softfloat specialize strict unaligned varargs ",r=[e.C_LINE_COMMENT_MODE,e.COMMENT(/\{/,/\}/,{relevance:0}),e.COMMENT(/\(\*/,/\*\)/,{relevance:10})],i={className:"meta",variants:[{begin:/\{\$/,end:/\}/},{begin:/\(\*\$/,end:/\*\)/}]},n={className:"string",begin:/'/,end:/'/,contains:[{begin:/''/}]},a={className:"string",begin:/(#\d+)+/},s={begin:e.IDENT_RE+"\\s*=\\s*class\\s*\\(",returnBegin:!0,contains:[e.TITLE_MODE]},o={className:"function",beginKeywords:"function constructor destructor procedure",end:/[:;]/,keywords:"function constructor|10 destructor|10 procedure|10",contains:[e.TITLE_MODE,{className:"params",begin:/\(/,end:/\)/,keywords:t,contains:[n,a,i].concat(r)},i].concat(r)};return{aliases:["dpr","dfm","pas","pascal","freepascal","lazarus","lpr","lfm"],case_insensitive:!0,keywords:t,illegal:/"|\$[G-Zg-z]|\/\*|<\/|\|/,contains:[n,a,e.NUMBER_MODE,s,o,i].concat(r)}}),ho.registerLanguage("diff",function(e){return{aliases:["patch"],contains:[{className:"meta",relevance:10,variants:[{begin:/^@@ +\-\d+,\d+ +\+\d+,\d+ +@@$/},{begin:/^\*\*\* +\d+,\d+ +\*\*\*\*$/},{begin:/^\-\-\- +\d+,\d+ +\-\-\-\-$/}]},{className:"comment",variants:[{begin:/Index: /,end:/$/},{begin:/={3,}/,end:/$/},{begin:/^\-{3}/,end:/$/},{begin:/^\*{3} /,end:/$/},{begin:/^\+{3}/,end:/$/},{begin:/\*{5}/,end:/\*{5}$/}]},{className:"addition",begin:"^\\+",end:"$"},{className:"deletion",begin:"^\\-",end:"$"},{className:"addition",begin:"^\\!",end:"$"}]}}),ho.registerLanguage("django",function(e){var t={begin:/\|[A-Za-z]+:?/,keywords:{name:"truncatewords removetags linebreaksbr yesno get_digit timesince random striptags filesizeformat escape linebreaks length_is ljust rjust cut urlize fix_ampersands title floatformat capfirst pprint divisibleby add make_list unordered_list urlencode timeuntil urlizetrunc wordcount stringformat linenumbers slice date dictsort dictsortreversed default_if_none pluralize lower join center default truncatewords_html upper length phone2numeric wordwrap time addslashes slugify first escapejs force_escape iriencode last safe safeseq truncatechars localize unlocalize localtime utc timezone"},contains:[e.QUOTE_STRING_MODE,e.APOS_STRING_MODE]};return{aliases:["jinja"],case_insensitive:!0,subLanguage:"xml",contains:[e.COMMENT(/\{%\s*comment\s*%}/,/\{%\s*endcomment\s*%}/),e.COMMENT(/\{#/,/#}/),{className:"template-tag",begin:/\{%/,end:/%}/,contains:[{className:"name",begin:/\w+/,keywords:{name:"comment endcomment load templatetag ifchanged endifchanged if endif firstof for endfor ifnotequal endifnotequal widthratio extends include spaceless endspaceless regroup ifequal endifequal ssi now with cycle url filter endfilter debug block endblock else autoescape endautoescape csrf_token empty elif endwith static trans blocktrans endblocktrans get_static_prefix get_media_prefix plural get_current_language language get_available_languages get_current_language_bidi get_language_info get_language_info_list localize endlocalize localtime endlocaltime timezone endtimezone get_current_timezone verbatim"},starts:{endsWithParent:!0,keywords:"in by as",contains:[t],relevance:0}}]},{className:"template-variable",begin:/\{\{/,end:/}}/,contains:[t]}]}}),ho.registerLanguage("dns",function(e){return{aliases:["bind","zone"],keywords:{keyword:"IN A AAAA AFSDB APL CAA CDNSKEY CDS CERT CNAME DHCID DLV DNAME DNSKEY DS HIP IPSECKEY KEY KX LOC MX NAPTR NS NSEC NSEC3 NSEC3PARAM PTR RRSIG RP SIG SOA SRV SSHFP TA TKEY TLSA TSIG TXT"},contains:[e.COMMENT(";","$",{relevance:0}),{className:"meta",begin:/^\$(TTL|GENERATE|INCLUDE|ORIGIN)\b/},{className:"number",begin:"((([0-9A-Fa-f]{1,4}:){7}([0-9A-Fa-f]{1,4}|:))|(([0-9A-Fa-f]{1,4}:){6}(:[0-9A-Fa-f]{1,4}|((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3})|:))|(([0-9A-Fa-f]{1,4}:){5}(((:[0-9A-Fa-f]{1,4}){1,2})|:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3})|:))|(([0-9A-Fa-f]{1,4}:){4}(((:[0-9A-Fa-f]{1,4}){1,3})|((:[0-9A-Fa-f]{1,4})?:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(([0-9A-Fa-f]{1,4}:){3}(((:[0-9A-Fa-f]{1,4}){1,4})|((:[0-9A-Fa-f]{1,4}){0,2}:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(([0-9A-Fa-f]{1,4}:){2}(((:[0-9A-Fa-f]{1,4}){1,5})|((:[0-9A-Fa-f]{1,4}){0,3}:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(([0-9A-Fa-f]{1,4}:){1}(((:[0-9A-Fa-f]{1,4}){1,6})|((:[0-9A-Fa-f]{1,4}){0,4}:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(:(((:[0-9A-Fa-f]{1,4}){1,7})|((:[0-9A-Fa-f]{1,4}){0,5}:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:)))\\b"},{className:"number",begin:"((25[0-5]|(2[0-4]|1{0,1}[0-9]){0,1}[0-9]).){3,3}(25[0-5]|(2[0-4]|1{0,1}[0-9]){0,1}[0-9])\\b"},e.inherit(e.NUMBER_MODE,{begin:/\b\d+[dhwm]?/})]}}),ho.registerLanguage("dockerfile",function(e){return{aliases:["docker"],case_insensitive:!0,keywords:"from maintainer expose env arg user onbuild stopsignal",contains:[e.HASH_COMMENT_MODE,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.NUMBER_MODE,{beginKeywords:"run cmd entrypoint volume add copy workdir label healthcheck shell",starts:{end:/[^\\]$/,subLanguage:"bash"}}],illegal:"",illegal:"\\n"}]},t,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]},n={className:"variable",begin:"\\&[a-z\\d_]*\\b"},a={className:"meta-keyword",begin:"/[a-z][a-z\\d-]*/"},s={className:"symbol",begin:"^\\s*[a-zA-Z_][a-zA-Z\\d_]*:"},o={className:"params",begin:"<",end:">",contains:[r,n]},l={className:"class",begin:/[a-zA-Z_][a-zA-Z\d_@]*\s{/,end:/[{;=]/,returnBegin:!0,excludeEnd:!0};return{keywords:"",contains:[{className:"class",begin:"/\\s*{",end:"};",relevance:10,contains:[n,a,s,l,o,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r,t]},n,a,s,l,o,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r,t,i,{begin:e.IDENT_RE+"::",keywords:""}]}}),ho.registerLanguage("dust",function(e){return{aliases:["dst"],case_insensitive:!0,subLanguage:"xml",contains:[{className:"template-tag",begin:/\{[#\/]/,end:/\}/,illegal:/;/,contains:[{className:"name",begin:/[a-zA-Z\.-]+/,starts:{endsWithParent:!0,relevance:0,contains:[e.QUOTE_STRING_MODE]}}]},{className:"template-variable",begin:/\{/,end:/\}/,illegal:/;/,keywords:"if eq ne lt lte gt gte select default math sep"}]}}),ho.registerLanguage("ebnf",function(e){var t=e.COMMENT(/\(\*/,/\*\)/);return{illegal:/\S/,contains:[t,{className:"attribute",begin:/^[ ]*[a-zA-Z][a-zA-Z-]*([\s-]+[a-zA-Z][a-zA-Z]*)*/},{begin:/=/,end:/;/,contains:[t,{className:"meta",begin:/\?.*\?/},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE]}]}}),ho.registerLanguage("elixir",function(e){var t="[a-zA-Z_][a-zA-Z0-9_.]*(\\!|\\?)?",r="and false then defined module in return redo retry end for true self when next until do begin unless nil break not case cond alias while ensure or include use alias fn quote require import with|0",i={className:"subst",begin:"#\\{",end:"}",lexemes:t,keywords:r},n={className:"string",contains:[e.BACKSLASH_ESCAPE,i],variants:[{begin:/'/,end:/'/},{begin:/"/,end:/"/}]},a={className:"function",beginKeywords:"def defp defmacro",end:/\B\b/,contains:[e.inherit(e.TITLE_MODE,{begin:t,endsParent:!0})]},s=e.inherit(a,{className:"class",beginKeywords:"defimpl defmodule defprotocol defrecord",end:/\bdo\b|$|;/}),o=[n,e.HASH_COMMENT_MODE,s,a,{begin:"::"},{className:"symbol",begin:":(?![\\s:])",contains:[n,{begin:"[a-zA-Z_]\\w*[!?=]?|[-+~]\\@|<<|>>|=~|===?|<=>|[<>]=?|\\*\\*|[-/+%^&*~`|]|\\[\\]=?"}],relevance:0},{className:"symbol",begin:t+":(?!:)",relevance:0},{className:"number",begin:"(\\b0[0-7_]+)|(\\b0x[0-9a-fA-F_]+)|(\\b[1-9][0-9_]*(\\.[0-9_]+)?)|[0_]\\b",relevance:0},{className:"variable",begin:"(\\$\\W)|((\\$|\\@\\@?)(\\w+))"},{begin:"->"},{begin:"("+e.RE_STARTERS_RE+")\\s*",contains:[e.HASH_COMMENT_MODE,{className:"regexp",illegal:"\\n",contains:[e.BACKSLASH_ESCAPE,i],variants:[{begin:"/",end:"/[a-z]*"},{begin:"%r\\[",end:"\\][a-z]*"}]}],relevance:0}];return i.contains=o,{lexemes:t,keywords:r,contains:o}}),ho.registerLanguage("elm",function(e){var t={variants:[e.COMMENT("--","$"),e.COMMENT("{-","-}",{contains:["self"]})]},r={className:"type",begin:"\\b[A-Z][\\w']*",relevance:0},i={begin:"\\(",end:"\\)",illegal:'"',contains:[{className:"type",begin:"\\b[A-Z][\\w]*(\\((\\.\\.|,|\\w+)\\))?"},t]};return{keywords:"let in if then else case of where module import exposing type alias as infix infixl infixr port effect command subscription",contains:[{beginKeywords:"port effect module",end:"exposing",keywords:"port effect module where command subscription exposing",contains:[i,t],illegal:"\\W\\.|;"},{begin:"import",end:"$",keywords:"import as exposing",contains:[i,t],illegal:"\\W\\.|;"},{begin:"type",end:"$",keywords:"type alias",contains:[r,i,{begin:"{",end:"}",contains:i.contains},t]},{beginKeywords:"infix infixl infixr",end:"$",contains:[e.C_NUMBER_MODE,t]},{begin:"port",end:"$",keywords:"port",contains:[t]},{className:"string",begin:"'\\\\?.",end:"'",illegal:"."},e.QUOTE_STRING_MODE,e.C_NUMBER_MODE,r,e.inherit(e.TITLE_MODE,{begin:"^[_a-z][\\w']*"}),t,{begin:"->|<-"}],illegal:/;/}}),ho.registerLanguage("ruby",function(e){var t="[a-zA-Z_]\\w*[!?=]?|[-+~]\\@|<<|>>|=~|===?|<=>|[<>]=?|\\*\\*|[-/+%^&*~`|]|\\[\\]=?",r={keyword:"and then defined module in return redo if BEGIN retry end for self when next until do begin unless END rescue else break undef not super class case require yield alias while ensure elsif or include attr_reader attr_writer attr_accessor",literal:"true false nil"},i={className:"doctag",begin:"@[A-Za-z]+"},n={begin:"#<",end:">"},a=[e.COMMENT("#","$",{contains:[i]}),e.COMMENT("^\\=begin","^\\=end",{contains:[i],relevance:10}),e.COMMENT("^__END__","\\n$")],s={className:"subst",begin:"#\\{",end:"}",keywords:r},o={className:"string",contains:[e.BACKSLASH_ESCAPE,s],variants:[{begin:/'/,end:/'/},{begin:/"/,end:/"/},{begin:/`/,end:/`/},{begin:"%[qQwWx]?\\(",end:"\\)"},{begin:"%[qQwWx]?\\[",end:"\\]"},{begin:"%[qQwWx]?{",end:"}"},{begin:"%[qQwWx]?<",end:">"},{begin:"%[qQwWx]?/",end:"/"},{begin:"%[qQwWx]?%",end:"%"},{begin:"%[qQwWx]?-",end:"-"},{begin:"%[qQwWx]?\\|",end:"\\|"},{begin:/\B\?(\\\d{1,3}|\\x[A-Fa-f0-9]{1,2}|\\u[A-Fa-f0-9]{4}|\\?\S)\b/},{begin:/<<(-?)\w+$/,end:/^\s*\w+$/}]},l={className:"params",begin:"\\(",end:"\\)",endsParent:!0,keywords:r},c=[o,n,{className:"class",beginKeywords:"class module",end:"$|;",illegal:/=/,contains:[e.inherit(e.TITLE_MODE,{begin:"[A-Za-z_]\\w*(::\\w+)*(\\?|\\!)?"}),{begin:"<\\s*",contains:[{begin:"("+e.IDENT_RE+"::)?"+e.IDENT_RE}]}].concat(a)},{className:"function",beginKeywords:"def",end:"$|;",contains:[e.inherit(e.TITLE_MODE,{begin:t}),l].concat(a)},{begin:e.IDENT_RE+"::"},{className:"symbol",begin:e.UNDERSCORE_IDENT_RE+"(\\!|\\?)?:",relevance:0},{className:"symbol",begin:":(?!\\s)",contains:[o,{begin:t}],relevance:0},{className:"number",begin:"(\\b0[0-7_]+)|(\\b0x[0-9a-fA-F_]+)|(\\b[1-9][0-9_]*(\\.[0-9_]+)?)|[0_]\\b",relevance:0},{begin:"(\\$\\W)|((\\$|\\@\\@?)(\\w+))"},{className:"params",begin:/\|/,end:/\|/,keywords:r},{begin:"("+e.RE_STARTERS_RE+"|unless)\\s*",keywords:"unless",contains:[n,{className:"regexp",contains:[e.BACKSLASH_ESCAPE,s],illegal:/\n/,variants:[{begin:"/",end:"/[a-z]*"},{begin:"%r{",end:"}[a-z]*"},{begin:"%r\\(",end:"\\)[a-z]*"},{begin:"%r!",end:"![a-z]*"},{begin:"%r\\[",end:"\\][a-z]*"}]}].concat(a),relevance:0}].concat(a);s.contains=c,l.contains=c;var _=[{begin:/^\s*=>/,starts:{end:"$",contains:c}},{className:"meta",begin:"^([>?]>|[\\w#]+\\(\\w+\\):\\d+:\\d+>|(\\w+-)?\\d+\\.\\d+\\.\\d(p\\d+)?[^>]+>)",starts:{end:"$",contains:c}}];return{aliases:["rb","gemspec","podspec","thor","irb"],keywords:r,illegal:/\/\*/,contains:a.concat(_).concat(c)}}),ho.registerLanguage("erb",function(e){return{subLanguage:"xml",contains:[e.COMMENT("<%#","%>"),{begin:"<%[%=-]?",end:"[%-]?%>",subLanguage:"ruby",excludeBegin:!0,excludeEnd:!0}]}}),ho.registerLanguage("erlang-repl",function(e){return{keywords:{built_in:"spawn spawn_link self",keyword:"after and andalso|10 band begin bnot bor bsl bsr bxor case catch cond div end fun if let not of or orelse|10 query receive rem try when xor"},contains:[{className:"meta",begin:"^[0-9]+> ",relevance:10},e.COMMENT("%","$"),{className:"number",begin:"\\b(\\d+#[a-fA-F0-9]+|\\d+(\\.\\d+)?([eE][-+]?\\d+)?)",relevance:0},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,{begin:"\\?(::)?([A-Z]\\w*(::)?)+"},{begin:"->"},{begin:"ok"},{begin:"!"},{begin:"(\\b[a-z'][a-zA-Z0-9_']*:[a-z'][a-zA-Z0-9_']*)|(\\b[a-z'][a-zA-Z0-9_']*)",relevance:0},{begin:"[A-Z][a-zA-Z0-9_']*",relevance:0}]}}),ho.registerLanguage("erlang",function(e){var t="[a-z'][a-zA-Z0-9_']*",r="("+t+":"+t+"|"+t+")",i={keyword:"after and andalso|10 band begin bnot bor bsl bzr bxor case catch cond div end fun if let not of orelse|10 query receive rem try when xor",literal:"false true"},n=e.COMMENT("%","$"),a={className:"number",begin:"\\b(\\d+#[a-fA-F0-9]+|\\d+(\\.\\d+)?([eE][-+]?\\d+)?)",relevance:0},s={begin:"fun\\s+"+t+"/\\d+"},o={begin:r+"\\(",end:"\\)",returnBegin:!0,relevance:0,contains:[{begin:r,relevance:0},{begin:"\\(",end:"\\)",endsWithParent:!0,returnEnd:!0,relevance:0}]},l={begin:"{",end:"}",relevance:0},c={begin:"\\b_([A-Z][A-Za-z0-9_]*)?",relevance:0},_={begin:"[A-Z][a-zA-Z0-9_]*",relevance:0},d={begin:"#"+e.UNDERSCORE_IDENT_RE,relevance:0,returnBegin:!0,contains:[{begin:"#"+e.UNDERSCORE_IDENT_RE,relevance:0},{begin:"{",end:"}",relevance:0}]},u={beginKeywords:"fun receive if try case",end:"end",keywords:i};u.contains=[n,s,e.inherit(e.APOS_STRING_MODE,{className:""}),u,o,e.QUOTE_STRING_MODE,a,l,c,_,d];var p=[n,s,u,o,e.QUOTE_STRING_MODE,a,l,c,_,d];o.contains[1].contains=p,l.contains=p,d.contains[1].contains=p;var m={className:"params",begin:"\\(",end:"\\)",contains:p};return{aliases:["erl"],keywords:i,illegal:"(",returnBegin:!0,illegal:"\\(|#|//|/\\*|\\\\|:|;",contains:[m,e.inherit(e.TITLE_MODE,{begin:t})],starts:{end:";|\\.",keywords:i,contains:p}},n,{begin:"^-",end:"\\.",relevance:0,excludeEnd:!0,returnBegin:!0,lexemes:"-"+e.IDENT_RE,keywords:"-module -record -undef -export -ifdef -ifndef -author -copyright -doc -vsn -import -include -include_lib -compile -define -else -endif -file -behaviour -behavior -spec",contains:[m]},a,e.QUOTE_STRING_MODE,d,c,_,l,{begin:/\.$/}]}}),ho.registerLanguage("excel",function(e){return{aliases:["xlsx","xls"],case_insensitive:!0,lexemes:/[a-zA-Z][\w\.]*/,keywords:{built_in:"ABS ACCRINT ACCRINTM ACOS ACOSH ACOT ACOTH AGGREGATE ADDRESS AMORDEGRC AMORLINC AND ARABIC AREAS ASC ASIN ASINH ATAN ATAN2 ATANH AVEDEV AVERAGE AVERAGEA AVERAGEIF AVERAGEIFS BAHTTEXT BASE BESSELI BESSELJ BESSELK BESSELY BETADIST BETA.DIST BETAINV BETA.INV BIN2DEC BIN2HEX BIN2OCT BINOMDIST BINOM.DIST BINOM.DIST.RANGE BINOM.INV BITAND BITLSHIFT BITOR BITRSHIFT BITXOR CALL CEILING CEILING.MATH CEILING.PRECISE CELL CHAR CHIDIST CHIINV CHITEST CHISQ.DIST CHISQ.DIST.RT CHISQ.INV CHISQ.INV.RT CHISQ.TEST CHOOSE CLEAN CODE COLUMN COLUMNS COMBIN COMBINA COMPLEX CONCAT CONCATENATE CONFIDENCE CONFIDENCE.NORM CONFIDENCE.T CONVERT CORREL COS COSH COT COTH COUNT COUNTA COUNTBLANK COUNTIF COUNTIFS COUPDAYBS COUPDAYS COUPDAYSNC COUPNCD COUPNUM COUPPCD COVAR COVARIANCE.P COVARIANCE.S CRITBINOM CSC CSCH CUBEKPIMEMBER CUBEMEMBER CUBEMEMBERPROPERTY CUBERANKEDMEMBER CUBESET CUBESETCOUNT CUBEVALUE CUMIPMT CUMPRINC DATE DATEDIF DATEVALUE DAVERAGE DAY DAYS DAYS360 DB DBCS DCOUNT DCOUNTA DDB DEC2BIN DEC2HEX DEC2OCT DECIMAL DEGREES DELTA DEVSQ DGET DISC DMAX DMIN DOLLAR DOLLARDE DOLLARFR DPRODUCT DSTDEV DSTDEVP DSUM DURATION DVAR DVARP EDATE EFFECT ENCODEURL EOMONTH ERF ERF.PRECISE ERFC ERFC.PRECISE ERROR.TYPE EUROCONVERT EVEN EXACT EXP EXPON.DIST EXPONDIST FACT FACTDOUBLE FALSE|0 F.DIST FDIST F.DIST.RT FILTERXML FIND FINDB F.INV F.INV.RT FINV FISHER FISHERINV FIXED FLOOR FLOOR.MATH FLOOR.PRECISE FORECAST FORECAST.ETS FORECAST.ETS.CONFINT FORECAST.ETS.SEASONALITY FORECAST.ETS.STAT FORECAST.LINEAR FORMULATEXT FREQUENCY F.TEST FTEST FV FVSCHEDULE GAMMA GAMMA.DIST GAMMADIST GAMMA.INV GAMMAINV GAMMALN GAMMALN.PRECISE GAUSS GCD GEOMEAN GESTEP GETPIVOTDATA GROWTH HARMEAN HEX2BIN HEX2DEC HEX2OCT HLOOKUP HOUR HYPERLINK HYPGEOM.DIST HYPGEOMDIST IF|0 IFERROR IFNA IFS IMABS IMAGINARY IMARGUMENT IMCONJUGATE IMCOS IMCOSH IMCOT IMCSC IMCSCH IMDIV IMEXP IMLN IMLOG10 IMLOG2 IMPOWER IMPRODUCT IMREAL IMSEC IMSECH IMSIN IMSINH IMSQRT IMSUB IMSUM IMTAN INDEX INDIRECT INFO INT INTERCEPT INTRATE IPMT IRR ISBLANK ISERR ISERROR ISEVEN ISFORMULA ISLOGICAL ISNA ISNONTEXT ISNUMBER ISODD ISREF ISTEXT ISO.CEILING ISOWEEKNUM ISPMT JIS KURT LARGE LCM LEFT LEFTB LEN LENB LINEST LN LOG LOG10 LOGEST LOGINV LOGNORM.DIST LOGNORMDIST LOGNORM.INV LOOKUP LOWER MATCH MAX MAXA MAXIFS MDETERM MDURATION MEDIAN MID MIDBs MIN MINIFS MINA MINUTE MINVERSE MIRR MMULT MOD MODE MODE.MULT MODE.SNGL MONTH MROUND MULTINOMIAL MUNIT N NA NEGBINOM.DIST NEGBINOMDIST NETWORKDAYS NETWORKDAYS.INTL NOMINAL NORM.DIST NORMDIST NORMINV NORM.INV NORM.S.DIST NORMSDIST NORM.S.INV NORMSINV NOT NOW NPER NPV NUMBERVALUE OCT2BIN OCT2DEC OCT2HEX ODD ODDFPRICE ODDFYIELD ODDLPRICE ODDLYIELD OFFSET OR PDURATION PEARSON PERCENTILE.EXC PERCENTILE.INC PERCENTILE PERCENTRANK.EXC PERCENTRANK.INC PERCENTRANK PERMUT PERMUTATIONA PHI PHONETIC PI PMT POISSON.DIST POISSON POWER PPMT PRICE PRICEDISC PRICEMAT PROB PRODUCT PROPER PV QUARTILE QUARTILE.EXC QUARTILE.INC QUOTIENT RADIANS RAND RANDBETWEEN RANK.AVG RANK.EQ RANK RATE RECEIVED REGISTER.ID REPLACE REPLACEB REPT RIGHT RIGHTB ROMAN ROUND ROUNDDOWN ROUNDUP ROW ROWS RRI RSQ RTD SEARCH SEARCHB SEC SECH SECOND SERIESSUM SHEET SHEETS SIGN SIN SINH SKEW SKEW.P SLN SLOPE SMALL SQL.REQUEST SQRT SQRTPI STANDARDIZE STDEV STDEV.P STDEV.S STDEVA STDEVP STDEVPA STEYX SUBSTITUTE SUBTOTAL SUM SUMIF SUMIFS SUMPRODUCT SUMSQ SUMX2MY2 SUMX2PY2 SUMXMY2 SWITCH SYD T TAN TANH TBILLEQ TBILLPRICE TBILLYIELD T.DIST T.DIST.2T T.DIST.RT TDIST TEXT TEXTJOIN TIME TIMEVALUE T.INV T.INV.2T TINV TODAY TRANSPOSE TREND TRIM TRIMMEAN TRUE|0 TRUNC T.TEST TTEST TYPE UNICHAR UNICODE UPPER VALUE VAR VAR.P VAR.S VARA VARP VARPA VDB VLOOKUP WEBSERVICE WEEKDAY WEEKNUM WEIBULL WEIBULL.DIST WORKDAY WORKDAY.INTL XIRR XNPV XOR YEAR YEARFRAC YIELD YIELDDISC YIELDMAT Z.TEST ZTEST"},contains:[{begin:/^=/,end:/[^=]/,returnEnd:!0,illegal:/=/,relevance:10},{className:"symbol",begin:/\b[A-Z]{1,2}\d+\b/,end:/[^\d]/,excludeEnd:!0,relevance:0},{className:"symbol",begin:/[A-Z]{0,2}\d*:[A-Z]{0,2}\d*/,relevance:0},e.BACKSLASH_ESCAPE,e.QUOTE_STRING_MODE,{className:"number",begin:e.NUMBER_RE+"(%)?",relevance:0},e.COMMENT(/\bN\(/,/\)/,{excludeBegin:!0,excludeEnd:!0,illegal:/\n/})]}}),ho.registerLanguage("fix",function(e){return{contains:[{begin:/[^\u2401\u0001]+/,end:/[\u2401\u0001]/,excludeEnd:!0,returnBegin:!0,returnEnd:!1,contains:[{begin:/([^\u2401\u0001=]+)/,end:/=([^\u2401\u0001=]+)/,returnEnd:!0,returnBegin:!1,className:"attr"},{begin:/=/,end:/([\u2401\u0001])/,excludeEnd:!0,excludeBegin:!0,className:"string"}]}],case_insensitive:!0}}),ho.registerLanguage("flix",function(e){var t={className:"function",beginKeywords:"def",end:/[:={\[(\n;]/,excludeEnd:!0,contains:[{className:"title",begin:/[^0-9\n\t "'(),.`{}\[\]:;][^\n\t "'(),.`{}\[\]:;]+|[^0-9\n\t "'(),.`{}\[\]:;=]/}]};return{keywords:{literal:"true false",keyword:"case class def else enum if impl import in lat rel index let match namespace switch type yield with"},contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"string",begin:/'(.|\\[xXuU][a-zA-Z0-9]+)'/},{className:"string",variants:[{begin:'"',end:'"'}]},t,e.C_NUMBER_MODE]}}),ho.registerLanguage("fortran",function(e){return{case_insensitive:!0,aliases:["f90","f95"],keywords:{literal:".False. .True.",keyword:"kind do while private call intrinsic where elsewhere type endtype endmodule endselect endinterface end enddo endif if forall endforall only contains default return stop then public subroutine|10 function program .and. .or. .not. .le. .eq. .ge. .gt. .lt. goto save else use module select case access blank direct exist file fmt form formatted iostat name named nextrec number opened rec recl sequential status unformatted unit continue format pause cycle exit c_null_char c_alert c_backspace c_form_feed flush wait decimal round iomsg synchronous nopass non_overridable pass protected volatile abstract extends import non_intrinsic value deferred generic final enumerator class associate bind enum c_int c_short c_long c_long_long c_signed_char c_size_t c_int8_t c_int16_t c_int32_t c_int64_t c_int_least8_t c_int_least16_t c_int_least32_t c_int_least64_t c_int_fast8_t c_int_fast16_t c_int_fast32_t c_int_fast64_t c_intmax_t C_intptr_t c_float c_double c_long_double c_float_complex c_double_complex c_long_double_complex c_bool c_char c_null_ptr c_null_funptr c_new_line c_carriage_return c_horizontal_tab c_vertical_tab iso_c_binding c_loc c_funloc c_associated c_f_pointer c_ptr c_funptr iso_fortran_env character_storage_size error_unit file_storage_size input_unit iostat_end iostat_eor numeric_storage_size output_unit c_f_procpointer ieee_arithmetic ieee_support_underflow_control ieee_get_underflow_mode ieee_set_underflow_mode newunit contiguous recursive pad position action delim readwrite eor advance nml interface procedure namelist include sequence elemental pure integer real character complex logical dimension allocatable|10 parameter external implicit|10 none double precision assign intent optional pointer target in out common equivalence data",built_in:"alog alog10 amax0 amax1 amin0 amin1 amod cabs ccos cexp clog csin csqrt dabs dacos dasin datan datan2 dcos dcosh ddim dexp dint dlog dlog10 dmax1 dmin1 dmod dnint dsign dsin dsinh dsqrt dtan dtanh float iabs idim idint idnint ifix isign max0 max1 min0 min1 sngl algama cdabs cdcos cdexp cdlog cdsin cdsqrt cqabs cqcos cqexp cqlog cqsin cqsqrt dcmplx dconjg derf derfc dfloat dgamma dimag dlgama iqint qabs qacos qasin qatan qatan2 qcmplx qconjg qcos qcosh qdim qerf qerfc qexp qgamma qimag qlgama qlog qlog10 qmax1 qmin1 qmod qnint qsign qsin qsinh qsqrt qtan qtanh abs acos aimag aint anint asin atan atan2 char cmplx conjg cos cosh exp ichar index int log log10 max min nint sign sin sinh sqrt tan tanh print write dim lge lgt lle llt mod nullify allocate deallocate adjustl adjustr all allocated any associated bit_size btest ceiling count cshift date_and_time digits dot_product eoshift epsilon exponent floor fraction huge iand ibclr ibits ibset ieor ior ishft ishftc lbound len_trim matmul maxexponent maxloc maxval merge minexponent minloc minval modulo mvbits nearest pack present product radix random_number random_seed range repeat reshape rrspacing scale scan selected_int_kind selected_real_kind set_exponent shape size spacing spread sum system_clock tiny transpose trim ubound unpack verify achar iachar transfer dble entry dprod cpu_time command_argument_count get_command get_command_argument get_environment_variable is_iostat_end ieee_arithmetic ieee_support_underflow_control ieee_get_underflow_mode ieee_set_underflow_mode is_iostat_eor move_alloc new_line selected_char_kind same_type_as extends_type_ofacosh asinh atanh bessel_j0 bessel_j1 bessel_jn bessel_y0 bessel_y1 bessel_yn erf erfc erfc_scaled gamma log_gamma hypot norm2 atomic_define atomic_ref execute_command_line leadz trailz storage_size merge_bits bge bgt ble blt dshiftl dshiftr findloc iall iany iparity image_index lcobound ucobound maskl maskr num_images parity popcnt poppar shifta shiftl shiftr this_image"},illegal:/\/\*/,contains:[e.inherit(e.APOS_STRING_MODE,{className:"string",relevance:0}),e.inherit(e.QUOTE_STRING_MODE,{className:"string",relevance:0}),{className:"function",beginKeywords:"subroutine function program",illegal:"[${=\\n]",contains:[e.UNDERSCORE_TITLE_MODE,{className:"params",begin:"\\(",end:"\\)"}]},e.COMMENT("!","$",{relevance:0}),{className:"number",begin:"(?=\\b|\\+|\\-|\\.)(?=\\.\\d|\\d)(?:\\d+)?(?:\\.?\\d*)(?:[de][+-]?\\d+)?\\b\\.?",relevance:0}]}}),ho.registerLanguage("fsharp",function(e){var t={begin:"<",end:">",contains:[e.inherit(e.TITLE_MODE,{begin:/'[a-zA-Z0-9_]+/})]};return{aliases:["fs"],keywords:"abstract and as assert base begin class default delegate do done downcast downto elif else end exception extern false finally for fun function global if in inherit inline interface internal lazy let match member module mutable namespace new null of open or override private public rec return sig static struct then to true try type upcast use val void when while with yield",illegal:/\/\*/,contains:[{className:"keyword",begin:/\b(yield|return|let|do)!/},{className:"string",begin:'@"',end:'"',contains:[{begin:'""'}]},{className:"string",begin:'"""',end:'"""'},e.COMMENT("\\(\\*","\\*\\)"),{className:"class",beginKeywords:"type",end:"\\(|=|$",excludeEnd:!0,contains:[e.UNDERSCORE_TITLE_MODE,t]},{className:"meta",begin:"\\[<",end:">\\]",relevance:10},{className:"symbol",begin:"\\B('[A-Za-z])\\b",contains:[e.BACKSLASH_ESCAPE]},e.C_LINE_COMMENT_MODE,e.inherit(e.QUOTE_STRING_MODE,{illegal:null}),e.C_NUMBER_MODE]}}),ho.registerLanguage("gams",function(e){var t={keyword:"abort acronym acronyms alias all and assign binary card diag display else eq file files for free ge gt if integer le loop lt maximizing minimizing model models ne negative no not option options or ord positive prod put putpage puttl repeat sameas semicont semiint smax smin solve sos1 sos2 sum system table then until using while xor yes",literal:"eps inf na","built-in":"abs arccos arcsin arctan arctan2 Beta betaReg binomial ceil centropy cos cosh cvPower div div0 eDist entropy errorf execSeed exp fact floor frac gamma gammaReg log logBeta logGamma log10 log2 mapVal max min mod ncpCM ncpF ncpVUpow ncpVUsin normal pi poly power randBinomial randLinear randTriangle round rPower sigmoid sign signPower sin sinh slexp sllog10 slrec sqexp sqlog10 sqr sqrec sqrt tan tanh trunc uniform uniformInt vcPower bool_and bool_eqv bool_imp bool_not bool_or bool_xor ifThen rel_eq rel_ge rel_gt rel_le rel_lt rel_ne gday gdow ghour gleap gmillisec gminute gmonth gsecond gyear jdate jnow jstart jtime errorLevel execError gamsRelease gamsVersion handleCollect handleDelete handleStatus handleSubmit heapFree heapLimit heapSize jobHandle jobKill jobStatus jobTerminate licenseLevel licenseStatus maxExecError sleep timeClose timeComp timeElapsed timeExec timeStart"},r={className:"symbol",variants:[{begin:/\=[lgenxc]=/},{begin:/\$/}]},i={className:"comment",variants:[{begin:"'",end:"'"},{begin:'"',end:'"'}],illegal:"\\n",contains:[e.BACKSLASH_ESCAPE]},n={begin:"/",end:"/",keywords:t,contains:[i,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,e.C_NUMBER_MODE]},a={begin:/[a-z][a-z0-9_]*(\([a-z0-9_, ]*\))?[ \t]+/,excludeBegin:!0,end:"$",endsWithParent:!0,contains:[i,n,{className:"comment",begin:/([ ]*[a-z0-9&#*=?@>\\<:\-,()$\[\]_.{}!+%^]+)+/,relevance:0}]};return{aliases:["gms"],case_insensitive:!0,keywords:t,contains:[e.COMMENT(/^\$ontext/,/^\$offtext/),{className:"meta",begin:"^\\$[a-z0-9]+",end:"$",returnBegin:!0,contains:[{className:"meta-keyword",begin:"^\\$[a-z0-9]+"}]},e.COMMENT("^\\*","$"),e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,{beginKeywords:"set sets parameter parameters variable variables scalar scalars equation equations",end:";",contains:[e.COMMENT("^\\*","$"),e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,n,a]},{beginKeywords:"table",end:";",returnBegin:!0,contains:[{beginKeywords:"table",end:"$",contains:[a]},e.COMMENT("^\\*","$"),e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,e.C_NUMBER_MODE]},{className:"function",begin:/^[a-z][a-z0-9_,\-+' ()$]+\.{2}/,returnBegin:!0,contains:[{className:"title",begin:/^[a-z0-9_]+/},{className:"params",begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0},r]},e.C_NUMBER_MODE,r]}}),ho.registerLanguage("gauss",function(e){var t={keyword:"bool break call callexe checkinterrupt clear clearg closeall cls comlog compile continue create debug declare delete disable dlibrary dllcall do dos ed edit else elseif enable end endfor endif endp endo errorlog errorlogat expr external fn for format goto gosub graph if keyword let lib library line load loadarray loadexe loadf loadk loadm loadp loads loadx local locate loopnextindex lprint lpwidth lshow matrix msym ndpclex new open output outwidth plot plotsym pop prcsn print printdos proc push retp return rndcon rndmod rndmult rndseed run save saveall screen scroll setarray show sparse stop string struct system trace trap threadfor threadendfor threadbegin threadjoin threadstat threadend until use while winprint ne ge le gt lt and xor or not eq eqv",built_in:"abs acf aconcat aeye amax amean AmericanBinomCall AmericanBinomCall_Greeks AmericanBinomCall_ImpVol AmericanBinomPut AmericanBinomPut_Greeks AmericanBinomPut_ImpVol AmericanBSCall AmericanBSCall_Greeks AmericanBSCall_ImpVol AmericanBSPut AmericanBSPut_Greeks AmericanBSPut_ImpVol amin amult annotationGetDefaults annotationSetBkd annotationSetFont annotationSetLineColor annotationSetLineStyle annotationSetLineThickness annualTradingDays arccos arcsin areshape arrayalloc arrayindex arrayinit arraytomat asciiload asclabel astd astds asum atan atan2 atranspose axmargin balance band bandchol bandcholsol bandltsol bandrv bandsolpd bar base10 begwind besselj bessely beta box boxcox cdfBeta cdfBetaInv cdfBinomial cdfBinomialInv cdfBvn cdfBvn2 cdfBvn2e cdfCauchy cdfCauchyInv cdfChic cdfChii cdfChinc cdfChincInv cdfExp cdfExpInv cdfFc cdfFnc cdfFncInv cdfGam cdfGenPareto cdfHyperGeo cdfLaplace cdfLaplaceInv cdfLogistic cdfLogisticInv cdfmControlCreate cdfMvn cdfMvn2e cdfMvnce cdfMvne cdfMvt2e cdfMvtce cdfMvte cdfN cdfN2 cdfNc cdfNegBinomial cdfNegBinomialInv cdfNi cdfPoisson cdfPoissonInv cdfRayleigh cdfRayleighInv cdfTc cdfTci cdfTnc cdfTvn cdfWeibull cdfWeibullInv cdir ceil ChangeDir chdir chiBarSquare chol choldn cholsol cholup chrs close code cols colsf combinate combinated complex con cond conj cons ConScore contour conv convertsatostr convertstrtosa corrm corrms corrvc corrx corrxs cos cosh counts countwts crossprd crout croutp csrcol csrlin csvReadM csvReadSA cumprodc cumsumc curve cvtos datacreate datacreatecomplex datalist dataload dataloop dataopen datasave date datestr datestring datestrymd dayinyr dayofweek dbAddDatabase dbClose dbCommit dbCreateQuery dbExecQuery dbGetConnectOptions dbGetDatabaseName dbGetDriverName dbGetDrivers dbGetHostName dbGetLastErrorNum dbGetLastErrorText dbGetNumericalPrecPolicy dbGetPassword dbGetPort dbGetTableHeaders dbGetTables dbGetUserName dbHasFeature dbIsDriverAvailable dbIsOpen dbIsOpenError dbOpen dbQueryBindValue dbQueryClear dbQueryCols dbQueryExecPrepared dbQueryFetchAllM dbQueryFetchAllSA dbQueryFetchOneM dbQueryFetchOneSA dbQueryFinish dbQueryGetBoundValue dbQueryGetBoundValues dbQueryGetField dbQueryGetLastErrorNum dbQueryGetLastErrorText dbQueryGetLastInsertID dbQueryGetLastQuery dbQueryGetPosition dbQueryIsActive dbQueryIsForwardOnly dbQueryIsNull dbQueryIsSelect dbQueryIsValid dbQueryPrepare dbQueryRows dbQuerySeek dbQuerySeekFirst dbQuerySeekLast dbQuerySeekNext dbQuerySeekPrevious dbQuerySetForwardOnly dbRemoveDatabase dbRollback dbSetConnectOptions dbSetDatabaseName dbSetHostName dbSetNumericalPrecPolicy dbSetPort dbSetUserName dbTransaction DeleteFile delif delrows denseToSp denseToSpRE denToZero design det detl dfft dffti diag diagrv digamma doswin DOSWinCloseall DOSWinOpen dotfeq dotfeqmt dotfge dotfgemt dotfgt dotfgtmt dotfle dotflemt dotflt dotfltmt dotfne dotfnemt draw drop dsCreate dstat dstatmt dstatmtControlCreate dtdate dtday dttime dttodtv dttostr dttoutc dtvnormal dtvtodt dtvtoutc dummy dummybr dummydn eig eigh eighv eigv elapsedTradingDays endwind envget eof eqSolve eqSolvemt eqSolvemtControlCreate eqSolvemtOutCreate eqSolveset erf erfc erfccplx erfcplx error etdays ethsec etstr EuropeanBinomCall EuropeanBinomCall_Greeks EuropeanBinomCall_ImpVol EuropeanBinomPut EuropeanBinomPut_Greeks EuropeanBinomPut_ImpVol EuropeanBSCall EuropeanBSCall_Greeks EuropeanBSCall_ImpVol EuropeanBSPut EuropeanBSPut_Greeks EuropeanBSPut_ImpVol exctsmpl exec execbg exp extern eye fcheckerr fclearerr feq feqmt fflush fft ffti fftm fftmi fftn fge fgemt fgets fgetsa fgetsat fgetst fgt fgtmt fileinfo filesa fle flemt floor flt fltmt fmod fne fnemt fonts fopen formatcv formatnv fputs fputst fseek fstrerror ftell ftocv ftos ftostrC gamma gammacplx gammaii gausset gdaAppend gdaCreate gdaDStat gdaDStatMat gdaGetIndex gdaGetName gdaGetNames gdaGetOrders gdaGetType gdaGetTypes gdaGetVarInfo gdaIsCplx gdaLoad gdaPack gdaRead gdaReadByIndex gdaReadSome gdaReadSparse gdaReadStruct gdaReportVarInfo gdaSave gdaUpdate gdaUpdateAndPack gdaVars gdaWrite gdaWrite32 gdaWriteSome getarray getdims getf getGAUSShome getmatrix getmatrix4D getname getnamef getNextTradingDay getNextWeekDay getnr getorders getpath getPreviousTradingDay getPreviousWeekDay getRow getscalar3D getscalar4D getTrRow getwind glm gradcplx gradMT gradMTm gradMTT gradMTTm gradp graphprt graphset hasimag header headermt hess hessMT hessMTg hessMTgw hessMTm hessMTmw hessMTT hessMTTg hessMTTgw hessMTTm hessMTw hessp hist histf histp hsec imag indcv indexcat indices indices2 indicesf indicesfn indnv indsav integrate1d integrateControlCreate intgrat2 intgrat3 inthp1 inthp2 inthp3 inthp4 inthpControlCreate intquad1 intquad2 intquad3 intrleav intrleavsa intrsect intsimp inv invpd invswp iscplx iscplxf isden isinfnanmiss ismiss key keyav keyw lag lag1 lagn lapEighb lapEighi lapEighvb lapEighvi lapgEig lapgEigh lapgEighv lapgEigv lapgSchur lapgSvdcst lapgSvds lapgSvdst lapSvdcusv lapSvds lapSvdusv ldlp ldlsol linSolve listwise ln lncdfbvn lncdfbvn2 lncdfmvn lncdfn lncdfn2 lncdfnc lnfact lngammacplx lnpdfmvn lnpdfmvt lnpdfn lnpdft loadd loadstruct loadwind loess loessmt loessmtControlCreate log loglog logx logy lower lowmat lowmat1 ltrisol lu lusol machEpsilon make makevars makewind margin matalloc matinit mattoarray maxbytes maxc maxindc maxv maxvec mbesselei mbesselei0 mbesselei1 mbesseli mbesseli0 mbesseli1 meanc median mergeby mergevar minc minindc minv miss missex missrv moment momentd movingave movingaveExpwgt movingaveWgt nextindex nextn nextnevn nextwind ntos null null1 numCombinations ols olsmt olsmtControlCreate olsqr olsqr2 olsqrmt ones optn optnevn orth outtyp pacf packedToSp packr parse pause pdfCauchy pdfChi pdfExp pdfGenPareto pdfHyperGeo pdfLaplace pdfLogistic pdfn pdfPoisson pdfRayleigh pdfWeibull pi pinv pinvmt plotAddArrow plotAddBar plotAddBox plotAddHist plotAddHistF plotAddHistP plotAddPolar plotAddScatter plotAddShape plotAddTextbox plotAddTS plotAddXY plotArea plotBar plotBox plotClearLayout plotContour plotCustomLayout plotGetDefaults plotHist plotHistF plotHistP plotLayout plotLogLog plotLogX plotLogY plotOpenWindow plotPolar plotSave plotScatter plotSetAxesPen plotSetBar plotSetBarFill plotSetBarStacked plotSetBkdColor plotSetFill plotSetGrid plotSetLegend plotSetLineColor plotSetLineStyle plotSetLineSymbol plotSetLineThickness plotSetNewWindow plotSetTitle plotSetWhichYAxis plotSetXAxisShow plotSetXLabel plotSetXRange plotSetXTicInterval plotSetXTicLabel plotSetYAxisShow plotSetYLabel plotSetYRange plotSetZAxisShow plotSetZLabel plotSurface plotTS plotXY polar polychar polyeval polygamma polyint polymake polymat polymroot polymult polyroot pqgwin previousindex princomp printfm printfmt prodc psi putarray putf putvals pvCreate pvGetIndex pvGetParNames pvGetParVector pvLength pvList pvPack pvPacki pvPackm pvPackmi pvPacks pvPacksi pvPacksm pvPacksmi pvPutParVector pvTest pvUnpack QNewton QNewtonmt QNewtonmtControlCreate QNewtonmtOutCreate QNewtonSet QProg QProgmt QProgmtInCreate qqr qqre qqrep qr qre qrep qrsol qrtsol qtyr qtyre qtyrep quantile quantiled qyr qyre qyrep qz rank rankindx readr real reclassify reclassifyCuts recode recserar recsercp recserrc rerun rescale reshape rets rev rfft rffti rfftip rfftn rfftnp rfftp rndBernoulli rndBeta rndBinomial rndCauchy rndChiSquare rndCon rndCreateState rndExp rndGamma rndGeo rndGumbel rndHyperGeo rndi rndKMbeta rndKMgam rndKMi rndKMn rndKMnb rndKMp rndKMu rndKMvm rndLaplace rndLCbeta rndLCgam rndLCi rndLCn rndLCnb rndLCp rndLCu rndLCvm rndLogNorm rndMTu rndMVn rndMVt rndn rndnb rndNegBinomial rndp rndPoisson rndRayleigh rndStateSkip rndu rndvm rndWeibull rndWishart rotater round rows rowsf rref sampleData satostrC saved saveStruct savewind scale scale3d scalerr scalinfnanmiss scalmiss schtoc schur searchsourcepath seekr select selif seqa seqm setdif setdifsa setvars setvwrmode setwind shell shiftr sin singleindex sinh sleep solpd sortc sortcc sortd sorthc sorthcc sortind sortindc sortmc sortr sortrc spBiconjGradSol spChol spConjGradSol spCreate spDenseSubmat spDiagRvMat spEigv spEye spLDL spline spLU spNumNZE spOnes spreadSheetReadM spreadSheetReadSA spreadSheetWrite spScale spSubmat spToDense spTrTDense spTScalar spZeros sqpSolve sqpSolveMT sqpSolveMTControlCreate sqpSolveMTlagrangeCreate sqpSolveMToutCreate sqpSolveSet sqrt statements stdc stdsc stocv stof strcombine strindx strlen strput strrindx strsect strsplit strsplitPad strtodt strtof strtofcplx strtriml strtrimr strtrunc strtruncl strtruncpad strtruncr submat subscat substute subvec sumc sumr surface svd svd1 svd2 svdcusv svds svdusv sysstate tab tan tanh tempname time timedt timestr timeutc title tkf2eps tkf2ps tocart todaydt toeplitz token topolar trapchk trigamma trimr trunc type typecv typef union unionsa uniqindx uniqindxsa unique uniquesa upmat upmat1 upper utctodt utctodtv utrisol vals varCovMS varCovXS varget vargetl varmall varmares varput varputl vartypef vcm vcms vcx vcxs vec vech vecr vector vget view viewxyz vlist vnamecv volume vput vread vtypecv wait waitc walkindex where window writer xlabel xlsGetSheetCount xlsGetSheetSize xlsGetSheetTypes xlsMakeRange xlsReadM xlsReadSA xlsWrite xlsWriteM xlsWriteSA xpnd xtics xy xyz ylabel ytics zeros zeta zlabel ztics cdfEmpirical dot h5create h5open h5read h5readAttribute h5write h5writeAttribute ldl plotAddErrorBar plotAddSurface plotCDFEmpirical plotSetColormap plotSetContourLabels plotSetLegendFont plotSetTextInterpreter plotSetXTicCount plotSetYTicCount plotSetZLevels powerm strjoin sylvester strtrim",literal:"DB_AFTER_LAST_ROW DB_ALL_TABLES DB_BATCH_OPERATIONS DB_BEFORE_FIRST_ROW DB_BLOB DB_EVENT_NOTIFICATIONS DB_FINISH_QUERY DB_HIGH_PRECISION DB_LAST_INSERT_ID DB_LOW_PRECISION_DOUBLE DB_LOW_PRECISION_INT32 DB_LOW_PRECISION_INT64 DB_LOW_PRECISION_NUMBERS DB_MULTIPLE_RESULT_SETS DB_NAMED_PLACEHOLDERS DB_POSITIONAL_PLACEHOLDERS DB_PREPARED_QUERIES DB_QUERY_SIZE DB_SIMPLE_LOCKING DB_SYSTEM_TABLES DB_TABLES DB_TRANSACTIONS DB_UNICODE DB_VIEWS __STDIN __STDOUT __STDERR __FILE_DIR"},r=e.COMMENT("@","@"),i={className:"meta",begin:"#",end:"$",keywords:{"meta-keyword":"define definecs|10 undef ifdef ifndef iflight ifdllcall ifmac ifos2win ifunix else endif lineson linesoff srcfile srcline"},contains:[{begin:/\\\n/,relevance:0},{beginKeywords:"include",end:"$",keywords:{"meta-keyword":"include"},contains:[{className:"meta-string",begin:'"',end:'"',illegal:"\\n"}]},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r]},n={begin:/\bstruct\s+/,end:/\s/,keywords:"struct",contains:[{className:"type",begin:e.UNDERSCORE_IDENT_RE,relevance:0}]},a=[{className:"params",begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,endsWithParent:!0,relevance:0,contains:[{className:"literal",begin:/\.\.\./},e.C_NUMBER_MODE,e.C_BLOCK_COMMENT_MODE,r,n]}],s={className:"title",begin:e.UNDERSCORE_IDENT_RE,relevance:0},o=function(t,i,n){var o=e.inherit({className:"function",beginKeywords:t,end:i,excludeEnd:!0,contains:[].concat(a)},n||{});return o.contains.push(s),o.contains.push(e.C_NUMBER_MODE),o.contains.push(e.C_BLOCK_COMMENT_MODE),o.contains.push(r),o},l={className:"built_in",begin:"\\b("+t.built_in.split(" ").join("|")+")\\b"},c={className:"string",begin:'"',end:'"',contains:[e.BACKSLASH_ESCAPE],relevance:0},_={begin:e.UNDERSCORE_IDENT_RE+"\\s*\\(",returnBegin:!0,keywords:t,relevance:0,contains:[{beginKeywords:t.keyword},l,{className:"built_in",begin:e.UNDERSCORE_IDENT_RE,relevance:0}]},d={begin:/\(/,end:/\)/,relevance:0,keywords:{built_in:t.built_in,literal:t.literal},contains:[e.C_NUMBER_MODE,e.C_BLOCK_COMMENT_MODE,r,l,_,c,"self"]};return _.contains.push(d),{aliases:["gss"],case_insensitive:!0,keywords:t,illegal:/(\{[%#]|[%#]\}| <- )/,contains:[e.C_NUMBER_MODE,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r,c,i,{className:"keyword",begin:/\bexternal (matrix|string|array|sparse matrix|struct|proc|keyword|fn)/},o("proc keyword",";"),o("fn","="),{beginKeywords:"for threadfor",end:/;/,relevance:0,contains:[e.C_BLOCK_COMMENT_MODE,r,d]},{variants:[{begin:e.UNDERSCORE_IDENT_RE+"\\."+e.UNDERSCORE_IDENT_RE},{begin:e.UNDERSCORE_IDENT_RE+"\\s*="}],relevance:0},_,n]}}),ho.registerLanguage("gcode",function(e){var t=[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.COMMENT(/\(/,/\)/),e.inherit(e.C_NUMBER_MODE,{begin:"([-+]?([0-9]*\\.?[0-9]+\\.?))|"+e.C_NUMBER_RE}),e.inherit(e.APOS_STRING_MODE,{illegal:null}),e.inherit(e.QUOTE_STRING_MODE,{illegal:null}),{className:"name",begin:"([G])([0-9]+\\.?[0-9]?)"},{className:"name",begin:"([M])([0-9]+\\.?[0-9]?)"},{className:"attr",begin:"(VC|VS|#)",end:"(\\d+)"},{className:"attr",begin:"(VZOFX|VZOFY|VZOFZ)"},{className:"built_in",begin:"(ATAN|ABS|ACOS|ASIN|SIN|COS|EXP|FIX|FUP|ROUND|LN|TAN)(\\[)",end:"([-+]?([0-9]*\\.?[0-9]+\\.?))(\\])"},{className:"symbol",variants:[{begin:"N",end:"\\d+",illegal:"\\W"}]}];return{aliases:["nc"],case_insensitive:!0,lexemes:"[A-Z_][A-Z0-9_.]*",keywords:"IF DO WHILE ENDWHILE CALL ENDIF SUB ENDSUB GOTO REPEAT ENDREPEAT EQ LT GT NE GE LE OR XOR",contains:[{className:"meta",begin:"\\%"},{className:"meta",begin:"([O])([0-9]+)"}].concat(t)}}),ho.registerLanguage("gherkin",function(e){return{aliases:["feature"],keywords:"Feature Background Ability Business Need Scenario Scenarios Scenario Outline Scenario Template Examples Given And Then But When",contains:[{className:"symbol",begin:"\\*",relevance:0},{className:"meta",begin:"@[^@\\s]+"},{begin:"\\|",end:"\\|\\w*$",contains:[{className:"string",begin:"[^|]+"}]},{className:"variable",begin:"<",end:">"},e.HASH_COMMENT_MODE,{className:"string",begin:'"""',end:'"""'},e.QUOTE_STRING_MODE]}}),ho.registerLanguage("glsl",function(e){return{keywords:{keyword:"break continue discard do else for if return while switch case default attribute binding buffer ccw centroid centroid varying coherent column_major const cw depth_any depth_greater depth_less depth_unchanged early_fragment_tests equal_spacing flat fractional_even_spacing fractional_odd_spacing highp in index inout invariant invocations isolines layout line_strip lines lines_adjacency local_size_x local_size_y local_size_z location lowp max_vertices mediump noperspective offset origin_upper_left out packed patch pixel_center_integer point_mode points precise precision quads r11f_g11f_b10f r16 r16_snorm r16f r16i r16ui r32f r32i r32ui r8 r8_snorm r8i r8ui readonly restrict rg16 rg16_snorm rg16f rg16i rg16ui rg32f rg32i rg32ui rg8 rg8_snorm rg8i rg8ui rgb10_a2 rgb10_a2ui rgba16 rgba16_snorm rgba16f rgba16i rgba16ui rgba32f rgba32i rgba32ui rgba8 rgba8_snorm rgba8i rgba8ui row_major sample shared smooth std140 std430 stream triangle_strip triangles triangles_adjacency uniform varying vertices volatile writeonly",type:"atomic_uint bool bvec2 bvec3 bvec4 dmat2 dmat2x2 dmat2x3 dmat2x4 dmat3 dmat3x2 dmat3x3 dmat3x4 dmat4 dmat4x2 dmat4x3 dmat4x4 double dvec2 dvec3 dvec4 float iimage1D iimage1DArray iimage2D iimage2DArray iimage2DMS iimage2DMSArray iimage2DRect iimage3D iimageBufferiimageCube iimageCubeArray image1D image1DArray image2D image2DArray image2DMS image2DMSArray image2DRect image3D imageBuffer imageCube imageCubeArray int isampler1D isampler1DArray isampler2D isampler2DArray isampler2DMS isampler2DMSArray isampler2DRect isampler3D isamplerBuffer isamplerCube isamplerCubeArray ivec2 ivec3 ivec4 mat2 mat2x2 mat2x3 mat2x4 mat3 mat3x2 mat3x3 mat3x4 mat4 mat4x2 mat4x3 mat4x4 sampler1D sampler1DArray sampler1DArrayShadow sampler1DShadow sampler2D sampler2DArray sampler2DArrayShadow sampler2DMS sampler2DMSArray sampler2DRect sampler2DRectShadow sampler2DShadow sampler3D samplerBuffer samplerCube samplerCubeArray samplerCubeArrayShadow samplerCubeShadow image1D uimage1DArray uimage2D uimage2DArray uimage2DMS uimage2DMSArray uimage2DRect uimage3D uimageBuffer uimageCube uimageCubeArray uint usampler1D usampler1DArray usampler2D usampler2DArray usampler2DMS usampler2DMSArray usampler2DRect usampler3D samplerBuffer usamplerCube usamplerCubeArray uvec2 uvec3 uvec4 vec2 vec3 vec4 void",built_in:"gl_MaxAtomicCounterBindings gl_MaxAtomicCounterBufferSize gl_MaxClipDistances gl_MaxClipPlanes gl_MaxCombinedAtomicCounterBuffers gl_MaxCombinedAtomicCounters gl_MaxCombinedImageUniforms gl_MaxCombinedImageUnitsAndFragmentOutputs gl_MaxCombinedTextureImageUnits gl_MaxComputeAtomicCounterBuffers gl_MaxComputeAtomicCounters gl_MaxComputeImageUniforms gl_MaxComputeTextureImageUnits gl_MaxComputeUniformComponents gl_MaxComputeWorkGroupCount gl_MaxComputeWorkGroupSize gl_MaxDrawBuffers gl_MaxFragmentAtomicCounterBuffers gl_MaxFragmentAtomicCounters gl_MaxFragmentImageUniforms gl_MaxFragmentInputComponents gl_MaxFragmentInputVectors gl_MaxFragmentUniformComponents gl_MaxFragmentUniformVectors gl_MaxGeometryAtomicCounterBuffers gl_MaxGeometryAtomicCounters gl_MaxGeometryImageUniforms gl_MaxGeometryInputComponents gl_MaxGeometryOutputComponents gl_MaxGeometryOutputVertices gl_MaxGeometryTextureImageUnits gl_MaxGeometryTotalOutputComponents gl_MaxGeometryUniformComponents gl_MaxGeometryVaryingComponents gl_MaxImageSamples gl_MaxImageUnits gl_MaxLights gl_MaxPatchVertices gl_MaxProgramTexelOffset gl_MaxTessControlAtomicCounterBuffers gl_MaxTessControlAtomicCounters gl_MaxTessControlImageUniforms gl_MaxTessControlInputComponents gl_MaxTessControlOutputComponents gl_MaxTessControlTextureImageUnits gl_MaxTessControlTotalOutputComponents gl_MaxTessControlUniformComponents gl_MaxTessEvaluationAtomicCounterBuffers gl_MaxTessEvaluationAtomicCounters gl_MaxTessEvaluationImageUniforms gl_MaxTessEvaluationInputComponents gl_MaxTessEvaluationOutputComponents gl_MaxTessEvaluationTextureImageUnits gl_MaxTessEvaluationUniformComponents gl_MaxTessGenLevel gl_MaxTessPatchComponents gl_MaxTextureCoords gl_MaxTextureImageUnits gl_MaxTextureUnits gl_MaxVaryingComponents gl_MaxVaryingFloats gl_MaxVaryingVectors gl_MaxVertexAtomicCounterBuffers gl_MaxVertexAtomicCounters gl_MaxVertexAttribs gl_MaxVertexImageUniforms gl_MaxVertexOutputComponents gl_MaxVertexOutputVectors gl_MaxVertexTextureImageUnits gl_MaxVertexUniformComponents gl_MaxVertexUniformVectors gl_MaxViewports gl_MinProgramTexelOffset gl_BackColor gl_BackLightModelProduct gl_BackLightProduct gl_BackMaterial gl_BackSecondaryColor gl_ClipDistance gl_ClipPlane gl_ClipVertex gl_Color gl_DepthRange gl_EyePlaneQ gl_EyePlaneR gl_EyePlaneS gl_EyePlaneT gl_Fog gl_FogCoord gl_FogFragCoord gl_FragColor gl_FragCoord gl_FragData gl_FragDepth gl_FrontColor gl_FrontFacing gl_FrontLightModelProduct gl_FrontLightProduct gl_FrontMaterial gl_FrontSecondaryColor gl_GlobalInvocationID gl_InstanceID gl_InvocationID gl_Layer gl_LightModel gl_LightSource gl_LocalInvocationID gl_LocalInvocationIndex gl_ModelViewMatrix gl_ModelViewMatrixInverse gl_ModelViewMatrixInverseTranspose gl_ModelViewMatrixTranspose gl_ModelViewProjectionMatrix gl_ModelViewProjectionMatrixInverse gl_ModelViewProjectionMatrixInverseTranspose gl_ModelViewProjectionMatrixTranspose gl_MultiTexCoord0 gl_MultiTexCoord1 gl_MultiTexCoord2 gl_MultiTexCoord3 gl_MultiTexCoord4 gl_MultiTexCoord5 gl_MultiTexCoord6 gl_MultiTexCoord7 gl_Normal gl_NormalMatrix gl_NormalScale gl_NumSamples gl_NumWorkGroups gl_ObjectPlaneQ gl_ObjectPlaneR gl_ObjectPlaneS gl_ObjectPlaneT gl_PatchVerticesIn gl_Point gl_PointCoord gl_PointSize gl_Position gl_PrimitiveID gl_PrimitiveIDIn gl_ProjectionMatrix gl_ProjectionMatrixInverse gl_ProjectionMatrixInverseTranspose gl_ProjectionMatrixTranspose gl_SampleID gl_SampleMask gl_SampleMaskIn gl_SamplePosition gl_SecondaryColor gl_TessCoord gl_TessLevelInner gl_TessLevelOuter gl_TexCoord gl_TextureEnvColor gl_TextureMatrix gl_TextureMatrixInverse gl_TextureMatrixInverseTranspose gl_TextureMatrixTranspose gl_Vertex gl_VertexID gl_ViewportIndex gl_WorkGroupID gl_WorkGroupSize gl_in gl_out EmitStreamVertex EmitVertex EndPrimitive EndStreamPrimitive abs acos acosh all any asin asinh atan atanh atomicAdd atomicAnd atomicCompSwap atomicCounter atomicCounterDecrement atomicCounterIncrement atomicExchange atomicMax atomicMin atomicOr atomicXor barrier bitCount bitfieldExtract bitfieldInsert bitfieldReverse ceil clamp cos cosh cross dFdx dFdy degrees determinant distance dot equal exp exp2 faceforward findLSB findMSB floatBitsToInt floatBitsToUint floor fma fract frexp ftransform fwidth greaterThan greaterThanEqual groupMemoryBarrier imageAtomicAdd imageAtomicAnd imageAtomicCompSwap imageAtomicExchange imageAtomicMax imageAtomicMin imageAtomicOr imageAtomicXor imageLoad imageSize imageStore imulExtended intBitsToFloat interpolateAtCentroid interpolateAtOffset interpolateAtSample inverse inversesqrt isinf isnan ldexp length lessThan lessThanEqual log log2 matrixCompMult max memoryBarrier memoryBarrierAtomicCounter memoryBarrierBuffer memoryBarrierImage memoryBarrierShared min mix mod modf noise1 noise2 noise3 noise4 normalize not notEqual outerProduct packDouble2x32 packHalf2x16 packSnorm2x16 packSnorm4x8 packUnorm2x16 packUnorm4x8 pow radians reflect refract round roundEven shadow1D shadow1DLod shadow1DProj shadow1DProjLod shadow2D shadow2DLod shadow2DProj shadow2DProjLod sign sin sinh smoothstep sqrt step tan tanh texelFetch texelFetchOffset texture texture1D texture1DLod texture1DProj texture1DProjLod texture2D texture2DLod texture2DProj texture2DProjLod texture3D texture3DLod texture3DProj texture3DProjLod textureCube textureCubeLod textureGather textureGatherOffset textureGatherOffsets textureGrad textureGradOffset textureLod textureLodOffset textureOffset textureProj textureProjGrad textureProjGradOffset textureProjLod textureProjLodOffset textureProjOffset textureQueryLevels textureQueryLod textureSize transpose trunc uaddCarry uintBitsToFloat umulExtended unpackDouble2x32 unpackHalf2x16 unpackSnorm2x16 unpackSnorm4x8 unpackUnorm2x16 unpackUnorm4x8 usubBorrow",literal:"true false"},illegal:'"',contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.C_NUMBER_MODE,{className:"meta",begin:"#",end:"$"}]}}),ho.registerLanguage("gml",function(e){return{aliases:["gml","GML"],case_insensitive:!1,keywords:{keywords:"begin end if then else while do for break continue with until repeat exit and or xor not return mod div switch case default var globalvar enum #macro #region #endregion",built_in:"is_real is_string is_array is_undefined is_int32 is_int64 is_ptr is_vec3 is_vec4 is_matrix is_bool typeof variable_global_exists variable_global_get variable_global_set variable_instance_exists variable_instance_get variable_instance_set variable_instance_get_names array_length_1d array_length_2d array_height_2d array_equals array_create array_copy random random_range irandom irandom_range random_set_seed random_get_seed randomize randomise choose abs round floor ceil sign frac sqrt sqr exp ln log2 log10 sin cos tan arcsin arccos arctan arctan2 dsin dcos dtan darcsin darccos darctan darctan2 degtorad radtodeg power logn min max mean median clamp lerp dot_product dot_product_3d dot_product_normalised dot_product_3d_normalised dot_product_normalized dot_product_3d_normalized math_set_epsilon math_get_epsilon angle_difference point_distance_3d point_distance point_direction lengthdir_x lengthdir_y real string int64 ptr string_format chr ansi_char ord string_length string_byte_length string_pos string_copy string_char_at string_ord_at string_byte_at string_set_byte_at string_delete string_insert string_lower string_upper string_repeat string_letters string_digits string_lettersdigits string_replace string_replace_all string_count string_hash_to_newline clipboard_has_text clipboard_set_text clipboard_get_text date_current_datetime date_create_datetime date_valid_datetime date_inc_year date_inc_month date_inc_week date_inc_day date_inc_hour date_inc_minute date_inc_second date_get_year date_get_month date_get_week date_get_day date_get_hour date_get_minute date_get_second date_get_weekday date_get_day_of_year date_get_hour_of_year date_get_minute_of_year date_get_second_of_year date_year_span date_month_span date_week_span date_day_span date_hour_span date_minute_span date_second_span date_compare_datetime date_compare_date date_compare_time date_date_of date_time_of date_datetime_string date_date_string date_time_string date_days_in_month date_days_in_year date_leap_year date_is_today date_set_timezone date_get_timezone game_set_speed game_get_speed motion_set motion_add place_free place_empty place_meeting place_snapped move_random move_snap move_towards_point move_contact_solid move_contact_all move_outside_solid move_outside_all move_bounce_solid move_bounce_all move_wrap distance_to_point distance_to_object position_empty position_meeting path_start path_end mp_linear_step mp_potential_step mp_linear_step_object mp_potential_step_object mp_potential_settings mp_linear_path mp_potential_path mp_linear_path_object mp_potential_path_object mp_grid_create mp_grid_destroy mp_grid_clear_all mp_grid_clear_cell mp_grid_clear_rectangle mp_grid_add_cell mp_grid_get_cell mp_grid_add_rectangle mp_grid_add_instances mp_grid_path mp_grid_draw mp_grid_to_ds_grid collision_point collision_rectangle collision_circle collision_ellipse collision_line collision_point_list collision_rectangle_list collision_circle_list collision_ellipse_list collision_line_list instance_position_list instance_place_list point_in_rectangle point_in_triangle point_in_circle rectangle_in_rectangle rectangle_in_triangle rectangle_in_circle instance_find instance_exists instance_number instance_position instance_nearest instance_furthest instance_place instance_create_depth instance_create_layer instance_copy instance_change instance_destroy position_destroy position_change instance_id_get instance_deactivate_all instance_deactivate_object instance_deactivate_region instance_activate_all instance_activate_object instance_activate_region room_goto room_goto_previous room_goto_next room_previous room_next room_restart game_end game_restart game_load game_save game_save_buffer game_load_buffer event_perform event_user event_perform_object event_inherited show_debug_message show_debug_overlay debug_event debug_get_callstack alarm_get alarm_set font_texture_page_size keyboard_set_map keyboard_get_map keyboard_unset_map keyboard_check keyboard_check_pressed keyboard_check_released keyboard_check_direct keyboard_get_numlock keyboard_set_numlock keyboard_key_press keyboard_key_release keyboard_clear io_clear mouse_check_button mouse_check_button_pressed mouse_check_button_released mouse_wheel_up mouse_wheel_down mouse_clear draw_self draw_sprite draw_sprite_pos draw_sprite_ext draw_sprite_stretched draw_sprite_stretched_ext draw_sprite_tiled draw_sprite_tiled_ext draw_sprite_part draw_sprite_part_ext draw_sprite_general draw_clear draw_clear_alpha draw_point draw_line draw_line_width draw_rectangle draw_roundrect draw_roundrect_ext draw_triangle draw_circle draw_ellipse draw_set_circle_precision draw_arrow draw_button draw_path draw_healthbar draw_getpixel draw_getpixel_ext draw_set_colour draw_set_color draw_set_alpha draw_get_colour draw_get_color draw_get_alpha merge_colour make_colour_rgb make_colour_hsv colour_get_red colour_get_green colour_get_blue colour_get_hue colour_get_saturation colour_get_value merge_color make_color_rgb make_color_hsv color_get_red color_get_green color_get_blue color_get_hue color_get_saturation color_get_value merge_color screen_save screen_save_part draw_set_font draw_set_halign draw_set_valign draw_text draw_text_ext string_width string_height string_width_ext string_height_ext draw_text_transformed draw_text_ext_transformed draw_text_colour draw_text_ext_colour draw_text_transformed_colour draw_text_ext_transformed_colour draw_text_color draw_text_ext_color draw_text_transformed_color draw_text_ext_transformed_color draw_point_colour draw_line_colour draw_line_width_colour draw_rectangle_colour draw_roundrect_colour draw_roundrect_colour_ext draw_triangle_colour draw_circle_colour draw_ellipse_colour draw_point_color draw_line_color draw_line_width_color draw_rectangle_color draw_roundrect_color draw_roundrect_color_ext draw_triangle_color draw_circle_color draw_ellipse_color draw_primitive_begin draw_vertex draw_vertex_colour draw_vertex_color draw_primitive_end sprite_get_uvs font_get_uvs sprite_get_texture font_get_texture texture_get_width texture_get_height texture_get_uvs draw_primitive_begin_texture draw_vertex_texture draw_vertex_texture_colour draw_vertex_texture_color texture_global_scale surface_create surface_create_ext surface_resize surface_free surface_exists surface_get_width surface_get_height surface_get_texture surface_set_target surface_set_target_ext surface_reset_target surface_depth_disable surface_get_depth_disable draw_surface draw_surface_stretched draw_surface_tiled draw_surface_part draw_surface_ext draw_surface_stretched_ext draw_surface_tiled_ext draw_surface_part_ext draw_surface_general surface_getpixel surface_getpixel_ext surface_save surface_save_part surface_copy surface_copy_part application_surface_draw_enable application_get_position application_surface_enable application_surface_is_enabled display_get_width display_get_height display_get_orientation display_get_gui_width display_get_gui_height display_reset display_mouse_get_x display_mouse_get_y display_mouse_set display_set_ui_visibility window_set_fullscreen window_get_fullscreen window_set_caption window_set_min_width window_set_max_width window_set_min_height window_set_max_height window_get_visible_rects window_get_caption window_set_cursor window_get_cursor window_set_colour window_get_colour window_set_color window_get_color window_set_position window_set_size window_set_rectangle window_center window_get_x window_get_y window_get_width window_get_height window_mouse_get_x window_mouse_get_y window_mouse_set window_view_mouse_get_x window_view_mouse_get_y window_views_mouse_get_x window_views_mouse_get_y audio_listener_position audio_listener_velocity audio_listener_orientation audio_emitter_position audio_emitter_create audio_emitter_free audio_emitter_exists audio_emitter_pitch audio_emitter_velocity audio_emitter_falloff audio_emitter_gain audio_play_sound audio_play_sound_on audio_play_sound_at audio_stop_sound audio_resume_music audio_music_is_playing audio_resume_sound audio_pause_sound audio_pause_music audio_channel_num audio_sound_length audio_get_type audio_falloff_set_model audio_play_music audio_stop_music audio_master_gain audio_music_gain audio_sound_gain audio_sound_pitch audio_stop_all audio_resume_all audio_pause_all audio_is_playing audio_is_paused audio_exists audio_sound_set_track_position audio_sound_get_track_position audio_emitter_get_gain audio_emitter_get_pitch audio_emitter_get_x audio_emitter_get_y audio_emitter_get_z audio_emitter_get_vx audio_emitter_get_vy audio_emitter_get_vz audio_listener_set_position audio_listener_set_velocity audio_listener_set_orientation audio_listener_get_data audio_set_master_gain audio_get_master_gain audio_sound_get_gain audio_sound_get_pitch audio_get_name audio_sound_set_track_position audio_sound_get_track_position audio_create_stream audio_destroy_stream audio_create_sync_group audio_destroy_sync_group audio_play_in_sync_group audio_start_sync_group audio_stop_sync_group audio_pause_sync_group audio_resume_sync_group audio_sync_group_get_track_pos audio_sync_group_debug audio_sync_group_is_playing audio_debug audio_group_load audio_group_unload audio_group_is_loaded audio_group_load_progress audio_group_name audio_group_stop_all audio_group_set_gain audio_create_buffer_sound audio_free_buffer_sound audio_create_play_queue audio_free_play_queue audio_queue_sound audio_get_recorder_count audio_get_recorder_info audio_start_recording audio_stop_recording audio_sound_get_listener_mask audio_emitter_get_listener_mask audio_get_listener_mask audio_sound_set_listener_mask audio_emitter_set_listener_mask audio_set_listener_mask audio_get_listener_count audio_get_listener_info audio_system show_message show_message_async clickable_add clickable_add_ext clickable_change clickable_change_ext clickable_delete clickable_exists clickable_set_style show_question show_question_async get_integer get_string get_integer_async get_string_async get_login_async get_open_filename get_save_filename get_open_filename_ext get_save_filename_ext show_error highscore_clear highscore_add highscore_value highscore_name draw_highscore sprite_exists sprite_get_name sprite_get_number sprite_get_width sprite_get_height sprite_get_xoffset sprite_get_yoffset sprite_get_bbox_left sprite_get_bbox_right sprite_get_bbox_top sprite_get_bbox_bottom sprite_save sprite_save_strip sprite_set_cache_size sprite_set_cache_size_ext sprite_get_tpe sprite_prefetch sprite_prefetch_multi sprite_flush sprite_flush_multi sprite_set_speed sprite_get_speed_type sprite_get_speed font_exists font_get_name font_get_fontname font_get_bold font_get_italic font_get_first font_get_last font_get_size font_set_cache_size path_exists path_get_name path_get_length path_get_time path_get_kind path_get_closed path_get_precision path_get_number path_get_point_x path_get_point_y path_get_point_speed path_get_x path_get_y path_get_speed script_exists script_get_name timeline_add timeline_delete timeline_clear timeline_exists timeline_get_name timeline_moment_clear timeline_moment_add_script timeline_size timeline_max_moment object_exists object_get_name object_get_sprite object_get_solid object_get_visible object_get_persistent object_get_mask object_get_parent object_get_physics object_is_ancestor room_exists room_get_name sprite_set_offset sprite_duplicate sprite_assign sprite_merge sprite_add sprite_replace sprite_create_from_surface sprite_add_from_surface sprite_delete sprite_set_alpha_from_sprite sprite_collision_mask font_add_enable_aa font_add_get_enable_aa font_add font_add_sprite font_add_sprite_ext font_replace font_replace_sprite font_replace_sprite_ext font_delete path_set_kind path_set_closed path_set_precision path_add path_assign path_duplicate path_append path_delete path_add_point path_insert_point path_change_point path_delete_point path_clear_points path_reverse path_mirror path_flip path_rotate path_rescale path_shift script_execute object_set_sprite object_set_solid object_set_visible object_set_persistent object_set_mask room_set_width room_set_height room_set_persistent room_set_background_colour room_set_background_color room_set_view room_set_viewport room_get_viewport room_set_view_enabled room_add room_duplicate room_assign room_instance_add room_instance_clear room_get_camera room_set_camera asset_get_index asset_get_type file_text_open_from_string file_text_open_read file_text_open_write file_text_open_append file_text_close file_text_write_string file_text_write_real file_text_writeln file_text_read_string file_text_read_real file_text_readln file_text_eof file_text_eoln file_exists file_delete file_rename file_copy directory_exists directory_create directory_destroy file_find_first file_find_next file_find_close file_attributes filename_name filename_path filename_dir filename_drive filename_ext filename_change_ext file_bin_open file_bin_rewrite file_bin_close file_bin_position file_bin_size file_bin_seek file_bin_write_byte file_bin_read_byte parameter_count parameter_string environment_get_variable ini_open_from_string ini_open ini_close ini_read_string ini_read_real ini_write_string ini_write_real ini_key_exists ini_section_exists ini_key_delete ini_section_delete ds_set_precision ds_exists ds_stack_create ds_stack_destroy ds_stack_clear ds_stack_copy ds_stack_size ds_stack_empty ds_stack_push ds_stack_pop ds_stack_top ds_stack_write ds_stack_read ds_queue_create ds_queue_destroy ds_queue_clear ds_queue_copy ds_queue_size ds_queue_empty ds_queue_enqueue ds_queue_dequeue ds_queue_head ds_queue_tail ds_queue_write ds_queue_read ds_list_create ds_list_destroy ds_list_clear ds_list_copy ds_list_size ds_list_empty ds_list_add ds_list_insert ds_list_replace ds_list_delete ds_list_find_index ds_list_find_value ds_list_mark_as_list ds_list_mark_as_map ds_list_sort ds_list_shuffle ds_list_write ds_list_read ds_list_set ds_map_create ds_map_destroy ds_map_clear ds_map_copy ds_map_size ds_map_empty ds_map_add ds_map_add_list ds_map_add_map ds_map_replace ds_map_replace_map ds_map_replace_list ds_map_delete ds_map_exists ds_map_find_value ds_map_find_previous ds_map_find_next ds_map_find_first ds_map_find_last ds_map_write ds_map_read ds_map_secure_save ds_map_secure_load ds_map_secure_load_buffer ds_map_secure_save_buffer ds_map_set ds_priority_create ds_priority_destroy ds_priority_clear ds_priority_copy ds_priority_size ds_priority_empty ds_priority_add ds_priority_change_priority ds_priority_find_priority ds_priority_delete_value ds_priority_delete_min ds_priority_find_min ds_priority_delete_max ds_priority_find_max ds_priority_write ds_priority_read ds_grid_create ds_grid_destroy ds_grid_copy ds_grid_resize ds_grid_width ds_grid_height ds_grid_clear ds_grid_set ds_grid_add ds_grid_multiply ds_grid_set_region ds_grid_add_region ds_grid_multiply_region ds_grid_set_disk ds_grid_add_disk ds_grid_multiply_disk ds_grid_set_grid_region ds_grid_add_grid_region ds_grid_multiply_grid_region ds_grid_get ds_grid_get_sum ds_grid_get_max ds_grid_get_min ds_grid_get_mean ds_grid_get_disk_sum ds_grid_get_disk_min ds_grid_get_disk_max ds_grid_get_disk_mean ds_grid_value_exists ds_grid_value_x ds_grid_value_y ds_grid_value_disk_exists ds_grid_value_disk_x ds_grid_value_disk_y ds_grid_shuffle ds_grid_write ds_grid_read ds_grid_sort ds_grid_set ds_grid_get effect_create_below effect_create_above effect_clear part_type_create part_type_destroy part_type_exists part_type_clear part_type_shape part_type_sprite part_type_size part_type_scale part_type_orientation part_type_life part_type_step part_type_death part_type_speed part_type_direction part_type_gravity part_type_colour1 part_type_colour2 part_type_colour3 part_type_colour_mix part_type_colour_rgb part_type_colour_hsv part_type_color1 part_type_color2 part_type_color3 part_type_color_mix part_type_color_rgb part_type_color_hsv part_type_alpha1 part_type_alpha2 part_type_alpha3 part_type_blend part_system_create part_system_create_layer part_system_destroy part_system_exists part_system_clear part_system_draw_order part_system_depth part_system_position part_system_automatic_update part_system_automatic_draw part_system_update part_system_drawit part_system_get_layer part_system_layer part_particles_create part_particles_create_colour part_particles_create_color part_particles_clear part_particles_count part_emitter_create part_emitter_destroy part_emitter_destroy_all part_emitter_exists part_emitter_clear part_emitter_region part_emitter_burst part_emitter_stream external_call external_define external_free window_handle window_device matrix_get matrix_set matrix_build_identity matrix_build matrix_build_lookat matrix_build_projection_ortho matrix_build_projection_perspective matrix_build_projection_perspective_fov matrix_multiply matrix_transform_vertex matrix_stack_push matrix_stack_pop matrix_stack_multiply matrix_stack_set matrix_stack_clear matrix_stack_top matrix_stack_is_empty browser_input_capture os_get_config os_get_info os_get_language os_get_region os_lock_orientation display_get_dpi_x display_get_dpi_y display_set_gui_size display_set_gui_maximise display_set_gui_maximize device_mouse_dbclick_enable display_set_timing_method display_get_timing_method display_set_sleep_margin display_get_sleep_margin virtual_key_add virtual_key_hide virtual_key_delete virtual_key_show draw_enable_drawevent draw_enable_swf_aa draw_set_swf_aa_level draw_get_swf_aa_level draw_texture_flush draw_flush gpu_set_blendenable gpu_set_ztestenable gpu_set_zfunc gpu_set_zwriteenable gpu_set_lightingenable gpu_set_fog gpu_set_cullmode gpu_set_blendmode gpu_set_blendmode_ext gpu_set_blendmode_ext_sepalpha gpu_set_colorwriteenable gpu_set_colourwriteenable gpu_set_alphatestenable gpu_set_alphatestref gpu_set_alphatestfunc gpu_set_texfilter gpu_set_texfilter_ext gpu_set_texrepeat gpu_set_texrepeat_ext gpu_set_tex_filter gpu_set_tex_filter_ext gpu_set_tex_repeat gpu_set_tex_repeat_ext gpu_set_tex_mip_filter gpu_set_tex_mip_filter_ext gpu_set_tex_mip_bias gpu_set_tex_mip_bias_ext gpu_set_tex_min_mip gpu_set_tex_min_mip_ext gpu_set_tex_max_mip gpu_set_tex_max_mip_ext gpu_set_tex_max_aniso gpu_set_tex_max_aniso_ext gpu_set_tex_mip_enable gpu_set_tex_mip_enable_ext gpu_get_blendenable gpu_get_ztestenable gpu_get_zfunc gpu_get_zwriteenable gpu_get_lightingenable gpu_get_fog gpu_get_cullmode gpu_get_blendmode gpu_get_blendmode_ext gpu_get_blendmode_ext_sepalpha gpu_get_blendmode_src gpu_get_blendmode_dest gpu_get_blendmode_srcalpha gpu_get_blendmode_destalpha gpu_get_colorwriteenable gpu_get_colourwriteenable gpu_get_alphatestenable gpu_get_alphatestref gpu_get_alphatestfunc gpu_get_texfilter gpu_get_texfilter_ext gpu_get_texrepeat gpu_get_texrepeat_ext gpu_get_tex_filter gpu_get_tex_filter_ext gpu_get_tex_repeat gpu_get_tex_repeat_ext gpu_get_tex_mip_filter gpu_get_tex_mip_filter_ext gpu_get_tex_mip_bias gpu_get_tex_mip_bias_ext gpu_get_tex_min_mip gpu_get_tex_min_mip_ext gpu_get_tex_max_mip gpu_get_tex_max_mip_ext gpu_get_tex_max_aniso gpu_get_tex_max_aniso_ext gpu_get_tex_mip_enable gpu_get_tex_mip_enable_ext gpu_push_state gpu_pop_state gpu_get_state gpu_set_state draw_light_define_ambient draw_light_define_direction draw_light_define_point draw_light_enable draw_set_lighting draw_light_get_ambient draw_light_get draw_get_lighting shop_leave_rating url_get_domain url_open url_open_ext url_open_full get_timer achievement_login achievement_logout achievement_post achievement_increment achievement_post_score achievement_available achievement_show_achievements achievement_show_leaderboards achievement_load_friends achievement_load_leaderboard achievement_send_challenge achievement_load_progress achievement_reset achievement_login_status achievement_get_pic achievement_show_challenge_notifications achievement_get_challenges achievement_event achievement_show achievement_get_info cloud_file_save cloud_string_save cloud_synchronise ads_enable ads_disable ads_setup ads_engagement_launch ads_engagement_available ads_engagement_active ads_event ads_event_preload ads_set_reward_callback ads_get_display_height ads_get_display_width ads_move ads_interstitial_available ads_interstitial_display device_get_tilt_x device_get_tilt_y device_get_tilt_z device_is_keypad_open device_mouse_check_button device_mouse_check_button_pressed device_mouse_check_button_released device_mouse_x device_mouse_y device_mouse_raw_x device_mouse_raw_y device_mouse_x_to_gui device_mouse_y_to_gui iap_activate iap_status iap_enumerate_products iap_restore_all iap_acquire iap_consume iap_product_details iap_purchase_details facebook_init facebook_login facebook_status facebook_graph_request facebook_dialog facebook_logout facebook_launch_offerwall facebook_post_message facebook_send_invite facebook_user_id facebook_accesstoken facebook_check_permission facebook_request_read_permissions facebook_request_publish_permissions gamepad_is_supported gamepad_get_device_count gamepad_is_connected gamepad_get_description gamepad_get_button_threshold gamepad_set_button_threshold gamepad_get_axis_deadzone gamepad_set_axis_deadzone gamepad_button_count gamepad_button_check gamepad_button_check_pressed gamepad_button_check_released gamepad_button_value gamepad_axis_count gamepad_axis_value gamepad_set_vibration gamepad_set_colour gamepad_set_color os_is_paused window_has_focus code_is_compiled http_get http_get_file http_post_string http_request json_encode json_decode zip_unzip load_csv base64_encode base64_decode md5_string_unicode md5_string_utf8 md5_file os_is_network_connected sha1_string_unicode sha1_string_utf8 sha1_file os_powersave_enable analytics_event analytics_event_ext win8_livetile_tile_notification win8_livetile_tile_clear win8_livetile_badge_notification win8_livetile_badge_clear win8_livetile_queue_enable win8_secondarytile_pin win8_secondarytile_badge_notification win8_secondarytile_delete win8_livetile_notification_begin win8_livetile_notification_secondary_begin win8_livetile_notification_expiry win8_livetile_notification_tag win8_livetile_notification_text_add win8_livetile_notification_image_add win8_livetile_notification_end win8_appbar_enable win8_appbar_add_element win8_appbar_remove_element win8_settingscharm_add_entry win8_settingscharm_add_html_entry win8_settingscharm_add_xaml_entry win8_settingscharm_set_xaml_property win8_settingscharm_get_xaml_property win8_settingscharm_remove_entry win8_share_image win8_share_screenshot win8_share_file win8_share_url win8_share_text win8_search_enable win8_search_disable win8_search_add_suggestions win8_device_touchscreen_available win8_license_initialize_sandbox win8_license_trial_version winphone_license_trial_version winphone_tile_title winphone_tile_count winphone_tile_back_title winphone_tile_back_content winphone_tile_back_content_wide winphone_tile_front_image winphone_tile_front_image_small winphone_tile_front_image_wide winphone_tile_back_image winphone_tile_back_image_wide winphone_tile_background_colour winphone_tile_background_color winphone_tile_icon_image winphone_tile_small_icon_image winphone_tile_wide_content winphone_tile_cycle_images winphone_tile_small_background_image physics_world_create physics_world_gravity physics_world_update_speed physics_world_update_iterations physics_world_draw_debug physics_pause_enable physics_fixture_create physics_fixture_set_kinematic physics_fixture_set_density physics_fixture_set_awake physics_fixture_set_restitution physics_fixture_set_friction physics_fixture_set_collision_group physics_fixture_set_sensor physics_fixture_set_linear_damping physics_fixture_set_angular_damping physics_fixture_set_circle_shape physics_fixture_set_box_shape physics_fixture_set_edge_shape physics_fixture_set_polygon_shape physics_fixture_set_chain_shape physics_fixture_add_point physics_fixture_bind physics_fixture_bind_ext physics_fixture_delete physics_apply_force physics_apply_impulse physics_apply_angular_impulse physics_apply_local_force physics_apply_local_impulse physics_apply_torque physics_mass_properties physics_draw_debug physics_test_overlap physics_remove_fixture physics_set_friction physics_set_density physics_set_restitution physics_get_friction physics_get_density physics_get_restitution physics_joint_distance_create physics_joint_rope_create physics_joint_revolute_create physics_joint_prismatic_create physics_joint_pulley_create physics_joint_wheel_create physics_joint_weld_create physics_joint_friction_create physics_joint_gear_create physics_joint_enable_motor physics_joint_get_value physics_joint_set_value physics_joint_delete physics_particle_create physics_particle_delete physics_particle_delete_region_circle physics_particle_delete_region_box physics_particle_delete_region_poly physics_particle_set_flags physics_particle_set_category_flags physics_particle_draw physics_particle_draw_ext physics_particle_count physics_particle_get_data physics_particle_get_data_particle physics_particle_group_begin physics_particle_group_circle physics_particle_group_box physics_particle_group_polygon physics_particle_group_add_point physics_particle_group_end physics_particle_group_join physics_particle_group_delete physics_particle_group_count physics_particle_group_get_data physics_particle_group_get_mass physics_particle_group_get_inertia physics_particle_group_get_centre_x physics_particle_group_get_centre_y physics_particle_group_get_vel_x physics_particle_group_get_vel_y physics_particle_group_get_ang_vel physics_particle_group_get_x physics_particle_group_get_y physics_particle_group_get_angle physics_particle_set_group_flags physics_particle_get_group_flags physics_particle_get_max_count physics_particle_get_radius physics_particle_get_density physics_particle_get_damping physics_particle_get_gravity_scale physics_particle_set_max_count physics_particle_set_radius physics_particle_set_density physics_particle_set_damping physics_particle_set_gravity_scale network_create_socket network_create_socket_ext network_create_server network_create_server_raw network_connect network_connect_raw network_send_packet network_send_raw network_send_broadcast network_send_udp network_send_udp_raw network_set_timeout network_set_config network_resolve network_destroy buffer_create buffer_write buffer_read buffer_seek buffer_get_surface buffer_set_surface buffer_delete buffer_exists buffer_get_type buffer_get_alignment buffer_poke buffer_peek buffer_save buffer_save_ext buffer_load buffer_load_ext buffer_load_partial buffer_copy buffer_fill buffer_get_size buffer_tell buffer_resize buffer_md5 buffer_sha1 buffer_base64_encode buffer_base64_decode buffer_base64_decode_ext buffer_sizeof buffer_get_address buffer_create_from_vertex_buffer buffer_create_from_vertex_buffer_ext buffer_copy_from_vertex_buffer buffer_async_group_begin buffer_async_group_option buffer_async_group_end buffer_load_async buffer_save_async gml_release_mode gml_pragma steam_activate_overlay steam_is_overlay_enabled steam_is_overlay_activated steam_get_persona_name steam_initialised steam_is_cloud_enabled_for_app steam_is_cloud_enabled_for_account steam_file_persisted steam_get_quota_total steam_get_quota_free steam_file_write steam_file_write_file steam_file_read steam_file_delete steam_file_exists steam_file_size steam_file_share steam_is_screenshot_requested steam_send_screenshot steam_is_user_logged_on steam_get_user_steam_id steam_user_owns_dlc steam_user_installed_dlc steam_set_achievement steam_get_achievement steam_clear_achievement steam_set_stat_int steam_set_stat_float steam_set_stat_avg_rate steam_get_stat_int steam_get_stat_float steam_get_stat_avg_rate steam_reset_all_stats steam_reset_all_stats_achievements steam_stats_ready steam_create_leaderboard steam_upload_score steam_upload_score_ext steam_download_scores_around_user steam_download_scores steam_download_friends_scores steam_upload_score_buffer steam_upload_score_buffer_ext steam_current_game_language steam_available_languages steam_activate_overlay_browser steam_activate_overlay_user steam_activate_overlay_store steam_get_user_persona_name steam_get_app_id steam_get_user_account_id steam_ugc_download steam_ugc_create_item steam_ugc_start_item_update steam_ugc_set_item_title steam_ugc_set_item_description steam_ugc_set_item_visibility steam_ugc_set_item_tags steam_ugc_set_item_content steam_ugc_set_item_preview steam_ugc_submit_item_update steam_ugc_get_item_update_progress steam_ugc_subscribe_item steam_ugc_unsubscribe_item steam_ugc_num_subscribed_items steam_ugc_get_subscribed_items steam_ugc_get_item_install_info steam_ugc_get_item_update_info steam_ugc_request_item_details steam_ugc_create_query_user steam_ugc_create_query_user_ex steam_ugc_create_query_all steam_ugc_create_query_all_ex steam_ugc_query_set_cloud_filename_filter steam_ugc_query_set_match_any_tag steam_ugc_query_set_search_text steam_ugc_query_set_ranked_by_trend_days steam_ugc_query_add_required_tag steam_ugc_query_add_excluded_tag steam_ugc_query_set_return_long_description steam_ugc_query_set_return_total_only steam_ugc_query_set_allow_cached_response steam_ugc_send_query shader_set shader_get_name shader_reset shader_current shader_is_compiled shader_get_sampler_index shader_get_uniform shader_set_uniform_i shader_set_uniform_i_array shader_set_uniform_f shader_set_uniform_f_array shader_set_uniform_matrix shader_set_uniform_matrix_array shader_enable_corner_id texture_set_stage texture_get_texel_width texture_get_texel_height shaders_are_supported vertex_format_begin vertex_format_end vertex_format_delete vertex_format_add_position vertex_format_add_position_3d vertex_format_add_colour vertex_format_add_color vertex_format_add_normal vertex_format_add_texcoord vertex_format_add_textcoord vertex_format_add_custom vertex_create_buffer vertex_create_buffer_ext vertex_delete_buffer vertex_begin vertex_end vertex_position vertex_position_3d vertex_colour vertex_color vertex_argb vertex_texcoord vertex_normal vertex_float1 vertex_float2 vertex_float3 vertex_float4 vertex_ubyte4 vertex_submit vertex_freeze vertex_get_number vertex_get_buffer_size vertex_create_buffer_from_buffer vertex_create_buffer_from_buffer_ext push_local_notification push_get_first_local_notification push_get_next_local_notification push_cancel_local_notification skeleton_animation_set skeleton_animation_get skeleton_animation_mix skeleton_animation_set_ext skeleton_animation_get_ext skeleton_animation_get_duration skeleton_animation_get_frames skeleton_animation_clear skeleton_skin_set skeleton_skin_get skeleton_attachment_set skeleton_attachment_get skeleton_attachment_create skeleton_collision_draw_set skeleton_bone_data_get skeleton_bone_data_set skeleton_bone_state_get skeleton_bone_state_set skeleton_get_minmax skeleton_get_num_bounds skeleton_get_bounds skeleton_animation_get_frame skeleton_animation_set_frame draw_skeleton draw_skeleton_time draw_skeleton_instance draw_skeleton_collision skeleton_animation_list skeleton_skin_list skeleton_slot_data layer_get_id layer_get_id_at_depth layer_get_depth layer_create layer_destroy layer_destroy_instances layer_add_instance layer_has_instance layer_set_visible layer_get_visible layer_exists layer_x layer_y layer_get_x layer_get_y layer_hspeed layer_vspeed layer_get_hspeed layer_get_vspeed layer_script_begin layer_script_end layer_shader layer_get_script_begin layer_get_script_end layer_get_shader layer_set_target_room layer_get_target_room layer_reset_target_room layer_get_all layer_get_all_elements layer_get_name layer_depth layer_get_element_layer layer_get_element_type layer_element_move layer_force_draw_depth layer_is_draw_depth_forced layer_get_forced_depth layer_background_get_id layer_background_exists layer_background_create layer_background_destroy layer_background_visible layer_background_change layer_background_sprite layer_background_htiled layer_background_vtiled layer_background_stretch layer_background_yscale layer_background_xscale layer_background_blend layer_background_alpha layer_background_index layer_background_speed layer_background_get_visible layer_background_get_sprite layer_background_get_htiled layer_background_get_vtiled layer_background_get_stretch layer_background_get_yscale layer_background_get_xscale layer_background_get_blend layer_background_get_alpha layer_background_get_index layer_background_get_speed layer_sprite_get_id layer_sprite_exists layer_sprite_create layer_sprite_destroy layer_sprite_change layer_sprite_index layer_sprite_speed layer_sprite_xscale layer_sprite_yscale layer_sprite_angle layer_sprite_blend layer_sprite_alpha layer_sprite_x layer_sprite_y layer_sprite_get_sprite layer_sprite_get_index layer_sprite_get_speed layer_sprite_get_xscale layer_sprite_get_yscale layer_sprite_get_angle layer_sprite_get_blend layer_sprite_get_alpha layer_sprite_get_x layer_sprite_get_y layer_tilemap_get_id layer_tilemap_exists layer_tilemap_create layer_tilemap_destroy tilemap_tileset tilemap_x tilemap_y tilemap_set tilemap_set_at_pixel tilemap_get_tileset tilemap_get_tile_width tilemap_get_tile_height tilemap_get_width tilemap_get_height tilemap_get_x tilemap_get_y tilemap_get tilemap_get_at_pixel tilemap_get_cell_x_at_pixel tilemap_get_cell_y_at_pixel tilemap_clear draw_tilemap draw_tile tilemap_set_global_mask tilemap_get_global_mask tilemap_set_mask tilemap_get_mask tilemap_get_frame tile_set_empty tile_set_index tile_set_flip tile_set_mirror tile_set_rotate tile_get_empty tile_get_index tile_get_flip tile_get_mirror tile_get_rotate layer_tile_exists layer_tile_create layer_tile_destroy layer_tile_change layer_tile_xscale layer_tile_yscale layer_tile_blend layer_tile_alpha layer_tile_x layer_tile_y layer_tile_region layer_tile_visible layer_tile_get_sprite layer_tile_get_xscale layer_tile_get_yscale layer_tile_get_blend layer_tile_get_alpha layer_tile_get_x layer_tile_get_y layer_tile_get_region layer_tile_get_visible layer_instance_get_instance instance_activate_layer instance_deactivate_layer camera_create camera_create_view camera_destroy camera_apply camera_get_active camera_get_default camera_set_default camera_set_view_mat camera_set_proj_mat camera_set_update_script camera_set_begin_script camera_set_end_script camera_set_view_pos camera_set_view_size camera_set_view_speed camera_set_view_border camera_set_view_angle camera_set_view_target camera_get_view_mat camera_get_proj_mat camera_get_update_script camera_get_begin_script camera_get_end_script camera_get_view_x camera_get_view_y camera_get_view_width camera_get_view_height camera_get_view_speed_x camera_get_view_speed_y camera_get_view_border_x camera_get_view_border_y camera_get_view_angle camera_get_view_target view_get_camera view_get_visible view_get_xport view_get_yport view_get_wport view_get_hport view_get_surface_id view_set_camera view_set_visible view_set_xport view_set_yport view_set_wport view_set_hport view_set_surface_id gesture_drag_time gesture_drag_distance gesture_flick_speed gesture_double_tap_time gesture_double_tap_distance gesture_pinch_distance gesture_pinch_angle_towards gesture_pinch_angle_away gesture_rotate_time gesture_rotate_angle gesture_tap_count gesture_get_drag_time gesture_get_drag_distance gesture_get_flick_speed gesture_get_double_tap_time gesture_get_double_tap_distance gesture_get_pinch_distance gesture_get_pinch_angle_towards gesture_get_pinch_angle_away gesture_get_rotate_time gesture_get_rotate_angle gesture_get_tap_count keyboard_virtual_show keyboard_virtual_hide keyboard_virtual_status keyboard_virtual_height",literal:"self other all noone global local undefined pointer_invalid pointer_null path_action_stop path_action_restart path_action_continue path_action_reverse true false pi GM_build_date GM_version GM_runtime_version timezone_local timezone_utc gamespeed_fps gamespeed_microseconds ev_create ev_destroy ev_step ev_alarm ev_keyboard ev_mouse ev_collision ev_other ev_draw ev_draw_begin ev_draw_end ev_draw_pre ev_draw_post ev_keypress ev_keyrelease ev_trigger ev_left_button ev_right_button ev_middle_button ev_no_button ev_left_press ev_right_press ev_middle_press ev_left_release ev_right_release ev_middle_release ev_mouse_enter ev_mouse_leave ev_mouse_wheel_up ev_mouse_wheel_down ev_global_left_button ev_global_right_button ev_global_middle_button ev_global_left_press ev_global_right_press ev_global_middle_press ev_global_left_release ev_global_right_release ev_global_middle_release ev_joystick1_left ev_joystick1_right ev_joystick1_up ev_joystick1_down ev_joystick1_button1 ev_joystick1_button2 ev_joystick1_button3 ev_joystick1_button4 ev_joystick1_button5 ev_joystick1_button6 ev_joystick1_button7 ev_joystick1_button8 ev_joystick2_left ev_joystick2_right ev_joystick2_up ev_joystick2_down ev_joystick2_button1 ev_joystick2_button2 ev_joystick2_button3 ev_joystick2_button4 ev_joystick2_button5 ev_joystick2_button6 ev_joystick2_button7 ev_joystick2_button8 ev_outside ev_boundary ev_game_start ev_game_end ev_room_start ev_room_end ev_no_more_lives ev_animation_end ev_end_of_path ev_no_more_health ev_close_button ev_user0 ev_user1 ev_user2 ev_user3 ev_user4 ev_user5 ev_user6 ev_user7 ev_user8 ev_user9 ev_user10 ev_user11 ev_user12 ev_user13 ev_user14 ev_user15 ev_step_normal ev_step_begin ev_step_end ev_gui ev_gui_begin ev_gui_end ev_cleanup ev_gesture ev_gesture_tap ev_gesture_double_tap ev_gesture_drag_start ev_gesture_dragging ev_gesture_drag_end ev_gesture_flick ev_gesture_pinch_start ev_gesture_pinch_in ev_gesture_pinch_out ev_gesture_pinch_end ev_gesture_rotate_start ev_gesture_rotating ev_gesture_rotate_end ev_global_gesture_tap ev_global_gesture_double_tap ev_global_gesture_drag_start ev_global_gesture_dragging ev_global_gesture_drag_end ev_global_gesture_flick ev_global_gesture_pinch_start ev_global_gesture_pinch_in ev_global_gesture_pinch_out ev_global_gesture_pinch_end ev_global_gesture_rotate_start ev_global_gesture_rotating ev_global_gesture_rotate_end vk_nokey vk_anykey vk_enter vk_return vk_shift vk_control vk_alt vk_escape vk_space vk_backspace vk_tab vk_pause vk_printscreen vk_left vk_right vk_up vk_down vk_home vk_end vk_delete vk_insert vk_pageup vk_pagedown vk_f1 vk_f2 vk_f3 vk_f4 vk_f5 vk_f6 vk_f7 vk_f8 vk_f9 vk_f10 vk_f11 vk_f12 vk_numpad0 vk_numpad1 vk_numpad2 vk_numpad3 vk_numpad4 vk_numpad5 vk_numpad6 vk_numpad7 vk_numpad8 vk_numpad9 vk_divide vk_multiply vk_subtract vk_add vk_decimal vk_lshift vk_lcontrol vk_lalt vk_rshift vk_rcontrol vk_ralt mb_any mb_none mb_left mb_right mb_middle c_aqua c_black c_blue c_dkgray c_fuchsia c_gray c_green c_lime c_ltgray c_maroon c_navy c_olive c_purple c_red c_silver c_teal c_white c_yellow c_orange fa_left fa_center fa_right fa_top fa_middle fa_bottom pr_pointlist pr_linelist pr_linestrip pr_trianglelist pr_trianglestrip pr_trianglefan bm_complex bm_normal bm_add bm_max bm_subtract bm_zero bm_one bm_src_colour bm_inv_src_colour bm_src_color bm_inv_src_color bm_src_alpha bm_inv_src_alpha bm_dest_alpha bm_inv_dest_alpha bm_dest_colour bm_inv_dest_colour bm_dest_color bm_inv_dest_color bm_src_alpha_sat tf_point tf_linear tf_anisotropic mip_off mip_on mip_markedonly audio_falloff_none audio_falloff_inverse_distance audio_falloff_inverse_distance_clamped audio_falloff_linear_distance audio_falloff_linear_distance_clamped audio_falloff_exponent_distance audio_falloff_exponent_distance_clamped audio_old_system audio_new_system audio_mono audio_stereo audio_3d cr_default cr_none cr_arrow cr_cross cr_beam cr_size_nesw cr_size_ns cr_size_nwse cr_size_we cr_uparrow cr_hourglass cr_drag cr_appstart cr_handpoint cr_size_all spritespeed_framespersecond spritespeed_framespergameframe asset_object asset_unknown asset_sprite asset_sound asset_room asset_path asset_script asset_font asset_timeline asset_tiles asset_shader fa_readonly fa_hidden fa_sysfile fa_volumeid fa_directory fa_archive ds_type_map ds_type_list ds_type_stack ds_type_queue ds_type_grid ds_type_priority ef_explosion ef_ring ef_ellipse ef_firework ef_smoke ef_smokeup ef_star ef_spark ef_flare ef_cloud ef_rain ef_snow pt_shape_pixel pt_shape_disk pt_shape_square pt_shape_line pt_shape_star pt_shape_circle pt_shape_ring pt_shape_sphere pt_shape_flare pt_shape_spark pt_shape_explosion pt_shape_cloud pt_shape_smoke pt_shape_snow ps_distr_linear ps_distr_gaussian ps_distr_invgaussian ps_shape_rectangle ps_shape_ellipse ps_shape_diamond ps_shape_line ty_real ty_string dll_cdecl dll_stdcall matrix_view matrix_projection matrix_world os_win32 os_windows os_macosx os_ios os_android os_symbian os_linux os_unknown os_winphone os_tizen os_win8native os_wiiu os_3ds os_psvita os_bb10 os_ps4 os_xboxone os_ps3 os_xbox360 os_uwp os_tvos os_switch browser_not_a_browser browser_unknown browser_ie browser_firefox browser_chrome browser_safari browser_safari_mobile browser_opera browser_tizen browser_edge browser_windows_store browser_ie_mobile device_ios_unknown device_ios_iphone device_ios_iphone_retina device_ios_ipad device_ios_ipad_retina device_ios_iphone5 device_ios_iphone6 device_ios_iphone6plus device_emulator device_tablet display_landscape display_landscape_flipped display_portrait display_portrait_flipped tm_sleep tm_countvsyncs of_challenge_win of_challen ge_lose of_challenge_tie leaderboard_type_number leaderboard_type_time_mins_secs cmpfunc_never cmpfunc_less cmpfunc_equal cmpfunc_lessequal cmpfunc_greater cmpfunc_notequal cmpfunc_greaterequal cmpfunc_always cull_noculling cull_clockwise cull_counterclockwise lighttype_dir lighttype_point iap_ev_storeload iap_ev_product iap_ev_purchase iap_ev_consume iap_ev_restore iap_storeload_ok iap_storeload_failed iap_status_uninitialised iap_status_unavailable iap_status_loading iap_status_available iap_status_processing iap_status_restoring iap_failed iap_unavailable iap_available iap_purchased iap_canceled iap_refunded fb_login_default fb_login_fallback_to_webview fb_login_no_fallback_to_webview fb_login_forcing_webview fb_login_use_system_account fb_login_forcing_safari phy_joint_anchor_1_x phy_joint_anchor_1_y phy_joint_anchor_2_x phy_joint_anchor_2_y phy_joint_reaction_force_x phy_joint_reaction_force_y phy_joint_reaction_torque phy_joint_motor_speed phy_joint_angle phy_joint_motor_torque phy_joint_max_motor_torque phy_joint_translation phy_joint_speed phy_joint_motor_force phy_joint_max_motor_force phy_joint_length_1 phy_joint_length_2 phy_joint_damping_ratio phy_joint_frequency phy_joint_lower_angle_limit phy_joint_upper_angle_limit phy_joint_angle_limits phy_joint_max_length phy_joint_max_torque phy_joint_max_force phy_debug_render_aabb phy_debug_render_collision_pairs phy_debug_render_coms phy_debug_render_core_shapes phy_debug_render_joints phy_debug_render_obb phy_debug_render_shapes phy_particle_flag_water phy_particle_flag_zombie phy_particle_flag_wall phy_particle_flag_spring phy_particle_flag_elastic phy_particle_flag_viscous phy_particle_flag_powder phy_particle_flag_tensile phy_particle_flag_colourmixing phy_particle_flag_colormixing phy_particle_group_flag_solid phy_particle_group_flag_rigid phy_particle_data_flag_typeflags phy_particle_data_flag_position phy_particle_data_flag_velocity phy_particle_data_flag_colour phy_particle_data_flag_color phy_particle_data_flag_category achievement_our_info achievement_friends_info achievement_leaderboard_info achievement_achievement_info achievement_filter_all_players achievement_filter_friends_only achievement_filter_favorites_only achievement_type_achievement_challenge achievement_type_score_challenge achievement_pic_loaded achievement_show_ui achievement_show_profile achievement_show_leaderboard achievement_show_achievement achievement_show_bank achievement_show_friend_picker achievement_show_purchase_prompt network_socket_tcp network_socket_udp network_socket_bluetooth network_type_connect network_type_disconnect network_type_data network_type_non_blocking_connect network_config_connect_timeout network_config_use_non_blocking_socket network_config_enable_reliable_udp network_config_disable_reliable_udp buffer_fixed buffer_grow buffer_wrap buffer_fast buffer_vbuffer buffer_network buffer_u8 buffer_s8 buffer_u16 buffer_s16 buffer_u32 buffer_s32 buffer_u64 buffer_f16 buffer_f32 buffer_f64 buffer_bool buffer_text buffer_string buffer_surface_copy buffer_seek_start buffer_seek_relative buffer_seek_end buffer_generalerror buffer_outofspace buffer_outofbounds buffer_invalidtype text_type button_type input_type ANSI_CHARSET DEFAULT_CHARSET EASTEUROPE_CHARSET RUSSIAN_CHARSET SYMBOL_CHARSET SHIFTJIS_CHARSET HANGEUL_CHARSET GB2312_CHARSET CHINESEBIG5_CHARSET JOHAB_CHARSET HEBREW_CHARSET ARABIC_CHARSET GREEK_CHARSET TURKISH_CHARSET VIETNAMESE_CHARSET THAI_CHARSET MAC_CHARSET BALTIC_CHARSET OEM_CHARSET gp_face1 gp_face2 gp_face3 gp_face4 gp_shoulderl gp_shoulderr gp_shoulderlb gp_shoulderrb gp_select gp_start gp_stickl gp_stickr gp_padu gp_padd gp_padl gp_padr gp_axislh gp_axislv gp_axisrh gp_axisrv ov_friends ov_community ov_players ov_settings ov_gamegroup ov_achievements lb_sort_none lb_sort_ascending lb_sort_descending lb_disp_none lb_disp_numeric lb_disp_time_sec lb_disp_time_ms ugc_result_success ugc_filetype_community ugc_filetype_microtrans ugc_visibility_public ugc_visibility_friends_only ugc_visibility_private ugc_query_RankedByVote ugc_query_RankedByPublicationDate ugc_query_AcceptedForGameRankedByAcceptanceDate ugc_query_RankedByTrend ugc_query_FavoritedByFriendsRankedByPublicationDate ugc_query_CreatedByFriendsRankedByPublicationDate ugc_query_RankedByNumTimesReported ugc_query_CreatedByFollowedUsersRankedByPublicationDate ugc_query_NotYetRated ugc_query_RankedByTotalVotesAsc ugc_query_RankedByVotesUp ugc_query_RankedByTextSearch ugc_sortorder_CreationOrderDesc ugc_sortorder_CreationOrderAsc ugc_sortorder_TitleAsc ugc_sortorder_LastUpdatedDesc ugc_sortorder_SubscriptionDateDesc ugc_sortorder_VoteScoreDesc ugc_sortorder_ForModeration ugc_list_Published ugc_list_VotedOn ugc_list_VotedUp ugc_list_VotedDown ugc_list_WillVoteLater ugc_list_Favorited ugc_list_Subscribed ugc_list_UsedOrPlayed ugc_list_Followed ugc_match_Items ugc_match_Items_Mtx ugc_match_Items_ReadyToUse ugc_match_Collections ugc_match_Artwork ugc_match_Videos ugc_match_Screenshots ugc_match_AllGuides ugc_match_WebGuides ugc_match_IntegratedGuides ugc_match_UsableInGame ugc_match_ControllerBindings vertex_usage_position vertex_usage_colour vertex_usage_color vertex_usage_normal vertex_usage_texcoord vertex_usage_textcoord vertex_usage_blendweight vertex_usage_blendindices vertex_usage_psize vertex_usage_tangent vertex_usage_binormal vertex_usage_fog vertex_usage_depth vertex_usage_sample vertex_type_float1 vertex_type_float2 vertex_type_float3 vertex_type_float4 vertex_type_colour vertex_type_color vertex_type_ubyte4 layerelementtype_undefined layerelementtype_background layerelementtype_instance layerelementtype_oldtilemap layerelementtype_sprite layerelementtype_tilemap layerelementtype_particlesystem layerelementtype_tile tile_rotate tile_flip tile_mirror tile_index_mask kbv_type_default kbv_type_ascii kbv_type_url kbv_type_email kbv_type_numbers kbv_type_phone kbv_type_phone_name kbv_returnkey_default kbv_returnkey_go kbv_returnkey_google kbv_returnkey_join kbv_returnkey_next kbv_returnkey_route kbv_returnkey_search kbv_returnkey_send kbv_returnkey_yahoo kbv_returnkey_done kbv_returnkey_continue kbv_returnkey_emergency kbv_autocapitalize_none kbv_autocapitalize_words kbv_autocapitalize_sentences kbv_autocapitalize_characters",symbol:"argument_relative argument argument0 argument1 argument2 argument3 argument4 argument5 argument6 argument7 argument8 argument9 argument10 argument11 argument12 argument13 argument14 argument15 argument_count x y xprevious yprevious xstart ystart hspeed vspeed direction speed friction gravity gravity_direction path_index path_position path_positionprevious path_speed path_scale path_orientation path_endaction object_index id solid persistent mask_index instance_count instance_id room_speed fps fps_real current_time current_year current_month current_day current_weekday current_hour current_minute current_second alarm timeline_index timeline_position timeline_speed timeline_running timeline_loop room room_first room_last room_width room_height room_caption room_persistent score lives health show_score show_lives show_health caption_score caption_lives caption_health event_type event_number event_object event_action application_surface gamemaker_pro gamemaker_registered gamemaker_version error_occurred error_last debug_mode keyboard_key keyboard_lastkey keyboard_lastchar keyboard_string mouse_x mouse_y mouse_button mouse_lastbutton cursor_sprite visible sprite_index sprite_width sprite_height sprite_xoffset sprite_yoffset image_number image_index image_speed depth image_xscale image_yscale image_angle image_alpha image_blend bbox_left bbox_right bbox_top bbox_bottom layer background_colour background_showcolour background_color background_showcolor view_enabled view_current view_visible view_xview view_yview view_wview view_hview view_xport view_yport view_wport view_hport view_angle view_hborder view_vborder view_hspeed view_vspeed view_object view_surface_id view_camera game_id game_display_name game_project_name game_save_id working_directory temp_directory program_directory browser_width browser_height os_type os_device os_browser os_version display_aa async_load delta_time webgl_enabled event_data iap_data phy_rotation phy_position_x phy_position_y phy_angular_velocity phy_linear_velocity_x phy_linear_velocity_y phy_speed_x phy_speed_y phy_speed phy_angular_damping phy_linear_damping phy_bullet phy_fixed_rotation phy_active phy_mass phy_inertia phy_com_x phy_com_y phy_dynamic phy_kinematic phy_sleeping phy_collision_points phy_collision_x phy_collision_y phy_col_normal_x phy_col_normal_y phy_position_xprevious phy_position_yprevious"},contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.C_NUMBER_MODE]}}),ho.registerLanguage("go",function(e){var t={keyword:"break default func interface select case map struct chan else goto package switch const fallthrough if range type continue for import return var go defer bool byte complex64 complex128 float32 float64 int8 int16 int32 int64 string uint8 uint16 uint32 uint64 int uint uintptr rune",literal:"true false iota nil",built_in:"append cap close complex copy imag len make new panic print println real recover delete"};return{aliases:["golang"],keywords:t,illegal:"",end:",\\s+",returnBegin:!0,endsWithParent:!0,contains:[{className:"attr",begin:":\\w+"},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,{begin:"\\w+",relevance:0}]}]},{begin:"\\(\\s*",end:"\\s*\\)",excludeEnd:!0,contains:[{begin:"\\w+\\s*=",end:"\\s+",returnBegin:!0,endsWithParent:!0,contains:[{className:"attr",begin:"\\w+",relevance:0},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,{begin:"\\w+",relevance:0}]}]}]},{begin:"^\\s*[=~]\\s*"},{begin:"#{",starts:{end:"}",subLanguage:"ruby"}}]}}),ho.registerLanguage("handlebars",function(e){var t={"builtin-name":"each in with if else unless bindattr action collection debugger log outlet template unbound view yield"};return{aliases:["hbs","html.hbs","html.handlebars"],case_insensitive:!0,subLanguage:"xml",contains:[e.COMMENT("{{!(--)?","(--)?}}"),{className:"template-tag",begin:/\{\{[#\/]/,end:/\}\}/,contains:[{className:"name",begin:/[a-zA-Z\.-]+/,keywords:t,starts:{endsWithParent:!0,relevance:0,contains:[e.QUOTE_STRING_MODE]}}]},{className:"template-variable",begin:/\{\{/,end:/\}\}/,keywords:t}]}}),ho.registerLanguage("haskell",function(e){var t={variants:[e.COMMENT("--","$"),e.COMMENT("{-","-}",{contains:["self"]})]},r={className:"meta",begin:"{-#",end:"#-}"},i={className:"meta",begin:"^#",end:"$"},n={className:"type",begin:"\\b[A-Z][\\w']*",relevance:0},a={begin:"\\(",end:"\\)",illegal:'"',contains:[r,i,{className:"type",begin:"\\b[A-Z][\\w]*(\\((\\.\\.|,|\\w+)\\))?"},e.inherit(e.TITLE_MODE,{begin:"[_a-z][\\w']*"}),t]};return{aliases:["hs"],keywords:"let in if then else case of where do module import hiding qualified type data newtype deriving class instance as default infix infixl infixr foreign export ccall stdcall cplusplus jvm dotnet safe unsafe family forall mdo proc rec",contains:[{beginKeywords:"module",end:"where",keywords:"module where",contains:[a,t],illegal:"\\W\\.|;"},{begin:"\\bimport\\b",end:"$",keywords:"import qualified as hiding",contains:[a,t],illegal:"\\W\\.|;"},{className:"class",begin:"^(\\s*)?(class|instance)\\b",end:"where",keywords:"class family instance where",contains:[n,a,t]},{className:"class",begin:"\\b(data|(new)?type)\\b",end:"$",keywords:"data family type newtype deriving",contains:[r,n,a,{begin:"{",end:"}",contains:a.contains},t]},{beginKeywords:"default",end:"$",contains:[n,a,t]},{beginKeywords:"infix infixl infixr",end:"$",contains:[e.C_NUMBER_MODE,t]},{begin:"\\bforeign\\b",end:"$",keywords:"foreign import export ccall stdcall cplusplus jvm dotnet safe unsafe",contains:[n,e.QUOTE_STRING_MODE,t]},{className:"meta",begin:"#!\\/usr\\/bin\\/env runhaskell",end:"$"},r,i,e.QUOTE_STRING_MODE,e.C_NUMBER_MODE,n,e.inherit(e.TITLE_MODE,{begin:"^[_a-z][\\w']*"}),t,{begin:"->|<-"}]}}),ho.registerLanguage("haxe",function(e){return{aliases:["hx"],keywords:{keyword:"break case cast catch continue default do dynamic else enum extern for function here if import in inline never new override package private get set public return static super switch this throw trace try typedef untyped using var while Int Float String Bool Dynamic Void Array ",built_in:"trace this",literal:"true false null _"},contains:[{className:"string",begin:"'",end:"'",contains:[e.BACKSLASH_ESCAPE,{className:"subst",begin:"\\$\\{",end:"\\}"},{className:"subst",begin:"\\$",end:"\\W}"}]},e.QUOTE_STRING_MODE,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.C_NUMBER_MODE,{className:"meta",begin:"@:",end:"$"},{className:"meta",begin:"#",end:"$",keywords:{"meta-keyword":"if else elseif end error"}},{className:"type",begin:":[ \t]*",end:"[^A-Za-z0-9_ \t\\->]",excludeBegin:!0,excludeEnd:!0,relevance:0},{className:"type",begin:":[ \t]*",end:"\\W",excludeBegin:!0,excludeEnd:!0},{className:"type",begin:"new *",end:"\\W",excludeBegin:!0,excludeEnd:!0},{className:"class",beginKeywords:"enum",end:"\\{",contains:[e.TITLE_MODE]},{className:"class",beginKeywords:"abstract",end:"[\\{$]",contains:[{className:"type",begin:"\\(",end:"\\)",excludeBegin:!0,excludeEnd:!0},{className:"type",begin:"from +",end:"\\W",excludeBegin:!0,excludeEnd:!0},{className:"type",begin:"to +",end:"\\W",excludeBegin:!0,excludeEnd:!0},e.TITLE_MODE],keywords:{keyword:"abstract from to"}},{className:"class",begin:"\\b(class|interface) +",end:"[\\{$]",excludeEnd:!0,keywords:"class interface",contains:[{className:"keyword",begin:"\\b(extends|implements) +",keywords:"extends implements",contains:[{className:"type",begin:e.IDENT_RE,relevance:0}]},e.TITLE_MODE]},{className:"function",beginKeywords:"function",end:"\\(",excludeEnd:!0,illegal:"\\S",contains:[e.TITLE_MODE]}],illegal:/<\//}}),ho.registerLanguage("hsp",function(e){return{case_insensitive:!0,lexemes:/[\w\._]+/,keywords:"goto gosub return break repeat loop continue wait await dim sdim foreach dimtype dup dupptr end stop newmod delmod mref run exgoto on mcall assert logmes newlab resume yield onexit onerror onkey onclick oncmd exist delete mkdir chdir dirlist bload bsave bcopy memfile if else poke wpoke lpoke getstr chdpm memexpand memcpy memset notesel noteadd notedel noteload notesave randomize noteunsel noteget split strrep setease button chgdisp exec dialog mmload mmplay mmstop mci pset pget syscolor mes print title pos circle cls font sysfont objsize picload color palcolor palette redraw width gsel gcopy gzoom gmode bmpsave hsvcolor getkey listbox chkbox combox input mesbox buffer screen bgscr mouse objsel groll line clrobj boxf objprm objmode stick grect grotate gsquare gradf objimage objskip objenable celload celdiv celput newcom querycom delcom cnvstow comres axobj winobj sendmsg comevent comevarg sarrayconv callfunc cnvwtos comevdisp libptr system hspstat hspver stat cnt err strsize looplev sublev iparam wparam lparam refstr refdval int rnd strlen length length2 length3 length4 vartype gettime peek wpeek lpeek varptr varuse noteinfo instr abs limit getease str strmid strf getpath strtrim sin cos tan atan sqrt double absf expf logf limitf powf geteasef mousex mousey mousew hwnd hinstance hdc ginfo objinfo dirinfo sysinfo thismod __hspver__ __hsp30__ __date__ __time__ __line__ __file__ _debug __hspdef__ and or xor not screen_normal screen_palette screen_hide screen_fixedsize screen_tool screen_frame gmode_gdi gmode_mem gmode_rgb0 gmode_alpha gmode_rgb0alpha gmode_add gmode_sub gmode_pixela ginfo_mx ginfo_my ginfo_act ginfo_sel ginfo_wx1 ginfo_wy1 ginfo_wx2 ginfo_wy2 ginfo_vx ginfo_vy ginfo_sizex ginfo_sizey ginfo_winx ginfo_winy ginfo_mesx ginfo_mesy ginfo_r ginfo_g ginfo_b ginfo_paluse ginfo_dispx ginfo_dispy ginfo_cx ginfo_cy ginfo_intid ginfo_newid ginfo_sx ginfo_sy objinfo_mode objinfo_bmscr objinfo_hwnd notemax notesize dir_cur dir_exe dir_win dir_sys dir_cmdline dir_desktop dir_mydoc dir_tv font_normal font_bold font_italic font_underline font_strikeout font_antialias objmode_normal objmode_guifont objmode_usefont gsquare_grad msgothic msmincho do until while wend for next _break _continue switch case default swbreak swend ddim ldim alloc m_pi rad2deg deg2rad ease_linear ease_quad_in ease_quad_out ease_quad_inout ease_cubic_in ease_cubic_out ease_cubic_inout ease_quartic_in ease_quartic_out ease_quartic_inout ease_bounce_in ease_bounce_out ease_bounce_inout ease_shake_in ease_shake_out ease_shake_inout ease_loop",contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,{className:"string",begin:'{"',end:'"}',contains:[e.BACKSLASH_ESCAPE]},e.COMMENT(";","$",{relevance:0}),{className:"meta",begin:"#",end:"$",keywords:{"meta-keyword":"addion cfunc cmd cmpopt comfunc const defcfunc deffunc define else endif enum epack func global if ifdef ifndef include modcfunc modfunc modinit modterm module pack packopt regcmd runtime undef usecom uselib"},contains:[e.inherit(e.QUOTE_STRING_MODE,{className:"meta-string"}),e.NUMBER_MODE,e.C_NUMBER_MODE,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]},{className:"symbol",begin:"^\\*(\\w+|@)"},e.NUMBER_MODE,e.C_NUMBER_MODE]}}),ho.registerLanguage("htmlbars",function(e){var t="action collection component concat debugger each each-in else get hash if input link-to loc log mut outlet partial query-params render textarea unbound unless with yield view",r=(e.QUOTE_STRING_MODE,{endsWithParent:!0,relevance:0,keywords:{keyword:"as",built_in:t},contains:[e.QUOTE_STRING_MODE,{illegal:/\}\}/,begin:/[a-zA-Z0-9_]+=/,returnBegin:!0,relevance:0,contains:[{className:"attr",begin:/[a-zA-Z0-9_]+/}]},e.NUMBER_MODE]});return{case_insensitive:!0,subLanguage:"xml",contains:[e.COMMENT("{{!(--)?","(--)?}}"),{className:"template-tag",begin:/\{\{[#\/]/,end:/\}\}/,contains:[{className:"name",begin:/[a-zA-Z\.\-]+/,keywords:{"builtin-name":t},starts:r}]},{className:"template-variable",begin:/\{\{[a-zA-Z][a-zA-Z\-]+/,end:/\}\}/,keywords:{keyword:"as",built_in:t},contains:[e.QUOTE_STRING_MODE]}]}}),ho.registerLanguage("http",function(e){var t="HTTP/[0-9\\.]+";return{aliases:["https"],illegal:"\\S",contains:[{begin:"^"+t,end:"$",contains:[{className:"number",begin:"\\b\\d{3}\\b"}]},{begin:"^[A-Z]+ (.*?) "+t+"$",returnBegin:!0,end:"$",contains:[{className:"string",begin:" ",end:" ",excludeBegin:!0,excludeEnd:!0},{begin:t},{className:"keyword",begin:"[A-Z]+"}]},{className:"attribute",begin:"^\\w",end:": ",excludeEnd:!0,illegal:"\\n|\\s|=",starts:{end:"$",relevance:0}},{begin:"\\n\\n",starts:{subLanguage:[],endsWithParent:!0}}]}}),ho.registerLanguage("hy",function(e){var t="[a-zA-Z_\\-!.?+*=<>&#'][a-zA-Z_\\-!.?+*=<>&#'0-9/;:]*",r={begin:t,relevance:0},i={className:"number",begin:"[-+]?\\d+(\\.\\d+)?",relevance:0},n=e.inherit(e.QUOTE_STRING_MODE,{illegal:null}),a=e.COMMENT(";","$",{relevance:0}),s={className:"literal",begin:/\b([Tt]rue|[Ff]alse|nil|None)\b/},o={begin:"[\\[\\{]",end:"[\\]\\}]"},l={className:"comment",begin:"\\^"+t},c=e.COMMENT("\\^\\{","\\}"),_={className:"symbol",begin:"[:]{1,2}"+t},d={begin:"\\(",end:"\\)"},u={endsWithParent:!0,relevance:0},p={keywords:{"builtin-name":"!= % %= & &= * ** **= *= *map + += , --build-class-- --import-- -= . / // //= /= < << <<= <= = > >= >> >>= @ @= ^ ^= abs accumulate all and any ap-compose ap-dotimes ap-each ap-each-while ap-filter ap-first ap-if ap-last ap-map ap-map-when ap-pipe ap-reduce ap-reject apply as-> ascii assert assoc bin break butlast callable calling-module-name car case cdr chain chr coll? combinations compile compress cond cons cons? continue count curry cut cycle dec def default-method defclass defmacro defmacro-alias defmacro/g! defmain defmethod defmulti defn defn-alias defnc defnr defreader defseq del delattr delete-route dict-comp dir disassemble dispatch-reader-macro distinct divmod do doto drop drop-last drop-while empty? end-sequence eval eval-and-compile eval-when-compile even? every? except exec filter first flatten float? fn fnc fnr for for* format fraction genexpr gensym get getattr global globals group-by hasattr hash hex id identity if if* if-not if-python2 import in inc input instance? integer integer-char? integer? interleave interpose is is-coll is-cons is-empty is-even is-every is-float is-instance is-integer is-integer-char is-iterable is-iterator is-keyword is-neg is-none is-not is-numeric is-odd is-pos is-string is-symbol is-zero isinstance islice issubclass iter iterable? iterate iterator? keyword keyword? lambda last len let lif lif-not list* list-comp locals loop macro-error macroexpand macroexpand-1 macroexpand-all map max merge-with method-decorator min multi-decorator multicombinations name neg? next none? nonlocal not not-in not? nth numeric? oct odd? open or ord partition permutations pos? post-route postwalk pow prewalk print product profile/calls profile/cpu put-route quasiquote quote raise range read read-str recursive-replace reduce remove repeat repeatedly repr require rest round route route-with-methods rwm second seq set-comp setattr setv some sorted string string? sum switch symbol? take take-nth take-while tee try unless unquote unquote-splicing vars walk when while with with* with-decorator with-gensyms xi xor yield yield-from zero? zip zip-longest | |= ~"},lexemes:t,className:"name",begin:t,starts:u},m=[d,n,l,c,a,_,o,i,s,r];return d.contains=[e.COMMENT("comment",""),p,u],u.contains=m,o.contains=m,{aliases:["hylang"],illegal:/\S/,contains:[{className:"meta",begin:"^#!",end:"$"},d,n,l,c,a,_,o,i,s]}}),ho.registerLanguage("inform7",function(e){return{aliases:["i7"],case_insensitive:!0,keywords:{keyword:"thing room person man woman animal container supporter backdrop door scenery open closed locked inside gender is are say understand kind of rule"},contains:[{className:"string",begin:'"',end:'"',relevance:0,contains:[{className:"subst",begin:"\\[",end:"\\]"}]},{className:"section",begin:/^(Volume|Book|Part|Chapter|Section|Table)\b/,end:"$"},{begin:/^(Check|Carry out|Report|Instead of|To|Rule|When|Before|After)\b/,end:":",contains:[{begin:"\\(This",end:"\\)"}]},{className:"comment",begin:"\\[",end:"\\]",contains:["self"]}]}}),ho.registerLanguage("ini",function(e){var t={className:"string",contains:[e.BACKSLASH_ESCAPE],variants:[{begin:"'''",end:"'''",relevance:10},{begin:'"""',end:'"""',relevance:10},{begin:'"',end:'"'},{begin:"'",end:"'"}]};return{aliases:["toml"],case_insensitive:!0,illegal:/\S/,contains:[e.COMMENT(";","$"),e.HASH_COMMENT_MODE,{className:"section",begin:/^\s*\[+/,end:/\]+/},{begin:/^[a-z0-9\[\]_\.-]+\s*=\s*/,end:"$",returnBegin:!0,contains:[{className:"attr",begin:/[a-z0-9\[\]_\.-]+/},{begin:/=/,endsWithParent:!0,relevance:0,contains:[e.COMMENT(";","$"),e.HASH_COMMENT_MODE,{className:"literal",begin:/\bon|off|true|false|yes|no\b/},{className:"variable",variants:[{begin:/\$[\w\d"][\w\d_]*/},{begin:/\$\{(.*?)}/}]},t,{className:"number",begin:/([\+\-]+)?[\d]+_[\d_]+/},e.NUMBER_MODE]}]}]}}),ho.registerLanguage("irpf90",function(e){return{case_insensitive:!0,keywords:{literal:".False. .True.",keyword:"kind do while private call intrinsic where elsewhere type endtype endmodule endselect endinterface end enddo endif if forall endforall only contains default return stop then public subroutine|10 function program .and. .or. .not. .le. .eq. .ge. .gt. .lt. goto save else use module select case access blank direct exist file fmt form formatted iostat name named nextrec number opened rec recl sequential status unformatted unit continue format pause cycle exit c_null_char c_alert c_backspace c_form_feed flush wait decimal round iomsg synchronous nopass non_overridable pass protected volatile abstract extends import non_intrinsic value deferred generic final enumerator class associate bind enum c_int c_short c_long c_long_long c_signed_char c_size_t c_int8_t c_int16_t c_int32_t c_int64_t c_int_least8_t c_int_least16_t c_int_least32_t c_int_least64_t c_int_fast8_t c_int_fast16_t c_int_fast32_t c_int_fast64_t c_intmax_t C_intptr_t c_float c_double c_long_double c_float_complex c_double_complex c_long_double_complex c_bool c_char c_null_ptr c_null_funptr c_new_line c_carriage_return c_horizontal_tab c_vertical_tab iso_c_binding c_loc c_funloc c_associated c_f_pointer c_ptr c_funptr iso_fortran_env character_storage_size error_unit file_storage_size input_unit iostat_end iostat_eor numeric_storage_size output_unit c_f_procpointer ieee_arithmetic ieee_support_underflow_control ieee_get_underflow_mode ieee_set_underflow_mode newunit contiguous recursive pad position action delim readwrite eor advance nml interface procedure namelist include sequence elemental pure integer real character complex logical dimension allocatable|10 parameter external implicit|10 none double precision assign intent optional pointer target in out common equivalence data begin_provider &begin_provider end_provider begin_shell end_shell begin_template end_template subst assert touch soft_touch provide no_dep free irp_if irp_else irp_endif irp_write irp_read",built_in:"alog alog10 amax0 amax1 amin0 amin1 amod cabs ccos cexp clog csin csqrt dabs dacos dasin datan datan2 dcos dcosh ddim dexp dint dlog dlog10 dmax1 dmin1 dmod dnint dsign dsin dsinh dsqrt dtan dtanh float iabs idim idint idnint ifix isign max0 max1 min0 min1 sngl algama cdabs cdcos cdexp cdlog cdsin cdsqrt cqabs cqcos cqexp cqlog cqsin cqsqrt dcmplx dconjg derf derfc dfloat dgamma dimag dlgama iqint qabs qacos qasin qatan qatan2 qcmplx qconjg qcos qcosh qdim qerf qerfc qexp qgamma qimag qlgama qlog qlog10 qmax1 qmin1 qmod qnint qsign qsin qsinh qsqrt qtan qtanh abs acos aimag aint anint asin atan atan2 char cmplx conjg cos cosh exp ichar index int log log10 max min nint sign sin sinh sqrt tan tanh print write dim lge lgt lle llt mod nullify allocate deallocate adjustl adjustr all allocated any associated bit_size btest ceiling count cshift date_and_time digits dot_product eoshift epsilon exponent floor fraction huge iand ibclr ibits ibset ieor ior ishft ishftc lbound len_trim matmul maxexponent maxloc maxval merge minexponent minloc minval modulo mvbits nearest pack present product radix random_number random_seed range repeat reshape rrspacing scale scan selected_int_kind selected_real_kind set_exponent shape size spacing spread sum system_clock tiny transpose trim ubound unpack verify achar iachar transfer dble entry dprod cpu_time command_argument_count get_command get_command_argument get_environment_variable is_iostat_end ieee_arithmetic ieee_support_underflow_control ieee_get_underflow_mode ieee_set_underflow_mode is_iostat_eor move_alloc new_line selected_char_kind same_type_as extends_type_ofacosh asinh atanh bessel_j0 bessel_j1 bessel_jn bessel_y0 bessel_y1 bessel_yn erf erfc erfc_scaled gamma log_gamma hypot norm2 atomic_define atomic_ref execute_command_line leadz trailz storage_size merge_bits bge bgt ble blt dshiftl dshiftr findloc iall iany iparity image_index lcobound ucobound maskl maskr num_images parity popcnt poppar shifta shiftl shiftr this_image IRP_ALIGN irp_here"},illegal:/\/\*/,contains:[e.inherit(e.APOS_STRING_MODE,{className:"string",relevance:0}),e.inherit(e.QUOTE_STRING_MODE,{className:"string",relevance:0}),{className:"function",beginKeywords:"subroutine function program",illegal:"[${=\\n]",contains:[e.UNDERSCORE_TITLE_MODE,{className:"params",begin:"\\(",end:"\\)"}]},e.COMMENT("!","$",{relevance:0}),e.COMMENT("begin_doc","end_doc",{relevance:10}),{className:"number",begin:"(?=\\b|\\+|\\-|\\.)(?=\\.\\d|\\d)(?:\\d+)?(?:\\.?\\d*)(?:[de][+-]?\\d+)?\\b\\.?",relevance:0}]}}),ho.registerLanguage("isbl",function(e){var t="[A-Za-zА-Яа-яёЁ_!][A-Za-zА-Яа-яёЁ_0-9]*",r={className:"number",begin:e.NUMBER_RE,relevance:0},i={className:"string",variants:[{begin:'"',end:'"'},{begin:"'",end:"'"}]},n={className:"doctag",begin:"\\b(?:TODO|DONE|BEGIN|END|STUB|CHG|FIXME|NOTE|BUG|XXX)\\b",relevance:0},a={variants:[{className:"comment",begin:"//",end:"$",relevance:0,contains:[e.PHRASAL_WORDS_MODE,n]},{className:"comment",begin:"/\\*",end:"\\*/",relevance:0,contains:[e.PHRASAL_WORDS_MODE,n]}]},s={keyword:"and и else иначе endexcept endfinally endforeach конецвсе endif конецесли endwhile конецпока except exitfor finally foreach все if если in в not не or или try while пока ",built_in:"SYSRES_CONST_ACCES_RIGHT_TYPE_EDIT SYSRES_CONST_ACCES_RIGHT_TYPE_FULL SYSRES_CONST_ACCES_RIGHT_TYPE_VIEW SYSRES_CONST_ACCESS_MODE_REQUISITE_CODE SYSRES_CONST_ACCESS_NO_ACCESS_VIEW SYSRES_CONST_ACCESS_NO_ACCESS_VIEW_CODE SYSRES_CONST_ACCESS_RIGHTS_ADD_REQUISITE_CODE SYSRES_CONST_ACCESS_RIGHTS_ADD_REQUISITE_YES_CODE SYSRES_CONST_ACCESS_RIGHTS_CHANGE_REQUISITE_CODE SYSRES_CONST_ACCESS_RIGHTS_CHANGE_REQUISITE_YES_CODE SYSRES_CONST_ACCESS_RIGHTS_DELETE_REQUISITE_CODE SYSRES_CONST_ACCESS_RIGHTS_DELETE_REQUISITE_YES_CODE SYSRES_CONST_ACCESS_RIGHTS_EXECUTE_REQUISITE_CODE SYSRES_CONST_ACCESS_RIGHTS_EXECUTE_REQUISITE_YES_CODE SYSRES_CONST_ACCESS_RIGHTS_NO_ACCESS_REQUISITE_CODE SYSRES_CONST_ACCESS_RIGHTS_NO_ACCESS_REQUISITE_YES_CODE SYSRES_CONST_ACCESS_RIGHTS_RATIFY_REQUISITE_CODE SYSRES_CONST_ACCESS_RIGHTS_RATIFY_REQUISITE_YES_CODE SYSRES_CONST_ACCESS_RIGHTS_REQUISITE_CODE SYSRES_CONST_ACCESS_RIGHTS_VIEW SYSRES_CONST_ACCESS_RIGHTS_VIEW_CODE SYSRES_CONST_ACCESS_RIGHTS_VIEW_REQUISITE_CODE SYSRES_CONST_ACCESS_RIGHTS_VIEW_REQUISITE_YES_CODE SYSRES_CONST_ACCESS_TYPE_CHANGE SYSRES_CONST_ACCESS_TYPE_CHANGE_CODE SYSRES_CONST_ACCESS_TYPE_EXISTS SYSRES_CONST_ACCESS_TYPE_EXISTS_CODE SYSRES_CONST_ACCESS_TYPE_FULL SYSRES_CONST_ACCESS_TYPE_FULL_CODE SYSRES_CONST_ACCESS_TYPE_VIEW SYSRES_CONST_ACCESS_TYPE_VIEW_CODE SYSRES_CONST_ACTION_TYPE_ABORT SYSRES_CONST_ACTION_TYPE_ACCEPT SYSRES_CONST_ACTION_TYPE_ACCESS_RIGHTS SYSRES_CONST_ACTION_TYPE_ADD_ATTACHMENT SYSRES_CONST_ACTION_TYPE_CHANGE_CARD SYSRES_CONST_ACTION_TYPE_CHANGE_KIND SYSRES_CONST_ACTION_TYPE_CHANGE_STORAGE SYSRES_CONST_ACTION_TYPE_CONTINUE SYSRES_CONST_ACTION_TYPE_COPY SYSRES_CONST_ACTION_TYPE_CREATE SYSRES_CONST_ACTION_TYPE_CREATE_VERSION SYSRES_CONST_ACTION_TYPE_DELETE SYSRES_CONST_ACTION_TYPE_DELETE_ATTACHMENT SYSRES_CONST_ACTION_TYPE_DELETE_VERSION SYSRES_CONST_ACTION_TYPE_DISABLE_DELEGATE_ACCESS_RIGHTS SYSRES_CONST_ACTION_TYPE_ENABLE_DELEGATE_ACCESS_RIGHTS SYSRES_CONST_ACTION_TYPE_ENCRYPTION_BY_CERTIFICATE SYSRES_CONST_ACTION_TYPE_ENCRYPTION_BY_CERTIFICATE_AND_PASSWORD SYSRES_CONST_ACTION_TYPE_ENCRYPTION_BY_PASSWORD SYSRES_CONST_ACTION_TYPE_EXPORT_WITH_LOCK SYSRES_CONST_ACTION_TYPE_EXPORT_WITHOUT_LOCK SYSRES_CONST_ACTION_TYPE_IMPORT_WITH_UNLOCK SYSRES_CONST_ACTION_TYPE_IMPORT_WITHOUT_UNLOCK SYSRES_CONST_ACTION_TYPE_LIFE_CYCLE_STAGE SYSRES_CONST_ACTION_TYPE_LOCK SYSRES_CONST_ACTION_TYPE_LOCK_FOR_SERVER SYSRES_CONST_ACTION_TYPE_LOCK_MODIFY SYSRES_CONST_ACTION_TYPE_MARK_AS_READED SYSRES_CONST_ACTION_TYPE_MARK_AS_UNREADED SYSRES_CONST_ACTION_TYPE_MODIFY SYSRES_CONST_ACTION_TYPE_MODIFY_CARD SYSRES_CONST_ACTION_TYPE_MOVE_TO_ARCHIVE SYSRES_CONST_ACTION_TYPE_OFF_ENCRYPTION SYSRES_CONST_ACTION_TYPE_PASSWORD_CHANGE SYSRES_CONST_ACTION_TYPE_PERFORM SYSRES_CONST_ACTION_TYPE_RECOVER_FROM_LOCAL_COPY SYSRES_CONST_ACTION_TYPE_RESTART SYSRES_CONST_ACTION_TYPE_RESTORE_FROM_ARCHIVE SYSRES_CONST_ACTION_TYPE_REVISION SYSRES_CONST_ACTION_TYPE_SEND_BY_MAIL SYSRES_CONST_ACTION_TYPE_SIGN SYSRES_CONST_ACTION_TYPE_START SYSRES_CONST_ACTION_TYPE_UNLOCK SYSRES_CONST_ACTION_TYPE_UNLOCK_FROM_SERVER SYSRES_CONST_ACTION_TYPE_VERSION_STATE SYSRES_CONST_ACTION_TYPE_VERSION_VISIBILITY SYSRES_CONST_ACTION_TYPE_VIEW SYSRES_CONST_ACTION_TYPE_VIEW_SHADOW_COPY SYSRES_CONST_ACTION_TYPE_WORKFLOW_DESCRIPTION_MODIFY SYSRES_CONST_ACTION_TYPE_WRITE_HISTORY SYSRES_CONST_ACTIVE_VERSION_STATE_PICK_VALUE SYSRES_CONST_ADD_REFERENCE_MODE_NAME SYSRES_CONST_ADDITION_REQUISITE_CODE SYSRES_CONST_ADDITIONAL_PARAMS_REQUISITE_CODE SYSRES_CONST_ADITIONAL_JOB_END_DATE_REQUISITE_NAME SYSRES_CONST_ADITIONAL_JOB_READ_REQUISITE_NAME SYSRES_CONST_ADITIONAL_JOB_START_DATE_REQUISITE_NAME SYSRES_CONST_ADITIONAL_JOB_STATE_REQUISITE_NAME SYSRES_CONST_ADMINISTRATION_HISTORY_ADDING_USER_TO_GROUP_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_ADDING_USER_TO_GROUP_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_CREATION_COMP_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_CREATION_COMP_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_CREATION_GROUP_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_CREATION_GROUP_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_CREATION_USER_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_CREATION_USER_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_DATABASE_USER_CREATION SYSRES_CONST_ADMINISTRATION_HISTORY_DATABASE_USER_CREATION_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_DATABASE_USER_DELETION SYSRES_CONST_ADMINISTRATION_HISTORY_DATABASE_USER_DELETION_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_DELETION_COMP_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_DELETION_COMP_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_DELETION_GROUP_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_DELETION_GROUP_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_DELETION_USER_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_DELETION_USER_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_DELETION_USER_FROM_GROUP_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_DELETION_USER_FROM_GROUP_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_GRANTING_FILTERER_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_GRANTING_FILTERER_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_GRANTING_FILTERER_RESTRICTION_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_GRANTING_FILTERER_RESTRICTION_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_GRANTING_PRIVILEGE_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_GRANTING_PRIVILEGE_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_GRANTING_RIGHTS_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_GRANTING_RIGHTS_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_IS_MAIN_SERVER_CHANGED_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_IS_MAIN_SERVER_CHANGED_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_IS_PUBLIC_CHANGED_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_IS_PUBLIC_CHANGED_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_REMOVING_FILTERER_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_REMOVING_FILTERER_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_REMOVING_FILTERER_RESTRICTION_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_REMOVING_FILTERER_RESTRICTION_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_REMOVING_PRIVILEGE_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_REMOVING_PRIVILEGE_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_REMOVING_RIGHTS_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_REMOVING_RIGHTS_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_SERVER_LOGIN_CREATION SYSRES_CONST_ADMINISTRATION_HISTORY_SERVER_LOGIN_CREATION_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_SERVER_LOGIN_DELETION SYSRES_CONST_ADMINISTRATION_HISTORY_SERVER_LOGIN_DELETION_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_CATEGORY_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_CATEGORY_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_COMP_TITLE_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_COMP_TITLE_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_FULL_NAME_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_FULL_NAME_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_GROUP_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_GROUP_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_PARENT_GROUP_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_PARENT_GROUP_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_USER_AUTH_TYPE_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_USER_AUTH_TYPE_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_USER_LOGIN_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_USER_LOGIN_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_USER_STATUS_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_USER_STATUS_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_USER_PASSWORD_CHANGE SYSRES_CONST_ADMINISTRATION_HISTORY_USER_PASSWORD_CHANGE_ACTION SYSRES_CONST_ALL_ACCEPT_CONDITION_RUS SYSRES_CONST_ALL_USERS_GROUP SYSRES_CONST_ALL_USERS_GROUP_NAME SYSRES_CONST_ALL_USERS_SERVER_GROUP_NAME SYSRES_CONST_ALLOWED_ACCESS_TYPE_CODE SYSRES_CONST_ALLOWED_ACCESS_TYPE_NAME SYSRES_CONST_APP_VIEWER_TYPE_REQUISITE_CODE SYSRES_CONST_APPROVING_SIGNATURE_NAME SYSRES_CONST_APPROVING_SIGNATURE_REQUISITE_CODE SYSRES_CONST_ASSISTANT_SUBSTITUE_TYPE SYSRES_CONST_ASSISTANT_SUBSTITUE_TYPE_CODE SYSRES_CONST_ATTACH_TYPE_COMPONENT_TOKEN SYSRES_CONST_ATTACH_TYPE_DOC SYSRES_CONST_ATTACH_TYPE_EDOC SYSRES_CONST_ATTACH_TYPE_FOLDER SYSRES_CONST_ATTACH_TYPE_JOB SYSRES_CONST_ATTACH_TYPE_REFERENCE SYSRES_CONST_ATTACH_TYPE_TASK SYSRES_CONST_AUTH_ENCODED_PASSWORD SYSRES_CONST_AUTH_ENCODED_PASSWORD_CODE SYSRES_CONST_AUTH_NOVELL SYSRES_CONST_AUTH_PASSWORD SYSRES_CONST_AUTH_PASSWORD_CODE SYSRES_CONST_AUTH_WINDOWS SYSRES_CONST_AUTHENTICATING_SIGNATURE_NAME SYSRES_CONST_AUTHENTICATING_SIGNATURE_REQUISITE_CODE SYSRES_CONST_AUTO_ENUM_METHOD_FLAG SYSRES_CONST_AUTO_NUMERATION_CODE SYSRES_CONST_AUTO_STRONG_ENUM_METHOD_FLAG SYSRES_CONST_AUTOTEXT_NAME_REQUISITE_CODE SYSRES_CONST_AUTOTEXT_TEXT_REQUISITE_CODE SYSRES_CONST_AUTOTEXT_USAGE_ALL SYSRES_CONST_AUTOTEXT_USAGE_ALL_CODE SYSRES_CONST_AUTOTEXT_USAGE_SIGN SYSRES_CONST_AUTOTEXT_USAGE_SIGN_CODE SYSRES_CONST_AUTOTEXT_USAGE_WORK SYSRES_CONST_AUTOTEXT_USAGE_WORK_CODE SYSRES_CONST_AUTOTEXT_USE_ANYWHERE_CODE SYSRES_CONST_AUTOTEXT_USE_ON_SIGNING_CODE SYSRES_CONST_AUTOTEXT_USE_ON_WORK_CODE SYSRES_CONST_BEGIN_DATE_REQUISITE_CODE SYSRES_CONST_BLACK_LIFE_CYCLE_STAGE_FONT_COLOR SYSRES_CONST_BLUE_LIFE_CYCLE_STAGE_FONT_COLOR SYSRES_CONST_BTN_PART SYSRES_CONST_CALCULATED_ROLE_TYPE_CODE SYSRES_CONST_CALL_TYPE_VARIABLE_BUTTON_VALUE SYSRES_CONST_CALL_TYPE_VARIABLE_PROGRAM_VALUE SYSRES_CONST_CANCEL_MESSAGE_FUNCTION_RESULT SYSRES_CONST_CARD_PART SYSRES_CONST_CARD_REFERENCE_MODE_NAME SYSRES_CONST_CERTIFICATE_TYPE_REQUISITE_ENCRYPT_VALUE SYSRES_CONST_CERTIFICATE_TYPE_REQUISITE_SIGN_AND_ENCRYPT_VALUE SYSRES_CONST_CERTIFICATE_TYPE_REQUISITE_SIGN_VALUE SYSRES_CONST_CHECK_PARAM_VALUE_DATE_PARAM_TYPE SYSRES_CONST_CHECK_PARAM_VALUE_FLOAT_PARAM_TYPE SYSRES_CONST_CHECK_PARAM_VALUE_INTEGER_PARAM_TYPE SYSRES_CONST_CHECK_PARAM_VALUE_PICK_PARAM_TYPE SYSRES_CONST_CHECK_PARAM_VALUE_REEFRENCE_PARAM_TYPE SYSRES_CONST_CLOSED_RECORD_FLAG_VALUE_FEMININE SYSRES_CONST_CLOSED_RECORD_FLAG_VALUE_MASCULINE SYSRES_CONST_CODE_COMPONENT_TYPE_ADMIN SYSRES_CONST_CODE_COMPONENT_TYPE_DEVELOPER SYSRES_CONST_CODE_COMPONENT_TYPE_DOCS SYSRES_CONST_CODE_COMPONENT_TYPE_EDOC_CARDS SYSRES_CONST_CODE_COMPONENT_TYPE_EXTERNAL_EXECUTABLE SYSRES_CONST_CODE_COMPONENT_TYPE_OTHER SYSRES_CONST_CODE_COMPONENT_TYPE_REFERENCE SYSRES_CONST_CODE_COMPONENT_TYPE_REPORT SYSRES_CONST_CODE_COMPONENT_TYPE_SCRIPT SYSRES_CONST_CODE_COMPONENT_TYPE_URL SYSRES_CONST_CODE_REQUISITE_ACCESS SYSRES_CONST_CODE_REQUISITE_CODE SYSRES_CONST_CODE_REQUISITE_COMPONENT SYSRES_CONST_CODE_REQUISITE_DESCRIPTION SYSRES_CONST_CODE_REQUISITE_EXCLUDE_COMPONENT SYSRES_CONST_CODE_REQUISITE_RECORD SYSRES_CONST_COMMENT_REQ_CODE SYSRES_CONST_COMMON_SETTINGS_REQUISITE_CODE SYSRES_CONST_COMP_CODE_GRD SYSRES_CONST_COMPONENT_GROUP_TYPE_REQUISITE_CODE SYSRES_CONST_COMPONENT_TYPE_ADMIN_COMPONENTS SYSRES_CONST_COMPONENT_TYPE_DEVELOPER_COMPONENTS SYSRES_CONST_COMPONENT_TYPE_DOCS SYSRES_CONST_COMPONENT_TYPE_EDOC_CARDS SYSRES_CONST_COMPONENT_TYPE_EDOCS SYSRES_CONST_COMPONENT_TYPE_EXTERNAL_EXECUTABLE SYSRES_CONST_COMPONENT_TYPE_OTHER SYSRES_CONST_COMPONENT_TYPE_REFERENCE_TYPES SYSRES_CONST_COMPONENT_TYPE_REFERENCES SYSRES_CONST_COMPONENT_TYPE_REPORTS SYSRES_CONST_COMPONENT_TYPE_SCRIPTS SYSRES_CONST_COMPONENT_TYPE_URL SYSRES_CONST_COMPONENTS_REMOTE_SERVERS_VIEW_CODE SYSRES_CONST_CONDITION_BLOCK_DESCRIPTION SYSRES_CONST_CONST_FIRM_STATUS_COMMON SYSRES_CONST_CONST_FIRM_STATUS_INDIVIDUAL SYSRES_CONST_CONST_NEGATIVE_VALUE SYSRES_CONST_CONST_POSITIVE_VALUE SYSRES_CONST_CONST_SERVER_STATUS_DONT_REPLICATE SYSRES_CONST_CONST_SERVER_STATUS_REPLICATE SYSRES_CONST_CONTENTS_REQUISITE_CODE SYSRES_CONST_DATA_TYPE_BOOLEAN SYSRES_CONST_DATA_TYPE_DATE SYSRES_CONST_DATA_TYPE_FLOAT SYSRES_CONST_DATA_TYPE_INTEGER SYSRES_CONST_DATA_TYPE_PICK SYSRES_CONST_DATA_TYPE_REFERENCE SYSRES_CONST_DATA_TYPE_STRING SYSRES_CONST_DATA_TYPE_TEXT SYSRES_CONST_DATA_TYPE_VARIANT SYSRES_CONST_DATE_CLOSE_REQ_CODE SYSRES_CONST_DATE_FORMAT_DATE_ONLY_CHAR SYSRES_CONST_DATE_OPEN_REQ_CODE SYSRES_CONST_DATE_REQUISITE SYSRES_CONST_DATE_REQUISITE_CODE SYSRES_CONST_DATE_REQUISITE_NAME SYSRES_CONST_DATE_REQUISITE_TYPE SYSRES_CONST_DATE_TYPE_CHAR SYSRES_CONST_DATETIME_FORMAT_VALUE SYSRES_CONST_DEA_ACCESS_RIGHTS_ACTION_CODE SYSRES_CONST_DESCRIPTION_LOCALIZE_ID_REQUISITE_CODE SYSRES_CONST_DESCRIPTION_REQUISITE_CODE SYSRES_CONST_DET1_PART SYSRES_CONST_DET2_PART SYSRES_CONST_DET3_PART SYSRES_CONST_DET4_PART SYSRES_CONST_DET5_PART SYSRES_CONST_DET6_PART SYSRES_CONST_DETAIL_DATASET_KEY_REQUISITE_CODE SYSRES_CONST_DETAIL_PICK_REQUISITE_CODE SYSRES_CONST_DETAIL_REQ_CODE SYSRES_CONST_DO_NOT_USE_ACCESS_TYPE_CODE SYSRES_CONST_DO_NOT_USE_ACCESS_TYPE_NAME SYSRES_CONST_DO_NOT_USE_ON_VIEW_ACCESS_TYPE_CODE SYSRES_CONST_DO_NOT_USE_ON_VIEW_ACCESS_TYPE_NAME SYSRES_CONST_DOCUMENT_STORAGES_CODE SYSRES_CONST_DOCUMENT_TEMPLATES_TYPE_NAME SYSRES_CONST_DOUBLE_REQUISITE_CODE SYSRES_CONST_EDITOR_CLOSE_FILE_OBSERV_TYPE_CODE SYSRES_CONST_EDITOR_CLOSE_PROCESS_OBSERV_TYPE_CODE SYSRES_CONST_EDITOR_TYPE_REQUISITE_CODE SYSRES_CONST_EDITORS_APPLICATION_NAME_REQUISITE_CODE SYSRES_CONST_EDITORS_CREATE_SEVERAL_PROCESSES_REQUISITE_CODE SYSRES_CONST_EDITORS_EXTENSION_REQUISITE_CODE SYSRES_CONST_EDITORS_OBSERVER_BY_PROCESS_TYPE SYSRES_CONST_EDITORS_REFERENCE_CODE SYSRES_CONST_EDITORS_REPLACE_SPEC_CHARS_REQUISITE_CODE SYSRES_CONST_EDITORS_USE_PLUGINS_REQUISITE_CODE SYSRES_CONST_EDITORS_VIEW_DOCUMENT_OPENED_TO_EDIT_CODE SYSRES_CONST_EDOC_CARD_TYPE_REQUISITE_CODE SYSRES_CONST_EDOC_CARD_TYPES_LINK_REQUISITE_CODE SYSRES_CONST_EDOC_CERTIFICATE_AND_PASSWORD_ENCODE_CODE SYSRES_CONST_EDOC_CERTIFICATE_ENCODE_CODE SYSRES_CONST_EDOC_DATE_REQUISITE_CODE SYSRES_CONST_EDOC_KIND_REFERENCE_CODE SYSRES_CONST_EDOC_KINDS_BY_TEMPLATE_ACTION_CODE SYSRES_CONST_EDOC_MANAGE_ACCESS_CODE SYSRES_CONST_EDOC_NONE_ENCODE_CODE SYSRES_CONST_EDOC_NUMBER_REQUISITE_CODE SYSRES_CONST_EDOC_PASSWORD_ENCODE_CODE SYSRES_CONST_EDOC_READONLY_ACCESS_CODE SYSRES_CONST_EDOC_SHELL_LIFE_TYPE_VIEW_VALUE SYSRES_CONST_EDOC_SIZE_RESTRICTION_PRIORITY_REQUISITE_CODE SYSRES_CONST_EDOC_STORAGE_CHECK_ACCESS_RIGHTS_REQUISITE_CODE SYSRES_CONST_EDOC_STORAGE_COMPUTER_NAME_REQUISITE_CODE SYSRES_CONST_EDOC_STORAGE_DATABASE_NAME_REQUISITE_CODE SYSRES_CONST_EDOC_STORAGE_EDIT_IN_STORAGE_REQUISITE_CODE SYSRES_CONST_EDOC_STORAGE_LOCAL_PATH_REQUISITE_CODE SYSRES_CONST_EDOC_STORAGE_SHARED_SOURCE_NAME_REQUISITE_CODE SYSRES_CONST_EDOC_TEMPLATE_REQUISITE_CODE SYSRES_CONST_EDOC_TYPES_REFERENCE_CODE SYSRES_CONST_EDOC_VERSION_ACTIVE_STAGE_CODE SYSRES_CONST_EDOC_VERSION_DESIGN_STAGE_CODE SYSRES_CONST_EDOC_VERSION_OBSOLETE_STAGE_CODE SYSRES_CONST_EDOC_WRITE_ACCES_CODE SYSRES_CONST_EDOCUMENT_CARD_REQUISITES_REFERENCE_CODE_SELECTED_REQUISITE SYSRES_CONST_ENCODE_CERTIFICATE_TYPE_CODE SYSRES_CONST_END_DATE_REQUISITE_CODE SYSRES_CONST_ENUMERATION_TYPE_REQUISITE_CODE SYSRES_CONST_EXECUTE_ACCESS_RIGHTS_TYPE_CODE SYSRES_CONST_EXECUTIVE_FILE_STORAGE_TYPE SYSRES_CONST_EXIST_CONST SYSRES_CONST_EXIST_VALUE SYSRES_CONST_EXPORT_LOCK_TYPE_ASK SYSRES_CONST_EXPORT_LOCK_TYPE_WITH_LOCK SYSRES_CONST_EXPORT_LOCK_TYPE_WITHOUT_LOCK SYSRES_CONST_EXPORT_VERSION_TYPE_ASK SYSRES_CONST_EXPORT_VERSION_TYPE_LAST SYSRES_CONST_EXPORT_VERSION_TYPE_LAST_ACTIVE SYSRES_CONST_EXTENSION_REQUISITE_CODE SYSRES_CONST_FILTER_NAME_REQUISITE_CODE SYSRES_CONST_FILTER_REQUISITE_CODE SYSRES_CONST_FILTER_TYPE_COMMON_CODE SYSRES_CONST_FILTER_TYPE_COMMON_NAME SYSRES_CONST_FILTER_TYPE_USER_CODE SYSRES_CONST_FILTER_TYPE_USER_NAME SYSRES_CONST_FILTER_VALUE_REQUISITE_NAME SYSRES_CONST_FLOAT_NUMBER_FORMAT_CHAR SYSRES_CONST_FLOAT_REQUISITE_TYPE SYSRES_CONST_FOLDER_AUTHOR_VALUE SYSRES_CONST_FOLDER_KIND_ANY_OBJECTS SYSRES_CONST_FOLDER_KIND_COMPONENTS SYSRES_CONST_FOLDER_KIND_EDOCS SYSRES_CONST_FOLDER_KIND_JOBS SYSRES_CONST_FOLDER_KIND_TASKS SYSRES_CONST_FOLDER_TYPE_COMMON SYSRES_CONST_FOLDER_TYPE_COMPONENT SYSRES_CONST_FOLDER_TYPE_FAVORITES SYSRES_CONST_FOLDER_TYPE_INBOX SYSRES_CONST_FOLDER_TYPE_OUTBOX SYSRES_CONST_FOLDER_TYPE_QUICK_LAUNCH SYSRES_CONST_FOLDER_TYPE_SEARCH SYSRES_CONST_FOLDER_TYPE_SHORTCUTS SYSRES_CONST_FOLDER_TYPE_USER SYSRES_CONST_FROM_DICTIONARY_ENUM_METHOD_FLAG SYSRES_CONST_FULL_SUBSTITUTE_TYPE SYSRES_CONST_FULL_SUBSTITUTE_TYPE_CODE SYSRES_CONST_FUNCTION_CANCEL_RESULT SYSRES_CONST_FUNCTION_CATEGORY_SYSTEM SYSRES_CONST_FUNCTION_CATEGORY_USER SYSRES_CONST_FUNCTION_FAILURE_RESULT SYSRES_CONST_FUNCTION_SAVE_RESULT SYSRES_CONST_GENERATED_REQUISITE SYSRES_CONST_GREEN_LIFE_CYCLE_STAGE_FONT_COLOR SYSRES_CONST_GROUP_ACCOUNT_TYPE_VALUE_CODE SYSRES_CONST_GROUP_CATEGORY_NORMAL_CODE SYSRES_CONST_GROUP_CATEGORY_NORMAL_NAME SYSRES_CONST_GROUP_CATEGORY_SERVICE_CODE SYSRES_CONST_GROUP_CATEGORY_SERVICE_NAME SYSRES_CONST_GROUP_COMMON_CATEGORY_FIELD_VALUE SYSRES_CONST_GROUP_FULL_NAME_REQUISITE_CODE SYSRES_CONST_GROUP_NAME_REQUISITE_CODE SYSRES_CONST_GROUP_RIGHTS_T_REQUISITE_CODE SYSRES_CONST_GROUP_SERVER_CODES_REQUISITE_CODE SYSRES_CONST_GROUP_SERVER_NAME_REQUISITE_CODE SYSRES_CONST_GROUP_SERVICE_CATEGORY_FIELD_VALUE SYSRES_CONST_GROUP_USER_REQUISITE_CODE SYSRES_CONST_GROUPS_REFERENCE_CODE SYSRES_CONST_GROUPS_REQUISITE_CODE SYSRES_CONST_HIDDEN_MODE_NAME SYSRES_CONST_HIGH_LVL_REQUISITE_CODE SYSRES_CONST_HISTORY_ACTION_CREATE_CODE SYSRES_CONST_HISTORY_ACTION_DELETE_CODE SYSRES_CONST_HISTORY_ACTION_EDIT_CODE SYSRES_CONST_HOUR_CHAR SYSRES_CONST_ID_REQUISITE_CODE SYSRES_CONST_IDSPS_REQUISITE_CODE SYSRES_CONST_IMAGE_MODE_COLOR SYSRES_CONST_IMAGE_MODE_GREYSCALE SYSRES_CONST_IMAGE_MODE_MONOCHROME SYSRES_CONST_IMPORTANCE_HIGH SYSRES_CONST_IMPORTANCE_LOW SYSRES_CONST_IMPORTANCE_NORMAL SYSRES_CONST_IN_DESIGN_VERSION_STATE_PICK_VALUE SYSRES_CONST_INCOMING_WORK_RULE_TYPE_CODE SYSRES_CONST_INT_REQUISITE SYSRES_CONST_INT_REQUISITE_TYPE SYSRES_CONST_INTEGER_NUMBER_FORMAT_CHAR SYSRES_CONST_INTEGER_TYPE_CHAR SYSRES_CONST_IS_GENERATED_REQUISITE_NEGATIVE_VALUE SYSRES_CONST_IS_PUBLIC_ROLE_REQUISITE_CODE SYSRES_CONST_IS_REMOTE_USER_NEGATIVE_VALUE SYSRES_CONST_IS_REMOTE_USER_POSITIVE_VALUE SYSRES_CONST_IS_STORED_REQUISITE_NEGATIVE_VALUE SYSRES_CONST_IS_STORED_REQUISITE_STORED_VALUE SYSRES_CONST_ITALIC_LIFE_CYCLE_STAGE_DRAW_STYLE SYSRES_CONST_JOB_BLOCK_DESCRIPTION SYSRES_CONST_JOB_KIND_CONTROL_JOB SYSRES_CONST_JOB_KIND_JOB SYSRES_CONST_JOB_KIND_NOTICE SYSRES_CONST_JOB_STATE_ABORTED SYSRES_CONST_JOB_STATE_COMPLETE SYSRES_CONST_JOB_STATE_WORKING SYSRES_CONST_KIND_REQUISITE_CODE SYSRES_CONST_KIND_REQUISITE_NAME SYSRES_CONST_KINDS_CREATE_SHADOW_COPIES_REQUISITE_CODE SYSRES_CONST_KINDS_DEFAULT_EDOC_LIFE_STAGE_REQUISITE_CODE SYSRES_CONST_KINDS_EDOC_ALL_TEPLATES_ALLOWED_REQUISITE_CODE SYSRES_CONST_KINDS_EDOC_ALLOW_LIFE_CYCLE_STAGE_CHANGING_REQUISITE_CODE SYSRES_CONST_KINDS_EDOC_ALLOW_MULTIPLE_ACTIVE_VERSIONS_REQUISITE_CODE SYSRES_CONST_KINDS_EDOC_SHARE_ACCES_RIGHTS_BY_DEFAULT_CODE SYSRES_CONST_KINDS_EDOC_TEMPLATE_REQUISITE_CODE SYSRES_CONST_KINDS_EDOC_TYPE_REQUISITE_CODE SYSRES_CONST_KINDS_SIGNERS_REQUISITES_CODE SYSRES_CONST_KOD_INPUT_TYPE SYSRES_CONST_LAST_UPDATE_DATE_REQUISITE_CODE SYSRES_CONST_LIFE_CYCLE_START_STAGE_REQUISITE_CODE SYSRES_CONST_LILAC_LIFE_CYCLE_STAGE_FONT_COLOR SYSRES_CONST_LINK_OBJECT_KIND_COMPONENT SYSRES_CONST_LINK_OBJECT_KIND_DOCUMENT SYSRES_CONST_LINK_OBJECT_KIND_EDOC SYSRES_CONST_LINK_OBJECT_KIND_FOLDER SYSRES_CONST_LINK_OBJECT_KIND_JOB SYSRES_CONST_LINK_OBJECT_KIND_REFERENCE SYSRES_CONST_LINK_OBJECT_KIND_TASK SYSRES_CONST_LINK_REF_TYPE_REQUISITE_CODE SYSRES_CONST_LIST_REFERENCE_MODE_NAME SYSRES_CONST_LOCALIZATION_DICTIONARY_MAIN_VIEW_CODE SYSRES_CONST_MAIN_VIEW_CODE SYSRES_CONST_MANUAL_ENUM_METHOD_FLAG SYSRES_CONST_MASTER_COMP_TYPE_REQUISITE_CODE SYSRES_CONST_MASTER_TABLE_REC_ID_REQUISITE_CODE SYSRES_CONST_MAXIMIZED_MODE_NAME SYSRES_CONST_ME_VALUE SYSRES_CONST_MESSAGE_ATTENTION_CAPTION SYSRES_CONST_MESSAGE_CONFIRMATION_CAPTION SYSRES_CONST_MESSAGE_ERROR_CAPTION SYSRES_CONST_MESSAGE_INFORMATION_CAPTION SYSRES_CONST_MINIMIZED_MODE_NAME SYSRES_CONST_MINUTE_CHAR SYSRES_CONST_MODULE_REQUISITE_CODE SYSRES_CONST_MONITORING_BLOCK_DESCRIPTION SYSRES_CONST_MONTH_FORMAT_VALUE SYSRES_CONST_NAME_LOCALIZE_ID_REQUISITE_CODE SYSRES_CONST_NAME_REQUISITE_CODE SYSRES_CONST_NAME_SINGULAR_REQUISITE_CODE SYSRES_CONST_NAMEAN_INPUT_TYPE SYSRES_CONST_NEGATIVE_PICK_VALUE SYSRES_CONST_NEGATIVE_VALUE SYSRES_CONST_NO SYSRES_CONST_NO_PICK_VALUE SYSRES_CONST_NO_SIGNATURE_REQUISITE_CODE SYSRES_CONST_NO_VALUE SYSRES_CONST_NONE_ACCESS_RIGHTS_TYPE_CODE SYSRES_CONST_NONOPERATING_RECORD_FLAG_VALUE SYSRES_CONST_NONOPERATING_RECORD_FLAG_VALUE_MASCULINE SYSRES_CONST_NORMAL_ACCESS_RIGHTS_TYPE_CODE SYSRES_CONST_NORMAL_LIFE_CYCLE_STAGE_DRAW_STYLE SYSRES_CONST_NORMAL_MODE_NAME SYSRES_CONST_NOT_ALLOWED_ACCESS_TYPE_CODE SYSRES_CONST_NOT_ALLOWED_ACCESS_TYPE_NAME SYSRES_CONST_NOTE_REQUISITE_CODE SYSRES_CONST_NOTICE_BLOCK_DESCRIPTION SYSRES_CONST_NUM_REQUISITE SYSRES_CONST_NUM_STR_REQUISITE_CODE SYSRES_CONST_NUMERATION_AUTO_NOT_STRONG SYSRES_CONST_NUMERATION_AUTO_STRONG SYSRES_CONST_NUMERATION_FROM_DICTONARY SYSRES_CONST_NUMERATION_MANUAL SYSRES_CONST_NUMERIC_TYPE_CHAR SYSRES_CONST_NUMREQ_REQUISITE_CODE SYSRES_CONST_OBSOLETE_VERSION_STATE_PICK_VALUE SYSRES_CONST_OPERATING_RECORD_FLAG_VALUE SYSRES_CONST_OPERATING_RECORD_FLAG_VALUE_CODE SYSRES_CONST_OPERATING_RECORD_FLAG_VALUE_FEMININE SYSRES_CONST_OPERATING_RECORD_FLAG_VALUE_MASCULINE SYSRES_CONST_OPTIONAL_FORM_COMP_REQCODE_PREFIX SYSRES_CONST_ORANGE_LIFE_CYCLE_STAGE_FONT_COLOR SYSRES_CONST_ORIGINALREF_REQUISITE_CODE SYSRES_CONST_OURFIRM_REF_CODE SYSRES_CONST_OURFIRM_REQUISITE_CODE SYSRES_CONST_OURFIRM_VAR SYSRES_CONST_OUTGOING_WORK_RULE_TYPE_CODE SYSRES_CONST_PICK_NEGATIVE_RESULT SYSRES_CONST_PICK_POSITIVE_RESULT SYSRES_CONST_PICK_REQUISITE SYSRES_CONST_PICK_REQUISITE_TYPE SYSRES_CONST_PICK_TYPE_CHAR SYSRES_CONST_PLAN_STATUS_REQUISITE_CODE SYSRES_CONST_PLATFORM_VERSION_COMMENT SYSRES_CONST_PLUGINS_SETTINGS_DESCRIPTION_REQUISITE_CODE SYSRES_CONST_POSITIVE_PICK_VALUE SYSRES_CONST_POWER_TO_CREATE_ACTION_CODE SYSRES_CONST_POWER_TO_SIGN_ACTION_CODE SYSRES_CONST_PRIORITY_REQUISITE_CODE SYSRES_CONST_QUALIFIED_TASK_TYPE SYSRES_CONST_QUALIFIED_TASK_TYPE_CODE SYSRES_CONST_RECSTAT_REQUISITE_CODE SYSRES_CONST_RED_LIFE_CYCLE_STAGE_FONT_COLOR SYSRES_CONST_REF_ID_T_REF_TYPE_REQUISITE_CODE SYSRES_CONST_REF_REQUISITE SYSRES_CONST_REF_REQUISITE_TYPE SYSRES_CONST_REF_REQUISITES_REFERENCE_CODE_SELECTED_REQUISITE SYSRES_CONST_REFERENCE_RECORD_HISTORY_CREATE_ACTION_CODE SYSRES_CONST_REFERENCE_RECORD_HISTORY_DELETE_ACTION_CODE SYSRES_CONST_REFERENCE_RECORD_HISTORY_MODIFY_ACTION_CODE SYSRES_CONST_REFERENCE_TYPE_CHAR SYSRES_CONST_REFERENCE_TYPE_REQUISITE_NAME SYSRES_CONST_REFERENCES_ADD_PARAMS_REQUISITE_CODE SYSRES_CONST_REFERENCES_DISPLAY_REQUISITE_REQUISITE_CODE SYSRES_CONST_REMOTE_SERVER_STATUS_WORKING SYSRES_CONST_REMOTE_SERVER_TYPE_MAIN SYSRES_CONST_REMOTE_SERVER_TYPE_SECONDARY SYSRES_CONST_REMOTE_USER_FLAG_VALUE_CODE SYSRES_CONST_REPORT_APP_EDITOR_INTERNAL SYSRES_CONST_REPORT_BASE_REPORT_ID_REQUISITE_CODE SYSRES_CONST_REPORT_BASE_REPORT_REQUISITE_CODE SYSRES_CONST_REPORT_SCRIPT_REQUISITE_CODE SYSRES_CONST_REPORT_TEMPLATE_REQUISITE_CODE SYSRES_CONST_REPORT_VIEWER_CODE_REQUISITE_CODE SYSRES_CONST_REQ_ALLOW_COMPONENT_DEFAULT_VALUE SYSRES_CONST_REQ_ALLOW_RECORD_DEFAULT_VALUE SYSRES_CONST_REQ_ALLOW_SERVER_COMPONENT_DEFAULT_VALUE SYSRES_CONST_REQ_MODE_AVAILABLE_CODE SYSRES_CONST_REQ_MODE_EDIT_CODE SYSRES_CONST_REQ_MODE_HIDDEN_CODE SYSRES_CONST_REQ_MODE_NOT_AVAILABLE_CODE SYSRES_CONST_REQ_MODE_VIEW_CODE SYSRES_CONST_REQ_NUMBER_REQUISITE_CODE SYSRES_CONST_REQ_SECTION_VALUE SYSRES_CONST_REQ_TYPE_VALUE SYSRES_CONST_REQUISITE_FORMAT_BY_UNIT SYSRES_CONST_REQUISITE_FORMAT_DATE_FULL SYSRES_CONST_REQUISITE_FORMAT_DATE_TIME SYSRES_CONST_REQUISITE_FORMAT_LEFT SYSRES_CONST_REQUISITE_FORMAT_RIGHT SYSRES_CONST_REQUISITE_FORMAT_WITHOUT_UNIT SYSRES_CONST_REQUISITE_NUMBER_REQUISITE_CODE SYSRES_CONST_REQUISITE_SECTION_ACTIONS SYSRES_CONST_REQUISITE_SECTION_BUTTON SYSRES_CONST_REQUISITE_SECTION_BUTTONS SYSRES_CONST_REQUISITE_SECTION_CARD SYSRES_CONST_REQUISITE_SECTION_TABLE SYSRES_CONST_REQUISITE_SECTION_TABLE10 SYSRES_CONST_REQUISITE_SECTION_TABLE11 SYSRES_CONST_REQUISITE_SECTION_TABLE12 SYSRES_CONST_REQUISITE_SECTION_TABLE13 SYSRES_CONST_REQUISITE_SECTION_TABLE14 SYSRES_CONST_REQUISITE_SECTION_TABLE15 SYSRES_CONST_REQUISITE_SECTION_TABLE16 SYSRES_CONST_REQUISITE_SECTION_TABLE17 SYSRES_CONST_REQUISITE_SECTION_TABLE18 SYSRES_CONST_REQUISITE_SECTION_TABLE19 SYSRES_CONST_REQUISITE_SECTION_TABLE2 SYSRES_CONST_REQUISITE_SECTION_TABLE20 SYSRES_CONST_REQUISITE_SECTION_TABLE21 SYSRES_CONST_REQUISITE_SECTION_TABLE22 SYSRES_CONST_REQUISITE_SECTION_TABLE23 SYSRES_CONST_REQUISITE_SECTION_TABLE24 SYSRES_CONST_REQUISITE_SECTION_TABLE3 SYSRES_CONST_REQUISITE_SECTION_TABLE4 SYSRES_CONST_REQUISITE_SECTION_TABLE5 SYSRES_CONST_REQUISITE_SECTION_TABLE6 SYSRES_CONST_REQUISITE_SECTION_TABLE7 SYSRES_CONST_REQUISITE_SECTION_TABLE8 SYSRES_CONST_REQUISITE_SECTION_TABLE9 SYSRES_CONST_REQUISITES_PSEUDOREFERENCE_REQUISITE_NUMBER_REQUISITE_CODE SYSRES_CONST_RIGHT_ALIGNMENT_CODE SYSRES_CONST_ROLES_REFERENCE_CODE SYSRES_CONST_ROUTE_STEP_AFTER_RUS SYSRES_CONST_ROUTE_STEP_AND_CONDITION_RUS SYSRES_CONST_ROUTE_STEP_OR_CONDITION_RUS SYSRES_CONST_ROUTE_TYPE_COMPLEX SYSRES_CONST_ROUTE_TYPE_PARALLEL SYSRES_CONST_ROUTE_TYPE_SERIAL SYSRES_CONST_SBDATASETDESC_NEGATIVE_VALUE SYSRES_CONST_SBDATASETDESC_POSITIVE_VALUE SYSRES_CONST_SBVIEWSDESC_POSITIVE_VALUE SYSRES_CONST_SCRIPT_BLOCK_DESCRIPTION SYSRES_CONST_SEARCH_BY_TEXT_REQUISITE_CODE SYSRES_CONST_SEARCHES_COMPONENT_CONTENT SYSRES_CONST_SEARCHES_CRITERIA_ACTION_NAME SYSRES_CONST_SEARCHES_EDOC_CONTENT SYSRES_CONST_SEARCHES_FOLDER_CONTENT SYSRES_CONST_SEARCHES_JOB_CONTENT SYSRES_CONST_SEARCHES_REFERENCE_CODE SYSRES_CONST_SEARCHES_TASK_CONTENT SYSRES_CONST_SECOND_CHAR SYSRES_CONST_SECTION_REQUISITE_ACTIONS_VALUE SYSRES_CONST_SECTION_REQUISITE_CARD_VALUE SYSRES_CONST_SECTION_REQUISITE_CODE SYSRES_CONST_SECTION_REQUISITE_DETAIL_1_VALUE SYSRES_CONST_SECTION_REQUISITE_DETAIL_2_VALUE SYSRES_CONST_SECTION_REQUISITE_DETAIL_3_VALUE SYSRES_CONST_SECTION_REQUISITE_DETAIL_4_VALUE SYSRES_CONST_SECTION_REQUISITE_DETAIL_5_VALUE SYSRES_CONST_SECTION_REQUISITE_DETAIL_6_VALUE SYSRES_CONST_SELECT_REFERENCE_MODE_NAME SYSRES_CONST_SELECT_TYPE_SELECTABLE SYSRES_CONST_SELECT_TYPE_SELECTABLE_ONLY_CHILD SYSRES_CONST_SELECT_TYPE_SELECTABLE_WITH_CHILD SYSRES_CONST_SELECT_TYPE_UNSLECTABLE SYSRES_CONST_SERVER_TYPE_MAIN SYSRES_CONST_SERVICE_USER_CATEGORY_FIELD_VALUE SYSRES_CONST_SETTINGS_USER_REQUISITE_CODE SYSRES_CONST_SIGNATURE_AND_ENCODE_CERTIFICATE_TYPE_CODE SYSRES_CONST_SIGNATURE_CERTIFICATE_TYPE_CODE SYSRES_CONST_SINGULAR_TITLE_REQUISITE_CODE SYSRES_CONST_SQL_SERVER_AUTHENTIFICATION_FLAG_VALUE_CODE SYSRES_CONST_SQL_SERVER_ENCODE_AUTHENTIFICATION_FLAG_VALUE_CODE SYSRES_CONST_STANDART_ROUTE_REFERENCE_CODE SYSRES_CONST_STANDART_ROUTE_REFERENCE_COMMENT_REQUISITE_CODE SYSRES_CONST_STANDART_ROUTES_GROUPS_REFERENCE_CODE SYSRES_CONST_STATE_REQ_NAME SYSRES_CONST_STATE_REQUISITE_ACTIVE_VALUE SYSRES_CONST_STATE_REQUISITE_CLOSED_VALUE SYSRES_CONST_STATE_REQUISITE_CODE SYSRES_CONST_STATIC_ROLE_TYPE_CODE SYSRES_CONST_STATUS_PLAN_DEFAULT_VALUE SYSRES_CONST_STATUS_VALUE_AUTOCLEANING SYSRES_CONST_STATUS_VALUE_BLUE_SQUARE SYSRES_CONST_STATUS_VALUE_COMPLETE SYSRES_CONST_STATUS_VALUE_GREEN_SQUARE SYSRES_CONST_STATUS_VALUE_ORANGE_SQUARE SYSRES_CONST_STATUS_VALUE_PURPLE_SQUARE SYSRES_CONST_STATUS_VALUE_RED_SQUARE SYSRES_CONST_STATUS_VALUE_SUSPEND SYSRES_CONST_STATUS_VALUE_YELLOW_SQUARE SYSRES_CONST_STDROUTE_SHOW_TO_USERS_REQUISITE_CODE SYSRES_CONST_STORAGE_TYPE_FILE SYSRES_CONST_STORAGE_TYPE_SQL_SERVER SYSRES_CONST_STR_REQUISITE SYSRES_CONST_STRIKEOUT_LIFE_CYCLE_STAGE_DRAW_STYLE SYSRES_CONST_STRING_FORMAT_LEFT_ALIGN_CHAR SYSRES_CONST_STRING_FORMAT_RIGHT_ALIGN_CHAR SYSRES_CONST_STRING_REQUISITE_CODE SYSRES_CONST_STRING_REQUISITE_TYPE SYSRES_CONST_STRING_TYPE_CHAR SYSRES_CONST_SUBSTITUTES_PSEUDOREFERENCE_CODE SYSRES_CONST_SUBTASK_BLOCK_DESCRIPTION SYSRES_CONST_SYSTEM_SETTING_CURRENT_USER_PARAM_VALUE SYSRES_CONST_SYSTEM_SETTING_EMPTY_VALUE_PARAM_VALUE SYSRES_CONST_SYSTEM_VERSION_COMMENT SYSRES_CONST_TASK_ACCESS_TYPE_ALL SYSRES_CONST_TASK_ACCESS_TYPE_ALL_MEMBERS SYSRES_CONST_TASK_ACCESS_TYPE_MANUAL SYSRES_CONST_TASK_ENCODE_TYPE_CERTIFICATION SYSRES_CONST_TASK_ENCODE_TYPE_CERTIFICATION_AND_PASSWORD SYSRES_CONST_TASK_ENCODE_TYPE_NONE SYSRES_CONST_TASK_ENCODE_TYPE_PASSWORD SYSRES_CONST_TASK_ROUTE_ALL_CONDITION SYSRES_CONST_TASK_ROUTE_AND_CONDITION SYSRES_CONST_TASK_ROUTE_OR_CONDITION SYSRES_CONST_TASK_STATE_ABORTED SYSRES_CONST_TASK_STATE_COMPLETE SYSRES_CONST_TASK_STATE_CONTINUED SYSRES_CONST_TASK_STATE_CONTROL SYSRES_CONST_TASK_STATE_INIT SYSRES_CONST_TASK_STATE_WORKING SYSRES_CONST_TASK_TITLE SYSRES_CONST_TASK_TYPES_GROUPS_REFERENCE_CODE SYSRES_CONST_TASK_TYPES_REFERENCE_CODE SYSRES_CONST_TEMPLATES_REFERENCE_CODE SYSRES_CONST_TEST_DATE_REQUISITE_NAME SYSRES_CONST_TEST_DEV_DATABASE_NAME SYSRES_CONST_TEST_DEV_SYSTEM_CODE SYSRES_CONST_TEST_EDMS_DATABASE_NAME SYSRES_CONST_TEST_EDMS_MAIN_CODE SYSRES_CONST_TEST_EDMS_MAIN_DB_NAME SYSRES_CONST_TEST_EDMS_SECOND_CODE SYSRES_CONST_TEST_EDMS_SECOND_DB_NAME SYSRES_CONST_TEST_EDMS_SYSTEM_CODE SYSRES_CONST_TEST_NUMERIC_REQUISITE_NAME SYSRES_CONST_TEXT_REQUISITE SYSRES_CONST_TEXT_REQUISITE_CODE SYSRES_CONST_TEXT_REQUISITE_TYPE SYSRES_CONST_TEXT_TYPE_CHAR SYSRES_CONST_TYPE_CODE_REQUISITE_CODE SYSRES_CONST_TYPE_REQUISITE_CODE SYSRES_CONST_UNDEFINED_LIFE_CYCLE_STAGE_FONT_COLOR SYSRES_CONST_UNITS_SECTION_ID_REQUISITE_CODE SYSRES_CONST_UNITS_SECTION_REQUISITE_CODE SYSRES_CONST_UNOPERATING_RECORD_FLAG_VALUE_CODE SYSRES_CONST_UNSTORED_DATA_REQUISITE_CODE SYSRES_CONST_UNSTORED_DATA_REQUISITE_NAME SYSRES_CONST_USE_ACCESS_TYPE_CODE SYSRES_CONST_USE_ACCESS_TYPE_NAME SYSRES_CONST_USER_ACCOUNT_TYPE_VALUE_CODE SYSRES_CONST_USER_ADDITIONAL_INFORMATION_REQUISITE_CODE SYSRES_CONST_USER_AND_GROUP_ID_FROM_PSEUDOREFERENCE_REQUISITE_CODE SYSRES_CONST_USER_CATEGORY_NORMAL SYSRES_CONST_USER_CERTIFICATE_REQUISITE_CODE SYSRES_CONST_USER_CERTIFICATE_STATE_REQUISITE_CODE SYSRES_CONST_USER_CERTIFICATE_SUBJECT_NAME_REQUISITE_CODE SYSRES_CONST_USER_CERTIFICATE_THUMBPRINT_REQUISITE_CODE SYSRES_CONST_USER_COMMON_CATEGORY SYSRES_CONST_USER_COMMON_CATEGORY_CODE SYSRES_CONST_USER_FULL_NAME_REQUISITE_CODE SYSRES_CONST_USER_GROUP_TYPE_REQUISITE_CODE SYSRES_CONST_USER_LOGIN_REQUISITE_CODE SYSRES_CONST_USER_REMOTE_CONTROLLER_REQUISITE_CODE SYSRES_CONST_USER_REMOTE_SYSTEM_REQUISITE_CODE SYSRES_CONST_USER_RIGHTS_T_REQUISITE_CODE SYSRES_CONST_USER_SERVER_NAME_REQUISITE_CODE SYSRES_CONST_USER_SERVICE_CATEGORY SYSRES_CONST_USER_SERVICE_CATEGORY_CODE SYSRES_CONST_USER_STATUS_ADMINISTRATOR_CODE SYSRES_CONST_USER_STATUS_ADMINISTRATOR_NAME SYSRES_CONST_USER_STATUS_DEVELOPER_CODE SYSRES_CONST_USER_STATUS_DEVELOPER_NAME SYSRES_CONST_USER_STATUS_DISABLED_CODE SYSRES_CONST_USER_STATUS_DISABLED_NAME SYSRES_CONST_USER_STATUS_SYSTEM_DEVELOPER_CODE SYSRES_CONST_USER_STATUS_USER_CODE SYSRES_CONST_USER_STATUS_USER_NAME SYSRES_CONST_USER_STATUS_USER_NAME_DEPRECATED SYSRES_CONST_USER_TYPE_FIELD_VALUE_USER SYSRES_CONST_USER_TYPE_REQUISITE_CODE SYSRES_CONST_USERS_CONTROLLER_REQUISITE_CODE SYSRES_CONST_USERS_IS_MAIN_SERVER_REQUISITE_CODE SYSRES_CONST_USERS_REFERENCE_CODE SYSRES_CONST_USERS_REGISTRATION_CERTIFICATES_ACTION_NAME SYSRES_CONST_USERS_REQUISITE_CODE SYSRES_CONST_USERS_SYSTEM_REQUISITE_CODE SYSRES_CONST_USERS_USER_ACCESS_RIGHTS_TYPR_REQUISITE_CODE SYSRES_CONST_USERS_USER_AUTHENTICATION_REQUISITE_CODE SYSRES_CONST_USERS_USER_COMPONENT_REQUISITE_CODE SYSRES_CONST_USERS_USER_GROUP_REQUISITE_CODE SYSRES_CONST_USERS_VIEW_CERTIFICATES_ACTION_NAME SYSRES_CONST_VIEW_DEFAULT_CODE SYSRES_CONST_VIEW_DEFAULT_NAME SYSRES_CONST_VIEWER_REQUISITE_CODE SYSRES_CONST_WAITING_BLOCK_DESCRIPTION SYSRES_CONST_WIZARD_FORM_LABEL_TEST_STRING SYSRES_CONST_WIZARD_QUERY_PARAM_HEIGHT_ETALON_STRING SYSRES_CONST_WIZARD_REFERENCE_COMMENT_REQUISITE_CODE SYSRES_CONST_WORK_RULES_DESCRIPTION_REQUISITE_CODE SYSRES_CONST_WORK_TIME_CALENDAR_REFERENCE_CODE SYSRES_CONST_WORK_WORKFLOW_HARD_ROUTE_TYPE_VALUE SYSRES_CONST_WORK_WORKFLOW_HARD_ROUTE_TYPE_VALUE_CODE SYSRES_CONST_WORK_WORKFLOW_HARD_ROUTE_TYPE_VALUE_CODE_RUS SYSRES_CONST_WORK_WORKFLOW_SOFT_ROUTE_TYPE_VALUE_CODE_RUS SYSRES_CONST_WORKFLOW_ROUTE_TYPR_HARD SYSRES_CONST_WORKFLOW_ROUTE_TYPR_SOFT SYSRES_CONST_XML_ENCODING SYSRES_CONST_XREC_STAT_REQUISITE_CODE SYSRES_CONST_XRECID_FIELD_NAME SYSRES_CONST_YES SYSRES_CONST_YES_NO_2_REQUISITE_CODE SYSRES_CONST_YES_NO_REQUISITE_CODE SYSRES_CONST_YES_NO_T_REF_TYPE_REQUISITE_CODE SYSRES_CONST_YES_PICK_VALUE SYSRES_CONST_YES_VALUE CR FALSE nil NO_VALUE NULL TAB TRUE YES_VALUE ADMINISTRATORS_GROUP_NAME CUSTOMIZERS_GROUP_NAME DEVELOPERS_GROUP_NAME SERVICE_USERS_GROUP_NAME DECISION_BLOCK_FIRST_OPERAND_PROPERTY DECISION_BLOCK_NAME_PROPERTY DECISION_BLOCK_OPERATION_PROPERTY DECISION_BLOCK_RESULT_TYPE_PROPERTY DECISION_BLOCK_SECOND_OPERAND_PROPERTY ANY_FILE_EXTENTION COMPRESSED_DOCUMENT_EXTENSION EXTENDED_DOCUMENT_EXTENSION SHORT_COMPRESSED_DOCUMENT_EXTENSION SHORT_EXTENDED_DOCUMENT_EXTENSION JOB_BLOCK_ABORT_DEADLINE_PROPERTY JOB_BLOCK_AFTER_FINISH_EVENT JOB_BLOCK_AFTER_QUERY_PARAMETERS_EVENT JOB_BLOCK_ATTACHMENT_PROPERTY JOB_BLOCK_ATTACHMENTS_RIGHTS_GROUP_PROPERTY JOB_BLOCK_ATTACHMENTS_RIGHTS_TYPE_PROPERTY JOB_BLOCK_BEFORE_QUERY_PARAMETERS_EVENT JOB_BLOCK_BEFORE_START_EVENT JOB_BLOCK_CREATED_JOBS_PROPERTY JOB_BLOCK_DEADLINE_PROPERTY JOB_BLOCK_EXECUTION_RESULTS_PROPERTY JOB_BLOCK_IS_PARALLEL_PROPERTY JOB_BLOCK_IS_RELATIVE_ABORT_DEADLINE_PROPERTY JOB_BLOCK_IS_RELATIVE_DEADLINE_PROPERTY JOB_BLOCK_JOB_TEXT_PROPERTY JOB_BLOCK_NAME_PROPERTY JOB_BLOCK_NEED_SIGN_ON_PERFORM_PROPERTY JOB_BLOCK_PERFORMER_PROPERTY JOB_BLOCK_RELATIVE_ABORT_DEADLINE_TYPE_PROPERTY JOB_BLOCK_RELATIVE_DEADLINE_TYPE_PROPERTY JOB_BLOCK_SUBJECT_PROPERTY ENGLISH_LANGUAGE_CODE RUSSIAN_LANGUAGE_CODE smHidden smMaximized smMinimized smNormal wmNo wmYes COMPONENT_TOKEN_LINK_KIND DOCUMENT_LINK_KIND EDOCUMENT_LINK_KIND FOLDER_LINK_KIND JOB_LINK_KIND REFERENCE_LINK_KIND TASK_LINK_KIND COMPONENT_TOKEN_LOCK_TYPE EDOCUMENT_VERSION_LOCK_TYPE MONITOR_BLOCK_AFTER_FINISH_EVENT MONITOR_BLOCK_BEFORE_START_EVENT MONITOR_BLOCK_DEADLINE_PROPERTY MONITOR_BLOCK_INTERVAL_PROPERTY MONITOR_BLOCK_INTERVAL_TYPE_PROPERTY MONITOR_BLOCK_IS_RELATIVE_DEADLINE_PROPERTY MONITOR_BLOCK_NAME_PROPERTY MONITOR_BLOCK_RELATIVE_DEADLINE_TYPE_PROPERTY MONITOR_BLOCK_SEARCH_SCRIPT_PROPERTY NOTICE_BLOCK_AFTER_FINISH_EVENT NOTICE_BLOCK_ATTACHMENT_PROPERTY NOTICE_BLOCK_ATTACHMENTS_RIGHTS_GROUP_PROPERTY NOTICE_BLOCK_ATTACHMENTS_RIGHTS_TYPE_PROPERTY NOTICE_BLOCK_BEFORE_START_EVENT NOTICE_BLOCK_CREATED_NOTICES_PROPERTY NOTICE_BLOCK_DEADLINE_PROPERTY NOTICE_BLOCK_IS_RELATIVE_DEADLINE_PROPERTY NOTICE_BLOCK_NAME_PROPERTY NOTICE_BLOCK_NOTICE_TEXT_PROPERTY NOTICE_BLOCK_PERFORMER_PROPERTY NOTICE_BLOCK_RELATIVE_DEADLINE_TYPE_PROPERTY NOTICE_BLOCK_SUBJECT_PROPERTY dseAfterCancel dseAfterClose dseAfterDelete dseAfterDeleteOutOfTransaction dseAfterInsert dseAfterOpen dseAfterScroll dseAfterUpdate dseAfterUpdateOutOfTransaction dseBeforeCancel dseBeforeClose dseBeforeDelete dseBeforeDetailUpdate dseBeforeInsert dseBeforeOpen dseBeforeUpdate dseOnAnyRequisiteChange dseOnCloseRecord dseOnDeleteError dseOnOpenRecord dseOnPrepareUpdate dseOnUpdateError dseOnUpdateRatifiedRecord dseOnValidDelete dseOnValidUpdate reOnChange reOnChangeValues SELECTION_BEGIN_ROUTE_EVENT SELECTION_END_ROUTE_EVENT CURRENT_PERIOD_IS_REQUIRED PREVIOUS_CARD_TYPE_NAME SHOW_RECORD_PROPERTIES_FORM ACCESS_RIGHTS_SETTING_DIALOG_CODE ADMINISTRATOR_USER_CODE ANALYTIC_REPORT_TYPE asrtHideLocal asrtHideRemote CALCULATED_ROLE_TYPE_CODE COMPONENTS_REFERENCE_DEVELOPER_VIEW_CODE DCTS_TEST_PROTOCOLS_FOLDER_PATH E_EDOC_VERSION_ALREADY_APPROVINGLY_SIGNED E_EDOC_VERSION_ALREADY_APPROVINGLY_SIGNED_BY_USER E_EDOC_VERSION_ALREDY_SIGNED E_EDOC_VERSION_ALREDY_SIGNED_BY_USER EDOC_TYPES_CODE_REQUISITE_FIELD_NAME EDOCUMENTS_ALIAS_NAME FILES_FOLDER_PATH FILTER_OPERANDS_DELIMITER FILTER_OPERATIONS_DELIMITER FORMCARD_NAME FORMLIST_NAME GET_EXTENDED_DOCUMENT_EXTENSION_CREATION_MODE GET_EXTENDED_DOCUMENT_EXTENSION_IMPORT_MODE INTEGRATED_REPORT_TYPE IS_BUILDER_APPLICATION_ROLE IS_BUILDER_APPLICATION_ROLE2 IS_BUILDER_USERS ISBSYSDEV LOG_FOLDER_PATH mbCancel mbNo mbNoToAll mbOK mbYes mbYesToAll MEMORY_DATASET_DESRIPTIONS_FILENAME mrNo mrNoToAll mrYes mrYesToAll MULTIPLE_SELECT_DIALOG_CODE NONOPERATING_RECORD_FLAG_FEMININE NONOPERATING_RECORD_FLAG_MASCULINE OPERATING_RECORD_FLAG_FEMININE OPERATING_RECORD_FLAG_MASCULINE PROFILING_SETTINGS_COMMON_SETTINGS_CODE_VALUE PROGRAM_INITIATED_LOOKUP_ACTION ratDelete ratEdit ratInsert REPORT_TYPE REQUIRED_PICK_VALUES_VARIABLE rmCard rmList SBRTE_PROGID_DEV SBRTE_PROGID_RELEASE STATIC_ROLE_TYPE_CODE SUPPRESS_EMPTY_TEMPLATE_CREATION SYSTEM_USER_CODE UPDATE_DIALOG_DATASET USED_IN_OBJECT_HINT_PARAM USER_INITIATED_LOOKUP_ACTION USER_NAME_FORMAT USER_SELECTION_RESTRICTIONS WORKFLOW_TEST_PROTOCOLS_FOLDER_PATH ELS_SUBTYPE_CONTROL_NAME ELS_FOLDER_KIND_CONTROL_NAME REPEAT_PROCESS_CURRENT_OBJECT_EXCEPTION_NAME PRIVILEGE_COMPONENT_FULL_ACCESS PRIVILEGE_DEVELOPMENT_EXPORT PRIVILEGE_DEVELOPMENT_IMPORT PRIVILEGE_DOCUMENT_DELETE PRIVILEGE_ESD PRIVILEGE_FOLDER_DELETE PRIVILEGE_MANAGE_ACCESS_RIGHTS PRIVILEGE_MANAGE_REPLICATION PRIVILEGE_MANAGE_SESSION_SERVER PRIVILEGE_OBJECT_FULL_ACCESS PRIVILEGE_OBJECT_VIEW PRIVILEGE_RESERVE_LICENSE PRIVILEGE_SYSTEM_CUSTOMIZE PRIVILEGE_SYSTEM_DEVELOP PRIVILEGE_SYSTEM_INSTALL PRIVILEGE_TASK_DELETE PRIVILEGE_USER_PLUGIN_SETTINGS_CUSTOMIZE PRIVILEGES_PSEUDOREFERENCE_CODE ACCESS_TYPES_PSEUDOREFERENCE_CODE ALL_AVAILABLE_COMPONENTS_PSEUDOREFERENCE_CODE ALL_AVAILABLE_PRIVILEGES_PSEUDOREFERENCE_CODE ALL_REPLICATE_COMPONENTS_PSEUDOREFERENCE_CODE AVAILABLE_DEVELOPERS_COMPONENTS_PSEUDOREFERENCE_CODE COMPONENTS_PSEUDOREFERENCE_CODE FILTRATER_SETTINGS_CONFLICTS_PSEUDOREFERENCE_CODE GROUPS_PSEUDOREFERENCE_CODE RECEIVE_PROTOCOL_PSEUDOREFERENCE_CODE REFERENCE_REQUISITE_PSEUDOREFERENCE_CODE REFERENCE_REQUISITES_PSEUDOREFERENCE_CODE REFTYPES_PSEUDOREFERENCE_CODE REPLICATION_SEANCES_DIARY_PSEUDOREFERENCE_CODE SEND_PROTOCOL_PSEUDOREFERENCE_CODE SUBSTITUTES_PSEUDOREFERENCE_CODE SYSTEM_SETTINGS_PSEUDOREFERENCE_CODE UNITS_PSEUDOREFERENCE_CODE USERS_PSEUDOREFERENCE_CODE VIEWERS_PSEUDOREFERENCE_CODE CERTIFICATE_TYPE_ENCRYPT CERTIFICATE_TYPE_SIGN CERTIFICATE_TYPE_SIGN_AND_ENCRYPT STORAGE_TYPE_FILE STORAGE_TYPE_NAS_CIFS STORAGE_TYPE_SAPERION STORAGE_TYPE_SQL_SERVER COMPTYPE2_REQUISITE_DOCUMENTS_VALUE COMPTYPE2_REQUISITE_TASKS_VALUE COMPTYPE2_REQUISITE_FOLDERS_VALUE COMPTYPE2_REQUISITE_REFERENCES_VALUE SYSREQ_CODE SYSREQ_COMPTYPE2 SYSREQ_CONST_AVAILABLE_FOR_WEB SYSREQ_CONST_COMMON_CODE SYSREQ_CONST_COMMON_VALUE SYSREQ_CONST_FIRM_CODE SYSREQ_CONST_FIRM_STATUS SYSREQ_CONST_FIRM_VALUE SYSREQ_CONST_SERVER_STATUS SYSREQ_CONTENTS SYSREQ_DATE_OPEN SYSREQ_DATE_CLOSE SYSREQ_DESCRIPTION SYSREQ_DESCRIPTION_LOCALIZE_ID SYSREQ_DOUBLE SYSREQ_EDOC_ACCESS_TYPE SYSREQ_EDOC_AUTHOR SYSREQ_EDOC_CREATED SYSREQ_EDOC_DELEGATE_RIGHTS_REQUISITE_CODE SYSREQ_EDOC_EDITOR SYSREQ_EDOC_ENCODE_TYPE SYSREQ_EDOC_ENCRYPTION_PLUGIN_NAME SYSREQ_EDOC_ENCRYPTION_PLUGIN_VERSION SYSREQ_EDOC_EXPORT_DATE SYSREQ_EDOC_EXPORTER SYSREQ_EDOC_KIND SYSREQ_EDOC_LIFE_STAGE_NAME SYSREQ_EDOC_LOCKED_FOR_SERVER_CODE SYSREQ_EDOC_MODIFIED SYSREQ_EDOC_NAME SYSREQ_EDOC_NOTE SYSREQ_EDOC_QUALIFIED_ID SYSREQ_EDOC_SESSION_KEY SYSREQ_EDOC_SESSION_KEY_ENCRYPTION_PLUGIN_NAME SYSREQ_EDOC_SESSION_KEY_ENCRYPTION_PLUGIN_VERSION SYSREQ_EDOC_SIGNATURE_TYPE SYSREQ_EDOC_SIGNED SYSREQ_EDOC_STORAGE SYSREQ_EDOC_STORAGES_ARCHIVE_STORAGE SYSREQ_EDOC_STORAGES_CHECK_RIGHTS SYSREQ_EDOC_STORAGES_COMPUTER_NAME SYSREQ_EDOC_STORAGES_EDIT_IN_STORAGE SYSREQ_EDOC_STORAGES_EXECUTIVE_STORAGE SYSREQ_EDOC_STORAGES_FUNCTION SYSREQ_EDOC_STORAGES_INITIALIZED SYSREQ_EDOC_STORAGES_LOCAL_PATH SYSREQ_EDOC_STORAGES_SAPERION_DATABASE_NAME SYSREQ_EDOC_STORAGES_SEARCH_BY_TEXT SYSREQ_EDOC_STORAGES_SERVER_NAME SYSREQ_EDOC_STORAGES_SHARED_SOURCE_NAME SYSREQ_EDOC_STORAGES_TYPE SYSREQ_EDOC_TEXT_MODIFIED SYSREQ_EDOC_TYPE_ACT_CODE SYSREQ_EDOC_TYPE_ACT_DESCRIPTION SYSREQ_EDOC_TYPE_ACT_DESCRIPTION_LOCALIZE_ID SYSREQ_EDOC_TYPE_ACT_ON_EXECUTE SYSREQ_EDOC_TYPE_ACT_ON_EXECUTE_EXISTS SYSREQ_EDOC_TYPE_ACT_SECTION SYSREQ_EDOC_TYPE_ADD_PARAMS SYSREQ_EDOC_TYPE_COMMENT SYSREQ_EDOC_TYPE_EVENT_TEXT SYSREQ_EDOC_TYPE_NAME_IN_SINGULAR SYSREQ_EDOC_TYPE_NAME_IN_SINGULAR_LOCALIZE_ID SYSREQ_EDOC_TYPE_NAME_LOCALIZE_ID SYSREQ_EDOC_TYPE_NUMERATION_METHOD SYSREQ_EDOC_TYPE_PSEUDO_REQUISITE_CODE SYSREQ_EDOC_TYPE_REQ_CODE SYSREQ_EDOC_TYPE_REQ_DESCRIPTION SYSREQ_EDOC_TYPE_REQ_DESCRIPTION_LOCALIZE_ID SYSREQ_EDOC_TYPE_REQ_IS_LEADING SYSREQ_EDOC_TYPE_REQ_IS_REQUIRED SYSREQ_EDOC_TYPE_REQ_NUMBER SYSREQ_EDOC_TYPE_REQ_ON_CHANGE SYSREQ_EDOC_TYPE_REQ_ON_CHANGE_EXISTS SYSREQ_EDOC_TYPE_REQ_ON_SELECT SYSREQ_EDOC_TYPE_REQ_ON_SELECT_KIND SYSREQ_EDOC_TYPE_REQ_SECTION SYSREQ_EDOC_TYPE_VIEW_CARD SYSREQ_EDOC_TYPE_VIEW_CODE SYSREQ_EDOC_TYPE_VIEW_COMMENT SYSREQ_EDOC_TYPE_VIEW_IS_MAIN SYSREQ_EDOC_TYPE_VIEW_NAME SYSREQ_EDOC_TYPE_VIEW_NAME_LOCALIZE_ID SYSREQ_EDOC_VERSION_AUTHOR SYSREQ_EDOC_VERSION_CRC SYSREQ_EDOC_VERSION_DATA SYSREQ_EDOC_VERSION_EDITOR SYSREQ_EDOC_VERSION_EXPORT_DATE SYSREQ_EDOC_VERSION_EXPORTER SYSREQ_EDOC_VERSION_HIDDEN SYSREQ_EDOC_VERSION_LIFE_STAGE SYSREQ_EDOC_VERSION_MODIFIED SYSREQ_EDOC_VERSION_NOTE SYSREQ_EDOC_VERSION_SIGNATURE_TYPE SYSREQ_EDOC_VERSION_SIGNED SYSREQ_EDOC_VERSION_SIZE SYSREQ_EDOC_VERSION_SOURCE SYSREQ_EDOC_VERSION_TEXT_MODIFIED SYSREQ_EDOCKIND_DEFAULT_VERSION_STATE_CODE SYSREQ_FOLDER_KIND SYSREQ_FUNC_CATEGORY SYSREQ_FUNC_COMMENT SYSREQ_FUNC_GROUP SYSREQ_FUNC_GROUP_COMMENT SYSREQ_FUNC_GROUP_NUMBER SYSREQ_FUNC_HELP SYSREQ_FUNC_PARAM_DEF_VALUE SYSREQ_FUNC_PARAM_IDENT SYSREQ_FUNC_PARAM_NUMBER SYSREQ_FUNC_PARAM_TYPE SYSREQ_FUNC_TEXT SYSREQ_GROUP_CATEGORY SYSREQ_ID SYSREQ_LAST_UPDATE SYSREQ_LEADER_REFERENCE SYSREQ_LINE_NUMBER SYSREQ_MAIN_RECORD_ID SYSREQ_NAME SYSREQ_NAME_LOCALIZE_ID SYSREQ_NOTE SYSREQ_ORIGINAL_RECORD SYSREQ_OUR_FIRM SYSREQ_PROFILING_SETTINGS_BATCH_LOGING SYSREQ_PROFILING_SETTINGS_BATCH_SIZE SYSREQ_PROFILING_SETTINGS_PROFILING_ENABLED SYSREQ_PROFILING_SETTINGS_SQL_PROFILING_ENABLED SYSREQ_PROFILING_SETTINGS_START_LOGGED SYSREQ_RECORD_STATUS SYSREQ_REF_REQ_FIELD_NAME SYSREQ_REF_REQ_FORMAT SYSREQ_REF_REQ_GENERATED SYSREQ_REF_REQ_LENGTH SYSREQ_REF_REQ_PRECISION SYSREQ_REF_REQ_REFERENCE SYSREQ_REF_REQ_SECTION SYSREQ_REF_REQ_STORED SYSREQ_REF_REQ_TOKENS SYSREQ_REF_REQ_TYPE SYSREQ_REF_REQ_VIEW SYSREQ_REF_TYPE_ACT_CODE SYSREQ_REF_TYPE_ACT_DESCRIPTION SYSREQ_REF_TYPE_ACT_DESCRIPTION_LOCALIZE_ID SYSREQ_REF_TYPE_ACT_ON_EXECUTE SYSREQ_REF_TYPE_ACT_ON_EXECUTE_EXISTS SYSREQ_REF_TYPE_ACT_SECTION SYSREQ_REF_TYPE_ADD_PARAMS SYSREQ_REF_TYPE_COMMENT SYSREQ_REF_TYPE_COMMON_SETTINGS SYSREQ_REF_TYPE_DISPLAY_REQUISITE_NAME SYSREQ_REF_TYPE_EVENT_TEXT SYSREQ_REF_TYPE_MAIN_LEADING_REF SYSREQ_REF_TYPE_NAME_IN_SINGULAR SYSREQ_REF_TYPE_NAME_IN_SINGULAR_LOCALIZE_ID SYSREQ_REF_TYPE_NAME_LOCALIZE_ID SYSREQ_REF_TYPE_NUMERATION_METHOD SYSREQ_REF_TYPE_REQ_CODE SYSREQ_REF_TYPE_REQ_DESCRIPTION SYSREQ_REF_TYPE_REQ_DESCRIPTION_LOCALIZE_ID SYSREQ_REF_TYPE_REQ_IS_CONTROL SYSREQ_REF_TYPE_REQ_IS_FILTER SYSREQ_REF_TYPE_REQ_IS_LEADING SYSREQ_REF_TYPE_REQ_IS_REQUIRED SYSREQ_REF_TYPE_REQ_NUMBER SYSREQ_REF_TYPE_REQ_ON_CHANGE SYSREQ_REF_TYPE_REQ_ON_CHANGE_EXISTS SYSREQ_REF_TYPE_REQ_ON_SELECT SYSREQ_REF_TYPE_REQ_ON_SELECT_KIND SYSREQ_REF_TYPE_REQ_SECTION SYSREQ_REF_TYPE_VIEW_CARD SYSREQ_REF_TYPE_VIEW_CODE SYSREQ_REF_TYPE_VIEW_COMMENT SYSREQ_REF_TYPE_VIEW_IS_MAIN SYSREQ_REF_TYPE_VIEW_NAME SYSREQ_REF_TYPE_VIEW_NAME_LOCALIZE_ID SYSREQ_REFERENCE_TYPE_ID SYSREQ_STATE SYSREQ_STATЕ SYSREQ_SYSTEM_SETTINGS_VALUE SYSREQ_TYPE SYSREQ_UNIT SYSREQ_UNIT_ID SYSREQ_USER_GROUPS_GROUP_FULL_NAME SYSREQ_USER_GROUPS_GROUP_NAME SYSREQ_USER_GROUPS_GROUP_SERVER_NAME SYSREQ_USERS_ACCESS_RIGHTS SYSREQ_USERS_AUTHENTICATION SYSREQ_USERS_CATEGORY SYSREQ_USERS_COMPONENT SYSREQ_USERS_COMPONENT_USER_IS_PUBLIC SYSREQ_USERS_DOMAIN SYSREQ_USERS_FULL_USER_NAME SYSREQ_USERS_GROUP SYSREQ_USERS_IS_MAIN_SERVER SYSREQ_USERS_LOGIN SYSREQ_USERS_REFERENCE_USER_IS_PUBLIC SYSREQ_USERS_STATUS SYSREQ_USERS_USER_CERTIFICATE SYSREQ_USERS_USER_CERTIFICATE_INFO SYSREQ_USERS_USER_CERTIFICATE_PLUGIN_NAME SYSREQ_USERS_USER_CERTIFICATE_PLUGIN_VERSION SYSREQ_USERS_USER_CERTIFICATE_STATE SYSREQ_USERS_USER_CERTIFICATE_SUBJECT_NAME SYSREQ_USERS_USER_CERTIFICATE_THUMBPRINT SYSREQ_USERS_USER_DEFAULT_CERTIFICATE SYSREQ_USERS_USER_DESCRIPTION SYSREQ_USERS_USER_GLOBAL_NAME SYSREQ_USERS_USER_LOGIN SYSREQ_USERS_USER_MAIN_SERVER SYSREQ_USERS_USER_TYPE SYSREQ_WORK_RULES_FOLDER_ID RESULT_VAR_NAME RESULT_VAR_NAME_ENG AUTO_NUMERATION_RULE_ID CANT_CHANGE_ID_REQUISITE_RULE_ID CANT_CHANGE_OURFIRM_REQUISITE_RULE_ID CHECK_CHANGING_REFERENCE_RECORD_USE_RULE_ID CHECK_CODE_REQUISITE_RULE_ID CHECK_DELETING_REFERENCE_RECORD_USE_RULE_ID CHECK_FILTRATER_CHANGES_RULE_ID CHECK_RECORD_INTERVAL_RULE_ID CHECK_REFERENCE_INTERVAL_RULE_ID CHECK_REQUIRED_DATA_FULLNESS_RULE_ID CHECK_REQUIRED_REQUISITES_FULLNESS_RULE_ID MAKE_RECORD_UNRATIFIED_RULE_ID RESTORE_AUTO_NUMERATION_RULE_ID SET_FIRM_CONTEXT_FROM_RECORD_RULE_ID SET_FIRST_RECORD_IN_LIST_FORM_RULE_ID SET_IDSPS_VALUE_RULE_ID SET_NEXT_CODE_VALUE_RULE_ID SET_OURFIRM_BOUNDS_RULE_ID SET_OURFIRM_REQUISITE_RULE_ID SCRIPT_BLOCK_AFTER_FINISH_EVENT SCRIPT_BLOCK_BEFORE_START_EVENT SCRIPT_BLOCK_EXECUTION_RESULTS_PROPERTY SCRIPT_BLOCK_NAME_PROPERTY SCRIPT_BLOCK_SCRIPT_PROPERTY SUBTASK_BLOCK_ABORT_DEADLINE_PROPERTY SUBTASK_BLOCK_AFTER_FINISH_EVENT SUBTASK_BLOCK_ASSIGN_PARAMS_EVENT SUBTASK_BLOCK_ATTACHMENTS_PROPERTY SUBTASK_BLOCK_ATTACHMENTS_RIGHTS_GROUP_PROPERTY SUBTASK_BLOCK_ATTACHMENTS_RIGHTS_TYPE_PROPERTY SUBTASK_BLOCK_BEFORE_START_EVENT SUBTASK_BLOCK_CREATED_TASK_PROPERTY SUBTASK_BLOCK_CREATION_EVENT SUBTASK_BLOCK_DEADLINE_PROPERTY SUBTASK_BLOCK_IMPORTANCE_PROPERTY SUBTASK_BLOCK_INITIATOR_PROPERTY SUBTASK_BLOCK_IS_RELATIVE_ABORT_DEADLINE_PROPERTY SUBTASK_BLOCK_IS_RELATIVE_DEADLINE_PROPERTY SUBTASK_BLOCK_JOBS_TYPE_PROPERTY SUBTASK_BLOCK_NAME_PROPERTY SUBTASK_BLOCK_PARALLEL_ROUTE_PROPERTY SUBTASK_BLOCK_PERFORMERS_PROPERTY SUBTASK_BLOCK_RELATIVE_ABORT_DEADLINE_TYPE_PROPERTY SUBTASK_BLOCK_RELATIVE_DEADLINE_TYPE_PROPERTY SUBTASK_BLOCK_REQUIRE_SIGN_PROPERTY SUBTASK_BLOCK_STANDARD_ROUTE_PROPERTY SUBTASK_BLOCK_START_EVENT SUBTASK_BLOCK_STEP_CONTROL_PROPERTY SUBTASK_BLOCK_SUBJECT_PROPERTY SUBTASK_BLOCK_TASK_CONTROL_PROPERTY SUBTASK_BLOCK_TEXT_PROPERTY SUBTASK_BLOCK_UNLOCK_ATTACHMENTS_ON_STOP_PROPERTY SUBTASK_BLOCK_USE_STANDARD_ROUTE_PROPERTY SUBTASK_BLOCK_WAIT_FOR_TASK_COMPLETE_PROPERTY SYSCOMP_CONTROL_JOBS SYSCOMP_FOLDERS SYSCOMP_JOBS SYSCOMP_NOTICES SYSCOMP_TASKS SYSDLG_CREATE_EDOCUMENT SYSDLG_CREATE_EDOCUMENT_VERSION SYSDLG_CURRENT_PERIOD SYSDLG_EDIT_FUNCTION_HELP SYSDLG_EDOCUMENT_KINDS_FOR_TEMPLATE SYSDLG_EXPORT_MULTIPLE_EDOCUMENTS SYSDLG_EXPORT_SINGLE_EDOCUMENT SYSDLG_IMPORT_EDOCUMENT SYSDLG_MULTIPLE_SELECT SYSDLG_SETUP_ACCESS_RIGHTS SYSDLG_SETUP_DEFAULT_RIGHTS SYSDLG_SETUP_FILTER_CONDITION SYSDLG_SETUP_SIGN_RIGHTS SYSDLG_SETUP_TASK_OBSERVERS SYSDLG_SETUP_TASK_ROUTE SYSDLG_SETUP_USERS_LIST SYSDLG_SIGN_EDOCUMENT SYSDLG_SIGN_MULTIPLE_EDOCUMENTS SYSREF_ACCESS_RIGHTS_TYPES SYSREF_ADMINISTRATION_HISTORY SYSREF_ALL_AVAILABLE_COMPONENTS SYSREF_ALL_AVAILABLE_PRIVILEGES SYSREF_ALL_REPLICATING_COMPONENTS SYSREF_AVAILABLE_DEVELOPERS_COMPONENTS SYSREF_CALENDAR_EVENTS SYSREF_COMPONENT_TOKEN_HISTORY SYSREF_COMPONENT_TOKENS SYSREF_COMPONENTS SYSREF_CONSTANTS SYSREF_DATA_RECEIVE_PROTOCOL SYSREF_DATA_SEND_PROTOCOL SYSREF_DIALOGS SYSREF_DIALOGS_REQUISITES SYSREF_EDITORS SYSREF_EDOC_CARDS SYSREF_EDOC_TYPES SYSREF_EDOCUMENT_CARD_REQUISITES SYSREF_EDOCUMENT_CARD_TYPES SYSREF_EDOCUMENT_CARD_TYPES_REFERENCE SYSREF_EDOCUMENT_CARDS SYSREF_EDOCUMENT_HISTORY SYSREF_EDOCUMENT_KINDS SYSREF_EDOCUMENT_REQUISITES SYSREF_EDOCUMENT_SIGNATURES SYSREF_EDOCUMENT_TEMPLATES SYSREF_EDOCUMENT_TEXT_STORAGES SYSREF_EDOCUMENT_VIEWS SYSREF_FILTERER_SETUP_CONFLICTS SYSREF_FILTRATER_SETTING_CONFLICTS SYSREF_FOLDER_HISTORY SYSREF_FOLDERS SYSREF_FUNCTION_GROUPS SYSREF_FUNCTION_PARAMS SYSREF_FUNCTIONS SYSREF_JOB_HISTORY SYSREF_LINKS SYSREF_LOCALIZATION_DICTIONARY SYSREF_LOCALIZATION_LANGUAGES SYSREF_MODULES SYSREF_PRIVILEGES SYSREF_RECORD_HISTORY SYSREF_REFERENCE_REQUISITES SYSREF_REFERENCE_TYPE_VIEWS SYSREF_REFERENCE_TYPES SYSREF_REFERENCES SYSREF_REFERENCES_REQUISITES SYSREF_REMOTE_SERVERS SYSREF_REPLICATION_SESSIONS_LOG SYSREF_REPLICATION_SESSIONS_PROTOCOL SYSREF_REPORTS SYSREF_ROLES SYSREF_ROUTE_BLOCK_GROUPS SYSREF_ROUTE_BLOCKS SYSREF_SCRIPTS SYSREF_SEARCHES SYSREF_SERVER_EVENTS SYSREF_SERVER_EVENTS_HISTORY SYSREF_STANDARD_ROUTE_GROUPS SYSREF_STANDARD_ROUTES SYSREF_STATUSES SYSREF_SYSTEM_SETTINGS SYSREF_TASK_HISTORY SYSREF_TASK_KIND_GROUPS SYSREF_TASK_KINDS SYSREF_TASK_RIGHTS SYSREF_TASK_SIGNATURES SYSREF_TASKS SYSREF_UNITS SYSREF_USER_GROUPS SYSREF_USER_GROUPS_REFERENCE SYSREF_USER_SUBSTITUTION SYSREF_USERS SYSREF_USERS_REFERENCE SYSREF_VIEWERS SYSREF_WORKING_TIME_CALENDARS ACCESS_RIGHTS_TABLE_NAME EDMS_ACCESS_TABLE_NAME EDOC_TYPES_TABLE_NAME TEST_DEV_DB_NAME TEST_DEV_SYSTEM_CODE TEST_EDMS_DB_NAME TEST_EDMS_MAIN_CODE TEST_EDMS_MAIN_DB_NAME TEST_EDMS_SECOND_CODE TEST_EDMS_SECOND_DB_NAME TEST_EDMS_SYSTEM_CODE TEST_ISB5_MAIN_CODE TEST_ISB5_SECOND_CODE TEST_SQL_SERVER_2005_NAME TEST_SQL_SERVER_NAME ATTENTION_CAPTION cbsCommandLinks cbsDefault CONFIRMATION_CAPTION ERROR_CAPTION INFORMATION_CAPTION mrCancel mrOk EDOC_VERSION_ACTIVE_STAGE_CODE EDOC_VERSION_DESIGN_STAGE_CODE EDOC_VERSION_OBSOLETE_STAGE_CODE cpDataEnciphermentEnabled cpDigitalSignatureEnabled cpID cpIssuer cpPluginVersion cpSerial cpSubjectName cpSubjSimpleName cpValidFromDate cpValidToDate ISBL_SYNTAX NO_SYNTAX XML_SYNTAX WAIT_BLOCK_AFTER_FINISH_EVENT WAIT_BLOCK_BEFORE_START_EVENT WAIT_BLOCK_DEADLINE_PROPERTY WAIT_BLOCK_IS_RELATIVE_DEADLINE_PROPERTY WAIT_BLOCK_NAME_PROPERTY WAIT_BLOCK_RELATIVE_DEADLINE_TYPE_PROPERTY SYSRES_COMMON SYSRES_CONST SYSRES_MBFUNC SYSRES_SBDATA SYSRES_SBGUI SYSRES_SBINTF SYSRES_SBREFDSC SYSRES_SQLERRORS SYSRES_SYSCOMP atUser atGroup atRole aemEnabledAlways aemDisabledAlways aemEnabledOnBrowse aemEnabledOnEdit aemDisabledOnBrowseEmpty apBegin apEnd alLeft alRight asmNever asmNoButCustomize asmAsLastTime asmYesButCustomize asmAlways cirCommon cirRevoked ctSignature ctEncode ctSignatureEncode clbUnchecked clbChecked clbGrayed ceISB ceAlways ceNever ctDocument ctReference ctScript ctUnknown ctReport ctDialog ctFunction ctFolder ctEDocument ctTask ctJob ctNotice ctControlJob cfInternal cfDisplay ciUnspecified ciWrite ciRead ckFolder ckEDocument ckTask ckJob ckComponentToken ckAny ckReference ckScript ckReport ckDialog ctISBLEditor ctBevel ctButton ctCheckListBox ctComboBox ctComboEdit ctGrid ctDBCheckBox ctDBComboBox ctDBEdit ctDBEllipsis ctDBMemo ctDBNavigator ctDBRadioGroup ctDBStatusLabel ctEdit ctGroupBox ctInplaceHint ctMemo ctPanel ctListBox ctRadioButton ctRichEdit ctTabSheet ctWebBrowser ctImage ctHyperLink ctLabel ctDBMultiEllipsis ctRibbon ctRichView ctInnerPanel ctPanelGroup ctBitButton cctDate cctInteger cctNumeric cctPick cctReference cctString cctText cltInternal cltPrimary cltGUI dseBeforeOpen dseAfterOpen dseBeforeClose dseAfterClose dseOnValidDelete dseBeforeDelete dseAfterDelete dseAfterDeleteOutOfTransaction dseOnDeleteError dseBeforeInsert dseAfterInsert dseOnValidUpdate dseBeforeUpdate dseOnUpdateRatifiedRecord dseAfterUpdate dseAfterUpdateOutOfTransaction dseOnUpdateError dseAfterScroll dseOnOpenRecord dseOnCloseRecord dseBeforeCancel dseAfterCancel dseOnUpdateDeadlockError dseBeforeDetailUpdate dseOnPrepareUpdate dseOnAnyRequisiteChange dssEdit dssInsert dssBrowse dssInActive dftDate dftShortDate dftDateTime dftTimeStamp dotDays dotHours dotMinutes dotSeconds dtkndLocal dtkndUTC arNone arView arEdit arFull ddaView ddaEdit emLock emEdit emSign emExportWithLock emImportWithUnlock emChangeVersionNote emOpenForModify emChangeLifeStage emDelete emCreateVersion emImport emUnlockExportedWithLock emStart emAbort emReInit emMarkAsReaded emMarkAsUnreaded emPerform emAccept emResume emChangeRights emEditRoute emEditObserver emRecoveryFromLocalCopy emChangeWorkAccessType emChangeEncodeTypeToCertificate emChangeEncodeTypeToPassword emChangeEncodeTypeToNone emChangeEncodeTypeToCertificatePassword emChangeStandardRoute emGetText emOpenForView emMoveToStorage emCreateObject emChangeVersionHidden emDeleteVersion emChangeLifeCycleStage emApprovingSign emExport emContinue emLockFromEdit emUnLockForEdit emLockForServer emUnlockFromServer emDelegateAccessRights emReEncode ecotFile ecotProcess eaGet eaCopy eaCreate eaCreateStandardRoute edltAll edltNothing edltQuery essmText essmCard esvtLast esvtLastActive esvtSpecified edsfExecutive edsfArchive edstSQLServer edstFile edvstNone edvstEDocumentVersionCopy edvstFile edvstTemplate edvstScannedFile vsDefault vsDesign vsActive vsObsolete etNone etCertificate etPassword etCertificatePassword ecException ecWarning ecInformation estAll estApprovingOnly evtLast evtLastActive evtQuery fdtString fdtNumeric fdtInteger fdtDate fdtText fdtUnknown fdtWideString fdtLargeInteger ftInbox ftOutbox ftFavorites ftCommonFolder ftUserFolder ftComponents ftQuickLaunch ftShortcuts ftSearch grhAuto grhX1 grhX2 grhX3 hltText hltRTF hltHTML iffBMP iffJPEG iffMultiPageTIFF iffSinglePageTIFF iffTIFF iffPNG im8bGrayscale im24bRGB im1bMonochrome itBMP itJPEG itWMF itPNG ikhInformation ikhWarning ikhError ikhNoIcon icUnknown icScript icFunction icIntegratedReport icAnalyticReport icDataSetEventHandler icActionHandler icFormEventHandler icLookUpEventHandler icRequisiteChangeEventHandler icBeforeSearchEventHandler icRoleCalculation icSelectRouteEventHandler icBlockPropertyCalculation icBlockQueryParamsEventHandler icChangeSearchResultEventHandler icBlockEventHandler icSubTaskInitEventHandler icEDocDataSetEventHandler icEDocLookUpEventHandler icEDocActionHandler icEDocFormEventHandler icEDocRequisiteChangeEventHandler icStructuredConversionRule icStructuredConversionEventBefore icStructuredConversionEventAfter icWizardEventHandler icWizardFinishEventHandler icWizardStepEventHandler icWizardStepFinishEventHandler icWizardActionEnableEventHandler icWizardActionExecuteEventHandler icCreateJobsHandler icCreateNoticesHandler icBeforeLookUpEventHandler icAfterLookUpEventHandler icTaskAbortEventHandler icWorkflowBlockActionHandler icDialogDataSetEventHandler icDialogActionHandler icDialogLookUpEventHandler icDialogRequisiteChangeEventHandler icDialogFormEventHandler icDialogValidCloseEventHandler icBlockFormEventHandler icTaskFormEventHandler icReferenceMethod icEDocMethod icDialogMethod icProcessMessageHandler isShow isHide isByUserSettings jkJob jkNotice jkControlJob jtInner jtLeft jtRight jtFull jtCross lbpAbove lbpBelow lbpLeft lbpRight eltPerConnection eltPerUser sfcUndefined sfcBlack sfcGreen sfcRed sfcBlue sfcOrange sfcLilac sfsItalic sfsStrikeout sfsNormal ldctStandardRoute ldctWizard ldctScript ldctFunction ldctRouteBlock ldctIntegratedReport ldctAnalyticReport ldctReferenceType ldctEDocumentType ldctDialog ldctServerEvents mrcrtNone mrcrtUser mrcrtMaximal mrcrtCustom vtEqual vtGreaterOrEqual vtLessOrEqual vtRange rdYesterday rdToday rdTomorrow rdThisWeek rdThisMonth rdThisYear rdNextMonth rdNextWeek rdLastWeek rdLastMonth rdWindow rdFile rdPrinter rdtString rdtNumeric rdtInteger rdtDate rdtReference rdtAccount rdtText rdtPick rdtUnknown rdtLargeInteger rdtDocument reOnChange reOnChangeValues ttGlobal ttLocal ttUser ttSystem ssmBrowse ssmSelect ssmMultiSelect ssmBrowseModal smSelect smLike smCard stNone stAuthenticating stApproving sctString sctStream sstAnsiSort sstNaturalSort svtEqual svtContain soatString soatNumeric soatInteger soatDatetime soatReferenceRecord soatText soatPick soatBoolean soatEDocument soatAccount soatIntegerCollection soatNumericCollection soatStringCollection soatPickCollection soatDatetimeCollection soatBooleanCollection soatReferenceRecordCollection soatEDocumentCollection soatAccountCollection soatContents soatUnknown tarAbortByUser tarAbortByWorkflowException tvtAllWords tvtExactPhrase tvtAnyWord usNone usCompleted usRedSquare usBlueSquare usYellowSquare usGreenSquare usOrangeSquare usPurpleSquare usFollowUp utUnknown utUser utDeveloper utAdministrator utSystemDeveloper utDisconnected btAnd btDetailAnd btOr btNotOr btOnly vmView vmSelect vmNavigation vsmSingle vsmMultiple vsmMultipleCheck vsmNoSelection wfatPrevious wfatNext wfatCancel wfatFinish wfepUndefined wfepText3 wfepText6 wfepText9 wfepSpinEdit wfepDropDown wfepRadioGroup wfepFlag wfepText12 wfepText15 wfepText18 wfepText21 wfepText24 wfepText27 wfepText30 wfepRadioGroupColumn1 wfepRadioGroupColumn2 wfepRadioGroupColumn3 wfetQueryParameter wfetText wfetDelimiter wfetLabel wptString wptInteger wptNumeric wptBoolean wptDateTime wptPick wptText wptUser wptUserList wptEDocumentInfo wptEDocumentInfoList wptReferenceRecordInfo wptReferenceRecordInfoList wptFolderInfo wptTaskInfo wptContents wptFileName wptDate wsrComplete wsrGoNext wsrGoPrevious wsrCustom wsrCancel wsrGoFinal wstForm wstEDocument wstTaskCard wstReferenceRecordCard wstFinal waAll waPerformers waManual wsbStart wsbFinish wsbNotice wsbStep wsbDecision wsbWait wsbMonitor wsbScript wsbConnector wsbSubTask wsbLifeCycleStage wsbPause wdtInteger wdtFloat wdtString wdtPick wdtDateTime wdtBoolean wdtTask wdtJob wdtFolder wdtEDocument wdtReferenceRecord wdtUser wdtGroup wdtRole wdtIntegerCollection wdtFloatCollection wdtStringCollection wdtPickCollection wdtDateTimeCollection wdtBooleanCollection wdtTaskCollection wdtJobCollection wdtFolderCollection wdtEDocumentCollection wdtReferenceRecordCollection wdtUserCollection wdtGroupCollection wdtRoleCollection wdtContents wdtUserList wdtSearchDescription wdtDeadLine wdtPickSet wdtAccountCollection wiLow wiNormal wiHigh wrtSoft wrtHard wsInit wsRunning wsDone wsControlled wsAborted wsContinued wtmFull wtmFromCurrent wtmOnlyCurrent ",class:"AltState Application CallType ComponentTokens CreatedJobs CreatedNotices ControlState DialogResult Dialogs EDocuments EDocumentVersionSource Folders GlobalIDs Job Jobs InputValue LookUpReference LookUpRequisiteNames LookUpSearch Object ParentComponent Processes References Requisite ReportName Reports Result Scripts Searches SelectedAttachments SelectedItems SelectMode Sender ServerEvents ServiceFactory ShiftState SubTask SystemDialogs Tasks Wizard Wizards Work ВызовСпособ ИмяОтчета РеквЗнач ",literal:"null true false nil "},o={begin:"\\.\\s*"+e.UNDERSCORE_IDENT_RE,keywords:s,relevance:0},l={className:"type",begin:":[ \\t]*("+"IApplication IAccessRights IAccountRepository IAccountSelectionRestrictions IAction IActionList IAdministrationHistoryDescription IAnchors IApplication IArchiveInfo IAttachment IAttachmentList ICheckListBox ICheckPointedList IColumn IComponent IComponentDescription IComponentToken IComponentTokenFactory IComponentTokenInfo ICompRecordInfo IConnection IContents IControl IControlJob IControlJobInfo IControlList ICrypto ICrypto2 ICustomJob ICustomJobInfo ICustomListBox ICustomObjectWizardStep ICustomWork ICustomWorkInfo IDataSet IDataSetAccessInfo IDataSigner IDateCriterion IDateRequisite IDateRequisiteDescription IDateValue IDeaAccessRights IDeaObjectInfo IDevelopmentComponentLock IDialog IDialogFactory IDialogPickRequisiteItems IDialogsFactory IDICSFactory IDocRequisite IDocumentInfo IDualListDialog IECertificate IECertificateInfo IECertificates IEditControl IEditorForm IEdmsExplorer IEdmsObject IEdmsObjectDescription IEdmsObjectFactory IEdmsObjectInfo IEDocument IEDocumentAccessRights IEDocumentDescription IEDocumentEditor IEDocumentFactory IEDocumentInfo IEDocumentStorage IEDocumentVersion IEDocumentVersionListDialog IEDocumentVersionSource IEDocumentWizardStep IEDocVerSignature IEDocVersionState IEnabledMode IEncodeProvider IEncrypter IEvent IEventList IException IExternalEvents IExternalHandler IFactory IField IFileDialog IFolder IFolderDescription IFolderDialog IFolderFactory IFolderInfo IForEach IForm IFormTitle IFormWizardStep IGlobalIDFactory IGlobalIDInfo IGrid IHasher IHistoryDescription IHyperLinkControl IImageButton IImageControl IInnerPanel IInplaceHint IIntegerCriterion IIntegerList IIntegerRequisite IIntegerValue IISBLEditorForm IJob IJobDescription IJobFactory IJobForm IJobInfo ILabelControl ILargeIntegerCriterion ILargeIntegerRequisite ILargeIntegerValue ILicenseInfo ILifeCycleStage IList IListBox ILocalIDInfo ILocalization ILock IMemoryDataSet IMessagingFactory IMetadataRepository INotice INoticeInfo INumericCriterion INumericRequisite INumericValue IObject IObjectDescription IObjectImporter IObjectInfo IObserver IPanelGroup IPickCriterion IPickProperty IPickRequisite IPickRequisiteDescription IPickRequisiteItem IPickRequisiteItems IPickValue IPrivilege IPrivilegeList IProcess IProcessFactory IProcessMessage IProgress IProperty IPropertyChangeEvent IQuery IReference IReferenceCriterion IReferenceEnabledMode IReferenceFactory IReferenceHistoryDescription IReferenceInfo IReferenceRecordCardWizardStep IReferenceRequisiteDescription IReferencesFactory IReferenceValue IRefRequisite IReport IReportFactory IRequisite IRequisiteDescription IRequisiteDescriptionList IRequisiteFactory IRichEdit IRouteStep IRule IRuleList ISchemeBlock IScript IScriptFactory ISearchCriteria ISearchCriterion ISearchDescription ISearchFactory ISearchFolderInfo ISearchForObjectDescription ISearchResultRestrictions ISecuredContext ISelectDialog IServerEvent IServerEventFactory IServiceDialog IServiceFactory ISignature ISignProvider ISignProvider2 ISignProvider3 ISimpleCriterion IStringCriterion IStringList IStringRequisite IStringRequisiteDescription IStringValue ISystemDialogsFactory ISystemInfo ITabSheet ITask ITaskAbortReasonInfo ITaskCardWizardStep ITaskDescription ITaskFactory ITaskInfo ITaskRoute ITextCriterion ITextRequisite ITextValue ITreeListSelectDialog IUser IUserList IValue IView IWebBrowserControl IWizard IWizardAction IWizardFactory IWizardFormElement IWizardParam IWizardPickParam IWizardReferenceParam IWizardStep IWorkAccessRights IWorkDescription IWorkflowAskableParam IWorkflowAskableParams IWorkflowBlock IWorkflowBlockResult IWorkflowEnabledMode IWorkflowParam IWorkflowPickParam IWorkflowReferenceParam IWorkState IWorkTreeCustomNode IWorkTreeJobNode IWorkTreeTaskNode IXMLEditorForm SBCrypto ".trim().replace(/\s/g,"|")+")",end:"[ \\t]*=",excludeEnd:!0},c={className:"variable",lexemes:t,keywords:s,begin:t,relevance:0,containts:[l,o]};return{aliases:["isbl"],case_insensitive:!0,lexemes:t,keywords:s,illegal:"\\$|\\?|%|,|;$|~|#|@|)?\\s+)+"+e.UNDERSCORE_IDENT_RE+"\\s*\\(",returnBegin:!0,end:/[{;=]/,excludeEnd:!0,keywords:t,contains:[{begin:e.UNDERSCORE_IDENT_RE+"\\s*\\(",returnBegin:!0,relevance:0,contains:[e.UNDERSCORE_TITLE_MODE]},{className:"params",begin:/\(/,end:/\)/,keywords:t,relevance:0,contains:[e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.C_NUMBER_MODE,e.C_BLOCK_COMMENT_MODE]},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]},r,{className:"meta",begin:"@[A-Za-z]+"}]}}),ho.registerLanguage("javascript",function(e){var t="[A-Za-z$_][0-9A-Za-z$_]*",r={keyword:"in of if for while finally var new function do return void else break catch instanceof with throw case default try this switch continue typeof delete let yield const export super debugger as async await static import from as",literal:"true false null undefined NaN Infinity",built_in:"eval isFinite isNaN parseFloat parseInt decodeURI decodeURIComponent encodeURI encodeURIComponent escape unescape Object Function Boolean Error EvalError InternalError RangeError ReferenceError StopIteration SyntaxError TypeError URIError Number Math Date String RegExp Array Float32Array Float64Array Int16Array Int32Array Int8Array Uint16Array Uint32Array Uint8Array Uint8ClampedArray ArrayBuffer DataView JSON Intl arguments require module console window document Symbol Set Map WeakSet WeakMap Proxy Reflect Promise"},i={className:"number",variants:[{begin:"\\b(0[bB][01]+)"},{begin:"\\b(0[oO][0-7]+)"},{begin:e.C_NUMBER_RE}],relevance:0},n={className:"subst",begin:"\\$\\{",end:"\\}",keywords:r,contains:[]},a={className:"string",begin:"`",end:"`",contains:[e.BACKSLASH_ESCAPE,n]};n.contains=[e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,a,i,e.REGEXP_MODE];var s=n.contains.concat([e.C_BLOCK_COMMENT_MODE,e.C_LINE_COMMENT_MODE]);return{aliases:["js","jsx"],keywords:r,contains:[{className:"meta",relevance:10,begin:/^\s*['"]use (strict|asm)['"]/},{className:"meta",begin:/^#!/,end:/$/},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,a,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,i,{begin:/[{,]\s*/,relevance:0,contains:[{begin:t+"\\s*:",returnBegin:!0,relevance:0,contains:[{className:"attr",begin:t,relevance:0}]}]},{begin:"("+e.RE_STARTERS_RE+"|\\b(case|return|throw)\\b)\\s*",keywords:"return throw case",contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.REGEXP_MODE,{className:"function",begin:"(\\(.*?\\)|"+t+")\\s*=>",returnBegin:!0,end:"\\s*=>",contains:[{className:"params",variants:[{begin:t},{begin:/\(\s*\)/},{begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,keywords:r,contains:s}]}]},{className:"",begin:/\s/,end:/\s*/,skip:!0},{begin://,subLanguage:"xml",contains:[{begin:/<[A-Za-z0-9\\._:-]+\s*\/>/,skip:!0},{begin:/<[A-Za-z0-9\\._:-]+/,end:/(\/[A-Za-z0-9\\._:-]+|[A-Za-z0-9\\._:-]+\/)>/,skip:!0,contains:[{begin:/<[A-Za-z0-9\\._:-]+\s*\/>/,skip:!0},"self"]}]}],relevance:0},{className:"function",beginKeywords:"function",end:/\{/,excludeEnd:!0,contains:[e.inherit(e.TITLE_MODE,{begin:t}),{className:"params",begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,contains:s}],illegal:/\[|%/},{begin:/\$[(.]/},e.METHOD_GUARD,{className:"class",beginKeywords:"class",end:/[{;=]/,excludeEnd:!0,illegal:/[:"\[\]]/,contains:[{beginKeywords:"extends"},e.UNDERSCORE_TITLE_MODE]},{beginKeywords:"constructor get set",end:/\{/,excludeEnd:!0}],illegal:/#(?!!)/}}),ho.registerLanguage("jboss-cli",function(e){var t={className:"params",begin:/\(/,end:/\)/,contains:[{begin:/[\w-]+ *=/,returnBegin:!0,relevance:0,contains:[{className:"attr",begin:/[\w-]+/}]}],relevance:0};return{aliases:["wildfly-cli"],lexemes:"[a-z-]+",keywords:{keyword:"alias batch cd clear command connect connection-factory connection-info data-source deploy deployment-info deployment-overlay echo echo-dmr help history if jdbc-driver-info jms-queue|20 jms-topic|20 ls patch pwd quit read-attribute read-operation reload rollout-plan run-batch set shutdown try unalias undeploy unset version xa-data-source",literal:"true false"},contains:[e.HASH_COMMENT_MODE,e.QUOTE_STRING_MODE,{className:"params",begin:/--[\w\-=\/]+/},{className:"function",begin:/:[\w\-.]+/,relevance:0},{className:"string",begin:/\B(([\/.])[\w\-.\/=]+)+/},t]}}),ho.registerLanguage("json",function(e){var t={literal:"true false null"},r=[e.QUOTE_STRING_MODE,e.C_NUMBER_MODE],i={end:",",endsWithParent:!0,excludeEnd:!0,contains:r,keywords:t},n={begin:"{",end:"}",contains:[{className:"attr",begin:/"/,end:/"/,contains:[e.BACKSLASH_ESCAPE],illegal:"\\n"},e.inherit(i,{begin:/:/})],illegal:"\\S"},a={begin:"\\[",end:"\\]",contains:[e.inherit(i)],illegal:"\\S"};return r.splice(r.length,0,n,a),{contains:r,keywords:t,illegal:"\\S"}}),ho.registerLanguage("julia",function(e){var t={keyword:"in isa where baremodule begin break catch ccall const continue do else elseif end export false finally for function global if import importall let local macro module quote return true try using while type immutable abstract bitstype typealias ",literal:"true false ARGS C_NULL DevNull ENDIAN_BOM ENV I Inf Inf16 Inf32 Inf64 InsertionSort JULIA_HOME LOAD_PATH MergeSort NaN NaN16 NaN32 NaN64 PROGRAM_FILE QuickSort RoundDown RoundFromZero RoundNearest RoundNearestTiesAway RoundNearestTiesUp RoundToZero RoundUp STDERR STDIN STDOUT VERSION catalan e|0 eu|0 eulergamma golden im nothing pi γ π φ ",built_in:"ANY AbstractArray AbstractChannel AbstractFloat AbstractMatrix AbstractRNG AbstractSerializer AbstractSet AbstractSparseArray AbstractSparseMatrix AbstractSparseVector AbstractString AbstractUnitRange AbstractVecOrMat AbstractVector Any ArgumentError Array AssertionError Associative Base64DecodePipe Base64EncodePipe Bidiagonal BigFloat BigInt BitArray BitMatrix BitVector Bool BoundsError BufferStream CachingPool CapturedException CartesianIndex CartesianRange Cchar Cdouble Cfloat Channel Char Cint Cintmax_t Clong Clonglong ClusterManager Cmd CodeInfo Colon Complex Complex128 Complex32 Complex64 CompositeException Condition ConjArray ConjMatrix ConjVector Cptrdiff_t Cshort Csize_t Cssize_t Cstring Cuchar Cuint Cuintmax_t Culong Culonglong Cushort Cwchar_t Cwstring DataType Date DateFormat DateTime DenseArray DenseMatrix DenseVecOrMat DenseVector Diagonal Dict DimensionMismatch Dims DirectIndexString Display DivideError DomainError EOFError EachLine Enum Enumerate ErrorException Exception ExponentialBackOff Expr Factorization FileMonitor Float16 Float32 Float64 Function Future GlobalRef GotoNode HTML Hermitian IO IOBuffer IOContext IOStream IPAddr IPv4 IPv6 IndexCartesian IndexLinear IndexStyle InexactError InitError Int Int128 Int16 Int32 Int64 Int8 IntSet Integer InterruptException InvalidStateException Irrational KeyError LabelNode LinSpace LineNumberNode LoadError LowerTriangular MIME Matrix MersenneTwister Method MethodError MethodTable Module NTuple NewvarNode NullException Nullable Number ObjectIdDict OrdinalRange OutOfMemoryError OverflowError Pair ParseError PartialQuickSort PermutedDimsArray Pipe PollingFileWatcher ProcessExitedException Ptr QuoteNode RandomDevice Range RangeIndex Rational RawFD ReadOnlyMemoryError Real ReentrantLock Ref Regex RegexMatch RemoteChannel RemoteException RevString RoundingMode RowVector SSAValue SegmentationFault SerializationState Set SharedArray SharedMatrix SharedVector Signed SimpleVector Slot SlotNumber SparseMatrixCSC SparseVector StackFrame StackOverflowError StackTrace StepRange StepRangeLen StridedArray StridedMatrix StridedVecOrMat StridedVector String SubArray SubString SymTridiagonal Symbol Symmetric SystemError TCPSocket Task Text TextDisplay Timer Tridiagonal Tuple Type TypeError TypeMapEntry TypeMapLevel TypeName TypeVar TypedSlot UDPSocket UInt UInt128 UInt16 UInt32 UInt64 UInt8 UndefRefError UndefVarError UnicodeError UniformScaling Union UnionAll UnitRange Unsigned UpperTriangular Val Vararg VecElement VecOrMat Vector VersionNumber Void WeakKeyDict WeakRef WorkerConfig WorkerPool "},r="[A-Za-z_\\u00A1-\\uFFFF][A-Za-z_0-9\\u00A1-\\uFFFF]*",i={lexemes:r,keywords:t,illegal:/<\//},n={className:"subst",begin:/\$\(/,end:/\)/,keywords:t},a={className:"variable",begin:"\\$"+r},s={className:"string",contains:[e.BACKSLASH_ESCAPE,n,a],variants:[{begin:/\w*"""/,end:/"""\w*/,relevance:10},{begin:/\w*"/,end:/"\w*/}]},o={className:"string",contains:[e.BACKSLASH_ESCAPE,n,a],begin:"`",end:"`"},l={className:"meta",begin:"@"+r};return i.contains=[{className:"number",begin:/(\b0x[\d_]*(\.[\d_]*)?|0x\.\d[\d_]*)p[-+]?\d+|\b0[box][a-fA-F0-9][a-fA-F0-9_]*|(\b\d[\d_]*(\.[\d_]*)?|\.\d[\d_]*)([eEfF][-+]?\d+)?/,relevance:0},{className:"string",begin:/'(.|\\[xXuU][a-zA-Z0-9]+)'/},s,o,l,{className:"comment",variants:[{begin:"#=",end:"=#",relevance:10},{begin:"#",end:"$"}]},e.HASH_COMMENT_MODE,{className:"keyword",begin:"\\b(((abstract|primitive)\\s+)type|(mutable\\s+)?struct)\\b"},{begin:/<:/}],n.contains=i.contains,i}),ho.registerLanguage("julia-repl",function(e){return{contains:[{className:"meta",begin:/^julia>/,relevance:10,starts:{end:/^(?![ ]{6})/,subLanguage:"julia"},aliases:["jldoctest"]}]}}),ho.registerLanguage("kotlin",function(e){var t={keyword:"abstract as val var vararg get set class object open private protected public noinline crossinline dynamic final enum if else do while for when throw try catch finally import package is in fun override companion reified inline lateinit init interface annotation data sealed internal infix operator out by constructor super tailrec where const inner suspend typealias external expect actual trait volatile transient native default",built_in:"Byte Short Char Int Long Boolean Float Double Void Unit Nothing",literal:"true false null"},r={className:"symbol",begin:e.UNDERSCORE_IDENT_RE+"@"},i={className:"subst",begin:"\\${",end:"}",contains:[e.APOS_STRING_MODE,e.C_NUMBER_MODE]},n={className:"variable",begin:"\\$"+e.UNDERSCORE_IDENT_RE},a={className:"string",variants:[{begin:'"""',end:'"""',contains:[n,i]},{begin:"'",end:"'",illegal:/\n/,contains:[e.BACKSLASH_ESCAPE]},{begin:'"',end:'"',illegal:/\n/,contains:[e.BACKSLASH_ESCAPE,n,i]}]},s={className:"meta",begin:"@(?:file|property|field|get|set|receiver|param|setparam|delegate)\\s*:(?:\\s*"+e.UNDERSCORE_IDENT_RE+")?"},o={className:"meta",begin:"@"+e.UNDERSCORE_IDENT_RE,contains:[{begin:/\(/,end:/\)/,contains:[e.inherit(a,{className:"meta-string"})]}]},l={className:"number",begin:"\\b(0[bB]([01]+[01_]+[01]+|[01]+)|0[xX]([a-fA-F0-9]+[a-fA-F0-9_]+[a-fA-F0-9]+|[a-fA-F0-9]+)|(([\\d]+[\\d_]+[\\d]+|[\\d]+)(\\.([\\d]+[\\d_]+[\\d]+|[\\d]+))?|\\.([\\d]+[\\d_]+[\\d]+|[\\d]+))([eE][-+]?\\d+)?)[lLfF]?",relevance:0};return{aliases:["kt"],keywords:t,contains:[e.COMMENT("/\\*\\*","\\*/",{relevance:0,contains:[{className:"doctag",begin:"@[A-Za-z]+"}]}),e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"keyword",begin:/\b(break|continue|return|this)\b/,starts:{contains:[{className:"symbol",begin:/@\w+/}]}},r,s,o,{className:"function",beginKeywords:"fun",end:"[(]|$",returnBegin:!0,excludeEnd:!0,keywords:t,illegal:/fun\s+(<.*>)?[^\s\(]+(\s+[^\s\(]+)\s*=/,relevance:5,contains:[{begin:e.UNDERSCORE_IDENT_RE+"\\s*\\(",returnBegin:!0,relevance:0,contains:[e.UNDERSCORE_TITLE_MODE]},{className:"type",begin://,keywords:"reified",relevance:0},{className:"params",begin:/\(/,end:/\)/,endsParent:!0,keywords:t,relevance:0,contains:[{begin:/:/,end:/[=,\/]/,endsWithParent:!0,contains:[{className:"type",begin:e.UNDERSCORE_IDENT_RE},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE],relevance:0},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,s,o,a,e.C_NUMBER_MODE]},e.C_BLOCK_COMMENT_MODE]},{className:"class",beginKeywords:"class interface trait",end:/[:\{(]|$/,excludeEnd:!0,illegal:"extends implements",contains:[{beginKeywords:"public protected internal private constructor"},e.UNDERSCORE_TITLE_MODE,{className:"type",begin://,excludeBegin:!0,excludeEnd:!0,relevance:0},{className:"type",begin:/[,:]\s*/,end:/[<\(,]|$/,excludeBegin:!0,returnEnd:!0},s,o]},a,{className:"meta",begin:"^#!/usr/bin/env",end:"$",illegal:"\n"},l]}}),ho.registerLanguage("lasso",function(e){var t="\\]|\\?>",r={literal:"true false none minimal full all void and or not bw nbw ew new cn ncn lt lte gt gte eq neq rx nrx ft",built_in:"array date decimal duration integer map pair string tag xml null boolean bytes keyword list locale queue set stack staticarray local var variable global data self inherited currentcapture givenblock",keyword:"cache database_names database_schemanames database_tablenames define_tag define_type email_batch encode_set html_comment handle handle_error header if inline iterate ljax_target link link_currentaction link_currentgroup link_currentrecord link_detail link_firstgroup link_firstrecord link_lastgroup link_lastrecord link_nextgroup link_nextrecord link_prevgroup link_prevrecord log loop namespace_using output_none portal private protect records referer referrer repeating resultset rows search_args search_arguments select sort_args sort_arguments thread_atomic value_list while abort case else fail_if fail_ifnot fail if_empty if_false if_null if_true loop_abort loop_continue loop_count params params_up return return_value run_children soap_definetag soap_lastrequest soap_lastresponse tag_name ascending average by define descending do equals frozen group handle_failure import in into join let match max min on order parent protected provide public require returnhome skip split_thread sum take thread to trait type where with yield yieldhome"},i=e.COMMENT("\x3c!--","--\x3e",{relevance:0}),n={className:"meta",begin:"\\[noprocess\\]",starts:{end:"\\[/noprocess\\]",returnEnd:!0,contains:[i]}},a={className:"meta",begin:"\\[/noprocess|<\\?(lasso(script)?|=)"},s={className:"symbol",begin:"'[a-zA-Z_][\\w.]*'"},o=[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.inherit(e.C_NUMBER_MODE,{begin:e.C_NUMBER_RE+"|(-?infinity|NaN)\\b"}),e.inherit(e.APOS_STRING_MODE,{illegal:null}),e.inherit(e.QUOTE_STRING_MODE,{illegal:null}),{className:"string",begin:"`",end:"`"},{variants:[{begin:"[#$][a-zA-Z_][\\w.]*"},{begin:"#",end:"\\d+",illegal:"\\W"}]},{className:"type",begin:"::\\s*",end:"[a-zA-Z_][\\w.]*",illegal:"\\W"},{className:"params",variants:[{begin:"-(?!infinity)[a-zA-Z_][\\w.]*",relevance:0},{begin:"(\\.\\.\\.)"}]},{begin:/(->|\.)\s*/,relevance:0,contains:[s]},{className:"class",beginKeywords:"define",returnEnd:!0,end:"\\(|=>",contains:[e.inherit(e.TITLE_MODE,{begin:"[a-zA-Z_][\\w.]*(=(?!>))?|[-+*/%](?!>)"})]}];return{aliases:["ls","lassoscript"],case_insensitive:!0,lexemes:"[a-zA-Z_][\\w.]*|&[lg]t;",keywords:r,contains:[{className:"meta",begin:t,relevance:0,starts:{end:"\\[|<\\?(lasso(script)?|=)",returnEnd:!0,relevance:0,contains:[i]}},n,a,{className:"meta",begin:"\\[no_square_brackets",starts:{end:"\\[/no_square_brackets\\]",lexemes:"[a-zA-Z_][\\w.]*|&[lg]t;",keywords:r,contains:[{className:"meta",begin:t,relevance:0,starts:{end:"\\[noprocess\\]|<\\?(lasso(script)?|=)",returnEnd:!0,contains:[i]}},n,a].concat(o)}},{className:"meta",begin:"\\[",relevance:0},{className:"meta",begin:"^#!",end:"lasso9$",relevance:10}].concat(o)}}),ho.registerLanguage("ldif",function(e){return{contains:[{className:"attribute",begin:"^dn",end:": ",excludeEnd:!0,starts:{end:"$",relevance:0},relevance:10},{className:"attribute",begin:"^\\w",end:": ",excludeEnd:!0,starts:{end:"$",relevance:0}},{className:"literal",begin:"^-",end:"$"},e.HASH_COMMENT_MODE]}}),ho.registerLanguage("leaf",function(e){return{contains:[{className:"function",begin:"#+[A-Za-z_0-9]*\\(",end:" {",returnBegin:!0,excludeEnd:!0,contains:[{className:"keyword",begin:"#+"},{className:"title",begin:"[A-Za-z_][A-Za-z_0-9]*"},{className:"params",begin:"\\(",end:"\\)",endsParent:!0,contains:[{className:"string",begin:'"',end:'"'},{className:"variable",begin:"[A-Za-z_][A-Za-z_0-9]*"}]}]}]}}),ho.registerLanguage("less",function(e){var t="([\\w-]+|@{[\\w-]+})",r=[],i=[],n=function(e){return{className:"string",begin:"~?"+e+".*?"+e}},a=function(e,t,r){return{className:e,begin:t,relevance:r}},s={begin:"\\(",end:"\\)",contains:i,relevance:0};i.push(e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,n("'"),n('"'),e.CSS_NUMBER_MODE,{begin:"(url|data-uri)\\(",starts:{className:"string",end:"[\\)\\n]",excludeEnd:!0}},a("number","#[0-9A-Fa-f]+\\b"),s,a("variable","@@?[\\w-]+",10),a("variable","@{[\\w-]+}"),a("built_in","~?`[^`]*?`"),{className:"attribute",begin:"[\\w-]+\\s*:",end:":",returnBegin:!0,excludeEnd:!0},{className:"meta",begin:"!important"});var o=i.concat({begin:"{",end:"}",contains:r}),l={beginKeywords:"when",endsWithParent:!0,contains:[{beginKeywords:"and not"}].concat(i)},c={begin:t+"\\s*:",returnBegin:!0,end:"[;}]",relevance:0,contains:[{className:"attribute",begin:t,end:":",excludeEnd:!0,starts:{endsWithParent:!0,illegal:"[<=$]",relevance:0,contains:i}}]},_={className:"keyword",begin:"@(import|media|charset|font-face|(-[a-z]+-)?keyframes|supports|document|namespace|page|viewport|host)\\b",starts:{end:"[;{}]",returnEnd:!0,contains:i,relevance:0}},d={className:"variable",variants:[{begin:"@[\\w-]+\\s*:",relevance:15},{begin:"@[\\w-]+"}],starts:{end:"[;}]",returnEnd:!0,contains:o}},u={variants:[{begin:"[\\.#:&\\[>]",end:"[;{}]"},{begin:t,end:"{"}],returnBegin:!0,returnEnd:!0,illegal:"[<='$\"]",relevance:0,contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,l,a("keyword","all\\b"),a("variable","@{[\\w-]+}"),a("selector-tag",t+"%?",0),a("selector-id","#"+t),a("selector-class","\\."+t,0),a("selector-tag","&",0),{className:"selector-attr",begin:"\\[",end:"\\]"},{className:"selector-pseudo",begin:/:(:)?[a-zA-Z0-9\_\-\+\(\)"'.]+/},{begin:"\\(",end:"\\)",contains:o},{begin:"!important"}]};return r.push(e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,_,d,c,u),{case_insensitive:!0,illegal:"[=>'/<($\"]",contains:r}}),ho.registerLanguage("lisp",function(e){var t="[a-zA-Z_\\-\\+\\*\\/\\<\\=\\>\\&\\#][a-zA-Z0-9_\\-\\+\\*\\/\\<\\=\\>\\&\\#!]*",r="(\\-|\\+)?\\d+(\\.\\d+|\\/\\d+)?((d|e|f|l|s|D|E|F|L|S)(\\+|\\-)?\\d+)?",i={className:"literal",begin:"\\b(t{1}|nil)\\b"},n={className:"number",variants:[{begin:r,relevance:0},{begin:"#(b|B)[0-1]+(/[0-1]+)?"},{begin:"#(o|O)[0-7]+(/[0-7]+)?"},{begin:"#(x|X)[0-9a-fA-F]+(/[0-9a-fA-F]+)?"},{begin:"#(c|C)\\("+r+" +"+r,end:"\\)"}]},a=e.inherit(e.QUOTE_STRING_MODE,{illegal:null}),s=e.COMMENT(";","$",{relevance:0}),o={begin:"\\*",end:"\\*"},l={className:"symbol",begin:"[:&]"+t},c={begin:t,relevance:0},_={begin:"\\|[^]*?\\|"},d={contains:[n,a,o,l,{begin:"\\(",end:"\\)",contains:["self",i,a,n,c]},c],variants:[{begin:"['`]\\(",end:"\\)"},{begin:"\\(quote ",end:"\\)",keywords:{name:"quote"}},{begin:"'\\|[^]*?\\|"}]},u={variants:[{begin:"'"+t},{begin:"#'"+t+"(::"+t+")*"}]},p={begin:"\\(\\s*",end:"\\)"},m={endsWithParent:!0,relevance:0};return p.contains=[{className:"name",variants:[{begin:t},{begin:"\\|[^]*?\\|"}]},m],m.contains=[d,u,p,i,n,a,s,o,l,_,c],{illegal:/\S/,contains:[n,{className:"meta",begin:"^#!",end:"$"},i,a,s,d,u,p,c]}}),ho.registerLanguage("livecodeserver",function(e){var t={className:"variable",variants:[{begin:"\\b([gtps][A-Z]{1}[a-zA-Z0-9]*)(\\[.+\\])?(?:\\s*?)"},{begin:"\\$_[A-Z]+"}],relevance:0},r=[e.C_BLOCK_COMMENT_MODE,e.HASH_COMMENT_MODE,e.COMMENT("--","$"),e.COMMENT("[^:]//","$")],i=e.inherit(e.TITLE_MODE,{variants:[{begin:"\\b_*rig[A-Z]+[A-Za-z0-9_\\-]*"},{begin:"\\b_[a-z0-9\\-]+"}]}),n=e.inherit(e.TITLE_MODE,{begin:"\\b([A-Za-z0-9_\\-]+)\\b"});return{case_insensitive:!1,keywords:{keyword:"$_COOKIE $_FILES $_GET $_GET_BINARY $_GET_RAW $_POST $_POST_BINARY $_POST_RAW $_SESSION $_SERVER codepoint codepoints segment segments codeunit codeunits sentence sentences trueWord trueWords paragraph after byte bytes english the until http forever descending using line real8 with seventh for stdout finally element word words fourth before black ninth sixth characters chars stderr uInt1 uInt1s uInt2 uInt2s stdin string lines relative rel any fifth items from middle mid at else of catch then third it file milliseconds seconds second secs sec int1 int1s int4 int4s internet int2 int2s normal text item last long detailed effective uInt4 uInt4s repeat end repeat URL in try into switch to words https token binfile each tenth as ticks tick system real4 by dateItems without char character ascending eighth whole dateTime numeric short first ftp integer abbreviated abbr abbrev private case while if div mod wrap and or bitAnd bitNot bitOr bitXor among not in a an within contains ends with begins the keys of keys",literal:"SIX TEN FORMFEED NINE ZERO NONE SPACE FOUR FALSE COLON CRLF PI COMMA ENDOFFILE EOF EIGHT FIVE QUOTE EMPTY ONE TRUE RETURN CR LINEFEED RIGHT BACKSLASH NULL SEVEN TAB THREE TWO six ten formfeed nine zero none space four false colon crlf pi comma endoffile eof eight five quote empty one true return cr linefeed right backslash null seven tab three two RIVERSION RISTATE FILE_READ_MODE FILE_WRITE_MODE FILE_WRITE_MODE DIR_WRITE_MODE FILE_READ_UMASK FILE_WRITE_UMASK DIR_READ_UMASK DIR_WRITE_UMASK",built_in:"put abs acos aliasReference annuity arrayDecode arrayEncode asin atan atan2 average avg avgDev base64Decode base64Encode baseConvert binaryDecode binaryEncode byteOffset byteToNum cachedURL cachedURLs charToNum cipherNames codepointOffset codepointProperty codepointToNum codeunitOffset commandNames compound compress constantNames cos date dateFormat decompress difference directories diskSpace DNSServers exp exp1 exp2 exp10 extents files flushEvents folders format functionNames geometricMean global globals hasMemory harmonicMean hostAddress hostAddressToName hostName hostNameToAddress isNumber ISOToMac itemOffset keys len length libURLErrorData libUrlFormData libURLftpCommand libURLLastHTTPHeaders libURLLastRHHeaders libUrlMultipartFormAddPart libUrlMultipartFormData libURLVersion lineOffset ln ln1 localNames log log2 log10 longFilePath lower macToISO matchChunk matchText matrixMultiply max md5Digest median merge messageAuthenticationCode messageDigest millisec millisecs millisecond milliseconds min monthNames nativeCharToNum normalizeText num number numToByte numToChar numToCodepoint numToNativeChar offset open openfiles openProcesses openProcessIDs openSockets paragraphOffset paramCount param params peerAddress pendingMessages platform popStdDev populationStandardDeviation populationVariance popVariance processID random randomBytes replaceText result revCreateXMLTree revCreateXMLTreeFromFile revCurrentRecord revCurrentRecordIsFirst revCurrentRecordIsLast revDatabaseColumnCount revDatabaseColumnIsNull revDatabaseColumnLengths revDatabaseColumnNames revDatabaseColumnNamed revDatabaseColumnNumbered revDatabaseColumnTypes revDatabaseConnectResult revDatabaseCursors revDatabaseID revDatabaseTableNames revDatabaseType revDataFromQuery revdb_closeCursor revdb_columnbynumber revdb_columncount revdb_columnisnull revdb_columnlengths revdb_columnnames revdb_columntypes revdb_commit revdb_connect revdb_connections revdb_connectionerr revdb_currentrecord revdb_cursorconnection revdb_cursorerr revdb_cursors revdb_dbtype revdb_disconnect revdb_execute revdb_iseof revdb_isbof revdb_movefirst revdb_movelast revdb_movenext revdb_moveprev revdb_query revdb_querylist revdb_recordcount revdb_rollback revdb_tablenames revGetDatabaseDriverPath revNumberOfRecords revOpenDatabase revOpenDatabases revQueryDatabase revQueryDatabaseBlob revQueryResult revQueryIsAtStart revQueryIsAtEnd revUnixFromMacPath revXMLAttribute revXMLAttributes revXMLAttributeValues revXMLChildContents revXMLChildNames revXMLCreateTreeFromFileWithNamespaces revXMLCreateTreeWithNamespaces revXMLDataFromXPathQuery revXMLEvaluateXPath revXMLFirstChild revXMLMatchingNode revXMLNextSibling revXMLNodeContents revXMLNumberOfChildren revXMLParent revXMLPreviousSibling revXMLRootNode revXMLRPC_CreateRequest revXMLRPC_Documents revXMLRPC_Error revXMLRPC_GetHost revXMLRPC_GetMethod revXMLRPC_GetParam revXMLText revXMLRPC_Execute revXMLRPC_GetParamCount revXMLRPC_GetParamNode revXMLRPC_GetParamType revXMLRPC_GetPath revXMLRPC_GetPort revXMLRPC_GetProtocol revXMLRPC_GetRequest revXMLRPC_GetResponse revXMLRPC_GetSocket revXMLTree revXMLTrees revXMLValidateDTD revZipDescribeItem revZipEnumerateItems revZipOpenArchives round sampVariance sec secs seconds sentenceOffset sha1Digest shell shortFilePath sin specialFolderPath sqrt standardDeviation statRound stdDev sum sysError systemVersion tan tempName textDecode textEncode tick ticks time to tokenOffset toLower toUpper transpose truewordOffset trunc uniDecode uniEncode upper URLDecode URLEncode URLStatus uuid value variableNames variance version waitDepth weekdayNames wordOffset xsltApplyStylesheet xsltApplyStylesheetFromFile xsltLoadStylesheet xsltLoadStylesheetFromFile add breakpoint cancel clear local variable file word line folder directory URL close socket process combine constant convert create new alias folder directory decrypt delete variable word line folder directory URL dispatch divide do encrypt filter get include intersect kill libURLDownloadToFile libURLFollowHttpRedirects libURLftpUpload libURLftpUploadFile libURLresetAll libUrlSetAuthCallback libURLSetDriver libURLSetCustomHTTPHeaders libUrlSetExpect100 libURLSetFTPListCommand libURLSetFTPMode libURLSetFTPStopTime libURLSetStatusCallback load extension loadedExtensions multiply socket prepare process post seek rel relative read from process rename replace require resetAll resolve revAddXMLNode revAppendXML revCloseCursor revCloseDatabase revCommitDatabase revCopyFile revCopyFolder revCopyXMLNode revDeleteFolder revDeleteXMLNode revDeleteAllXMLTrees revDeleteXMLTree revExecuteSQL revGoURL revInsertXMLNode revMoveFolder revMoveToFirstRecord revMoveToLastRecord revMoveToNextRecord revMoveToPreviousRecord revMoveToRecord revMoveXMLNode revPutIntoXMLNode revRollBackDatabase revSetDatabaseDriverPath revSetXMLAttribute revXMLRPC_AddParam revXMLRPC_DeleteAllDocuments revXMLAddDTD revXMLRPC_Free revXMLRPC_FreeAll revXMLRPC_DeleteDocument revXMLRPC_DeleteParam revXMLRPC_SetHost revXMLRPC_SetMethod revXMLRPC_SetPort revXMLRPC_SetProtocol revXMLRPC_SetSocket revZipAddItemWithData revZipAddItemWithFile revZipAddUncompressedItemWithData revZipAddUncompressedItemWithFile revZipCancel revZipCloseArchive revZipDeleteItem revZipExtractItemToFile revZipExtractItemToVariable revZipSetProgressCallback revZipRenameItem revZipReplaceItemWithData revZipReplaceItemWithFile revZipOpenArchive send set sort split start stop subtract symmetric union unload vectorDotProduct wait write"},contains:[t,{className:"keyword",begin:"\\bend\\sif\\b"},{className:"function",beginKeywords:"function",end:"$",contains:[t,n,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.BINARY_NUMBER_MODE,e.C_NUMBER_MODE,i]},{className:"function",begin:"\\bend\\s+",end:"$",keywords:"end",contains:[n,i],relevance:0},{beginKeywords:"command on",end:"$",contains:[t,n,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.BINARY_NUMBER_MODE,e.C_NUMBER_MODE,i]},{className:"meta",variants:[{begin:"<\\?(rev|lc|livecode)",relevance:10},{begin:"<\\?"},{begin:"\\?>"}]},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.BINARY_NUMBER_MODE,e.C_NUMBER_MODE,i].concat(r),illegal:";$|^\\[|^=|&|{"}}),ho.registerLanguage("livescript",function(e){var t={keyword:"in if for while finally new do return else break catch instanceof throw try this switch continue typeof delete debugger case default function var with then unless until loop of by when and or is isnt not it that otherwise from to til fallthrough super case default function var void const let enum export import native __hasProp __extends __slice __bind __indexOf",literal:"true false null undefined yes no on off it that void",built_in:"npm require console print module global window document"},r="[A-Za-z$_](?:-[0-9A-Za-z$_]|[0-9A-Za-z$_])*",i=e.inherit(e.TITLE_MODE,{begin:r}),n={className:"subst",begin:/#\{/,end:/}/,keywords:t},a={className:"subst",begin:/#[A-Za-z$_]/,end:/(?:\-[0-9A-Za-z$_]|[0-9A-Za-z$_])*/,keywords:t},s=[e.BINARY_NUMBER_MODE,{className:"number",begin:"(\\b0[xX][a-fA-F0-9_]+)|(\\b\\d(\\d|_\\d)*(\\.(\\d(\\d|_\\d)*)?)?(_*[eE]([-+]\\d(_\\d|\\d)*)?)?[_a-z]*)",relevance:0,starts:{end:"(\\s*/)?",relevance:0}},{className:"string",variants:[{begin:/'''/,end:/'''/,contains:[e.BACKSLASH_ESCAPE]},{begin:/'/,end:/'/,contains:[e.BACKSLASH_ESCAPE]},{begin:/"""/,end:/"""/,contains:[e.BACKSLASH_ESCAPE,n,a]},{begin:/"/,end:/"/,contains:[e.BACKSLASH_ESCAPE,n,a]},{begin:/\\/,end:/(\s|$)/,excludeEnd:!0}]},{className:"regexp",variants:[{begin:"//",end:"//[gim]*",contains:[n,e.HASH_COMMENT_MODE]},{begin:/\/(?![ *])(\\\/|.)*?\/[gim]*(?=\W|$)/}]},{begin:"@"+r},{begin:"``",end:"``",excludeBegin:!0,excludeEnd:!0,subLanguage:"javascript"}];n.contains=s;var o={className:"params",begin:"\\(",returnBegin:!0,contains:[{begin:/\(/,end:/\)/,keywords:t,contains:["self"].concat(s)}]};return{aliases:["ls"],keywords:t,illegal:/\/\*/,contains:s.concat([e.COMMENT("\\/\\*","\\*\\/"),e.HASH_COMMENT_MODE,{className:"function",contains:[i,o],returnBegin:!0,variants:[{begin:"("+r+"\\s*(?:=|:=)\\s*)?(\\(.*\\))?\\s*\\B\\->\\*?",end:"\\->\\*?"},{begin:"("+r+"\\s*(?:=|:=)\\s*)?!?(\\(.*\\))?\\s*\\B[-~]{1,2}>\\*?",end:"[-~]{1,2}>\\*?"},{begin:"("+r+"\\s*(?:=|:=)\\s*)?(\\(.*\\))?\\s*\\B!?[-~]{1,2}>\\*?",end:"!?[-~]{1,2}>\\*?"}]},{className:"class",beginKeywords:"class",end:"$",illegal:/[:="\[\]]/,contains:[{beginKeywords:"extends",endsWithParent:!0,illegal:/[:="\[\]]/,contains:[i]},i]},{begin:r+":",end:":",returnBegin:!0,returnEnd:!0,relevance:0}])}}),ho.registerLanguage("llvm",function(e){var t="([-a-zA-Z$._][\\w\\-$.]*)";return{keywords:"begin end true false declare define global constant private linker_private internal available_externally linkonce linkonce_odr weak weak_odr appending dllimport dllexport common default hidden protected extern_weak external thread_local zeroinitializer undef null to tail target triple datalayout volatile nuw nsw nnan ninf nsz arcp fast exact inbounds align addrspace section alias module asm sideeffect gc dbg linker_private_weak attributes blockaddress initialexec localdynamic localexec prefix unnamed_addr ccc fastcc coldcc x86_stdcallcc x86_fastcallcc arm_apcscc arm_aapcscc arm_aapcs_vfpcc ptx_device ptx_kernel intel_ocl_bicc msp430_intrcc spir_func spir_kernel x86_64_sysvcc x86_64_win64cc x86_thiscallcc cc c signext zeroext inreg sret nounwind noreturn noalias nocapture byval nest readnone readonly inlinehint noinline alwaysinline optsize ssp sspreq noredzone noimplicitfloat naked builtin cold nobuiltin noduplicate nonlazybind optnone returns_twice sanitize_address sanitize_memory sanitize_thread sspstrong uwtable returned type opaque eq ne slt sgt sle sge ult ugt ule uge oeq one olt ogt ole oge ord uno ueq une x acq_rel acquire alignstack atomic catch cleanup filter inteldialect max min monotonic nand personality release seq_cst singlethread umax umin unordered xchg add fadd sub fsub mul fmul udiv sdiv fdiv urem srem frem shl lshr ashr and or xor icmp fcmp phi call trunc zext sext fptrunc fpext uitofp sitofp fptoui fptosi inttoptr ptrtoint bitcast addrspacecast select va_arg ret br switch invoke unwind unreachable indirectbr landingpad resume malloc alloca free load store getelementptr extractelement insertelement shufflevector getresult extractvalue insertvalue atomicrmw cmpxchg fence argmemonly double",contains:[{className:"keyword",begin:"i\\d+"},e.COMMENT(";","\\n",{relevance:0}),e.QUOTE_STRING_MODE,{className:"string",variants:[{begin:'"',end:'[^\\\\]"'}],relevance:0},{className:"title",variants:[{begin:"@"+t},{begin:"@\\d+"},{begin:"!"+t},{begin:"!\\d+"+t}]},{className:"symbol",variants:[{begin:"%"+t},{begin:"%\\d+"},{begin:"#\\d+"}]},{className:"number",variants:[{begin:"0[xX][a-fA-F0-9]+"},{begin:"-?\\d+(?:[.]\\d+)?(?:[eE][-+]?\\d+(?:[.]\\d+)?)?"}],relevance:0}]}}),ho.registerLanguage("lsl",function(e){var t={className:"string",begin:'"',end:'"',contains:[{className:"subst",begin:/\\[tn"\\]/}]},r={className:"number",begin:e.C_NUMBER_RE};return{illegal:":",contains:[t,{className:"comment",variants:[e.COMMENT("//","$"),e.COMMENT("/\\*","\\*/")]},r,{className:"section",variants:[{begin:"\\b(?:state|default)\\b"},{begin:"\\b(?:state_(?:entry|exit)|touch(?:_(?:start|end))?|(?:land_)?collision(?:_(?:start|end))?|timer|listen|(?:no_)?sensor|control|(?:not_)?at_(?:rot_)?target|money|email|experience_permissions(?:_denied)?|run_time_permissions|changed|attach|dataserver|moving_(?:start|end)|link_message|(?:on|object)_rez|remote_data|http_re(?:sponse|quest)|path_update|transaction_result)\\b"}]},{className:"built_in",begin:"\\b(?:ll(?:AgentInExperience|(?:Create|DataSize|Delete|KeyCount|Keys|Read|Update)KeyValue|GetExperience(?:Details|ErrorMessage)|ReturnObjectsBy(?:ID|Owner)|Json(?:2List|[GS]etValue|ValueType)|Sin|Cos|Tan|Atan2|Sqrt|Pow|Abs|Fabs|Frand|Floor|Ceil|Round|Vec(?:Mag|Norm|Dist)|Rot(?:Between|2(?:Euler|Fwd|Left|Up))|(?:Euler|Axes)2Rot|Whisper|(?:Region|Owner)?Say|Shout|Listen(?:Control|Remove)?|Sensor(?:Repeat|Remove)?|Detected(?:Name|Key|Owner|Type|Pos|Vel|Grab|Rot|Group|LinkNumber)|Die|Ground|Wind|(?:[GS]et)(?:AnimationOverride|MemoryLimit|PrimMediaParams|ParcelMusicURL|Object(?:Desc|Name)|PhysicsMaterial|Status|Scale|Color|Alpha|Texture|Pos|Rot|Force|Torque)|ResetAnimationOverride|(?:Scale|Offset|Rotate)Texture|(?:Rot)?Target(?:Remove)?|(?:Stop)?MoveToTarget|Apply(?:Rotational)?Impulse|Set(?:KeyframedMotion|ContentType|RegionPos|(?:Angular)?Velocity|Buoyancy|HoverHeight|ForceAndTorque|TimerEvent|ScriptState|Damage|TextureAnim|Sound(?:Queueing|Radius)|Vehicle(?:Type|(?:Float|Vector|Rotation)Param)|(?:Touch|Sit)?Text|Camera(?:Eye|At)Offset|PrimitiveParams|ClickAction|Link(?:Alpha|Color|PrimitiveParams(?:Fast)?|Texture(?:Anim)?|Camera|Media)|RemoteScriptAccessPin|PayPrice|LocalRot)|ScaleByFactor|Get(?:(?:Max|Min)ScaleFactor|ClosestNavPoint|StaticPath|SimStats|Env|PrimitiveParams|Link(?:PrimitiveParams|Number(?:OfSides)?|Key|Name|Media)|HTTPHeader|FreeURLs|Object(?:Details|PermMask|PrimCount)|Parcel(?:MaxPrims|Details|Prim(?:Count|Owners))|Attached(?:List)?|(?:SPMax|Free|Used)Memory|Region(?:Name|TimeDilation|FPS|Corner|AgentCount)|Root(?:Position|Rotation)|UnixTime|(?:Parcel|Region)Flags|(?:Wall|GMT)clock|SimulatorHostname|BoundingBox|GeometricCenter|Creator|NumberOf(?:Prims|NotecardLines|Sides)|Animation(?:List)?|(?:Camera|Local)(?:Pos|Rot)|Vel|Accel|Omega|Time(?:stamp|OfDay)|(?:Object|CenterOf)?Mass|MassMKS|Energy|Owner|(?:Owner)?Key|SunDirection|Texture(?:Offset|Scale|Rot)|Inventory(?:Number|Name|Key|Type|Creator|PermMask)|Permissions(?:Key)?|StartParameter|List(?:Length|EntryType)|Date|Agent(?:Size|Info|Language|List)|LandOwnerAt|NotecardLine|Script(?:Name|State))|(?:Get|Reset|GetAndReset)Time|PlaySound(?:Slave)?|LoopSound(?:Master|Slave)?|(?:Trigger|Stop|Preload)Sound|(?:(?:Get|Delete)Sub|Insert)String|To(?:Upper|Lower)|Give(?:InventoryList|Money)|RezObject|(?:Stop)?LookAt|Sleep|CollisionFilter|(?:Take|Release)Controls|DetachFromAvatar|AttachToAvatar(?:Temp)?|InstantMessage|(?:GetNext)?Email|StopHover|MinEventDelay|RotLookAt|String(?:Length|Trim)|(?:Start|Stop)Animation|TargetOmega|Request(?:Experience)?Permissions|(?:Create|Break)Link|BreakAllLinks|(?:Give|Remove)Inventory|Water|PassTouches|Request(?:Agent|Inventory)Data|TeleportAgent(?:Home|GlobalCoords)?|ModifyLand|CollisionSound|ResetScript|MessageLinked|PushObject|PassCollisions|AxisAngle2Rot|Rot2(?:Axis|Angle)|A(?:cos|sin)|AngleBetween|AllowInventoryDrop|SubStringIndex|List2(?:CSV|Integer|Json|Float|String|Key|Vector|Rot|List(?:Strided)?)|DeleteSubList|List(?:Statistics|Sort|Randomize|(?:Insert|Find|Replace)List)|EdgeOfWorld|AdjustSoundVolume|Key2Name|TriggerSoundLimited|EjectFromLand|(?:CSV|ParseString)2List|OverMyLand|SameGroup|UnSit|Ground(?:Slope|Normal|Contour)|GroundRepel|(?:Set|Remove)VehicleFlags|(?:AvatarOn)?(?:Link)?SitTarget|Script(?:Danger|Profiler)|Dialog|VolumeDetect|ResetOtherScript|RemoteLoadScriptPin|(?:Open|Close)RemoteDataChannel|SendRemoteData|RemoteDataReply|(?:Integer|String)ToBase64|XorBase64|Log(?:10)?|Base64To(?:String|Integer)|ParseStringKeepNulls|RezAtRoot|RequestSimulatorData|ForceMouselook|(?:Load|Release|(?:E|Une)scape)URL|ParcelMedia(?:CommandList|Query)|ModPow|MapDestination|(?:RemoveFrom|AddTo|Reset)Land(?:Pass|Ban)List|(?:Set|Clear)CameraParams|HTTP(?:Request|Response)|TextBox|DetectedTouch(?:UV|Face|Pos|(?:N|Bin)ormal|ST)|(?:MD5|SHA1|DumpList2)String|Request(?:Secure)?URL|Clear(?:Prim|Link)Media|(?:Link)?ParticleSystem|(?:Get|Request)(?:Username|DisplayName)|RegionSayTo|CastRay|GenerateKey|TransferLindenDollars|ManageEstateAccess|(?:Create|Delete)Character|ExecCharacterCmd|Evade|FleeFrom|NavigateTo|PatrolPoints|Pursue|UpdateCharacter|WanderWithin))\\b"},{className:"literal",variants:[{begin:"\\b(?:PI|TWO_PI|PI_BY_TWO|DEG_TO_RAD|RAD_TO_DEG|SQRT2)\\b"},{begin:"\\b(?:XP_ERROR_(?:EXPERIENCES_DISABLED|EXPERIENCE_(?:DISABLED|SUSPENDED)|INVALID_(?:EXPERIENCE|PARAMETERS)|KEY_NOT_FOUND|MATURITY_EXCEEDED|NONE|NOT_(?:FOUND|PERMITTED(?:_LAND)?)|NO_EXPERIENCE|QUOTA_EXCEEDED|RETRY_UPDATE|STORAGE_EXCEPTION|STORE_DISABLED|THROTTLED|UNKNOWN_ERROR)|JSON_APPEND|STATUS_(?:PHYSICS|ROTATE_[XYZ]|PHANTOM|SANDBOX|BLOCK_GRAB(?:_OBJECT)?|(?:DIE|RETURN)_AT_EDGE|CAST_SHADOWS|OK|MALFORMED_PARAMS|TYPE_MISMATCH|BOUNDS_ERROR|NOT_(?:FOUND|SUPPORTED)|INTERNAL_ERROR|WHITELIST_FAILED)|AGENT(?:_(?:BY_(?:LEGACY_|USER)NAME|FLYING|ATTACHMENTS|SCRIPTED|MOUSELOOK|SITTING|ON_OBJECT|AWAY|WALKING|IN_AIR|TYPING|CROUCHING|BUSY|ALWAYS_RUN|AUTOPILOT|LIST_(?:PARCEL(?:_OWNER)?|REGION)))?|CAMERA_(?:PITCH|DISTANCE|BEHINDNESS_(?:ANGLE|LAG)|(?:FOCUS|POSITION)(?:_(?:THRESHOLD|LOCKED|LAG))?|FOCUS_OFFSET|ACTIVE)|ANIM_ON|LOOP|REVERSE|PING_PONG|SMOOTH|ROTATE|SCALE|ALL_SIDES|LINK_(?:ROOT|SET|ALL_(?:OTHERS|CHILDREN)|THIS)|ACTIVE|PASS(?:IVE|_(?:ALWAYS|IF_NOT_HANDLED|NEVER))|SCRIPTED|CONTROL_(?:FWD|BACK|(?:ROT_)?(?:LEFT|RIGHT)|UP|DOWN|(?:ML_)?LBUTTON)|PERMISSION_(?:RETURN_OBJECTS|DEBIT|OVERRIDE_ANIMATIONS|SILENT_ESTATE_MANAGEMENT|TAKE_CONTROLS|TRIGGER_ANIMATION|ATTACH|CHANGE_LINKS|(?:CONTROL|TRACK)_CAMERA|TELEPORT)|INVENTORY_(?:TEXTURE|SOUND|OBJECT|SCRIPT|LANDMARK|CLOTHING|NOTECARD|BODYPART|ANIMATION|GESTURE|ALL|NONE)|CHANGED_(?:INVENTORY|COLOR|SHAPE|SCALE|TEXTURE|LINK|ALLOWED_DROP|OWNER|REGION(?:_START)?|TELEPORT|MEDIA)|OBJECT_(?:CLICK_ACTION|HOVER_HEIGHT|LAST_OWNER_ID|(?:PHYSICS|SERVER|STREAMING)_COST|UNKNOWN_DETAIL|CHARACTER_TIME|PHANTOM|PHYSICS|TEMP_ON_REZ|NAME|DESC|POS|PRIM_(?:COUNT|EQUIVALENCE)|RETURN_(?:PARCEL(?:_OWNER)?|REGION)|REZZER_KEY|ROO?T|VELOCITY|OMEGA|OWNER|GROUP|CREATOR|ATTACHED_POINT|RENDER_WEIGHT|(?:BODY_SHAPE|PATHFINDING)_TYPE|(?:RUNNING|TOTAL)_SCRIPT_COUNT|TOTAL_INVENTORY_COUNT|SCRIPT_(?:MEMORY|TIME))|TYPE_(?:INTEGER|FLOAT|STRING|KEY|VECTOR|ROTATION|INVALID)|(?:DEBUG|PUBLIC)_CHANNEL|ATTACH_(?:AVATAR_CENTER|CHEST|HEAD|BACK|PELVIS|MOUTH|CHIN|NECK|NOSE|BELLY|[LR](?:SHOULDER|HAND|FOOT|EAR|EYE|[UL](?:ARM|LEG)|HIP)|(?:LEFT|RIGHT)_PEC|HUD_(?:CENTER_[12]|TOP_(?:RIGHT|CENTER|LEFT)|BOTTOM(?:_(?:RIGHT|LEFT))?)|[LR]HAND_RING1|TAIL_(?:BASE|TIP)|[LR]WING|FACE_(?:JAW|[LR]EAR|[LR]EYE|TOUNGE)|GROIN|HIND_[LR]FOOT)|LAND_(?:LEVEL|RAISE|LOWER|SMOOTH|NOISE|REVERT)|DATA_(?:ONLINE|NAME|BORN|SIM_(?:POS|STATUS|RATING)|PAYINFO)|PAYMENT_INFO_(?:ON_FILE|USED)|REMOTE_DATA_(?:CHANNEL|REQUEST|REPLY)|PSYS_(?:PART_(?:BF_(?:ZERO|ONE(?:_MINUS_(?:DEST_COLOR|SOURCE_(ALPHA|COLOR)))?|DEST_COLOR|SOURCE_(ALPHA|COLOR))|BLEND_FUNC_(DEST|SOURCE)|FLAGS|(?:START|END)_(?:COLOR|ALPHA|SCALE|GLOW)|MAX_AGE|(?:RIBBON|WIND|INTERP_(?:COLOR|SCALE)|BOUNCE|FOLLOW_(?:SRC|VELOCITY)|TARGET_(?:POS|LINEAR)|EMISSIVE)_MASK)|SRC_(?:MAX_AGE|PATTERN|ANGLE_(?:BEGIN|END)|BURST_(?:RATE|PART_COUNT|RADIUS|SPEED_(?:MIN|MAX))|ACCEL|TEXTURE|TARGET_KEY|OMEGA|PATTERN_(?:DROP|EXPLODE|ANGLE(?:_CONE(?:_EMPTY)?)?)))|VEHICLE_(?:REFERENCE_FRAME|TYPE_(?:NONE|SLED|CAR|BOAT|AIRPLANE|BALLOON)|(?:LINEAR|ANGULAR)_(?:FRICTION_TIMESCALE|MOTOR_DIRECTION)|LINEAR_MOTOR_OFFSET|HOVER_(?:HEIGHT|EFFICIENCY|TIMESCALE)|BUOYANCY|(?:LINEAR|ANGULAR)_(?:DEFLECTION_(?:EFFICIENCY|TIMESCALE)|MOTOR_(?:DECAY_)?TIMESCALE)|VERTICAL_ATTRACTION_(?:EFFICIENCY|TIMESCALE)|BANKING_(?:EFFICIENCY|MIX|TIMESCALE)|FLAG_(?:NO_DEFLECTION_UP|LIMIT_(?:ROLL_ONLY|MOTOR_UP)|HOVER_(?:(?:WATER|TERRAIN|UP)_ONLY|GLOBAL_HEIGHT)|MOUSELOOK_(?:STEER|BANK)|CAMERA_DECOUPLED))|PRIM_(?:ALPHA_MODE(?:_(?:BLEND|EMISSIVE|MASK|NONE))?|NORMAL|SPECULAR|TYPE(?:_(?:BOX|CYLINDER|PRISM|SPHERE|TORUS|TUBE|RING|SCULPT))?|HOLE_(?:DEFAULT|CIRCLE|SQUARE|TRIANGLE)|MATERIAL(?:_(?:STONE|METAL|GLASS|WOOD|FLESH|PLASTIC|RUBBER))?|SHINY_(?:NONE|LOW|MEDIUM|HIGH)|BUMP_(?:NONE|BRIGHT|DARK|WOOD|BARK|BRICKS|CHECKER|CONCRETE|TILE|STONE|DISKS|GRAVEL|BLOBS|SIDING|LARGETILE|STUCCO|SUCTION|WEAVE)|TEXGEN_(?:DEFAULT|PLANAR)|SCULPT_(?:TYPE_(?:SPHERE|TORUS|PLANE|CYLINDER|MASK)|FLAG_(?:MIRROR|INVERT))|PHYSICS(?:_(?:SHAPE_(?:CONVEX|NONE|PRIM|TYPE)))?|(?:POS|ROT)_LOCAL|SLICE|TEXT|FLEXIBLE|POINT_LIGHT|TEMP_ON_REZ|PHANTOM|POSITION|SIZE|ROTATION|TEXTURE|NAME|OMEGA|DESC|LINK_TARGET|COLOR|BUMP_SHINY|FULLBRIGHT|TEXGEN|GLOW|MEDIA_(?:ALT_IMAGE_ENABLE|CONTROLS|(?:CURRENT|HOME)_URL|AUTO_(?:LOOP|PLAY|SCALE|ZOOM)|FIRST_CLICK_INTERACT|(?:WIDTH|HEIGHT)_PIXELS|WHITELIST(?:_ENABLE)?|PERMS_(?:INTERACT|CONTROL)|PARAM_MAX|CONTROLS_(?:STANDARD|MINI)|PERM_(?:NONE|OWNER|GROUP|ANYONE)|MAX_(?:URL_LENGTH|WHITELIST_(?:SIZE|COUNT)|(?:WIDTH|HEIGHT)_PIXELS)))|MASK_(?:BASE|OWNER|GROUP|EVERYONE|NEXT)|PERM_(?:TRANSFER|MODIFY|COPY|MOVE|ALL)|PARCEL_(?:MEDIA_COMMAND_(?:STOP|PAUSE|PLAY|LOOP|TEXTURE|URL|TIME|AGENT|UNLOAD|AUTO_ALIGN|TYPE|SIZE|DESC|LOOP_SET)|FLAG_(?:ALLOW_(?:FLY|(?:GROUP_)?SCRIPTS|LANDMARK|TERRAFORM|DAMAGE|CREATE_(?:GROUP_)?OBJECTS)|USE_(?:ACCESS_(?:GROUP|LIST)|BAN_LIST|LAND_PASS_LIST)|LOCAL_SOUND_ONLY|RESTRICT_PUSHOBJECT|ALLOW_(?:GROUP|ALL)_OBJECT_ENTRY)|COUNT_(?:TOTAL|OWNER|GROUP|OTHER|SELECTED|TEMP)|DETAILS_(?:NAME|DESC|OWNER|GROUP|AREA|ID|SEE_AVATARS))|LIST_STAT_(?:MAX|MIN|MEAN|MEDIAN|STD_DEV|SUM(?:_SQUARES)?|NUM_COUNT|GEOMETRIC_MEAN|RANGE)|PAY_(?:HIDE|DEFAULT)|REGION_FLAG_(?:ALLOW_DAMAGE|FIXED_SUN|BLOCK_TERRAFORM|SANDBOX|DISABLE_(?:COLLISIONS|PHYSICS)|BLOCK_FLY|ALLOW_DIRECT_TELEPORT|RESTRICT_PUSHOBJECT)|HTTP_(?:METHOD|MIMETYPE|BODY_(?:MAXLENGTH|TRUNCATED)|CUSTOM_HEADER|PRAGMA_NO_CACHE|VERBOSE_THROTTLE|VERIFY_CERT)|STRING_(?:TRIM(?:_(?:HEAD|TAIL))?)|CLICK_ACTION_(?:NONE|TOUCH|SIT|BUY|PAY|OPEN(?:_MEDIA)?|PLAY|ZOOM)|TOUCH_INVALID_FACE|PROFILE_(?:NONE|SCRIPT_MEMORY)|RC_(?:DATA_FLAGS|DETECT_PHANTOM|GET_(?:LINK_NUM|NORMAL|ROOT_KEY)|MAX_HITS|REJECT_(?:TYPES|AGENTS|(?:NON)?PHYSICAL|LAND))|RCERR_(?:CAST_TIME_EXCEEDED|SIM_PERF_LOW|UNKNOWN)|ESTATE_ACCESS_(?:ALLOWED_(?:AGENT|GROUP)_(?:ADD|REMOVE)|BANNED_AGENT_(?:ADD|REMOVE))|DENSITY|FRICTION|RESTITUTION|GRAVITY_MULTIPLIER|KFM_(?:COMMAND|CMD_(?:PLAY|STOP|PAUSE)|MODE|FORWARD|LOOP|PING_PONG|REVERSE|DATA|ROTATION|TRANSLATION)|ERR_(?:GENERIC|PARCEL_PERMISSIONS|MALFORMED_PARAMS|RUNTIME_PERMISSIONS|THROTTLED)|CHARACTER_(?:CMD_(?:(?:SMOOTH_)?STOP|JUMP)|DESIRED_(?:TURN_)?SPEED|RADIUS|STAY_WITHIN_PARCEL|LENGTH|ORIENTATION|ACCOUNT_FOR_SKIPPED_FRAMES|AVOIDANCE_MODE|TYPE(?:_(?:[ABCD]|NONE))?|MAX_(?:DECEL|TURN_RADIUS|(?:ACCEL|SPEED)))|PURSUIT_(?:OFFSET|FUZZ_FACTOR|GOAL_TOLERANCE|INTERCEPT)|REQUIRE_LINE_OF_SIGHT|FORCE_DIRECT_PATH|VERTICAL|HORIZONTAL|AVOID_(?:CHARACTERS|DYNAMIC_OBSTACLES|NONE)|PU_(?:EVADE_(?:HIDDEN|SPOTTED)|FAILURE_(?:DYNAMIC_PATHFINDING_DISABLED|INVALID_(?:GOAL|START)|NO_(?:NAVMESH|VALID_DESTINATION)|OTHER|TARGET_GONE|(?:PARCEL_)?UNREACHABLE)|(?:GOAL|SLOWDOWN_DISTANCE)_REACHED)|TRAVERSAL_TYPE(?:_(?:FAST|NONE|SLOW))?|CONTENT_TYPE_(?:ATOM|FORM|HTML|JSON|LLSD|RSS|TEXT|XHTML|XML)|GCNP_(?:RADIUS|STATIC)|(?:PATROL|WANDER)_PAUSE_AT_WAYPOINTS|OPT_(?:AVATAR|CHARACTER|EXCLUSION_VOLUME|LEGACY_LINKSET|MATERIAL_VOLUME|OTHER|STATIC_OBSTACLE|WALKABLE)|SIM_STAT_PCT_CHARS_STEPPED)\\b"},{begin:"\\b(?:FALSE|TRUE)\\b"},{begin:"\\b(?:ZERO_ROTATION)\\b"},{begin:"\\b(?:EOF|JSON_(?:ARRAY|DELETE|FALSE|INVALID|NULL|NUMBER|OBJECT|STRING|TRUE)|NULL_KEY|TEXTURE_(?:BLANK|DEFAULT|MEDIA|PLYWOOD|TRANSPARENT)|URL_REQUEST_(?:GRANTED|DENIED))\\b"},{begin:"\\b(?:ZERO_VECTOR|TOUCH_INVALID_(?:TEXCOORD|VECTOR))\\b"}]},{className:"type",begin:"\\b(?:integer|float|string|key|vector|quaternion|rotation|list)\\b"}]}}),ho.registerLanguage("lua",function(e){var t={begin:"\\[=*\\[",end:"\\]=*\\]",contains:["self"]},r=[e.COMMENT("--(?!\\[=*\\[)","$"),e.COMMENT("--\\[=*\\[","\\]=*\\]",{contains:[t],relevance:10})];return{lexemes:e.UNDERSCORE_IDENT_RE,keywords:{literal:"true false nil",keyword:"and break do else elseif end for goto if in local not or repeat return then until while",built_in:"_G _ENV _VERSION __index __newindex __mode __call __metatable __tostring __len __gc __add __sub __mul __div __mod __pow __concat __unm __eq __lt __le assert collectgarbage dofile error getfenv getmetatable ipairs load loadfile loadstringmodule next pairs pcall print rawequal rawget rawset require select setfenvsetmetatable tonumber tostring type unpack xpcall arg selfcoroutine resume yield status wrap create running debug getupvalue debug sethook getmetatable gethook setmetatable setlocal traceback setfenv getinfo setupvalue getlocal getregistry getfenv io lines write close flush open output type read stderr stdin input stdout popen tmpfile math log max acos huge ldexp pi cos tanh pow deg tan cosh sinh random randomseed frexp ceil floor rad abs sqrt modf asin min mod fmod log10 atan2 exp sin atan os exit setlocale date getenv difftime remove time clock tmpname rename execute package preload loadlib loaded loaders cpath config path seeall string sub upper len gfind rep find match char dump gmatch reverse byte format gsub lower table setn insert getn foreachi maxn foreach concat sort remove"},contains:r.concat([{className:"function",beginKeywords:"function",end:"\\)",contains:[e.inherit(e.TITLE_MODE,{begin:"([_a-zA-Z]\\w*\\.)*([_a-zA-Z]\\w*:)?[_a-zA-Z]\\w*"}),{className:"params",begin:"\\(",endsWithParent:!0,contains:r}].concat(r)},e.C_NUMBER_MODE,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,{className:"string",begin:"\\[=*\\[",end:"\\]=*\\]",contains:[t],relevance:5}])}}),ho.registerLanguage("makefile",function(e){var t={className:"variable",variants:[{begin:"\\$\\("+e.UNDERSCORE_IDENT_RE+"\\)",contains:[e.BACKSLASH_ESCAPE]},{begin:/\$[@%"},{begin:"<=",relevance:0},{begin:"=>",relevance:0},{begin:"/\\\\"},{begin:"\\\\/"}]},{className:"built_in",variants:[{begin:":-\\|--\x3e"},{begin:"=",relevance:0}]},t,e.C_BLOCK_COMMENT_MODE,{className:"number",begin:"0'.\\|0[box][0-9a-fA-F]*"},e.NUMBER_MODE,r,i,{begin:/:-/}]}}),ho.registerLanguage("mipsasm",function(e){return{case_insensitive:!0,aliases:["mips"],lexemes:"\\.?"+e.IDENT_RE,keywords:{meta:".2byte .4byte .align .ascii .asciz .balign .byte .code .data .else .end .endif .endm .endr .equ .err .exitm .extern .global .hword .if .ifdef .ifndef .include .irp .long .macro .rept .req .section .set .skip .space .text .word .ltorg ",built_in:"$0 $1 $2 $3 $4 $5 $6 $7 $8 $9 $10 $11 $12 $13 $14 $15 $16 $17 $18 $19 $20 $21 $22 $23 $24 $25 $26 $27 $28 $29 $30 $31 zero at v0 v1 a0 a1 a2 a3 a4 a5 a6 a7 t0 t1 t2 t3 t4 t5 t6 t7 t8 t9 s0 s1 s2 s3 s4 s5 s6 s7 s8 k0 k1 gp sp fp ra $f0 $f1 $f2 $f2 $f4 $f5 $f6 $f7 $f8 $f9 $f10 $f11 $f12 $f13 $f14 $f15 $f16 $f17 $f18 $f19 $f20 $f21 $f22 $f23 $f24 $f25 $f26 $f27 $f28 $f29 $f30 $f31 Context Random EntryLo0 EntryLo1 Context PageMask Wired EntryHi HWREna BadVAddr Count Compare SR IntCtl SRSCtl SRSMap Cause EPC PRId EBase Config Config1 Config2 Config3 LLAddr Debug DEPC DESAVE CacheErr ECC ErrorEPC TagLo DataLo TagHi DataHi WatchLo WatchHi PerfCtl PerfCnt "},contains:[{className:"keyword",begin:"\\b(addi?u?|andi?|b(al)?|beql?|bgez(al)?l?|bgtzl?|blezl?|bltz(al)?l?|bnel?|cl[oz]|divu?|ext|ins|j(al)?|jalr(.hb)?|jr(.hb)?|lbu?|lhu?|ll|lui|lw[lr]?|maddu?|mfhi|mflo|movn|movz|move|msubu?|mthi|mtlo|mul|multu?|nop|nor|ori?|rotrv?|sb|sc|se[bh]|sh|sllv?|slti?u?|srav?|srlv?|subu?|sw[lr]?|xori?|wsbh|abs.[sd]|add.[sd]|alnv.ps|bc1[ft]l?|c.(s?f|un|u?eq|[ou]lt|[ou]le|ngle?|seq|l[et]|ng[et]).[sd]|(ceil|floor|round|trunc).[lw].[sd]|cfc1|cvt.d.[lsw]|cvt.l.[dsw]|cvt.ps.s|cvt.s.[dlw]|cvt.s.p[lu]|cvt.w.[dls]|div.[ds]|ldx?c1|luxc1|lwx?c1|madd.[sd]|mfc1|mov[fntz]?.[ds]|msub.[sd]|mth?c1|mul.[ds]|neg.[ds]|nmadd.[ds]|nmsub.[ds]|p[lu][lu].ps|recip.fmt|r?sqrt.[ds]|sdx?c1|sub.[ds]|suxc1|swx?c1|break|cache|d?eret|[de]i|ehb|mfc0|mtc0|pause|prefx?|rdhwr|rdpgpr|sdbbp|ssnop|synci?|syscall|teqi?|tgei?u?|tlb(p|r|w[ir])|tlti?u?|tnei?|wait|wrpgpr)",end:"\\s"},e.COMMENT("[;#]","$"),e.C_BLOCK_COMMENT_MODE,e.QUOTE_STRING_MODE,{className:"string",begin:"'",end:"[^\\\\]'",relevance:0},{className:"title",begin:"\\|",end:"\\|",illegal:"\\n",relevance:0},{className:"number",variants:[{begin:"0x[0-9a-f]+"},{begin:"\\b-?\\d+"}],relevance:0},{className:"symbol",variants:[{begin:"^\\s*[a-z_\\.\\$][a-z0-9_\\.\\$]+:"},{begin:"^\\s*[0-9]+:"},{begin:"[0-9]+[bf]"}],relevance:0}],illegal:"/"}}),ho.registerLanguage("mizar",function(e){return{keywords:"environ vocabularies notations constructors definitions registrations theorems schemes requirements begin end definition registration cluster existence pred func defpred deffunc theorem proof let take assume then thus hence ex for st holds consider reconsider such that and in provided of as from be being by means equals implies iff redefine define now not or attr is mode suppose per cases set thesis contradiction scheme reserve struct correctness compatibility coherence symmetry assymetry reflexivity irreflexivity connectedness uniqueness commutativity idempotence involutiveness projectivity",contains:[e.COMMENT("::","$")]}}),ho.registerLanguage("perl",function(e){var t="getpwent getservent quotemeta msgrcv scalar kill dbmclose undef lc ma syswrite tr send umask sysopen shmwrite vec qx utime local oct semctl localtime readpipe do return format read sprintf dbmopen pop getpgrp not getpwnam rewinddir qqfileno qw endprotoent wait sethostent bless s|0 opendir continue each sleep endgrent shutdown dump chomp connect getsockname die socketpair close flock exists index shmgetsub for endpwent redo lstat msgctl setpgrp abs exit select print ref gethostbyaddr unshift fcntl syscall goto getnetbyaddr join gmtime symlink semget splice x|0 getpeername recv log setsockopt cos last reverse gethostbyname getgrnam study formline endhostent times chop length gethostent getnetent pack getprotoent getservbyname rand mkdir pos chmod y|0 substr endnetent printf next open msgsnd readdir use unlink getsockopt getpriority rindex wantarray hex system getservbyport endservent int chr untie rmdir prototype tell listen fork shmread ucfirst setprotoent else sysseek link getgrgid shmctl waitpid unpack getnetbyname reset chdir grep split require caller lcfirst until warn while values shift telldir getpwuid my getprotobynumber delete and sort uc defined srand accept package seekdir getprotobyname semop our rename seek if q|0 chroot sysread setpwent no crypt getc chown sqrt write setnetent setpriority foreach tie sin msgget map stat getlogin unless elsif truncate exec keys glob tied closedirioctl socket readlink eval xor readline binmode setservent eof ord bind alarm pipe atan2 getgrent exp time push setgrent gt lt or ne m|0 break given say state when",r={className:"subst",begin:"[$@]\\{",end:"\\}",keywords:t},i={begin:"->{",end:"}"},n={variants:[{begin:/\$\d/},{begin:/[\$%@](\^\w\b|#\w+(::\w+)*|{\w+}|\w+(::\w*)*)/},{begin:/[\$%@][^\s\w{]/,relevance:0}]},a=[e.BACKSLASH_ESCAPE,r,n],s=[n,e.HASH_COMMENT_MODE,e.COMMENT("^\\=\\w","\\=cut",{endsWithParent:!0}),i,{className:"string",contains:a,variants:[{begin:"q[qwxr]?\\s*\\(",end:"\\)",relevance:5},{begin:"q[qwxr]?\\s*\\[",end:"\\]",relevance:5},{begin:"q[qwxr]?\\s*\\{",end:"\\}",relevance:5},{begin:"q[qwxr]?\\s*\\|",end:"\\|",relevance:5},{begin:"q[qwxr]?\\s*\\<",end:"\\>",relevance:5},{begin:"qw\\s+q",end:"q",relevance:5},{begin:"'",end:"'",contains:[e.BACKSLASH_ESCAPE]},{begin:'"',end:'"'},{begin:"`",end:"`",contains:[e.BACKSLASH_ESCAPE]},{begin:"{\\w+}",contains:[],relevance:0},{begin:"-?\\w+\\s*\\=\\>",contains:[],relevance:0}]},{className:"number",begin:"(\\b0[0-7_]+)|(\\b0x[0-9a-fA-F_]+)|(\\b[1-9][0-9_]*(\\.[0-9_]+)?)|[0_]\\b",relevance:0},{begin:"(\\/\\/|"+e.RE_STARTERS_RE+"|\\b(split|return|print|reverse|grep)\\b)\\s*",keywords:"split return print reverse grep",relevance:0,contains:[e.HASH_COMMENT_MODE,{className:"regexp",begin:"(s|tr|y)/(\\\\.|[^/])*/(\\\\.|[^/])*/[a-z]*",relevance:10},{className:"regexp",begin:"(m|qr)?/",end:"/[a-z]*",contains:[e.BACKSLASH_ESCAPE],relevance:0}]},{className:"function",beginKeywords:"sub",end:"(\\s*\\(.*?\\))?[;{]",excludeEnd:!0,relevance:5,contains:[e.TITLE_MODE]},{begin:"-\\w\\b",relevance:0},{begin:"^__DATA__$",end:"^__END__$",subLanguage:"mojolicious",contains:[{begin:"^@@.*",end:"$",className:"comment"}]}];return r.contains=s,i.contains=s,{aliases:["pl","pm"],lexemes:/[\w\.]+/,keywords:t,contains:s}}),ho.registerLanguage("mojolicious",function(e){return{subLanguage:"xml",contains:[{className:"meta",begin:"^__(END|DATA)__$"},{begin:"^\\s*%{1,2}={0,2}",end:"$",subLanguage:"perl"},{begin:"<%{1,2}={0,2}",end:"={0,1}%>",subLanguage:"perl",excludeBegin:!0,excludeEnd:!0}]}}),ho.registerLanguage("monkey",function(e){var t={className:"number",relevance:0,variants:[{begin:"[$][a-fA-F0-9]+"},e.NUMBER_MODE]};return{case_insensitive:!0,keywords:{keyword:"public private property continue exit extern new try catch eachin not abstract final select case default const local global field end if then else elseif endif while wend repeat until forever for to step next return module inline throw import",built_in:"DebugLog DebugStop Error Print ACos ACosr ASin ASinr ATan ATan2 ATan2r ATanr Abs Abs Ceil Clamp Clamp Cos Cosr Exp Floor Log Max Max Min Min Pow Sgn Sgn Sin Sinr Sqrt Tan Tanr Seed PI HALFPI TWOPI",literal:"true false null and or shl shr mod"},illegal:/\/\*/,contains:[e.COMMENT("#rem","#end"),e.COMMENT("'","$",{relevance:0}),{className:"function",beginKeywords:"function method",end:"[(=:]|$",illegal:/\n/,contains:[e.UNDERSCORE_TITLE_MODE]},{className:"class",beginKeywords:"class interface",end:"$",contains:[{beginKeywords:"extends implements"},e.UNDERSCORE_TITLE_MODE]},{className:"built_in",begin:"\\b(self|super)\\b"},{className:"meta",begin:"\\s*#",end:"$",keywords:{"meta-keyword":"if else elseif endif end then"}},{className:"meta",begin:"^\\s*strict\\b"},{beginKeywords:"alias",end:"=",contains:[e.UNDERSCORE_TITLE_MODE]},e.QUOTE_STRING_MODE,t]}}),ho.registerLanguage("moonscript",function(e){var t={keyword:"if then not for in while do return else elseif break continue switch and or unless when class extends super local import export from using",literal:"true false nil",built_in:"_G _VERSION assert collectgarbage dofile error getfenv getmetatable ipairs load loadfile loadstring module next pairs pcall print rawequal rawget rawset require select setfenv setmetatable tonumber tostring type unpack xpcall coroutine debug io math os package string table"},r="[A-Za-z$_][0-9A-Za-z$_]*",i={className:"subst",begin:/#\{/,end:/}/,keywords:t},n=[e.inherit(e.C_NUMBER_MODE,{starts:{end:"(\\s*/)?",relevance:0}}),{className:"string",variants:[{begin:/'/,end:/'/,contains:[e.BACKSLASH_ESCAPE]},{begin:/"/,end:/"/,contains:[e.BACKSLASH_ESCAPE,i]}]},{className:"built_in",begin:"@__"+e.IDENT_RE},{begin:"@"+e.IDENT_RE},{begin:e.IDENT_RE+"\\\\"+e.IDENT_RE}];i.contains=n;var a=e.inherit(e.TITLE_MODE,{begin:r}),s={className:"params",begin:"\\([^\\(]",returnBegin:!0,contains:[{begin:/\(/,end:/\)/,keywords:t,contains:["self"].concat(n)}]};return{aliases:["moon"],keywords:t,illegal:/\/\*/,contains:n.concat([e.COMMENT("--","$"),{className:"function",begin:"^\\s*"+r+"\\s*=\\s*(\\(.*\\))?\\s*\\B[-=]>",end:"[-=]>",returnBegin:!0,contains:[a,s]},{begin:/[\(,:=]\s*/,relevance:0,contains:[{className:"function",begin:"(\\(.*\\))?\\s*\\B[-=]>",end:"[-=]>",returnBegin:!0,contains:[s]}]},{className:"class",beginKeywords:"class",end:"$",illegal:/[:="\[\]]/,contains:[{beginKeywords:"extends",endsWithParent:!0,illegal:/[:="\[\]]/,contains:[a]},a]},{className:"name",begin:r+":",end:":",returnBegin:!0,returnEnd:!0,relevance:0}])}}),ho.registerLanguage("n1ql",function(e){return{case_insensitive:!0,contains:[{beginKeywords:"build create index delete drop explain infer|10 insert merge prepare select update upsert|10",end:/;/,endsWithParent:!0,keywords:{keyword:"all alter analyze and any array as asc begin between binary boolean break bucket build by call case cast cluster collate collection commit connect continue correlate cover create database dataset datastore declare decrement delete derived desc describe distinct do drop each element else end every except exclude execute exists explain fetch first flatten for force from function grant group gsi having if ignore ilike in include increment index infer inline inner insert intersect into is join key keys keyspace known last left let letting like limit lsm map mapping matched materialized merge minus namespace nest not number object offset on option or order outer over parse partition password path pool prepare primary private privilege procedure public raw realm reduce rename return returning revoke right role rollback satisfies schema select self semi set show some start statistics string system then to transaction trigger truncate under union unique unknown unnest unset update upsert use user using validate value valued values via view when where while with within work xor",literal:"true false null missing|5",built_in:"array_agg array_append array_concat array_contains array_count array_distinct array_ifnull array_length array_max array_min array_position array_prepend array_put array_range array_remove array_repeat array_replace array_reverse array_sort array_sum avg count max min sum greatest least ifmissing ifmissingornull ifnull missingif nullif ifinf ifnan ifnanorinf naninf neginfif posinfif clock_millis clock_str date_add_millis date_add_str date_diff_millis date_diff_str date_part_millis date_part_str date_trunc_millis date_trunc_str duration_to_str millis str_to_millis millis_to_str millis_to_utc millis_to_zone_name now_millis now_str str_to_duration str_to_utc str_to_zone_name decode_json encode_json encoded_size poly_length base64 base64_encode base64_decode meta uuid abs acos asin atan atan2 ceil cos degrees e exp ln log floor pi power radians random round sign sin sqrt tan trunc object_length object_names object_pairs object_inner_pairs object_values object_inner_values object_add object_put object_remove object_unwrap regexp_contains regexp_like regexp_position regexp_replace contains initcap length lower ltrim position repeat replace rtrim split substr title trim upper isarray isatom isboolean isnumber isobject isstring type toarray toatom toboolean tonumber toobject tostring"},contains:[{className:"string",begin:"'",end:"'",contains:[e.BACKSLASH_ESCAPE],relevance:0},{className:"string",begin:'"',end:'"',contains:[e.BACKSLASH_ESCAPE],relevance:0},{className:"symbol",begin:"`",end:"`",contains:[e.BACKSLASH_ESCAPE],relevance:2},e.C_NUMBER_MODE,e.C_BLOCK_COMMENT_MODE]},e.C_BLOCK_COMMENT_MODE]}}),ho.registerLanguage("nginx",function(e){var t={className:"variable",variants:[{begin:/\$\d+/},{begin:/\$\{/,end:/}/},{begin:"[\\$\\@]"+e.UNDERSCORE_IDENT_RE}]},r={endsWithParent:!0,lexemes:"[a-z/_]+",keywords:{literal:"on off yes no true false none blocked debug info notice warn error crit select break last permanent redirect kqueue rtsig epoll poll /dev/poll"},relevance:0,illegal:"=>",contains:[e.HASH_COMMENT_MODE,{className:"string",contains:[e.BACKSLASH_ESCAPE,t],variants:[{begin:/"/,end:/"/},{begin:/'/,end:/'/}]},{begin:"([a-z]+):/",end:"\\s",endsWithParent:!0,excludeEnd:!0,contains:[t]},{className:"regexp",contains:[e.BACKSLASH_ESCAPE,t],variants:[{begin:"\\s\\^",end:"\\s|{|;",returnEnd:!0},{begin:"~\\*?\\s+",end:"\\s|{|;",returnEnd:!0},{begin:"\\*(\\.[a-z\\-]+)+"},{begin:"([a-z\\-]+\\.)+\\*"}]},{className:"number",begin:"\\b\\d{1,3}\\.\\d{1,3}\\.\\d{1,3}\\.\\d{1,3}(:\\d{1,5})?\\b"},{className:"number",begin:"\\b\\d+[kKmMgGdshdwy]*\\b",relevance:0},t]};return{aliases:["nginxconf"],contains:[e.HASH_COMMENT_MODE,{begin:e.UNDERSCORE_IDENT_RE+"\\s+{",returnBegin:!0,end:"{",contains:[{className:"section",begin:e.UNDERSCORE_IDENT_RE}],relevance:0},{begin:e.UNDERSCORE_IDENT_RE+"\\s",end:";|{",returnBegin:!0,contains:[{className:"attribute",begin:e.UNDERSCORE_IDENT_RE,starts:r}],relevance:0}],illegal:"[^\\s\\}]"}}),ho.registerLanguage("nimrod",function(e){return{aliases:["nim"],keywords:{keyword:"addr and as asm bind block break case cast const continue converter discard distinct div do elif else end enum except export finally for from generic if import in include interface is isnot iterator let macro method mixin mod nil not notin object of or out proc ptr raise ref return shl shr static template try tuple type using var when while with without xor yield",literal:"shared guarded stdin stdout stderr result true false",built_in:"int int8 int16 int32 int64 uint uint8 uint16 uint32 uint64 float float32 float64 bool char string cstring pointer expr stmt void auto any range array openarray varargs seq set clong culong cchar cschar cshort cint csize clonglong cfloat cdouble clongdouble cuchar cushort cuint culonglong cstringarray semistatic"},contains:[{className:"meta",begin:/{\./,end:/\.}/,relevance:10},{className:"string",begin:/[a-zA-Z]\w*"/,end:/"/,contains:[{begin:/""/}]},{className:"string",begin:/([a-zA-Z]\w*)?"""/,end:/"""/},e.QUOTE_STRING_MODE,{className:"type",begin:/\b[A-Z]\w+\b/,relevance:0},{className:"number",relevance:0,variants:[{begin:/\b(0[xX][0-9a-fA-F][_0-9a-fA-F]*)('?[iIuU](8|16|32|64))?/},{begin:/\b(0o[0-7][_0-7]*)('?[iIuUfF](8|16|32|64))?/},{begin:/\b(0(b|B)[01][_01]*)('?[iIuUfF](8|16|32|64))?/},{begin:/\b(\d[_\d]*)('?[iIuUfF](8|16|32|64))?/}]},e.HASH_COMMENT_MODE]}}),ho.registerLanguage("nix",function(e){var t={keyword:"rec with let in inherit assert if else then",literal:"true false or and null",built_in:"import abort baseNameOf dirOf isNull builtins map removeAttrs throw toString derivation"},r={className:"subst",begin:/\$\{/,end:/}/,keywords:t},i={className:"string",contains:[r],variants:[{begin:"''",end:"''"},{begin:'"',end:'"'}]},n=[e.NUMBER_MODE,e.HASH_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,i,{begin:/[a-zA-Z0-9-_]+(\s*=)/,returnBegin:!0,relevance:0,contains:[{className:"attr",begin:/\S+/}]}];return r.contains=n,{aliases:["nixos"],keywords:t,contains:n}}),ho.registerLanguage("nsis",function(e){var t={className:"variable",begin:/\$+{[\w\.:-]+}/},r={className:"variable",begin:/\$+\w+/,illegal:/\(\){}/},i={className:"variable",begin:/\$+\([\w\^\.:-]+\)/},n={className:"string",variants:[{begin:'"',end:'"'},{begin:"'",end:"'"},{begin:"`",end:"`"}],illegal:/\n/,contains:[{className:"meta",begin:/\$(\\[nrt]|\$)/},{className:"variable",begin:/\$(ADMINTOOLS|APPDATA|CDBURN_AREA|CMDLINE|COMMONFILES32|COMMONFILES64|COMMONFILES|COOKIES|DESKTOP|DOCUMENTS|EXEDIR|EXEFILE|EXEPATH|FAVORITES|FONTS|HISTORY|HWNDPARENT|INSTDIR|INTERNET_CACHE|LANGUAGE|LOCALAPPDATA|MUSIC|NETHOOD|OUTDIR|PICTURES|PLUGINSDIR|PRINTHOOD|PROFILE|PROGRAMFILES32|PROGRAMFILES64|PROGRAMFILES|QUICKLAUNCH|RECENT|RESOURCES_LOCALIZED|RESOURCES|SENDTO|SMPROGRAMS|SMSTARTUP|STARTMENU|SYSDIR|TEMP|TEMPLATES|VIDEOS|WINDIR)/},t,r,i]};return{case_insensitive:!1,keywords:{keyword:"Abort AddBrandingImage AddSize AllowRootDirInstall AllowSkipFiles AutoCloseWindow BGFont BGGradient BrandingText BringToFront Call CallInstDLL Caption ChangeUI CheckBitmap ClearErrors CompletedText ComponentText CopyFiles CRCCheck CreateDirectory CreateFont CreateShortCut Delete DeleteINISec DeleteINIStr DeleteRegKey DeleteRegValue DetailPrint DetailsButtonText DirText DirVar DirVerify EnableWindow EnumRegKey EnumRegValue Exch Exec ExecShell ExecShellWait ExecWait ExpandEnvStrings File FileBufSize FileClose FileErrorText FileOpen FileRead FileReadByte FileReadUTF16LE FileReadWord FileSeek FileWrite FileWriteByte FileWriteUTF16LE FileWriteWord FindClose FindFirst FindNext FindWindow FlushINI FunctionEnd GetCurInstType GetCurrentAddress GetDlgItem GetDLLVersion GetDLLVersionLocal GetErrorLevel GetFileTime GetFileTimeLocal GetFullPathName GetFunctionAddress GetInstDirError GetLabelAddress GetTempFileName Goto HideWindow Icon IfAbort IfErrors IfFileExists IfRebootFlag IfSilent InitPluginsDir InstallButtonText InstallColors InstallDir InstallDirRegKey InstProgressFlags InstType InstTypeGetText InstTypeSetText Int64Cmp Int64CmpU Int64Fmt IntCmp IntCmpU IntFmt IntOp IntPtrCmp IntPtrCmpU IntPtrOp IsWindow LangString LicenseBkColor LicenseData LicenseForceSelection LicenseLangString LicenseText LoadLanguageFile LockWindow LogSet LogText ManifestDPIAware ManifestSupportedOS MessageBox MiscButtonText Name Nop OutFile Page PageCallbacks PageExEnd Pop Push Quit ReadEnvStr ReadINIStr ReadRegDWORD ReadRegStr Reboot RegDLL Rename RequestExecutionLevel ReserveFile Return RMDir SearchPath SectionEnd SectionGetFlags SectionGetInstTypes SectionGetSize SectionGetText SectionGroupEnd SectionIn SectionSetFlags SectionSetInstTypes SectionSetSize SectionSetText SendMessage SetAutoClose SetBrandingImage SetCompress SetCompressor SetCompressorDictSize SetCtlColors SetCurInstType SetDatablockOptimize SetDateSave SetDetailsPrint SetDetailsView SetErrorLevel SetErrors SetFileAttributes SetFont SetOutPath SetOverwrite SetRebootFlag SetRegView SetShellVarContext SetSilent ShowInstDetails ShowUninstDetails ShowWindow SilentInstall SilentUnInstall Sleep SpaceTexts StrCmp StrCmpS StrCpy StrLen SubCaption Unicode UninstallButtonText UninstallCaption UninstallIcon UninstallSubCaption UninstallText UninstPage UnRegDLL Var VIAddVersionKey VIFileVersion VIProductVersion WindowIcon WriteINIStr WriteRegBin WriteRegDWORD WriteRegExpandStr WriteRegMultiStr WriteRegNone WriteRegStr WriteUninstaller XPStyle",literal:"admin all auto both bottom bzip2 colored components current custom directory false force hide highest ifdiff ifnewer instfiles lastused leave left license listonly lzma nevershow none normal notset off on open print right show silent silentlog smooth textonly top true try un.components un.custom un.directory un.instfiles un.license uninstConfirm user Win10 Win7 Win8 WinVista zlib"},contains:[e.HASH_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.COMMENT(";","$",{relevance:0}),{className:"function",beginKeywords:"Function PageEx Section SectionGroup",end:"$"},n,{className:"keyword",begin:/\!(addincludedir|addplugindir|appendfile|cd|define|delfile|echo|else|endif|error|execute|finalize|getdllversion|gettlbversion|if|ifdef|ifmacrodef|ifmacrondef|ifndef|include|insertmacro|macro|macroend|makensis|packhdr|searchparse|searchreplace|system|tempfile|undef|verbose|warning)/},t,r,i,{className:"params",begin:"(ARCHIVE|FILE_ATTRIBUTE_ARCHIVE|FILE_ATTRIBUTE_NORMAL|FILE_ATTRIBUTE_OFFLINE|FILE_ATTRIBUTE_READONLY|FILE_ATTRIBUTE_SYSTEM|FILE_ATTRIBUTE_TEMPORARY|HKCR|HKCU|HKDD|HKEY_CLASSES_ROOT|HKEY_CURRENT_CONFIG|HKEY_CURRENT_USER|HKEY_DYN_DATA|HKEY_LOCAL_MACHINE|HKEY_PERFORMANCE_DATA|HKEY_USERS|HKLM|HKPD|HKU|IDABORT|IDCANCEL|IDIGNORE|IDNO|IDOK|IDRETRY|IDYES|MB_ABORTRETRYIGNORE|MB_DEFBUTTON1|MB_DEFBUTTON2|MB_DEFBUTTON3|MB_DEFBUTTON4|MB_ICONEXCLAMATION|MB_ICONINFORMATION|MB_ICONQUESTION|MB_ICONSTOP|MB_OK|MB_OKCANCEL|MB_RETRYCANCEL|MB_RIGHT|MB_RTLREADING|MB_SETFOREGROUND|MB_TOPMOST|MB_USERICON|MB_YESNO|NORMAL|OFFLINE|READONLY|SHCTX|SHELL_CONTEXT|SYSTEM|TEMPORARY)"},{className:"class",begin:/\w+\:\:\w+/},e.NUMBER_MODE]}}),ho.registerLanguage("objectivec",function(e){var t=/[a-zA-Z@][a-zA-Z0-9_]*/,r="@interface @class @protocol @implementation";return{aliases:["mm","objc","obj-c"],keywords:{keyword:"int float while char export sizeof typedef const struct for union unsigned long volatile static bool mutable if do return goto void enum else break extern asm case short default double register explicit signed typename this switch continue wchar_t inline readonly assign readwrite self @synchronized id typeof nonatomic super unichar IBOutlet IBAction strong weak copy in out inout bycopy byref oneway __strong __weak __block __autoreleasing @private @protected @public @try @property @end @throw @catch @finally @autoreleasepool @synthesize @dynamic @selector @optional @required @encode @package @import @defs @compatibility_alias __bridge __bridge_transfer __bridge_retained __bridge_retain __covariant __contravariant __kindof _Nonnull _Nullable _Null_unspecified __FUNCTION__ __PRETTY_FUNCTION__ __attribute__ getter setter retain unsafe_unretained nonnull nullable null_unspecified null_resettable class instancetype NS_DESIGNATED_INITIALIZER NS_UNAVAILABLE NS_REQUIRES_SUPER NS_RETURNS_INNER_POINTER NS_INLINE NS_AVAILABLE NS_DEPRECATED NS_ENUM NS_OPTIONS NS_SWIFT_UNAVAILABLE NS_ASSUME_NONNULL_BEGIN NS_ASSUME_NONNULL_END NS_REFINED_FOR_SWIFT NS_SWIFT_NAME NS_SWIFT_NOTHROW NS_DURING NS_HANDLER NS_ENDHANDLER NS_VALUERETURN NS_VOIDRETURN",literal:"false true FALSE TRUE nil YES NO NULL",built_in:"BOOL dispatch_once_t dispatch_queue_t dispatch_sync dispatch_async dispatch_once"},lexemes:t,illegal:""}]}]},{className:"class",begin:"("+r.split(" ").join("|")+")\\b",end:"({|$)",excludeEnd:!0,keywords:r,lexemes:t,contains:[e.UNDERSCORE_TITLE_MODE]},{begin:"\\."+e.UNDERSCORE_IDENT_RE,relevance:0}]}}),ho.registerLanguage("ocaml",function(e){return{aliases:["ml"],keywords:{keyword:"and as assert asr begin class constraint do done downto else end exception external for fun function functor if in include inherit! inherit initializer land lazy let lor lsl lsr lxor match method!|10 method mod module mutable new object of open! open or private rec sig struct then to try type val! val virtual when while with parser value",built_in:"array bool bytes char exn|5 float int int32 int64 list lazy_t|5 nativeint|5 string unit in_channel out_channel ref",literal:"true false"},illegal:/\/\/|>>/,lexemes:"[a-z_]\\w*!?",contains:[{className:"literal",begin:"\\[(\\|\\|)?\\]|\\(\\)",relevance:0},e.COMMENT("\\(\\*","\\*\\)",{contains:["self"]}),{className:"symbol",begin:"'[A-Za-z_](?!')[\\w']*"},{className:"type",begin:"`[A-Z][\\w']*"},{className:"type",begin:"\\b[A-Z][\\w']*",relevance:0},{begin:"[a-z_]\\w*'[\\w']*",relevance:0},e.inherit(e.APOS_STRING_MODE,{className:"string",relevance:0}),e.inherit(e.QUOTE_STRING_MODE,{illegal:null}),{className:"number",begin:"\\b(0[xX][a-fA-F0-9_]+[Lln]?|0[oO][0-7_]+[Lln]?|0[bB][01_]+[Lln]?|[0-9][0-9_]*([Lln]|(\\.[0-9_]*)?([eE][-+]?[0-9_]+)?)?)",relevance:0},{begin:/[-=]>/}]}}),ho.registerLanguage("openscad",function(e){var t={className:"keyword",begin:"\\$(f[asn]|t|vp[rtd]|children)"},r={className:"number",begin:"\\b\\d+(\\.\\d+)?(e-?\\d+)?",relevance:0},i=e.inherit(e.QUOTE_STRING_MODE,{illegal:null}),n={className:"function",beginKeywords:"module function",end:"\\=|\\{",contains:[{className:"params",begin:"\\(",end:"\\)",contains:["self",r,i,t,{className:"literal",begin:"false|true|PI|undef"}]},e.UNDERSCORE_TITLE_MODE]};return{aliases:["scad"],keywords:{keyword:"function module include use for intersection_for if else \\%",literal:"false true PI undef",built_in:"circle square polygon text sphere cube cylinder polyhedron translate rotate scale resize mirror multmatrix color offset hull minkowski union difference intersection abs sign sin cos tan acos asin atan atan2 floor round ceil ln log pow sqrt exp rands min max concat lookup str chr search version version_num norm cross parent_module echo import import_dxf dxf_linear_extrude linear_extrude rotate_extrude surface projection render children dxf_cross dxf_dim let assign"},contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r,{className:"meta",keywords:{"meta-keyword":"include use"},begin:"include|use <",end:">"},i,t,{begin:"[*!#%]",relevance:0},n]}}),ho.registerLanguage("oxygene",function(e){var t="abstract add and array as asc aspect assembly async begin break block by case class concat const copy constructor continue create default delegate desc distinct div do downto dynamic each else empty end ensure enum equals event except exit extension external false final finalize finalizer finally flags for forward from function future global group has if implementation implements implies in index inherited inline interface into invariants is iterator join locked locking loop matching method mod module namespace nested new nil not notify nullable of old on operator or order out override parallel params partial pinned private procedure property protected public queryable raise read readonly record reintroduce remove repeat require result reverse sealed select self sequence set shl shr skip static step soft take then to true try tuple type union unit unsafe until uses using var virtual raises volatile where while with write xor yield await mapped deprecated stdcall cdecl pascal register safecall overload library platform reference packed strict published autoreleasepool selector strong weak unretained",r=e.COMMENT("{","}",{relevance:0}),i=e.COMMENT("\\(\\*","\\*\\)",{relevance:10}),n={className:"string",begin:"'",end:"'",contains:[{begin:"''"}]},a={className:"string",begin:"(#\\d+)+"},s={className:"function",beginKeywords:"function constructor destructor procedure method",end:"[:;]",keywords:"function constructor|10 destructor|10 procedure|10 method|10",contains:[e.TITLE_MODE,{className:"params",begin:"\\(",end:"\\)",keywords:t,contains:[n,a]},r,i]};return{case_insensitive:!0,lexemes:/\.?\w+/,keywords:t,illegal:'("|\\$[G-Zg-z]|\\/\\*||->)',contains:[r,i,e.C_LINE_COMMENT_MODE,n,a,e.NUMBER_MODE,s,{className:"class",begin:"=\\bclass\\b",end:"end;",keywords:t,contains:[n,a,r,i,e.C_LINE_COMMENT_MODE,s]}]}}),ho.registerLanguage("parser3",function(e){var t=e.COMMENT("{","}",{contains:["self"]});return{subLanguage:"xml",relevance:0,contains:[e.COMMENT("^#","$"),e.COMMENT("\\^rem{","}",{relevance:10,contains:[t]}),{className:"meta",begin:"^@(?:BASE|USE|CLASS|OPTIONS)$",relevance:10},{className:"title",begin:"@[\\w\\-]+\\[[\\w^;\\-]*\\](?:\\[[\\w^;\\-]*\\])?(?:.*)$"},{className:"variable",begin:"\\$\\{?[\\w\\-\\.\\:]+\\}?"},{className:"keyword",begin:"\\^[\\w\\-\\.\\:]+"},{className:"number",begin:"\\^#[0-9a-fA-F]+"},e.C_NUMBER_MODE]}}),ho.registerLanguage("pf",function(e){return{aliases:["pf.conf"],lexemes:/[a-z0-9_<>-]+/,keywords:{built_in:"block match pass load anchor|5 antispoof|10 set table",keyword:"in out log quick on rdomain inet inet6 proto from port os to routeallow-opts divert-packet divert-reply divert-to flags group icmp-typeicmp6-type label once probability recieved-on rtable prio queuetos tag tagged user keep fragment for os dropaf-to|10 binat-to|10 nat-to|10 rdr-to|10 bitmask least-stats random round-robinsource-hash static-portdup-to reply-to route-toparent bandwidth default min max qlimitblock-policy debug fingerprints hostid limit loginterface optimizationreassemble ruleset-optimization basic none profile skip state-defaultsstate-policy timeoutconst counters persistno modulate synproxy state|5 floating if-bound no-sync pflow|10 sloppysource-track global rule max-src-nodes max-src-states max-src-connmax-src-conn-rate overload flushscrub|5 max-mss min-ttl no-df|10 random-id",literal:"all any no-route self urpf-failed egress|5 unknown"},contains:[e.HASH_COMMENT_MODE,e.NUMBER_MODE,e.QUOTE_STRING_MODE,{className:"variable",begin:/\$[\w\d#@][\w\d_]*/},{className:"variable",begin:/<(?!\/)/,end:/>/}]}}),ho.registerLanguage("pgsql",function(e){var t=e.COMMENT("--","$"),r="BIGINT INT8 BIGSERIAL SERIAL8 BIT VARYING VARBIT BOOLEAN BOOL BOX BYTEA CHARACTER CHAR VARCHAR CIDR CIRCLE DATE DOUBLE PRECISION FLOAT8 FLOAT INET INTEGER INT INT4 INTERVAL JSON JSONB LINE LSEG|10 MACADDR MACADDR8 MONEY NUMERIC DEC DECIMAL PATH POINT POLYGON REAL FLOAT4 SMALLINT INT2 SMALLSERIAL|10 SERIAL2|10 SERIAL|10 SERIAL4|10 TEXT TIME ZONE TIMETZ|10 TIMESTAMP TIMESTAMPTZ|10 TSQUERY|10 TSVECTOR|10 TXID_SNAPSHOT|10 UUID XML NATIONAL NCHAR INT4RANGE|10 INT8RANGE|10 NUMRANGE|10 TSRANGE|10 TSTZRANGE|10 DATERANGE|10 ANYELEMENT ANYARRAY ANYNONARRAY ANYENUM ANYRANGE CSTRING INTERNAL RECORD PG_DDL_COMMAND VOID UNKNOWN OPAQUE REFCURSOR NAME OID REGPROC|10 REGPROCEDURE|10 REGOPER|10 REGOPERATOR|10 REGCLASS|10 REGTYPE|10 REGROLE|10 REGNAMESPACE|10 REGCONFIG|10 REGDICTIONARY|10 ",i=r.trim().split(" ").map(function(e){return e.split("|")[0]}).join("|"),n="ARRAY_AGG AVG BIT_AND BIT_OR BOOL_AND BOOL_OR COUNT EVERY JSON_AGG JSONB_AGG JSON_OBJECT_AGG JSONB_OBJECT_AGG MAX MIN MODE STRING_AGG SUM XMLAGG CORR COVAR_POP COVAR_SAMP REGR_AVGX REGR_AVGY REGR_COUNT REGR_INTERCEPT REGR_R2 REGR_SLOPE REGR_SXX REGR_SXY REGR_SYY STDDEV STDDEV_POP STDDEV_SAMP VARIANCE VAR_POP VAR_SAMP PERCENTILE_CONT PERCENTILE_DISC ROW_NUMBER RANK DENSE_RANK PERCENT_RANK CUME_DIST NTILE LAG LEAD FIRST_VALUE LAST_VALUE NTH_VALUE NUM_NONNULLS NUM_NULLS ABS CBRT CEIL CEILING DEGREES DIV EXP FLOOR LN LOG MOD PI POWER RADIANS ROUND SCALE SIGN SQRT TRUNC WIDTH_BUCKET RANDOM SETSEED ACOS ACOSD ASIN ASIND ATAN ATAND ATAN2 ATAN2D COS COSD COT COTD SIN SIND TAN TAND BIT_LENGTH CHAR_LENGTH CHARACTER_LENGTH LOWER OCTET_LENGTH OVERLAY POSITION SUBSTRING TREAT TRIM UPPER ASCII BTRIM CHR CONCAT CONCAT_WS CONVERT CONVERT_FROM CONVERT_TO DECODE ENCODE INITCAPLEFT LENGTH LPAD LTRIM MD5 PARSE_IDENT PG_CLIENT_ENCODING QUOTE_IDENT|10 QUOTE_LITERAL|10 QUOTE_NULLABLE|10 REGEXP_MATCH REGEXP_MATCHES REGEXP_REPLACE REGEXP_SPLIT_TO_ARRAY REGEXP_SPLIT_TO_TABLE REPEAT REPLACE REVERSE RIGHT RPAD RTRIM SPLIT_PART STRPOS SUBSTR TO_ASCII TO_HEX TRANSLATE OCTET_LENGTH GET_BIT GET_BYTE SET_BIT SET_BYTE TO_CHAR TO_DATE TO_NUMBER TO_TIMESTAMP AGE CLOCK_TIMESTAMP|10 DATE_PART DATE_TRUNC ISFINITE JUSTIFY_DAYS JUSTIFY_HOURS JUSTIFY_INTERVAL MAKE_DATE MAKE_INTERVAL|10 MAKE_TIME MAKE_TIMESTAMP|10 MAKE_TIMESTAMPTZ|10 NOW STATEMENT_TIMESTAMP|10 TIMEOFDAY TRANSACTION_TIMESTAMP|10 ENUM_FIRST ENUM_LAST ENUM_RANGE AREA CENTER DIAMETER HEIGHT ISCLOSED ISOPEN NPOINTS PCLOSE POPEN RADIUS WIDTH BOX BOUND_BOX CIRCLE LINE LSEG PATH POLYGON ABBREV BROADCAST HOST HOSTMASK MASKLEN NETMASK NETWORK SET_MASKLEN TEXT INET_SAME_FAMILYINET_MERGE MACADDR8_SET7BIT ARRAY_TO_TSVECTOR GET_CURRENT_TS_CONFIG NUMNODE PLAINTO_TSQUERY PHRASETO_TSQUERY WEBSEARCH_TO_TSQUERY QUERYTREE SETWEIGHT STRIP TO_TSQUERY TO_TSVECTOR JSON_TO_TSVECTOR JSONB_TO_TSVECTOR TS_DELETE TS_FILTER TS_HEADLINE TS_RANK TS_RANK_CD TS_REWRITE TSQUERY_PHRASE TSVECTOR_TO_ARRAY TSVECTOR_UPDATE_TRIGGER TSVECTOR_UPDATE_TRIGGER_COLUMN XMLCOMMENT XMLCONCAT XMLELEMENT XMLFOREST XMLPI XMLROOT XMLEXISTS XML_IS_WELL_FORMED XML_IS_WELL_FORMED_DOCUMENT XML_IS_WELL_FORMED_CONTENT XPATH XPATH_EXISTS XMLTABLE XMLNAMESPACES TABLE_TO_XML TABLE_TO_XMLSCHEMA TABLE_TO_XML_AND_XMLSCHEMA QUERY_TO_XML QUERY_TO_XMLSCHEMA QUERY_TO_XML_AND_XMLSCHEMA CURSOR_TO_XML CURSOR_TO_XMLSCHEMA SCHEMA_TO_XML SCHEMA_TO_XMLSCHEMA SCHEMA_TO_XML_AND_XMLSCHEMA DATABASE_TO_XML DATABASE_TO_XMLSCHEMA DATABASE_TO_XML_AND_XMLSCHEMA XMLATTRIBUTES TO_JSON TO_JSONB ARRAY_TO_JSON ROW_TO_JSON JSON_BUILD_ARRAY JSONB_BUILD_ARRAY JSON_BUILD_OBJECT JSONB_BUILD_OBJECT JSON_OBJECT JSONB_OBJECT JSON_ARRAY_LENGTH JSONB_ARRAY_LENGTH JSON_EACH JSONB_EACH JSON_EACH_TEXT JSONB_EACH_TEXT JSON_EXTRACT_PATH JSONB_EXTRACT_PATH JSON_OBJECT_KEYS JSONB_OBJECT_KEYS JSON_POPULATE_RECORD JSONB_POPULATE_RECORD JSON_POPULATE_RECORDSET JSONB_POPULATE_RECORDSET JSON_ARRAY_ELEMENTS JSONB_ARRAY_ELEMENTS JSON_ARRAY_ELEMENTS_TEXT JSONB_ARRAY_ELEMENTS_TEXT JSON_TYPEOF JSONB_TYPEOF JSON_TO_RECORD JSONB_TO_RECORD JSON_TO_RECORDSET JSONB_TO_RECORDSET JSON_STRIP_NULLS JSONB_STRIP_NULLS JSONB_SET JSONB_INSERT JSONB_PRETTY CURRVAL LASTVAL NEXTVAL SETVAL COALESCE NULLIF GREATEST LEAST ARRAY_APPEND ARRAY_CAT ARRAY_NDIMS ARRAY_DIMS ARRAY_FILL ARRAY_LENGTH ARRAY_LOWER ARRAY_POSITION ARRAY_POSITIONS ARRAY_PREPEND ARRAY_REMOVE ARRAY_REPLACE ARRAY_TO_STRING ARRAY_UPPER CARDINALITY STRING_TO_ARRAY UNNEST ISEMPTY LOWER_INC UPPER_INC LOWER_INF UPPER_INF RANGE_MERGE GENERATE_SERIES GENERATE_SUBSCRIPTS CURRENT_DATABASE CURRENT_QUERY CURRENT_SCHEMA|10 CURRENT_SCHEMAS|10 INET_CLIENT_ADDR INET_CLIENT_PORT INET_SERVER_ADDR INET_SERVER_PORT ROW_SECURITY_ACTIVE FORMAT_TYPE TO_REGCLASS TO_REGPROC TO_REGPROCEDURE TO_REGOPER TO_REGOPERATOR TO_REGTYPE TO_REGNAMESPACE TO_REGROLE COL_DESCRIPTION OBJ_DESCRIPTION SHOBJ_DESCRIPTION TXID_CURRENT TXID_CURRENT_IF_ASSIGNED TXID_CURRENT_SNAPSHOT TXID_SNAPSHOT_XIP TXID_SNAPSHOT_XMAX TXID_SNAPSHOT_XMIN TXID_VISIBLE_IN_SNAPSHOT TXID_STATUS CURRENT_SETTING SET_CONFIG BRIN_SUMMARIZE_NEW_VALUES BRIN_SUMMARIZE_RANGE BRIN_DESUMMARIZE_RANGE GIN_CLEAN_PENDING_LIST SUPPRESS_REDUNDANT_UPDATES_TRIGGER LO_FROM_BYTEA LO_PUT LO_GET LO_CREAT LO_CREATE LO_UNLINK LO_IMPORT LO_EXPORT LOREAD LOWRITE GROUPING CAST ".trim().split(" ").map(function(e){return e.split("|")[0]}).join("|");return{aliases:["postgres","postgresql"],case_insensitive:!0,keywords:{keyword:"ABORT ALTER ANALYZE BEGIN CALL CHECKPOINT|10 CLOSE CLUSTER COMMENT COMMIT COPY CREATE DEALLOCATE DECLARE DELETE DISCARD DO DROP END EXECUTE EXPLAIN FETCH GRANT IMPORT INSERT LISTEN LOAD LOCK MOVE NOTIFY PREPARE REASSIGN|10 REFRESH REINDEX RELEASE RESET REVOKE ROLLBACK SAVEPOINT SECURITY SELECT SET SHOW START TRUNCATE UNLISTEN|10 UPDATE VACUUM|10 VALUES AGGREGATE COLLATION CONVERSION|10 DATABASE DEFAULT PRIVILEGES DOMAIN TRIGGER EXTENSION FOREIGN WRAPPER|10 TABLE FUNCTION GROUP LANGUAGE LARGE OBJECT MATERIALIZED VIEW OPERATOR CLASS FAMILY POLICY PUBLICATION|10 ROLE RULE SCHEMA SEQUENCE SERVER STATISTICS SUBSCRIPTION SYSTEM TABLESPACE CONFIGURATION DICTIONARY PARSER TEMPLATE TYPE USER MAPPING PREPARED ACCESS METHOD CAST AS TRANSFORM TRANSACTION OWNED TO INTO SESSION AUTHORIZATION INDEX PROCEDURE ASSERTION ALL ANALYSE AND ANY ARRAY ASC ASYMMETRIC|10 BOTH CASE CHECK COLLATE COLUMN CONCURRENTLY|10 CONSTRAINT CROSS DEFERRABLE RANGE DESC DISTINCT ELSE EXCEPT FOR FREEZE|10 FROM FULL HAVING ILIKE IN INITIALLY INNER INTERSECT IS ISNULL JOIN LATERAL LEADING LIKE LIMIT NATURAL NOT NOTNULL NULL OFFSET ON ONLY OR ORDER OUTER OVERLAPS PLACING PRIMARY REFERENCES RETURNING SIMILAR SOME SYMMETRIC TABLESAMPLE THEN TRAILING UNION UNIQUE USING VARIADIC|10 VERBOSE WHEN WHERE WINDOW WITH BY RETURNS INOUT OUT SETOF|10 IF STRICT CURRENT CONTINUE OWNER LOCATION OVER PARTITION WITHIN BETWEEN ESCAPE EXTERNAL INVOKER DEFINER WORK RENAME VERSION CONNECTION CONNECT TABLES TEMP TEMPORARY FUNCTIONS SEQUENCES TYPES SCHEMAS OPTION CASCADE RESTRICT ADD ADMIN EXISTS VALID VALIDATE ENABLE DISABLE REPLICA|10 ALWAYS PASSING COLUMNS PATH REF VALUE OVERRIDING IMMUTABLE STABLE VOLATILE BEFORE AFTER EACH ROW PROCEDURAL ROUTINE NO HANDLER VALIDATOR OPTIONS STORAGE OIDS|10 WITHOUT INHERIT DEPENDS CALLED INPUT LEAKPROOF|10 COST ROWS NOWAIT SEARCH UNTIL ENCRYPTED|10 PASSWORD CONFLICT|10 INSTEAD INHERITS CHARACTERISTICS WRITE CURSOR ALSO STATEMENT SHARE EXCLUSIVE INLINE ISOLATION REPEATABLE READ COMMITTED SERIALIZABLE UNCOMMITTED LOCAL GLOBAL SQL PROCEDURES RECURSIVE SNAPSHOT ROLLUP CUBE TRUSTED|10 INCLUDE FOLLOWING PRECEDING UNBOUNDED RANGE GROUPS UNENCRYPTED|10 SYSID FORMAT DELIMITER HEADER QUOTE ENCODING FILTER OFF FORCE_QUOTE FORCE_NOT_NULL FORCE_NULL COSTS BUFFERS TIMING SUMMARY DISABLE_PAGE_SKIPPING RESTART CYCLE GENERATED IDENTITY DEFERRED IMMEDIATE LEVEL LOGGED UNLOGGED OF NOTHING NONE EXCLUDE ATTRIBUTE USAGE ROUTINES TRUE FALSE NAN INFINITY ALIAS BEGIN CONSTANT DECLARE END EXCEPTION RETURN PERFORM|10 RAISE GET DIAGNOSTICS STACKED|10 FOREACH LOOP ELSIF EXIT WHILE REVERSE SLICE DEBUG LOG INFO NOTICE WARNING ASSERT OPEN SUPERUSER NOSUPERUSER CREATEDB NOCREATEDB CREATEROLE NOCREATEROLE INHERIT NOINHERIT LOGIN NOLOGIN REPLICATION NOREPLICATION BYPASSRLS NOBYPASSRLS ",built_in:"CURRENT_TIME CURRENT_TIMESTAMP CURRENT_USER CURRENT_CATALOG|10 CURRENT_DATE LOCALTIME LOCALTIMESTAMP CURRENT_ROLE|10 CURRENT_SCHEMA|10 SESSION_USER PUBLIC FOUND NEW OLD TG_NAME|10 TG_WHEN|10 TG_LEVEL|10 TG_OP|10 TG_RELID|10 TG_RELNAME|10 TG_TABLE_NAME|10 TG_TABLE_SCHEMA|10 TG_NARGS|10 TG_ARGV|10 TG_EVENT|10 TG_TAG|10 ROW_COUNT RESULT_OID|10 PG_CONTEXT|10 RETURNED_SQLSTATE COLUMN_NAME CONSTRAINT_NAME PG_DATATYPE_NAME|10 MESSAGE_TEXT TABLE_NAME SCHEMA_NAME PG_EXCEPTION_DETAIL|10 PG_EXCEPTION_HINT|10 PG_EXCEPTION_CONTEXT|10 SQLSTATE SQLERRM|10 SUCCESSFUL_COMPLETION WARNING DYNAMIC_RESULT_SETS_RETURNED IMPLICIT_ZERO_BIT_PADDING NULL_VALUE_ELIMINATED_IN_SET_FUNCTION PRIVILEGE_NOT_GRANTED PRIVILEGE_NOT_REVOKED STRING_DATA_RIGHT_TRUNCATION DEPRECATED_FEATURE NO_DATA NO_ADDITIONAL_DYNAMIC_RESULT_SETS_RETURNED SQL_STATEMENT_NOT_YET_COMPLETE CONNECTION_EXCEPTION CONNECTION_DOES_NOT_EXIST CONNECTION_FAILURE SQLCLIENT_UNABLE_TO_ESTABLISH_SQLCONNECTION SQLSERVER_REJECTED_ESTABLISHMENT_OF_SQLCONNECTION TRANSACTION_RESOLUTION_UNKNOWN PROTOCOL_VIOLATION TRIGGERED_ACTION_EXCEPTION FEATURE_NOT_SUPPORTED INVALID_TRANSACTION_INITIATION LOCATOR_EXCEPTION INVALID_LOCATOR_SPECIFICATION INVALID_GRANTOR INVALID_GRANT_OPERATION INVALID_ROLE_SPECIFICATION DIAGNOSTICS_EXCEPTION STACKED_DIAGNOSTICS_ACCESSED_WITHOUT_ACTIVE_HANDLER CASE_NOT_FOUND CARDINALITY_VIOLATION DATA_EXCEPTION ARRAY_SUBSCRIPT_ERROR CHARACTER_NOT_IN_REPERTOIRE DATETIME_FIELD_OVERFLOW DIVISION_BY_ZERO ERROR_IN_ASSIGNMENT ESCAPE_CHARACTER_CONFLICT INDICATOR_OVERFLOW INTERVAL_FIELD_OVERFLOW INVALID_ARGUMENT_FOR_LOGARITHM INVALID_ARGUMENT_FOR_NTILE_FUNCTION INVALID_ARGUMENT_FOR_NTH_VALUE_FUNCTION INVALID_ARGUMENT_FOR_POWER_FUNCTION INVALID_ARGUMENT_FOR_WIDTH_BUCKET_FUNCTION INVALID_CHARACTER_VALUE_FOR_CAST INVALID_DATETIME_FORMAT INVALID_ESCAPE_CHARACTER INVALID_ESCAPE_OCTET INVALID_ESCAPE_SEQUENCE NONSTANDARD_USE_OF_ESCAPE_CHARACTER INVALID_INDICATOR_PARAMETER_VALUE INVALID_PARAMETER_VALUE INVALID_REGULAR_EXPRESSION INVALID_ROW_COUNT_IN_LIMIT_CLAUSE INVALID_ROW_COUNT_IN_RESULT_OFFSET_CLAUSE INVALID_TABLESAMPLE_ARGUMENT INVALID_TABLESAMPLE_REPEAT INVALID_TIME_ZONE_DISPLACEMENT_VALUE INVALID_USE_OF_ESCAPE_CHARACTER MOST_SPECIFIC_TYPE_MISMATCH NULL_VALUE_NOT_ALLOWED NULL_VALUE_NO_INDICATOR_PARAMETER NUMERIC_VALUE_OUT_OF_RANGE SEQUENCE_GENERATOR_LIMIT_EXCEEDED STRING_DATA_LENGTH_MISMATCH STRING_DATA_RIGHT_TRUNCATION SUBSTRING_ERROR TRIM_ERROR UNTERMINATED_C_STRING ZERO_LENGTH_CHARACTER_STRING FLOATING_POINT_EXCEPTION INVALID_TEXT_REPRESENTATION INVALID_BINARY_REPRESENTATION BAD_COPY_FILE_FORMAT UNTRANSLATABLE_CHARACTER NOT_AN_XML_DOCUMENT INVALID_XML_DOCUMENT INVALID_XML_CONTENT INVALID_XML_COMMENT INVALID_XML_PROCESSING_INSTRUCTION INTEGRITY_CONSTRAINT_VIOLATION RESTRICT_VIOLATION NOT_NULL_VIOLATION FOREIGN_KEY_VIOLATION UNIQUE_VIOLATION CHECK_VIOLATION EXCLUSION_VIOLATION INVALID_CURSOR_STATE INVALID_TRANSACTION_STATE ACTIVE_SQL_TRANSACTION BRANCH_TRANSACTION_ALREADY_ACTIVE HELD_CURSOR_REQUIRES_SAME_ISOLATION_LEVEL INAPPROPRIATE_ACCESS_MODE_FOR_BRANCH_TRANSACTION INAPPROPRIATE_ISOLATION_LEVEL_FOR_BRANCH_TRANSACTION NO_ACTIVE_SQL_TRANSACTION_FOR_BRANCH_TRANSACTION READ_ONLY_SQL_TRANSACTION SCHEMA_AND_DATA_STATEMENT_MIXING_NOT_SUPPORTED NO_ACTIVE_SQL_TRANSACTION IN_FAILED_SQL_TRANSACTION IDLE_IN_TRANSACTION_SESSION_TIMEOUT INVALID_SQL_STATEMENT_NAME TRIGGERED_DATA_CHANGE_VIOLATION INVALID_AUTHORIZATION_SPECIFICATION INVALID_PASSWORD DEPENDENT_PRIVILEGE_DESCRIPTORS_STILL_EXIST DEPENDENT_OBJECTS_STILL_EXIST INVALID_TRANSACTION_TERMINATION SQL_ROUTINE_EXCEPTION FUNCTION_EXECUTED_NO_RETURN_STATEMENT MODIFYING_SQL_DATA_NOT_PERMITTED PROHIBITED_SQL_STATEMENT_ATTEMPTED READING_SQL_DATA_NOT_PERMITTED INVALID_CURSOR_NAME EXTERNAL_ROUTINE_EXCEPTION CONTAINING_SQL_NOT_PERMITTED MODIFYING_SQL_DATA_NOT_PERMITTED PROHIBITED_SQL_STATEMENT_ATTEMPTED READING_SQL_DATA_NOT_PERMITTED EXTERNAL_ROUTINE_INVOCATION_EXCEPTION INVALID_SQLSTATE_RETURNED NULL_VALUE_NOT_ALLOWED TRIGGER_PROTOCOL_VIOLATED SRF_PROTOCOL_VIOLATED EVENT_TRIGGER_PROTOCOL_VIOLATED SAVEPOINT_EXCEPTION INVALID_SAVEPOINT_SPECIFICATION INVALID_CATALOG_NAME INVALID_SCHEMA_NAME TRANSACTION_ROLLBACK TRANSACTION_INTEGRITY_CONSTRAINT_VIOLATION SERIALIZATION_FAILURE STATEMENT_COMPLETION_UNKNOWN DEADLOCK_DETECTED SYNTAX_ERROR_OR_ACCESS_RULE_VIOLATION SYNTAX_ERROR INSUFFICIENT_PRIVILEGE CANNOT_COERCE GROUPING_ERROR WINDOWING_ERROR INVALID_RECURSION INVALID_FOREIGN_KEY INVALID_NAME NAME_TOO_LONG RESERVED_NAME DATATYPE_MISMATCH INDETERMINATE_DATATYPE COLLATION_MISMATCH INDETERMINATE_COLLATION WRONG_OBJECT_TYPE GENERATED_ALWAYS UNDEFINED_COLUMN UNDEFINED_FUNCTION UNDEFINED_TABLE UNDEFINED_PARAMETER UNDEFINED_OBJECT DUPLICATE_COLUMN DUPLICATE_CURSOR DUPLICATE_DATABASE DUPLICATE_FUNCTION DUPLICATE_PREPARED_STATEMENT DUPLICATE_SCHEMA DUPLICATE_TABLE DUPLICATE_ALIAS DUPLICATE_OBJECT AMBIGUOUS_COLUMN AMBIGUOUS_FUNCTION AMBIGUOUS_PARAMETER AMBIGUOUS_ALIAS INVALID_COLUMN_REFERENCE INVALID_COLUMN_DEFINITION INVALID_CURSOR_DEFINITION INVALID_DATABASE_DEFINITION INVALID_FUNCTION_DEFINITION INVALID_PREPARED_STATEMENT_DEFINITION INVALID_SCHEMA_DEFINITION INVALID_TABLE_DEFINITION INVALID_OBJECT_DEFINITION WITH_CHECK_OPTION_VIOLATION INSUFFICIENT_RESOURCES DISK_FULL OUT_OF_MEMORY TOO_MANY_CONNECTIONS CONFIGURATION_LIMIT_EXCEEDED PROGRAM_LIMIT_EXCEEDED STATEMENT_TOO_COMPLEX TOO_MANY_COLUMNS TOO_MANY_ARGUMENTS OBJECT_NOT_IN_PREREQUISITE_STATE OBJECT_IN_USE CANT_CHANGE_RUNTIME_PARAM LOCK_NOT_AVAILABLE OPERATOR_INTERVENTION QUERY_CANCELED ADMIN_SHUTDOWN CRASH_SHUTDOWN CANNOT_CONNECT_NOW DATABASE_DROPPED SYSTEM_ERROR IO_ERROR UNDEFINED_FILE DUPLICATE_FILE SNAPSHOT_TOO_OLD CONFIG_FILE_ERROR LOCK_FILE_EXISTS FDW_ERROR FDW_COLUMN_NAME_NOT_FOUND FDW_DYNAMIC_PARAMETER_VALUE_NEEDED FDW_FUNCTION_SEQUENCE_ERROR FDW_INCONSISTENT_DESCRIPTOR_INFORMATION FDW_INVALID_ATTRIBUTE_VALUE FDW_INVALID_COLUMN_NAME FDW_INVALID_COLUMN_NUMBER FDW_INVALID_DATA_TYPE FDW_INVALID_DATA_TYPE_DESCRIPTORS FDW_INVALID_DESCRIPTOR_FIELD_IDENTIFIER FDW_INVALID_HANDLE FDW_INVALID_OPTION_INDEX FDW_INVALID_OPTION_NAME FDW_INVALID_STRING_LENGTH_OR_BUFFER_LENGTH FDW_INVALID_STRING_FORMAT FDW_INVALID_USE_OF_NULL_POINTER FDW_TOO_MANY_HANDLES FDW_OUT_OF_MEMORY FDW_NO_SCHEMAS FDW_OPTION_NAME_NOT_FOUND FDW_REPLY_HANDLE FDW_SCHEMA_NOT_FOUND FDW_TABLE_NOT_FOUND FDW_UNABLE_TO_CREATE_EXECUTION FDW_UNABLE_TO_CREATE_REPLY FDW_UNABLE_TO_ESTABLISH_CONNECTION PLPGSQL_ERROR RAISE_EXCEPTION NO_DATA_FOUND TOO_MANY_ROWS ASSERT_FAILURE INTERNAL_ERROR DATA_CORRUPTED INDEX_CORRUPTED "},illegal:/:==|\W\s*\(\*|(^|\s)\$[a-z]|{{|[a-z]:\s*$|\.\.\.|TO:|DO:/,contains:[{className:"keyword",variants:[{begin:/\bTEXT\s*SEARCH\b/},{begin:/\b(PRIMARY|FOREIGN|FOR(\s+NO)?)\s+KEY\b/},{begin:/\bPARALLEL\s+(UNSAFE|RESTRICTED|SAFE)\b/},{begin:/\bSTORAGE\s+(PLAIN|EXTERNAL|EXTENDED|MAIN)\b/},{begin:/\bMATCH\s+(FULL|PARTIAL|SIMPLE)\b/},{begin:/\bNULLS\s+(FIRST|LAST)\b/},{begin:/\bEVENT\s+TRIGGER\b/},{begin:/\b(MAPPING|OR)\s+REPLACE\b/},{begin:/\b(FROM|TO)\s+(PROGRAM|STDIN|STDOUT)\b/},{begin:/\b(SHARE|EXCLUSIVE)\s+MODE\b/},{begin:/\b(LEFT|RIGHT)\s+(OUTER\s+)?JOIN\b/},{begin:/\b(FETCH|MOVE)\s+(NEXT|PRIOR|FIRST|LAST|ABSOLUTE|RELATIVE|FORWARD|BACKWARD)\b/},{begin:/\bPRESERVE\s+ROWS\b/},{begin:/\bDISCARD\s+PLANS\b/},{begin:/\bREFERENCING\s+(OLD|NEW)\b/},{begin:/\bSKIP\s+LOCKED\b/},{begin:/\bGROUPING\s+SETS\b/},{begin:/\b(BINARY|INSENSITIVE|SCROLL|NO\s+SCROLL)\s+(CURSOR|FOR)\b/},{begin:/\b(WITH|WITHOUT)\s+HOLD\b/},{begin:/\bWITH\s+(CASCADED|LOCAL)\s+CHECK\s+OPTION\b/},{begin:/\bEXCLUDE\s+(TIES|NO\s+OTHERS)\b/},{begin:/\bFORMAT\s+(TEXT|XML|JSON|YAML)\b/},{begin:/\bSET\s+((SESSION|LOCAL)\s+)?NAMES\b/},{begin:/\bIS\s+(NOT\s+)?UNKNOWN\b/},{begin:/\bSECURITY\s+LABEL\b/},{begin:/\bSTANDALONE\s+(YES|NO|NO\s+VALUE)\b/},{begin:/\bWITH\s+(NO\s+)?DATA\b/},{begin:/\b(FOREIGN|SET)\s+DATA\b/},{begin:/\bSET\s+(CATALOG|CONSTRAINTS)\b/},{begin:/\b(WITH|FOR)\s+ORDINALITY\b/},{begin:/\bIS\s+(NOT\s+)?DOCUMENT\b/},{begin:/\bXML\s+OPTION\s+(DOCUMENT|CONTENT)\b/},{begin:/\b(STRIP|PRESERVE)\s+WHITESPACE\b/},{begin:/\bNO\s+(ACTION|MAXVALUE|MINVALUE)\b/},{begin:/\bPARTITION\s+BY\s+(RANGE|LIST|HASH)\b/},{begin:/\bAT\s+TIME\s+ZONE\b/},{begin:/\bGRANTED\s+BY\b/},{begin:/\bRETURN\s+(QUERY|NEXT)\b/},{begin:/\b(ATTACH|DETACH)\s+PARTITION\b/},{begin:/\bFORCE\s+ROW\s+LEVEL\s+SECURITY\b/},{begin:/\b(INCLUDING|EXCLUDING)\s+(COMMENTS|CONSTRAINTS|DEFAULTS|IDENTITY|INDEXES|STATISTICS|STORAGE|ALL)\b/},{begin:/\bAS\s+(ASSIGNMENT|IMPLICIT|PERMISSIVE|RESTRICTIVE|ENUM|RANGE)\b/}]},{begin:/\b(FORMAT|FAMILY|VERSION)\s*\(/},{begin:/\bINCLUDE\s*\(/,keywords:"INCLUDE"},{begin:/\bRANGE(?!\s*(BETWEEN|UNBOUNDED|CURRENT|[-0-9]+))/},{begin:/\b(VERSION|OWNER|TEMPLATE|TABLESPACE|CONNECTION\s+LIMIT|PROCEDURE|RESTRICT|JOIN|PARSER|COPY|START|END|COLLATION|INPUT|ANALYZE|STORAGE|LIKE|DEFAULT|DELIMITER|ENCODING|COLUMN|CONSTRAINT|TABLE|SCHEMA)\s*=/},{begin:/\b(PG_\w+?|HAS_[A-Z_]+_PRIVILEGE)\b/,relevance:10},{begin:/\bEXTRACT\s*\(/,end:/\bFROM\b/,returnEnd:!0,keywords:{type:"CENTURY DAY DECADE DOW DOY EPOCH HOUR ISODOW ISOYEAR MICROSECONDS MILLENNIUM MILLISECONDS MINUTE MONTH QUARTER SECOND TIMEZONE TIMEZONE_HOUR TIMEZONE_MINUTE WEEK YEAR"}},{begin:/\b(XMLELEMENT|XMLPI)\s*\(\s*NAME/,keywords:{keyword:"NAME"}},{begin:/\b(XMLPARSE|XMLSERIALIZE)\s*\(\s*(DOCUMENT|CONTENT)/,keywords:{keyword:"DOCUMENT CONTENT"}},{beginKeywords:"CACHE INCREMENT MAXVALUE MINVALUE",end:e.C_NUMBER_RE,returnEnd:!0,keywords:"BY CACHE INCREMENT MAXVALUE MINVALUE"},{className:"type",begin:/\b(WITH|WITHOUT)\s+TIME\s+ZONE\b/},{className:"type",begin:/\bINTERVAL\s+(YEAR|MONTH|DAY|HOUR|MINUTE|SECOND)(\s+TO\s+(MONTH|HOUR|MINUTE|SECOND))?\b/},{begin:/\bRETURNS\s+(LANGUAGE_HANDLER|TRIGGER|EVENT_TRIGGER|FDW_HANDLER|INDEX_AM_HANDLER|TSM_HANDLER)\b/,keywords:{keyword:"RETURNS",type:"LANGUAGE_HANDLER TRIGGER EVENT_TRIGGER FDW_HANDLER INDEX_AM_HANDLER TSM_HANDLER"}},{begin:"\\b("+n+")\\s*\\("},{begin:"\\.("+i+")\\b"},{begin:"\\b("+i+")\\s+PATH\\b",keywords:{keyword:"PATH",type:r.replace("PATH ","")}},{className:"type",begin:"\\b("+i+")\\b"},{className:"string",begin:"'",end:"'",contains:[{begin:"''"}]},{className:"string",begin:"(e|E|u&|U&)'",end:"'",contains:[{begin:"\\\\."}],relevance:10},{begin:"\\$([a-zA-Z_]?|[a-zA-Z_][a-zA-Z_0-9]*)\\$",endSameAsBegin:!0,contains:[{subLanguage:["pgsql","perl","python","tcl","r","lua","java","php","ruby","bash","scheme","xml","json"],endsWithParent:!0}]},{begin:'"',end:'"',contains:[{begin:'""'}]},e.C_NUMBER_MODE,e.C_BLOCK_COMMENT_MODE,t,{className:"meta",variants:[{begin:"%(ROW)?TYPE",relevance:10},{begin:"\\$\\d+"},{begin:"^#\\w",end:"$"}]},{className:"symbol",begin:"<<\\s*[a-zA-Z_][a-zA-Z_0-9$]*\\s*>>",relevance:10}]}}),ho.registerLanguage("php",function(e){var t={begin:"\\$+[a-zA-Z_-ÿ][a-zA-Z0-9_-ÿ]*"},r={className:"meta",begin:/<\?(php)?|\?>/},i={className:"string",contains:[e.BACKSLASH_ESCAPE,r],variants:[{begin:'b"',end:'"'},{begin:"b'",end:"'"},e.inherit(e.APOS_STRING_MODE,{illegal:null}),e.inherit(e.QUOTE_STRING_MODE,{illegal:null})]},n={variants:[e.BINARY_NUMBER_MODE,e.C_NUMBER_MODE]};return{aliases:["php","php3","php4","php5","php6","php7"],case_insensitive:!0,keywords:"and include_once list abstract global private echo interface as static endswitch array null if endwhile or const for endforeach self var while isset public protected exit foreach throw elseif include __FILE__ empty require_once do xor return parent clone use __CLASS__ __LINE__ else break print eval new catch __METHOD__ case exception default die require __FUNCTION__ enddeclare final try switch continue endfor endif declare unset true false trait goto instanceof insteadof __DIR__ __NAMESPACE__ yield finally",contains:[e.HASH_COMMENT_MODE,e.COMMENT("//","$",{contains:[r]}),e.COMMENT("/\\*","\\*/",{contains:[{className:"doctag",begin:"@[A-Za-z]+"}]}),e.COMMENT("__halt_compiler.+?;",!1,{endsWithParent:!0,keywords:"__halt_compiler",lexemes:e.UNDERSCORE_IDENT_RE}),{className:"string",begin:/<<<['"]?\w+['"]?$/,end:/^\w+;?$/,contains:[e.BACKSLASH_ESCAPE,{className:"subst",variants:[{begin:/\$\w+/},{begin:/\{\$/,end:/\}/}]}]},r,{className:"keyword",begin:/\$this\b/},t,{begin:/(::|->)+[a-zA-Z_\x7f-\xff][a-zA-Z0-9_\x7f-\xff]*/},{className:"function",beginKeywords:"function",end:/[;{]/,excludeEnd:!0,illegal:"\\$|\\[|%",contains:[e.UNDERSCORE_TITLE_MODE,{className:"params",begin:"\\(",end:"\\)",contains:["self",t,e.C_BLOCK_COMMENT_MODE,i,n]}]},{className:"class",beginKeywords:"class interface",end:"{",excludeEnd:!0,illegal:/[:\(\$"]/,contains:[{beginKeywords:"extends implements"},e.UNDERSCORE_TITLE_MODE]},{beginKeywords:"namespace",end:";",illegal:/[\.']/,contains:[e.UNDERSCORE_TITLE_MODE]},{beginKeywords:"use",end:";",contains:[e.UNDERSCORE_TITLE_MODE]},{begin:"=>"},i,n]}}),ho.registerLanguage("plaintext",function(e){return{disableAutodetect:!0}}),ho.registerLanguage("pony",function(e){return{keywords:{keyword:"actor addressof and as be break class compile_error compile_intrinsic consume continue delegate digestof do else elseif embed end error for fun if ifdef in interface is isnt lambda let match new not object or primitive recover repeat return struct then trait try type until use var where while with xor",meta:"iso val tag trn box ref",literal:"this false true"},contains:[{className:"type",begin:"\\b_?[A-Z][\\w]*",relevance:0},{className:"string",begin:'"""',end:'"""',relevance:10},{className:"string",begin:'"',end:'"',contains:[e.BACKSLASH_ESCAPE]},{className:"string",begin:"'",end:"'",contains:[e.BACKSLASH_ESCAPE],relevance:0},{begin:e.IDENT_RE+"'",relevance:0},e.C_NUMBER_MODE,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]}}),ho.registerLanguage("powershell",function(e){var t={begin:"`[\\s\\S]",relevance:0},r={className:"variable",variants:[{begin:/\$[\w\d][\w\d_:]*/}]},i={className:"string",variants:[{begin:/"/,end:/"/},{begin:/@"/,end:/^"@/}],contains:[t,r,{className:"variable",begin:/\$[A-z]/,end:/[^A-z]/}]},n=e.inherit(e.COMMENT(null,null),{variants:[{begin:/#/,end:/$/},{begin:/<#/,end:/#>/}],contains:[{className:"doctag",variants:[{begin:/\.(synopsis|description|example|inputs|outputs|notes|link|component|role|functionality)/},{begin:/\.(parameter|forwardhelptargetname|forwardhelpcategory|remotehelprunspace|externalhelp)\s+\S+/}]}]});return{aliases:["ps"],lexemes:/-?[A-z\.\-]+/,case_insensitive:!0,keywords:{keyword:"if else foreach return function do while until elseif begin for trap data dynamicparam end break throw param continue finally in switch exit filter try process catchValidateNoCircleInNodeResources ValidateNodeExclusiveResources ValidateNodeManager ValidateNodeResources ValidateNodeResourceSource ValidateNoNameNodeResources ThrowError IsHiddenResourceIsPatternMatched ",built_in:"Add-Computer Add-Content Add-History Add-JobTrigger Add-Member Add-PSSnapin Add-Type Checkpoint-Computer Clear-Content Clear-EventLog Clear-History Clear-Host Clear-Item Clear-ItemProperty Clear-Variable Compare-Object Complete-Transaction Connect-PSSession Connect-WSMan Convert-Path ConvertFrom-Csv ConvertFrom-Json ConvertFrom-SecureString ConvertFrom-StringData ConvertTo-Csv ConvertTo-Html ConvertTo-Json ConvertTo-SecureString ConvertTo-Xml Copy-Item Copy-ItemProperty Debug-Process Disable-ComputerRestore Disable-JobTrigger Disable-PSBreakpoint Disable-PSRemoting Disable-PSSessionConfiguration Disable-WSManCredSSP Disconnect-PSSession Disconnect-WSMan Disable-ScheduledJob Enable-ComputerRestore Enable-JobTrigger Enable-PSBreakpoint Enable-PSRemoting Enable-PSSessionConfiguration Enable-ScheduledJob Enable-WSManCredSSP Enter-PSSession Exit-PSSession Export-Alias Export-Clixml Export-Console Export-Counter Export-Csv Export-FormatData Export-ModuleMember Export-PSSession ForEach-Object Format-Custom Format-List Format-Table Format-Wide Get-Acl Get-Alias Get-AuthenticodeSignature Get-ChildItem Get-Command Get-ComputerRestorePoint Get-Content Get-ControlPanelItem Get-Counter Get-Credential Get-Culture Get-Date Get-Event Get-EventLog Get-EventSubscriber Get-ExecutionPolicy Get-FormatData Get-Host Get-HotFix Get-Help Get-History Get-IseSnippet Get-Item Get-ItemProperty Get-Job Get-JobTrigger Get-Location Get-Member Get-Module Get-PfxCertificate Get-Process Get-PSBreakpoint Get-PSCallStack Get-PSDrive Get-PSProvider Get-PSSession Get-PSSessionConfiguration Get-PSSnapin Get-Random Get-ScheduledJob Get-ScheduledJobOption Get-Service Get-TraceSource Get-Transaction Get-TypeData Get-UICulture Get-Unique Get-Variable Get-Verb Get-WinEvent Get-WmiObject Get-WSManCredSSP Get-WSManInstance Group-Object Import-Alias Import-Clixml Import-Counter Import-Csv Import-IseSnippet Import-LocalizedData Import-PSSession Import-Module Invoke-AsWorkflow Invoke-Command Invoke-Expression Invoke-History Invoke-Item Invoke-RestMethod Invoke-WebRequest Invoke-WmiMethod Invoke-WSManAction Join-Path Limit-EventLog Measure-Command Measure-Object Move-Item Move-ItemProperty New-Alias New-Event New-EventLog New-IseSnippet New-Item New-ItemProperty New-JobTrigger New-Object New-Module New-ModuleManifest New-PSDrive New-PSSession New-PSSessionConfigurationFile New-PSSessionOption New-PSTransportOption New-PSWorkflowExecutionOption New-PSWorkflowSession New-ScheduledJobOption New-Service New-TimeSpan New-Variable New-WebServiceProxy New-WinEvent New-WSManInstance New-WSManSessionOption Out-Default Out-File Out-GridView Out-Host Out-Null Out-Printer Out-String Pop-Location Push-Location Read-Host Receive-Job Register-EngineEvent Register-ObjectEvent Register-PSSessionConfiguration Register-ScheduledJob Register-WmiEvent Remove-Computer Remove-Event Remove-EventLog Remove-Item Remove-ItemProperty Remove-Job Remove-JobTrigger Remove-Module Remove-PSBreakpoint Remove-PSDrive Remove-PSSession Remove-PSSnapin Remove-TypeData Remove-Variable Remove-WmiObject Remove-WSManInstance Rename-Computer Rename-Item Rename-ItemProperty Reset-ComputerMachinePassword Resolve-Path Restart-Computer Restart-Service Restore-Computer Resume-Job Resume-Service Save-Help Select-Object Select-String Select-Xml Send-MailMessage Set-Acl Set-Alias Set-AuthenticodeSignature Set-Content Set-Date Set-ExecutionPolicy Set-Item Set-ItemProperty Set-JobTrigger Set-Location Set-PSBreakpoint Set-PSDebug Set-PSSessionConfiguration Set-ScheduledJob Set-ScheduledJobOption Set-Service Set-StrictMode Set-TraceSource Set-Variable Set-WmiInstance Set-WSManInstance Set-WSManQuickConfig Show-Command Show-ControlPanelItem Show-EventLog Sort-Object Split-Path Start-Job Start-Process Start-Service Start-Sleep Start-Transaction Start-Transcript Stop-Computer Stop-Job Stop-Process Stop-Service Stop-Transcript Suspend-Job Suspend-Service Tee-Object Test-ComputerSecureChannel Test-Connection Test-ModuleManifest Test-Path Test-PSSessionConfigurationFile Trace-Command Unblock-File Undo-Transaction Unregister-Event Unregister-PSSessionConfiguration Unregister-ScheduledJob Update-FormatData Update-Help Update-List Update-TypeData Use-Transaction Wait-Event Wait-Job Wait-Process Where-Object Write-Debug Write-Error Write-EventLog Write-Host Write-Output Write-Progress Write-Verbose Write-Warning Add-MDTPersistentDrive Disable-MDTMonitorService Enable-MDTMonitorService Get-MDTDeploymentShareStatistics Get-MDTMonitorData Get-MDTOperatingSystemCatalog Get-MDTPersistentDrive Import-MDTApplication Import-MDTDriver Import-MDTOperatingSystem Import-MDTPackage Import-MDTTaskSequence New-MDTDatabase Remove-MDTMonitorData Remove-MDTPersistentDrive Restore-MDTPersistentDrive Set-MDTMonitorData Test-MDTDeploymentShare Test-MDTMonitorData Update-MDTDatabaseSchema Update-MDTDeploymentShare Update-MDTLinkedDS Update-MDTMedia Add-VamtProductKey Export-VamtData Find-VamtManagedMachine Get-VamtConfirmationId Get-VamtProduct Get-VamtProductKey Import-VamtData Initialize-VamtData Install-VamtConfirmationId Install-VamtProductActivation Install-VamtProductKey Update-VamtProduct Add-CIDatastore Add-KeyManagementServer Add-NodeKeys Add-NsxDynamicCriteria Add-NsxDynamicMemberSet Add-NsxEdgeInterfaceAddress Add-NsxFirewallExclusionListMember Add-NsxFirewallRuleMember Add-NsxIpSetMember Add-NsxLicense Add-NsxLoadBalancerPoolMember Add-NsxLoadBalancerVip Add-NsxSecondaryManager Add-NsxSecurityGroupMember Add-NsxSecurityPolicyRule Add-NsxSecurityPolicyRuleGroup Add-NsxSecurityPolicyRuleService Add-NsxServiceGroupMember Add-NsxTransportZoneMember Add-PassthroughDevice Add-VDSwitchPhysicalNetworkAdapter Add-VDSwitchVMHost Add-VMHost Add-VMHostNtpServer Add-VirtualSwitchPhysicalNetworkAdapter Add-XmlElement Add-vRACustomForm Add-vRAPrincipalToTenantRole Add-vRAReservationNetwork Add-vRAReservationStorage Clear-NsxEdgeInterface Clear-NsxManagerTimeSettings Compress-Archive Connect-CIServer Connect-CisServer Connect-HCXServer Connect-NIServer Connect-NsxLogicalSwitch Connect-NsxServer Connect-NsxtServer Connect-SrmServer Connect-VIServer Connect-Vmc Connect-vRAServer Connect-vRNIServer ConvertFrom-Markdown ConvertTo-MOFInstance Copy-DatastoreItem Copy-HardDisk Copy-NsxEdge Copy-VDisk Copy-VMGuestFile Debug-Runspace Disable-NsxEdgeSsh Disable-RunspaceDebug Disable-vRNIDataSource Disconnect-CIServer Disconnect-CisServer Disconnect-HCXServer Disconnect-NsxLogicalSwitch Disconnect-NsxServer Disconnect-NsxtServer Disconnect-SrmServer Disconnect-VIServer Disconnect-Vmc Disconnect-vRAServer Disconnect-vRNIServer Dismount-Tools Enable-NsxEdgeSsh Enable-RunspaceDebug Enable-vRNIDataSource Expand-Archive Export-NsxObject Export-SpbmStoragePolicy Export-VApp Export-VDPortGroup Export-VDSwitch Export-VMHostProfile Export-vRAIcon Export-vRAPackage Find-Command Find-DscResource Find-Module Find-NsxWhereVMUsed Find-Package Find-PackageProvider Find-RoleCapability Find-Script Format-Hex Format-VMHostDiskPartition Format-XML Generate-VersionInfo Get-AdvancedSetting Get-AlarmAction Get-AlarmActionTrigger Get-AlarmDefinition Get-Annotation Get-CDDrive Get-CIAccessControlRule Get-CIDatastore Get-CINetworkAdapter Get-CIRole Get-CIUser Get-CIVApp Get-CIVAppNetwork Get-CIVAppStartRule Get-CIVAppTemplate Get-CIVM Get-CIVMTemplate Get-CIView Get-Catalog Get-CisCommand Get-CisService Get-CloudCommand Get-Cluster Get-CompatibleVersionAddtionaPropertiesStr Get-ComplexResourceQualifier Get-ConfigurationErrorCount Get-ContentLibraryItem Get-CustomAttribute Get-DSCResourceModules Get-Datacenter Get-Datastore Get-DatastoreCluster Get-DrsClusterGroup Get-DrsRecommendation Get-DrsRule Get-DrsVMHostRule Get-DscResource Get-EdgeGateway Get-EncryptedPassword Get-ErrorReport Get-EsxCli Get-EsxTop Get-ExternalNetwork Get-FileHash Get-FloppyDrive Get-Folder Get-HAPrimaryVMHost Get-HCXAppliance Get-HCXApplianceCompute Get-HCXApplianceDVS Get-HCXApplianceDatastore Get-HCXApplianceNetwork Get-HCXContainer Get-HCXDatastore Get-HCXGateway Get-HCXInterconnectStatus Get-HCXJob Get-HCXMigration Get-HCXNetwork Get-HCXNetworkExtension Get-HCXReplication Get-HCXReplicationSnapshot Get-HCXService Get-HCXSite Get-HCXSitePairing Get-HCXVM Get-HardDisk Get-IScsiHbaTarget Get-InnerMostErrorRecord Get-InstallPath Get-InstalledModule Get-InstalledScript Get-Inventory Get-ItemPropertyValue Get-KeyManagementServer Get-KmipClientCertificate Get-KmsCluster Get-Log Get-LogType Get-MarkdownOption Get-Media Get-MofInstanceName Get-MofInstanceText Get-NetworkAdapter Get-NetworkPool Get-NfsUser Get-NicTeamingPolicy Get-NsxApplicableMember Get-NsxApplicableSecurityAction Get-NsxBackingDVSwitch Get-NsxBackingPortGroup Get-NsxCliDfwAddrSet Get-NsxCliDfwFilter Get-NsxCliDfwRule Get-NsxClusterStatus Get-NsxController Get-NsxDynamicCriteria Get-NsxDynamicMemberSet Get-NsxEdge Get-NsxEdgeBgp Get-NsxEdgeBgpNeighbour Get-NsxEdgeCertificate Get-NsxEdgeCsr Get-NsxEdgeFirewall Get-NsxEdgeFirewallRule Get-NsxEdgeInterface Get-NsxEdgeInterfaceAddress Get-NsxEdgeNat Get-NsxEdgeNatRule Get-NsxEdgeOspf Get-NsxEdgeOspfArea Get-NsxEdgeOspfInterface Get-NsxEdgePrefix Get-NsxEdgeRedistributionRule Get-NsxEdgeRouting Get-NsxEdgeStaticRoute Get-NsxEdgeSubInterface Get-NsxFirewallExclusionListMember Get-NsxFirewallGlobalConfiguration Get-NsxFirewallPublishStatus Get-NsxFirewallRule Get-NsxFirewallRuleMember Get-NsxFirewallSavedConfiguration Get-NsxFirewallSection Get-NsxFirewallThreshold Get-NsxIpPool Get-NsxIpSet Get-NsxLicense Get-NsxLoadBalancer Get-NsxLoadBalancerApplicationProfile Get-NsxLoadBalancerApplicationRule Get-NsxLoadBalancerMonitor Get-NsxLoadBalancerPool Get-NsxLoadBalancerPoolMember Get-NsxLoadBalancerStats Get-NsxLoadBalancerVip Get-NsxLogicalRouter Get-NsxLogicalRouterBgp Get-NsxLogicalRouterBgpNeighbour Get-NsxLogicalRouterBridge Get-NsxLogicalRouterBridging Get-NsxLogicalRouterInterface Get-NsxLogicalRouterOspf Get-NsxLogicalRouterOspfArea Get-NsxLogicalRouterOspfInterface Get-NsxLogicalRouterPrefix Get-NsxLogicalRouterRedistributionRule Get-NsxLogicalRouterRouting Get-NsxLogicalRouterStaticRoute Get-NsxLogicalSwitch Get-NsxMacSet Get-NsxManagerBackup Get-NsxManagerCertificate Get-NsxManagerComponentSummary Get-NsxManagerNetwork Get-NsxManagerRole Get-NsxManagerSsoConfig Get-NsxManagerSyncStatus Get-NsxManagerSyslogServer Get-NsxManagerSystemSummary Get-NsxManagerTimeSettings Get-NsxManagerVcenterConfig Get-NsxSecondaryManager Get-NsxSecurityGroup Get-NsxSecurityGroupEffectiveIpAddress Get-NsxSecurityGroupEffectiveMacAddress Get-NsxSecurityGroupEffectiveMember Get-NsxSecurityGroupEffectiveVirtualMachine Get-NsxSecurityGroupEffectiveVnic Get-NsxSecurityGroupMemberTypes Get-NsxSecurityPolicy Get-NsxSecurityPolicyHighestUsedPrecedence Get-NsxSecurityPolicyRule Get-NsxSecurityTag Get-NsxSecurityTagAssignment Get-NsxSegmentIdRange Get-NsxService Get-NsxServiceDefinition Get-NsxServiceGroup Get-NsxServiceGroupMember Get-NsxServiceProfile Get-NsxSpoofguardNic Get-NsxSpoofguardPolicy Get-NsxSslVpn Get-NsxSslVpnAuthServer Get-NsxSslVpnClientInstallationPackage Get-NsxSslVpnIpPool Get-NsxSslVpnPrivateNetwork Get-NsxSslVpnUser Get-NsxTransportZone Get-NsxUserRole Get-NsxVdsContext Get-NsxtPolicyService Get-NsxtService Get-OSCustomizationNicMapping Get-OSCustomizationSpec Get-Org Get-OrgNetwork Get-OrgVdc Get-OrgVdcNetwork Get-OvfConfiguration Get-PSCurrentConfigurationNode Get-PSDefaultConfigurationDocument Get-PSMetaConfigDocumentInstVersionInfo Get-PSMetaConfigurationProcessed Get-PSReadLineKeyHandler Get-PSReadLineOption Get-PSRepository Get-PSTopConfigurationName Get-PSVersion Get-Package Get-PackageProvider Get-PackageSource Get-PassthroughDevice Get-PositionInfo Get-PowerCLICommunity Get-PowerCLIConfiguration Get-PowerCLIHelp Get-PowerCLIVersion Get-PowerNsxVersion Get-ProviderVdc Get-PublicKeyFromFile Get-PublicKeyFromStore Get-ResourcePool Get-Runspace Get-RunspaceDebug Get-ScsiController Get-ScsiLun Get-ScsiLunPath Get-SecurityInfo Get-SecurityPolicy Get-Snapshot Get-SpbmCapability Get-SpbmCompatibleStorage Get-SpbmEntityConfiguration Get-SpbmFaultDomain Get-SpbmPointInTimeReplica Get-SpbmReplicationGroup Get-SpbmReplicationPair Get-SpbmStoragePolicy Get-Stat Get-StatInterval Get-StatType Get-Tag Get-TagAssignment Get-TagCategory Get-Task Get-Template Get-TimeZone Get-Uptime Get-UsbDevice Get-VAIOFilter Get-VApp Get-VDBlockedPolicy Get-VDPort Get-VDPortgroup Get-VDPortgroupOverridePolicy Get-VDSecurityPolicy Get-VDSwitch Get-VDSwitchPrivateVlan Get-VDTrafficShapingPolicy Get-VDUplinkLacpPolicy Get-VDUplinkTeamingPolicy Get-VDisk Get-VIAccount Get-VICommand Get-VICredentialStoreItem Get-VIEvent Get-VIObjectByVIView Get-VIPermission Get-VIPrivilege Get-VIProperty Get-VIRole Get-VM Get-VMGuest Get-VMHost Get-VMHostAccount Get-VMHostAdvancedConfiguration Get-VMHostAuthentication Get-VMHostAvailableTimeZone Get-VMHostDiagnosticPartition Get-VMHostDisk Get-VMHostDiskPartition Get-VMHostFirewallDefaultPolicy Get-VMHostFirewallException Get-VMHostFirmware Get-VMHostHardware Get-VMHostHba Get-VMHostModule Get-VMHostNetwork Get-VMHostNetworkAdapter Get-VMHostNtpServer Get-VMHostPatch Get-VMHostPciDevice Get-VMHostProfile Get-VMHostProfileImageCacheConfiguration Get-VMHostProfileRequiredInput Get-VMHostProfileStorageDeviceConfiguration Get-VMHostProfileUserConfiguration Get-VMHostProfileVmPortGroupConfiguration Get-VMHostRoute Get-VMHostService Get-VMHostSnmp Get-VMHostStartPolicy Get-VMHostStorage Get-VMHostSysLogServer Get-VMQuestion Get-VMResourceConfiguration Get-VMStartPolicy Get-VTpm Get-VTpmCSR Get-VTpmCertificate Get-VasaProvider Get-VasaStorageArray Get-View Get-VirtualPortGroup Get-VirtualSwitch Get-VmcSddcNetworkService Get-VmcService Get-VsanClusterConfiguration Get-VsanComponent Get-VsanDisk Get-VsanDiskGroup Get-VsanEvacuationPlan Get-VsanFaultDomain Get-VsanIscsiInitiatorGroup Get-VsanIscsiInitiatorGroupTargetAssociation Get-VsanIscsiLun Get-VsanIscsiTarget Get-VsanObject Get-VsanResyncingComponent Get-VsanRuntimeInfo Get-VsanSpaceUsage Get-VsanStat Get-VsanView Get-vRAApplianceServiceStatus Get-vRAAuthorizationRole Get-vRABlueprint Get-vRABusinessGroup Get-vRACatalogItem Get-vRACatalogItemRequestTemplate Get-vRACatalogPrincipal Get-vRAComponentRegistryService Get-vRAComponentRegistryServiceEndpoint Get-vRAComponentRegistryServiceStatus Get-vRAContent Get-vRAContentData Get-vRAContentType Get-vRACustomForm Get-vRAEntitledCatalogItem Get-vRAEntitledService Get-vRAEntitlement Get-vRAExternalNetworkProfile Get-vRAGroupPrincipal Get-vRAIcon Get-vRANATNetworkProfile Get-vRANetworkProfileIPAddressList Get-vRANetworkProfileIPRangeSummary Get-vRAPackage Get-vRAPackageContent Get-vRAPropertyDefinition Get-vRAPropertyGroup Get-vRARequest Get-vRARequestDetail Get-vRAReservation Get-vRAReservationComputeResource Get-vRAReservationComputeResourceMemory Get-vRAReservationComputeResourceNetwork Get-vRAReservationComputeResourceResourcePool Get-vRAReservationComputeResourceStorage Get-vRAReservationPolicy Get-vRAReservationTemplate Get-vRAReservationType Get-vRAResource Get-vRAResourceAction Get-vRAResourceActionRequestTemplate Get-vRAResourceMetric Get-vRAResourceOperation Get-vRAResourceType Get-vRARoutedNetworkProfile Get-vRAService Get-vRAServiceBlueprint Get-vRASourceMachine Get-vRAStorageReservationPolicy Get-vRATenant Get-vRATenantDirectory Get-vRATenantDirectoryStatus Get-vRATenantRole Get-vRAUserPrincipal Get-vRAUserPrincipalGroupMembership Get-vRAVersion Get-vRNIAPIVersion Get-vRNIApplication Get-vRNIApplicationTier Get-vRNIDataSource Get-vRNIDataSourceSNMPConfig Get-vRNIDatastore Get-vRNIDistributedSwitch Get-vRNIDistributedSwitchPortGroup Get-vRNIEntity Get-vRNIEntityName Get-vRNIFirewallRule Get-vRNIFlow Get-vRNIHost Get-vRNIHostVMKNic Get-vRNIIPSet Get-vRNIL2Network Get-vRNINSXManager Get-vRNINodes Get-vRNIProblem Get-vRNIRecommendedRules Get-vRNIRecommendedRulesNsxBundle Get-vRNISecurityGroup Get-vRNISecurityTag Get-vRNIService Get-vRNIServiceGroup Get-vRNIVM Get-vRNIVMvNIC Get-vRNIvCenter Get-vRNIvCenterCluster Get-vRNIvCenterDatacenter Get-vRNIvCenterFolder Grant-NsxSpoofguardNicApproval Import-CIVApp Import-CIVAppTemplate Import-NsxObject Import-PackageProvider Import-PowerShellDataFile Import-SpbmStoragePolicy Import-VApp Import-VMHostProfile Import-vRAContentData Import-vRAIcon Import-vRAPackage Initialize-ConfigurationRuntimeState Install-Module Install-NsxCluster Install-Package Install-PackageProvider Install-Script Install-VMHostPatch Invoke-DrsRecommendation Invoke-NsxCli Invoke-NsxClusterResolveAll Invoke-NsxManagerSync Invoke-NsxRestMethod Invoke-NsxWebRequest Invoke-VMHostProfile Invoke-VMScript Invoke-XpathQuery Invoke-vRADataCollection Invoke-vRARestMethod Invoke-vRATenantDirectorySync Invoke-vRNIRestMethod Join-String Mount-Tools Move-Cluster Move-Datacenter Move-Datastore Move-Folder Move-HardDisk Move-Inventory Move-NsxSecurityPolicyRule Move-ResourcePool Move-Template Move-VApp Move-VDisk Move-VM Move-VMHost New-AdvancedSetting New-AlarmAction New-AlarmActionTrigger New-CDDrive New-CIAccessControlRule New-CIVApp New-CIVAppNetwork New-CIVAppTemplate New-CIVM New-Cluster New-CustomAttribute New-Datacenter New-Datastore New-DatastoreCluster New-DatastoreDrive New-DrsClusterGroup New-DrsRule New-DrsVMHostRule New-DscChecksum New-FloppyDrive New-Folder New-Guid New-HCXAppliance New-HCXMigration New-HCXNetworkExtension New-HCXNetworkMapping New-HCXReplication New-HCXSitePairing New-HCXStaticRoute New-HardDisk New-IScsiHbaTarget New-KmipClientCertificate New-NetworkAdapter New-NfsUser New-NsxAddressSpec New-NsxClusterVxlanConfig New-NsxController New-NsxDynamicCriteriaSpec New-NsxEdge New-NsxEdgeBgpNeighbour New-NsxEdgeCsr New-NsxEdgeFirewallRule New-NsxEdgeInterfaceSpec New-NsxEdgeNatRule New-NsxEdgeOspfArea New-NsxEdgeOspfInterface New-NsxEdgePrefix New-NsxEdgeRedistributionRule New-NsxEdgeSelfSignedCertificate New-NsxEdgeStaticRoute New-NsxEdgeSubInterface New-NsxEdgeSubInterfaceSpec New-NsxFirewallRule New-NsxFirewallSavedConfiguration New-NsxFirewallSection New-NsxIpPool New-NsxIpSet New-NsxLoadBalancerApplicationProfile New-NsxLoadBalancerApplicationRule New-NsxLoadBalancerMemberSpec New-NsxLoadBalancerMonitor New-NsxLoadBalancerPool New-NsxLogicalRouter New-NsxLogicalRouterBgpNeighbour New-NsxLogicalRouterBridge New-NsxLogicalRouterInterface New-NsxLogicalRouterInterfaceSpec New-NsxLogicalRouterOspfArea New-NsxLogicalRouterOspfInterface New-NsxLogicalRouterPrefix New-NsxLogicalRouterRedistributionRule New-NsxLogicalRouterStaticRoute New-NsxLogicalSwitch New-NsxMacSet New-NsxManager New-NsxSecurityGroup New-NsxSecurityPolicy New-NsxSecurityPolicyAssignment New-NsxSecurityPolicyFirewallRuleSpec New-NsxSecurityPolicyGuestIntrospectionSpec New-NsxSecurityPolicyNetworkIntrospectionSpec New-NsxSecurityTag New-NsxSecurityTagAssignment New-NsxSegmentIdRange New-NsxService New-NsxServiceGroup New-NsxSpoofguardPolicy New-NsxSslVpnAuthServer New-NsxSslVpnClientInstallationPackage New-NsxSslVpnIpPool New-NsxSslVpnPrivateNetwork New-NsxSslVpnUser New-NsxTransportZone New-NsxVdsContext New-OSCustomizationNicMapping New-OSCustomizationSpec New-Org New-OrgNetwork New-OrgVdc New-OrgVdcNetwork New-ResourcePool New-ScriptFileInfo New-ScsiController New-Snapshot New-SpbmRule New-SpbmRuleSet New-SpbmStoragePolicy New-StatInterval New-Tag New-TagAssignment New-TagCategory New-Template New-TemporaryFile New-VAIOFilter New-VApp New-VDPortgroup New-VDSwitch New-VDSwitchPrivateVlan New-VDisk New-VICredentialStoreItem New-VIInventoryDrive New-VIPermission New-VIProperty New-VIRole New-VISamlSecurityContext New-VM New-VMHostAccount New-VMHostNetworkAdapter New-VMHostProfile New-VMHostProfileVmPortGroupConfiguration New-VMHostRoute New-VTpm New-VasaProvider New-VcsOAuthSecurityContext New-VirtualPortGroup New-VirtualSwitch New-VsanDisk New-VsanDiskGroup New-VsanFaultDomain New-VsanIscsiInitiatorGroup New-VsanIscsiInitiatorGroupTargetAssociation New-VsanIscsiLun New-VsanIscsiTarget New-vRABusinessGroup New-vRAEntitlement New-vRAExternalNetworkProfile New-vRAGroupPrincipal New-vRANATNetworkProfile New-vRANetworkProfileIPRangeDefinition New-vRAPackage New-vRAPropertyDefinition New-vRAPropertyGroup New-vRAReservation New-vRAReservationNetworkDefinition New-vRAReservationPolicy New-vRAReservationStorageDefinition New-vRARoutedNetworkProfile New-vRAService New-vRAStorageReservationPolicy New-vRATenant New-vRATenantDirectory New-vRAUserPrincipal New-vRNIApplication New-vRNIApplicationTier New-vRNIDataSource Open-VMConsoleWindow Publish-Module Publish-NsxSpoofguardPolicy Publish-Script Register-PSRepository Register-PackageSource Remove-AdvancedSetting Remove-AlarmAction Remove-AlarmActionTrigger Remove-Alias Remove-CDDrive Remove-CIAccessControlRule Remove-CIVApp Remove-CIVAppNetwork Remove-CIVAppTemplate Remove-Cluster Remove-CustomAttribute Remove-Datacenter Remove-Datastore Remove-DatastoreCluster Remove-DrsClusterGroup Remove-DrsRule Remove-DrsVMHostRule Remove-FloppyDrive Remove-Folder Remove-HCXAppliance Remove-HCXNetworkExtension Remove-HCXReplication Remove-HCXSitePairing Remove-HardDisk Remove-IScsiHbaTarget Remove-Inventory Remove-KeyManagementServer Remove-NetworkAdapter Remove-NfsUser Remove-NsxCluster Remove-NsxClusterVxlanConfig Remove-NsxController Remove-NsxDynamicCriteria Remove-NsxDynamicMemberSet Remove-NsxEdge Remove-NsxEdgeBgpNeighbour Remove-NsxEdgeCertificate Remove-NsxEdgeCsr Remove-NsxEdgeFirewallRule Remove-NsxEdgeInterfaceAddress Remove-NsxEdgeNatRule Remove-NsxEdgeOspfArea Remove-NsxEdgeOspfInterface Remove-NsxEdgePrefix Remove-NsxEdgeRedistributionRule Remove-NsxEdgeStaticRoute Remove-NsxEdgeSubInterface Remove-NsxFirewallExclusionListMember Remove-NsxFirewallRule Remove-NsxFirewallRuleMember Remove-NsxFirewallSavedConfiguration Remove-NsxFirewallSection Remove-NsxIpPool Remove-NsxIpSet Remove-NsxIpSetMember Remove-NsxLoadBalancerApplicationProfile Remove-NsxLoadBalancerMonitor Remove-NsxLoadBalancerPool Remove-NsxLoadBalancerPoolMember Remove-NsxLoadBalancerVip Remove-NsxLogicalRouter Remove-NsxLogicalRouterBgpNeighbour Remove-NsxLogicalRouterBridge Remove-NsxLogicalRouterInterface Remove-NsxLogicalRouterOspfArea Remove-NsxLogicalRouterOspfInterface Remove-NsxLogicalRouterPrefix Remove-NsxLogicalRouterRedistributionRule Remove-NsxLogicalRouterStaticRoute Remove-NsxLogicalSwitch Remove-NsxMacSet Remove-NsxSecondaryManager Remove-NsxSecurityGroup Remove-NsxSecurityGroupMember Remove-NsxSecurityPolicy Remove-NsxSecurityPolicyAssignment Remove-NsxSecurityPolicyRule Remove-NsxSecurityPolicyRuleGroup Remove-NsxSecurityPolicyRuleService Remove-NsxSecurityTag Remove-NsxSecurityTagAssignment Remove-NsxSegmentIdRange Remove-NsxService Remove-NsxServiceGroup Remove-NsxSpoofguardPolicy Remove-NsxSslVpnClientInstallationPackage Remove-NsxSslVpnIpPool Remove-NsxSslVpnPrivateNetwork Remove-NsxSslVpnUser Remove-NsxTransportZone Remove-NsxTransportZoneMember Remove-NsxVdsContext Remove-OSCustomizationNicMapping Remove-OSCustomizationSpec Remove-Org Remove-OrgNetwork Remove-OrgVdc Remove-OrgVdcNetwork Remove-PSReadLineKeyHandler Remove-PassthroughDevice Remove-ResourcePool Remove-Snapshot Remove-SpbmStoragePolicy Remove-StatInterval Remove-Tag Remove-TagAssignment Remove-TagCategory Remove-Template Remove-UsbDevice Remove-VAIOFilter Remove-VApp Remove-VDPortGroup Remove-VDSwitch Remove-VDSwitchPhysicalNetworkAdapter Remove-VDSwitchPrivateVlan Remove-VDSwitchVMHost Remove-VDisk Remove-VICredentialStoreItem Remove-VIPermission Remove-VIProperty Remove-VIRole Remove-VM Remove-VMHost Remove-VMHostAccount Remove-VMHostNetworkAdapter Remove-VMHostNtpServer Remove-VMHostProfile Remove-VMHostProfileVmPortGroupConfiguration Remove-VMHostRoute Remove-VTpm Remove-VasaProvider Remove-VirtualPortGroup Remove-VirtualSwitch Remove-VirtualSwitchPhysicalNetworkAdapter Remove-VsanDisk Remove-VsanDiskGroup Remove-VsanFaultDomain Remove-VsanIscsiInitiatorGroup Remove-VsanIscsiInitiatorGroupTargetAssociation Remove-VsanIscsiLun Remove-VsanIscsiTarget Remove-vRABusinessGroup Remove-vRACustomForm Remove-vRAExternalNetworkProfile Remove-vRAGroupPrincipal Remove-vRAIcon Remove-vRANATNetworkProfile Remove-vRAPackage Remove-vRAPrincipalFromTenantRole Remove-vRAPropertyDefinition Remove-vRAPropertyGroup Remove-vRAReservation Remove-vRAReservationNetwork Remove-vRAReservationPolicy Remove-vRAReservationStorage Remove-vRARoutedNetworkProfile Remove-vRAService Remove-vRAStorageReservationPolicy Remove-vRATenant Remove-vRATenantDirectory Remove-vRAUserPrincipal Remove-vRNIApplication Remove-vRNIApplicationTier Remove-vRNIDataSource Repair-NsxEdge Repair-VsanObject Request-vRACatalogItem Request-vRAResourceAction Restart-CIVApp Restart-CIVAppGuest Restart-CIVM Restart-CIVMGuest Restart-VM Restart-VMGuest Restart-VMHost Restart-VMHostService Resume-HCXReplication Revoke-NsxSpoofguardNicApproval Save-Module Save-Package Save-Script Search-Cloud Set-AdvancedSetting Set-AlarmDefinition Set-Annotation Set-CDDrive Set-CIAccessControlRule Set-CINetworkAdapter Set-CIVApp Set-CIVAppNetwork Set-CIVAppStartRule Set-CIVAppTemplate Set-Cluster Set-CustomAttribute Set-Datacenter Set-Datastore Set-DatastoreCluster Set-DrsClusterGroup Set-DrsRule Set-DrsVMHostRule Set-FloppyDrive Set-Folder Set-HCXAppliance Set-HCXMigration Set-HCXReplication Set-HardDisk Set-IScsiHbaTarget Set-KeyManagementServer Set-KmsCluster Set-MarkdownOption Set-NetworkAdapter Set-NfsUser Set-NicTeamingPolicy Set-NodeExclusiveResources Set-NodeManager Set-NodeResourceSource Set-NodeResources Set-NsxEdge Set-NsxEdgeBgp Set-NsxEdgeFirewall Set-NsxEdgeInterface Set-NsxEdgeNat Set-NsxEdgeOspf Set-NsxEdgeRouting Set-NsxFirewallGlobalConfiguration Set-NsxFirewallRule Set-NsxFirewallSavedConfiguration Set-NsxFirewallThreshold Set-NsxLoadBalancer Set-NsxLoadBalancerPoolMember Set-NsxLogicalRouter Set-NsxLogicalRouterBgp Set-NsxLogicalRouterBridging Set-NsxLogicalRouterInterface Set-NsxLogicalRouterOspf Set-NsxLogicalRouterRouting Set-NsxManager Set-NsxManagerRole Set-NsxManagerTimeSettings Set-NsxSecurityPolicy Set-NsxSecurityPolicyFirewallRule Set-NsxSslVpn Set-OSCustomizationNicMapping Set-OSCustomizationSpec Set-Org Set-OrgNetwork Set-OrgVdc Set-OrgVdcNetwork Set-PSCurrentConfigurationNode Set-PSDefaultConfigurationDocument Set-PSMetaConfigDocInsProcessedBeforeMeta Set-PSMetaConfigVersionInfoV2 Set-PSReadLineKeyHandler Set-PSReadLineOption Set-PSRepository Set-PSTopConfigurationName Set-PackageSource Set-PowerCLIConfiguration Set-ResourcePool Set-ScsiController Set-ScsiLun Set-ScsiLunPath Set-SecurityPolicy Set-Snapshot Set-SpbmEntityConfiguration Set-SpbmStoragePolicy Set-StatInterval Set-Tag Set-TagCategory Set-Template Set-VAIOFilter Set-VApp Set-VDBlockedPolicy Set-VDPort Set-VDPortgroup Set-VDPortgroupOverridePolicy Set-VDSecurityPolicy Set-VDSwitch Set-VDTrafficShapingPolicy Set-VDUplinkLacpPolicy Set-VDUplinkTeamingPolicy Set-VDVlanConfiguration Set-VDisk Set-VIPermission Set-VIRole Set-VM Set-VMHost Set-VMHostAccount Set-VMHostAdvancedConfiguration Set-VMHostAuthentication Set-VMHostDiagnosticPartition Set-VMHostFirewallDefaultPolicy Set-VMHostFirewallException Set-VMHostFirmware Set-VMHostHba Set-VMHostModule Set-VMHostNetwork Set-VMHostNetworkAdapter Set-VMHostProfile Set-VMHostProfileImageCacheConfiguration Set-VMHostProfileStorageDeviceConfiguration Set-VMHostProfileUserConfiguration Set-VMHostProfileVmPortGroupConfiguration Set-VMHostRoute Set-VMHostService Set-VMHostSnmp Set-VMHostStartPolicy Set-VMHostStorage Set-VMHostSysLogServer Set-VMQuestion Set-VMResourceConfiguration Set-VMStartPolicy Set-VTpm Set-VirtualPortGroup Set-VirtualSwitch Set-VsanClusterConfiguration Set-VsanFaultDomain Set-VsanIscsiInitiatorGroup Set-VsanIscsiLun Set-VsanIscsiTarget Set-vRABusinessGroup Set-vRACatalogItem Set-vRACustomForm Set-vRAEntitlement Set-vRAExternalNetworkProfile Set-vRANATNetworkProfile Set-vRAReservation Set-vRAReservationNetwork Set-vRAReservationPolicy Set-vRAReservationStorage Set-vRARoutedNetworkProfile Set-vRAService Set-vRAStorageReservationPolicy Set-vRATenant Set-vRATenantDirectory Set-vRAUserPrincipal Set-vRNIDataSourceSNMPConfig Show-Markdown Start-CIVApp Start-CIVM Start-HCXMigration Start-HCXReplication Start-SpbmReplicationFailover Start-SpbmReplicationPrepareFailover Start-SpbmReplicationPromote Start-SpbmReplicationReverse Start-SpbmReplicationTestFailover Start-ThreadJob Start-VApp Start-VM Start-VMHost Start-VMHostService Start-VsanClusterDiskUpdate Start-VsanClusterRebalance Start-VsanEncryptionConfiguration Stop-CIVApp Stop-CIVAppGuest Stop-CIVM Stop-CIVMGuest Stop-SpbmReplicationTestFailover Stop-Task Stop-VApp Stop-VM Stop-VMGuest Stop-VMHost Stop-VMHostService Stop-VsanClusterRebalance Suspend-CIVApp Suspend-CIVM Suspend-HCXReplication Suspend-VM Suspend-VMGuest Suspend-VMHost Sync-SpbmReplicationGroup Test-ConflictingResources Test-HCXMigration Test-HCXReplication Test-Json Test-ModuleReloadRequired Test-MofInstanceText Test-NodeManager Test-NodeResourceSource Test-NodeResources Test-ScriptFileInfo Test-VMHostProfileCompliance Test-VMHostSnmp Test-VsanClusterHealth Test-VsanNetworkPerformance Test-VsanStoragePerformance Test-VsanVMCreation Test-vRAPackage Uninstall-Module Uninstall-Package Uninstall-Script Unlock-VM Unregister-PSRepository Unregister-PackageSource Update-ConfigurationDocumentRef Update-ConfigurationErrorCount Update-DependsOn Update-LocalConfigManager Update-Module Update-ModuleManifest Update-ModuleVersion Update-PowerNsx Update-Script Update-ScriptFileInfo Update-Tools Update-VsanHclDatabase ValidateUpdate-ConfigurationData Wait-Debugger Wait-NsxControllerJob Wait-NsxGenericJob Wait-NsxJob Wait-Task Wait-Tools Write-Information Write-Log Write-MetaConfigFile Write-NodeMOFFile",nomarkup:"-ne -eq -lt -gt -ge -le -not -like -notlike -match -notmatch -contains -notcontains -in -notin -replace"},contains:[t,e.NUMBER_MODE,i,{className:"string",variants:[{begin:/'/,end:/'/},{begin:/@'/,end:/^'@/}]},{className:"literal",begin:/\$(null|true|false)\b/},r,n]}}),ho.registerLanguage("processing",function(e){return{keywords:{keyword:"BufferedReader PVector PFont PImage PGraphics HashMap boolean byte char color double float int long String Array FloatDict FloatList IntDict IntList JSONArray JSONObject Object StringDict StringList Table TableRow XML false synchronized int abstract float private char boolean static null if const for true while long throw strictfp finally protected import native final return void enum else break transient new catch instanceof byte super volatile case assert short package default double public try this switch continue throws protected public private",literal:"P2D P3D HALF_PI PI QUARTER_PI TAU TWO_PI",title:"setup draw",built_in:"displayHeight displayWidth mouseY mouseX mousePressed pmouseX pmouseY key keyCode pixels focused frameCount frameRate height width size createGraphics beginDraw createShape loadShape PShape arc ellipse line point quad rect triangle bezier bezierDetail bezierPoint bezierTangent curve curveDetail curvePoint curveTangent curveTightness shape shapeMode beginContour beginShape bezierVertex curveVertex endContour endShape quadraticVertex vertex ellipseMode noSmooth rectMode smooth strokeCap strokeJoin strokeWeight mouseClicked mouseDragged mouseMoved mousePressed mouseReleased mouseWheel keyPressed keyPressedkeyReleased keyTyped print println save saveFrame day hour millis minute month second year background clear colorMode fill noFill noStroke stroke alpha blue brightness color green hue lerpColor red saturation modelX modelY modelZ screenX screenY screenZ ambient emissive shininess specular add createImage beginCamera camera endCamera frustum ortho perspective printCamera printProjection cursor frameRate noCursor exit loop noLoop popStyle pushStyle redraw binary boolean byte char float hex int str unbinary unhex join match matchAll nf nfc nfp nfs split splitTokens trim append arrayCopy concat expand reverse shorten sort splice subset box sphere sphereDetail createInput createReader loadBytes loadJSONArray loadJSONObject loadStrings loadTable loadXML open parseXML saveTable selectFolder selectInput beginRaw beginRecord createOutput createWriter endRaw endRecord PrintWritersaveBytes saveJSONArray saveJSONObject saveStream saveStrings saveXML selectOutput popMatrix printMatrix pushMatrix resetMatrix rotate rotateX rotateY rotateZ scale shearX shearY translate ambientLight directionalLight lightFalloff lights lightSpecular noLights normal pointLight spotLight image imageMode loadImage noTint requestImage tint texture textureMode textureWrap blend copy filter get loadPixels set updatePixels blendMode loadShader PShaderresetShader shader createFont loadFont text textFont textAlign textLeading textMode textSize textWidth textAscent textDescent abs ceil constrain dist exp floor lerp log mag map max min norm pow round sq sqrt acos asin atan atan2 cos degrees radians sin tan noise noiseDetail noiseSeed random randomGaussian randomSeed"},contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.C_NUMBER_MODE]}}),ho.registerLanguage("profile",function(e){return{contains:[e.C_NUMBER_MODE,{begin:"[a-zA-Z_][\\da-zA-Z_]+\\.[\\da-zA-Z_]{1,3}",end:":",excludeEnd:!0},{begin:"(ncalls|tottime|cumtime)",end:"$",keywords:"ncalls tottime|10 cumtime|10 filename",relevance:10},{begin:"function calls",end:"$",contains:[e.C_NUMBER_MODE],relevance:10},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,{className:"string",begin:"\\(",end:"\\)$",excludeBegin:!0,excludeEnd:!0,relevance:0}]}}),ho.registerLanguage("prolog",function(e){var t={begin:/\(/,end:/\)/,relevance:0},r={begin:/\[/,end:/\]/},i={className:"comment",begin:/%/,end:/$/,contains:[e.PHRASAL_WORDS_MODE]},n={className:"string",begin:/`/,end:/`/,contains:[e.BACKSLASH_ESCAPE]},a=[{begin:/[a-z][A-Za-z0-9_]*/,relevance:0},{className:"symbol",variants:[{begin:/[A-Z][a-zA-Z0-9_]*/},{begin:/_[A-Za-z0-9_]*/}],relevance:0},t,{begin:/:-/},r,i,e.C_BLOCK_COMMENT_MODE,e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,n,{className:"string",begin:/0\'(\\\'|.)/},{className:"string",begin:/0\'\\s/},e.C_NUMBER_MODE];return t.contains=a,r.contains=a,{contains:a.concat([{begin:/\.$/}])}}),ho.registerLanguage("properties",function(e){var t="[ \\t\\f]*",r="("+t+"[:=]"+t+"|[ \\t\\f]+)",i="([^\\\\:= \\t\\f\\n]|\\\\.)+",n={end:r,relevance:0,starts:{className:"string",end:/$/,relevance:0,contains:[{begin:"\\\\\\n"}]}};return{case_insensitive:!0,illegal:/\S/,contains:[e.COMMENT("^\\s*[!#]","$"),{begin:"([^\\\\\\W:= \\t\\f\\n]|\\\\.)+"+r,returnBegin:!0,contains:[{className:"attr",begin:"([^\\\\\\W:= \\t\\f\\n]|\\\\.)+",endsParent:!0,relevance:0}],starts:n},{begin:i+r,returnBegin:!0,relevance:0,contains:[{className:"meta",begin:i,endsParent:!0,relevance:0}],starts:n},{className:"attr",relevance:0,begin:i+t+"$"}]}}),ho.registerLanguage("protobuf",function(e){return{keywords:{keyword:"package import option optional required repeated group oneof",built_in:"double float int32 int64 uint32 uint64 sint32 sint64 fixed32 fixed64 sfixed32 sfixed64 bool string bytes",literal:"true false"},contains:[e.QUOTE_STRING_MODE,e.NUMBER_MODE,e.C_LINE_COMMENT_MODE,{className:"class",beginKeywords:"message enum service",end:/\{/,illegal:/\n/,contains:[e.inherit(e.TITLE_MODE,{starts:{endsWithParent:!0,excludeEnd:!0}})]},{className:"function",beginKeywords:"rpc",end:/;/,excludeEnd:!0,keywords:"rpc returns"},{begin:/^\s*[A-Z_]+/,end:/\s*=/,excludeEnd:!0}]}}),ho.registerLanguage("puppet",function(e){var t=e.COMMENT("#","$"),r=e.inherit(e.TITLE_MODE,{begin:"([A-Za-z_]|::)(\\w|::)*"}),i={className:"variable",begin:"\\$([A-Za-z_]|::)(\\w|::)*"},n={className:"string",contains:[e.BACKSLASH_ESCAPE,i],variants:[{begin:/'/,end:/'/},{begin:/"/,end:/"/}]};return{aliases:["pp"],contains:[t,i,n,{beginKeywords:"class",end:"\\{|;",illegal:/=/,contains:[r,t]},{beginKeywords:"define",end:/\{/,contains:[{className:"section",begin:e.IDENT_RE,endsParent:!0}]},{begin:e.IDENT_RE+"\\s+\\{",returnBegin:!0,end:/\S/,contains:[{className:"keyword",begin:e.IDENT_RE},{begin:/\{/,end:/\}/,keywords:{keyword:"and case default else elsif false if in import enherits node or true undef unless main settings $string ",literal:"alias audit before loglevel noop require subscribe tag owner ensure group mode name|0 changes context force incl lens load_path onlyif provider returns root show_diff type_check en_address ip_address realname command environment hour monute month monthday special target weekday creates cwd ogoutput refresh refreshonly tries try_sleep umask backup checksum content ctime force ignore links mtime purge recurse recurselimit replace selinux_ignore_defaults selrange selrole seltype seluser source souirce_permissions sourceselect validate_cmd validate_replacement allowdupe attribute_membership auth_membership forcelocal gid ia_load_module members system host_aliases ip allowed_trunk_vlans description device_url duplex encapsulation etherchannel native_vlan speed principals allow_root auth_class auth_type authenticate_user k_of_n mechanisms rule session_owner shared options device fstype enable hasrestart directory present absent link atboot blockdevice device dump pass remounts poller_tag use message withpath adminfile allow_virtual allowcdrom category configfiles flavor install_options instance package_settings platform responsefile status uninstall_options vendor unless_system_user unless_uid binary control flags hasstatus manifest pattern restart running start stop allowdupe auths expiry gid groups home iterations key_membership keys managehome membership password password_max_age password_min_age profile_membership profiles project purge_ssh_keys role_membership roles salt shell uid baseurl cost descr enabled enablegroups exclude failovermethod gpgcheck gpgkey http_caching include includepkgs keepalive metadata_expire metalink mirrorlist priority protect proxy proxy_password proxy_username repo_gpgcheck s3_enabled skip_if_unavailable sslcacert sslclientcert sslclientkey sslverify mounted",built_in:"architecture augeasversion blockdevices boardmanufacturer boardproductname boardserialnumber cfkey dhcp_servers domain ec2_ ec2_userdata facterversion filesystems ldom fqdn gid hardwareisa hardwaremodel hostname id|0 interfaces ipaddress ipaddress_ ipaddress6 ipaddress6_ iphostnumber is_virtual kernel kernelmajversion kernelrelease kernelversion kernelrelease kernelversion lsbdistcodename lsbdistdescription lsbdistid lsbdistrelease lsbmajdistrelease lsbminordistrelease lsbrelease macaddress macaddress_ macosx_buildversion macosx_productname macosx_productversion macosx_productverson_major macosx_productversion_minor manufacturer memoryfree memorysize netmask metmask_ network_ operatingsystem operatingsystemmajrelease operatingsystemrelease osfamily partitions path physicalprocessorcount processor processorcount productname ps puppetversion rubysitedir rubyversion selinux selinux_config_mode selinux_config_policy selinux_current_mode selinux_current_mode selinux_enforced selinux_policyversion serialnumber sp_ sshdsakey sshecdsakey sshrsakey swapencrypted swapfree swapsize timezone type uniqueid uptime uptime_days uptime_hours uptime_seconds uuid virtual vlans xendomains zfs_version zonenae zones zpool_version"},relevance:0,contains:[n,t,{begin:"[a-zA-Z_]+\\s*=>",returnBegin:!0,end:"=>",contains:[{className:"attr",begin:e.IDENT_RE}]},{className:"number",begin:"(\\b0[0-7_]+)|(\\b0x[0-9a-fA-F_]+)|(\\b[1-9][0-9_]*(\\.[0-9_]+)?)|[0_]\\b",relevance:0},i]}],relevance:0}]}}),ho.registerLanguage("purebasic",function(e){return{aliases:["pb","pbi"],keywords:"And As Break CallDebugger Case CompilerCase CompilerDefault CompilerElse CompilerEndIf CompilerEndSelect CompilerError CompilerIf CompilerSelect Continue Data DataSection EndDataSection Debug DebugLevel Default Define Dim DisableASM DisableDebugger DisableExplicit Else ElseIf EnableASM EnableDebugger EnableExplicit End EndEnumeration EndIf EndImport EndInterface EndMacro EndProcedure EndSelect EndStructure EndStructureUnion EndWith Enumeration Extends FakeReturn For Next ForEach ForEver Global Gosub Goto If Import ImportC IncludeBinary IncludeFile IncludePath Interface Macro NewList Not Or ProcedureReturn Protected Prototype PrototypeC Read ReDim Repeat Until Restore Return Select Shared Static Step Structure StructureUnion Swap To Wend While With XIncludeFile XOr Procedure ProcedureC ProcedureCDLL ProcedureDLL Declare DeclareC DeclareCDLL DeclareDLL",contains:[e.COMMENT(";","$",{relevance:0}),{className:"function",begin:"\\b(Procedure|Declare)(C|CDLL|DLL)?\\b",end:"\\(",excludeEnd:!0,returnBegin:!0,contains:[{className:"keyword",begin:"(Procedure|Declare)(C|CDLL|DLL)?",excludeEnd:!0},{className:"type",begin:"\\.\\w*"},e.UNDERSCORE_TITLE_MODE]},{className:"string",begin:'(~)?"',end:'"',illegal:"\\n"},{className:"symbol",begin:"#[a-zA-Z_]\\w*\\$?"}]}}),ho.registerLanguage("python",function(e){var t={keyword:"and elif is global as in if from raise for except finally print import pass return exec else break not with class assert yield try while continue del or def lambda async await nonlocal|10",built_in:"Ellipsis NotImplemented",literal:"False None True"},r={className:"meta",begin:/^(>>>|\.\.\.) /},i={className:"subst",begin:/\{/,end:/\}/,keywords:t,illegal:/#/},n={className:"string",contains:[e.BACKSLASH_ESCAPE],variants:[{begin:/(u|b)?r?'''/,end:/'''/,contains:[e.BACKSLASH_ESCAPE,r],relevance:10},{begin:/(u|b)?r?"""/,end:/"""/,contains:[e.BACKSLASH_ESCAPE,r],relevance:10},{begin:/(fr|rf|f)'''/,end:/'''/,contains:[e.BACKSLASH_ESCAPE,r,i]},{begin:/(fr|rf|f)"""/,end:/"""/,contains:[e.BACKSLASH_ESCAPE,r,i]},{begin:/(u|r|ur)'/,end:/'/,relevance:10},{begin:/(u|r|ur)"/,end:/"/,relevance:10},{begin:/(b|br)'/,end:/'/},{begin:/(b|br)"/,end:/"/},{begin:/(fr|rf|f)'/,end:/'/,contains:[e.BACKSLASH_ESCAPE,i]},{begin:/(fr|rf|f)"/,end:/"/,contains:[e.BACKSLASH_ESCAPE,i]},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE]},a={className:"number",relevance:0,variants:[{begin:e.BINARY_NUMBER_RE+"[lLjJ]?"},{begin:"\\b(0o[0-7]+)[lLjJ]?"},{begin:e.C_NUMBER_RE+"[lLjJ]?"}]},s={className:"params",begin:/\(/,end:/\)/,contains:["self",r,a,n]};return i.contains=[n,a,r],{aliases:["py","gyp","ipython"],keywords:t,illegal:/(<\/|->|\?)|=>/,contains:[r,a,n,e.HASH_COMMENT_MODE,{variants:[{className:"function",beginKeywords:"def"},{className:"class",beginKeywords:"class"}],end:/:/,illegal:/[${=;\n,]/,contains:[e.UNDERSCORE_TITLE_MODE,s,{begin:/->/,endsWithParent:!0,keywords:"None"}]},{className:"meta",begin:/^[\t ]*@/,end:/$/},{begin:/\b(print|exec)\(/}]}}),ho.registerLanguage("q",function(e){return{aliases:["k","kdb"],keywords:{keyword:"do while select delete by update from",literal:"0b 1b",built_in:"neg not null string reciprocal floor ceiling signum mod xbar xlog and or each scan over prior mmu lsq inv md5 ltime gtime count first var dev med cov cor all any rand sums prds mins maxs fills deltas ratios avgs differ prev next rank reverse iasc idesc asc desc msum mcount mavg mdev xrank mmin mmax xprev rotate distinct group where flip type key til get value attr cut set upsert raze union inter except cross sv vs sublist enlist read0 read1 hopen hclose hdel hsym hcount peach system ltrim rtrim trim lower upper ssr view tables views cols xcols keys xkey xcol xasc xdesc fkeys meta lj aj aj0 ij pj asof uj ww wj wj1 fby xgroup ungroup ej save load rsave rload show csv parse eval min max avg wavg wsum sin cos tan sum",type:"`float `double int `timestamp `timespan `datetime `time `boolean `symbol `char `byte `short `long `real `month `date `minute `second `guid"},lexemes:/(`?)[A-Za-z0-9_]+\b/,contains:[e.C_LINE_COMMENT_MODE,e.QUOTE_STRING_MODE,e.C_NUMBER_MODE]}}),ho.registerLanguage("qml",function(e){var t="[a-zA-Z_][a-zA-Z0-9\\._]*",r={className:"attribute",begin:"\\bid\\s*:",starts:{className:"string",end:t,returnEnd:!1}},i={begin:t+"\\s*:",returnBegin:!0,contains:[{className:"attribute",begin:t,end:"\\s*:",excludeEnd:!0,relevance:0}],relevance:0},n={begin:t+"\\s*{",end:"{",returnBegin:!0,relevance:0,contains:[e.inherit(e.TITLE_MODE,{begin:t})]};return{aliases:["qt"],case_insensitive:!1,keywords:{keyword:"in of on if for while finally var new function do return void else break catch instanceof with throw case default try this switch continue typeof delete let yield const export super debugger as async await import",literal:"true false null undefined NaN Infinity",built_in:"eval isFinite isNaN parseFloat parseInt decodeURI decodeURIComponent encodeURI encodeURIComponent escape unescape Object Function Boolean Error EvalError InternalError RangeError ReferenceError StopIteration SyntaxError TypeError URIError Number Math Date String RegExp Array Float32Array Float64Array Int16Array Int32Array Int8Array Uint16Array Uint32Array Uint8Array Uint8ClampedArray ArrayBuffer DataView JSON Intl arguments require module console window document Symbol Set Map WeakSet WeakMap Proxy Reflect Behavior bool color coordinate date double enumeration font geocircle georectangle geoshape int list matrix4x4 parent point quaternion real rect size string url variant vector2d vector3d vector4dPromise"},contains:[{className:"meta",begin:/^\s*['"]use (strict|asm)['"]/},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,{className:"string",begin:"`",end:"`",contains:[e.BACKSLASH_ESCAPE,{className:"subst",begin:"\\$\\{",end:"\\}"}]},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"number",variants:[{begin:"\\b(0[bB][01]+)"},{begin:"\\b(0[oO][0-7]+)"},{begin:e.C_NUMBER_RE}],relevance:0},{begin:"("+e.RE_STARTERS_RE+"|\\b(case|return|throw)\\b)\\s*",keywords:"return throw case",contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.REGEXP_MODE,{begin:/\s*[);\]]/,relevance:0,subLanguage:"xml"}],relevance:0},{className:"keyword",begin:"\\bsignal\\b",starts:{className:"string",end:"(\\(|:|=|;|,|//|/\\*|$)",returnEnd:!0}},{className:"keyword",begin:"\\bproperty\\b",starts:{className:"string",end:"(:|=|;|,|//|/\\*|$)",returnEnd:!0}},{className:"function",beginKeywords:"function",end:/\{/,excludeEnd:!0,contains:[e.inherit(e.TITLE_MODE,{begin:/[A-Za-z$_][0-9A-Za-z$_]*/}),{className:"params",begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]}],illegal:/\[|%/},{begin:"\\."+e.IDENT_RE,relevance:0},r,i,n],illegal:/#/}}),ho.registerLanguage("r",function(e){var t="([a-zA-Z]|\\.[a-zA-Z.])[a-zA-Z0-9._]*";return{contains:[e.HASH_COMMENT_MODE,{begin:t,lexemes:t,keywords:{keyword:"function if in break next repeat else for return switch while try tryCatch stop warning require library attach detach source setMethod setGeneric setGroupGeneric setClass ...",literal:"NULL NA TRUE FALSE T F Inf NaN NA_integer_|10 NA_real_|10 NA_character_|10 NA_complex_|10"},relevance:0},{className:"number",begin:"0[xX][0-9a-fA-F]+[Li]?\\b",relevance:0},{className:"number",begin:"\\d+(?:[eE][+\\-]?\\d*)?L\\b",relevance:0},{className:"number",begin:"\\d+\\.(?!\\d)(?:i\\b)?",relevance:0},{className:"number",begin:"\\d+(?:\\.\\d*)?(?:[eE][+\\-]?\\d*)?i?\\b",relevance:0},{className:"number",begin:"\\.\\d+(?:[eE][+\\-]?\\d*)?i?\\b",relevance:0},{begin:"`",end:"`",relevance:0},{className:"string",contains:[e.BACKSLASH_ESCAPE],variants:[{begin:'"',end:'"'},{begin:"'",end:"'"}]}]}}),ho.registerLanguage("reasonml",function(e){var t="~?[a-z$_][0-9a-zA-Z$_]*",r="`?[A-Z$_][0-9a-zA-Z$_]*",i="("+["||","&&","++","**","+.","*","/","*.","/.","...","|>"].map(function(e){return e.split("").map(function(e){return"\\"+e}).join("")}).join("|")+"|==|===)",n="\\s+"+i+"\\s+",a={keyword:"and as asr assert begin class constraint do done downto else end exception externalfor fun function functor if in include inherit initializerland lazy let lor lsl lsr lxor match method mod module mutable new nonrecobject of open or private rec sig struct then to try type val virtual when while with",built_in:"array bool bytes char exn|5 float int int32 int64 list lazy_t|5 nativeint|5 ref string unit ",literal:"true false"},s="\\b(0[xX][a-fA-F0-9_]+[Lln]?|0[oO][0-7_]+[Lln]?|0[bB][01_]+[Lln]?|[0-9][0-9_]*([Lln]|(\\.[0-9_]*)?([eE][-+]?[0-9_]+)?)?)",o={className:"number",relevance:0,variants:[{begin:s},{begin:"\\(\\-"+s+"\\)"}]},l={className:"operator",relevance:0,begin:i},c=[{className:"identifier",relevance:0,begin:t},l,o],_=[e.QUOTE_STRING_MODE,l,{className:"module",begin:"\\b"+r,returnBegin:!0,end:".",contains:[{className:"identifier",begin:r,relevance:0}]}],d=[{className:"module",begin:"\\b"+r,returnBegin:!0,end:".",relevance:0,contains:[{className:"identifier",begin:r,relevance:0}]}],u={className:"function",relevance:0,keywords:a,variants:[{begin:"\\s(\\(\\.?.*?\\)|"+t+")\\s*=>",end:"\\s*=>",returnBegin:!0,relevance:0,contains:[{className:"params",variants:[{begin:t},{begin:"~?[a-z$_][0-9a-zA-Z$_]*(s*:s*[a-z$_][0-9a-z$_]*((s*('?[a-z$_][0-9a-z$_]*s*(,'?[a-z$_][0-9a-z$_]*)*)?s*))?)?(s*:s*[a-z$_][0-9a-z$_]*((s*('?[a-z$_][0-9a-z$_]*s*(,'?[a-z$_][0-9a-z$_]*)*)?s*))?)?"},{begin:/\(\s*\)/}]}]},{begin:"\\s\\(\\.?[^;\\|]*\\)\\s*=>",end:"\\s=>",returnBegin:!0,relevance:0,contains:[{className:"params",relevance:0,variants:[{begin:t,end:"(,|\\n|\\))",relevance:0,contains:[l,{className:"typing",begin:":",end:"(,|\\n)",returnBegin:!0,relevance:0,contains:d}]}]}]},{begin:"\\(\\.\\s"+t+"\\)\\s*=>"}]};_.push(u);var p={className:"constructor",begin:r+"\\(",end:"\\)",illegal:"\\n",keywords:a,contains:[e.QUOTE_STRING_MODE,l,{className:"params",begin:"\\b"+t}]},m={className:"pattern-match",begin:"\\|",returnBegin:!0,keywords:a,end:"=>",relevance:0,contains:[p,l,{relevance:0,className:"constructor",begin:r}]},h={className:"module-access",keywords:a,returnBegin:!0,variants:[{begin:"\\b("+r+"\\.)+"+t},{begin:"\\b("+r+"\\.)+\\(",end:"\\)",returnBegin:!0,contains:[u,{begin:"\\(",end:"\\)",skip:!0}].concat(_)},{begin:"\\b("+r+"\\.)+{",end:"}"}],contains:_};return d.push(h),{aliases:["re"],keywords:a,illegal:"(:\\-|:=|\\${|\\+=)",contains:[e.COMMENT("/\\*","\\*/",{illegal:"^(\\#,\\/\\/)"}),{className:"character",begin:"'(\\\\[^']+|[^'])'",illegal:"\\n",relevance:0},e.QUOTE_STRING_MODE,{className:"literal",begin:"\\(\\)",relevance:0},{className:"literal",begin:"\\[\\|",end:"\\|\\]",relevance:0,contains:c},{className:"literal",begin:"\\[",end:"\\]",relevance:0,contains:c},p,{className:"operator",begin:n,illegal:"\\-\\->",relevance:0},o,e.C_LINE_COMMENT_MODE,m,u,{className:"module-def",begin:"\\bmodule\\s+"+t+"\\s+"+r+"\\s+=\\s+{",end:"}",returnBegin:!0,keywords:a,relevance:0,contains:[{className:"module",relevance:0,begin:r},{begin:"{",end:"}",skip:!0}].concat(_)},h]}}),ho.registerLanguage("rib",function(e){return{keywords:"ArchiveRecord AreaLightSource Atmosphere Attribute AttributeBegin AttributeEnd Basis Begin Blobby Bound Clipping ClippingPlane Color ColorSamples ConcatTransform Cone CoordinateSystem CoordSysTransform CropWindow Curves Cylinder DepthOfField Detail DetailRange Disk Displacement Display End ErrorHandler Exposure Exterior Format FrameAspectRatio FrameBegin FrameEnd GeneralPolygon GeometricApproximation Geometry Hider Hyperboloid Identity Illuminate Imager Interior LightSource MakeCubeFaceEnvironment MakeLatLongEnvironment MakeShadow MakeTexture Matte MotionBegin MotionEnd NuPatch ObjectBegin ObjectEnd ObjectInstance Opacity Option Orientation Paraboloid Patch PatchMesh Perspective PixelFilter PixelSamples PixelVariance Points PointsGeneralPolygons PointsPolygons Polygon Procedural Projection Quantize ReadArchive RelativeDetail ReverseOrientation Rotate Scale ScreenWindow ShadingInterpolation ShadingRate Shutter Sides Skew SolidBegin SolidEnd Sphere SubdivisionMesh Surface TextureCoordinates Torus Transform TransformBegin TransformEnd TransformPoints Translate TrimCurve WorldBegin WorldEnd",illegal:"\]$/},{begin:/<\//,end:/>/},{begin:/^facet /,end:/\}/},{begin:"^1\\.\\.(\\d+)$",end:/$/}],illegal:/./},e.COMMENT("^#","$"),n,a,i,{begin:/[\w-]+\=([^\s\{\}\[\]\(\)]+)/,relevance:0,returnBegin:!0,contains:[{className:"attribute",begin:/[^=]+/},{begin:/=/,endsWithParent:!0,relevance:0,contains:[n,a,i,{className:"literal",begin:"\\b("+r.split(" ").join("|")+")\\b"},{begin:/("[^"]*"|[^\s\{\}\[\]]+)/}]}]},{className:"number",begin:/\*[0-9a-fA-F]+/},{begin:"\\b("+"add remove enable disable set get print export edit find run debug error info warning".split(" ").join("|")+")([\\s[(]|])",returnBegin:!0,contains:[{className:"builtin-name",begin:/\w+/}]},{className:"built_in",variants:[{begin:"(\\.\\./|/|\\s)(("+"traffic-flow traffic-generator firewall scheduler aaa accounting address-list address align area bandwidth-server bfd bgp bridge client clock community config connection console customer default dhcp-client dhcp-server discovery dns e-mail ethernet filter firewall firmware gps graphing group hardware health hotspot identity igmp-proxy incoming instance interface ip ipsec ipv6 irq l2tp-server lcd ldp logging mac-server mac-winbox mangle manual mirror mme mpls nat nd neighbor network note ntp ospf ospf-v3 ovpn-server page peer pim ping policy pool port ppp pppoe-client pptp-server prefix profile proposal proxy queue radius resource rip ripng route routing screen script security-profiles server service service-port settings shares smb sms sniffer snmp snooper socks sstp-server system tool tracking type upgrade upnp user-manager users user vlan secret vrrp watchdog web-access wireless pptp pppoe lan wan layer7-protocol lease simple raw".split(" ").join("|")+");?\\s)+",relevance:10},{begin:/\.\./}]}]}}),ho.registerLanguage("rsl",function(e){return{keywords:{keyword:"float color point normal vector matrix while for if do return else break extern continue",built_in:"abs acos ambient area asin atan atmosphere attribute calculatenormal ceil cellnoise clamp comp concat cos degrees depth Deriv diffuse distance Du Dv environment exp faceforward filterstep floor format fresnel incident length lightsource log match max min mod noise normalize ntransform opposite option phong pnoise pow printf ptlined radians random reflect refract renderinfo round setcomp setxcomp setycomp setzcomp shadow sign sin smoothstep specular specularbrdf spline sqrt step tan texture textureinfo trace transform vtransform xcomp ycomp zcomp"},illegal:""}]}}),ho.registerLanguage("sas",function(e){return{aliases:["sas","SAS"],case_insensitive:!0,keywords:{literal:"null missing _all_ _automatic_ _character_ _infile_ _n_ _name_ _null_ _numeric_ _user_ _webout_",meta:"do if then else end until while abort array attrib by call cards cards4 catname continue datalines datalines4 delete delim delimiter display dm drop endsas error file filename footnote format goto in infile informat input keep label leave length libname link list lostcard merge missing modify options output out page put redirect remove rename replace retain return select set skip startsas stop title update waitsas where window x systask add and alter as cascade check create delete describe distinct drop foreign from group having index insert into in key like message modify msgtype not null on or order primary references reset restrict select set table unique update validate view where"},contains:[{className:"keyword",begin:/^\s*(proc [\w\d_]+|data|run|quit)[\s\;]/},{className:"variable",begin:/\&[a-zA-Z_\&][a-zA-Z0-9_]*\.?/},{className:"emphasis",begin:/^\s*datalines|cards.*;/,end:/^\s*;\s*$/},{className:"built_in",begin:"%(bquote|nrbquote|cmpres|qcmpres|compstor|datatyp|display|do|else|end|eval|global|goto|if|index|input|keydef|label|left|length|let|local|lowcase|macro|mend|nrbquote|nrquote|nrstr|put|qcmpres|qleft|qlowcase|qscan|qsubstr|qsysfunc|qtrim|quote|qupcase|scan|str|substr|superq|syscall|sysevalf|sysexec|sysfunc|sysget|syslput|sysprod|sysrc|sysrput|then|to|trim|unquote|until|upcase|verify|while|window)"},{className:"name",begin:/%[a-zA-Z_][a-zA-Z_0-9]*/},{className:"meta",begin:"[^%](abs|addr|airy|arcos|arsin|atan|attrc|attrn|band|betainv|blshift|bnot|bor|brshift|bxor|byte|cdf|ceil|cexist|cinv|close|cnonct|collate|compbl|compound|compress|cos|cosh|css|curobs|cv|daccdb|daccdbsl|daccsl|daccsyd|dacctab|dairy|date|datejul|datepart|datetime|day|dclose|depdb|depdbsl|depdbsl|depsl|depsl|depsyd|depsyd|deptab|deptab|dequote|dhms|dif|digamma|dim|dinfo|dnum|dopen|doptname|doptnum|dread|dropnote|dsname|erf|erfc|exist|exp|fappend|fclose|fcol|fdelete|fetch|fetchobs|fexist|fget|fileexist|filename|fileref|finfo|finv|fipname|fipnamel|fipstate|floor|fnonct|fnote|fopen|foptname|foptnum|fpoint|fpos|fput|fread|frewind|frlen|fsep|fuzz|fwrite|gaminv|gamma|getoption|getvarc|getvarn|hbound|hms|hosthelp|hour|ibessel|index|indexc|indexw|input|inputc|inputn|int|intck|intnx|intrr|irr|jbessel|juldate|kurtosis|lag|lbound|left|length|lgamma|libname|libref|log|log10|log2|logpdf|logpmf|logsdf|lowcase|max|mdy|mean|min|minute|mod|month|mopen|mort|n|netpv|nmiss|normal|note|npv|open|ordinal|pathname|pdf|peek|peekc|pmf|point|poisson|poke|probbeta|probbnml|probchi|probf|probgam|probhypr|probit|probnegb|probnorm|probt|put|putc|putn|qtr|quote|ranbin|rancau|ranexp|rangam|range|rank|rannor|ranpoi|rantbl|rantri|ranuni|repeat|resolve|reverse|rewind|right|round|saving|scan|sdf|second|sign|sin|sinh|skewness|soundex|spedis|sqrt|std|stderr|stfips|stname|stnamel|substr|sum|symget|sysget|sysmsg|sysprod|sysrc|system|tan|tanh|time|timepart|tinv|tnonct|today|translate|tranwrd|trigamma|trim|trimn|trunc|uniform|upcase|uss|var|varfmt|varinfmt|varlabel|varlen|varname|varnum|varray|varrayx|vartype|verify|vformat|vformatd|vformatdx|vformatn|vformatnx|vformatw|vformatwx|vformatx|vinarray|vinarrayx|vinformat|vinformatd|vinformatdx|vinformatn|vinformatnx|vinformatw|vinformatwx|vinformatx|vlabel|vlabelx|vlength|vlengthx|vname|vnamex|vtype|vtypex|weekday|year|yyq|zipfips|zipname|zipnamel|zipstate)[(]"},{className:"string",variants:[e.APOS_STRING_MODE,e.QUOTE_STRING_MODE]},e.COMMENT("\\*",";"),e.C_BLOCK_COMMENT_MODE]}}),ho.registerLanguage("scala",function(e){var t={className:"subst",variants:[{begin:"\\$[A-Za-z0-9_]+"},{begin:"\\${",end:"}"}]},r={className:"string",variants:[{begin:'"',end:'"',illegal:"\\n",contains:[e.BACKSLASH_ESCAPE]},{begin:'"""',end:'"""',relevance:10},{begin:'[a-z]+"',end:'"',illegal:"\\n",contains:[e.BACKSLASH_ESCAPE,t]},{className:"string",begin:'[a-z]+"""',end:'"""',contains:[t],relevance:10}]},i={className:"type",begin:"\\b[A-Z][A-Za-z0-9_]*",relevance:0},n={className:"title",begin:/[^0-9\n\t "'(),.`{}\[\]:;][^\n\t "'(),.`{}\[\]:;]+|[^0-9\n\t "'(),.`{}\[\]:;=]/,relevance:0},a={className:"class",beginKeywords:"class object trait type",end:/[:={\[\n;]/,excludeEnd:!0,contains:[{beginKeywords:"extends with",relevance:10},{begin:/\[/,end:/\]/,excludeBegin:!0,excludeEnd:!0,relevance:0,contains:[i]},{className:"params",begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,relevance:0,contains:[i]},n]},s={className:"function",beginKeywords:"def",end:/[:={\[(\n;]/,excludeEnd:!0,contains:[n]};return{keywords:{literal:"true false null",keyword:"type yield lazy override def with val var sealed abstract private trait object if forSome for while throw finally protected extends import final return else break new catch super class case package default try this match continue throws implicit"},contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r,{className:"symbol",begin:"'\\w[\\w\\d_]*(?!')"},i,s,a,e.C_NUMBER_MODE,{className:"meta",begin:"@[A-Za-z]+"}]}}),ho.registerLanguage("scheme",function(e){var t="[^\\(\\)\\[\\]\\{\\}\",'`;#|\\\\\\s]+",r={className:"literal",begin:"(#t|#f|#\\\\"+t+"|#\\\\.)"},i={className:"number",variants:[{begin:"(\\-|\\+)?\\d+([./]\\d+)?",relevance:0},{begin:"(\\-|\\+)?\\d+([./]\\d+)?[+\\-](\\-|\\+)?\\d+([./]\\d+)?i",relevance:0},{begin:"#b[0-1]+(/[0-1]+)?"},{begin:"#o[0-7]+(/[0-7]+)?"},{begin:"#x[0-9a-f]+(/[0-9a-f]+)?"}]},n=e.QUOTE_STRING_MODE,a=[e.COMMENT(";","$",{relevance:0}),e.COMMENT("#\\|","\\|#")],s={begin:t,relevance:0},o={className:"symbol",begin:"'"+t},l={endsWithParent:!0,relevance:0},c={variants:[{begin:/'/},{begin:"`"}],contains:[{begin:"\\(",end:"\\)",contains:["self",r,n,i,s,o]}]},_={className:"name",begin:t,lexemes:t,keywords:{"builtin-name":"case-lambda call/cc class define-class exit-handler field import inherit init-field interface let*-values let-values let/ec mixin opt-lambda override protect provide public rename require require-for-syntax syntax syntax-case syntax-error unit/sig unless when with-syntax and begin call-with-current-continuation call-with-input-file call-with-output-file case cond define define-syntax delay do dynamic-wind else for-each if lambda let let* let-syntax letrec letrec-syntax map or syntax-rules ' * + , ,@ - ... / ; < <= = => > >= ` abs acos angle append apply asin assoc assq assv atan boolean? caar cadr call-with-input-file call-with-output-file call-with-values car cdddar cddddr cdr ceiling char->integer char-alphabetic? char-ci<=? char-ci=? char-ci>? char-downcase char-lower-case? char-numeric? char-ready? char-upcase char-upper-case? char-whitespace? char<=? char=? char>? char? close-input-port close-output-port complex? cons cos current-input-port current-output-port denominator display eof-object? eq? equal? eqv? eval even? exact->inexact exact? exp expt floor force gcd imag-part inexact->exact inexact? input-port? integer->char integer? interaction-environment lcm length list list->string list->vector list-ref list-tail list? load log magnitude make-polar make-rectangular make-string make-vector max member memq memv min modulo negative? newline not null-environment null? number->string number? numerator odd? open-input-file open-output-file output-port? pair? peek-char port? positive? procedure? quasiquote quote quotient rational? rationalize read read-char real-part real? remainder reverse round scheme-report-environment set! set-car! set-cdr! sin sqrt string string->list string->number string->symbol string-append string-ci<=? string-ci=? string-ci>? string-copy string-fill! string-length string-ref string-set! string<=? string=? string>? string? substring symbol->string symbol? tan transcript-off transcript-on truncate values vector vector->list vector-fill! vector-length vector-ref vector-set! with-input-from-file with-output-to-file write write-char zero?"}},d={variants:[{begin:"\\(",end:"\\)"},{begin:"\\[",end:"\\]"}],contains:[{begin:/lambda/,endsWithParent:!0,returnBegin:!0,contains:[_,{begin:/\(/,end:/\)/,endsParent:!0,contains:[s]}]},_,l]};return l.contains=[r,i,n,s,o,c,d].concat(a),{illegal:/\S/,contains:[{className:"meta",begin:"^#!",end:"$"},i,n,o,c,d].concat(a)}}),ho.registerLanguage("scilab",function(e){var t=[e.C_NUMBER_MODE,{className:"string",begin:"'|\"",end:"'|\"",contains:[e.BACKSLASH_ESCAPE,{begin:"''"}]}];return{aliases:["sci"],lexemes:/%?\w+/,keywords:{keyword:"abort break case clear catch continue do elseif else endfunction end for function global if pause return resume select try then while",literal:"%f %F %t %T %pi %eps %inf %nan %e %i %z %s",built_in:"abs and acos asin atan ceil cd chdir clearglobal cosh cos cumprod deff disp error exec execstr exists exp eye gettext floor fprintf fread fsolve imag isdef isempty isinfisnan isvector lasterror length load linspace list listfiles log10 log2 log max min msprintf mclose mopen ones or pathconvert poly printf prod pwd rand real round sinh sin size gsort sprintf sqrt strcat strcmps tring sum system tanh tan type typename warning zeros matrix"},illegal:'("|#|/\\*|\\s+/\\w+)',contains:[{className:"function",beginKeywords:"function",end:"$",contains:[e.UNDERSCORE_TITLE_MODE,{className:"params",begin:"\\(",end:"\\)"}]},{begin:"[a-zA-Z_][a-zA-Z_0-9]*('+[\\.']*|[\\.']+)",end:"",relevance:0},{begin:"\\[",end:"\\]'*[\\.']*",relevance:0,contains:t},e.COMMENT("//","$")].concat(t)}}),ho.registerLanguage("scss",function(e){var t={className:"variable",begin:"(\\$[a-zA-Z-][a-zA-Z0-9_-]*)\\b"},r={className:"number",begin:"#[0-9A-Fa-f]+"};e.CSS_NUMBER_MODE,e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,e.C_BLOCK_COMMENT_MODE;return{case_insensitive:!0,illegal:"[=/|']",contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"selector-id",begin:"\\#[A-Za-z0-9_-]+",relevance:0},{className:"selector-class",begin:"\\.[A-Za-z0-9_-]+",relevance:0},{className:"selector-attr",begin:"\\[",end:"\\]",illegal:"$"},{className:"selector-tag",begin:"\\b(a|abbr|acronym|address|area|article|aside|audio|b|base|big|blockquote|body|br|button|canvas|caption|cite|code|col|colgroup|command|datalist|dd|del|details|dfn|div|dl|dt|em|embed|fieldset|figcaption|figure|footer|form|frame|frameset|(h[1-6])|head|header|hgroup|hr|html|i|iframe|img|input|ins|kbd|keygen|label|legend|li|link|map|mark|meta|meter|nav|noframes|noscript|object|ol|optgroup|option|output|p|param|pre|progress|q|rp|rt|ruby|samp|script|section|select|small|span|strike|strong|style|sub|sup|table|tbody|td|textarea|tfoot|th|thead|time|title|tr|tt|ul|var|video)\\b",relevance:0},{begin:":(visited|valid|root|right|required|read-write|read-only|out-range|optional|only-of-type|only-child|nth-of-type|nth-last-of-type|nth-last-child|nth-child|not|link|left|last-of-type|last-child|lang|invalid|indeterminate|in-range|hover|focus|first-of-type|first-line|first-letter|first-child|first|enabled|empty|disabled|default|checked|before|after|active)"},{begin:"::(after|before|choices|first-letter|first-line|repeat-index|repeat-item|selection|value)"},t,{className:"attribute",begin:"\\b(z-index|word-wrap|word-spacing|word-break|width|widows|white-space|visibility|vertical-align|unicode-bidi|transition-timing-function|transition-property|transition-duration|transition-delay|transition|transform-style|transform-origin|transform|top|text-underline-position|text-transform|text-shadow|text-rendering|text-overflow|text-indent|text-decoration-style|text-decoration-line|text-decoration-color|text-decoration|text-align-last|text-align|tab-size|table-layout|right|resize|quotes|position|pointer-events|perspective-origin|perspective|page-break-inside|page-break-before|page-break-after|padding-top|padding-right|padding-left|padding-bottom|padding|overflow-y|overflow-x|overflow-wrap|overflow|outline-width|outline-style|outline-offset|outline-color|outline|orphans|order|opacity|object-position|object-fit|normal|none|nav-up|nav-right|nav-left|nav-index|nav-down|min-width|min-height|max-width|max-height|mask|marks|margin-top|margin-right|margin-left|margin-bottom|margin|list-style-type|list-style-position|list-style-image|list-style|line-height|letter-spacing|left|justify-content|initial|inherit|ime-mode|image-orientation|image-resolution|image-rendering|icon|hyphens|height|font-weight|font-variant-ligatures|font-variant|font-style|font-stretch|font-size-adjust|font-size|font-language-override|font-kerning|font-feature-settings|font-family|font|float|flex-wrap|flex-shrink|flex-grow|flex-flow|flex-direction|flex-basis|flex|filter|empty-cells|display|direction|cursor|counter-reset|counter-increment|content|column-width|column-span|column-rule-width|column-rule-style|column-rule-color|column-rule|column-gap|column-fill|column-count|columns|color|clip-path|clip|clear|caption-side|break-inside|break-before|break-after|box-sizing|box-shadow|box-decoration-break|bottom|border-width|border-top-width|border-top-style|border-top-right-radius|border-top-left-radius|border-top-color|border-top|border-style|border-spacing|border-right-width|border-right-style|border-right-color|border-right|border-radius|border-left-width|border-left-style|border-left-color|border-left|border-image-width|border-image-source|border-image-slice|border-image-repeat|border-image-outset|border-image|border-color|border-collapse|border-bottom-width|border-bottom-style|border-bottom-right-radius|border-bottom-left-radius|border-bottom-color|border-bottom|border|background-size|background-repeat|background-position|background-origin|background-image|background-color|background-clip|background-attachment|background-blend-mode|background|backface-visibility|auto|animation-timing-function|animation-play-state|animation-name|animation-iteration-count|animation-fill-mode|animation-duration|animation-direction|animation-delay|animation|align-self|align-items|align-content)\\b",illegal:"[^\\s]"},{begin:"\\b(whitespace|wait|w-resize|visible|vertical-text|vertical-ideographic|uppercase|upper-roman|upper-alpha|underline|transparent|top|thin|thick|text|text-top|text-bottom|tb-rl|table-header-group|table-footer-group|sw-resize|super|strict|static|square|solid|small-caps|separate|se-resize|scroll|s-resize|rtl|row-resize|ridge|right|repeat|repeat-y|repeat-x|relative|progress|pointer|overline|outside|outset|oblique|nowrap|not-allowed|normal|none|nw-resize|no-repeat|no-drop|newspaper|ne-resize|n-resize|move|middle|medium|ltr|lr-tb|lowercase|lower-roman|lower-alpha|loose|list-item|line|line-through|line-edge|lighter|left|keep-all|justify|italic|inter-word|inter-ideograph|inside|inset|inline|inline-block|inherit|inactive|ideograph-space|ideograph-parenthesis|ideograph-numeric|ideograph-alpha|horizontal|hidden|help|hand|groove|fixed|ellipsis|e-resize|double|dotted|distribute|distribute-space|distribute-letter|distribute-all-lines|disc|disabled|default|decimal|dashed|crosshair|collapse|col-resize|circle|char|center|capitalize|break-word|break-all|bottom|both|bolder|bold|block|bidi-override|below|baseline|auto|always|all-scroll|absolute|table|table-cell)\\b"},{begin:":",end:";",contains:[t,r,e.CSS_NUMBER_MODE,e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,{className:"meta",begin:"!important"}]},{begin:"@",end:"[{;]",keywords:"mixin include extend for if else each while charset import debug media page content font-face namespace warn",contains:[t,e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,r,e.CSS_NUMBER_MODE,{begin:"\\s[A-Za-z0-9_.-]+",relevance:0}]}]}}),ho.registerLanguage("shell",function(e){return{aliases:["console"],contains:[{className:"meta",begin:"^\\s{0,3}[\\w\\d\\[\\]()@-]*[>%$#]",starts:{end:"$",subLanguage:"bash"}}]}}),ho.registerLanguage("smali",function(e){var t=["add","and","cmp","cmpg","cmpl","const","div","double","float","goto","if","int","long","move","mul","neg","new","nop","not","or","rem","return","shl","shr","sput","sub","throw","ushr","xor"];return{aliases:["smali"],contains:[{className:"string",begin:'"',end:'"',relevance:0},e.COMMENT("#","$",{relevance:0}),{className:"keyword",variants:[{begin:"\\s*\\.end\\s[a-zA-Z0-9]*"},{begin:"^[ ]*\\.[a-zA-Z]*",relevance:0},{begin:"\\s:[a-zA-Z_0-9]*",relevance:0},{begin:"\\s("+["transient","constructor","abstract","final","synthetic","public","private","protected","static","bridge","system"].join("|")+")"}]},{className:"built_in",variants:[{begin:"\\s("+t.join("|")+")\\s"},{begin:"\\s("+t.join("|")+")((\\-|/)[a-zA-Z0-9]+)+\\s",relevance:10},{begin:"\\s("+["aget","aput","array","check","execute","fill","filled","goto/16","goto/32","iget","instance","invoke","iput","monitor","packed","sget","sparse"].join("|")+")((\\-|/)[a-zA-Z0-9]+)*\\s",relevance:10}]},{className:"class",begin:"L[^(;:\n]*;",relevance:0},{begin:"[vp][0-9]+"}]}}),ho.registerLanguage("smalltalk",function(e){var t={className:"string",begin:"\\$.{1}"},r={className:"symbol",begin:"#"+e.UNDERSCORE_IDENT_RE};return{aliases:["st"],keywords:"self super nil true false thisContext",contains:[e.COMMENT('"','"'),e.APOS_STRING_MODE,{className:"type",begin:"\\b[A-Z][A-Za-z0-9_]*",relevance:0},{begin:"[a-z][a-zA-Z0-9_]*:",relevance:0},e.C_NUMBER_MODE,r,t,{begin:"\\|[ ]*[a-z][a-zA-Z0-9_]*([ ]+[a-z][a-zA-Z0-9_]*)*[ ]*\\|",returnBegin:!0,end:/\|/,illegal:/\S/,contains:[{begin:"(\\|[ ]*)?[a-z][a-zA-Z0-9_]*"}]},{begin:"\\#\\(",end:"\\)",contains:[e.APOS_STRING_MODE,t,e.C_NUMBER_MODE,r]}]}}),ho.registerLanguage("sml",function(e){return{aliases:["ml"],keywords:{keyword:"abstype and andalso as case datatype do else end eqtype exception fn fun functor handle if in include infix infixr let local nonfix of op open orelse raise rec sharing sig signature struct structure then type val with withtype where while",built_in:"array bool char exn int list option order real ref string substring vector unit word",literal:"true false NONE SOME LESS EQUAL GREATER nil"},illegal:/\/\/|>>/,lexemes:"[a-z_]\\w*!?",contains:[{className:"literal",begin:/\[(\|\|)?\]|\(\)/,relevance:0},e.COMMENT("\\(\\*","\\*\\)",{contains:["self"]}),{className:"symbol",begin:"'[A-Za-z_](?!')[\\w']*"},{className:"type",begin:"`[A-Z][\\w']*"},{className:"type",begin:"\\b[A-Z][\\w']*",relevance:0},{begin:"[a-z_]\\w*'[\\w']*"},e.inherit(e.APOS_STRING_MODE,{className:"string",relevance:0}),e.inherit(e.QUOTE_STRING_MODE,{illegal:null}),{className:"number",begin:"\\b(0[xX][a-fA-F0-9_]+[Lln]?|0[oO][0-7_]+[Lln]?|0[bB][01_]+[Lln]?|[0-9][0-9_]*([Lln]|(\\.[0-9_]*)?([eE][-+]?[0-9_]+)?)?)",relevance:0},{begin:/[-=]>/}]}}),ho.registerLanguage("sqf",function(e){var t=e.getLanguage("cpp").exports;return{aliases:["sqf"],case_insensitive:!0,keywords:{keyword:"case catch default do else exit exitWith for forEach from if private switch then throw to try waitUntil while with",built_in:"abs accTime acos action actionIDs actionKeys actionKeysImages actionKeysNames actionKeysNamesArray actionName actionParams activateAddons activatedAddons activateKey add3DENConnection add3DENEventHandler add3DENLayer addAction addBackpack addBackpackCargo addBackpackCargoGlobal addBackpackGlobal addCamShake addCuratorAddons addCuratorCameraArea addCuratorEditableObjects addCuratorEditingArea addCuratorPoints addEditorObject addEventHandler addForce addGoggles addGroupIcon addHandgunItem addHeadgear addItem addItemCargo addItemCargoGlobal addItemPool addItemToBackpack addItemToUniform addItemToVest addLiveStats addMagazine addMagazineAmmoCargo addMagazineCargo addMagazineCargoGlobal addMagazineGlobal addMagazinePool addMagazines addMagazineTurret addMenu addMenuItem addMissionEventHandler addMPEventHandler addMusicEventHandler addOwnedMine addPlayerScores addPrimaryWeaponItem addPublicVariableEventHandler addRating addResources addScore addScoreSide addSecondaryWeaponItem addSwitchableUnit addTeamMember addToRemainsCollector addTorque addUniform addVehicle addVest addWaypoint addWeapon addWeaponCargo addWeaponCargoGlobal addWeaponGlobal addWeaponItem addWeaponPool addWeaponTurret admin agent agents AGLToASL aimedAtTarget aimPos airDensityRTD airplaneThrottle airportSide AISFinishHeal alive all3DENEntities allAirports allControls allCurators allCutLayers allDead allDeadMen allDisplays allGroups allMapMarkers allMines allMissionObjects allow3DMode allowCrewInImmobile allowCuratorLogicIgnoreAreas allowDamage allowDammage allowFileOperations allowFleeing allowGetIn allowSprint allPlayers allSimpleObjects allSites allTurrets allUnits allUnitsUAV allVariables ammo ammoOnPylon and animate animateBay animateDoor animatePylon animateSource animationNames animationPhase animationSourcePhase animationState append apply armoryPoints arrayIntersect asin ASLToAGL ASLToATL assert assignAsCargo assignAsCargoIndex assignAsCommander assignAsDriver assignAsGunner assignAsTurret assignCurator assignedCargo assignedCommander assignedDriver assignedGunner assignedItems assignedTarget assignedTeam assignedVehicle assignedVehicleRole assignItem assignTeam assignToAirport atan atan2 atg ATLToASL attachedObject attachedObjects attachedTo attachObject attachTo attackEnabled backpack backpackCargo backpackContainer backpackItems backpackMagazines backpackSpaceFor behaviour benchmark binocular boundingBox boundingBoxReal boundingCenter breakOut breakTo briefingName buildingExit buildingPos buttonAction buttonSetAction cadetMode call callExtension camCommand camCommit camCommitPrepared camCommitted camConstuctionSetParams camCreate camDestroy cameraEffect cameraEffectEnableHUD cameraInterest cameraOn cameraView campaignConfigFile camPreload camPreloaded camPrepareBank camPrepareDir camPrepareDive camPrepareFocus camPrepareFov camPrepareFovRange camPreparePos camPrepareRelPos camPrepareTarget camSetBank camSetDir camSetDive camSetFocus camSetFov camSetFovRange camSetPos camSetRelPos camSetTarget camTarget camUseNVG canAdd canAddItemToBackpack canAddItemToUniform canAddItemToVest cancelSimpleTaskDestination canFire canMove canSlingLoad canStand canSuspend canTriggerDynamicSimulation canUnloadInCombat canVehicleCargo captive captiveNum cbChecked cbSetChecked ceil channelEnabled cheatsEnabled checkAIFeature checkVisibility className clearAllItemsFromBackpack clearBackpackCargo clearBackpackCargoGlobal clearGroupIcons clearItemCargo clearItemCargoGlobal clearItemPool clearMagazineCargo clearMagazineCargoGlobal clearMagazinePool clearOverlay clearRadio clearWeaponCargo clearWeaponCargoGlobal clearWeaponPool clientOwner closeDialog closeDisplay closeOverlay collapseObjectTree collect3DENHistory collectiveRTD combatMode commandArtilleryFire commandChat commander commandFire commandFollow commandFSM commandGetOut commandingMenu commandMove commandRadio commandStop commandSuppressiveFire commandTarget commandWatch comment commitOverlay compile compileFinal completedFSM composeText configClasses configFile configHierarchy configName configProperties configSourceAddonList configSourceMod configSourceModList confirmSensorTarget connectTerminalToUAV controlsGroupCtrl copyFromClipboard copyToClipboard copyWaypoints cos count countEnemy countFriendly countSide countType countUnknown create3DENComposition create3DENEntity createAgent createCenter createDialog createDiaryLink createDiaryRecord createDiarySubject createDisplay createGearDialog createGroup createGuardedPoint createLocation createMarker createMarkerLocal createMenu createMine createMissionDisplay createMPCampaignDisplay createSimpleObject createSimpleTask createSite createSoundSource createTask createTeam createTrigger createUnit createVehicle createVehicleCrew createVehicleLocal crew ctAddHeader ctAddRow ctClear ctCurSel ctData ctFindHeaderRows ctFindRowHeader ctHeaderControls ctHeaderCount ctRemoveHeaders ctRemoveRows ctrlActivate ctrlAddEventHandler ctrlAngle ctrlAutoScrollDelay ctrlAutoScrollRewind ctrlAutoScrollSpeed ctrlChecked ctrlClassName ctrlCommit ctrlCommitted ctrlCreate ctrlDelete ctrlEnable ctrlEnabled ctrlFade ctrlHTMLLoaded ctrlIDC ctrlIDD ctrlMapAnimAdd ctrlMapAnimClear ctrlMapAnimCommit ctrlMapAnimDone ctrlMapCursor ctrlMapMouseOver ctrlMapScale ctrlMapScreenToWorld ctrlMapWorldToScreen ctrlModel ctrlModelDirAndUp ctrlModelScale ctrlParent ctrlParentControlsGroup ctrlPosition ctrlRemoveAllEventHandlers ctrlRemoveEventHandler ctrlScale ctrlSetActiveColor ctrlSetAngle ctrlSetAutoScrollDelay ctrlSetAutoScrollRewind ctrlSetAutoScrollSpeed ctrlSetBackgroundColor ctrlSetChecked ctrlSetEventHandler ctrlSetFade ctrlSetFocus ctrlSetFont ctrlSetFontH1 ctrlSetFontH1B ctrlSetFontH2 ctrlSetFontH2B ctrlSetFontH3 ctrlSetFontH3B ctrlSetFontH4 ctrlSetFontH4B ctrlSetFontH5 ctrlSetFontH5B ctrlSetFontH6 ctrlSetFontH6B ctrlSetFontHeight ctrlSetFontHeightH1 ctrlSetFontHeightH2 ctrlSetFontHeightH3 ctrlSetFontHeightH4 ctrlSetFontHeightH5 ctrlSetFontHeightH6 ctrlSetFontHeightSecondary ctrlSetFontP ctrlSetFontPB ctrlSetFontSecondary ctrlSetForegroundColor ctrlSetModel ctrlSetModelDirAndUp ctrlSetModelScale ctrlSetPixelPrecision ctrlSetPosition ctrlSetScale ctrlSetStructuredText ctrlSetText ctrlSetTextColor ctrlSetTooltip ctrlSetTooltipColorBox ctrlSetTooltipColorShade ctrlSetTooltipColorText ctrlShow ctrlShown ctrlText ctrlTextHeight ctrlTextWidth ctrlType ctrlVisible ctRowControls ctRowCount ctSetCurSel ctSetData ctSetHeaderTemplate ctSetRowTemplate ctSetValue ctValue curatorAddons curatorCamera curatorCameraArea curatorCameraAreaCeiling curatorCoef curatorEditableObjects curatorEditingArea curatorEditingAreaType curatorMouseOver curatorPoints curatorRegisteredObjects curatorSelected curatorWaypointCost current3DENOperation currentChannel currentCommand currentMagazine currentMagazineDetail currentMagazineDetailTurret currentMagazineTurret currentMuzzle currentNamespace currentTask currentTasks currentThrowable currentVisionMode currentWaypoint currentWeapon currentWeaponMode currentWeaponTurret currentZeroing cursorObject cursorTarget customChat customRadio cutFadeOut cutObj cutRsc cutText damage date dateToNumber daytime deActivateKey debriefingText debugFSM debugLog deg delete3DENEntities deleteAt deleteCenter deleteCollection deleteEditorObject deleteGroup deleteGroupWhenEmpty deleteIdentity deleteLocation deleteMarker deleteMarkerLocal deleteRange deleteResources deleteSite deleteStatus deleteTeam deleteVehicle deleteVehicleCrew deleteWaypoint detach detectedMines diag_activeMissionFSMs diag_activeScripts diag_activeSQFScripts diag_activeSQSScripts diag_captureFrame diag_captureFrameToFile diag_captureSlowFrame diag_codePerformance diag_drawMode diag_enable diag_enabled diag_fps diag_fpsMin diag_frameNo diag_lightNewLoad diag_list diag_log diag_logSlowFrame diag_mergeConfigFile diag_recordTurretLimits diag_setLightNew diag_tickTime diag_toggle dialog diarySubjectExists didJIP didJIPOwner difficulty difficultyEnabled difficultyEnabledRTD difficultyOption direction directSay disableAI disableCollisionWith disableConversation disableDebriefingStats disableMapIndicators disableNVGEquipment disableRemoteSensors disableSerialization disableTIEquipment disableUAVConnectability disableUserInput displayAddEventHandler displayCtrl displayParent displayRemoveAllEventHandlers displayRemoveEventHandler displaySetEventHandler dissolveTeam distance distance2D distanceSqr distributionRegion do3DENAction doArtilleryFire doFire doFollow doFSM doGetOut doMove doorPhase doStop doSuppressiveFire doTarget doWatch drawArrow drawEllipse drawIcon drawIcon3D drawLine drawLine3D drawLink drawLocation drawPolygon drawRectangle drawTriangle driver drop dynamicSimulationDistance dynamicSimulationDistanceCoef dynamicSimulationEnabled dynamicSimulationSystemEnabled echo edit3DENMissionAttributes editObject editorSetEventHandler effectiveCommander emptyPositions enableAI enableAIFeature enableAimPrecision enableAttack enableAudioFeature enableAutoStartUpRTD enableAutoTrimRTD enableCamShake enableCaustics enableChannel enableCollisionWith enableCopilot enableDebriefingStats enableDiagLegend enableDynamicSimulation enableDynamicSimulationSystem enableEndDialog enableEngineArtillery enableEnvironment enableFatigue enableGunLights enableInfoPanelComponent enableIRLasers enableMimics enablePersonTurret enableRadio enableReload enableRopeAttach enableSatNormalOnDetail enableSaving enableSentences enableSimulation enableSimulationGlobal enableStamina enableTeamSwitch enableTraffic enableUAVConnectability enableUAVWaypoints enableVehicleCargo enableVehicleSensor enableWeaponDisassembly endLoadingScreen endMission engineOn enginesIsOnRTD enginesRpmRTD enginesTorqueRTD entities environmentEnabled estimatedEndServerTime estimatedTimeLeft evalObjectArgument everyBackpack everyContainer exec execEditorScript execFSM execVM exp expectedDestination exportJIPMessages eyeDirection eyePos face faction fadeMusic fadeRadio fadeSound fadeSpeech failMission fillWeaponsFromPool find findCover findDisplay findEditorObject findEmptyPosition findEmptyPositionReady findIf findNearestEnemy finishMissionInit finite fire fireAtTarget firstBackpack flag flagAnimationPhase flagOwner flagSide flagTexture fleeing floor flyInHeight flyInHeightASL fog fogForecast fogParams forceAddUniform forcedMap forceEnd forceFlagTexture forceFollowRoad forceMap forceRespawn forceSpeed forceWalk forceWeaponFire forceWeatherChange forEachMember forEachMemberAgent forEachMemberTeam forgetTarget format formation formationDirection formationLeader formationMembers formationPosition formationTask formatText formLeader freeLook fromEditor fuel fullCrew gearIDCAmmoCount gearSlotAmmoCount gearSlotData get3DENActionState get3DENAttribute get3DENCamera get3DENConnections get3DENEntity get3DENEntityID get3DENGrid get3DENIconsVisible get3DENLayerEntities get3DENLinesVisible get3DENMissionAttribute get3DENMouseOver get3DENSelected getAimingCoef getAllEnvSoundControllers getAllHitPointsDamage getAllOwnedMines getAllSoundControllers getAmmoCargo getAnimAimPrecision getAnimSpeedCoef getArray getArtilleryAmmo getArtilleryComputerSettings getArtilleryETA getAssignedCuratorLogic getAssignedCuratorUnit getBackpackCargo getBleedingRemaining getBurningValue getCameraViewDirection getCargoIndex getCenterOfMass getClientState getClientStateNumber getCompatiblePylonMagazines getConnectedUAV getContainerMaxLoad getCursorObjectParams getCustomAimCoef getDammage getDescription getDir getDirVisual getDLCAssetsUsage getDLCAssetsUsageByName getDLCs getEditorCamera getEditorMode getEditorObjectScope getElevationOffset getEnvSoundController getFatigue getForcedFlagTexture getFriend getFSMVariable getFuelCargo getGroupIcon getGroupIconParams getGroupIcons getHideFrom getHit getHitIndex getHitPointDamage getItemCargo getMagazineCargo getMarkerColor getMarkerPos getMarkerSize getMarkerType getMass getMissionConfig getMissionConfigValue getMissionDLCs getMissionLayerEntities getModelInfo getMousePosition getMusicPlayedTime getNumber getObjectArgument getObjectChildren getObjectDLC getObjectMaterials getObjectProxy getObjectTextures getObjectType getObjectViewDistance getOxygenRemaining getPersonUsedDLCs getPilotCameraDirection getPilotCameraPosition getPilotCameraRotation getPilotCameraTarget getPlateNumber getPlayerChannel getPlayerScores getPlayerUID getPos getPosASL getPosASLVisual getPosASLW getPosATL getPosATLVisual getPosVisual getPosWorld getPylonMagazines getRelDir getRelPos getRemoteSensorsDisabled getRepairCargo getResolution getShadowDistance getShotParents getSlingLoad getSoundController getSoundControllerResult getSpeed getStamina getStatValue getSuppression getTerrainGrid getTerrainHeightASL getText getTotalDLCUsageTime getUnitLoadout getUnitTrait getUserMFDText getUserMFDvalue getVariable getVehicleCargo getWeaponCargo getWeaponSway getWingsOrientationRTD getWingsPositionRTD getWPPos glanceAt globalChat globalRadio goggles goto group groupChat groupFromNetId groupIconSelectable groupIconsVisible groupId groupOwner groupRadio groupSelectedUnits groupSelectUnit gunner gusts halt handgunItems handgunMagazine handgunWeapon handsHit hasInterface hasPilotCamera hasWeapon hcAllGroups hcGroupParams hcLeader hcRemoveAllGroups hcRemoveGroup hcSelected hcSelectGroup hcSetGroup hcShowBar hcShownBar headgear hideBody hideObject hideObjectGlobal hideSelection hint hintC hintCadet hintSilent hmd hostMission htmlLoad HUDMovementLevels humidity image importAllGroups importance in inArea inAreaArray incapacitatedState inflame inflamed infoPanel infoPanelComponentEnabled infoPanelComponents infoPanels inGameUISetEventHandler inheritsFrom initAmbientLife inPolygon inputAction inRangeOfArtillery insertEditorObject intersect is3DEN is3DENMultiplayer isAbleToBreathe isAgent isArray isAutoHoverOn isAutonomous isAutotest isBleeding isBurning isClass isCollisionLightOn isCopilotEnabled isDamageAllowed isDedicated isDLCAvailable isEngineOn isEqualTo isEqualType isEqualTypeAll isEqualTypeAny isEqualTypeArray isEqualTypeParams isFilePatchingEnabled isFlashlightOn isFlatEmpty isForcedWalk isFormationLeader isGroupDeletedWhenEmpty isHidden isInRemainsCollector isInstructorFigureEnabled isIRLaserOn isKeyActive isKindOf isLaserOn isLightOn isLocalized isManualFire isMarkedForCollection isMultiplayer isMultiplayerSolo isNil isNull isNumber isObjectHidden isObjectRTD isOnRoad isPipEnabled isPlayer isRealTime isRemoteExecuted isRemoteExecutedJIP isServer isShowing3DIcons isSimpleObject isSprintAllowed isStaminaEnabled isSteamMission isStreamFriendlyUIEnabled isText isTouchingGround isTurnedOut isTutHintsEnabled isUAVConnectable isUAVConnected isUIContext isUniformAllowed isVehicleCargo isVehicleRadarOn isVehicleSensorEnabled isWalking isWeaponDeployed isWeaponRested itemCargo items itemsWithMagazines join joinAs joinAsSilent joinSilent joinString kbAddDatabase kbAddDatabaseTargets kbAddTopic kbHasTopic kbReact kbRemoveTopic kbTell kbWasSaid keyImage keyName knowsAbout land landAt landResult language laserTarget lbAdd lbClear lbColor lbColorRight lbCurSel lbData lbDelete lbIsSelected lbPicture lbPictureRight lbSelection lbSetColor lbSetColorRight lbSetCurSel lbSetData lbSetPicture lbSetPictureColor lbSetPictureColorDisabled lbSetPictureColorSelected lbSetPictureRight lbSetPictureRightColor lbSetPictureRightColorDisabled lbSetPictureRightColorSelected lbSetSelectColor lbSetSelectColorRight lbSetSelected lbSetText lbSetTextRight lbSetTooltip lbSetValue lbSize lbSort lbSortByValue lbText lbTextRight lbValue leader leaderboardDeInit leaderboardGetRows leaderboardInit leaderboardRequestRowsFriends leaderboardsRequestUploadScore leaderboardsRequestUploadScoreKeepBest leaderboardState leaveVehicle libraryCredits libraryDisclaimers lifeState lightAttachObject lightDetachObject lightIsOn lightnings limitSpeed linearConversion lineIntersects lineIntersectsObjs lineIntersectsSurfaces lineIntersectsWith linkItem list listObjects listRemoteTargets listVehicleSensors ln lnbAddArray lnbAddColumn lnbAddRow lnbClear lnbColor lnbCurSelRow lnbData lnbDeleteColumn lnbDeleteRow lnbGetColumnsPosition lnbPicture lnbSetColor lnbSetColumnsPos lnbSetCurSelRow lnbSetData lnbSetPicture lnbSetText lnbSetValue lnbSize lnbSort lnbSortByValue lnbText lnbValue load loadAbs loadBackpack loadFile loadGame loadIdentity loadMagazine loadOverlay loadStatus loadUniform loadVest local localize locationPosition lock lockCameraTo lockCargo lockDriver locked lockedCargo lockedDriver lockedTurret lockIdentity lockTurret lockWP log logEntities logNetwork logNetworkTerminate lookAt lookAtPos magazineCargo magazines magazinesAllTurrets magazinesAmmo magazinesAmmoCargo magazinesAmmoFull magazinesDetail magazinesDetailBackpack magazinesDetailUniform magazinesDetailVest magazinesTurret magazineTurretAmmo mapAnimAdd mapAnimClear mapAnimCommit mapAnimDone mapCenterOnCamera mapGridPosition markAsFinishedOnSteam markerAlpha markerBrush markerColor markerDir markerPos markerShape markerSize markerText markerType max members menuAction menuAdd menuChecked menuClear menuCollapse menuData menuDelete menuEnable menuEnabled menuExpand menuHover menuPicture menuSetAction menuSetCheck menuSetData menuSetPicture menuSetValue menuShortcut menuShortcutText menuSize menuSort menuText menuURL menuValue min mineActive mineDetectedBy missionConfigFile missionDifficulty missionName missionNamespace missionStart missionVersion mod modelToWorld modelToWorldVisual modelToWorldVisualWorld modelToWorldWorld modParams moonIntensity moonPhase morale move move3DENCamera moveInAny moveInCargo moveInCommander moveInDriver moveInGunner moveInTurret moveObjectToEnd moveOut moveTime moveTo moveToCompleted moveToFailed musicVolume name nameSound nearEntities nearestBuilding nearestLocation nearestLocations nearestLocationWithDubbing nearestObject nearestObjects nearestTerrainObjects nearObjects nearObjectsReady nearRoads nearSupplies nearTargets needReload netId netObjNull newOverlay nextMenuItemIndex nextWeatherChange nMenuItems not numberOfEnginesRTD numberToDate objectCurators objectFromNetId objectParent objStatus onBriefingGroup onBriefingNotes onBriefingPlan onBriefingTeamSwitch onCommandModeChanged onDoubleClick onEachFrame onGroupIconClick onGroupIconOverEnter onGroupIconOverLeave onHCGroupSelectionChanged onMapSingleClick onPlayerConnected onPlayerDisconnected onPreloadFinished onPreloadStarted onShowNewObject onTeamSwitch openCuratorInterface openDLCPage openMap openSteamApp openYoutubeVideo or orderGetIn overcast overcastForecast owner param params parseNumber parseSimpleArray parseText parsingNamespace particlesQuality pickWeaponPool pitch pixelGrid pixelGridBase pixelGridNoUIScale pixelH pixelW playableSlotsNumber playableUnits playAction playActionNow player playerRespawnTime playerSide playersNumber playGesture playMission playMove playMoveNow playMusic playScriptedMission playSound playSound3D position positionCameraToWorld posScreenToWorld posWorldToScreen ppEffectAdjust ppEffectCommit ppEffectCommitted ppEffectCreate ppEffectDestroy ppEffectEnable ppEffectEnabled ppEffectForceInNVG precision preloadCamera preloadObject preloadSound preloadTitleObj preloadTitleRsc preprocessFile preprocessFileLineNumbers primaryWeapon primaryWeaponItems primaryWeaponMagazine priority processDiaryLink productVersion profileName profileNamespace profileNameSteam progressLoadingScreen progressPosition progressSetPosition publicVariable publicVariableClient publicVariableServer pushBack pushBackUnique putWeaponPool queryItemsPool queryMagazinePool queryWeaponPool rad radioChannelAdd radioChannelCreate radioChannelRemove radioChannelSetCallSign radioChannelSetLabel radioVolume rain rainbow random rank rankId rating rectangular registeredTasks registerTask reload reloadEnabled remoteControl remoteExec remoteExecCall remoteExecutedOwner remove3DENConnection remove3DENEventHandler remove3DENLayer removeAction removeAll3DENEventHandlers removeAllActions removeAllAssignedItems removeAllContainers removeAllCuratorAddons removeAllCuratorCameraAreas removeAllCuratorEditingAreas removeAllEventHandlers removeAllHandgunItems removeAllItems removeAllItemsWithMagazines removeAllMissionEventHandlers removeAllMPEventHandlers removeAllMusicEventHandlers removeAllOwnedMines removeAllPrimaryWeaponItems removeAllWeapons removeBackpack removeBackpackGlobal removeCuratorAddons removeCuratorCameraArea removeCuratorEditableObjects removeCuratorEditingArea removeDrawIcon removeDrawLinks removeEventHandler removeFromRemainsCollector removeGoggles removeGroupIcon removeHandgunItem removeHeadgear removeItem removeItemFromBackpack removeItemFromUniform removeItemFromVest removeItems removeMagazine removeMagazineGlobal removeMagazines removeMagazinesTurret removeMagazineTurret removeMenuItem removeMissionEventHandler removeMPEventHandler removeMusicEventHandler removeOwnedMine removePrimaryWeaponItem removeSecondaryWeaponItem removeSimpleTask removeSwitchableUnit removeTeamMember removeUniform removeVest removeWeapon removeWeaponAttachmentCargo removeWeaponCargo removeWeaponGlobal removeWeaponTurret reportRemoteTarget requiredVersion resetCamShake resetSubgroupDirection resize resources respawnVehicle restartEditorCamera reveal revealMine reverse reversedMouseY roadAt roadsConnectedTo roleDescription ropeAttachedObjects ropeAttachedTo ropeAttachEnabled ropeAttachTo ropeCreate ropeCut ropeDestroy ropeDetach ropeEndPosition ropeLength ropes ropeUnwind ropeUnwound rotorsForcesRTD rotorsRpmRTD round runInitScript safeZoneH safeZoneW safeZoneWAbs safeZoneX safeZoneXAbs safeZoneY save3DENInventory saveGame saveIdentity saveJoysticks saveOverlay saveProfileNamespace saveStatus saveVar savingEnabled say say2D say3D scopeName score scoreSide screenshot screenToWorld scriptDone scriptName scudState secondaryWeapon secondaryWeaponItems secondaryWeaponMagazine select selectBestPlaces selectDiarySubject selectedEditorObjects selectEditorObject selectionNames selectionPosition selectLeader selectMax selectMin selectNoPlayer selectPlayer selectRandom selectRandomWeighted selectWeapon selectWeaponTurret sendAUMessage sendSimpleCommand sendTask sendTaskResult sendUDPMessage serverCommand serverCommandAvailable serverCommandExecutable serverName serverTime set set3DENAttribute set3DENAttributes set3DENGrid set3DENIconsVisible set3DENLayer set3DENLinesVisible set3DENLogicType set3DENMissionAttribute set3DENMissionAttributes set3DENModelsVisible set3DENObjectType set3DENSelected setAccTime setActualCollectiveRTD setAirplaneThrottle setAirportSide setAmmo setAmmoCargo setAmmoOnPylon setAnimSpeedCoef setAperture setApertureNew setArmoryPoints setAttributes setAutonomous setBehaviour setBleedingRemaining setBrakesRTD setCameraInterest setCamShakeDefParams setCamShakeParams setCamUseTI setCaptive setCenterOfMass setCollisionLight setCombatMode setCompassOscillation setConvoySeparation setCuratorCameraAreaCeiling setCuratorCoef setCuratorEditingAreaType setCuratorWaypointCost setCurrentChannel setCurrentTask setCurrentWaypoint setCustomAimCoef setCustomWeightRTD setDamage setDammage setDate setDebriefingText setDefaultCamera setDestination setDetailMapBlendPars setDir setDirection setDrawIcon setDriveOnPath setDropInterval setDynamicSimulationDistance setDynamicSimulationDistanceCoef setEditorMode setEditorObjectScope setEffectCondition setEngineRPMRTD setFace setFaceAnimation setFatigue setFeatureType setFlagAnimationPhase setFlagOwner setFlagSide setFlagTexture setFog setFormation setFormationTask setFormDir setFriend setFromEditor setFSMVariable setFuel setFuelCargo setGroupIcon setGroupIconParams setGroupIconsSelectable setGroupIconsVisible setGroupId setGroupIdGlobal setGroupOwner setGusts setHideBehind setHit setHitIndex setHitPointDamage setHorizonParallaxCoef setHUDMovementLevels setIdentity setImportance setInfoPanel setLeader setLightAmbient setLightAttenuation setLightBrightness setLightColor setLightDayLight setLightFlareMaxDistance setLightFlareSize setLightIntensity setLightnings setLightUseFlare setLocalWindParams setMagazineTurretAmmo setMarkerAlpha setMarkerAlphaLocal setMarkerBrush setMarkerBrushLocal setMarkerColor setMarkerColorLocal setMarkerDir setMarkerDirLocal setMarkerPos setMarkerPosLocal setMarkerShape setMarkerShapeLocal setMarkerSize setMarkerSizeLocal setMarkerText setMarkerTextLocal setMarkerType setMarkerTypeLocal setMass setMimic setMousePosition setMusicEffect setMusicEventHandler setName setNameSound setObjectArguments setObjectMaterial setObjectMaterialGlobal setObjectProxy setObjectTexture setObjectTextureGlobal setObjectViewDistance setOvercast setOwner setOxygenRemaining setParticleCircle setParticleClass setParticleFire setParticleParams setParticleRandom setPilotCameraDirection setPilotCameraRotation setPilotCameraTarget setPilotLight setPiPEffect setPitch setPlateNumber setPlayable setPlayerRespawnTime setPos setPosASL setPosASL2 setPosASLW setPosATL setPosition setPosWorld setPylonLoadOut setPylonsPriority setRadioMsg setRain setRainbow setRandomLip setRank setRectangular setRepairCargo setRotorBrakeRTD setShadowDistance setShotParents setSide setSimpleTaskAlwaysVisible setSimpleTaskCustomData setSimpleTaskDescription setSimpleTaskDestination setSimpleTaskTarget setSimpleTaskType setSimulWeatherLayers setSize setSkill setSlingLoad setSoundEffect setSpeaker setSpeech setSpeedMode setStamina setStaminaScheme setStatValue setSuppression setSystemOfUnits setTargetAge setTaskMarkerOffset setTaskResult setTaskState setTerrainGrid setText setTimeMultiplier setTitleEffect setTrafficDensity setTrafficDistance setTrafficGap setTrafficSpeed setTriggerActivation setTriggerArea setTriggerStatements setTriggerText setTriggerTimeout setTriggerType setType setUnconscious setUnitAbility setUnitLoadout setUnitPos setUnitPosWeak setUnitRank setUnitRecoilCoefficient setUnitTrait setUnloadInCombat setUserActionText setUserMFDText setUserMFDvalue setVariable setVectorDir setVectorDirAndUp setVectorUp setVehicleAmmo setVehicleAmmoDef setVehicleArmor setVehicleCargo setVehicleId setVehicleLock setVehiclePosition setVehicleRadar setVehicleReceiveRemoteTargets setVehicleReportOwnPosition setVehicleReportRemoteTargets setVehicleTIPars setVehicleVarName setVelocity setVelocityModelSpace setVelocityTransformation setViewDistance setVisibleIfTreeCollapsed setWantedRPMRTD setWaves setWaypointBehaviour setWaypointCombatMode setWaypointCompletionRadius setWaypointDescription setWaypointForceBehaviour setWaypointFormation setWaypointHousePosition setWaypointLoiterRadius setWaypointLoiterType setWaypointName setWaypointPosition setWaypointScript setWaypointSpeed setWaypointStatements setWaypointTimeout setWaypointType setWaypointVisible setWeaponReloadingTime setWind setWindDir setWindForce setWindStr setWingForceScaleRTD setWPPos show3DIcons showChat showCinemaBorder showCommandingMenu showCompass showCuratorCompass showGPS showHUD showLegend showMap shownArtilleryComputer shownChat shownCompass shownCuratorCompass showNewEditorObject shownGPS shownHUD shownMap shownPad shownRadio shownScoretable shownUAVFeed shownWarrant shownWatch showPad showRadio showScoretable showSubtitles showUAVFeed showWarrant showWatch showWaypoint showWaypoints side sideChat sideEnemy sideFriendly sideRadio simpleTasks simulationEnabled simulCloudDensity simulCloudOcclusion simulInClouds simulWeatherSync sin size sizeOf skill skillFinal skipTime sleep sliderPosition sliderRange sliderSetPosition sliderSetRange sliderSetSpeed sliderSpeed slingLoadAssistantShown soldierMagazines someAmmo sort soundVolume spawn speaker speed speedMode splitString sqrt squadParams stance startLoadingScreen step stop stopEngineRTD stopped str sunOrMoon supportInfo suppressFor surfaceIsWater surfaceNormal surfaceType swimInDepth switchableUnits switchAction switchCamera switchGesture switchLight switchMove synchronizedObjects synchronizedTriggers synchronizedWaypoints synchronizeObjectsAdd synchronizeObjectsRemove synchronizeTrigger synchronizeWaypoint systemChat systemOfUnits tan targetKnowledge targets targetsAggregate targetsQuery taskAlwaysVisible taskChildren taskCompleted taskCustomData taskDescription taskDestination taskHint taskMarkerOffset taskParent taskResult taskState taskType teamMember teamName teams teamSwitch teamSwitchEnabled teamType terminate terrainIntersect terrainIntersectASL terrainIntersectAtASL text textLog textLogFormat tg time timeMultiplier titleCut titleFadeOut titleObj titleRsc titleText toArray toFixed toLower toString toUpper triggerActivated triggerActivation triggerArea triggerAttachedVehicle triggerAttachObject triggerAttachVehicle triggerDynamicSimulation triggerStatements triggerText triggerTimeout triggerTimeoutCurrent triggerType turretLocal turretOwner turretUnit tvAdd tvClear tvCollapse tvCollapseAll tvCount tvCurSel tvData tvDelete tvExpand tvExpandAll tvPicture tvSetColor tvSetCurSel tvSetData tvSetPicture tvSetPictureColor tvSetPictureColorDisabled tvSetPictureColorSelected tvSetPictureRight tvSetPictureRightColor tvSetPictureRightColorDisabled tvSetPictureRightColorSelected tvSetText tvSetTooltip tvSetValue tvSort tvSortByValue tvText tvTooltip tvValue type typeName typeOf UAVControl uiNamespace uiSleep unassignCurator unassignItem unassignTeam unassignVehicle underwater uniform uniformContainer uniformItems uniformMagazines unitAddons unitAimPosition unitAimPositionVisual unitBackpack unitIsUAV unitPos unitReady unitRecoilCoefficient units unitsBelowHeight unlinkItem unlockAchievement unregisterTask updateDrawIcon updateMenuItem updateObjectTree useAISteeringComponent useAudioTimeForMoves userInputDisabled vectorAdd vectorCos vectorCrossProduct vectorDiff vectorDir vectorDirVisual vectorDistance vectorDistanceSqr vectorDotProduct vectorFromTo vectorMagnitude vectorMagnitudeSqr vectorModelToWorld vectorModelToWorldVisual vectorMultiply vectorNormalized vectorUp vectorUpVisual vectorWorldToModel vectorWorldToModelVisual vehicle vehicleCargoEnabled vehicleChat vehicleRadio vehicleReceiveRemoteTargets vehicleReportOwnPosition vehicleReportRemoteTargets vehicles vehicleVarName velocity velocityModelSpace verifySignature vest vestContainer vestItems vestMagazines viewDistance visibleCompass visibleGPS visibleMap visiblePosition visiblePositionASL visibleScoretable visibleWatch waves waypointAttachedObject waypointAttachedVehicle waypointAttachObject waypointAttachVehicle waypointBehaviour waypointCombatMode waypointCompletionRadius waypointDescription waypointForceBehaviour waypointFormation waypointHousePosition waypointLoiterRadius waypointLoiterType waypointName waypointPosition waypoints waypointScript waypointsEnabledUAV waypointShow waypointSpeed waypointStatements waypointTimeout waypointTimeoutCurrent waypointType waypointVisible weaponAccessories weaponAccessoriesCargo weaponCargo weaponDirection weaponInertia weaponLowered weapons weaponsItems weaponsItemsCargo weaponState weaponsTurret weightRTD WFSideText wind ",literal:"blufor civilian configNull controlNull displayNull east endl false grpNull independent lineBreak locationNull nil objNull opfor pi resistance scriptNull sideAmbientLife sideEmpty sideLogic sideUnknown taskNull teamMemberNull true west"},contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.NUMBER_MODE,{className:"variable",begin:/\b_+[a-zA-Z_]\w*/},{className:"title",begin:/[a-zA-Z][a-zA-Z0-9]+_fnc_\w*/},{className:"string",variants:[{begin:'"',end:'"',contains:[{begin:'""',relevance:0}]},{begin:"'",end:"'",contains:[{begin:"''",relevance:0}]}]},t.preprocessor],illegal:/#|^\$ /}}),ho.registerLanguage("sql",function(e){var t=e.COMMENT("--","$");return{case_insensitive:!0,illegal:/[<>{}*]/,contains:[{beginKeywords:"begin end start commit rollback savepoint lock alter create drop rename call delete do handler insert load replace select truncate update set show pragma grant merge describe use explain help declare prepare execute deallocate release unlock purge reset change stop analyze cache flush optimize repair kill install uninstall checksum restore check backup revoke comment values with",end:/;/,endsWithParent:!0,lexemes:/[\w\.]+/,keywords:{keyword:"as abort abs absolute acc acce accep accept access accessed accessible account acos action activate add addtime admin administer advanced advise aes_decrypt aes_encrypt after agent aggregate ali alia alias all allocate allow alter always analyze ancillary and anti any anydata anydataset anyschema anytype apply archive archived archivelog are as asc ascii asin assembly assertion associate asynchronous at atan atn2 attr attri attrib attribu attribut attribute attributes audit authenticated authentication authid authors auto autoallocate autodblink autoextend automatic availability avg backup badfile basicfile before begin beginning benchmark between bfile bfile_base big bigfile bin binary_double binary_float binlog bit_and bit_count bit_length bit_or bit_xor bitmap blob_base block blocksize body both bound bucket buffer_cache buffer_pool build bulk by byte byteordermark bytes cache caching call calling cancel capacity cascade cascaded case cast catalog category ceil ceiling chain change changed char_base char_length character_length characters characterset charindex charset charsetform charsetid check checksum checksum_agg child choose chr chunk class cleanup clear client clob clob_base clone close cluster_id cluster_probability cluster_set clustering coalesce coercibility col collate collation collect colu colum column column_value columns columns_updated comment commit compact compatibility compiled complete composite_limit compound compress compute concat concat_ws concurrent confirm conn connec connect connect_by_iscycle connect_by_isleaf connect_by_root connect_time connection consider consistent constant constraint constraints constructor container content contents context contributors controlfile conv convert convert_tz corr corr_k corr_s corresponding corruption cos cost count count_big counted covar_pop covar_samp cpu_per_call cpu_per_session crc32 create creation critical cross cube cume_dist curdate current current_date current_time current_timestamp current_user cursor curtime customdatum cycle data database databases datafile datafiles datalength date_add date_cache date_format date_sub dateadd datediff datefromparts datename datepart datetime2fromparts day day_to_second dayname dayofmonth dayofweek dayofyear days db_role_change dbtimezone ddl deallocate declare decode decompose decrement decrypt deduplicate def defa defau defaul default defaults deferred defi defin define degrees delayed delegate delete delete_all delimited demand dense_rank depth dequeue des_decrypt des_encrypt des_key_file desc descr descri describ describe descriptor deterministic diagnostics difference dimension direct_load directory disable disable_all disallow disassociate discardfile disconnect diskgroup distinct distinctrow distribute distributed div do document domain dotnet double downgrade drop dumpfile duplicate duration each edition editionable editions element ellipsis else elsif elt empty enable enable_all enclosed encode encoding encrypt end end-exec endian enforced engine engines enqueue enterprise entityescaping eomonth error errors escaped evalname evaluate event eventdata events except exception exceptions exchange exclude excluding execu execut execute exempt exists exit exp expire explain explode export export_set extended extent external external_1 external_2 externally extract failed failed_login_attempts failover failure far fast feature_set feature_value fetch field fields file file_name_convert filesystem_like_logging final finish first first_value fixed flash_cache flashback floor flush following follows for forall force foreign form forma format found found_rows freelist freelists freepools fresh from from_base64 from_days ftp full function general generated get get_format get_lock getdate getutcdate global global_name globally go goto grant grants greatest group group_concat group_id grouping grouping_id groups gtid_subtract guarantee guard handler hash hashkeys having hea head headi headin heading heap help hex hierarchy high high_priority hosts hour hours http id ident_current ident_incr ident_seed identified identity idle_time if ifnull ignore iif ilike ilm immediate import in include including increment index indexes indexing indextype indicator indices inet6_aton inet6_ntoa inet_aton inet_ntoa infile initial initialized initially initrans inmemory inner innodb input insert install instance instantiable instr interface interleaved intersect into invalidate invisible is is_free_lock is_ipv4 is_ipv4_compat is_not is_not_null is_used_lock isdate isnull isolation iterate java join json json_exists keep keep_duplicates key keys kill language large last last_day last_insert_id last_value lateral lax lcase lead leading least leaves left len lenght length less level levels library like like2 like4 likec limit lines link list listagg little ln load load_file lob lobs local localtime localtimestamp locate locator lock locked log log10 log2 logfile logfiles logging logical logical_reads_per_call logoff logon logs long loop low low_priority lower lpad lrtrim ltrim main make_set makedate maketime managed management manual map mapping mask master master_pos_wait match matched materialized max maxextents maximize maxinstances maxlen maxlogfiles maxloghistory maxlogmembers maxsize maxtrans md5 measures median medium member memcompress memory merge microsecond mid migration min minextents minimum mining minus minute minutes minvalue missing mod mode model modification modify module monitoring month months mount move movement multiset mutex name name_const names nan national native natural nav nchar nclob nested never new newline next nextval no no_write_to_binlog noarchivelog noaudit nobadfile nocheck nocompress nocopy nocycle nodelay nodiscardfile noentityescaping noguarantee nokeep nologfile nomapping nomaxvalue nominimize nominvalue nomonitoring none noneditionable nonschema noorder nopr nopro noprom nopromp noprompt norely noresetlogs noreverse normal norowdependencies noschemacheck noswitch not nothing notice notnull notrim novalidate now nowait nth_value nullif nulls num numb numbe nvarchar nvarchar2 object ocicoll ocidate ocidatetime ociduration ociinterval ociloblocator ocinumber ociref ocirefcursor ocirowid ocistring ocitype oct octet_length of off offline offset oid oidindex old on online only opaque open operations operator optimal optimize option optionally or oracle oracle_date oradata ord ordaudio orddicom orddoc order ordimage ordinality ordvideo organization orlany orlvary out outer outfile outline output over overflow overriding package pad parallel parallel_enable parameters parent parse partial partition partitions pascal passing password password_grace_time password_lock_time password_reuse_max password_reuse_time password_verify_function patch path patindex pctincrease pctthreshold pctused pctversion percent percent_rank percentile_cont percentile_disc performance period period_add period_diff permanent physical pi pipe pipelined pivot pluggable plugin policy position post_transaction pow power pragma prebuilt precedes preceding precision prediction prediction_cost prediction_details prediction_probability prediction_set prepare present preserve prior priority private private_sga privileges procedural procedure procedure_analyze processlist profiles project prompt protection public publishingservername purge quarter query quick quiesce quota quotename radians raise rand range rank raw read reads readsize rebuild record records recover recovery recursive recycle redo reduced ref reference referenced references referencing refresh regexp_like register regr_avgx regr_avgy regr_count regr_intercept regr_r2 regr_slope regr_sxx regr_sxy reject rekey relational relative relaylog release release_lock relies_on relocate rely rem remainder rename repair repeat replace replicate replication required reset resetlogs resize resource respect restore restricted result result_cache resumable resume retention return returning returns reuse reverse revoke right rlike role roles rollback rolling rollup round row row_count rowdependencies rowid rownum rows rtrim rules safe salt sample save savepoint sb1 sb2 sb4 scan schema schemacheck scn scope scroll sdo_georaster sdo_topo_geometry search sec_to_time second seconds section securefile security seed segment select self semi sequence sequential serializable server servererror session session_user sessions_per_user set sets settings sha sha1 sha2 share shared shared_pool short show shrink shutdown si_averagecolor si_colorhistogram si_featurelist si_positionalcolor si_stillimage si_texture siblings sid sign sin size size_t sizes skip slave sleep smalldatetimefromparts smallfile snapshot some soname sort soundex source space sparse spfile split sql sql_big_result sql_buffer_result sql_cache sql_calc_found_rows sql_small_result sql_variant_property sqlcode sqldata sqlerror sqlname sqlstate sqrt square standalone standby start starting startup statement static statistics stats_binomial_test stats_crosstab stats_ks_test stats_mode stats_mw_test stats_one_way_anova stats_t_test_ stats_t_test_indep stats_t_test_one stats_t_test_paired stats_wsr_test status std stddev stddev_pop stddev_samp stdev stop storage store stored str str_to_date straight_join strcmp strict string struct stuff style subdate subpartition subpartitions substitutable substr substring subtime subtring_index subtype success sum suspend switch switchoffset switchover sync synchronous synonym sys sys_xmlagg sysasm sysaux sysdate sysdatetimeoffset sysdba sysoper system system_user sysutcdatetime table tables tablespace tablesample tan tdo template temporary terminated tertiary_weights test than then thread through tier ties time time_format time_zone timediff timefromparts timeout timestamp timestampadd timestampdiff timezone_abbr timezone_minute timezone_region to to_base64 to_date to_days to_seconds todatetimeoffset trace tracking transaction transactional translate translation treat trigger trigger_nestlevel triggers trim truncate try_cast try_convert try_parse type ub1 ub2 ub4 ucase unarchived unbounded uncompress under undo unhex unicode uniform uninstall union unique unix_timestamp unknown unlimited unlock unnest unpivot unrecoverable unsafe unsigned until untrusted unusable unused update updated upgrade upped upper upsert url urowid usable usage use use_stored_outlines user user_data user_resources users using utc_date utc_timestamp uuid uuid_short validate validate_password_strength validation valist value values var var_samp varcharc vari varia variab variabl variable variables variance varp varraw varrawc varray verify version versions view virtual visible void wait wallet warning warnings week weekday weekofyear wellformed when whene whenev wheneve whenever where while whitespace window with within without work wrapped xdb xml xmlagg xmlattributes xmlcast xmlcolattval xmlelement xmlexists xmlforest xmlindex xmlnamespaces xmlpi xmlquery xmlroot xmlschema xmlserialize xmltable xmltype xor year year_to_month years yearweek",literal:"true false null unknown",built_in:"array bigint binary bit blob bool boolean char character date dec decimal float int int8 integer interval number numeric real record serial serial8 smallint text time timestamp tinyint varchar varying void"},contains:[{className:"string",begin:"'",end:"'",contains:[e.BACKSLASH_ESCAPE,{begin:"''"}]},{className:"string",begin:'"',end:'"',contains:[e.BACKSLASH_ESCAPE,{begin:'""'}]},{className:"string",begin:"`",end:"`",contains:[e.BACKSLASH_ESCAPE]},e.C_NUMBER_MODE,e.C_BLOCK_COMMENT_MODE,t,e.HASH_COMMENT_MODE]},e.C_BLOCK_COMMENT_MODE,t,e.HASH_COMMENT_MODE]}}),ho.registerLanguage("stan",function(e){return{contains:[e.HASH_COMMENT_MODE,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{begin:e.UNDERSCORE_IDENT_RE,lexemes:e.UNDERSCORE_IDENT_RE,keywords:{name:"for in while repeat until if then else",symbol:"bernoulli bernoulli_logit binomial binomial_logit beta_binomial hypergeometric categorical categorical_logit ordered_logistic neg_binomial neg_binomial_2 neg_binomial_2_log poisson poisson_log multinomial normal exp_mod_normal skew_normal student_t cauchy double_exponential logistic gumbel lognormal chi_square inv_chi_square scaled_inv_chi_square exponential inv_gamma weibull frechet rayleigh wiener pareto pareto_type_2 von_mises uniform multi_normal multi_normal_prec multi_normal_cholesky multi_gp multi_gp_cholesky multi_student_t gaussian_dlm_obs dirichlet lkj_corr lkj_corr_cholesky wishart inv_wishart","selector-tag":"int real vector simplex unit_vector ordered positive_ordered row_vector matrix cholesky_factor_corr cholesky_factor_cov corr_matrix cov_matrix",title:"functions model data parameters quantities transformed generated",literal:"true false"},relevance:0},{className:"number",begin:"0[xX][0-9a-fA-F]+[Li]?\\b",relevance:0},{className:"number",begin:"0[xX][0-9a-fA-F]+[Li]?\\b",relevance:0},{className:"number",begin:"\\d+(?:[eE][+\\-]?\\d*)?L\\b",relevance:0},{className:"number",begin:"\\d+\\.(?!\\d)(?:i\\b)?",relevance:0},{className:"number",begin:"\\d+(?:\\.\\d*)?(?:[eE][+\\-]?\\d*)?i?\\b",relevance:0},{className:"number",begin:"\\.\\d+(?:[eE][+\\-]?\\d*)?i?\\b",relevance:0}]}}),ho.registerLanguage("stata",function(e){return{aliases:["do","ado"],case_insensitive:!0,keywords:"if else in foreach for forv forva forval forvalu forvalue forvalues by bys bysort xi quietly qui capture about ac ac_7 acprplot acprplot_7 adjust ado adopath adoupdate alpha ameans an ano anov anova anova_estat anova_terms anovadef aorder ap app appe appen append arch arch_dr arch_estat arch_p archlm areg areg_p args arima arima_dr arima_estat arima_p as asmprobit asmprobit_estat asmprobit_lf asmprobit_mfx__dlg asmprobit_p ass asse asser assert avplot avplot_7 avplots avplots_7 bcskew0 bgodfrey binreg bip0_lf biplot bipp_lf bipr_lf bipr_p biprobit bitest bitesti bitowt blogit bmemsize boot bootsamp bootstrap bootstrap_8 boxco_l boxco_p boxcox boxcox_6 boxcox_p bprobit br break brier bro brow brows browse brr brrstat bs bs_7 bsampl_w bsample bsample_7 bsqreg bstat bstat_7 bstat_8 bstrap bstrap_7 ca ca_estat ca_p cabiplot camat canon canon_8 canon_8_p canon_estat canon_p cap caprojection capt captu captur capture cat cc cchart cchart_7 cci cd censobs_table centile cf char chdir checkdlgfiles checkestimationsample checkhlpfiles checksum chelp ci cii cl class classutil clear cli clis clist clo clog clog_lf clog_p clogi clogi_sw clogit clogit_lf clogit_p clogitp clogl_sw cloglog clonevar clslistarray cluster cluster_measures cluster_stop cluster_tree cluster_tree_8 clustermat cmdlog cnr cnre cnreg cnreg_p cnreg_sw cnsreg codebook collaps4 collapse colormult_nb colormult_nw compare compress conf confi confir confirm conren cons const constr constra constrai constrain constraint continue contract copy copyright copysource cor corc corr corr2data corr_anti corr_kmo corr_smc corre correl correla correlat correlate corrgram cou coun count cox cox_p cox_sw coxbase coxhaz coxvar cprplot cprplot_7 crc cret cretu cretur creturn cross cs cscript cscript_log csi ct ct_is ctset ctst_5 ctst_st cttost cumsp cumsp_7 cumul cusum cusum_7 cutil d|0 datasig datasign datasigna datasignat datasignatu datasignatur datasignature datetof db dbeta de dec deco decod decode deff des desc descr descri describ describe destring dfbeta dfgls dfuller di di_g dir dirstats dis discard disp disp_res disp_s displ displa display distinct do doe doed doedi doedit dotplot dotplot_7 dprobit drawnorm drop ds ds_util dstdize duplicates durbina dwstat dydx e|0 ed edi edit egen eivreg emdef en enc enco encod encode eq erase ereg ereg_lf ereg_p ereg_sw ereghet ereghet_glf ereghet_glf_sh ereghet_gp ereghet_ilf ereghet_ilf_sh ereghet_ip eret eretu eretur ereturn err erro error est est_cfexist est_cfname est_clickable est_expand est_hold est_table est_unhold est_unholdok estat estat_default estat_summ estat_vce_only esti estimates etodow etof etomdy ex exi exit expand expandcl fac fact facto factor factor_estat factor_p factor_pca_rotated factor_rotate factormat fcast fcast_compute fcast_graph fdades fdadesc fdadescr fdadescri fdadescrib fdadescribe fdasav fdasave fdause fh_st file open file read file close file filefilter fillin find_hlp_file findfile findit findit_7 fit fl fli flis flist for5_0 form forma format fpredict frac_154 frac_adj frac_chk frac_cox frac_ddp frac_dis frac_dv frac_in frac_mun frac_pp frac_pq frac_pv frac_wgt frac_xo fracgen fracplot fracplot_7 fracpoly fracpred fron_ex fron_hn fron_p fron_tn fron_tn2 frontier ftodate ftoe ftomdy ftowdate g|0 gamhet_glf gamhet_gp gamhet_ilf gamhet_ip gamma gamma_d2 gamma_p gamma_sw gammahet gdi_hexagon gdi_spokes ge gen gene gener genera generat generate genrank genstd genvmean gettoken gl gladder gladder_7 glim_l01 glim_l02 glim_l03 glim_l04 glim_l05 glim_l06 glim_l07 glim_l08 glim_l09 glim_l10 glim_l11 glim_l12 glim_lf glim_mu glim_nw1 glim_nw2 glim_nw3 glim_p glim_v1 glim_v2 glim_v3 glim_v4 glim_v5 glim_v6 glim_v7 glm glm_6 glm_p glm_sw glmpred glo glob globa global glogit glogit_8 glogit_p gmeans gnbre_lf gnbreg gnbreg_5 gnbreg_p gomp_lf gompe_sw gomper_p gompertz gompertzhet gomphet_glf gomphet_glf_sh gomphet_gp gomphet_ilf gomphet_ilf_sh gomphet_ip gphdot gphpen gphprint gprefs gprobi_p gprobit gprobit_8 gr gr7 gr_copy gr_current gr_db gr_describe gr_dir gr_draw gr_draw_replay gr_drop gr_edit gr_editviewopts gr_example gr_example2 gr_export gr_print gr_qscheme gr_query gr_read gr_rename gr_replay gr_save gr_set gr_setscheme gr_table gr_undo gr_use graph graph7 grebar greigen greigen_7 greigen_8 grmeanby grmeanby_7 gs_fileinfo gs_filetype gs_graphinfo gs_stat gsort gwood h|0 hadimvo hareg hausman haver he heck_d2 heckma_p heckman heckp_lf heckpr_p heckprob hel help hereg hetpr_lf hetpr_p hetprob hettest hexdump hilite hist hist_7 histogram hlogit hlu hmeans hotel hotelling hprobit hreg hsearch icd9 icd9_ff icd9p iis impute imtest inbase include inf infi infil infile infix inp inpu input ins insheet insp inspe inspec inspect integ inten intreg intreg_7 intreg_p intrg2_ll intrg_ll intrg_ll2 ipolate iqreg ir irf irf_create irfm iri is_svy is_svysum isid istdize ivprob_1_lf ivprob_lf ivprobit ivprobit_p ivreg ivreg_footnote ivtob_1_lf ivtob_lf ivtobit ivtobit_p jackknife jacknife jknife jknife_6 jknife_8 jkstat joinby kalarma1 kap kap_3 kapmeier kappa kapwgt kdensity kdensity_7 keep ksm ksmirnov ktau kwallis l|0 la lab labe label labelbook ladder levels levelsof leverage lfit lfit_p li lincom line linktest lis list lloghet_glf lloghet_glf_sh lloghet_gp lloghet_ilf lloghet_ilf_sh lloghet_ip llogi_sw llogis_p llogist llogistic llogistichet lnorm_lf lnorm_sw lnorma_p lnormal lnormalhet lnormhet_glf lnormhet_glf_sh lnormhet_gp lnormhet_ilf lnormhet_ilf_sh lnormhet_ip lnskew0 loadingplot loc loca local log logi logis_lf logistic logistic_p logit logit_estat logit_p loglogs logrank loneway lookfor lookup lowess lowess_7 lpredict lrecomp lroc lroc_7 lrtest ls lsens lsens_7 lsens_x lstat ltable ltable_7 ltriang lv lvr2plot lvr2plot_7 m|0 ma mac macr macro makecns man manova manova_estat manova_p manovatest mantel mark markin markout marksample mat mat_capp mat_order mat_put_rr mat_rapp mata mata_clear mata_describe mata_drop mata_matdescribe mata_matsave mata_matuse mata_memory mata_mlib mata_mosave mata_rename mata_which matalabel matcproc matlist matname matr matri matrix matrix_input__dlg matstrik mcc mcci md0_ md1_ md1debug_ md2_ md2debug_ mds mds_estat mds_p mdsconfig mdslong mdsmat mdsshepard mdytoe mdytof me_derd mean means median memory memsize meqparse mer merg merge mfp mfx mhelp mhodds minbound mixed_ll mixed_ll_reparm mkassert mkdir mkmat mkspline ml ml_5 ml_adjs ml_bhhhs ml_c_d ml_check ml_clear ml_cnt ml_debug ml_defd ml_e0 ml_e0_bfgs ml_e0_cycle ml_e0_dfp ml_e0i ml_e1 ml_e1_bfgs ml_e1_bhhh ml_e1_cycle ml_e1_dfp ml_e2 ml_e2_cycle ml_ebfg0 ml_ebfr0 ml_ebfr1 ml_ebh0q ml_ebhh0 ml_ebhr0 ml_ebr0i ml_ecr0i ml_edfp0 ml_edfr0 ml_edfr1 ml_edr0i ml_eds ml_eer0i ml_egr0i ml_elf ml_elf_bfgs ml_elf_bhhh ml_elf_cycle ml_elf_dfp ml_elfi ml_elfs ml_enr0i ml_enrr0 ml_erdu0 ml_erdu0_bfgs ml_erdu0_bhhh ml_erdu0_bhhhq ml_erdu0_cycle ml_erdu0_dfp ml_erdu0_nrbfgs ml_exde ml_footnote ml_geqnr ml_grad0 ml_graph ml_hbhhh ml_hd0 ml_hold ml_init ml_inv ml_log ml_max ml_mlout ml_mlout_8 ml_model ml_nb0 ml_opt ml_p ml_plot ml_query ml_rdgrd ml_repor ml_s_e ml_score ml_searc ml_technique ml_unhold mleval mlf_ mlmatbysum mlmatsum mlog mlogi mlogit mlogit_footnote mlogit_p mlopts mlsum mlvecsum mnl0_ mor more mov move mprobit mprobit_lf mprobit_p mrdu0_ mrdu1_ mvdecode mvencode mvreg mvreg_estat n|0 nbreg nbreg_al nbreg_lf nbreg_p nbreg_sw nestreg net newey newey_7 newey_p news nl nl_7 nl_9 nl_9_p nl_p nl_p_7 nlcom nlcom_p nlexp2 nlexp2_7 nlexp2a nlexp2a_7 nlexp3 nlexp3_7 nlgom3 nlgom3_7 nlgom4 nlgom4_7 nlinit nllog3 nllog3_7 nllog4 nllog4_7 nlog_rd nlogit nlogit_p nlogitgen nlogittree nlpred no nobreak noi nois noisi noisil noisily note notes notes_dlg nptrend numlabel numlist odbc old_ver olo olog ologi ologi_sw ologit ologit_p ologitp on one onew onewa oneway op_colnm op_comp op_diff op_inv op_str opr opro oprob oprob_sw oprobi oprobi_p oprobit oprobitp opts_exclusive order orthog orthpoly ou out outf outfi outfil outfile outs outsh outshe outshee outsheet ovtest pac pac_7 palette parse parse_dissim pause pca pca_8 pca_display pca_estat pca_p pca_rotate pcamat pchart pchart_7 pchi pchi_7 pcorr pctile pentium pergram pergram_7 permute permute_8 personal peto_st pkcollapse pkcross pkequiv pkexamine pkexamine_7 pkshape pksumm pksumm_7 pl plo plot plugin pnorm pnorm_7 poisgof poiss_lf poiss_sw poisso_p poisson poisson_estat post postclose postfile postutil pperron pr prais prais_e prais_e2 prais_p predict predictnl preserve print pro prob probi probit probit_estat probit_p proc_time procoverlay procrustes procrustes_estat procrustes_p profiler prog progr progra program prop proportion prtest prtesti pwcorr pwd q\\s qby qbys qchi qchi_7 qladder qladder_7 qnorm qnorm_7 qqplot qqplot_7 qreg qreg_c qreg_p qreg_sw qu quadchk quantile quantile_7 que quer query range ranksum ratio rchart rchart_7 rcof recast reclink recode reg reg3 reg3_p regdw regr regre regre_p2 regres regres_p regress regress_estat regriv_p remap ren rena renam rename renpfix repeat replace report reshape restore ret retu retur return rm rmdir robvar roccomp roccomp_7 roccomp_8 rocf_lf rocfit rocfit_8 rocgold rocplot rocplot_7 roctab roctab_7 rolling rologit rologit_p rot rota rotat rotate rotatemat rreg rreg_p ru run runtest rvfplot rvfplot_7 rvpplot rvpplot_7 sa safesum sample sampsi sav save savedresults saveold sc sca scal scala scalar scatter scm_mine sco scob_lf scob_p scobi_sw scobit scor score scoreplot scoreplot_help scree screeplot screeplot_help sdtest sdtesti se search separate seperate serrbar serrbar_7 serset set set_defaults sfrancia sh she shel shell shewhart shewhart_7 signestimationsample signrank signtest simul simul_7 simulate simulate_8 sktest sleep slogit slogit_d2 slogit_p smooth snapspan so sor sort spearman spikeplot spikeplot_7 spikeplt spline_x split sqreg sqreg_p sret sretu sretur sreturn ssc st st_ct st_hc st_hcd st_hcd_sh st_is st_issys st_note st_promo st_set st_show st_smpl st_subid stack statsby statsby_8 stbase stci stci_7 stcox stcox_estat stcox_fr stcox_fr_ll stcox_p stcox_sw stcoxkm stcoxkm_7 stcstat stcurv stcurve stcurve_7 stdes stem stepwise stereg stfill stgen stir stjoin stmc stmh stphplot stphplot_7 stphtest stphtest_7 stptime strate strate_7 streg streg_sw streset sts sts_7 stset stsplit stsum sttocc sttoct stvary stweib su suest suest_8 sum summ summa summar summari summariz summarize sunflower sureg survcurv survsum svar svar_p svmat svy svy_disp svy_dreg svy_est svy_est_7 svy_estat svy_get svy_gnbreg_p svy_head svy_header svy_heckman_p svy_heckprob_p svy_intreg_p svy_ivreg_p svy_logistic_p svy_logit_p svy_mlogit_p svy_nbreg_p svy_ologit_p svy_oprobit_p svy_poisson_p svy_probit_p svy_regress_p svy_sub svy_sub_7 svy_x svy_x_7 svy_x_p svydes svydes_8 svygen svygnbreg svyheckman svyheckprob svyintreg svyintreg_7 svyintrg svyivreg svylc svylog_p svylogit svymarkout svymarkout_8 svymean svymlog svymlogit svynbreg svyolog svyologit svyoprob svyoprobit svyopts svypois svypois_7 svypoisson svyprobit svyprobt svyprop svyprop_7 svyratio svyreg svyreg_p svyregress svyset svyset_7 svyset_8 svytab svytab_7 svytest svytotal sw sw_8 swcnreg swcox swereg swilk swlogis swlogit swologit swoprbt swpois swprobit swqreg swtobit swweib symmetry symmi symplot symplot_7 syntax sysdescribe sysdir sysuse szroeter ta tab tab1 tab2 tab_or tabd tabdi tabdis tabdisp tabi table tabodds tabodds_7 tabstat tabu tabul tabula tabulat tabulate te tempfile tempname tempvar tes test testnl testparm teststd tetrachoric time_it timer tis tob tobi tobit tobit_p tobit_sw token tokeni tokeniz tokenize tostring total translate translator transmap treat_ll treatr_p treatreg trim trnb_cons trnb_mean trpoiss_d2 trunc_ll truncr_p truncreg tsappend tset tsfill tsline tsline_ex tsreport tsrevar tsrline tsset tssmooth tsunab ttest ttesti tut_chk tut_wait tutorial tw tware_st two twoway twoway__fpfit_serset twoway__function_gen twoway__histogram_gen twoway__ipoint_serset twoway__ipoints_serset twoway__kdensity_gen twoway__lfit_serset twoway__normgen_gen twoway__pci_serset twoway__qfit_serset twoway__scatteri_serset twoway__sunflower_gen twoway_ksm_serset ty typ type typeof u|0 unab unabbrev unabcmd update us use uselabel var var_mkcompanion var_p varbasic varfcast vargranger varirf varirf_add varirf_cgraph varirf_create varirf_ctable varirf_describe varirf_dir varirf_drop varirf_erase varirf_graph varirf_ograph varirf_rename varirf_set varirf_table varlist varlmar varnorm varsoc varstable varstable_w varstable_w2 varwle vce vec vec_fevd vec_mkphi vec_p vec_p_w vecirf_create veclmar veclmar_w vecnorm vecnorm_w vecrank vecstable verinst vers versi versio version view viewsource vif vwls wdatetof webdescribe webseek webuse weib1_lf weib2_lf weib_lf weib_lf0 weibhet_glf weibhet_glf_sh weibhet_glfa weibhet_glfa_sh weibhet_gp weibhet_ilf weibhet_ilf_sh weibhet_ilfa weibhet_ilfa_sh weibhet_ip weibu_sw weibul_p weibull weibull_c weibull_s weibullhet wh whelp whi which whil while wilc_st wilcoxon win wind windo window winexec wntestb wntestb_7 wntestq xchart xchart_7 xcorr xcorr_7 xi xi_6 xmlsav xmlsave xmluse xpose xsh xshe xshel xshell xt_iis xt_tis xtab_p xtabond xtbin_p xtclog xtcloglog xtcloglog_8 xtcloglog_d2 xtcloglog_pa_p xtcloglog_re_p xtcnt_p xtcorr xtdata xtdes xtfront_p xtfrontier xtgee xtgee_elink xtgee_estat xtgee_makeivar xtgee_p xtgee_plink xtgls xtgls_p xthaus xthausman xtht_p xthtaylor xtile xtint_p xtintreg xtintreg_8 xtintreg_d2 xtintreg_p xtivp_1 xtivp_2 xtivreg xtline xtline_ex xtlogit xtlogit_8 xtlogit_d2 xtlogit_fe_p xtlogit_pa_p xtlogit_re_p xtmixed xtmixed_estat xtmixed_p xtnb_fe xtnb_lf xtnbreg xtnbreg_pa_p xtnbreg_refe_p xtpcse xtpcse_p xtpois xtpoisson xtpoisson_d2 xtpoisson_pa_p xtpoisson_refe_p xtpred xtprobit xtprobit_8 xtprobit_d2 xtprobit_re_p xtps_fe xtps_lf xtps_ren xtps_ren_8 xtrar_p xtrc xtrc_p xtrchh xtrefe_p xtreg xtreg_be xtreg_fe xtreg_ml xtreg_pa_p xtreg_re xtregar xtrere_p xtset xtsf_ll xtsf_llti xtsum xttab xttest0 xttobit xttobit_8 xttobit_p xttrans yx yxview__barlike_draw yxview_area_draw yxview_bar_draw yxview_dot_draw yxview_dropline_draw yxview_function_draw yxview_iarrow_draw yxview_ilabels_draw yxview_normal_draw yxview_pcarrow_draw yxview_pcbarrow_draw yxview_pccapsym_draw yxview_pcscatter_draw yxview_pcspike_draw yxview_rarea_draw yxview_rbar_draw yxview_rbarm_draw yxview_rcap_draw yxview_rcapsym_draw yxview_rconnected_draw yxview_rline_draw yxview_rscatter_draw yxview_rspike_draw yxview_spike_draw yxview_sunflower_draw zap_s zinb zinb_llf zinb_plf zip zip_llf zip_p zip_plf zt_ct_5 zt_hc_5 zt_hcd_5 zt_is_5 zt_iss_5 zt_sho_5 zt_smp_5 ztbase_5 ztcox_5 ztdes_5 ztereg_5 ztfill_5 ztgen_5 ztir_5 ztjoin_5 ztnb ztnb_p ztp ztp_p zts_5 ztset_5 ztspli_5 ztsum_5 zttoct_5 ztvary_5 ztweib_5",contains:[{className:"symbol",begin:/`[a-zA-Z0-9_]+'/},{className:"variable",begin:/\$\{?[a-zA-Z0-9_]+\}?/},{className:"string",variants:[{begin:'`"[^\r\n]*?"\''},{begin:'"[^\r\n"]*"'}]},{className:"built_in",variants:[{begin:"\\b(abs|acos|asin|atan|atan2|atanh|ceil|cloglog|comb|cos|digamma|exp|floor|invcloglog|invlogit|ln|lnfact|lnfactorial|lngamma|log|log10|max|min|mod|reldif|round|sign|sin|sqrt|sum|tan|tanh|trigamma|trunc|betaden|Binomial|binorm|binormal|chi2|chi2tail|dgammapda|dgammapdada|dgammapdadx|dgammapdx|dgammapdxdx|F|Fden|Ftail|gammaden|gammap|ibeta|invbinomial|invchi2|invchi2tail|invF|invFtail|invgammap|invibeta|invnchi2|invnFtail|invnibeta|invnorm|invnormal|invttail|nbetaden|nchi2|nFden|nFtail|nibeta|norm|normal|normalden|normd|npnchi2|tden|ttail|uniform|abbrev|char|index|indexnot|length|lower|ltrim|match|plural|proper|real|regexm|regexr|regexs|reverse|rtrim|string|strlen|strlower|strltrim|strmatch|strofreal|strpos|strproper|strreverse|strrtrim|strtrim|strupper|subinstr|subinword|substr|trim|upper|word|wordcount|_caller|autocode|byteorder|chop|clip|cond|e|epsdouble|epsfloat|group|inlist|inrange|irecode|matrix|maxbyte|maxdouble|maxfloat|maxint|maxlong|mi|minbyte|mindouble|minfloat|minint|minlong|missing|r|recode|replay|return|s|scalar|d|date|day|dow|doy|halfyear|mdy|month|quarter|week|year|d|daily|dofd|dofh|dofm|dofq|dofw|dofy|h|halfyearly|hofd|m|mofd|monthly|q|qofd|quarterly|tin|twithin|w|weekly|wofd|y|yearly|yh|ym|yofd|yq|yw|cholesky|colnumb|colsof|corr|det|diag|diag0cnt|el|get|hadamard|I|inv|invsym|issym|issymmetric|J|matmissing|matuniform|mreldif|nullmat|rownumb|rowsof|sweep|syminv|trace|vec|vecdiag)(?=\\(|$)"}]},e.COMMENT("^[ \t]*\\*.*$",!1),e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]}}),ho.registerLanguage("step21",function(e){return{aliases:["p21","step","stp"],case_insensitive:!0,lexemes:"[A-Z_][A-Z0-9_.]*",keywords:{keyword:"HEADER ENDSEC DATA"},contains:[{className:"meta",begin:"ISO-10303-21;",relevance:10},{className:"meta",begin:"END-ISO-10303-21;",relevance:10},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.COMMENT("/\\*\\*!","\\*/"),e.C_NUMBER_MODE,e.inherit(e.APOS_STRING_MODE,{illegal:null}),e.inherit(e.QUOTE_STRING_MODE,{illegal:null}),{className:"string",begin:"'",end:"'"},{className:"symbol",variants:[{begin:"#",end:"\\d+",illegal:"\\W"}]}]}}),ho.registerLanguage("stylus",function(e){var t={className:"variable",begin:"\\$"+e.IDENT_RE},r={className:"number",begin:"#([a-fA-F0-9]{6}|[a-fA-F0-9]{3})"},i="[\\.\\s\\n\\[\\:,]";return{aliases:["styl"],case_insensitive:!1,keywords:"if else for in",illegal:"("+["\\?","(\\bReturn\\b)","(\\bEnd\\b)","(\\bend\\b)","(\\bdef\\b)",";","#\\s","\\*\\s","===\\s","\\|","%"].join("|")+")",contains:[e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r,{begin:"\\.[a-zA-Z][a-zA-Z0-9_-]*"+i,returnBegin:!0,contains:[{className:"selector-class",begin:"\\.[a-zA-Z][a-zA-Z0-9_-]*"}]},{begin:"\\#[a-zA-Z][a-zA-Z0-9_-]*"+i,returnBegin:!0,contains:[{className:"selector-id",begin:"\\#[a-zA-Z][a-zA-Z0-9_-]*"}]},{begin:"\\b("+["a","abbr","address","article","aside","audio","b","blockquote","body","button","canvas","caption","cite","code","dd","del","details","dfn","div","dl","dt","em","fieldset","figcaption","figure","footer","form","h1","h2","h3","h4","h5","h6","header","hgroup","html","i","iframe","img","input","ins","kbd","label","legend","li","mark","menu","nav","object","ol","p","q","quote","samp","section","span","strong","summary","sup","table","tbody","td","textarea","tfoot","th","thead","time","tr","ul","var","video"].join("|")+")"+i,returnBegin:!0,contains:[{className:"selector-tag",begin:"\\b[a-zA-Z][a-zA-Z0-9_-]*"}]},{begin:"&?:?:\\b("+["after","before","first-letter","first-line","active","first-child","focus","hover","lang","link","visited"].join("|")+")"+i},{begin:"@("+["charset","css","debug","extend","font-face","for","import","include","media","mixin","page","warn","while"].join("|")+")\\b"},t,e.CSS_NUMBER_MODE,e.NUMBER_MODE,{className:"function",begin:"^[a-zA-Z][a-zA-Z0-9_-]*\\(.*\\)",illegal:"[\\n]",returnBegin:!0,contains:[{className:"title",begin:"\\b[a-zA-Z][a-zA-Z0-9_-]*"},{className:"params",begin:/\(/,end:/\)/,contains:[r,t,e.APOS_STRING_MODE,e.CSS_NUMBER_MODE,e.NUMBER_MODE,e.QUOTE_STRING_MODE]}]},{className:"attribute",begin:"\\b("+["align-content","align-items","align-self","animation","animation-delay","animation-direction","animation-duration","animation-fill-mode","animation-iteration-count","animation-name","animation-play-state","animation-timing-function","auto","backface-visibility","background","background-attachment","background-clip","background-color","background-image","background-origin","background-position","background-repeat","background-size","border","border-bottom","border-bottom-color","border-bottom-left-radius","border-bottom-right-radius","border-bottom-style","border-bottom-width","border-collapse","border-color","border-image","border-image-outset","border-image-repeat","border-image-slice","border-image-source","border-image-width","border-left","border-left-color","border-left-style","border-left-width","border-radius","border-right","border-right-color","border-right-style","border-right-width","border-spacing","border-style","border-top","border-top-color","border-top-left-radius","border-top-right-radius","border-top-style","border-top-width","border-width","bottom","box-decoration-break","box-shadow","box-sizing","break-after","break-before","break-inside","caption-side","clear","clip","clip-path","color","column-count","column-fill","column-gap","column-rule","column-rule-color","column-rule-style","column-rule-width","column-span","column-width","columns","content","counter-increment","counter-reset","cursor","direction","display","empty-cells","filter","flex","flex-basis","flex-direction","flex-flow","flex-grow","flex-shrink","flex-wrap","float","font","font-family","font-feature-settings","font-kerning","font-language-override","font-size","font-size-adjust","font-stretch","font-style","font-variant","font-variant-ligatures","font-weight","height","hyphens","icon","image-orientation","image-rendering","image-resolution","ime-mode","inherit","initial","justify-content","left","letter-spacing","line-height","list-style","list-style-image","list-style-position","list-style-type","margin","margin-bottom","margin-left","margin-right","margin-top","marks","mask","max-height","max-width","min-height","min-width","nav-down","nav-index","nav-left","nav-right","nav-up","none","normal","object-fit","object-position","opacity","order","orphans","outline","outline-color","outline-offset","outline-style","outline-width","overflow","overflow-wrap","overflow-x","overflow-y","padding","padding-bottom","padding-left","padding-right","padding-top","page-break-after","page-break-before","page-break-inside","perspective","perspective-origin","pointer-events","position","quotes","resize","right","tab-size","table-layout","text-align","text-align-last","text-decoration","text-decoration-color","text-decoration-line","text-decoration-style","text-indent","text-overflow","text-rendering","text-shadow","text-transform","text-underline-position","top","transform","transform-origin","transform-style","transition","transition-delay","transition-duration","transition-property","transition-timing-function","unicode-bidi","vertical-align","visibility","white-space","widows","width","word-break","word-spacing","word-wrap","z-index"].reverse().join("|")+")\\b",starts:{end:/;|$/,contains:[r,t,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.CSS_NUMBER_MODE,e.NUMBER_MODE,e.C_BLOCK_COMMENT_MODE],illegal:/\./,relevance:0}}]}}),ho.registerLanguage("subunit",function(e){return{case_insensitive:!0,contains:[{className:"string",begin:"\\[\n(multipart)?",end:"\\]\n"},{className:"string",begin:"\\d{4}-\\d{2}-\\d{2}(\\s+)\\d{2}:\\d{2}:\\d{2}.\\d+Z"},{className:"string",begin:"(\\+|-)\\d+"},{className:"keyword",relevance:10,variants:[{begin:"^(test|testing|success|successful|failure|error|skip|xfail|uxsuccess)(:?)\\s+(test)?"},{begin:"^progress(:?)(\\s+)?(pop|push)?"},{begin:"^tags:"},{begin:"^time:"}]}]}}),ho.registerLanguage("swift",function(e){var t={keyword:"#available #colorLiteral #column #else #elseif #endif #file #fileLiteral #function #if #imageLiteral #line #selector #sourceLocation _ __COLUMN__ __FILE__ __FUNCTION__ __LINE__ Any as as! as? associatedtype associativity break case catch class continue convenience default defer deinit didSet do dynamic dynamicType else enum extension fallthrough false fileprivate final for func get guard if import in indirect infix init inout internal is lazy left let mutating nil none nonmutating open operator optional override postfix precedence prefix private protocol Protocol public repeat required rethrows return right self Self set static struct subscript super switch throw throws true try try! try? Type typealias unowned var weak where while willSet",literal:"true false nil",built_in:"abs advance alignof alignofValue anyGenerator assert assertionFailure bridgeFromObjectiveC bridgeFromObjectiveCUnconditional bridgeToObjectiveC bridgeToObjectiveCUnconditional c contains count countElements countLeadingZeros debugPrint debugPrintln distance dropFirst dropLast dump encodeBitsAsWords enumerate equal fatalError filter find getBridgedObjectiveCType getVaList indices insertionSort isBridgedToObjectiveC isBridgedVerbatimToObjectiveC isUniquelyReferenced isUniquelyReferencedNonObjC join lazy lexicographicalCompare map max maxElement min minElement numericCast overlaps partition posix precondition preconditionFailure print println quickSort readLine reduce reflect reinterpretCast reverse roundUpToAlignment sizeof sizeofValue sort split startsWith stride strideof strideofValue swap toString transcode underestimateCount unsafeAddressOf unsafeBitCast unsafeDowncast unsafeUnwrap unsafeReflect withExtendedLifetime withObjectAtPlusZero withUnsafePointer withUnsafePointerToObject withUnsafeMutablePointer withUnsafeMutablePointers withUnsafePointer withUnsafePointers withVaList zip"},r=e.COMMENT("/\\*","\\*/",{contains:["self"]}),i={className:"subst",begin:/\\\(/,end:"\\)",keywords:t,contains:[]},n={className:"string",contains:[e.BACKSLASH_ESCAPE,i],variants:[{begin:/"""/,end:/"""/},{begin:/"/,end:/"/}]},a={className:"number",begin:"\\b([\\d_]+(\\.[\\deE_]+)?|0x[a-fA-F0-9_]+(\\.[a-fA-F0-9p_]+)?|0b[01_]+|0o[0-7_]+)\\b",relevance:0};return i.contains=[a],{keywords:t,contains:[n,e.C_LINE_COMMENT_MODE,r,{className:"type",begin:"\\b[A-Z][\\wÀ-ʸ']*[!?]"},{className:"type",begin:"\\b[A-Z][\\wÀ-ʸ']*",relevance:0},a,{className:"function",beginKeywords:"func",end:"{",excludeEnd:!0,contains:[e.inherit(e.TITLE_MODE,{begin:/[A-Za-z$_][0-9A-Za-z$_]*/}),{begin://},{className:"params",begin:/\(/,end:/\)/,endsParent:!0,keywords:t,contains:["self",a,n,e.C_BLOCK_COMMENT_MODE,{begin:":"}],illegal:/["']/}],illegal:/\[|%/},{className:"class",beginKeywords:"struct protocol class extension enum",keywords:t,end:"\\{",excludeEnd:!0,contains:[e.inherit(e.TITLE_MODE,{begin:/[A-Za-z$_][\u00C0-\u02B80-9A-Za-z$_]*/})]},{className:"meta",begin:"(@discardableResult|@warn_unused_result|@exported|@lazy|@noescape|@NSCopying|@NSManaged|@objc|@objcMembers|@convention|@required|@noreturn|@IBAction|@IBDesignable|@IBInspectable|@IBOutlet|@infix|@prefix|@postfix|@autoclosure|@testable|@available|@nonobjc|@NSApplicationMain|@UIApplicationMain)"},{beginKeywords:"import",end:/$/,contains:[e.C_LINE_COMMENT_MODE,r]}]}}),ho.registerLanguage("taggerscript",function(e){return{contains:[{className:"comment",begin:/\$noop\(/,end:/\)/,contains:[{begin:/\(/,end:/\)/,contains:["self",{begin:/\\./}]}],relevance:10},{className:"keyword",begin:/\$(?!noop)[a-zA-Z][_a-zA-Z0-9]*/,end:/\(/,excludeEnd:!0},{className:"variable",begin:/%[_a-zA-Z0-9:]*/,end:"%"},{className:"symbol",begin:/\\./}]}}),ho.registerLanguage("yaml",function(e){var t="[a-zA-Z_][\\w\\-]*",r={className:"attr",variants:[{begin:"^[ \\-]*"+t+":"},{begin:'^[ \\-]*"'+t+'":'},{begin:"^[ \\-]*'"+t+"':"}]},i={className:"string",relevance:0,variants:[{begin:/'/,end:/'/},{begin:/"/,end:/"/},{begin:/\S+/}],contains:[e.BACKSLASH_ESCAPE,{className:"template-variable",variants:[{begin:"{{",end:"}}"},{begin:"%{",end:"}"}]}]};return{case_insensitive:!0,aliases:["yml","YAML","yaml"],contains:[r,{className:"meta",begin:"^---s*$",relevance:10},{className:"string",begin:"[\\|>] *$",returnEnd:!0,contains:i.contains,end:r.variants[0].begin},{begin:"<%[%=-]?",end:"[%-]?%>",subLanguage:"ruby",excludeBegin:!0,excludeEnd:!0,relevance:0},{className:"type",begin:"!"+e.UNDERSCORE_IDENT_RE},{className:"type",begin:"!!"+e.UNDERSCORE_IDENT_RE},{className:"meta",begin:"&"+e.UNDERSCORE_IDENT_RE+"$"},{className:"meta",begin:"\\*"+e.UNDERSCORE_IDENT_RE+"$"},{className:"bullet",begin:"^ *-",relevance:0},e.HASH_COMMENT_MODE,{beginKeywords:"true false yes no null",keywords:{literal:"true false yes no null"}},e.C_NUMBER_MODE,i]}}),ho.registerLanguage("tap",function(e){return{case_insensitive:!0,contains:[e.HASH_COMMENT_MODE,{className:"meta",variants:[{begin:"^TAP version (\\d+)$"},{begin:"^1\\.\\.(\\d+)$"}]},{begin:"(s+)?---$",end:"\\.\\.\\.$",subLanguage:"yaml",relevance:0},{className:"number",begin:" (\\d+) "},{className:"symbol",variants:[{begin:"^ok"},{begin:"^not ok"}]}]}}),ho.registerLanguage("tcl",function(e){return{aliases:["tk"],keywords:"after append apply array auto_execok auto_import auto_load auto_mkindex auto_mkindex_old auto_qualify auto_reset bgerror binary break catch cd chan clock close concat continue dde dict encoding eof error eval exec exit expr fblocked fconfigure fcopy file fileevent filename flush for foreach format gets glob global history http if incr info interp join lappend|10 lassign|10 lindex|10 linsert|10 list llength|10 load lrange|10 lrepeat|10 lreplace|10 lreverse|10 lsearch|10 lset|10 lsort|10 mathfunc mathop memory msgcat namespace open package parray pid pkg::create pkg_mkIndex platform platform::shell proc puts pwd read refchan regexp registry regsub|10 rename return safe scan seek set socket source split string subst switch tcl_endOfWord tcl_findLibrary tcl_startOfNextWord tcl_startOfPreviousWord tcl_wordBreakAfter tcl_wordBreakBefore tcltest tclvars tell time tm trace unknown unload unset update uplevel upvar variable vwait while",contains:[e.COMMENT(";[ \\t]*#","$"),e.COMMENT("^[ \\t]*#","$"),{beginKeywords:"proc",end:"[\\{]",excludeEnd:!0,contains:[{className:"title",begin:"[ \\t\\n\\r]+(::)?[a-zA-Z_]((::)?[a-zA-Z0-9_])*",end:"[ \\t\\n\\r]",endsWithParent:!0,excludeEnd:!0}]},{excludeEnd:!0,variants:[{begin:"\\$(\\{)?(::)?[a-zA-Z_]((::)?[a-zA-Z0-9_])*\\(([a-zA-Z0-9_])*\\)",end:"[^a-zA-Z0-9_\\}\\$]"},{begin:"\\$(\\{)?(::)?[a-zA-Z_]((::)?[a-zA-Z0-9_])*",end:"(\\))?[^a-zA-Z0-9_\\}\\$]"}]},{className:"string",contains:[e.BACKSLASH_ESCAPE],variants:[e.inherit(e.QUOTE_STRING_MODE,{illegal:null})]},{className:"number",variants:[e.BINARY_NUMBER_MODE,e.C_NUMBER_MODE]}]}}),ho.registerLanguage("tex",function(e){var t={className:"tag",begin:/\\/,relevance:0,contains:[{className:"name",variants:[{begin:/[a-zA-Z\u0430-\u044f\u0410-\u042f]+[*]?/},{begin:/[^a-zA-Z\u0430-\u044f\u0410-\u042f0-9]/}],starts:{endsWithParent:!0,relevance:0,contains:[{className:"string",variants:[{begin:/\[/,end:/\]/},{begin:/\{/,end:/\}/}]},{begin:/\s*=\s*/,endsWithParent:!0,relevance:0,contains:[{className:"number",begin:/-?\d*\.?\d+(pt|pc|mm|cm|in|dd|cc|ex|em)?/}]}]}}]};return{contains:[t,{className:"formula",contains:[t],relevance:0,variants:[{begin:/\$\$/,end:/\$\$/},{begin:/\$/,end:/\$/}]},e.COMMENT("%","$",{relevance:0})]}}),ho.registerLanguage("thrift",function(e){return{keywords:{keyword:"namespace const typedef struct enum service exception void oneway set list map required optional",built_in:"bool byte i16 i32 i64 double string binary",literal:"true false"},contains:[e.QUOTE_STRING_MODE,e.NUMBER_MODE,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"class",beginKeywords:"struct enum service exception",end:/\{/,illegal:/\n/,contains:[e.inherit(e.TITLE_MODE,{starts:{endsWithParent:!0,excludeEnd:!0}})]},{begin:"\\b(set|list|map)\\s*<",end:">",keywords:"bool byte i16 i32 i64 double string binary",contains:["self"]}]}}),ho.registerLanguage("tp",function(e){var t={className:"number",begin:"[1-9][0-9]*",relevance:0},r={className:"symbol",begin:":[^\\]]+"};return{keywords:{keyword:"ABORT ACC ADJUST AND AP_LD BREAK CALL CNT COL CONDITION CONFIG DA DB DIV DETECT ELSE END ENDFOR ERR_NUM ERROR_PROG FINE FOR GP GUARD INC IF JMP LINEAR_MAX_SPEED LOCK MOD MONITOR OFFSET Offset OR OVERRIDE PAUSE PREG PTH RT_LD RUN SELECT SKIP Skip TA TB TO TOOL_OFFSET Tool_Offset UF UT UFRAME_NUM UTOOL_NUM UNLOCK WAIT X Y Z W P R STRLEN SUBSTR FINDSTR VOFFSET PROG ATTR MN POS",literal:"ON OFF max_speed LPOS JPOS ENABLE DISABLE START STOP RESET"},contains:[{className:"built_in",begin:"(AR|P|PAYLOAD|PR|R|SR|RSR|LBL|VR|UALM|MESSAGE|UTOOL|UFRAME|TIMER|TIMER_OVERFLOW|JOINT_MAX_SPEED|RESUME_PROG|DIAG_REC)\\[",end:"\\]",contains:["self",t,r]},{className:"built_in",begin:"(AI|AO|DI|DO|F|RI|RO|UI|UO|GI|GO|SI|SO)\\[",end:"\\]",contains:["self",t,e.QUOTE_STRING_MODE,r]},{className:"keyword",begin:"/(PROG|ATTR|MN|POS|END)\\b"},{className:"keyword",begin:"(CALL|RUN|POINT_LOGIC|LBL)\\b"},{className:"keyword",begin:"\\b(ACC|CNT|Skip|Offset|PSPD|RT_LD|AP_LD|Tool_Offset)"},{className:"number",begin:"\\d+(sec|msec|mm/sec|cm/min|inch/min|deg/sec|mm|in|cm)?\\b",relevance:0},e.COMMENT("//","[;$]"),e.COMMENT("!","[;$]"),e.COMMENT("--eg:","$"),e.QUOTE_STRING_MODE,{className:"string",begin:"'",end:"'"},e.C_NUMBER_MODE,{className:"variable",begin:"\\$[A-Za-z0-9_]+"}]}}),ho.registerLanguage("twig",function(e){var t="attribute block constant cycle date dump include max min parent random range source template_from_string",r={beginKeywords:t,keywords:{name:t},relevance:0,contains:[{className:"params",begin:"\\(",end:"\\)"}]},i={begin:/\|[A-Za-z_]+:?/,keywords:"abs batch capitalize convert_encoding date date_modify default escape first format join json_encode keys last length lower merge nl2br number_format raw replace reverse round slice sort split striptags title trim upper url_encode",contains:[r]},n="autoescape block do embed extends filter flush for if import include macro sandbox set spaceless use verbatim";return n=n+" "+n.split(" ").map(function(e){return"end"+e}).join(" "),{aliases:["craftcms"],case_insensitive:!0,subLanguage:"xml",contains:[e.COMMENT(/\{#/,/#}/),{className:"template-tag",begin:/\{%/,end:/%}/,contains:[{className:"name",begin:/\w+/,keywords:n,starts:{endsWithParent:!0,contains:[i,r],relevance:0}}]},{className:"template-variable",begin:/\{\{/,end:/}}/,contains:["self",i,r]}]}}),ho.registerLanguage("typescript",function(e){var t={keyword:"in if for while finally var new function do return void else break catch instanceof with throw case default try this switch continue typeof delete let yield const class public private protected get set super static implements enum export import declare type namespace abstract as from extends async await",literal:"true false null undefined NaN Infinity",built_in:"eval isFinite isNaN parseFloat parseInt decodeURI decodeURIComponent encodeURI encodeURIComponent escape unescape Object Function Boolean Error EvalError InternalError RangeError ReferenceError StopIteration SyntaxError TypeError URIError Number Math Date String RegExp Array Float32Array Float64Array Int16Array Int32Array Int8Array Uint16Array Uint32Array Uint8Array Uint8ClampedArray ArrayBuffer DataView JSON Intl arguments require module console window document any number boolean string void Promise"},r={className:"meta",begin:"@[A-Za-z$_][0-9A-Za-z$_]*"},i={begin:"\\(",end:/\)/,keywords:t,contains:["self",e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,e.NUMBER_MODE]},n={className:"params",begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,keywords:t,contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r,i]};return{aliases:["ts"],keywords:t,contains:[{className:"meta",begin:/^\s*['"]use strict['"]/},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,{className:"string",begin:"`",end:"`",contains:[e.BACKSLASH_ESCAPE,{className:"subst",begin:"\\$\\{",end:"\\}"}]},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"number",variants:[{begin:"\\b(0[bB][01]+)"},{begin:"\\b(0[oO][0-7]+)"},{begin:e.C_NUMBER_RE}],relevance:0},{begin:"("+e.RE_STARTERS_RE+"|\\b(case|return|throw)\\b)\\s*",keywords:"return throw case",contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.REGEXP_MODE,{className:"function",begin:"(\\(.*?\\)|"+e.IDENT_RE+")\\s*=>",returnBegin:!0,end:"\\s*=>",contains:[{className:"params",variants:[{begin:e.IDENT_RE},{begin:/\(\s*\)/},{begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,keywords:t,contains:["self",e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]}]}]}],relevance:0},{className:"function",begin:"function",end:/[\{;]/,excludeEnd:!0,keywords:t,contains:["self",e.inherit(e.TITLE_MODE,{begin:"[A-Za-z$_][0-9A-Za-z$_]*"}),n],illegal:/%/,relevance:0},{beginKeywords:"constructor",end:/\{/,excludeEnd:!0,contains:["self",n]},{begin:/module\./,keywords:{built_in:"module"},relevance:0},{beginKeywords:"module",end:/\{/,excludeEnd:!0},{beginKeywords:"interface",end:/\{/,excludeEnd:!0,keywords:"interface extends"},{begin:/\$[(.]/},{begin:"\\."+e.IDENT_RE,relevance:0},r,i]}}),ho.registerLanguage("vala",function(e){return{keywords:{keyword:"char uchar unichar int uint long ulong short ushort int8 int16 int32 int64 uint8 uint16 uint32 uint64 float double bool struct enum string void weak unowned owned async signal static abstract interface override virtual delegate if while do for foreach else switch case break default return try catch public private protected internal using new this get set const stdout stdin stderr var",built_in:"DBus GLib CCode Gee Object Gtk Posix",literal:"false true null"},contains:[{className:"class",beginKeywords:"class interface namespace",end:"{",excludeEnd:!0,illegal:"[^,:\\n\\s\\.]",contains:[e.UNDERSCORE_TITLE_MODE]},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"string",begin:'"""',end:'"""',relevance:5},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.C_NUMBER_MODE,{className:"meta",begin:"^#",end:"$",relevance:2}]}}),ho.registerLanguage("vbnet",function(e){return{aliases:["vb"],case_insensitive:!0,keywords:{keyword:"addhandler addressof alias and andalso aggregate ansi as assembly auto binary by byref byval call case catch class compare const continue custom declare default delegate dim distinct do each equals else elseif end enum erase error event exit explicit finally for friend from function get global goto group handles if implements imports in inherits interface into is isfalse isnot istrue join key let lib like loop me mid mod module mustinherit mustoverride mybase myclass namespace narrowing new next not notinheritable notoverridable of off on operator option optional or order orelse overloads overridable overrides paramarray partial preserve private property protected public raiseevent readonly redim rem removehandler resume return select set shadows shared skip static step stop structure strict sub synclock take text then throw to try unicode until using when where while widening with withevents writeonly xor",built_in:"boolean byte cbool cbyte cchar cdate cdec cdbl char cint clng cobj csbyte cshort csng cstr ctype date decimal directcast double gettype getxmlnamespace iif integer long object sbyte short single string trycast typeof uinteger ulong ushort",literal:"true false nothing"},illegal:"//|{|}|endif|gosub|variant|wend|^\\$ ",contains:[e.inherit(e.QUOTE_STRING_MODE,{contains:[{begin:'""'}]}),e.COMMENT("'","$",{returnBegin:!0,contains:[{className:"doctag",begin:"'''|\x3c!--|--\x3e",contains:[e.PHRASAL_WORDS_MODE]},{className:"doctag",begin:"",contains:[e.PHRASAL_WORDS_MODE]}]}),e.C_NUMBER_MODE,{className:"meta",begin:"#",end:"$",keywords:{"meta-keyword":"if else elseif end region externalsource"}}]}}),ho.registerLanguage("vbscript",function(e){return{aliases:["vbs"],case_insensitive:!0,keywords:{keyword:"call class const dim do loop erase execute executeglobal exit for each next function if then else on error option explicit new private property let get public randomize redim rem select case set stop sub while wend with end to elseif is or xor and not class_initialize class_terminate default preserve in me byval byref step resume goto",built_in:"lcase month vartype instrrev ubound setlocale getobject rgb getref string weekdayname rnd dateadd monthname now day minute isarray cbool round formatcurrency conversions csng timevalue second year space abs clng timeserial fixs len asc isempty maths dateserial atn timer isobject filter weekday datevalue ccur isdate instr datediff formatdatetime replace isnull right sgn array snumeric log cdbl hex chr lbound msgbox ucase getlocale cos cdate cbyte rtrim join hour oct typename trim strcomp int createobject loadpicture tan formatnumber mid scriptenginebuildversion scriptengine split scriptengineminorversion cint sin datepart ltrim sqr scriptenginemajorversion time derived eval date formatpercent exp inputbox left ascw chrw regexp server response request cstr err",literal:"true false null nothing empty"},illegal:"//",contains:[e.inherit(e.QUOTE_STRING_MODE,{contains:[{begin:'""'}]}),e.COMMENT(/'/,/$/,{relevance:0}),e.C_NUMBER_MODE]}}),ho.registerLanguage("vbscript-html",function(e){return{subLanguage:"xml",contains:[{begin:"<%",end:"%>",subLanguage:"vbscript"}]}}),ho.registerLanguage("verilog",function(e){return{aliases:["v","sv","svh"],case_insensitive:!1,keywords:{keyword:"accept_on alias always always_comb always_ff always_latch and assert assign assume automatic before begin bind bins binsof bit break buf|0 bufif0 bufif1 byte case casex casez cell chandle checker class clocking cmos config const constraint context continue cover covergroup coverpoint cross deassign default defparam design disable dist do edge else end endcase endchecker endclass endclocking endconfig endfunction endgenerate endgroup endinterface endmodule endpackage endprimitive endprogram endproperty endspecify endsequence endtable endtask enum event eventually expect export extends extern final first_match for force foreach forever fork forkjoin function generate|5 genvar global highz0 highz1 if iff ifnone ignore_bins illegal_bins implements implies import incdir include initial inout input inside instance int integer interconnect interface intersect join join_any join_none large let liblist library local localparam logic longint macromodule matches medium modport module nand negedge nettype new nexttime nmos nor noshowcancelled not notif0 notif1 or output package packed parameter pmos posedge primitive priority program property protected pull0 pull1 pulldown pullup pulsestyle_ondetect pulsestyle_onevent pure rand randc randcase randsequence rcmos real realtime ref reg reject_on release repeat restrict return rnmos rpmos rtran rtranif0 rtranif1 s_always s_eventually s_nexttime s_until s_until_with scalared sequence shortint shortreal showcancelled signed small soft solve specify specparam static string strong strong0 strong1 struct super supply0 supply1 sync_accept_on sync_reject_on table tagged task this throughout time timeprecision timeunit tran tranif0 tranif1 tri tri0 tri1 triand trior trireg type typedef union unique unique0 unsigned until until_with untyped use uwire var vectored virtual void wait wait_order wand weak weak0 weak1 while wildcard wire with within wor xnor xor",literal:"null",built_in:"$finish $stop $exit $fatal $error $warning $info $realtime $time $printtimescale $bitstoreal $bitstoshortreal $itor $signed $cast $bits $stime $timeformat $realtobits $shortrealtobits $rtoi $unsigned $asserton $assertkill $assertpasson $assertfailon $assertnonvacuouson $assertoff $assertcontrol $assertpassoff $assertfailoff $assertvacuousoff $isunbounded $sampled $fell $changed $past_gclk $fell_gclk $changed_gclk $rising_gclk $steady_gclk $coverage_control $coverage_get $coverage_save $set_coverage_db_name $rose $stable $past $rose_gclk $stable_gclk $future_gclk $falling_gclk $changing_gclk $display $coverage_get_max $coverage_merge $get_coverage $load_coverage_db $typename $unpacked_dimensions $left $low $increment $clog2 $ln $log10 $exp $sqrt $pow $floor $ceil $sin $cos $tan $countbits $onehot $isunknown $fatal $warning $dimensions $right $high $size $asin $acos $atan $atan2 $hypot $sinh $cosh $tanh $asinh $acosh $atanh $countones $onehot0 $error $info $random $dist_chi_square $dist_erlang $dist_exponential $dist_normal $dist_poisson $dist_t $dist_uniform $q_initialize $q_remove $q_exam $async$and$array $async$nand$array $async$or$array $async$nor$array $sync$and$array $sync$nand$array $sync$or$array $sync$nor$array $q_add $q_full $psprintf $async$and$plane $async$nand$plane $async$or$plane $async$nor$plane $sync$and$plane $sync$nand$plane $sync$or$plane $sync$nor$plane $system $display $displayb $displayh $displayo $strobe $strobeb $strobeh $strobeo $write $readmemb $readmemh $writememh $value$plusargs $dumpvars $dumpon $dumplimit $dumpports $dumpportson $dumpportslimit $writeb $writeh $writeo $monitor $monitorb $monitorh $monitoro $writememb $dumpfile $dumpoff $dumpall $dumpflush $dumpportsoff $dumpportsall $dumpportsflush $fclose $fdisplay $fdisplayb $fdisplayh $fdisplayo $fstrobe $fstrobeb $fstrobeh $fstrobeo $swrite $swriteb $swriteh $swriteo $fscanf $fread $fseek $fflush $feof $fopen $fwrite $fwriteb $fwriteh $fwriteo $fmonitor $fmonitorb $fmonitorh $fmonitoro $sformat $sformatf $fgetc $ungetc $fgets $sscanf $rewind $ftell $ferror"},lexemes:/[\w\$]+/,contains:[e.C_BLOCK_COMMENT_MODE,e.C_LINE_COMMENT_MODE,e.QUOTE_STRING_MODE,{className:"number",contains:[e.BACKSLASH_ESCAPE],variants:[{begin:"\\b((\\d+'(b|h|o|d|B|H|O|D))[0-9xzXZa-fA-F_]+)"},{begin:"\\B(('(b|h|o|d|B|H|O|D))[0-9xzXZa-fA-F_]+)"},{begin:"\\b([0-9_])+",relevance:0}]},{className:"variable",variants:[{begin:"#\\((?!parameter).+\\)"},{begin:"\\.\\w+",relevance:0}]},{className:"meta",begin:"`",end:"$",keywords:{"meta-keyword":"define __FILE__ __LINE__ begin_keywords celldefine default_nettype define else elsif end_keywords endcelldefine endif ifdef ifndef include line nounconnected_drive pragma resetall timescale unconnected_drive undef undefineall"},relevance:0}]}}),ho.registerLanguage("vhdl",function(e){return{case_insensitive:!0,keywords:{keyword:"abs access after alias all and architecture array assert assume assume_guarantee attribute begin block body buffer bus case component configuration constant context cover disconnect downto default else elsif end entity exit fairness file for force function generate generic group guarded if impure in inertial inout is label library linkage literal loop map mod nand new next nor not null of on open or others out package parameter port postponed procedure process property protected pure range record register reject release rem report restrict restrict_guarantee return rol ror select sequence severity shared signal sla sll sra srl strong subtype then to transport type unaffected units until use variable view vmode vprop vunit wait when while with xnor xor",built_in:"boolean bit character integer time delay_length natural positive string bit_vector file_open_kind file_open_status std_logic std_logic_vector unsigned signed boolean_vector integer_vector std_ulogic std_ulogic_vector unresolved_unsigned u_unsigned unresolved_signed u_signed real_vector time_vector",literal:"false true note warning error failure line text side width"},illegal:"{",contains:[e.C_BLOCK_COMMENT_MODE,e.COMMENT("--","$"),e.QUOTE_STRING_MODE,{className:"number",begin:"\\b(\\d(_|\\d)*#\\w+(\\.\\w+)?#([eE][-+]?\\d(_|\\d)*)?|\\d(_|\\d)*(\\.\\d(_|\\d)*)?([eE][-+]?\\d(_|\\d)*)?)",relevance:0},{className:"string",begin:"'(U|X|0|1|Z|W|L|H|-)'",contains:[e.BACKSLASH_ESCAPE]},{className:"symbol",begin:"'[A-Za-z](_?[A-Za-z0-9])*",contains:[e.BACKSLASH_ESCAPE]}]}}),ho.registerLanguage("vim",function(e){return{lexemes:/[!#@\w]+/,keywords:{keyword:"N|0 P|0 X|0 a|0 ab abc abo al am an|0 ar arga argd arge argdo argg argl argu as au aug aun b|0 bN ba bad bd be bel bf bl bm bn bo bp br brea breaka breakd breakl bro bufdo buffers bun bw c|0 cN cNf ca cabc caddb cad caddf cal cat cb cc ccl cd ce cex cf cfir cgetb cgete cg changes chd che checkt cl cla clo cm cmapc cme cn cnew cnf cno cnorea cnoreme co col colo com comc comp con conf cope cp cpf cq cr cs cst cu cuna cunme cw delm deb debugg delc delf dif diffg diffo diffp diffpu diffs diffthis dig di dl dell dj dli do doautoa dp dr ds dsp e|0 ea ec echoe echoh echom echon el elsei em en endfo endf endt endw ene ex exe exi exu f|0 files filet fin fina fini fir fix fo foldc foldd folddoc foldo for fu go gr grepa gu gv ha helpf helpg helpt hi hid his ia iabc if ij il im imapc ime ino inorea inoreme int is isp iu iuna iunme j|0 ju k|0 keepa kee keepj lN lNf l|0 lad laddb laddf la lan lat lb lc lch lcl lcs le lefta let lex lf lfir lgetb lgete lg lgr lgrepa lh ll lla lli lmak lm lmapc lne lnew lnf ln loadk lo loc lockv lol lope lp lpf lr ls lt lu lua luad luaf lv lvimgrepa lw m|0 ma mak map mapc marks mat me menut mes mk mks mksp mkv mkvie mod mz mzf nbc nb nbs new nm nmapc nme nn nnoreme noa no noh norea noreme norm nu nun nunme ol o|0 om omapc ome on ono onoreme opt ou ounme ow p|0 profd prof pro promptr pc ped pe perld po popu pp pre prev ps pt ptN ptf ptj ptl ptn ptp ptr pts pu pw py3 python3 py3d py3f py pyd pyf quita qa rec red redi redr redraws reg res ret retu rew ri rightb rub rubyd rubyf rund ru rv sN san sa sal sav sb sbN sba sbf sbl sbm sbn sbp sbr scrip scripte scs se setf setg setl sf sfir sh sim sig sil sl sla sm smap smapc sme sn sni sno snor snoreme sor so spelld spe spelli spellr spellu spellw sp spr sre st sta startg startr star stopi stj sts sun sunm sunme sus sv sw sy synti sync tN tabN tabc tabdo tabe tabf tabfir tabl tabm tabnew tabn tabo tabp tabr tabs tab ta tags tc tcld tclf te tf th tj tl tm tn to tp tr try ts tu u|0 undoj undol una unh unl unlo unm unme uns up ve verb vert vim vimgrepa vi viu vie vm vmapc vme vne vn vnoreme vs vu vunme windo w|0 wN wa wh wi winc winp wn wp wq wqa ws wu wv x|0 xa xmapc xm xme xn xnoreme xu xunme y|0 z|0 ~ Next Print append abbreviate abclear aboveleft all amenu anoremenu args argadd argdelete argedit argglobal arglocal argument ascii autocmd augroup aunmenu buffer bNext ball badd bdelete behave belowright bfirst blast bmodified bnext botright bprevious brewind break breakadd breakdel breaklist browse bunload bwipeout change cNext cNfile cabbrev cabclear caddbuffer caddexpr caddfile call catch cbuffer cclose center cexpr cfile cfirst cgetbuffer cgetexpr cgetfile chdir checkpath checktime clist clast close cmap cmapclear cmenu cnext cnewer cnfile cnoremap cnoreabbrev cnoremenu copy colder colorscheme command comclear compiler continue confirm copen cprevious cpfile cquit crewind cscope cstag cunmap cunabbrev cunmenu cwindow delete delmarks debug debuggreedy delcommand delfunction diffupdate diffget diffoff diffpatch diffput diffsplit digraphs display deletel djump dlist doautocmd doautoall deletep drop dsearch dsplit edit earlier echo echoerr echohl echomsg else elseif emenu endif endfor endfunction endtry endwhile enew execute exit exusage file filetype find finally finish first fixdel fold foldclose folddoopen folddoclosed foldopen function global goto grep grepadd gui gvim hardcopy help helpfind helpgrep helptags highlight hide history insert iabbrev iabclear ijump ilist imap imapclear imenu inoremap inoreabbrev inoremenu intro isearch isplit iunmap iunabbrev iunmenu join jumps keepalt keepmarks keepjumps lNext lNfile list laddexpr laddbuffer laddfile last language later lbuffer lcd lchdir lclose lcscope left leftabove lexpr lfile lfirst lgetbuffer lgetexpr lgetfile lgrep lgrepadd lhelpgrep llast llist lmake lmap lmapclear lnext lnewer lnfile lnoremap loadkeymap loadview lockmarks lockvar lolder lopen lprevious lpfile lrewind ltag lunmap luado luafile lvimgrep lvimgrepadd lwindow move mark make mapclear match menu menutranslate messages mkexrc mksession mkspell mkvimrc mkview mode mzscheme mzfile nbclose nbkey nbsart next nmap nmapclear nmenu nnoremap nnoremenu noautocmd noremap nohlsearch noreabbrev noremenu normal number nunmap nunmenu oldfiles open omap omapclear omenu only onoremap onoremenu options ounmap ounmenu ownsyntax print profdel profile promptfind promptrepl pclose pedit perl perldo pop popup ppop preserve previous psearch ptag ptNext ptfirst ptjump ptlast ptnext ptprevious ptrewind ptselect put pwd py3do py3file python pydo pyfile quit quitall qall read recover redo redir redraw redrawstatus registers resize retab return rewind right rightbelow ruby rubydo rubyfile rundo runtime rviminfo substitute sNext sandbox sargument sall saveas sbuffer sbNext sball sbfirst sblast sbmodified sbnext sbprevious sbrewind scriptnames scriptencoding scscope set setfiletype setglobal setlocal sfind sfirst shell simalt sign silent sleep slast smagic smapclear smenu snext sniff snomagic snoremap snoremenu sort source spelldump spellgood spellinfo spellrepall spellundo spellwrong split sprevious srewind stop stag startgreplace startreplace startinsert stopinsert stjump stselect sunhide sunmap sunmenu suspend sview swapname syntax syntime syncbind tNext tabNext tabclose tabedit tabfind tabfirst tablast tabmove tabnext tabonly tabprevious tabrewind tag tcl tcldo tclfile tearoff tfirst throw tjump tlast tmenu tnext topleft tprevious trewind tselect tunmenu undo undojoin undolist unabbreviate unhide unlet unlockvar unmap unmenu unsilent update vglobal version verbose vertical vimgrep vimgrepadd visual viusage view vmap vmapclear vmenu vnew vnoremap vnoremenu vsplit vunmap vunmenu write wNext wall while winsize wincmd winpos wnext wprevious wqall wsverb wundo wviminfo xit xall xmapclear xmap xmenu xnoremap xnoremenu xunmap xunmenu yank",built_in:"synIDtrans atan2 range matcharg did_filetype asin feedkeys xor argv complete_check add getwinposx getqflist getwinposy screencol clearmatches empty extend getcmdpos mzeval garbagecollect setreg ceil sqrt diff_hlID inputsecret get getfperm getpid filewritable shiftwidth max sinh isdirectory synID system inputrestore winline atan visualmode inputlist tabpagewinnr round getregtype mapcheck hasmapto histdel argidx findfile sha256 exists toupper getcmdline taglist string getmatches bufnr strftime winwidth bufexists strtrans tabpagebuflist setcmdpos remote_read printf setloclist getpos getline bufwinnr float2nr len getcmdtype diff_filler luaeval resolve libcallnr foldclosedend reverse filter has_key bufname str2float strlen setline getcharmod setbufvar index searchpos shellescape undofile foldclosed setqflist buflisted strchars str2nr virtcol floor remove undotree remote_expr winheight gettabwinvar reltime cursor tabpagenr finddir localtime acos getloclist search tanh matchend rename gettabvar strdisplaywidth type abs py3eval setwinvar tolower wildmenumode log10 spellsuggest bufloaded synconcealed nextnonblank server2client complete settabwinvar executable input wincol setmatches getftype hlID inputsave searchpair or screenrow line settabvar histadd deepcopy strpart remote_peek and eval getftime submatch screenchar winsaveview matchadd mkdir screenattr getfontname libcall reltimestr getfsize winnr invert pow getbufline byte2line soundfold repeat fnameescape tagfiles sin strwidth spellbadword trunc maparg log lispindent hostname setpos globpath remote_foreground getchar synIDattr fnamemodify cscope_connection stridx winbufnr indent min complete_add nr2char searchpairpos inputdialog values matchlist items hlexists strridx browsedir expand fmod pathshorten line2byte argc count getwinvar glob foldtextresult getreg foreground cosh matchdelete has char2nr simplify histget searchdecl iconv winrestcmd pumvisible writefile foldlevel haslocaldir keys cos matchstr foldtext histnr tan tempname getcwd byteidx getbufvar islocked escape eventhandler remote_send serverlist winrestview synstack pyeval prevnonblank readfile cindent filereadable changenr exp"},illegal:/;/,contains:[e.NUMBER_MODE,{className:"string",begin:"'",end:"'",illegal:"\\n"},{className:"string",begin:/"(\\"|\n\\|[^"\n])*"/},e.COMMENT('"',"$"),{className:"variable",begin:/[bwtglsav]:[\w\d_]*/},{className:"function",beginKeywords:"function function!",end:"$",relevance:0,contains:[e.TITLE_MODE,{className:"params",begin:"\\(",end:"\\)"}]},{className:"symbol",begin:/<[\w-]+>/}]}}),ho.registerLanguage("x86asm",function(e){return{case_insensitive:!0,lexemes:"[.%]?"+e.IDENT_RE,keywords:{keyword:"lock rep repe repz repne repnz xaquire xrelease bnd nobnd aaa aad aam aas adc add and arpl bb0_reset bb1_reset bound bsf bsr bswap bt btc btr bts call cbw cdq cdqe clc cld cli clts cmc cmp cmpsb cmpsd cmpsq cmpsw cmpxchg cmpxchg486 cmpxchg8b cmpxchg16b cpuid cpu_read cpu_write cqo cwd cwde daa das dec div dmint emms enter equ f2xm1 fabs fadd faddp fbld fbstp fchs fclex fcmovb fcmovbe fcmove fcmovnb fcmovnbe fcmovne fcmovnu fcmovu fcom fcomi fcomip fcomp fcompp fcos fdecstp fdisi fdiv fdivp fdivr fdivrp femms feni ffree ffreep fiadd ficom ficomp fidiv fidivr fild fimul fincstp finit fist fistp fisttp fisub fisubr fld fld1 fldcw fldenv fldl2e fldl2t fldlg2 fldln2 fldpi fldz fmul fmulp fnclex fndisi fneni fninit fnop fnsave fnstcw fnstenv fnstsw fpatan fprem fprem1 fptan frndint frstor fsave fscale fsetpm fsin fsincos fsqrt fst fstcw fstenv fstp fstsw fsub fsubp fsubr fsubrp ftst fucom fucomi fucomip fucomp fucompp fxam fxch fxtract fyl2x fyl2xp1 hlt ibts icebp idiv imul in inc incbin insb insd insw int int01 int1 int03 int3 into invd invpcid invlpg invlpga iret iretd iretq iretw jcxz jecxz jrcxz jmp jmpe lahf lar lds lea leave les lfence lfs lgdt lgs lidt lldt lmsw loadall loadall286 lodsb lodsd lodsq lodsw loop loope loopne loopnz loopz lsl lss ltr mfence monitor mov movd movq movsb movsd movsq movsw movsx movsxd movzx mul mwait neg nop not or out outsb outsd outsw packssdw packsswb packuswb paddb paddd paddsb paddsiw paddsw paddusb paddusw paddw pand pandn pause paveb pavgusb pcmpeqb pcmpeqd pcmpeqw pcmpgtb pcmpgtd pcmpgtw pdistib pf2id pfacc pfadd pfcmpeq pfcmpge pfcmpgt pfmax pfmin pfmul pfrcp pfrcpit1 pfrcpit2 pfrsqit1 pfrsqrt pfsub pfsubr pi2fd pmachriw pmaddwd pmagw pmulhriw pmulhrwa pmulhrwc pmulhw pmullw pmvgezb pmvlzb pmvnzb pmvzb pop popa popad popaw popf popfd popfq popfw por prefetch prefetchw pslld psllq psllw psrad psraw psrld psrlq psrlw psubb psubd psubsb psubsiw psubsw psubusb psubusw psubw punpckhbw punpckhdq punpckhwd punpcklbw punpckldq punpcklwd push pusha pushad pushaw pushf pushfd pushfq pushfw pxor rcl rcr rdshr rdmsr rdpmc rdtsc rdtscp ret retf retn rol ror rdm rsdc rsldt rsm rsts sahf sal salc sar sbb scasb scasd scasq scasw sfence sgdt shl shld shr shrd sidt sldt skinit smi smint smintold smsw stc std sti stosb stosd stosq stosw str sub svdc svldt svts swapgs syscall sysenter sysexit sysret test ud0 ud1 ud2b ud2 ud2a umov verr verw fwait wbinvd wrshr wrmsr xadd xbts xchg xlatb xlat xor cmove cmovz cmovne cmovnz cmova cmovnbe cmovae cmovnb cmovb cmovnae cmovbe cmovna cmovg cmovnle cmovge cmovnl cmovl cmovnge cmovle cmovng cmovc cmovnc cmovo cmovno cmovs cmovns cmovp cmovpe cmovnp cmovpo je jz jne jnz ja jnbe jae jnb jb jnae jbe jna jg jnle jge jnl jl jnge jle jng jc jnc jo jno js jns jpo jnp jpe jp sete setz setne setnz seta setnbe setae setnb setnc setb setnae setcset setbe setna setg setnle setge setnl setl setnge setle setng sets setns seto setno setpe setp setpo setnp addps addss andnps andps cmpeqps cmpeqss cmpleps cmpless cmpltps cmpltss cmpneqps cmpneqss cmpnleps cmpnless cmpnltps cmpnltss cmpordps cmpordss cmpunordps cmpunordss cmpps cmpss comiss cvtpi2ps cvtps2pi cvtsi2ss cvtss2si cvttps2pi cvttss2si divps divss ldmxcsr maxps maxss minps minss movaps movhps movlhps movlps movhlps movmskps movntps movss movups mulps mulss orps rcpps rcpss rsqrtps rsqrtss shufps sqrtps sqrtss stmxcsr subps subss ucomiss unpckhps unpcklps xorps fxrstor fxrstor64 fxsave fxsave64 xgetbv xsetbv xsave xsave64 xsaveopt xsaveopt64 xrstor xrstor64 prefetchnta prefetcht0 prefetcht1 prefetcht2 maskmovq movntq pavgb pavgw pextrw pinsrw pmaxsw pmaxub pminsw pminub pmovmskb pmulhuw psadbw pshufw pf2iw pfnacc pfpnacc pi2fw pswapd maskmovdqu clflush movntdq movnti movntpd movdqa movdqu movdq2q movq2dq paddq pmuludq pshufd pshufhw pshuflw pslldq psrldq psubq punpckhqdq punpcklqdq addpd addsd andnpd andpd cmpeqpd cmpeqsd cmplepd cmplesd cmpltpd cmpltsd cmpneqpd cmpneqsd cmpnlepd cmpnlesd cmpnltpd cmpnltsd cmpordpd cmpordsd cmpunordpd cmpunordsd cmppd comisd cvtdq2pd cvtdq2ps cvtpd2dq cvtpd2pi cvtpd2ps cvtpi2pd cvtps2dq cvtps2pd cvtsd2si cvtsd2ss cvtsi2sd cvtss2sd cvttpd2pi cvttpd2dq cvttps2dq cvttsd2si divpd divsd maxpd maxsd minpd minsd movapd movhpd movlpd movmskpd movupd mulpd mulsd orpd shufpd sqrtpd sqrtsd subpd subsd ucomisd unpckhpd unpcklpd xorpd addsubpd addsubps haddpd haddps hsubpd hsubps lddqu movddup movshdup movsldup clgi stgi vmcall vmclear vmfunc vmlaunch vmload vmmcall vmptrld vmptrst vmread vmresume vmrun vmsave vmwrite vmxoff vmxon invept invvpid pabsb pabsw pabsd palignr phaddw phaddd phaddsw phsubw phsubd phsubsw pmaddubsw pmulhrsw pshufb psignb psignw psignd extrq insertq movntsd movntss lzcnt blendpd blendps blendvpd blendvps dppd dpps extractps insertps movntdqa mpsadbw packusdw pblendvb pblendw pcmpeqq pextrb pextrd pextrq phminposuw pinsrb pinsrd pinsrq pmaxsb pmaxsd pmaxud pmaxuw pminsb pminsd pminud pminuw pmovsxbw pmovsxbd pmovsxbq pmovsxwd pmovsxwq pmovsxdq pmovzxbw pmovzxbd pmovzxbq pmovzxwd pmovzxwq pmovzxdq pmuldq pmulld ptest roundpd roundps roundsd roundss crc32 pcmpestri pcmpestrm pcmpistri pcmpistrm pcmpgtq popcnt getsec pfrcpv pfrsqrtv movbe aesenc aesenclast aesdec aesdeclast aesimc aeskeygenassist vaesenc vaesenclast vaesdec vaesdeclast vaesimc vaeskeygenassist vaddpd vaddps vaddsd vaddss vaddsubpd vaddsubps vandpd vandps vandnpd vandnps vblendpd vblendps vblendvpd vblendvps vbroadcastss vbroadcastsd vbroadcastf128 vcmpeq_ospd vcmpeqpd vcmplt_ospd vcmpltpd vcmple_ospd vcmplepd vcmpunord_qpd vcmpunordpd vcmpneq_uqpd vcmpneqpd vcmpnlt_uspd vcmpnltpd vcmpnle_uspd vcmpnlepd vcmpord_qpd vcmpordpd vcmpeq_uqpd vcmpnge_uspd vcmpngepd vcmpngt_uspd vcmpngtpd vcmpfalse_oqpd vcmpfalsepd vcmpneq_oqpd vcmpge_ospd vcmpgepd vcmpgt_ospd vcmpgtpd vcmptrue_uqpd vcmptruepd vcmplt_oqpd vcmple_oqpd vcmpunord_spd vcmpneq_uspd vcmpnlt_uqpd vcmpnle_uqpd vcmpord_spd vcmpeq_uspd vcmpnge_uqpd vcmpngt_uqpd vcmpfalse_ospd vcmpneq_ospd vcmpge_oqpd vcmpgt_oqpd vcmptrue_uspd vcmppd vcmpeq_osps vcmpeqps vcmplt_osps vcmpltps vcmple_osps vcmpleps vcmpunord_qps vcmpunordps vcmpneq_uqps vcmpneqps vcmpnlt_usps vcmpnltps vcmpnle_usps vcmpnleps vcmpord_qps vcmpordps vcmpeq_uqps vcmpnge_usps vcmpngeps vcmpngt_usps vcmpngtps vcmpfalse_oqps vcmpfalseps vcmpneq_oqps vcmpge_osps vcmpgeps vcmpgt_osps vcmpgtps vcmptrue_uqps vcmptrueps vcmplt_oqps vcmple_oqps vcmpunord_sps vcmpneq_usps vcmpnlt_uqps vcmpnle_uqps vcmpord_sps vcmpeq_usps vcmpnge_uqps vcmpngt_uqps vcmpfalse_osps vcmpneq_osps vcmpge_oqps vcmpgt_oqps vcmptrue_usps vcmpps vcmpeq_ossd vcmpeqsd vcmplt_ossd vcmpltsd vcmple_ossd vcmplesd vcmpunord_qsd vcmpunordsd vcmpneq_uqsd vcmpneqsd vcmpnlt_ussd vcmpnltsd vcmpnle_ussd vcmpnlesd vcmpord_qsd vcmpordsd vcmpeq_uqsd vcmpnge_ussd vcmpngesd vcmpngt_ussd vcmpngtsd vcmpfalse_oqsd vcmpfalsesd vcmpneq_oqsd vcmpge_ossd vcmpgesd vcmpgt_ossd vcmpgtsd vcmptrue_uqsd vcmptruesd vcmplt_oqsd vcmple_oqsd vcmpunord_ssd vcmpneq_ussd vcmpnlt_uqsd vcmpnle_uqsd vcmpord_ssd vcmpeq_ussd vcmpnge_uqsd vcmpngt_uqsd vcmpfalse_ossd vcmpneq_ossd vcmpge_oqsd vcmpgt_oqsd vcmptrue_ussd vcmpsd vcmpeq_osss vcmpeqss vcmplt_osss vcmpltss vcmple_osss vcmpless vcmpunord_qss vcmpunordss vcmpneq_uqss vcmpneqss vcmpnlt_usss vcmpnltss vcmpnle_usss vcmpnless vcmpord_qss vcmpordss vcmpeq_uqss vcmpnge_usss vcmpngess vcmpngt_usss vcmpngtss vcmpfalse_oqss vcmpfalsess vcmpneq_oqss vcmpge_osss vcmpgess vcmpgt_osss vcmpgtss vcmptrue_uqss vcmptruess vcmplt_oqss vcmple_oqss vcmpunord_sss vcmpneq_usss vcmpnlt_uqss vcmpnle_uqss vcmpord_sss vcmpeq_usss vcmpnge_uqss vcmpngt_uqss vcmpfalse_osss vcmpneq_osss vcmpge_oqss vcmpgt_oqss vcmptrue_usss vcmpss vcomisd vcomiss vcvtdq2pd vcvtdq2ps vcvtpd2dq vcvtpd2ps vcvtps2dq vcvtps2pd vcvtsd2si vcvtsd2ss vcvtsi2sd vcvtsi2ss vcvtss2sd vcvtss2si vcvttpd2dq vcvttps2dq vcvttsd2si vcvttss2si vdivpd vdivps vdivsd vdivss vdppd vdpps vextractf128 vextractps vhaddpd vhaddps vhsubpd vhsubps vinsertf128 vinsertps vlddqu vldqqu vldmxcsr vmaskmovdqu vmaskmovps vmaskmovpd vmaxpd vmaxps vmaxsd vmaxss vminpd vminps vminsd vminss vmovapd vmovaps vmovd vmovq vmovddup vmovdqa vmovqqa vmovdqu vmovqqu vmovhlps vmovhpd vmovhps vmovlhps vmovlpd vmovlps vmovmskpd vmovmskps vmovntdq vmovntqq vmovntdqa vmovntpd vmovntps vmovsd vmovshdup vmovsldup vmovss vmovupd vmovups vmpsadbw vmulpd vmulps vmulsd vmulss vorpd vorps vpabsb vpabsw vpabsd vpacksswb vpackssdw vpackuswb vpackusdw vpaddb vpaddw vpaddd vpaddq vpaddsb vpaddsw vpaddusb vpaddusw vpalignr vpand vpandn vpavgb vpavgw vpblendvb vpblendw vpcmpestri vpcmpestrm vpcmpistri vpcmpistrm vpcmpeqb vpcmpeqw vpcmpeqd vpcmpeqq vpcmpgtb vpcmpgtw vpcmpgtd vpcmpgtq vpermilpd vpermilps vperm2f128 vpextrb vpextrw vpextrd vpextrq vphaddw vphaddd vphaddsw vphminposuw vphsubw vphsubd vphsubsw vpinsrb vpinsrw vpinsrd vpinsrq vpmaddwd vpmaddubsw vpmaxsb vpmaxsw vpmaxsd vpmaxub vpmaxuw vpmaxud vpminsb vpminsw vpminsd vpminub vpminuw vpminud vpmovmskb vpmovsxbw vpmovsxbd vpmovsxbq vpmovsxwd vpmovsxwq vpmovsxdq vpmovzxbw vpmovzxbd vpmovzxbq vpmovzxwd vpmovzxwq vpmovzxdq vpmulhuw vpmulhrsw vpmulhw vpmullw vpmulld vpmuludq vpmuldq vpor vpsadbw vpshufb vpshufd vpshufhw vpshuflw vpsignb vpsignw vpsignd vpslldq vpsrldq vpsllw vpslld vpsllq vpsraw vpsrad vpsrlw vpsrld vpsrlq vptest vpsubb vpsubw vpsubd vpsubq vpsubsb vpsubsw vpsubusb vpsubusw vpunpckhbw vpunpckhwd vpunpckhdq vpunpckhqdq vpunpcklbw vpunpcklwd vpunpckldq vpunpcklqdq vpxor vrcpps vrcpss vrsqrtps vrsqrtss vroundpd vroundps vroundsd vroundss vshufpd vshufps vsqrtpd vsqrtps vsqrtsd vsqrtss vstmxcsr vsubpd vsubps vsubsd vsubss vtestps vtestpd vucomisd vucomiss vunpckhpd vunpckhps vunpcklpd vunpcklps vxorpd vxorps vzeroall vzeroupper pclmullqlqdq pclmulhqlqdq pclmullqhqdq pclmulhqhqdq pclmulqdq vpclmullqlqdq vpclmulhqlqdq vpclmullqhqdq vpclmulhqhqdq vpclmulqdq vfmadd132ps vfmadd132pd vfmadd312ps vfmadd312pd vfmadd213ps vfmadd213pd vfmadd123ps vfmadd123pd vfmadd231ps vfmadd231pd vfmadd321ps vfmadd321pd vfmaddsub132ps vfmaddsub132pd vfmaddsub312ps vfmaddsub312pd vfmaddsub213ps vfmaddsub213pd vfmaddsub123ps vfmaddsub123pd vfmaddsub231ps vfmaddsub231pd vfmaddsub321ps vfmaddsub321pd vfmsub132ps vfmsub132pd vfmsub312ps vfmsub312pd vfmsub213ps vfmsub213pd vfmsub123ps vfmsub123pd vfmsub231ps vfmsub231pd vfmsub321ps vfmsub321pd vfmsubadd132ps vfmsubadd132pd vfmsubadd312ps vfmsubadd312pd vfmsubadd213ps vfmsubadd213pd vfmsubadd123ps vfmsubadd123pd vfmsubadd231ps vfmsubadd231pd vfmsubadd321ps vfmsubadd321pd vfnmadd132ps vfnmadd132pd vfnmadd312ps vfnmadd312pd vfnmadd213ps vfnmadd213pd vfnmadd123ps vfnmadd123pd vfnmadd231ps vfnmadd231pd vfnmadd321ps vfnmadd321pd vfnmsub132ps vfnmsub132pd vfnmsub312ps vfnmsub312pd vfnmsub213ps vfnmsub213pd vfnmsub123ps vfnmsub123pd vfnmsub231ps vfnmsub231pd vfnmsub321ps vfnmsub321pd vfmadd132ss vfmadd132sd vfmadd312ss vfmadd312sd vfmadd213ss vfmadd213sd vfmadd123ss vfmadd123sd vfmadd231ss vfmadd231sd vfmadd321ss vfmadd321sd vfmsub132ss vfmsub132sd vfmsub312ss vfmsub312sd vfmsub213ss vfmsub213sd vfmsub123ss vfmsub123sd vfmsub231ss vfmsub231sd vfmsub321ss vfmsub321sd vfnmadd132ss vfnmadd132sd vfnmadd312ss vfnmadd312sd vfnmadd213ss vfnmadd213sd vfnmadd123ss vfnmadd123sd vfnmadd231ss vfnmadd231sd vfnmadd321ss vfnmadd321sd vfnmsub132ss vfnmsub132sd vfnmsub312ss vfnmsub312sd vfnmsub213ss vfnmsub213sd vfnmsub123ss vfnmsub123sd vfnmsub231ss vfnmsub231sd vfnmsub321ss vfnmsub321sd rdfsbase rdgsbase rdrand wrfsbase wrgsbase vcvtph2ps vcvtps2ph adcx adox rdseed clac stac xstore xcryptecb xcryptcbc xcryptctr xcryptcfb xcryptofb montmul xsha1 xsha256 llwpcb slwpcb lwpval lwpins vfmaddpd vfmaddps vfmaddsd vfmaddss vfmaddsubpd vfmaddsubps vfmsubaddpd vfmsubaddps vfmsubpd vfmsubps vfmsubsd vfmsubss vfnmaddpd vfnmaddps vfnmaddsd vfnmaddss vfnmsubpd vfnmsubps vfnmsubsd vfnmsubss vfrczpd vfrczps vfrczsd vfrczss vpcmov vpcomb vpcomd vpcomq vpcomub vpcomud vpcomuq vpcomuw vpcomw vphaddbd vphaddbq vphaddbw vphadddq vphaddubd vphaddubq vphaddubw vphaddudq vphadduwd vphadduwq vphaddwd vphaddwq vphsubbw vphsubdq vphsubwd vpmacsdd vpmacsdqh vpmacsdql vpmacssdd vpmacssdqh vpmacssdql vpmacsswd vpmacssww vpmacswd vpmacsww vpmadcsswd vpmadcswd vpperm vprotb vprotd vprotq vprotw vpshab vpshad vpshaq vpshaw vpshlb vpshld vpshlq vpshlw vbroadcasti128 vpblendd vpbroadcastb vpbroadcastw vpbroadcastd vpbroadcastq vpermd vpermpd vpermps vpermq vperm2i128 vextracti128 vinserti128 vpmaskmovd vpmaskmovq vpsllvd vpsllvq vpsravd vpsrlvd vpsrlvq vgatherdpd vgatherqpd vgatherdps vgatherqps vpgatherdd vpgatherqd vpgatherdq vpgatherqq xabort xbegin xend xtest andn bextr blci blcic blsi blsic blcfill blsfill blcmsk blsmsk blsr blcs bzhi mulx pdep pext rorx sarx shlx shrx tzcnt tzmsk t1mskc valignd valignq vblendmpd vblendmps vbroadcastf32x4 vbroadcastf64x4 vbroadcasti32x4 vbroadcasti64x4 vcompresspd vcompressps vcvtpd2udq vcvtps2udq vcvtsd2usi vcvtss2usi vcvttpd2udq vcvttps2udq vcvttsd2usi vcvttss2usi vcvtudq2pd vcvtudq2ps vcvtusi2sd vcvtusi2ss vexpandpd vexpandps vextractf32x4 vextractf64x4 vextracti32x4 vextracti64x4 vfixupimmpd vfixupimmps vfixupimmsd vfixupimmss vgetexppd vgetexpps vgetexpsd vgetexpss vgetmantpd vgetmantps vgetmantsd vgetmantss vinsertf32x4 vinsertf64x4 vinserti32x4 vinserti64x4 vmovdqa32 vmovdqa64 vmovdqu32 vmovdqu64 vpabsq vpandd vpandnd vpandnq vpandq vpblendmd vpblendmq vpcmpltd vpcmpled vpcmpneqd vpcmpnltd vpcmpnled vpcmpd vpcmpltq vpcmpleq vpcmpneqq vpcmpnltq vpcmpnleq vpcmpq vpcmpequd vpcmpltud vpcmpleud vpcmpnequd vpcmpnltud vpcmpnleud vpcmpud vpcmpequq vpcmpltuq vpcmpleuq vpcmpnequq vpcmpnltuq vpcmpnleuq vpcmpuq vpcompressd vpcompressq vpermi2d vpermi2pd vpermi2ps vpermi2q vpermt2d vpermt2pd vpermt2ps vpermt2q vpexpandd vpexpandq vpmaxsq vpmaxuq vpminsq vpminuq vpmovdb vpmovdw vpmovqb vpmovqd vpmovqw vpmovsdb vpmovsdw vpmovsqb vpmovsqd vpmovsqw vpmovusdb vpmovusdw vpmovusqb vpmovusqd vpmovusqw vpord vporq vprold vprolq vprolvd vprolvq vprord vprorq vprorvd vprorvq vpscatterdd vpscatterdq vpscatterqd vpscatterqq vpsraq vpsravq vpternlogd vpternlogq vptestmd vptestmq vptestnmd vptestnmq vpxord vpxorq vrcp14pd vrcp14ps vrcp14sd vrcp14ss vrndscalepd vrndscaleps vrndscalesd vrndscaless vrsqrt14pd vrsqrt14ps vrsqrt14sd vrsqrt14ss vscalefpd vscalefps vscalefsd vscalefss vscatterdpd vscatterdps vscatterqpd vscatterqps vshuff32x4 vshuff64x2 vshufi32x4 vshufi64x2 kandnw kandw kmovw knotw kortestw korw kshiftlw kshiftrw kunpckbw kxnorw kxorw vpbroadcastmb2q vpbroadcastmw2d vpconflictd vpconflictq vplzcntd vplzcntq vexp2pd vexp2ps vrcp28pd vrcp28ps vrcp28sd vrcp28ss vrsqrt28pd vrsqrt28ps vrsqrt28sd vrsqrt28ss vgatherpf0dpd vgatherpf0dps vgatherpf0qpd vgatherpf0qps vgatherpf1dpd vgatherpf1dps vgatherpf1qpd vgatherpf1qps vscatterpf0dpd vscatterpf0dps vscatterpf0qpd vscatterpf0qps vscatterpf1dpd vscatterpf1dps vscatterpf1qpd vscatterpf1qps prefetchwt1 bndmk bndcl bndcu bndcn bndmov bndldx bndstx sha1rnds4 sha1nexte sha1msg1 sha1msg2 sha256rnds2 sha256msg1 sha256msg2 hint_nop0 hint_nop1 hint_nop2 hint_nop3 hint_nop4 hint_nop5 hint_nop6 hint_nop7 hint_nop8 hint_nop9 hint_nop10 hint_nop11 hint_nop12 hint_nop13 hint_nop14 hint_nop15 hint_nop16 hint_nop17 hint_nop18 hint_nop19 hint_nop20 hint_nop21 hint_nop22 hint_nop23 hint_nop24 hint_nop25 hint_nop26 hint_nop27 hint_nop28 hint_nop29 hint_nop30 hint_nop31 hint_nop32 hint_nop33 hint_nop34 hint_nop35 hint_nop36 hint_nop37 hint_nop38 hint_nop39 hint_nop40 hint_nop41 hint_nop42 hint_nop43 hint_nop44 hint_nop45 hint_nop46 hint_nop47 hint_nop48 hint_nop49 hint_nop50 hint_nop51 hint_nop52 hint_nop53 hint_nop54 hint_nop55 hint_nop56 hint_nop57 hint_nop58 hint_nop59 hint_nop60 hint_nop61 hint_nop62 hint_nop63",built_in:"ip eip rip al ah bl bh cl ch dl dh sil dil bpl spl r8b r9b r10b r11b r12b r13b r14b r15b ax bx cx dx si di bp sp r8w r9w r10w r11w r12w r13w r14w r15w eax ebx ecx edx esi edi ebp esp eip r8d r9d r10d r11d r12d r13d r14d r15d rax rbx rcx rdx rsi rdi rbp rsp r8 r9 r10 r11 r12 r13 r14 r15 cs ds es fs gs ss st st0 st1 st2 st3 st4 st5 st6 st7 mm0 mm1 mm2 mm3 mm4 mm5 mm6 mm7 xmm0 xmm1 xmm2 xmm3 xmm4 xmm5 xmm6 xmm7 xmm8 xmm9 xmm10 xmm11 xmm12 xmm13 xmm14 xmm15 xmm16 xmm17 xmm18 xmm19 xmm20 xmm21 xmm22 xmm23 xmm24 xmm25 xmm26 xmm27 xmm28 xmm29 xmm30 xmm31 ymm0 ymm1 ymm2 ymm3 ymm4 ymm5 ymm6 ymm7 ymm8 ymm9 ymm10 ymm11 ymm12 ymm13 ymm14 ymm15 ymm16 ymm17 ymm18 ymm19 ymm20 ymm21 ymm22 ymm23 ymm24 ymm25 ymm26 ymm27 ymm28 ymm29 ymm30 ymm31 zmm0 zmm1 zmm2 zmm3 zmm4 zmm5 zmm6 zmm7 zmm8 zmm9 zmm10 zmm11 zmm12 zmm13 zmm14 zmm15 zmm16 zmm17 zmm18 zmm19 zmm20 zmm21 zmm22 zmm23 zmm24 zmm25 zmm26 zmm27 zmm28 zmm29 zmm30 zmm31 k0 k1 k2 k3 k4 k5 k6 k7 bnd0 bnd1 bnd2 bnd3 cr0 cr1 cr2 cr3 cr4 cr8 dr0 dr1 dr2 dr3 dr8 tr3 tr4 tr5 tr6 tr7 r0 r1 r2 r3 r4 r5 r6 r7 r0b r1b r2b r3b r4b r5b r6b r7b r0w r1w r2w r3w r4w r5w r6w r7w r0d r1d r2d r3d r4d r5d r6d r7d r0h r1h r2h r3h r0l r1l r2l r3l r4l r5l r6l r7l r8l r9l r10l r11l r12l r13l r14l r15l db dw dd dq dt ddq do dy dz resb resw resd resq rest resdq reso resy resz incbin equ times byte word dword qword nosplit rel abs seg wrt strict near far a32 ptr",meta:"%define %xdefine %+ %undef %defstr %deftok %assign %strcat %strlen %substr %rotate %elif %else %endif %if %ifmacro %ifctx %ifidn %ifidni %ifid %ifnum %ifstr %iftoken %ifempty %ifenv %error %warning %fatal %rep %endrep %include %push %pop %repl %pathsearch %depend %use %arg %stacksize %local %line %comment %endcomment .nolist __FILE__ __LINE__ __SECT__ __BITS__ __OUTPUT_FORMAT__ __DATE__ __TIME__ __DATE_NUM__ __TIME_NUM__ __UTC_DATE__ __UTC_TIME__ __UTC_DATE_NUM__ __UTC_TIME_NUM__ __PASS__ struc endstruc istruc at iend align alignb sectalign daz nodaz up down zero default option assume public bits use16 use32 use64 default section segment absolute extern global common cpu float __utf16__ __utf16le__ __utf16be__ __utf32__ __utf32le__ __utf32be__ __float8__ __float16__ __float32__ __float64__ __float80m__ __float80e__ __float128l__ __float128h__ __Infinity__ __QNaN__ __SNaN__ Inf NaN QNaN SNaN float8 float16 float32 float64 float80m float80e float128l float128h __FLOAT_DAZ__ __FLOAT_ROUND__ __FLOAT__"},contains:[e.COMMENT(";","$",{relevance:0}),{className:"number",variants:[{begin:"\\b(?:([0-9][0-9_]*)?\\.[0-9_]*(?:[eE][+-]?[0-9_]+)?|(0[Xx])?[0-9][0-9_]*\\.?[0-9_]*(?:[pP](?:[+-]?[0-9_]+)?)?)\\b",relevance:0},{begin:"\\$[0-9][0-9A-Fa-f]*",relevance:0},{begin:"\\b(?:[0-9A-Fa-f][0-9A-Fa-f_]*[Hh]|[0-9][0-9_]*[DdTt]?|[0-7][0-7_]*[QqOo]|[0-1][0-1_]*[BbYy])\\b"},{begin:"\\b(?:0[Xx][0-9A-Fa-f_]+|0[DdTt][0-9_]+|0[QqOo][0-7_]+|0[BbYy][0-1_]+)\\b"}]},e.QUOTE_STRING_MODE,{className:"string",variants:[{begin:"'",end:"[^\\\\]'"},{begin:"`",end:"[^\\\\]`"}],relevance:0},{className:"symbol",variants:[{begin:"^\\s*[A-Za-z._?][A-Za-z0-9_$#@~.?]*(:|\\s+label)"},{begin:"^\\s*%%[A-Za-z0-9_$#@~.?]*:"}],relevance:0},{className:"subst",begin:"%[0-9]+",relevance:0},{className:"subst",begin:"%!S+",relevance:0},{className:"meta",begin:/^\s*\.[\w_-]+/}]}}),ho.registerLanguage("xl",function(e){var t={keyword:"if then else do while until for loop import with is as where when by data constant integer real text name boolean symbol infix prefix postfix block tree",literal:"true false nil",built_in:"in mod rem and or xor not abs sign floor ceil sqrt sin cos tan asin acos atan exp expm1 log log2 log10 log1p pi at text_length text_range text_find text_replace contains page slide basic_slide title_slide title subtitle fade_in fade_out fade_at clear_color color line_color line_width texture_wrap texture_transform texture scale_?x scale_?y scale_?z? translate_?x translate_?y translate_?z? rotate_?x rotate_?y rotate_?z? rectangle circle ellipse sphere path line_to move_to quad_to curve_to theme background contents locally time mouse_?x mouse_?y mouse_buttons ObjectLoader Animate MovieCredits Slides Filters Shading Materials LensFlare Mapping VLCAudioVideo StereoDecoder PointCloud NetworkAccess RemoteControl RegExp ChromaKey Snowfall NodeJS Speech Charts"},r={className:"string",begin:'"',end:'"',illegal:"\\n"},i={beginKeywords:"import",end:"$",keywords:t,contains:[r]},n={className:"function",begin:/[a-z][^\n]*->/,returnBegin:!0,end:/->/,contains:[e.inherit(e.TITLE_MODE,{starts:{endsWithParent:!0,keywords:t}})]};return{aliases:["tao"],lexemes:/[a-zA-Z][a-zA-Z0-9_?]*/,keywords:t,contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r,{className:"string",begin:"'",end:"'",illegal:"\\n"},{className:"string",begin:"<<",end:">>"},n,i,{className:"number",begin:"[0-9]+#[0-9A-Z_]+(\\.[0-9-A-Z_]+)?#?([Ee][+-]?[0-9]+)?"},e.NUMBER_MODE]}}),ho.registerLanguage("xquery",function(e){return{aliases:["xpath","xq"],case_insensitive:!1,lexemes:/[a-zA-Z\$][a-zA-Z0-9_:\-]*/,illegal:/(proc)|(abstract)|(extends)|(until)|(#)/,keywords:{keyword:"module schema namespace boundary-space preserve no-preserve strip default collation base-uri ordering context decimal-format decimal-separator copy-namespaces empty-sequence except exponent-separator external grouping-separator inherit no-inherit lax minus-sign per-mille percent schema-attribute schema-element strict unordered zero-digit declare import option function validate variable for at in let where order group by return if then else tumbling sliding window start when only end previous next stable ascending descending allowing empty greatest least some every satisfies switch case typeswitch try catch and or to union intersect instance of treat as castable cast map array delete insert into replace value rename copy modify update",type:"item document-node node attribute document element comment namespace namespace-node processing-instruction text construction xs:anyAtomicType xs:untypedAtomic xs:duration xs:time xs:decimal xs:float xs:double xs:gYearMonth xs:gYear xs:gMonthDay xs:gMonth xs:gDay xs:boolean xs:base64Binary xs:hexBinary xs:anyURI xs:QName xs:NOTATION xs:dateTime xs:dateTimeStamp xs:date xs:string xs:normalizedString xs:token xs:language xs:NMTOKEN xs:Name xs:NCName xs:ID xs:IDREF xs:ENTITY xs:integer xs:nonPositiveInteger xs:negativeInteger xs:long xs:int xs:short xs:byte xs:nonNegativeInteger xs:unisignedLong xs:unsignedInt xs:unsignedShort xs:unsignedByte xs:positiveInteger xs:yearMonthDuration xs:dayTimeDuration",literal:"eq ne lt le gt ge is self:: child:: descendant:: descendant-or-self:: attribute:: following:: following-sibling:: parent:: ancestor:: ancestor-or-self:: preceding:: preceding-sibling:: NaN"},contains:[{className:"variable",begin:/[\$][\w-:]+/},{className:"built_in",variants:[{begin:/\barray\:/,end:/(?:append|filter|flatten|fold\-(?:left|right)|for-each(?:\-pair)?|get|head|insert\-before|join|put|remove|reverse|size|sort|subarray|tail)\b/},{begin:/\bmap\:/,end:/(?:contains|entry|find|for\-each|get|keys|merge|put|remove|size)\b/},{begin:/\bmath\:/,end:/(?:a(?:cos|sin|tan[2]?)|cos|exp(?:10)?|log(?:10)?|pi|pow|sin|sqrt|tan)\b/},{begin:/\bop\:/,end:/\(/,excludeEnd:!0},{begin:/\bfn\:/,end:/\(/,excludeEnd:!0},{begin:/[^<\/\$\:'"-]\b(?:abs|accumulator\-(?:after|before)|adjust\-(?:date(?:Time)?|time)\-to\-timezone|analyze\-string|apply|available\-(?:environment\-variables|system\-properties)|avg|base\-uri|boolean|ceiling|codepoints?\-(?:equal|to\-string)|collation\-key|collection|compare|concat|contains(?:\-token)?|copy\-of|count|current(?:\-)?(?:date(?:Time)?|time|group(?:ing\-key)?|output\-uri|merge\-(?:group|key))?data|dateTime|days?\-from\-(?:date(?:Time)?|duration)|deep\-equal|default\-(?:collation|language)|distinct\-values|document(?:\-uri)?|doc(?:\-available)?|element\-(?:available|with\-id)|empty|encode\-for\-uri|ends\-with|environment\-variable|error|escape\-html\-uri|exactly\-one|exists|false|filter|floor|fold\-(?:left|right)|for\-each(?:\-pair)?|format\-(?:date(?:Time)?|time|integer|number)|function\-(?:arity|available|lookup|name)|generate\-id|has\-children|head|hours\-from\-(?:dateTime|duration|time)|id(?:ref)?|implicit\-timezone|in\-scope\-prefixes|index\-of|innermost|insert\-before|iri\-to\-uri|json\-(?:doc|to\-xml)|key|lang|last|load\-xquery\-module|local\-name(?:\-from\-QName)?|(?:lower|upper)\-case|matches|max|minutes\-from\-(?:dateTime|duration|time)|min|months?\-from\-(?:date(?:Time)?|duration)|name(?:space\-uri\-?(?:for\-prefix|from\-QName)?)?|nilled|node\-name|normalize\-(?:space|unicode)|not|number|one\-or\-more|outermost|parse\-(?:ietf\-date|json)|path|position|(?:prefix\-from\-)?QName|random\-number\-generator|regex\-group|remove|replace|resolve\-(?:QName|uri)|reverse|root|round(?:\-half\-to\-even)?|seconds\-from\-(?:dateTime|duration|time)|snapshot|sort|starts\-with|static\-base\-uri|stream\-available|string\-?(?:join|length|to\-codepoints)?|subsequence|substring\-?(?:after|before)?|sum|system\-property|tail|timezone\-from\-(?:date(?:Time)?|time)|tokenize|trace|trans(?:form|late)|true|type\-available|unordered|unparsed\-(?:entity|text)?\-?(?:public\-id|uri|available|lines)?|uri\-collection|xml\-to\-json|years?\-from\-(?:date(?:Time)?|duration)|zero\-or\-one)\b/},{begin:/\blocal\:/,end:/\(/,excludeEnd:!0},{begin:/\bzip\:/,end:/(?:zip\-file|(?:xml|html|text|binary)\-entry| (?:update\-)?entries)\b/},{begin:/\b(?:util|db|functx|app|xdmp|xmldb)\:/,end:/\(/,excludeEnd:!0}]},{className:"string",variants:[{begin:/"/,end:/"/,contains:[{begin:/""/,relevance:0}]},{begin:/'/,end:/'/,contains:[{begin:/''/,relevance:0}]}]},{className:"number",begin:"(\\b0[0-7_]+)|(\\b0x[0-9a-fA-F_]+)|(\\b[1-9][0-9_]*(\\.[0-9_]+)?)|[0_]\\b",relevance:0},{className:"comment",begin:"\\(:",end:":\\)",relevance:10,contains:[{className:"doctag",begin:"@\\w+"}]},{className:"meta",begin:/%[\w-:]+/},{className:"title",begin:/\bxquery version "[13]\.[01]"\s?(?:encoding ".+")?/,end:/;/},{beginKeywords:"element attribute comment document processing-instruction",end:"{",excludeEnd:!0},{begin:/<([\w\._:\-]+)((\s*.*)=('|").*('|"))?>/,end:/(\/[\w\._:\-]+>)/,subLanguage:"xml",contains:[{begin:"{",end:"}",subLanguage:"xquery"},"self"]}]}}),ho.registerLanguage("zephir",function(e){var t={className:"string",contains:[e.BACKSLASH_ESCAPE],variants:[{begin:'b"',end:'"'},{begin:"b'",end:"'"},e.inherit(e.APOS_STRING_MODE,{illegal:null}),e.inherit(e.QUOTE_STRING_MODE,{illegal:null})]},r={variants:[e.BINARY_NUMBER_MODE,e.C_NUMBER_MODE]};return{aliases:["zep"],case_insensitive:!0,keywords:"and include_once list abstract global private echo interface as static endswitch array null if endwhile or const for endforeach self var let while isset public protected exit foreach throw elseif include __FILE__ empty require_once do xor return parent clone use __CLASS__ __LINE__ else break print eval new catch __METHOD__ case exception default die require __FUNCTION__ enddeclare final try switch continue endfor endif declare unset true false trait goto instanceof insteadof __DIR__ __NAMESPACE__ yield finally int uint long ulong char uchar double float bool boolean stringlikely unlikely",contains:[e.C_LINE_COMMENT_MODE,e.HASH_COMMENT_MODE,e.COMMENT("/\\*","\\*/",{contains:[{className:"doctag",begin:"@[A-Za-z]+"}]}),e.COMMENT("__halt_compiler.+?;",!1,{endsWithParent:!0,keywords:"__halt_compiler",lexemes:e.UNDERSCORE_IDENT_RE}),{className:"string",begin:"<<<['\"]?\\w+['\"]?$",end:"^\\w+;",contains:[e.BACKSLASH_ESCAPE]},{begin:/(::|->)+[a-zA-Z_\x7f-\xff][a-zA-Z0-9_\x7f-\xff]*/},{className:"function",beginKeywords:"function",end:/[;{]/,excludeEnd:!0,illegal:"\\$|\\[|%",contains:[e.UNDERSCORE_TITLE_MODE,{className:"params",begin:"\\(",end:"\\)",contains:["self",e.C_BLOCK_COMMENT_MODE,t,r]}]},{className:"class",beginKeywords:"class interface",end:"{",excludeEnd:!0,illegal:/[:\(\$"]/,contains:[{beginKeywords:"extends implements"},e.UNDERSCORE_TITLE_MODE]},{beginKeywords:"namespace",end:";",illegal:/[\.']/,contains:[e.UNDERSCORE_TITLE_MODE]},{beginKeywords:"use",end:";",contains:[e.UNDERSCORE_TITLE_MODE]},{begin:"=>"},t,r]}});var go=ho;var Eo=r(function(t,r){(function(){var e;(function(e){t.exports=e})(e={linear:function(e,t,r,i){return r*e/i+t},easeInQuad:function(e,t,r,i){return r*(e/=i)*e+t},easeOutQuad:function(e,t,r,i){return-r*(e/=i)*(e-2)+t},easeInOutQuad:function(e,t,r,i){return(e/=i/2)<1?r/2*e*e+t:-r/2*(--e*(e-2)-1)+t},easeInCubic:function(e,t,r,i){return r*(e/=i)*e*e+t},easeOutCubic:function(e,t,r,i){return r*((e=e/i-1)*e*e+1)+t},easeInOutCubic:function(e,t,r,i){return(e/=i/2)<1?r/2*e*e*e+t:r/2*((e-=2)*e*e+2)+t},easeInQuart:function(e,t,r,i){return r*(e/=i)*e*e*e+t},easeOutQuart:function(e,t,r,i){return-r*((e=e/i-1)*e*e*e-1)+t},easeInOutQuart:function(e,t,r,i){return(e/=i/2)<1?r/2*e*e*e*e+t:-r/2*((e-=2)*e*e*e-2)+t},easeInQuint:function(e,t,r,i){return r*(e/=i)*e*e*e*e+t},easeOutQuint:function(e,t,r,i){return r*((e=e/i-1)*e*e*e*e+1)+t},easeInOutQuint:function(e,t,r,i){return(e/=i/2)<1?r/2*e*e*e*e*e+t:r/2*((e-=2)*e*e*e*e+2)+t},easeInSine:function(e,t,r,i){return-r*Math.cos(e/i*(Math.PI/2))+r+t},easeOutSine:function(e,t,r,i){return r*Math.sin(e/i*(Math.PI/2))+t},easeInOutSine:function(e,t,r,i){return-r/2*(Math.cos(Math.PI*e/i)-1)+t},easeInExpo:function(e,t,r,i){return 0===e?t:r*Math.pow(2,10*(e/i-1))+t},easeOutExpo:function(e,t,r,i){return e===i?t+r:r*(1-Math.pow(2,-10*e/i))+t},easeInOutExpo:function(e,t,r,i){return(e/=i/2)<1?r/2*Math.pow(2,10*(e-1))+t:r/2*(2-Math.pow(2,-10*--e))+t},easeInCirc:function(e,t,r,i){return-r*(Math.sqrt(1-(e/=i)*e)-1)+t},easeOutCirc:function(e,t,r,i){return r*Math.sqrt(1-(e=e/i-1)*e)+t},easeInOutCirc:function(e,t,r,i){return(e/=i/2)<1?-r/2*(Math.sqrt(1-e*e)-1)+t:r/2*(Math.sqrt(1-(e-=2)*e)+1)+t},easeInElastic:function(e,t,r,i){var n,a,s;return s=1.70158,0===e||(e/=i),(a=0)||(a=.3*i),(n=r)this.updateCoord(t,e,o,"x");break;case"scaleY":case"skewY":o=e.substr(0,e.length-1),n=t,a=t-(i=this.element[o].y),s=t=>this.updateCoord(t,e,o,"y");break;case"tint":case"tintBlend":i=0,n=1,a=1;const r=Array.isArray(t)?t:[t],l=this.element.tint;r.unshift(l||16777215);const c=1/r.length;s="tint"===e?t=>this.updateTint(t,e,r,c):t=>this.updateBlend(t,e,r,c);break;case"shake":i={x:this.element.x,y:this.element.y},n=t,s=e=>this.updateShake(e);break;default:n=t,a=t-(i=this.element[e]),s=t=>this.updateOne(t,e)}const l=this.eases;let c;for(c=0;c>16)+n*(c>>16),u=_*(l>>8&255)+n*(c>>8&255),p=_*(255&l)+n*(255&c);this.element.tint=d<<16|u<<8|p}updateShake(e){function t(e){return Math.floor(Math.random()*e)-Math.floor(e/2)}this.element.x=e.start.x+t(e.to),this.element.y=e.start.y+t(e.to)}reverse(e){const t=e.to;e.to=e.start,e.start=t,e.delta=-e.delta}update(e){if(this.element._destroyed)return delete this.element[this.key],!0;const t=this.eases;for(let r=0,i=t.length;ra?(s=n.time+e-a,n.time=a):n.time+=e,n.update(n),n.time>=n.options.duration){const e=n.options;e.reverse?(this.emit("loop-"+n.name,n.element),this.reverse(n),n.time=s,e.repeat?!0!==e.repeat&&e.repeat--:e.reverse=!1):e.repeat?(n.time=s,!0!==e.repeat&&e.repeat--):(this.emit("complete-"+n.entry,this.element),t.splice(r,1),r--,i--)}this.emit("each-"+n.entry,this.element)}return this.emit("each",this),0===Object.keys(t).length?(this.emit("complete",this),this.connected=!1,!0):void 0}get count(){return Object.keys(this.eases)}}const bo={duration:1e3,ease:Eo.easeInOutSine,useTicker:!0};class To extends So{constructor(e){if(super(),this.options=Object.assign({},bo,e),this.list=[],this.empty=!0,!0===this.options.useTicker){if(this.options.ticker)this.ticker=this.options.ticker;else{const e=zs;parseInt(/^(\d+)\./.exec(Vs)[1])<5?this.ticker=e.ticker.shared:this.ticker=e.Ticker.shared}this.ticker.add(this.update,this)}this.key=`__ease_${To.id++}`}destroy(){this.removeAll(),!0===this.options.useTicker&&this.ticker.remove(this.update,this)}add(e,t,r){if(Array.isArray(e))for(let i=0;ir.remove(e)):r.remove(t))}removeAll(){for(;this.list.length;){const e=this.list.pop();e.element[this.key]&&delete e.element[this.key]}}update(){if(!this.empty){const e=Math.max(this.ticker.elapsedMS,1e3/60);for(let t=0,r=this.list.length;tNo.frame()),Ao(),function(){const e=mo({parent:document.body,styles:{position:"fixed",bottom:0,left:0,margin:"0.75em"}}),t=mo({parent:e,type:"button",styles:{margin:"5px"},html:"cancel all animations"});t.onclick=()=>{"cancel all animations"===t.innerHTML?(vo.removeAll(),t.innerHTML="add all animations"):(vo.add(Oo[0],{scaleX:2},{repeat:!0}),vo.add(Oo[1],{scaleY:2},{repeat:!0,reverse:!0}),vo.add(Oo[2],{scale:0},{repeat:!0,reverse:!0}),vo.add(Oo[3],{x:window.innerWidth/2,y:window.innerHeight/2},{repeat:!0,reverse:!0}),vo.add(Oo[4],{target:{x:window.innerWidth/2,y:0}},{repeat:!0,reverse:!0}),vo.add(Oo[5].sprite,{tint:[16711680,65280,255]},{repeat:!0,ease:"linear"}),vo.add(Oo[6].sprite,{tintBlend:[16711680,65280,255]},{repeat:!0,duration:5e3,ease:"linear"}),vo.add(Oo[7],{shake:5},{repeat:!0}),vo.add(Oo[8],{alpha:0},{repeat:!0,reverse:!0}),vo.add(Oo[9],{width:2*yo},{repeat:!0,reverse:!0}),vo.add(Oo[10],{height:0},{repeat:!0,reverse:!0}),vo.add(Oo[11],{rotation:2*Math.PI},{repeat:!0,reverse:!0}),vo.add(Oo[12],{skew:2*Math.PI},{repeat:!0,reverse:!0}),vo.add(Oo[13],{skewX:2*Math.PI},{repeat:!0,reverse:!0}),vo.add(Oo[14],{skewY:2*Math.PI},{repeat:!0,reverse:!0}),vo.add(Oo[15],{scale:2,target:{x:window.innerWidth/2,y:window.innerHeight/2},alpha:.5,skew:2*Math.PI,rotation:2*Math.PI},{repeat:!0,reverse:!0}),t.innerHTML="cancel all animations")},mo({parent:e,type:"button",styles:{margin:"5px"},html:"reset boxes"}).onclick=()=>Ao(),mo({parent:e,type:"button",styles:{margin:"5px"},html:"API documentation"}).onclick=()=>window.location.href="jsdoc/"}()}function Ao(){!function(){for(;Oo.length;){const e=Oo.pop();Ro.stage.removeChild(e)}}(),Co=0,vo.add(xo("scaleX"),{scaleX:2},{repeat:!0}),vo.add(xo("scaleY"),{scaleY:2},{repeat:!0,reverse:!0}),vo.add(xo("scale"),{scale:0},{repeat:!0,reverse:!0}),vo.add(xo("x/y"),{x:window.innerWidth/2,y:window.innerHeight/2},{repeat:!0,reverse:!0}),vo.add(xo("target"),{target:{x:window.innerWidth/2,y:0}},{repeat:!0,reverse:!0}),vo.add(xo("tint").sprite,{tint:[16711680,65280,255]},{repeat:!0,ease:"linear"}),vo.add(xo("tintBlend").sprite,{tintBlend:[16711680,65280,255]},{repeat:!0,duration:5e3,ease:"linear"}),vo.add(xo("shake"),{shake:5},{repeat:!0}),vo.add(xo("alpha"),{alpha:0},{repeat:!0,reverse:!0}),vo.add(xo("width"),{width:2*yo},{repeat:!0,reverse:!0}),vo.add(xo("height"),{height:0},{repeat:!0,reverse:!0}),vo.add(xo("rotation"),{rotation:2*Math.PI},{repeat:!0,reverse:!0}),vo.add(xo("skew"),{skew:2*Math.PI},{repeat:!0,reverse:!0}),vo.add(xo("skewX"),{skewX:2*Math.PI},{repeat:!0,reverse:!0}),vo.add(xo("skewY"),{skewY:2*Math.PI},{repeat:!0,reverse:!0}),vo.add(xo("all"),{scale:2,target:{x:window.innerWidth/2,y:window.innerHeight/2},alpha:.5,skew:2*Math.PI,rotation:2*Math.PI},{repeat:!0,reverse:!0})}function xo(e){const t=Ro.stage.addChild(new Ut);t.position.set(yo,Co);const r=t.sprite=t.addChild(new Yn(Er.WHITE));if(r.width=r.height=yo,r.tint=to.color(),e){const r=t.addChild(new Jn(e,{fill:"white",fontSize:"1.25em"}));r.anchor.set(.5),r.position.set(yo/2,yo/2)}return Co+=yo,Oo.push(t),t}window.onload=function(){var e;Io(),function(e,t){t=t||{};var r=document.createElement("a");if(e)r.href=e;else{var i=window.location.hostname.split(".")[0],n=window.location.pathname.split("/")[1];r.href="https://github.com/"+i+"/"+n}for(var a in r.title=r.innerText=t.text||"fork me on github",r.setAttribute("data-ribbon",t.text||"fork me on github"),r.className="github-fork-ribbon-"+Math.round(1e5*Math.random()),t.parent?t.parent.appendChild(r):document.body.appendChild(r),r.style.position=t.fixed?"fixed":"absolute",t.background&&(uo[2][1]=t.background),t.color&&(po[1][1]=t.color),co)r.style[a]=co[a];var s="{",o=!0,l=!1,c=void 0;try{for(var _,d=_o[Symbol.iterator]();!(o=(_=d.next()).done);o=!0){var u=_.value;s+=u[0]+":"+u[1]+";"}}catch(e){l=!0,c=e}finally{try{!o&&d.return&&d.return()}finally{if(l)throw c}}var p=s,m=!0,h=!1,g=void 0;try{for(var E,S=uo[Symbol.iterator]();!(m=(E=S.next()).done);m=!0){var f=E.value;p+=f[0]+":"+f[1]+";"}}catch(e){h=!0,g=e}finally{try{!m&&S.return&&S.return()}finally{if(h)throw g}}var b=s,T=!0,v=!1,y=void 0;try{for(var R,C=po[Symbol.iterator]();!(T=(R=C.next()).done);T=!0){var N=R.value;b+=N[0]+":"+N[1]+";"}}catch(e){v=!0,y=e}finally{try{!T&&C.return&&C.return()}finally{if(v)throw y}}var O=void 0,I=void 0;t.side&&(O=-1!==t.side.toLowerCase().indexOf("bottom"),I=-1!==t.side.toLowerCase().indexOf("left")),O&&(r.style.top="auto",r.style.bottom=0,p+="top:auto;bottom:3.23em;",b+="top:auto;bottom:3.23em;"),I&&(r.style.right="auto",r.style.left=0,p+="right:auto;left:-3.23em;",b+="right:auto;left:-3.23em;"),(I&&!O||!I&&O)&&(p+="transform:rotate(-45deg);",b+="transform:rotate(-45deg);");var A=document.createElement("style");document.head.appendChild(A);var x=A.sheet;x.insertRule("."+r.className+"::before"+p+"}"),x.insertRule("."+r.className+"::after"+b+"}")}(),(e=new XMLHttpRequest).open("GET","code.js"),e.onreadystatechange=function(){var t=document.getElementById("code");t.innerHTML=e.responseText,go.highlightBlock(t)},e.send()}}(); +!function(){"use strict";var e="undefined"!=typeof global?global:"undefined"!=typeof self?self:"undefined"!=typeof window?window:{},t="undefined"!=typeof globalThis?globalThis:"undefined"!=typeof window?window:"undefined"!=typeof global?global:"undefined"!=typeof self?self:{};function r(e){return e&&e.__esModule&&Object.prototype.hasOwnProperty.call(e,"default")?e.default:e}function i(e,t){return e(t={exports:{}},t.exports),t.exports}var n=i(function(e,r){!function(e){var t=e.Promise,i=t&&"resolve"in t&&"reject"in t&&"all"in t&&"race"in t&&function(){var e;return new t(function(t){e=t}),"function"==typeof e}();r?(r.Promise=i?t:y,r.Polyfill=y):i||(e.Promise=y);var n="pending",a="sealed",o="fulfilled",s="rejected",l=function(){};function c(e){return"[object Array]"===Object.prototype.toString.call(e)}var _,d="undefined"!=typeof setImmediate?setImmediate:setTimeout,u=[];function p(){for(var e=0;e0?1:-1}),Number.isInteger||(Number.isInteger=function(e){return"number"==typeof e&&isFinite(e)&&Math.floor(e)===e}),window.ArrayBuffer||(window.ArrayBuffer=Array),window.Float32Array||(window.Float32Array=Array),window.Uint32Array||(window.Uint32Array=Array),window.Uint16Array||(window.Uint16Array=Array),window.Uint8Array||(window.Uint8Array=Array),window.Int32Array||(window.Int32Array=Array);var g=i(function(e){!function(t){var r=/iPhone/i,i=/iPod/i,n=/iPad/i,a=/\bAndroid(?:.+)Mobile\b/i,o=/Android/i,s=/\bAndroid(?:.+)SD4930UR\b/i,l=/\bAndroid(?:.+)(?:KF[A-Z]{2,4})\b/i,c=/Windows Phone/i,_=/\bWindows(?:.+)ARM\b/i,d=/BlackBerry/i,u=/BB10/i,p=/Opera Mini/i,h=/\b(CriOS|Chrome)(?:.+)Mobile/i,m=/Mobile(?:.+)Firefox\b/i;function g(e,t){return e.test(t)}function E(e){var t=e||("undefined"!=typeof navigator?navigator.userAgent:""),E=t.split("[FBAN");void 0!==E[1]&&(t=E[0]),void 0!==(E=t.split("Twitter"))[1]&&(t=E[0]);var f={apple:{phone:g(r,t)&&!g(c,t),ipod:g(i,t),tablet:!g(r,t)&&g(n,t)&&!g(c,t),device:(g(r,t)||g(i,t)||g(n,t))&&!g(c,t)},amazon:{phone:g(s,t),tablet:!g(s,t)&&g(l,t),device:g(s,t)||g(l,t)},android:{phone:!g(c,t)&&g(s,t)||!g(c,t)&&g(a,t),tablet:!g(c,t)&&!g(s,t)&&!g(a,t)&&(g(l,t)||g(o,t)),device:!g(c,t)&&(g(s,t)||g(l,t)||g(a,t)||g(o,t))||g(/\bokhttp\b/i,t)},windows:{phone:g(c,t),tablet:g(_,t),device:g(c,t)||g(_,t)},other:{blackberry:g(d,t),blackberry10:g(u,t),opera:g(p,t),firefox:g(m,t),chrome:g(h,t),device:g(d,t)||g(u,t)||g(p,t)||g(m,t)||g(h,t)}};return f.any=f.apple.device||f.android.device||f.windows.device||f.other.device,f.phone=f.apple.phone||f.android.phone||f.windows.phone,f.tablet=f.apple.tablet||f.android.tablet||f.windows.tablet,f}e.exports&&"undefined"==typeof window?e.exports=E:e.exports&&"undefined"!=typeof window?(e.exports=E(),e.exports.isMobile=E):t.isMobile=E()}(t)});g.isMobile;var E={MIPMAP_TEXTURES:1,RESOLUTION:1,FILTER_RESOLUTION:1,SPRITE_MAX_TEXTURES:function(e){var t=!0;if(g.tablet||g.phone){if(t=!1,g.apple.device){var r=navigator.userAgent.match(/OS (\d+)_(\d+)?/);r&&parseInt(r[1],10)>=11&&(t=!0)}if(g.android.device){var i=navigator.userAgent.match(/Android\s([0-9.]*)/);i&&parseInt(i[1],10)>=7&&(t=!0)}}return t?e:4}(32),SPRITE_BATCH_SIZE:4096,RENDER_OPTIONS:{view:null,antialias:!1,forceFXAA:!1,autoDensity:!1,transparent:!1,backgroundColor:0,clearBeforeRender:!0,preserveDrawingBuffer:!1,width:800,height:600,legacy:!1},GC_MODE:0,GC_MAX_IDLE:3600,GC_MAX_CHECK_COUNT:600,WRAP_MODE:33071,SCALE_MODE:1,PRECISION_VERTEX:"highp",PRECISION_FRAGMENT:g.apple.device?"highp":"mediump",CAN_UPLOAD_SAME_BUFFER:!g.apple.device,CREATE_IMAGE_BITMAP:!1,ROUND_PIXELS:!1},f=i(function(e){var t=Object.prototype.hasOwnProperty,r="~";function i(){}function n(e,t,r){this.fn=e,this.context=t,this.once=r||!1}function a(e,t,i,a,o){if("function"!=typeof i)throw new TypeError("The listener must be a function");var s=new n(i,a||e,o),l=r?r+t:t;return e._events[l]?e._events[l].fn?e._events[l]=[e._events[l],s]:e._events[l].push(s):(e._events[l]=s,e._eventsCount++),e}function o(e,t){0==--e._eventsCount?e._events=new i:delete e._events[t]}function s(){this._events=new i,this._eventsCount=0}Object.create&&(i.prototype=Object.create(null),(new i).__proto__||(r=!1)),s.prototype.eventNames=function(){var e,i,n=[];if(0===this._eventsCount)return n;for(i in e=this._events)t.call(e,i)&&n.push(r?i.slice(1):i);return Object.getOwnPropertySymbols?n.concat(Object.getOwnPropertySymbols(e)):n},s.prototype.listeners=function(e){var t=r?r+e:e,i=this._events[t];if(!i)return[];if(i.fn)return[i.fn];for(var n=0,a=i.length,o=new Array(a);n80*r){i=a=e[0],n=o=e[1];for(var h=r;ha&&(a=s),l>o&&(o=l);c=0!==(c=Math.max(a-i,o-n))?1/c:0}return R(u,p,r,i,n,c),p}function v(e,t,r,i,n){var a,o;if(n===H(e,t,r,i)>0)for(a=t;a=t;a-=i)o=G(a,e[a],e[a+1],o);return o&&k(o,o.next)&&(Y(o),o=o.next),o}function y(e,t){if(!e)return e;t||(t=e);var r,i=e;do{if(r=!1,i.steiner||!k(i,i.next)&&0!==L(i.prev,i,i.next))i=i.next;else{if(Y(i),(i=t=i.prev)===i.next)break;r=!0}}while(r||i!==t);return t}function R(e,t,r,i,n,a,o){if(e){!o&&a&&function(e,t,r,i){var n=e;do{null===n.z&&(n.z=D(n.x,n.y,t,r,i)),n.prevZ=n.prev,n.nextZ=n.next,n=n.next}while(n!==e);n.prevZ.nextZ=null,n.prevZ=null,function(e){var t,r,i,n,a,o,s,l,c=1;do{for(r=e,e=null,a=null,o=0;r;){for(o++,i=r,s=0,t=0;t0||l>0&&i;)0!==s&&(0===l||!i||r.z<=i.z)?(n=r,r=r.nextZ,s--):(n=i,i=i.nextZ,l--),a?a.nextZ=n:e=n,n.prevZ=a,a=n;r=i}a.nextZ=null,c*=2}while(o>1)}(n)}(e,i,n,a);for(var s,l,c=e;e.prev!==e.next;)if(s=e.prev,l=e.next,a?N(e,i,n,a):C(e))t.push(s.i/r),t.push(e.i/r),t.push(l.i/r),Y(e),e=l.next,c=l.next;else if((e=l)===c){o?1===o?R(e=O(e,t,r),t,r,i,n,a,2):2===o&&I(e,t,r,i,n,a):R(y(e),t,r,i,n,a,1);break}}}function C(e){var t=e.prev,r=e,i=e.next;if(L(t,r,i)>=0)return!1;for(var n=e.next.next;n!==e.prev;){if(M(t.x,t.y,r.x,r.y,i.x,i.y,n.x,n.y)&&L(n.prev,n,n.next)>=0)return!1;n=n.next}return!0}function N(e,t,r,i){var n=e.prev,a=e,o=e.next;if(L(n,a,o)>=0)return!1;for(var s=n.xa.x?n.x>o.x?n.x:o.x:a.x>o.x?a.x:o.x,_=n.y>a.y?n.y>o.y?n.y:o.y:a.y>o.y?a.y:o.y,d=D(s,l,t,r,i),u=D(c,_,t,r,i),p=e.prevZ,h=e.nextZ;p&&p.z>=d&&h&&h.z<=u;){if(p!==e.prev&&p!==e.next&&M(n.x,n.y,a.x,a.y,o.x,o.y,p.x,p.y)&&L(p.prev,p,p.next)>=0)return!1;if(p=p.prevZ,h!==e.prev&&h!==e.next&&M(n.x,n.y,a.x,a.y,o.x,o.y,h.x,h.y)&&L(h.prev,h,h.next)>=0)return!1;h=h.nextZ}for(;p&&p.z>=d;){if(p!==e.prev&&p!==e.next&&M(n.x,n.y,a.x,a.y,o.x,o.y,p.x,p.y)&&L(p.prev,p,p.next)>=0)return!1;p=p.prevZ}for(;h&&h.z<=u;){if(h!==e.prev&&h!==e.next&&M(n.x,n.y,a.x,a.y,o.x,o.y,h.x,h.y)&&L(h.prev,h,h.next)>=0)return!1;h=h.nextZ}return!0}function O(e,t,r){var i=e;do{var n=i.prev,a=i.next.next;!k(n,a)&&U(n,i,i.next,a)&&F(n,a)&&F(a,n)&&(t.push(n.i/r),t.push(i.i/r),t.push(a.i/r),Y(i),Y(i.next),i=e=a),i=i.next}while(i!==e);return i}function I(e,t,r,i,n,a){var o=e;do{for(var s=o.next.next;s!==o.prev;){if(o.i!==s.i&&P(o,s)){var l=B(o,s);return o=y(o,o.next),l=y(l,l.next),R(o,t,r,i,n,a),void R(l,t,r,i,n,a)}s=s.next}o=o.next}while(o!==e)}function A(e,t){return e.x-t.x}function x(e,t){if(t=function(e,t){var r,i=t,n=e.x,a=e.y,o=-1/0;do{if(a<=i.y&&a>=i.next.y&&i.next.y!==i.y){var s=i.x+(a-i.y)*(i.next.x-i.x)/(i.next.y-i.y);if(s<=n&&s>o){if(o=s,s===n){if(a===i.y)return i;if(a===i.next.y)return i.next}r=i.x=i.x&&i.x>=_&&n!==i.x&&M(ar.x)&&F(i,e)&&(r=i,u=l),i=i.next;return r}(e,t)){var r=B(t,e);y(r,r.next)}}function D(e,t,r,i,n){return(e=1431655765&((e=858993459&((e=252645135&((e=16711935&((e=32767*(e-r)*n)|e<<8))|e<<4))|e<<2))|e<<1))|(t=1431655765&((t=858993459&((t=252645135&((t=16711935&((t=32767*(t-i)*n)|t<<8))|t<<4))|t<<2))|t<<1))<<1}function w(e){var t=e,r=e;do{(t.x=0&&(e-o)*(i-s)-(r-o)*(t-s)>=0&&(r-o)*(a-s)-(n-o)*(i-s)>=0}function P(e,t){return e.next.i!==t.i&&e.prev.i!==t.i&&!function(e,t){var r=e;do{if(r.i!==e.i&&r.next.i!==e.i&&r.i!==t.i&&r.next.i!==t.i&&U(r,r.next,e,t))return!0;r=r.next}while(r!==e);return!1}(e,t)&&F(e,t)&&F(t,e)&&function(e,t){var r=e,i=!1,n=(e.x+t.x)/2,a=(e.y+t.y)/2;do{r.y>a!=r.next.y>a&&r.next.y!==r.y&&n<(r.next.x-r.x)*(a-r.y)/(r.next.y-r.y)+r.x&&(i=!i),r=r.next}while(r!==e);return i}(e,t)}function L(e,t,r){return(t.y-e.y)*(r.x-t.x)-(t.x-e.x)*(r.y-t.y)}function k(e,t){return e.x===t.x&&e.y===t.y}function U(e,t,r,i){return!!(k(e,t)&&k(r,i)||k(e,i)&&k(r,t))||L(e,t,r)>0!=L(e,t,i)>0&&L(r,i,e)>0!=L(r,i,t)>0}function F(e,t){return L(e.prev,e,e.next)<0?L(e,t,e.next)>=0&&L(e,e.prev,t)>=0:L(e,t,e.prev)<0||L(e,e.next,t)<0}function B(e,t){var r=new V(e.i,e.x,e.y),i=new V(t.i,t.x,t.y),n=e.next,a=t.prev;return e.next=t,t.prev=e,r.next=n,n.prev=r,i.next=r,r.prev=i,a.next=i,i.prev=a,i}function G(e,t,r,i){var n=new V(e,t,r);return i?(n.next=i.next,n.prev=i,i.next.prev=n,i.next=n):(n.prev=n,n.next=n),n}function Y(e){e.next.prev=e.prev,e.prev.next=e.next,e.prevZ&&(e.prevZ.nextZ=e.nextZ),e.nextZ&&(e.nextZ.prevZ=e.prevZ)}function V(e,t,r){this.i=e,this.x=t,this.y=r,this.prev=null,this.next=null,this.z=null,this.prevZ=null,this.nextZ=null,this.steiner=!1}function H(e,t,r,i){for(var n=0,a=t,o=r-i;a0&&(i+=e[n-1].length,r.holes.push(i))}return r},S.default=b;var z=2147483647,q=36,W=1,j=26,X=38,K=700,Q=72,$=128,Z="-",J=/[^\x20-\x7E]/,ee=/[\x2E\u3002\uFF0E\uFF61]/g,te={overflow:"Overflow: input needs wider integers to process","not-basic":"Illegal input >= 0x80 (not a basic code point)","invalid-input":"Invalid input"},re=q-W,ie=Math.floor,ne=String.fromCharCode;function ae(e){throw new RangeError(te[e])}function oe(e,t){return e+22+75*(e<26)-((0!=t)<<5)}function se(e,t,r){var i=0;for(e=r?ie(e/K):e>>1,e+=ie(e/t);e>re*j>>1;i+=q)e=ie(e/re);return ie(i+(re+1)*e/(e+X))}function le(e){return function(e,t){var r=e.split("@"),i="";r.length>1&&(i=r[0]+"@",e=r[1]);var n=function(e,t){for(var r=e.length,i=[];r--;)i[r]=t(e[r]);return i}((e=e.replace(ee,".")).split("."),t).join(".");return i+n}(e,function(e){return J.test(e)?"xn--"+function(e){var t,r,i,n,a,o,s,l,c,_,d,u,p,h,m,g=[];for(u=(e=function(e){for(var t,r,i=[],n=0,a=e.length;n=55296&&t<=56319&&n=t&&die((z-r)/(p=i+1))&&ae("overflow"),r+=(s-t)*p,t=s,o=0;oz&&ae("overflow"),d==t){for(l=r,c=q;!(l<(_=c<=a?W:c>=a+j?j:c-a));c+=q)m=l-_,h=q-_,g.push(ne(oe(_+m%h,0))),l=ie(m/h);g.push(ne(oe(l,0))),a=se(r,p,i==n),r=0,++i}++r,++t}return g.join("")}(e):e})}var ce=[],_e=[],de="undefined"!=typeof Uint8Array?Uint8Array:Array,ue=!1;function pe(){ue=!0;for(var e="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/",t=0,r=e.length;t>18&63]+ce[n>>12&63]+ce[n>>6&63]+ce[63&n]);return a.join("")}function me(e){var t;ue||pe();for(var r=e.length,i=r%3,n="",a=[],o=0,s=r-i;os?s:o+16383));return 1===i?(t=e[r-1],n+=ce[t>>2],n+=ce[t<<4&63],n+="=="):2===i&&(t=(e[r-2]<<8)+e[r-1],n+=ce[t>>10],n+=ce[t>>4&63],n+=ce[t<<2&63],n+="="),a.push(n),a.join("")}function ge(e,t,r,i,n){var a,o,s=8*n-i-1,l=(1<>1,_=-7,d=r?n-1:0,u=r?-1:1,p=e[t+d];for(d+=u,a=p&(1<<-_)-1,p>>=-_,_+=s;_>0;a=256*a+e[t+d],d+=u,_-=8);for(o=a&(1<<-_)-1,a>>=-_,_+=i;_>0;o=256*o+e[t+d],d+=u,_-=8);if(0===a)a=1-c;else{if(a===l)return o?NaN:1/0*(p?-1:1);o+=Math.pow(2,i),a-=c}return(p?-1:1)*o*Math.pow(2,a-i)}function Ee(e,t,r,i,n,a){var o,s,l,c=8*a-n-1,_=(1<>1,u=23===n?Math.pow(2,-24)-Math.pow(2,-77):0,p=i?0:a-1,h=i?1:-1,m=t<0||0===t&&1/t<0?1:0;for(t=Math.abs(t),isNaN(t)||t===1/0?(s=isNaN(t)?1:0,o=_):(o=Math.floor(Math.log(t)/Math.LN2),t*(l=Math.pow(2,-o))<1&&(o--,l*=2),(t+=o+d>=1?u/l:u*Math.pow(2,1-d))*l>=2&&(o++,l/=2),o+d>=_?(s=0,o=_):o+d>=1?(s=(t*l-1)*Math.pow(2,n),o+=d):(s=t*Math.pow(2,d-1)*Math.pow(2,n),o=0));n>=8;e[r+p]=255&s,p+=h,s/=256,n-=8);for(o=o<0;e[r+p]=255&o,p+=h,o/=256,c-=8);e[r+p-h]|=128*m}var fe={}.toString,Se=Array.isArray||function(e){return"[object Array]"==fe.call(e)};function be(){return ve.TYPED_ARRAY_SUPPORT?2147483647:1073741823}function Te(e,t){if(be()=be())throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x"+be().toString(16)+" bytes");return 0|e}function Ie(e){return!(null==e||!e._isBuffer)}function Ae(e,t){if(Ie(e))return e.length;if("undefined"!=typeof ArrayBuffer&&"function"==typeof ArrayBuffer.isView&&(ArrayBuffer.isView(e)||e instanceof ArrayBuffer))return e.byteLength;"string"!=typeof e&&(e=""+e);var r=e.length;if(0===r)return 0;for(var i=!1;;)switch(t){case"ascii":case"latin1":case"binary":return r;case"utf8":case"utf-8":case void 0:return tt(e).length;case"ucs2":case"ucs-2":case"utf16le":case"utf-16le":return 2*r;case"hex":return r>>>1;case"base64":return rt(e).length;default:if(i)return tt(e).length;t=(""+t).toLowerCase(),i=!0}}function xe(e,t,r){var i=e[t];e[t]=e[r],e[r]=i}function De(e,t,r,i,n){if(0===e.length)return-1;if("string"==typeof r?(i=r,r=0):r>2147483647?r=2147483647:r<-2147483648&&(r=-2147483648),r=+r,isNaN(r)&&(r=n?0:e.length-1),r<0&&(r=e.length+r),r>=e.length){if(n)return-1;r=e.length-1}else if(r<0){if(!n)return-1;r=0}if("string"==typeof t&&(t=ve.from(t,i)),Ie(t))return 0===t.length?-1:we(e,t,r,i,n);if("number"==typeof t)return t&=255,ve.TYPED_ARRAY_SUPPORT&&"function"==typeof Uint8Array.prototype.indexOf?n?Uint8Array.prototype.indexOf.call(e,t,r):Uint8Array.prototype.lastIndexOf.call(e,t,r):we(e,[t],r,i,n);throw new TypeError("val must be string, number or Buffer")}function we(e,t,r,i,n){var a,o=1,s=e.length,l=t.length;if(void 0!==i&&("ucs2"===(i=String(i).toLowerCase())||"ucs-2"===i||"utf16le"===i||"utf-16le"===i)){if(e.length<2||t.length<2)return-1;o=2,s/=2,l/=2,r/=2}function c(e,t){return 1===o?e[t]:e.readUInt16BE(t*o)}if(n){var _=-1;for(a=r;as&&(r=s-l),a=r;a>=0;a--){for(var d=!0,u=0;un&&(i=n):i=n;var a=t.length;if(a%2!=0)throw new TypeError("Invalid hex string");i>a/2&&(i=a/2);for(var o=0;o>8,n=r%256,a.push(n),a.push(i);return a}(t,e.length-r),e,r,i)}function Be(e,t,r){return 0===t&&r===e.length?me(e):me(e.slice(t,r))}function Ge(e,t,r){r=Math.min(e.length,r);for(var i=[],n=t;n239?4:c>223?3:c>191?2:1;if(n+d<=r)switch(d){case 1:c<128&&(_=c);break;case 2:128==(192&(a=e[n+1]))&&(l=(31&c)<<6|63&a)>127&&(_=l);break;case 3:a=e[n+1],o=e[n+2],128==(192&a)&&128==(192&o)&&(l=(15&c)<<12|(63&a)<<6|63&o)>2047&&(l<55296||l>57343)&&(_=l);break;case 4:a=e[n+1],o=e[n+2],s=e[n+3],128==(192&a)&&128==(192&o)&&128==(192&s)&&(l=(15&c)<<18|(63&a)<<12|(63&o)<<6|63&s)>65535&&l<1114112&&(_=l)}null===_?(_=65533,d=1):_>65535&&(_-=65536,i.push(_>>>10&1023|55296),_=56320|1023&_),i.push(_),n+=d}return function(e){var t=e.length;if(t<=Ye)return String.fromCharCode.apply(String,e);var r="",i=0;for(;ithis.length)return"";if((void 0===r||r>this.length)&&(r=this.length),r<=0)return"";if((r>>>=0)<=(t>>>=0))return"";for(e||(e="utf8");;)switch(e){case"hex":return ze(this,t,r);case"utf8":case"utf-8":return Ge(this,t,r);case"ascii":return Ve(this,t,r);case"latin1":case"binary":return He(this,t,r);case"base64":return Be(this,t,r);case"ucs2":case"ucs-2":case"utf16le":case"utf-16le":return qe(this,t,r);default:if(i)throw new TypeError("Unknown encoding: "+e);e=(e+"").toLowerCase(),i=!0}}.apply(this,arguments)},ve.prototype.equals=function(e){if(!Ie(e))throw new TypeError("Argument must be a Buffer");return this===e||0===ve.compare(this,e)},ve.prototype.inspect=function(){var e="";return this.length>0&&(e=this.toString("hex",0,50).match(/.{2}/g).join(" "),this.length>50&&(e+=" ... ")),""},ve.prototype.compare=function(e,t,r,i,n){if(!Ie(e))throw new TypeError("Argument must be a Buffer");if(void 0===t&&(t=0),void 0===r&&(r=e?e.length:0),void 0===i&&(i=0),void 0===n&&(n=this.length),t<0||r>e.length||i<0||n>this.length)throw new RangeError("out of range index");if(i>=n&&t>=r)return 0;if(i>=n)return-1;if(t>=r)return 1;if(this===e)return 0;for(var a=(n>>>=0)-(i>>>=0),o=(r>>>=0)-(t>>>=0),s=Math.min(a,o),l=this.slice(i,n),c=e.slice(t,r),_=0;_n)&&(r=n),e.length>0&&(r<0||t<0)||t>this.length)throw new RangeError("Attempt to write outside buffer bounds");i||(i="utf8");for(var a=!1;;)switch(i){case"hex":return Me(this,e,t,r);case"utf8":case"utf-8":return Pe(this,e,t,r);case"ascii":return Le(this,e,t,r);case"latin1":case"binary":return ke(this,e,t,r);case"base64":return Ue(this,e,t,r);case"ucs2":case"ucs-2":case"utf16le":case"utf-16le":return Fe(this,e,t,r);default:if(a)throw new TypeError("Unknown encoding: "+i);i=(""+i).toLowerCase(),a=!0}},ve.prototype.toJSON=function(){return{type:"Buffer",data:Array.prototype.slice.call(this._arr||this,0)}};var Ye=4096;function Ve(e,t,r){var i="";r=Math.min(e.length,r);for(var n=t;ni)&&(r=i);for(var n="",a=t;ar)throw new RangeError("Trying to access beyond buffer length")}function je(e,t,r,i,n,a){if(!Ie(e))throw new TypeError('"buffer" argument must be a Buffer instance');if(t>n||te.length)throw new RangeError("Index out of range")}function Xe(e,t,r,i){t<0&&(t=65535+t+1);for(var n=0,a=Math.min(e.length-r,2);n>>8*(i?n:1-n)}function Ke(e,t,r,i){t<0&&(t=4294967295+t+1);for(var n=0,a=Math.min(e.length-r,4);n>>8*(i?n:3-n)&255}function Qe(e,t,r,i,n,a){if(r+i>e.length)throw new RangeError("Index out of range");if(r<0)throw new RangeError("Index out of range")}function $e(e,t,r,i,n){return n||Qe(e,0,r,4),Ee(e,t,r,i,23,4),r+4}function Ze(e,t,r,i,n){return n||Qe(e,0,r,8),Ee(e,t,r,i,52,8),r+8}ve.prototype.slice=function(e,t){var r,i=this.length;if((e=~~e)<0?(e+=i)<0&&(e=0):e>i&&(e=i),(t=void 0===t?i:~~t)<0?(t+=i)<0&&(t=0):t>i&&(t=i),t0&&(n*=256);)i+=this[e+--t]*n;return i},ve.prototype.readUInt8=function(e,t){return t||We(e,1,this.length),this[e]},ve.prototype.readUInt16LE=function(e,t){return t||We(e,2,this.length),this[e]|this[e+1]<<8},ve.prototype.readUInt16BE=function(e,t){return t||We(e,2,this.length),this[e]<<8|this[e+1]},ve.prototype.readUInt32LE=function(e,t){return t||We(e,4,this.length),(this[e]|this[e+1]<<8|this[e+2]<<16)+16777216*this[e+3]},ve.prototype.readUInt32BE=function(e,t){return t||We(e,4,this.length),16777216*this[e]+(this[e+1]<<16|this[e+2]<<8|this[e+3])},ve.prototype.readIntLE=function(e,t,r){e|=0,t|=0,r||We(e,t,this.length);for(var i=this[e],n=1,a=0;++a=(n*=128)&&(i-=Math.pow(2,8*t)),i},ve.prototype.readIntBE=function(e,t,r){e|=0,t|=0,r||We(e,t,this.length);for(var i=t,n=1,a=this[e+--i];i>0&&(n*=256);)a+=this[e+--i]*n;return a>=(n*=128)&&(a-=Math.pow(2,8*t)),a},ve.prototype.readInt8=function(e,t){return t||We(e,1,this.length),128&this[e]?-1*(255-this[e]+1):this[e]},ve.prototype.readInt16LE=function(e,t){t||We(e,2,this.length);var r=this[e]|this[e+1]<<8;return 32768&r?4294901760|r:r},ve.prototype.readInt16BE=function(e,t){t||We(e,2,this.length);var r=this[e+1]|this[e]<<8;return 32768&r?4294901760|r:r},ve.prototype.readInt32LE=function(e,t){return t||We(e,4,this.length),this[e]|this[e+1]<<8|this[e+2]<<16|this[e+3]<<24},ve.prototype.readInt32BE=function(e,t){return t||We(e,4,this.length),this[e]<<24|this[e+1]<<16|this[e+2]<<8|this[e+3]},ve.prototype.readFloatLE=function(e,t){return t||We(e,4,this.length),ge(this,e,!0,23,4)},ve.prototype.readFloatBE=function(e,t){return t||We(e,4,this.length),ge(this,e,!1,23,4)},ve.prototype.readDoubleLE=function(e,t){return t||We(e,8,this.length),ge(this,e,!0,52,8)},ve.prototype.readDoubleBE=function(e,t){return t||We(e,8,this.length),ge(this,e,!1,52,8)},ve.prototype.writeUIntLE=function(e,t,r,i){(e=+e,t|=0,r|=0,i)||je(this,e,t,r,Math.pow(2,8*r)-1,0);var n=1,a=0;for(this[t]=255&e;++a=0&&(a*=256);)this[t+n]=e/a&255;return t+r},ve.prototype.writeUInt8=function(e,t,r){return e=+e,t|=0,r||je(this,e,t,1,255,0),ve.TYPED_ARRAY_SUPPORT||(e=Math.floor(e)),this[t]=255&e,t+1},ve.prototype.writeUInt16LE=function(e,t,r){return e=+e,t|=0,r||je(this,e,t,2,65535,0),ve.TYPED_ARRAY_SUPPORT?(this[t]=255&e,this[t+1]=e>>>8):Xe(this,e,t,!0),t+2},ve.prototype.writeUInt16BE=function(e,t,r){return e=+e,t|=0,r||je(this,e,t,2,65535,0),ve.TYPED_ARRAY_SUPPORT?(this[t]=e>>>8,this[t+1]=255&e):Xe(this,e,t,!1),t+2},ve.prototype.writeUInt32LE=function(e,t,r){return e=+e,t|=0,r||je(this,e,t,4,4294967295,0),ve.TYPED_ARRAY_SUPPORT?(this[t+3]=e>>>24,this[t+2]=e>>>16,this[t+1]=e>>>8,this[t]=255&e):Ke(this,e,t,!0),t+4},ve.prototype.writeUInt32BE=function(e,t,r){return e=+e,t|=0,r||je(this,e,t,4,4294967295,0),ve.TYPED_ARRAY_SUPPORT?(this[t]=e>>>24,this[t+1]=e>>>16,this[t+2]=e>>>8,this[t+3]=255&e):Ke(this,e,t,!1),t+4},ve.prototype.writeIntLE=function(e,t,r,i){if(e=+e,t|=0,!i){var n=Math.pow(2,8*r-1);je(this,e,t,r,n-1,-n)}var a=0,o=1,s=0;for(this[t]=255&e;++a>0)-s&255;return t+r},ve.prototype.writeIntBE=function(e,t,r,i){if(e=+e,t|=0,!i){var n=Math.pow(2,8*r-1);je(this,e,t,r,n-1,-n)}var a=r-1,o=1,s=0;for(this[t+a]=255&e;--a>=0&&(o*=256);)e<0&&0===s&&0!==this[t+a+1]&&(s=1),this[t+a]=(e/o>>0)-s&255;return t+r},ve.prototype.writeInt8=function(e,t,r){return e=+e,t|=0,r||je(this,e,t,1,127,-128),ve.TYPED_ARRAY_SUPPORT||(e=Math.floor(e)),e<0&&(e=255+e+1),this[t]=255&e,t+1},ve.prototype.writeInt16LE=function(e,t,r){return e=+e,t|=0,r||je(this,e,t,2,32767,-32768),ve.TYPED_ARRAY_SUPPORT?(this[t]=255&e,this[t+1]=e>>>8):Xe(this,e,t,!0),t+2},ve.prototype.writeInt16BE=function(e,t,r){return e=+e,t|=0,r||je(this,e,t,2,32767,-32768),ve.TYPED_ARRAY_SUPPORT?(this[t]=e>>>8,this[t+1]=255&e):Xe(this,e,t,!1),t+2},ve.prototype.writeInt32LE=function(e,t,r){return e=+e,t|=0,r||je(this,e,t,4,2147483647,-2147483648),ve.TYPED_ARRAY_SUPPORT?(this[t]=255&e,this[t+1]=e>>>8,this[t+2]=e>>>16,this[t+3]=e>>>24):Ke(this,e,t,!0),t+4},ve.prototype.writeInt32BE=function(e,t,r){return e=+e,t|=0,r||je(this,e,t,4,2147483647,-2147483648),e<0&&(e=4294967295+e+1),ve.TYPED_ARRAY_SUPPORT?(this[t]=e>>>24,this[t+1]=e>>>16,this[t+2]=e>>>8,this[t+3]=255&e):Ke(this,e,t,!1),t+4},ve.prototype.writeFloatLE=function(e,t,r){return $e(this,e,t,!0,r)},ve.prototype.writeFloatBE=function(e,t,r){return $e(this,e,t,!1,r)},ve.prototype.writeDoubleLE=function(e,t,r){return Ze(this,e,t,!0,r)},ve.prototype.writeDoubleBE=function(e,t,r){return Ze(this,e,t,!1,r)},ve.prototype.copy=function(e,t,r,i){if(r||(r=0),i||0===i||(i=this.length),t>=e.length&&(t=e.length),t||(t=0),i>0&&i=this.length)throw new RangeError("sourceStart out of bounds");if(i<0)throw new RangeError("sourceEnd out of bounds");i>this.length&&(i=this.length),e.length-t=0;--n)e[n+t]=this[n+r];else if(a<1e3||!ve.TYPED_ARRAY_SUPPORT)for(n=0;n>>=0,r=void 0===r?this.length:r>>>0,e||(e=0),"number"==typeof e)for(a=t;a55295&&r<57344){if(!n){if(r>56319){(t-=3)>-1&&a.push(239,191,189);continue}if(o+1===i){(t-=3)>-1&&a.push(239,191,189);continue}n=r;continue}if(r<56320){(t-=3)>-1&&a.push(239,191,189),n=r;continue}r=65536+(n-55296<<10|r-56320)}else n&&(t-=3)>-1&&a.push(239,191,189);if(n=null,r<128){if((t-=1)<0)break;a.push(r)}else if(r<2048){if((t-=2)<0)break;a.push(r>>6|192,63&r|128)}else if(r<65536){if((t-=3)<0)break;a.push(r>>12|224,r>>6&63|128,63&r|128)}else{if(!(r<1114112))throw new Error("Invalid code point");if((t-=4)<0)break;a.push(r>>18|240,r>>12&63|128,r>>6&63|128,63&r|128)}}return a}function rt(e){return function(e){var t,r,i,n,a,o;ue||pe();var s=e.length;if(s%4>0)throw new Error("Invalid string. Length must be a multiple of 4");a="="===e[s-2]?2:"="===e[s-1]?1:0,o=new de(3*s/4-a),i=a>0?s-4:s;var l=0;for(t=0,r=0;t>16&255,o[l++]=n>>8&255,o[l++]=255&n;return 2===a?(n=_e[e.charCodeAt(t)]<<2|_e[e.charCodeAt(t+1)]>>4,o[l++]=255&n):1===a&&(n=_e[e.charCodeAt(t)]<<10|_e[e.charCodeAt(t+1)]<<4|_e[e.charCodeAt(t+2)]>>2,o[l++]=n>>8&255,o[l++]=255&n),o}(function(e){if((e=function(e){return e.trim?e.trim():e.replace(/^\s+|\s+$/g,"")}(e).replace(Je,"")).length<2)return"";for(;e.length%4!=0;)e+="=";return e}(e))}function it(e,t,r,i){for(var n=0;n=t.length||n>=e.length);++n)t[n+r]=e[n];return n}function nt(e){return!!e.constructor&&"function"==typeof e.constructor.isBuffer&&e.constructor.isBuffer(e)}e.setTimeout,e.clearTimeout;var at=e.performance||{};at.now||at.mozNow||at.msNow||at.oNow||at.webkitNow;function ot(e){return null===e}function st(e){return"string"==typeof e}function lt(e){return"object"==typeof e&&null!==e}function ct(e,t){return Object.prototype.hasOwnProperty.call(e,t)}var _t=Array.isArray||function(e){return"[object Array]"===Object.prototype.toString.call(e)};function dt(e){switch(typeof e){case"string":return e;case"boolean":return e?"true":"false";case"number":return isFinite(e)?e:"";default:return""}}function ut(e,t){if(e.map)return e.map(t);for(var r=[],i=0;i0&&s>o&&(s=o);for(var l=0;l=0?(c=p.substr(0,h),_=p.substr(h+1)):(c=p,_=""),d=decodeURIComponent(c),u=decodeURIComponent(_),ct(n,d)?_t(n[d])?n[d].push(u):n[d]=[n[d],u]:n[d]=u}return n}var mt={parse:xt,resolve:function(e,t){return xt(e,!1,!0).resolve(t)},resolveObject:function(e,t){return e?xt(e,!1,!0).resolveObject(t):t},format:function(e){st(e)&&(e=Dt({},e));return wt(e)},Url:gt};function gt(){this.protocol=null,this.slashes=null,this.auth=null,this.host=null,this.port=null,this.hostname=null,this.hash=null,this.search=null,this.query=null,this.pathname=null,this.path=null,this.href=null}var Et=/^([a-z0-9.+-]+:)/i,ft=/:[0-9]*$/,St=/^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/,bt=["{","}","|","\\","^","`"].concat(["<",">",'"',"`"," ","\r","\n","\t"]),Tt=["'"].concat(bt),vt=["%","/","?",";","#"].concat(Tt),yt=["/","?","#"],Rt=255,Ct=/^[+a-z0-9A-Z_-]{0,63}$/,Nt=/^([+a-z0-9A-Z_-]{0,63})(.*)$/,Ot={javascript:!0,"javascript:":!0},It={javascript:!0,"javascript:":!0},At={http:!0,https:!0,ftp:!0,gopher:!0,file:!0,"http:":!0,"https:":!0,"ftp:":!0,"gopher:":!0,"file:":!0};function xt(e,t,r){if(e&<(e)&&e instanceof gt)return e;var i=new gt;return i.parse(e,t,r),i}function Dt(e,t,r,i){if(!st(t))throw new TypeError("Parameter 'url' must be a string, not "+typeof t);var n=t.indexOf("?"),a=-1!==n&&n127?v+="x":v+=T[y];if(!v.match(Ct)){var C=b.slice(0,c),N=b.slice(c+1),O=T.match(Nt);O&&(C.push(O[1]),N.unshift(O[2])),N.length&&(s="/"+N.join(".")+s),e.hostname=C.join(".");break}}}}e.hostname.length>Rt?e.hostname="":e.hostname=e.hostname.toLowerCase(),S||(e.hostname=le(e.hostname)),u=e.port?":"+e.port:"";var I=e.hostname||"";e.host=I+u,e.href+=e.host,S&&(e.hostname=e.hostname.substr(1,e.hostname.length-2),"/"!==s[0]&&(s="/"+s))}if(!Ot[h])for(c=0,d=Tt.length;c0)&&i.host.split("@"))&&(i.auth=m.shift(),i.host=i.hostname=m.shift())),i.search=e.search,i.query=e.query,ot(i.pathname)&&ot(i.search)||(i.path=(i.pathname?i.pathname:"")+(i.search?i.search:"")),i.href=i.format(),i;if(!b.length)return i.pathname=null,i.search?i.path="/"+i.search:i.path=null,i.href=i.format(),i;for(var v=b.slice(-1)[0],y=(i.host||e.host||b.length>1)&&("."===v||".."===v)||""===v,R=0,C=b.length;C>=0;C--)"."===(v=b[C])?b.splice(C,1):".."===v?(b.splice(C,1),R++):R&&(b.splice(C,1),R--);if(!f&&!S)for(;R--;R)b.unshift("..");!f||""===b[0]||b[0]&&"/"===b[0].charAt(0)||b.unshift(""),y&&"/"!==b.join("/").substr(-1)&&b.push("");var N=""===b[0]||b[0]&&"/"===b[0].charAt(0);return T&&(i.hostname=i.host=N?"":b.length?b.shift():"",(m=!!(i.host&&i.host.indexOf("@")>0)&&i.host.split("@"))&&(i.auth=m.shift(),i.host=i.hostname=m.shift())),(f=f||i.host&&b.length)&&!N&&b.unshift(""),b.length?i.pathname=b.join("/"):(i.pathname=null,i.path=null),ot(i.pathname)&&ot(i.search)||(i.path=(i.pathname?i.pathname:"")+(i.search?i.search:"")),i.auth=e.auth||i.auth,i.slashes=i.slashes||e.slashes,i.href=i.format(),i},gt.prototype.parseHost=function(){return Mt(this)};var Pt={WEBGL_LEGACY:0,WEBGL:1,WEBGL2:2},Lt={UNKNOWN:0,WEBGL:1,CANVAS:2},kt={NORMAL:0,ADD:1,MULTIPLY:2,SCREEN:3,OVERLAY:4,DARKEN:5,LIGHTEN:6,COLOR_DODGE:7,COLOR_BURN:8,HARD_LIGHT:9,SOFT_LIGHT:10,DIFFERENCE:11,EXCLUSION:12,HUE:13,SATURATION:14,COLOR:15,LUMINOSITY:16,NORMAL_NPM:17,ADD_NPM:18,SCREEN_NPM:19,NONE:20,SRC_OVER:0,SRC_IN:21,SRC_OUT:22,SRC_ATOP:23,DST_OVER:24,DST_IN:25,DST_OUT:26,DST_ATOP:27,ERASE:26,SUBTRACT:28},Ut={POINTS:0,LINES:1,LINE_LOOP:2,LINE_STRIP:3,TRIANGLES:4,TRIANGLE_STRIP:5,TRIANGLE_FAN:6},Ft={RGBA:6408,RGB:6407,ALPHA:6406,LUMINANCE:6409,LUMINANCE_ALPHA:6410,DEPTH_COMPONENT:6402,DEPTH_STENCIL:34041},Bt={TEXTURE_2D:3553,TEXTURE_CUBE_MAP:34067,TEXTURE_2D_ARRAY:35866,TEXTURE_CUBE_MAP_POSITIVE_X:34069,TEXTURE_CUBE_MAP_NEGATIVE_X:34070,TEXTURE_CUBE_MAP_POSITIVE_Y:34071,TEXTURE_CUBE_MAP_NEGATIVE_Y:34072,TEXTURE_CUBE_MAP_POSITIVE_Z:34073,TEXTURE_CUBE_MAP_NEGATIVE_Z:34074},Gt={UNSIGNED_BYTE:5121,UNSIGNED_SHORT:5123,UNSIGNED_SHORT_5_6_5:33635,UNSIGNED_SHORT_4_4_4_4:32819,UNSIGNED_SHORT_5_5_5_1:32820,FLOAT:5126,HALF_FLOAT:36193},Yt={LINEAR:1,NEAREST:0},Vt={CLAMP:33071,REPEAT:10497,MIRRORED_REPEAT:33648},Ht={OFF:0,POW2:1,ON:2},zt={AUTO:0,MANUAL:1},qt={LOW:"lowp",MEDIUM:"mediump",HIGH:"highp"};E.RETINA_PREFIX=/@([0-9\.]+)x/;var Wt,jt=!1,Xt="5.0.4";function Kt(e){if(!jt){if(navigator.userAgent.toLowerCase().indexOf("chrome")>-1){var t=["\n %c %c %c PixiJS "+Xt+" - ✰ "+e+" ✰ %c %c http://www.pixijs.com/ %c %c ♥%c♥%c♥ \n\n","background: #ff66a5; padding:5px 0;","background: #ff66a5; padding:5px 0;","color: #ff66a5; background: #030307; padding:5px 0;","background: #ff66a5; padding:5px 0;","background: #ffc3dc; padding:5px 0;","background: #ff66a5; padding:5px 0;","color: #ff2424; background: #fff; padding:5px 0;","color: #ff2424; background: #fff; padding:5px 0;","color: #ff2424; background: #fff; padding:5px 0;"];window.console.log.apply(console,t)}else window.console&&window.console.log("PixiJS "+Xt+" - "+e+" - http://www.pixijs.com/");jt=!0}}function Qt(){return void 0===Wt&&(Wt=function(){var e={stencil:!0,failIfMajorPerformanceCaveat:!0};try{if(!window.WebGLRenderingContext)return!1;var t=document.createElement("canvas"),r=t.getContext("webgl",e)||t.getContext("experimental-webgl",e),i=!(!r||!r.getContextAttributes().stencil);if(r){var n=r.getExtension("WEBGL_lose_context");n&&n.loseContext()}return r=null,i}catch(e){return!1}}()),Wt}function $t(e,t){return(t=t||[])[0]=(e>>16&255)/255,t[1]=(e>>8&255)/255,t[2]=(255&e)/255,t}function Zt(e){return e=e.toString(16),"#"+(e="000000".substr(0,6-e.length)+e)}function Jt(e){return"string"==typeof e&&"#"===e[0]&&(e=e.substr(1)),parseInt(e,16)}var er=function(){for(var e=[],t=[],r=0;r<32;r++)e[r]=r,t[r]=r;e[kt.NORMAL_NPM]=kt.NORMAL,e[kt.ADD_NPM]=kt.ADD,e[kt.SCREEN_NPM]=kt.SCREEN,t[kt.NORMAL]=kt.NORMAL_NPM,t[kt.ADD]=kt.ADD_NPM,t[kt.SCREEN]=kt.SCREEN_NPM;var i=[];return i.push(t),i.push(e),i}();function tr(e,t){return er[t?1:0][e]}function rr(e,t,r,i){return r=r||new Float32Array(4),i||void 0===i?(r[0]=e[0]*t,r[1]=e[1]*t,r[2]=e[2]*t):(r[0]=e[0],r[1]=e[1],r[2]=e[2]),r[3]=t,r}function ir(e,t){if(1===t)return(255*t<<24)+e;if(0===t)return 0;var r=e>>16&255,i=e>>8&255,n=255&e;return(255*t<<24)+((r=r*t+.5|0)<<16)+((i=i*t+.5|0)<<8)+(n=n*t+.5|0)}function nr(e,t,r,i){return(r=r||new Float32Array(4))[0]=(e>>16&255)/255,r[1]=(e>>8&255)/255,r[2]=(255&e)/255,(i||void 0===i)&&(r[0]*=t,r[1]*=t,r[2]*=t),r[3]=t,r}function ar(e){for(var t=6*e,r=new Uint16Array(t),i=0,n=0;i=n||0===r)){var a=n-(r=t+r>n?n-t:r);for(i=t;i>>1,e|=e>>>2,e|=e>>>4,e|=e>>>8,(e|=e>>>16)+1}function dr(e){return!(e&e-1||!e)}function ur(e){var t=(e>65535)<<4,r=((e>>>=t)>255)<<3;return t|=r,t|=r=((e>>>=r)>15)<<2,(t|=r=((e>>>=r)>3)<<1)|(e>>>=r)>>1}var pr={},hr=Object.create(null),mr=Object.create(null);function gr(e){var t,r,i,n=e.width,a=e.height,o=e.getContext("2d"),s=o.getImageData(0,0,n,a).data,l=s.length,c={top:null,left:null,right:null,bottom:null},_=null;for(t=0;t0?1:0}!function(){for(var e=0;e<16;e++){var t=[];Gr.push(t);for(var r=0;r<16;r++)for(var i=Yr(Lr[e]*Lr[r]+Ur[e]*kr[r]),n=Yr(kr[e]*Lr[r]+Fr[e]*kr[r]),a=Yr(Lr[e]*Ur[r]+Ur[e]*Fr[r]),o=Yr(kr[e]*Ur[r]+Fr[e]*Fr[r]),s=0;s<16;s++)if(Lr[s]===i&&kr[s]===n&&Ur[s]===a&&Fr[s]===o){t.push(s);break}}for(var l=0;l<16;l++){var c=new Mr;c.set(Lr[l],kr[l],Ur[l],Fr[l],0,0),Br.push(c)}}();var Vr={E:0,SE:1,S:2,SW:3,W:4,NW:5,N:6,NE:7,MIRROR_VERTICAL:8,MIRROR_HORIZONTAL:12,uX:function(e){return Lr[e]},uY:function(e){return kr[e]},vX:function(e){return Ur[e]},vY:function(e){return Fr[e]},inv:function(e){return 8&e?15&e:7&-e},add:function(e,t){return Gr[e][t]},sub:function(e,t){return Gr[e][Vr.inv(t)]},rotate180:function(e){return 4^e},isVertical:function(e){return 2==(3&e)},byDirection:function(e,t){return 2*Math.abs(e)<=Math.abs(t)?t>=0?Vr.S:Vr.N:2*Math.abs(t)<=Math.abs(e)?e>0?Vr.E:Vr.W:t>0?e>0?Vr.SE:Vr.SW:e>0?Vr.NE:Vr.NW},matrixAppendRotationInv:function(e,t,r,i){void 0===r&&(r=0),void 0===i&&(i=0);var n=Br[Vr.inv(t)];n.tx=r,n.ty=i,e.append(n)}},Hr=function(){this.worldTransform=new Mr,this.localTransform=new Mr,this.position=new Or(this.onChange,this,0,0),this.scale=new Or(this.onChange,this,1,1),this.pivot=new Or(this.onChange,this,0,0),this.skew=new Or(this.updateSkew,this,0,0),this._rotation=0,this._cx=1,this._sx=0,this._cy=0,this._sy=1,this._localID=0,this._currentLocalID=0,this._worldID=0,this._parentID=0},zr={rotation:{configurable:!0}};Hr.prototype.onChange=function(){this._localID++},Hr.prototype.updateSkew=function(){this._cx=Math.cos(this._rotation+this.skew._y),this._sx=Math.sin(this._rotation+this.skew._y),this._cy=-Math.sin(this._rotation-this.skew._x),this._sy=Math.cos(this._rotation-this.skew._x),this._localID++},Hr.prototype.updateLocalTransform=function(){var e=this.localTransform;this._localID!==this._currentLocalID&&(e.a=this._cx*this.scale._x,e.b=this._sx*this.scale._x,e.c=this._cy*this.scale._y,e.d=this._sy*this.scale._y,e.tx=this.position._x-(this.pivot._x*e.a+this.pivot._y*e.c),e.ty=this.position._y-(this.pivot._x*e.b+this.pivot._y*e.d),this._currentLocalID=this._localID,this._parentID=-1)},Hr.prototype.updateTransform=function(e){var t=this.localTransform;if(this._localID!==this._currentLocalID&&(t.a=this._cx*this.scale._x,t.b=this._sx*this.scale._x,t.c=this._cy*this.scale._y,t.d=this._sy*this.scale._y,t.tx=this.position._x-(this.pivot._x*t.a+this.pivot._y*t.c),t.ty=this.position._y-(this.pivot._x*t.b+this.pivot._y*t.d),this._currentLocalID=this._localID,this._parentID=-1),this._parentID!==e._worldID){var r=e.worldTransform,i=this.worldTransform;i.a=t.a*r.a+t.b*r.c,i.b=t.a*r.b+t.b*r.d,i.c=t.c*r.a+t.d*r.c,i.d=t.c*r.b+t.d*r.d,i.tx=t.tx*r.a+t.ty*r.c+r.tx,i.ty=t.tx*r.b+t.ty*r.d+r.ty,this._parentID=e._worldID,this._worldID++}},Hr.prototype.setFromMatrix=function(e){e.decompose(this),this._localID++},zr.rotation.get=function(){return this._rotation},zr.rotation.set=function(e){this._rotation!==e&&(this._rotation=e,this.updateSkew())},Object.defineProperties(Hr.prototype,zr),Hr.IDENTITY=new Hr;var qr=function(e,t,r,i){void 0===e&&(e=0),void 0===t&&(t=0),void 0===r&&(r=0),void 0===i&&(i=0),this.x=Number(e),this.y=Number(t),this.width=Number(r),this.height=Number(i),this.type=wr.RECT},Wr={left:{configurable:!0},right:{configurable:!0},top:{configurable:!0},bottom:{configurable:!0}},jr={EMPTY:{configurable:!0}};Wr.left.get=function(){return this.x},Wr.right.get=function(){return this.x+this.width},Wr.top.get=function(){return this.y},Wr.bottom.get=function(){return this.y+this.height},jr.EMPTY.get=function(){return new qr(0,0,0,0)},qr.prototype.clone=function(){return new qr(this.x,this.y,this.width,this.height)},qr.prototype.copyFrom=function(e){return this.x=e.x,this.y=e.y,this.width=e.width,this.height=e.height,this},qr.prototype.copyTo=function(e){return e.x=this.x,e.y=this.y,e.width=this.width,e.height=this.height,e},qr.prototype.contains=function(e,t){return!(this.width<=0||this.height<=0)&&(e>=this.x&&e=this.y&&tt!=c>t&&e<(t-s)/(c-s)*(l-o)+o&&(r=!r)}return r};var $r=function(e,t,r,i,n){void 0===e&&(e=0),void 0===t&&(t=0),void 0===r&&(r=0),void 0===i&&(i=0),void 0===n&&(n=20),this.x=e,this.y=t,this.width=r,this.height=i,this.radius=n,this.type=wr.RREC};$r.prototype.clone=function(){return new $r(this.x,this.y,this.width,this.height,this.radius)},$r.prototype.contains=function(e,t){if(this.width<=0||this.height<=0)return!1;if(e>=this.x&&e<=this.x+this.width&&t>=this.y&&t<=this.y+this.height){if(t>=this.y+this.radius&&t<=this.y+this.height-this.radius||e>=this.x+this.radius&&e<=this.x+this.width-this.radius)return!0;var r=e-(this.x+this.radius),i=t-(this.y+this.radius),n=this.radius*this.radius;if(r*r+i*i<=n)return!0;if((r=e-(this.x+this.width-this.radius))*r+i*i<=n)return!0;if(r*r+(i=t-(this.y+this.height-this.radius))*i<=n)return!0;if((r=e-(this.x+this.radius))*r+i*i<=n)return!0}return!1},E.SORTABLE_CHILDREN=!1;var Zr=function(){this.minX=1/0,this.minY=1/0,this.maxX=-1/0,this.maxY=-1/0,this.rect=null};Zr.prototype.isEmpty=function(){return this.minX>this.maxX||this.minY>this.maxY},Zr.prototype.clear=function(){this.updateID++,this.minX=1/0,this.minY=1/0,this.maxX=-1/0,this.maxY=-1/0},Zr.prototype.getRectangle=function(e){return this.minX>this.maxX||this.minY>this.maxY?qr.EMPTY:((e=e||new qr(0,0,1,1)).x=this.minX,e.y=this.minY,e.width=this.maxX-this.minX,e.height=this.maxY-this.minY,e)},Zr.prototype.addPoint=function(e){this.minX=Math.min(this.minX,e.x),this.maxX=Math.max(this.maxX,e.x),this.minY=Math.min(this.minY,e.y),this.maxY=Math.max(this.maxY,e.y)},Zr.prototype.addQuad=function(e){var t=this.minX,r=this.minY,i=this.maxX,n=this.maxY,a=e[0],o=e[1];t=ai?a:i,n=o>n?o:n,t=(a=e[2])i?a:i,n=o>n?o:n,t=(a=e[4])i?a:i,n=o>n?o:n,t=(a=e[6])i?a:i,n=o>n?o:n,this.minX=t,this.minY=r,this.maxX=i,this.maxY=n},Zr.prototype.addFrame=function(e,t,r,i,n){var a=e.worldTransform,o=a.a,s=a.b,l=a.c,c=a.d,_=a.tx,d=a.ty,u=this.minX,p=this.minY,h=this.maxX,m=this.maxY,g=o*t+l*r+_,E=s*t+c*r+d;u=gh?g:h,m=E>m?E:m,u=(g=o*i+l*r+_)h?g:h,m=E>m?E:m,u=(g=o*t+l*n+_)h?g:h,m=E>m?E:m,u=(g=o*i+l*n+_)h?g:h,m=E>m?E:m,this.minX=u,this.minY=p,this.maxX=h,this.maxY=m},Zr.prototype.addVertexData=function(e,t,r){for(var i=this.minX,n=this.minY,a=this.maxX,o=this.maxY,s=t;sa?l:a,o=c>o?c:o}this.minX=i,this.minY=n,this.maxX=a,this.maxY=o},Zr.prototype.addVertices=function(e,t,r,i){for(var n=e.worldTransform,a=n.a,o=n.b,s=n.c,l=n.d,c=n.tx,_=n.ty,d=this.minX,u=this.minY,p=this.maxX,h=this.maxY,m=r;mp?f:p,h=S>h?S:h}this.minX=d,this.minY=u,this.maxX=p,this.maxY=h},Zr.prototype.addBounds=function(e){var t=this.minX,r=this.minY,i=this.maxX,n=this.maxY;this.minX=e.minXi?e.maxX:i,this.maxY=e.maxY>n?e.maxY:n},Zr.prototype.addBoundsMask=function(e,t){var r=e.minX>t.minX?e.minX:t.minX,i=e.minY>t.minY?e.minY:t.minY,n=e.maxXl?n:l,this.maxY=a>c?a:c}},Zr.prototype.addBoundsArea=function(e,t){var r=e.minX>t.x?e.minX:t.x,i=e.minY>t.y?e.minY:t.y,n=e.maxXl?n:l,this.maxY=a>c?a:c}};var Jr=function(e){function t(){e.call(this),this.tempDisplayObjectParent=null,this.transform=new Hr,this.alpha=1,this.visible=!0,this.renderable=!0,this.parent=null,this.worldAlpha=1,this._lastSortedIndex=0,this._zIndex=0,this.filterArea=null,this.filters=null,this._enabledFilters=null,this._bounds=new Zr,this._boundsID=0,this._lastBoundsID=-1,this._boundsRect=null,this._localBoundsRect=null,this._mask=null,this._destroyed=!1,this.isSprite=!1}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={_tempDisplayObjectParent:{configurable:!0},x:{configurable:!0},y:{configurable:!0},worldTransform:{configurable:!0},localTransform:{configurable:!0},position:{configurable:!0},scale:{configurable:!0},pivot:{configurable:!0},skew:{configurable:!0},rotation:{configurable:!0},angle:{configurable:!0},zIndex:{configurable:!0},worldVisible:{configurable:!0},mask:{configurable:!0}};return t.mixin=function(e){for(var r=Object.keys(e),i=0;i1)for(var i=0;ithis.children.length)throw new Error(e+"addChildAt: The index "+t+" supplied is out of bounds "+this.children.length);return e.parent&&e.parent.removeChild(e),e.parent=this,this.sortDirty=!0,e.transform._parentID=-1,this.children.splice(t,0,e),this._boundsID++,this.onChildrenChange(t),e.emit("added",this),this.emit("childAdded",e,this,t),e},t.prototype.swapChildren=function(e,t){if(e!==t){var r=this.getChildIndex(e),i=this.getChildIndex(t);this.children[r]=t,this.children[i]=e,this.onChildrenChange(r=this.children.length)throw new Error("The index "+t+" supplied is out of bounds "+this.children.length);var r=this.getChildIndex(e);or(this.children,r,1),this.children.splice(t,0,e),this.onChildrenChange(t)},t.prototype.getChildAt=function(e){if(e<0||e>=this.children.length)throw new Error("getChildAt: Index ("+e+") does not exist.");return this.children[e]},t.prototype.removeChild=function(e){var t=arguments,r=arguments.length;if(r>1)for(var i=0;i0&&a<=n){r=this.children.splice(i,a);for(var o=0;o1&&this.children.sort(ei),this.sortDirty=!1},t.prototype.updateTransform=function(){this.sortableChildren&&this.sortDirty&&this.sortChildren(),this._boundsID++,this.transform.updateTransform(this.parent.transform),this.worldAlpha=this.alpha*this.parent.worldAlpha;for(var e=0,t=this.children.length;ethis.renderer.width&&(e.width=this.renderer.width-e.x),e.y+e.height>this.renderer.height&&(e.height=this.renderer.height-e.y)},ii.prototype.addChild=function(e){var t=this.pool.pop();t||((t=document.createElement("button")).style.width="100px",t.style.height="100px",t.style.backgroundColor=this.debug?"rgba(255,0,0,0.5)":"transparent",t.style.position="absolute",t.style.zIndex=2,t.style.borderStyle="none",navigator.userAgent.toLowerCase().indexOf("chrome")>-1?t.setAttribute("aria-live","off"):t.setAttribute("aria-live","polite"),navigator.userAgent.match(/rv:.*Gecko\//)?t.setAttribute("aria-relevant","additions"):t.setAttribute("aria-relevant","text"),t.addEventListener("click",this._onClick.bind(this)),t.addEventListener("focus",this._onFocus.bind(this)),t.addEventListener("focusout",this._onFocusOut.bind(this))),e.accessibleTitle&&null!==e.accessibleTitle?t.title=e.accessibleTitle:e.accessibleHint&&null!==e.accessibleHint||(t.title="displayObject "+e.tabIndex),e.accessibleHint&&null!==e.accessibleHint&&t.setAttribute("aria-label",e.accessibleHint),e._accessibleActive=!0,e._accessibleDiv=t,t.displayObject=e,this.children.push(e),this.div.appendChild(e._accessibleDiv),e._accessibleDiv.tabIndex=e.tabIndex},ii.prototype._onClick=function(e){var t=this.renderer.plugins.interaction;t.dispatchEvent(e.target.displayObject,"click",t.eventData)},ii.prototype._onFocus=function(e){e.target.getAttribute("aria-live","off")||e.target.setAttribute("aria-live","assertive");var t=this.renderer.plugins.interaction;t.dispatchEvent(e.target.displayObject,"mouseover",t.eventData)},ii.prototype._onFocusOut=function(e){e.target.getAttribute("aria-live","off")||e.target.setAttribute("aria-live","polite");var t=this.renderer.plugins.interaction;t.dispatchEvent(e.target.displayObject,"mouseout",t.eventData)},ii.prototype._onKeyDown=function(e){9===e.keyCode&&this.activate()},ii.prototype._onMouseMove=function(e){0===e.movementX&&0===e.movementY||this.deactivate()},ii.prototype.destroy=function(){this.destroyTouchHook(),this.div=null;for(var e=0;e8)throw new Error("max arguments reached");for(var l=this.name,c=this.items,_=0,d=c.length;_t.priority){e.connect(r);break}r=t,t=t.next}e.previous||e.connect(r)}else e.connect(r);return this._startIfPossible(),this},ci.prototype.remove=function(e,t){for(var r=this._head.next;r;)r=r.match(e,t)?r.destroy():r.next;return this._head.next||this._cancelIfNeeded(),this},ci.prototype.start=function(){this.started||(this.started=!0,this._requestIfNeeded())},ci.prototype.stop=function(){this.started&&(this.started=!1,this._cancelIfNeeded())},ci.prototype.destroy=function(){if(!this._protected){this.stop();for(var e=this._head.next;e;)e=e.destroy(!0);this._head.destroy(),this._head=null}},ci.prototype.update=function(e){var t;if(void 0===e&&(e=performance.now()),e>this.lastTime){if((t=this.elapsedMS=e-this.lastTime)>this._maxElapsedMS&&(t=this._maxElapsedMS),t*=this.speed,this._minElapsedMS&&t+1=E.TARGET_FPMS)this._minElapsedMS=0;else{var t=Math.max(this.minFPS,e),r=Math.min(Math.max(1,t)/1e3,E.TARGET_FPMS);this._minElapsedMS=1/r}},di.shared.get=function(){if(!ci._shared){var e=ci._shared=new ci;e.autoStart=!0,e._protected=!0}return ci._shared},di.system.get=function(){if(!ci._system){var e=ci._system=new ci;e.autoStart=!0,e._protected=!0}return ci._system},Object.defineProperties(ci.prototype,_i),Object.defineProperties(ci,di);var ui=function(){};ui.init=function(e){var t=this;e=Object.assign({autoStart:!0,sharedTicker:!1},e),Object.defineProperty(this,"ticker",{set:function(e){this._ticker&&this._ticker.remove(this.render,this),this._ticker=e,e&&e.add(this.render,this,si.LOW)},get:function(){return this._ticker}}),this.stop=function(){t._ticker.stop()},this.start=function(){t._ticker.start()},this._ticker=null,this.ticker=e.sharedTicker?ci.shared:new ci,e.autoStart&&this.start()},ui.destroy=function(){if(this._ticker){var e=this._ticker;this.ticker=null,e.destroy()}};var pi=function(e,t){void 0===e&&(e=0),void 0===t&&(t=0),this._width=e,this._height=t,this.destroyed=!1,this.internal=!1,this.onResize=new ai("setRealSize",2),this.onUpdate=new ai("update")},hi={valid:{configurable:!0},width:{configurable:!0},height:{configurable:!0}};pi.prototype.bind=function(e){this.onResize.add(e),this.onUpdate.add(e),(this._width||this._height)&&this.onResize.run(this._width,this._height)},pi.prototype.unbind=function(e){this.onResize.remove(e),this.onUpdate.remove(e)},pi.prototype.resize=function(e,t){e===this._width&&t===this._height||(this._width=e,this._height=t,this.onResize.run(e,t))},hi.valid.get=function(){return!!this._width&&!!this._height},pi.prototype.update=function(){this.destroyed||this.onUpdate.run()},pi.prototype.load=function(){return Promise.resolve()},hi.width.get=function(){return this._width},hi.height.get=function(){return this._height},pi.prototype.upload=function(e,t,r){return!1},pi.prototype.style=function(e,t,r){return!1},pi.prototype.dispose=function(){},pi.prototype.destroy=function(){this.destroyed||(this.onResize.removeAll(),this.onResize=null,this.onUpdate.removeAll(),this.onUpdate=null,this.destroyed=!0,this.dispose())},Object.defineProperties(pi.prototype,hi);var mi=function(e){function t(t){var r=t.naturalWidth||t.videoWidth||t.width,i=t.naturalHeight||t.videoHeight||t.height;e.call(this,r,i),this.source=t}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t.crossOrigin=function(e,t,r){void 0===r&&0!==t.indexOf("data:")?e.crossOrigin=Tr(t):!1!==r&&(e.crossOrigin="string"==typeof r?r:"anonymous")},t.prototype.upload=function(e,t,r,i){var n=e.gl,a=t.realWidth,o=t.realHeight;return i=i||this.source,n.pixelStorei(n.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),t.target===n.TEXTURE_2D&&r.width===a&&r.height===o?n.texSubImage2D(n.TEXTURE_2D,0,0,0,t.format,t.type,i):(r.width=a,r.height=o,n.texImage2D(t.target,0,t.format,t.format,t.type,i)),!0},t.prototype.update=function(){if(!this.destroyed){var t=this.source.naturalWidth||this.source.videoWidth||this.source.width,r=this.source.naturalHeight||this.source.videoHeight||this.source.height;this.resize(t,r),e.prototype.update.call(this)}},t.prototype.dispose=function(){this.source=null},t}(pi),gi=function(e){function t(t,r){if(r=r||{},!(t instanceof HTMLImageElement)){var i=new Image;e.crossOrigin(i,t,r.crossorigin),i.src=t,t=i}e.call(this,t),this.url=t.src,this._process=null,this.preserveBitmap=!1,this.createBitmap=(void 0!==r.createBitmap?r.createBitmap:E.CREATE_IMAGE_BITMAP)&&!!window.createImageBitmap,this.premultiplyAlpha=!1!==r.premultiplyAlpha,this.bitmap=null,this._load=null,!1!==r.autoLoad&&this.load()}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t.prototype.load=function(e){var t=this;return void 0!==e&&(this.createBitmap=e),this._load?this._load:(this._load=new Promise(function(e){t.url=t.source.src;var r=t.source,i=function(){t.destroyed||(r.onload=null,r.onerror=null,t.resize(r.width,r.height),t._load=null,t.createBitmap?e(t.process()):e(t))};r.complete&&r.src?i():r.onload=i}),this._load)},t.prototype.process=function(){var e=this;return null!==this._process?this._process:null===this.bitmap&&window.createImageBitmap?(this._process=window.createImageBitmap(this.source,0,0,this.source.width,this.source.height,{premultiplyAlpha:this.premultiplyAlpha?"premultiply":"none"}).then(function(t){return e.destroyed?Promise.reject():(e.bitmap=t,e.update(),e._process=null,Promise.resolve(e))}),this._process):Promise.resolve(this)},t.prototype.upload=function(t,r,i){if(r.premultiplyAlpha=this.premultiplyAlpha,!this.createBitmap)return e.prototype.upload.call(this,t,r,i);if(!this.bitmap&&(this.process(),!this.bitmap))return!1;if(e.prototype.upload.call(this,t,r,i,this.bitmap),!this.preserveBitmap){var n=!0;for(var a in r._glTextures){var o=r._glTextures[a];if(o!==i&&o.dirtyId!==r.dirtyId){n=!1;break}}n&&(this.bitmap.close&&this.bitmap.close(),this.bitmap=null)}return!0},t.prototype.dispose=function(){e.prototype.dispose.call(this),this.bitmap&&(this.bitmap.close(),this.bitmap=null),this._process=null,this._load=null},t}(mi),Ei=[];function fi(e,t){if(!e)return null;var r="";if("string"==typeof e){var i=/\.(\w{3,4})(?:$|\?|#)/i.exec(e);i&&(r=i[1].toLowerCase())}for(var n=Ei.length-1;n>=0;--n){var a=Ei[n];if(a.test&&a.test(e,r))return new a(e,t)}return new gi(e,t)}var Si=function(e){function t(t,r){var i=r||{},n=i.width,a=i.height;if(!n||!a)throw new Error("BufferResource width or height invalid");e.call(this,n,a),this.data=t}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t.prototype.upload=function(e,t,r){var i=e.gl;if(i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),r.width===t.width&&r.height===t.height)i.texSubImage2D(t.target,0,0,0,t.width,t.height,t.format,t.type,this.data);else{r.width=t.width,r.height=t.height;var n=t.format;2===e.context.webGLVersion&&t.type===e.gl.FLOAT&&t.format===e.gl.RGBA&&(n=e.gl.RGBA32F),i.texImage2D(t.target,0,n,t.width,t.height,0,t.format,t.type,this.data)}return!0},t.prototype.dispose=function(){this.data=null},t.test=function(e){return e instanceof Float32Array||e instanceof Uint8Array||e instanceof Uint32Array},t}(pi),bi={scaleMode:Yt.NEAREST,format:Ft.RGBA,premultiplyAlpha:!1},Ti=function(e){function t(t,r){void 0===t&&(t=null),void 0===r&&(r=null),e.call(this);var i=(r=r||{}).premultiplyAlpha,n=r.mipmap,a=r.scaleMode,o=r.width,s=r.height,l=r.wrapMode,c=r.format,_=r.type,d=r.target,u=r.resolution,p=r.resourceOptions;!t||t instanceof pi||((t=fi(t,p)).internal=!0),this.width=o||0,this.height=s||0,this.resolution=u||E.RESOLUTION,this.mipmap=void 0!==n?n:E.MIPMAP_TEXTURES,this.wrapMode=l||E.WRAP_MODE,this.scaleMode=void 0!==a?a:E.SCALE_MODE,this.format=c||Ft.RGBA,this.type=_||Gt.UNSIGNED_BYTE,this.target=d||Bt.TEXTURE_2D,this.premultiplyAlpha=!1!==i,this.uid=lr(),this.touched=0,this.isPowerOfTwo=!1,this._refreshPOT(),this._glTextures={},this.dirtyId=0,this.dirtyStyleId=0,this.cacheId=null,this.valid=o>0&&s>0,this.textureCacheIds=[],this.destroyed=!1,this.resource=null,this._batchEnabled=0,this.setResource(t)}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={realWidth:{configurable:!0},realHeight:{configurable:!0}};return r.realWidth.get=function(){return this.width*this.resolution},r.realHeight.get=function(){return this.height*this.resolution},t.prototype.setStyle=function(e,t){var r;return void 0!==e&&e!==this.scaleMode&&(this.scaleMode=e,r=!0),void 0!==t&&t!==this.mipmap&&(this.mipmap=t,r=!0),r&&this.dirtyStyleId++,this},t.prototype.setSize=function(e,t,r){return this.resolution=r||this.resolution,this.width=e,this.height=t,this._refreshPOT(),this.update(),this},t.prototype.setRealSize=function(e,t,r){return this.resolution=r||this.resolution,this.width=e/this.resolution,this.height=t/this.resolution,this._refreshPOT(),this.update(),this},t.prototype._refreshPOT=function(){this.isPowerOfTwo=dr(this.realWidth)&&dr(this.realHeight)},t.prototype.setResolution=function(e){var t=this.resolution;return t===e?this:(this.resolution=e,this.valid&&(this.width=this.width*t/e,this.height=this.height*t/e,this.emit("update",this)),this._refreshPOT(),this)},t.prototype.setResource=function(e){if(this.resource===e)return this;if(this.resource)throw new Error("Resource can be set only once");return e.bind(this),this.resource=e,this},t.prototype.update=function(){this.valid?(this.dirtyId++,this.dirtyStyleId++,this.emit("update",this)):this.width>0&&this.height>0&&(this.valid=!0,this.emit("loaded",this),this.emit("update",this))},t.prototype.destroy=function(){this.resource&&(this.resource.unbind(this),this.resource.internal&&this.resource.destroy(),this.resource=null),this.cacheId&&(delete mr[this.cacheId],delete hr[this.cacheId],this.cacheId=null),this.dispose(),t.removeFromCache(this),this.textureCacheIds=null,this.destroyed=!0},t.prototype.dispose=function(){this.emit("dispose",this)},t.from=function(e,r){var i=null;"string"==typeof e?i=e:(e._pixiId||(e._pixiId="pixiid_"+lr()),i=e._pixiId);var n=mr[i];return n||((n=new t(e,r)).cacheId=i,t.addToCache(n,i)),n},t.fromBuffer=function(e,r,i,n){e=e||new Float32Array(r*i*4);var a=new Si(e,{width:r,height:i}),o=e instanceof Float32Array?Gt.FLOAT:Gt.UNSIGNED_BYTE;return new t(a,Object.assign(bi,n||{width:r,height:i,type:o}))},t.addToCache=function(e,t){t&&(-1===e.textureCacheIds.indexOf(t)&&e.textureCacheIds.push(t),mr[t]&&console.warn("BaseTexture added to the cache with an id ["+t+"] that already had an entry"),mr[t]=e)},t.removeFromCache=function(e){if("string"==typeof e){var t=mr[e];if(t){var r=t.textureCacheIds.indexOf(e);return r>-1&&t.textureCacheIds.splice(r,1),delete mr[e],t}}else if(e&&e.textureCacheIds){for(var i=0;i]*(?:\s(width|height)=('|")(\d*(?:\.\d+)?)(?:px)?('|"))[^>]*(?:\s(width|height)=('|")(\d*(?:\.\d+)?)(?:px)?('|"))[^>]*>/i;var Ni=function(e){function t(t,r){if(r=r||{},!(t instanceof HTMLVideoElement)){var i=document.createElement("video");i.setAttribute("webkit-playsinline",""),i.setAttribute("playsinline",""),"string"==typeof t&&(t=[t]),e.crossOrigin(i,t[0].src||t[0],r.crossorigin);for(var n=0;n0&&!1===e.paused&&!1===e.ended&&e.readyState>2},t.prototype._isSourceReady=function(){return 3===this.source.readyState||4===this.source.readyState},t.prototype._onPlayStart=function(){this.valid||this._onCanPlay(),!this._isAutoUpdating&&this.autoUpdate&&(ci.shared.add(this.update,this),this._isAutoUpdating=!0)},t.prototype._onPlayStop=function(){this._isAutoUpdating&&(ci.shared.remove(this.update,this),this._isAutoUpdating=!1)},t.prototype._onCanPlay=function(){var e=this.source;e.removeEventListener("canplay",this._onCanPlay),e.removeEventListener("canplaythrough",this._onCanPlay);var t=this.valid;this.resize(e.videoWidth,e.videoHeight),!t&&this._resolve&&(this._resolve(this),this._resolve=null),this._isSourcePlaying()?this._onPlayStart():this.autoPlay&&e.play()},t.prototype.dispose=function(){this._isAutoUpdating&&ci.shared.remove(this.update,this),this.source&&(this.source.pause(),this.source.src="",this.source.load()),e.prototype.dispose.call(this)},r.autoUpdate.get=function(){return this._autoUpdate},r.autoUpdate.set=function(e){e!==this._autoUpdate&&(this._autoUpdate=e,!this._autoUpdate&&this._isAutoUpdating?(ci.shared.remove(this.update,this),this._isAutoUpdating=!1):this._autoUpdate&&!this._isAutoUpdating&&(ci.shared.add(this.update,this),this._isAutoUpdating=!0))},r.updateFPS.get=function(){return this._updateFPS},r.updateFPS.set=function(e){e!==this._updateFPS&&(this._updateFPS=e)},t.test=function(e,r){return e instanceof HTMLVideoElement||t.TYPES.indexOf(r)>-1},Object.defineProperties(t.prototype,r),t}(mi);Ni.TYPES=["mp4","m4v","webm","ogg","ogv","h264","avi","mov"],Ei.push(gi,yi,Ni,Ci,Si,Ri,vi);var Oi={INSTALLED:Ei,autoDetectResource:fi,ArrayResource:vi,BufferResource:Si,CanvasResource:yi,CubeResource:Ri,ImageResource:gi,SVGResource:Ci,VideoResource:Ni,Resource:pi,BaseImageResource:mi},Ii=function(e){this.renderer=e,this.renderer.runners.contextChange.add(this)};Ii.prototype.contextChange=function(e){},Ii.prototype.destroy=function(){this.renderer.runners.contextChange.remove(this),this.renderer=null};var Ai=function(e){function t(){e.apply(this,arguments)}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t.prototype.upload=function(e,t,r){var i=e.gl;return i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),r.width===t.width&&r.height===t.height?i.texSubImage2D(t.target,0,0,0,t.width,t.height,t.format,t.type,this.data):(r.width=t.width,r.height=t.height,i.texImage2D(t.target,0,i.DEPTH_COMPONENT16,t.width,t.height,0,t.format,t.type,this.data)),!0},t}(Si),xi=function(e,t){this.width=Math.ceil(e||100),this.height=Math.ceil(t||100),this.stencil=!1,this.depth=!1,this.dirtyId=0,this.dirtyFormat=0,this.dirtySize=0,this.depthTexture=null,this.colorTextures=[],this.glFramebuffers={},this.disposeRunner=new ai("disposeFramebuffer",2)},Di={colorTexture:{configurable:!0}};Di.colorTexture.get=function(){return this.colorTextures[0]},xi.prototype.addColorTexture=function(e,t){return void 0===e&&(e=0),this.colorTextures[e]=t||new Ti(null,{scaleMode:0,resolution:1,mipmap:!1,width:this.width,height:this.height}),this.dirtyId++,this.dirtyFormat++,this},xi.prototype.addDepthTexture=function(e){return this.depthTexture=e||new Ti(new Ai(null,{width:this.width,height:this.height}),{scaleMode:0,resolution:1,width:this.width,height:this.height,mipmap:!1,format:Ft.DEPTH_COMPONENT,type:Gt.UNSIGNED_SHORT}),this.dirtyId++,this.dirtyFormat++,this},xi.prototype.enableDepth=function(){return this.depth=!0,this.dirtyId++,this.dirtyFormat++,this},xi.prototype.enableStencil=function(){return this.stencil=!0,this.dirtyId++,this.dirtyFormat++,this},xi.prototype.resize=function(e,t){if(e=Math.ceil(e),t=Math.ceil(t),e!==this.width||t!==this.height){this.width=e,this.height=t,this.dirtyId++,this.dirtySize++;for(var r=0;r-1&&t.textureCacheIds.splice(r,1),delete hr[e],t}}else if(e&&e.textureCacheIds){for(var i=0;ithis.baseTexture.width,o=r+n>this.baseTexture.height;if(a||o){var s=a&&o?"and":"or",l="X: "+t+" + "+i+" = "+(t+i)+" > "+this.baseTexture.width,c="Y: "+r+" + "+n+" = "+(r+n)+" > "+this.baseTexture.height;throw new Error("Texture Error: frame does not fit inside the base Texture dimensions: "+l+" "+s+" "+c)}this.valid=i&&n&&this.baseTexture.valid,this.trim||this.rotate||(this.orig=e),this.valid&&this.updateUvs()},r.rotate.get=function(){return this._rotate},r.rotate.set=function(e){this._rotate=e,this.valid&&this.updateUvs()},r.width.get=function(){return this.orig.width},r.height.get=function(){return this.orig.height},Object.defineProperties(t.prototype,r),t}(f);function ki(e){e.destroy=function(){},e.on=function(){},e.once=function(){},e.emit=function(){}}Li.EMPTY=new Li(new Ti),ki(Li.EMPTY),ki(Li.EMPTY.baseTexture),Li.WHITE=function(){var e=document.createElement("canvas");e.width=16,e.height=16;var t=e.getContext("2d");return t.fillStyle="white",t.fillRect(0,0,16,16),new Li(new Ti(new yi(e)))}(),ki(Li.WHITE),ki(Li.WHITE.baseTexture);var Ui=function(e){function t(t,r){var i=null;if(!(t instanceof wi)){var n=arguments[1],a=arguments[2],o=arguments[3],s=arguments[4];console.warn("Please use RenderTexture.create("+n+", "+a+") instead of the ctor directly."),i=arguments[0],r=null,t=new wi({width:n,height:a,scaleMode:o,resolution:s})}e.call(this,t,r),this.legacyRenderer=i,this.valid=!0,this.filterFrame=null,this.filterPoolKey=null,this.updateUvs()}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t.prototype.resize=function(e,t,r){void 0===r&&(r=!0),e=Math.ceil(e),t=Math.ceil(t),this.valid=e>0&&t>0,this._frame.width=this.orig.width=e,this._frame.height=this.orig.height=t,r&&this.baseTexture.resize(e,t),this.updateUvs()},t.prototype.setResolution=function(e){var t=this.baseTexture;t.resolution!==e&&(t.setResolution(e),this.resize(t.width,t.height,!1))},t.create=function(e){return"number"==typeof e&&(e={width:e,height:arguments[1],scaleMode:arguments[2],resolution:arguments[3]}),new t(new wi(e))},t}(Li),Fi=function(e,t,r,i,n,a,o){void 0===r&&(r=!1),void 0===i&&(i=5126),this.buffer=e,this.size=t,this.normalized=r,this.type=i,this.stride=n,this.start=a,this.instance=o};Fi.prototype.destroy=function(){this.buffer=null},Fi.from=function(e,t,r,i,n){return new Fi(e,t,r,i,n)};var Bi=0,Gi=function(e,t,r){void 0===t&&(t=!0),void 0===r&&(r=!1),this.data=e||new Float32Array(1),this._glBuffers={},this._updateID=0,this.index=r,this.static=t,this.id=Bi++,this.disposeRunner=new ai("disposeBuffer",2)};function Yi(e){if(4===e.BYTES_PER_ELEMENT)return e instanceof Float32Array?"Float32Array":e instanceof Uint32Array?"Uint32Array":"Int32Array";if(2===e.BYTES_PER_ELEMENT){if(e instanceof Uint16Array)return"Uint16Array"}else if(1===e.BYTES_PER_ELEMENT&&e instanceof Uint8Array)return"Uint8Array";return null}Gi.prototype.update=function(e){this.data=e||this.data,this._updateID++},Gi.prototype.dispose=function(){this.disposeRunner.run(this,!1)},Gi.prototype.destroy=function(){this.dispose(),this.data=null},Gi.from=function(e){return e instanceof Array&&(e=new Float32Array(e)),new Gi(e)};var Vi={Float32Array:Float32Array,Uint32Array:Uint32Array,Int32Array:Int32Array,Uint8Array:Uint8Array};var Hi={5126:4,5123:2,5121:1},zi=0,qi={Float32Array:Float32Array,Uint32Array:Uint32Array,Int32Array:Int32Array,Uint8Array:Uint8Array,Uint16Array:Uint16Array},Wi=function(e,t){void 0===e&&(e=[]),void 0===t&&(t={}),this.buffers=e,this.indexBuffer=null,this.attributes=t,this.glVertexArrayObjects={},this.id=zi++,this.instanced=!1,this.instanceCount=1,this._size=null,this.disposeRunner=new ai("disposeGeometry",2),this.refCount=0};Wi.prototype.addAttribute=function(e,t,r,i,n,a,o,s){if(void 0===i&&(i=!1),void 0===s&&(s=!1),!t)throw new Error("You must pass a buffer when creating an attribute");t.data||(t instanceof Array&&(t=new Float32Array(t)),t=new Gi(t));var l=e.split("|");if(l.length>1){for(var c=0;c=Pt.WEBGL2&&(r=e.getContext("webgl2",t)),r)this.webGLVersion=2;else if(this.webGLVersion=1,!(r=e.getContext("webgl",t)||e.getContext("experimental-webgl",t)))throw new Error("This browser does not support WebGL. Try using the canvas renderer");return this.gl=r,this.getExtensions(),r},t.prototype.getExtensions=function(){var e=this.gl;1===this.webGLVersion&&Object.assign(this.extensions,{drawBuffers:e.getExtension("WEBGL_draw_buffers"),depthTexture:e.getExtension("WEBKIT_WEBGL_depth_texture"),floatTexture:e.getExtension("OES_texture_float"),loseContext:e.getExtension("WEBGL_lose_context"),vertexArrayObject:e.getExtension("OES_vertex_array_object")||e.getExtension("MOZ_OES_vertex_array_object")||e.getExtension("WEBKIT_OES_vertex_array_object"),uint32ElementIndex:e.getExtension("OES_element_index_uint")})},t.prototype.handleContextLost=function(e){e.preventDefault()},t.prototype.handleContextRestored=function(){this.renderer.runners.contextChange.run(this.gl)},t.prototype.destroy=function(){var e=this.renderer.view;e.removeEventListener("webglcontextlost",this.handleContextLost),e.removeEventListener("webglcontextrestored",this.handleContextRestored),this.gl.useProgram(null),this.extensions.loseContext&&this.extensions.loseContext.loseContext()},t.prototype.postrender=function(){this.gl.flush()},t.prototype.validateContext=function(e){e.getContextAttributes().stencil||console.warn("Provided WebGL context does not have a stencil buffer, masks may not render correctly")},Object.defineProperties(t.prototype,r),t}(Ii),nn=function(e){function t(t){e.call(this,t),this.managedFramebuffers=[],this.unknownFramebuffer=new xi(10,10)}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={size:{configurable:!0}};return t.prototype.contextChange=function(){var e=this.gl=this.renderer.gl;if(this.CONTEXT_UID=this.renderer.CONTEXT_UID,this.current=this.unknownFramebuffer,this.viewport=new qr,this.hasMRT=!0,this.writeDepthTexture=!0,this.disposeAll(!0),1===this.renderer.context.webGLVersion){var t=this.renderer.context.extensions.drawBuffers,r=this.renderer.context.extensions.depthTexture;E.PREFER_ENV===Pt.WEBGL_LEGACY&&(t=null,r=null),t?e.drawBuffers=function(e){return t.drawBuffersWEBGL(e)}:(this.hasMRT=!1,e.drawBuffers=function(){}),r||(this.writeDepthTexture=!1)}},t.prototype.bind=function(e,t){var r=this.gl;if(e){var i=e.glFramebuffers[this.CONTEXT_UID]||this.initFramebuffer(e);this.current!==e&&(this.current=e,r.bindFramebuffer(r.FRAMEBUFFER,i.framebuffer)),i.dirtyId!==e.dirtyId&&(i.dirtyId=e.dirtyId,i.dirtyFormat!==e.dirtyFormat?(i.dirtyFormat=e.dirtyFormat,this.updateFramebuffer(e)):i.dirtySize!==e.dirtySize&&(i.dirtySize=e.dirtySize,this.resizeFramebuffer(e)));for(var n=0;n1&&t.drawBuffers(n),e.depthTexture)&&this.writeDepthTexture){var s=e.depthTexture;this.renderer.texture.bind(s,0),t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,s._glTextures[this.CONTEXT_UID].texture,0)}r.stencil||!e.stencil&&!e.depth||(r.stencil=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,r.stencil),e.depthTexture||t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.RENDERBUFFER,r.stencil),t.renderbufferStorage(t.RENDERBUFFER,t.DEPTH_STENCIL,e.width,e.height))},t.prototype.disposeFramebuffer=function(e,t){var r=e.glFramebuffers[this.CONTEXT_UID],i=this.gl;if(r){delete e.glFramebuffers[this.CONTEXT_UID];var n=this.managedFramebuffers.indexOf(e);n>=0&&this.managedFramebuffers.splice(n,1),e.disposeRunner.remove(this),t||(i.deleteFramebuffer(r.framebuffer),r.stencil&&i.deleteRenderbuffer(r.stencil))}},t.prototype.disposeAll=function(e){var t=this.managedFramebuffers;this.managedFramebuffers=[];for(var r=0;r=i.data.byteLength)t.bufferSubData(a,0,i.data);else{var o=i.static?t.STATIC_DRAW:t.DYNAMIC_DRAW;n.byteLength=i.data.byteLength,t.bufferData(a,i.data,o)}}}},t.prototype.checkCompatibility=function(e,t){var r=e.attributes,i=t.attributeData;for(var n in i)if(!r[n])throw new Error('shader and geometry incompatible, geometry missing the "'+n+'" attribute')},t.prototype.getSignature=function(e,t){var r=e.attributes,i=t.attributeData,n=["g",e.id];for(var a in r)i[a]&&n.push(a);return n.join("-")},t.prototype.initGeometryVao=function(e,t){this.checkCompatibility(e,t);var r=this.gl,i=this.CONTEXT_UID,n=this.getSignature(e,t),a=e.glVertexArrayObjects[this.CONTEXT_UID],o=a[n];if(o)return a[t.id]=o,o;var s=e.buffers,l=e.attributes,c={},_={};for(var d in s)c[d]=0,_[d]=0;for(var u in l)!l[u].size&&t.attributeData[u]?l[u].size=t.attributeData[u].size:l[u].size||console.warn("PIXI Geometry attribute '"+u+"' size cannot be determined (likely the bound shader does not have the attribute)"),c[l[u].buffer]+=l[u].size*on[l[u].type];for(var p in l){var h=l[p],m=h.size;void 0===h.stride&&(c[h.buffer]===m*on[h.type]?h.stride=0:h.stride=c[h.buffer]),void 0===h.start&&(h.start=_[h.buffer],_[h.buffer]+=m*on[h.type])}o=r.createVertexArray(),r.bindVertexArray(o);for(var g=0;g=Pt.WEBGL2&&(e=t.getContext("webgl2",{})),!e){if(!(e=t.getContext("webgl",{})||t.getContext("experimental-webgl",{})))throw new Error("This browser does not support WebGL. Try using the canvas renderer");e.getExtension("WEBGL_draw_buffers")}return pn=e,e}return pn}function mn(e,t,r){if("precision"!==e.substring(0,9)){var i=t;return t===qt.HIGH&&r!==qt.HIGH&&(i=qt.MEDIUM),"precision "+i+" float;\n"+e}return r!==qt.HIGH&&"precision highp"===e.substring(0,15)?e.replace("precision highp","precision mediump"):e}var gn={float:1,vec2:2,vec3:3,vec4:4,int:1,ivec2:2,ivec3:3,ivec4:4,bool:1,bvec2:2,bvec3:3,bvec4:4,mat2:4,mat3:9,mat4:16,sampler2D:1};function En(e){return gn[e]}var fn=null,Sn={FLOAT:"float",FLOAT_VEC2:"vec2",FLOAT_VEC3:"vec3",FLOAT_VEC4:"vec4",INT:"int",INT_VEC2:"ivec2",INT_VEC3:"ivec3",INT_VEC4:"ivec4",BOOL:"bool",BOOL_VEC2:"bvec2",BOOL_VEC3:"bvec3",BOOL_VEC4:"bvec4",FLOAT_MAT2:"mat2",FLOAT_MAT3:"mat3",FLOAT_MAT4:"mat4",SAMPLER_2D:"sampler2D",SAMPLER_CUBE:"samplerCube",SAMPLER_2D_ARRAY:"sampler2DArray"};function bn(e,t){if(!fn){var r=Object.keys(Sn);fn={};for(var i=0;i0&&(t+="\nelse "),rt.name?1:-1});for(var c=0;c>=1,r++;this.stateId=e.data}for(var i=0;ithis.checkCountMax&&(this.checkCount=0,this.run()))},t.prototype.run=function(){for(var e=this.renderer.texture,t=e.managedTextures,r=!1,i=0;ithis.maxIdle&&(e.destroyTexture(n,!0),t[i]=null,r=!0)}if(r){for(var a=0,o=0;o=0;r--)this.unload(e.children[r])},t}(Ii),ia=function(e){this.texture=e,this.width=-1,this.height=-1,this.dirtyId=-1,this.dirtyStyleId=-1,this.mipmap=!1,this.wrapMode=33071},na=function(e){function t(t){e.call(this,t),this.boundTextures=[],this.currentLocation=-1,this.managedTextures=[],this._unknownBoundTextures=!1,this.unknownTexture=new Ti}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t.prototype.contextChange=function(){var e=this.gl=this.renderer.gl;this.CONTEXT_UID=this.renderer.CONTEXT_UID,this.webGLVersion=this.renderer.context.webGLVersion;var t=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS);this.boundTextures.length=t;for(var r=0;r=1,t.wrapMode=e.wrapMode):(t.mipmap=0,t.wrapMode=Vt.CLAMP),e.resource&&e.resource.style(this.renderer,e,t)||this.setStyle(e,t),t.dirtyStyleId=e.dirtyStyleId)},t.prototype.setStyle=function(e,t){var r=this.gl;t.mipmap&&r.generateMipmap(e.target),r.texParameteri(e.target,r.TEXTURE_WRAP_S,t.wrapMode),r.texParameteri(e.target,r.TEXTURE_WRAP_T,t.wrapMode),t.mipmap?r.texParameteri(e.target,r.TEXTURE_MIN_FILTER,e.scaleMode?r.LINEAR_MIPMAP_LINEAR:r.NEAREST_MIPMAP_NEAREST):r.texParameteri(e.target,r.TEXTURE_MIN_FILTER,e.scaleMode?r.LINEAR:r.NEAREST),r.texParameteri(e.target,r.TEXTURE_MAG_FILTER,e.scaleMode?r.LINEAR:r.NEAREST)},t}(Ii),aa={FilterSystem:Zi,BatchSystem:en,ContextSystem:rn,FramebufferSystem:nn,GeometrySystem:sn,MaskSystem:Vn,StencilSystem:Hn,ProjectionSystem:zn,RenderTextureSystem:Wn,ShaderSystem:Kn,StateSystem:ta,TextureGCSystem:ra,TextureSystem:na},oa=new Mr,sa=function(e){function t(t,r){e.call(this),(r=Object.assign({},E.RENDER_OPTIONS,r)).roundPixels&&(E.ROUND_PIXELS=r.roundPixels,Rr("5.0.0","Renderer roundPixels option is deprecated, please use PIXI.settings.ROUND_PIXELS",2)),this.options=r,this.type=Lt.UNKNOWN,this.screen=new qr(0,0,r.width,r.height),this.view=r.view||document.createElement("canvas"),this.resolution=r.resolution||E.RESOLUTION,this.transparent=r.transparent,this.autoDensity=r.autoDensity||r.autoResize||!1,this.preserveDrawingBuffer=r.preserveDrawingBuffer,this.clearBeforeRender=r.clearBeforeRender,this._backgroundColor=0,this._backgroundColorRgba=[0,0,0,0],this._backgroundColorString="#000000",this.backgroundColor=r.backgroundColor||this._backgroundColor,this._tempDisplayObjectParent=new ti,this._lastObjectRendered=this._tempDisplayObjectParent,this.plugins={}}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={width:{configurable:!0},height:{configurable:!0},backgroundColor:{configurable:!0}};return t.prototype.initPlugins=function(e){for(var t in e)this.plugins[t]=new e[t](this)},r.width.get=function(){return this.view.width},r.height.get=function(){return this.view.height},t.prototype.resize=function(e,t){this.screen.width=e,this.screen.height=t,this.view.width=e*this.resolution,this.view.height=t*this.resolution,this.autoDensity&&(this.view.style.width=e+"px",this.view.style.height=t+"px")},t.prototype.generateTexture=function(e,t,r,i){0===(i=i||e.getLocalBounds()).width&&(i.width=1),0===i.height&&(i.height=1);var n=Ui.create(0|i.width,0|i.height,t,r);return oa.tx=-i.x,oa.ty=-i.y,this.render(e,n,!1,oa,!!e.parent),n},t.prototype.destroy=function(e){for(var t in this.plugins)this.plugins[t].destroy(),this.plugins[t]=null;e&&this.view.parentNode&&this.view.parentNode.removeChild(this.view),this.plugins=null,this.type=Lt.UNKNOWN,this.view=null,this.screen=null,this.resolution=0,this.transparent=!1,this.autoDensity=!1,this.blendModes=null,this.options=null,this.preserveDrawingBuffer=!1,this.clearBeforeRender=!1,this._backgroundColor=0,this._backgroundColorRgba=null,this._backgroundColorString=null,this._tempDisplayObjectParent=null,this._lastObjectRendered=null},r.backgroundColor.get=function(){return this._backgroundColor},r.backgroundColor.set=function(e){this._backgroundColor=e,this._backgroundColorString=Zt(e),$t(e,this._backgroundColorRgba)},Object.defineProperties(t.prototype,r),t}(f),la=function(e){function t(r){void 0===r&&(r={}),e.call(this,"WebGL",r),r=this.options,this.type=Lt.WEBGL,this.gl=null,this.CONTEXT_UID=0,this.runners={destroy:new ai("destroy"),contextChange:new ai("contextChange",1),reset:new ai("reset"),update:new ai("update"),postrender:new ai("postrender"),prerender:new ai("prerender"),resize:new ai("resize",2)},this.globalUniforms=new Qi({projectionMatrix:new Mr},!0),this.addSystem(Vn,"mask").addSystem(rn,"context").addSystem(ta,"state").addSystem(Kn,"shader").addSystem(na,"texture").addSystem(sn,"geometry").addSystem(nn,"framebuffer").addSystem(Hn,"stencil").addSystem(zn,"projection").addSystem(ra,"textureGC").addSystem(Zi,"filter").addSystem(Wn,"renderTexture").addSystem(en,"batch"),this.initPlugins(t.__plugins),r.context?this.context.initFromContext(r.context):this.context.initFromOptions({alpha:this.transparent,antialias:r.antialias,premultipliedAlpha:this.transparent&&"notMultiplied"!==this.transparent,stencil:!0,preserveDrawingBuffer:r.preserveDrawingBuffer,powerPreference:this.options.powerPreference}),this.renderingToScreen=!0,Kt(2===this.context.webGLVersion?"WebGL 2":"WebGL 1"),this.resize(this.options.width,this.options.height)}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t.create=function(e){if(Qt())return new t(e);throw new Error('WebGL unsupported in this browser, use "pixi.js-legacy" for fallback canvas2d support.')},t.prototype.addSystem=function(e,t){t||(t=e.name);var r=new e(this);if(this[t])throw new Error('Whoops! The name "'+t+'" is already in use');for(var i in this[t]=r,this.runners)this.runners[i].add(r);return this},t.prototype.render=function(e,t,r,i,n){if(this.renderingToScreen=!t,this.runners.prerender.run(),this.emit("prerender"),this.projection.transform=i,!this.context.isLost){if(t||(this._lastObjectRendered=e),!n){var a=e.parent;e.parent=this._tempDisplayObjectParent,e.updateTransform(),e.parent=a}this.renderTexture.bind(t),this.batch.currentRenderer.start(),(void 0!==r?r:this.clearBeforeRender)&&this.renderTexture.clear(),e.render(this),this.batch.currentRenderer.flush(),t&&t.baseTexture.update(),this.runners.postrender.run(),this.projection.transform=null,this.emit("postrender")}},t.prototype.resize=function(t,r){e.prototype.resize.call(this,t,r),this.runners.resize.run(t,r)},t.prototype.reset=function(){return this.runners.reset.run(),this},t.prototype.clear=function(){this.framebuffer.bind(),this.framebuffer.clear()},t.prototype.destroy=function(t){this.runners.destroy.run(),e.prototype.destroy.call(this,t),this.gl=null},t.registerPlugin=function(e,r){t.__plugins=t.__plugins||{},t.__plugins[e]=r},t}(sa);function ca(e){return la.create(e)}var _a="attribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\n\nuniform mat3 projectionMatrix;\n\nvarying vec2 vTextureCoord;\n\nvoid main(void)\n{\n gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\n vTextureCoord = aTextureCoord;\n}",da="attribute vec2 aVertexPosition;\n\nuniform mat3 projectionMatrix;\n\nvarying vec2 vTextureCoord;\n\nuniform vec4 inputSize;\nuniform vec4 outputFrame;\n\nvec4 filterVertexPosition( void )\n{\n vec2 position = aVertexPosition * max(outputFrame.zw, vec2(0.)) + outputFrame.xy;\n\n return vec4((projectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0);\n}\n\nvec2 filterTextureCoord( void )\n{\n return aVertexPosition * (outputFrame.zw * inputSize.zw);\n}\n\nvoid main(void)\n{\n gl_Position = filterVertexPosition();\n vTextureCoord = filterTextureCoord();\n}\n",ua=function(e){function t(){e.apply(this,arguments)}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t.from=function(e,r){return new t(new Ri(e,r))},t}(Ti),pa=function(e){function t(t){void 0===t&&(t=!1),e.call(this),this._buffer=new Gi(null,t,!1),this._indexBuffer=new Gi(null,t,!0),this.addAttribute("aVertexPosition",this._buffer,2,!1,Gt.FLOAT).addAttribute("aTextureCoord",this._buffer,2,!1,Gt.FLOAT).addAttribute("aColor",this._buffer,4,!0,Gt.UNSIGNED_BYTE).addAttribute("aTextureId",this._buffer,1,!0,Gt.FLOAT).addIndex(this._indexBuffer)}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t}(Wi),ha=function(){this.textures=[],this.ids=[],this.blend=0,this.textureCount=0,this.start=0,this.size=0,this.type=4},ma=function(e){this.vertices=new ArrayBuffer(e),this.float32View=new Float32Array(this.vertices),this.uint32View=new Uint32Array(this.vertices)};ma.prototype.destroy=function(){this.vertices=null,this.float32View=null,this.uint32View=null};var ga="precision highp float;\nattribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\nattribute vec4 aColor;\nattribute float aTextureId;\n\nuniform mat3 projectionMatrix;\nuniform mat3 translationMatrix;\nuniform vec4 tint;\n\nvarying vec2 vTextureCoord;\nvarying vec4 vColor;\nvarying float vTextureId;\n\nvoid main(void){\n gl_Position = vec4((projectionMatrix * translationMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\n\n vTextureCoord = aTextureCoord;\n vTextureId = aTextureId;\n vColor = aColor * tint;\n}\n",Ea=["varying vec2 vTextureCoord;","varying vec4 vColor;","varying float vTextureId;","uniform sampler2D uSamplers[%count%];","void main(void){","vec4 color;","%forloop%","gl_FragColor = color * vColor;","}"].join("\n"),fa={},Sa={};function ba(e,t){if(!Sa[t]){for(var r=new Int32Array(t),i=0;i0&&(t+="\nelse "),rthis.size&&this.flush(),this.elements[this.currentIndex++]=e,this.currentSize+=e.vertexData.length/2,this.currentIndexSize+=e.indices.length)},t.prototype.getIndexBuffer=function(e){var t=_r(Math.ceil(e/12)),r=ur(t),i=12*t;this.iBuffers.length<=r&&(this.iBuffers.length=r+1);var n=this.iBuffers[r];return n||(this.iBuffers[r]=n=new Uint16Array(i)),n},t.prototype.getAttributeBuffer=function(e){var t=_r(Math.ceil(e/8)),r=ur(t),i=8*t;this.aBuffers.length<=r&&(this.iBuffers.length=r+1);var n=this.aBuffers[i];return n||(this.aBuffers[i]=n=new ma(i*this.vertByteSize)),n},t.prototype.flush=function(){if(0!==this.currentSize){var e,t,r=this.renderer.gl,i=this.MAX_TEXTURES,n=this.getAttributeBuffer(this.currentSize),a=this.getIndexBuffer(this.currentIndexSize),o=this.elements,s=this.groups,l=n.float32View,c=n.uint32View,_=this.renderer.textureGC.count,d=0,u=0,p=0,h=0,m=s[0],g=-1;m.textureCount=0,m.start=0,m.blend=g;var f,S=++Ti._globalBatch;for(f=0;f=0;_--){var d=c[_],u=this.processInteractive(e,d,r,i,s);if(u){if(!d.parent)continue;s=!1,u&&(e.target&&(i=!1),o=!0)}}return n&&(i&&!e.target&&!t.hitArea&&t.containsPoint&&t.containsPoint(a)&&(o=!0),t.interactive&&(o&&!e.target&&(e.target=t),r&&r(e,t,!!o))),o},t.prototype.onPointerDown=function(e){if(!this.supportsTouchEvents||"touch"!==e.pointerType){var t=this.normalizeToPointerData(e);if(this.autoPreventDefault&&t[0].isNormalized)(e.cancelable||!("cancelable"in e))&&e.preventDefault();for(var r=t.length,i=0;ithis.maxSegments&&(r=this.maxSegments),r}},ka=function(){this.reset()};ka.prototype.clone=function(){var e=new ka;return e.color=this.color,e.alpha=this.alpha,e.texture=this.texture,e.matrix=this.matrix,e.visible=this.visible,e},ka.prototype.reset=function(){this.color=16777215,this.alpha=1,this.texture=Li.WHITE,this.matrix=null,this.visible=!1},ka.prototype.destroy=function(){this.texture=null,this.matrix=null};var Ua=function(e,t,r,i){void 0===t&&(t=null),void 0===r&&(r=null),void 0===i&&(i=null),this.shape=e,this.lineStyle=r,this.fillStyle=t,this.matrix=i,this.type=e.type,this.points=[],this.holes=[]};Ua.prototype.clone=function(){return new Ua(this.shape,this.fillStyle,this.lineStyle,this.matrix)},Ua.prototype.destroy=function(){this.shape=null,this.holes.length=0,this.holes=null,this.points.length=0,this.points=null,this.lineStyle=null,this.fillStyle=null};var Fa={build:function(e){var t,r,i=e.shape,n=e.points,a=i.x,o=i.y;if(n.length=0,e.type===wr.CIRC?(t=i.radius,r=i.radius):(t=i.width,r=i.height),0!==t&&0!==r){var s=Math.floor(30*Math.sqrt(i.radius))||Math.floor(15*Math.sqrt(i.width+i.height));s/=2.3;for(var l=2*Math.PI/s,c=0;c196*m*m?(N=v-R,O=y-C,I=Math.sqrt(N*N+O*O),N/=I,O/=I,N*=m,O*=m,d.push(f-N*x,S-O*x),d.push(f+N*D,S+O*D),d.push(f-N*D*x,S-O*x),p++):(d.push(f+(G-f)*x,S+(Y-S)*x),d.push(f-(G-f)*D,S-(Y-S)*D))}}g=i[2*(u-2)],E=i[2*(u-2)+1],f=i[2*(u-1)],S=i[2*(u-1)+1],v=-(E-S),y=g-f,I=Math.sqrt(v*v+y*y),v/=I,y/=I,v*=m,y*=m,d.push(f-v*x,S-y*x),d.push(f+v*D,S+y*D);for(var H=t.indices,z=0;z=6){for(var o=[],s=0;s0){this.boundsDirty=-1,this.dirty++,this.clearDirty++,this.batchDirty++,this.graphicsData.length=0,this.shapeIndex=0,this.points.length=0,this.colors.length=0,this.uvs.length=0,this.indices.length=0,this.textureIds.length=0;for(var e=0;e0&&(i=za.pop()||new ja,this.batches.push(i)),i.style=u,i.start=h,i.attribStart=m}var g=this.points.length/2;if(0===d)s.holes.length?(this.processHoles(s.holes),Ga.triangulate(s,this)):l.triangulate(s,this);else{Ba(s,this);for(var E=0;E0&&(a=qa.pop()||new ha,this.drawCalls.push(a)),a.start=d,a.size=0,a.textureCount=0,a.type=_),m.touched=1,m._batchEnabled=e,m._id=o,m.wrapMode=10497,a.textures[a.textureCount++]=m,o++)),a.size+=p.size,d+=p.size,l=m._id,this.addColors(i,h.color,h.alpha,p.attribSize),this.addTextureIds(n,l,p.attribSize)}Ti._globalBatch=e;for(var g=this.points,E=new ArrayBuffer(3*g.length*4),f=new Float32Array(E),S=new Uint32Array(E),b=0,T=0;Tt?a+s:t,r=oi?o+l:i;else if(d===wr.CIRC)a=n.x,o=n.y,e=a-(s=n.radius+u/2)t?a+s:t,r=o-(l=n.radius+u/2)i?o+l:i;else if(d===wr.ELIP)a=n.x,o=n.y,e=a-(s=n.width+u/2)t?a+s:t,r=o-(l=n.height+u/2)i?o+l:i;else for(var p=n.points,h=0,m=0,g=0,E=0,f=0,S=0,b=0,T=0,v=0;v+2t?b+f:t,r=(T=(m+o)/2)-(S=(l/s*g+E)/2)i?T+S:i)}else e=0,t=0,r=0,i=0;var y=this.boundsPadding;this._bounds.minX=e-y,this._bounds.maxX=t+y,this._bounds.minY=r-y,this._bounds.maxY=i+y},t.prototype.transformPoints=function(e,t){for(var r=0;r>16)+(65280&t)+((255&t)<<16),r);i-- >0;)e.push(n)},t.prototype.addTextureIds=function(e,t,r){for(;r-- >0;)e.push(t)},t.prototype.addUvs=function(e,t,r,i,n,a){for(var o=0,s=t.length,l=r.frame;o_*s}},Za.arc=function(e,t,r,i,n,a,o,s,l){for(var c=o-a,_=La._segmentsCount(Math.abs(c)*n,40*Math.ceil(Math.abs(c)/Ar)),d=c/(2*_),u=2*d,p=Math.cos(d),h=Math.sin(d),m=_-1,g=m%1/m,E=0;E<=m;++E){var f=d+a+u*(E+g*E),S=Math.cos(f),b=-Math.sin(f);l.push((p*S+h*b)*n+r,(p*-b+h*S)*n+i)}};var Ja=function(e){function t(t,r,i,n,a,o){a=a||n/2;for(var s=-1*Math.PI/2+o,l=2*i,c=Ar/l,_=[],d=0;d0&&i>0;return s?(n&&(n=n.clone()).invert(),Object.assign(this._lineStyle,{color:r,width:e,alpha:i,matrix:n,texture:t,alignment:a,native:o,visible:s})):this._lineStyle.reset(),this},t.prototype.startPoly=function(){if(this.currentPath){var e=this.currentPath.points,t=this.currentPath.points.length;t>2&&(this.drawShape(this.currentPath),this.currentPath=new Qr,this.currentPath.closeStroke=!1,this.currentPath.points.push(e[t-2],e[t-1]))}else this.currentPath=new Qr,this.currentPath.closeStroke=!1},t.prototype.finishPoly=function(){this.currentPath&&(this.currentPath.points.length>2?(this.drawShape(this.currentPath),this.currentPath=null):this.currentPath.points.length=0)},t.prototype.moveTo=function(e,t){return this.startPoly(),this.currentPath.points[0]=e,this.currentPath.points[1]=t,this},t.prototype.lineTo=function(e,t){this.currentPath||this.moveTo(0,0);var r=this.currentPath.points,i=r[r.length-2],n=r[r.length-1];return i===e&&n===t||r.push(e,t),this},t.prototype._initCurve=function(e,t){void 0===e&&(e=0),void 0===t&&(t=0),this.currentPath?0===this.currentPath.points.length&&(this.currentPath.points=[e,t]):this.moveTo(e,t)},t.prototype.quadraticCurveTo=function(e,t,r,i){this._initCurve();var n=this.currentPath.points;return 0===n.length&&this.moveTo(0,0),$a.curveTo(e,t,r,i,n),this},t.prototype.bezierCurveTo=function(e,t,r,i,n,a){return this._initCurve(),Qa.curveTo(e,t,r,i,n,a,this.currentPath.points),this},t.prototype.arcTo=function(e,t,r,i,n){this._initCurve(e,t);var a=this.currentPath.points,o=Za.curveTo(e,t,r,i,n,a);if(o){var s=o.cx,l=o.cy,c=o.radius,_=o.startAngle,d=o.endAngle,u=o.anticlockwise;this.arc(s,l,c,_,d,u)}return this},t.prototype.arc=function(e,t,r,i,n,a){if(void 0===a&&(a=!1),i===n)return this;if(!a&&n<=i?n+=Ar:a&&i<=n&&(i+=Ar),0===n-i)return this;var o=e+Math.cos(i)*r,s=t+Math.sin(i)*r,l=this.currentPath?this.currentPath.points:null;if(l){var c=Math.abs(l[l.length-2]-o),_=Math.abs(l[l.length-1]-s);c<.001&&_<.001||l.push(o,s)}else this.moveTo(o,s),l=this.currentPath.points;return Za.arc(o,s,e,t,r,i,n,a,l),this},t.prototype.beginFill=function(e,t){return void 0===e&&(e=0),void 0===t&&(t=1),this.beginTextureFill(Li.WHITE,e,t)},t.prototype.beginTextureFill=function(e,t,r,i){void 0===e&&(e=Li.WHITE),void 0===t&&(t=16777215),void 0===r&&(r=1),void 0===i&&(i=null),this.currentPath&&this.startPoly();var n=r>0;return n?(i&&(i=i.clone()).invert(),Object.assign(this._fillStyle,{color:t,alpha:r,texture:e,matrix:i,visible:n})):this._fillStyle.reset(),this},t.prototype.endFill=function(){return this.finishPoly(),this._fillStyle.reset(),this},t.prototype.drawRect=function(e,t,r,i){return this.drawShape(new qr(e,t,r,i))},t.prototype.drawRoundedRect=function(e,t,r,i,n){return this.drawShape(new $r(e,t,r,i,n))},t.prototype.drawCircle=function(e,t,r){return this.drawShape(new Xr(e,t,r))},t.prototype.drawEllipse=function(e,t,r,i){return this.drawShape(new Kr(e,t,r,i))},t.prototype.drawPolygon=function(e){var t=arguments,r=e,i=!0;if(r.points&&(i=r.closeStroke,r=r.points),!Array.isArray(r)){r=new Array(arguments.length);for(var n=0;n>16&255)/255*E,m.tint[1]=(g>>8&255)/255*E,m.tint[2]=(255&g)/255*E,m.tint[3]=E,e.shader.bind(this.shader),e.geometry.bind(t,this.shader),e.state.setState(this.state);for(var f=0;f>16)+(65280&n)+((255&n)<<16)}}},t.prototype.calculateVertices=function(){if(this._transformID!==this.transform._worldID){this._transformID=this.transform._worldID;for(var e=this.transform.worldTransform,t=e.a,r=e.b,i=e.c,n=e.d,a=e.tx,o=e.ty,s=this.geometry.points,l=this.vertexData,c=0,_=0;_=i&&io.x=n&&io.y>16)+(65280&e)+((255&e)<<16)},r.texture.get=function(){return this._texture},r.texture.set=function(e){this._texture!==e&&(this._texture=e||Li.EMPTY,this._cachedTint=16777215,this._textureID=-1,this._textureTrimmedID=-1,e&&(e.baseTexture.valid?this._onTextureUpdate():e.once("update",this._onTextureUpdate,this)))},Object.defineProperties(t.prototype,r),t}(ti),oo={LINEAR_VERTICAL:0,LINEAR_HORIZONTAL:1},so={align:"left",breakWords:!1,dropShadow:!1,dropShadowAlpha:1,dropShadowAngle:Math.PI/6,dropShadowBlur:0,dropShadowColor:"black",dropShadowDistance:5,fill:"black",fillGradientType:oo.LINEAR_VERTICAL,fillGradientStops:[],fontFamily:"Arial",fontSize:26,fontStyle:"normal",fontVariant:"normal",fontWeight:"normal",letterSpacing:0,lineHeight:0,lineJoin:"miter",miterLimit:10,padding:0,stroke:"black",strokeThickness:0,textBaseline:"alphabetic",trim:!1,whiteSpace:"pre",wordWrap:!1,wordWrapWidth:100,leading:0},lo=["serif","sans-serif","monospace","cursive","fantasy","system-ui"],co=function(e){this.styleID=0,this.reset(),ho(this,e,e)},_o={align:{configurable:!0},breakWords:{configurable:!0},dropShadow:{configurable:!0},dropShadowAlpha:{configurable:!0},dropShadowAngle:{configurable:!0},dropShadowBlur:{configurable:!0},dropShadowColor:{configurable:!0},dropShadowDistance:{configurable:!0},fill:{configurable:!0},fillGradientType:{configurable:!0},fillGradientStops:{configurable:!0},fontFamily:{configurable:!0},fontSize:{configurable:!0},fontStyle:{configurable:!0},fontVariant:{configurable:!0},fontWeight:{configurable:!0},letterSpacing:{configurable:!0},lineHeight:{configurable:!0},leading:{configurable:!0},lineJoin:{configurable:!0},miterLimit:{configurable:!0},padding:{configurable:!0},stroke:{configurable:!0},strokeThickness:{configurable:!0},textBaseline:{configurable:!0},trim:{configurable:!0},whiteSpace:{configurable:!0},wordWrap:{configurable:!0},wordWrapWidth:{configurable:!0}};function uo(e){return"number"==typeof e?Zt(e):("string"==typeof e&&0===e.indexOf("0x")&&(e=e.replace("0x","#")),e)}function po(e){if(Array.isArray(e)){for(var t=0;t=0;r--){var i=t[r].trim();!/([\"\'])[^\'\"]+\1/.test(i)&&lo.indexOf(i)<0&&(i='"'+i+'"'),t[r]=i}return this.fontStyle+" "+this.fontVariant+" "+this.fontWeight+" "+e+" "+t.join(",")},Object.defineProperties(co.prototype,_o);var mo=function(e,t,r,i,n,a,o,s,l){this.text=e,this.style=t,this.width=r,this.height=i,this.lines=n,this.lineWidths=a,this.lineHeight=o,this.maxLineWidth=s,this.fontProperties=l};mo.measureText=function(e,t,r,i){void 0===i&&(i=mo._canvas),r=null==r?t.wordWrap:r;var n=t.toFontString(),a=mo.measureFont(n);0===a.fontSize&&(a.fontSize=t.fontSize,a.ascent=t.fontSize);var o=i.getContext("2d");o.font=n;for(var s=(r?mo.wordWrap(e,t,i):e).split(/(?:\r\n|\r|\n)/),l=new Array(s.length),c=0,_=0;_p)if(""!==a&&(o+=mo.addLine(a),a="",n=0),mo.canBreakWords(g,t.breakWords))for(var b=g.split(""),T=0;Tp&&(o+=mo.addLine(a),u=!1,a="",n=0),a+=v,n+=N}else{a.length>0&&(o+=mo.addLine(a),a="",n=0);var O=m===h.length-1;o+=mo.addLine(g,!O),u=!1,a="",n=0}else S+n>p&&(u=!1,o+=mo.addLine(a),a="",n=0),(a.length>0||!mo.isBreakingSpace(g)||u)&&(a+=g,n+=S)}return o+=mo.addLine(a,!1)},mo.addLine=function(e,t){return void 0===t&&(t=!0),e=mo.trimRight(e),e=t?e+"\n":e},mo.getFromCache=function(e,t,r,i){var n=r[e];if(void 0===n){var a=e.length*t;n=i.measureText(e).width+a,r[e]=n}return n},mo.collapseSpaces=function(e){return"normal"===e||"pre-line"===e},mo.collapseNewlines=function(e){return"normal"===e},mo.trimRight=function(e){if("string"!=typeof e)return"";for(var t=e.length-1;t>=0;t--){var r=e[t];if(!mo.isBreakingSpace(r))break;e=e.slice(0,-1)}return e},mo.isNewline=function(e){return"string"==typeof e&&mo._newlines.indexOf(e.charCodeAt(0))>=0},mo.isBreakingSpace=function(e){return"string"==typeof e&&mo._breakingSpaces.indexOf(e.charCodeAt(0))>=0},mo.tokenize=function(e){var t=[],r="";if("string"!=typeof e)return t;for(var i=0;io;--d){for(var m=0;m<_;m+=4)if(255!==l[u+m]){p=!0;break}if(p)break;u-=_}return t.descent=d-o,t.fontSize=t.ascent+t.descent,mo._fonts[e]=t,t},mo.clearMetrics=function(e){void 0===e&&(e=""),e?delete mo._fonts[e]:mo._fonts={}};var go=document.createElement("canvas");go.width=go.height=10,mo._canvas=go,mo._context=go.getContext("2d"),mo._fonts={},mo.METRICS_STRING="|ÉqÅ",mo.BASELINE_SYMBOL="M",mo.BASELINE_MULTIPLIER=1.4,mo._newlines=[10,13],mo._breakingSpaces=[9,32,8192,8193,8194,8195,8196,8197,8198,8200,8201,8202,8287,12288];var Eo={texture:!0,children:!1,baseTexture:!0},fo=function(e){function t(t,r,i){(i=i||document.createElement("canvas")).width=3,i.height=3;var n=Li.from(i);n.orig=new qr,n.trim=new qr,e.call(this,n),this.canvas=i,this.context=this.canvas.getContext("2d"),this._resolution=E.RESOLUTION,this._autoResolution=!0,this._text=null,this._style=null,this._styleListener=null,this._font="",this.text=t,this.style=r,this.localStyleID=-1}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={width:{configurable:!0},height:{configurable:!0},style:{configurable:!0},text:{configurable:!0},resolution:{configurable:!0}};return t.prototype.updateText=function(e){var t=this._style;if(this.localStyleID!==t.styleID&&(this.dirty=!0,this.localStyleID=t.styleID),this.dirty||!e){this._font=this._style.toFontString();var r,i,n=this.context,a=mo.measureText(this._text||" ",this._style,this._style.wordWrap,this.canvas),o=a.width,s=a.height,l=a.lines,c=a.lineHeight,_=a.lineWidths,d=a.maxLineWidth,u=a.fontProperties;if(this.canvas.width=Math.ceil((Math.max(1,o)+2*t.padding)*this._resolution),this.canvas.height=Math.ceil((Math.max(1,s)+2*t.padding)*this._resolution),n.scale(this._resolution,this._resolution),n.clearRect(0,0,this.canvas.width,this.canvas.height),n.font=this._font,n.strokeStyle=t.stroke,n.lineWidth=t.strokeThickness,n.textBaseline=t.textBaseline,n.lineJoin=t.lineJoin,n.miterLimit=t.miterLimit,t.dropShadow){var p=t.dropShadowColor,h=$t("number"==typeof p?p:Jt(p));n.shadowColor="rgba("+255*h[0]+","+255*h[1]+","+255*h[2]+","+t.dropShadowAlpha+")",n.shadowBlur=t.dropShadowBlur,n.shadowOffsetX=Math.cos(t.dropShadowAngle)*t.dropShadowDistance,n.shadowOffsetY=Math.sin(t.dropShadowAngle)*t.dropShadowDistance}else n.shadowColor=0,n.shadowBlur=0,n.shadowOffsetX=0,n.shadowOffsetY=0;n.fillStyle=this._generateFillStyle(t,l);for(var m=0;m0};var bo=function(e){var t=this;this.limiter=new So(E.UPLOADS_PER_FRAME),this.renderer=e,this.uploadHookHelper=null,this.queue=[],this.addHooks=[],this.uploadHooks=[],this.completes=[],this.ticking=!1,this.delayedTick=function(){t.queue&&t.prepareItems()},this.registerFindHook(No),this.registerFindHook(Oo),this.registerFindHook(To),this.registerFindHook(vo),this.registerFindHook(yo),this.registerUploadHook(Ro),this.registerUploadHook(Co)};function To(e,t){var r=!1;if(e&&e._textures&&e._textures.length)for(var i=0;i=0;i--)this.add(e.children[i]);return this},bo.prototype.destroy=function(){this.ticking&&ci.system.remove(this.tick,this),this.ticking=!1,this.addHooks=null,this.uploadHooks=null,this.renderer=null,this.completes=null,this.queue=null,this.limiter=null,this.uploadHookHelper=null};var Io=function(e){function t(t){e.call(this,t),this.uploadHookHelper=this.renderer,this.registerFindHook(Do),this.registerUploadHook(Ao),this.registerUploadHook(xo)}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t}(bo);function Ao(e,t){return t instanceof Ti&&(t._glTextures[e.CONTEXT_UID]||e.textureManager.updateTexture(t),!0)}function xo(e,t){return t instanceof ro&&((t.dirty||t.clearDirty||!t._webGL[e.plugins.graphics.CONTEXT_UID])&&e.plugins.graphics.updateGraphics(t),!0)}function Do(e,t){return e instanceof ro&&(t.push(e),!0)}var wo=function(e){this.maxMilliseconds=e,this.frameStart=0};wo.prototype.beginFrame=function(){this.frameStart=Date.now()},wo.prototype.allowedToUpload=function(){return Date.now()-this.frameStart0||t.responseType===e.XHR_RESPONSE_TYPE.BUFFER)?i=200:1223===i&&(i=204),2===(i/100|0)){if(this.xhrType===e.XHR_RESPONSE_TYPE.TEXT)this.data=r,this.type=e.TYPE.TEXT;else if(this.xhrType===e.XHR_RESPONSE_TYPE.JSON)try{this.data=JSON.parse(r),this.type=e.TYPE.JSON}catch(e){return void this.abort("Error trying to parse loaded json: "+e)}else if(this.xhrType===e.XHR_RESPONSE_TYPE.DOCUMENT)try{if(window.DOMParser){var n=new DOMParser;this.data=n.parseFromString(r,"text/xml")}else{var a=document.createElement("div");a.innerHTML=r,this.data=a}this.type=e.TYPE.XML}catch(e){return void this.abort("Error trying to parse loaded xml: "+e)}else this.data=t.response||r;this.complete()}else this.abort("["+t.status+"] "+t.statusText+": "+t.responseURL)},e.prototype._determineCrossOrigin=function(e,t){if(0===e.indexOf("data:"))return"";if(window.origin!==window.location.origin)return"anonymous";t=t||window.location,s||(s=document.createElement("a")),s.href=e;var r=!(e=(0,i.default)(s.href,{strictMode:!0})).port&&""===t.port||e.port===t.port,n=e.protocol?e.protocol+":":"";return e.host===t.hostname&&r&&n===t.protocol?"":"anonymous"},e.prototype._determineXhrType=function(){return e._xhrTypeMap[this.extension]||e.XHR_RESPONSE_TYPE.TEXT},e.prototype._determineLoadType=function(){return e._loadTypeMap[this.extension]||e.LOAD_TYPE.XHR},e.prototype._getExtension=function(){var e=this.url,t="";if(this.isDataUrl){var r=e.indexOf("/");t=e.substring(r+1,e.indexOf(";",r))}else{var i=e.indexOf("?"),n=e.indexOf("#"),a=Math.min(i>-1?i:e.length,n>-1?n:e.length);t=(e=e.substring(0,a)).substring(e.lastIndexOf(".")+1)}return t.toLowerCase()},e.prototype._getMimeFromXhrType=function(t){switch(t){case e.XHR_RESPONSE_TYPE.BUFFER:return"application/octet-binary";case e.XHR_RESPONSE_TYPE.BLOB:return"application/blob";case e.XHR_RESPONSE_TYPE.DOCUMENT:return"application/xml";case e.XHR_RESPONSE_TYPE.JSON:return"application/json";case e.XHR_RESPONSE_TYPE.DEFAULT:case e.XHR_RESPONSE_TYPE.TEXT:default:return"text/plain"}},r(e,[{key:"isDataUrl",get:function(){return this._hasFlag(e.STATUS_FLAGS.DATA_URL)}},{key:"isComplete",get:function(){return this._hasFlag(e.STATUS_FLAGS.COMPLETE)}},{key:"isLoading",get:function(){return this._hasFlag(e.STATUS_FLAGS.LOADING)}}]),e}();function _(e,t,r){t&&0===t.indexOf(".")&&(t=t.substring(1)),t&&(e[t]=r)}function d(e){return e.toString().replace("object ","")}c.STATUS_FLAGS={NONE:0,DATA_URL:1,COMPLETE:2,LOADING:4},c.TYPE={UNKNOWN:0,JSON:1,XML:2,IMAGE:3,AUDIO:4,VIDEO:5,TEXT:6},c.LOAD_TYPE={XHR:1,IMAGE:2,AUDIO:3,VIDEO:4},c.XHR_RESPONSE_TYPE={DEFAULT:"text",BUFFER:"arraybuffer",BLOB:"blob",DOCUMENT:"document",JSON:"json",TEXT:"text"},c._loadTypeMap={gif:c.LOAD_TYPE.IMAGE,png:c.LOAD_TYPE.IMAGE,bmp:c.LOAD_TYPE.IMAGE,jpg:c.LOAD_TYPE.IMAGE,jpeg:c.LOAD_TYPE.IMAGE,tif:c.LOAD_TYPE.IMAGE,tiff:c.LOAD_TYPE.IMAGE,webp:c.LOAD_TYPE.IMAGE,tga:c.LOAD_TYPE.IMAGE,svg:c.LOAD_TYPE.IMAGE,"svg+xml":c.LOAD_TYPE.IMAGE,mp3:c.LOAD_TYPE.AUDIO,ogg:c.LOAD_TYPE.AUDIO,wav:c.LOAD_TYPE.AUDIO,mp4:c.LOAD_TYPE.VIDEO,webm:c.LOAD_TYPE.VIDEO},c._xhrTypeMap={xhtml:c.XHR_RESPONSE_TYPE.DOCUMENT,html:c.XHR_RESPONSE_TYPE.DOCUMENT,htm:c.XHR_RESPONSE_TYPE.DOCUMENT,xml:c.XHR_RESPONSE_TYPE.DOCUMENT,tmx:c.XHR_RESPONSE_TYPE.DOCUMENT,svg:c.XHR_RESPONSE_TYPE.DOCUMENT,tsx:c.XHR_RESPONSE_TYPE.DOCUMENT,gif:c.XHR_RESPONSE_TYPE.BLOB,png:c.XHR_RESPONSE_TYPE.BLOB,bmp:c.XHR_RESPONSE_TYPE.BLOB,jpg:c.XHR_RESPONSE_TYPE.BLOB,jpeg:c.XHR_RESPONSE_TYPE.BLOB,tif:c.XHR_RESPONSE_TYPE.BLOB,tiff:c.XHR_RESPONSE_TYPE.BLOB,webp:c.XHR_RESPONSE_TYPE.BLOB,tga:c.XHR_RESPONSE_TYPE.BLOB,json:c.XHR_RESPONSE_TYPE.JSON,text:c.XHR_RESPONSE_TYPE.TEXT,txt:c.XHR_RESPONSE_TYPE.TEXT,ttf:c.XHR_RESPONSE_TYPE.BUFFER,otf:c.XHR_RESPONSE_TYPE.BUFFER},c.EMPTY_GIF="data:image/gif;base64,R0lGODlhAQABAIAAAP///wAAACH5BAEAAAAALAAAAAABAAEAAAICRAEAOw==",e.exports.default=c});r(Go);Go.Resource;var Yo=i(function(e,t){t.__esModule=!0,t.Loader=void 0;var r="function"==typeof Symbol&&"symbol"==typeof Symbol.iterator?function(e){return typeof e}:function(e){return e&&"function"==typeof Symbol&&e.constructor===Symbol&&e!==Symbol.prototype?"symbol":typeof e},i=function(){function e(e,t){for(var r=0;r0&&void 0!==arguments[0]?arguments[0]:"",i=arguments.length>1&&void 0!==arguments[1]?arguments[1]:10;!function(e,t){if(!(e instanceof t))throw new TypeError("Cannot call a class as a function")}(this,e),this.baseUrl=r,this.progress=0,this.loading=!1,this.defaultQueryString="",this._beforeMiddleware=[],this._afterMiddleware=[],this._resourcesParsing=[],this._boundLoadResource=function(e,r){return t._loadResource(e,r)},this._queue=o.queue(this._boundLoadResource,i),this._queue.pause(),this.resources={},this.onProgress=new n.default,this.onError=new n.default,this.onLoad=new n.default,this.onStart=new n.default,this.onComplete=new n.default;for(var a=0;a>2,a[1]=(3&n[0])<<4|n[1]>>4,a[2]=(15&n[1])<<2|n[2]>>6,a[3]=63&n[2],i-(e.length-1)){case 2:a[3]=64,a[2]=64;break;case 1:a[3]=64}for(var s=0;s0||t.responseType===e.XHR_RESPONSE_TYPE.BUFFER)?i=200:1223===i&&(i=204),2===(i/100|0)){if(this.xhrType===e.XHR_RESPONSE_TYPE.TEXT)this.data=r,this.type=e.TYPE.TEXT;else if(this.xhrType===e.XHR_RESPONSE_TYPE.JSON)try{this.data=JSON.parse(r),this.type=e.TYPE.JSON}catch(e){return void this.abort("Error trying to parse loaded json: "+e)}else if(this.xhrType===e.XHR_RESPONSE_TYPE.DOCUMENT)try{if(window.DOMParser){var n=new DOMParser;this.data=n.parseFromString(r,"text/xml")}else{var a=document.createElement("div");a.innerHTML=r,this.data=a}this.type=e.TYPE.XML}catch(e){return void this.abort("Error trying to parse loaded xml: "+e)}else this.data=t.response||r;this.complete()}else this.abort("["+t.status+"] "+t.statusText+": "+t.responseURL)},e.prototype._determineCrossOrigin=function(e,t){if(0===e.indexOf("data:"))return"";if(window.origin!==window.location.origin)return"anonymous";t=t||window.location,s||(s=document.createElement("a")),s.href=e;var r=!(e=(0,i.default)(s.href,{strictMode:!0})).port&&""===t.port||e.port===t.port,n=e.protocol?e.protocol+":":"";return e.host===t.hostname&&r&&n===t.protocol?"":"anonymous"},e.prototype._determineXhrType=function(){return e._xhrTypeMap[this.extension]||e.XHR_RESPONSE_TYPE.TEXT},e.prototype._determineLoadType=function(){return e._loadTypeMap[this.extension]||e.LOAD_TYPE.XHR},e.prototype._getExtension=function(){var e=this.url,t="";if(this.isDataUrl){var r=e.indexOf("/");t=e.substring(r+1,e.indexOf(";",r))}else{var i=e.indexOf("?"),n=e.indexOf("#"),a=Math.min(i>-1?i:e.length,n>-1?n:e.length);t=(e=e.substring(0,a)).substring(e.lastIndexOf(".")+1)}return t.toLowerCase()},e.prototype._getMimeFromXhrType=function(t){switch(t){case e.XHR_RESPONSE_TYPE.BUFFER:return"application/octet-binary";case e.XHR_RESPONSE_TYPE.BLOB:return"application/blob";case e.XHR_RESPONSE_TYPE.DOCUMENT:return"application/xml";case e.XHR_RESPONSE_TYPE.JSON:return"application/json";case e.XHR_RESPONSE_TYPE.DEFAULT:case e.XHR_RESPONSE_TYPE.TEXT:default:return"text/plain"}},r(e,[{key:"isDataUrl",get:function(){return this._hasFlag(e.STATUS_FLAGS.DATA_URL)}},{key:"isComplete",get:function(){return this._hasFlag(e.STATUS_FLAGS.COMPLETE)}},{key:"isLoading",get:function(){return this._hasFlag(e.STATUS_FLAGS.LOADING)}}]),e}();function _(e,t,r){t&&0===t.indexOf(".")&&(t=t.substring(1)),t&&(e[t]=r)}function d(e){return e.toString().replace("object ","")}c.STATUS_FLAGS={NONE:0,DATA_URL:1,COMPLETE:2,LOADING:4},c.TYPE={UNKNOWN:0,JSON:1,XML:2,IMAGE:3,AUDIO:4,VIDEO:5,TEXT:6},c.LOAD_TYPE={XHR:1,IMAGE:2,AUDIO:3,VIDEO:4},c.XHR_RESPONSE_TYPE={DEFAULT:"text",BUFFER:"arraybuffer",BLOB:"blob",DOCUMENT:"document",JSON:"json",TEXT:"text"},c._loadTypeMap={gif:c.LOAD_TYPE.IMAGE,png:c.LOAD_TYPE.IMAGE,bmp:c.LOAD_TYPE.IMAGE,jpg:c.LOAD_TYPE.IMAGE,jpeg:c.LOAD_TYPE.IMAGE,tif:c.LOAD_TYPE.IMAGE,tiff:c.LOAD_TYPE.IMAGE,webp:c.LOAD_TYPE.IMAGE,tga:c.LOAD_TYPE.IMAGE,svg:c.LOAD_TYPE.IMAGE,"svg+xml":c.LOAD_TYPE.IMAGE,mp3:c.LOAD_TYPE.AUDIO,ogg:c.LOAD_TYPE.AUDIO,wav:c.LOAD_TYPE.AUDIO,mp4:c.LOAD_TYPE.VIDEO,webm:c.LOAD_TYPE.VIDEO},c._xhrTypeMap={xhtml:c.XHR_RESPONSE_TYPE.DOCUMENT,html:c.XHR_RESPONSE_TYPE.DOCUMENT,htm:c.XHR_RESPONSE_TYPE.DOCUMENT,xml:c.XHR_RESPONSE_TYPE.DOCUMENT,tmx:c.XHR_RESPONSE_TYPE.DOCUMENT,svg:c.XHR_RESPONSE_TYPE.DOCUMENT,tsx:c.XHR_RESPONSE_TYPE.DOCUMENT,gif:c.XHR_RESPONSE_TYPE.BLOB,png:c.XHR_RESPONSE_TYPE.BLOB,bmp:c.XHR_RESPONSE_TYPE.BLOB,jpg:c.XHR_RESPONSE_TYPE.BLOB,jpeg:c.XHR_RESPONSE_TYPE.BLOB,tif:c.XHR_RESPONSE_TYPE.BLOB,tiff:c.XHR_RESPONSE_TYPE.BLOB,webp:c.XHR_RESPONSE_TYPE.BLOB,tga:c.XHR_RESPONSE_TYPE.BLOB,json:c.XHR_RESPONSE_TYPE.JSON,text:c.XHR_RESPONSE_TYPE.TEXT,txt:c.XHR_RESPONSE_TYPE.TEXT,ttf:c.XHR_RESPONSE_TYPE.BUFFER,otf:c.XHR_RESPONSE_TYPE.BUFFER},c.EMPTY_GIF="data:image/gif;base64,R0lGODlhAQABAIAAAP///wAAACH5BAEAAAAALAAAAAABAAEAAAICRAEAOw==",e.exports.default=c});Ko(Jo);Jo.Resource;var es=Qo(function(e,t){t.__esModule=!0,t.encodeBinary=i;var r="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";function i(e){for(var t="",i=0;i>2,a[1]=(3&n[0])<<4|n[1]>>4,a[2]=(15&n[1])<<2|n[2]>>6,a[3]=63&n[2],i-(e.length-1)){case 2:a[3]=64,a[2]=64;break;case 1:a[3]=64}for(var s=0;s16384&&(i=16384),this._properties=[!1,!0,!1,!1,!1],this._maxSize=t,this._batchSize=i,this._buffers=null,this._bufferUpdateIDs=[],this._updateID=0,this.interactiveChildren=!1,this.blendMode=kt.NORMAL,this.autoResize=n,this.roundPixels=!0,this.baseTexture=null,this.setProperties(r),this._tint=0,this.tintRgb=new Float32Array(4),this.tint=16777215}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={tint:{configurable:!0}};return t.prototype.setProperties=function(e){e&&(this._properties[0]="vertices"in e||"scale"in e?!!e.vertices||!!e.scale:this._properties[0],this._properties[1]="position"in e?!!e.position:this._properties[1],this._properties[2]="rotation"in e?!!e.rotation:this._properties[2],this._properties[3]="uvs"in e?!!e.uvs:this._properties[3],this._properties[4]="tint"in e||"alpha"in e?!!e.tint||!!e.alpha:this._properties[4])},t.prototype.updateTransform=function(){this.displayObjectUpdateTransform()},r.tint.get=function(){return this._tint},r.tint.set=function(e){this._tint=e,$t(e,this.tintRgb)},t.prototype.render=function(e){var t=this;this.visible&&!(this.worldAlpha<=0)&&this.children.length&&this.renderable&&(this.baseTexture||(this.baseTexture=this.children[0]._texture.baseTexture,this.baseTexture.valid||this.baseTexture.once("update",function(){return t.onChildrenChange(0)})),e.batch.setObjectRenderer(e.plugins.particle),e.plugins.particle.render(this))},t.prototype.onChildrenChange=function(e){for(var t=Math.floor(e/this._batchSize);this._bufferUpdateIDs.lengthr&&!e.autoResize&&(a=r);var o=e._buffers;o||(o=e._buffers=this.generateBuffers(e));var s=t[0]._texture.baseTexture;this.renderer.state.setBlendMode(tr(e.blendMode,s.premultiplyAlpha));var l=n.gl,c=e.worldTransform.copyTo(this.tempMatrix);c.prepend(n.globalUniforms.uniforms.projectionMatrix),this.shader.uniforms.translationMatrix=c.toArray(!0),this.shader.uniforms.uColor=rr(e.tintRgb,e.worldAlpha,this.shader.uniforms.uColor,s.premultiplyAlpha),this.shader.uniforms.uSampler=s,this.renderer.shader.bind(this.shader);for(var _=!1,d=0,u=0;di&&(p=i),u>=o.length&&o.push(this._generateOneMoreBuffer(e));var h=o[u];h.uploadDynamic(t,d,p);var m=e._bufferUpdateIDs[u]||0;(_=_||h._updateID=i&&ms.x=n&&ms.y0&&i.x>l&&(or(n,1+p-++m,1+E-p),E=p,p=-1,a.push(h),d=Math.max(d,h),u++,i.x=0,i.y+=e.lineHeight,c=null))}else a.push(_),d=Math.max(d,_),++u,++m,i.x=0,i.y+=e.lineHeight,c=null}var T=o.charAt(o.length-1);"\r"!==T&&"\n"!==T&&(/(?:\s)/.test(T)&&(_=h),a.push(_),d=Math.max(d,_));for(var v=[],y=0;y<=u;y++){var R=0;"right"===this._font.align?R=d-a[y]:"center"===this._font.align&&(R=(d-a[y])/2),v.push(R)}for(var C=n.length,N=this.tint,O=0;O=0?e:16777215,this.dirty=!0},r.align.get=function(){return this._font.align},r.align.set=function(e){this._font.align=e||"left",this.dirty=!0},r.anchor.get=function(){return this._anchor},r.anchor.set=function(e){"number"==typeof e?this._anchor.set(e):this._anchor.copyFrom(e)},r.font.get=function(){return this._font},r.font.set=function(e){e&&("string"==typeof e?(e=e.split(" "),this._font.name=1===e.length?e[0]:e.slice(1).join(" "),this._font.size=e.length>=2?parseInt(e[0],10):t.fonts[this._font.name].size):(this._font.name=e.name,this._font.size="number"==typeof e.size?e.size:parseInt(e.size,10)),this.dirty=!0)},r.text.get=function(){return this._text},r.text.set=function(e){e=String(null==e?"":e),this._text!==e&&(this._text=e,this.dirty=!0)},r.maxWidth.get=function(){return this._maxWidth},r.maxWidth.set=function(e){this._maxWidth!==e&&(this._maxWidth=e,this.dirty=!0)},r.maxLineHeight.get=function(){return this.validate(),this._maxLineHeight},r.textWidth.get=function(){return this.validate(),this._textWidth},r.letterSpacing.get=function(){return this._letterSpacing},r.letterSpacing.set=function(e){this._letterSpacing!==e&&(this._letterSpacing=e,this.dirty=!0)},r.textHeight.get=function(){return this.validate(),this._textHeight},t.registerFont=function(e,r){var i={},n=e.getElementsByTagName("info")[0],a=e.getElementsByTagName("common")[0],o=e.getElementsByTagName("page"),s=vr(o[0].getAttribute("file"),E.RESOLUTION),l={};i.font=n.getAttribute("face"),i.size=parseInt(n.getAttribute("size"),10),i.lineHeight=parseInt(a.getAttribute("lineHeight"),10)/s,i.chars={},r instanceof Li&&(r=[r]);for(var c=0;c=i&&(t=e-o-1),a+=s=s.replace("%value%",r[t]),a+="\n"}return n=(n=n.replace("%blur%",a)).replace("%size%",e)}(a);e.call(this,o,s),this.horizontal=t,this.resolution=n||E.RESOLUTION,this._quality=0,this.quality=i||4,this.blur=r||8}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={blur:{configurable:!0},quality:{configurable:!0}};return t.prototype.apply=function(e,t,r,i){if(r?this.horizontal?this.uniforms.strength=1/r.width*(r.width/t.width):this.uniforms.strength=1/r.height*(r.height/t.height):this.horizontal?this.uniforms.strength=1/e.renderer.width*(e.renderer.width/t.width):this.uniforms.strength=1/e.renderer.height*(e.renderer.height/t.height),this.uniforms.strength*=this.strength,this.uniforms.strength/=this.passes,1===this.passes)e.applyFilter(this,t,r,i);else{var n=e.getFilterTexture(),a=e.renderer,o=t,s=n;this.state.blend=!1,e.applyFilter(this,o,s,!1);for(var l=1;l 0.0) {\n c.rgb /= c.a;\n }\n\n vec4 result;\n\n result.r = (m[0] * c.r);\n result.r += (m[1] * c.g);\n result.r += (m[2] * c.b);\n result.r += (m[3] * c.a);\n result.r += m[4];\n\n result.g = (m[5] * c.r);\n result.g += (m[6] * c.g);\n result.g += (m[7] * c.b);\n result.g += (m[8] * c.a);\n result.g += m[9];\n\n result.b = (m[10] * c.r);\n result.b += (m[11] * c.g);\n result.b += (m[12] * c.b);\n result.b += (m[13] * c.a);\n result.b += m[14];\n\n result.a = (m[15] * c.r);\n result.a += (m[16] * c.g);\n result.a += (m[17] * c.b);\n result.a += (m[18] * c.a);\n result.a += m[19];\n\n vec3 rgb = mix(c.rgb, result.rgb, uAlpha);\n\n // Premultiply alpha again.\n rgb *= result.a;\n\n gl_FragColor = vec4(rgb, result.a);\n}\n",ws=function(e){function t(){var t={m:new Float32Array([1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0]),uAlpha:1};e.call(this,da,Ds,t),this.alpha=1}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={matrix:{configurable:!0},alpha:{configurable:!0}};return t.prototype._loadMatrix=function(e,t){void 0===t&&(t=!1);var r=e;t&&(this._multiply(r,this.uniforms.m,e),r=this._colorMatrix(r)),this.uniforms.m=r},t.prototype._multiply=function(e,t,r){return e[0]=t[0]*r[0]+t[1]*r[5]+t[2]*r[10]+t[3]*r[15],e[1]=t[0]*r[1]+t[1]*r[6]+t[2]*r[11]+t[3]*r[16],e[2]=t[0]*r[2]+t[1]*r[7]+t[2]*r[12]+t[3]*r[17],e[3]=t[0]*r[3]+t[1]*r[8]+t[2]*r[13]+t[3]*r[18],e[4]=t[0]*r[4]+t[1]*r[9]+t[2]*r[14]+t[3]*r[19]+t[4],e[5]=t[5]*r[0]+t[6]*r[5]+t[7]*r[10]+t[8]*r[15],e[6]=t[5]*r[1]+t[6]*r[6]+t[7]*r[11]+t[8]*r[16],e[7]=t[5]*r[2]+t[6]*r[7]+t[7]*r[12]+t[8]*r[17],e[8]=t[5]*r[3]+t[6]*r[8]+t[7]*r[13]+t[8]*r[18],e[9]=t[5]*r[4]+t[6]*r[9]+t[7]*r[14]+t[8]*r[19]+t[9],e[10]=t[10]*r[0]+t[11]*r[5]+t[12]*r[10]+t[13]*r[15],e[11]=t[10]*r[1]+t[11]*r[6]+t[12]*r[11]+t[13]*r[16],e[12]=t[10]*r[2]+t[11]*r[7]+t[12]*r[12]+t[13]*r[17],e[13]=t[10]*r[3]+t[11]*r[8]+t[12]*r[13]+t[13]*r[18],e[14]=t[10]*r[4]+t[11]*r[9]+t[12]*r[14]+t[13]*r[19]+t[14],e[15]=t[15]*r[0]+t[16]*r[5]+t[17]*r[10]+t[18]*r[15],e[16]=t[15]*r[1]+t[16]*r[6]+t[17]*r[11]+t[18]*r[16],e[17]=t[15]*r[2]+t[16]*r[7]+t[17]*r[12]+t[18]*r[17],e[18]=t[15]*r[3]+t[16]*r[8]+t[17]*r[13]+t[18]*r[18],e[19]=t[15]*r[4]+t[16]*r[9]+t[17]*r[14]+t[18]*r[19]+t[19],e},t.prototype._colorMatrix=function(e){var t=new Float32Array(e);return t[4]/=255,t[9]/=255,t[14]/=255,t[19]/=255,t},t.prototype.brightness=function(e,t){var r=[e,0,0,0,0,0,e,0,0,0,0,0,e,0,0,0,0,0,1,0];this._loadMatrix(r,t)},t.prototype.greyscale=function(e,t){var r=[e,e,e,0,0,e,e,e,0,0,e,e,e,0,0,0,0,0,1,0];this._loadMatrix(r,t)},t.prototype.blackAndWhite=function(e){this._loadMatrix([.3,.6,.1,0,0,.3,.6,.1,0,0,.3,.6,.1,0,0,0,0,0,1,0],e)},t.prototype.hue=function(e,t){e=(e||0)/180*Math.PI;var r=Math.cos(e),i=Math.sin(e),n=1/3,a=(0,Math.sqrt)(n),o=[r+(1-r)*n,n*(1-r)-a*i,n*(1-r)+a*i,0,0,n*(1-r)+a*i,r+n*(1-r),n*(1-r)-a*i,0,0,n*(1-r)-a*i,n*(1-r)+a*i,r+n*(1-r),0,0,0,0,0,1,0];this._loadMatrix(o,t)},t.prototype.contrast=function(e,t){var r=(e||0)+1,i=-.5*(r-1),n=[r,0,0,0,i,0,r,0,0,i,0,0,r,0,i,0,0,0,1,0];this._loadMatrix(n,t)},t.prototype.saturate=function(e,t){void 0===e&&(e=0);var r=2*e/3+1,i=-.5*(r-1),n=[r,i,i,0,0,i,r,i,0,0,i,i,r,0,0,0,0,0,1,0];this._loadMatrix(n,t)},t.prototype.desaturate=function(){this.saturate(-1)},t.prototype.negative=function(e){this._loadMatrix([-1,0,0,1,0,0,-1,0,1,0,0,0,-1,1,0,0,0,0,1,0],e)},t.prototype.sepia=function(e){this._loadMatrix([.393,.7689999,.18899999,0,0,.349,.6859999,.16799999,0,0,.272,.5339999,.13099999,0,0,0,0,0,1,0],e)},t.prototype.technicolor=function(e){this._loadMatrix([1.9125277891456083,-.8545344976951645,-.09155508482755585,0,11.793603434377337,-.3087833385928097,1.7658908555458428,-.10601743074722245,0,-70.35205161461398,-.231103377548616,-.7501899197440212,1.847597816108189,0,30.950940869491138,0,0,0,1,0],e)},t.prototype.polaroid=function(e){this._loadMatrix([1.438,-.062,-.062,0,0,-.122,1.378,-.122,0,0,-.016,-.016,1.483,0,0,0,0,0,1,0],e)},t.prototype.toBGR=function(e){this._loadMatrix([0,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,1,0],e)},t.prototype.kodachrome=function(e){this._loadMatrix([1.1285582396593525,-.3967382283601348,-.03992559172921793,0,63.72958762196502,-.16404339962244616,1.0835251566291304,-.05498805115633132,0,24.732407896706203,-.16786010706155763,-.5603416277695248,1.6014850761964943,0,35.62982807460946,0,0,0,1,0],e)},t.prototype.browni=function(e){this._loadMatrix([.5997023498159715,.34553243048391263,-.2708298674538042,0,47.43192855600873,-.037703249837783157,.8609577587992641,.15059552388459913,0,-36.96841498319127,.24113635128153335,-.07441037908422492,.44972182064877153,0,-7.562075277591283,0,0,0,1,0],e)},t.prototype.vintage=function(e){this._loadMatrix([.6279345635605994,.3202183420819367,-.03965408211312453,0,9.651285835294123,.02578397704808868,.6441188644374771,.03259127616149294,0,7.462829176470591,.0466055556782719,-.0851232987247891,.5241648018700465,0,5.159190588235296,0,0,0,1,0],e)},t.prototype.colorTone=function(e,t,r,i,n){var a=((r=r||16770432)>>16&255)/255,o=(r>>8&255)/255,s=(255&r)/255,l=((i=i||3375104)>>16&255)/255,c=(i>>8&255)/255,_=(255&i)/255,d=[.3,.59,.11,0,0,a,o,s,e=e||.2,0,l,c,_,t=t||.15,0,a-l,o-c,s-_,0,0];this._loadMatrix(d,n)},t.prototype.night=function(e,t){var r=[-2*(e=e||.1),-e,0,0,0,-e,0,e,0,0,0,e,2*e,0,0,0,0,0,1,0];this._loadMatrix(r,t)},t.prototype.predator=function(e,t){var r=[11.224130630493164*e,-4.794486999511719*e,-2.8746118545532227*e,0*e,.40342438220977783*e,-3.6330697536468506*e,9.193157196044922*e,-2.951810836791992*e,0*e,-1.316135048866272*e,-3.2184197902679443*e,-4.2375030517578125*e,7.476448059082031*e,0*e,.8044459223747253*e,0,0,0,1,0];this._loadMatrix(r,t)},t.prototype.lsd=function(e){this._loadMatrix([2,-.4,.5,0,0,-.5,2,-.4,0,0,-.4,-.5,3,0,0,0,0,0,1,0],e)},t.prototype.reset=function(){this._loadMatrix([1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0],!1)},r.matrix.get=function(){return this.uniforms.m},r.matrix.set=function(e){this.uniforms.m=e},r.alpha.get=function(){return this.uniforms.uAlpha},r.alpha.set=function(e){this.uniforms.uAlpha=e},Object.defineProperties(t.prototype,r),t}(Ln);ws.prototype.grayscale=ws.prototype.greyscale;var Ms="attribute vec2 aVertexPosition;\n\nuniform mat3 projectionMatrix;\nuniform mat3 filterMatrix;\n\nvarying vec2 vTextureCoord;\nvarying vec2 vFilterCoord;\n\nuniform vec4 inputSize;\nuniform vec4 outputFrame;\n\nvec4 filterVertexPosition( void )\n{\n vec2 position = aVertexPosition * max(outputFrame.zw, vec2(0.)) + outputFrame.xy;\n\n return vec4((projectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0);\n}\n\nvec2 filterTextureCoord( void )\n{\n return aVertexPosition * (outputFrame.zw * inputSize.zw);\n}\n\nvoid main(void)\n{\n\tgl_Position = filterVertexPosition();\n\tvTextureCoord = filterTextureCoord();\n\tvFilterCoord = ( filterMatrix * vec3( vTextureCoord, 1.0) ).xy;\n}\n",Ps="varying vec2 vFilterCoord;\nvarying vec2 vTextureCoord;\n\nuniform vec2 scale;\nuniform mat2 rotation;\nuniform sampler2D uSampler;\nuniform sampler2D mapSampler;\n\nuniform highp vec4 inputSize;\nuniform vec4 inputClamp;\n\nvoid main(void)\n{\n vec4 map = texture2D(mapSampler, vFilterCoord);\n\n map -= 0.5;\n map.xy = scale * inputSize.zw * (rotation * map.xy);\n\n gl_FragColor = texture2D(uSampler, clamp(vec2(vTextureCoord.x + map.x, vTextureCoord.y + map.y), inputClamp.xy, inputClamp.zw));\n}\n",Ls=function(e){function t(t,r){var i=new Mr;t.renderable=!1,e.call(this,Ms,Ps,{mapSampler:t._texture,filterMatrix:i,scale:{x:1,y:1},rotation:new Float32Array([1,0,0,1])}),this.maskSprite=t,this.maskMatrix=i,null==r&&(r=20),this.scale=new Nr(r,r)}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={map:{configurable:!0}};return t.prototype.apply=function(e,t,r,i){this.uniforms.filterMatrix=e.calculateSpriteMatrix(this.maskMatrix,this.maskSprite),this.uniforms.scale.x=this.scale.x,this.uniforms.scale.y=this.scale.y;var n=this.maskSprite.transform.worldTransform,a=Math.sqrt(n.a*n.a+n.b*n.b),o=Math.sqrt(n.c*n.c+n.d*n.d);0!==a&&0!==o&&(this.uniforms.rotation[0]=n.a/a,this.uniforms.rotation[1]=n.b/a,this.uniforms.rotation[2]=n.c/o,this.uniforms.rotation[3]=n.d/o),e.applyFilter(this,t,r,i)},r.map.get=function(){return this.uniforms.mapSampler},r.map.set=function(e){this.uniforms.mapSampler=e},Object.defineProperties(t.prototype,r),t}(Ln),ks="\nattribute vec2 aVertexPosition;\n\nuniform mat3 projectionMatrix;\n\nvarying vec2 v_rgbNW;\nvarying vec2 v_rgbNE;\nvarying vec2 v_rgbSW;\nvarying vec2 v_rgbSE;\nvarying vec2 v_rgbM;\n\nvarying vec2 vFragCoord;\n\nuniform vec4 inputPixel;\nuniform vec4 outputFrame;\n\nvec4 filterVertexPosition( void )\n{\n vec2 position = aVertexPosition * max(outputFrame.zw, vec2(0.)) + outputFrame.xy;\n\n return vec4((projectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0);\n}\n\nvoid texcoords(vec2 fragCoord, vec2 inverseVP,\n out vec2 v_rgbNW, out vec2 v_rgbNE,\n out vec2 v_rgbSW, out vec2 v_rgbSE,\n out vec2 v_rgbM) {\n v_rgbNW = (fragCoord + vec2(-1.0, -1.0)) * inverseVP;\n v_rgbNE = (fragCoord + vec2(1.0, -1.0)) * inverseVP;\n v_rgbSW = (fragCoord + vec2(-1.0, 1.0)) * inverseVP;\n v_rgbSE = (fragCoord + vec2(1.0, 1.0)) * inverseVP;\n v_rgbM = vec2(fragCoord * inverseVP);\n}\n\nvoid main(void) {\n\n gl_Position = filterVertexPosition();\n\n vFragCoord = aVertexPosition * outputFrame.zw;\n\n texcoords(vFragCoord, inputPixel.zw, v_rgbNW, v_rgbNE, v_rgbSW, v_rgbSE, v_rgbM);\n}\n",Us='varying vec2 v_rgbNW;\nvarying vec2 v_rgbNE;\nvarying vec2 v_rgbSW;\nvarying vec2 v_rgbSE;\nvarying vec2 v_rgbM;\n\nvarying vec2 vFragCoord;\nuniform sampler2D uSampler;\nuniform highp vec4 inputPixel;\n\n\n/**\n Basic FXAA implementation based on the code on geeks3d.com with the\n modification that the texture2DLod stuff was removed since it\'s\n unsupported by WebGL.\n\n --\n\n From:\n https://github.com/mitsuhiko/webgl-meincraft\n\n Copyright (c) 2011 by Armin Ronacher.\n\n Some rights reserved.\n\n Redistribution and use in source and binary forms, with or without\n modification, are permitted provided that the following conditions are\n met:\n\n * Redistributions of source code must retain the above copyright\n notice, this list of conditions and the following disclaimer.\n\n * Redistributions in binary form must reproduce the above\n copyright notice, this list of conditions and the following\n disclaimer in the documentation and/or other materials provided\n with the distribution.\n\n * The names of the contributors may not be used to endorse or\n promote products derived from this software without specific\n prior written permission.\n\n THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS\n "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT\n LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR\n A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT\n OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,\n SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT\n LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,\n DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY\n THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT\n (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE\n OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n */\n\n#ifndef FXAA_REDUCE_MIN\n#define FXAA_REDUCE_MIN (1.0/ 128.0)\n#endif\n#ifndef FXAA_REDUCE_MUL\n#define FXAA_REDUCE_MUL (1.0 / 8.0)\n#endif\n#ifndef FXAA_SPAN_MAX\n#define FXAA_SPAN_MAX 8.0\n#endif\n\n//optimized version for mobile, where dependent\n//texture reads can be a bottleneck\nvec4 fxaa(sampler2D tex, vec2 fragCoord, vec2 inverseVP,\n vec2 v_rgbNW, vec2 v_rgbNE,\n vec2 v_rgbSW, vec2 v_rgbSE,\n vec2 v_rgbM) {\n vec4 color;\n vec3 rgbNW = texture2D(tex, v_rgbNW).xyz;\n vec3 rgbNE = texture2D(tex, v_rgbNE).xyz;\n vec3 rgbSW = texture2D(tex, v_rgbSW).xyz;\n vec3 rgbSE = texture2D(tex, v_rgbSE).xyz;\n vec4 texColor = texture2D(tex, v_rgbM);\n vec3 rgbM = texColor.xyz;\n vec3 luma = vec3(0.299, 0.587, 0.114);\n float lumaNW = dot(rgbNW, luma);\n float lumaNE = dot(rgbNE, luma);\n float lumaSW = dot(rgbSW, luma);\n float lumaSE = dot(rgbSE, luma);\n float lumaM = dot(rgbM, luma);\n float lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE)));\n float lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE)));\n\n mediump vec2 dir;\n dir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE));\n dir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));\n\n float dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) *\n (0.25 * FXAA_REDUCE_MUL), FXAA_REDUCE_MIN);\n\n float rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce);\n dir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX),\n max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX),\n dir * rcpDirMin)) * inverseVP;\n\n vec3 rgbA = 0.5 * (\n texture2D(tex, fragCoord * inverseVP + dir * (1.0 / 3.0 - 0.5)).xyz +\n texture2D(tex, fragCoord * inverseVP + dir * (2.0 / 3.0 - 0.5)).xyz);\n vec3 rgbB = rgbA * 0.5 + 0.25 * (\n texture2D(tex, fragCoord * inverseVP + dir * -0.5).xyz +\n texture2D(tex, fragCoord * inverseVP + dir * 0.5).xyz);\n\n float lumaB = dot(rgbB, luma);\n if ((lumaB < lumaMin) || (lumaB > lumaMax))\n color = vec4(rgbA, texColor.a);\n else\n color = vec4(rgbB, texColor.a);\n return color;\n}\n\nvoid main() {\n\n vec4 color;\n\n color = fxaa(uSampler, vFragCoord, inputPixel.zw, v_rgbNW, v_rgbNE, v_rgbSW, v_rgbSE, v_rgbM);\n\n gl_FragColor = color;\n}\n',Fs=function(e){function t(){e.call(this,ks,Us)}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t}(Ln),Bs="precision highp float;\n\nvarying vec2 vTextureCoord;\nvarying vec4 vColor;\n\nuniform float uNoise;\nuniform float uSeed;\nuniform sampler2D uSampler;\n\nfloat rand(vec2 co)\n{\n return fract(sin(dot(co.xy, vec2(12.9898, 78.233))) * 43758.5453);\n}\n\nvoid main()\n{\n vec4 color = texture2D(uSampler, vTextureCoord);\n float randomValue = rand(gl_FragCoord.xy * uSeed);\n float diff = (randomValue - 0.5) * uNoise;\n\n // Un-premultiply alpha before applying the color matrix. See issue #3539.\n if (color.a > 0.0) {\n color.rgb /= color.a;\n }\n\n color.r += diff;\n color.g += diff;\n color.b += diff;\n\n // Premultiply alpha again.\n color.rgb *= color.a;\n\n gl_FragColor = color;\n}\n",Gs=function(e){function t(t,r){void 0===t&&(t=.5),void 0===r&&(r=Math.random()),e.call(this,da,Bs,{uNoise:0,uSeed:0}),this.noise=t,this.seed=r}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={noise:{configurable:!0},seed:{configurable:!0}};return r.noise.get=function(){return this.uniforms.uNoise},r.noise.set=function(e){this.uniforms.uNoise=e},r.seed.get=function(){return this.uniforms.uSeed},r.seed.set=function(e){this.uniforms.uSeed=e},Object.defineProperties(t.prototype,r),t}(Ln),Ys=new Mr;Jr.prototype._cacheAsBitmap=!1,Jr.prototype._cacheData=!1;var Vs=function(){this.textureCacheId=null,this.originalRender=null,this.originalRenderCanvas=null,this.originalCalculateBounds=null,this.originalGetLocalBounds=null,this.originalUpdateTransform=null,this.originalHitTest=null,this.originalDestroy=null,this.originalMask=null,this.originalFilterArea=null,this.sprite=null};Object.defineProperties(Jr.prototype,{cacheAsBitmap:{get:function(){return this._cacheAsBitmap},set:function(e){var t;this._cacheAsBitmap!==e&&(this._cacheAsBitmap=e,e?(this._cacheData||(this._cacheData=new Vs),(t=this._cacheData).originalRender=this.render,t.originalRenderCanvas=this.renderCanvas,t.originalUpdateTransform=this.updateTransform,t.originalCalculateBounds=this.calculateBounds,t.originalGetLocalBounds=this.getLocalBounds,t.originalDestroy=this.destroy,t.originalContainsPoint=this.containsPoint,t.originalMask=this._mask,t.originalFilterArea=this.filterArea,this.render=this._renderCached,this.renderCanvas=this._renderCachedCanvas,this.destroy=this._cacheAsBitmapDestroy):((t=this._cacheData).sprite&&this._destroyCachedDisplayObject(),this.render=t.originalRender,this.renderCanvas=t.originalRenderCanvas,this.calculateBounds=t.originalCalculateBounds,this.getLocalBounds=t.originalGetLocalBounds,this.destroy=t.originalDestroy,this.updateTransform=t.originalUpdateTransform,this.containsPoint=t.originalContainsPoint,this._mask=t.originalMask,this.filterArea=t.originalFilterArea))}}}),Jr.prototype._renderCached=function(e){!this.visible||this.worldAlpha<=0||!this.renderable||(this._initCachedDisplayObject(e),this._cacheData.sprite.transform._worldID=this.transform._worldID,this._cacheData.sprite.worldAlpha=this.worldAlpha,this._cacheData.sprite._render(e))},Jr.prototype._initCachedDisplayObject=function(e){if(!this._cacheData||!this._cacheData.sprite){var t=this.alpha;this.alpha=1,e.batch.flush();var r=this.getLocalBounds().clone();if(this.filters){var i=this.filters[0].padding;r.pad(i)}r.ceil(E.RESOLUTION);var n=e._activeRenderTarget,a=Ui.create(r.width,r.height),o="cacheAsBitmap_"+lr();this._cacheData.textureCacheId=o,Ti.addToCache(a.baseTexture,o),Li.addToCache(a,o);var s=Ys;s.tx=-r.x,s.ty=-r.y,this.transform.worldTransform.identity(),this.render=this._cacheData.originalRender,e.render(this,a,!0,s,!0),e.renderTexture.bind(n),this.render=this._renderCached,this.updateTransform=this.displayObjectUpdateTransform,this.calculateBounds=this._calculateCachedBounds,this.getLocalBounds=this._getCachedLocalBounds,this._mask=null,this.filterArea=null;var l=new ao(a);l.transform.worldTransform=this.transform.worldTransform,l.anchor.x=-r.x/r.width,l.anchor.y=-r.y/r.height,l.alpha=t,l._bounds=this._bounds,this._cacheData.sprite=l,this.transform._parentID=-1,this.parent?this.updateTransform():(this.parent=e._tempDisplayObjectParent,this.updateTransform(),this.parent=null),this.containsPoint=l.containsPoint.bind(l)}},Jr.prototype._renderCachedCanvas=function(e){!this.visible||this.worldAlpha<=0||!this.renderable||(this._initCachedDisplayObjectCanvas(e),this._cacheData.sprite.worldAlpha=this.worldAlpha,this._cacheData.sprite._renderCanvas(e))},Jr.prototype._initCachedDisplayObjectCanvas=function(e){if(!this._cacheData||!this._cacheData.sprite){var t=this.getLocalBounds(),r=this.alpha;this.alpha=1;var i=e.context;t.ceil(E.RESOLUTION);var n=Ui.create(t.width,t.height),a="cacheAsBitmap_"+lr();this._cacheData.textureCacheId=a,Ti.addToCache(n.baseTexture,a),Li.addToCache(n,a);var o=Ys;this.transform.localTransform.copyTo(o),o.invert(),o.tx-=t.x,o.ty-=t.y,this.renderCanvas=this._cacheData.originalRenderCanvas,e.render(this,n,!0,o,!1),e.context=i,this.renderCanvas=this._renderCachedCanvas,this.updateTransform=this.displayObjectUpdateTransform,this.calculateBounds=this._calculateCachedBounds,this.getLocalBounds=this._getCachedLocalBounds,this._mask=null,this.filterArea=null;var s=new ao(n);s.transform.worldTransform=this.transform.worldTransform,s.anchor.x=-t.x/t.width,s.anchor.y=-t.y/t.height,s.alpha=r,s._bounds=this._bounds,this._cacheData.sprite=s,this.transform._parentID=-1,this.parent?this.updateTransform():(this.parent=e._tempDisplayObjectParent,this.updateTransform(),this.parent=null),this.containsPoint=s.containsPoint.bind(s)}},Jr.prototype._calculateCachedBounds=function(){this._bounds.clear(),this._cacheData.sprite.transform._worldID=this.transform._worldID,this._cacheData.sprite._calculateBounds(),this._lastBoundsID=this._boundsID},Jr.prototype._getCachedLocalBounds=function(){return this._cacheData.sprite.getLocalBounds()},Jr.prototype._destroyCachedDisplayObject=function(){this._cacheData.sprite._texture.destroy(!0),this._cacheData.sprite=null,Ti.removeFromCache(this._cacheData.textureCacheId),Li.removeFromCache(this._cacheData.textureCacheId),this._cacheData.textureCacheId=null},Jr.prototype._cacheAsBitmapDestroy=function(e){this.cacheAsBitmap=!1,this.destroy(e)},Jr.prototype.name=null,ti.prototype.getChildByName=function(e){for(var t=0;t>16)+(65280&e)+((255&e)<<16),this._colorDirty=!0)},r.tint.get=function(){return this._tint},t.prototype.update=function(){if(this._colorDirty){this._colorDirty=!1;var e=this.texture.baseTexture;nr(this._tint,this._alpha,this.uniforms.uColor,e.premultiplyAlpha)}this.uvMatrix.update()&&(this.uniforms.uTextureMatrix=this.uvMatrix.mapCoord)},Object.defineProperties(t.prototype,r),t}(Dn),Qs=function(e){function t(t,r,i){e.call(this);var n=new Gi(t),a=new Gi(r,!0),o=new Gi(i,!0,!0);this.addAttribute("aVertexPosition",n,2,!1,Gt.FLOAT).addAttribute("aTextureCoord",a,2,!1,Gt.FLOAT).addIndex(o),this._updateId=-1}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={vertexDirtyId:{configurable:!0}};return r.vertexDirtyId.get=function(){return this.buffers[0]._updateID},Object.defineProperties(t.prototype,r),t}(Wi),$s=function(e){function t(t,r,i,n){void 0===t&&(t=100),void 0===r&&(r=100),void 0===i&&(i=10),void 0===n&&(n=10),e.call(this),this.segWidth=i,this.segHeight=n,this.width=t,this.height=r,this.build()}return e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t,t.prototype.build=function(){for(var e=this.segWidth*this.segHeight,t=[],r=[],i=[],n=this.segWidth-1,a=this.segHeight-1,o=this.width/n,s=this.height/a,l=0;lt?1:this._height/t;e[9]=e[11]=e[13]=e[15]=this._topHeight*r,e[17]=e[19]=e[21]=e[23]=this._height-this._bottomHeight*r,e[25]=e[27]=e[29]=e[31]=this._height},t.prototype.updateVerticalVertices=function(){var e=this.vertices,t=this._leftWidth+this._rightWidth,r=this._width>t?1:this._width/t;e[2]=e[10]=e[18]=e[26]=this._leftWidth*r,e[4]=e[12]=e[20]=e[28]=this._width-this._rightWidth*r,e[6]=e[14]=e[22]=e[30]=this._width},r.width.get=function(){return this._width},r.width.set=function(e){this._width=e,this._refresh()},r.height.get=function(){return this._height},r.height.set=function(e){this._height=e,this._refresh()},r.leftWidth.get=function(){return this._leftWidth},r.leftWidth.set=function(e){this._leftWidth=e,this._refresh()},r.rightWidth.get=function(){return this._rightWidth},r.rightWidth.set=function(e){this._rightWidth=e,this._refresh()},r.topHeight.get=function(){return this._topHeight},r.topHeight.set=function(e){this._topHeight=e,this._refresh()},r.bottomHeight.get=function(){return this._bottomHeight},r.bottomHeight.set=function(e){this._bottomHeight=e,this._refresh()},t.prototype._refresh=function(){var e=this.texture,t=this.geometry.buffers[1].data;this._origWidth=e.orig.width,this._origHeight=e.orig.height;var r=1/this._origWidth,i=1/this._origHeight;t[0]=t[8]=t[16]=t[24]=0,t[1]=t[3]=t[5]=t[7]=0,t[6]=t[14]=t[22]=t[30]=1,t[25]=t[27]=t[29]=t[31]=1,t[2]=t[10]=t[18]=t[26]=r*this._leftWidth,t[4]=t[12]=t[20]=t[28]=1-r*this._rightWidth,t[9]=t[11]=t[13]=t[15]=i*this._topHeight,t[17]=t[19]=t[21]=t[23]=1-i*this._bottomHeight,this.updateHorizontalVertices(),this.updateVerticalVertices(),this.geometry.buffers[0].update(),this.geometry.buffers[1].update()},Object.defineProperties(t.prototype,r),t}(el),nl=function(e){function t(t,r){e.call(this,t[0]instanceof Li?t[0]:t[0].texture),this._textures=null,this._durations=null,this.textures=t,this._autoUpdate=!1!==r,this.animationSpeed=1,this.loop=!0,this.updateAnchor=!1,this.onComplete=null,this.onFrameChange=null,this.onLoop=null,this._currentTime=0,this.playing=!1}e&&(t.__proto__=e),t.prototype=Object.create(e&&e.prototype),t.prototype.constructor=t;var r={totalFrames:{configurable:!0},textures:{configurable:!0},currentFrame:{configurable:!0}};return t.prototype.stop=function(){this.playing&&(this.playing=!1,this._autoUpdate&&ci.shared.remove(this.update,this))},t.prototype.play=function(){this.playing||(this.playing=!0,this._autoUpdate&&ci.shared.add(this.update,this,si.HIGH))},t.prototype.gotoAndStop=function(e){this.stop();var t=this.currentFrame;this._currentTime=e,t!==this.currentFrame&&this.updateTexture()},t.prototype.gotoAndPlay=function(e){var t=this.currentFrame;this._currentTime=e,t!==this.currentFrame&&this.updateTexture(),this.play()},t.prototype.update=function(e){var t=this.animationSpeed*e,r=this.currentFrame;if(null!==this._durations){var i=this._currentTime%1*this._durations[this.currentFrame];for(i+=t/60*1e3;i<0;)this._currentTime--,i+=this._durations[this.currentFrame];var n=Math.sign(this.animationSpeed*e);for(this._currentTime=Math.floor(this._currentTime);i>=this._durations[this.currentFrame];)i-=this._durations[this.currentFrame]*n,this._currentTime+=n;this._currentTime+=i/this._durations[this.currentFrame]}else this._currentTime+=t;this._currentTime<0&&!this.loop?(this.gotoAndStop(0),this.onComplete&&this.onComplete()):this._currentTime>=this._textures.length&&!this.loop?(this.gotoAndStop(this._textures.length-1),this.onComplete&&this.onComplete()):r!==this.currentFrame&&(this.loop&&this.onLoop&&(this.animationSpeed>0&&this.currentFramer&&this.onLoop()),this.updateTexture())},t.prototype.updateTexture=function(){this._texture=this._textures[this.currentFrame],this._textureID=-1,this._textureTrimmedID=-1,this._cachedTint=16777215,this.uvs=this._texture._uvs.uvsFloat32,this.updateAnchor&&this._anchor.copy(this._texture.defaultAnchor),this.onFrameChange&&this.onFrameChange(this.currentFrame)},t.prototype.destroy=function(t){this.stop(),e.prototype.destroy.call(this,t),this.onComplete=null,this.onFrameChange=null,this.onLoop=null},t.fromFrames=function(e){for(var r=[],i=0;i>>0,t=(i*=t)>>>0,t+=4294967296*(i-=t)}return 2.3283064365386963e-10*(t>>>0)});r.next=function(){var e=2091639*r.s0+2.3283064365386963e-10*r.c;return r.s0=r.s1,r.s1=r.s2,r.s2=e-(r.c=0|e)},r.c=1,r.s0=i(" "),r.s1=i(" "),r.s2=i(" "),r.s0-=i(e),r.s0<0&&(r.s0+=1),r.s1-=i(e),r.s1<0&&(r.s1+=1),r.s2-=i(e),r.s2<0&&(r.s2+=1),i=null}function n(e,t){return t.c=e.c,t.s0=e.s0,t.s1=e.s1,t.s2=e.s2,t}function a(e,t){var r=new i(e),a=t&&t.state,o=r.next;return o.int32=function(){return 4294967296*r.next()|0},o.double=function(){return o()+1.1102230246251565e-16*(2097152*o()|0)},o.quick=o,a&&("object"==typeof a&&n(a,r),o.state=function(){return n(r,{})}),o}t&&t.exports?t.exports=a:r&&r.amd?r(function(){return a}):this.alea=a}(0,e,!1)}),_l=i(function(e){!function(e,t,r){function i(e){var t=this,r="";t.x=0,t.y=0,t.z=0,t.w=0,t.next=function(){var e=t.x^t.x<<11;return t.x=t.y,t.y=t.z,t.z=t.w,t.w^=t.w>>>19^e^e>>>8},e===(0|e)?t.x=e:r+=e;for(var i=0;i>>0)/4294967296};return o.double=function(){do{var e=((r.next()>>>11)+(r.next()>>>0)/4294967296)/(1<<21)}while(0===e);return e},o.int32=r.next,o.quick=o,a&&("object"==typeof a&&n(a,r),o.state=function(){return n(r,{})}),o}t&&t.exports?t.exports=a:r&&r.amd?r(function(){return a}):this.xor128=a}(0,e,!1)}),dl=i(function(e){!function(e,t,r){function i(e){var t=this,r="";t.next=function(){var e=t.x^t.x>>>2;return t.x=t.y,t.y=t.z,t.z=t.w,t.w=t.v,(t.d=t.d+362437|0)+(t.v=t.v^t.v<<4^e^e<<1)|0},t.x=0,t.y=0,t.z=0,t.w=0,t.v=0,e===(0|e)?t.x=e:r+=e;for(var i=0;i>>4),t.next()}function n(e,t){return t.x=e.x,t.y=e.y,t.z=e.z,t.w=e.w,t.v=e.v,t.d=e.d,t}function a(e,t){var r=new i(e),a=t&&t.state,o=function(){return(r.next()>>>0)/4294967296};return o.double=function(){do{var e=((r.next()>>>11)+(r.next()>>>0)/4294967296)/(1<<21)}while(0===e);return e},o.int32=r.next,o.quick=o,a&&("object"==typeof a&&n(a,r),o.state=function(){return n(r,{})}),o}t&&t.exports?t.exports=a:r&&r.amd?r(function(){return a}):this.xorwow=a}(0,e,!1)}),ul=i(function(e){!function(e,t,r){function i(e){var t=this;t.next=function(){var e,r,i=t.x,n=t.i;return e=i[n],r=(e^=e>>>7)^e<<24,r^=(e=i[n+1&7])^e>>>10,r^=(e=i[n+3&7])^e>>>3,r^=(e=i[n+4&7])^e<<7,e=i[n+7&7],r^=(e^=e<<13)^e<<9,i[n]=r,t.i=n+1&7,r},function(e,t){var r,i=[];if(t===(0|t))i[0]=t;else for(t=""+t,r=0;r0;--r)e.next()}(t,e)}function n(e,t){return t.x=e.x.slice(),t.i=e.i,t}function a(e,t){null==e&&(e=+new Date);var r=new i(e),a=t&&t.state,o=function(){return(r.next()>>>0)/4294967296};return o.double=function(){do{var e=((r.next()>>>11)+(r.next()>>>0)/4294967296)/(1<<21)}while(0===e);return e},o.int32=r.next,o.quick=o,a&&(a.x&&n(a,r),o.state=function(){return n(r,{})}),o}t&&t.exports?t.exports=a:r&&r.amd?r(function(){return a}):this.xorshift7=a}(0,e,!1)}),pl=i(function(e){!function(e,t,r){function i(e){var t=this;t.next=function(){var e,r,i=t.w,n=t.X,a=t.i;return t.w=i=i+1640531527|0,r=n[a+34&127],e=n[a=a+1&127],r^=r<<13,e^=e<<17,r^=r>>>15,e^=e>>>12,r=n[a]=r^e,t.i=a,r+(i^i>>>16)|0},function(e,t){var r,i,n,a,o,s=[],l=128;for(t===(0|t)?(i=t,t=null):(t+="\0",i=0,l=Math.max(l,t.length)),n=0,a=-32;a>>15,i^=i<<4,i^=i>>>13,a>=0&&(o=o+1640531527|0,n=0==(r=s[127&a]^=i+o)?n+1:0);for(n>=128&&(s[127&(t&&t.length||0)]=-1),n=127,a=512;a>0;--a)i=s[n+34&127],r=s[n=n+1&127],i^=i<<13,r^=r<<17,i^=i>>>15,r^=r>>>12,s[n]=i^r;e.w=o,e.X=s,e.i=n}(t,e)}function n(e,t){return t.i=e.i,t.w=e.w,t.X=e.X.slice(),t}function a(e,t){null==e&&(e=+new Date);var r=new i(e),a=t&&t.state,o=function(){return(r.next()>>>0)/4294967296};return o.double=function(){do{var e=((r.next()>>>11)+(r.next()>>>0)/4294967296)/(1<<21)}while(0===e);return e},o.int32=r.next,o.quick=o,a&&(a.X&&n(a,r),o.state=function(){return n(r,{})}),o}t&&t.exports?t.exports=a:r&&r.amd?r(function(){return a}):this.xor4096=a}(0,e,!1)}),hl=i(function(e){!function(e,t,r){function i(e){var t=this,r="";t.next=function(){var e=t.b,r=t.c,i=t.d,n=t.a;return e=e<<25^e>>>7^r,r=r-i|0,i=i<<24^i>>>8^n,n=n-e|0,t.b=e=e<<20^e>>>12^r,t.c=r=r-i|0,t.d=i<<16^r>>>16^n,t.a=n-e|0},t.a=0,t.b=0,t.c=-1640531527,t.d=1367130551,e===Math.floor(e)?(t.a=e/4294967296|0,t.b=0|e):r+=e;for(var i=0;i>>0)/4294967296};return o.double=function(){do{var e=((r.next()>>>11)+(r.next()>>>0)/4294967296)/(1<<21)}while(0===e);return e},o.int32=r.next,o.quick=o,a&&("object"==typeof a&&n(a,r),o.state=function(){return n(r,{})}),o}t&&t.exports?t.exports=a:r&&r.amd?r(function(){return a}):this.tychei=a}(0,e,!1)}),ml={},gl=i(function(e){!function(t,r){var i,n=(0,eval)("this"),a=256,o=6,s="random",l=r.pow(a,o),c=r.pow(2,52),_=2*c,d=a-1;function u(e,d,u){var E=[],f=m(function e(t,r){var i,n=[],a=typeof t;if(r&&"object"==a)for(i in t)try{n.push(e(t[i],r-1))}catch(e){}return n.length?n:"string"==a?t:t+"\0"}((d=1==d?{entropy:!0}:d||{}).entropy?[e,g(t)]:null==e?function(){try{var e;return i&&(e=i.randomBytes)?e=e(a):(e=new Uint8Array(a),(n.crypto||n.msCrypto).getRandomValues(e)),g(e)}catch(e){var r=n.navigator,o=r&&r.plugins;return[+new Date,n,o,n.screen,g(t)]}}():e,3),E),S=new p(E),b=function(){for(var e=S.g(o),t=l,r=0;e=_;)e/=2,t/=2,r>>>=1;return(e+r)/t};return b.int32=function(){return 0|S.g(4)},b.quick=function(){return S.g(4)/4294967296},b.double=b,m(g(S.S),t),(d.pass||u||function(e,t,i,n){return n&&(n.S&&h(n,S),e.state=function(){return h(S,{})}),i?(r[s]=e,t):e})(b,f,"global"in d?d.global:this==r,d.state)}function p(e){var t,r=e.length,i=this,n=0,o=i.i=i.j=0,s=i.S=[];for(r||(e=[r++]);n0?i=-e+t+1:0===e&&t>0?i=t+1:e<0&&0===t?(i=e-1,e=1):i=e<0&&t<0?t-e-1:t-e+1,Math.floor(this.generator()*i)+e}},{key:"rangeMultiple",value:function(e,t,r,i){for(var n=[],a=0;a=1||0===r);return e*Math.sqrt(-2*Math.log(r)/r)}if(i=i||1,!(Math.random()<.81546))return this.range(e,t);for(;;){var a=n()*i+r;if(a>=e&&a<=t)return a}}},{key:"color",value:function(){return this.get(16777215)}}]),e}()),bl=i(function(e){!function(t){var r=/^\s+/,i=/\s+$/,n=0,a=t.round,o=t.min,s=t.max,l=t.random;function c(e,l){if(l=l||{},(e=e||"")instanceof c)return e;if(!(this instanceof c))return new c(e,l);var _=function(e){var n={r:0,g:0,b:0},a=1,l=null,c=null,_=null,d=!1,u=!1;"string"==typeof e&&(e=function(e){e=e.replace(r,"").replace(i,"").toLowerCase();var t,n=!1;if(O[e])e=O[e],n=!0;else if("transparent"==e)return{r:0,g:0,b:0,a:0,format:"name"};if(t=G.rgb.exec(e))return{r:t[1],g:t[2],b:t[3]};if(t=G.rgba.exec(e))return{r:t[1],g:t[2],b:t[3],a:t[4]};if(t=G.hsl.exec(e))return{h:t[1],s:t[2],l:t[3]};if(t=G.hsla.exec(e))return{h:t[1],s:t[2],l:t[3],a:t[4]};if(t=G.hsv.exec(e))return{h:t[1],s:t[2],v:t[3]};if(t=G.hsva.exec(e))return{h:t[1],s:t[2],v:t[3],a:t[4]};if(t=G.hex8.exec(e))return{r:w(t[1]),g:w(t[2]),b:w(t[3]),a:k(t[4]),format:n?"name":"hex8"};if(t=G.hex6.exec(e))return{r:w(t[1]),g:w(t[2]),b:w(t[3]),format:n?"name":"hex"};if(t=G.hex4.exec(e))return{r:w(t[1]+""+t[1]),g:w(t[2]+""+t[2]),b:w(t[3]+""+t[3]),a:k(t[4]+""+t[4]),format:n?"name":"hex8"};if(t=G.hex3.exec(e))return{r:w(t[1]+""+t[1]),g:w(t[2]+""+t[2]),b:w(t[3]+""+t[3]),format:n?"name":"hex"};return!1}(e));"object"==typeof e&&(Y(e.r)&&Y(e.g)&&Y(e.b)?(n=function(e,t,r){return{r:255*x(e,255),g:255*x(t,255),b:255*x(r,255)}}(e.r,e.g,e.b),d=!0,u="%"===String(e.r).substr(-1)?"prgb":"rgb"):Y(e.h)&&Y(e.s)&&Y(e.v)?(l=P(e.s),c=P(e.v),n=function(e,r,i){e=6*x(e,360),r=x(r,100),i=x(i,100);var n=t.floor(e),a=e-n,o=i*(1-r),s=i*(1-a*r),l=i*(1-(1-a)*r),c=n%6;return{r:255*[i,s,o,o,l,i][c],g:255*[l,i,i,s,o,o][c],b:255*[o,o,l,i,i,s][c]}}(e.h,l,c),d=!0,u="hsv"):Y(e.h)&&Y(e.s)&&Y(e.l)&&(l=P(e.s),_=P(e.l),n=function(e,t,r){var i,n,a;function o(e,t,r){return r<0&&(r+=1),r>1&&(r-=1),r<1/6?e+6*(t-e)*r:r<.5?t:r<2/3?e+(t-e)*(2/3-r)*6:e}if(e=x(e,360),t=x(t,100),r=x(r,100),0===t)i=n=a=r;else{var s=r<.5?r*(1+t):r+t-r*t,l=2*r-s;i=o(l,s,e+1/3),n=o(l,s,e),a=o(l,s,e-1/3)}return{r:255*i,g:255*n,b:255*a}}(e.h,l,_),d=!0,u="hsl"),e.hasOwnProperty("a")&&(a=e.a));return a=A(a),{ok:d,format:e.format||u,r:o(255,s(n.r,0)),g:o(255,s(n.g,0)),b:o(255,s(n.b,0)),a:a}}(e);this._originalInput=e,this._r=_.r,this._g=_.g,this._b=_.b,this._a=_.a,this._roundA=a(100*this._a)/100,this._format=l.format||_.format,this._gradientType=l.gradientType,this._r<1&&(this._r=a(this._r)),this._g<1&&(this._g=a(this._g)),this._b<1&&(this._b=a(this._b)),this._ok=_.ok,this._tc_id=n++}function _(e,t,r){e=x(e,255),t=x(t,255),r=x(r,255);var i,n,a=s(e,t,r),l=o(e,t,r),c=(a+l)/2;if(a==l)i=n=0;else{var _=a-l;switch(n=c>.5?_/(2-a-l):_/(a+l),a){case e:i=(t-r)/_+(t>1)+720)%360;--t;)i.h=(i.h+n)%360,a.push(c(i));return a}function N(e,t){t=t||6;for(var r=c(e).toHsv(),i=r.h,n=r.s,a=r.v,o=[],s=1/t;t--;)o.push(c({h:i,s:n,v:a})),a=(a+s)%1;return o}c.prototype={isDark:function(){return this.getBrightness()<128},isLight:function(){return!this.isDark()},isValid:function(){return this._ok},getOriginalInput:function(){return this._originalInput},getFormat:function(){return this._format},getAlpha:function(){return this._a},getBrightness:function(){var e=this.toRgb();return(299*e.r+587*e.g+114*e.b)/1e3},getLuminance:function(){var e,r,i,n=this.toRgb();return e=n.r/255,r=n.g/255,i=n.b/255,.2126*(e<=.03928?e/12.92:t.pow((e+.055)/1.055,2.4))+.7152*(r<=.03928?r/12.92:t.pow((r+.055)/1.055,2.4))+.0722*(i<=.03928?i/12.92:t.pow((i+.055)/1.055,2.4))},setAlpha:function(e){return this._a=A(e),this._roundA=a(100*this._a)/100,this},toHsv:function(){var e=d(this._r,this._g,this._b);return{h:360*e.h,s:e.s,v:e.v,a:this._a}},toHsvString:function(){var e=d(this._r,this._g,this._b),t=a(360*e.h),r=a(100*e.s),i=a(100*e.v);return 1==this._a?"hsv("+t+", "+r+"%, "+i+"%)":"hsva("+t+", "+r+"%, "+i+"%, "+this._roundA+")"},toHsl:function(){var e=_(this._r,this._g,this._b);return{h:360*e.h,s:e.s,l:e.l,a:this._a}},toHslString:function(){var e=_(this._r,this._g,this._b),t=a(360*e.h),r=a(100*e.s),i=a(100*e.l);return 1==this._a?"hsl("+t+", "+r+"%, "+i+"%)":"hsla("+t+", "+r+"%, "+i+"%, "+this._roundA+")"},toHex:function(e){return u(this._r,this._g,this._b,e)},toHexString:function(e){return"#"+this.toHex(e)},toHex8:function(e){return function(e,t,r,i,n){var o=[M(a(e).toString(16)),M(a(t).toString(16)),M(a(r).toString(16)),M(L(i))];if(n&&o[0].charAt(0)==o[0].charAt(1)&&o[1].charAt(0)==o[1].charAt(1)&&o[2].charAt(0)==o[2].charAt(1)&&o[3].charAt(0)==o[3].charAt(1))return o[0].charAt(0)+o[1].charAt(0)+o[2].charAt(0)+o[3].charAt(0);return o.join("")}(this._r,this._g,this._b,this._a,e)},toHex8String:function(e){return"#"+this.toHex8(e)},toRgb:function(){return{r:a(this._r),g:a(this._g),b:a(this._b),a:this._a}},toRgbString:function(){return 1==this._a?"rgb("+a(this._r)+", "+a(this._g)+", "+a(this._b)+")":"rgba("+a(this._r)+", "+a(this._g)+", "+a(this._b)+", "+this._roundA+")"},toPercentageRgb:function(){return{r:a(100*x(this._r,255))+"%",g:a(100*x(this._g,255))+"%",b:a(100*x(this._b,255))+"%",a:this._a}},toPercentageRgbString:function(){return 1==this._a?"rgb("+a(100*x(this._r,255))+"%, "+a(100*x(this._g,255))+"%, "+a(100*x(this._b,255))+"%)":"rgba("+a(100*x(this._r,255))+"%, "+a(100*x(this._g,255))+"%, "+a(100*x(this._b,255))+"%, "+this._roundA+")"},toName:function(){return 0===this._a?"transparent":!(this._a<1)&&(I[u(this._r,this._g,this._b,!0)]||!1)},toFilter:function(e){var t="#"+p(this._r,this._g,this._b,this._a),r=t,i=this._gradientType?"GradientType = 1, ":"";if(e){var n=c(e);r="#"+p(n._r,n._g,n._b,n._a)}return"progid:DXImageTransform.Microsoft.gradient("+i+"startColorstr="+t+",endColorstr="+r+")"},toString:function(e){var t=!!e;e=e||this._format;var r=!1,i=this._a<1&&this._a>=0;return t||!i||"hex"!==e&&"hex6"!==e&&"hex3"!==e&&"hex4"!==e&&"hex8"!==e&&"name"!==e?("rgb"===e&&(r=this.toRgbString()),"prgb"===e&&(r=this.toPercentageRgbString()),"hex"!==e&&"hex6"!==e||(r=this.toHexString()),"hex3"===e&&(r=this.toHexString(!0)),"hex4"===e&&(r=this.toHex8String(!0)),"hex8"===e&&(r=this.toHex8String()),"name"===e&&(r=this.toName()),"hsl"===e&&(r=this.toHslString()),"hsv"===e&&(r=this.toHsvString()),r||this.toHexString()):"name"===e&&0===this._a?this.toName():this.toRgbString()},clone:function(){return c(this.toString())},_applyModification:function(e,t){var r=e.apply(null,[this].concat([].slice.call(t)));return this._r=r._r,this._g=r._g,this._b=r._b,this.setAlpha(r._a),this},lighten:function(){return this._applyModification(E,arguments)},brighten:function(){return this._applyModification(f,arguments)},darken:function(){return this._applyModification(S,arguments)},desaturate:function(){return this._applyModification(h,arguments)},saturate:function(){return this._applyModification(m,arguments)},greyscale:function(){return this._applyModification(g,arguments)},spin:function(){return this._applyModification(b,arguments)},_applyCombination:function(e,t){return e.apply(null,[this].concat([].slice.call(t)))},analogous:function(){return this._applyCombination(C,arguments)},complement:function(){return this._applyCombination(T,arguments)},monochromatic:function(){return this._applyCombination(N,arguments)},splitcomplement:function(){return this._applyCombination(R,arguments)},triad:function(){return this._applyCombination(v,arguments)},tetrad:function(){return this._applyCombination(y,arguments)}},c.fromRatio=function(e,t){if("object"==typeof e){var r={};for(var i in e)e.hasOwnProperty(i)&&(r[i]="a"===i?e[i]:P(e[i]));e=r}return c(e,t)},c.equals=function(e,t){return!(!e||!t)&&c(e).toRgbString()==c(t).toRgbString()},c.random=function(){return c.fromRatio({r:l(),g:l(),b:l()})},c.mix=function(e,t,r){r=0===r?0:r||50;var i=c(e).toRgb(),n=c(t).toRgb(),a=r/100;return c({r:(n.r-i.r)*a+i.r,g:(n.g-i.g)*a+i.g,b:(n.b-i.b)*a+i.b,a:(n.a-i.a)*a+i.a})},c.readability=function(e,r){var i=c(e),n=c(r);return(t.max(i.getLuminance(),n.getLuminance())+.05)/(t.min(i.getLuminance(),n.getLuminance())+.05)},c.isReadable=function(e,t,r){var i,n,a=c.readability(e,t);switch(n=!1,(i=function(e){var t,r;t=((e=e||{level:"AA",size:"small"}).level||"AA").toUpperCase(),r=(e.size||"small").toLowerCase(),"AA"!==t&&"AAA"!==t&&(t="AA");"small"!==r&&"large"!==r&&(r="small");return{level:t,size:r}}(r)).level+i.size){case"AAsmall":case"AAAlarge":n=a>=4.5;break;case"AAlarge":n=a>=3;break;case"AAAsmall":n=a>=7}return n},c.mostReadable=function(e,t,r){var i,n,a,o,s=null,l=0;n=(r=r||{}).includeFallbackColors,a=r.level,o=r.size;for(var _=0;_l&&(l=i,s=c(t[_]));return c.isReadable(e,s,{level:a,size:o})||!n?s:(r.includeFallbackColors=!1,c.mostReadable(e,["#fff","#000"],r))};var O=c.names={aliceblue:"f0f8ff",antiquewhite:"faebd7",aqua:"0ff",aquamarine:"7fffd4",azure:"f0ffff",beige:"f5f5dc",bisque:"ffe4c4",black:"000",blanchedalmond:"ffebcd",blue:"00f",blueviolet:"8a2be2",brown:"a52a2a",burlywood:"deb887",burntsienna:"ea7e5d",cadetblue:"5f9ea0",chartreuse:"7fff00",chocolate:"d2691e",coral:"ff7f50",cornflowerblue:"6495ed",cornsilk:"fff8dc",crimson:"dc143c",cyan:"0ff",darkblue:"00008b",darkcyan:"008b8b",darkgoldenrod:"b8860b",darkgray:"a9a9a9",darkgreen:"006400",darkgrey:"a9a9a9",darkkhaki:"bdb76b",darkmagenta:"8b008b",darkolivegreen:"556b2f",darkorange:"ff8c00",darkorchid:"9932cc",darkred:"8b0000",darksalmon:"e9967a",darkseagreen:"8fbc8f",darkslateblue:"483d8b",darkslategray:"2f4f4f",darkslategrey:"2f4f4f",darkturquoise:"00ced1",darkviolet:"9400d3",deeppink:"ff1493",deepskyblue:"00bfff",dimgray:"696969",dimgrey:"696969",dodgerblue:"1e90ff",firebrick:"b22222",floralwhite:"fffaf0",forestgreen:"228b22",fuchsia:"f0f",gainsboro:"dcdcdc",ghostwhite:"f8f8ff",gold:"ffd700",goldenrod:"daa520",gray:"808080",green:"008000",greenyellow:"adff2f",grey:"808080",honeydew:"f0fff0",hotpink:"ff69b4",indianred:"cd5c5c",indigo:"4b0082",ivory:"fffff0",khaki:"f0e68c",lavender:"e6e6fa",lavenderblush:"fff0f5",lawngreen:"7cfc00",lemonchiffon:"fffacd",lightblue:"add8e6",lightcoral:"f08080",lightcyan:"e0ffff",lightgoldenrodyellow:"fafad2",lightgray:"d3d3d3",lightgreen:"90ee90",lightgrey:"d3d3d3",lightpink:"ffb6c1",lightsalmon:"ffa07a",lightseagreen:"20b2aa",lightskyblue:"87cefa",lightslategray:"789",lightslategrey:"789",lightsteelblue:"b0c4de",lightyellow:"ffffe0",lime:"0f0",limegreen:"32cd32",linen:"faf0e6",magenta:"f0f",maroon:"800000",mediumaquamarine:"66cdaa",mediumblue:"0000cd",mediumorchid:"ba55d3",mediumpurple:"9370db",mediumseagreen:"3cb371",mediumslateblue:"7b68ee",mediumspringgreen:"00fa9a",mediumturquoise:"48d1cc",mediumvioletred:"c71585",midnightblue:"191970",mintcream:"f5fffa",mistyrose:"ffe4e1",moccasin:"ffe4b5",navajowhite:"ffdead",navy:"000080",oldlace:"fdf5e6",olive:"808000",olivedrab:"6b8e23",orange:"ffa500",orangered:"ff4500",orchid:"da70d6",palegoldenrod:"eee8aa",palegreen:"98fb98",paleturquoise:"afeeee",palevioletred:"db7093",papayawhip:"ffefd5",peachpuff:"ffdab9",peru:"cd853f",pink:"ffc0cb",plum:"dda0dd",powderblue:"b0e0e6",purple:"800080",rebeccapurple:"663399",red:"f00",rosybrown:"bc8f8f",royalblue:"4169e1",saddlebrown:"8b4513",salmon:"fa8072",sandybrown:"f4a460",seagreen:"2e8b57",seashell:"fff5ee",sienna:"a0522d",silver:"c0c0c0",skyblue:"87ceeb",slateblue:"6a5acd",slategray:"708090",slategrey:"708090",snow:"fffafa",springgreen:"00ff7f",steelblue:"4682b4",tan:"d2b48c",teal:"008080",thistle:"d8bfd8",tomato:"ff6347",turquoise:"40e0d0",violet:"ee82ee",wheat:"f5deb3",white:"fff",whitesmoke:"f5f5f5",yellow:"ff0",yellowgreen:"9acd32"},I=c.hexNames=function(e){var t={};for(var r in e)e.hasOwnProperty(r)&&(t[e[r]]=r);return t}(O);function A(e){return e=parseFloat(e),(isNaN(e)||e<0||e>1)&&(e=1),e}function x(e,r){(function(e){return"string"==typeof e&&-1!=e.indexOf(".")&&1===parseFloat(e)})(e)&&(e="100%");var i=function(e){return"string"==typeof e&&-1!=e.indexOf("%")}(e);return e=o(r,s(0,parseFloat(e))),i&&(e=parseInt(e*r,10)/100),t.abs(e-r)<1e-6?1:e%r/parseFloat(r)}function D(e){return o(1,s(0,e))}function w(e){return parseInt(e,16)}function M(e){return 1==e.length?"0"+e:""+e}function P(e){return e<=1&&(e=100*e+"%"),e}function L(e){return t.round(255*parseFloat(e)).toString(16)}function k(e){return w(e)/255}var U,F,B,G=(F="[\\s|\\(]+("+(U="(?:[-\\+]?\\d*\\.\\d+%?)|(?:[-\\+]?\\d+%?)")+")[,|\\s]+("+U+")[,|\\s]+("+U+")\\s*\\)?",B="[\\s|\\(]+("+U+")[,|\\s]+("+U+")[,|\\s]+("+U+")[,|\\s]+("+U+")\\s*\\)?",{CSS_UNIT:new RegExp(U),rgb:new RegExp("rgb"+F),rgba:new RegExp("rgba"+B),hsl:new RegExp("hsl"+F),hsla:new RegExp("hsla"+B),hsv:new RegExp("hsv"+F),hsva:new RegExp("hsva"+B),hex3:/^#?([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/,hex6:/^#?([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/,hex4:/^#?([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/,hex8:/^#?([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/});function Y(e){return!!G.CSS_UNIT.exec(e)}e.exports?e.exports=c:window.tinycolor=c}(Math)}),Tl=class e{constructor(t){(t=t||{}).side=t.side||"rightbottom",t.side.toLowerCase(),t.padding=t.padding||"7px",t.color=t.color||"white",t.background=t.background||"rgba(0,0,0,0.5)",this.div=document.createElement("div"),e.findParent(t.side).appendChild(this.div);for(let e in t)"parent"!==e&&"side"!==e&&(this.div.style[e]=t[e])}static findParent(e){const t=[];let r="yy-counter-";-1!==e.indexOf("left")?(r+="left-",t.left=0):(r+="right-",t.right=0),-1!==e.indexOf("top")?(r+="top",t.top=0):(r+="bottom",t.bottom=0);const i=document.getElementById(r);if(i)return i;const n=document.createElement("div");n.id=r,n.style.overflow="hidden",n.style.position="fixed",n.style.zIndex=1e4,n.style.pointerEvents="none",n.style.userSelect="none";for(let e in t)n.style[e]=t[e];return document.body.appendChild(n),n}log(){let e="";for(let t of arguments)e+="
"+t+"
";this.div.innerHTML=e}append(){let e=this.div.innerHTML;for(let t of arguments)e+="
"+t+"
";this.div.innerHTML=e}},vl=function(){function e(e,t){for(var r=0;r500&&(0!==this.lastTime&&(this.lastFPS=Math.floor(this.frameNumber/(e/1e3)),this.lastFPS>=this.FPS-this.tolerance&&this.lastFPS<=this.FPS+this.tolerance&&(this.lastFPS=this.FPS)),this.lastTime=performance.now(),this.frameNumber=0),this.fpsSpan.innerText=this.lastFPS,this.meterCanvas&&"--"!==this.lastFPS&&this.meterUpdate(this.lastFPS/this.FPS)}},{key:"meterUpdate",value:function(e){var t=this.meterCanvas.getContext("2d"),r=t.getImageData(0,0,this.meterCanvas.width,this.meterCanvas.height);t.putImageData(r,-1,0),t.clearRect(this.meterCanvas.width-1,0,1,this.meterCanvas.height),t.fillStyle=e<.5?bl.mix("#ff0000","0xffa500",200*e).toHexString():bl.mix("#ffa500","#00ff00",200*(e-.5)).toHexString();var i=(this.meterCanvas.height-this.meterLineHeight)*(1-e);t.fillRect(this.meterCanvas.width-1,i,1,this.meterLineHeight)}},{key:"side",value:function(e){e.side?(e.side=e.side.toLowerCase(),-1!==e.side.indexOf("left")?(yl.left=0,delete yl.right):(yl.right=0,delete yl.left),-1!==e.side.indexOf("top")?(yl.top=0,delete yl.bottom):(yl.bottom=0,delete yl.top)):(yl.right=0,yl.bottom=0)}},{key:"fps",get:function(){return this.FPS},set:function(e){this.FPS=e}},{key:"meter",get:function(){return this._meter},set:function(e){e?this.divMeter():this.meterCanvas&&(this.meterCanvas.style.display="none")}}]),e}(),Ol={width:"12.1em",height:"12.1em",overflow:"hidden",top:0,right:0,zIndex:9999,pointerEvents:"none",fontSize:"13px",textDecoration:"none",textIndent:"-999999px"},Il=[["position","absolute"],["display","block"],["width","15.38em"],["height","1.54em"],["top","3.23em"],["right","-3.23em"],["-webkit-box-sizing","content-box"],["-moz-box-sizing","content-box"],["box-sizing","content-box"],["-webkit-transform","rotate(45deg)"],["-moz-transform","rotate(45deg)"],["-ms-Transform","rotate(45deg)"],["-o-transform","rotate(45deg)"],["transform","rotate(45deg)"]],Al=[["content",'""'],["padding",".38em 0"],["background-color","#a00"],["background-image","-webkit-gradient(linear, left top, left bottom, from(rgba(0, 0, 0, 0)), to(rgba(0, 0, 0, 0.15)))"],["background-image","-webkit-linear-gradient(top, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0.15))"],["background-image","-moz-linear-gradient(top, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0.15))"],["background-image","-ms-linear-gradient(top, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0.15))"],["background-image","-o-linear-gradient(top, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0.15))"],["background-image","linear-gradient(to bottom, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0.15))"],["box-shadow","0 .15em .23em 0 rgba(0, 0, 0, 0.5)"],["pointer-events","auto"]],xl=[["content","attr(data-ribbon)"],["color","#fff"],["font",'700 1em "Helvetica Neue", Helvetica, Arial, sans-serif'],["line-height","1.54em"],["text-decoration","none"],["text-shadow","0 -.08em rgba(0, 0, 0, 0.5)"],["text-align","center"],["text-indent","0"],["padding",".15em 0"],["margin",".15em 0"],["border-width",".08em 0"],["border-style","dotted"],["border-color","#fff"],["border-color","rgba(255, 255, 255, 0.7)"]];function Dl(e){e=e||{};const t=document.createElement(e.type||"div");if(e.parent&&e.parent.appendChild(t),e.styles)for(let r in e.styles)t.style[r]=e.styles[r];return e.html&&(t.innerHTML=e.html),t}var wl=i(function(e,t){!function(e){var t=[],r=Object.keys,i={},n={},a=/^(no-?highlight|plain|text)$/i,o=/\blang(?:uage)?-([\w-]+)\b/i,s=/((^(<[^>]+>|\t|)+|(?:\n)))/gm,l="
",c={classPrefix:"hljs-",tabReplace:null,useBR:!1,languages:void 0};function _(e){return e.replace(/&/g,"&").replace(//g,">")}function d(e){return e.nodeName.toLowerCase()}function u(e,t){var r=e&&e.exec(t);return r&&0===r.index}function p(e){return a.test(e)}function h(e){var t,r={},i=Array.prototype.slice.call(arguments,1);for(t in e)r[t]=e[t];return i.forEach(function(e){for(t in e)r[t]=e[t]}),r}function m(e){var t=[];return function e(r,i){for(var n=r.firstChild;n;n=n.nextSibling)3===n.nodeType?i+=n.nodeValue.length:1===n.nodeType&&(t.push({event:"start",offset:i,node:n}),i=e(n,i),d(n).match(/br|hr|img|input/)||t.push({event:"stop",offset:i,node:n}));return i}(e,0),t}function g(e){function t(e){return e&&e.source||e}function i(r,i){return new RegExp(t(r),"m"+(e.case_insensitive?"i":"")+(i?"g":""))}!function n(a,o){if(!a.compiled){if(a.compiled=!0,a.keywords=a.keywords||a.beginKeywords,a.keywords){var s={},l=function(t,r){e.case_insensitive&&(r=r.toLowerCase()),r.split(" ").forEach(function(e){var r=e.split("|");s[r[0]]=[t,r[1]?Number(r[1]):1]})};"string"==typeof a.keywords?l("keyword",a.keywords):r(a.keywords).forEach(function(e){l(e,a.keywords[e])}),a.keywords=s}a.lexemesRe=i(a.lexemes||/\w+/,!0),o&&(a.beginKeywords&&(a.begin="\\b("+a.beginKeywords.split(" ").join("|")+")\\b"),a.begin||(a.begin=/\B|\b/),a.beginRe=i(a.begin),a.endSameAsBegin&&(a.end=a.begin),a.end||a.endsWithParent||(a.end=/\B|\b/),a.end&&(a.endRe=i(a.end)),a.terminator_end=t(a.end)||"",a.endsWithParent&&o.terminator_end&&(a.terminator_end+=(a.end?"|":"")+o.terminator_end)),a.illegal&&(a.illegalRe=i(a.illegal)),null==a.relevance&&(a.relevance=1),a.contains||(a.contains=[]),a.contains=Array.prototype.concat.apply([],a.contains.map(function(e){return function(e){return e.variants&&!e.cached_variants&&(e.cached_variants=e.variants.map(function(t){return h(e,{variants:null},t)})),e.cached_variants||e.endsWithParent&&[h(e)]||[e]}("self"===e?a:e)})),a.contains.forEach(function(e){n(e,a)}),a.starts&&n(a.starts,o);var c=a.contains.map(function(e){return e.beginKeywords?"\\.?(?:"+e.begin+")\\.?":e.begin}).concat([a.terminator_end,a.illegal]).map(t).filter(Boolean);a.terminators=c.length?i(function(e,r){for(var i=/\[(?:[^\\\]]|\\.)*\]|\(\??|\\([1-9][0-9]*)|\\./,n=0,a="",o=0;o0&&(a+=r);l.length>0;){var c=i.exec(l);if(null==c){a+=l;break}a+=l.substring(0,c.index),l=l.substring(c.index+c[0].length),"\\"==c[0][0]&&c[1]?a+="\\"+String(Number(c[1])+s):(a+=c[0],"("==c[0]&&n++)}}return a}(c,"|"),!0):{exec:function(){return null}}}}(e)}function E(e,t,r,n){function a(e){return new RegExp(e.replace(/[-\/\\^$*+?.()|[\]{}]/g,"\\$&"),"m")}function o(e,t){var r=m.case_insensitive?t[0].toLowerCase():t[0];return e.keywords.hasOwnProperty(r)&&e.keywords[r]}function s(e,t,r,i){var n=i?"":c.classPrefix,a='',e?a+t+o:t}function d(){y+=null!=b.subLanguage?function(){var e="string"==typeof b.subLanguage;if(e&&!i[b.subLanguage])return _(R);var t=e?E(b.subLanguage,R,!0,T[b.subLanguage]):f(R,b.subLanguage.length?b.subLanguage:void 0);return b.relevance>0&&(C+=t.relevance),e&&(T[b.subLanguage]=t.top),s(t.language,t.value,!1,!0)}():function(){var e,t,r,i;if(!b.keywords)return _(R);for(i="",t=0,b.lexemesRe.lastIndex=0,r=b.lexemesRe.exec(R);r;)i+=_(R.substring(t,r.index)),(e=o(b,r))?(C+=e[1],i+=s(e[0],_(r[0]))):i+=_(r[0]),t=b.lexemesRe.lastIndex,r=b.lexemesRe.exec(R);return i+_(R.substr(t))}(),R=""}function p(e){y+=e.className?s(e.className,"",!0):"",b=Object.create(e,{parent:{value:b}})}function h(e,t){if(R+=e,null==t)return d(),0;var i=function(e,t){var r,i;for(r=0,i=t.contains.length;r")+'"');return R+=t,t.length||1}var m=v(e);if(!m)throw new Error('Unknown language: "'+e+'"');g(m);var S,b=n||m,T={},y="";for(S=b;S!==m;S=S.parent)S.className&&(y=s(S.className,"",!0)+y);var R="",C=0;try{for(var N,O,I=0;b.terminators.lastIndex=I,N=b.terminators.exec(t);)O=h(t.substring(I,N.index),N[0]),I=N.index+O;for(h(t.substr(I)),S=b;S.parent;S=S.parent)S.className&&(y+=l);return{relevance:C,value:y,language:e,top:b}}catch(e){if(e.message&&-1!==e.message.indexOf("Illegal"))return{relevance:0,value:_(t)};throw e}}function f(e,t){t=t||c.languages||r(i);var n={relevance:0,value:_(e)},a=n;return t.filter(v).filter(y).forEach(function(t){var r=E(t,e,!1);r.language=t,r.relevance>a.relevance&&(a=r),r.relevance>n.relevance&&(a=n,n=r)}),a.language&&(n.second_best=a),n}function S(e){return c.tabReplace||c.useBR?e.replace(s,function(e,t){return c.useBR&&"\n"===e?"
":c.tabReplace?t.replace(/\t/g,c.tabReplace):""}):e}function b(e){var r,i,a,s,l,u=function(e){var t,r,i,n,a=e.className+" ";if(a+=e.parentNode?e.parentNode.className:"",r=o.exec(a))return v(r[1])?r[1]:"no-highlight";for(a=a.split(/\s+/),t=0,i=a.length;t/g,"\n"):r=e,l=r.textContent,a=u?E(u,l,!0):f(l),(i=m(r)).length&&((s=document.createElementNS("http://www.w3.org/1999/xhtml","div")).innerHTML=a.value,a.value=function(e,r,i){var n=0,a="",o=[];function s(){return e.length&&r.length?e[0].offset!==r[0].offset?e[0].offset"}function c(e){a+=""}function u(e){("start"===e.event?l:c)(e.node)}for(;e.length||r.length;){var p=s();if(a+=_(i.substring(n,p[0].offset)),n=p[0].offset,p===e){o.reverse().forEach(c);do{u(p.splice(0,1)[0]),p=s()}while(p===e&&p.length&&p[0].offset===n);o.reverse().forEach(l)}else"start"===p[0].event?o.push(p[0].node):o.pop(),u(p.splice(0,1)[0])}return a+_(i.substr(n))}(i,m(s),l)),a.value=S(a.value),e.innerHTML=a.value,e.className=function(e,t,r){var i=t?n[t]:r,a=[e.trim()];return e.match(/\bhljs\b/)||a.push("hljs"),-1===e.indexOf(i)&&a.push(i),a.join(" ").trim()}(e.className,u,a.language),e.result={language:a.language,re:a.relevance},a.second_best&&(e.second_best={language:a.second_best.language,re:a.second_best.relevance}))}function T(){if(!T.called){T.called=!0;var e=document.querySelectorAll("pre code");t.forEach.call(e,b)}}function v(e){return e=(e||"").toLowerCase(),i[e]||i[n[e]]}function y(e){var t=v(e);return t&&!t.disableAutodetect}e.highlight=E,e.highlightAuto=f,e.fixMarkup=S,e.highlightBlock=b,e.configure=function(e){c=h(c,e)},e.initHighlighting=T,e.initHighlightingOnLoad=function(){addEventListener("DOMContentLoaded",T,!1),addEventListener("load",T,!1)},e.registerLanguage=function(t,r){var a=i[t]=r(e);a.aliases&&a.aliases.forEach(function(e){n[e]=t})},e.listLanguages=function(){return r(i)},e.getLanguage=v,e.autoDetection=y,e.inherit=h,e.IDENT_RE="[a-zA-Z]\\w*",e.UNDERSCORE_IDENT_RE="[a-zA-Z_]\\w*",e.NUMBER_RE="\\b\\d+(\\.\\d+)?",e.C_NUMBER_RE="(-?)(\\b0[xX][a-fA-F0-9]+|(\\b\\d+(\\.\\d*)?|\\.\\d+)([eE][-+]?\\d+)?)",e.BINARY_NUMBER_RE="\\b(0b[01]+)",e.RE_STARTERS_RE="!|!=|!==|%|%=|&|&&|&=|\\*|\\*=|\\+|\\+=|,|-|-=|/=|/|:|;|<<|<<=|<=|<|===|==|=|>>>=|>>=|>=|>>>|>>|>|\\?|\\[|\\{|\\(|\\^|\\^=|\\||\\|=|\\|\\||~",e.BACKSLASH_ESCAPE={begin:"\\\\[\\s\\S]",relevance:0},e.APOS_STRING_MODE={className:"string",begin:"'",end:"'",illegal:"\\n",contains:[e.BACKSLASH_ESCAPE]},e.QUOTE_STRING_MODE={className:"string",begin:'"',end:'"',illegal:"\\n",contains:[e.BACKSLASH_ESCAPE]},e.PHRASAL_WORDS_MODE={begin:/\b(a|an|the|are|I'm|isn't|don't|doesn't|won't|but|just|should|pretty|simply|enough|gonna|going|wtf|so|such|will|you|your|they|like|more)\b/},e.COMMENT=function(t,r,i){var n=e.inherit({className:"comment",begin:t,end:r,contains:[]},i||{});return n.contains.push(e.PHRASAL_WORDS_MODE),n.contains.push({className:"doctag",begin:"(?:TODO|FIXME|NOTE|BUG|XXX):",relevance:0}),n},e.C_LINE_COMMENT_MODE=e.COMMENT("//","$"),e.C_BLOCK_COMMENT_MODE=e.COMMENT("/\\*","\\*/"),e.HASH_COMMENT_MODE=e.COMMENT("#","$"),e.NUMBER_MODE={className:"number",begin:e.NUMBER_RE,relevance:0},e.C_NUMBER_MODE={className:"number",begin:e.C_NUMBER_RE,relevance:0},e.BINARY_NUMBER_MODE={className:"number",begin:e.BINARY_NUMBER_RE,relevance:0},e.CSS_NUMBER_MODE={className:"number",begin:e.NUMBER_RE+"(%|em|ex|ch|rem|vw|vh|vmin|vmax|cm|mm|in|pt|pc|px|deg|grad|rad|turn|s|ms|Hz|kHz|dpi|dpcm|dppx)?",relevance:0},e.REGEXP_MODE={className:"regexp",begin:/\//,end:/\/[gimuy]*/,illegal:/\n/,contains:[e.BACKSLASH_ESCAPE,{begin:/\[/,end:/\]/,relevance:0,contains:[e.BACKSLASH_ESCAPE]}]},e.TITLE_MODE={className:"title",begin:e.IDENT_RE,relevance:0},e.UNDERSCORE_TITLE_MODE={className:"title",begin:e.UNDERSCORE_IDENT_RE,relevance:0},e.METHOD_GUARD={begin:"\\.\\s*"+e.UNDERSCORE_IDENT_RE,relevance:0}}(t)});wl.registerLanguage("1c",function(e){var t="[A-Za-zА-Яа-яёЁ_][A-Za-zА-Яа-яёЁ_0-9]+",r="далее возврат вызватьисключение выполнить для если и из или иначе иначеесли исключение каждого конецесли конецпопытки конеццикла не новый перейти перем по пока попытка прервать продолжить тогда цикл экспорт ",i="null истина ложь неопределено",n=e.inherit(e.NUMBER_MODE),a={className:"string",begin:'"|\\|',end:'"|$',contains:[{begin:'""'}]},o={begin:"'",end:"'",excludeBegin:!0,excludeEnd:!0,contains:[{className:"number",begin:"\\d{4}([\\.\\\\/:-]?\\d{2}){0,5}"}]},s=e.inherit(e.C_LINE_COMMENT_MODE);return{case_insensitive:!0,lexemes:t,keywords:{keyword:r,built_in:"разделительстраниц разделительстрок символтабуляции ansitooem oemtoansi ввестивидсубконто ввестиперечисление ввестипериод ввестиплансчетов выбранныйплансчетов датагод датамесяц датачисло заголовоксистемы значениевстроку значениеизстроки каталогиб каталогпользователя кодсимв конгода конецпериодаби конецрассчитанногопериодаби конецстандартногоинтервала конквартала конмесяца коннедели лог лог10 максимальноеколичествосубконто названиеинтерфейса названиенабораправ назначитьвид назначитьсчет найтиссылки началопериодаби началостандартногоинтервала начгода начквартала начмесяца начнедели номерднягода номерднянедели номернеделигода обработкаожидания основнойжурналрасчетов основнойплансчетов основнойязык очиститьокносообщений периодстр получитьвремята получитьдатута получитьдокументта получитьзначенияотбора получитьпозициюта получитьпустоезначение получитьта префиксавтонумерации пропись пустоезначение разм разобратьпозициюдокумента рассчитатьрегистрына рассчитатьрегистрыпо симв создатьобъект статусвозврата стрколичествострок сформироватьпозициюдокумента счетпокоду текущеевремя типзначения типзначениястр установитьтана установитьтапо фиксшаблон шаблон acos asin atan base64значение base64строка cos exp log log10 pow sin sqrt tan xmlзначение xmlстрока xmlтип xmlтипзнч активноеокно безопасныйрежим безопасныйрежимразделенияданных булево ввестидату ввестизначение ввестистроку ввестичисло возможностьчтенияxml вопрос восстановитьзначение врег выгрузитьжурналрегистрации выполнитьобработкуоповещения выполнитьпроверкуправдоступа вычислить год данныеформывзначение дата день деньгода деньнедели добавитьмесяц заблокироватьданныедляредактирования заблокироватьработупользователя завершитьработусистемы загрузитьвнешнююкомпоненту закрытьсправку записатьjson записатьxml записатьдатуjson записьжурналарегистрации заполнитьзначениясвойств запроситьразрешениепользователя запуститьприложение запуститьсистему зафиксироватьтранзакцию значениевданныеформы значениевстрокувнутр значениевфайл значениезаполнено значениеизстрокивнутр значениеизфайла изxmlтипа импортмоделиxdto имякомпьютера имяпользователя инициализироватьпредопределенныеданные информацияобошибке каталогбиблиотекимобильногоустройства каталогвременныхфайлов каталогдокументов каталогпрограммы кодироватьстроку кодлокализацииинформационнойбазы кодсимвола командасистемы конецгода конецдня конецквартала конецмесяца конецминуты конецнедели конецчаса конфигурациябазыданныхизмененадинамически конфигурацияизменена копироватьданныеформы копироватьфайл краткоепредставлениеошибки лев макс местноевремя месяц мин минута монопольныйрежим найти найтинедопустимыесимволыxml найтиокнопонавигационнойссылке найтипомеченныенаудаление найтипоссылкам найтифайлы началогода началодня началоквартала началомесяца началоминуты началонедели началочаса начатьзапросразрешенияпользователя начатьзапускприложения начатькопированиефайла начатьперемещениефайла начатьподключениевнешнейкомпоненты начатьподключениерасширенияработыскриптографией начатьподключениерасширенияработысфайлами начатьпоискфайлов начатьполучениекаталогавременныхфайлов начатьполучениекаталогадокументов начатьполучениерабочегокаталогаданныхпользователя начатьполучениефайлов начатьпомещениефайла начатьпомещениефайлов начатьсозданиедвоичныхданныхизфайла начатьсозданиекаталога начатьтранзакцию начатьудалениефайлов начатьустановкувнешнейкомпоненты начатьустановкурасширенияработыскриптографией начатьустановкурасширенияработысфайлами неделягода необходимостьзавершениясоединения номерсеансаинформационнойбазы номерсоединенияинформационнойбазы нрег нстр обновитьинтерфейс обновитьнумерациюобъектов обновитьповторноиспользуемыезначения обработкапрерыванияпользователя объединитьфайлы окр описаниеошибки оповестить оповеститьобизменении отключитьобработчикзапросанастроекклиенталицензирования отключитьобработчикожидания отключитьобработчикоповещения открытьзначение открытьиндекссправки открытьсодержаниесправки открытьсправку открытьформу открытьформумодально отменитьтранзакцию очиститьжурналрегистрации очиститьнастройкипользователя очиститьсообщения параметрыдоступа перейтипонавигационнойссылке переместитьфайл подключитьвнешнююкомпоненту подключитьобработчикзапросанастроекклиенталицензирования подключитьобработчикожидания подключитьобработчикоповещения подключитьрасширениеработыскриптографией подключитьрасширениеработысфайлами подробноепредставлениеошибки показатьвводдаты показатьвводзначения показатьвводстроки показатьвводчисла показатьвопрос показатьзначение показатьинформациюобошибке показатьнакарте показатьоповещениепользователя показатьпредупреждение полноеимяпользователя получитьcomобъект получитьxmlтип получитьадреспоместоположению получитьблокировкусеансов получитьвремязавершенияспящегосеанса получитьвремязасыпанияпассивногосеанса получитьвремяожиданияблокировкиданных получитьданныевыбора получитьдополнительныйпараметрклиенталицензирования получитьдопустимыекодылокализации получитьдопустимыечасовыепояса получитьзаголовокклиентскогоприложения получитьзаголовоксистемы получитьзначенияотборажурналарегистрации получитьидентификаторконфигурации получитьизвременногохранилища получитьимявременногофайла получитьимяклиенталицензирования получитьинформациюэкрановклиента получитьиспользованиежурналарегистрации получитьиспользованиесобытияжурналарегистрации получитькраткийзаголовокприложения получитьмакетоформления получитьмаскувсефайлы получитьмаскувсефайлыклиента получитьмаскувсефайлысервера получитьместоположениепоадресу получитьминимальнуюдлинупаролейпользователей получитьнавигационнуюссылку получитьнавигационнуюссылкуинформационнойбазы получитьобновлениеконфигурациибазыданных получитьобновлениепредопределенныхданныхинформационнойбазы получитьобщиймакет получитьобщуюформу получитьокна получитьоперативнуюотметкувремени получитьотключениебезопасногорежима получитьпараметрыфункциональныхопцийинтерфейса получитьполноеимяпредопределенногозначения получитьпредставлениянавигационныхссылок получитьпроверкусложностипаролейпользователей получитьразделительпути получитьразделительпутиклиента получитьразделительпутисервера получитьсеансыинформационнойбазы получитьскоростьклиентскогосоединения получитьсоединенияинформационнойбазы получитьсообщенияпользователю получитьсоответствиеобъектаиформы получитьсоставстандартногоинтерфейсаodata получитьструктурухранениябазыданных получитьтекущийсеансинформационнойбазы получитьфайл получитьфайлы получитьформу получитьфункциональнуюопцию получитьфункциональнуюопциюинтерфейса получитьчасовойпоясинформационнойбазы пользователиос поместитьвовременноехранилище поместитьфайл поместитьфайлы прав праводоступа предопределенноезначение представлениекодалокализации представлениепериода представлениеправа представлениеприложения представлениесобытияжурналарегистрации представлениечасовогопояса предупреждение прекратитьработусистемы привилегированныйрежим продолжитьвызов прочитатьjson прочитатьxml прочитатьдатуjson пустаястрока рабочийкаталогданныхпользователя разблокироватьданныедляредактирования разделитьфайл разорватьсоединениесвнешнимисточникомданных раскодироватьстроку рольдоступна секунда сигнал символ скопироватьжурналрегистрации смещениелетнеговремени смещениестандартноговремени соединитьбуферыдвоичныхданных создатькаталог создатьфабрикуxdto сокрл сокрлп сокрп сообщить состояние сохранитьзначение сохранитьнастройкипользователя сред стрдлина стрзаканчиваетсяна стрзаменить стрнайти стрначинаетсяс строка строкасоединенияинформационнойбазы стрполучитьстроку стрразделить стрсоединить стрсравнить стрчисловхождений стрчислострок стршаблон текущаядата текущаядатасеанса текущаяуниверсальнаядата текущаяуниверсальнаядатавмиллисекундах текущийвариантинтерфейсаклиентскогоприложения текущийвариантосновногошрифтаклиентскогоприложения текущийкодлокализации текущийрежимзапуска текущийязык текущийязыксистемы тип типзнч транзакцияактивна трег удалитьданныеинформационнойбазы удалитьизвременногохранилища удалитьобъекты удалитьфайлы универсальноевремя установитьбезопасныйрежим установитьбезопасныйрежимразделенияданных установитьблокировкусеансов установитьвнешнююкомпоненту установитьвремязавершенияспящегосеанса установитьвремязасыпанияпассивногосеанса установитьвремяожиданияблокировкиданных установитьзаголовокклиентскогоприложения установитьзаголовоксистемы установитьиспользованиежурналарегистрации установитьиспользованиесобытияжурналарегистрации установитькраткийзаголовокприложения установитьминимальнуюдлинупаролейпользователей установитьмонопольныйрежим установитьнастройкиклиенталицензирования установитьобновлениепредопределенныхданныхинформационнойбазы установитьотключениебезопасногорежима установитьпараметрыфункциональныхопцийинтерфейса установитьпривилегированныйрежим установитьпроверкусложностипаролейпользователей установитьрасширениеработыскриптографией установитьрасширениеработысфайлами установитьсоединениесвнешнимисточникомданных установитьсоответствиеобъектаиформы установитьсоставстандартногоинтерфейсаodata установитьчасовойпоясинформационнойбазы установитьчасовойпояссеанса формат цел час часовойпояс часовойпояссеанса число числопрописью этоадресвременногохранилища wsссылки библиотекакартинок библиотекамакетовоформлениякомпоновкиданных библиотекастилей бизнеспроцессы внешниеисточникиданных внешниеобработки внешниеотчеты встроенныепокупки главныйинтерфейс главныйстиль документы доставляемыеуведомления журналыдокументов задачи информацияобинтернетсоединении использованиерабочейдаты историяработыпользователя константы критерииотбора метаданные обработки отображениерекламы отправкадоставляемыхуведомлений отчеты панельзадачос параметрзапуска параметрысеанса перечисления планывидоврасчета планывидовхарактеристик планыобмена планысчетов полнотекстовыйпоиск пользователиинформационнойбазы последовательности проверкавстроенныхпокупок рабочаядата расширенияконфигурации регистрыбухгалтерии регистрынакопления регистрырасчета регистрысведений регламентныезадания сериализаторxdto справочники средствагеопозиционирования средствакриптографии средствамультимедиа средстваотображениярекламы средствапочты средствателефонии фабрикаxdto файловыепотоки фоновыезадания хранилищанастроек хранилищевариантовотчетов хранилищенастроекданныхформ хранилищеобщихнастроек хранилищепользовательскихнастроекдинамическихсписков хранилищепользовательскихнастроекотчетов хранилищесистемныхнастроек ",class:"webцвета windowsцвета windowsшрифты библиотекакартинок рамкистиля символы цветастиля шрифтыстиля автоматическоесохранениеданныхформывнастройках автонумерациявформе автораздвижениесерий анимациядиаграммы вариантвыравниванияэлементовизаголовков вариантуправлениявысотойтаблицы вертикальнаяпрокруткаформы вертикальноеположение вертикальноеположениеэлемента видгруппыформы виддекорацииформы виддополненияэлементаформы видизмененияданных видкнопкиформы видпереключателя видподписейкдиаграмме видполяформы видфлажка влияниеразмеранапузырекдиаграммы горизонтальноеположение горизонтальноеположениеэлемента группировкаколонок группировкаподчиненныхэлементовформы группыиэлементы действиеперетаскивания дополнительныйрежимотображения допустимыедействияперетаскивания интервалмеждуэлементамиформы использованиевывода использованиеполосыпрокрутки используемоезначениеточкибиржевойдиаграммы историявыборапривводе источникзначенийоситочекдиаграммы источникзначенияразмерапузырькадиаграммы категориягруппыкоманд максимумсерий начальноеотображениедерева начальноеотображениесписка обновлениетекстаредактирования ориентациядендрограммы ориентациядиаграммы ориентацияметокдиаграммы ориентацияметоксводнойдиаграммы ориентацияэлементаформы отображениевдиаграмме отображениевлегендедиаграммы отображениегруппыкнопок отображениезаголовкашкалыдиаграммы отображениезначенийсводнойдиаграммы отображениезначенияизмерительнойдиаграммы отображениеинтерваладиаграммыганта отображениекнопки отображениекнопкивыбора отображениеобсужденийформы отображениеобычнойгруппы отображениеотрицательныхзначенийпузырьковойдиаграммы отображениепанелипоиска отображениеподсказки отображениепредупрежденияприредактировании отображениеразметкиполосырегулирования отображениестраницформы отображениетаблицы отображениетекстазначениядиаграммыганта отображениеуправленияобычнойгруппы отображениефигурыкнопки палитрацветовдиаграммы поведениеобычнойгруппы поддержкамасштабадендрограммы поддержкамасштабадиаграммыганта поддержкамасштабасводнойдиаграммы поисквтаблицепривводе положениезаголовкаэлементаформы положениекартинкикнопкиформы положениекартинкиэлементаграфическойсхемы положениекоманднойпанелиформы положениекоманднойпанелиэлементаформы положениеопорнойточкиотрисовки положениеподписейкдиаграмме положениеподписейшкалызначенийизмерительнойдиаграммы положениесостоянияпросмотра положениестрокипоиска положениетекстасоединительнойлинии положениеуправленияпоиском положениешкалывремени порядокотображенияточекгоризонтальнойгистограммы порядоксерийвлегендедиаграммы размеркартинки расположениезаголовкашкалыдиаграммы растягиваниеповертикалидиаграммыганта режимавтоотображениясостояния режимвводастроктаблицы режимвыборанезаполненного режимвыделениядаты режимвыделениястрокитаблицы режимвыделениятаблицы режимизмененияразмера режимизменениясвязанногозначения режимиспользованиядиалогапечати режимиспользованияпараметракоманды режиммасштабированияпросмотра режимосновногоокнаклиентскогоприложения режимоткрытияокнаформы режимотображениявыделения режимотображениягеографическойсхемы режимотображениязначенийсерии режимотрисовкисеткиграфическойсхемы режимполупрозрачностидиаграммы режимпробеловдиаграммы режимразмещениянастранице режимредактированияколонки режимсглаживаниядиаграммы режимсглаживанияиндикатора режимсписказадач сквозноевыравнивание сохранениеданныхформывнастройках способзаполнениятекстазаголовкашкалыдиаграммы способопределенияограничивающегозначениядиаграммы стандартнаягруппакоманд стандартноеоформление статусоповещенияпользователя стильстрелки типаппроксимациилиниитрендадиаграммы типдиаграммы типединицышкалывремени типимпортасерийслоягеографическойсхемы типлиниигеографическойсхемы типлиниидиаграммы типмаркерагеографическойсхемы типмаркерадиаграммы типобластиоформления типорганизацииисточникаданныхгеографическойсхемы типотображениясериислоягеографическойсхемы типотображенияточечногообъектагеографическойсхемы типотображенияшкалыэлементалегендыгеографическойсхемы типпоискаобъектовгеографическойсхемы типпроекциигеографическойсхемы типразмещенияизмерений типразмещенияреквизитовизмерений типрамкиэлементауправления типсводнойдиаграммы типсвязидиаграммыганта типсоединениязначенийпосериямдиаграммы типсоединенияточекдиаграммы типсоединительнойлинии типстороныэлементаграфическойсхемы типформыотчета типшкалырадарнойдиаграммы факторлиниитрендадиаграммы фигуракнопки фигурыграфическойсхемы фиксациявтаблице форматдняшкалывремени форматкартинки ширинаподчиненныхэлементовформы виддвижениябухгалтерии виддвижениянакопления видпериодарегистрарасчета видсчета видточкимаршрутабизнеспроцесса использованиеагрегатарегистранакопления использованиегруппиэлементов использованиережимапроведения использованиесреза периодичностьагрегатарегистранакопления режимавтовремя режимзаписидокумента режимпроведениядокумента авторегистрацияизменений допустимыйномерсообщения отправкаэлементаданных получениеэлементаданных использованиерасшифровкитабличногодокумента ориентациястраницы положениеитоговколоноксводнойтаблицы положениеитоговстроксводнойтаблицы положениетекстаотносительнокартинки расположениезаголовкагруппировкитабличногодокумента способчтениязначенийтабличногодокумента типдвустороннейпечати типзаполненияобластитабличногодокумента типкурсоровтабличногодокумента типлиниирисункатабличногодокумента типлинииячейкитабличногодокумента типнаправленияпереходатабличногодокумента типотображениявыделениятабличногодокумента типотображениялинийсводнойтаблицы типразмещениятекстатабличногодокумента типрисункатабличногодокумента типсмещениятабличногодокумента типузоратабличногодокумента типфайлатабличногодокумента точностьпечати чередованиерасположениястраниц отображениевремениэлементовпланировщика типфайлаформатированногодокумента обходрезультатазапроса типзаписизапроса видзаполнениярасшифровкипостроителяотчета типдобавленияпредставлений типизмеренияпостроителяотчета типразмещенияитогов доступкфайлу режимдиалогавыборафайла режимоткрытияфайла типизмеренияпостроителязапроса видданныханализа методкластеризации типединицыинтервалавременианализаданных типзаполнениятаблицырезультатаанализаданных типиспользованиячисловыхзначенийанализаданных типисточникаданныхпоискаассоциаций типколонкианализаданныхдереворешений типколонкианализаданныхкластеризация типколонкианализаданныхобщаястатистика типколонкианализаданныхпоискассоциаций типколонкианализаданныхпоискпоследовательностей типколонкимоделипрогноза типмерырасстоянияанализаданных типотсеченияправилассоциации типполяанализаданных типстандартизациианализаданных типупорядочиванияправилассоциациианализаданных типупорядочиванияшаблоновпоследовательностейанализаданных типупрощениядереварешений wsнаправлениепараметра вариантxpathxs вариантзаписидатыjson вариантпростоготипаxs видгруппымоделиxs видфасетаxdto действиепостроителяdom завершенностьпростоготипаxs завершенностьсоставноготипаxs завершенностьсхемыxs запрещенныеподстановкиxs исключениягруппподстановкиxs категорияиспользованияатрибутаxs категорияограниченияидентичностиxs категорияограниченияпространствименxs методнаследованияxs модельсодержимогоxs назначениетипаxml недопустимыеподстановкиxs обработкапробельныхсимволовxs обработкасодержимогоxs ограничениезначенияxs параметрыотбораузловdom переносстрокjson позициявдокументеdom пробельныесимволыxml типатрибутаxml типзначенияjson типканоническогоxml типкомпонентыxs типпроверкиxml типрезультатаdomxpath типузлаdom типузлаxml формаxml формапредставленияxs форматдатыjson экранированиесимволовjson видсравнениякомпоновкиданных действиеобработкирасшифровкикомпоновкиданных направлениесортировкикомпоновкиданных расположениевложенныхэлементоврезультатакомпоновкиданных расположениеитоговкомпоновкиданных расположениегруппировкикомпоновкиданных расположениеполейгруппировкикомпоновкиданных расположениеполякомпоновкиданных расположениереквизитовкомпоновкиданных расположениересурсовкомпоновкиданных типбухгалтерскогоостаткакомпоновкиданных типвыводатекстакомпоновкиданных типгруппировкикомпоновкиданных типгруппыэлементовотборакомпоновкиданных типдополненияпериодакомпоновкиданных типзаголовкаполейкомпоновкиданных типмакетагруппировкикомпоновкиданных типмакетаобластикомпоновкиданных типостаткакомпоновкиданных типпериодакомпоновкиданных типразмещениятекстакомпоновкиданных типсвязинаборовданныхкомпоновкиданных типэлементарезультатакомпоновкиданных расположениелегендыдиаграммыкомпоновкиданных типпримененияотборакомпоновкиданных режимотображенияэлементанастройкикомпоновкиданных режимотображениянастроеккомпоновкиданных состояниеэлементанастройкикомпоновкиданных способвосстановлениянастроеккомпоновкиданных режимкомпоновкирезультата использованиепараметракомпоновкиданных автопозицияресурсовкомпоновкиданных вариантиспользованиягруппировкикомпоновкиданных расположениересурсоввдиаграммекомпоновкиданных фиксациякомпоновкиданных использованиеусловногооформлениякомпоновкиданных важностьинтернетпочтовогосообщения обработкатекстаинтернетпочтовогосообщения способкодированияинтернетпочтовоговложения способкодированиянеasciiсимволовинтернетпочтовогосообщения типтекстапочтовогосообщения протоколинтернетпочты статусразборапочтовогосообщения режимтранзакциизаписижурналарегистрации статустранзакциизаписижурналарегистрации уровеньжурналарегистрации расположениехранилищасертификатовкриптографии режимвключениясертификатовкриптографии режимпроверкисертификатакриптографии типхранилищасертификатовкриптографии кодировкаименфайловвzipфайле методсжатияzip методшифрованияzip режимвосстановленияпутейфайловzip режимобработкиподкаталоговzip режимсохраненияпутейzip уровеньсжатияzip звуковоеоповещение направлениепереходакстроке позициявпотоке порядокбайтов режимблокировкиданных режимуправленияблокировкойданных сервисвстроенныхпокупок состояниефоновогозадания типподписчикадоставляемыхуведомлений уровеньиспользованиязащищенногосоединенияftp направлениепорядкасхемызапроса типдополненияпериодамисхемызапроса типконтрольнойточкисхемызапроса типобъединениясхемызапроса типпараметрадоступнойтаблицысхемызапроса типсоединениясхемызапроса httpметод автоиспользованиеобщегореквизита автопрефиксномеразадачи вариантвстроенногоязыка видиерархии видрегистранакопления видтаблицывнешнегоисточникаданных записьдвиженийприпроведении заполнениепоследовательностей индексирование использованиебазыпланавидоврасчета использованиебыстроговыбора использованиеобщегореквизита использованиеподчинения использованиеполнотекстовогопоиска использованиеразделяемыхданныхобщегореквизита использованиереквизита назначениеиспользованияприложения назначениерасширенияконфигурации направлениепередачи обновлениепредопределенныхданных оперативноепроведение основноепредставлениевидарасчета основноепредставлениевидахарактеристики основноепредставлениезадачи основноепредставлениепланаобмена основноепредставлениесправочника основноепредставлениесчета перемещениеграницыприпроведении периодичностьномерабизнеспроцесса периодичностьномерадокумента периодичностьрегистрарасчета периодичностьрегистрасведений повторноеиспользованиевозвращаемыхзначений полнотекстовыйпоискпривводепостроке принадлежностьобъекта проведение разделениеаутентификацииобщегореквизита разделениеданныхобщегореквизита разделениерасширенийконфигурацииобщегореквизита режимавтонумерацииобъектов режимзаписирегистра режимиспользованиямодальности режимиспользованиясинхронныхвызововрасширенийплатформыивнешнихкомпонент режимповторногоиспользованиясеансов режимполученияданныхвыборапривводепостроке режимсовместимости режимсовместимостиинтерфейса режимуправленияблокировкойданныхпоумолчанию сериикодовпланавидовхарактеристик сериикодовпланасчетов сериикодовсправочника созданиепривводе способвыбора способпоискастрокипривводепостроке способредактирования типданныхтаблицывнешнегоисточникаданных типкодапланавидоврасчета типкодасправочника типмакета типномерабизнеспроцесса типномерадокумента типномеразадачи типформы удалениедвижений важностьпроблемыприменениярасширенияконфигурации вариантинтерфейсаклиентскогоприложения вариантмасштабаформклиентскогоприложения вариантосновногошрифтаклиентскогоприложения вариантстандартногопериода вариантстандартнойдатыначала видграницы видкартинки видотображенияполнотекстовогопоиска видрамки видсравнения видцвета видчисловогозначения видшрифта допустимаядлина допустимыйзнак использованиеbyteordermark использованиеметаданныхполнотекстовогопоиска источникрасширенийконфигурации клавиша кодвозвратадиалога кодировкаxbase кодировкатекста направлениепоиска направлениесортировки обновлениепредопределенныхданных обновлениеприизмененииданных отображениепанелиразделов проверказаполнения режимдиалогавопрос режимзапускаклиентскогоприложения режимокругления режимоткрытияформприложения режимполнотекстовогопоиска скоростьклиентскогосоединения состояниевнешнегоисточникаданных состояниеобновленияконфигурациибазыданных способвыборасертификатаwindows способкодированиястроки статуссообщения типвнешнейкомпоненты типплатформы типповеденияклавишиenter типэлементаинформацииовыполненииобновленияконфигурациибазыданных уровеньизоляциитранзакций хешфункция частидаты",type:"comобъект ftpсоединение httpзапрос httpсервисответ httpсоединение wsопределения wsпрокси xbase анализданных аннотацияxs блокировкаданных буфердвоичныхданных включениеxs выражениекомпоновкиданных генераторслучайныхчисел географическаясхема географическиекоординаты графическаясхема группамоделиxs данныерасшифровкикомпоновкиданных двоичныеданные дендрограмма диаграмма диаграммаганта диалогвыборафайла диалогвыборацвета диалогвыборашрифта диалограсписаниярегламентногозадания диалогредактированиястандартногопериода диапазон документdom документhtml документацияxs доставляемоеуведомление записьdom записьfastinfoset записьhtml записьjson записьxml записьzipфайла записьданных записьтекста записьузловdom запрос защищенноесоединениеopenssl значенияполейрасшифровкикомпоновкиданных извлечениетекста импортxs интернетпочта интернетпочтовоесообщение интернетпочтовыйпрофиль интернетпрокси интернетсоединение информациядляприложенияxs использованиеатрибутаxs использованиесобытияжурналарегистрации источникдоступныхнастроеккомпоновкиданных итераторузловdom картинка квалификаторыдаты квалификаторыдвоичныхданных квалификаторыстроки квалификаторычисла компоновщикмакетакомпоновкиданных компоновщикнастроеккомпоновкиданных конструктормакетаоформлениякомпоновкиданных конструкторнастроеккомпоновкиданных конструкторформатнойстроки линия макеткомпоновкиданных макетобластикомпоновкиданных макетоформлениякомпоновкиданных маскаxs менеджеркриптографии наборсхемxml настройкикомпоновкиданных настройкисериализацииjson обработкакартинок обработкарасшифровкикомпоновкиданных обходдереваdom объявлениеатрибутаxs объявлениенотацииxs объявлениеэлементаxs описаниеиспользованиясобытиядоступжурналарегистрации описаниеиспользованиясобытияотказвдоступежурналарегистрации описаниеобработкирасшифровкикомпоновкиданных описаниепередаваемогофайла описаниетипов определениегруппыатрибутовxs определениегруппымоделиxs определениеограниченияидентичностиxs определениепростоготипаxs определениесоставноготипаxs определениетипадокументаdom определенияxpathxs отборкомпоновкиданных пакетотображаемыхдокументов параметрвыбора параметркомпоновкиданных параметрызаписиjson параметрызаписиxml параметрычтенияxml переопределениеxs планировщик полеанализаданных полекомпоновкиданных построительdom построительзапроса построительотчета построительотчетаанализаданных построительсхемxml поток потоквпамяти почта почтовоесообщение преобразованиеxsl преобразованиекканоническомуxml процессорвыводарезультатакомпоновкиданныхвколлекциюзначений процессорвыводарезультатакомпоновкиданныхвтабличныйдокумент процессоркомпоновкиданных разыменовательпространствименdom рамка расписаниерегламентногозадания расширенноеимяxml результатчтенияданных своднаядиаграмма связьпараметравыбора связьпотипу связьпотипукомпоновкиданных сериализаторxdto сертификатклиентаwindows сертификатклиентафайл сертификаткриптографии сертификатыудостоверяющихцентровwindows сертификатыудостоверяющихцентровфайл сжатиеданных системнаяинформация сообщениепользователю сочетаниеклавиш сравнениезначений стандартнаядатаначала стандартныйпериод схемаxml схемакомпоновкиданных табличныйдокумент текстовыйдокумент тестируемоеприложение типданныхxml уникальныйидентификатор фабрикаxdto файл файловыйпоток фасетдлиныxs фасетколичестваразрядовдробнойчастиxs фасетмаксимальноговключающегозначенияxs фасетмаксимальногоисключающегозначенияxs фасетмаксимальнойдлиныxs фасетминимальноговключающегозначенияxs фасетминимальногоисключающегозначенияxs фасетминимальнойдлиныxs фасетобразцаxs фасетобщегоколичестваразрядовxs фасетперечисленияxs фасетпробельныхсимволовxs фильтрузловdom форматированнаястрока форматированныйдокумент фрагментxs хешированиеданных хранилищезначения цвет чтениеfastinfoset чтениеhtml чтениеjson чтениеxml чтениеzipфайла чтениеданных чтениетекста чтениеузловdom шрифт элементрезультатакомпоновкиданных comsafearray деревозначений массив соответствие списокзначений структура таблицазначений фиксированнаяструктура фиксированноесоответствие фиксированныймассив ",literal:i},contains:[{className:"meta",lexemes:t,begin:"#|&",end:"$",keywords:{"meta-keyword":r+"загрузитьизфайла вебклиент вместо внешнеесоединение клиент конецобласти мобильноеприложениеклиент мобильноеприложениесервер наклиенте наклиентенасервере наклиентенасерверебезконтекста насервере насерверебезконтекста область перед после сервер толстыйклиентобычноеприложение толстыйклиентуправляемоеприложение тонкийклиент "},contains:[s]},{className:"function",lexemes:t,variants:[{begin:"процедура|функция",end:"\\)",keywords:"процедура функция"},{begin:"конецпроцедуры|конецфункции",keywords:"конецпроцедуры конецфункции"}],contains:[{begin:"\\(",end:"\\)",endsParent:!0,contains:[{className:"params",lexemes:t,begin:t,end:",",excludeEnd:!0,endsWithParent:!0,keywords:{keyword:"знач",literal:i},contains:[n,a,o]},s]},e.inherit(e.TITLE_MODE,{begin:t})]},s,{className:"symbol",begin:"~",end:";|:",excludeEnd:!0},n,a,o]}}),wl.registerLanguage("abnf",function(e){var t="^[a-zA-Z][a-zA-Z0-9-]*",r="[!@#$^&',?+~`|:]",i=e.COMMENT(";","$"),n={begin:t+"\\s*=",returnBegin:!0,end:/=/,relevance:0,contains:[{className:"attribute",begin:t}]};return{illegal:r,keywords:["ALPHA","BIT","CHAR","CR","CRLF","CTL","DIGIT","DQUOTE","HEXDIG","HTAB","LF","LWSP","OCTET","SP","VCHAR","WSP"].join(" "),contains:[n,i,{className:"symbol",begin:/%b[0-1]+(-[0-1]+|(\.[0-1]+)+){0,1}/},{className:"symbol",begin:/%d[0-9]+(-[0-9]+|(\.[0-9]+)+){0,1}/},{className:"symbol",begin:/%x[0-9A-F]+(-[0-9A-F]+|(\.[0-9A-F]+)+){0,1}/},{className:"symbol",begin:/%[si]/},e.QUOTE_STRING_MODE,e.NUMBER_MODE]}}),wl.registerLanguage("accesslog",function(e){return{contains:[{className:"number",begin:"\\b\\d{1,3}\\.\\d{1,3}\\.\\d{1,3}\\.\\d{1,3}(:\\d{1,5})?\\b"},{className:"number",begin:"\\b\\d+\\b",relevance:0},{className:"string",begin:'"(GET|POST|HEAD|PUT|DELETE|CONNECT|OPTIONS|PATCH|TRACE)',end:'"',keywords:"GET POST HEAD PUT DELETE CONNECT OPTIONS PATCH TRACE",illegal:"\\n",relevance:10},{className:"string",begin:/\[/,end:/\]/,illegal:"\\n"},{className:"string",begin:'"',end:'"',illegal:"\\n"}]}}),wl.registerLanguage("actionscript",function(e){var t={className:"rest_arg",begin:"[.]{3}",end:"[a-zA-Z_$][a-zA-Z0-9_$]*",relevance:10};return{aliases:["as"],keywords:{keyword:"as break case catch class const continue default delete do dynamic each else extends final finally for function get if implements import in include instanceof interface internal is namespace native new override package private protected public return set static super switch this throw try typeof use var void while with",literal:"true false null undefined"},contains:[e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.C_NUMBER_MODE,{className:"class",beginKeywords:"package",end:"{",contains:[e.TITLE_MODE]},{className:"class",beginKeywords:"class interface",end:"{",excludeEnd:!0,contains:[{beginKeywords:"extends implements"},e.TITLE_MODE]},{className:"meta",beginKeywords:"import include",end:";",keywords:{"meta-keyword":"import include"}},{className:"function",beginKeywords:"function",end:"[{;]",excludeEnd:!0,illegal:"\\S",contains:[e.TITLE_MODE,{className:"params",begin:"\\(",end:"\\)",contains:[e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,t]},{begin:":\\s*([*]|[a-zA-Z_$][a-zA-Z0-9_$]*)"}]},e.METHOD_GUARD],illegal:/#/}}),wl.registerLanguage("ada",function(e){var t="[A-Za-z](_?[A-Za-z0-9.])*",r=e.COMMENT("--","$"),i={begin:"\\s+:\\s+",end:"\\s*(:=|;|\\)|=>|$)",illegal:"[]{}%#'\"",contains:[{beginKeywords:"loop for declare others",endsParent:!0},{className:"keyword",beginKeywords:"not null constant access function procedure in out aliased exception"},{className:"type",begin:t,endsParent:!0,relevance:0}]};return{case_insensitive:!0,keywords:{keyword:"abort else new return abs elsif not reverse abstract end accept entry select access exception of separate aliased exit or some all others subtype and for out synchronized array function overriding at tagged generic package task begin goto pragma terminate body private then if procedure type case in protected constant interface is raise use declare range delay limited record when delta loop rem while digits renames with do mod requeue xor",literal:"True False"},contains:[r,{className:"string",begin:/"/,end:/"/,contains:[{begin:/""/,relevance:0}]},{className:"string",begin:/'.'/},{className:"number",begin:"\\b(\\d(_|\\d)*#\\w+(\\.\\w+)?#([eE][-+]?\\d(_|\\d)*)?|\\d(_|\\d)*(\\.\\d(_|\\d)*)?([eE][-+]?\\d(_|\\d)*)?)",relevance:0},{className:"symbol",begin:"'"+t},{className:"title",begin:"(\\bwith\\s+)?(\\bprivate\\s+)?\\bpackage\\s+(\\bbody\\s+)?",end:"(is|$)",keywords:"package body",excludeBegin:!0,excludeEnd:!0,illegal:"[]{}%#'\""},{begin:"(\\b(with|overriding)\\s+)?\\b(function|procedure)\\s+",end:"(\\bis|\\bwith|\\brenames|\\)\\s*;)",keywords:"overriding function procedure with is renames return",returnBegin:!0,contains:[r,{className:"title",begin:"(\\bwith\\s+)?\\b(function|procedure)\\s+",end:"(\\(|\\s+|$)",excludeBegin:!0,excludeEnd:!0,illegal:"[]{}%#'\""},i,{className:"type",begin:"\\breturn\\s+",end:"(\\s+|;|$)",keywords:"return",excludeBegin:!0,excludeEnd:!0,endsParent:!0,illegal:"[]{}%#'\""}]},{className:"type",begin:"\\b(sub)?type\\s+",end:"\\s+",keywords:"type",excludeBegin:!0,illegal:"[]{}%#'\""},i]}}),wl.registerLanguage("angelscript",function(e){var t={className:"built_in",begin:"\\b(void|bool|int|int8|int16|int32|int64|uint|uint8|uint16|uint32|uint64|string|ref|array|double|float|auto|dictionary)"},r={className:"symbol",begin:"[a-zA-Z0-9_]+@"},i={className:"keyword",begin:"<",end:">",contains:[t,r]};return t.contains=[i],r.contains=[i],{aliases:["asc"],keywords:"for in|0 break continue while do|0 return if else case switch namespace is cast or and xor not get|0 in inout|10 out override set|0 private public const default|0 final shared external mixin|10 enum typedef funcdef this super import from interface abstract|0 try catch protected explicit",illegal:"(^using\\s+[A-Za-z0-9_\\.]+;$|\\bfunctions*[^\\(])",contains:[{className:"string",begin:"'",end:"'",illegal:"\\n",contains:[e.BACKSLASH_ESCAPE],relevance:0},{className:"string",begin:'"',end:'"',illegal:"\\n",contains:[e.BACKSLASH_ESCAPE],relevance:0},{className:"string",begin:'"""',end:'"""'},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{beginKeywords:"interface namespace",end:"{",illegal:"[;.\\-]",contains:[{className:"symbol",begin:"[a-zA-Z0-9_]+"}]},{beginKeywords:"class",end:"{",illegal:"[;.\\-]",contains:[{className:"symbol",begin:"[a-zA-Z0-9_]+",contains:[{begin:"[:,]\\s*",contains:[{className:"symbol",begin:"[a-zA-Z0-9_]+"}]}]}]},t,r,{className:"literal",begin:"\\b(null|true|false)"},{className:"number",begin:"(-?)(\\b0[xX][a-fA-F0-9]+|(\\b\\d+(\\.\\d*)?f?|\\.\\d+f?)([eE][-+]?\\d+f?)?)"}]}}),wl.registerLanguage("apache",function(e){var t={className:"number",begin:"[\\$%]\\d+"};return{aliases:["apacheconf"],case_insensitive:!0,contains:[e.HASH_COMMENT_MODE,{className:"section",begin:""},{className:"attribute",begin:/\w+/,relevance:0,keywords:{nomarkup:"order deny allow setenv rewriterule rewriteengine rewritecond documentroot sethandler errordocument loadmodule options header listen serverroot servername"},starts:{end:/$/,relevance:0,keywords:{literal:"on off all"},contains:[{className:"meta",begin:"\\s\\[",end:"\\]$"},{className:"variable",begin:"[\\$%]\\{",end:"\\}",contains:["self",t]},t,e.QUOTE_STRING_MODE]}}],illegal:/\S/}}),wl.registerLanguage("applescript",function(e){var t=e.inherit(e.QUOTE_STRING_MODE,{illegal:""}),r={className:"params",begin:"\\(",end:"\\)",contains:["self",e.C_NUMBER_MODE,t]},i=e.COMMENT("--","$"),n=[i,e.COMMENT("\\(\\*","\\*\\)",{contains:["self",i]}),e.HASH_COMMENT_MODE];return{aliases:["osascript"],keywords:{keyword:"about above after against and around as at back before beginning behind below beneath beside between but by considering contain contains continue copy div does eighth else end equal equals error every exit fifth first for fourth from front get given global if ignoring in into is it its last local me middle mod my ninth not of on onto or over prop property put ref reference repeat returning script second set seventh since sixth some tell tenth that the|0 then third through thru timeout times to transaction try until where while whose with without",literal:"AppleScript false linefeed return pi quote result space tab true",built_in:"alias application boolean class constant date file integer list number real record string text activate beep count delay launch log offset read round run say summarize write character characters contents day frontmost id item length month name paragraph paragraphs rest reverse running time version weekday word words year"},contains:[t,e.C_NUMBER_MODE,{className:"built_in",begin:"\\b(clipboard info|the clipboard|info for|list (disks|folder)|mount volume|path to|(close|open for) access|(get|set) eof|current date|do shell script|get volume settings|random number|set volume|system attribute|system info|time to GMT|(load|run|store) script|scripting components|ASCII (character|number)|localized string|choose (application|color|file|file name|folder|from list|remote application|URL)|display (alert|dialog))\\b|^\\s*return\\b"},{className:"literal",begin:"\\b(text item delimiters|current application|missing value)\\b"},{className:"keyword",begin:"\\b(apart from|aside from|instead of|out of|greater than|isn't|(doesn't|does not) (equal|come before|come after|contain)|(greater|less) than( or equal)?|(starts?|ends|begins?) with|contained by|comes (before|after)|a (ref|reference)|POSIX file|POSIX path|(date|time) string|quoted form)\\b"},{beginKeywords:"on",illegal:"[${=;\\n]",contains:[e.UNDERSCORE_TITLE_MODE,r]}].concat(n),illegal:"//|->|=>|\\[\\["}}),wl.registerLanguage("arcade",function(e){var t="[A-Za-z_][0-9A-Za-z_]*",r={keyword:"if for while var new function do return void else break",literal:"true false null undefined NaN Infinity PI BackSlash DoubleQuote ForwardSlash NewLine SingleQuote Tab",built_in:"Abs Acos Area AreaGeodetic Asin Atan Atan2 Average Boolean Buffer BufferGeodetic Ceil Centroid Clip Console Constrain Contains Cos Count Crosses Cut Date DateAdd DateDiff Day Decode DefaultValue Dictionary Difference Disjoint Distance Distinct DomainCode DomainName Equals Exp Extent Feature FeatureSet FeatureSetById FeatureSetByTitle FeatureSetByUrl Filter First Floor Geometry Guid HasKey Hour IIf IndexOf Intersection Intersects IsEmpty Length LengthGeodetic Log Max Mean Millisecond Min Minute Month MultiPartToSinglePart Multipoint NextSequenceValue Now Number OrderBy Overlaps Point Polygon Polyline Pow Random Relate Reverse Round Second SetGeometry Sin Sort Sqrt Stdev Sum SymmetricDifference Tan Text Timestamp Today ToLocal Top Touches ToUTC TypeOf Union Variance Weekday When Within Year "},i={className:"number",variants:[{begin:"\\b(0[bB][01]+)"},{begin:"\\b(0[oO][0-7]+)"},{begin:e.C_NUMBER_RE}],relevance:0},n={className:"subst",begin:"\\$\\{",end:"\\}",keywords:r,contains:[]},a={className:"string",begin:"`",end:"`",contains:[e.BACKSLASH_ESCAPE,n]};n.contains=[e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,a,i,e.REGEXP_MODE];var o=n.contains.concat([e.C_BLOCK_COMMENT_MODE,e.C_LINE_COMMENT_MODE]);return{aliases:["arcade"],keywords:r,contains:[e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,a,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"symbol",begin:"\\$[feature|layer|map|value|view]+"},i,{begin:/[{,]\s*/,relevance:0,contains:[{begin:t+"\\s*:",returnBegin:!0,relevance:0,contains:[{className:"attr",begin:t,relevance:0}]}]},{begin:"("+e.RE_STARTERS_RE+"|\\b(return)\\b)\\s*",keywords:"return",contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.REGEXP_MODE,{className:"function",begin:"(\\(.*?\\)|"+t+")\\s*=>",returnBegin:!0,end:"\\s*=>",contains:[{className:"params",variants:[{begin:t},{begin:/\(\s*\)/},{begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,keywords:r,contains:o}]}]}],relevance:0},{className:"function",beginKeywords:"function",end:/\{/,excludeEnd:!0,contains:[e.inherit(e.TITLE_MODE,{begin:t}),{className:"params",begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,contains:o}],illegal:/\[|%/},{begin:/\$[(.]/}],illegal:/#(?!!)/}}),wl.registerLanguage("cpp",function(e){var t={className:"keyword",begin:"\\b[a-z\\d_]*_t\\b"},r={className:"string",variants:[{begin:'(u8?|U|L)?"',end:'"',illegal:"\\n",contains:[e.BACKSLASH_ESCAPE]},{begin:/(?:u8?|U|L)?R"([^()\\ ]{0,16})\((?:.|\n)*?\)\1"/},{begin:"'\\\\?.",end:"'",illegal:"."}]},i={className:"number",variants:[{begin:"\\b(0b[01']+)"},{begin:"(-?)\\b([\\d']+(\\.[\\d']*)?|\\.[\\d']+)(u|U|l|L|ul|UL|f|F|b|B)"},{begin:"(-?)(\\b0[xX][a-fA-F0-9']+|(\\b[\\d']+(\\.[\\d']*)?|\\.[\\d']+)([eE][-+]?[\\d']+)?)"}],relevance:0},n={className:"meta",begin:/#\s*[a-z]+\b/,end:/$/,keywords:{"meta-keyword":"if else elif endif define undef warning error line pragma ifdef ifndef include"},contains:[{begin:/\\\n/,relevance:0},e.inherit(r,{className:"meta-string"}),{className:"meta-string",begin:/<[^\n>]*>/,end:/$/,illegal:"\\n"},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]},a=e.IDENT_RE+"\\s*\\(",o={keyword:"int float while private char catch import module export virtual operator sizeof dynamic_cast|10 typedef const_cast|10 const for static_cast|10 union namespace unsigned long volatile static protected bool template mutable if public friend do goto auto void enum else break extern using asm case typeid short reinterpret_cast|10 default double register explicit signed typename try this switch continue inline delete alignof constexpr decltype noexcept static_assert thread_local restrict _Bool complex _Complex _Imaginary atomic_bool atomic_char atomic_schar atomic_uchar atomic_short atomic_ushort atomic_int atomic_uint atomic_long atomic_ulong atomic_llong atomic_ullong new throw return and or not",built_in:"std string cin cout cerr clog stdin stdout stderr stringstream istringstream ostringstream auto_ptr deque list queue stack vector map set bitset multiset multimap unordered_set unordered_map unordered_multiset unordered_multimap array shared_ptr abort abs acos asin atan2 atan calloc ceil cosh cos exit exp fabs floor fmod fprintf fputs free frexp fscanf isalnum isalpha iscntrl isdigit isgraph islower isprint ispunct isspace isupper isxdigit tolower toupper labs ldexp log10 log malloc realloc memchr memcmp memcpy memset modf pow printf putchar puts scanf sinh sin snprintf sprintf sqrt sscanf strcat strchr strcmp strcpy strcspn strlen strncat strncmp strncpy strpbrk strrchr strspn strstr tanh tan vfprintf vprintf vsprintf endl initializer_list unique_ptr",literal:"true false nullptr NULL"},s=[t,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,i,r];return{aliases:["c","cc","h","c++","h++","hpp","hh","hxx","cxx"],keywords:o,illegal:"",keywords:o,contains:["self",t]},{begin:e.IDENT_RE+"::",keywords:o},{variants:[{begin:/=/,end:/;/},{begin:/\(/,end:/\)/},{beginKeywords:"new throw return else",end:/;/}],keywords:o,contains:s.concat([{begin:/\(/,end:/\)/,keywords:o,contains:s.concat(["self"]),relevance:0}]),relevance:0},{className:"function",begin:"("+e.IDENT_RE+"[\\*&\\s]+)+"+a,returnBegin:!0,end:/[{;=]/,excludeEnd:!0,keywords:o,illegal:/[^\w\s\*&]/,contains:[{begin:a,returnBegin:!0,contains:[e.TITLE_MODE],relevance:0},{className:"params",begin:/\(/,end:/\)/,keywords:o,relevance:0,contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r,i,t,{begin:/\(/,end:/\)/,keywords:o,relevance:0,contains:["self",e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r,i,t]}]},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,n]},{className:"class",beginKeywords:"class struct",end:/[{;:]/,contains:[{begin://,contains:["self"]},e.TITLE_MODE]}]),exports:{preprocessor:n,strings:r,keywords:o}}}),wl.registerLanguage("arduino",function(e){var t=e.getLanguage("cpp").exports;return{keywords:{keyword:"boolean byte word string String array "+t.keywords.keyword,built_in:"setup loop while catch for if do goto try switch case else default break continue return KeyboardController MouseController SoftwareSerial EthernetServer EthernetClient LiquidCrystal RobotControl GSMVoiceCall EthernetUDP EsploraTFT HttpClient RobotMotor WiFiClient GSMScanner FileSystem Scheduler GSMServer YunClient YunServer IPAddress GSMClient GSMModem Keyboard Ethernet Console GSMBand Esplora Stepper Process WiFiUDP GSM_SMS Mailbox USBHost Firmata PImage Client Server GSMPIN FileIO Bridge Serial EEPROM Stream Mouse Audio Servo File Task GPRS WiFi Wire TFT GSM SPI SD runShellCommandAsynchronously analogWriteResolution retrieveCallingNumber printFirmwareVersion analogReadResolution sendDigitalPortPair noListenOnLocalhost readJoystickButton setFirmwareVersion readJoystickSwitch scrollDisplayRight getVoiceCallStatus scrollDisplayLeft writeMicroseconds delayMicroseconds beginTransmission getSignalStrength runAsynchronously getAsynchronously listenOnLocalhost getCurrentCarrier readAccelerometer messageAvailable sendDigitalPorts lineFollowConfig countryNameWrite runShellCommand readStringUntil rewindDirectory readTemperature setClockDivider readLightSensor endTransmission analogReference detachInterrupt countryNameRead attachInterrupt encryptionType readBytesUntil robotNameWrite readMicrophone robotNameRead cityNameWrite userNameWrite readJoystickY readJoystickX mouseReleased openNextFile scanNetworks noInterrupts digitalWrite beginSpeaker mousePressed isActionDone mouseDragged displayLogos noAutoscroll addParameter remoteNumber getModifiers keyboardRead userNameRead waitContinue processInput parseCommand printVersion readNetworks writeMessage blinkVersion cityNameRead readMessage setDataMode parsePacket isListening setBitOrder beginPacket isDirectory motorsWrite drawCompass digitalRead clearScreen serialEvent rightToLeft setTextSize leftToRight requestFrom keyReleased compassRead analogWrite interrupts WiFiServer disconnect playMelody parseFloat autoscroll getPINUsed setPINUsed setTimeout sendAnalog readSlider analogRead beginWrite createChar motorsStop keyPressed tempoWrite readButton subnetMask debugPrint macAddress writeGreen randomSeed attachGPRS readString sendString remotePort releaseAll mouseMoved background getXChange getYChange answerCall getResult voiceCall endPacket constrain getSocket writeJSON getButton available connected findUntil readBytes exitValue readGreen writeBlue startLoop IPAddress isPressed sendSysex pauseMode gatewayIP setCursor getOemKey tuneWrite noDisplay loadImage switchPIN onRequest onReceive changePIN playFile noBuffer parseInt overflow checkPIN knobRead beginTFT bitClear updateIR bitWrite position writeRGB highByte writeRed setSpeed readBlue noStroke remoteIP transfer shutdown hangCall beginSMS endWrite attached maintain noCursor checkReg checkPUK shiftOut isValid shiftIn pulseIn connect println localIP pinMode getIMEI display noBlink process getBand running beginSD drawBMP lowByte setBand release bitRead prepare pointTo readRed setMode noFill remove listen stroke detach attach noTone exists buffer height bitSet circle config cursor random IRread setDNS endSMS getKey micros millis begin print write ready flush width isPIN blink clear press mkdir rmdir close point yield image BSSID click delay read text move peek beep rect line open seek fill size turn stop home find step tone sqrt RSSI SSID end bit tan cos sin pow map abs max min get run put",literal:"DIGITAL_MESSAGE FIRMATA_STRING ANALOG_MESSAGE REPORT_DIGITAL REPORT_ANALOG INPUT_PULLUP SET_PIN_MODE INTERNAL2V56 SYSTEM_RESET LED_BUILTIN INTERNAL1V1 SYSEX_START INTERNAL EXTERNAL DEFAULT OUTPUT INPUT HIGH LOW"},contains:[t.preprocessor,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.C_NUMBER_MODE]}}),wl.registerLanguage("armasm",function(e){return{case_insensitive:!0,aliases:["arm"],lexemes:"\\.?"+e.IDENT_RE,keywords:{meta:".2byte .4byte .align .ascii .asciz .balign .byte .code .data .else .end .endif .endm .endr .equ .err .exitm .extern .global .hword .if .ifdef .ifndef .include .irp .long .macro .rept .req .section .set .skip .space .text .word .arm .thumb .code16 .code32 .force_thumb .thumb_func .ltorg ALIAS ALIGN ARM AREA ASSERT ATTR CN CODE CODE16 CODE32 COMMON CP DATA DCB DCD DCDU DCDO DCFD DCFDU DCI DCQ DCQU DCW DCWU DN ELIF ELSE END ENDFUNC ENDIF ENDP ENTRY EQU EXPORT EXPORTAS EXTERN FIELD FILL FUNCTION GBLA GBLL GBLS GET GLOBAL IF IMPORT INCBIN INCLUDE INFO KEEP LCLA LCLL LCLS LTORG MACRO MAP MEND MEXIT NOFP OPT PRESERVE8 PROC QN READONLY RELOC REQUIRE REQUIRE8 RLIST FN ROUT SETA SETL SETS SN SPACE SUBT THUMB THUMBX TTL WHILE WEND ",built_in:"r0 r1 r2 r3 r4 r5 r6 r7 r8 r9 r10 r11 r12 r13 r14 r15 pc lr sp ip sl sb fp a1 a2 a3 a4 v1 v2 v3 v4 v5 v6 v7 v8 f0 f1 f2 f3 f4 f5 f6 f7 p0 p1 p2 p3 p4 p5 p6 p7 p8 p9 p10 p11 p12 p13 p14 p15 c0 c1 c2 c3 c4 c5 c6 c7 c8 c9 c10 c11 c12 c13 c14 c15 q0 q1 q2 q3 q4 q5 q6 q7 q8 q9 q10 q11 q12 q13 q14 q15 cpsr_c cpsr_x cpsr_s cpsr_f cpsr_cx cpsr_cxs cpsr_xs cpsr_xsf cpsr_sf cpsr_cxsf spsr_c spsr_x spsr_s spsr_f spsr_cx spsr_cxs spsr_xs spsr_xsf spsr_sf spsr_cxsf s0 s1 s2 s3 s4 s5 s6 s7 s8 s9 s10 s11 s12 s13 s14 s15 s16 s17 s18 s19 s20 s21 s22 s23 s24 s25 s26 s27 s28 s29 s30 s31 d0 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 d11 d12 d13 d14 d15 d16 d17 d18 d19 d20 d21 d22 d23 d24 d25 d26 d27 d28 d29 d30 d31 {PC} {VAR} {TRUE} {FALSE} {OPT} {CONFIG} {ENDIAN} {CODESIZE} {CPU} {FPU} {ARCHITECTURE} {PCSTOREOFFSET} {ARMASM_VERSION} {INTER} {ROPI} {RWPI} {SWST} {NOSWST} . @"},contains:[{className:"keyword",begin:"\\b(adc|(qd?|sh?|u[qh]?)?add(8|16)?|usada?8|(q|sh?|u[qh]?)?(as|sa)x|and|adrl?|sbc|rs[bc]|asr|b[lx]?|blx|bxj|cbn?z|tb[bh]|bic|bfc|bfi|[su]bfx|bkpt|cdp2?|clz|clrex|cmp|cmn|cpsi[ed]|cps|setend|dbg|dmb|dsb|eor|isb|it[te]{0,3}|lsl|lsr|ror|rrx|ldm(([id][ab])|f[ds])?|ldr((s|ex)?[bhd])?|movt?|mvn|mra|mar|mul|[us]mull|smul[bwt][bt]|smu[as]d|smmul|smmla|mla|umlaal|smlal?([wbt][bt]|d)|mls|smlsl?[ds]|smc|svc|sev|mia([bt]{2}|ph)?|mrr?c2?|mcrr2?|mrs|msr|orr|orn|pkh(tb|bt)|rbit|rev(16|sh)?|sel|[su]sat(16)?|nop|pop|push|rfe([id][ab])?|stm([id][ab])?|str(ex)?[bhd]?|(qd?)?sub|(sh?|q|u[qh]?)?sub(8|16)|[su]xt(a?h|a?b(16)?)|srs([id][ab])?|swpb?|swi|smi|tst|teq|wfe|wfi|yield)(eq|ne|cs|cc|mi|pl|vs|vc|hi|ls|ge|lt|gt|le|al|hs|lo)?[sptrx]?",end:"\\s"},e.COMMENT("[;@]","$",{relevance:0}),e.C_BLOCK_COMMENT_MODE,e.QUOTE_STRING_MODE,{className:"string",begin:"'",end:"[^\\\\]'",relevance:0},{className:"title",begin:"\\|",end:"\\|",illegal:"\\n",relevance:0},{className:"number",variants:[{begin:"[#$=]?0x[0-9a-f]+"},{begin:"[#$=]?0b[01]+"},{begin:"[#$=]\\d+"},{begin:"\\b\\d+"}],relevance:0},{className:"symbol",variants:[{begin:"^[a-z_\\.\\$][a-z0-9_\\.\\$]+"},{begin:"^\\s*[a-z_\\.\\$][a-z0-9_\\.\\$]+:"},{begin:"[=#]\\w+"}],relevance:0}]}}),wl.registerLanguage("xml",function(e){var t={endsWithParent:!0,illegal:/`]+/}]}]}]};return{aliases:["html","xhtml","rss","atom","xjb","xsd","xsl","plist"],case_insensitive:!0,contains:[{className:"meta",begin:"",relevance:10,contains:[{begin:"\\[",end:"\\]"}]},e.COMMENT("\x3c!--","--\x3e",{relevance:10}),{begin:"<\\!\\[CDATA\\[",end:"\\]\\]>",relevance:10},{className:"meta",begin:/<\?xml/,end:/\?>/,relevance:10},{begin:/<\?(php)?/,end:/\?>/,subLanguage:"php",contains:[{begin:"/\\*",end:"\\*/",skip:!0},{begin:'b"',end:'"',skip:!0},{begin:"b'",end:"'",skip:!0},e.inherit(e.APOS_STRING_MODE,{illegal:null,className:null,contains:null,skip:!0}),e.inherit(e.QUOTE_STRING_MODE,{illegal:null,className:null,contains:null,skip:!0})]},{className:"tag",begin:"|$)",end:">",keywords:{name:"style"},contains:[t],starts:{end:"",returnEnd:!0,subLanguage:["css","xml"]}},{className:"tag",begin:"|$)",end:">",keywords:{name:"script"},contains:[t],starts:{end:"<\/script>",returnEnd:!0,subLanguage:["actionscript","javascript","handlebars","xml"]}},{className:"tag",begin:"",contains:[{className:"name",begin:/[^\/><\s]+/,relevance:0},t]}]}}),wl.registerLanguage("asciidoc",function(e){return{aliases:["adoc"],contains:[e.COMMENT("^/{4,}\\n","\\n/{4,}$",{relevance:10}),e.COMMENT("^//","$",{relevance:0}),{className:"title",begin:"^\\.\\w.*$"},{begin:"^[=\\*]{4,}\\n",end:"\\n^[=\\*]{4,}$",relevance:10},{className:"section",relevance:10,variants:[{begin:"^(={1,5}) .+?( \\1)?$"},{begin:"^[^\\[\\]\\n]+?\\n[=\\-~\\^\\+]{2,}$"}]},{className:"meta",begin:"^:.+?:",end:"\\s",excludeEnd:!0,relevance:10},{className:"meta",begin:"^\\[.+?\\]$",relevance:0},{className:"quote",begin:"^_{4,}\\n",end:"\\n_{4,}$",relevance:10},{className:"code",begin:"^[\\-\\.]{4,}\\n",end:"\\n[\\-\\.]{4,}$",relevance:10},{begin:"^\\+{4,}\\n",end:"\\n\\+{4,}$",contains:[{begin:"<",end:">",subLanguage:"xml",relevance:0}],relevance:10},{className:"bullet",begin:"^(\\*+|\\-+|\\.+|[^\\n]+?::)\\s+"},{className:"symbol",begin:"^(NOTE|TIP|IMPORTANT|WARNING|CAUTION):\\s+",relevance:10},{className:"strong",begin:"\\B\\*(?![\\*\\s])",end:"(\\n{2}|\\*)",contains:[{begin:"\\\\*\\w",relevance:0}]},{className:"emphasis",begin:"\\B'(?!['\\s])",end:"(\\n{2}|')",contains:[{begin:"\\\\'\\w",relevance:0}],relevance:0},{className:"emphasis",begin:"_(?![_\\s])",end:"(\\n{2}|_)",relevance:0},{className:"string",variants:[{begin:"``.+?''"},{begin:"`.+?'"}]},{className:"code",begin:"(`.+?`|\\+.+?\\+)",relevance:0},{className:"code",begin:"^[ \\t]",end:"$",relevance:0},{begin:"^'{3,}[ \\t]*$",relevance:10},{begin:"(link:)?(http|https|ftp|file|irc|image:?):\\S+\\[.*?\\]",returnBegin:!0,contains:[{begin:"(link|image:?):",relevance:0},{className:"link",begin:"\\w",end:"[^\\[]+",relevance:0},{className:"string",begin:"\\[",end:"\\]",excludeBegin:!0,excludeEnd:!0,relevance:0}],relevance:10}]}}),wl.registerLanguage("aspectj",function(e){var t="false synchronized int abstract float private char boolean static null if const for true while long throw strictfp finally protected import native final return void enum else extends implements break transient new catch instanceof byte super volatile case assert short package default double public try this switch continue throws privileged aspectOf adviceexecution proceed cflowbelow cflow initialization preinitialization staticinitialization withincode target within execution getWithinTypeName handler thisJoinPoint thisJoinPointStaticPart thisEnclosingJoinPointStaticPart declare parents warning error soft precedence thisAspectInstance";return{keywords:t,illegal:/<\/|#/,contains:[e.COMMENT("/\\*\\*","\\*/",{relevance:0,contains:[{begin:/\w+@/,relevance:0},{className:"doctag",begin:"@[A-Za-z]+"}]}),e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,{className:"class",beginKeywords:"aspect",end:/[{;=]/,excludeEnd:!0,illegal:/[:;"\[\]]/,contains:[{beginKeywords:"extends implements pertypewithin perthis pertarget percflowbelow percflow issingleton"},e.UNDERSCORE_TITLE_MODE,{begin:/\([^\)]*/,end:/[)]+/,keywords:t+" get set args call",excludeEnd:!1}]},{className:"class",beginKeywords:"class interface",end:/[{;=]/,excludeEnd:!0,relevance:0,keywords:"class interface",illegal:/[:"\[\]]/,contains:[{beginKeywords:"extends implements"},e.UNDERSCORE_TITLE_MODE]},{beginKeywords:"pointcut after before around throwing returning",end:/[)]/,excludeEnd:!1,illegal:/["\[\]]/,contains:[{begin:e.UNDERSCORE_IDENT_RE+"\\s*\\(",returnBegin:!0,contains:[e.UNDERSCORE_TITLE_MODE]}]},{begin:/[:]/,returnBegin:!0,end:/[{;]/,relevance:0,excludeEnd:!1,keywords:t,illegal:/["\[\]]/,contains:[{begin:e.UNDERSCORE_IDENT_RE+"\\s*\\(",keywords:t+" get set args call",relevance:0},e.QUOTE_STRING_MODE]},{beginKeywords:"new throw",relevance:0},{className:"function",begin:/\w+ +\w+(\.)?\w+\s*\([^\)]*\)\s*((throws)[\w\s,]+)?[\{;]/,returnBegin:!0,end:/[{;=]/,keywords:t,excludeEnd:!0,contains:[{begin:e.UNDERSCORE_IDENT_RE+"\\s*\\(",returnBegin:!0,relevance:0,contains:[e.UNDERSCORE_TITLE_MODE]},{className:"params",begin:/\(/,end:/\)/,relevance:0,keywords:t,contains:[e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.C_NUMBER_MODE,e.C_BLOCK_COMMENT_MODE]},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]},e.C_NUMBER_MODE,{className:"meta",begin:"@[A-Za-z]+"}]}}),wl.registerLanguage("autohotkey",function(e){var t={begin:"`[\\s\\S]"};return{case_insensitive:!0,aliases:["ahk"],keywords:{keyword:"Break Continue Critical Exit ExitApp Gosub Goto New OnExit Pause return SetBatchLines SetTimer Suspend Thread Throw Until ahk_id ahk_class ahk_pid ahk_exe ahk_group",literal:"A|0 true false NOT AND OR",built_in:"ComSpec Clipboard ClipboardAll ErrorLevel"},contains:[{className:"built_in",begin:"A_[a-zA-Z0-9]+"},t,e.inherit(e.QUOTE_STRING_MODE,{contains:[t]}),e.COMMENT(";","$",{relevance:0}),e.C_BLOCK_COMMENT_MODE,{className:"number",begin:e.NUMBER_RE,relevance:0},{className:"subst",begin:"%(?=[a-zA-Z0-9#_$@])",end:"%",illegal:"[^a-zA-Z0-9#_$@]"},{className:"built_in",begin:"^\\s*\\w+\\s*,"},{className:"meta",begin:"^\\s*#w+",end:"$",relevance:0},{className:"symbol",contains:[t],variants:[{begin:'^[^\\n";]+::(?!=)'},{begin:'^[^\\n";]+:(?!=)',relevance:0}]},{begin:",\\s*,"}]}}),wl.registerLanguage("autoit",function(e){var t={variants:[e.COMMENT(";","$",{relevance:0}),e.COMMENT("#cs","#ce"),e.COMMENT("#comments-start","#comments-end")]},r={begin:"\\$[A-z0-9_]+"},i={className:"string",variants:[{begin:/"/,end:/"/,contains:[{begin:/""/,relevance:0}]},{begin:/'/,end:/'/,contains:[{begin:/''/,relevance:0}]}]},n={variants:[e.BINARY_NUMBER_MODE,e.C_NUMBER_MODE]};return{case_insensitive:!0,illegal:/\/\*/,keywords:{keyword:"ByRef Case Const ContinueCase ContinueLoop Default Dim Do Else ElseIf EndFunc EndIf EndSelect EndSwitch EndWith Enum Exit ExitLoop For Func Global If In Local Next ReDim Return Select Static Step Switch Then To Until Volatile WEnd While With",built_in:"Abs ACos AdlibRegister AdlibUnRegister Asc AscW ASin Assign ATan AutoItSetOption AutoItWinGetTitle AutoItWinSetTitle Beep Binary BinaryLen BinaryMid BinaryToString BitAND BitNOT BitOR BitRotate BitShift BitXOR BlockInput Break Call CDTray Ceiling Chr ChrW ClipGet ClipPut ConsoleRead ConsoleWrite ConsoleWriteError ControlClick ControlCommand ControlDisable ControlEnable ControlFocus ControlGetFocus ControlGetHandle ControlGetPos ControlGetText ControlHide ControlListView ControlMove ControlSend ControlSetText ControlShow ControlTreeView Cos Dec DirCopy DirCreate DirGetSize DirMove DirRemove DllCall DllCallAddress DllCallbackFree DllCallbackGetPtr DllCallbackRegister DllClose DllOpen DllStructCreate DllStructGetData DllStructGetPtr DllStructGetSize DllStructSetData DriveGetDrive DriveGetFileSystem DriveGetLabel DriveGetSerial DriveGetType DriveMapAdd DriveMapDel DriveMapGet DriveSetLabel DriveSpaceFree DriveSpaceTotal DriveStatus EnvGet EnvSet EnvUpdate Eval Execute Exp FileChangeDir FileClose FileCopy FileCreateNTFSLink FileCreateShortcut FileDelete FileExists FileFindFirstFile FileFindNextFile FileFlush FileGetAttrib FileGetEncoding FileGetLongName FileGetPos FileGetShortcut FileGetShortName FileGetSize FileGetTime FileGetVersion FileInstall FileMove FileOpen FileOpenDialog FileRead FileReadLine FileReadToArray FileRecycle FileRecycleEmpty FileSaveDialog FileSelectFolder FileSetAttrib FileSetEnd FileSetPos FileSetTime FileWrite FileWriteLine Floor FtpSetProxy FuncName GUICreate GUICtrlCreateAvi GUICtrlCreateButton GUICtrlCreateCheckbox GUICtrlCreateCombo GUICtrlCreateContextMenu GUICtrlCreateDate GUICtrlCreateDummy GUICtrlCreateEdit GUICtrlCreateGraphic GUICtrlCreateGroup GUICtrlCreateIcon GUICtrlCreateInput GUICtrlCreateLabel GUICtrlCreateList GUICtrlCreateListView GUICtrlCreateListViewItem GUICtrlCreateMenu GUICtrlCreateMenuItem GUICtrlCreateMonthCal GUICtrlCreateObj GUICtrlCreatePic GUICtrlCreateProgress GUICtrlCreateRadio GUICtrlCreateSlider GUICtrlCreateTab GUICtrlCreateTabItem GUICtrlCreateTreeView GUICtrlCreateTreeViewItem GUICtrlCreateUpdown GUICtrlDelete GUICtrlGetHandle GUICtrlGetState GUICtrlRead GUICtrlRecvMsg GUICtrlRegisterListViewSort GUICtrlSendMsg GUICtrlSendToDummy GUICtrlSetBkColor GUICtrlSetColor GUICtrlSetCursor GUICtrlSetData GUICtrlSetDefBkColor GUICtrlSetDefColor GUICtrlSetFont GUICtrlSetGraphic GUICtrlSetImage GUICtrlSetLimit GUICtrlSetOnEvent GUICtrlSetPos GUICtrlSetResizing GUICtrlSetState GUICtrlSetStyle GUICtrlSetTip GUIDelete GUIGetCursorInfo GUIGetMsg GUIGetStyle GUIRegisterMsg GUISetAccelerators GUISetBkColor GUISetCoord GUISetCursor GUISetFont GUISetHelp GUISetIcon GUISetOnEvent GUISetState GUISetStyle GUIStartGroup GUISwitch Hex HotKeySet HttpSetProxy HttpSetUserAgent HWnd InetClose InetGet InetGetInfo InetGetSize InetRead IniDelete IniRead IniReadSection IniReadSectionNames IniRenameSection IniWrite IniWriteSection InputBox Int IsAdmin IsArray IsBinary IsBool IsDeclared IsDllStruct IsFloat IsFunc IsHWnd IsInt IsKeyword IsNumber IsObj IsPtr IsString Log MemGetStats Mod MouseClick MouseClickDrag MouseDown MouseGetCursor MouseGetPos MouseMove MouseUp MouseWheel MsgBox Number ObjCreate ObjCreateInterface ObjEvent ObjGet ObjName OnAutoItExitRegister OnAutoItExitUnRegister Ping PixelChecksum PixelGetColor PixelSearch ProcessClose ProcessExists ProcessGetStats ProcessList ProcessSetPriority ProcessWait ProcessWaitClose ProgressOff ProgressOn ProgressSet Ptr Random RegDelete RegEnumKey RegEnumVal RegRead RegWrite Round Run RunAs RunAsWait RunWait Send SendKeepActive SetError SetExtended ShellExecute ShellExecuteWait Shutdown Sin Sleep SoundPlay SoundSetWaveVolume SplashImageOn SplashOff SplashTextOn Sqrt SRandom StatusbarGetText StderrRead StdinWrite StdioClose StdoutRead String StringAddCR StringCompare StringFormat StringFromASCIIArray StringInStr StringIsAlNum StringIsAlpha StringIsASCII StringIsDigit StringIsFloat StringIsInt StringIsLower StringIsSpace StringIsUpper StringIsXDigit StringLeft StringLen StringLower StringMid StringRegExp StringRegExpReplace StringReplace StringReverse StringRight StringSplit StringStripCR StringStripWS StringToASCIIArray StringToBinary StringTrimLeft StringTrimRight StringUpper Tan TCPAccept TCPCloseSocket TCPConnect TCPListen TCPNameToIP TCPRecv TCPSend TCPShutdown, UDPShutdown TCPStartup, UDPStartup TimerDiff TimerInit ToolTip TrayCreateItem TrayCreateMenu TrayGetMsg TrayItemDelete TrayItemGetHandle TrayItemGetState TrayItemGetText TrayItemSetOnEvent TrayItemSetState TrayItemSetText TraySetClick TraySetIcon TraySetOnEvent TraySetPauseIcon TraySetState TraySetToolTip TrayTip UBound UDPBind UDPCloseSocket UDPOpen UDPRecv UDPSend VarGetType WinActivate WinActive WinClose WinExists WinFlash WinGetCaretPos WinGetClassList WinGetClientSize WinGetHandle WinGetPos WinGetProcess WinGetState WinGetText WinGetTitle WinKill WinList WinMenuSelectItem WinMinimizeAll WinMinimizeAllUndo WinMove WinSetOnTop WinSetState WinSetTitle WinSetTrans WinWait",literal:"True False And Null Not Or"},contains:[t,r,i,n,{className:"meta",begin:"#",end:"$",keywords:{"meta-keyword":"comments include include-once NoTrayIcon OnAutoItStartRegister pragma compile RequireAdmin"},contains:[{begin:/\\\n/,relevance:0},{beginKeywords:"include",keywords:{"meta-keyword":"include"},end:"$",contains:[i,{className:"meta-string",variants:[{begin:"<",end:">"},{begin:/"/,end:/"/,contains:[{begin:/""/,relevance:0}]},{begin:/'/,end:/'/,contains:[{begin:/''/,relevance:0}]}]}]},i,t]},{className:"symbol",begin:"@[A-z0-9_]+"},{className:"function",beginKeywords:"Func",end:"$",illegal:"\\$|\\[|%",contains:[e.UNDERSCORE_TITLE_MODE,{className:"params",begin:"\\(",end:"\\)",contains:[r,i,n]}]}]}}),wl.registerLanguage("avrasm",function(e){return{case_insensitive:!0,lexemes:"\\.?"+e.IDENT_RE,keywords:{keyword:"adc add adiw and andi asr bclr bld brbc brbs brcc brcs break breq brge brhc brhs brid brie brlo brlt brmi brne brpl brsh brtc brts brvc brvs bset bst call cbi cbr clc clh cli cln clr cls clt clv clz com cp cpc cpi cpse dec eicall eijmp elpm eor fmul fmuls fmulsu icall ijmp in inc jmp ld ldd ldi lds lpm lsl lsr mov movw mul muls mulsu neg nop or ori out pop push rcall ret reti rjmp rol ror sbc sbr sbrc sbrs sec seh sbi sbci sbic sbis sbiw sei sen ser ses set sev sez sleep spm st std sts sub subi swap tst wdr",built_in:"r0 r1 r2 r3 r4 r5 r6 r7 r8 r9 r10 r11 r12 r13 r14 r15 r16 r17 r18 r19 r20 r21 r22 r23 r24 r25 r26 r27 r28 r29 r30 r31 x|0 xh xl y|0 yh yl z|0 zh zl ucsr1c udr1 ucsr1a ucsr1b ubrr1l ubrr1h ucsr0c ubrr0h tccr3c tccr3a tccr3b tcnt3h tcnt3l ocr3ah ocr3al ocr3bh ocr3bl ocr3ch ocr3cl icr3h icr3l etimsk etifr tccr1c ocr1ch ocr1cl twcr twdr twar twsr twbr osccal xmcra xmcrb eicra spmcsr spmcr portg ddrg ping portf ddrf sreg sph spl xdiv rampz eicrb eimsk gimsk gicr eifr gifr timsk tifr mcucr mcucsr tccr0 tcnt0 ocr0 assr tccr1a tccr1b tcnt1h tcnt1l ocr1ah ocr1al ocr1bh ocr1bl icr1h icr1l tccr2 tcnt2 ocr2 ocdr wdtcr sfior eearh eearl eedr eecr porta ddra pina portb ddrb pinb portc ddrc pinc portd ddrd pind spdr spsr spcr udr0 ucsr0a ucsr0b ubrr0l acsr admux adcsr adch adcl porte ddre pine pinf",meta:".byte .cseg .db .def .device .dseg .dw .endmacro .equ .eseg .exit .include .list .listmac .macro .nolist .org .set"},contains:[e.C_BLOCK_COMMENT_MODE,e.COMMENT(";","$",{relevance:0}),e.C_NUMBER_MODE,e.BINARY_NUMBER_MODE,{className:"number",begin:"\\b(\\$[a-zA-Z0-9]+|0o[0-7]+)"},e.QUOTE_STRING_MODE,{className:"string",begin:"'",end:"[^\\\\]'",illegal:"[^\\\\][^']"},{className:"symbol",begin:"^[A-Za-z0-9_.$]+:"},{className:"meta",begin:"#",end:"$"},{className:"subst",begin:"@[0-9]+"}]}}),wl.registerLanguage("awk",function(e){return{keywords:{keyword:"BEGIN END if else while do for in break continue delete next nextfile function func exit|10"},contains:[{className:"variable",variants:[{begin:/\$[\w\d#@][\w\d_]*/},{begin:/\$\{(.*?)}/}]},{className:"string",contains:[e.BACKSLASH_ESCAPE],variants:[{begin:/(u|b)?r?'''/,end:/'''/,relevance:10},{begin:/(u|b)?r?"""/,end:/"""/,relevance:10},{begin:/(u|r|ur)'/,end:/'/,relevance:10},{begin:/(u|r|ur)"/,end:/"/,relevance:10},{begin:/(b|br)'/,end:/'/},{begin:/(b|br)"/,end:/"/},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE]},e.REGEXP_MODE,e.HASH_COMMENT_MODE,e.NUMBER_MODE]}}),wl.registerLanguage("axapta",function(e){return{keywords:"false int abstract private char boolean static null if for true while long throw finally protected final return void enum else break new catch byte super case short default double public try this switch continue reverse firstfast firstonly forupdate nofetch sum avg minof maxof count order group by asc desc index hint like dispaly edit client server ttsbegin ttscommit str real date container anytype common div mod",contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.C_NUMBER_MODE,{className:"meta",begin:"#",end:"$"},{className:"class",beginKeywords:"class interface",end:"{",excludeEnd:!0,illegal:":",contains:[{beginKeywords:"extends implements"},e.UNDERSCORE_TITLE_MODE]}]}}),wl.registerLanguage("bash",function(e){var t={className:"variable",variants:[{begin:/\$[\w\d#@][\w\d_]*/},{begin:/\$\{(.*?)}/}]},r={className:"string",begin:/"/,end:/"/,contains:[e.BACKSLASH_ESCAPE,t,{className:"variable",begin:/\$\(/,end:/\)/,contains:[e.BACKSLASH_ESCAPE]}]};return{aliases:["sh","zsh"],lexemes:/\b-?[a-z\._]+\b/,keywords:{keyword:"if then else elif fi for while in do done case esac function",literal:"true false",built_in:"break cd continue eval exec exit export getopts hash pwd readonly return shift test times trap umask unset alias bind builtin caller command declare echo enable help let local logout mapfile printf read readarray source type typeset ulimit unalias set shopt autoload bg bindkey bye cap chdir clone comparguments compcall compctl compdescribe compfiles compgroups compquote comptags comptry compvalues dirs disable disown echotc echoti emulate fc fg float functions getcap getln history integer jobs kill limit log noglob popd print pushd pushln rehash sched setcap setopt stat suspend ttyctl unfunction unhash unlimit unsetopt vared wait whence where which zcompile zformat zftp zle zmodload zparseopts zprof zpty zregexparse zsocket zstyle ztcp",_:"-ne -eq -lt -gt -f -d -e -s -l -a"},contains:[{className:"meta",begin:/^#![^\n]+sh\s*$/,relevance:10},{className:"function",begin:/\w[\w\d_]*\s*\(\s*\)\s*\{/,returnBegin:!0,contains:[e.inherit(e.TITLE_MODE,{begin:/\w[\w\d_]*/})],relevance:0},e.HASH_COMMENT_MODE,r,{className:"string",begin:/'/,end:/'/},t]}}),wl.registerLanguage("basic",function(e){return{case_insensitive:!0,illegal:"^.",lexemes:"[a-zA-Z][a-zA-Z0-9_$%!#]*",keywords:{keyword:"ABS ASC AND ATN AUTO|0 BEEP BLOAD|10 BSAVE|10 CALL CALLS CDBL CHAIN CHDIR CHR$|10 CINT CIRCLE CLEAR CLOSE CLS COLOR COM COMMON CONT COS CSNG CSRLIN CVD CVI CVS DATA DATE$ DEFDBL DEFINT DEFSNG DEFSTR DEF|0 SEG USR DELETE DIM DRAW EDIT END ENVIRON ENVIRON$ EOF EQV ERASE ERDEV ERDEV$ ERL ERR ERROR EXP FIELD FILES FIX FOR|0 FRE GET GOSUB|10 GOTO HEX$ IF|0 THEN ELSE|0 INKEY$ INP INPUT INPUT# INPUT$ INSTR IMP INT IOCTL IOCTL$ KEY ON OFF LIST KILL LEFT$ LEN LET LINE LLIST LOAD LOC LOCATE LOF LOG LPRINT USING LSET MERGE MID$ MKDIR MKD$ MKI$ MKS$ MOD NAME NEW NEXT NOISE NOT OCT$ ON OR PEN PLAY STRIG OPEN OPTION BASE OUT PAINT PALETTE PCOPY PEEK PMAP POINT POKE POS PRINT PRINT] PSET PRESET PUT RANDOMIZE READ REM RENUM RESET|0 RESTORE RESUME RETURN|0 RIGHT$ RMDIR RND RSET RUN SAVE SCREEN SGN SHELL SIN SOUND SPACE$ SPC SQR STEP STICK STOP STR$ STRING$ SWAP SYSTEM TAB TAN TIME$ TIMER TROFF TRON TO USR VAL VARPTR VARPTR$ VIEW WAIT WHILE WEND WIDTH WINDOW WRITE XOR"},contains:[e.QUOTE_STRING_MODE,e.COMMENT("REM","$",{relevance:10}),e.COMMENT("'","$",{relevance:0}),{className:"symbol",begin:"^[0-9]+ ",relevance:10},{className:"number",begin:"\\b([0-9]+[0-9edED.]*[#!]?)",relevance:0},{className:"number",begin:"(&[hH][0-9a-fA-F]{1,4})"},{className:"number",begin:"(&[oO][0-7]{1,6})"}]}}),wl.registerLanguage("bnf",function(e){return{contains:[{className:"attribute",begin://},{begin:/::=/,starts:{end:/$/,contains:[{begin://},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE]}}]}}),wl.registerLanguage("brainfuck",function(e){var t={className:"literal",begin:"[\\+\\-]",relevance:0};return{aliases:["bf"],contains:[e.COMMENT("[^\\[\\]\\.,\\+\\-<> \r\n]","[\\[\\]\\.,\\+\\-<> \r\n]",{returnEnd:!0,relevance:0}),{className:"title",begin:"[\\[\\]]",relevance:0},{className:"string",begin:"[\\.,]",relevance:0},{begin:/\+\+|\-\-/,returnBegin:!0,contains:[t]},t]}}),wl.registerLanguage("cal",function(e){var t="div mod in and or not xor asserterror begin case do downto else end exit for if of repeat then to until while with var",r=[e.C_LINE_COMMENT_MODE,e.COMMENT(/\{/,/\}/,{relevance:0}),e.COMMENT(/\(\*/,/\*\)/,{relevance:10})],i={className:"string",begin:/'/,end:/'/,contains:[{begin:/''/}]},n={className:"string",begin:/(#\d+)+/},a={className:"function",beginKeywords:"procedure",end:/[:;]/,keywords:"procedure|10",contains:[e.TITLE_MODE,{className:"params",begin:/\(/,end:/\)/,keywords:t,contains:[i,n]}].concat(r)},o={className:"class",begin:"OBJECT (Table|Form|Report|Dataport|Codeunit|XMLport|MenuSuite|Page|Query) (\\d+) ([^\\r\\n]+)",returnBegin:!0,contains:[e.TITLE_MODE,a]};return{case_insensitive:!0,keywords:{keyword:t,literal:"false true"},illegal:/\/\*/,contains:[i,n,{className:"number",begin:"\\b\\d+(\\.\\d+)?(DT|D|T)",relevance:0},{className:"string",begin:'"',end:'"'},e.NUMBER_MODE,o,a]}}),wl.registerLanguage("capnproto",function(e){return{aliases:["capnp"],keywords:{keyword:"struct enum interface union group import using const annotation extends in of on as with from fixed",built_in:"Void Bool Int8 Int16 Int32 Int64 UInt8 UInt16 UInt32 UInt64 Float32 Float64 Text Data AnyPointer AnyStruct Capability List",literal:"true false"},contains:[e.QUOTE_STRING_MODE,e.NUMBER_MODE,e.HASH_COMMENT_MODE,{className:"meta",begin:/@0x[\w\d]{16};/,illegal:/\n/},{className:"symbol",begin:/@\d+\b/},{className:"class",beginKeywords:"struct enum",end:/\{/,illegal:/\n/,contains:[e.inherit(e.TITLE_MODE,{starts:{endsWithParent:!0,excludeEnd:!0}})]},{className:"class",beginKeywords:"interface",end:/\{/,illegal:/\n/,contains:[e.inherit(e.TITLE_MODE,{starts:{endsWithParent:!0,excludeEnd:!0}})]}]}}),wl.registerLanguage("ceylon",function(e){var t="assembly module package import alias class interface object given value assign void function new of extends satisfies abstracts in out return break continue throw assert dynamic if else switch case for while try catch finally then let this outer super is exists nonempty",r={className:"subst",excludeBegin:!0,excludeEnd:!0,begin:/``/,end:/``/,keywords:t,relevance:10},i=[{className:"string",begin:'"""',end:'"""',relevance:10},{className:"string",begin:'"',end:'"',contains:[r]},{className:"string",begin:"'",end:"'"},{className:"number",begin:"#[0-9a-fA-F_]+|\\$[01_]+|[0-9_]+(?:\\.[0-9_](?:[eE][+-]?\\d+)?)?[kMGTPmunpf]?",relevance:0}];return r.contains=i,{keywords:{keyword:t+" shared abstract formal default actual variable late native deprecatedfinal sealed annotation suppressWarnings small",meta:"doc by license see throws tagged"},illegal:"\\$[^01]|#[^0-9a-fA-F]",contains:[e.C_LINE_COMMENT_MODE,e.COMMENT("/\\*","\\*/",{contains:["self"]}),{className:"meta",begin:'@[a-z]\\w*(?:\\:"[^"]*")?'}].concat(i)}}),wl.registerLanguage("clean",function(e){return{aliases:["clean","icl","dcl"],keywords:{keyword:"if let in with where case of class instance otherwise implementation definition system module from import qualified as special code inline foreign export ccall stdcall generic derive infix infixl infixr",built_in:"Int Real Char Bool",literal:"True False"},contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.C_NUMBER_MODE,{begin:"->|<-[|:]?|#!?|>>=|\\{\\||\\|\\}|:==|=:|<>"}]}}),wl.registerLanguage("clojure",function(e){var t="[a-zA-Z_\\-!.?+*=<>&#'][a-zA-Z_\\-!.?+*=<>&#'0-9/;:]*",r={begin:t,relevance:0},i={className:"number",begin:"[-+]?\\d+(\\.\\d+)?",relevance:0},n=e.inherit(e.QUOTE_STRING_MODE,{illegal:null}),a=e.COMMENT(";","$",{relevance:0}),o={className:"literal",begin:/\b(true|false|nil)\b/},s={begin:"[\\[\\{]",end:"[\\]\\}]"},l={className:"comment",begin:"\\^"+t},c=e.COMMENT("\\^\\{","\\}"),_={className:"symbol",begin:"[:]{1,2}"+t},d={begin:"\\(",end:"\\)"},u={endsWithParent:!0,relevance:0},p={keywords:{"builtin-name":"def defonce cond apply if-not if-let if not not= = < > <= >= == + / * - rem quot neg? pos? delay? symbol? keyword? true? false? integer? empty? coll? list? set? ifn? fn? associative? sequential? sorted? counted? reversible? number? decimal? class? distinct? isa? float? rational? reduced? ratio? odd? even? char? seq? vector? string? map? nil? contains? zero? instance? not-every? not-any? libspec? -> ->> .. . inc compare do dotimes mapcat take remove take-while drop letfn drop-last take-last drop-while while intern condp case reduced cycle split-at split-with repeat replicate iterate range merge zipmap declare line-seq sort comparator sort-by dorun doall nthnext nthrest partition eval doseq await await-for let agent atom send send-off release-pending-sends add-watch mapv filterv remove-watch agent-error restart-agent set-error-handler error-handler set-error-mode! error-mode shutdown-agents quote var fn loop recur throw try monitor-enter monitor-exit defmacro defn defn- macroexpand macroexpand-1 for dosync and or when when-not when-let comp juxt partial sequence memoize constantly complement identity assert peek pop doto proxy defstruct first rest cons defprotocol cast coll deftype defrecord last butlast sigs reify second ffirst fnext nfirst nnext defmulti defmethod meta with-meta ns in-ns create-ns import refer keys select-keys vals key val rseq name namespace promise into transient persistent! conj! assoc! dissoc! pop! disj! use class type num float double short byte boolean bigint biginteger bigdec print-method print-dup throw-if printf format load compile get-in update-in pr pr-on newline flush read slurp read-line subvec with-open memfn time re-find re-groups rand-int rand mod locking assert-valid-fdecl alias resolve ref deref refset swap! reset! set-validator! compare-and-set! alter-meta! reset-meta! commute get-validator alter ref-set ref-history-count ref-min-history ref-max-history ensure sync io! new next conj set! to-array future future-call into-array aset gen-class reduce map filter find empty hash-map hash-set sorted-map sorted-map-by sorted-set sorted-set-by vec vector seq flatten reverse assoc dissoc list disj get union difference intersection extend extend-type extend-protocol int nth delay count concat chunk chunk-buffer chunk-append chunk-first chunk-rest max min dec unchecked-inc-int unchecked-inc unchecked-dec-inc unchecked-dec unchecked-negate unchecked-add-int unchecked-add unchecked-subtract-int unchecked-subtract chunk-next chunk-cons chunked-seq? prn vary-meta lazy-seq spread list* str find-keyword keyword symbol gensym force rationalize"},lexemes:t,className:"name",begin:t,starts:u},h=[d,n,l,c,a,_,s,i,o,r];return d.contains=[e.COMMENT("comment",""),p,u],u.contains=h,s.contains=h,c.contains=[s],{aliases:["clj"],illegal:/\S/,contains:[d,n,l,c,a,_,s,i,o]}}),wl.registerLanguage("clojure-repl",function(e){return{contains:[{className:"meta",begin:/^([\w.-]+|\s*#_)?=>/,starts:{end:/$/,subLanguage:"clojure"}}]}}),wl.registerLanguage("cmake",function(e){return{aliases:["cmake.in"],case_insensitive:!0,keywords:{keyword:"break cmake_host_system_information cmake_minimum_required cmake_parse_arguments cmake_policy configure_file continue elseif else endforeach endfunction endif endmacro endwhile execute_process file find_file find_library find_package find_path find_program foreach function get_cmake_property get_directory_property get_filename_component get_property if include include_guard list macro mark_as_advanced math message option return separate_arguments set_directory_properties set_property set site_name string unset variable_watch while add_compile_definitions add_compile_options add_custom_command add_custom_target add_definitions add_dependencies add_executable add_library add_link_options add_subdirectory add_test aux_source_directory build_command create_test_sourcelist define_property enable_language enable_testing export fltk_wrap_ui get_source_file_property get_target_property get_test_property include_directories include_external_msproject include_regular_expression install link_directories link_libraries load_cache project qt_wrap_cpp qt_wrap_ui remove_definitions set_source_files_properties set_target_properties set_tests_properties source_group target_compile_definitions target_compile_features target_compile_options target_include_directories target_link_directories target_link_libraries target_link_options target_sources try_compile try_run ctest_build ctest_configure ctest_coverage ctest_empty_binary_directory ctest_memcheck ctest_read_custom_files ctest_run_script ctest_sleep ctest_start ctest_submit ctest_test ctest_update ctest_upload build_name exec_program export_library_dependencies install_files install_programs install_targets load_command make_directory output_required_files remove subdir_depends subdirs use_mangled_mesa utility_source variable_requires write_file qt5_use_modules qt5_use_package qt5_wrap_cpp on off true false and or not command policy target test exists is_newer_than is_directory is_symlink is_absolute matches less greater equal less_equal greater_equal strless strgreater strequal strless_equal strgreater_equal version_less version_greater version_equal version_less_equal version_greater_equal in_list defined"},contains:[{className:"variable",begin:"\\${",end:"}"},e.HASH_COMMENT_MODE,e.QUOTE_STRING_MODE,e.NUMBER_MODE]}}),wl.registerLanguage("coffeescript",function(e){var t={keyword:"in if for while finally new do return else break catch instanceof throw try this switch continue typeof delete debugger super yield import export from as default await then unless until loop of by when and or is isnt not",literal:"true false null undefined yes no on off",built_in:"npm require console print module global window document"},r="[A-Za-z$_][0-9A-Za-z$_]*",i={className:"subst",begin:/#\{/,end:/}/,keywords:t},n=[e.BINARY_NUMBER_MODE,e.inherit(e.C_NUMBER_MODE,{starts:{end:"(\\s*/)?",relevance:0}}),{className:"string",variants:[{begin:/'''/,end:/'''/,contains:[e.BACKSLASH_ESCAPE]},{begin:/'/,end:/'/,contains:[e.BACKSLASH_ESCAPE]},{begin:/"""/,end:/"""/,contains:[e.BACKSLASH_ESCAPE,i]},{begin:/"/,end:/"/,contains:[e.BACKSLASH_ESCAPE,i]}]},{className:"regexp",variants:[{begin:"///",end:"///",contains:[i,e.HASH_COMMENT_MODE]},{begin:"//[gim]*",relevance:0},{begin:/\/(?![ *])(\\\/|.)*?\/[gim]*(?=\W|$)/}]},{begin:"@"+r},{subLanguage:"javascript",excludeBegin:!0,excludeEnd:!0,variants:[{begin:"```",end:"```"},{begin:"`",end:"`"}]}];i.contains=n;var a=e.inherit(e.TITLE_MODE,{begin:r}),o={className:"params",begin:"\\([^\\(]",returnBegin:!0,contains:[{begin:/\(/,end:/\)/,keywords:t,contains:["self"].concat(n)}]};return{aliases:["coffee","cson","iced"],keywords:t,illegal:/\/\*/,contains:n.concat([e.COMMENT("###","###"),e.HASH_COMMENT_MODE,{className:"function",begin:"^\\s*"+r+"\\s*=\\s*(\\(.*\\))?\\s*\\B[-=]>",end:"[-=]>",returnBegin:!0,contains:[a,o]},{begin:/[:\(,=]\s*/,relevance:0,contains:[{className:"function",begin:"(\\(.*\\))?\\s*\\B[-=]>",end:"[-=]>",returnBegin:!0,contains:[o]}]},{className:"class",beginKeywords:"class",end:"$",illegal:/[:="\[\]]/,contains:[{beginKeywords:"extends",endsWithParent:!0,illegal:/[:="\[\]]/,contains:[a]},a]},{begin:r+":",end:":",returnBegin:!0,returnEnd:!0,relevance:0}])}}),wl.registerLanguage("coq",function(e){return{keywords:{keyword:"_ as at cofix else end exists exists2 fix for forall fun if IF in let match mod Prop return Set then Type using where with Abort About Add Admit Admitted All Arguments Assumptions Axiom Back BackTo Backtrack Bind Blacklist Canonical Cd Check Class Classes Close Coercion Coercions CoFixpoint CoInductive Collection Combined Compute Conjecture Conjectures Constant constr Constraint Constructors Context Corollary CreateHintDb Cut Declare Defined Definition Delimit Dependencies DependentDerive Drop eauto End Equality Eval Example Existential Existentials Existing Export exporting Extern Extract Extraction Fact Field Fields File Fixpoint Focus for From Function Functional Generalizable Global Goal Grab Grammar Graph Guarded Heap Hint HintDb Hints Hypotheses Hypothesis ident Identity If Immediate Implicit Import Include Inductive Infix Info Initial Inline Inspect Instance Instances Intro Intros Inversion Inversion_clear Language Left Lemma Let Libraries Library Load LoadPath Local Locate Ltac ML Mode Module Modules Monomorphic Morphism Next NoInline Notation Obligation Obligations Opaque Open Optimize Options Parameter Parameters Parametric Path Paths pattern Polymorphic Preterm Print Printing Program Projections Proof Proposition Pwd Qed Quit Rec Record Recursive Redirect Relation Remark Remove Require Reserved Reset Resolve Restart Rewrite Right Ring Rings Save Scheme Scope Scopes Script Search SearchAbout SearchHead SearchPattern SearchRewrite Section Separate Set Setoid Show Solve Sorted Step Strategies Strategy Structure SubClass Table Tables Tactic Term Test Theorem Time Timeout Transparent Type Typeclasses Types Undelimit Undo Unfocus Unfocused Unfold Universe Universes Unset Unshelve using Variable Variables Variant Verbose Visibility where with",built_in:"abstract absurd admit after apply as assert assumption at auto autorewrite autounfold before bottom btauto by case case_eq cbn cbv change classical_left classical_right clear clearbody cofix compare compute congruence constr_eq constructor contradict contradiction cut cutrewrite cycle decide decompose dependent destruct destruction dintuition discriminate discrR do double dtauto eapply eassumption eauto ecase econstructor edestruct ediscriminate eelim eexact eexists einduction einjection eleft elim elimtype enough equality erewrite eright esimplify_eq esplit evar exact exactly_once exfalso exists f_equal fail field field_simplify field_simplify_eq first firstorder fix fold fourier functional generalize generalizing gfail give_up has_evar hnf idtac in induction injection instantiate intro intro_pattern intros intuition inversion inversion_clear is_evar is_var lapply lazy left lia lra move native_compute nia nsatz omega once pattern pose progress proof psatz quote record red refine reflexivity remember rename repeat replace revert revgoals rewrite rewrite_strat right ring ring_simplify rtauto set setoid_reflexivity setoid_replace setoid_rewrite setoid_symmetry setoid_transitivity shelve shelve_unifiable simpl simple simplify_eq solve specialize split split_Rabs split_Rmult stepl stepr subst sum swap symmetry tactic tauto time timeout top transitivity trivial try tryif unfold unify until using vm_compute with"},contains:[e.QUOTE_STRING_MODE,e.COMMENT("\\(\\*","\\*\\)"),e.C_NUMBER_MODE,{className:"type",excludeBegin:!0,begin:"\\|\\s*",end:"\\w+"},{begin:/[-=]>/}]}}),wl.registerLanguage("cos",function(e){return{case_insensitive:!0,aliases:["cos","cls"],keywords:"property parameter class classmethod clientmethod extends as break catch close continue do d|0 else elseif for goto halt hang h|0 if job j|0 kill k|0 lock l|0 merge new open quit q|0 read r|0 return set s|0 tcommit throw trollback try tstart use view while write w|0 xecute x|0 zkill znspace zn ztrap zwrite zw zzdump zzwrite print zbreak zinsert zload zprint zremove zsave zzprint mv mvcall mvcrt mvdim mvprint zquit zsync ascii",contains:[{className:"number",begin:"\\b(\\d+(\\.\\d*)?|\\.\\d+)",relevance:0},{className:"string",variants:[{begin:'"',end:'"',contains:[{begin:'""',relevance:0}]}]},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"comment",begin:/;/,end:"$",relevance:0},{className:"built_in",begin:/(?:\$\$?|\.\.)\^?[a-zA-Z]+/},{className:"built_in",begin:/\$\$\$[a-zA-Z]+/},{className:"built_in",begin:/%[a-z]+(?:\.[a-z]+)*/},{className:"symbol",begin:/\^%?[a-zA-Z][\w]*/},{className:"keyword",begin:/##class|##super|#define|#dim/},{begin:/&sql\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,subLanguage:"sql"},{begin:/&(js|jscript|javascript)/,excludeBegin:!0,excludeEnd:!0,subLanguage:"javascript"},{begin:/&html<\s*\s*>/,subLanguage:"xml"}]}}),wl.registerLanguage("crmsh",function(e){var t="group clone ms master location colocation order fencing_topology rsc_ticket acl_target acl_group user role tag xml";return{aliases:["crm","pcmk"],case_insensitive:!0,keywords:{keyword:"params meta operations op rule attributes utilization read write deny defined not_defined in_range date spec in ref reference attribute type xpath version and or lt gt tag lte gte eq ne \\ number string",literal:"Master Started Slave Stopped start promote demote stop monitor true false"},contains:[e.HASH_COMMENT_MODE,{beginKeywords:"node",starts:{end:"\\s*([\\w_-]+:)?",starts:{className:"title",end:"\\s*[\\$\\w_][\\w_-]*"}}},{beginKeywords:"primitive rsc_template",starts:{className:"title",end:"\\s*[\\$\\w_][\\w_-]*",starts:{end:"\\s*@?[\\w_][\\w_\\.:-]*"}}},{begin:"\\b("+t.split(" ").join("|")+")\\s+",keywords:t,starts:{className:"title",end:"[\\$\\w_][\\w_-]*"}},{beginKeywords:"property rsc_defaults op_defaults",starts:{className:"title",end:"\\s*([\\w_-]+:)?"}},e.QUOTE_STRING_MODE,{className:"meta",begin:"(ocf|systemd|service|lsb):[\\w_:-]+",relevance:0},{className:"number",begin:"\\b\\d+(\\.\\d+)?(ms|s|h|m)?",relevance:0},{className:"literal",begin:"[-]?(infinity|inf)",relevance:0},{className:"attr",begin:/([A-Za-z\$_\#][\w_-]+)=/,relevance:0},{className:"tag",begin:"",relevance:0}]}}),wl.registerLanguage("crystal",function(e){var t="(_*[ui](8|16|32|64|128))?",r="[a-zA-Z_]\\w*[!?=]?|[-+~]\\@|<<|>>|=~|===?|<=>|[<>]=?|\\*\\*|[-/+%^&*~|]|//|//=|&[-+*]=?|&\\*\\*|\\[\\][=?]?",i="[A-Za-z_]\\w*(::\\w+)*(\\?|\\!)?",n={keyword:"abstract alias annotation as as? asm begin break case class def do else elsif end ensure enum extend for fun if include instance_sizeof is_a? lib macro module next nil? of out pointerof private protected rescue responds_to? return require select self sizeof struct super then type typeof union uninitialized unless until verbatim when while with yield __DIR__ __END_LINE__ __FILE__ __LINE__",literal:"false nil true"},a={className:"subst",begin:"#{",end:"}",keywords:n},o={className:"template-variable",variants:[{begin:"\\{\\{",end:"\\}\\}"},{begin:"\\{%",end:"%\\}"}],keywords:n};function s(e,t){var r=[{begin:e,end:t}];return r[0].contains=r,r}var l={className:"string",contains:[e.BACKSLASH_ESCAPE,a],variants:[{begin:/'/,end:/'/},{begin:/"/,end:/"/},{begin:/`/,end:/`/},{begin:"%[Qwi]?\\(",end:"\\)",contains:s("\\(","\\)")},{begin:"%[Qwi]?\\[",end:"\\]",contains:s("\\[","\\]")},{begin:"%[Qwi]?{",end:"}",contains:s("{","}")},{begin:"%[Qwi]?<",end:">",contains:s("<",">")},{begin:"%[Qwi]?\\|",end:"\\|"},{begin:/<<-\w+$/,end:/^\s*\w+$/}],relevance:0},c={className:"string",variants:[{begin:"%q\\(",end:"\\)",contains:s("\\(","\\)")},{begin:"%q\\[",end:"\\]",contains:s("\\[","\\]")},{begin:"%q{",end:"}",contains:s("{","}")},{begin:"%q<",end:">",contains:s("<",">")},{begin:"%q\\|",end:"\\|"},{begin:/<<-'\w+'$/,end:/^\s*\w+$/}],relevance:0},_={begin:"(?!%})("+e.RE_STARTERS_RE+"|\\n|\\b(case|if|select|unless|until|when|while)\\b)\\s*",keywords:"case if select unless until when while",contains:[{className:"regexp",contains:[e.BACKSLASH_ESCAPE,a],variants:[{begin:"//[a-z]*",relevance:0},{begin:"/(?!\\/)",end:"/[a-z]*"}]}],relevance:0},d=[o,l,c,{className:"regexp",contains:[e.BACKSLASH_ESCAPE,a],variants:[{begin:"%r\\(",end:"\\)",contains:s("\\(","\\)")},{begin:"%r\\[",end:"\\]",contains:s("\\[","\\]")},{begin:"%r{",end:"}",contains:s("{","}")},{begin:"%r<",end:">",contains:s("<",">")},{begin:"%r\\|",end:"\\|"}],relevance:0},_,{className:"meta",begin:"@\\[",end:"\\]",contains:[e.inherit(e.QUOTE_STRING_MODE,{className:"meta-string"})]},e.HASH_COMMENT_MODE,{className:"class",beginKeywords:"class module struct",end:"$|;",illegal:/=/,contains:[e.HASH_COMMENT_MODE,e.inherit(e.TITLE_MODE,{begin:i}),{begin:"<"}]},{className:"class",beginKeywords:"lib enum union",end:"$|;",illegal:/=/,contains:[e.HASH_COMMENT_MODE,e.inherit(e.TITLE_MODE,{begin:i})],relevance:10},{beginKeywords:"annotation",end:"$|;",illegal:/=/,contains:[e.HASH_COMMENT_MODE,e.inherit(e.TITLE_MODE,{begin:i})],relevance:10},{className:"function",beginKeywords:"def",end:/\B\b/,contains:[e.inherit(e.TITLE_MODE,{begin:r,endsParent:!0})]},{className:"function",beginKeywords:"fun macro",end:/\B\b/,contains:[e.inherit(e.TITLE_MODE,{begin:r,endsParent:!0})],relevance:5},{className:"symbol",begin:e.UNDERSCORE_IDENT_RE+"(\\!|\\?)?:",relevance:0},{className:"symbol",begin:":",contains:[l,{begin:r}],relevance:0},{className:"number",variants:[{begin:"\\b0b([01_]+)"+t},{begin:"\\b0o([0-7_]+)"+t},{begin:"\\b0x([A-Fa-f0-9_]+)"+t},{begin:"\\b([1-9][0-9_]*[0-9]|[0-9])(\\.[0-9][0-9_]*)?([eE]_*[-+]?[0-9_]*)?(_*f(32|64))?(?!_)"},{begin:"\\b([1-9][0-9_]*|0)"+t}],relevance:0}];return a.contains=d,o.contains=d.slice(1),{aliases:["cr"],lexemes:"[a-zA-Z_]\\w*[!?=]?",keywords:n,contains:d}}),wl.registerLanguage("cs",function(e){var t={keyword:"abstract as base bool break byte case catch char checked const continue decimal default delegate do double enum event explicit extern finally fixed float for foreach goto if implicit in int interface internal is lock long nameof object operator out override params private protected public readonly ref sbyte sealed short sizeof stackalloc static string struct switch this try typeof uint ulong unchecked unsafe ushort using virtual void volatile while add alias ascending async await by descending dynamic equals from get global group into join let on orderby partial remove select set value var where yield",literal:"null false true"},r={className:"number",variants:[{begin:"\\b(0b[01']+)"},{begin:"(-?)\\b([\\d']+(\\.[\\d']*)?|\\.[\\d']+)(u|U|l|L|ul|UL|f|F|b|B)"},{begin:"(-?)(\\b0[xX][a-fA-F0-9']+|(\\b[\\d']+(\\.[\\d']*)?|\\.[\\d']+)([eE][-+]?[\\d']+)?)"}],relevance:0},i={className:"string",begin:'@"',end:'"',contains:[{begin:'""'}]},n=e.inherit(i,{illegal:/\n/}),a={className:"subst",begin:"{",end:"}",keywords:t},o=e.inherit(a,{illegal:/\n/}),s={className:"string",begin:/\$"/,end:'"',illegal:/\n/,contains:[{begin:"{{"},{begin:"}}"},e.BACKSLASH_ESCAPE,o]},l={className:"string",begin:/\$@"/,end:'"',contains:[{begin:"{{"},{begin:"}}"},{begin:'""'},a]},c=e.inherit(l,{illegal:/\n/,contains:[{begin:"{{"},{begin:"}}"},{begin:'""'},o]});a.contains=[l,s,i,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,r,e.C_BLOCK_COMMENT_MODE],o.contains=[c,s,n,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,r,e.inherit(e.C_BLOCK_COMMENT_MODE,{illegal:/\n/})];var _={variants:[l,s,i,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE]},d=e.IDENT_RE+"(<"+e.IDENT_RE+"(\\s*,\\s*"+e.IDENT_RE+")*>)?(\\[\\])?";return{aliases:["csharp","c#"],keywords:t,illegal:/::/,contains:[e.COMMENT("///","$",{returnBegin:!0,contains:[{className:"doctag",variants:[{begin:"///",relevance:0},{begin:"\x3c!--|--\x3e"},{begin:""}]}]}),e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"meta",begin:"#",end:"$",keywords:{"meta-keyword":"if else elif endif define undef warning error line region endregion pragma checksum"}},_,r,{beginKeywords:"class interface",end:/[{;=]/,illegal:/[^\s:,]/,contains:[e.TITLE_MODE,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]},{beginKeywords:"namespace",end:/[{;=]/,illegal:/[^\s:]/,contains:[e.inherit(e.TITLE_MODE,{begin:"[a-zA-Z](\\.?\\w)*"}),e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]},{className:"meta",begin:"^\\s*\\[",excludeBegin:!0,end:"\\]",excludeEnd:!0,contains:[{className:"meta-string",begin:/"/,end:/"/}]},{beginKeywords:"new return throw await else",relevance:0},{className:"function",begin:"("+d+"\\s+)+"+e.IDENT_RE+"\\s*\\(",returnBegin:!0,end:/\s*[{;=]/,excludeEnd:!0,keywords:t,contains:[{begin:e.IDENT_RE+"\\s*\\(",returnBegin:!0,contains:[e.TITLE_MODE],relevance:0},{className:"params",begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,keywords:t,relevance:0,contains:[_,r,e.C_BLOCK_COMMENT_MODE]},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]}]}}),wl.registerLanguage("csp",function(e){return{case_insensitive:!1,lexemes:"[a-zA-Z][a-zA-Z0-9_-]*",keywords:{keyword:"base-uri child-src connect-src default-src font-src form-action frame-ancestors frame-src img-src media-src object-src plugin-types report-uri sandbox script-src style-src"},contains:[{className:"string",begin:"'",end:"'"},{className:"attribute",begin:"^Content",end:":",excludeEnd:!0}]}}),wl.registerLanguage("css",function(e){var t={begin:/[A-Z\_\.\-]+\s*:/,returnBegin:!0,end:";",endsWithParent:!0,contains:[{className:"attribute",begin:/\S/,end:":",excludeEnd:!0,starts:{endsWithParent:!0,excludeEnd:!0,contains:[{begin:/[\w-]+\(/,returnBegin:!0,contains:[{className:"built_in",begin:/[\w-]+/},{begin:/\(/,end:/\)/,contains:[e.APOS_STRING_MODE,e.QUOTE_STRING_MODE]}]},e.CSS_NUMBER_MODE,e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,e.C_BLOCK_COMMENT_MODE,{className:"number",begin:"#[0-9A-Fa-f]+"},{className:"meta",begin:"!important"}]}}]};return{case_insensitive:!0,illegal:/[=\/|'\$]/,contains:[e.C_BLOCK_COMMENT_MODE,{className:"selector-id",begin:/#[A-Za-z0-9_-]+/},{className:"selector-class",begin:/\.[A-Za-z0-9_-]+/},{className:"selector-attr",begin:/\[/,end:/\]/,illegal:"$"},{className:"selector-pseudo",begin:/:(:)?[a-zA-Z0-9\_\-\+\(\)"'.]+/},{begin:"@(font-face|page)",lexemes:"[a-z-]+",keywords:"font-face page"},{begin:"@",end:"[{;]",illegal:/:/,contains:[{className:"keyword",begin:/\w+/},{begin:/\s/,endsWithParent:!0,excludeEnd:!0,relevance:0,contains:[e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.CSS_NUMBER_MODE]}]},{className:"selector-tag",begin:"[a-zA-Z-][a-zA-Z0-9_-]*",relevance:0},{begin:"{",end:"}",illegal:/\S/,contains:[e.C_BLOCK_COMMENT_MODE,t]}]}}),wl.registerLanguage("d",function(e){var t="((0|[1-9][\\d_]*)|0[bB][01_]+|0[xX]([\\da-fA-F][\\da-fA-F_]*|_[\\da-fA-F][\\da-fA-F_]*))",r="\\\\(['\"\\?\\\\abfnrtv]|u[\\dA-Fa-f]{4}|[0-7]{1,3}|x[\\dA-Fa-f]{2}|U[\\dA-Fa-f]{8})|&[a-zA-Z\\d]{2,};",i={className:"number",begin:"\\b"+t+"(L|u|U|Lu|LU|uL|UL)?",relevance:0},n={className:"number",begin:"\\b(((0[xX](([\\da-fA-F][\\da-fA-F_]*|_[\\da-fA-F][\\da-fA-F_]*)\\.([\\da-fA-F][\\da-fA-F_]*|_[\\da-fA-F][\\da-fA-F_]*)|\\.?([\\da-fA-F][\\da-fA-F_]*|_[\\da-fA-F][\\da-fA-F_]*))[pP][+-]?(0|[1-9][\\d_]*|\\d[\\d_]*|[\\d_]+?\\d))|((0|[1-9][\\d_]*|\\d[\\d_]*|[\\d_]+?\\d)(\\.\\d*|([eE][+-]?(0|[1-9][\\d_]*|\\d[\\d_]*|[\\d_]+?\\d)))|\\d+\\.(0|[1-9][\\d_]*|\\d[\\d_]*|[\\d_]+?\\d)(0|[1-9][\\d_]*|\\d[\\d_]*|[\\d_]+?\\d)|\\.(0|[1-9][\\d_]*)([eE][+-]?(0|[1-9][\\d_]*|\\d[\\d_]*|[\\d_]+?\\d))?))([fF]|L|i|[fF]i|Li)?|"+t+"(i|[fF]i|Li))",relevance:0},a={className:"string",begin:"'("+r+"|.)",end:"'",illegal:"."},o={className:"string",begin:'"',contains:[{begin:r,relevance:0}],end:'"[cwd]?'},s=e.COMMENT("\\/\\+","\\+\\/",{contains:["self"],relevance:10});return{lexemes:e.UNDERSCORE_IDENT_RE,keywords:{keyword:"abstract alias align asm assert auto body break byte case cast catch class const continue debug default delete deprecated do else enum export extern final finally for foreach foreach_reverse|10 goto if immutable import in inout int interface invariant is lazy macro mixin module new nothrow out override package pragma private protected public pure ref return scope shared static struct super switch synchronized template this throw try typedef typeid typeof union unittest version void volatile while with __FILE__ __LINE__ __gshared|10 __thread __traits __DATE__ __EOF__ __TIME__ __TIMESTAMP__ __VENDOR__ __VERSION__",built_in:"bool cdouble cent cfloat char creal dchar delegate double dstring float function idouble ifloat ireal long real short string ubyte ucent uint ulong ushort wchar wstring",literal:"false null true"},contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,s,{className:"string",begin:'x"[\\da-fA-F\\s\\n\\r]*"[cwd]?',relevance:10},o,{className:"string",begin:'[rq]"',end:'"[cwd]?',relevance:5},{className:"string",begin:"`",end:"`[cwd]?"},{className:"string",begin:'q"\\{',end:'\\}"'},n,i,a,{className:"meta",begin:"^#!",end:"$",relevance:5},{className:"meta",begin:"#(line)",end:"$",relevance:5},{className:"keyword",begin:"@[a-zA-Z_][a-zA-Z_\\d]*"}]}}),wl.registerLanguage("markdown",function(e){return{aliases:["md","mkdown","mkd"],contains:[{className:"section",variants:[{begin:"^#{1,6}",end:"$"},{begin:"^.+?\\n[=-]{2,}$"}]},{begin:"<",end:">",subLanguage:"xml",relevance:0},{className:"bullet",begin:"^\\s*([*+-]|(\\d+\\.))\\s+"},{className:"strong",begin:"[*_]{2}.+?[*_]{2}"},{className:"emphasis",variants:[{begin:"\\*.+?\\*"},{begin:"_.+?_",relevance:0}]},{className:"quote",begin:"^>\\s+",end:"$"},{className:"code",variants:[{begin:"^```w*s*$",end:"^```s*$"},{begin:"`.+?`"},{begin:"^( {4}|\t)",end:"$",relevance:0}]},{begin:"^[-\\*]{3,}",end:"$"},{begin:"\\[.+?\\][\\(\\[].*?[\\)\\]]",returnBegin:!0,contains:[{className:"string",begin:"\\[",end:"\\]",excludeBegin:!0,returnEnd:!0,relevance:0},{className:"link",begin:"\\]\\(",end:"\\)",excludeBegin:!0,excludeEnd:!0},{className:"symbol",begin:"\\]\\[",end:"\\]",excludeBegin:!0,excludeEnd:!0}],relevance:10},{begin:/^\[[^\n]+\]:/,returnBegin:!0,contains:[{className:"symbol",begin:/\[/,end:/\]/,excludeBegin:!0,excludeEnd:!0},{className:"link",begin:/:\s*/,end:/$/,excludeBegin:!0}]}]}}),wl.registerLanguage("dart",function(e){var t={className:"subst",variants:[{begin:"\\$[A-Za-z0-9_]+"}]},r={className:"subst",variants:[{begin:"\\${",end:"}"}],keywords:"true false null this is new super"},i={className:"string",variants:[{begin:"r'''",end:"'''"},{begin:'r"""',end:'"""'},{begin:"r'",end:"'",illegal:"\\n"},{begin:'r"',end:'"',illegal:"\\n"},{begin:"'''",end:"'''",contains:[e.BACKSLASH_ESCAPE,t,r]},{begin:'"""',end:'"""',contains:[e.BACKSLASH_ESCAPE,t,r]},{begin:"'",end:"'",illegal:"\\n",contains:[e.BACKSLASH_ESCAPE,t,r]},{begin:'"',end:'"',illegal:"\\n",contains:[e.BACKSLASH_ESCAPE,t,r]}]};r.contains=[e.C_NUMBER_MODE,i];return{keywords:{keyword:"assert async await break case catch class const continue default do else enum extends false final finally for if in is new null rethrow return super switch sync this throw true try var void while with yield abstract as dynamic export external factory get implements import library operator part set static typedef",built_in:"print Comparable DateTime Duration Function Iterable Iterator List Map Match Null Object Pattern RegExp Set Stopwatch String StringBuffer StringSink Symbol Type Uri bool double int num document window querySelector querySelectorAll Element ElementList"},contains:[i,e.COMMENT("/\\*\\*","\\*/",{subLanguage:"markdown"}),e.COMMENT("///","$",{subLanguage:"markdown"}),e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"class",beginKeywords:"class interface",end:"{",excludeEnd:!0,contains:[{beginKeywords:"extends implements"},e.UNDERSCORE_TITLE_MODE]},e.C_NUMBER_MODE,{className:"meta",begin:"@[A-Za-z]+"},{begin:"=>"}]}}),wl.registerLanguage("delphi",function(e){var t="exports register file shl array record property for mod while set ally label uses raise not stored class safecall var interface or private static exit index inherited to else stdcall override shr asm far resourcestring finalization packed virtual out and protected library do xorwrite goto near function end div overload object unit begin string on inline repeat until destructor write message program with read initialization except default nil if case cdecl in downto threadvar of try pascal const external constructor type public then implementation finally published procedure absolute reintroduce operator as is abstract alias assembler bitpacked break continue cppdecl cvar enumerator experimental platform deprecated unimplemented dynamic export far16 forward generic helper implements interrupt iochecks local name nodefault noreturn nostackframe oldfpccall otherwise saveregisters softfloat specialize strict unaligned varargs ",r=[e.C_LINE_COMMENT_MODE,e.COMMENT(/\{/,/\}/,{relevance:0}),e.COMMENT(/\(\*/,/\*\)/,{relevance:10})],i={className:"meta",variants:[{begin:/\{\$/,end:/\}/},{begin:/\(\*\$/,end:/\*\)/}]},n={className:"string",begin:/'/,end:/'/,contains:[{begin:/''/}]},a={className:"string",begin:/(#\d+)+/},o={begin:e.IDENT_RE+"\\s*=\\s*class\\s*\\(",returnBegin:!0,contains:[e.TITLE_MODE]},s={className:"function",beginKeywords:"function constructor destructor procedure",end:/[:;]/,keywords:"function constructor|10 destructor|10 procedure|10",contains:[e.TITLE_MODE,{className:"params",begin:/\(/,end:/\)/,keywords:t,contains:[n,a,i].concat(r)},i].concat(r)};return{aliases:["dpr","dfm","pas","pascal","freepascal","lazarus","lpr","lfm"],case_insensitive:!0,keywords:t,illegal:/"|\$[G-Zg-z]|\/\*|<\/|\|/,contains:[n,a,e.NUMBER_MODE,o,s,i].concat(r)}}),wl.registerLanguage("diff",function(e){return{aliases:["patch"],contains:[{className:"meta",relevance:10,variants:[{begin:/^@@ +\-\d+,\d+ +\+\d+,\d+ +@@$/},{begin:/^\*\*\* +\d+,\d+ +\*\*\*\*$/},{begin:/^\-\-\- +\d+,\d+ +\-\-\-\-$/}]},{className:"comment",variants:[{begin:/Index: /,end:/$/},{begin:/={3,}/,end:/$/},{begin:/^\-{3}/,end:/$/},{begin:/^\*{3} /,end:/$/},{begin:/^\+{3}/,end:/$/},{begin:/\*{5}/,end:/\*{5}$/}]},{className:"addition",begin:"^\\+",end:"$"},{className:"deletion",begin:"^\\-",end:"$"},{className:"addition",begin:"^\\!",end:"$"}]}}),wl.registerLanguage("django",function(e){var t={begin:/\|[A-Za-z]+:?/,keywords:{name:"truncatewords removetags linebreaksbr yesno get_digit timesince random striptags filesizeformat escape linebreaks length_is ljust rjust cut urlize fix_ampersands title floatformat capfirst pprint divisibleby add make_list unordered_list urlencode timeuntil urlizetrunc wordcount stringformat linenumbers slice date dictsort dictsortreversed default_if_none pluralize lower join center default truncatewords_html upper length phone2numeric wordwrap time addslashes slugify first escapejs force_escape iriencode last safe safeseq truncatechars localize unlocalize localtime utc timezone"},contains:[e.QUOTE_STRING_MODE,e.APOS_STRING_MODE]};return{aliases:["jinja"],case_insensitive:!0,subLanguage:"xml",contains:[e.COMMENT(/\{%\s*comment\s*%}/,/\{%\s*endcomment\s*%}/),e.COMMENT(/\{#/,/#}/),{className:"template-tag",begin:/\{%/,end:/%}/,contains:[{className:"name",begin:/\w+/,keywords:{name:"comment endcomment load templatetag ifchanged endifchanged if endif firstof for endfor ifnotequal endifnotequal widthratio extends include spaceless endspaceless regroup ifequal endifequal ssi now with cycle url filter endfilter debug block endblock else autoescape endautoescape csrf_token empty elif endwith static trans blocktrans endblocktrans get_static_prefix get_media_prefix plural get_current_language language get_available_languages get_current_language_bidi get_language_info get_language_info_list localize endlocalize localtime endlocaltime timezone endtimezone get_current_timezone verbatim"},starts:{endsWithParent:!0,keywords:"in by as",contains:[t],relevance:0}}]},{className:"template-variable",begin:/\{\{/,end:/}}/,contains:[t]}]}}),wl.registerLanguage("dns",function(e){return{aliases:["bind","zone"],keywords:{keyword:"IN A AAAA AFSDB APL CAA CDNSKEY CDS CERT CNAME DHCID DLV DNAME DNSKEY DS HIP IPSECKEY KEY KX LOC MX NAPTR NS NSEC NSEC3 NSEC3PARAM PTR RRSIG RP SIG SOA SRV SSHFP TA TKEY TLSA TSIG TXT"},contains:[e.COMMENT(";","$",{relevance:0}),{className:"meta",begin:/^\$(TTL|GENERATE|INCLUDE|ORIGIN)\b/},{className:"number",begin:"((([0-9A-Fa-f]{1,4}:){7}([0-9A-Fa-f]{1,4}|:))|(([0-9A-Fa-f]{1,4}:){6}(:[0-9A-Fa-f]{1,4}|((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3})|:))|(([0-9A-Fa-f]{1,4}:){5}(((:[0-9A-Fa-f]{1,4}){1,2})|:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3})|:))|(([0-9A-Fa-f]{1,4}:){4}(((:[0-9A-Fa-f]{1,4}){1,3})|((:[0-9A-Fa-f]{1,4})?:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(([0-9A-Fa-f]{1,4}:){3}(((:[0-9A-Fa-f]{1,4}){1,4})|((:[0-9A-Fa-f]{1,4}){0,2}:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(([0-9A-Fa-f]{1,4}:){2}(((:[0-9A-Fa-f]{1,4}){1,5})|((:[0-9A-Fa-f]{1,4}){0,3}:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(([0-9A-Fa-f]{1,4}:){1}(((:[0-9A-Fa-f]{1,4}){1,6})|((:[0-9A-Fa-f]{1,4}){0,4}:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(:(((:[0-9A-Fa-f]{1,4}){1,7})|((:[0-9A-Fa-f]{1,4}){0,5}:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:)))\\b"},{className:"number",begin:"((25[0-5]|(2[0-4]|1{0,1}[0-9]){0,1}[0-9]).){3,3}(25[0-5]|(2[0-4]|1{0,1}[0-9]){0,1}[0-9])\\b"},e.inherit(e.NUMBER_MODE,{begin:/\b\d+[dhwm]?/})]}}),wl.registerLanguage("dockerfile",function(e){return{aliases:["docker"],case_insensitive:!0,keywords:"from maintainer expose env arg user onbuild stopsignal",contains:[e.HASH_COMMENT_MODE,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.NUMBER_MODE,{beginKeywords:"run cmd entrypoint volume add copy workdir label healthcheck shell",starts:{end:/[^\\]$/,subLanguage:"bash"}}],illegal:"",illegal:"\\n"}]},t,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]},n={className:"variable",begin:"\\&[a-z\\d_]*\\b"},a={className:"meta-keyword",begin:"/[a-z][a-z\\d-]*/"},o={className:"symbol",begin:"^\\s*[a-zA-Z_][a-zA-Z\\d_]*:"},s={className:"params",begin:"<",end:">",contains:[r,n]},l={className:"class",begin:/[a-zA-Z_][a-zA-Z\d_@]*\s{/,end:/[{;=]/,returnBegin:!0,excludeEnd:!0};return{keywords:"",contains:[{className:"class",begin:"/\\s*{",end:"};",relevance:10,contains:[n,a,o,l,s,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r,t]},n,a,o,l,s,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r,t,i,{begin:e.IDENT_RE+"::",keywords:""}]}}),wl.registerLanguage("dust",function(e){return{aliases:["dst"],case_insensitive:!0,subLanguage:"xml",contains:[{className:"template-tag",begin:/\{[#\/]/,end:/\}/,illegal:/;/,contains:[{className:"name",begin:/[a-zA-Z\.-]+/,starts:{endsWithParent:!0,relevance:0,contains:[e.QUOTE_STRING_MODE]}}]},{className:"template-variable",begin:/\{/,end:/\}/,illegal:/;/,keywords:"if eq ne lt lte gt gte select default math sep"}]}}),wl.registerLanguage("ebnf",function(e){var t=e.COMMENT(/\(\*/,/\*\)/);return{illegal:/\S/,contains:[t,{className:"attribute",begin:/^[ ]*[a-zA-Z][a-zA-Z-]*([\s-]+[a-zA-Z][a-zA-Z]*)*/},{begin:/=/,end:/;/,contains:[t,{className:"meta",begin:/\?.*\?/},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE]}]}}),wl.registerLanguage("elixir",function(e){var t="[a-zA-Z_][a-zA-Z0-9_.]*(\\!|\\?)?",r="and false then defined module in return redo retry end for true self when next until do begin unless nil break not case cond alias while ensure or include use alias fn quote require import with|0",i={className:"subst",begin:"#\\{",end:"}",lexemes:t,keywords:r},n={className:"string",contains:[e.BACKSLASH_ESCAPE,i],variants:[{begin:/'/,end:/'/},{begin:/"/,end:/"/}]},a={className:"function",beginKeywords:"def defp defmacro",end:/\B\b/,contains:[e.inherit(e.TITLE_MODE,{begin:t,endsParent:!0})]},o=e.inherit(a,{className:"class",beginKeywords:"defimpl defmodule defprotocol defrecord",end:/\bdo\b|$|;/}),s=[n,e.HASH_COMMENT_MODE,o,a,{begin:"::"},{className:"symbol",begin:":(?![\\s:])",contains:[n,{begin:"[a-zA-Z_]\\w*[!?=]?|[-+~]\\@|<<|>>|=~|===?|<=>|[<>]=?|\\*\\*|[-/+%^&*~`|]|\\[\\]=?"}],relevance:0},{className:"symbol",begin:t+":(?!:)",relevance:0},{className:"number",begin:"(\\b0[0-7_]+)|(\\b0x[0-9a-fA-F_]+)|(\\b[1-9][0-9_]*(\\.[0-9_]+)?)|[0_]\\b",relevance:0},{className:"variable",begin:"(\\$\\W)|((\\$|\\@\\@?)(\\w+))"},{begin:"->"},{begin:"("+e.RE_STARTERS_RE+")\\s*",contains:[e.HASH_COMMENT_MODE,{className:"regexp",illegal:"\\n",contains:[e.BACKSLASH_ESCAPE,i],variants:[{begin:"/",end:"/[a-z]*"},{begin:"%r\\[",end:"\\][a-z]*"}]}],relevance:0}];return i.contains=s,{lexemes:t,keywords:r,contains:s}}),wl.registerLanguage("elm",function(e){var t={variants:[e.COMMENT("--","$"),e.COMMENT("{-","-}",{contains:["self"]})]},r={className:"type",begin:"\\b[A-Z][\\w']*",relevance:0},i={begin:"\\(",end:"\\)",illegal:'"',contains:[{className:"type",begin:"\\b[A-Z][\\w]*(\\((\\.\\.|,|\\w+)\\))?"},t]};return{keywords:"let in if then else case of where module import exposing type alias as infix infixl infixr port effect command subscription",contains:[{beginKeywords:"port effect module",end:"exposing",keywords:"port effect module where command subscription exposing",contains:[i,t],illegal:"\\W\\.|;"},{begin:"import",end:"$",keywords:"import as exposing",contains:[i,t],illegal:"\\W\\.|;"},{begin:"type",end:"$",keywords:"type alias",contains:[r,i,{begin:"{",end:"}",contains:i.contains},t]},{beginKeywords:"infix infixl infixr",end:"$",contains:[e.C_NUMBER_MODE,t]},{begin:"port",end:"$",keywords:"port",contains:[t]},{className:"string",begin:"'\\\\?.",end:"'",illegal:"."},e.QUOTE_STRING_MODE,e.C_NUMBER_MODE,r,e.inherit(e.TITLE_MODE,{begin:"^[_a-z][\\w']*"}),t,{begin:"->|<-"}],illegal:/;/}}),wl.registerLanguage("ruby",function(e){var t="[a-zA-Z_]\\w*[!?=]?|[-+~]\\@|<<|>>|=~|===?|<=>|[<>]=?|\\*\\*|[-/+%^&*~`|]|\\[\\]=?",r={keyword:"and then defined module in return redo if BEGIN retry end for self when next until do begin unless END rescue else break undef not super class case require yield alias while ensure elsif or include attr_reader attr_writer attr_accessor",literal:"true false nil"},i={className:"doctag",begin:"@[A-Za-z]+"},n={begin:"#<",end:">"},a=[e.COMMENT("#","$",{contains:[i]}),e.COMMENT("^\\=begin","^\\=end",{contains:[i],relevance:10}),e.COMMENT("^__END__","\\n$")],o={className:"subst",begin:"#\\{",end:"}",keywords:r},s={className:"string",contains:[e.BACKSLASH_ESCAPE,o],variants:[{begin:/'/,end:/'/},{begin:/"/,end:/"/},{begin:/`/,end:/`/},{begin:"%[qQwWx]?\\(",end:"\\)"},{begin:"%[qQwWx]?\\[",end:"\\]"},{begin:"%[qQwWx]?{",end:"}"},{begin:"%[qQwWx]?<",end:">"},{begin:"%[qQwWx]?/",end:"/"},{begin:"%[qQwWx]?%",end:"%"},{begin:"%[qQwWx]?-",end:"-"},{begin:"%[qQwWx]?\\|",end:"\\|"},{begin:/\B\?(\\\d{1,3}|\\x[A-Fa-f0-9]{1,2}|\\u[A-Fa-f0-9]{4}|\\?\S)\b/},{begin:/<<(-?)\w+$/,end:/^\s*\w+$/}]},l={className:"params",begin:"\\(",end:"\\)",endsParent:!0,keywords:r},c=[s,n,{className:"class",beginKeywords:"class module",end:"$|;",illegal:/=/,contains:[e.inherit(e.TITLE_MODE,{begin:"[A-Za-z_]\\w*(::\\w+)*(\\?|\\!)?"}),{begin:"<\\s*",contains:[{begin:"("+e.IDENT_RE+"::)?"+e.IDENT_RE}]}].concat(a)},{className:"function",beginKeywords:"def",end:"$|;",contains:[e.inherit(e.TITLE_MODE,{begin:t}),l].concat(a)},{begin:e.IDENT_RE+"::"},{className:"symbol",begin:e.UNDERSCORE_IDENT_RE+"(\\!|\\?)?:",relevance:0},{className:"symbol",begin:":(?!\\s)",contains:[s,{begin:t}],relevance:0},{className:"number",begin:"(\\b0[0-7_]+)|(\\b0x[0-9a-fA-F_]+)|(\\b[1-9][0-9_]*(\\.[0-9_]+)?)|[0_]\\b",relevance:0},{begin:"(\\$\\W)|((\\$|\\@\\@?)(\\w+))"},{className:"params",begin:/\|/,end:/\|/,keywords:r},{begin:"("+e.RE_STARTERS_RE+"|unless)\\s*",keywords:"unless",contains:[n,{className:"regexp",contains:[e.BACKSLASH_ESCAPE,o],illegal:/\n/,variants:[{begin:"/",end:"/[a-z]*"},{begin:"%r{",end:"}[a-z]*"},{begin:"%r\\(",end:"\\)[a-z]*"},{begin:"%r!",end:"![a-z]*"},{begin:"%r\\[",end:"\\][a-z]*"}]}].concat(a),relevance:0}].concat(a);o.contains=c,l.contains=c;var _=[{begin:/^\s*=>/,starts:{end:"$",contains:c}},{className:"meta",begin:"^([>?]>|[\\w#]+\\(\\w+\\):\\d+:\\d+>|(\\w+-)?\\d+\\.\\d+\\.\\d(p\\d+)?[^>]+>)",starts:{end:"$",contains:c}}];return{aliases:["rb","gemspec","podspec","thor","irb"],keywords:r,illegal:/\/\*/,contains:a.concat(_).concat(c)}}),wl.registerLanguage("erb",function(e){return{subLanguage:"xml",contains:[e.COMMENT("<%#","%>"),{begin:"<%[%=-]?",end:"[%-]?%>",subLanguage:"ruby",excludeBegin:!0,excludeEnd:!0}]}}),wl.registerLanguage("erlang-repl",function(e){return{keywords:{built_in:"spawn spawn_link self",keyword:"after and andalso|10 band begin bnot bor bsl bsr bxor case catch cond div end fun if let not of or orelse|10 query receive rem try when xor"},contains:[{className:"meta",begin:"^[0-9]+> ",relevance:10},e.COMMENT("%","$"),{className:"number",begin:"\\b(\\d+#[a-fA-F0-9]+|\\d+(\\.\\d+)?([eE][-+]?\\d+)?)",relevance:0},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,{begin:"\\?(::)?([A-Z]\\w*(::)?)+"},{begin:"->"},{begin:"ok"},{begin:"!"},{begin:"(\\b[a-z'][a-zA-Z0-9_']*:[a-z'][a-zA-Z0-9_']*)|(\\b[a-z'][a-zA-Z0-9_']*)",relevance:0},{begin:"[A-Z][a-zA-Z0-9_']*",relevance:0}]}}),wl.registerLanguage("erlang",function(e){var t="[a-z'][a-zA-Z0-9_']*",r="("+t+":"+t+"|"+t+")",i={keyword:"after and andalso|10 band begin bnot bor bsl bzr bxor case catch cond div end fun if let not of orelse|10 query receive rem try when xor",literal:"false true"},n=e.COMMENT("%","$"),a={className:"number",begin:"\\b(\\d+#[a-fA-F0-9]+|\\d+(\\.\\d+)?([eE][-+]?\\d+)?)",relevance:0},o={begin:"fun\\s+"+t+"/\\d+"},s={begin:r+"\\(",end:"\\)",returnBegin:!0,relevance:0,contains:[{begin:r,relevance:0},{begin:"\\(",end:"\\)",endsWithParent:!0,returnEnd:!0,relevance:0}]},l={begin:"{",end:"}",relevance:0},c={begin:"\\b_([A-Z][A-Za-z0-9_]*)?",relevance:0},_={begin:"[A-Z][a-zA-Z0-9_]*",relevance:0},d={begin:"#"+e.UNDERSCORE_IDENT_RE,relevance:0,returnBegin:!0,contains:[{begin:"#"+e.UNDERSCORE_IDENT_RE,relevance:0},{begin:"{",end:"}",relevance:0}]},u={beginKeywords:"fun receive if try case",end:"end",keywords:i};u.contains=[n,o,e.inherit(e.APOS_STRING_MODE,{className:""}),u,s,e.QUOTE_STRING_MODE,a,l,c,_,d];var p=[n,o,u,s,e.QUOTE_STRING_MODE,a,l,c,_,d];s.contains[1].contains=p,l.contains=p,d.contains[1].contains=p;var h={className:"params",begin:"\\(",end:"\\)",contains:p};return{aliases:["erl"],keywords:i,illegal:"(",returnBegin:!0,illegal:"\\(|#|//|/\\*|\\\\|:|;",contains:[h,e.inherit(e.TITLE_MODE,{begin:t})],starts:{end:";|\\.",keywords:i,contains:p}},n,{begin:"^-",end:"\\.",relevance:0,excludeEnd:!0,returnBegin:!0,lexemes:"-"+e.IDENT_RE,keywords:"-module -record -undef -export -ifdef -ifndef -author -copyright -doc -vsn -import -include -include_lib -compile -define -else -endif -file -behaviour -behavior -spec",contains:[h]},a,e.QUOTE_STRING_MODE,d,c,_,l,{begin:/\.$/}]}}),wl.registerLanguage("excel",function(e){return{aliases:["xlsx","xls"],case_insensitive:!0,lexemes:/[a-zA-Z][\w\.]*/,keywords:{built_in:"ABS ACCRINT ACCRINTM ACOS ACOSH ACOT ACOTH AGGREGATE ADDRESS AMORDEGRC AMORLINC AND ARABIC AREAS ASC ASIN ASINH ATAN ATAN2 ATANH AVEDEV AVERAGE AVERAGEA AVERAGEIF AVERAGEIFS BAHTTEXT BASE BESSELI BESSELJ BESSELK BESSELY BETADIST BETA.DIST BETAINV BETA.INV BIN2DEC BIN2HEX BIN2OCT BINOMDIST BINOM.DIST BINOM.DIST.RANGE BINOM.INV BITAND BITLSHIFT BITOR BITRSHIFT BITXOR CALL CEILING CEILING.MATH CEILING.PRECISE CELL CHAR CHIDIST CHIINV CHITEST CHISQ.DIST CHISQ.DIST.RT CHISQ.INV CHISQ.INV.RT CHISQ.TEST CHOOSE CLEAN CODE COLUMN COLUMNS COMBIN COMBINA COMPLEX CONCAT CONCATENATE CONFIDENCE CONFIDENCE.NORM CONFIDENCE.T CONVERT CORREL COS COSH COT COTH COUNT COUNTA COUNTBLANK COUNTIF COUNTIFS COUPDAYBS COUPDAYS COUPDAYSNC COUPNCD COUPNUM COUPPCD COVAR COVARIANCE.P COVARIANCE.S CRITBINOM CSC CSCH CUBEKPIMEMBER CUBEMEMBER CUBEMEMBERPROPERTY CUBERANKEDMEMBER CUBESET CUBESETCOUNT CUBEVALUE CUMIPMT CUMPRINC DATE DATEDIF DATEVALUE DAVERAGE DAY DAYS DAYS360 DB DBCS DCOUNT DCOUNTA DDB DEC2BIN DEC2HEX DEC2OCT DECIMAL DEGREES DELTA DEVSQ DGET DISC DMAX DMIN DOLLAR DOLLARDE DOLLARFR DPRODUCT DSTDEV DSTDEVP DSUM DURATION DVAR DVARP EDATE EFFECT ENCODEURL EOMONTH ERF ERF.PRECISE ERFC ERFC.PRECISE ERROR.TYPE EUROCONVERT EVEN EXACT EXP EXPON.DIST EXPONDIST FACT FACTDOUBLE FALSE|0 F.DIST FDIST F.DIST.RT FILTERXML FIND FINDB F.INV F.INV.RT FINV FISHER FISHERINV FIXED FLOOR FLOOR.MATH FLOOR.PRECISE FORECAST FORECAST.ETS FORECAST.ETS.CONFINT FORECAST.ETS.SEASONALITY FORECAST.ETS.STAT FORECAST.LINEAR FORMULATEXT FREQUENCY F.TEST FTEST FV FVSCHEDULE GAMMA GAMMA.DIST GAMMADIST GAMMA.INV GAMMAINV GAMMALN GAMMALN.PRECISE GAUSS GCD GEOMEAN GESTEP GETPIVOTDATA GROWTH HARMEAN HEX2BIN HEX2DEC HEX2OCT HLOOKUP HOUR HYPERLINK HYPGEOM.DIST HYPGEOMDIST IF|0 IFERROR IFNA IFS IMABS IMAGINARY IMARGUMENT IMCONJUGATE IMCOS IMCOSH IMCOT IMCSC IMCSCH IMDIV IMEXP IMLN IMLOG10 IMLOG2 IMPOWER IMPRODUCT IMREAL IMSEC IMSECH IMSIN IMSINH IMSQRT IMSUB IMSUM IMTAN INDEX INDIRECT INFO INT INTERCEPT INTRATE IPMT IRR ISBLANK ISERR ISERROR ISEVEN ISFORMULA ISLOGICAL ISNA ISNONTEXT ISNUMBER ISODD ISREF ISTEXT ISO.CEILING ISOWEEKNUM ISPMT JIS KURT LARGE LCM LEFT LEFTB LEN LENB LINEST LN LOG LOG10 LOGEST LOGINV LOGNORM.DIST LOGNORMDIST LOGNORM.INV LOOKUP LOWER MATCH MAX MAXA MAXIFS MDETERM MDURATION MEDIAN MID MIDBs MIN MINIFS MINA MINUTE MINVERSE MIRR MMULT MOD MODE MODE.MULT MODE.SNGL MONTH MROUND MULTINOMIAL MUNIT N NA NEGBINOM.DIST NEGBINOMDIST NETWORKDAYS NETWORKDAYS.INTL NOMINAL NORM.DIST NORMDIST NORMINV NORM.INV NORM.S.DIST NORMSDIST NORM.S.INV NORMSINV NOT NOW NPER NPV NUMBERVALUE OCT2BIN OCT2DEC OCT2HEX ODD ODDFPRICE ODDFYIELD ODDLPRICE ODDLYIELD OFFSET OR PDURATION PEARSON PERCENTILE.EXC PERCENTILE.INC PERCENTILE PERCENTRANK.EXC PERCENTRANK.INC PERCENTRANK PERMUT PERMUTATIONA PHI PHONETIC PI PMT POISSON.DIST POISSON POWER PPMT PRICE PRICEDISC PRICEMAT PROB PRODUCT PROPER PV QUARTILE QUARTILE.EXC QUARTILE.INC QUOTIENT RADIANS RAND RANDBETWEEN RANK.AVG RANK.EQ RANK RATE RECEIVED REGISTER.ID REPLACE REPLACEB REPT RIGHT RIGHTB ROMAN ROUND ROUNDDOWN ROUNDUP ROW ROWS RRI RSQ RTD SEARCH SEARCHB SEC SECH SECOND SERIESSUM SHEET SHEETS SIGN SIN SINH SKEW SKEW.P SLN SLOPE SMALL SQL.REQUEST SQRT SQRTPI STANDARDIZE STDEV STDEV.P STDEV.S STDEVA STDEVP STDEVPA STEYX SUBSTITUTE SUBTOTAL SUM SUMIF SUMIFS SUMPRODUCT SUMSQ SUMX2MY2 SUMX2PY2 SUMXMY2 SWITCH SYD T TAN TANH TBILLEQ TBILLPRICE TBILLYIELD T.DIST T.DIST.2T T.DIST.RT TDIST TEXT TEXTJOIN TIME TIMEVALUE T.INV T.INV.2T TINV TODAY TRANSPOSE TREND TRIM TRIMMEAN TRUE|0 TRUNC T.TEST TTEST TYPE UNICHAR UNICODE UPPER VALUE VAR VAR.P VAR.S VARA VARP VARPA VDB VLOOKUP WEBSERVICE WEEKDAY WEEKNUM WEIBULL WEIBULL.DIST WORKDAY WORKDAY.INTL XIRR XNPV XOR YEAR YEARFRAC YIELD YIELDDISC YIELDMAT Z.TEST ZTEST"},contains:[{begin:/^=/,end:/[^=]/,returnEnd:!0,illegal:/=/,relevance:10},{className:"symbol",begin:/\b[A-Z]{1,2}\d+\b/,end:/[^\d]/,excludeEnd:!0,relevance:0},{className:"symbol",begin:/[A-Z]{0,2}\d*:[A-Z]{0,2}\d*/,relevance:0},e.BACKSLASH_ESCAPE,e.QUOTE_STRING_MODE,{className:"number",begin:e.NUMBER_RE+"(%)?",relevance:0},e.COMMENT(/\bN\(/,/\)/,{excludeBegin:!0,excludeEnd:!0,illegal:/\n/})]}}),wl.registerLanguage("fix",function(e){return{contains:[{begin:/[^\u2401\u0001]+/,end:/[\u2401\u0001]/,excludeEnd:!0,returnBegin:!0,returnEnd:!1,contains:[{begin:/([^\u2401\u0001=]+)/,end:/=([^\u2401\u0001=]+)/,returnEnd:!0,returnBegin:!1,className:"attr"},{begin:/=/,end:/([\u2401\u0001])/,excludeEnd:!0,excludeBegin:!0,className:"string"}]}],case_insensitive:!0}}),wl.registerLanguage("flix",function(e){var t={className:"function",beginKeywords:"def",end:/[:={\[(\n;]/,excludeEnd:!0,contains:[{className:"title",begin:/[^0-9\n\t "'(),.`{}\[\]:;][^\n\t "'(),.`{}\[\]:;]+|[^0-9\n\t "'(),.`{}\[\]:;=]/}]};return{keywords:{literal:"true false",keyword:"case class def else enum if impl import in lat rel index let match namespace switch type yield with"},contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"string",begin:/'(.|\\[xXuU][a-zA-Z0-9]+)'/},{className:"string",variants:[{begin:'"',end:'"'}]},t,e.C_NUMBER_MODE]}}),wl.registerLanguage("fortran",function(e){return{case_insensitive:!0,aliases:["f90","f95"],keywords:{literal:".False. .True.",keyword:"kind do while private call intrinsic where elsewhere type endtype endmodule endselect endinterface end enddo endif if forall endforall only contains default return stop then public subroutine|10 function program .and. .or. .not. .le. .eq. .ge. .gt. .lt. goto save else use module select case access blank direct exist file fmt form formatted iostat name named nextrec number opened rec recl sequential status unformatted unit continue format pause cycle exit c_null_char c_alert c_backspace c_form_feed flush wait decimal round iomsg synchronous nopass non_overridable pass protected volatile abstract extends import non_intrinsic value deferred generic final enumerator class associate bind enum c_int c_short c_long c_long_long c_signed_char c_size_t c_int8_t c_int16_t c_int32_t c_int64_t c_int_least8_t c_int_least16_t c_int_least32_t c_int_least64_t c_int_fast8_t c_int_fast16_t c_int_fast32_t c_int_fast64_t c_intmax_t C_intptr_t c_float c_double c_long_double c_float_complex c_double_complex c_long_double_complex c_bool c_char c_null_ptr c_null_funptr c_new_line c_carriage_return c_horizontal_tab c_vertical_tab iso_c_binding c_loc c_funloc c_associated c_f_pointer c_ptr c_funptr iso_fortran_env character_storage_size error_unit file_storage_size input_unit iostat_end iostat_eor numeric_storage_size output_unit c_f_procpointer ieee_arithmetic ieee_support_underflow_control ieee_get_underflow_mode ieee_set_underflow_mode newunit contiguous recursive pad position action delim readwrite eor advance nml interface procedure namelist include sequence elemental pure integer real character complex logical dimension allocatable|10 parameter external implicit|10 none double precision assign intent optional pointer target in out common equivalence data",built_in:"alog alog10 amax0 amax1 amin0 amin1 amod cabs ccos cexp clog csin csqrt dabs dacos dasin datan datan2 dcos dcosh ddim dexp dint dlog dlog10 dmax1 dmin1 dmod dnint dsign dsin dsinh dsqrt dtan dtanh float iabs idim idint idnint ifix isign max0 max1 min0 min1 sngl algama cdabs cdcos cdexp cdlog cdsin cdsqrt cqabs cqcos cqexp cqlog cqsin cqsqrt dcmplx dconjg derf derfc dfloat dgamma dimag dlgama iqint qabs qacos qasin qatan qatan2 qcmplx qconjg qcos qcosh qdim qerf qerfc qexp qgamma qimag qlgama qlog qlog10 qmax1 qmin1 qmod qnint qsign qsin qsinh qsqrt qtan qtanh abs acos aimag aint anint asin atan atan2 char cmplx conjg cos cosh exp ichar index int log log10 max min nint sign sin sinh sqrt tan tanh print write dim lge lgt lle llt mod nullify allocate deallocate adjustl adjustr all allocated any associated bit_size btest ceiling count cshift date_and_time digits dot_product eoshift epsilon exponent floor fraction huge iand ibclr ibits ibset ieor ior ishft ishftc lbound len_trim matmul maxexponent maxloc maxval merge minexponent minloc minval modulo mvbits nearest pack present product radix random_number random_seed range repeat reshape rrspacing scale scan selected_int_kind selected_real_kind set_exponent shape size spacing spread sum system_clock tiny transpose trim ubound unpack verify achar iachar transfer dble entry dprod cpu_time command_argument_count get_command get_command_argument get_environment_variable is_iostat_end ieee_arithmetic ieee_support_underflow_control ieee_get_underflow_mode ieee_set_underflow_mode is_iostat_eor move_alloc new_line selected_char_kind same_type_as extends_type_ofacosh asinh atanh bessel_j0 bessel_j1 bessel_jn bessel_y0 bessel_y1 bessel_yn erf erfc erfc_scaled gamma log_gamma hypot norm2 atomic_define atomic_ref execute_command_line leadz trailz storage_size merge_bits bge bgt ble blt dshiftl dshiftr findloc iall iany iparity image_index lcobound ucobound maskl maskr num_images parity popcnt poppar shifta shiftl shiftr this_image"},illegal:/\/\*/,contains:[e.inherit(e.APOS_STRING_MODE,{className:"string",relevance:0}),e.inherit(e.QUOTE_STRING_MODE,{className:"string",relevance:0}),{className:"function",beginKeywords:"subroutine function program",illegal:"[${=\\n]",contains:[e.UNDERSCORE_TITLE_MODE,{className:"params",begin:"\\(",end:"\\)"}]},e.COMMENT("!","$",{relevance:0}),{className:"number",begin:"(?=\\b|\\+|\\-|\\.)(?=\\.\\d|\\d)(?:\\d+)?(?:\\.?\\d*)(?:[de][+-]?\\d+)?\\b\\.?",relevance:0}]}}),wl.registerLanguage("fsharp",function(e){var t={begin:"<",end:">",contains:[e.inherit(e.TITLE_MODE,{begin:/'[a-zA-Z0-9_]+/})]};return{aliases:["fs"],keywords:"abstract and as assert base begin class default delegate do done downcast downto elif else end exception extern false finally for fun function global if in inherit inline interface internal lazy let match member module mutable namespace new null of open or override private public rec return sig static struct then to true try type upcast use val void when while with yield",illegal:/\/\*/,contains:[{className:"keyword",begin:/\b(yield|return|let|do)!/},{className:"string",begin:'@"',end:'"',contains:[{begin:'""'}]},{className:"string",begin:'"""',end:'"""'},e.COMMENT("\\(\\*","\\*\\)"),{className:"class",beginKeywords:"type",end:"\\(|=|$",excludeEnd:!0,contains:[e.UNDERSCORE_TITLE_MODE,t]},{className:"meta",begin:"\\[<",end:">\\]",relevance:10},{className:"symbol",begin:"\\B('[A-Za-z])\\b",contains:[e.BACKSLASH_ESCAPE]},e.C_LINE_COMMENT_MODE,e.inherit(e.QUOTE_STRING_MODE,{illegal:null}),e.C_NUMBER_MODE]}}),wl.registerLanguage("gams",function(e){var t={keyword:"abort acronym acronyms alias all and assign binary card diag display else eq file files for free ge gt if integer le loop lt maximizing minimizing model models ne negative no not option options or ord positive prod put putpage puttl repeat sameas semicont semiint smax smin solve sos1 sos2 sum system table then until using while xor yes",literal:"eps inf na","built-in":"abs arccos arcsin arctan arctan2 Beta betaReg binomial ceil centropy cos cosh cvPower div div0 eDist entropy errorf execSeed exp fact floor frac gamma gammaReg log logBeta logGamma log10 log2 mapVal max min mod ncpCM ncpF ncpVUpow ncpVUsin normal pi poly power randBinomial randLinear randTriangle round rPower sigmoid sign signPower sin sinh slexp sllog10 slrec sqexp sqlog10 sqr sqrec sqrt tan tanh trunc uniform uniformInt vcPower bool_and bool_eqv bool_imp bool_not bool_or bool_xor ifThen rel_eq rel_ge rel_gt rel_le rel_lt rel_ne gday gdow ghour gleap gmillisec gminute gmonth gsecond gyear jdate jnow jstart jtime errorLevel execError gamsRelease gamsVersion handleCollect handleDelete handleStatus handleSubmit heapFree heapLimit heapSize jobHandle jobKill jobStatus jobTerminate licenseLevel licenseStatus maxExecError sleep timeClose timeComp timeElapsed timeExec timeStart"},r={className:"symbol",variants:[{begin:/\=[lgenxc]=/},{begin:/\$/}]},i={className:"comment",variants:[{begin:"'",end:"'"},{begin:'"',end:'"'}],illegal:"\\n",contains:[e.BACKSLASH_ESCAPE]},n={begin:"/",end:"/",keywords:t,contains:[i,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,e.C_NUMBER_MODE]},a={begin:/[a-z][a-z0-9_]*(\([a-z0-9_, ]*\))?[ \t]+/,excludeBegin:!0,end:"$",endsWithParent:!0,contains:[i,n,{className:"comment",begin:/([ ]*[a-z0-9&#*=?@>\\<:\-,()$\[\]_.{}!+%^]+)+/,relevance:0}]};return{aliases:["gms"],case_insensitive:!0,keywords:t,contains:[e.COMMENT(/^\$ontext/,/^\$offtext/),{className:"meta",begin:"^\\$[a-z0-9]+",end:"$",returnBegin:!0,contains:[{className:"meta-keyword",begin:"^\\$[a-z0-9]+"}]},e.COMMENT("^\\*","$"),e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,{beginKeywords:"set sets parameter parameters variable variables scalar scalars equation equations",end:";",contains:[e.COMMENT("^\\*","$"),e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,n,a]},{beginKeywords:"table",end:";",returnBegin:!0,contains:[{beginKeywords:"table",end:"$",contains:[a]},e.COMMENT("^\\*","$"),e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,e.C_NUMBER_MODE]},{className:"function",begin:/^[a-z][a-z0-9_,\-+' ()$]+\.{2}/,returnBegin:!0,contains:[{className:"title",begin:/^[a-z0-9_]+/},{className:"params",begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0},r]},e.C_NUMBER_MODE,r]}}),wl.registerLanguage("gauss",function(e){var t={keyword:"bool break call callexe checkinterrupt clear clearg closeall cls comlog compile continue create debug declare delete disable dlibrary dllcall do dos ed edit else elseif enable end endfor endif endp endo errorlog errorlogat expr external fn for format goto gosub graph if keyword let lib library line load loadarray loadexe loadf loadk loadm loadp loads loadx local locate loopnextindex lprint lpwidth lshow matrix msym ndpclex new open output outwidth plot plotsym pop prcsn print printdos proc push retp return rndcon rndmod rndmult rndseed run save saveall screen scroll setarray show sparse stop string struct system trace trap threadfor threadendfor threadbegin threadjoin threadstat threadend until use while winprint ne ge le gt lt and xor or not eq eqv",built_in:"abs acf aconcat aeye amax amean AmericanBinomCall AmericanBinomCall_Greeks AmericanBinomCall_ImpVol AmericanBinomPut AmericanBinomPut_Greeks AmericanBinomPut_ImpVol AmericanBSCall AmericanBSCall_Greeks AmericanBSCall_ImpVol AmericanBSPut AmericanBSPut_Greeks AmericanBSPut_ImpVol amin amult annotationGetDefaults annotationSetBkd annotationSetFont annotationSetLineColor annotationSetLineStyle annotationSetLineThickness annualTradingDays arccos arcsin areshape arrayalloc arrayindex arrayinit arraytomat asciiload asclabel astd astds asum atan atan2 atranspose axmargin balance band bandchol bandcholsol bandltsol bandrv bandsolpd bar base10 begwind besselj bessely beta box boxcox cdfBeta cdfBetaInv cdfBinomial cdfBinomialInv cdfBvn cdfBvn2 cdfBvn2e cdfCauchy cdfCauchyInv cdfChic cdfChii cdfChinc cdfChincInv cdfExp cdfExpInv cdfFc cdfFnc cdfFncInv cdfGam cdfGenPareto cdfHyperGeo cdfLaplace cdfLaplaceInv cdfLogistic cdfLogisticInv cdfmControlCreate cdfMvn cdfMvn2e cdfMvnce cdfMvne cdfMvt2e cdfMvtce cdfMvte cdfN cdfN2 cdfNc cdfNegBinomial cdfNegBinomialInv cdfNi cdfPoisson cdfPoissonInv cdfRayleigh cdfRayleighInv cdfTc cdfTci cdfTnc cdfTvn cdfWeibull cdfWeibullInv cdir ceil ChangeDir chdir chiBarSquare chol choldn cholsol cholup chrs close code cols colsf combinate combinated complex con cond conj cons ConScore contour conv convertsatostr convertstrtosa corrm corrms corrvc corrx corrxs cos cosh counts countwts crossprd crout croutp csrcol csrlin csvReadM csvReadSA cumprodc cumsumc curve cvtos datacreate datacreatecomplex datalist dataload dataloop dataopen datasave date datestr datestring datestrymd dayinyr dayofweek dbAddDatabase dbClose dbCommit dbCreateQuery dbExecQuery dbGetConnectOptions dbGetDatabaseName dbGetDriverName dbGetDrivers dbGetHostName dbGetLastErrorNum dbGetLastErrorText dbGetNumericalPrecPolicy dbGetPassword dbGetPort dbGetTableHeaders dbGetTables dbGetUserName dbHasFeature dbIsDriverAvailable dbIsOpen dbIsOpenError dbOpen dbQueryBindValue dbQueryClear dbQueryCols dbQueryExecPrepared dbQueryFetchAllM dbQueryFetchAllSA dbQueryFetchOneM dbQueryFetchOneSA dbQueryFinish dbQueryGetBoundValue dbQueryGetBoundValues dbQueryGetField dbQueryGetLastErrorNum dbQueryGetLastErrorText dbQueryGetLastInsertID dbQueryGetLastQuery dbQueryGetPosition dbQueryIsActive dbQueryIsForwardOnly dbQueryIsNull dbQueryIsSelect dbQueryIsValid dbQueryPrepare dbQueryRows dbQuerySeek dbQuerySeekFirst dbQuerySeekLast dbQuerySeekNext dbQuerySeekPrevious dbQuerySetForwardOnly dbRemoveDatabase dbRollback dbSetConnectOptions dbSetDatabaseName dbSetHostName dbSetNumericalPrecPolicy dbSetPort dbSetUserName dbTransaction DeleteFile delif delrows denseToSp denseToSpRE denToZero design det detl dfft dffti diag diagrv digamma doswin DOSWinCloseall DOSWinOpen dotfeq dotfeqmt dotfge dotfgemt dotfgt dotfgtmt dotfle dotflemt dotflt dotfltmt dotfne dotfnemt draw drop dsCreate dstat dstatmt dstatmtControlCreate dtdate dtday dttime dttodtv dttostr dttoutc dtvnormal dtvtodt dtvtoutc dummy dummybr dummydn eig eigh eighv eigv elapsedTradingDays endwind envget eof eqSolve eqSolvemt eqSolvemtControlCreate eqSolvemtOutCreate eqSolveset erf erfc erfccplx erfcplx error etdays ethsec etstr EuropeanBinomCall EuropeanBinomCall_Greeks EuropeanBinomCall_ImpVol EuropeanBinomPut EuropeanBinomPut_Greeks EuropeanBinomPut_ImpVol EuropeanBSCall EuropeanBSCall_Greeks EuropeanBSCall_ImpVol EuropeanBSPut EuropeanBSPut_Greeks EuropeanBSPut_ImpVol exctsmpl exec execbg exp extern eye fcheckerr fclearerr feq feqmt fflush fft ffti fftm fftmi fftn fge fgemt fgets fgetsa fgetsat fgetst fgt fgtmt fileinfo filesa fle flemt floor flt fltmt fmod fne fnemt fonts fopen formatcv formatnv fputs fputst fseek fstrerror ftell ftocv ftos ftostrC gamma gammacplx gammaii gausset gdaAppend gdaCreate gdaDStat gdaDStatMat gdaGetIndex gdaGetName gdaGetNames gdaGetOrders gdaGetType gdaGetTypes gdaGetVarInfo gdaIsCplx gdaLoad gdaPack gdaRead gdaReadByIndex gdaReadSome gdaReadSparse gdaReadStruct gdaReportVarInfo gdaSave gdaUpdate gdaUpdateAndPack gdaVars gdaWrite gdaWrite32 gdaWriteSome getarray getdims getf getGAUSShome getmatrix getmatrix4D getname getnamef getNextTradingDay getNextWeekDay getnr getorders getpath getPreviousTradingDay getPreviousWeekDay getRow getscalar3D getscalar4D getTrRow getwind glm gradcplx gradMT gradMTm gradMTT gradMTTm gradp graphprt graphset hasimag header headermt hess hessMT hessMTg hessMTgw hessMTm hessMTmw hessMTT hessMTTg hessMTTgw hessMTTm hessMTw hessp hist histf histp hsec imag indcv indexcat indices indices2 indicesf indicesfn indnv indsav integrate1d integrateControlCreate intgrat2 intgrat3 inthp1 inthp2 inthp3 inthp4 inthpControlCreate intquad1 intquad2 intquad3 intrleav intrleavsa intrsect intsimp inv invpd invswp iscplx iscplxf isden isinfnanmiss ismiss key keyav keyw lag lag1 lagn lapEighb lapEighi lapEighvb lapEighvi lapgEig lapgEigh lapgEighv lapgEigv lapgSchur lapgSvdcst lapgSvds lapgSvdst lapSvdcusv lapSvds lapSvdusv ldlp ldlsol linSolve listwise ln lncdfbvn lncdfbvn2 lncdfmvn lncdfn lncdfn2 lncdfnc lnfact lngammacplx lnpdfmvn lnpdfmvt lnpdfn lnpdft loadd loadstruct loadwind loess loessmt loessmtControlCreate log loglog logx logy lower lowmat lowmat1 ltrisol lu lusol machEpsilon make makevars makewind margin matalloc matinit mattoarray maxbytes maxc maxindc maxv maxvec mbesselei mbesselei0 mbesselei1 mbesseli mbesseli0 mbesseli1 meanc median mergeby mergevar minc minindc minv miss missex missrv moment momentd movingave movingaveExpwgt movingaveWgt nextindex nextn nextnevn nextwind ntos null null1 numCombinations ols olsmt olsmtControlCreate olsqr olsqr2 olsqrmt ones optn optnevn orth outtyp pacf packedToSp packr parse pause pdfCauchy pdfChi pdfExp pdfGenPareto pdfHyperGeo pdfLaplace pdfLogistic pdfn pdfPoisson pdfRayleigh pdfWeibull pi pinv pinvmt plotAddArrow plotAddBar plotAddBox plotAddHist plotAddHistF plotAddHistP plotAddPolar plotAddScatter plotAddShape plotAddTextbox plotAddTS plotAddXY plotArea plotBar plotBox plotClearLayout plotContour plotCustomLayout plotGetDefaults plotHist plotHistF plotHistP plotLayout plotLogLog plotLogX plotLogY plotOpenWindow plotPolar plotSave plotScatter plotSetAxesPen plotSetBar plotSetBarFill plotSetBarStacked plotSetBkdColor plotSetFill plotSetGrid plotSetLegend plotSetLineColor plotSetLineStyle plotSetLineSymbol plotSetLineThickness plotSetNewWindow plotSetTitle plotSetWhichYAxis plotSetXAxisShow plotSetXLabel plotSetXRange plotSetXTicInterval plotSetXTicLabel plotSetYAxisShow plotSetYLabel plotSetYRange plotSetZAxisShow plotSetZLabel plotSurface plotTS plotXY polar polychar polyeval polygamma polyint polymake polymat polymroot polymult polyroot pqgwin previousindex princomp printfm printfmt prodc psi putarray putf putvals pvCreate pvGetIndex pvGetParNames pvGetParVector pvLength pvList pvPack pvPacki pvPackm pvPackmi pvPacks pvPacksi pvPacksm pvPacksmi pvPutParVector pvTest pvUnpack QNewton QNewtonmt QNewtonmtControlCreate QNewtonmtOutCreate QNewtonSet QProg QProgmt QProgmtInCreate qqr qqre qqrep qr qre qrep qrsol qrtsol qtyr qtyre qtyrep quantile quantiled qyr qyre qyrep qz rank rankindx readr real reclassify reclassifyCuts recode recserar recsercp recserrc rerun rescale reshape rets rev rfft rffti rfftip rfftn rfftnp rfftp rndBernoulli rndBeta rndBinomial rndCauchy rndChiSquare rndCon rndCreateState rndExp rndGamma rndGeo rndGumbel rndHyperGeo rndi rndKMbeta rndKMgam rndKMi rndKMn rndKMnb rndKMp rndKMu rndKMvm rndLaplace rndLCbeta rndLCgam rndLCi rndLCn rndLCnb rndLCp rndLCu rndLCvm rndLogNorm rndMTu rndMVn rndMVt rndn rndnb rndNegBinomial rndp rndPoisson rndRayleigh rndStateSkip rndu rndvm rndWeibull rndWishart rotater round rows rowsf rref sampleData satostrC saved saveStruct savewind scale scale3d scalerr scalinfnanmiss scalmiss schtoc schur searchsourcepath seekr select selif seqa seqm setdif setdifsa setvars setvwrmode setwind shell shiftr sin singleindex sinh sleep solpd sortc sortcc sortd sorthc sorthcc sortind sortindc sortmc sortr sortrc spBiconjGradSol spChol spConjGradSol spCreate spDenseSubmat spDiagRvMat spEigv spEye spLDL spline spLU spNumNZE spOnes spreadSheetReadM spreadSheetReadSA spreadSheetWrite spScale spSubmat spToDense spTrTDense spTScalar spZeros sqpSolve sqpSolveMT sqpSolveMTControlCreate sqpSolveMTlagrangeCreate sqpSolveMToutCreate sqpSolveSet sqrt statements stdc stdsc stocv stof strcombine strindx strlen strput strrindx strsect strsplit strsplitPad strtodt strtof strtofcplx strtriml strtrimr strtrunc strtruncl strtruncpad strtruncr submat subscat substute subvec sumc sumr surface svd svd1 svd2 svdcusv svds svdusv sysstate tab tan tanh tempname time timedt timestr timeutc title tkf2eps tkf2ps tocart todaydt toeplitz token topolar trapchk trigamma trimr trunc type typecv typef union unionsa uniqindx uniqindxsa unique uniquesa upmat upmat1 upper utctodt utctodtv utrisol vals varCovMS varCovXS varget vargetl varmall varmares varput varputl vartypef vcm vcms vcx vcxs vec vech vecr vector vget view viewxyz vlist vnamecv volume vput vread vtypecv wait waitc walkindex where window writer xlabel xlsGetSheetCount xlsGetSheetSize xlsGetSheetTypes xlsMakeRange xlsReadM xlsReadSA xlsWrite xlsWriteM xlsWriteSA xpnd xtics xy xyz ylabel ytics zeros zeta zlabel ztics cdfEmpirical dot h5create h5open h5read h5readAttribute h5write h5writeAttribute ldl plotAddErrorBar plotAddSurface plotCDFEmpirical plotSetColormap plotSetContourLabels plotSetLegendFont plotSetTextInterpreter plotSetXTicCount plotSetYTicCount plotSetZLevels powerm strjoin sylvester strtrim",literal:"DB_AFTER_LAST_ROW DB_ALL_TABLES DB_BATCH_OPERATIONS DB_BEFORE_FIRST_ROW DB_BLOB DB_EVENT_NOTIFICATIONS DB_FINISH_QUERY DB_HIGH_PRECISION DB_LAST_INSERT_ID DB_LOW_PRECISION_DOUBLE DB_LOW_PRECISION_INT32 DB_LOW_PRECISION_INT64 DB_LOW_PRECISION_NUMBERS DB_MULTIPLE_RESULT_SETS DB_NAMED_PLACEHOLDERS DB_POSITIONAL_PLACEHOLDERS DB_PREPARED_QUERIES DB_QUERY_SIZE DB_SIMPLE_LOCKING DB_SYSTEM_TABLES DB_TABLES DB_TRANSACTIONS DB_UNICODE DB_VIEWS __STDIN __STDOUT __STDERR __FILE_DIR"},r=e.COMMENT("@","@"),i={className:"meta",begin:"#",end:"$",keywords:{"meta-keyword":"define definecs|10 undef ifdef ifndef iflight ifdllcall ifmac ifos2win ifunix else endif lineson linesoff srcfile srcline"},contains:[{begin:/\\\n/,relevance:0},{beginKeywords:"include",end:"$",keywords:{"meta-keyword":"include"},contains:[{className:"meta-string",begin:'"',end:'"',illegal:"\\n"}]},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r]},n={begin:/\bstruct\s+/,end:/\s/,keywords:"struct",contains:[{className:"type",begin:e.UNDERSCORE_IDENT_RE,relevance:0}]},a=[{className:"params",begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,endsWithParent:!0,relevance:0,contains:[{className:"literal",begin:/\.\.\./},e.C_NUMBER_MODE,e.C_BLOCK_COMMENT_MODE,r,n]}],o={className:"title",begin:e.UNDERSCORE_IDENT_RE,relevance:0},s=function(t,i,n){var s=e.inherit({className:"function",beginKeywords:t,end:i,excludeEnd:!0,contains:[].concat(a)},n||{});return s.contains.push(o),s.contains.push(e.C_NUMBER_MODE),s.contains.push(e.C_BLOCK_COMMENT_MODE),s.contains.push(r),s},l={className:"built_in",begin:"\\b("+t.built_in.split(" ").join("|")+")\\b"},c={className:"string",begin:'"',end:'"',contains:[e.BACKSLASH_ESCAPE],relevance:0},_={begin:e.UNDERSCORE_IDENT_RE+"\\s*\\(",returnBegin:!0,keywords:t,relevance:0,contains:[{beginKeywords:t.keyword},l,{className:"built_in",begin:e.UNDERSCORE_IDENT_RE,relevance:0}]},d={begin:/\(/,end:/\)/,relevance:0,keywords:{built_in:t.built_in,literal:t.literal},contains:[e.C_NUMBER_MODE,e.C_BLOCK_COMMENT_MODE,r,l,_,c,"self"]};return _.contains.push(d),{aliases:["gss"],case_insensitive:!0,keywords:t,illegal:/(\{[%#]|[%#]\}| <- )/,contains:[e.C_NUMBER_MODE,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r,c,i,{className:"keyword",begin:/\bexternal (matrix|string|array|sparse matrix|struct|proc|keyword|fn)/},s("proc keyword",";"),s("fn","="),{beginKeywords:"for threadfor",end:/;/,relevance:0,contains:[e.C_BLOCK_COMMENT_MODE,r,d]},{variants:[{begin:e.UNDERSCORE_IDENT_RE+"\\."+e.UNDERSCORE_IDENT_RE},{begin:e.UNDERSCORE_IDENT_RE+"\\s*="}],relevance:0},_,n]}}),wl.registerLanguage("gcode",function(e){var t=[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.COMMENT(/\(/,/\)/),e.inherit(e.C_NUMBER_MODE,{begin:"([-+]?([0-9]*\\.?[0-9]+\\.?))|"+e.C_NUMBER_RE}),e.inherit(e.APOS_STRING_MODE,{illegal:null}),e.inherit(e.QUOTE_STRING_MODE,{illegal:null}),{className:"name",begin:"([G])([0-9]+\\.?[0-9]?)"},{className:"name",begin:"([M])([0-9]+\\.?[0-9]?)"},{className:"attr",begin:"(VC|VS|#)",end:"(\\d+)"},{className:"attr",begin:"(VZOFX|VZOFY|VZOFZ)"},{className:"built_in",begin:"(ATAN|ABS|ACOS|ASIN|SIN|COS|EXP|FIX|FUP|ROUND|LN|TAN)(\\[)",end:"([-+]?([0-9]*\\.?[0-9]+\\.?))(\\])"},{className:"symbol",variants:[{begin:"N",end:"\\d+",illegal:"\\W"}]}];return{aliases:["nc"],case_insensitive:!0,lexemes:"[A-Z_][A-Z0-9_.]*",keywords:"IF DO WHILE ENDWHILE CALL ENDIF SUB ENDSUB GOTO REPEAT ENDREPEAT EQ LT GT NE GE LE OR XOR",contains:[{className:"meta",begin:"\\%"},{className:"meta",begin:"([O])([0-9]+)"}].concat(t)}}),wl.registerLanguage("gherkin",function(e){return{aliases:["feature"],keywords:"Feature Background Ability Business Need Scenario Scenarios Scenario Outline Scenario Template Examples Given And Then But When",contains:[{className:"symbol",begin:"\\*",relevance:0},{className:"meta",begin:"@[^@\\s]+"},{begin:"\\|",end:"\\|\\w*$",contains:[{className:"string",begin:"[^|]+"}]},{className:"variable",begin:"<",end:">"},e.HASH_COMMENT_MODE,{className:"string",begin:'"""',end:'"""'},e.QUOTE_STRING_MODE]}}),wl.registerLanguage("glsl",function(e){return{keywords:{keyword:"break continue discard do else for if return while switch case default attribute binding buffer ccw centroid centroid varying coherent column_major const cw depth_any depth_greater depth_less depth_unchanged early_fragment_tests equal_spacing flat fractional_even_spacing fractional_odd_spacing highp in index inout invariant invocations isolines layout line_strip lines lines_adjacency local_size_x local_size_y local_size_z location lowp max_vertices mediump noperspective offset origin_upper_left out packed patch pixel_center_integer point_mode points precise precision quads r11f_g11f_b10f r16 r16_snorm r16f r16i r16ui r32f r32i r32ui r8 r8_snorm r8i r8ui readonly restrict rg16 rg16_snorm rg16f rg16i rg16ui rg32f rg32i rg32ui rg8 rg8_snorm rg8i rg8ui rgb10_a2 rgb10_a2ui rgba16 rgba16_snorm rgba16f rgba16i rgba16ui rgba32f rgba32i rgba32ui rgba8 rgba8_snorm rgba8i rgba8ui row_major sample shared smooth std140 std430 stream triangle_strip triangles triangles_adjacency uniform varying vertices volatile writeonly",type:"atomic_uint bool bvec2 bvec3 bvec4 dmat2 dmat2x2 dmat2x3 dmat2x4 dmat3 dmat3x2 dmat3x3 dmat3x4 dmat4 dmat4x2 dmat4x3 dmat4x4 double dvec2 dvec3 dvec4 float iimage1D iimage1DArray iimage2D iimage2DArray iimage2DMS iimage2DMSArray iimage2DRect iimage3D iimageBufferiimageCube iimageCubeArray image1D image1DArray image2D image2DArray image2DMS image2DMSArray image2DRect image3D imageBuffer imageCube imageCubeArray int isampler1D isampler1DArray isampler2D isampler2DArray isampler2DMS isampler2DMSArray isampler2DRect isampler3D isamplerBuffer isamplerCube isamplerCubeArray ivec2 ivec3 ivec4 mat2 mat2x2 mat2x3 mat2x4 mat3 mat3x2 mat3x3 mat3x4 mat4 mat4x2 mat4x3 mat4x4 sampler1D sampler1DArray sampler1DArrayShadow sampler1DShadow sampler2D sampler2DArray sampler2DArrayShadow sampler2DMS sampler2DMSArray sampler2DRect sampler2DRectShadow sampler2DShadow sampler3D samplerBuffer samplerCube samplerCubeArray samplerCubeArrayShadow samplerCubeShadow image1D uimage1DArray uimage2D uimage2DArray uimage2DMS uimage2DMSArray uimage2DRect uimage3D uimageBuffer uimageCube uimageCubeArray uint usampler1D usampler1DArray usampler2D usampler2DArray usampler2DMS usampler2DMSArray usampler2DRect usampler3D samplerBuffer usamplerCube usamplerCubeArray uvec2 uvec3 uvec4 vec2 vec3 vec4 void",built_in:"gl_MaxAtomicCounterBindings gl_MaxAtomicCounterBufferSize gl_MaxClipDistances gl_MaxClipPlanes gl_MaxCombinedAtomicCounterBuffers gl_MaxCombinedAtomicCounters gl_MaxCombinedImageUniforms gl_MaxCombinedImageUnitsAndFragmentOutputs gl_MaxCombinedTextureImageUnits gl_MaxComputeAtomicCounterBuffers gl_MaxComputeAtomicCounters gl_MaxComputeImageUniforms gl_MaxComputeTextureImageUnits gl_MaxComputeUniformComponents gl_MaxComputeWorkGroupCount gl_MaxComputeWorkGroupSize gl_MaxDrawBuffers gl_MaxFragmentAtomicCounterBuffers gl_MaxFragmentAtomicCounters gl_MaxFragmentImageUniforms gl_MaxFragmentInputComponents gl_MaxFragmentInputVectors gl_MaxFragmentUniformComponents gl_MaxFragmentUniformVectors gl_MaxGeometryAtomicCounterBuffers gl_MaxGeometryAtomicCounters gl_MaxGeometryImageUniforms gl_MaxGeometryInputComponents gl_MaxGeometryOutputComponents gl_MaxGeometryOutputVertices gl_MaxGeometryTextureImageUnits gl_MaxGeometryTotalOutputComponents gl_MaxGeometryUniformComponents gl_MaxGeometryVaryingComponents gl_MaxImageSamples gl_MaxImageUnits gl_MaxLights gl_MaxPatchVertices gl_MaxProgramTexelOffset gl_MaxTessControlAtomicCounterBuffers gl_MaxTessControlAtomicCounters gl_MaxTessControlImageUniforms gl_MaxTessControlInputComponents gl_MaxTessControlOutputComponents gl_MaxTessControlTextureImageUnits gl_MaxTessControlTotalOutputComponents gl_MaxTessControlUniformComponents gl_MaxTessEvaluationAtomicCounterBuffers gl_MaxTessEvaluationAtomicCounters gl_MaxTessEvaluationImageUniforms gl_MaxTessEvaluationInputComponents gl_MaxTessEvaluationOutputComponents gl_MaxTessEvaluationTextureImageUnits gl_MaxTessEvaluationUniformComponents gl_MaxTessGenLevel gl_MaxTessPatchComponents gl_MaxTextureCoords gl_MaxTextureImageUnits gl_MaxTextureUnits gl_MaxVaryingComponents gl_MaxVaryingFloats gl_MaxVaryingVectors gl_MaxVertexAtomicCounterBuffers gl_MaxVertexAtomicCounters gl_MaxVertexAttribs gl_MaxVertexImageUniforms gl_MaxVertexOutputComponents gl_MaxVertexOutputVectors gl_MaxVertexTextureImageUnits gl_MaxVertexUniformComponents gl_MaxVertexUniformVectors gl_MaxViewports gl_MinProgramTexelOffset gl_BackColor gl_BackLightModelProduct gl_BackLightProduct gl_BackMaterial gl_BackSecondaryColor gl_ClipDistance gl_ClipPlane gl_ClipVertex gl_Color gl_DepthRange gl_EyePlaneQ gl_EyePlaneR gl_EyePlaneS gl_EyePlaneT gl_Fog gl_FogCoord gl_FogFragCoord gl_FragColor gl_FragCoord gl_FragData gl_FragDepth gl_FrontColor gl_FrontFacing gl_FrontLightModelProduct gl_FrontLightProduct gl_FrontMaterial gl_FrontSecondaryColor gl_GlobalInvocationID gl_InstanceID gl_InvocationID gl_Layer gl_LightModel gl_LightSource gl_LocalInvocationID gl_LocalInvocationIndex gl_ModelViewMatrix gl_ModelViewMatrixInverse gl_ModelViewMatrixInverseTranspose gl_ModelViewMatrixTranspose gl_ModelViewProjectionMatrix gl_ModelViewProjectionMatrixInverse gl_ModelViewProjectionMatrixInverseTranspose gl_ModelViewProjectionMatrixTranspose gl_MultiTexCoord0 gl_MultiTexCoord1 gl_MultiTexCoord2 gl_MultiTexCoord3 gl_MultiTexCoord4 gl_MultiTexCoord5 gl_MultiTexCoord6 gl_MultiTexCoord7 gl_Normal gl_NormalMatrix gl_NormalScale gl_NumSamples gl_NumWorkGroups gl_ObjectPlaneQ gl_ObjectPlaneR gl_ObjectPlaneS gl_ObjectPlaneT gl_PatchVerticesIn gl_Point gl_PointCoord gl_PointSize gl_Position gl_PrimitiveID gl_PrimitiveIDIn gl_ProjectionMatrix gl_ProjectionMatrixInverse gl_ProjectionMatrixInverseTranspose gl_ProjectionMatrixTranspose gl_SampleID gl_SampleMask gl_SampleMaskIn gl_SamplePosition gl_SecondaryColor gl_TessCoord gl_TessLevelInner gl_TessLevelOuter gl_TexCoord gl_TextureEnvColor gl_TextureMatrix gl_TextureMatrixInverse gl_TextureMatrixInverseTranspose gl_TextureMatrixTranspose gl_Vertex gl_VertexID gl_ViewportIndex gl_WorkGroupID gl_WorkGroupSize gl_in gl_out EmitStreamVertex EmitVertex EndPrimitive EndStreamPrimitive abs acos acosh all any asin asinh atan atanh atomicAdd atomicAnd atomicCompSwap atomicCounter atomicCounterDecrement atomicCounterIncrement atomicExchange atomicMax atomicMin atomicOr atomicXor barrier bitCount bitfieldExtract bitfieldInsert bitfieldReverse ceil clamp cos cosh cross dFdx dFdy degrees determinant distance dot equal exp exp2 faceforward findLSB findMSB floatBitsToInt floatBitsToUint floor fma fract frexp ftransform fwidth greaterThan greaterThanEqual groupMemoryBarrier imageAtomicAdd imageAtomicAnd imageAtomicCompSwap imageAtomicExchange imageAtomicMax imageAtomicMin imageAtomicOr imageAtomicXor imageLoad imageSize imageStore imulExtended intBitsToFloat interpolateAtCentroid interpolateAtOffset interpolateAtSample inverse inversesqrt isinf isnan ldexp length lessThan lessThanEqual log log2 matrixCompMult max memoryBarrier memoryBarrierAtomicCounter memoryBarrierBuffer memoryBarrierImage memoryBarrierShared min mix mod modf noise1 noise2 noise3 noise4 normalize not notEqual outerProduct packDouble2x32 packHalf2x16 packSnorm2x16 packSnorm4x8 packUnorm2x16 packUnorm4x8 pow radians reflect refract round roundEven shadow1D shadow1DLod shadow1DProj shadow1DProjLod shadow2D shadow2DLod shadow2DProj shadow2DProjLod sign sin sinh smoothstep sqrt step tan tanh texelFetch texelFetchOffset texture texture1D texture1DLod texture1DProj texture1DProjLod texture2D texture2DLod texture2DProj texture2DProjLod texture3D texture3DLod texture3DProj texture3DProjLod textureCube textureCubeLod textureGather textureGatherOffset textureGatherOffsets textureGrad textureGradOffset textureLod textureLodOffset textureOffset textureProj textureProjGrad textureProjGradOffset textureProjLod textureProjLodOffset textureProjOffset textureQueryLevels textureQueryLod textureSize transpose trunc uaddCarry uintBitsToFloat umulExtended unpackDouble2x32 unpackHalf2x16 unpackSnorm2x16 unpackSnorm4x8 unpackUnorm2x16 unpackUnorm4x8 usubBorrow",literal:"true false"},illegal:'"',contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.C_NUMBER_MODE,{className:"meta",begin:"#",end:"$"}]}}),wl.registerLanguage("gml",function(e){return{aliases:["gml","GML"],case_insensitive:!1,keywords:{keywords:"begin end if then else while do for break continue with until repeat exit and or xor not return mod div switch case default var globalvar enum #macro #region #endregion",built_in:"is_real is_string is_array is_undefined is_int32 is_int64 is_ptr is_vec3 is_vec4 is_matrix is_bool typeof variable_global_exists variable_global_get variable_global_set variable_instance_exists variable_instance_get variable_instance_set variable_instance_get_names array_length_1d array_length_2d array_height_2d array_equals array_create array_copy random random_range irandom irandom_range random_set_seed random_get_seed randomize randomise choose abs round floor ceil sign frac sqrt sqr exp ln log2 log10 sin cos tan arcsin arccos arctan arctan2 dsin dcos dtan darcsin darccos darctan darctan2 degtorad radtodeg power logn min max mean median clamp lerp dot_product dot_product_3d dot_product_normalised dot_product_3d_normalised dot_product_normalized dot_product_3d_normalized math_set_epsilon math_get_epsilon angle_difference point_distance_3d point_distance point_direction lengthdir_x lengthdir_y real string int64 ptr string_format chr ansi_char ord string_length string_byte_length string_pos string_copy string_char_at string_ord_at string_byte_at string_set_byte_at string_delete string_insert string_lower string_upper string_repeat string_letters string_digits string_lettersdigits string_replace string_replace_all string_count string_hash_to_newline clipboard_has_text clipboard_set_text clipboard_get_text date_current_datetime date_create_datetime date_valid_datetime date_inc_year date_inc_month date_inc_week date_inc_day date_inc_hour date_inc_minute date_inc_second date_get_year date_get_month date_get_week date_get_day date_get_hour date_get_minute date_get_second date_get_weekday date_get_day_of_year date_get_hour_of_year date_get_minute_of_year date_get_second_of_year date_year_span date_month_span date_week_span date_day_span date_hour_span date_minute_span date_second_span date_compare_datetime date_compare_date date_compare_time date_date_of date_time_of date_datetime_string date_date_string date_time_string date_days_in_month date_days_in_year date_leap_year date_is_today date_set_timezone date_get_timezone game_set_speed game_get_speed motion_set motion_add place_free place_empty place_meeting place_snapped move_random move_snap move_towards_point move_contact_solid move_contact_all move_outside_solid move_outside_all move_bounce_solid move_bounce_all move_wrap distance_to_point distance_to_object position_empty position_meeting path_start path_end mp_linear_step mp_potential_step mp_linear_step_object mp_potential_step_object mp_potential_settings mp_linear_path mp_potential_path mp_linear_path_object mp_potential_path_object mp_grid_create mp_grid_destroy mp_grid_clear_all mp_grid_clear_cell mp_grid_clear_rectangle mp_grid_add_cell mp_grid_get_cell mp_grid_add_rectangle mp_grid_add_instances mp_grid_path mp_grid_draw mp_grid_to_ds_grid collision_point collision_rectangle collision_circle collision_ellipse collision_line collision_point_list collision_rectangle_list collision_circle_list collision_ellipse_list collision_line_list instance_position_list instance_place_list point_in_rectangle point_in_triangle point_in_circle rectangle_in_rectangle rectangle_in_triangle rectangle_in_circle instance_find instance_exists instance_number instance_position instance_nearest instance_furthest instance_place instance_create_depth instance_create_layer instance_copy instance_change instance_destroy position_destroy position_change instance_id_get instance_deactivate_all instance_deactivate_object instance_deactivate_region instance_activate_all instance_activate_object instance_activate_region room_goto room_goto_previous room_goto_next room_previous room_next room_restart game_end game_restart game_load game_save game_save_buffer game_load_buffer event_perform event_user event_perform_object event_inherited show_debug_message show_debug_overlay debug_event debug_get_callstack alarm_get alarm_set font_texture_page_size keyboard_set_map keyboard_get_map keyboard_unset_map keyboard_check keyboard_check_pressed keyboard_check_released keyboard_check_direct keyboard_get_numlock keyboard_set_numlock keyboard_key_press keyboard_key_release keyboard_clear io_clear mouse_check_button mouse_check_button_pressed mouse_check_button_released mouse_wheel_up mouse_wheel_down mouse_clear draw_self draw_sprite draw_sprite_pos draw_sprite_ext draw_sprite_stretched draw_sprite_stretched_ext draw_sprite_tiled draw_sprite_tiled_ext draw_sprite_part draw_sprite_part_ext draw_sprite_general draw_clear draw_clear_alpha draw_point draw_line draw_line_width draw_rectangle draw_roundrect draw_roundrect_ext draw_triangle draw_circle draw_ellipse draw_set_circle_precision draw_arrow draw_button draw_path draw_healthbar draw_getpixel draw_getpixel_ext draw_set_colour draw_set_color draw_set_alpha draw_get_colour draw_get_color draw_get_alpha merge_colour make_colour_rgb make_colour_hsv colour_get_red colour_get_green colour_get_blue colour_get_hue colour_get_saturation colour_get_value merge_color make_color_rgb make_color_hsv color_get_red color_get_green color_get_blue color_get_hue color_get_saturation color_get_value merge_color screen_save screen_save_part draw_set_font draw_set_halign draw_set_valign draw_text draw_text_ext string_width string_height string_width_ext string_height_ext draw_text_transformed draw_text_ext_transformed draw_text_colour draw_text_ext_colour draw_text_transformed_colour draw_text_ext_transformed_colour draw_text_color draw_text_ext_color draw_text_transformed_color draw_text_ext_transformed_color draw_point_colour draw_line_colour draw_line_width_colour draw_rectangle_colour draw_roundrect_colour draw_roundrect_colour_ext draw_triangle_colour draw_circle_colour draw_ellipse_colour draw_point_color draw_line_color draw_line_width_color draw_rectangle_color draw_roundrect_color draw_roundrect_color_ext draw_triangle_color draw_circle_color draw_ellipse_color draw_primitive_begin draw_vertex draw_vertex_colour draw_vertex_color draw_primitive_end sprite_get_uvs font_get_uvs sprite_get_texture font_get_texture texture_get_width texture_get_height texture_get_uvs draw_primitive_begin_texture draw_vertex_texture draw_vertex_texture_colour draw_vertex_texture_color texture_global_scale surface_create surface_create_ext surface_resize surface_free surface_exists surface_get_width surface_get_height surface_get_texture surface_set_target surface_set_target_ext surface_reset_target surface_depth_disable surface_get_depth_disable draw_surface draw_surface_stretched draw_surface_tiled draw_surface_part draw_surface_ext draw_surface_stretched_ext draw_surface_tiled_ext draw_surface_part_ext draw_surface_general surface_getpixel surface_getpixel_ext surface_save surface_save_part surface_copy surface_copy_part application_surface_draw_enable application_get_position application_surface_enable application_surface_is_enabled display_get_width display_get_height display_get_orientation display_get_gui_width display_get_gui_height display_reset display_mouse_get_x display_mouse_get_y display_mouse_set display_set_ui_visibility window_set_fullscreen window_get_fullscreen window_set_caption window_set_min_width window_set_max_width window_set_min_height window_set_max_height window_get_visible_rects window_get_caption window_set_cursor window_get_cursor window_set_colour window_get_colour window_set_color window_get_color window_set_position window_set_size window_set_rectangle window_center window_get_x window_get_y window_get_width window_get_height window_mouse_get_x window_mouse_get_y window_mouse_set window_view_mouse_get_x window_view_mouse_get_y window_views_mouse_get_x window_views_mouse_get_y audio_listener_position audio_listener_velocity audio_listener_orientation audio_emitter_position audio_emitter_create audio_emitter_free audio_emitter_exists audio_emitter_pitch audio_emitter_velocity audio_emitter_falloff audio_emitter_gain audio_play_sound audio_play_sound_on audio_play_sound_at audio_stop_sound audio_resume_music audio_music_is_playing audio_resume_sound audio_pause_sound audio_pause_music audio_channel_num audio_sound_length audio_get_type audio_falloff_set_model audio_play_music audio_stop_music audio_master_gain audio_music_gain audio_sound_gain audio_sound_pitch audio_stop_all audio_resume_all audio_pause_all audio_is_playing audio_is_paused audio_exists audio_sound_set_track_position audio_sound_get_track_position audio_emitter_get_gain audio_emitter_get_pitch audio_emitter_get_x audio_emitter_get_y audio_emitter_get_z audio_emitter_get_vx audio_emitter_get_vy audio_emitter_get_vz audio_listener_set_position audio_listener_set_velocity audio_listener_set_orientation audio_listener_get_data audio_set_master_gain audio_get_master_gain audio_sound_get_gain audio_sound_get_pitch audio_get_name audio_sound_set_track_position audio_sound_get_track_position audio_create_stream audio_destroy_stream audio_create_sync_group audio_destroy_sync_group audio_play_in_sync_group audio_start_sync_group audio_stop_sync_group audio_pause_sync_group audio_resume_sync_group audio_sync_group_get_track_pos audio_sync_group_debug audio_sync_group_is_playing audio_debug audio_group_load audio_group_unload audio_group_is_loaded audio_group_load_progress audio_group_name audio_group_stop_all audio_group_set_gain audio_create_buffer_sound audio_free_buffer_sound audio_create_play_queue audio_free_play_queue audio_queue_sound audio_get_recorder_count audio_get_recorder_info audio_start_recording audio_stop_recording audio_sound_get_listener_mask audio_emitter_get_listener_mask audio_get_listener_mask audio_sound_set_listener_mask audio_emitter_set_listener_mask audio_set_listener_mask audio_get_listener_count audio_get_listener_info audio_system show_message show_message_async clickable_add clickable_add_ext clickable_change clickable_change_ext clickable_delete clickable_exists clickable_set_style show_question show_question_async get_integer get_string get_integer_async get_string_async get_login_async get_open_filename get_save_filename get_open_filename_ext get_save_filename_ext show_error highscore_clear highscore_add highscore_value highscore_name draw_highscore sprite_exists sprite_get_name sprite_get_number sprite_get_width sprite_get_height sprite_get_xoffset sprite_get_yoffset sprite_get_bbox_left sprite_get_bbox_right sprite_get_bbox_top sprite_get_bbox_bottom sprite_save sprite_save_strip sprite_set_cache_size sprite_set_cache_size_ext sprite_get_tpe sprite_prefetch sprite_prefetch_multi sprite_flush sprite_flush_multi sprite_set_speed sprite_get_speed_type sprite_get_speed font_exists font_get_name font_get_fontname font_get_bold font_get_italic font_get_first font_get_last font_get_size font_set_cache_size path_exists path_get_name path_get_length path_get_time path_get_kind path_get_closed path_get_precision path_get_number path_get_point_x path_get_point_y path_get_point_speed path_get_x path_get_y path_get_speed script_exists script_get_name timeline_add timeline_delete timeline_clear timeline_exists timeline_get_name timeline_moment_clear timeline_moment_add_script timeline_size timeline_max_moment object_exists object_get_name object_get_sprite object_get_solid object_get_visible object_get_persistent object_get_mask object_get_parent object_get_physics object_is_ancestor room_exists room_get_name sprite_set_offset sprite_duplicate sprite_assign sprite_merge sprite_add sprite_replace sprite_create_from_surface sprite_add_from_surface sprite_delete sprite_set_alpha_from_sprite sprite_collision_mask font_add_enable_aa font_add_get_enable_aa font_add font_add_sprite font_add_sprite_ext font_replace font_replace_sprite font_replace_sprite_ext font_delete path_set_kind path_set_closed path_set_precision path_add path_assign path_duplicate path_append path_delete path_add_point path_insert_point path_change_point path_delete_point path_clear_points path_reverse path_mirror path_flip path_rotate path_rescale path_shift script_execute object_set_sprite object_set_solid object_set_visible object_set_persistent object_set_mask room_set_width room_set_height room_set_persistent room_set_background_colour room_set_background_color room_set_view room_set_viewport room_get_viewport room_set_view_enabled room_add room_duplicate room_assign room_instance_add room_instance_clear room_get_camera room_set_camera asset_get_index asset_get_type file_text_open_from_string file_text_open_read file_text_open_write file_text_open_append file_text_close file_text_write_string file_text_write_real file_text_writeln file_text_read_string file_text_read_real file_text_readln file_text_eof file_text_eoln file_exists file_delete file_rename file_copy directory_exists directory_create directory_destroy file_find_first file_find_next file_find_close file_attributes filename_name filename_path filename_dir filename_drive filename_ext filename_change_ext file_bin_open file_bin_rewrite file_bin_close file_bin_position file_bin_size file_bin_seek file_bin_write_byte file_bin_read_byte parameter_count parameter_string environment_get_variable ini_open_from_string ini_open ini_close ini_read_string ini_read_real ini_write_string ini_write_real ini_key_exists ini_section_exists ini_key_delete ini_section_delete ds_set_precision ds_exists ds_stack_create ds_stack_destroy ds_stack_clear ds_stack_copy ds_stack_size ds_stack_empty ds_stack_push ds_stack_pop ds_stack_top ds_stack_write ds_stack_read ds_queue_create ds_queue_destroy ds_queue_clear ds_queue_copy ds_queue_size ds_queue_empty ds_queue_enqueue ds_queue_dequeue ds_queue_head ds_queue_tail ds_queue_write ds_queue_read ds_list_create ds_list_destroy ds_list_clear ds_list_copy ds_list_size ds_list_empty ds_list_add ds_list_insert ds_list_replace ds_list_delete ds_list_find_index ds_list_find_value ds_list_mark_as_list ds_list_mark_as_map ds_list_sort ds_list_shuffle ds_list_write ds_list_read ds_list_set ds_map_create ds_map_destroy ds_map_clear ds_map_copy ds_map_size ds_map_empty ds_map_add ds_map_add_list ds_map_add_map ds_map_replace ds_map_replace_map ds_map_replace_list ds_map_delete ds_map_exists ds_map_find_value ds_map_find_previous ds_map_find_next ds_map_find_first ds_map_find_last ds_map_write ds_map_read ds_map_secure_save ds_map_secure_load ds_map_secure_load_buffer ds_map_secure_save_buffer ds_map_set ds_priority_create ds_priority_destroy ds_priority_clear ds_priority_copy ds_priority_size ds_priority_empty ds_priority_add ds_priority_change_priority ds_priority_find_priority ds_priority_delete_value ds_priority_delete_min ds_priority_find_min ds_priority_delete_max ds_priority_find_max ds_priority_write ds_priority_read ds_grid_create ds_grid_destroy ds_grid_copy ds_grid_resize ds_grid_width ds_grid_height ds_grid_clear ds_grid_set ds_grid_add ds_grid_multiply ds_grid_set_region ds_grid_add_region ds_grid_multiply_region ds_grid_set_disk ds_grid_add_disk ds_grid_multiply_disk ds_grid_set_grid_region ds_grid_add_grid_region ds_grid_multiply_grid_region ds_grid_get ds_grid_get_sum ds_grid_get_max ds_grid_get_min ds_grid_get_mean ds_grid_get_disk_sum ds_grid_get_disk_min ds_grid_get_disk_max ds_grid_get_disk_mean ds_grid_value_exists ds_grid_value_x ds_grid_value_y ds_grid_value_disk_exists ds_grid_value_disk_x ds_grid_value_disk_y ds_grid_shuffle ds_grid_write ds_grid_read ds_grid_sort ds_grid_set ds_grid_get effect_create_below effect_create_above effect_clear part_type_create part_type_destroy part_type_exists part_type_clear part_type_shape part_type_sprite part_type_size part_type_scale part_type_orientation part_type_life part_type_step part_type_death part_type_speed part_type_direction part_type_gravity part_type_colour1 part_type_colour2 part_type_colour3 part_type_colour_mix part_type_colour_rgb part_type_colour_hsv part_type_color1 part_type_color2 part_type_color3 part_type_color_mix part_type_color_rgb part_type_color_hsv part_type_alpha1 part_type_alpha2 part_type_alpha3 part_type_blend part_system_create part_system_create_layer part_system_destroy part_system_exists part_system_clear part_system_draw_order part_system_depth part_system_position part_system_automatic_update part_system_automatic_draw part_system_update part_system_drawit part_system_get_layer part_system_layer part_particles_create part_particles_create_colour part_particles_create_color part_particles_clear part_particles_count part_emitter_create part_emitter_destroy part_emitter_destroy_all part_emitter_exists part_emitter_clear part_emitter_region part_emitter_burst part_emitter_stream external_call external_define external_free window_handle window_device matrix_get matrix_set matrix_build_identity matrix_build matrix_build_lookat matrix_build_projection_ortho matrix_build_projection_perspective matrix_build_projection_perspective_fov matrix_multiply matrix_transform_vertex matrix_stack_push matrix_stack_pop matrix_stack_multiply matrix_stack_set matrix_stack_clear matrix_stack_top matrix_stack_is_empty browser_input_capture os_get_config os_get_info os_get_language os_get_region os_lock_orientation display_get_dpi_x display_get_dpi_y display_set_gui_size display_set_gui_maximise display_set_gui_maximize device_mouse_dbclick_enable display_set_timing_method display_get_timing_method display_set_sleep_margin display_get_sleep_margin virtual_key_add virtual_key_hide virtual_key_delete virtual_key_show draw_enable_drawevent draw_enable_swf_aa draw_set_swf_aa_level draw_get_swf_aa_level draw_texture_flush draw_flush gpu_set_blendenable gpu_set_ztestenable gpu_set_zfunc gpu_set_zwriteenable gpu_set_lightingenable gpu_set_fog gpu_set_cullmode gpu_set_blendmode gpu_set_blendmode_ext gpu_set_blendmode_ext_sepalpha gpu_set_colorwriteenable gpu_set_colourwriteenable gpu_set_alphatestenable gpu_set_alphatestref gpu_set_alphatestfunc gpu_set_texfilter gpu_set_texfilter_ext gpu_set_texrepeat gpu_set_texrepeat_ext gpu_set_tex_filter gpu_set_tex_filter_ext gpu_set_tex_repeat gpu_set_tex_repeat_ext gpu_set_tex_mip_filter gpu_set_tex_mip_filter_ext gpu_set_tex_mip_bias gpu_set_tex_mip_bias_ext gpu_set_tex_min_mip gpu_set_tex_min_mip_ext gpu_set_tex_max_mip gpu_set_tex_max_mip_ext gpu_set_tex_max_aniso gpu_set_tex_max_aniso_ext gpu_set_tex_mip_enable gpu_set_tex_mip_enable_ext gpu_get_blendenable gpu_get_ztestenable gpu_get_zfunc gpu_get_zwriteenable gpu_get_lightingenable gpu_get_fog gpu_get_cullmode gpu_get_blendmode gpu_get_blendmode_ext gpu_get_blendmode_ext_sepalpha gpu_get_blendmode_src gpu_get_blendmode_dest gpu_get_blendmode_srcalpha gpu_get_blendmode_destalpha gpu_get_colorwriteenable gpu_get_colourwriteenable gpu_get_alphatestenable gpu_get_alphatestref gpu_get_alphatestfunc gpu_get_texfilter gpu_get_texfilter_ext gpu_get_texrepeat gpu_get_texrepeat_ext gpu_get_tex_filter gpu_get_tex_filter_ext gpu_get_tex_repeat gpu_get_tex_repeat_ext gpu_get_tex_mip_filter gpu_get_tex_mip_filter_ext gpu_get_tex_mip_bias gpu_get_tex_mip_bias_ext gpu_get_tex_min_mip gpu_get_tex_min_mip_ext gpu_get_tex_max_mip gpu_get_tex_max_mip_ext gpu_get_tex_max_aniso gpu_get_tex_max_aniso_ext gpu_get_tex_mip_enable gpu_get_tex_mip_enable_ext gpu_push_state gpu_pop_state gpu_get_state gpu_set_state draw_light_define_ambient draw_light_define_direction draw_light_define_point draw_light_enable draw_set_lighting draw_light_get_ambient draw_light_get draw_get_lighting shop_leave_rating url_get_domain url_open url_open_ext url_open_full get_timer achievement_login achievement_logout achievement_post achievement_increment achievement_post_score achievement_available achievement_show_achievements achievement_show_leaderboards achievement_load_friends achievement_load_leaderboard achievement_send_challenge achievement_load_progress achievement_reset achievement_login_status achievement_get_pic achievement_show_challenge_notifications achievement_get_challenges achievement_event achievement_show achievement_get_info cloud_file_save cloud_string_save cloud_synchronise ads_enable ads_disable ads_setup ads_engagement_launch ads_engagement_available ads_engagement_active ads_event ads_event_preload ads_set_reward_callback ads_get_display_height ads_get_display_width ads_move ads_interstitial_available ads_interstitial_display device_get_tilt_x device_get_tilt_y device_get_tilt_z device_is_keypad_open device_mouse_check_button device_mouse_check_button_pressed device_mouse_check_button_released device_mouse_x device_mouse_y device_mouse_raw_x device_mouse_raw_y device_mouse_x_to_gui device_mouse_y_to_gui iap_activate iap_status iap_enumerate_products iap_restore_all iap_acquire iap_consume iap_product_details iap_purchase_details facebook_init facebook_login facebook_status facebook_graph_request facebook_dialog facebook_logout facebook_launch_offerwall facebook_post_message facebook_send_invite facebook_user_id facebook_accesstoken facebook_check_permission facebook_request_read_permissions facebook_request_publish_permissions gamepad_is_supported gamepad_get_device_count gamepad_is_connected gamepad_get_description gamepad_get_button_threshold gamepad_set_button_threshold gamepad_get_axis_deadzone gamepad_set_axis_deadzone gamepad_button_count gamepad_button_check gamepad_button_check_pressed gamepad_button_check_released gamepad_button_value gamepad_axis_count gamepad_axis_value gamepad_set_vibration gamepad_set_colour gamepad_set_color os_is_paused window_has_focus code_is_compiled http_get http_get_file http_post_string http_request json_encode json_decode zip_unzip load_csv base64_encode base64_decode md5_string_unicode md5_string_utf8 md5_file os_is_network_connected sha1_string_unicode sha1_string_utf8 sha1_file os_powersave_enable analytics_event analytics_event_ext win8_livetile_tile_notification win8_livetile_tile_clear win8_livetile_badge_notification win8_livetile_badge_clear win8_livetile_queue_enable win8_secondarytile_pin win8_secondarytile_badge_notification win8_secondarytile_delete win8_livetile_notification_begin win8_livetile_notification_secondary_begin win8_livetile_notification_expiry win8_livetile_notification_tag win8_livetile_notification_text_add win8_livetile_notification_image_add win8_livetile_notification_end win8_appbar_enable win8_appbar_add_element win8_appbar_remove_element win8_settingscharm_add_entry win8_settingscharm_add_html_entry win8_settingscharm_add_xaml_entry win8_settingscharm_set_xaml_property win8_settingscharm_get_xaml_property win8_settingscharm_remove_entry win8_share_image win8_share_screenshot win8_share_file win8_share_url win8_share_text win8_search_enable win8_search_disable win8_search_add_suggestions win8_device_touchscreen_available win8_license_initialize_sandbox win8_license_trial_version winphone_license_trial_version winphone_tile_title winphone_tile_count winphone_tile_back_title winphone_tile_back_content winphone_tile_back_content_wide winphone_tile_front_image winphone_tile_front_image_small winphone_tile_front_image_wide winphone_tile_back_image winphone_tile_back_image_wide winphone_tile_background_colour winphone_tile_background_color winphone_tile_icon_image winphone_tile_small_icon_image winphone_tile_wide_content winphone_tile_cycle_images winphone_tile_small_background_image physics_world_create physics_world_gravity physics_world_update_speed physics_world_update_iterations physics_world_draw_debug physics_pause_enable physics_fixture_create physics_fixture_set_kinematic physics_fixture_set_density physics_fixture_set_awake physics_fixture_set_restitution physics_fixture_set_friction physics_fixture_set_collision_group physics_fixture_set_sensor physics_fixture_set_linear_damping physics_fixture_set_angular_damping physics_fixture_set_circle_shape physics_fixture_set_box_shape physics_fixture_set_edge_shape physics_fixture_set_polygon_shape physics_fixture_set_chain_shape physics_fixture_add_point physics_fixture_bind physics_fixture_bind_ext physics_fixture_delete physics_apply_force physics_apply_impulse physics_apply_angular_impulse physics_apply_local_force physics_apply_local_impulse physics_apply_torque physics_mass_properties physics_draw_debug physics_test_overlap physics_remove_fixture physics_set_friction physics_set_density physics_set_restitution physics_get_friction physics_get_density physics_get_restitution physics_joint_distance_create physics_joint_rope_create physics_joint_revolute_create physics_joint_prismatic_create physics_joint_pulley_create physics_joint_wheel_create physics_joint_weld_create physics_joint_friction_create physics_joint_gear_create physics_joint_enable_motor physics_joint_get_value physics_joint_set_value physics_joint_delete physics_particle_create physics_particle_delete physics_particle_delete_region_circle physics_particle_delete_region_box physics_particle_delete_region_poly physics_particle_set_flags physics_particle_set_category_flags physics_particle_draw physics_particle_draw_ext physics_particle_count physics_particle_get_data physics_particle_get_data_particle physics_particle_group_begin physics_particle_group_circle physics_particle_group_box physics_particle_group_polygon physics_particle_group_add_point physics_particle_group_end physics_particle_group_join physics_particle_group_delete physics_particle_group_count physics_particle_group_get_data physics_particle_group_get_mass physics_particle_group_get_inertia physics_particle_group_get_centre_x physics_particle_group_get_centre_y physics_particle_group_get_vel_x physics_particle_group_get_vel_y physics_particle_group_get_ang_vel physics_particle_group_get_x physics_particle_group_get_y physics_particle_group_get_angle physics_particle_set_group_flags physics_particle_get_group_flags physics_particle_get_max_count physics_particle_get_radius physics_particle_get_density physics_particle_get_damping physics_particle_get_gravity_scale physics_particle_set_max_count physics_particle_set_radius physics_particle_set_density physics_particle_set_damping physics_particle_set_gravity_scale network_create_socket network_create_socket_ext network_create_server network_create_server_raw network_connect network_connect_raw network_send_packet network_send_raw network_send_broadcast network_send_udp network_send_udp_raw network_set_timeout network_set_config network_resolve network_destroy buffer_create buffer_write buffer_read buffer_seek buffer_get_surface buffer_set_surface buffer_delete buffer_exists buffer_get_type buffer_get_alignment buffer_poke buffer_peek buffer_save buffer_save_ext buffer_load buffer_load_ext buffer_load_partial buffer_copy buffer_fill buffer_get_size buffer_tell buffer_resize buffer_md5 buffer_sha1 buffer_base64_encode buffer_base64_decode buffer_base64_decode_ext buffer_sizeof buffer_get_address buffer_create_from_vertex_buffer buffer_create_from_vertex_buffer_ext buffer_copy_from_vertex_buffer buffer_async_group_begin buffer_async_group_option buffer_async_group_end buffer_load_async buffer_save_async gml_release_mode gml_pragma steam_activate_overlay steam_is_overlay_enabled steam_is_overlay_activated steam_get_persona_name steam_initialised steam_is_cloud_enabled_for_app steam_is_cloud_enabled_for_account steam_file_persisted steam_get_quota_total steam_get_quota_free steam_file_write steam_file_write_file steam_file_read steam_file_delete steam_file_exists steam_file_size steam_file_share steam_is_screenshot_requested steam_send_screenshot steam_is_user_logged_on steam_get_user_steam_id steam_user_owns_dlc steam_user_installed_dlc steam_set_achievement steam_get_achievement steam_clear_achievement steam_set_stat_int steam_set_stat_float steam_set_stat_avg_rate steam_get_stat_int steam_get_stat_float steam_get_stat_avg_rate steam_reset_all_stats steam_reset_all_stats_achievements steam_stats_ready steam_create_leaderboard steam_upload_score steam_upload_score_ext steam_download_scores_around_user steam_download_scores steam_download_friends_scores steam_upload_score_buffer steam_upload_score_buffer_ext steam_current_game_language steam_available_languages steam_activate_overlay_browser steam_activate_overlay_user steam_activate_overlay_store steam_get_user_persona_name steam_get_app_id steam_get_user_account_id steam_ugc_download steam_ugc_create_item steam_ugc_start_item_update steam_ugc_set_item_title steam_ugc_set_item_description steam_ugc_set_item_visibility steam_ugc_set_item_tags steam_ugc_set_item_content steam_ugc_set_item_preview steam_ugc_submit_item_update steam_ugc_get_item_update_progress steam_ugc_subscribe_item steam_ugc_unsubscribe_item steam_ugc_num_subscribed_items steam_ugc_get_subscribed_items steam_ugc_get_item_install_info steam_ugc_get_item_update_info steam_ugc_request_item_details steam_ugc_create_query_user steam_ugc_create_query_user_ex steam_ugc_create_query_all steam_ugc_create_query_all_ex steam_ugc_query_set_cloud_filename_filter steam_ugc_query_set_match_any_tag steam_ugc_query_set_search_text steam_ugc_query_set_ranked_by_trend_days steam_ugc_query_add_required_tag steam_ugc_query_add_excluded_tag steam_ugc_query_set_return_long_description steam_ugc_query_set_return_total_only steam_ugc_query_set_allow_cached_response steam_ugc_send_query shader_set shader_get_name shader_reset shader_current shader_is_compiled shader_get_sampler_index shader_get_uniform shader_set_uniform_i shader_set_uniform_i_array shader_set_uniform_f shader_set_uniform_f_array shader_set_uniform_matrix shader_set_uniform_matrix_array shader_enable_corner_id texture_set_stage texture_get_texel_width texture_get_texel_height shaders_are_supported vertex_format_begin vertex_format_end vertex_format_delete vertex_format_add_position vertex_format_add_position_3d vertex_format_add_colour vertex_format_add_color vertex_format_add_normal vertex_format_add_texcoord vertex_format_add_textcoord vertex_format_add_custom vertex_create_buffer vertex_create_buffer_ext vertex_delete_buffer vertex_begin vertex_end vertex_position vertex_position_3d vertex_colour vertex_color vertex_argb vertex_texcoord vertex_normal vertex_float1 vertex_float2 vertex_float3 vertex_float4 vertex_ubyte4 vertex_submit vertex_freeze vertex_get_number vertex_get_buffer_size vertex_create_buffer_from_buffer vertex_create_buffer_from_buffer_ext push_local_notification push_get_first_local_notification push_get_next_local_notification push_cancel_local_notification skeleton_animation_set skeleton_animation_get skeleton_animation_mix skeleton_animation_set_ext skeleton_animation_get_ext skeleton_animation_get_duration skeleton_animation_get_frames skeleton_animation_clear skeleton_skin_set skeleton_skin_get skeleton_attachment_set skeleton_attachment_get skeleton_attachment_create skeleton_collision_draw_set skeleton_bone_data_get skeleton_bone_data_set skeleton_bone_state_get skeleton_bone_state_set skeleton_get_minmax skeleton_get_num_bounds skeleton_get_bounds skeleton_animation_get_frame skeleton_animation_set_frame draw_skeleton draw_skeleton_time draw_skeleton_instance draw_skeleton_collision skeleton_animation_list skeleton_skin_list skeleton_slot_data layer_get_id layer_get_id_at_depth layer_get_depth layer_create layer_destroy layer_destroy_instances layer_add_instance layer_has_instance layer_set_visible layer_get_visible layer_exists layer_x layer_y layer_get_x layer_get_y layer_hspeed layer_vspeed layer_get_hspeed layer_get_vspeed layer_script_begin layer_script_end layer_shader layer_get_script_begin layer_get_script_end layer_get_shader layer_set_target_room layer_get_target_room layer_reset_target_room layer_get_all layer_get_all_elements layer_get_name layer_depth layer_get_element_layer layer_get_element_type layer_element_move layer_force_draw_depth layer_is_draw_depth_forced layer_get_forced_depth layer_background_get_id layer_background_exists layer_background_create layer_background_destroy layer_background_visible layer_background_change layer_background_sprite layer_background_htiled layer_background_vtiled layer_background_stretch layer_background_yscale layer_background_xscale layer_background_blend layer_background_alpha layer_background_index layer_background_speed layer_background_get_visible layer_background_get_sprite layer_background_get_htiled layer_background_get_vtiled layer_background_get_stretch layer_background_get_yscale layer_background_get_xscale layer_background_get_blend layer_background_get_alpha layer_background_get_index layer_background_get_speed layer_sprite_get_id layer_sprite_exists layer_sprite_create layer_sprite_destroy layer_sprite_change layer_sprite_index layer_sprite_speed layer_sprite_xscale layer_sprite_yscale layer_sprite_angle layer_sprite_blend layer_sprite_alpha layer_sprite_x layer_sprite_y layer_sprite_get_sprite layer_sprite_get_index layer_sprite_get_speed layer_sprite_get_xscale layer_sprite_get_yscale layer_sprite_get_angle layer_sprite_get_blend layer_sprite_get_alpha layer_sprite_get_x layer_sprite_get_y layer_tilemap_get_id layer_tilemap_exists layer_tilemap_create layer_tilemap_destroy tilemap_tileset tilemap_x tilemap_y tilemap_set tilemap_set_at_pixel tilemap_get_tileset tilemap_get_tile_width tilemap_get_tile_height tilemap_get_width tilemap_get_height tilemap_get_x tilemap_get_y tilemap_get tilemap_get_at_pixel tilemap_get_cell_x_at_pixel tilemap_get_cell_y_at_pixel tilemap_clear draw_tilemap draw_tile tilemap_set_global_mask tilemap_get_global_mask tilemap_set_mask tilemap_get_mask tilemap_get_frame tile_set_empty tile_set_index tile_set_flip tile_set_mirror tile_set_rotate tile_get_empty tile_get_index tile_get_flip tile_get_mirror tile_get_rotate layer_tile_exists layer_tile_create layer_tile_destroy layer_tile_change layer_tile_xscale layer_tile_yscale layer_tile_blend layer_tile_alpha layer_tile_x layer_tile_y layer_tile_region layer_tile_visible layer_tile_get_sprite layer_tile_get_xscale layer_tile_get_yscale layer_tile_get_blend layer_tile_get_alpha layer_tile_get_x layer_tile_get_y layer_tile_get_region layer_tile_get_visible layer_instance_get_instance instance_activate_layer instance_deactivate_layer camera_create camera_create_view camera_destroy camera_apply camera_get_active camera_get_default camera_set_default camera_set_view_mat camera_set_proj_mat camera_set_update_script camera_set_begin_script camera_set_end_script camera_set_view_pos camera_set_view_size camera_set_view_speed camera_set_view_border camera_set_view_angle camera_set_view_target camera_get_view_mat camera_get_proj_mat camera_get_update_script camera_get_begin_script camera_get_end_script camera_get_view_x camera_get_view_y camera_get_view_width camera_get_view_height camera_get_view_speed_x camera_get_view_speed_y camera_get_view_border_x camera_get_view_border_y camera_get_view_angle camera_get_view_target view_get_camera view_get_visible view_get_xport view_get_yport view_get_wport view_get_hport view_get_surface_id view_set_camera view_set_visible view_set_xport view_set_yport view_set_wport view_set_hport view_set_surface_id gesture_drag_time gesture_drag_distance gesture_flick_speed gesture_double_tap_time gesture_double_tap_distance gesture_pinch_distance gesture_pinch_angle_towards gesture_pinch_angle_away gesture_rotate_time gesture_rotate_angle gesture_tap_count gesture_get_drag_time gesture_get_drag_distance gesture_get_flick_speed gesture_get_double_tap_time gesture_get_double_tap_distance gesture_get_pinch_distance gesture_get_pinch_angle_towards gesture_get_pinch_angle_away gesture_get_rotate_time gesture_get_rotate_angle gesture_get_tap_count keyboard_virtual_show keyboard_virtual_hide keyboard_virtual_status keyboard_virtual_height",literal:"self other all noone global local undefined pointer_invalid pointer_null path_action_stop path_action_restart path_action_continue path_action_reverse true false pi GM_build_date GM_version GM_runtime_version timezone_local timezone_utc gamespeed_fps gamespeed_microseconds ev_create ev_destroy ev_step ev_alarm ev_keyboard ev_mouse ev_collision ev_other ev_draw ev_draw_begin ev_draw_end ev_draw_pre ev_draw_post ev_keypress ev_keyrelease ev_trigger ev_left_button ev_right_button ev_middle_button ev_no_button ev_left_press ev_right_press ev_middle_press ev_left_release ev_right_release ev_middle_release ev_mouse_enter ev_mouse_leave ev_mouse_wheel_up ev_mouse_wheel_down ev_global_left_button ev_global_right_button ev_global_middle_button ev_global_left_press ev_global_right_press ev_global_middle_press ev_global_left_release ev_global_right_release ev_global_middle_release ev_joystick1_left ev_joystick1_right ev_joystick1_up ev_joystick1_down ev_joystick1_button1 ev_joystick1_button2 ev_joystick1_button3 ev_joystick1_button4 ev_joystick1_button5 ev_joystick1_button6 ev_joystick1_button7 ev_joystick1_button8 ev_joystick2_left ev_joystick2_right ev_joystick2_up ev_joystick2_down ev_joystick2_button1 ev_joystick2_button2 ev_joystick2_button3 ev_joystick2_button4 ev_joystick2_button5 ev_joystick2_button6 ev_joystick2_button7 ev_joystick2_button8 ev_outside ev_boundary ev_game_start ev_game_end ev_room_start ev_room_end ev_no_more_lives ev_animation_end ev_end_of_path ev_no_more_health ev_close_button ev_user0 ev_user1 ev_user2 ev_user3 ev_user4 ev_user5 ev_user6 ev_user7 ev_user8 ev_user9 ev_user10 ev_user11 ev_user12 ev_user13 ev_user14 ev_user15 ev_step_normal ev_step_begin ev_step_end ev_gui ev_gui_begin ev_gui_end ev_cleanup ev_gesture ev_gesture_tap ev_gesture_double_tap ev_gesture_drag_start ev_gesture_dragging ev_gesture_drag_end ev_gesture_flick ev_gesture_pinch_start ev_gesture_pinch_in ev_gesture_pinch_out ev_gesture_pinch_end ev_gesture_rotate_start ev_gesture_rotating ev_gesture_rotate_end ev_global_gesture_tap ev_global_gesture_double_tap ev_global_gesture_drag_start ev_global_gesture_dragging ev_global_gesture_drag_end ev_global_gesture_flick ev_global_gesture_pinch_start ev_global_gesture_pinch_in ev_global_gesture_pinch_out ev_global_gesture_pinch_end ev_global_gesture_rotate_start ev_global_gesture_rotating ev_global_gesture_rotate_end vk_nokey vk_anykey vk_enter vk_return vk_shift vk_control vk_alt vk_escape vk_space vk_backspace vk_tab vk_pause vk_printscreen vk_left vk_right vk_up vk_down vk_home vk_end vk_delete vk_insert vk_pageup vk_pagedown vk_f1 vk_f2 vk_f3 vk_f4 vk_f5 vk_f6 vk_f7 vk_f8 vk_f9 vk_f10 vk_f11 vk_f12 vk_numpad0 vk_numpad1 vk_numpad2 vk_numpad3 vk_numpad4 vk_numpad5 vk_numpad6 vk_numpad7 vk_numpad8 vk_numpad9 vk_divide vk_multiply vk_subtract vk_add vk_decimal vk_lshift vk_lcontrol vk_lalt vk_rshift vk_rcontrol vk_ralt mb_any mb_none mb_left mb_right mb_middle c_aqua c_black c_blue c_dkgray c_fuchsia c_gray c_green c_lime c_ltgray c_maroon c_navy c_olive c_purple c_red c_silver c_teal c_white c_yellow c_orange fa_left fa_center fa_right fa_top fa_middle fa_bottom pr_pointlist pr_linelist pr_linestrip pr_trianglelist pr_trianglestrip pr_trianglefan bm_complex bm_normal bm_add bm_max bm_subtract bm_zero bm_one bm_src_colour bm_inv_src_colour bm_src_color bm_inv_src_color bm_src_alpha bm_inv_src_alpha bm_dest_alpha bm_inv_dest_alpha bm_dest_colour bm_inv_dest_colour bm_dest_color bm_inv_dest_color bm_src_alpha_sat tf_point tf_linear tf_anisotropic mip_off mip_on mip_markedonly audio_falloff_none audio_falloff_inverse_distance audio_falloff_inverse_distance_clamped audio_falloff_linear_distance audio_falloff_linear_distance_clamped audio_falloff_exponent_distance audio_falloff_exponent_distance_clamped audio_old_system audio_new_system audio_mono audio_stereo audio_3d cr_default cr_none cr_arrow cr_cross cr_beam cr_size_nesw cr_size_ns cr_size_nwse cr_size_we cr_uparrow cr_hourglass cr_drag cr_appstart cr_handpoint cr_size_all spritespeed_framespersecond spritespeed_framespergameframe asset_object asset_unknown asset_sprite asset_sound asset_room asset_path asset_script asset_font asset_timeline asset_tiles asset_shader fa_readonly fa_hidden fa_sysfile fa_volumeid fa_directory fa_archive ds_type_map ds_type_list ds_type_stack ds_type_queue ds_type_grid ds_type_priority ef_explosion ef_ring ef_ellipse ef_firework ef_smoke ef_smokeup ef_star ef_spark ef_flare ef_cloud ef_rain ef_snow pt_shape_pixel pt_shape_disk pt_shape_square pt_shape_line pt_shape_star pt_shape_circle pt_shape_ring pt_shape_sphere pt_shape_flare pt_shape_spark pt_shape_explosion pt_shape_cloud pt_shape_smoke pt_shape_snow ps_distr_linear ps_distr_gaussian ps_distr_invgaussian ps_shape_rectangle ps_shape_ellipse ps_shape_diamond ps_shape_line ty_real ty_string dll_cdecl dll_stdcall matrix_view matrix_projection matrix_world os_win32 os_windows os_macosx os_ios os_android os_symbian os_linux os_unknown os_winphone os_tizen os_win8native os_wiiu os_3ds os_psvita os_bb10 os_ps4 os_xboxone os_ps3 os_xbox360 os_uwp os_tvos os_switch browser_not_a_browser browser_unknown browser_ie browser_firefox browser_chrome browser_safari browser_safari_mobile browser_opera browser_tizen browser_edge browser_windows_store browser_ie_mobile device_ios_unknown device_ios_iphone device_ios_iphone_retina device_ios_ipad device_ios_ipad_retina device_ios_iphone5 device_ios_iphone6 device_ios_iphone6plus device_emulator device_tablet display_landscape display_landscape_flipped display_portrait display_portrait_flipped tm_sleep tm_countvsyncs of_challenge_win of_challen ge_lose of_challenge_tie leaderboard_type_number leaderboard_type_time_mins_secs cmpfunc_never cmpfunc_less cmpfunc_equal cmpfunc_lessequal cmpfunc_greater cmpfunc_notequal cmpfunc_greaterequal cmpfunc_always cull_noculling cull_clockwise cull_counterclockwise lighttype_dir lighttype_point iap_ev_storeload iap_ev_product iap_ev_purchase iap_ev_consume iap_ev_restore iap_storeload_ok iap_storeload_failed iap_status_uninitialised iap_status_unavailable iap_status_loading iap_status_available iap_status_processing iap_status_restoring iap_failed iap_unavailable iap_available iap_purchased iap_canceled iap_refunded fb_login_default fb_login_fallback_to_webview fb_login_no_fallback_to_webview fb_login_forcing_webview fb_login_use_system_account fb_login_forcing_safari phy_joint_anchor_1_x phy_joint_anchor_1_y phy_joint_anchor_2_x phy_joint_anchor_2_y phy_joint_reaction_force_x phy_joint_reaction_force_y phy_joint_reaction_torque phy_joint_motor_speed phy_joint_angle phy_joint_motor_torque phy_joint_max_motor_torque phy_joint_translation phy_joint_speed phy_joint_motor_force phy_joint_max_motor_force phy_joint_length_1 phy_joint_length_2 phy_joint_damping_ratio phy_joint_frequency phy_joint_lower_angle_limit phy_joint_upper_angle_limit phy_joint_angle_limits phy_joint_max_length phy_joint_max_torque phy_joint_max_force phy_debug_render_aabb phy_debug_render_collision_pairs phy_debug_render_coms phy_debug_render_core_shapes phy_debug_render_joints phy_debug_render_obb phy_debug_render_shapes phy_particle_flag_water phy_particle_flag_zombie phy_particle_flag_wall phy_particle_flag_spring phy_particle_flag_elastic phy_particle_flag_viscous phy_particle_flag_powder phy_particle_flag_tensile phy_particle_flag_colourmixing phy_particle_flag_colormixing phy_particle_group_flag_solid phy_particle_group_flag_rigid phy_particle_data_flag_typeflags phy_particle_data_flag_position phy_particle_data_flag_velocity phy_particle_data_flag_colour phy_particle_data_flag_color phy_particle_data_flag_category achievement_our_info achievement_friends_info achievement_leaderboard_info achievement_achievement_info achievement_filter_all_players achievement_filter_friends_only achievement_filter_favorites_only achievement_type_achievement_challenge achievement_type_score_challenge achievement_pic_loaded achievement_show_ui achievement_show_profile achievement_show_leaderboard achievement_show_achievement achievement_show_bank achievement_show_friend_picker achievement_show_purchase_prompt network_socket_tcp network_socket_udp network_socket_bluetooth network_type_connect network_type_disconnect network_type_data network_type_non_blocking_connect network_config_connect_timeout network_config_use_non_blocking_socket network_config_enable_reliable_udp network_config_disable_reliable_udp buffer_fixed buffer_grow buffer_wrap buffer_fast buffer_vbuffer buffer_network buffer_u8 buffer_s8 buffer_u16 buffer_s16 buffer_u32 buffer_s32 buffer_u64 buffer_f16 buffer_f32 buffer_f64 buffer_bool buffer_text buffer_string buffer_surface_copy buffer_seek_start buffer_seek_relative buffer_seek_end buffer_generalerror buffer_outofspace buffer_outofbounds buffer_invalidtype text_type button_type input_type ANSI_CHARSET DEFAULT_CHARSET EASTEUROPE_CHARSET RUSSIAN_CHARSET SYMBOL_CHARSET SHIFTJIS_CHARSET HANGEUL_CHARSET GB2312_CHARSET CHINESEBIG5_CHARSET JOHAB_CHARSET HEBREW_CHARSET ARABIC_CHARSET GREEK_CHARSET TURKISH_CHARSET VIETNAMESE_CHARSET THAI_CHARSET MAC_CHARSET BALTIC_CHARSET OEM_CHARSET gp_face1 gp_face2 gp_face3 gp_face4 gp_shoulderl gp_shoulderr gp_shoulderlb gp_shoulderrb gp_select gp_start gp_stickl gp_stickr gp_padu gp_padd gp_padl gp_padr gp_axislh gp_axislv gp_axisrh gp_axisrv ov_friends ov_community ov_players ov_settings ov_gamegroup ov_achievements lb_sort_none lb_sort_ascending lb_sort_descending lb_disp_none lb_disp_numeric lb_disp_time_sec lb_disp_time_ms ugc_result_success ugc_filetype_community ugc_filetype_microtrans ugc_visibility_public ugc_visibility_friends_only ugc_visibility_private ugc_query_RankedByVote ugc_query_RankedByPublicationDate ugc_query_AcceptedForGameRankedByAcceptanceDate ugc_query_RankedByTrend ugc_query_FavoritedByFriendsRankedByPublicationDate ugc_query_CreatedByFriendsRankedByPublicationDate ugc_query_RankedByNumTimesReported ugc_query_CreatedByFollowedUsersRankedByPublicationDate ugc_query_NotYetRated ugc_query_RankedByTotalVotesAsc ugc_query_RankedByVotesUp ugc_query_RankedByTextSearch ugc_sortorder_CreationOrderDesc ugc_sortorder_CreationOrderAsc ugc_sortorder_TitleAsc ugc_sortorder_LastUpdatedDesc ugc_sortorder_SubscriptionDateDesc ugc_sortorder_VoteScoreDesc ugc_sortorder_ForModeration ugc_list_Published ugc_list_VotedOn ugc_list_VotedUp ugc_list_VotedDown ugc_list_WillVoteLater ugc_list_Favorited ugc_list_Subscribed ugc_list_UsedOrPlayed ugc_list_Followed ugc_match_Items ugc_match_Items_Mtx ugc_match_Items_ReadyToUse ugc_match_Collections ugc_match_Artwork ugc_match_Videos ugc_match_Screenshots ugc_match_AllGuides ugc_match_WebGuides ugc_match_IntegratedGuides ugc_match_UsableInGame ugc_match_ControllerBindings vertex_usage_position vertex_usage_colour vertex_usage_color vertex_usage_normal vertex_usage_texcoord vertex_usage_textcoord vertex_usage_blendweight vertex_usage_blendindices vertex_usage_psize vertex_usage_tangent vertex_usage_binormal vertex_usage_fog vertex_usage_depth vertex_usage_sample vertex_type_float1 vertex_type_float2 vertex_type_float3 vertex_type_float4 vertex_type_colour vertex_type_color vertex_type_ubyte4 layerelementtype_undefined layerelementtype_background layerelementtype_instance layerelementtype_oldtilemap layerelementtype_sprite layerelementtype_tilemap layerelementtype_particlesystem layerelementtype_tile tile_rotate tile_flip tile_mirror tile_index_mask kbv_type_default kbv_type_ascii kbv_type_url kbv_type_email kbv_type_numbers kbv_type_phone kbv_type_phone_name kbv_returnkey_default kbv_returnkey_go kbv_returnkey_google kbv_returnkey_join kbv_returnkey_next kbv_returnkey_route kbv_returnkey_search kbv_returnkey_send kbv_returnkey_yahoo kbv_returnkey_done kbv_returnkey_continue kbv_returnkey_emergency kbv_autocapitalize_none kbv_autocapitalize_words kbv_autocapitalize_sentences kbv_autocapitalize_characters",symbol:"argument_relative argument argument0 argument1 argument2 argument3 argument4 argument5 argument6 argument7 argument8 argument9 argument10 argument11 argument12 argument13 argument14 argument15 argument_count x y xprevious yprevious xstart ystart hspeed vspeed direction speed friction gravity gravity_direction path_index path_position path_positionprevious path_speed path_scale path_orientation path_endaction object_index id solid persistent mask_index instance_count instance_id room_speed fps fps_real current_time current_year current_month current_day current_weekday current_hour current_minute current_second alarm timeline_index timeline_position timeline_speed timeline_running timeline_loop room room_first room_last room_width room_height room_caption room_persistent score lives health show_score show_lives show_health caption_score caption_lives caption_health event_type event_number event_object event_action application_surface gamemaker_pro gamemaker_registered gamemaker_version error_occurred error_last debug_mode keyboard_key keyboard_lastkey keyboard_lastchar keyboard_string mouse_x mouse_y mouse_button mouse_lastbutton cursor_sprite visible sprite_index sprite_width sprite_height sprite_xoffset sprite_yoffset image_number image_index image_speed depth image_xscale image_yscale image_angle image_alpha image_blend bbox_left bbox_right bbox_top bbox_bottom layer background_colour background_showcolour background_color background_showcolor view_enabled view_current view_visible view_xview view_yview view_wview view_hview view_xport view_yport view_wport view_hport view_angle view_hborder view_vborder view_hspeed view_vspeed view_object view_surface_id view_camera game_id game_display_name game_project_name game_save_id working_directory temp_directory program_directory browser_width browser_height os_type os_device os_browser os_version display_aa async_load delta_time webgl_enabled event_data iap_data phy_rotation phy_position_x phy_position_y phy_angular_velocity phy_linear_velocity_x phy_linear_velocity_y phy_speed_x phy_speed_y phy_speed phy_angular_damping phy_linear_damping phy_bullet phy_fixed_rotation phy_active phy_mass phy_inertia phy_com_x phy_com_y phy_dynamic phy_kinematic phy_sleeping phy_collision_points phy_collision_x phy_collision_y phy_col_normal_x phy_col_normal_y phy_position_xprevious phy_position_yprevious"},contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.C_NUMBER_MODE]}}),wl.registerLanguage("go",function(e){var t={keyword:"break default func interface select case map struct chan else goto package switch const fallthrough if range type continue for import return var go defer bool byte complex64 complex128 float32 float64 int8 int16 int32 int64 string uint8 uint16 uint32 uint64 int uint uintptr rune",literal:"true false iota nil",built_in:"append cap close complex copy imag len make new panic print println real recover delete"};return{aliases:["golang"],keywords:t,illegal:"",end:",\\s+",returnBegin:!0,endsWithParent:!0,contains:[{className:"attr",begin:":\\w+"},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,{begin:"\\w+",relevance:0}]}]},{begin:"\\(\\s*",end:"\\s*\\)",excludeEnd:!0,contains:[{begin:"\\w+\\s*=",end:"\\s+",returnBegin:!0,endsWithParent:!0,contains:[{className:"attr",begin:"\\w+",relevance:0},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,{begin:"\\w+",relevance:0}]}]}]},{begin:"^\\s*[=~]\\s*"},{begin:"#{",starts:{end:"}",subLanguage:"ruby"}}]}}),wl.registerLanguage("handlebars",function(e){var t={"builtin-name":"each in with if else unless bindattr action collection debugger log outlet template unbound view yield"};return{aliases:["hbs","html.hbs","html.handlebars"],case_insensitive:!0,subLanguage:"xml",contains:[e.COMMENT("{{!(--)?","(--)?}}"),{className:"template-tag",begin:/\{\{[#\/]/,end:/\}\}/,contains:[{className:"name",begin:/[a-zA-Z\.-]+/,keywords:t,starts:{endsWithParent:!0,relevance:0,contains:[e.QUOTE_STRING_MODE]}}]},{className:"template-variable",begin:/\{\{/,end:/\}\}/,keywords:t}]}}),wl.registerLanguage("haskell",function(e){var t={variants:[e.COMMENT("--","$"),e.COMMENT("{-","-}",{contains:["self"]})]},r={className:"meta",begin:"{-#",end:"#-}"},i={className:"meta",begin:"^#",end:"$"},n={className:"type",begin:"\\b[A-Z][\\w']*",relevance:0},a={begin:"\\(",end:"\\)",illegal:'"',contains:[r,i,{className:"type",begin:"\\b[A-Z][\\w]*(\\((\\.\\.|,|\\w+)\\))?"},e.inherit(e.TITLE_MODE,{begin:"[_a-z][\\w']*"}),t]};return{aliases:["hs"],keywords:"let in if then else case of where do module import hiding qualified type data newtype deriving class instance as default infix infixl infixr foreign export ccall stdcall cplusplus jvm dotnet safe unsafe family forall mdo proc rec",contains:[{beginKeywords:"module",end:"where",keywords:"module where",contains:[a,t],illegal:"\\W\\.|;"},{begin:"\\bimport\\b",end:"$",keywords:"import qualified as hiding",contains:[a,t],illegal:"\\W\\.|;"},{className:"class",begin:"^(\\s*)?(class|instance)\\b",end:"where",keywords:"class family instance where",contains:[n,a,t]},{className:"class",begin:"\\b(data|(new)?type)\\b",end:"$",keywords:"data family type newtype deriving",contains:[r,n,a,{begin:"{",end:"}",contains:a.contains},t]},{beginKeywords:"default",end:"$",contains:[n,a,t]},{beginKeywords:"infix infixl infixr",end:"$",contains:[e.C_NUMBER_MODE,t]},{begin:"\\bforeign\\b",end:"$",keywords:"foreign import export ccall stdcall cplusplus jvm dotnet safe unsafe",contains:[n,e.QUOTE_STRING_MODE,t]},{className:"meta",begin:"#!\\/usr\\/bin\\/env runhaskell",end:"$"},r,i,e.QUOTE_STRING_MODE,e.C_NUMBER_MODE,n,e.inherit(e.TITLE_MODE,{begin:"^[_a-z][\\w']*"}),t,{begin:"->|<-"}]}}),wl.registerLanguage("haxe",function(e){return{aliases:["hx"],keywords:{keyword:"break case cast catch continue default do dynamic else enum extern for function here if import in inline never new override package private get set public return static super switch this throw trace try typedef untyped using var while Int Float String Bool Dynamic Void Array ",built_in:"trace this",literal:"true false null _"},contains:[{className:"string",begin:"'",end:"'",contains:[e.BACKSLASH_ESCAPE,{className:"subst",begin:"\\$\\{",end:"\\}"},{className:"subst",begin:"\\$",end:"\\W}"}]},e.QUOTE_STRING_MODE,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.C_NUMBER_MODE,{className:"meta",begin:"@:",end:"$"},{className:"meta",begin:"#",end:"$",keywords:{"meta-keyword":"if else elseif end error"}},{className:"type",begin:":[ \t]*",end:"[^A-Za-z0-9_ \t\\->]",excludeBegin:!0,excludeEnd:!0,relevance:0},{className:"type",begin:":[ \t]*",end:"\\W",excludeBegin:!0,excludeEnd:!0},{className:"type",begin:"new *",end:"\\W",excludeBegin:!0,excludeEnd:!0},{className:"class",beginKeywords:"enum",end:"\\{",contains:[e.TITLE_MODE]},{className:"class",beginKeywords:"abstract",end:"[\\{$]",contains:[{className:"type",begin:"\\(",end:"\\)",excludeBegin:!0,excludeEnd:!0},{className:"type",begin:"from +",end:"\\W",excludeBegin:!0,excludeEnd:!0},{className:"type",begin:"to +",end:"\\W",excludeBegin:!0,excludeEnd:!0},e.TITLE_MODE],keywords:{keyword:"abstract from to"}},{className:"class",begin:"\\b(class|interface) +",end:"[\\{$]",excludeEnd:!0,keywords:"class interface",contains:[{className:"keyword",begin:"\\b(extends|implements) +",keywords:"extends implements",contains:[{className:"type",begin:e.IDENT_RE,relevance:0}]},e.TITLE_MODE]},{className:"function",beginKeywords:"function",end:"\\(",excludeEnd:!0,illegal:"\\S",contains:[e.TITLE_MODE]}],illegal:/<\//}}),wl.registerLanguage("hsp",function(e){return{case_insensitive:!0,lexemes:/[\w\._]+/,keywords:"goto gosub return break repeat loop continue wait await dim sdim foreach dimtype dup dupptr end stop newmod delmod mref run exgoto on mcall assert logmes newlab resume yield onexit onerror onkey onclick oncmd exist delete mkdir chdir dirlist bload bsave bcopy memfile if else poke wpoke lpoke getstr chdpm memexpand memcpy memset notesel noteadd notedel noteload notesave randomize noteunsel noteget split strrep setease button chgdisp exec dialog mmload mmplay mmstop mci pset pget syscolor mes print title pos circle cls font sysfont objsize picload color palcolor palette redraw width gsel gcopy gzoom gmode bmpsave hsvcolor getkey listbox chkbox combox input mesbox buffer screen bgscr mouse objsel groll line clrobj boxf objprm objmode stick grect grotate gsquare gradf objimage objskip objenable celload celdiv celput newcom querycom delcom cnvstow comres axobj winobj sendmsg comevent comevarg sarrayconv callfunc cnvwtos comevdisp libptr system hspstat hspver stat cnt err strsize looplev sublev iparam wparam lparam refstr refdval int rnd strlen length length2 length3 length4 vartype gettime peek wpeek lpeek varptr varuse noteinfo instr abs limit getease str strmid strf getpath strtrim sin cos tan atan sqrt double absf expf logf limitf powf geteasef mousex mousey mousew hwnd hinstance hdc ginfo objinfo dirinfo sysinfo thismod __hspver__ __hsp30__ __date__ __time__ __line__ __file__ _debug __hspdef__ and or xor not screen_normal screen_palette screen_hide screen_fixedsize screen_tool screen_frame gmode_gdi gmode_mem gmode_rgb0 gmode_alpha gmode_rgb0alpha gmode_add gmode_sub gmode_pixela ginfo_mx ginfo_my ginfo_act ginfo_sel ginfo_wx1 ginfo_wy1 ginfo_wx2 ginfo_wy2 ginfo_vx ginfo_vy ginfo_sizex ginfo_sizey ginfo_winx ginfo_winy ginfo_mesx ginfo_mesy ginfo_r ginfo_g ginfo_b ginfo_paluse ginfo_dispx ginfo_dispy ginfo_cx ginfo_cy ginfo_intid ginfo_newid ginfo_sx ginfo_sy objinfo_mode objinfo_bmscr objinfo_hwnd notemax notesize dir_cur dir_exe dir_win dir_sys dir_cmdline dir_desktop dir_mydoc dir_tv font_normal font_bold font_italic font_underline font_strikeout font_antialias objmode_normal objmode_guifont objmode_usefont gsquare_grad msgothic msmincho do until while wend for next _break _continue switch case default swbreak swend ddim ldim alloc m_pi rad2deg deg2rad ease_linear ease_quad_in ease_quad_out ease_quad_inout ease_cubic_in ease_cubic_out ease_cubic_inout ease_quartic_in ease_quartic_out ease_quartic_inout ease_bounce_in ease_bounce_out ease_bounce_inout ease_shake_in ease_shake_out ease_shake_inout ease_loop",contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,{className:"string",begin:'{"',end:'"}',contains:[e.BACKSLASH_ESCAPE]},e.COMMENT(";","$",{relevance:0}),{className:"meta",begin:"#",end:"$",keywords:{"meta-keyword":"addion cfunc cmd cmpopt comfunc const defcfunc deffunc define else endif enum epack func global if ifdef ifndef include modcfunc modfunc modinit modterm module pack packopt regcmd runtime undef usecom uselib"},contains:[e.inherit(e.QUOTE_STRING_MODE,{className:"meta-string"}),e.NUMBER_MODE,e.C_NUMBER_MODE,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]},{className:"symbol",begin:"^\\*(\\w+|@)"},e.NUMBER_MODE,e.C_NUMBER_MODE]}}),wl.registerLanguage("htmlbars",function(e){var t="action collection component concat debugger each each-in else get hash if input link-to loc log mut outlet partial query-params render textarea unbound unless with yield view",r=(e.QUOTE_STRING_MODE,{endsWithParent:!0,relevance:0,keywords:{keyword:"as",built_in:t},contains:[e.QUOTE_STRING_MODE,{illegal:/\}\}/,begin:/[a-zA-Z0-9_]+=/,returnBegin:!0,relevance:0,contains:[{className:"attr",begin:/[a-zA-Z0-9_]+/}]},e.NUMBER_MODE]});return{case_insensitive:!0,subLanguage:"xml",contains:[e.COMMENT("{{!(--)?","(--)?}}"),{className:"template-tag",begin:/\{\{[#\/]/,end:/\}\}/,contains:[{className:"name",begin:/[a-zA-Z\.\-]+/,keywords:{"builtin-name":t},starts:r}]},{className:"template-variable",begin:/\{\{[a-zA-Z][a-zA-Z\-]+/,end:/\}\}/,keywords:{keyword:"as",built_in:t},contains:[e.QUOTE_STRING_MODE]}]}}),wl.registerLanguage("http",function(e){var t="HTTP/[0-9\\.]+";return{aliases:["https"],illegal:"\\S",contains:[{begin:"^"+t,end:"$",contains:[{className:"number",begin:"\\b\\d{3}\\b"}]},{begin:"^[A-Z]+ (.*?) "+t+"$",returnBegin:!0,end:"$",contains:[{className:"string",begin:" ",end:" ",excludeBegin:!0,excludeEnd:!0},{begin:t},{className:"keyword",begin:"[A-Z]+"}]},{className:"attribute",begin:"^\\w",end:": ",excludeEnd:!0,illegal:"\\n|\\s|=",starts:{end:"$",relevance:0}},{begin:"\\n\\n",starts:{subLanguage:[],endsWithParent:!0}}]}}),wl.registerLanguage("hy",function(e){var t="[a-zA-Z_\\-!.?+*=<>&#'][a-zA-Z_\\-!.?+*=<>&#'0-9/;:]*",r={begin:t,relevance:0},i={className:"number",begin:"[-+]?\\d+(\\.\\d+)?",relevance:0},n=e.inherit(e.QUOTE_STRING_MODE,{illegal:null}),a=e.COMMENT(";","$",{relevance:0}),o={className:"literal",begin:/\b([Tt]rue|[Ff]alse|nil|None)\b/},s={begin:"[\\[\\{]",end:"[\\]\\}]"},l={className:"comment",begin:"\\^"+t},c=e.COMMENT("\\^\\{","\\}"),_={className:"symbol",begin:"[:]{1,2}"+t},d={begin:"\\(",end:"\\)"},u={endsWithParent:!0,relevance:0},p={keywords:{"builtin-name":"!= % %= & &= * ** **= *= *map + += , --build-class-- --import-- -= . / // //= /= < << <<= <= = > >= >> >>= @ @= ^ ^= abs accumulate all and any ap-compose ap-dotimes ap-each ap-each-while ap-filter ap-first ap-if ap-last ap-map ap-map-when ap-pipe ap-reduce ap-reject apply as-> ascii assert assoc bin break butlast callable calling-module-name car case cdr chain chr coll? combinations compile compress cond cons cons? continue count curry cut cycle dec def default-method defclass defmacro defmacro-alias defmacro/g! defmain defmethod defmulti defn defn-alias defnc defnr defreader defseq del delattr delete-route dict-comp dir disassemble dispatch-reader-macro distinct divmod do doto drop drop-last drop-while empty? end-sequence eval eval-and-compile eval-when-compile even? every? except exec filter first flatten float? fn fnc fnr for for* format fraction genexpr gensym get getattr global globals group-by hasattr hash hex id identity if if* if-not if-python2 import in inc input instance? integer integer-char? integer? interleave interpose is is-coll is-cons is-empty is-even is-every is-float is-instance is-integer is-integer-char is-iterable is-iterator is-keyword is-neg is-none is-not is-numeric is-odd is-pos is-string is-symbol is-zero isinstance islice issubclass iter iterable? iterate iterator? keyword keyword? lambda last len let lif lif-not list* list-comp locals loop macro-error macroexpand macroexpand-1 macroexpand-all map max merge-with method-decorator min multi-decorator multicombinations name neg? next none? nonlocal not not-in not? nth numeric? oct odd? open or ord partition permutations pos? post-route postwalk pow prewalk print product profile/calls profile/cpu put-route quasiquote quote raise range read read-str recursive-replace reduce remove repeat repeatedly repr require rest round route route-with-methods rwm second seq set-comp setattr setv some sorted string string? sum switch symbol? take take-nth take-while tee try unless unquote unquote-splicing vars walk when while with with* with-decorator with-gensyms xi xor yield yield-from zero? zip zip-longest | |= ~"},lexemes:t,className:"name",begin:t,starts:u},h=[d,n,l,c,a,_,s,i,o,r];return d.contains=[e.COMMENT("comment",""),p,u],u.contains=h,s.contains=h,{aliases:["hylang"],illegal:/\S/,contains:[{className:"meta",begin:"^#!",end:"$"},d,n,l,c,a,_,s,i,o]}}),wl.registerLanguage("inform7",function(e){return{aliases:["i7"],case_insensitive:!0,keywords:{keyword:"thing room person man woman animal container supporter backdrop door scenery open closed locked inside gender is are say understand kind of rule"},contains:[{className:"string",begin:'"',end:'"',relevance:0,contains:[{className:"subst",begin:"\\[",end:"\\]"}]},{className:"section",begin:/^(Volume|Book|Part|Chapter|Section|Table)\b/,end:"$"},{begin:/^(Check|Carry out|Report|Instead of|To|Rule|When|Before|After)\b/,end:":",contains:[{begin:"\\(This",end:"\\)"}]},{className:"comment",begin:"\\[",end:"\\]",contains:["self"]}]}}),wl.registerLanguage("ini",function(e){var t={className:"string",contains:[e.BACKSLASH_ESCAPE],variants:[{begin:"'''",end:"'''",relevance:10},{begin:'"""',end:'"""',relevance:10},{begin:'"',end:'"'},{begin:"'",end:"'"}]};return{aliases:["toml"],case_insensitive:!0,illegal:/\S/,contains:[e.COMMENT(";","$"),e.HASH_COMMENT_MODE,{className:"section",begin:/^\s*\[+/,end:/\]+/},{begin:/^[a-z0-9\[\]_\.-]+\s*=\s*/,end:"$",returnBegin:!0,contains:[{className:"attr",begin:/[a-z0-9\[\]_\.-]+/},{begin:/=/,endsWithParent:!0,relevance:0,contains:[e.COMMENT(";","$"),e.HASH_COMMENT_MODE,{className:"literal",begin:/\bon|off|true|false|yes|no\b/},{className:"variable",variants:[{begin:/\$[\w\d"][\w\d_]*/},{begin:/\$\{(.*?)}/}]},t,{className:"number",begin:/([\+\-]+)?[\d]+_[\d_]+/},e.NUMBER_MODE]}]}]}}),wl.registerLanguage("irpf90",function(e){return{case_insensitive:!0,keywords:{literal:".False. .True.",keyword:"kind do while private call intrinsic where elsewhere type endtype endmodule endselect endinterface end enddo endif if forall endforall only contains default return stop then public subroutine|10 function program .and. .or. .not. .le. .eq. .ge. .gt. .lt. goto save else use module select case access blank direct exist file fmt form formatted iostat name named nextrec number opened rec recl sequential status unformatted unit continue format pause cycle exit c_null_char c_alert c_backspace c_form_feed flush wait decimal round iomsg synchronous nopass non_overridable pass protected volatile abstract extends import non_intrinsic value deferred generic final enumerator class associate bind enum c_int c_short c_long c_long_long c_signed_char c_size_t c_int8_t c_int16_t c_int32_t c_int64_t c_int_least8_t c_int_least16_t c_int_least32_t c_int_least64_t c_int_fast8_t c_int_fast16_t c_int_fast32_t c_int_fast64_t c_intmax_t C_intptr_t c_float c_double c_long_double c_float_complex c_double_complex c_long_double_complex c_bool c_char c_null_ptr c_null_funptr c_new_line c_carriage_return c_horizontal_tab c_vertical_tab iso_c_binding c_loc c_funloc c_associated c_f_pointer c_ptr c_funptr iso_fortran_env character_storage_size error_unit file_storage_size input_unit iostat_end iostat_eor numeric_storage_size output_unit c_f_procpointer ieee_arithmetic ieee_support_underflow_control ieee_get_underflow_mode ieee_set_underflow_mode newunit contiguous recursive pad position action delim readwrite eor advance nml interface procedure namelist include sequence elemental pure integer real character complex logical dimension allocatable|10 parameter external implicit|10 none double precision assign intent optional pointer target in out common equivalence data begin_provider &begin_provider end_provider begin_shell end_shell begin_template end_template subst assert touch soft_touch provide no_dep free irp_if irp_else irp_endif irp_write irp_read",built_in:"alog alog10 amax0 amax1 amin0 amin1 amod cabs ccos cexp clog csin csqrt dabs dacos dasin datan datan2 dcos dcosh ddim dexp dint dlog dlog10 dmax1 dmin1 dmod dnint dsign dsin dsinh dsqrt dtan dtanh float iabs idim idint idnint ifix isign max0 max1 min0 min1 sngl algama cdabs cdcos cdexp cdlog cdsin cdsqrt cqabs cqcos cqexp cqlog cqsin cqsqrt dcmplx dconjg derf derfc dfloat dgamma dimag dlgama iqint qabs qacos qasin qatan qatan2 qcmplx qconjg qcos qcosh qdim qerf qerfc qexp qgamma qimag qlgama qlog qlog10 qmax1 qmin1 qmod qnint qsign qsin qsinh qsqrt qtan qtanh abs acos aimag aint anint asin atan atan2 char cmplx conjg cos cosh exp ichar index int log log10 max min nint sign sin sinh sqrt tan tanh print write dim lge lgt lle llt mod nullify allocate deallocate adjustl adjustr all allocated any associated bit_size btest ceiling count cshift date_and_time digits dot_product eoshift epsilon exponent floor fraction huge iand ibclr ibits ibset ieor ior ishft ishftc lbound len_trim matmul maxexponent maxloc maxval merge minexponent minloc minval modulo mvbits nearest pack present product radix random_number random_seed range repeat reshape rrspacing scale scan selected_int_kind selected_real_kind set_exponent shape size spacing spread sum system_clock tiny transpose trim ubound unpack verify achar iachar transfer dble entry dprod cpu_time command_argument_count get_command get_command_argument get_environment_variable is_iostat_end ieee_arithmetic ieee_support_underflow_control ieee_get_underflow_mode ieee_set_underflow_mode is_iostat_eor move_alloc new_line selected_char_kind same_type_as extends_type_ofacosh asinh atanh bessel_j0 bessel_j1 bessel_jn bessel_y0 bessel_y1 bessel_yn erf erfc erfc_scaled gamma log_gamma hypot norm2 atomic_define atomic_ref execute_command_line leadz trailz storage_size merge_bits bge bgt ble blt dshiftl dshiftr findloc iall iany iparity image_index lcobound ucobound maskl maskr num_images parity popcnt poppar shifta shiftl shiftr this_image IRP_ALIGN irp_here"},illegal:/\/\*/,contains:[e.inherit(e.APOS_STRING_MODE,{className:"string",relevance:0}),e.inherit(e.QUOTE_STRING_MODE,{className:"string",relevance:0}),{className:"function",beginKeywords:"subroutine function program",illegal:"[${=\\n]",contains:[e.UNDERSCORE_TITLE_MODE,{className:"params",begin:"\\(",end:"\\)"}]},e.COMMENT("!","$",{relevance:0}),e.COMMENT("begin_doc","end_doc",{relevance:10}),{className:"number",begin:"(?=\\b|\\+|\\-|\\.)(?=\\.\\d|\\d)(?:\\d+)?(?:\\.?\\d*)(?:[de][+-]?\\d+)?\\b\\.?",relevance:0}]}}),wl.registerLanguage("isbl",function(e){var t="[A-Za-zА-Яа-яёЁ_!][A-Za-zА-Яа-яёЁ_0-9]*",r={className:"number",begin:e.NUMBER_RE,relevance:0},i={className:"string",variants:[{begin:'"',end:'"'},{begin:"'",end:"'"}]},n={className:"doctag",begin:"\\b(?:TODO|DONE|BEGIN|END|STUB|CHG|FIXME|NOTE|BUG|XXX)\\b",relevance:0},a={variants:[{className:"comment",begin:"//",end:"$",relevance:0,contains:[e.PHRASAL_WORDS_MODE,n]},{className:"comment",begin:"/\\*",end:"\\*/",relevance:0,contains:[e.PHRASAL_WORDS_MODE,n]}]},o={keyword:"and и else иначе endexcept endfinally endforeach конецвсе endif конецесли endwhile конецпока except exitfor finally foreach все if если in в not не or или try while пока ",built_in:"SYSRES_CONST_ACCES_RIGHT_TYPE_EDIT SYSRES_CONST_ACCES_RIGHT_TYPE_FULL SYSRES_CONST_ACCES_RIGHT_TYPE_VIEW SYSRES_CONST_ACCESS_MODE_REQUISITE_CODE SYSRES_CONST_ACCESS_NO_ACCESS_VIEW SYSRES_CONST_ACCESS_NO_ACCESS_VIEW_CODE SYSRES_CONST_ACCESS_RIGHTS_ADD_REQUISITE_CODE SYSRES_CONST_ACCESS_RIGHTS_ADD_REQUISITE_YES_CODE SYSRES_CONST_ACCESS_RIGHTS_CHANGE_REQUISITE_CODE SYSRES_CONST_ACCESS_RIGHTS_CHANGE_REQUISITE_YES_CODE SYSRES_CONST_ACCESS_RIGHTS_DELETE_REQUISITE_CODE SYSRES_CONST_ACCESS_RIGHTS_DELETE_REQUISITE_YES_CODE SYSRES_CONST_ACCESS_RIGHTS_EXECUTE_REQUISITE_CODE SYSRES_CONST_ACCESS_RIGHTS_EXECUTE_REQUISITE_YES_CODE SYSRES_CONST_ACCESS_RIGHTS_NO_ACCESS_REQUISITE_CODE SYSRES_CONST_ACCESS_RIGHTS_NO_ACCESS_REQUISITE_YES_CODE SYSRES_CONST_ACCESS_RIGHTS_RATIFY_REQUISITE_CODE SYSRES_CONST_ACCESS_RIGHTS_RATIFY_REQUISITE_YES_CODE SYSRES_CONST_ACCESS_RIGHTS_REQUISITE_CODE SYSRES_CONST_ACCESS_RIGHTS_VIEW SYSRES_CONST_ACCESS_RIGHTS_VIEW_CODE SYSRES_CONST_ACCESS_RIGHTS_VIEW_REQUISITE_CODE SYSRES_CONST_ACCESS_RIGHTS_VIEW_REQUISITE_YES_CODE SYSRES_CONST_ACCESS_TYPE_CHANGE SYSRES_CONST_ACCESS_TYPE_CHANGE_CODE SYSRES_CONST_ACCESS_TYPE_EXISTS SYSRES_CONST_ACCESS_TYPE_EXISTS_CODE SYSRES_CONST_ACCESS_TYPE_FULL SYSRES_CONST_ACCESS_TYPE_FULL_CODE SYSRES_CONST_ACCESS_TYPE_VIEW SYSRES_CONST_ACCESS_TYPE_VIEW_CODE SYSRES_CONST_ACTION_TYPE_ABORT SYSRES_CONST_ACTION_TYPE_ACCEPT SYSRES_CONST_ACTION_TYPE_ACCESS_RIGHTS SYSRES_CONST_ACTION_TYPE_ADD_ATTACHMENT SYSRES_CONST_ACTION_TYPE_CHANGE_CARD SYSRES_CONST_ACTION_TYPE_CHANGE_KIND SYSRES_CONST_ACTION_TYPE_CHANGE_STORAGE SYSRES_CONST_ACTION_TYPE_CONTINUE SYSRES_CONST_ACTION_TYPE_COPY SYSRES_CONST_ACTION_TYPE_CREATE SYSRES_CONST_ACTION_TYPE_CREATE_VERSION SYSRES_CONST_ACTION_TYPE_DELETE SYSRES_CONST_ACTION_TYPE_DELETE_ATTACHMENT SYSRES_CONST_ACTION_TYPE_DELETE_VERSION SYSRES_CONST_ACTION_TYPE_DISABLE_DELEGATE_ACCESS_RIGHTS SYSRES_CONST_ACTION_TYPE_ENABLE_DELEGATE_ACCESS_RIGHTS SYSRES_CONST_ACTION_TYPE_ENCRYPTION_BY_CERTIFICATE SYSRES_CONST_ACTION_TYPE_ENCRYPTION_BY_CERTIFICATE_AND_PASSWORD SYSRES_CONST_ACTION_TYPE_ENCRYPTION_BY_PASSWORD SYSRES_CONST_ACTION_TYPE_EXPORT_WITH_LOCK SYSRES_CONST_ACTION_TYPE_EXPORT_WITHOUT_LOCK SYSRES_CONST_ACTION_TYPE_IMPORT_WITH_UNLOCK SYSRES_CONST_ACTION_TYPE_IMPORT_WITHOUT_UNLOCK SYSRES_CONST_ACTION_TYPE_LIFE_CYCLE_STAGE SYSRES_CONST_ACTION_TYPE_LOCK SYSRES_CONST_ACTION_TYPE_LOCK_FOR_SERVER SYSRES_CONST_ACTION_TYPE_LOCK_MODIFY SYSRES_CONST_ACTION_TYPE_MARK_AS_READED SYSRES_CONST_ACTION_TYPE_MARK_AS_UNREADED SYSRES_CONST_ACTION_TYPE_MODIFY SYSRES_CONST_ACTION_TYPE_MODIFY_CARD SYSRES_CONST_ACTION_TYPE_MOVE_TO_ARCHIVE SYSRES_CONST_ACTION_TYPE_OFF_ENCRYPTION SYSRES_CONST_ACTION_TYPE_PASSWORD_CHANGE SYSRES_CONST_ACTION_TYPE_PERFORM SYSRES_CONST_ACTION_TYPE_RECOVER_FROM_LOCAL_COPY SYSRES_CONST_ACTION_TYPE_RESTART SYSRES_CONST_ACTION_TYPE_RESTORE_FROM_ARCHIVE SYSRES_CONST_ACTION_TYPE_REVISION SYSRES_CONST_ACTION_TYPE_SEND_BY_MAIL SYSRES_CONST_ACTION_TYPE_SIGN SYSRES_CONST_ACTION_TYPE_START SYSRES_CONST_ACTION_TYPE_UNLOCK SYSRES_CONST_ACTION_TYPE_UNLOCK_FROM_SERVER SYSRES_CONST_ACTION_TYPE_VERSION_STATE SYSRES_CONST_ACTION_TYPE_VERSION_VISIBILITY SYSRES_CONST_ACTION_TYPE_VIEW SYSRES_CONST_ACTION_TYPE_VIEW_SHADOW_COPY SYSRES_CONST_ACTION_TYPE_WORKFLOW_DESCRIPTION_MODIFY SYSRES_CONST_ACTION_TYPE_WRITE_HISTORY SYSRES_CONST_ACTIVE_VERSION_STATE_PICK_VALUE SYSRES_CONST_ADD_REFERENCE_MODE_NAME SYSRES_CONST_ADDITION_REQUISITE_CODE SYSRES_CONST_ADDITIONAL_PARAMS_REQUISITE_CODE SYSRES_CONST_ADITIONAL_JOB_END_DATE_REQUISITE_NAME SYSRES_CONST_ADITIONAL_JOB_READ_REQUISITE_NAME SYSRES_CONST_ADITIONAL_JOB_START_DATE_REQUISITE_NAME SYSRES_CONST_ADITIONAL_JOB_STATE_REQUISITE_NAME SYSRES_CONST_ADMINISTRATION_HISTORY_ADDING_USER_TO_GROUP_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_ADDING_USER_TO_GROUP_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_CREATION_COMP_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_CREATION_COMP_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_CREATION_GROUP_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_CREATION_GROUP_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_CREATION_USER_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_CREATION_USER_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_DATABASE_USER_CREATION SYSRES_CONST_ADMINISTRATION_HISTORY_DATABASE_USER_CREATION_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_DATABASE_USER_DELETION SYSRES_CONST_ADMINISTRATION_HISTORY_DATABASE_USER_DELETION_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_DELETION_COMP_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_DELETION_COMP_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_DELETION_GROUP_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_DELETION_GROUP_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_DELETION_USER_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_DELETION_USER_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_DELETION_USER_FROM_GROUP_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_DELETION_USER_FROM_GROUP_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_GRANTING_FILTERER_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_GRANTING_FILTERER_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_GRANTING_FILTERER_RESTRICTION_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_GRANTING_FILTERER_RESTRICTION_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_GRANTING_PRIVILEGE_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_GRANTING_PRIVILEGE_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_GRANTING_RIGHTS_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_GRANTING_RIGHTS_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_IS_MAIN_SERVER_CHANGED_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_IS_MAIN_SERVER_CHANGED_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_IS_PUBLIC_CHANGED_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_IS_PUBLIC_CHANGED_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_REMOVING_FILTERER_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_REMOVING_FILTERER_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_REMOVING_FILTERER_RESTRICTION_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_REMOVING_FILTERER_RESTRICTION_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_REMOVING_PRIVILEGE_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_REMOVING_PRIVILEGE_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_REMOVING_RIGHTS_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_REMOVING_RIGHTS_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_SERVER_LOGIN_CREATION SYSRES_CONST_ADMINISTRATION_HISTORY_SERVER_LOGIN_CREATION_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_SERVER_LOGIN_DELETION SYSRES_CONST_ADMINISTRATION_HISTORY_SERVER_LOGIN_DELETION_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_CATEGORY_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_CATEGORY_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_COMP_TITLE_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_COMP_TITLE_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_FULL_NAME_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_FULL_NAME_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_GROUP_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_GROUP_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_PARENT_GROUP_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_PARENT_GROUP_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_USER_AUTH_TYPE_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_USER_AUTH_TYPE_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_USER_LOGIN_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_USER_LOGIN_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_USER_STATUS_ACTION SYSRES_CONST_ADMINISTRATION_HISTORY_UPDATING_USER_STATUS_ACTION_CODE SYSRES_CONST_ADMINISTRATION_HISTORY_USER_PASSWORD_CHANGE SYSRES_CONST_ADMINISTRATION_HISTORY_USER_PASSWORD_CHANGE_ACTION SYSRES_CONST_ALL_ACCEPT_CONDITION_RUS SYSRES_CONST_ALL_USERS_GROUP SYSRES_CONST_ALL_USERS_GROUP_NAME SYSRES_CONST_ALL_USERS_SERVER_GROUP_NAME SYSRES_CONST_ALLOWED_ACCESS_TYPE_CODE SYSRES_CONST_ALLOWED_ACCESS_TYPE_NAME SYSRES_CONST_APP_VIEWER_TYPE_REQUISITE_CODE SYSRES_CONST_APPROVING_SIGNATURE_NAME SYSRES_CONST_APPROVING_SIGNATURE_REQUISITE_CODE SYSRES_CONST_ASSISTANT_SUBSTITUE_TYPE SYSRES_CONST_ASSISTANT_SUBSTITUE_TYPE_CODE SYSRES_CONST_ATTACH_TYPE_COMPONENT_TOKEN SYSRES_CONST_ATTACH_TYPE_DOC SYSRES_CONST_ATTACH_TYPE_EDOC SYSRES_CONST_ATTACH_TYPE_FOLDER SYSRES_CONST_ATTACH_TYPE_JOB SYSRES_CONST_ATTACH_TYPE_REFERENCE SYSRES_CONST_ATTACH_TYPE_TASK SYSRES_CONST_AUTH_ENCODED_PASSWORD SYSRES_CONST_AUTH_ENCODED_PASSWORD_CODE SYSRES_CONST_AUTH_NOVELL SYSRES_CONST_AUTH_PASSWORD SYSRES_CONST_AUTH_PASSWORD_CODE SYSRES_CONST_AUTH_WINDOWS SYSRES_CONST_AUTHENTICATING_SIGNATURE_NAME SYSRES_CONST_AUTHENTICATING_SIGNATURE_REQUISITE_CODE SYSRES_CONST_AUTO_ENUM_METHOD_FLAG SYSRES_CONST_AUTO_NUMERATION_CODE SYSRES_CONST_AUTO_STRONG_ENUM_METHOD_FLAG SYSRES_CONST_AUTOTEXT_NAME_REQUISITE_CODE SYSRES_CONST_AUTOTEXT_TEXT_REQUISITE_CODE SYSRES_CONST_AUTOTEXT_USAGE_ALL SYSRES_CONST_AUTOTEXT_USAGE_ALL_CODE SYSRES_CONST_AUTOTEXT_USAGE_SIGN SYSRES_CONST_AUTOTEXT_USAGE_SIGN_CODE SYSRES_CONST_AUTOTEXT_USAGE_WORK SYSRES_CONST_AUTOTEXT_USAGE_WORK_CODE SYSRES_CONST_AUTOTEXT_USE_ANYWHERE_CODE SYSRES_CONST_AUTOTEXT_USE_ON_SIGNING_CODE SYSRES_CONST_AUTOTEXT_USE_ON_WORK_CODE SYSRES_CONST_BEGIN_DATE_REQUISITE_CODE SYSRES_CONST_BLACK_LIFE_CYCLE_STAGE_FONT_COLOR SYSRES_CONST_BLUE_LIFE_CYCLE_STAGE_FONT_COLOR SYSRES_CONST_BTN_PART SYSRES_CONST_CALCULATED_ROLE_TYPE_CODE SYSRES_CONST_CALL_TYPE_VARIABLE_BUTTON_VALUE SYSRES_CONST_CALL_TYPE_VARIABLE_PROGRAM_VALUE SYSRES_CONST_CANCEL_MESSAGE_FUNCTION_RESULT SYSRES_CONST_CARD_PART SYSRES_CONST_CARD_REFERENCE_MODE_NAME SYSRES_CONST_CERTIFICATE_TYPE_REQUISITE_ENCRYPT_VALUE SYSRES_CONST_CERTIFICATE_TYPE_REQUISITE_SIGN_AND_ENCRYPT_VALUE SYSRES_CONST_CERTIFICATE_TYPE_REQUISITE_SIGN_VALUE SYSRES_CONST_CHECK_PARAM_VALUE_DATE_PARAM_TYPE SYSRES_CONST_CHECK_PARAM_VALUE_FLOAT_PARAM_TYPE SYSRES_CONST_CHECK_PARAM_VALUE_INTEGER_PARAM_TYPE SYSRES_CONST_CHECK_PARAM_VALUE_PICK_PARAM_TYPE SYSRES_CONST_CHECK_PARAM_VALUE_REEFRENCE_PARAM_TYPE SYSRES_CONST_CLOSED_RECORD_FLAG_VALUE_FEMININE SYSRES_CONST_CLOSED_RECORD_FLAG_VALUE_MASCULINE SYSRES_CONST_CODE_COMPONENT_TYPE_ADMIN SYSRES_CONST_CODE_COMPONENT_TYPE_DEVELOPER SYSRES_CONST_CODE_COMPONENT_TYPE_DOCS SYSRES_CONST_CODE_COMPONENT_TYPE_EDOC_CARDS SYSRES_CONST_CODE_COMPONENT_TYPE_EXTERNAL_EXECUTABLE SYSRES_CONST_CODE_COMPONENT_TYPE_OTHER SYSRES_CONST_CODE_COMPONENT_TYPE_REFERENCE SYSRES_CONST_CODE_COMPONENT_TYPE_REPORT SYSRES_CONST_CODE_COMPONENT_TYPE_SCRIPT SYSRES_CONST_CODE_COMPONENT_TYPE_URL SYSRES_CONST_CODE_REQUISITE_ACCESS SYSRES_CONST_CODE_REQUISITE_CODE SYSRES_CONST_CODE_REQUISITE_COMPONENT SYSRES_CONST_CODE_REQUISITE_DESCRIPTION SYSRES_CONST_CODE_REQUISITE_EXCLUDE_COMPONENT SYSRES_CONST_CODE_REQUISITE_RECORD SYSRES_CONST_COMMENT_REQ_CODE SYSRES_CONST_COMMON_SETTINGS_REQUISITE_CODE SYSRES_CONST_COMP_CODE_GRD SYSRES_CONST_COMPONENT_GROUP_TYPE_REQUISITE_CODE SYSRES_CONST_COMPONENT_TYPE_ADMIN_COMPONENTS SYSRES_CONST_COMPONENT_TYPE_DEVELOPER_COMPONENTS SYSRES_CONST_COMPONENT_TYPE_DOCS SYSRES_CONST_COMPONENT_TYPE_EDOC_CARDS SYSRES_CONST_COMPONENT_TYPE_EDOCS SYSRES_CONST_COMPONENT_TYPE_EXTERNAL_EXECUTABLE SYSRES_CONST_COMPONENT_TYPE_OTHER SYSRES_CONST_COMPONENT_TYPE_REFERENCE_TYPES SYSRES_CONST_COMPONENT_TYPE_REFERENCES SYSRES_CONST_COMPONENT_TYPE_REPORTS SYSRES_CONST_COMPONENT_TYPE_SCRIPTS SYSRES_CONST_COMPONENT_TYPE_URL SYSRES_CONST_COMPONENTS_REMOTE_SERVERS_VIEW_CODE SYSRES_CONST_CONDITION_BLOCK_DESCRIPTION SYSRES_CONST_CONST_FIRM_STATUS_COMMON SYSRES_CONST_CONST_FIRM_STATUS_INDIVIDUAL SYSRES_CONST_CONST_NEGATIVE_VALUE SYSRES_CONST_CONST_POSITIVE_VALUE SYSRES_CONST_CONST_SERVER_STATUS_DONT_REPLICATE SYSRES_CONST_CONST_SERVER_STATUS_REPLICATE SYSRES_CONST_CONTENTS_REQUISITE_CODE SYSRES_CONST_DATA_TYPE_BOOLEAN SYSRES_CONST_DATA_TYPE_DATE SYSRES_CONST_DATA_TYPE_FLOAT SYSRES_CONST_DATA_TYPE_INTEGER SYSRES_CONST_DATA_TYPE_PICK SYSRES_CONST_DATA_TYPE_REFERENCE SYSRES_CONST_DATA_TYPE_STRING SYSRES_CONST_DATA_TYPE_TEXT SYSRES_CONST_DATA_TYPE_VARIANT SYSRES_CONST_DATE_CLOSE_REQ_CODE SYSRES_CONST_DATE_FORMAT_DATE_ONLY_CHAR SYSRES_CONST_DATE_OPEN_REQ_CODE SYSRES_CONST_DATE_REQUISITE SYSRES_CONST_DATE_REQUISITE_CODE SYSRES_CONST_DATE_REQUISITE_NAME SYSRES_CONST_DATE_REQUISITE_TYPE SYSRES_CONST_DATE_TYPE_CHAR SYSRES_CONST_DATETIME_FORMAT_VALUE SYSRES_CONST_DEA_ACCESS_RIGHTS_ACTION_CODE SYSRES_CONST_DESCRIPTION_LOCALIZE_ID_REQUISITE_CODE SYSRES_CONST_DESCRIPTION_REQUISITE_CODE SYSRES_CONST_DET1_PART SYSRES_CONST_DET2_PART SYSRES_CONST_DET3_PART SYSRES_CONST_DET4_PART SYSRES_CONST_DET5_PART SYSRES_CONST_DET6_PART SYSRES_CONST_DETAIL_DATASET_KEY_REQUISITE_CODE SYSRES_CONST_DETAIL_PICK_REQUISITE_CODE SYSRES_CONST_DETAIL_REQ_CODE SYSRES_CONST_DO_NOT_USE_ACCESS_TYPE_CODE SYSRES_CONST_DO_NOT_USE_ACCESS_TYPE_NAME SYSRES_CONST_DO_NOT_USE_ON_VIEW_ACCESS_TYPE_CODE SYSRES_CONST_DO_NOT_USE_ON_VIEW_ACCESS_TYPE_NAME SYSRES_CONST_DOCUMENT_STORAGES_CODE SYSRES_CONST_DOCUMENT_TEMPLATES_TYPE_NAME SYSRES_CONST_DOUBLE_REQUISITE_CODE SYSRES_CONST_EDITOR_CLOSE_FILE_OBSERV_TYPE_CODE SYSRES_CONST_EDITOR_CLOSE_PROCESS_OBSERV_TYPE_CODE SYSRES_CONST_EDITOR_TYPE_REQUISITE_CODE SYSRES_CONST_EDITORS_APPLICATION_NAME_REQUISITE_CODE SYSRES_CONST_EDITORS_CREATE_SEVERAL_PROCESSES_REQUISITE_CODE SYSRES_CONST_EDITORS_EXTENSION_REQUISITE_CODE SYSRES_CONST_EDITORS_OBSERVER_BY_PROCESS_TYPE SYSRES_CONST_EDITORS_REFERENCE_CODE SYSRES_CONST_EDITORS_REPLACE_SPEC_CHARS_REQUISITE_CODE SYSRES_CONST_EDITORS_USE_PLUGINS_REQUISITE_CODE SYSRES_CONST_EDITORS_VIEW_DOCUMENT_OPENED_TO_EDIT_CODE SYSRES_CONST_EDOC_CARD_TYPE_REQUISITE_CODE SYSRES_CONST_EDOC_CARD_TYPES_LINK_REQUISITE_CODE SYSRES_CONST_EDOC_CERTIFICATE_AND_PASSWORD_ENCODE_CODE SYSRES_CONST_EDOC_CERTIFICATE_ENCODE_CODE SYSRES_CONST_EDOC_DATE_REQUISITE_CODE SYSRES_CONST_EDOC_KIND_REFERENCE_CODE SYSRES_CONST_EDOC_KINDS_BY_TEMPLATE_ACTION_CODE SYSRES_CONST_EDOC_MANAGE_ACCESS_CODE SYSRES_CONST_EDOC_NONE_ENCODE_CODE SYSRES_CONST_EDOC_NUMBER_REQUISITE_CODE SYSRES_CONST_EDOC_PASSWORD_ENCODE_CODE SYSRES_CONST_EDOC_READONLY_ACCESS_CODE SYSRES_CONST_EDOC_SHELL_LIFE_TYPE_VIEW_VALUE SYSRES_CONST_EDOC_SIZE_RESTRICTION_PRIORITY_REQUISITE_CODE SYSRES_CONST_EDOC_STORAGE_CHECK_ACCESS_RIGHTS_REQUISITE_CODE SYSRES_CONST_EDOC_STORAGE_COMPUTER_NAME_REQUISITE_CODE SYSRES_CONST_EDOC_STORAGE_DATABASE_NAME_REQUISITE_CODE SYSRES_CONST_EDOC_STORAGE_EDIT_IN_STORAGE_REQUISITE_CODE SYSRES_CONST_EDOC_STORAGE_LOCAL_PATH_REQUISITE_CODE SYSRES_CONST_EDOC_STORAGE_SHARED_SOURCE_NAME_REQUISITE_CODE SYSRES_CONST_EDOC_TEMPLATE_REQUISITE_CODE SYSRES_CONST_EDOC_TYPES_REFERENCE_CODE SYSRES_CONST_EDOC_VERSION_ACTIVE_STAGE_CODE SYSRES_CONST_EDOC_VERSION_DESIGN_STAGE_CODE SYSRES_CONST_EDOC_VERSION_OBSOLETE_STAGE_CODE SYSRES_CONST_EDOC_WRITE_ACCES_CODE SYSRES_CONST_EDOCUMENT_CARD_REQUISITES_REFERENCE_CODE_SELECTED_REQUISITE SYSRES_CONST_ENCODE_CERTIFICATE_TYPE_CODE SYSRES_CONST_END_DATE_REQUISITE_CODE SYSRES_CONST_ENUMERATION_TYPE_REQUISITE_CODE SYSRES_CONST_EXECUTE_ACCESS_RIGHTS_TYPE_CODE SYSRES_CONST_EXECUTIVE_FILE_STORAGE_TYPE SYSRES_CONST_EXIST_CONST SYSRES_CONST_EXIST_VALUE SYSRES_CONST_EXPORT_LOCK_TYPE_ASK SYSRES_CONST_EXPORT_LOCK_TYPE_WITH_LOCK SYSRES_CONST_EXPORT_LOCK_TYPE_WITHOUT_LOCK SYSRES_CONST_EXPORT_VERSION_TYPE_ASK SYSRES_CONST_EXPORT_VERSION_TYPE_LAST SYSRES_CONST_EXPORT_VERSION_TYPE_LAST_ACTIVE SYSRES_CONST_EXTENSION_REQUISITE_CODE SYSRES_CONST_FILTER_NAME_REQUISITE_CODE SYSRES_CONST_FILTER_REQUISITE_CODE SYSRES_CONST_FILTER_TYPE_COMMON_CODE SYSRES_CONST_FILTER_TYPE_COMMON_NAME SYSRES_CONST_FILTER_TYPE_USER_CODE SYSRES_CONST_FILTER_TYPE_USER_NAME SYSRES_CONST_FILTER_VALUE_REQUISITE_NAME SYSRES_CONST_FLOAT_NUMBER_FORMAT_CHAR SYSRES_CONST_FLOAT_REQUISITE_TYPE SYSRES_CONST_FOLDER_AUTHOR_VALUE SYSRES_CONST_FOLDER_KIND_ANY_OBJECTS SYSRES_CONST_FOLDER_KIND_COMPONENTS SYSRES_CONST_FOLDER_KIND_EDOCS SYSRES_CONST_FOLDER_KIND_JOBS SYSRES_CONST_FOLDER_KIND_TASKS SYSRES_CONST_FOLDER_TYPE_COMMON SYSRES_CONST_FOLDER_TYPE_COMPONENT SYSRES_CONST_FOLDER_TYPE_FAVORITES SYSRES_CONST_FOLDER_TYPE_INBOX SYSRES_CONST_FOLDER_TYPE_OUTBOX SYSRES_CONST_FOLDER_TYPE_QUICK_LAUNCH SYSRES_CONST_FOLDER_TYPE_SEARCH SYSRES_CONST_FOLDER_TYPE_SHORTCUTS SYSRES_CONST_FOLDER_TYPE_USER SYSRES_CONST_FROM_DICTIONARY_ENUM_METHOD_FLAG SYSRES_CONST_FULL_SUBSTITUTE_TYPE SYSRES_CONST_FULL_SUBSTITUTE_TYPE_CODE SYSRES_CONST_FUNCTION_CANCEL_RESULT SYSRES_CONST_FUNCTION_CATEGORY_SYSTEM SYSRES_CONST_FUNCTION_CATEGORY_USER SYSRES_CONST_FUNCTION_FAILURE_RESULT SYSRES_CONST_FUNCTION_SAVE_RESULT SYSRES_CONST_GENERATED_REQUISITE SYSRES_CONST_GREEN_LIFE_CYCLE_STAGE_FONT_COLOR SYSRES_CONST_GROUP_ACCOUNT_TYPE_VALUE_CODE SYSRES_CONST_GROUP_CATEGORY_NORMAL_CODE SYSRES_CONST_GROUP_CATEGORY_NORMAL_NAME SYSRES_CONST_GROUP_CATEGORY_SERVICE_CODE SYSRES_CONST_GROUP_CATEGORY_SERVICE_NAME SYSRES_CONST_GROUP_COMMON_CATEGORY_FIELD_VALUE SYSRES_CONST_GROUP_FULL_NAME_REQUISITE_CODE SYSRES_CONST_GROUP_NAME_REQUISITE_CODE SYSRES_CONST_GROUP_RIGHTS_T_REQUISITE_CODE SYSRES_CONST_GROUP_SERVER_CODES_REQUISITE_CODE SYSRES_CONST_GROUP_SERVER_NAME_REQUISITE_CODE SYSRES_CONST_GROUP_SERVICE_CATEGORY_FIELD_VALUE SYSRES_CONST_GROUP_USER_REQUISITE_CODE SYSRES_CONST_GROUPS_REFERENCE_CODE SYSRES_CONST_GROUPS_REQUISITE_CODE SYSRES_CONST_HIDDEN_MODE_NAME SYSRES_CONST_HIGH_LVL_REQUISITE_CODE SYSRES_CONST_HISTORY_ACTION_CREATE_CODE SYSRES_CONST_HISTORY_ACTION_DELETE_CODE SYSRES_CONST_HISTORY_ACTION_EDIT_CODE SYSRES_CONST_HOUR_CHAR SYSRES_CONST_ID_REQUISITE_CODE SYSRES_CONST_IDSPS_REQUISITE_CODE SYSRES_CONST_IMAGE_MODE_COLOR SYSRES_CONST_IMAGE_MODE_GREYSCALE SYSRES_CONST_IMAGE_MODE_MONOCHROME SYSRES_CONST_IMPORTANCE_HIGH SYSRES_CONST_IMPORTANCE_LOW SYSRES_CONST_IMPORTANCE_NORMAL SYSRES_CONST_IN_DESIGN_VERSION_STATE_PICK_VALUE SYSRES_CONST_INCOMING_WORK_RULE_TYPE_CODE SYSRES_CONST_INT_REQUISITE SYSRES_CONST_INT_REQUISITE_TYPE SYSRES_CONST_INTEGER_NUMBER_FORMAT_CHAR SYSRES_CONST_INTEGER_TYPE_CHAR SYSRES_CONST_IS_GENERATED_REQUISITE_NEGATIVE_VALUE SYSRES_CONST_IS_PUBLIC_ROLE_REQUISITE_CODE SYSRES_CONST_IS_REMOTE_USER_NEGATIVE_VALUE SYSRES_CONST_IS_REMOTE_USER_POSITIVE_VALUE SYSRES_CONST_IS_STORED_REQUISITE_NEGATIVE_VALUE SYSRES_CONST_IS_STORED_REQUISITE_STORED_VALUE SYSRES_CONST_ITALIC_LIFE_CYCLE_STAGE_DRAW_STYLE SYSRES_CONST_JOB_BLOCK_DESCRIPTION SYSRES_CONST_JOB_KIND_CONTROL_JOB SYSRES_CONST_JOB_KIND_JOB SYSRES_CONST_JOB_KIND_NOTICE SYSRES_CONST_JOB_STATE_ABORTED SYSRES_CONST_JOB_STATE_COMPLETE SYSRES_CONST_JOB_STATE_WORKING SYSRES_CONST_KIND_REQUISITE_CODE SYSRES_CONST_KIND_REQUISITE_NAME SYSRES_CONST_KINDS_CREATE_SHADOW_COPIES_REQUISITE_CODE SYSRES_CONST_KINDS_DEFAULT_EDOC_LIFE_STAGE_REQUISITE_CODE SYSRES_CONST_KINDS_EDOC_ALL_TEPLATES_ALLOWED_REQUISITE_CODE SYSRES_CONST_KINDS_EDOC_ALLOW_LIFE_CYCLE_STAGE_CHANGING_REQUISITE_CODE SYSRES_CONST_KINDS_EDOC_ALLOW_MULTIPLE_ACTIVE_VERSIONS_REQUISITE_CODE SYSRES_CONST_KINDS_EDOC_SHARE_ACCES_RIGHTS_BY_DEFAULT_CODE SYSRES_CONST_KINDS_EDOC_TEMPLATE_REQUISITE_CODE SYSRES_CONST_KINDS_EDOC_TYPE_REQUISITE_CODE SYSRES_CONST_KINDS_SIGNERS_REQUISITES_CODE SYSRES_CONST_KOD_INPUT_TYPE SYSRES_CONST_LAST_UPDATE_DATE_REQUISITE_CODE SYSRES_CONST_LIFE_CYCLE_START_STAGE_REQUISITE_CODE SYSRES_CONST_LILAC_LIFE_CYCLE_STAGE_FONT_COLOR SYSRES_CONST_LINK_OBJECT_KIND_COMPONENT SYSRES_CONST_LINK_OBJECT_KIND_DOCUMENT SYSRES_CONST_LINK_OBJECT_KIND_EDOC SYSRES_CONST_LINK_OBJECT_KIND_FOLDER SYSRES_CONST_LINK_OBJECT_KIND_JOB SYSRES_CONST_LINK_OBJECT_KIND_REFERENCE SYSRES_CONST_LINK_OBJECT_KIND_TASK SYSRES_CONST_LINK_REF_TYPE_REQUISITE_CODE SYSRES_CONST_LIST_REFERENCE_MODE_NAME SYSRES_CONST_LOCALIZATION_DICTIONARY_MAIN_VIEW_CODE SYSRES_CONST_MAIN_VIEW_CODE SYSRES_CONST_MANUAL_ENUM_METHOD_FLAG SYSRES_CONST_MASTER_COMP_TYPE_REQUISITE_CODE SYSRES_CONST_MASTER_TABLE_REC_ID_REQUISITE_CODE SYSRES_CONST_MAXIMIZED_MODE_NAME SYSRES_CONST_ME_VALUE SYSRES_CONST_MESSAGE_ATTENTION_CAPTION SYSRES_CONST_MESSAGE_CONFIRMATION_CAPTION SYSRES_CONST_MESSAGE_ERROR_CAPTION SYSRES_CONST_MESSAGE_INFORMATION_CAPTION SYSRES_CONST_MINIMIZED_MODE_NAME SYSRES_CONST_MINUTE_CHAR SYSRES_CONST_MODULE_REQUISITE_CODE SYSRES_CONST_MONITORING_BLOCK_DESCRIPTION SYSRES_CONST_MONTH_FORMAT_VALUE SYSRES_CONST_NAME_LOCALIZE_ID_REQUISITE_CODE SYSRES_CONST_NAME_REQUISITE_CODE SYSRES_CONST_NAME_SINGULAR_REQUISITE_CODE SYSRES_CONST_NAMEAN_INPUT_TYPE SYSRES_CONST_NEGATIVE_PICK_VALUE SYSRES_CONST_NEGATIVE_VALUE SYSRES_CONST_NO SYSRES_CONST_NO_PICK_VALUE SYSRES_CONST_NO_SIGNATURE_REQUISITE_CODE SYSRES_CONST_NO_VALUE SYSRES_CONST_NONE_ACCESS_RIGHTS_TYPE_CODE SYSRES_CONST_NONOPERATING_RECORD_FLAG_VALUE SYSRES_CONST_NONOPERATING_RECORD_FLAG_VALUE_MASCULINE SYSRES_CONST_NORMAL_ACCESS_RIGHTS_TYPE_CODE SYSRES_CONST_NORMAL_LIFE_CYCLE_STAGE_DRAW_STYLE SYSRES_CONST_NORMAL_MODE_NAME SYSRES_CONST_NOT_ALLOWED_ACCESS_TYPE_CODE SYSRES_CONST_NOT_ALLOWED_ACCESS_TYPE_NAME SYSRES_CONST_NOTE_REQUISITE_CODE SYSRES_CONST_NOTICE_BLOCK_DESCRIPTION SYSRES_CONST_NUM_REQUISITE SYSRES_CONST_NUM_STR_REQUISITE_CODE SYSRES_CONST_NUMERATION_AUTO_NOT_STRONG SYSRES_CONST_NUMERATION_AUTO_STRONG SYSRES_CONST_NUMERATION_FROM_DICTONARY SYSRES_CONST_NUMERATION_MANUAL SYSRES_CONST_NUMERIC_TYPE_CHAR SYSRES_CONST_NUMREQ_REQUISITE_CODE SYSRES_CONST_OBSOLETE_VERSION_STATE_PICK_VALUE SYSRES_CONST_OPERATING_RECORD_FLAG_VALUE SYSRES_CONST_OPERATING_RECORD_FLAG_VALUE_CODE SYSRES_CONST_OPERATING_RECORD_FLAG_VALUE_FEMININE SYSRES_CONST_OPERATING_RECORD_FLAG_VALUE_MASCULINE SYSRES_CONST_OPTIONAL_FORM_COMP_REQCODE_PREFIX SYSRES_CONST_ORANGE_LIFE_CYCLE_STAGE_FONT_COLOR SYSRES_CONST_ORIGINALREF_REQUISITE_CODE SYSRES_CONST_OURFIRM_REF_CODE SYSRES_CONST_OURFIRM_REQUISITE_CODE SYSRES_CONST_OURFIRM_VAR SYSRES_CONST_OUTGOING_WORK_RULE_TYPE_CODE SYSRES_CONST_PICK_NEGATIVE_RESULT SYSRES_CONST_PICK_POSITIVE_RESULT SYSRES_CONST_PICK_REQUISITE SYSRES_CONST_PICK_REQUISITE_TYPE SYSRES_CONST_PICK_TYPE_CHAR SYSRES_CONST_PLAN_STATUS_REQUISITE_CODE SYSRES_CONST_PLATFORM_VERSION_COMMENT SYSRES_CONST_PLUGINS_SETTINGS_DESCRIPTION_REQUISITE_CODE SYSRES_CONST_POSITIVE_PICK_VALUE SYSRES_CONST_POWER_TO_CREATE_ACTION_CODE SYSRES_CONST_POWER_TO_SIGN_ACTION_CODE SYSRES_CONST_PRIORITY_REQUISITE_CODE SYSRES_CONST_QUALIFIED_TASK_TYPE SYSRES_CONST_QUALIFIED_TASK_TYPE_CODE SYSRES_CONST_RECSTAT_REQUISITE_CODE SYSRES_CONST_RED_LIFE_CYCLE_STAGE_FONT_COLOR SYSRES_CONST_REF_ID_T_REF_TYPE_REQUISITE_CODE SYSRES_CONST_REF_REQUISITE SYSRES_CONST_REF_REQUISITE_TYPE SYSRES_CONST_REF_REQUISITES_REFERENCE_CODE_SELECTED_REQUISITE SYSRES_CONST_REFERENCE_RECORD_HISTORY_CREATE_ACTION_CODE SYSRES_CONST_REFERENCE_RECORD_HISTORY_DELETE_ACTION_CODE SYSRES_CONST_REFERENCE_RECORD_HISTORY_MODIFY_ACTION_CODE SYSRES_CONST_REFERENCE_TYPE_CHAR SYSRES_CONST_REFERENCE_TYPE_REQUISITE_NAME SYSRES_CONST_REFERENCES_ADD_PARAMS_REQUISITE_CODE SYSRES_CONST_REFERENCES_DISPLAY_REQUISITE_REQUISITE_CODE SYSRES_CONST_REMOTE_SERVER_STATUS_WORKING SYSRES_CONST_REMOTE_SERVER_TYPE_MAIN SYSRES_CONST_REMOTE_SERVER_TYPE_SECONDARY SYSRES_CONST_REMOTE_USER_FLAG_VALUE_CODE SYSRES_CONST_REPORT_APP_EDITOR_INTERNAL SYSRES_CONST_REPORT_BASE_REPORT_ID_REQUISITE_CODE SYSRES_CONST_REPORT_BASE_REPORT_REQUISITE_CODE SYSRES_CONST_REPORT_SCRIPT_REQUISITE_CODE SYSRES_CONST_REPORT_TEMPLATE_REQUISITE_CODE SYSRES_CONST_REPORT_VIEWER_CODE_REQUISITE_CODE SYSRES_CONST_REQ_ALLOW_COMPONENT_DEFAULT_VALUE SYSRES_CONST_REQ_ALLOW_RECORD_DEFAULT_VALUE SYSRES_CONST_REQ_ALLOW_SERVER_COMPONENT_DEFAULT_VALUE SYSRES_CONST_REQ_MODE_AVAILABLE_CODE SYSRES_CONST_REQ_MODE_EDIT_CODE SYSRES_CONST_REQ_MODE_HIDDEN_CODE SYSRES_CONST_REQ_MODE_NOT_AVAILABLE_CODE SYSRES_CONST_REQ_MODE_VIEW_CODE SYSRES_CONST_REQ_NUMBER_REQUISITE_CODE SYSRES_CONST_REQ_SECTION_VALUE SYSRES_CONST_REQ_TYPE_VALUE SYSRES_CONST_REQUISITE_FORMAT_BY_UNIT SYSRES_CONST_REQUISITE_FORMAT_DATE_FULL SYSRES_CONST_REQUISITE_FORMAT_DATE_TIME SYSRES_CONST_REQUISITE_FORMAT_LEFT SYSRES_CONST_REQUISITE_FORMAT_RIGHT SYSRES_CONST_REQUISITE_FORMAT_WITHOUT_UNIT SYSRES_CONST_REQUISITE_NUMBER_REQUISITE_CODE SYSRES_CONST_REQUISITE_SECTION_ACTIONS SYSRES_CONST_REQUISITE_SECTION_BUTTON SYSRES_CONST_REQUISITE_SECTION_BUTTONS SYSRES_CONST_REQUISITE_SECTION_CARD SYSRES_CONST_REQUISITE_SECTION_TABLE SYSRES_CONST_REQUISITE_SECTION_TABLE10 SYSRES_CONST_REQUISITE_SECTION_TABLE11 SYSRES_CONST_REQUISITE_SECTION_TABLE12 SYSRES_CONST_REQUISITE_SECTION_TABLE13 SYSRES_CONST_REQUISITE_SECTION_TABLE14 SYSRES_CONST_REQUISITE_SECTION_TABLE15 SYSRES_CONST_REQUISITE_SECTION_TABLE16 SYSRES_CONST_REQUISITE_SECTION_TABLE17 SYSRES_CONST_REQUISITE_SECTION_TABLE18 SYSRES_CONST_REQUISITE_SECTION_TABLE19 SYSRES_CONST_REQUISITE_SECTION_TABLE2 SYSRES_CONST_REQUISITE_SECTION_TABLE20 SYSRES_CONST_REQUISITE_SECTION_TABLE21 SYSRES_CONST_REQUISITE_SECTION_TABLE22 SYSRES_CONST_REQUISITE_SECTION_TABLE23 SYSRES_CONST_REQUISITE_SECTION_TABLE24 SYSRES_CONST_REQUISITE_SECTION_TABLE3 SYSRES_CONST_REQUISITE_SECTION_TABLE4 SYSRES_CONST_REQUISITE_SECTION_TABLE5 SYSRES_CONST_REQUISITE_SECTION_TABLE6 SYSRES_CONST_REQUISITE_SECTION_TABLE7 SYSRES_CONST_REQUISITE_SECTION_TABLE8 SYSRES_CONST_REQUISITE_SECTION_TABLE9 SYSRES_CONST_REQUISITES_PSEUDOREFERENCE_REQUISITE_NUMBER_REQUISITE_CODE SYSRES_CONST_RIGHT_ALIGNMENT_CODE SYSRES_CONST_ROLES_REFERENCE_CODE SYSRES_CONST_ROUTE_STEP_AFTER_RUS SYSRES_CONST_ROUTE_STEP_AND_CONDITION_RUS SYSRES_CONST_ROUTE_STEP_OR_CONDITION_RUS SYSRES_CONST_ROUTE_TYPE_COMPLEX SYSRES_CONST_ROUTE_TYPE_PARALLEL SYSRES_CONST_ROUTE_TYPE_SERIAL SYSRES_CONST_SBDATASETDESC_NEGATIVE_VALUE SYSRES_CONST_SBDATASETDESC_POSITIVE_VALUE SYSRES_CONST_SBVIEWSDESC_POSITIVE_VALUE SYSRES_CONST_SCRIPT_BLOCK_DESCRIPTION SYSRES_CONST_SEARCH_BY_TEXT_REQUISITE_CODE SYSRES_CONST_SEARCHES_COMPONENT_CONTENT SYSRES_CONST_SEARCHES_CRITERIA_ACTION_NAME SYSRES_CONST_SEARCHES_EDOC_CONTENT SYSRES_CONST_SEARCHES_FOLDER_CONTENT SYSRES_CONST_SEARCHES_JOB_CONTENT SYSRES_CONST_SEARCHES_REFERENCE_CODE SYSRES_CONST_SEARCHES_TASK_CONTENT SYSRES_CONST_SECOND_CHAR SYSRES_CONST_SECTION_REQUISITE_ACTIONS_VALUE SYSRES_CONST_SECTION_REQUISITE_CARD_VALUE SYSRES_CONST_SECTION_REQUISITE_CODE SYSRES_CONST_SECTION_REQUISITE_DETAIL_1_VALUE SYSRES_CONST_SECTION_REQUISITE_DETAIL_2_VALUE SYSRES_CONST_SECTION_REQUISITE_DETAIL_3_VALUE SYSRES_CONST_SECTION_REQUISITE_DETAIL_4_VALUE SYSRES_CONST_SECTION_REQUISITE_DETAIL_5_VALUE SYSRES_CONST_SECTION_REQUISITE_DETAIL_6_VALUE SYSRES_CONST_SELECT_REFERENCE_MODE_NAME SYSRES_CONST_SELECT_TYPE_SELECTABLE SYSRES_CONST_SELECT_TYPE_SELECTABLE_ONLY_CHILD SYSRES_CONST_SELECT_TYPE_SELECTABLE_WITH_CHILD SYSRES_CONST_SELECT_TYPE_UNSLECTABLE SYSRES_CONST_SERVER_TYPE_MAIN SYSRES_CONST_SERVICE_USER_CATEGORY_FIELD_VALUE SYSRES_CONST_SETTINGS_USER_REQUISITE_CODE SYSRES_CONST_SIGNATURE_AND_ENCODE_CERTIFICATE_TYPE_CODE SYSRES_CONST_SIGNATURE_CERTIFICATE_TYPE_CODE SYSRES_CONST_SINGULAR_TITLE_REQUISITE_CODE SYSRES_CONST_SQL_SERVER_AUTHENTIFICATION_FLAG_VALUE_CODE SYSRES_CONST_SQL_SERVER_ENCODE_AUTHENTIFICATION_FLAG_VALUE_CODE SYSRES_CONST_STANDART_ROUTE_REFERENCE_CODE SYSRES_CONST_STANDART_ROUTE_REFERENCE_COMMENT_REQUISITE_CODE SYSRES_CONST_STANDART_ROUTES_GROUPS_REFERENCE_CODE SYSRES_CONST_STATE_REQ_NAME SYSRES_CONST_STATE_REQUISITE_ACTIVE_VALUE SYSRES_CONST_STATE_REQUISITE_CLOSED_VALUE SYSRES_CONST_STATE_REQUISITE_CODE SYSRES_CONST_STATIC_ROLE_TYPE_CODE SYSRES_CONST_STATUS_PLAN_DEFAULT_VALUE SYSRES_CONST_STATUS_VALUE_AUTOCLEANING SYSRES_CONST_STATUS_VALUE_BLUE_SQUARE SYSRES_CONST_STATUS_VALUE_COMPLETE SYSRES_CONST_STATUS_VALUE_GREEN_SQUARE SYSRES_CONST_STATUS_VALUE_ORANGE_SQUARE SYSRES_CONST_STATUS_VALUE_PURPLE_SQUARE SYSRES_CONST_STATUS_VALUE_RED_SQUARE SYSRES_CONST_STATUS_VALUE_SUSPEND SYSRES_CONST_STATUS_VALUE_YELLOW_SQUARE SYSRES_CONST_STDROUTE_SHOW_TO_USERS_REQUISITE_CODE SYSRES_CONST_STORAGE_TYPE_FILE SYSRES_CONST_STORAGE_TYPE_SQL_SERVER SYSRES_CONST_STR_REQUISITE SYSRES_CONST_STRIKEOUT_LIFE_CYCLE_STAGE_DRAW_STYLE SYSRES_CONST_STRING_FORMAT_LEFT_ALIGN_CHAR SYSRES_CONST_STRING_FORMAT_RIGHT_ALIGN_CHAR SYSRES_CONST_STRING_REQUISITE_CODE SYSRES_CONST_STRING_REQUISITE_TYPE SYSRES_CONST_STRING_TYPE_CHAR SYSRES_CONST_SUBSTITUTES_PSEUDOREFERENCE_CODE SYSRES_CONST_SUBTASK_BLOCK_DESCRIPTION SYSRES_CONST_SYSTEM_SETTING_CURRENT_USER_PARAM_VALUE SYSRES_CONST_SYSTEM_SETTING_EMPTY_VALUE_PARAM_VALUE SYSRES_CONST_SYSTEM_VERSION_COMMENT SYSRES_CONST_TASK_ACCESS_TYPE_ALL SYSRES_CONST_TASK_ACCESS_TYPE_ALL_MEMBERS SYSRES_CONST_TASK_ACCESS_TYPE_MANUAL SYSRES_CONST_TASK_ENCODE_TYPE_CERTIFICATION SYSRES_CONST_TASK_ENCODE_TYPE_CERTIFICATION_AND_PASSWORD SYSRES_CONST_TASK_ENCODE_TYPE_NONE SYSRES_CONST_TASK_ENCODE_TYPE_PASSWORD SYSRES_CONST_TASK_ROUTE_ALL_CONDITION SYSRES_CONST_TASK_ROUTE_AND_CONDITION SYSRES_CONST_TASK_ROUTE_OR_CONDITION SYSRES_CONST_TASK_STATE_ABORTED SYSRES_CONST_TASK_STATE_COMPLETE SYSRES_CONST_TASK_STATE_CONTINUED SYSRES_CONST_TASK_STATE_CONTROL SYSRES_CONST_TASK_STATE_INIT SYSRES_CONST_TASK_STATE_WORKING SYSRES_CONST_TASK_TITLE SYSRES_CONST_TASK_TYPES_GROUPS_REFERENCE_CODE SYSRES_CONST_TASK_TYPES_REFERENCE_CODE SYSRES_CONST_TEMPLATES_REFERENCE_CODE SYSRES_CONST_TEST_DATE_REQUISITE_NAME SYSRES_CONST_TEST_DEV_DATABASE_NAME SYSRES_CONST_TEST_DEV_SYSTEM_CODE SYSRES_CONST_TEST_EDMS_DATABASE_NAME SYSRES_CONST_TEST_EDMS_MAIN_CODE SYSRES_CONST_TEST_EDMS_MAIN_DB_NAME SYSRES_CONST_TEST_EDMS_SECOND_CODE SYSRES_CONST_TEST_EDMS_SECOND_DB_NAME SYSRES_CONST_TEST_EDMS_SYSTEM_CODE SYSRES_CONST_TEST_NUMERIC_REQUISITE_NAME SYSRES_CONST_TEXT_REQUISITE SYSRES_CONST_TEXT_REQUISITE_CODE SYSRES_CONST_TEXT_REQUISITE_TYPE SYSRES_CONST_TEXT_TYPE_CHAR SYSRES_CONST_TYPE_CODE_REQUISITE_CODE SYSRES_CONST_TYPE_REQUISITE_CODE SYSRES_CONST_UNDEFINED_LIFE_CYCLE_STAGE_FONT_COLOR SYSRES_CONST_UNITS_SECTION_ID_REQUISITE_CODE SYSRES_CONST_UNITS_SECTION_REQUISITE_CODE SYSRES_CONST_UNOPERATING_RECORD_FLAG_VALUE_CODE SYSRES_CONST_UNSTORED_DATA_REQUISITE_CODE SYSRES_CONST_UNSTORED_DATA_REQUISITE_NAME SYSRES_CONST_USE_ACCESS_TYPE_CODE SYSRES_CONST_USE_ACCESS_TYPE_NAME SYSRES_CONST_USER_ACCOUNT_TYPE_VALUE_CODE SYSRES_CONST_USER_ADDITIONAL_INFORMATION_REQUISITE_CODE SYSRES_CONST_USER_AND_GROUP_ID_FROM_PSEUDOREFERENCE_REQUISITE_CODE SYSRES_CONST_USER_CATEGORY_NORMAL SYSRES_CONST_USER_CERTIFICATE_REQUISITE_CODE SYSRES_CONST_USER_CERTIFICATE_STATE_REQUISITE_CODE SYSRES_CONST_USER_CERTIFICATE_SUBJECT_NAME_REQUISITE_CODE SYSRES_CONST_USER_CERTIFICATE_THUMBPRINT_REQUISITE_CODE SYSRES_CONST_USER_COMMON_CATEGORY SYSRES_CONST_USER_COMMON_CATEGORY_CODE SYSRES_CONST_USER_FULL_NAME_REQUISITE_CODE SYSRES_CONST_USER_GROUP_TYPE_REQUISITE_CODE SYSRES_CONST_USER_LOGIN_REQUISITE_CODE SYSRES_CONST_USER_REMOTE_CONTROLLER_REQUISITE_CODE SYSRES_CONST_USER_REMOTE_SYSTEM_REQUISITE_CODE SYSRES_CONST_USER_RIGHTS_T_REQUISITE_CODE SYSRES_CONST_USER_SERVER_NAME_REQUISITE_CODE SYSRES_CONST_USER_SERVICE_CATEGORY SYSRES_CONST_USER_SERVICE_CATEGORY_CODE SYSRES_CONST_USER_STATUS_ADMINISTRATOR_CODE SYSRES_CONST_USER_STATUS_ADMINISTRATOR_NAME SYSRES_CONST_USER_STATUS_DEVELOPER_CODE SYSRES_CONST_USER_STATUS_DEVELOPER_NAME SYSRES_CONST_USER_STATUS_DISABLED_CODE SYSRES_CONST_USER_STATUS_DISABLED_NAME SYSRES_CONST_USER_STATUS_SYSTEM_DEVELOPER_CODE SYSRES_CONST_USER_STATUS_USER_CODE SYSRES_CONST_USER_STATUS_USER_NAME SYSRES_CONST_USER_STATUS_USER_NAME_DEPRECATED SYSRES_CONST_USER_TYPE_FIELD_VALUE_USER SYSRES_CONST_USER_TYPE_REQUISITE_CODE SYSRES_CONST_USERS_CONTROLLER_REQUISITE_CODE SYSRES_CONST_USERS_IS_MAIN_SERVER_REQUISITE_CODE SYSRES_CONST_USERS_REFERENCE_CODE SYSRES_CONST_USERS_REGISTRATION_CERTIFICATES_ACTION_NAME SYSRES_CONST_USERS_REQUISITE_CODE SYSRES_CONST_USERS_SYSTEM_REQUISITE_CODE SYSRES_CONST_USERS_USER_ACCESS_RIGHTS_TYPR_REQUISITE_CODE SYSRES_CONST_USERS_USER_AUTHENTICATION_REQUISITE_CODE SYSRES_CONST_USERS_USER_COMPONENT_REQUISITE_CODE SYSRES_CONST_USERS_USER_GROUP_REQUISITE_CODE SYSRES_CONST_USERS_VIEW_CERTIFICATES_ACTION_NAME SYSRES_CONST_VIEW_DEFAULT_CODE SYSRES_CONST_VIEW_DEFAULT_NAME SYSRES_CONST_VIEWER_REQUISITE_CODE SYSRES_CONST_WAITING_BLOCK_DESCRIPTION SYSRES_CONST_WIZARD_FORM_LABEL_TEST_STRING SYSRES_CONST_WIZARD_QUERY_PARAM_HEIGHT_ETALON_STRING SYSRES_CONST_WIZARD_REFERENCE_COMMENT_REQUISITE_CODE SYSRES_CONST_WORK_RULES_DESCRIPTION_REQUISITE_CODE SYSRES_CONST_WORK_TIME_CALENDAR_REFERENCE_CODE SYSRES_CONST_WORK_WORKFLOW_HARD_ROUTE_TYPE_VALUE SYSRES_CONST_WORK_WORKFLOW_HARD_ROUTE_TYPE_VALUE_CODE SYSRES_CONST_WORK_WORKFLOW_HARD_ROUTE_TYPE_VALUE_CODE_RUS SYSRES_CONST_WORK_WORKFLOW_SOFT_ROUTE_TYPE_VALUE_CODE_RUS SYSRES_CONST_WORKFLOW_ROUTE_TYPR_HARD SYSRES_CONST_WORKFLOW_ROUTE_TYPR_SOFT SYSRES_CONST_XML_ENCODING SYSRES_CONST_XREC_STAT_REQUISITE_CODE SYSRES_CONST_XRECID_FIELD_NAME SYSRES_CONST_YES SYSRES_CONST_YES_NO_2_REQUISITE_CODE SYSRES_CONST_YES_NO_REQUISITE_CODE SYSRES_CONST_YES_NO_T_REF_TYPE_REQUISITE_CODE SYSRES_CONST_YES_PICK_VALUE SYSRES_CONST_YES_VALUE CR FALSE nil NO_VALUE NULL TAB TRUE YES_VALUE ADMINISTRATORS_GROUP_NAME CUSTOMIZERS_GROUP_NAME DEVELOPERS_GROUP_NAME SERVICE_USERS_GROUP_NAME DECISION_BLOCK_FIRST_OPERAND_PROPERTY DECISION_BLOCK_NAME_PROPERTY DECISION_BLOCK_OPERATION_PROPERTY DECISION_BLOCK_RESULT_TYPE_PROPERTY DECISION_BLOCK_SECOND_OPERAND_PROPERTY ANY_FILE_EXTENTION COMPRESSED_DOCUMENT_EXTENSION EXTENDED_DOCUMENT_EXTENSION SHORT_COMPRESSED_DOCUMENT_EXTENSION SHORT_EXTENDED_DOCUMENT_EXTENSION JOB_BLOCK_ABORT_DEADLINE_PROPERTY JOB_BLOCK_AFTER_FINISH_EVENT JOB_BLOCK_AFTER_QUERY_PARAMETERS_EVENT JOB_BLOCK_ATTACHMENT_PROPERTY JOB_BLOCK_ATTACHMENTS_RIGHTS_GROUP_PROPERTY JOB_BLOCK_ATTACHMENTS_RIGHTS_TYPE_PROPERTY JOB_BLOCK_BEFORE_QUERY_PARAMETERS_EVENT JOB_BLOCK_BEFORE_START_EVENT JOB_BLOCK_CREATED_JOBS_PROPERTY JOB_BLOCK_DEADLINE_PROPERTY JOB_BLOCK_EXECUTION_RESULTS_PROPERTY JOB_BLOCK_IS_PARALLEL_PROPERTY JOB_BLOCK_IS_RELATIVE_ABORT_DEADLINE_PROPERTY JOB_BLOCK_IS_RELATIVE_DEADLINE_PROPERTY JOB_BLOCK_JOB_TEXT_PROPERTY JOB_BLOCK_NAME_PROPERTY JOB_BLOCK_NEED_SIGN_ON_PERFORM_PROPERTY JOB_BLOCK_PERFORMER_PROPERTY JOB_BLOCK_RELATIVE_ABORT_DEADLINE_TYPE_PROPERTY JOB_BLOCK_RELATIVE_DEADLINE_TYPE_PROPERTY JOB_BLOCK_SUBJECT_PROPERTY ENGLISH_LANGUAGE_CODE RUSSIAN_LANGUAGE_CODE smHidden smMaximized smMinimized smNormal wmNo wmYes COMPONENT_TOKEN_LINK_KIND DOCUMENT_LINK_KIND EDOCUMENT_LINK_KIND FOLDER_LINK_KIND JOB_LINK_KIND REFERENCE_LINK_KIND TASK_LINK_KIND COMPONENT_TOKEN_LOCK_TYPE EDOCUMENT_VERSION_LOCK_TYPE MONITOR_BLOCK_AFTER_FINISH_EVENT MONITOR_BLOCK_BEFORE_START_EVENT MONITOR_BLOCK_DEADLINE_PROPERTY MONITOR_BLOCK_INTERVAL_PROPERTY MONITOR_BLOCK_INTERVAL_TYPE_PROPERTY MONITOR_BLOCK_IS_RELATIVE_DEADLINE_PROPERTY MONITOR_BLOCK_NAME_PROPERTY MONITOR_BLOCK_RELATIVE_DEADLINE_TYPE_PROPERTY MONITOR_BLOCK_SEARCH_SCRIPT_PROPERTY NOTICE_BLOCK_AFTER_FINISH_EVENT NOTICE_BLOCK_ATTACHMENT_PROPERTY NOTICE_BLOCK_ATTACHMENTS_RIGHTS_GROUP_PROPERTY NOTICE_BLOCK_ATTACHMENTS_RIGHTS_TYPE_PROPERTY NOTICE_BLOCK_BEFORE_START_EVENT NOTICE_BLOCK_CREATED_NOTICES_PROPERTY NOTICE_BLOCK_DEADLINE_PROPERTY NOTICE_BLOCK_IS_RELATIVE_DEADLINE_PROPERTY NOTICE_BLOCK_NAME_PROPERTY NOTICE_BLOCK_NOTICE_TEXT_PROPERTY NOTICE_BLOCK_PERFORMER_PROPERTY NOTICE_BLOCK_RELATIVE_DEADLINE_TYPE_PROPERTY NOTICE_BLOCK_SUBJECT_PROPERTY dseAfterCancel dseAfterClose dseAfterDelete dseAfterDeleteOutOfTransaction dseAfterInsert dseAfterOpen dseAfterScroll dseAfterUpdate dseAfterUpdateOutOfTransaction dseBeforeCancel dseBeforeClose dseBeforeDelete dseBeforeDetailUpdate dseBeforeInsert dseBeforeOpen dseBeforeUpdate dseOnAnyRequisiteChange dseOnCloseRecord dseOnDeleteError dseOnOpenRecord dseOnPrepareUpdate dseOnUpdateError dseOnUpdateRatifiedRecord dseOnValidDelete dseOnValidUpdate reOnChange reOnChangeValues SELECTION_BEGIN_ROUTE_EVENT SELECTION_END_ROUTE_EVENT CURRENT_PERIOD_IS_REQUIRED PREVIOUS_CARD_TYPE_NAME SHOW_RECORD_PROPERTIES_FORM ACCESS_RIGHTS_SETTING_DIALOG_CODE ADMINISTRATOR_USER_CODE ANALYTIC_REPORT_TYPE asrtHideLocal asrtHideRemote CALCULATED_ROLE_TYPE_CODE COMPONENTS_REFERENCE_DEVELOPER_VIEW_CODE DCTS_TEST_PROTOCOLS_FOLDER_PATH E_EDOC_VERSION_ALREADY_APPROVINGLY_SIGNED E_EDOC_VERSION_ALREADY_APPROVINGLY_SIGNED_BY_USER E_EDOC_VERSION_ALREDY_SIGNED E_EDOC_VERSION_ALREDY_SIGNED_BY_USER EDOC_TYPES_CODE_REQUISITE_FIELD_NAME EDOCUMENTS_ALIAS_NAME FILES_FOLDER_PATH FILTER_OPERANDS_DELIMITER FILTER_OPERATIONS_DELIMITER FORMCARD_NAME FORMLIST_NAME GET_EXTENDED_DOCUMENT_EXTENSION_CREATION_MODE GET_EXTENDED_DOCUMENT_EXTENSION_IMPORT_MODE INTEGRATED_REPORT_TYPE IS_BUILDER_APPLICATION_ROLE IS_BUILDER_APPLICATION_ROLE2 IS_BUILDER_USERS ISBSYSDEV LOG_FOLDER_PATH mbCancel mbNo mbNoToAll mbOK mbYes mbYesToAll MEMORY_DATASET_DESRIPTIONS_FILENAME mrNo mrNoToAll mrYes mrYesToAll MULTIPLE_SELECT_DIALOG_CODE NONOPERATING_RECORD_FLAG_FEMININE NONOPERATING_RECORD_FLAG_MASCULINE OPERATING_RECORD_FLAG_FEMININE OPERATING_RECORD_FLAG_MASCULINE PROFILING_SETTINGS_COMMON_SETTINGS_CODE_VALUE PROGRAM_INITIATED_LOOKUP_ACTION ratDelete ratEdit ratInsert REPORT_TYPE REQUIRED_PICK_VALUES_VARIABLE rmCard rmList SBRTE_PROGID_DEV SBRTE_PROGID_RELEASE STATIC_ROLE_TYPE_CODE SUPPRESS_EMPTY_TEMPLATE_CREATION SYSTEM_USER_CODE UPDATE_DIALOG_DATASET USED_IN_OBJECT_HINT_PARAM USER_INITIATED_LOOKUP_ACTION USER_NAME_FORMAT USER_SELECTION_RESTRICTIONS WORKFLOW_TEST_PROTOCOLS_FOLDER_PATH ELS_SUBTYPE_CONTROL_NAME ELS_FOLDER_KIND_CONTROL_NAME REPEAT_PROCESS_CURRENT_OBJECT_EXCEPTION_NAME PRIVILEGE_COMPONENT_FULL_ACCESS PRIVILEGE_DEVELOPMENT_EXPORT PRIVILEGE_DEVELOPMENT_IMPORT PRIVILEGE_DOCUMENT_DELETE PRIVILEGE_ESD PRIVILEGE_FOLDER_DELETE PRIVILEGE_MANAGE_ACCESS_RIGHTS PRIVILEGE_MANAGE_REPLICATION PRIVILEGE_MANAGE_SESSION_SERVER PRIVILEGE_OBJECT_FULL_ACCESS PRIVILEGE_OBJECT_VIEW PRIVILEGE_RESERVE_LICENSE PRIVILEGE_SYSTEM_CUSTOMIZE PRIVILEGE_SYSTEM_DEVELOP PRIVILEGE_SYSTEM_INSTALL PRIVILEGE_TASK_DELETE PRIVILEGE_USER_PLUGIN_SETTINGS_CUSTOMIZE PRIVILEGES_PSEUDOREFERENCE_CODE ACCESS_TYPES_PSEUDOREFERENCE_CODE ALL_AVAILABLE_COMPONENTS_PSEUDOREFERENCE_CODE ALL_AVAILABLE_PRIVILEGES_PSEUDOREFERENCE_CODE ALL_REPLICATE_COMPONENTS_PSEUDOREFERENCE_CODE AVAILABLE_DEVELOPERS_COMPONENTS_PSEUDOREFERENCE_CODE COMPONENTS_PSEUDOREFERENCE_CODE FILTRATER_SETTINGS_CONFLICTS_PSEUDOREFERENCE_CODE GROUPS_PSEUDOREFERENCE_CODE RECEIVE_PROTOCOL_PSEUDOREFERENCE_CODE REFERENCE_REQUISITE_PSEUDOREFERENCE_CODE REFERENCE_REQUISITES_PSEUDOREFERENCE_CODE REFTYPES_PSEUDOREFERENCE_CODE REPLICATION_SEANCES_DIARY_PSEUDOREFERENCE_CODE SEND_PROTOCOL_PSEUDOREFERENCE_CODE SUBSTITUTES_PSEUDOREFERENCE_CODE SYSTEM_SETTINGS_PSEUDOREFERENCE_CODE UNITS_PSEUDOREFERENCE_CODE USERS_PSEUDOREFERENCE_CODE VIEWERS_PSEUDOREFERENCE_CODE CERTIFICATE_TYPE_ENCRYPT CERTIFICATE_TYPE_SIGN CERTIFICATE_TYPE_SIGN_AND_ENCRYPT STORAGE_TYPE_FILE STORAGE_TYPE_NAS_CIFS STORAGE_TYPE_SAPERION STORAGE_TYPE_SQL_SERVER COMPTYPE2_REQUISITE_DOCUMENTS_VALUE COMPTYPE2_REQUISITE_TASKS_VALUE COMPTYPE2_REQUISITE_FOLDERS_VALUE COMPTYPE2_REQUISITE_REFERENCES_VALUE SYSREQ_CODE SYSREQ_COMPTYPE2 SYSREQ_CONST_AVAILABLE_FOR_WEB SYSREQ_CONST_COMMON_CODE SYSREQ_CONST_COMMON_VALUE SYSREQ_CONST_FIRM_CODE SYSREQ_CONST_FIRM_STATUS SYSREQ_CONST_FIRM_VALUE SYSREQ_CONST_SERVER_STATUS SYSREQ_CONTENTS SYSREQ_DATE_OPEN SYSREQ_DATE_CLOSE SYSREQ_DESCRIPTION SYSREQ_DESCRIPTION_LOCALIZE_ID SYSREQ_DOUBLE SYSREQ_EDOC_ACCESS_TYPE SYSREQ_EDOC_AUTHOR SYSREQ_EDOC_CREATED SYSREQ_EDOC_DELEGATE_RIGHTS_REQUISITE_CODE SYSREQ_EDOC_EDITOR SYSREQ_EDOC_ENCODE_TYPE SYSREQ_EDOC_ENCRYPTION_PLUGIN_NAME SYSREQ_EDOC_ENCRYPTION_PLUGIN_VERSION SYSREQ_EDOC_EXPORT_DATE SYSREQ_EDOC_EXPORTER SYSREQ_EDOC_KIND SYSREQ_EDOC_LIFE_STAGE_NAME SYSREQ_EDOC_LOCKED_FOR_SERVER_CODE SYSREQ_EDOC_MODIFIED SYSREQ_EDOC_NAME SYSREQ_EDOC_NOTE SYSREQ_EDOC_QUALIFIED_ID SYSREQ_EDOC_SESSION_KEY SYSREQ_EDOC_SESSION_KEY_ENCRYPTION_PLUGIN_NAME SYSREQ_EDOC_SESSION_KEY_ENCRYPTION_PLUGIN_VERSION SYSREQ_EDOC_SIGNATURE_TYPE SYSREQ_EDOC_SIGNED SYSREQ_EDOC_STORAGE SYSREQ_EDOC_STORAGES_ARCHIVE_STORAGE SYSREQ_EDOC_STORAGES_CHECK_RIGHTS SYSREQ_EDOC_STORAGES_COMPUTER_NAME SYSREQ_EDOC_STORAGES_EDIT_IN_STORAGE SYSREQ_EDOC_STORAGES_EXECUTIVE_STORAGE SYSREQ_EDOC_STORAGES_FUNCTION SYSREQ_EDOC_STORAGES_INITIALIZED SYSREQ_EDOC_STORAGES_LOCAL_PATH SYSREQ_EDOC_STORAGES_SAPERION_DATABASE_NAME SYSREQ_EDOC_STORAGES_SEARCH_BY_TEXT SYSREQ_EDOC_STORAGES_SERVER_NAME SYSREQ_EDOC_STORAGES_SHARED_SOURCE_NAME SYSREQ_EDOC_STORAGES_TYPE SYSREQ_EDOC_TEXT_MODIFIED SYSREQ_EDOC_TYPE_ACT_CODE SYSREQ_EDOC_TYPE_ACT_DESCRIPTION SYSREQ_EDOC_TYPE_ACT_DESCRIPTION_LOCALIZE_ID SYSREQ_EDOC_TYPE_ACT_ON_EXECUTE SYSREQ_EDOC_TYPE_ACT_ON_EXECUTE_EXISTS SYSREQ_EDOC_TYPE_ACT_SECTION SYSREQ_EDOC_TYPE_ADD_PARAMS SYSREQ_EDOC_TYPE_COMMENT SYSREQ_EDOC_TYPE_EVENT_TEXT SYSREQ_EDOC_TYPE_NAME_IN_SINGULAR SYSREQ_EDOC_TYPE_NAME_IN_SINGULAR_LOCALIZE_ID SYSREQ_EDOC_TYPE_NAME_LOCALIZE_ID SYSREQ_EDOC_TYPE_NUMERATION_METHOD SYSREQ_EDOC_TYPE_PSEUDO_REQUISITE_CODE SYSREQ_EDOC_TYPE_REQ_CODE SYSREQ_EDOC_TYPE_REQ_DESCRIPTION SYSREQ_EDOC_TYPE_REQ_DESCRIPTION_LOCALIZE_ID SYSREQ_EDOC_TYPE_REQ_IS_LEADING SYSREQ_EDOC_TYPE_REQ_IS_REQUIRED SYSREQ_EDOC_TYPE_REQ_NUMBER SYSREQ_EDOC_TYPE_REQ_ON_CHANGE SYSREQ_EDOC_TYPE_REQ_ON_CHANGE_EXISTS SYSREQ_EDOC_TYPE_REQ_ON_SELECT SYSREQ_EDOC_TYPE_REQ_ON_SELECT_KIND SYSREQ_EDOC_TYPE_REQ_SECTION SYSREQ_EDOC_TYPE_VIEW_CARD SYSREQ_EDOC_TYPE_VIEW_CODE SYSREQ_EDOC_TYPE_VIEW_COMMENT SYSREQ_EDOC_TYPE_VIEW_IS_MAIN SYSREQ_EDOC_TYPE_VIEW_NAME SYSREQ_EDOC_TYPE_VIEW_NAME_LOCALIZE_ID SYSREQ_EDOC_VERSION_AUTHOR SYSREQ_EDOC_VERSION_CRC SYSREQ_EDOC_VERSION_DATA SYSREQ_EDOC_VERSION_EDITOR SYSREQ_EDOC_VERSION_EXPORT_DATE SYSREQ_EDOC_VERSION_EXPORTER SYSREQ_EDOC_VERSION_HIDDEN SYSREQ_EDOC_VERSION_LIFE_STAGE SYSREQ_EDOC_VERSION_MODIFIED SYSREQ_EDOC_VERSION_NOTE SYSREQ_EDOC_VERSION_SIGNATURE_TYPE SYSREQ_EDOC_VERSION_SIGNED SYSREQ_EDOC_VERSION_SIZE SYSREQ_EDOC_VERSION_SOURCE SYSREQ_EDOC_VERSION_TEXT_MODIFIED SYSREQ_EDOCKIND_DEFAULT_VERSION_STATE_CODE SYSREQ_FOLDER_KIND SYSREQ_FUNC_CATEGORY SYSREQ_FUNC_COMMENT SYSREQ_FUNC_GROUP SYSREQ_FUNC_GROUP_COMMENT SYSREQ_FUNC_GROUP_NUMBER SYSREQ_FUNC_HELP SYSREQ_FUNC_PARAM_DEF_VALUE SYSREQ_FUNC_PARAM_IDENT SYSREQ_FUNC_PARAM_NUMBER SYSREQ_FUNC_PARAM_TYPE SYSREQ_FUNC_TEXT SYSREQ_GROUP_CATEGORY SYSREQ_ID SYSREQ_LAST_UPDATE SYSREQ_LEADER_REFERENCE SYSREQ_LINE_NUMBER SYSREQ_MAIN_RECORD_ID SYSREQ_NAME SYSREQ_NAME_LOCALIZE_ID SYSREQ_NOTE SYSREQ_ORIGINAL_RECORD SYSREQ_OUR_FIRM SYSREQ_PROFILING_SETTINGS_BATCH_LOGING SYSREQ_PROFILING_SETTINGS_BATCH_SIZE SYSREQ_PROFILING_SETTINGS_PROFILING_ENABLED SYSREQ_PROFILING_SETTINGS_SQL_PROFILING_ENABLED SYSREQ_PROFILING_SETTINGS_START_LOGGED SYSREQ_RECORD_STATUS SYSREQ_REF_REQ_FIELD_NAME SYSREQ_REF_REQ_FORMAT SYSREQ_REF_REQ_GENERATED SYSREQ_REF_REQ_LENGTH SYSREQ_REF_REQ_PRECISION SYSREQ_REF_REQ_REFERENCE SYSREQ_REF_REQ_SECTION SYSREQ_REF_REQ_STORED SYSREQ_REF_REQ_TOKENS SYSREQ_REF_REQ_TYPE SYSREQ_REF_REQ_VIEW SYSREQ_REF_TYPE_ACT_CODE SYSREQ_REF_TYPE_ACT_DESCRIPTION SYSREQ_REF_TYPE_ACT_DESCRIPTION_LOCALIZE_ID SYSREQ_REF_TYPE_ACT_ON_EXECUTE SYSREQ_REF_TYPE_ACT_ON_EXECUTE_EXISTS SYSREQ_REF_TYPE_ACT_SECTION SYSREQ_REF_TYPE_ADD_PARAMS SYSREQ_REF_TYPE_COMMENT SYSREQ_REF_TYPE_COMMON_SETTINGS SYSREQ_REF_TYPE_DISPLAY_REQUISITE_NAME SYSREQ_REF_TYPE_EVENT_TEXT SYSREQ_REF_TYPE_MAIN_LEADING_REF SYSREQ_REF_TYPE_NAME_IN_SINGULAR SYSREQ_REF_TYPE_NAME_IN_SINGULAR_LOCALIZE_ID SYSREQ_REF_TYPE_NAME_LOCALIZE_ID SYSREQ_REF_TYPE_NUMERATION_METHOD SYSREQ_REF_TYPE_REQ_CODE SYSREQ_REF_TYPE_REQ_DESCRIPTION SYSREQ_REF_TYPE_REQ_DESCRIPTION_LOCALIZE_ID SYSREQ_REF_TYPE_REQ_IS_CONTROL SYSREQ_REF_TYPE_REQ_IS_FILTER SYSREQ_REF_TYPE_REQ_IS_LEADING SYSREQ_REF_TYPE_REQ_IS_REQUIRED SYSREQ_REF_TYPE_REQ_NUMBER SYSREQ_REF_TYPE_REQ_ON_CHANGE SYSREQ_REF_TYPE_REQ_ON_CHANGE_EXISTS SYSREQ_REF_TYPE_REQ_ON_SELECT SYSREQ_REF_TYPE_REQ_ON_SELECT_KIND SYSREQ_REF_TYPE_REQ_SECTION SYSREQ_REF_TYPE_VIEW_CARD SYSREQ_REF_TYPE_VIEW_CODE SYSREQ_REF_TYPE_VIEW_COMMENT SYSREQ_REF_TYPE_VIEW_IS_MAIN SYSREQ_REF_TYPE_VIEW_NAME SYSREQ_REF_TYPE_VIEW_NAME_LOCALIZE_ID SYSREQ_REFERENCE_TYPE_ID SYSREQ_STATE SYSREQ_STATЕ SYSREQ_SYSTEM_SETTINGS_VALUE SYSREQ_TYPE SYSREQ_UNIT SYSREQ_UNIT_ID SYSREQ_USER_GROUPS_GROUP_FULL_NAME SYSREQ_USER_GROUPS_GROUP_NAME SYSREQ_USER_GROUPS_GROUP_SERVER_NAME SYSREQ_USERS_ACCESS_RIGHTS SYSREQ_USERS_AUTHENTICATION SYSREQ_USERS_CATEGORY SYSREQ_USERS_COMPONENT SYSREQ_USERS_COMPONENT_USER_IS_PUBLIC SYSREQ_USERS_DOMAIN SYSREQ_USERS_FULL_USER_NAME SYSREQ_USERS_GROUP SYSREQ_USERS_IS_MAIN_SERVER SYSREQ_USERS_LOGIN SYSREQ_USERS_REFERENCE_USER_IS_PUBLIC SYSREQ_USERS_STATUS SYSREQ_USERS_USER_CERTIFICATE SYSREQ_USERS_USER_CERTIFICATE_INFO SYSREQ_USERS_USER_CERTIFICATE_PLUGIN_NAME SYSREQ_USERS_USER_CERTIFICATE_PLUGIN_VERSION SYSREQ_USERS_USER_CERTIFICATE_STATE SYSREQ_USERS_USER_CERTIFICATE_SUBJECT_NAME SYSREQ_USERS_USER_CERTIFICATE_THUMBPRINT SYSREQ_USERS_USER_DEFAULT_CERTIFICATE SYSREQ_USERS_USER_DESCRIPTION SYSREQ_USERS_USER_GLOBAL_NAME SYSREQ_USERS_USER_LOGIN SYSREQ_USERS_USER_MAIN_SERVER SYSREQ_USERS_USER_TYPE SYSREQ_WORK_RULES_FOLDER_ID RESULT_VAR_NAME RESULT_VAR_NAME_ENG AUTO_NUMERATION_RULE_ID CANT_CHANGE_ID_REQUISITE_RULE_ID CANT_CHANGE_OURFIRM_REQUISITE_RULE_ID CHECK_CHANGING_REFERENCE_RECORD_USE_RULE_ID CHECK_CODE_REQUISITE_RULE_ID CHECK_DELETING_REFERENCE_RECORD_USE_RULE_ID CHECK_FILTRATER_CHANGES_RULE_ID CHECK_RECORD_INTERVAL_RULE_ID CHECK_REFERENCE_INTERVAL_RULE_ID CHECK_REQUIRED_DATA_FULLNESS_RULE_ID CHECK_REQUIRED_REQUISITES_FULLNESS_RULE_ID MAKE_RECORD_UNRATIFIED_RULE_ID RESTORE_AUTO_NUMERATION_RULE_ID SET_FIRM_CONTEXT_FROM_RECORD_RULE_ID SET_FIRST_RECORD_IN_LIST_FORM_RULE_ID SET_IDSPS_VALUE_RULE_ID SET_NEXT_CODE_VALUE_RULE_ID SET_OURFIRM_BOUNDS_RULE_ID SET_OURFIRM_REQUISITE_RULE_ID SCRIPT_BLOCK_AFTER_FINISH_EVENT SCRIPT_BLOCK_BEFORE_START_EVENT SCRIPT_BLOCK_EXECUTION_RESULTS_PROPERTY SCRIPT_BLOCK_NAME_PROPERTY SCRIPT_BLOCK_SCRIPT_PROPERTY SUBTASK_BLOCK_ABORT_DEADLINE_PROPERTY SUBTASK_BLOCK_AFTER_FINISH_EVENT SUBTASK_BLOCK_ASSIGN_PARAMS_EVENT SUBTASK_BLOCK_ATTACHMENTS_PROPERTY SUBTASK_BLOCK_ATTACHMENTS_RIGHTS_GROUP_PROPERTY SUBTASK_BLOCK_ATTACHMENTS_RIGHTS_TYPE_PROPERTY SUBTASK_BLOCK_BEFORE_START_EVENT SUBTASK_BLOCK_CREATED_TASK_PROPERTY SUBTASK_BLOCK_CREATION_EVENT SUBTASK_BLOCK_DEADLINE_PROPERTY SUBTASK_BLOCK_IMPORTANCE_PROPERTY SUBTASK_BLOCK_INITIATOR_PROPERTY SUBTASK_BLOCK_IS_RELATIVE_ABORT_DEADLINE_PROPERTY SUBTASK_BLOCK_IS_RELATIVE_DEADLINE_PROPERTY SUBTASK_BLOCK_JOBS_TYPE_PROPERTY SUBTASK_BLOCK_NAME_PROPERTY SUBTASK_BLOCK_PARALLEL_ROUTE_PROPERTY SUBTASK_BLOCK_PERFORMERS_PROPERTY SUBTASK_BLOCK_RELATIVE_ABORT_DEADLINE_TYPE_PROPERTY SUBTASK_BLOCK_RELATIVE_DEADLINE_TYPE_PROPERTY SUBTASK_BLOCK_REQUIRE_SIGN_PROPERTY SUBTASK_BLOCK_STANDARD_ROUTE_PROPERTY SUBTASK_BLOCK_START_EVENT SUBTASK_BLOCK_STEP_CONTROL_PROPERTY SUBTASK_BLOCK_SUBJECT_PROPERTY SUBTASK_BLOCK_TASK_CONTROL_PROPERTY SUBTASK_BLOCK_TEXT_PROPERTY SUBTASK_BLOCK_UNLOCK_ATTACHMENTS_ON_STOP_PROPERTY SUBTASK_BLOCK_USE_STANDARD_ROUTE_PROPERTY SUBTASK_BLOCK_WAIT_FOR_TASK_COMPLETE_PROPERTY SYSCOMP_CONTROL_JOBS SYSCOMP_FOLDERS SYSCOMP_JOBS SYSCOMP_NOTICES SYSCOMP_TASKS SYSDLG_CREATE_EDOCUMENT SYSDLG_CREATE_EDOCUMENT_VERSION SYSDLG_CURRENT_PERIOD SYSDLG_EDIT_FUNCTION_HELP SYSDLG_EDOCUMENT_KINDS_FOR_TEMPLATE SYSDLG_EXPORT_MULTIPLE_EDOCUMENTS SYSDLG_EXPORT_SINGLE_EDOCUMENT SYSDLG_IMPORT_EDOCUMENT SYSDLG_MULTIPLE_SELECT SYSDLG_SETUP_ACCESS_RIGHTS SYSDLG_SETUP_DEFAULT_RIGHTS SYSDLG_SETUP_FILTER_CONDITION SYSDLG_SETUP_SIGN_RIGHTS SYSDLG_SETUP_TASK_OBSERVERS SYSDLG_SETUP_TASK_ROUTE SYSDLG_SETUP_USERS_LIST SYSDLG_SIGN_EDOCUMENT SYSDLG_SIGN_MULTIPLE_EDOCUMENTS SYSREF_ACCESS_RIGHTS_TYPES SYSREF_ADMINISTRATION_HISTORY SYSREF_ALL_AVAILABLE_COMPONENTS SYSREF_ALL_AVAILABLE_PRIVILEGES SYSREF_ALL_REPLICATING_COMPONENTS SYSREF_AVAILABLE_DEVELOPERS_COMPONENTS SYSREF_CALENDAR_EVENTS SYSREF_COMPONENT_TOKEN_HISTORY SYSREF_COMPONENT_TOKENS SYSREF_COMPONENTS SYSREF_CONSTANTS SYSREF_DATA_RECEIVE_PROTOCOL SYSREF_DATA_SEND_PROTOCOL SYSREF_DIALOGS SYSREF_DIALOGS_REQUISITES SYSREF_EDITORS SYSREF_EDOC_CARDS SYSREF_EDOC_TYPES SYSREF_EDOCUMENT_CARD_REQUISITES SYSREF_EDOCUMENT_CARD_TYPES SYSREF_EDOCUMENT_CARD_TYPES_REFERENCE SYSREF_EDOCUMENT_CARDS SYSREF_EDOCUMENT_HISTORY SYSREF_EDOCUMENT_KINDS SYSREF_EDOCUMENT_REQUISITES SYSREF_EDOCUMENT_SIGNATURES SYSREF_EDOCUMENT_TEMPLATES SYSREF_EDOCUMENT_TEXT_STORAGES SYSREF_EDOCUMENT_VIEWS SYSREF_FILTERER_SETUP_CONFLICTS SYSREF_FILTRATER_SETTING_CONFLICTS SYSREF_FOLDER_HISTORY SYSREF_FOLDERS SYSREF_FUNCTION_GROUPS SYSREF_FUNCTION_PARAMS SYSREF_FUNCTIONS SYSREF_JOB_HISTORY SYSREF_LINKS SYSREF_LOCALIZATION_DICTIONARY SYSREF_LOCALIZATION_LANGUAGES SYSREF_MODULES SYSREF_PRIVILEGES SYSREF_RECORD_HISTORY SYSREF_REFERENCE_REQUISITES SYSREF_REFERENCE_TYPE_VIEWS SYSREF_REFERENCE_TYPES SYSREF_REFERENCES SYSREF_REFERENCES_REQUISITES SYSREF_REMOTE_SERVERS SYSREF_REPLICATION_SESSIONS_LOG SYSREF_REPLICATION_SESSIONS_PROTOCOL SYSREF_REPORTS SYSREF_ROLES SYSREF_ROUTE_BLOCK_GROUPS SYSREF_ROUTE_BLOCKS SYSREF_SCRIPTS SYSREF_SEARCHES SYSREF_SERVER_EVENTS SYSREF_SERVER_EVENTS_HISTORY SYSREF_STANDARD_ROUTE_GROUPS SYSREF_STANDARD_ROUTES SYSREF_STATUSES SYSREF_SYSTEM_SETTINGS SYSREF_TASK_HISTORY SYSREF_TASK_KIND_GROUPS SYSREF_TASK_KINDS SYSREF_TASK_RIGHTS SYSREF_TASK_SIGNATURES SYSREF_TASKS SYSREF_UNITS SYSREF_USER_GROUPS SYSREF_USER_GROUPS_REFERENCE SYSREF_USER_SUBSTITUTION SYSREF_USERS SYSREF_USERS_REFERENCE SYSREF_VIEWERS SYSREF_WORKING_TIME_CALENDARS ACCESS_RIGHTS_TABLE_NAME EDMS_ACCESS_TABLE_NAME EDOC_TYPES_TABLE_NAME TEST_DEV_DB_NAME TEST_DEV_SYSTEM_CODE TEST_EDMS_DB_NAME TEST_EDMS_MAIN_CODE TEST_EDMS_MAIN_DB_NAME TEST_EDMS_SECOND_CODE TEST_EDMS_SECOND_DB_NAME TEST_EDMS_SYSTEM_CODE TEST_ISB5_MAIN_CODE TEST_ISB5_SECOND_CODE TEST_SQL_SERVER_2005_NAME TEST_SQL_SERVER_NAME ATTENTION_CAPTION cbsCommandLinks cbsDefault CONFIRMATION_CAPTION ERROR_CAPTION INFORMATION_CAPTION mrCancel mrOk EDOC_VERSION_ACTIVE_STAGE_CODE EDOC_VERSION_DESIGN_STAGE_CODE EDOC_VERSION_OBSOLETE_STAGE_CODE cpDataEnciphermentEnabled cpDigitalSignatureEnabled cpID cpIssuer cpPluginVersion cpSerial cpSubjectName cpSubjSimpleName cpValidFromDate cpValidToDate ISBL_SYNTAX NO_SYNTAX XML_SYNTAX WAIT_BLOCK_AFTER_FINISH_EVENT WAIT_BLOCK_BEFORE_START_EVENT WAIT_BLOCK_DEADLINE_PROPERTY WAIT_BLOCK_IS_RELATIVE_DEADLINE_PROPERTY WAIT_BLOCK_NAME_PROPERTY WAIT_BLOCK_RELATIVE_DEADLINE_TYPE_PROPERTY SYSRES_COMMON SYSRES_CONST SYSRES_MBFUNC SYSRES_SBDATA SYSRES_SBGUI SYSRES_SBINTF SYSRES_SBREFDSC SYSRES_SQLERRORS SYSRES_SYSCOMP atUser atGroup atRole aemEnabledAlways aemDisabledAlways aemEnabledOnBrowse aemEnabledOnEdit aemDisabledOnBrowseEmpty apBegin apEnd alLeft alRight asmNever asmNoButCustomize asmAsLastTime asmYesButCustomize asmAlways cirCommon cirRevoked ctSignature ctEncode ctSignatureEncode clbUnchecked clbChecked clbGrayed ceISB ceAlways ceNever ctDocument ctReference ctScript ctUnknown ctReport ctDialog ctFunction ctFolder ctEDocument ctTask ctJob ctNotice ctControlJob cfInternal cfDisplay ciUnspecified ciWrite ciRead ckFolder ckEDocument ckTask ckJob ckComponentToken ckAny ckReference ckScript ckReport ckDialog ctISBLEditor ctBevel ctButton ctCheckListBox ctComboBox ctComboEdit ctGrid ctDBCheckBox ctDBComboBox ctDBEdit ctDBEllipsis ctDBMemo ctDBNavigator ctDBRadioGroup ctDBStatusLabel ctEdit ctGroupBox ctInplaceHint ctMemo ctPanel ctListBox ctRadioButton ctRichEdit ctTabSheet ctWebBrowser ctImage ctHyperLink ctLabel ctDBMultiEllipsis ctRibbon ctRichView ctInnerPanel ctPanelGroup ctBitButton cctDate cctInteger cctNumeric cctPick cctReference cctString cctText cltInternal cltPrimary cltGUI dseBeforeOpen dseAfterOpen dseBeforeClose dseAfterClose dseOnValidDelete dseBeforeDelete dseAfterDelete dseAfterDeleteOutOfTransaction dseOnDeleteError dseBeforeInsert dseAfterInsert dseOnValidUpdate dseBeforeUpdate dseOnUpdateRatifiedRecord dseAfterUpdate dseAfterUpdateOutOfTransaction dseOnUpdateError dseAfterScroll dseOnOpenRecord dseOnCloseRecord dseBeforeCancel dseAfterCancel dseOnUpdateDeadlockError dseBeforeDetailUpdate dseOnPrepareUpdate dseOnAnyRequisiteChange dssEdit dssInsert dssBrowse dssInActive dftDate dftShortDate dftDateTime dftTimeStamp dotDays dotHours dotMinutes dotSeconds dtkndLocal dtkndUTC arNone arView arEdit arFull ddaView ddaEdit emLock emEdit emSign emExportWithLock emImportWithUnlock emChangeVersionNote emOpenForModify emChangeLifeStage emDelete emCreateVersion emImport emUnlockExportedWithLock emStart emAbort emReInit emMarkAsReaded emMarkAsUnreaded emPerform emAccept emResume emChangeRights emEditRoute emEditObserver emRecoveryFromLocalCopy emChangeWorkAccessType emChangeEncodeTypeToCertificate emChangeEncodeTypeToPassword emChangeEncodeTypeToNone emChangeEncodeTypeToCertificatePassword emChangeStandardRoute emGetText emOpenForView emMoveToStorage emCreateObject emChangeVersionHidden emDeleteVersion emChangeLifeCycleStage emApprovingSign emExport emContinue emLockFromEdit emUnLockForEdit emLockForServer emUnlockFromServer emDelegateAccessRights emReEncode ecotFile ecotProcess eaGet eaCopy eaCreate eaCreateStandardRoute edltAll edltNothing edltQuery essmText essmCard esvtLast esvtLastActive esvtSpecified edsfExecutive edsfArchive edstSQLServer edstFile edvstNone edvstEDocumentVersionCopy edvstFile edvstTemplate edvstScannedFile vsDefault vsDesign vsActive vsObsolete etNone etCertificate etPassword etCertificatePassword ecException ecWarning ecInformation estAll estApprovingOnly evtLast evtLastActive evtQuery fdtString fdtNumeric fdtInteger fdtDate fdtText fdtUnknown fdtWideString fdtLargeInteger ftInbox ftOutbox ftFavorites ftCommonFolder ftUserFolder ftComponents ftQuickLaunch ftShortcuts ftSearch grhAuto grhX1 grhX2 grhX3 hltText hltRTF hltHTML iffBMP iffJPEG iffMultiPageTIFF iffSinglePageTIFF iffTIFF iffPNG im8bGrayscale im24bRGB im1bMonochrome itBMP itJPEG itWMF itPNG ikhInformation ikhWarning ikhError ikhNoIcon icUnknown icScript icFunction icIntegratedReport icAnalyticReport icDataSetEventHandler icActionHandler icFormEventHandler icLookUpEventHandler icRequisiteChangeEventHandler icBeforeSearchEventHandler icRoleCalculation icSelectRouteEventHandler icBlockPropertyCalculation icBlockQueryParamsEventHandler icChangeSearchResultEventHandler icBlockEventHandler icSubTaskInitEventHandler icEDocDataSetEventHandler icEDocLookUpEventHandler icEDocActionHandler icEDocFormEventHandler icEDocRequisiteChangeEventHandler icStructuredConversionRule icStructuredConversionEventBefore icStructuredConversionEventAfter icWizardEventHandler icWizardFinishEventHandler icWizardStepEventHandler icWizardStepFinishEventHandler icWizardActionEnableEventHandler icWizardActionExecuteEventHandler icCreateJobsHandler icCreateNoticesHandler icBeforeLookUpEventHandler icAfterLookUpEventHandler icTaskAbortEventHandler icWorkflowBlockActionHandler icDialogDataSetEventHandler icDialogActionHandler icDialogLookUpEventHandler icDialogRequisiteChangeEventHandler icDialogFormEventHandler icDialogValidCloseEventHandler icBlockFormEventHandler icTaskFormEventHandler icReferenceMethod icEDocMethod icDialogMethod icProcessMessageHandler isShow isHide isByUserSettings jkJob jkNotice jkControlJob jtInner jtLeft jtRight jtFull jtCross lbpAbove lbpBelow lbpLeft lbpRight eltPerConnection eltPerUser sfcUndefined sfcBlack sfcGreen sfcRed sfcBlue sfcOrange sfcLilac sfsItalic sfsStrikeout sfsNormal ldctStandardRoute ldctWizard ldctScript ldctFunction ldctRouteBlock ldctIntegratedReport ldctAnalyticReport ldctReferenceType ldctEDocumentType ldctDialog ldctServerEvents mrcrtNone mrcrtUser mrcrtMaximal mrcrtCustom vtEqual vtGreaterOrEqual vtLessOrEqual vtRange rdYesterday rdToday rdTomorrow rdThisWeek rdThisMonth rdThisYear rdNextMonth rdNextWeek rdLastWeek rdLastMonth rdWindow rdFile rdPrinter rdtString rdtNumeric rdtInteger rdtDate rdtReference rdtAccount rdtText rdtPick rdtUnknown rdtLargeInteger rdtDocument reOnChange reOnChangeValues ttGlobal ttLocal ttUser ttSystem ssmBrowse ssmSelect ssmMultiSelect ssmBrowseModal smSelect smLike smCard stNone stAuthenticating stApproving sctString sctStream sstAnsiSort sstNaturalSort svtEqual svtContain soatString soatNumeric soatInteger soatDatetime soatReferenceRecord soatText soatPick soatBoolean soatEDocument soatAccount soatIntegerCollection soatNumericCollection soatStringCollection soatPickCollection soatDatetimeCollection soatBooleanCollection soatReferenceRecordCollection soatEDocumentCollection soatAccountCollection soatContents soatUnknown tarAbortByUser tarAbortByWorkflowException tvtAllWords tvtExactPhrase tvtAnyWord usNone usCompleted usRedSquare usBlueSquare usYellowSquare usGreenSquare usOrangeSquare usPurpleSquare usFollowUp utUnknown utUser utDeveloper utAdministrator utSystemDeveloper utDisconnected btAnd btDetailAnd btOr btNotOr btOnly vmView vmSelect vmNavigation vsmSingle vsmMultiple vsmMultipleCheck vsmNoSelection wfatPrevious wfatNext wfatCancel wfatFinish wfepUndefined wfepText3 wfepText6 wfepText9 wfepSpinEdit wfepDropDown wfepRadioGroup wfepFlag wfepText12 wfepText15 wfepText18 wfepText21 wfepText24 wfepText27 wfepText30 wfepRadioGroupColumn1 wfepRadioGroupColumn2 wfepRadioGroupColumn3 wfetQueryParameter wfetText wfetDelimiter wfetLabel wptString wptInteger wptNumeric wptBoolean wptDateTime wptPick wptText wptUser wptUserList wptEDocumentInfo wptEDocumentInfoList wptReferenceRecordInfo wptReferenceRecordInfoList wptFolderInfo wptTaskInfo wptContents wptFileName wptDate wsrComplete wsrGoNext wsrGoPrevious wsrCustom wsrCancel wsrGoFinal wstForm wstEDocument wstTaskCard wstReferenceRecordCard wstFinal waAll waPerformers waManual wsbStart wsbFinish wsbNotice wsbStep wsbDecision wsbWait wsbMonitor wsbScript wsbConnector wsbSubTask wsbLifeCycleStage wsbPause wdtInteger wdtFloat wdtString wdtPick wdtDateTime wdtBoolean wdtTask wdtJob wdtFolder wdtEDocument wdtReferenceRecord wdtUser wdtGroup wdtRole wdtIntegerCollection wdtFloatCollection wdtStringCollection wdtPickCollection wdtDateTimeCollection wdtBooleanCollection wdtTaskCollection wdtJobCollection wdtFolderCollection wdtEDocumentCollection wdtReferenceRecordCollection wdtUserCollection wdtGroupCollection wdtRoleCollection wdtContents wdtUserList wdtSearchDescription wdtDeadLine wdtPickSet wdtAccountCollection wiLow wiNormal wiHigh wrtSoft wrtHard wsInit wsRunning wsDone wsControlled wsAborted wsContinued wtmFull wtmFromCurrent wtmOnlyCurrent ",class:"AltState Application CallType ComponentTokens CreatedJobs CreatedNotices ControlState DialogResult Dialogs EDocuments EDocumentVersionSource Folders GlobalIDs Job Jobs InputValue LookUpReference LookUpRequisiteNames LookUpSearch Object ParentComponent Processes References Requisite ReportName Reports Result Scripts Searches SelectedAttachments SelectedItems SelectMode Sender ServerEvents ServiceFactory ShiftState SubTask SystemDialogs Tasks Wizard Wizards Work ВызовСпособ ИмяОтчета РеквЗнач ",literal:"null true false nil "},s={begin:"\\.\\s*"+e.UNDERSCORE_IDENT_RE,keywords:o,relevance:0},l={className:"type",begin:":[ \\t]*("+"IApplication IAccessRights IAccountRepository IAccountSelectionRestrictions IAction IActionList IAdministrationHistoryDescription IAnchors IApplication IArchiveInfo IAttachment IAttachmentList ICheckListBox ICheckPointedList IColumn IComponent IComponentDescription IComponentToken IComponentTokenFactory IComponentTokenInfo ICompRecordInfo IConnection IContents IControl IControlJob IControlJobInfo IControlList ICrypto ICrypto2 ICustomJob ICustomJobInfo ICustomListBox ICustomObjectWizardStep ICustomWork ICustomWorkInfo IDataSet IDataSetAccessInfo IDataSigner IDateCriterion IDateRequisite IDateRequisiteDescription IDateValue IDeaAccessRights IDeaObjectInfo IDevelopmentComponentLock IDialog IDialogFactory IDialogPickRequisiteItems IDialogsFactory IDICSFactory IDocRequisite IDocumentInfo IDualListDialog IECertificate IECertificateInfo IECertificates IEditControl IEditorForm IEdmsExplorer IEdmsObject IEdmsObjectDescription IEdmsObjectFactory IEdmsObjectInfo IEDocument IEDocumentAccessRights IEDocumentDescription IEDocumentEditor IEDocumentFactory IEDocumentInfo IEDocumentStorage IEDocumentVersion IEDocumentVersionListDialog IEDocumentVersionSource IEDocumentWizardStep IEDocVerSignature IEDocVersionState IEnabledMode IEncodeProvider IEncrypter IEvent IEventList IException IExternalEvents IExternalHandler IFactory IField IFileDialog IFolder IFolderDescription IFolderDialog IFolderFactory IFolderInfo IForEach IForm IFormTitle IFormWizardStep IGlobalIDFactory IGlobalIDInfo IGrid IHasher IHistoryDescription IHyperLinkControl IImageButton IImageControl IInnerPanel IInplaceHint IIntegerCriterion IIntegerList IIntegerRequisite IIntegerValue IISBLEditorForm IJob IJobDescription IJobFactory IJobForm IJobInfo ILabelControl ILargeIntegerCriterion ILargeIntegerRequisite ILargeIntegerValue ILicenseInfo ILifeCycleStage IList IListBox ILocalIDInfo ILocalization ILock IMemoryDataSet IMessagingFactory IMetadataRepository INotice INoticeInfo INumericCriterion INumericRequisite INumericValue IObject IObjectDescription IObjectImporter IObjectInfo IObserver IPanelGroup IPickCriterion IPickProperty IPickRequisite IPickRequisiteDescription IPickRequisiteItem IPickRequisiteItems IPickValue IPrivilege IPrivilegeList IProcess IProcessFactory IProcessMessage IProgress IProperty IPropertyChangeEvent IQuery IReference IReferenceCriterion IReferenceEnabledMode IReferenceFactory IReferenceHistoryDescription IReferenceInfo IReferenceRecordCardWizardStep IReferenceRequisiteDescription IReferencesFactory IReferenceValue IRefRequisite IReport IReportFactory IRequisite IRequisiteDescription IRequisiteDescriptionList IRequisiteFactory IRichEdit IRouteStep IRule IRuleList ISchemeBlock IScript IScriptFactory ISearchCriteria ISearchCriterion ISearchDescription ISearchFactory ISearchFolderInfo ISearchForObjectDescription ISearchResultRestrictions ISecuredContext ISelectDialog IServerEvent IServerEventFactory IServiceDialog IServiceFactory ISignature ISignProvider ISignProvider2 ISignProvider3 ISimpleCriterion IStringCriterion IStringList IStringRequisite IStringRequisiteDescription IStringValue ISystemDialogsFactory ISystemInfo ITabSheet ITask ITaskAbortReasonInfo ITaskCardWizardStep ITaskDescription ITaskFactory ITaskInfo ITaskRoute ITextCriterion ITextRequisite ITextValue ITreeListSelectDialog IUser IUserList IValue IView IWebBrowserControl IWizard IWizardAction IWizardFactory IWizardFormElement IWizardParam IWizardPickParam IWizardReferenceParam IWizardStep IWorkAccessRights IWorkDescription IWorkflowAskableParam IWorkflowAskableParams IWorkflowBlock IWorkflowBlockResult IWorkflowEnabledMode IWorkflowParam IWorkflowPickParam IWorkflowReferenceParam IWorkState IWorkTreeCustomNode IWorkTreeJobNode IWorkTreeTaskNode IXMLEditorForm SBCrypto ".trim().replace(/\s/g,"|")+")",end:"[ \\t]*=",excludeEnd:!0},c={className:"variable",lexemes:t,keywords:o,begin:t,relevance:0,containts:[l,s]};return{aliases:["isbl"],case_insensitive:!0,lexemes:t,keywords:o,illegal:"\\$|\\?|%|,|;$|~|#|@|)?\\s+)+"+e.UNDERSCORE_IDENT_RE+"\\s*\\(",returnBegin:!0,end:/[{;=]/,excludeEnd:!0,keywords:t,contains:[{begin:e.UNDERSCORE_IDENT_RE+"\\s*\\(",returnBegin:!0,relevance:0,contains:[e.UNDERSCORE_TITLE_MODE]},{className:"params",begin:/\(/,end:/\)/,keywords:t,relevance:0,contains:[e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.C_NUMBER_MODE,e.C_BLOCK_COMMENT_MODE]},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]},r,{className:"meta",begin:"@[A-Za-z]+"}]}}),wl.registerLanguage("javascript",function(e){var t="[A-Za-z$_][0-9A-Za-z$_]*",r={keyword:"in of if for while finally var new function do return void else break catch instanceof with throw case default try this switch continue typeof delete let yield const export super debugger as async await static import from as",literal:"true false null undefined NaN Infinity",built_in:"eval isFinite isNaN parseFloat parseInt decodeURI decodeURIComponent encodeURI encodeURIComponent escape unescape Object Function Boolean Error EvalError InternalError RangeError ReferenceError StopIteration SyntaxError TypeError URIError Number Math Date String RegExp Array Float32Array Float64Array Int16Array Int32Array Int8Array Uint16Array Uint32Array Uint8Array Uint8ClampedArray ArrayBuffer DataView JSON Intl arguments require module console window document Symbol Set Map WeakSet WeakMap Proxy Reflect Promise"},i={className:"number",variants:[{begin:"\\b(0[bB][01]+)"},{begin:"\\b(0[oO][0-7]+)"},{begin:e.C_NUMBER_RE}],relevance:0},n={className:"subst",begin:"\\$\\{",end:"\\}",keywords:r,contains:[]},a={className:"string",begin:"`",end:"`",contains:[e.BACKSLASH_ESCAPE,n]};n.contains=[e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,a,i,e.REGEXP_MODE];var o=n.contains.concat([e.C_BLOCK_COMMENT_MODE,e.C_LINE_COMMENT_MODE]);return{aliases:["js","jsx"],keywords:r,contains:[{className:"meta",relevance:10,begin:/^\s*['"]use (strict|asm)['"]/},{className:"meta",begin:/^#!/,end:/$/},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,a,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,i,{begin:/[{,]\s*/,relevance:0,contains:[{begin:t+"\\s*:",returnBegin:!0,relevance:0,contains:[{className:"attr",begin:t,relevance:0}]}]},{begin:"("+e.RE_STARTERS_RE+"|\\b(case|return|throw)\\b)\\s*",keywords:"return throw case",contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.REGEXP_MODE,{className:"function",begin:"(\\(.*?\\)|"+t+")\\s*=>",returnBegin:!0,end:"\\s*=>",contains:[{className:"params",variants:[{begin:t},{begin:/\(\s*\)/},{begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,keywords:r,contains:o}]}]},{className:"",begin:/\s/,end:/\s*/,skip:!0},{begin://,subLanguage:"xml",contains:[{begin:/<[A-Za-z0-9\\._:-]+\s*\/>/,skip:!0},{begin:/<[A-Za-z0-9\\._:-]+/,end:/(\/[A-Za-z0-9\\._:-]+|[A-Za-z0-9\\._:-]+\/)>/,skip:!0,contains:[{begin:/<[A-Za-z0-9\\._:-]+\s*\/>/,skip:!0},"self"]}]}],relevance:0},{className:"function",beginKeywords:"function",end:/\{/,excludeEnd:!0,contains:[e.inherit(e.TITLE_MODE,{begin:t}),{className:"params",begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,contains:o}],illegal:/\[|%/},{begin:/\$[(.]/},e.METHOD_GUARD,{className:"class",beginKeywords:"class",end:/[{;=]/,excludeEnd:!0,illegal:/[:"\[\]]/,contains:[{beginKeywords:"extends"},e.UNDERSCORE_TITLE_MODE]},{beginKeywords:"constructor get set",end:/\{/,excludeEnd:!0}],illegal:/#(?!!)/}}),wl.registerLanguage("jboss-cli",function(e){var t={className:"params",begin:/\(/,end:/\)/,contains:[{begin:/[\w-]+ *=/,returnBegin:!0,relevance:0,contains:[{className:"attr",begin:/[\w-]+/}]}],relevance:0};return{aliases:["wildfly-cli"],lexemes:"[a-z-]+",keywords:{keyword:"alias batch cd clear command connect connection-factory connection-info data-source deploy deployment-info deployment-overlay echo echo-dmr help history if jdbc-driver-info jms-queue|20 jms-topic|20 ls patch pwd quit read-attribute read-operation reload rollout-plan run-batch set shutdown try unalias undeploy unset version xa-data-source",literal:"true false"},contains:[e.HASH_COMMENT_MODE,e.QUOTE_STRING_MODE,{className:"params",begin:/--[\w\-=\/]+/},{className:"function",begin:/:[\w\-.]+/,relevance:0},{className:"string",begin:/\B(([\/.])[\w\-.\/=]+)+/},t]}}),wl.registerLanguage("json",function(e){var t={literal:"true false null"},r=[e.QUOTE_STRING_MODE,e.C_NUMBER_MODE],i={end:",",endsWithParent:!0,excludeEnd:!0,contains:r,keywords:t},n={begin:"{",end:"}",contains:[{className:"attr",begin:/"/,end:/"/,contains:[e.BACKSLASH_ESCAPE],illegal:"\\n"},e.inherit(i,{begin:/:/})],illegal:"\\S"},a={begin:"\\[",end:"\\]",contains:[e.inherit(i)],illegal:"\\S"};return r.splice(r.length,0,n,a),{contains:r,keywords:t,illegal:"\\S"}}),wl.registerLanguage("julia",function(e){var t={keyword:"in isa where baremodule begin break catch ccall const continue do else elseif end export false finally for function global if import importall let local macro module quote return true try using while type immutable abstract bitstype typealias ",literal:"true false ARGS C_NULL DevNull ENDIAN_BOM ENV I Inf Inf16 Inf32 Inf64 InsertionSort JULIA_HOME LOAD_PATH MergeSort NaN NaN16 NaN32 NaN64 PROGRAM_FILE QuickSort RoundDown RoundFromZero RoundNearest RoundNearestTiesAway RoundNearestTiesUp RoundToZero RoundUp STDERR STDIN STDOUT VERSION catalan e|0 eu|0 eulergamma golden im nothing pi γ π φ ",built_in:"ANY AbstractArray AbstractChannel AbstractFloat AbstractMatrix AbstractRNG AbstractSerializer AbstractSet AbstractSparseArray AbstractSparseMatrix AbstractSparseVector AbstractString AbstractUnitRange AbstractVecOrMat AbstractVector Any ArgumentError Array AssertionError Associative Base64DecodePipe Base64EncodePipe Bidiagonal BigFloat BigInt BitArray BitMatrix BitVector Bool BoundsError BufferStream CachingPool CapturedException CartesianIndex CartesianRange Cchar Cdouble Cfloat Channel Char Cint Cintmax_t Clong Clonglong ClusterManager Cmd CodeInfo Colon Complex Complex128 Complex32 Complex64 CompositeException Condition ConjArray ConjMatrix ConjVector Cptrdiff_t Cshort Csize_t Cssize_t Cstring Cuchar Cuint Cuintmax_t Culong Culonglong Cushort Cwchar_t Cwstring DataType Date DateFormat DateTime DenseArray DenseMatrix DenseVecOrMat DenseVector Diagonal Dict DimensionMismatch Dims DirectIndexString Display DivideError DomainError EOFError EachLine Enum Enumerate ErrorException Exception ExponentialBackOff Expr Factorization FileMonitor Float16 Float32 Float64 Function Future GlobalRef GotoNode HTML Hermitian IO IOBuffer IOContext IOStream IPAddr IPv4 IPv6 IndexCartesian IndexLinear IndexStyle InexactError InitError Int Int128 Int16 Int32 Int64 Int8 IntSet Integer InterruptException InvalidStateException Irrational KeyError LabelNode LinSpace LineNumberNode LoadError LowerTriangular MIME Matrix MersenneTwister Method MethodError MethodTable Module NTuple NewvarNode NullException Nullable Number ObjectIdDict OrdinalRange OutOfMemoryError OverflowError Pair ParseError PartialQuickSort PermutedDimsArray Pipe PollingFileWatcher ProcessExitedException Ptr QuoteNode RandomDevice Range RangeIndex Rational RawFD ReadOnlyMemoryError Real ReentrantLock Ref Regex RegexMatch RemoteChannel RemoteException RevString RoundingMode RowVector SSAValue SegmentationFault SerializationState Set SharedArray SharedMatrix SharedVector Signed SimpleVector Slot SlotNumber SparseMatrixCSC SparseVector StackFrame StackOverflowError StackTrace StepRange StepRangeLen StridedArray StridedMatrix StridedVecOrMat StridedVector String SubArray SubString SymTridiagonal Symbol Symmetric SystemError TCPSocket Task Text TextDisplay Timer Tridiagonal Tuple Type TypeError TypeMapEntry TypeMapLevel TypeName TypeVar TypedSlot UDPSocket UInt UInt128 UInt16 UInt32 UInt64 UInt8 UndefRefError UndefVarError UnicodeError UniformScaling Union UnionAll UnitRange Unsigned UpperTriangular Val Vararg VecElement VecOrMat Vector VersionNumber Void WeakKeyDict WeakRef WorkerConfig WorkerPool "},r="[A-Za-z_\\u00A1-\\uFFFF][A-Za-z_0-9\\u00A1-\\uFFFF]*",i={lexemes:r,keywords:t,illegal:/<\//},n={className:"subst",begin:/\$\(/,end:/\)/,keywords:t},a={className:"variable",begin:"\\$"+r},o={className:"string",contains:[e.BACKSLASH_ESCAPE,n,a],variants:[{begin:/\w*"""/,end:/"""\w*/,relevance:10},{begin:/\w*"/,end:/"\w*/}]},s={className:"string",contains:[e.BACKSLASH_ESCAPE,n,a],begin:"`",end:"`"},l={className:"meta",begin:"@"+r};return i.contains=[{className:"number",begin:/(\b0x[\d_]*(\.[\d_]*)?|0x\.\d[\d_]*)p[-+]?\d+|\b0[box][a-fA-F0-9][a-fA-F0-9_]*|(\b\d[\d_]*(\.[\d_]*)?|\.\d[\d_]*)([eEfF][-+]?\d+)?/,relevance:0},{className:"string",begin:/'(.|\\[xXuU][a-zA-Z0-9]+)'/},o,s,l,{className:"comment",variants:[{begin:"#=",end:"=#",relevance:10},{begin:"#",end:"$"}]},e.HASH_COMMENT_MODE,{className:"keyword",begin:"\\b(((abstract|primitive)\\s+)type|(mutable\\s+)?struct)\\b"},{begin:/<:/}],n.contains=i.contains,i}),wl.registerLanguage("julia-repl",function(e){return{contains:[{className:"meta",begin:/^julia>/,relevance:10,starts:{end:/^(?![ ]{6})/,subLanguage:"julia"},aliases:["jldoctest"]}]}}),wl.registerLanguage("kotlin",function(e){var t={keyword:"abstract as val var vararg get set class object open private protected public noinline crossinline dynamic final enum if else do while for when throw try catch finally import package is in fun override companion reified inline lateinit init interface annotation data sealed internal infix operator out by constructor super tailrec where const inner suspend typealias external expect actual trait volatile transient native default",built_in:"Byte Short Char Int Long Boolean Float Double Void Unit Nothing",literal:"true false null"},r={className:"symbol",begin:e.UNDERSCORE_IDENT_RE+"@"},i={className:"subst",begin:"\\${",end:"}",contains:[e.APOS_STRING_MODE,e.C_NUMBER_MODE]},n={className:"variable",begin:"\\$"+e.UNDERSCORE_IDENT_RE},a={className:"string",variants:[{begin:'"""',end:'"""',contains:[n,i]},{begin:"'",end:"'",illegal:/\n/,contains:[e.BACKSLASH_ESCAPE]},{begin:'"',end:'"',illegal:/\n/,contains:[e.BACKSLASH_ESCAPE,n,i]}]},o={className:"meta",begin:"@(?:file|property|field|get|set|receiver|param|setparam|delegate)\\s*:(?:\\s*"+e.UNDERSCORE_IDENT_RE+")?"},s={className:"meta",begin:"@"+e.UNDERSCORE_IDENT_RE,contains:[{begin:/\(/,end:/\)/,contains:[e.inherit(a,{className:"meta-string"})]}]},l={className:"number",begin:"\\b(0[bB]([01]+[01_]+[01]+|[01]+)|0[xX]([a-fA-F0-9]+[a-fA-F0-9_]+[a-fA-F0-9]+|[a-fA-F0-9]+)|(([\\d]+[\\d_]+[\\d]+|[\\d]+)(\\.([\\d]+[\\d_]+[\\d]+|[\\d]+))?|\\.([\\d]+[\\d_]+[\\d]+|[\\d]+))([eE][-+]?\\d+)?)[lLfF]?",relevance:0};return{aliases:["kt"],keywords:t,contains:[e.COMMENT("/\\*\\*","\\*/",{relevance:0,contains:[{className:"doctag",begin:"@[A-Za-z]+"}]}),e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"keyword",begin:/\b(break|continue|return|this)\b/,starts:{contains:[{className:"symbol",begin:/@\w+/}]}},r,o,s,{className:"function",beginKeywords:"fun",end:"[(]|$",returnBegin:!0,excludeEnd:!0,keywords:t,illegal:/fun\s+(<.*>)?[^\s\(]+(\s+[^\s\(]+)\s*=/,relevance:5,contains:[{begin:e.UNDERSCORE_IDENT_RE+"\\s*\\(",returnBegin:!0,relevance:0,contains:[e.UNDERSCORE_TITLE_MODE]},{className:"type",begin://,keywords:"reified",relevance:0},{className:"params",begin:/\(/,end:/\)/,endsParent:!0,keywords:t,relevance:0,contains:[{begin:/:/,end:/[=,\/]/,endsWithParent:!0,contains:[{className:"type",begin:e.UNDERSCORE_IDENT_RE},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE],relevance:0},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,o,s,a,e.C_NUMBER_MODE]},e.C_BLOCK_COMMENT_MODE]},{className:"class",beginKeywords:"class interface trait",end:/[:\{(]|$/,excludeEnd:!0,illegal:"extends implements",contains:[{beginKeywords:"public protected internal private constructor"},e.UNDERSCORE_TITLE_MODE,{className:"type",begin://,excludeBegin:!0,excludeEnd:!0,relevance:0},{className:"type",begin:/[,:]\s*/,end:/[<\(,]|$/,excludeBegin:!0,returnEnd:!0},o,s]},a,{className:"meta",begin:"^#!/usr/bin/env",end:"$",illegal:"\n"},l]}}),wl.registerLanguage("lasso",function(e){var t="\\]|\\?>",r={literal:"true false none minimal full all void and or not bw nbw ew new cn ncn lt lte gt gte eq neq rx nrx ft",built_in:"array date decimal duration integer map pair string tag xml null boolean bytes keyword list locale queue set stack staticarray local var variable global data self inherited currentcapture givenblock",keyword:"cache database_names database_schemanames database_tablenames define_tag define_type email_batch encode_set html_comment handle handle_error header if inline iterate ljax_target link link_currentaction link_currentgroup link_currentrecord link_detail link_firstgroup link_firstrecord link_lastgroup link_lastrecord link_nextgroup link_nextrecord link_prevgroup link_prevrecord log loop namespace_using output_none portal private protect records referer referrer repeating resultset rows search_args search_arguments select sort_args sort_arguments thread_atomic value_list while abort case else fail_if fail_ifnot fail if_empty if_false if_null if_true loop_abort loop_continue loop_count params params_up return return_value run_children soap_definetag soap_lastrequest soap_lastresponse tag_name ascending average by define descending do equals frozen group handle_failure import in into join let match max min on order parent protected provide public require returnhome skip split_thread sum take thread to trait type where with yield yieldhome"},i=e.COMMENT("\x3c!--","--\x3e",{relevance:0}),n={className:"meta",begin:"\\[noprocess\\]",starts:{end:"\\[/noprocess\\]",returnEnd:!0,contains:[i]}},a={className:"meta",begin:"\\[/noprocess|<\\?(lasso(script)?|=)"},o={className:"symbol",begin:"'[a-zA-Z_][\\w.]*'"},s=[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.inherit(e.C_NUMBER_MODE,{begin:e.C_NUMBER_RE+"|(-?infinity|NaN)\\b"}),e.inherit(e.APOS_STRING_MODE,{illegal:null}),e.inherit(e.QUOTE_STRING_MODE,{illegal:null}),{className:"string",begin:"`",end:"`"},{variants:[{begin:"[#$][a-zA-Z_][\\w.]*"},{begin:"#",end:"\\d+",illegal:"\\W"}]},{className:"type",begin:"::\\s*",end:"[a-zA-Z_][\\w.]*",illegal:"\\W"},{className:"params",variants:[{begin:"-(?!infinity)[a-zA-Z_][\\w.]*",relevance:0},{begin:"(\\.\\.\\.)"}]},{begin:/(->|\.)\s*/,relevance:0,contains:[o]},{className:"class",beginKeywords:"define",returnEnd:!0,end:"\\(|=>",contains:[e.inherit(e.TITLE_MODE,{begin:"[a-zA-Z_][\\w.]*(=(?!>))?|[-+*/%](?!>)"})]}];return{aliases:["ls","lassoscript"],case_insensitive:!0,lexemes:"[a-zA-Z_][\\w.]*|&[lg]t;",keywords:r,contains:[{className:"meta",begin:t,relevance:0,starts:{end:"\\[|<\\?(lasso(script)?|=)",returnEnd:!0,relevance:0,contains:[i]}},n,a,{className:"meta",begin:"\\[no_square_brackets",starts:{end:"\\[/no_square_brackets\\]",lexemes:"[a-zA-Z_][\\w.]*|&[lg]t;",keywords:r,contains:[{className:"meta",begin:t,relevance:0,starts:{end:"\\[noprocess\\]|<\\?(lasso(script)?|=)",returnEnd:!0,contains:[i]}},n,a].concat(s)}},{className:"meta",begin:"\\[",relevance:0},{className:"meta",begin:"^#!",end:"lasso9$",relevance:10}].concat(s)}}),wl.registerLanguage("ldif",function(e){return{contains:[{className:"attribute",begin:"^dn",end:": ",excludeEnd:!0,starts:{end:"$",relevance:0},relevance:10},{className:"attribute",begin:"^\\w",end:": ",excludeEnd:!0,starts:{end:"$",relevance:0}},{className:"literal",begin:"^-",end:"$"},e.HASH_COMMENT_MODE]}}),wl.registerLanguage("leaf",function(e){return{contains:[{className:"function",begin:"#+[A-Za-z_0-9]*\\(",end:" {",returnBegin:!0,excludeEnd:!0,contains:[{className:"keyword",begin:"#+"},{className:"title",begin:"[A-Za-z_][A-Za-z_0-9]*"},{className:"params",begin:"\\(",end:"\\)",endsParent:!0,contains:[{className:"string",begin:'"',end:'"'},{className:"variable",begin:"[A-Za-z_][A-Za-z_0-9]*"}]}]}]}}),wl.registerLanguage("less",function(e){var t="([\\w-]+|@{[\\w-]+})",r=[],i=[],n=function(e){return{className:"string",begin:"~?"+e+".*?"+e}},a=function(e,t,r){return{className:e,begin:t,relevance:r}},o={begin:"\\(",end:"\\)",contains:i,relevance:0};i.push(e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,n("'"),n('"'),e.CSS_NUMBER_MODE,{begin:"(url|data-uri)\\(",starts:{className:"string",end:"[\\)\\n]",excludeEnd:!0}},a("number","#[0-9A-Fa-f]+\\b"),o,a("variable","@@?[\\w-]+",10),a("variable","@{[\\w-]+}"),a("built_in","~?`[^`]*?`"),{className:"attribute",begin:"[\\w-]+\\s*:",end:":",returnBegin:!0,excludeEnd:!0},{className:"meta",begin:"!important"});var s=i.concat({begin:"{",end:"}",contains:r}),l={beginKeywords:"when",endsWithParent:!0,contains:[{beginKeywords:"and not"}].concat(i)},c={begin:t+"\\s*:",returnBegin:!0,end:"[;}]",relevance:0,contains:[{className:"attribute",begin:t,end:":",excludeEnd:!0,starts:{endsWithParent:!0,illegal:"[<=$]",relevance:0,contains:i}}]},_={className:"keyword",begin:"@(import|media|charset|font-face|(-[a-z]+-)?keyframes|supports|document|namespace|page|viewport|host)\\b",starts:{end:"[;{}]",returnEnd:!0,contains:i,relevance:0}},d={className:"variable",variants:[{begin:"@[\\w-]+\\s*:",relevance:15},{begin:"@[\\w-]+"}],starts:{end:"[;}]",returnEnd:!0,contains:s}},u={variants:[{begin:"[\\.#:&\\[>]",end:"[;{}]"},{begin:t,end:"{"}],returnBegin:!0,returnEnd:!0,illegal:"[<='$\"]",relevance:0,contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,l,a("keyword","all\\b"),a("variable","@{[\\w-]+}"),a("selector-tag",t+"%?",0),a("selector-id","#"+t),a("selector-class","\\."+t,0),a("selector-tag","&",0),{className:"selector-attr",begin:"\\[",end:"\\]"},{className:"selector-pseudo",begin:/:(:)?[a-zA-Z0-9\_\-\+\(\)"'.]+/},{begin:"\\(",end:"\\)",contains:s},{begin:"!important"}]};return r.push(e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,_,d,c,u),{case_insensitive:!0,illegal:"[=>'/<($\"]",contains:r}}),wl.registerLanguage("lisp",function(e){var t="[a-zA-Z_\\-\\+\\*\\/\\<\\=\\>\\&\\#][a-zA-Z0-9_\\-\\+\\*\\/\\<\\=\\>\\&\\#!]*",r="(\\-|\\+)?\\d+(\\.\\d+|\\/\\d+)?((d|e|f|l|s|D|E|F|L|S)(\\+|\\-)?\\d+)?",i={className:"literal",begin:"\\b(t{1}|nil)\\b"},n={className:"number",variants:[{begin:r,relevance:0},{begin:"#(b|B)[0-1]+(/[0-1]+)?"},{begin:"#(o|O)[0-7]+(/[0-7]+)?"},{begin:"#(x|X)[0-9a-fA-F]+(/[0-9a-fA-F]+)?"},{begin:"#(c|C)\\("+r+" +"+r,end:"\\)"}]},a=e.inherit(e.QUOTE_STRING_MODE,{illegal:null}),o=e.COMMENT(";","$",{relevance:0}),s={begin:"\\*",end:"\\*"},l={className:"symbol",begin:"[:&]"+t},c={begin:t,relevance:0},_={begin:"\\|[^]*?\\|"},d={contains:[n,a,s,l,{begin:"\\(",end:"\\)",contains:["self",i,a,n,c]},c],variants:[{begin:"['`]\\(",end:"\\)"},{begin:"\\(quote ",end:"\\)",keywords:{name:"quote"}},{begin:"'\\|[^]*?\\|"}]},u={variants:[{begin:"'"+t},{begin:"#'"+t+"(::"+t+")*"}]},p={begin:"\\(\\s*",end:"\\)"},h={endsWithParent:!0,relevance:0};return p.contains=[{className:"name",variants:[{begin:t},{begin:"\\|[^]*?\\|"}]},h],h.contains=[d,u,p,i,n,a,o,s,l,_,c],{illegal:/\S/,contains:[n,{className:"meta",begin:"^#!",end:"$"},i,a,o,d,u,p,c]}}),wl.registerLanguage("livecodeserver",function(e){var t={className:"variable",variants:[{begin:"\\b([gtps][A-Z]{1}[a-zA-Z0-9]*)(\\[.+\\])?(?:\\s*?)"},{begin:"\\$_[A-Z]+"}],relevance:0},r=[e.C_BLOCK_COMMENT_MODE,e.HASH_COMMENT_MODE,e.COMMENT("--","$"),e.COMMENT("[^:]//","$")],i=e.inherit(e.TITLE_MODE,{variants:[{begin:"\\b_*rig[A-Z]+[A-Za-z0-9_\\-]*"},{begin:"\\b_[a-z0-9\\-]+"}]}),n=e.inherit(e.TITLE_MODE,{begin:"\\b([A-Za-z0-9_\\-]+)\\b"});return{case_insensitive:!1,keywords:{keyword:"$_COOKIE $_FILES $_GET $_GET_BINARY $_GET_RAW $_POST $_POST_BINARY $_POST_RAW $_SESSION $_SERVER codepoint codepoints segment segments codeunit codeunits sentence sentences trueWord trueWords paragraph after byte bytes english the until http forever descending using line real8 with seventh for stdout finally element word words fourth before black ninth sixth characters chars stderr uInt1 uInt1s uInt2 uInt2s stdin string lines relative rel any fifth items from middle mid at else of catch then third it file milliseconds seconds second secs sec int1 int1s int4 int4s internet int2 int2s normal text item last long detailed effective uInt4 uInt4s repeat end repeat URL in try into switch to words https token binfile each tenth as ticks tick system real4 by dateItems without char character ascending eighth whole dateTime numeric short first ftp integer abbreviated abbr abbrev private case while if div mod wrap and or bitAnd bitNot bitOr bitXor among not in a an within contains ends with begins the keys of keys",literal:"SIX TEN FORMFEED NINE ZERO NONE SPACE FOUR FALSE COLON CRLF PI COMMA ENDOFFILE EOF EIGHT FIVE QUOTE EMPTY ONE TRUE RETURN CR LINEFEED RIGHT BACKSLASH NULL SEVEN TAB THREE TWO six ten formfeed nine zero none space four false colon crlf pi comma endoffile eof eight five quote empty one true return cr linefeed right backslash null seven tab three two RIVERSION RISTATE FILE_READ_MODE FILE_WRITE_MODE FILE_WRITE_MODE DIR_WRITE_MODE FILE_READ_UMASK FILE_WRITE_UMASK DIR_READ_UMASK DIR_WRITE_UMASK",built_in:"put abs acos aliasReference annuity arrayDecode arrayEncode asin atan atan2 average avg avgDev base64Decode base64Encode baseConvert binaryDecode binaryEncode byteOffset byteToNum cachedURL cachedURLs charToNum cipherNames codepointOffset codepointProperty codepointToNum codeunitOffset commandNames compound compress constantNames cos date dateFormat decompress difference directories diskSpace DNSServers exp exp1 exp2 exp10 extents files flushEvents folders format functionNames geometricMean global globals hasMemory harmonicMean hostAddress hostAddressToName hostName hostNameToAddress isNumber ISOToMac itemOffset keys len length libURLErrorData libUrlFormData libURLftpCommand libURLLastHTTPHeaders libURLLastRHHeaders libUrlMultipartFormAddPart libUrlMultipartFormData libURLVersion lineOffset ln ln1 localNames log log2 log10 longFilePath lower macToISO matchChunk matchText matrixMultiply max md5Digest median merge messageAuthenticationCode messageDigest millisec millisecs millisecond milliseconds min monthNames nativeCharToNum normalizeText num number numToByte numToChar numToCodepoint numToNativeChar offset open openfiles openProcesses openProcessIDs openSockets paragraphOffset paramCount param params peerAddress pendingMessages platform popStdDev populationStandardDeviation populationVariance popVariance processID random randomBytes replaceText result revCreateXMLTree revCreateXMLTreeFromFile revCurrentRecord revCurrentRecordIsFirst revCurrentRecordIsLast revDatabaseColumnCount revDatabaseColumnIsNull revDatabaseColumnLengths revDatabaseColumnNames revDatabaseColumnNamed revDatabaseColumnNumbered revDatabaseColumnTypes revDatabaseConnectResult revDatabaseCursors revDatabaseID revDatabaseTableNames revDatabaseType revDataFromQuery revdb_closeCursor revdb_columnbynumber revdb_columncount revdb_columnisnull revdb_columnlengths revdb_columnnames revdb_columntypes revdb_commit revdb_connect revdb_connections revdb_connectionerr revdb_currentrecord revdb_cursorconnection revdb_cursorerr revdb_cursors revdb_dbtype revdb_disconnect revdb_execute revdb_iseof revdb_isbof revdb_movefirst revdb_movelast revdb_movenext revdb_moveprev revdb_query revdb_querylist revdb_recordcount revdb_rollback revdb_tablenames revGetDatabaseDriverPath revNumberOfRecords revOpenDatabase revOpenDatabases revQueryDatabase revQueryDatabaseBlob revQueryResult revQueryIsAtStart revQueryIsAtEnd revUnixFromMacPath revXMLAttribute revXMLAttributes revXMLAttributeValues revXMLChildContents revXMLChildNames revXMLCreateTreeFromFileWithNamespaces revXMLCreateTreeWithNamespaces revXMLDataFromXPathQuery revXMLEvaluateXPath revXMLFirstChild revXMLMatchingNode revXMLNextSibling revXMLNodeContents revXMLNumberOfChildren revXMLParent revXMLPreviousSibling revXMLRootNode revXMLRPC_CreateRequest revXMLRPC_Documents revXMLRPC_Error revXMLRPC_GetHost revXMLRPC_GetMethod revXMLRPC_GetParam revXMLText revXMLRPC_Execute revXMLRPC_GetParamCount revXMLRPC_GetParamNode revXMLRPC_GetParamType revXMLRPC_GetPath revXMLRPC_GetPort revXMLRPC_GetProtocol revXMLRPC_GetRequest revXMLRPC_GetResponse revXMLRPC_GetSocket revXMLTree revXMLTrees revXMLValidateDTD revZipDescribeItem revZipEnumerateItems revZipOpenArchives round sampVariance sec secs seconds sentenceOffset sha1Digest shell shortFilePath sin specialFolderPath sqrt standardDeviation statRound stdDev sum sysError systemVersion tan tempName textDecode textEncode tick ticks time to tokenOffset toLower toUpper transpose truewordOffset trunc uniDecode uniEncode upper URLDecode URLEncode URLStatus uuid value variableNames variance version waitDepth weekdayNames wordOffset xsltApplyStylesheet xsltApplyStylesheetFromFile xsltLoadStylesheet xsltLoadStylesheetFromFile add breakpoint cancel clear local variable file word line folder directory URL close socket process combine constant convert create new alias folder directory decrypt delete variable word line folder directory URL dispatch divide do encrypt filter get include intersect kill libURLDownloadToFile libURLFollowHttpRedirects libURLftpUpload libURLftpUploadFile libURLresetAll libUrlSetAuthCallback libURLSetDriver libURLSetCustomHTTPHeaders libUrlSetExpect100 libURLSetFTPListCommand libURLSetFTPMode libURLSetFTPStopTime libURLSetStatusCallback load extension loadedExtensions multiply socket prepare process post seek rel relative read from process rename replace require resetAll resolve revAddXMLNode revAppendXML revCloseCursor revCloseDatabase revCommitDatabase revCopyFile revCopyFolder revCopyXMLNode revDeleteFolder revDeleteXMLNode revDeleteAllXMLTrees revDeleteXMLTree revExecuteSQL revGoURL revInsertXMLNode revMoveFolder revMoveToFirstRecord revMoveToLastRecord revMoveToNextRecord revMoveToPreviousRecord revMoveToRecord revMoveXMLNode revPutIntoXMLNode revRollBackDatabase revSetDatabaseDriverPath revSetXMLAttribute revXMLRPC_AddParam revXMLRPC_DeleteAllDocuments revXMLAddDTD revXMLRPC_Free revXMLRPC_FreeAll revXMLRPC_DeleteDocument revXMLRPC_DeleteParam revXMLRPC_SetHost revXMLRPC_SetMethod revXMLRPC_SetPort revXMLRPC_SetProtocol revXMLRPC_SetSocket revZipAddItemWithData revZipAddItemWithFile revZipAddUncompressedItemWithData revZipAddUncompressedItemWithFile revZipCancel revZipCloseArchive revZipDeleteItem revZipExtractItemToFile revZipExtractItemToVariable revZipSetProgressCallback revZipRenameItem revZipReplaceItemWithData revZipReplaceItemWithFile revZipOpenArchive send set sort split start stop subtract symmetric union unload vectorDotProduct wait write"},contains:[t,{className:"keyword",begin:"\\bend\\sif\\b"},{className:"function",beginKeywords:"function",end:"$",contains:[t,n,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.BINARY_NUMBER_MODE,e.C_NUMBER_MODE,i]},{className:"function",begin:"\\bend\\s+",end:"$",keywords:"end",contains:[n,i],relevance:0},{beginKeywords:"command on",end:"$",contains:[t,n,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.BINARY_NUMBER_MODE,e.C_NUMBER_MODE,i]},{className:"meta",variants:[{begin:"<\\?(rev|lc|livecode)",relevance:10},{begin:"<\\?"},{begin:"\\?>"}]},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.BINARY_NUMBER_MODE,e.C_NUMBER_MODE,i].concat(r),illegal:";$|^\\[|^=|&|{"}}),wl.registerLanguage("livescript",function(e){var t={keyword:"in if for while finally new do return else break catch instanceof throw try this switch continue typeof delete debugger case default function var with then unless until loop of by when and or is isnt not it that otherwise from to til fallthrough super case default function var void const let enum export import native __hasProp __extends __slice __bind __indexOf",literal:"true false null undefined yes no on off it that void",built_in:"npm require console print module global window document"},r="[A-Za-z$_](?:-[0-9A-Za-z$_]|[0-9A-Za-z$_])*",i=e.inherit(e.TITLE_MODE,{begin:r}),n={className:"subst",begin:/#\{/,end:/}/,keywords:t},a={className:"subst",begin:/#[A-Za-z$_]/,end:/(?:\-[0-9A-Za-z$_]|[0-9A-Za-z$_])*/,keywords:t},o=[e.BINARY_NUMBER_MODE,{className:"number",begin:"(\\b0[xX][a-fA-F0-9_]+)|(\\b\\d(\\d|_\\d)*(\\.(\\d(\\d|_\\d)*)?)?(_*[eE]([-+]\\d(_\\d|\\d)*)?)?[_a-z]*)",relevance:0,starts:{end:"(\\s*/)?",relevance:0}},{className:"string",variants:[{begin:/'''/,end:/'''/,contains:[e.BACKSLASH_ESCAPE]},{begin:/'/,end:/'/,contains:[e.BACKSLASH_ESCAPE]},{begin:/"""/,end:/"""/,contains:[e.BACKSLASH_ESCAPE,n,a]},{begin:/"/,end:/"/,contains:[e.BACKSLASH_ESCAPE,n,a]},{begin:/\\/,end:/(\s|$)/,excludeEnd:!0}]},{className:"regexp",variants:[{begin:"//",end:"//[gim]*",contains:[n,e.HASH_COMMENT_MODE]},{begin:/\/(?![ *])(\\\/|.)*?\/[gim]*(?=\W|$)/}]},{begin:"@"+r},{begin:"``",end:"``",excludeBegin:!0,excludeEnd:!0,subLanguage:"javascript"}];n.contains=o;var s={className:"params",begin:"\\(",returnBegin:!0,contains:[{begin:/\(/,end:/\)/,keywords:t,contains:["self"].concat(o)}]};return{aliases:["ls"],keywords:t,illegal:/\/\*/,contains:o.concat([e.COMMENT("\\/\\*","\\*\\/"),e.HASH_COMMENT_MODE,{className:"function",contains:[i,s],returnBegin:!0,variants:[{begin:"("+r+"\\s*(?:=|:=)\\s*)?(\\(.*\\))?\\s*\\B\\->\\*?",end:"\\->\\*?"},{begin:"("+r+"\\s*(?:=|:=)\\s*)?!?(\\(.*\\))?\\s*\\B[-~]{1,2}>\\*?",end:"[-~]{1,2}>\\*?"},{begin:"("+r+"\\s*(?:=|:=)\\s*)?(\\(.*\\))?\\s*\\B!?[-~]{1,2}>\\*?",end:"!?[-~]{1,2}>\\*?"}]},{className:"class",beginKeywords:"class",end:"$",illegal:/[:="\[\]]/,contains:[{beginKeywords:"extends",endsWithParent:!0,illegal:/[:="\[\]]/,contains:[i]},i]},{begin:r+":",end:":",returnBegin:!0,returnEnd:!0,relevance:0}])}}),wl.registerLanguage("llvm",function(e){var t="([-a-zA-Z$._][\\w\\-$.]*)";return{keywords:"begin end true false declare define global constant private linker_private internal available_externally linkonce linkonce_odr weak weak_odr appending dllimport dllexport common default hidden protected extern_weak external thread_local zeroinitializer undef null to tail target triple datalayout volatile nuw nsw nnan ninf nsz arcp fast exact inbounds align addrspace section alias module asm sideeffect gc dbg linker_private_weak attributes blockaddress initialexec localdynamic localexec prefix unnamed_addr ccc fastcc coldcc x86_stdcallcc x86_fastcallcc arm_apcscc arm_aapcscc arm_aapcs_vfpcc ptx_device ptx_kernel intel_ocl_bicc msp430_intrcc spir_func spir_kernel x86_64_sysvcc x86_64_win64cc x86_thiscallcc cc c signext zeroext inreg sret nounwind noreturn noalias nocapture byval nest readnone readonly inlinehint noinline alwaysinline optsize ssp sspreq noredzone noimplicitfloat naked builtin cold nobuiltin noduplicate nonlazybind optnone returns_twice sanitize_address sanitize_memory sanitize_thread sspstrong uwtable returned type opaque eq ne slt sgt sle sge ult ugt ule uge oeq one olt ogt ole oge ord uno ueq une x acq_rel acquire alignstack atomic catch cleanup filter inteldialect max min monotonic nand personality release seq_cst singlethread umax umin unordered xchg add fadd sub fsub mul fmul udiv sdiv fdiv urem srem frem shl lshr ashr and or xor icmp fcmp phi call trunc zext sext fptrunc fpext uitofp sitofp fptoui fptosi inttoptr ptrtoint bitcast addrspacecast select va_arg ret br switch invoke unwind unreachable indirectbr landingpad resume malloc alloca free load store getelementptr extractelement insertelement shufflevector getresult extractvalue insertvalue atomicrmw cmpxchg fence argmemonly double",contains:[{className:"keyword",begin:"i\\d+"},e.COMMENT(";","\\n",{relevance:0}),e.QUOTE_STRING_MODE,{className:"string",variants:[{begin:'"',end:'[^\\\\]"'}],relevance:0},{className:"title",variants:[{begin:"@"+t},{begin:"@\\d+"},{begin:"!"+t},{begin:"!\\d+"+t}]},{className:"symbol",variants:[{begin:"%"+t},{begin:"%\\d+"},{begin:"#\\d+"}]},{className:"number",variants:[{begin:"0[xX][a-fA-F0-9]+"},{begin:"-?\\d+(?:[.]\\d+)?(?:[eE][-+]?\\d+(?:[.]\\d+)?)?"}],relevance:0}]}}),wl.registerLanguage("lsl",function(e){var t={className:"string",begin:'"',end:'"',contains:[{className:"subst",begin:/\\[tn"\\]/}]},r={className:"number",begin:e.C_NUMBER_RE};return{illegal:":",contains:[t,{className:"comment",variants:[e.COMMENT("//","$"),e.COMMENT("/\\*","\\*/")]},r,{className:"section",variants:[{begin:"\\b(?:state|default)\\b"},{begin:"\\b(?:state_(?:entry|exit)|touch(?:_(?:start|end))?|(?:land_)?collision(?:_(?:start|end))?|timer|listen|(?:no_)?sensor|control|(?:not_)?at_(?:rot_)?target|money|email|experience_permissions(?:_denied)?|run_time_permissions|changed|attach|dataserver|moving_(?:start|end)|link_message|(?:on|object)_rez|remote_data|http_re(?:sponse|quest)|path_update|transaction_result)\\b"}]},{className:"built_in",begin:"\\b(?:ll(?:AgentInExperience|(?:Create|DataSize|Delete|KeyCount|Keys|Read|Update)KeyValue|GetExperience(?:Details|ErrorMessage)|ReturnObjectsBy(?:ID|Owner)|Json(?:2List|[GS]etValue|ValueType)|Sin|Cos|Tan|Atan2|Sqrt|Pow|Abs|Fabs|Frand|Floor|Ceil|Round|Vec(?:Mag|Norm|Dist)|Rot(?:Between|2(?:Euler|Fwd|Left|Up))|(?:Euler|Axes)2Rot|Whisper|(?:Region|Owner)?Say|Shout|Listen(?:Control|Remove)?|Sensor(?:Repeat|Remove)?|Detected(?:Name|Key|Owner|Type|Pos|Vel|Grab|Rot|Group|LinkNumber)|Die|Ground|Wind|(?:[GS]et)(?:AnimationOverride|MemoryLimit|PrimMediaParams|ParcelMusicURL|Object(?:Desc|Name)|PhysicsMaterial|Status|Scale|Color|Alpha|Texture|Pos|Rot|Force|Torque)|ResetAnimationOverride|(?:Scale|Offset|Rotate)Texture|(?:Rot)?Target(?:Remove)?|(?:Stop)?MoveToTarget|Apply(?:Rotational)?Impulse|Set(?:KeyframedMotion|ContentType|RegionPos|(?:Angular)?Velocity|Buoyancy|HoverHeight|ForceAndTorque|TimerEvent|ScriptState|Damage|TextureAnim|Sound(?:Queueing|Radius)|Vehicle(?:Type|(?:Float|Vector|Rotation)Param)|(?:Touch|Sit)?Text|Camera(?:Eye|At)Offset|PrimitiveParams|ClickAction|Link(?:Alpha|Color|PrimitiveParams(?:Fast)?|Texture(?:Anim)?|Camera|Media)|RemoteScriptAccessPin|PayPrice|LocalRot)|ScaleByFactor|Get(?:(?:Max|Min)ScaleFactor|ClosestNavPoint|StaticPath|SimStats|Env|PrimitiveParams|Link(?:PrimitiveParams|Number(?:OfSides)?|Key|Name|Media)|HTTPHeader|FreeURLs|Object(?:Details|PermMask|PrimCount)|Parcel(?:MaxPrims|Details|Prim(?:Count|Owners))|Attached(?:List)?|(?:SPMax|Free|Used)Memory|Region(?:Name|TimeDilation|FPS|Corner|AgentCount)|Root(?:Position|Rotation)|UnixTime|(?:Parcel|Region)Flags|(?:Wall|GMT)clock|SimulatorHostname|BoundingBox|GeometricCenter|Creator|NumberOf(?:Prims|NotecardLines|Sides)|Animation(?:List)?|(?:Camera|Local)(?:Pos|Rot)|Vel|Accel|Omega|Time(?:stamp|OfDay)|(?:Object|CenterOf)?Mass|MassMKS|Energy|Owner|(?:Owner)?Key|SunDirection|Texture(?:Offset|Scale|Rot)|Inventory(?:Number|Name|Key|Type|Creator|PermMask)|Permissions(?:Key)?|StartParameter|List(?:Length|EntryType)|Date|Agent(?:Size|Info|Language|List)|LandOwnerAt|NotecardLine|Script(?:Name|State))|(?:Get|Reset|GetAndReset)Time|PlaySound(?:Slave)?|LoopSound(?:Master|Slave)?|(?:Trigger|Stop|Preload)Sound|(?:(?:Get|Delete)Sub|Insert)String|To(?:Upper|Lower)|Give(?:InventoryList|Money)|RezObject|(?:Stop)?LookAt|Sleep|CollisionFilter|(?:Take|Release)Controls|DetachFromAvatar|AttachToAvatar(?:Temp)?|InstantMessage|(?:GetNext)?Email|StopHover|MinEventDelay|RotLookAt|String(?:Length|Trim)|(?:Start|Stop)Animation|TargetOmega|Request(?:Experience)?Permissions|(?:Create|Break)Link|BreakAllLinks|(?:Give|Remove)Inventory|Water|PassTouches|Request(?:Agent|Inventory)Data|TeleportAgent(?:Home|GlobalCoords)?|ModifyLand|CollisionSound|ResetScript|MessageLinked|PushObject|PassCollisions|AxisAngle2Rot|Rot2(?:Axis|Angle)|A(?:cos|sin)|AngleBetween|AllowInventoryDrop|SubStringIndex|List2(?:CSV|Integer|Json|Float|String|Key|Vector|Rot|List(?:Strided)?)|DeleteSubList|List(?:Statistics|Sort|Randomize|(?:Insert|Find|Replace)List)|EdgeOfWorld|AdjustSoundVolume|Key2Name|TriggerSoundLimited|EjectFromLand|(?:CSV|ParseString)2List|OverMyLand|SameGroup|UnSit|Ground(?:Slope|Normal|Contour)|GroundRepel|(?:Set|Remove)VehicleFlags|(?:AvatarOn)?(?:Link)?SitTarget|Script(?:Danger|Profiler)|Dialog|VolumeDetect|ResetOtherScript|RemoteLoadScriptPin|(?:Open|Close)RemoteDataChannel|SendRemoteData|RemoteDataReply|(?:Integer|String)ToBase64|XorBase64|Log(?:10)?|Base64To(?:String|Integer)|ParseStringKeepNulls|RezAtRoot|RequestSimulatorData|ForceMouselook|(?:Load|Release|(?:E|Une)scape)URL|ParcelMedia(?:CommandList|Query)|ModPow|MapDestination|(?:RemoveFrom|AddTo|Reset)Land(?:Pass|Ban)List|(?:Set|Clear)CameraParams|HTTP(?:Request|Response)|TextBox|DetectedTouch(?:UV|Face|Pos|(?:N|Bin)ormal|ST)|(?:MD5|SHA1|DumpList2)String|Request(?:Secure)?URL|Clear(?:Prim|Link)Media|(?:Link)?ParticleSystem|(?:Get|Request)(?:Username|DisplayName)|RegionSayTo|CastRay|GenerateKey|TransferLindenDollars|ManageEstateAccess|(?:Create|Delete)Character|ExecCharacterCmd|Evade|FleeFrom|NavigateTo|PatrolPoints|Pursue|UpdateCharacter|WanderWithin))\\b"},{className:"literal",variants:[{begin:"\\b(?:PI|TWO_PI|PI_BY_TWO|DEG_TO_RAD|RAD_TO_DEG|SQRT2)\\b"},{begin:"\\b(?:XP_ERROR_(?:EXPERIENCES_DISABLED|EXPERIENCE_(?:DISABLED|SUSPENDED)|INVALID_(?:EXPERIENCE|PARAMETERS)|KEY_NOT_FOUND|MATURITY_EXCEEDED|NONE|NOT_(?:FOUND|PERMITTED(?:_LAND)?)|NO_EXPERIENCE|QUOTA_EXCEEDED|RETRY_UPDATE|STORAGE_EXCEPTION|STORE_DISABLED|THROTTLED|UNKNOWN_ERROR)|JSON_APPEND|STATUS_(?:PHYSICS|ROTATE_[XYZ]|PHANTOM|SANDBOX|BLOCK_GRAB(?:_OBJECT)?|(?:DIE|RETURN)_AT_EDGE|CAST_SHADOWS|OK|MALFORMED_PARAMS|TYPE_MISMATCH|BOUNDS_ERROR|NOT_(?:FOUND|SUPPORTED)|INTERNAL_ERROR|WHITELIST_FAILED)|AGENT(?:_(?:BY_(?:LEGACY_|USER)NAME|FLYING|ATTACHMENTS|SCRIPTED|MOUSELOOK|SITTING|ON_OBJECT|AWAY|WALKING|IN_AIR|TYPING|CROUCHING|BUSY|ALWAYS_RUN|AUTOPILOT|LIST_(?:PARCEL(?:_OWNER)?|REGION)))?|CAMERA_(?:PITCH|DISTANCE|BEHINDNESS_(?:ANGLE|LAG)|(?:FOCUS|POSITION)(?:_(?:THRESHOLD|LOCKED|LAG))?|FOCUS_OFFSET|ACTIVE)|ANIM_ON|LOOP|REVERSE|PING_PONG|SMOOTH|ROTATE|SCALE|ALL_SIDES|LINK_(?:ROOT|SET|ALL_(?:OTHERS|CHILDREN)|THIS)|ACTIVE|PASS(?:IVE|_(?:ALWAYS|IF_NOT_HANDLED|NEVER))|SCRIPTED|CONTROL_(?:FWD|BACK|(?:ROT_)?(?:LEFT|RIGHT)|UP|DOWN|(?:ML_)?LBUTTON)|PERMISSION_(?:RETURN_OBJECTS|DEBIT|OVERRIDE_ANIMATIONS|SILENT_ESTATE_MANAGEMENT|TAKE_CONTROLS|TRIGGER_ANIMATION|ATTACH|CHANGE_LINKS|(?:CONTROL|TRACK)_CAMERA|TELEPORT)|INVENTORY_(?:TEXTURE|SOUND|OBJECT|SCRIPT|LANDMARK|CLOTHING|NOTECARD|BODYPART|ANIMATION|GESTURE|ALL|NONE)|CHANGED_(?:INVENTORY|COLOR|SHAPE|SCALE|TEXTURE|LINK|ALLOWED_DROP|OWNER|REGION(?:_START)?|TELEPORT|MEDIA)|OBJECT_(?:CLICK_ACTION|HOVER_HEIGHT|LAST_OWNER_ID|(?:PHYSICS|SERVER|STREAMING)_COST|UNKNOWN_DETAIL|CHARACTER_TIME|PHANTOM|PHYSICS|TEMP_ON_REZ|NAME|DESC|POS|PRIM_(?:COUNT|EQUIVALENCE)|RETURN_(?:PARCEL(?:_OWNER)?|REGION)|REZZER_KEY|ROO?T|VELOCITY|OMEGA|OWNER|GROUP|CREATOR|ATTACHED_POINT|RENDER_WEIGHT|(?:BODY_SHAPE|PATHFINDING)_TYPE|(?:RUNNING|TOTAL)_SCRIPT_COUNT|TOTAL_INVENTORY_COUNT|SCRIPT_(?:MEMORY|TIME))|TYPE_(?:INTEGER|FLOAT|STRING|KEY|VECTOR|ROTATION|INVALID)|(?:DEBUG|PUBLIC)_CHANNEL|ATTACH_(?:AVATAR_CENTER|CHEST|HEAD|BACK|PELVIS|MOUTH|CHIN|NECK|NOSE|BELLY|[LR](?:SHOULDER|HAND|FOOT|EAR|EYE|[UL](?:ARM|LEG)|HIP)|(?:LEFT|RIGHT)_PEC|HUD_(?:CENTER_[12]|TOP_(?:RIGHT|CENTER|LEFT)|BOTTOM(?:_(?:RIGHT|LEFT))?)|[LR]HAND_RING1|TAIL_(?:BASE|TIP)|[LR]WING|FACE_(?:JAW|[LR]EAR|[LR]EYE|TOUNGE)|GROIN|HIND_[LR]FOOT)|LAND_(?:LEVEL|RAISE|LOWER|SMOOTH|NOISE|REVERT)|DATA_(?:ONLINE|NAME|BORN|SIM_(?:POS|STATUS|RATING)|PAYINFO)|PAYMENT_INFO_(?:ON_FILE|USED)|REMOTE_DATA_(?:CHANNEL|REQUEST|REPLY)|PSYS_(?:PART_(?:BF_(?:ZERO|ONE(?:_MINUS_(?:DEST_COLOR|SOURCE_(ALPHA|COLOR)))?|DEST_COLOR|SOURCE_(ALPHA|COLOR))|BLEND_FUNC_(DEST|SOURCE)|FLAGS|(?:START|END)_(?:COLOR|ALPHA|SCALE|GLOW)|MAX_AGE|(?:RIBBON|WIND|INTERP_(?:COLOR|SCALE)|BOUNCE|FOLLOW_(?:SRC|VELOCITY)|TARGET_(?:POS|LINEAR)|EMISSIVE)_MASK)|SRC_(?:MAX_AGE|PATTERN|ANGLE_(?:BEGIN|END)|BURST_(?:RATE|PART_COUNT|RADIUS|SPEED_(?:MIN|MAX))|ACCEL|TEXTURE|TARGET_KEY|OMEGA|PATTERN_(?:DROP|EXPLODE|ANGLE(?:_CONE(?:_EMPTY)?)?)))|VEHICLE_(?:REFERENCE_FRAME|TYPE_(?:NONE|SLED|CAR|BOAT|AIRPLANE|BALLOON)|(?:LINEAR|ANGULAR)_(?:FRICTION_TIMESCALE|MOTOR_DIRECTION)|LINEAR_MOTOR_OFFSET|HOVER_(?:HEIGHT|EFFICIENCY|TIMESCALE)|BUOYANCY|(?:LINEAR|ANGULAR)_(?:DEFLECTION_(?:EFFICIENCY|TIMESCALE)|MOTOR_(?:DECAY_)?TIMESCALE)|VERTICAL_ATTRACTION_(?:EFFICIENCY|TIMESCALE)|BANKING_(?:EFFICIENCY|MIX|TIMESCALE)|FLAG_(?:NO_DEFLECTION_UP|LIMIT_(?:ROLL_ONLY|MOTOR_UP)|HOVER_(?:(?:WATER|TERRAIN|UP)_ONLY|GLOBAL_HEIGHT)|MOUSELOOK_(?:STEER|BANK)|CAMERA_DECOUPLED))|PRIM_(?:ALPHA_MODE(?:_(?:BLEND|EMISSIVE|MASK|NONE))?|NORMAL|SPECULAR|TYPE(?:_(?:BOX|CYLINDER|PRISM|SPHERE|TORUS|TUBE|RING|SCULPT))?|HOLE_(?:DEFAULT|CIRCLE|SQUARE|TRIANGLE)|MATERIAL(?:_(?:STONE|METAL|GLASS|WOOD|FLESH|PLASTIC|RUBBER))?|SHINY_(?:NONE|LOW|MEDIUM|HIGH)|BUMP_(?:NONE|BRIGHT|DARK|WOOD|BARK|BRICKS|CHECKER|CONCRETE|TILE|STONE|DISKS|GRAVEL|BLOBS|SIDING|LARGETILE|STUCCO|SUCTION|WEAVE)|TEXGEN_(?:DEFAULT|PLANAR)|SCULPT_(?:TYPE_(?:SPHERE|TORUS|PLANE|CYLINDER|MASK)|FLAG_(?:MIRROR|INVERT))|PHYSICS(?:_(?:SHAPE_(?:CONVEX|NONE|PRIM|TYPE)))?|(?:POS|ROT)_LOCAL|SLICE|TEXT|FLEXIBLE|POINT_LIGHT|TEMP_ON_REZ|PHANTOM|POSITION|SIZE|ROTATION|TEXTURE|NAME|OMEGA|DESC|LINK_TARGET|COLOR|BUMP_SHINY|FULLBRIGHT|TEXGEN|GLOW|MEDIA_(?:ALT_IMAGE_ENABLE|CONTROLS|(?:CURRENT|HOME)_URL|AUTO_(?:LOOP|PLAY|SCALE|ZOOM)|FIRST_CLICK_INTERACT|(?:WIDTH|HEIGHT)_PIXELS|WHITELIST(?:_ENABLE)?|PERMS_(?:INTERACT|CONTROL)|PARAM_MAX|CONTROLS_(?:STANDARD|MINI)|PERM_(?:NONE|OWNER|GROUP|ANYONE)|MAX_(?:URL_LENGTH|WHITELIST_(?:SIZE|COUNT)|(?:WIDTH|HEIGHT)_PIXELS)))|MASK_(?:BASE|OWNER|GROUP|EVERYONE|NEXT)|PERM_(?:TRANSFER|MODIFY|COPY|MOVE|ALL)|PARCEL_(?:MEDIA_COMMAND_(?:STOP|PAUSE|PLAY|LOOP|TEXTURE|URL|TIME|AGENT|UNLOAD|AUTO_ALIGN|TYPE|SIZE|DESC|LOOP_SET)|FLAG_(?:ALLOW_(?:FLY|(?:GROUP_)?SCRIPTS|LANDMARK|TERRAFORM|DAMAGE|CREATE_(?:GROUP_)?OBJECTS)|USE_(?:ACCESS_(?:GROUP|LIST)|BAN_LIST|LAND_PASS_LIST)|LOCAL_SOUND_ONLY|RESTRICT_PUSHOBJECT|ALLOW_(?:GROUP|ALL)_OBJECT_ENTRY)|COUNT_(?:TOTAL|OWNER|GROUP|OTHER|SELECTED|TEMP)|DETAILS_(?:NAME|DESC|OWNER|GROUP|AREA|ID|SEE_AVATARS))|LIST_STAT_(?:MAX|MIN|MEAN|MEDIAN|STD_DEV|SUM(?:_SQUARES)?|NUM_COUNT|GEOMETRIC_MEAN|RANGE)|PAY_(?:HIDE|DEFAULT)|REGION_FLAG_(?:ALLOW_DAMAGE|FIXED_SUN|BLOCK_TERRAFORM|SANDBOX|DISABLE_(?:COLLISIONS|PHYSICS)|BLOCK_FLY|ALLOW_DIRECT_TELEPORT|RESTRICT_PUSHOBJECT)|HTTP_(?:METHOD|MIMETYPE|BODY_(?:MAXLENGTH|TRUNCATED)|CUSTOM_HEADER|PRAGMA_NO_CACHE|VERBOSE_THROTTLE|VERIFY_CERT)|STRING_(?:TRIM(?:_(?:HEAD|TAIL))?)|CLICK_ACTION_(?:NONE|TOUCH|SIT|BUY|PAY|OPEN(?:_MEDIA)?|PLAY|ZOOM)|TOUCH_INVALID_FACE|PROFILE_(?:NONE|SCRIPT_MEMORY)|RC_(?:DATA_FLAGS|DETECT_PHANTOM|GET_(?:LINK_NUM|NORMAL|ROOT_KEY)|MAX_HITS|REJECT_(?:TYPES|AGENTS|(?:NON)?PHYSICAL|LAND))|RCERR_(?:CAST_TIME_EXCEEDED|SIM_PERF_LOW|UNKNOWN)|ESTATE_ACCESS_(?:ALLOWED_(?:AGENT|GROUP)_(?:ADD|REMOVE)|BANNED_AGENT_(?:ADD|REMOVE))|DENSITY|FRICTION|RESTITUTION|GRAVITY_MULTIPLIER|KFM_(?:COMMAND|CMD_(?:PLAY|STOP|PAUSE)|MODE|FORWARD|LOOP|PING_PONG|REVERSE|DATA|ROTATION|TRANSLATION)|ERR_(?:GENERIC|PARCEL_PERMISSIONS|MALFORMED_PARAMS|RUNTIME_PERMISSIONS|THROTTLED)|CHARACTER_(?:CMD_(?:(?:SMOOTH_)?STOP|JUMP)|DESIRED_(?:TURN_)?SPEED|RADIUS|STAY_WITHIN_PARCEL|LENGTH|ORIENTATION|ACCOUNT_FOR_SKIPPED_FRAMES|AVOIDANCE_MODE|TYPE(?:_(?:[ABCD]|NONE))?|MAX_(?:DECEL|TURN_RADIUS|(?:ACCEL|SPEED)))|PURSUIT_(?:OFFSET|FUZZ_FACTOR|GOAL_TOLERANCE|INTERCEPT)|REQUIRE_LINE_OF_SIGHT|FORCE_DIRECT_PATH|VERTICAL|HORIZONTAL|AVOID_(?:CHARACTERS|DYNAMIC_OBSTACLES|NONE)|PU_(?:EVADE_(?:HIDDEN|SPOTTED)|FAILURE_(?:DYNAMIC_PATHFINDING_DISABLED|INVALID_(?:GOAL|START)|NO_(?:NAVMESH|VALID_DESTINATION)|OTHER|TARGET_GONE|(?:PARCEL_)?UNREACHABLE)|(?:GOAL|SLOWDOWN_DISTANCE)_REACHED)|TRAVERSAL_TYPE(?:_(?:FAST|NONE|SLOW))?|CONTENT_TYPE_(?:ATOM|FORM|HTML|JSON|LLSD|RSS|TEXT|XHTML|XML)|GCNP_(?:RADIUS|STATIC)|(?:PATROL|WANDER)_PAUSE_AT_WAYPOINTS|OPT_(?:AVATAR|CHARACTER|EXCLUSION_VOLUME|LEGACY_LINKSET|MATERIAL_VOLUME|OTHER|STATIC_OBSTACLE|WALKABLE)|SIM_STAT_PCT_CHARS_STEPPED)\\b"},{begin:"\\b(?:FALSE|TRUE)\\b"},{begin:"\\b(?:ZERO_ROTATION)\\b"},{begin:"\\b(?:EOF|JSON_(?:ARRAY|DELETE|FALSE|INVALID|NULL|NUMBER|OBJECT|STRING|TRUE)|NULL_KEY|TEXTURE_(?:BLANK|DEFAULT|MEDIA|PLYWOOD|TRANSPARENT)|URL_REQUEST_(?:GRANTED|DENIED))\\b"},{begin:"\\b(?:ZERO_VECTOR|TOUCH_INVALID_(?:TEXCOORD|VECTOR))\\b"}]},{className:"type",begin:"\\b(?:integer|float|string|key|vector|quaternion|rotation|list)\\b"}]}}),wl.registerLanguage("lua",function(e){var t={begin:"\\[=*\\[",end:"\\]=*\\]",contains:["self"]},r=[e.COMMENT("--(?!\\[=*\\[)","$"),e.COMMENT("--\\[=*\\[","\\]=*\\]",{contains:[t],relevance:10})];return{lexemes:e.UNDERSCORE_IDENT_RE,keywords:{literal:"true false nil",keyword:"and break do else elseif end for goto if in local not or repeat return then until while",built_in:"_G _ENV _VERSION __index __newindex __mode __call __metatable __tostring __len __gc __add __sub __mul __div __mod __pow __concat __unm __eq __lt __le assert collectgarbage dofile error getfenv getmetatable ipairs load loadfile loadstringmodule next pairs pcall print rawequal rawget rawset require select setfenvsetmetatable tonumber tostring type unpack xpcall arg selfcoroutine resume yield status wrap create running debug getupvalue debug sethook getmetatable gethook setmetatable setlocal traceback setfenv getinfo setupvalue getlocal getregistry getfenv io lines write close flush open output type read stderr stdin input stdout popen tmpfile math log max acos huge ldexp pi cos tanh pow deg tan cosh sinh random randomseed frexp ceil floor rad abs sqrt modf asin min mod fmod log10 atan2 exp sin atan os exit setlocale date getenv difftime remove time clock tmpname rename execute package preload loadlib loaded loaders cpath config path seeall string sub upper len gfind rep find match char dump gmatch reverse byte format gsub lower table setn insert getn foreachi maxn foreach concat sort remove"},contains:r.concat([{className:"function",beginKeywords:"function",end:"\\)",contains:[e.inherit(e.TITLE_MODE,{begin:"([_a-zA-Z]\\w*\\.)*([_a-zA-Z]\\w*:)?[_a-zA-Z]\\w*"}),{className:"params",begin:"\\(",endsWithParent:!0,contains:r}].concat(r)},e.C_NUMBER_MODE,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,{className:"string",begin:"\\[=*\\[",end:"\\]=*\\]",contains:[t],relevance:5}])}}),wl.registerLanguage("makefile",function(e){var t={className:"variable",variants:[{begin:"\\$\\("+e.UNDERSCORE_IDENT_RE+"\\)",contains:[e.BACKSLASH_ESCAPE]},{begin:/\$[@%"},{begin:"<=",relevance:0},{begin:"=>",relevance:0},{begin:"/\\\\"},{begin:"\\\\/"}]},{className:"built_in",variants:[{begin:":-\\|--\x3e"},{begin:"=",relevance:0}]},t,e.C_BLOCK_COMMENT_MODE,{className:"number",begin:"0'.\\|0[box][0-9a-fA-F]*"},e.NUMBER_MODE,r,i,{begin:/:-/}]}}),wl.registerLanguage("mipsasm",function(e){return{case_insensitive:!0,aliases:["mips"],lexemes:"\\.?"+e.IDENT_RE,keywords:{meta:".2byte .4byte .align .ascii .asciz .balign .byte .code .data .else .end .endif .endm .endr .equ .err .exitm .extern .global .hword .if .ifdef .ifndef .include .irp .long .macro .rept .req .section .set .skip .space .text .word .ltorg ",built_in:"$0 $1 $2 $3 $4 $5 $6 $7 $8 $9 $10 $11 $12 $13 $14 $15 $16 $17 $18 $19 $20 $21 $22 $23 $24 $25 $26 $27 $28 $29 $30 $31 zero at v0 v1 a0 a1 a2 a3 a4 a5 a6 a7 t0 t1 t2 t3 t4 t5 t6 t7 t8 t9 s0 s1 s2 s3 s4 s5 s6 s7 s8 k0 k1 gp sp fp ra $f0 $f1 $f2 $f2 $f4 $f5 $f6 $f7 $f8 $f9 $f10 $f11 $f12 $f13 $f14 $f15 $f16 $f17 $f18 $f19 $f20 $f21 $f22 $f23 $f24 $f25 $f26 $f27 $f28 $f29 $f30 $f31 Context Random EntryLo0 EntryLo1 Context PageMask Wired EntryHi HWREna BadVAddr Count Compare SR IntCtl SRSCtl SRSMap Cause EPC PRId EBase Config Config1 Config2 Config3 LLAddr Debug DEPC DESAVE CacheErr ECC ErrorEPC TagLo DataLo TagHi DataHi WatchLo WatchHi PerfCtl PerfCnt "},contains:[{className:"keyword",begin:"\\b(addi?u?|andi?|b(al)?|beql?|bgez(al)?l?|bgtzl?|blezl?|bltz(al)?l?|bnel?|cl[oz]|divu?|ext|ins|j(al)?|jalr(.hb)?|jr(.hb)?|lbu?|lhu?|ll|lui|lw[lr]?|maddu?|mfhi|mflo|movn|movz|move|msubu?|mthi|mtlo|mul|multu?|nop|nor|ori?|rotrv?|sb|sc|se[bh]|sh|sllv?|slti?u?|srav?|srlv?|subu?|sw[lr]?|xori?|wsbh|abs.[sd]|add.[sd]|alnv.ps|bc1[ft]l?|c.(s?f|un|u?eq|[ou]lt|[ou]le|ngle?|seq|l[et]|ng[et]).[sd]|(ceil|floor|round|trunc).[lw].[sd]|cfc1|cvt.d.[lsw]|cvt.l.[dsw]|cvt.ps.s|cvt.s.[dlw]|cvt.s.p[lu]|cvt.w.[dls]|div.[ds]|ldx?c1|luxc1|lwx?c1|madd.[sd]|mfc1|mov[fntz]?.[ds]|msub.[sd]|mth?c1|mul.[ds]|neg.[ds]|nmadd.[ds]|nmsub.[ds]|p[lu][lu].ps|recip.fmt|r?sqrt.[ds]|sdx?c1|sub.[ds]|suxc1|swx?c1|break|cache|d?eret|[de]i|ehb|mfc0|mtc0|pause|prefx?|rdhwr|rdpgpr|sdbbp|ssnop|synci?|syscall|teqi?|tgei?u?|tlb(p|r|w[ir])|tlti?u?|tnei?|wait|wrpgpr)",end:"\\s"},e.COMMENT("[;#]","$"),e.C_BLOCK_COMMENT_MODE,e.QUOTE_STRING_MODE,{className:"string",begin:"'",end:"[^\\\\]'",relevance:0},{className:"title",begin:"\\|",end:"\\|",illegal:"\\n",relevance:0},{className:"number",variants:[{begin:"0x[0-9a-f]+"},{begin:"\\b-?\\d+"}],relevance:0},{className:"symbol",variants:[{begin:"^\\s*[a-z_\\.\\$][a-z0-9_\\.\\$]+:"},{begin:"^\\s*[0-9]+:"},{begin:"[0-9]+[bf]"}],relevance:0}],illegal:"/"}}),wl.registerLanguage("mizar",function(e){return{keywords:"environ vocabularies notations constructors definitions registrations theorems schemes requirements begin end definition registration cluster existence pred func defpred deffunc theorem proof let take assume then thus hence ex for st holds consider reconsider such that and in provided of as from be being by means equals implies iff redefine define now not or attr is mode suppose per cases set thesis contradiction scheme reserve struct correctness compatibility coherence symmetry assymetry reflexivity irreflexivity connectedness uniqueness commutativity idempotence involutiveness projectivity",contains:[e.COMMENT("::","$")]}}),wl.registerLanguage("perl",function(e){var t="getpwent getservent quotemeta msgrcv scalar kill dbmclose undef lc ma syswrite tr send umask sysopen shmwrite vec qx utime local oct semctl localtime readpipe do return format read sprintf dbmopen pop getpgrp not getpwnam rewinddir qqfileno qw endprotoent wait sethostent bless s|0 opendir continue each sleep endgrent shutdown dump chomp connect getsockname die socketpair close flock exists index shmgetsub for endpwent redo lstat msgctl setpgrp abs exit select print ref gethostbyaddr unshift fcntl syscall goto getnetbyaddr join gmtime symlink semget splice x|0 getpeername recv log setsockopt cos last reverse gethostbyname getgrnam study formline endhostent times chop length gethostent getnetent pack getprotoent getservbyname rand mkdir pos chmod y|0 substr endnetent printf next open msgsnd readdir use unlink getsockopt getpriority rindex wantarray hex system getservbyport endservent int chr untie rmdir prototype tell listen fork shmread ucfirst setprotoent else sysseek link getgrgid shmctl waitpid unpack getnetbyname reset chdir grep split require caller lcfirst until warn while values shift telldir getpwuid my getprotobynumber delete and sort uc defined srand accept package seekdir getprotobyname semop our rename seek if q|0 chroot sysread setpwent no crypt getc chown sqrt write setnetent setpriority foreach tie sin msgget map stat getlogin unless elsif truncate exec keys glob tied closedirioctl socket readlink eval xor readline binmode setservent eof ord bind alarm pipe atan2 getgrent exp time push setgrent gt lt or ne m|0 break given say state when",r={className:"subst",begin:"[$@]\\{",end:"\\}",keywords:t},i={begin:"->{",end:"}"},n={variants:[{begin:/\$\d/},{begin:/[\$%@](\^\w\b|#\w+(::\w+)*|{\w+}|\w+(::\w*)*)/},{begin:/[\$%@][^\s\w{]/,relevance:0}]},a=[e.BACKSLASH_ESCAPE,r,n],o=[n,e.HASH_COMMENT_MODE,e.COMMENT("^\\=\\w","\\=cut",{endsWithParent:!0}),i,{className:"string",contains:a,variants:[{begin:"q[qwxr]?\\s*\\(",end:"\\)",relevance:5},{begin:"q[qwxr]?\\s*\\[",end:"\\]",relevance:5},{begin:"q[qwxr]?\\s*\\{",end:"\\}",relevance:5},{begin:"q[qwxr]?\\s*\\|",end:"\\|",relevance:5},{begin:"q[qwxr]?\\s*\\<",end:"\\>",relevance:5},{begin:"qw\\s+q",end:"q",relevance:5},{begin:"'",end:"'",contains:[e.BACKSLASH_ESCAPE]},{begin:'"',end:'"'},{begin:"`",end:"`",contains:[e.BACKSLASH_ESCAPE]},{begin:"{\\w+}",contains:[],relevance:0},{begin:"-?\\w+\\s*\\=\\>",contains:[],relevance:0}]},{className:"number",begin:"(\\b0[0-7_]+)|(\\b0x[0-9a-fA-F_]+)|(\\b[1-9][0-9_]*(\\.[0-9_]+)?)|[0_]\\b",relevance:0},{begin:"(\\/\\/|"+e.RE_STARTERS_RE+"|\\b(split|return|print|reverse|grep)\\b)\\s*",keywords:"split return print reverse grep",relevance:0,contains:[e.HASH_COMMENT_MODE,{className:"regexp",begin:"(s|tr|y)/(\\\\.|[^/])*/(\\\\.|[^/])*/[a-z]*",relevance:10},{className:"regexp",begin:"(m|qr)?/",end:"/[a-z]*",contains:[e.BACKSLASH_ESCAPE],relevance:0}]},{className:"function",beginKeywords:"sub",end:"(\\s*\\(.*?\\))?[;{]",excludeEnd:!0,relevance:5,contains:[e.TITLE_MODE]},{begin:"-\\w\\b",relevance:0},{begin:"^__DATA__$",end:"^__END__$",subLanguage:"mojolicious",contains:[{begin:"^@@.*",end:"$",className:"comment"}]}];return r.contains=o,i.contains=o,{aliases:["pl","pm"],lexemes:/[\w\.]+/,keywords:t,contains:o}}),wl.registerLanguage("mojolicious",function(e){return{subLanguage:"xml",contains:[{className:"meta",begin:"^__(END|DATA)__$"},{begin:"^\\s*%{1,2}={0,2}",end:"$",subLanguage:"perl"},{begin:"<%{1,2}={0,2}",end:"={0,1}%>",subLanguage:"perl",excludeBegin:!0,excludeEnd:!0}]}}),wl.registerLanguage("monkey",function(e){var t={className:"number",relevance:0,variants:[{begin:"[$][a-fA-F0-9]+"},e.NUMBER_MODE]};return{case_insensitive:!0,keywords:{keyword:"public private property continue exit extern new try catch eachin not abstract final select case default const local global field end if then else elseif endif while wend repeat until forever for to step next return module inline throw import",built_in:"DebugLog DebugStop Error Print ACos ACosr ASin ASinr ATan ATan2 ATan2r ATanr Abs Abs Ceil Clamp Clamp Cos Cosr Exp Floor Log Max Max Min Min Pow Sgn Sgn Sin Sinr Sqrt Tan Tanr Seed PI HALFPI TWOPI",literal:"true false null and or shl shr mod"},illegal:/\/\*/,contains:[e.COMMENT("#rem","#end"),e.COMMENT("'","$",{relevance:0}),{className:"function",beginKeywords:"function method",end:"[(=:]|$",illegal:/\n/,contains:[e.UNDERSCORE_TITLE_MODE]},{className:"class",beginKeywords:"class interface",end:"$",contains:[{beginKeywords:"extends implements"},e.UNDERSCORE_TITLE_MODE]},{className:"built_in",begin:"\\b(self|super)\\b"},{className:"meta",begin:"\\s*#",end:"$",keywords:{"meta-keyword":"if else elseif endif end then"}},{className:"meta",begin:"^\\s*strict\\b"},{beginKeywords:"alias",end:"=",contains:[e.UNDERSCORE_TITLE_MODE]},e.QUOTE_STRING_MODE,t]}}),wl.registerLanguage("moonscript",function(e){var t={keyword:"if then not for in while do return else elseif break continue switch and or unless when class extends super local import export from using",literal:"true false nil",built_in:"_G _VERSION assert collectgarbage dofile error getfenv getmetatable ipairs load loadfile loadstring module next pairs pcall print rawequal rawget rawset require select setfenv setmetatable tonumber tostring type unpack xpcall coroutine debug io math os package string table"},r="[A-Za-z$_][0-9A-Za-z$_]*",i={className:"subst",begin:/#\{/,end:/}/,keywords:t},n=[e.inherit(e.C_NUMBER_MODE,{starts:{end:"(\\s*/)?",relevance:0}}),{className:"string",variants:[{begin:/'/,end:/'/,contains:[e.BACKSLASH_ESCAPE]},{begin:/"/,end:/"/,contains:[e.BACKSLASH_ESCAPE,i]}]},{className:"built_in",begin:"@__"+e.IDENT_RE},{begin:"@"+e.IDENT_RE},{begin:e.IDENT_RE+"\\\\"+e.IDENT_RE}];i.contains=n;var a=e.inherit(e.TITLE_MODE,{begin:r}),o={className:"params",begin:"\\([^\\(]",returnBegin:!0,contains:[{begin:/\(/,end:/\)/,keywords:t,contains:["self"].concat(n)}]};return{aliases:["moon"],keywords:t,illegal:/\/\*/,contains:n.concat([e.COMMENT("--","$"),{className:"function",begin:"^\\s*"+r+"\\s*=\\s*(\\(.*\\))?\\s*\\B[-=]>",end:"[-=]>",returnBegin:!0,contains:[a,o]},{begin:/[\(,:=]\s*/,relevance:0,contains:[{className:"function",begin:"(\\(.*\\))?\\s*\\B[-=]>",end:"[-=]>",returnBegin:!0,contains:[o]}]},{className:"class",beginKeywords:"class",end:"$",illegal:/[:="\[\]]/,contains:[{beginKeywords:"extends",endsWithParent:!0,illegal:/[:="\[\]]/,contains:[a]},a]},{className:"name",begin:r+":",end:":",returnBegin:!0,returnEnd:!0,relevance:0}])}}),wl.registerLanguage("n1ql",function(e){return{case_insensitive:!0,contains:[{beginKeywords:"build create index delete drop explain infer|10 insert merge prepare select update upsert|10",end:/;/,endsWithParent:!0,keywords:{keyword:"all alter analyze and any array as asc begin between binary boolean break bucket build by call case cast cluster collate collection commit connect continue correlate cover create database dataset datastore declare decrement delete derived desc describe distinct do drop each element else end every except exclude execute exists explain fetch first flatten for force from function grant group gsi having if ignore ilike in include increment index infer inline inner insert intersect into is join key keys keyspace known last left let letting like limit lsm map mapping matched materialized merge minus namespace nest not number object offset on option or order outer over parse partition password path pool prepare primary private privilege procedure public raw realm reduce rename return returning revoke right role rollback satisfies schema select self semi set show some start statistics string system then to transaction trigger truncate under union unique unknown unnest unset update upsert use user using validate value valued values via view when where while with within work xor",literal:"true false null missing|5",built_in:"array_agg array_append array_concat array_contains array_count array_distinct array_ifnull array_length array_max array_min array_position array_prepend array_put array_range array_remove array_repeat array_replace array_reverse array_sort array_sum avg count max min sum greatest least ifmissing ifmissingornull ifnull missingif nullif ifinf ifnan ifnanorinf naninf neginfif posinfif clock_millis clock_str date_add_millis date_add_str date_diff_millis date_diff_str date_part_millis date_part_str date_trunc_millis date_trunc_str duration_to_str millis str_to_millis millis_to_str millis_to_utc millis_to_zone_name now_millis now_str str_to_duration str_to_utc str_to_zone_name decode_json encode_json encoded_size poly_length base64 base64_encode base64_decode meta uuid abs acos asin atan atan2 ceil cos degrees e exp ln log floor pi power radians random round sign sin sqrt tan trunc object_length object_names object_pairs object_inner_pairs object_values object_inner_values object_add object_put object_remove object_unwrap regexp_contains regexp_like regexp_position regexp_replace contains initcap length lower ltrim position repeat replace rtrim split substr title trim upper isarray isatom isboolean isnumber isobject isstring type toarray toatom toboolean tonumber toobject tostring"},contains:[{className:"string",begin:"'",end:"'",contains:[e.BACKSLASH_ESCAPE],relevance:0},{className:"string",begin:'"',end:'"',contains:[e.BACKSLASH_ESCAPE],relevance:0},{className:"symbol",begin:"`",end:"`",contains:[e.BACKSLASH_ESCAPE],relevance:2},e.C_NUMBER_MODE,e.C_BLOCK_COMMENT_MODE]},e.C_BLOCK_COMMENT_MODE]}}),wl.registerLanguage("nginx",function(e){var t={className:"variable",variants:[{begin:/\$\d+/},{begin:/\$\{/,end:/}/},{begin:"[\\$\\@]"+e.UNDERSCORE_IDENT_RE}]},r={endsWithParent:!0,lexemes:"[a-z/_]+",keywords:{literal:"on off yes no true false none blocked debug info notice warn error crit select break last permanent redirect kqueue rtsig epoll poll /dev/poll"},relevance:0,illegal:"=>",contains:[e.HASH_COMMENT_MODE,{className:"string",contains:[e.BACKSLASH_ESCAPE,t],variants:[{begin:/"/,end:/"/},{begin:/'/,end:/'/}]},{begin:"([a-z]+):/",end:"\\s",endsWithParent:!0,excludeEnd:!0,contains:[t]},{className:"regexp",contains:[e.BACKSLASH_ESCAPE,t],variants:[{begin:"\\s\\^",end:"\\s|{|;",returnEnd:!0},{begin:"~\\*?\\s+",end:"\\s|{|;",returnEnd:!0},{begin:"\\*(\\.[a-z\\-]+)+"},{begin:"([a-z\\-]+\\.)+\\*"}]},{className:"number",begin:"\\b\\d{1,3}\\.\\d{1,3}\\.\\d{1,3}\\.\\d{1,3}(:\\d{1,5})?\\b"},{className:"number",begin:"\\b\\d+[kKmMgGdshdwy]*\\b",relevance:0},t]};return{aliases:["nginxconf"],contains:[e.HASH_COMMENT_MODE,{begin:e.UNDERSCORE_IDENT_RE+"\\s+{",returnBegin:!0,end:"{",contains:[{className:"section",begin:e.UNDERSCORE_IDENT_RE}],relevance:0},{begin:e.UNDERSCORE_IDENT_RE+"\\s",end:";|{",returnBegin:!0,contains:[{className:"attribute",begin:e.UNDERSCORE_IDENT_RE,starts:r}],relevance:0}],illegal:"[^\\s\\}]"}}),wl.registerLanguage("nimrod",function(e){return{aliases:["nim"],keywords:{keyword:"addr and as asm bind block break case cast const continue converter discard distinct div do elif else end enum except export finally for from generic if import in include interface is isnot iterator let macro method mixin mod nil not notin object of or out proc ptr raise ref return shl shr static template try tuple type using var when while with without xor yield",literal:"shared guarded stdin stdout stderr result true false",built_in:"int int8 int16 int32 int64 uint uint8 uint16 uint32 uint64 float float32 float64 bool char string cstring pointer expr stmt void auto any range array openarray varargs seq set clong culong cchar cschar cshort cint csize clonglong cfloat cdouble clongdouble cuchar cushort cuint culonglong cstringarray semistatic"},contains:[{className:"meta",begin:/{\./,end:/\.}/,relevance:10},{className:"string",begin:/[a-zA-Z]\w*"/,end:/"/,contains:[{begin:/""/}]},{className:"string",begin:/([a-zA-Z]\w*)?"""/,end:/"""/},e.QUOTE_STRING_MODE,{className:"type",begin:/\b[A-Z]\w+\b/,relevance:0},{className:"number",relevance:0,variants:[{begin:/\b(0[xX][0-9a-fA-F][_0-9a-fA-F]*)('?[iIuU](8|16|32|64))?/},{begin:/\b(0o[0-7][_0-7]*)('?[iIuUfF](8|16|32|64))?/},{begin:/\b(0(b|B)[01][_01]*)('?[iIuUfF](8|16|32|64))?/},{begin:/\b(\d[_\d]*)('?[iIuUfF](8|16|32|64))?/}]},e.HASH_COMMENT_MODE]}}),wl.registerLanguage("nix",function(e){var t={keyword:"rec with let in inherit assert if else then",literal:"true false or and null",built_in:"import abort baseNameOf dirOf isNull builtins map removeAttrs throw toString derivation"},r={className:"subst",begin:/\$\{/,end:/}/,keywords:t},i={className:"string",contains:[r],variants:[{begin:"''",end:"''"},{begin:'"',end:'"'}]},n=[e.NUMBER_MODE,e.HASH_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,i,{begin:/[a-zA-Z0-9-_]+(\s*=)/,returnBegin:!0,relevance:0,contains:[{className:"attr",begin:/\S+/}]}];return r.contains=n,{aliases:["nixos"],keywords:t,contains:n}}),wl.registerLanguage("nsis",function(e){var t={className:"variable",begin:/\$+{[\w\.:-]+}/},r={className:"variable",begin:/\$+\w+/,illegal:/\(\){}/},i={className:"variable",begin:/\$+\([\w\^\.:-]+\)/},n={className:"string",variants:[{begin:'"',end:'"'},{begin:"'",end:"'"},{begin:"`",end:"`"}],illegal:/\n/,contains:[{className:"meta",begin:/\$(\\[nrt]|\$)/},{className:"variable",begin:/\$(ADMINTOOLS|APPDATA|CDBURN_AREA|CMDLINE|COMMONFILES32|COMMONFILES64|COMMONFILES|COOKIES|DESKTOP|DOCUMENTS|EXEDIR|EXEFILE|EXEPATH|FAVORITES|FONTS|HISTORY|HWNDPARENT|INSTDIR|INTERNET_CACHE|LANGUAGE|LOCALAPPDATA|MUSIC|NETHOOD|OUTDIR|PICTURES|PLUGINSDIR|PRINTHOOD|PROFILE|PROGRAMFILES32|PROGRAMFILES64|PROGRAMFILES|QUICKLAUNCH|RECENT|RESOURCES_LOCALIZED|RESOURCES|SENDTO|SMPROGRAMS|SMSTARTUP|STARTMENU|SYSDIR|TEMP|TEMPLATES|VIDEOS|WINDIR)/},t,r,i]};return{case_insensitive:!1,keywords:{keyword:"Abort AddBrandingImage AddSize AllowRootDirInstall AllowSkipFiles AutoCloseWindow BGFont BGGradient BrandingText BringToFront Call CallInstDLL Caption ChangeUI CheckBitmap ClearErrors CompletedText ComponentText CopyFiles CRCCheck CreateDirectory CreateFont CreateShortCut Delete DeleteINISec DeleteINIStr DeleteRegKey DeleteRegValue DetailPrint DetailsButtonText DirText DirVar DirVerify EnableWindow EnumRegKey EnumRegValue Exch Exec ExecShell ExecShellWait ExecWait ExpandEnvStrings File FileBufSize FileClose FileErrorText FileOpen FileRead FileReadByte FileReadUTF16LE FileReadWord FileSeek FileWrite FileWriteByte FileWriteUTF16LE FileWriteWord FindClose FindFirst FindNext FindWindow FlushINI FunctionEnd GetCurInstType GetCurrentAddress GetDlgItem GetDLLVersion GetDLLVersionLocal GetErrorLevel GetFileTime GetFileTimeLocal GetFullPathName GetFunctionAddress GetInstDirError GetLabelAddress GetTempFileName Goto HideWindow Icon IfAbort IfErrors IfFileExists IfRebootFlag IfSilent InitPluginsDir InstallButtonText InstallColors InstallDir InstallDirRegKey InstProgressFlags InstType InstTypeGetText InstTypeSetText Int64Cmp Int64CmpU Int64Fmt IntCmp IntCmpU IntFmt IntOp IntPtrCmp IntPtrCmpU IntPtrOp IsWindow LangString LicenseBkColor LicenseData LicenseForceSelection LicenseLangString LicenseText LoadLanguageFile LockWindow LogSet LogText ManifestDPIAware ManifestSupportedOS MessageBox MiscButtonText Name Nop OutFile Page PageCallbacks PageExEnd Pop Push Quit ReadEnvStr ReadINIStr ReadRegDWORD ReadRegStr Reboot RegDLL Rename RequestExecutionLevel ReserveFile Return RMDir SearchPath SectionEnd SectionGetFlags SectionGetInstTypes SectionGetSize SectionGetText SectionGroupEnd SectionIn SectionSetFlags SectionSetInstTypes SectionSetSize SectionSetText SendMessage SetAutoClose SetBrandingImage SetCompress SetCompressor SetCompressorDictSize SetCtlColors SetCurInstType SetDatablockOptimize SetDateSave SetDetailsPrint SetDetailsView SetErrorLevel SetErrors SetFileAttributes SetFont SetOutPath SetOverwrite SetRebootFlag SetRegView SetShellVarContext SetSilent ShowInstDetails ShowUninstDetails ShowWindow SilentInstall SilentUnInstall Sleep SpaceTexts StrCmp StrCmpS StrCpy StrLen SubCaption Unicode UninstallButtonText UninstallCaption UninstallIcon UninstallSubCaption UninstallText UninstPage UnRegDLL Var VIAddVersionKey VIFileVersion VIProductVersion WindowIcon WriteINIStr WriteRegBin WriteRegDWORD WriteRegExpandStr WriteRegMultiStr WriteRegNone WriteRegStr WriteUninstaller XPStyle",literal:"admin all auto both bottom bzip2 colored components current custom directory false force hide highest ifdiff ifnewer instfiles lastused leave left license listonly lzma nevershow none normal notset off on open print right show silent silentlog smooth textonly top true try un.components un.custom un.directory un.instfiles un.license uninstConfirm user Win10 Win7 Win8 WinVista zlib"},contains:[e.HASH_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.COMMENT(";","$",{relevance:0}),{className:"function",beginKeywords:"Function PageEx Section SectionGroup",end:"$"},n,{className:"keyword",begin:/\!(addincludedir|addplugindir|appendfile|cd|define|delfile|echo|else|endif|error|execute|finalize|getdllversion|gettlbversion|if|ifdef|ifmacrodef|ifmacrondef|ifndef|include|insertmacro|macro|macroend|makensis|packhdr|searchparse|searchreplace|system|tempfile|undef|verbose|warning)/},t,r,i,{className:"params",begin:"(ARCHIVE|FILE_ATTRIBUTE_ARCHIVE|FILE_ATTRIBUTE_NORMAL|FILE_ATTRIBUTE_OFFLINE|FILE_ATTRIBUTE_READONLY|FILE_ATTRIBUTE_SYSTEM|FILE_ATTRIBUTE_TEMPORARY|HKCR|HKCU|HKDD|HKEY_CLASSES_ROOT|HKEY_CURRENT_CONFIG|HKEY_CURRENT_USER|HKEY_DYN_DATA|HKEY_LOCAL_MACHINE|HKEY_PERFORMANCE_DATA|HKEY_USERS|HKLM|HKPD|HKU|IDABORT|IDCANCEL|IDIGNORE|IDNO|IDOK|IDRETRY|IDYES|MB_ABORTRETRYIGNORE|MB_DEFBUTTON1|MB_DEFBUTTON2|MB_DEFBUTTON3|MB_DEFBUTTON4|MB_ICONEXCLAMATION|MB_ICONINFORMATION|MB_ICONQUESTION|MB_ICONSTOP|MB_OK|MB_OKCANCEL|MB_RETRYCANCEL|MB_RIGHT|MB_RTLREADING|MB_SETFOREGROUND|MB_TOPMOST|MB_USERICON|MB_YESNO|NORMAL|OFFLINE|READONLY|SHCTX|SHELL_CONTEXT|SYSTEM|TEMPORARY)"},{className:"class",begin:/\w+\:\:\w+/},e.NUMBER_MODE]}}),wl.registerLanguage("objectivec",function(e){var t=/[a-zA-Z@][a-zA-Z0-9_]*/,r="@interface @class @protocol @implementation";return{aliases:["mm","objc","obj-c"],keywords:{keyword:"int float while char export sizeof typedef const struct for union unsigned long volatile static bool mutable if do return goto void enum else break extern asm case short default double register explicit signed typename this switch continue wchar_t inline readonly assign readwrite self @synchronized id typeof nonatomic super unichar IBOutlet IBAction strong weak copy in out inout bycopy byref oneway __strong __weak __block __autoreleasing @private @protected @public @try @property @end @throw @catch @finally @autoreleasepool @synthesize @dynamic @selector @optional @required @encode @package @import @defs @compatibility_alias __bridge __bridge_transfer __bridge_retained __bridge_retain __covariant __contravariant __kindof _Nonnull _Nullable _Null_unspecified __FUNCTION__ __PRETTY_FUNCTION__ __attribute__ getter setter retain unsafe_unretained nonnull nullable null_unspecified null_resettable class instancetype NS_DESIGNATED_INITIALIZER NS_UNAVAILABLE NS_REQUIRES_SUPER NS_RETURNS_INNER_POINTER NS_INLINE NS_AVAILABLE NS_DEPRECATED NS_ENUM NS_OPTIONS NS_SWIFT_UNAVAILABLE NS_ASSUME_NONNULL_BEGIN NS_ASSUME_NONNULL_END NS_REFINED_FOR_SWIFT NS_SWIFT_NAME NS_SWIFT_NOTHROW NS_DURING NS_HANDLER NS_ENDHANDLER NS_VALUERETURN NS_VOIDRETURN",literal:"false true FALSE TRUE nil YES NO NULL",built_in:"BOOL dispatch_once_t dispatch_queue_t dispatch_sync dispatch_async dispatch_once"},lexemes:t,illegal:""}]}]},{className:"class",begin:"("+r.split(" ").join("|")+")\\b",end:"({|$)",excludeEnd:!0,keywords:r,lexemes:t,contains:[e.UNDERSCORE_TITLE_MODE]},{begin:"\\."+e.UNDERSCORE_IDENT_RE,relevance:0}]}}),wl.registerLanguage("ocaml",function(e){return{aliases:["ml"],keywords:{keyword:"and as assert asr begin class constraint do done downto else end exception external for fun function functor if in include inherit! inherit initializer land lazy let lor lsl lsr lxor match method!|10 method mod module mutable new object of open! open or private rec sig struct then to try type val! val virtual when while with parser value",built_in:"array bool bytes char exn|5 float int int32 int64 list lazy_t|5 nativeint|5 string unit in_channel out_channel ref",literal:"true false"},illegal:/\/\/|>>/,lexemes:"[a-z_]\\w*!?",contains:[{className:"literal",begin:"\\[(\\|\\|)?\\]|\\(\\)",relevance:0},e.COMMENT("\\(\\*","\\*\\)",{contains:["self"]}),{className:"symbol",begin:"'[A-Za-z_](?!')[\\w']*"},{className:"type",begin:"`[A-Z][\\w']*"},{className:"type",begin:"\\b[A-Z][\\w']*",relevance:0},{begin:"[a-z_]\\w*'[\\w']*",relevance:0},e.inherit(e.APOS_STRING_MODE,{className:"string",relevance:0}),e.inherit(e.QUOTE_STRING_MODE,{illegal:null}),{className:"number",begin:"\\b(0[xX][a-fA-F0-9_]+[Lln]?|0[oO][0-7_]+[Lln]?|0[bB][01_]+[Lln]?|[0-9][0-9_]*([Lln]|(\\.[0-9_]*)?([eE][-+]?[0-9_]+)?)?)",relevance:0},{begin:/[-=]>/}]}}),wl.registerLanguage("openscad",function(e){var t={className:"keyword",begin:"\\$(f[asn]|t|vp[rtd]|children)"},r={className:"number",begin:"\\b\\d+(\\.\\d+)?(e-?\\d+)?",relevance:0},i=e.inherit(e.QUOTE_STRING_MODE,{illegal:null}),n={className:"function",beginKeywords:"module function",end:"\\=|\\{",contains:[{className:"params",begin:"\\(",end:"\\)",contains:["self",r,i,t,{className:"literal",begin:"false|true|PI|undef"}]},e.UNDERSCORE_TITLE_MODE]};return{aliases:["scad"],keywords:{keyword:"function module include use for intersection_for if else \\%",literal:"false true PI undef",built_in:"circle square polygon text sphere cube cylinder polyhedron translate rotate scale resize mirror multmatrix color offset hull minkowski union difference intersection abs sign sin cos tan acos asin atan atan2 floor round ceil ln log pow sqrt exp rands min max concat lookup str chr search version version_num norm cross parent_module echo import import_dxf dxf_linear_extrude linear_extrude rotate_extrude surface projection render children dxf_cross dxf_dim let assign"},contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r,{className:"meta",keywords:{"meta-keyword":"include use"},begin:"include|use <",end:">"},i,t,{begin:"[*!#%]",relevance:0},n]}}),wl.registerLanguage("oxygene",function(e){var t="abstract add and array as asc aspect assembly async begin break block by case class concat const copy constructor continue create default delegate desc distinct div do downto dynamic each else empty end ensure enum equals event except exit extension external false final finalize finalizer finally flags for forward from function future global group has if implementation implements implies in index inherited inline interface into invariants is iterator join locked locking loop matching method mod module namespace nested new nil not notify nullable of old on operator or order out override parallel params partial pinned private procedure property protected public queryable raise read readonly record reintroduce remove repeat require result reverse sealed select self sequence set shl shr skip static step soft take then to true try tuple type union unit unsafe until uses using var virtual raises volatile where while with write xor yield await mapped deprecated stdcall cdecl pascal register safecall overload library platform reference packed strict published autoreleasepool selector strong weak unretained",r=e.COMMENT("{","}",{relevance:0}),i=e.COMMENT("\\(\\*","\\*\\)",{relevance:10}),n={className:"string",begin:"'",end:"'",contains:[{begin:"''"}]},a={className:"string",begin:"(#\\d+)+"},o={className:"function",beginKeywords:"function constructor destructor procedure method",end:"[:;]",keywords:"function constructor|10 destructor|10 procedure|10 method|10",contains:[e.TITLE_MODE,{className:"params",begin:"\\(",end:"\\)",keywords:t,contains:[n,a]},r,i]};return{case_insensitive:!0,lexemes:/\.?\w+/,keywords:t,illegal:'("|\\$[G-Zg-z]|\\/\\*||->)',contains:[r,i,e.C_LINE_COMMENT_MODE,n,a,e.NUMBER_MODE,o,{className:"class",begin:"=\\bclass\\b",end:"end;",keywords:t,contains:[n,a,r,i,e.C_LINE_COMMENT_MODE,o]}]}}),wl.registerLanguage("parser3",function(e){var t=e.COMMENT("{","}",{contains:["self"]});return{subLanguage:"xml",relevance:0,contains:[e.COMMENT("^#","$"),e.COMMENT("\\^rem{","}",{relevance:10,contains:[t]}),{className:"meta",begin:"^@(?:BASE|USE|CLASS|OPTIONS)$",relevance:10},{className:"title",begin:"@[\\w\\-]+\\[[\\w^;\\-]*\\](?:\\[[\\w^;\\-]*\\])?(?:.*)$"},{className:"variable",begin:"\\$\\{?[\\w\\-\\.\\:]+\\}?"},{className:"keyword",begin:"\\^[\\w\\-\\.\\:]+"},{className:"number",begin:"\\^#[0-9a-fA-F]+"},e.C_NUMBER_MODE]}}),wl.registerLanguage("pf",function(e){return{aliases:["pf.conf"],lexemes:/[a-z0-9_<>-]+/,keywords:{built_in:"block match pass load anchor|5 antispoof|10 set table",keyword:"in out log quick on rdomain inet inet6 proto from port os to routeallow-opts divert-packet divert-reply divert-to flags group icmp-typeicmp6-type label once probability recieved-on rtable prio queuetos tag tagged user keep fragment for os dropaf-to|10 binat-to|10 nat-to|10 rdr-to|10 bitmask least-stats random round-robinsource-hash static-portdup-to reply-to route-toparent bandwidth default min max qlimitblock-policy debug fingerprints hostid limit loginterface optimizationreassemble ruleset-optimization basic none profile skip state-defaultsstate-policy timeoutconst counters persistno modulate synproxy state|5 floating if-bound no-sync pflow|10 sloppysource-track global rule max-src-nodes max-src-states max-src-connmax-src-conn-rate overload flushscrub|5 max-mss min-ttl no-df|10 random-id",literal:"all any no-route self urpf-failed egress|5 unknown"},contains:[e.HASH_COMMENT_MODE,e.NUMBER_MODE,e.QUOTE_STRING_MODE,{className:"variable",begin:/\$[\w\d#@][\w\d_]*/},{className:"variable",begin:/<(?!\/)/,end:/>/}]}}),wl.registerLanguage("pgsql",function(e){var t=e.COMMENT("--","$"),r="BIGINT INT8 BIGSERIAL SERIAL8 BIT VARYING VARBIT BOOLEAN BOOL BOX BYTEA CHARACTER CHAR VARCHAR CIDR CIRCLE DATE DOUBLE PRECISION FLOAT8 FLOAT INET INTEGER INT INT4 INTERVAL JSON JSONB LINE LSEG|10 MACADDR MACADDR8 MONEY NUMERIC DEC DECIMAL PATH POINT POLYGON REAL FLOAT4 SMALLINT INT2 SMALLSERIAL|10 SERIAL2|10 SERIAL|10 SERIAL4|10 TEXT TIME ZONE TIMETZ|10 TIMESTAMP TIMESTAMPTZ|10 TSQUERY|10 TSVECTOR|10 TXID_SNAPSHOT|10 UUID XML NATIONAL NCHAR INT4RANGE|10 INT8RANGE|10 NUMRANGE|10 TSRANGE|10 TSTZRANGE|10 DATERANGE|10 ANYELEMENT ANYARRAY ANYNONARRAY ANYENUM ANYRANGE CSTRING INTERNAL RECORD PG_DDL_COMMAND VOID UNKNOWN OPAQUE REFCURSOR NAME OID REGPROC|10 REGPROCEDURE|10 REGOPER|10 REGOPERATOR|10 REGCLASS|10 REGTYPE|10 REGROLE|10 REGNAMESPACE|10 REGCONFIG|10 REGDICTIONARY|10 ",i=r.trim().split(" ").map(function(e){return e.split("|")[0]}).join("|"),n="ARRAY_AGG AVG BIT_AND BIT_OR BOOL_AND BOOL_OR COUNT EVERY JSON_AGG JSONB_AGG JSON_OBJECT_AGG JSONB_OBJECT_AGG MAX MIN MODE STRING_AGG SUM XMLAGG CORR COVAR_POP COVAR_SAMP REGR_AVGX REGR_AVGY REGR_COUNT REGR_INTERCEPT REGR_R2 REGR_SLOPE REGR_SXX REGR_SXY REGR_SYY STDDEV STDDEV_POP STDDEV_SAMP VARIANCE VAR_POP VAR_SAMP PERCENTILE_CONT PERCENTILE_DISC ROW_NUMBER RANK DENSE_RANK PERCENT_RANK CUME_DIST NTILE LAG LEAD FIRST_VALUE LAST_VALUE NTH_VALUE NUM_NONNULLS NUM_NULLS ABS CBRT CEIL CEILING DEGREES DIV EXP FLOOR LN LOG MOD PI POWER RADIANS ROUND SCALE SIGN SQRT TRUNC WIDTH_BUCKET RANDOM SETSEED ACOS ACOSD ASIN ASIND ATAN ATAND ATAN2 ATAN2D COS COSD COT COTD SIN SIND TAN TAND BIT_LENGTH CHAR_LENGTH CHARACTER_LENGTH LOWER OCTET_LENGTH OVERLAY POSITION SUBSTRING TREAT TRIM UPPER ASCII BTRIM CHR CONCAT CONCAT_WS CONVERT CONVERT_FROM CONVERT_TO DECODE ENCODE INITCAPLEFT LENGTH LPAD LTRIM MD5 PARSE_IDENT PG_CLIENT_ENCODING QUOTE_IDENT|10 QUOTE_LITERAL|10 QUOTE_NULLABLE|10 REGEXP_MATCH REGEXP_MATCHES REGEXP_REPLACE REGEXP_SPLIT_TO_ARRAY REGEXP_SPLIT_TO_TABLE REPEAT REPLACE REVERSE RIGHT RPAD RTRIM SPLIT_PART STRPOS SUBSTR TO_ASCII TO_HEX TRANSLATE OCTET_LENGTH GET_BIT GET_BYTE SET_BIT SET_BYTE TO_CHAR TO_DATE TO_NUMBER TO_TIMESTAMP AGE CLOCK_TIMESTAMP|10 DATE_PART DATE_TRUNC ISFINITE JUSTIFY_DAYS JUSTIFY_HOURS JUSTIFY_INTERVAL MAKE_DATE MAKE_INTERVAL|10 MAKE_TIME MAKE_TIMESTAMP|10 MAKE_TIMESTAMPTZ|10 NOW STATEMENT_TIMESTAMP|10 TIMEOFDAY TRANSACTION_TIMESTAMP|10 ENUM_FIRST ENUM_LAST ENUM_RANGE AREA CENTER DIAMETER HEIGHT ISCLOSED ISOPEN NPOINTS PCLOSE POPEN RADIUS WIDTH BOX BOUND_BOX CIRCLE LINE LSEG PATH POLYGON ABBREV BROADCAST HOST HOSTMASK MASKLEN NETMASK NETWORK SET_MASKLEN TEXT INET_SAME_FAMILYINET_MERGE MACADDR8_SET7BIT ARRAY_TO_TSVECTOR GET_CURRENT_TS_CONFIG NUMNODE PLAINTO_TSQUERY PHRASETO_TSQUERY WEBSEARCH_TO_TSQUERY QUERYTREE SETWEIGHT STRIP TO_TSQUERY TO_TSVECTOR JSON_TO_TSVECTOR JSONB_TO_TSVECTOR TS_DELETE TS_FILTER TS_HEADLINE TS_RANK TS_RANK_CD TS_REWRITE TSQUERY_PHRASE TSVECTOR_TO_ARRAY TSVECTOR_UPDATE_TRIGGER TSVECTOR_UPDATE_TRIGGER_COLUMN XMLCOMMENT XMLCONCAT XMLELEMENT XMLFOREST XMLPI XMLROOT XMLEXISTS XML_IS_WELL_FORMED XML_IS_WELL_FORMED_DOCUMENT XML_IS_WELL_FORMED_CONTENT XPATH XPATH_EXISTS XMLTABLE XMLNAMESPACES TABLE_TO_XML TABLE_TO_XMLSCHEMA TABLE_TO_XML_AND_XMLSCHEMA QUERY_TO_XML QUERY_TO_XMLSCHEMA QUERY_TO_XML_AND_XMLSCHEMA CURSOR_TO_XML CURSOR_TO_XMLSCHEMA SCHEMA_TO_XML SCHEMA_TO_XMLSCHEMA SCHEMA_TO_XML_AND_XMLSCHEMA DATABASE_TO_XML DATABASE_TO_XMLSCHEMA DATABASE_TO_XML_AND_XMLSCHEMA XMLATTRIBUTES TO_JSON TO_JSONB ARRAY_TO_JSON ROW_TO_JSON JSON_BUILD_ARRAY JSONB_BUILD_ARRAY JSON_BUILD_OBJECT JSONB_BUILD_OBJECT JSON_OBJECT JSONB_OBJECT JSON_ARRAY_LENGTH JSONB_ARRAY_LENGTH JSON_EACH JSONB_EACH JSON_EACH_TEXT JSONB_EACH_TEXT JSON_EXTRACT_PATH JSONB_EXTRACT_PATH JSON_OBJECT_KEYS JSONB_OBJECT_KEYS JSON_POPULATE_RECORD JSONB_POPULATE_RECORD JSON_POPULATE_RECORDSET JSONB_POPULATE_RECORDSET JSON_ARRAY_ELEMENTS JSONB_ARRAY_ELEMENTS JSON_ARRAY_ELEMENTS_TEXT JSONB_ARRAY_ELEMENTS_TEXT JSON_TYPEOF JSONB_TYPEOF JSON_TO_RECORD JSONB_TO_RECORD JSON_TO_RECORDSET JSONB_TO_RECORDSET JSON_STRIP_NULLS JSONB_STRIP_NULLS JSONB_SET JSONB_INSERT JSONB_PRETTY CURRVAL LASTVAL NEXTVAL SETVAL COALESCE NULLIF GREATEST LEAST ARRAY_APPEND ARRAY_CAT ARRAY_NDIMS ARRAY_DIMS ARRAY_FILL ARRAY_LENGTH ARRAY_LOWER ARRAY_POSITION ARRAY_POSITIONS ARRAY_PREPEND ARRAY_REMOVE ARRAY_REPLACE ARRAY_TO_STRING ARRAY_UPPER CARDINALITY STRING_TO_ARRAY UNNEST ISEMPTY LOWER_INC UPPER_INC LOWER_INF UPPER_INF RANGE_MERGE GENERATE_SERIES GENERATE_SUBSCRIPTS CURRENT_DATABASE CURRENT_QUERY CURRENT_SCHEMA|10 CURRENT_SCHEMAS|10 INET_CLIENT_ADDR INET_CLIENT_PORT INET_SERVER_ADDR INET_SERVER_PORT ROW_SECURITY_ACTIVE FORMAT_TYPE TO_REGCLASS TO_REGPROC TO_REGPROCEDURE TO_REGOPER TO_REGOPERATOR TO_REGTYPE TO_REGNAMESPACE TO_REGROLE COL_DESCRIPTION OBJ_DESCRIPTION SHOBJ_DESCRIPTION TXID_CURRENT TXID_CURRENT_IF_ASSIGNED TXID_CURRENT_SNAPSHOT TXID_SNAPSHOT_XIP TXID_SNAPSHOT_XMAX TXID_SNAPSHOT_XMIN TXID_VISIBLE_IN_SNAPSHOT TXID_STATUS CURRENT_SETTING SET_CONFIG BRIN_SUMMARIZE_NEW_VALUES BRIN_SUMMARIZE_RANGE BRIN_DESUMMARIZE_RANGE GIN_CLEAN_PENDING_LIST SUPPRESS_REDUNDANT_UPDATES_TRIGGER LO_FROM_BYTEA LO_PUT LO_GET LO_CREAT LO_CREATE LO_UNLINK LO_IMPORT LO_EXPORT LOREAD LOWRITE GROUPING CAST ".trim().split(" ").map(function(e){return e.split("|")[0]}).join("|");return{aliases:["postgres","postgresql"],case_insensitive:!0,keywords:{keyword:"ABORT ALTER ANALYZE BEGIN CALL CHECKPOINT|10 CLOSE CLUSTER COMMENT COMMIT COPY CREATE DEALLOCATE DECLARE DELETE DISCARD DO DROP END EXECUTE EXPLAIN FETCH GRANT IMPORT INSERT LISTEN LOAD LOCK MOVE NOTIFY PREPARE REASSIGN|10 REFRESH REINDEX RELEASE RESET REVOKE ROLLBACK SAVEPOINT SECURITY SELECT SET SHOW START TRUNCATE UNLISTEN|10 UPDATE VACUUM|10 VALUES AGGREGATE COLLATION CONVERSION|10 DATABASE DEFAULT PRIVILEGES DOMAIN TRIGGER EXTENSION FOREIGN WRAPPER|10 TABLE FUNCTION GROUP LANGUAGE LARGE OBJECT MATERIALIZED VIEW OPERATOR CLASS FAMILY POLICY PUBLICATION|10 ROLE RULE SCHEMA SEQUENCE SERVER STATISTICS SUBSCRIPTION SYSTEM TABLESPACE CONFIGURATION DICTIONARY PARSER TEMPLATE TYPE USER MAPPING PREPARED ACCESS METHOD CAST AS TRANSFORM TRANSACTION OWNED TO INTO SESSION AUTHORIZATION INDEX PROCEDURE ASSERTION ALL ANALYSE AND ANY ARRAY ASC ASYMMETRIC|10 BOTH CASE CHECK COLLATE COLUMN CONCURRENTLY|10 CONSTRAINT CROSS DEFERRABLE RANGE DESC DISTINCT ELSE EXCEPT FOR FREEZE|10 FROM FULL HAVING ILIKE IN INITIALLY INNER INTERSECT IS ISNULL JOIN LATERAL LEADING LIKE LIMIT NATURAL NOT NOTNULL NULL OFFSET ON ONLY OR ORDER OUTER OVERLAPS PLACING PRIMARY REFERENCES RETURNING SIMILAR SOME SYMMETRIC TABLESAMPLE THEN TRAILING UNION UNIQUE USING VARIADIC|10 VERBOSE WHEN WHERE WINDOW WITH BY RETURNS INOUT OUT SETOF|10 IF STRICT CURRENT CONTINUE OWNER LOCATION OVER PARTITION WITHIN BETWEEN ESCAPE EXTERNAL INVOKER DEFINER WORK RENAME VERSION CONNECTION CONNECT TABLES TEMP TEMPORARY FUNCTIONS SEQUENCES TYPES SCHEMAS OPTION CASCADE RESTRICT ADD ADMIN EXISTS VALID VALIDATE ENABLE DISABLE REPLICA|10 ALWAYS PASSING COLUMNS PATH REF VALUE OVERRIDING IMMUTABLE STABLE VOLATILE BEFORE AFTER EACH ROW PROCEDURAL ROUTINE NO HANDLER VALIDATOR OPTIONS STORAGE OIDS|10 WITHOUT INHERIT DEPENDS CALLED INPUT LEAKPROOF|10 COST ROWS NOWAIT SEARCH UNTIL ENCRYPTED|10 PASSWORD CONFLICT|10 INSTEAD INHERITS CHARACTERISTICS WRITE CURSOR ALSO STATEMENT SHARE EXCLUSIVE INLINE ISOLATION REPEATABLE READ COMMITTED SERIALIZABLE UNCOMMITTED LOCAL GLOBAL SQL PROCEDURES RECURSIVE SNAPSHOT ROLLUP CUBE TRUSTED|10 INCLUDE FOLLOWING PRECEDING UNBOUNDED RANGE GROUPS UNENCRYPTED|10 SYSID FORMAT DELIMITER HEADER QUOTE ENCODING FILTER OFF FORCE_QUOTE FORCE_NOT_NULL FORCE_NULL COSTS BUFFERS TIMING SUMMARY DISABLE_PAGE_SKIPPING RESTART CYCLE GENERATED IDENTITY DEFERRED IMMEDIATE LEVEL LOGGED UNLOGGED OF NOTHING NONE EXCLUDE ATTRIBUTE USAGE ROUTINES TRUE FALSE NAN INFINITY ALIAS BEGIN CONSTANT DECLARE END EXCEPTION RETURN PERFORM|10 RAISE GET DIAGNOSTICS STACKED|10 FOREACH LOOP ELSIF EXIT WHILE REVERSE SLICE DEBUG LOG INFO NOTICE WARNING ASSERT OPEN SUPERUSER NOSUPERUSER CREATEDB NOCREATEDB CREATEROLE NOCREATEROLE INHERIT NOINHERIT LOGIN NOLOGIN REPLICATION NOREPLICATION BYPASSRLS NOBYPASSRLS ",built_in:"CURRENT_TIME CURRENT_TIMESTAMP CURRENT_USER CURRENT_CATALOG|10 CURRENT_DATE LOCALTIME LOCALTIMESTAMP CURRENT_ROLE|10 CURRENT_SCHEMA|10 SESSION_USER PUBLIC FOUND NEW OLD TG_NAME|10 TG_WHEN|10 TG_LEVEL|10 TG_OP|10 TG_RELID|10 TG_RELNAME|10 TG_TABLE_NAME|10 TG_TABLE_SCHEMA|10 TG_NARGS|10 TG_ARGV|10 TG_EVENT|10 TG_TAG|10 ROW_COUNT RESULT_OID|10 PG_CONTEXT|10 RETURNED_SQLSTATE COLUMN_NAME CONSTRAINT_NAME PG_DATATYPE_NAME|10 MESSAGE_TEXT TABLE_NAME SCHEMA_NAME PG_EXCEPTION_DETAIL|10 PG_EXCEPTION_HINT|10 PG_EXCEPTION_CONTEXT|10 SQLSTATE SQLERRM|10 SUCCESSFUL_COMPLETION WARNING DYNAMIC_RESULT_SETS_RETURNED IMPLICIT_ZERO_BIT_PADDING NULL_VALUE_ELIMINATED_IN_SET_FUNCTION PRIVILEGE_NOT_GRANTED PRIVILEGE_NOT_REVOKED STRING_DATA_RIGHT_TRUNCATION DEPRECATED_FEATURE NO_DATA NO_ADDITIONAL_DYNAMIC_RESULT_SETS_RETURNED SQL_STATEMENT_NOT_YET_COMPLETE CONNECTION_EXCEPTION CONNECTION_DOES_NOT_EXIST CONNECTION_FAILURE SQLCLIENT_UNABLE_TO_ESTABLISH_SQLCONNECTION SQLSERVER_REJECTED_ESTABLISHMENT_OF_SQLCONNECTION TRANSACTION_RESOLUTION_UNKNOWN PROTOCOL_VIOLATION TRIGGERED_ACTION_EXCEPTION FEATURE_NOT_SUPPORTED INVALID_TRANSACTION_INITIATION LOCATOR_EXCEPTION INVALID_LOCATOR_SPECIFICATION INVALID_GRANTOR INVALID_GRANT_OPERATION INVALID_ROLE_SPECIFICATION DIAGNOSTICS_EXCEPTION STACKED_DIAGNOSTICS_ACCESSED_WITHOUT_ACTIVE_HANDLER CASE_NOT_FOUND CARDINALITY_VIOLATION DATA_EXCEPTION ARRAY_SUBSCRIPT_ERROR CHARACTER_NOT_IN_REPERTOIRE DATETIME_FIELD_OVERFLOW DIVISION_BY_ZERO ERROR_IN_ASSIGNMENT ESCAPE_CHARACTER_CONFLICT INDICATOR_OVERFLOW INTERVAL_FIELD_OVERFLOW INVALID_ARGUMENT_FOR_LOGARITHM INVALID_ARGUMENT_FOR_NTILE_FUNCTION INVALID_ARGUMENT_FOR_NTH_VALUE_FUNCTION INVALID_ARGUMENT_FOR_POWER_FUNCTION INVALID_ARGUMENT_FOR_WIDTH_BUCKET_FUNCTION INVALID_CHARACTER_VALUE_FOR_CAST INVALID_DATETIME_FORMAT INVALID_ESCAPE_CHARACTER INVALID_ESCAPE_OCTET INVALID_ESCAPE_SEQUENCE NONSTANDARD_USE_OF_ESCAPE_CHARACTER INVALID_INDICATOR_PARAMETER_VALUE INVALID_PARAMETER_VALUE INVALID_REGULAR_EXPRESSION INVALID_ROW_COUNT_IN_LIMIT_CLAUSE INVALID_ROW_COUNT_IN_RESULT_OFFSET_CLAUSE INVALID_TABLESAMPLE_ARGUMENT INVALID_TABLESAMPLE_REPEAT INVALID_TIME_ZONE_DISPLACEMENT_VALUE INVALID_USE_OF_ESCAPE_CHARACTER MOST_SPECIFIC_TYPE_MISMATCH NULL_VALUE_NOT_ALLOWED NULL_VALUE_NO_INDICATOR_PARAMETER NUMERIC_VALUE_OUT_OF_RANGE SEQUENCE_GENERATOR_LIMIT_EXCEEDED STRING_DATA_LENGTH_MISMATCH STRING_DATA_RIGHT_TRUNCATION SUBSTRING_ERROR TRIM_ERROR UNTERMINATED_C_STRING ZERO_LENGTH_CHARACTER_STRING FLOATING_POINT_EXCEPTION INVALID_TEXT_REPRESENTATION INVALID_BINARY_REPRESENTATION BAD_COPY_FILE_FORMAT UNTRANSLATABLE_CHARACTER NOT_AN_XML_DOCUMENT INVALID_XML_DOCUMENT INVALID_XML_CONTENT INVALID_XML_COMMENT INVALID_XML_PROCESSING_INSTRUCTION INTEGRITY_CONSTRAINT_VIOLATION RESTRICT_VIOLATION NOT_NULL_VIOLATION FOREIGN_KEY_VIOLATION UNIQUE_VIOLATION CHECK_VIOLATION EXCLUSION_VIOLATION INVALID_CURSOR_STATE INVALID_TRANSACTION_STATE ACTIVE_SQL_TRANSACTION BRANCH_TRANSACTION_ALREADY_ACTIVE HELD_CURSOR_REQUIRES_SAME_ISOLATION_LEVEL INAPPROPRIATE_ACCESS_MODE_FOR_BRANCH_TRANSACTION INAPPROPRIATE_ISOLATION_LEVEL_FOR_BRANCH_TRANSACTION NO_ACTIVE_SQL_TRANSACTION_FOR_BRANCH_TRANSACTION READ_ONLY_SQL_TRANSACTION SCHEMA_AND_DATA_STATEMENT_MIXING_NOT_SUPPORTED NO_ACTIVE_SQL_TRANSACTION IN_FAILED_SQL_TRANSACTION IDLE_IN_TRANSACTION_SESSION_TIMEOUT INVALID_SQL_STATEMENT_NAME TRIGGERED_DATA_CHANGE_VIOLATION INVALID_AUTHORIZATION_SPECIFICATION INVALID_PASSWORD DEPENDENT_PRIVILEGE_DESCRIPTORS_STILL_EXIST DEPENDENT_OBJECTS_STILL_EXIST INVALID_TRANSACTION_TERMINATION SQL_ROUTINE_EXCEPTION FUNCTION_EXECUTED_NO_RETURN_STATEMENT MODIFYING_SQL_DATA_NOT_PERMITTED PROHIBITED_SQL_STATEMENT_ATTEMPTED READING_SQL_DATA_NOT_PERMITTED INVALID_CURSOR_NAME EXTERNAL_ROUTINE_EXCEPTION CONTAINING_SQL_NOT_PERMITTED MODIFYING_SQL_DATA_NOT_PERMITTED PROHIBITED_SQL_STATEMENT_ATTEMPTED READING_SQL_DATA_NOT_PERMITTED EXTERNAL_ROUTINE_INVOCATION_EXCEPTION INVALID_SQLSTATE_RETURNED NULL_VALUE_NOT_ALLOWED TRIGGER_PROTOCOL_VIOLATED SRF_PROTOCOL_VIOLATED EVENT_TRIGGER_PROTOCOL_VIOLATED SAVEPOINT_EXCEPTION INVALID_SAVEPOINT_SPECIFICATION INVALID_CATALOG_NAME INVALID_SCHEMA_NAME TRANSACTION_ROLLBACK TRANSACTION_INTEGRITY_CONSTRAINT_VIOLATION SERIALIZATION_FAILURE STATEMENT_COMPLETION_UNKNOWN DEADLOCK_DETECTED SYNTAX_ERROR_OR_ACCESS_RULE_VIOLATION SYNTAX_ERROR INSUFFICIENT_PRIVILEGE CANNOT_COERCE GROUPING_ERROR WINDOWING_ERROR INVALID_RECURSION INVALID_FOREIGN_KEY INVALID_NAME NAME_TOO_LONG RESERVED_NAME DATATYPE_MISMATCH INDETERMINATE_DATATYPE COLLATION_MISMATCH INDETERMINATE_COLLATION WRONG_OBJECT_TYPE GENERATED_ALWAYS UNDEFINED_COLUMN UNDEFINED_FUNCTION UNDEFINED_TABLE UNDEFINED_PARAMETER UNDEFINED_OBJECT DUPLICATE_COLUMN DUPLICATE_CURSOR DUPLICATE_DATABASE DUPLICATE_FUNCTION DUPLICATE_PREPARED_STATEMENT DUPLICATE_SCHEMA DUPLICATE_TABLE DUPLICATE_ALIAS DUPLICATE_OBJECT AMBIGUOUS_COLUMN AMBIGUOUS_FUNCTION AMBIGUOUS_PARAMETER AMBIGUOUS_ALIAS INVALID_COLUMN_REFERENCE INVALID_COLUMN_DEFINITION INVALID_CURSOR_DEFINITION INVALID_DATABASE_DEFINITION INVALID_FUNCTION_DEFINITION INVALID_PREPARED_STATEMENT_DEFINITION INVALID_SCHEMA_DEFINITION INVALID_TABLE_DEFINITION INVALID_OBJECT_DEFINITION WITH_CHECK_OPTION_VIOLATION INSUFFICIENT_RESOURCES DISK_FULL OUT_OF_MEMORY TOO_MANY_CONNECTIONS CONFIGURATION_LIMIT_EXCEEDED PROGRAM_LIMIT_EXCEEDED STATEMENT_TOO_COMPLEX TOO_MANY_COLUMNS TOO_MANY_ARGUMENTS OBJECT_NOT_IN_PREREQUISITE_STATE OBJECT_IN_USE CANT_CHANGE_RUNTIME_PARAM LOCK_NOT_AVAILABLE OPERATOR_INTERVENTION QUERY_CANCELED ADMIN_SHUTDOWN CRASH_SHUTDOWN CANNOT_CONNECT_NOW DATABASE_DROPPED SYSTEM_ERROR IO_ERROR UNDEFINED_FILE DUPLICATE_FILE SNAPSHOT_TOO_OLD CONFIG_FILE_ERROR LOCK_FILE_EXISTS FDW_ERROR FDW_COLUMN_NAME_NOT_FOUND FDW_DYNAMIC_PARAMETER_VALUE_NEEDED FDW_FUNCTION_SEQUENCE_ERROR FDW_INCONSISTENT_DESCRIPTOR_INFORMATION FDW_INVALID_ATTRIBUTE_VALUE FDW_INVALID_COLUMN_NAME FDW_INVALID_COLUMN_NUMBER FDW_INVALID_DATA_TYPE FDW_INVALID_DATA_TYPE_DESCRIPTORS FDW_INVALID_DESCRIPTOR_FIELD_IDENTIFIER FDW_INVALID_HANDLE FDW_INVALID_OPTION_INDEX FDW_INVALID_OPTION_NAME FDW_INVALID_STRING_LENGTH_OR_BUFFER_LENGTH FDW_INVALID_STRING_FORMAT FDW_INVALID_USE_OF_NULL_POINTER FDW_TOO_MANY_HANDLES FDW_OUT_OF_MEMORY FDW_NO_SCHEMAS FDW_OPTION_NAME_NOT_FOUND FDW_REPLY_HANDLE FDW_SCHEMA_NOT_FOUND FDW_TABLE_NOT_FOUND FDW_UNABLE_TO_CREATE_EXECUTION FDW_UNABLE_TO_CREATE_REPLY FDW_UNABLE_TO_ESTABLISH_CONNECTION PLPGSQL_ERROR RAISE_EXCEPTION NO_DATA_FOUND TOO_MANY_ROWS ASSERT_FAILURE INTERNAL_ERROR DATA_CORRUPTED INDEX_CORRUPTED "},illegal:/:==|\W\s*\(\*|(^|\s)\$[a-z]|{{|[a-z]:\s*$|\.\.\.|TO:|DO:/,contains:[{className:"keyword",variants:[{begin:/\bTEXT\s*SEARCH\b/},{begin:/\b(PRIMARY|FOREIGN|FOR(\s+NO)?)\s+KEY\b/},{begin:/\bPARALLEL\s+(UNSAFE|RESTRICTED|SAFE)\b/},{begin:/\bSTORAGE\s+(PLAIN|EXTERNAL|EXTENDED|MAIN)\b/},{begin:/\bMATCH\s+(FULL|PARTIAL|SIMPLE)\b/},{begin:/\bNULLS\s+(FIRST|LAST)\b/},{begin:/\bEVENT\s+TRIGGER\b/},{begin:/\b(MAPPING|OR)\s+REPLACE\b/},{begin:/\b(FROM|TO)\s+(PROGRAM|STDIN|STDOUT)\b/},{begin:/\b(SHARE|EXCLUSIVE)\s+MODE\b/},{begin:/\b(LEFT|RIGHT)\s+(OUTER\s+)?JOIN\b/},{begin:/\b(FETCH|MOVE)\s+(NEXT|PRIOR|FIRST|LAST|ABSOLUTE|RELATIVE|FORWARD|BACKWARD)\b/},{begin:/\bPRESERVE\s+ROWS\b/},{begin:/\bDISCARD\s+PLANS\b/},{begin:/\bREFERENCING\s+(OLD|NEW)\b/},{begin:/\bSKIP\s+LOCKED\b/},{begin:/\bGROUPING\s+SETS\b/},{begin:/\b(BINARY|INSENSITIVE|SCROLL|NO\s+SCROLL)\s+(CURSOR|FOR)\b/},{begin:/\b(WITH|WITHOUT)\s+HOLD\b/},{begin:/\bWITH\s+(CASCADED|LOCAL)\s+CHECK\s+OPTION\b/},{begin:/\bEXCLUDE\s+(TIES|NO\s+OTHERS)\b/},{begin:/\bFORMAT\s+(TEXT|XML|JSON|YAML)\b/},{begin:/\bSET\s+((SESSION|LOCAL)\s+)?NAMES\b/},{begin:/\bIS\s+(NOT\s+)?UNKNOWN\b/},{begin:/\bSECURITY\s+LABEL\b/},{begin:/\bSTANDALONE\s+(YES|NO|NO\s+VALUE)\b/},{begin:/\bWITH\s+(NO\s+)?DATA\b/},{begin:/\b(FOREIGN|SET)\s+DATA\b/},{begin:/\bSET\s+(CATALOG|CONSTRAINTS)\b/},{begin:/\b(WITH|FOR)\s+ORDINALITY\b/},{begin:/\bIS\s+(NOT\s+)?DOCUMENT\b/},{begin:/\bXML\s+OPTION\s+(DOCUMENT|CONTENT)\b/},{begin:/\b(STRIP|PRESERVE)\s+WHITESPACE\b/},{begin:/\bNO\s+(ACTION|MAXVALUE|MINVALUE)\b/},{begin:/\bPARTITION\s+BY\s+(RANGE|LIST|HASH)\b/},{begin:/\bAT\s+TIME\s+ZONE\b/},{begin:/\bGRANTED\s+BY\b/},{begin:/\bRETURN\s+(QUERY|NEXT)\b/},{begin:/\b(ATTACH|DETACH)\s+PARTITION\b/},{begin:/\bFORCE\s+ROW\s+LEVEL\s+SECURITY\b/},{begin:/\b(INCLUDING|EXCLUDING)\s+(COMMENTS|CONSTRAINTS|DEFAULTS|IDENTITY|INDEXES|STATISTICS|STORAGE|ALL)\b/},{begin:/\bAS\s+(ASSIGNMENT|IMPLICIT|PERMISSIVE|RESTRICTIVE|ENUM|RANGE)\b/}]},{begin:/\b(FORMAT|FAMILY|VERSION)\s*\(/},{begin:/\bINCLUDE\s*\(/,keywords:"INCLUDE"},{begin:/\bRANGE(?!\s*(BETWEEN|UNBOUNDED|CURRENT|[-0-9]+))/},{begin:/\b(VERSION|OWNER|TEMPLATE|TABLESPACE|CONNECTION\s+LIMIT|PROCEDURE|RESTRICT|JOIN|PARSER|COPY|START|END|COLLATION|INPUT|ANALYZE|STORAGE|LIKE|DEFAULT|DELIMITER|ENCODING|COLUMN|CONSTRAINT|TABLE|SCHEMA)\s*=/},{begin:/\b(PG_\w+?|HAS_[A-Z_]+_PRIVILEGE)\b/,relevance:10},{begin:/\bEXTRACT\s*\(/,end:/\bFROM\b/,returnEnd:!0,keywords:{type:"CENTURY DAY DECADE DOW DOY EPOCH HOUR ISODOW ISOYEAR MICROSECONDS MILLENNIUM MILLISECONDS MINUTE MONTH QUARTER SECOND TIMEZONE TIMEZONE_HOUR TIMEZONE_MINUTE WEEK YEAR"}},{begin:/\b(XMLELEMENT|XMLPI)\s*\(\s*NAME/,keywords:{keyword:"NAME"}},{begin:/\b(XMLPARSE|XMLSERIALIZE)\s*\(\s*(DOCUMENT|CONTENT)/,keywords:{keyword:"DOCUMENT CONTENT"}},{beginKeywords:"CACHE INCREMENT MAXVALUE MINVALUE",end:e.C_NUMBER_RE,returnEnd:!0,keywords:"BY CACHE INCREMENT MAXVALUE MINVALUE"},{className:"type",begin:/\b(WITH|WITHOUT)\s+TIME\s+ZONE\b/},{className:"type",begin:/\bINTERVAL\s+(YEAR|MONTH|DAY|HOUR|MINUTE|SECOND)(\s+TO\s+(MONTH|HOUR|MINUTE|SECOND))?\b/},{begin:/\bRETURNS\s+(LANGUAGE_HANDLER|TRIGGER|EVENT_TRIGGER|FDW_HANDLER|INDEX_AM_HANDLER|TSM_HANDLER)\b/,keywords:{keyword:"RETURNS",type:"LANGUAGE_HANDLER TRIGGER EVENT_TRIGGER FDW_HANDLER INDEX_AM_HANDLER TSM_HANDLER"}},{begin:"\\b("+n+")\\s*\\("},{begin:"\\.("+i+")\\b"},{begin:"\\b("+i+")\\s+PATH\\b",keywords:{keyword:"PATH",type:r.replace("PATH ","")}},{className:"type",begin:"\\b("+i+")\\b"},{className:"string",begin:"'",end:"'",contains:[{begin:"''"}]},{className:"string",begin:"(e|E|u&|U&)'",end:"'",contains:[{begin:"\\\\."}],relevance:10},{begin:"\\$([a-zA-Z_]?|[a-zA-Z_][a-zA-Z_0-9]*)\\$",endSameAsBegin:!0,contains:[{subLanguage:["pgsql","perl","python","tcl","r","lua","java","php","ruby","bash","scheme","xml","json"],endsWithParent:!0}]},{begin:'"',end:'"',contains:[{begin:'""'}]},e.C_NUMBER_MODE,e.C_BLOCK_COMMENT_MODE,t,{className:"meta",variants:[{begin:"%(ROW)?TYPE",relevance:10},{begin:"\\$\\d+"},{begin:"^#\\w",end:"$"}]},{className:"symbol",begin:"<<\\s*[a-zA-Z_][a-zA-Z_0-9$]*\\s*>>",relevance:10}]}}),wl.registerLanguage("php",function(e){var t={begin:"\\$+[a-zA-Z_-ÿ][a-zA-Z0-9_-ÿ]*"},r={className:"meta",begin:/<\?(php)?|\?>/},i={className:"string",contains:[e.BACKSLASH_ESCAPE,r],variants:[{begin:'b"',end:'"'},{begin:"b'",end:"'"},e.inherit(e.APOS_STRING_MODE,{illegal:null}),e.inherit(e.QUOTE_STRING_MODE,{illegal:null})]},n={variants:[e.BINARY_NUMBER_MODE,e.C_NUMBER_MODE]};return{aliases:["php","php3","php4","php5","php6","php7"],case_insensitive:!0,keywords:"and include_once list abstract global private echo interface as static endswitch array null if endwhile or const for endforeach self var while isset public protected exit foreach throw elseif include __FILE__ empty require_once do xor return parent clone use __CLASS__ __LINE__ else break print eval new catch __METHOD__ case exception default die require __FUNCTION__ enddeclare final try switch continue endfor endif declare unset true false trait goto instanceof insteadof __DIR__ __NAMESPACE__ yield finally",contains:[e.HASH_COMMENT_MODE,e.COMMENT("//","$",{contains:[r]}),e.COMMENT("/\\*","\\*/",{contains:[{className:"doctag",begin:"@[A-Za-z]+"}]}),e.COMMENT("__halt_compiler.+?;",!1,{endsWithParent:!0,keywords:"__halt_compiler",lexemes:e.UNDERSCORE_IDENT_RE}),{className:"string",begin:/<<<['"]?\w+['"]?$/,end:/^\w+;?$/,contains:[e.BACKSLASH_ESCAPE,{className:"subst",variants:[{begin:/\$\w+/},{begin:/\{\$/,end:/\}/}]}]},r,{className:"keyword",begin:/\$this\b/},t,{begin:/(::|->)+[a-zA-Z_\x7f-\xff][a-zA-Z0-9_\x7f-\xff]*/},{className:"function",beginKeywords:"function",end:/[;{]/,excludeEnd:!0,illegal:"\\$|\\[|%",contains:[e.UNDERSCORE_TITLE_MODE,{className:"params",begin:"\\(",end:"\\)",contains:["self",t,e.C_BLOCK_COMMENT_MODE,i,n]}]},{className:"class",beginKeywords:"class interface",end:"{",excludeEnd:!0,illegal:/[:\(\$"]/,contains:[{beginKeywords:"extends implements"},e.UNDERSCORE_TITLE_MODE]},{beginKeywords:"namespace",end:";",illegal:/[\.']/,contains:[e.UNDERSCORE_TITLE_MODE]},{beginKeywords:"use",end:";",contains:[e.UNDERSCORE_TITLE_MODE]},{begin:"=>"},i,n]}}),wl.registerLanguage("plaintext",function(e){return{disableAutodetect:!0}}),wl.registerLanguage("pony",function(e){return{keywords:{keyword:"actor addressof and as be break class compile_error compile_intrinsic consume continue delegate digestof do else elseif embed end error for fun if ifdef in interface is isnt lambda let match new not object or primitive recover repeat return struct then trait try type until use var where while with xor",meta:"iso val tag trn box ref",literal:"this false true"},contains:[{className:"type",begin:"\\b_?[A-Z][\\w]*",relevance:0},{className:"string",begin:'"""',end:'"""',relevance:10},{className:"string",begin:'"',end:'"',contains:[e.BACKSLASH_ESCAPE]},{className:"string",begin:"'",end:"'",contains:[e.BACKSLASH_ESCAPE],relevance:0},{begin:e.IDENT_RE+"'",relevance:0},e.C_NUMBER_MODE,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]}}),wl.registerLanguage("powershell",function(e){var t={begin:"`[\\s\\S]",relevance:0},r={className:"variable",variants:[{begin:/\$[\w\d][\w\d_:]*/}]},i={className:"string",variants:[{begin:/"/,end:/"/},{begin:/@"/,end:/^"@/}],contains:[t,r,{className:"variable",begin:/\$[A-z]/,end:/[^A-z]/}]},n=e.inherit(e.COMMENT(null,null),{variants:[{begin:/#/,end:/$/},{begin:/<#/,end:/#>/}],contains:[{className:"doctag",variants:[{begin:/\.(synopsis|description|example|inputs|outputs|notes|link|component|role|functionality)/},{begin:/\.(parameter|forwardhelptargetname|forwardhelpcategory|remotehelprunspace|externalhelp)\s+\S+/}]}]});return{aliases:["ps"],lexemes:/-?[A-z\.\-]+/,case_insensitive:!0,keywords:{keyword:"if else foreach return function do while until elseif begin for trap data dynamicparam end break throw param continue finally in switch exit filter try process catchValidateNoCircleInNodeResources ValidateNodeExclusiveResources ValidateNodeManager ValidateNodeResources ValidateNodeResourceSource ValidateNoNameNodeResources ThrowError IsHiddenResourceIsPatternMatched ",built_in:"Add-Computer Add-Content Add-History Add-JobTrigger Add-Member Add-PSSnapin Add-Type Checkpoint-Computer Clear-Content Clear-EventLog Clear-History Clear-Host Clear-Item Clear-ItemProperty Clear-Variable Compare-Object Complete-Transaction Connect-PSSession Connect-WSMan Convert-Path ConvertFrom-Csv ConvertFrom-Json ConvertFrom-SecureString ConvertFrom-StringData ConvertTo-Csv ConvertTo-Html ConvertTo-Json ConvertTo-SecureString ConvertTo-Xml Copy-Item Copy-ItemProperty Debug-Process Disable-ComputerRestore Disable-JobTrigger Disable-PSBreakpoint Disable-PSRemoting Disable-PSSessionConfiguration Disable-WSManCredSSP Disconnect-PSSession Disconnect-WSMan Disable-ScheduledJob Enable-ComputerRestore Enable-JobTrigger Enable-PSBreakpoint Enable-PSRemoting Enable-PSSessionConfiguration Enable-ScheduledJob Enable-WSManCredSSP Enter-PSSession Exit-PSSession Export-Alias Export-Clixml Export-Console Export-Counter Export-Csv Export-FormatData Export-ModuleMember Export-PSSession ForEach-Object Format-Custom Format-List Format-Table Format-Wide Get-Acl Get-Alias Get-AuthenticodeSignature Get-ChildItem Get-Command Get-ComputerRestorePoint Get-Content Get-ControlPanelItem Get-Counter Get-Credential Get-Culture Get-Date Get-Event Get-EventLog Get-EventSubscriber Get-ExecutionPolicy Get-FormatData Get-Host Get-HotFix Get-Help Get-History Get-IseSnippet Get-Item Get-ItemProperty Get-Job Get-JobTrigger Get-Location Get-Member Get-Module Get-PfxCertificate Get-Process Get-PSBreakpoint Get-PSCallStack Get-PSDrive Get-PSProvider Get-PSSession Get-PSSessionConfiguration Get-PSSnapin Get-Random Get-ScheduledJob Get-ScheduledJobOption Get-Service Get-TraceSource Get-Transaction Get-TypeData Get-UICulture Get-Unique Get-Variable Get-Verb Get-WinEvent Get-WmiObject Get-WSManCredSSP Get-WSManInstance Group-Object Import-Alias Import-Clixml Import-Counter Import-Csv Import-IseSnippet Import-LocalizedData Import-PSSession Import-Module Invoke-AsWorkflow Invoke-Command Invoke-Expression Invoke-History Invoke-Item Invoke-RestMethod Invoke-WebRequest Invoke-WmiMethod Invoke-WSManAction Join-Path Limit-EventLog Measure-Command Measure-Object Move-Item Move-ItemProperty New-Alias New-Event New-EventLog New-IseSnippet New-Item New-ItemProperty New-JobTrigger New-Object New-Module New-ModuleManifest New-PSDrive New-PSSession New-PSSessionConfigurationFile New-PSSessionOption New-PSTransportOption New-PSWorkflowExecutionOption New-PSWorkflowSession New-ScheduledJobOption New-Service New-TimeSpan New-Variable New-WebServiceProxy New-WinEvent New-WSManInstance New-WSManSessionOption Out-Default Out-File Out-GridView Out-Host Out-Null Out-Printer Out-String Pop-Location Push-Location Read-Host Receive-Job Register-EngineEvent Register-ObjectEvent Register-PSSessionConfiguration Register-ScheduledJob Register-WmiEvent Remove-Computer Remove-Event Remove-EventLog Remove-Item Remove-ItemProperty Remove-Job Remove-JobTrigger Remove-Module Remove-PSBreakpoint Remove-PSDrive Remove-PSSession Remove-PSSnapin Remove-TypeData Remove-Variable Remove-WmiObject Remove-WSManInstance Rename-Computer Rename-Item Rename-ItemProperty Reset-ComputerMachinePassword Resolve-Path Restart-Computer Restart-Service Restore-Computer Resume-Job Resume-Service Save-Help Select-Object Select-String Select-Xml Send-MailMessage Set-Acl Set-Alias Set-AuthenticodeSignature Set-Content Set-Date Set-ExecutionPolicy Set-Item Set-ItemProperty Set-JobTrigger Set-Location Set-PSBreakpoint Set-PSDebug Set-PSSessionConfiguration Set-ScheduledJob Set-ScheduledJobOption Set-Service Set-StrictMode Set-TraceSource Set-Variable Set-WmiInstance Set-WSManInstance Set-WSManQuickConfig Show-Command Show-ControlPanelItem Show-EventLog Sort-Object Split-Path Start-Job Start-Process Start-Service Start-Sleep Start-Transaction Start-Transcript Stop-Computer Stop-Job Stop-Process Stop-Service Stop-Transcript Suspend-Job Suspend-Service Tee-Object Test-ComputerSecureChannel Test-Connection Test-ModuleManifest Test-Path Test-PSSessionConfigurationFile Trace-Command Unblock-File Undo-Transaction Unregister-Event Unregister-PSSessionConfiguration Unregister-ScheduledJob Update-FormatData Update-Help Update-List Update-TypeData Use-Transaction Wait-Event Wait-Job Wait-Process Where-Object Write-Debug Write-Error Write-EventLog Write-Host Write-Output Write-Progress Write-Verbose Write-Warning Add-MDTPersistentDrive Disable-MDTMonitorService Enable-MDTMonitorService Get-MDTDeploymentShareStatistics Get-MDTMonitorData Get-MDTOperatingSystemCatalog Get-MDTPersistentDrive Import-MDTApplication Import-MDTDriver Import-MDTOperatingSystem Import-MDTPackage Import-MDTTaskSequence New-MDTDatabase Remove-MDTMonitorData Remove-MDTPersistentDrive Restore-MDTPersistentDrive Set-MDTMonitorData Test-MDTDeploymentShare Test-MDTMonitorData Update-MDTDatabaseSchema Update-MDTDeploymentShare Update-MDTLinkedDS Update-MDTMedia Add-VamtProductKey Export-VamtData Find-VamtManagedMachine Get-VamtConfirmationId Get-VamtProduct Get-VamtProductKey Import-VamtData Initialize-VamtData Install-VamtConfirmationId Install-VamtProductActivation Install-VamtProductKey Update-VamtProduct Add-CIDatastore Add-KeyManagementServer Add-NodeKeys Add-NsxDynamicCriteria Add-NsxDynamicMemberSet Add-NsxEdgeInterfaceAddress Add-NsxFirewallExclusionListMember Add-NsxFirewallRuleMember Add-NsxIpSetMember Add-NsxLicense Add-NsxLoadBalancerPoolMember Add-NsxLoadBalancerVip Add-NsxSecondaryManager Add-NsxSecurityGroupMember Add-NsxSecurityPolicyRule Add-NsxSecurityPolicyRuleGroup Add-NsxSecurityPolicyRuleService Add-NsxServiceGroupMember Add-NsxTransportZoneMember Add-PassthroughDevice Add-VDSwitchPhysicalNetworkAdapter Add-VDSwitchVMHost Add-VMHost Add-VMHostNtpServer Add-VirtualSwitchPhysicalNetworkAdapter Add-XmlElement Add-vRACustomForm Add-vRAPrincipalToTenantRole Add-vRAReservationNetwork Add-vRAReservationStorage Clear-NsxEdgeInterface Clear-NsxManagerTimeSettings Compress-Archive Connect-CIServer Connect-CisServer Connect-HCXServer Connect-NIServer Connect-NsxLogicalSwitch Connect-NsxServer Connect-NsxtServer Connect-SrmServer Connect-VIServer Connect-Vmc Connect-vRAServer Connect-vRNIServer ConvertFrom-Markdown ConvertTo-MOFInstance Copy-DatastoreItem Copy-HardDisk Copy-NsxEdge Copy-VDisk Copy-VMGuestFile Debug-Runspace Disable-NsxEdgeSsh Disable-RunspaceDebug Disable-vRNIDataSource Disconnect-CIServer Disconnect-CisServer Disconnect-HCXServer Disconnect-NsxLogicalSwitch Disconnect-NsxServer Disconnect-NsxtServer Disconnect-SrmServer Disconnect-VIServer Disconnect-Vmc Disconnect-vRAServer Disconnect-vRNIServer Dismount-Tools Enable-NsxEdgeSsh Enable-RunspaceDebug Enable-vRNIDataSource Expand-Archive Export-NsxObject Export-SpbmStoragePolicy Export-VApp Export-VDPortGroup Export-VDSwitch Export-VMHostProfile Export-vRAIcon Export-vRAPackage Find-Command Find-DscResource Find-Module Find-NsxWhereVMUsed Find-Package Find-PackageProvider Find-RoleCapability Find-Script Format-Hex Format-VMHostDiskPartition Format-XML Generate-VersionInfo Get-AdvancedSetting Get-AlarmAction Get-AlarmActionTrigger Get-AlarmDefinition Get-Annotation Get-CDDrive Get-CIAccessControlRule Get-CIDatastore Get-CINetworkAdapter Get-CIRole Get-CIUser Get-CIVApp Get-CIVAppNetwork Get-CIVAppStartRule Get-CIVAppTemplate Get-CIVM Get-CIVMTemplate Get-CIView Get-Catalog Get-CisCommand Get-CisService Get-CloudCommand Get-Cluster Get-CompatibleVersionAddtionaPropertiesStr Get-ComplexResourceQualifier Get-ConfigurationErrorCount Get-ContentLibraryItem Get-CustomAttribute Get-DSCResourceModules Get-Datacenter Get-Datastore Get-DatastoreCluster Get-DrsClusterGroup Get-DrsRecommendation Get-DrsRule Get-DrsVMHostRule Get-DscResource Get-EdgeGateway Get-EncryptedPassword Get-ErrorReport Get-EsxCli Get-EsxTop Get-ExternalNetwork Get-FileHash Get-FloppyDrive Get-Folder Get-HAPrimaryVMHost Get-HCXAppliance Get-HCXApplianceCompute Get-HCXApplianceDVS Get-HCXApplianceDatastore Get-HCXApplianceNetwork Get-HCXContainer Get-HCXDatastore Get-HCXGateway Get-HCXInterconnectStatus Get-HCXJob Get-HCXMigration Get-HCXNetwork Get-HCXNetworkExtension Get-HCXReplication Get-HCXReplicationSnapshot Get-HCXService Get-HCXSite Get-HCXSitePairing Get-HCXVM Get-HardDisk Get-IScsiHbaTarget Get-InnerMostErrorRecord Get-InstallPath Get-InstalledModule Get-InstalledScript Get-Inventory Get-ItemPropertyValue Get-KeyManagementServer Get-KmipClientCertificate Get-KmsCluster Get-Log Get-LogType Get-MarkdownOption Get-Media Get-MofInstanceName Get-MofInstanceText Get-NetworkAdapter Get-NetworkPool Get-NfsUser Get-NicTeamingPolicy Get-NsxApplicableMember Get-NsxApplicableSecurityAction Get-NsxBackingDVSwitch Get-NsxBackingPortGroup Get-NsxCliDfwAddrSet Get-NsxCliDfwFilter Get-NsxCliDfwRule Get-NsxClusterStatus Get-NsxController Get-NsxDynamicCriteria Get-NsxDynamicMemberSet Get-NsxEdge Get-NsxEdgeBgp Get-NsxEdgeBgpNeighbour Get-NsxEdgeCertificate Get-NsxEdgeCsr Get-NsxEdgeFirewall Get-NsxEdgeFirewallRule Get-NsxEdgeInterface Get-NsxEdgeInterfaceAddress Get-NsxEdgeNat Get-NsxEdgeNatRule Get-NsxEdgeOspf Get-NsxEdgeOspfArea Get-NsxEdgeOspfInterface Get-NsxEdgePrefix Get-NsxEdgeRedistributionRule Get-NsxEdgeRouting Get-NsxEdgeStaticRoute Get-NsxEdgeSubInterface Get-NsxFirewallExclusionListMember Get-NsxFirewallGlobalConfiguration Get-NsxFirewallPublishStatus Get-NsxFirewallRule Get-NsxFirewallRuleMember Get-NsxFirewallSavedConfiguration Get-NsxFirewallSection Get-NsxFirewallThreshold Get-NsxIpPool Get-NsxIpSet Get-NsxLicense Get-NsxLoadBalancer Get-NsxLoadBalancerApplicationProfile Get-NsxLoadBalancerApplicationRule Get-NsxLoadBalancerMonitor Get-NsxLoadBalancerPool Get-NsxLoadBalancerPoolMember Get-NsxLoadBalancerStats Get-NsxLoadBalancerVip Get-NsxLogicalRouter Get-NsxLogicalRouterBgp Get-NsxLogicalRouterBgpNeighbour Get-NsxLogicalRouterBridge Get-NsxLogicalRouterBridging Get-NsxLogicalRouterInterface Get-NsxLogicalRouterOspf Get-NsxLogicalRouterOspfArea Get-NsxLogicalRouterOspfInterface Get-NsxLogicalRouterPrefix Get-NsxLogicalRouterRedistributionRule Get-NsxLogicalRouterRouting Get-NsxLogicalRouterStaticRoute Get-NsxLogicalSwitch Get-NsxMacSet Get-NsxManagerBackup Get-NsxManagerCertificate Get-NsxManagerComponentSummary Get-NsxManagerNetwork Get-NsxManagerRole Get-NsxManagerSsoConfig Get-NsxManagerSyncStatus Get-NsxManagerSyslogServer Get-NsxManagerSystemSummary Get-NsxManagerTimeSettings Get-NsxManagerVcenterConfig Get-NsxSecondaryManager Get-NsxSecurityGroup Get-NsxSecurityGroupEffectiveIpAddress Get-NsxSecurityGroupEffectiveMacAddress Get-NsxSecurityGroupEffectiveMember Get-NsxSecurityGroupEffectiveVirtualMachine Get-NsxSecurityGroupEffectiveVnic Get-NsxSecurityGroupMemberTypes Get-NsxSecurityPolicy Get-NsxSecurityPolicyHighestUsedPrecedence Get-NsxSecurityPolicyRule Get-NsxSecurityTag Get-NsxSecurityTagAssignment Get-NsxSegmentIdRange Get-NsxService Get-NsxServiceDefinition Get-NsxServiceGroup Get-NsxServiceGroupMember Get-NsxServiceProfile Get-NsxSpoofguardNic Get-NsxSpoofguardPolicy Get-NsxSslVpn Get-NsxSslVpnAuthServer Get-NsxSslVpnClientInstallationPackage Get-NsxSslVpnIpPool Get-NsxSslVpnPrivateNetwork Get-NsxSslVpnUser Get-NsxTransportZone Get-NsxUserRole Get-NsxVdsContext Get-NsxtPolicyService Get-NsxtService Get-OSCustomizationNicMapping Get-OSCustomizationSpec Get-Org Get-OrgNetwork Get-OrgVdc Get-OrgVdcNetwork Get-OvfConfiguration Get-PSCurrentConfigurationNode Get-PSDefaultConfigurationDocument Get-PSMetaConfigDocumentInstVersionInfo Get-PSMetaConfigurationProcessed Get-PSReadLineKeyHandler Get-PSReadLineOption Get-PSRepository Get-PSTopConfigurationName Get-PSVersion Get-Package Get-PackageProvider Get-PackageSource Get-PassthroughDevice Get-PositionInfo Get-PowerCLICommunity Get-PowerCLIConfiguration Get-PowerCLIHelp Get-PowerCLIVersion Get-PowerNsxVersion Get-ProviderVdc Get-PublicKeyFromFile Get-PublicKeyFromStore Get-ResourcePool Get-Runspace Get-RunspaceDebug Get-ScsiController Get-ScsiLun Get-ScsiLunPath Get-SecurityInfo Get-SecurityPolicy Get-Snapshot Get-SpbmCapability Get-SpbmCompatibleStorage Get-SpbmEntityConfiguration Get-SpbmFaultDomain Get-SpbmPointInTimeReplica Get-SpbmReplicationGroup Get-SpbmReplicationPair Get-SpbmStoragePolicy Get-Stat Get-StatInterval Get-StatType Get-Tag Get-TagAssignment Get-TagCategory Get-Task Get-Template Get-TimeZone Get-Uptime Get-UsbDevice Get-VAIOFilter Get-VApp Get-VDBlockedPolicy Get-VDPort Get-VDPortgroup Get-VDPortgroupOverridePolicy Get-VDSecurityPolicy Get-VDSwitch Get-VDSwitchPrivateVlan Get-VDTrafficShapingPolicy Get-VDUplinkLacpPolicy Get-VDUplinkTeamingPolicy Get-VDisk Get-VIAccount Get-VICommand Get-VICredentialStoreItem Get-VIEvent Get-VIObjectByVIView Get-VIPermission Get-VIPrivilege Get-VIProperty Get-VIRole Get-VM Get-VMGuest Get-VMHost Get-VMHostAccount Get-VMHostAdvancedConfiguration Get-VMHostAuthentication Get-VMHostAvailableTimeZone Get-VMHostDiagnosticPartition Get-VMHostDisk Get-VMHostDiskPartition Get-VMHostFirewallDefaultPolicy Get-VMHostFirewallException Get-VMHostFirmware Get-VMHostHardware Get-VMHostHba Get-VMHostModule Get-VMHostNetwork Get-VMHostNetworkAdapter Get-VMHostNtpServer Get-VMHostPatch Get-VMHostPciDevice Get-VMHostProfile Get-VMHostProfileImageCacheConfiguration Get-VMHostProfileRequiredInput Get-VMHostProfileStorageDeviceConfiguration Get-VMHostProfileUserConfiguration Get-VMHostProfileVmPortGroupConfiguration Get-VMHostRoute Get-VMHostService Get-VMHostSnmp Get-VMHostStartPolicy Get-VMHostStorage Get-VMHostSysLogServer Get-VMQuestion Get-VMResourceConfiguration Get-VMStartPolicy Get-VTpm Get-VTpmCSR Get-VTpmCertificate Get-VasaProvider Get-VasaStorageArray Get-View Get-VirtualPortGroup Get-VirtualSwitch Get-VmcSddcNetworkService Get-VmcService Get-VsanClusterConfiguration Get-VsanComponent Get-VsanDisk Get-VsanDiskGroup Get-VsanEvacuationPlan Get-VsanFaultDomain Get-VsanIscsiInitiatorGroup Get-VsanIscsiInitiatorGroupTargetAssociation Get-VsanIscsiLun Get-VsanIscsiTarget Get-VsanObject Get-VsanResyncingComponent Get-VsanRuntimeInfo Get-VsanSpaceUsage Get-VsanStat Get-VsanView Get-vRAApplianceServiceStatus Get-vRAAuthorizationRole Get-vRABlueprint Get-vRABusinessGroup Get-vRACatalogItem Get-vRACatalogItemRequestTemplate Get-vRACatalogPrincipal Get-vRAComponentRegistryService Get-vRAComponentRegistryServiceEndpoint Get-vRAComponentRegistryServiceStatus Get-vRAContent Get-vRAContentData Get-vRAContentType Get-vRACustomForm Get-vRAEntitledCatalogItem Get-vRAEntitledService Get-vRAEntitlement Get-vRAExternalNetworkProfile Get-vRAGroupPrincipal Get-vRAIcon Get-vRANATNetworkProfile Get-vRANetworkProfileIPAddressList Get-vRANetworkProfileIPRangeSummary Get-vRAPackage Get-vRAPackageContent Get-vRAPropertyDefinition Get-vRAPropertyGroup Get-vRARequest Get-vRARequestDetail Get-vRAReservation Get-vRAReservationComputeResource Get-vRAReservationComputeResourceMemory Get-vRAReservationComputeResourceNetwork Get-vRAReservationComputeResourceResourcePool Get-vRAReservationComputeResourceStorage Get-vRAReservationPolicy Get-vRAReservationTemplate Get-vRAReservationType Get-vRAResource Get-vRAResourceAction Get-vRAResourceActionRequestTemplate Get-vRAResourceMetric Get-vRAResourceOperation Get-vRAResourceType Get-vRARoutedNetworkProfile Get-vRAService Get-vRAServiceBlueprint Get-vRASourceMachine Get-vRAStorageReservationPolicy Get-vRATenant Get-vRATenantDirectory Get-vRATenantDirectoryStatus Get-vRATenantRole Get-vRAUserPrincipal Get-vRAUserPrincipalGroupMembership Get-vRAVersion Get-vRNIAPIVersion Get-vRNIApplication Get-vRNIApplicationTier Get-vRNIDataSource Get-vRNIDataSourceSNMPConfig Get-vRNIDatastore Get-vRNIDistributedSwitch Get-vRNIDistributedSwitchPortGroup Get-vRNIEntity Get-vRNIEntityName Get-vRNIFirewallRule Get-vRNIFlow Get-vRNIHost Get-vRNIHostVMKNic Get-vRNIIPSet Get-vRNIL2Network Get-vRNINSXManager Get-vRNINodes Get-vRNIProblem Get-vRNIRecommendedRules Get-vRNIRecommendedRulesNsxBundle Get-vRNISecurityGroup Get-vRNISecurityTag Get-vRNIService Get-vRNIServiceGroup Get-vRNIVM Get-vRNIVMvNIC Get-vRNIvCenter Get-vRNIvCenterCluster Get-vRNIvCenterDatacenter Get-vRNIvCenterFolder Grant-NsxSpoofguardNicApproval Import-CIVApp Import-CIVAppTemplate Import-NsxObject Import-PackageProvider Import-PowerShellDataFile Import-SpbmStoragePolicy Import-VApp Import-VMHostProfile Import-vRAContentData Import-vRAIcon Import-vRAPackage Initialize-ConfigurationRuntimeState Install-Module Install-NsxCluster Install-Package Install-PackageProvider Install-Script Install-VMHostPatch Invoke-DrsRecommendation Invoke-NsxCli Invoke-NsxClusterResolveAll Invoke-NsxManagerSync Invoke-NsxRestMethod Invoke-NsxWebRequest Invoke-VMHostProfile Invoke-VMScript Invoke-XpathQuery Invoke-vRADataCollection Invoke-vRARestMethod Invoke-vRATenantDirectorySync Invoke-vRNIRestMethod Join-String Mount-Tools Move-Cluster Move-Datacenter Move-Datastore Move-Folder Move-HardDisk Move-Inventory Move-NsxSecurityPolicyRule Move-ResourcePool Move-Template Move-VApp Move-VDisk Move-VM Move-VMHost New-AdvancedSetting New-AlarmAction New-AlarmActionTrigger New-CDDrive New-CIAccessControlRule New-CIVApp New-CIVAppNetwork New-CIVAppTemplate New-CIVM New-Cluster New-CustomAttribute New-Datacenter New-Datastore New-DatastoreCluster New-DatastoreDrive New-DrsClusterGroup New-DrsRule New-DrsVMHostRule New-DscChecksum New-FloppyDrive New-Folder New-Guid New-HCXAppliance New-HCXMigration New-HCXNetworkExtension New-HCXNetworkMapping New-HCXReplication New-HCXSitePairing New-HCXStaticRoute New-HardDisk New-IScsiHbaTarget New-KmipClientCertificate New-NetworkAdapter New-NfsUser New-NsxAddressSpec New-NsxClusterVxlanConfig New-NsxController New-NsxDynamicCriteriaSpec New-NsxEdge New-NsxEdgeBgpNeighbour New-NsxEdgeCsr New-NsxEdgeFirewallRule New-NsxEdgeInterfaceSpec New-NsxEdgeNatRule New-NsxEdgeOspfArea New-NsxEdgeOspfInterface New-NsxEdgePrefix New-NsxEdgeRedistributionRule New-NsxEdgeSelfSignedCertificate New-NsxEdgeStaticRoute New-NsxEdgeSubInterface New-NsxEdgeSubInterfaceSpec New-NsxFirewallRule New-NsxFirewallSavedConfiguration New-NsxFirewallSection New-NsxIpPool New-NsxIpSet New-NsxLoadBalancerApplicationProfile New-NsxLoadBalancerApplicationRule New-NsxLoadBalancerMemberSpec New-NsxLoadBalancerMonitor New-NsxLoadBalancerPool New-NsxLogicalRouter New-NsxLogicalRouterBgpNeighbour New-NsxLogicalRouterBridge New-NsxLogicalRouterInterface New-NsxLogicalRouterInterfaceSpec New-NsxLogicalRouterOspfArea New-NsxLogicalRouterOspfInterface New-NsxLogicalRouterPrefix New-NsxLogicalRouterRedistributionRule New-NsxLogicalRouterStaticRoute New-NsxLogicalSwitch New-NsxMacSet New-NsxManager New-NsxSecurityGroup New-NsxSecurityPolicy New-NsxSecurityPolicyAssignment New-NsxSecurityPolicyFirewallRuleSpec New-NsxSecurityPolicyGuestIntrospectionSpec New-NsxSecurityPolicyNetworkIntrospectionSpec New-NsxSecurityTag New-NsxSecurityTagAssignment New-NsxSegmentIdRange New-NsxService New-NsxServiceGroup New-NsxSpoofguardPolicy New-NsxSslVpnAuthServer New-NsxSslVpnClientInstallationPackage New-NsxSslVpnIpPool New-NsxSslVpnPrivateNetwork New-NsxSslVpnUser New-NsxTransportZone New-NsxVdsContext New-OSCustomizationNicMapping New-OSCustomizationSpec New-Org New-OrgNetwork New-OrgVdc New-OrgVdcNetwork New-ResourcePool New-ScriptFileInfo New-ScsiController New-Snapshot New-SpbmRule New-SpbmRuleSet New-SpbmStoragePolicy New-StatInterval New-Tag New-TagAssignment New-TagCategory New-Template New-TemporaryFile New-VAIOFilter New-VApp New-VDPortgroup New-VDSwitch New-VDSwitchPrivateVlan New-VDisk New-VICredentialStoreItem New-VIInventoryDrive New-VIPermission New-VIProperty New-VIRole New-VISamlSecurityContext New-VM New-VMHostAccount New-VMHostNetworkAdapter New-VMHostProfile New-VMHostProfileVmPortGroupConfiguration New-VMHostRoute New-VTpm New-VasaProvider New-VcsOAuthSecurityContext New-VirtualPortGroup New-VirtualSwitch New-VsanDisk New-VsanDiskGroup New-VsanFaultDomain New-VsanIscsiInitiatorGroup New-VsanIscsiInitiatorGroupTargetAssociation New-VsanIscsiLun New-VsanIscsiTarget New-vRABusinessGroup New-vRAEntitlement New-vRAExternalNetworkProfile New-vRAGroupPrincipal New-vRANATNetworkProfile New-vRANetworkProfileIPRangeDefinition New-vRAPackage New-vRAPropertyDefinition New-vRAPropertyGroup New-vRAReservation New-vRAReservationNetworkDefinition New-vRAReservationPolicy New-vRAReservationStorageDefinition New-vRARoutedNetworkProfile New-vRAService New-vRAStorageReservationPolicy New-vRATenant New-vRATenantDirectory New-vRAUserPrincipal New-vRNIApplication New-vRNIApplicationTier New-vRNIDataSource Open-VMConsoleWindow Publish-Module Publish-NsxSpoofguardPolicy Publish-Script Register-PSRepository Register-PackageSource Remove-AdvancedSetting Remove-AlarmAction Remove-AlarmActionTrigger Remove-Alias Remove-CDDrive Remove-CIAccessControlRule Remove-CIVApp Remove-CIVAppNetwork Remove-CIVAppTemplate Remove-Cluster Remove-CustomAttribute Remove-Datacenter Remove-Datastore Remove-DatastoreCluster Remove-DrsClusterGroup Remove-DrsRule Remove-DrsVMHostRule Remove-FloppyDrive Remove-Folder Remove-HCXAppliance Remove-HCXNetworkExtension Remove-HCXReplication Remove-HCXSitePairing Remove-HardDisk Remove-IScsiHbaTarget Remove-Inventory Remove-KeyManagementServer Remove-NetworkAdapter Remove-NfsUser Remove-NsxCluster Remove-NsxClusterVxlanConfig Remove-NsxController Remove-NsxDynamicCriteria Remove-NsxDynamicMemberSet Remove-NsxEdge Remove-NsxEdgeBgpNeighbour Remove-NsxEdgeCertificate Remove-NsxEdgeCsr Remove-NsxEdgeFirewallRule Remove-NsxEdgeInterfaceAddress Remove-NsxEdgeNatRule Remove-NsxEdgeOspfArea Remove-NsxEdgeOspfInterface Remove-NsxEdgePrefix Remove-NsxEdgeRedistributionRule Remove-NsxEdgeStaticRoute Remove-NsxEdgeSubInterface Remove-NsxFirewallExclusionListMember Remove-NsxFirewallRule Remove-NsxFirewallRuleMember Remove-NsxFirewallSavedConfiguration Remove-NsxFirewallSection Remove-NsxIpPool Remove-NsxIpSet Remove-NsxIpSetMember Remove-NsxLoadBalancerApplicationProfile Remove-NsxLoadBalancerMonitor Remove-NsxLoadBalancerPool Remove-NsxLoadBalancerPoolMember Remove-NsxLoadBalancerVip Remove-NsxLogicalRouter Remove-NsxLogicalRouterBgpNeighbour Remove-NsxLogicalRouterBridge Remove-NsxLogicalRouterInterface Remove-NsxLogicalRouterOspfArea Remove-NsxLogicalRouterOspfInterface Remove-NsxLogicalRouterPrefix Remove-NsxLogicalRouterRedistributionRule Remove-NsxLogicalRouterStaticRoute Remove-NsxLogicalSwitch Remove-NsxMacSet Remove-NsxSecondaryManager Remove-NsxSecurityGroup Remove-NsxSecurityGroupMember Remove-NsxSecurityPolicy Remove-NsxSecurityPolicyAssignment Remove-NsxSecurityPolicyRule Remove-NsxSecurityPolicyRuleGroup Remove-NsxSecurityPolicyRuleService Remove-NsxSecurityTag Remove-NsxSecurityTagAssignment Remove-NsxSegmentIdRange Remove-NsxService Remove-NsxServiceGroup Remove-NsxSpoofguardPolicy Remove-NsxSslVpnClientInstallationPackage Remove-NsxSslVpnIpPool Remove-NsxSslVpnPrivateNetwork Remove-NsxSslVpnUser Remove-NsxTransportZone Remove-NsxTransportZoneMember Remove-NsxVdsContext Remove-OSCustomizationNicMapping Remove-OSCustomizationSpec Remove-Org Remove-OrgNetwork Remove-OrgVdc Remove-OrgVdcNetwork Remove-PSReadLineKeyHandler Remove-PassthroughDevice Remove-ResourcePool Remove-Snapshot Remove-SpbmStoragePolicy Remove-StatInterval Remove-Tag Remove-TagAssignment Remove-TagCategory Remove-Template Remove-UsbDevice Remove-VAIOFilter Remove-VApp Remove-VDPortGroup Remove-VDSwitch Remove-VDSwitchPhysicalNetworkAdapter Remove-VDSwitchPrivateVlan Remove-VDSwitchVMHost Remove-VDisk Remove-VICredentialStoreItem Remove-VIPermission Remove-VIProperty Remove-VIRole Remove-VM Remove-VMHost Remove-VMHostAccount Remove-VMHostNetworkAdapter Remove-VMHostNtpServer Remove-VMHostProfile Remove-VMHostProfileVmPortGroupConfiguration Remove-VMHostRoute Remove-VTpm Remove-VasaProvider Remove-VirtualPortGroup Remove-VirtualSwitch Remove-VirtualSwitchPhysicalNetworkAdapter Remove-VsanDisk Remove-VsanDiskGroup Remove-VsanFaultDomain Remove-VsanIscsiInitiatorGroup Remove-VsanIscsiInitiatorGroupTargetAssociation Remove-VsanIscsiLun Remove-VsanIscsiTarget Remove-vRABusinessGroup Remove-vRACustomForm Remove-vRAExternalNetworkProfile Remove-vRAGroupPrincipal Remove-vRAIcon Remove-vRANATNetworkProfile Remove-vRAPackage Remove-vRAPrincipalFromTenantRole Remove-vRAPropertyDefinition Remove-vRAPropertyGroup Remove-vRAReservation Remove-vRAReservationNetwork Remove-vRAReservationPolicy Remove-vRAReservationStorage Remove-vRARoutedNetworkProfile Remove-vRAService Remove-vRAStorageReservationPolicy Remove-vRATenant Remove-vRATenantDirectory Remove-vRAUserPrincipal Remove-vRNIApplication Remove-vRNIApplicationTier Remove-vRNIDataSource Repair-NsxEdge Repair-VsanObject Request-vRACatalogItem Request-vRAResourceAction Restart-CIVApp Restart-CIVAppGuest Restart-CIVM Restart-CIVMGuest Restart-VM Restart-VMGuest Restart-VMHost Restart-VMHostService Resume-HCXReplication Revoke-NsxSpoofguardNicApproval Save-Module Save-Package Save-Script Search-Cloud Set-AdvancedSetting Set-AlarmDefinition Set-Annotation Set-CDDrive Set-CIAccessControlRule Set-CINetworkAdapter Set-CIVApp Set-CIVAppNetwork Set-CIVAppStartRule Set-CIVAppTemplate Set-Cluster Set-CustomAttribute Set-Datacenter Set-Datastore Set-DatastoreCluster Set-DrsClusterGroup Set-DrsRule Set-DrsVMHostRule Set-FloppyDrive Set-Folder Set-HCXAppliance Set-HCXMigration Set-HCXReplication Set-HardDisk Set-IScsiHbaTarget Set-KeyManagementServer Set-KmsCluster Set-MarkdownOption Set-NetworkAdapter Set-NfsUser Set-NicTeamingPolicy Set-NodeExclusiveResources Set-NodeManager Set-NodeResourceSource Set-NodeResources Set-NsxEdge Set-NsxEdgeBgp Set-NsxEdgeFirewall Set-NsxEdgeInterface Set-NsxEdgeNat Set-NsxEdgeOspf Set-NsxEdgeRouting Set-NsxFirewallGlobalConfiguration Set-NsxFirewallRule Set-NsxFirewallSavedConfiguration Set-NsxFirewallThreshold Set-NsxLoadBalancer Set-NsxLoadBalancerPoolMember Set-NsxLogicalRouter Set-NsxLogicalRouterBgp Set-NsxLogicalRouterBridging Set-NsxLogicalRouterInterface Set-NsxLogicalRouterOspf Set-NsxLogicalRouterRouting Set-NsxManager Set-NsxManagerRole Set-NsxManagerTimeSettings Set-NsxSecurityPolicy Set-NsxSecurityPolicyFirewallRule Set-NsxSslVpn Set-OSCustomizationNicMapping Set-OSCustomizationSpec Set-Org Set-OrgNetwork Set-OrgVdc Set-OrgVdcNetwork Set-PSCurrentConfigurationNode Set-PSDefaultConfigurationDocument Set-PSMetaConfigDocInsProcessedBeforeMeta Set-PSMetaConfigVersionInfoV2 Set-PSReadLineKeyHandler Set-PSReadLineOption Set-PSRepository Set-PSTopConfigurationName Set-PackageSource Set-PowerCLIConfiguration Set-ResourcePool Set-ScsiController Set-ScsiLun Set-ScsiLunPath Set-SecurityPolicy Set-Snapshot Set-SpbmEntityConfiguration Set-SpbmStoragePolicy Set-StatInterval Set-Tag Set-TagCategory Set-Template Set-VAIOFilter Set-VApp Set-VDBlockedPolicy Set-VDPort Set-VDPortgroup Set-VDPortgroupOverridePolicy Set-VDSecurityPolicy Set-VDSwitch Set-VDTrafficShapingPolicy Set-VDUplinkLacpPolicy Set-VDUplinkTeamingPolicy Set-VDVlanConfiguration Set-VDisk Set-VIPermission Set-VIRole Set-VM Set-VMHost Set-VMHostAccount Set-VMHostAdvancedConfiguration Set-VMHostAuthentication Set-VMHostDiagnosticPartition Set-VMHostFirewallDefaultPolicy Set-VMHostFirewallException Set-VMHostFirmware Set-VMHostHba Set-VMHostModule Set-VMHostNetwork Set-VMHostNetworkAdapter Set-VMHostProfile Set-VMHostProfileImageCacheConfiguration Set-VMHostProfileStorageDeviceConfiguration Set-VMHostProfileUserConfiguration Set-VMHostProfileVmPortGroupConfiguration Set-VMHostRoute Set-VMHostService Set-VMHostSnmp Set-VMHostStartPolicy Set-VMHostStorage Set-VMHostSysLogServer Set-VMQuestion Set-VMResourceConfiguration Set-VMStartPolicy Set-VTpm Set-VirtualPortGroup Set-VirtualSwitch Set-VsanClusterConfiguration Set-VsanFaultDomain Set-VsanIscsiInitiatorGroup Set-VsanIscsiLun Set-VsanIscsiTarget Set-vRABusinessGroup Set-vRACatalogItem Set-vRACustomForm Set-vRAEntitlement Set-vRAExternalNetworkProfile Set-vRANATNetworkProfile Set-vRAReservation Set-vRAReservationNetwork Set-vRAReservationPolicy Set-vRAReservationStorage Set-vRARoutedNetworkProfile Set-vRAService Set-vRAStorageReservationPolicy Set-vRATenant Set-vRATenantDirectory Set-vRAUserPrincipal Set-vRNIDataSourceSNMPConfig Show-Markdown Start-CIVApp Start-CIVM Start-HCXMigration Start-HCXReplication Start-SpbmReplicationFailover Start-SpbmReplicationPrepareFailover Start-SpbmReplicationPromote Start-SpbmReplicationReverse Start-SpbmReplicationTestFailover Start-ThreadJob Start-VApp Start-VM Start-VMHost Start-VMHostService Start-VsanClusterDiskUpdate Start-VsanClusterRebalance Start-VsanEncryptionConfiguration Stop-CIVApp Stop-CIVAppGuest Stop-CIVM Stop-CIVMGuest Stop-SpbmReplicationTestFailover Stop-Task Stop-VApp Stop-VM Stop-VMGuest Stop-VMHost Stop-VMHostService Stop-VsanClusterRebalance Suspend-CIVApp Suspend-CIVM Suspend-HCXReplication Suspend-VM Suspend-VMGuest Suspend-VMHost Sync-SpbmReplicationGroup Test-ConflictingResources Test-HCXMigration Test-HCXReplication Test-Json Test-ModuleReloadRequired Test-MofInstanceText Test-NodeManager Test-NodeResourceSource Test-NodeResources Test-ScriptFileInfo Test-VMHostProfileCompliance Test-VMHostSnmp Test-VsanClusterHealth Test-VsanNetworkPerformance Test-VsanStoragePerformance Test-VsanVMCreation Test-vRAPackage Uninstall-Module Uninstall-Package Uninstall-Script Unlock-VM Unregister-PSRepository Unregister-PackageSource Update-ConfigurationDocumentRef Update-ConfigurationErrorCount Update-DependsOn Update-LocalConfigManager Update-Module Update-ModuleManifest Update-ModuleVersion Update-PowerNsx Update-Script Update-ScriptFileInfo Update-Tools Update-VsanHclDatabase ValidateUpdate-ConfigurationData Wait-Debugger Wait-NsxControllerJob Wait-NsxGenericJob Wait-NsxJob Wait-Task Wait-Tools Write-Information Write-Log Write-MetaConfigFile Write-NodeMOFFile",nomarkup:"-ne -eq -lt -gt -ge -le -not -like -notlike -match -notmatch -contains -notcontains -in -notin -replace"},contains:[t,e.NUMBER_MODE,i,{className:"string",variants:[{begin:/'/,end:/'/},{begin:/@'/,end:/^'@/}]},{className:"literal",begin:/\$(null|true|false)\b/},r,n]}}),wl.registerLanguage("processing",function(e){return{keywords:{keyword:"BufferedReader PVector PFont PImage PGraphics HashMap boolean byte char color double float int long String Array FloatDict FloatList IntDict IntList JSONArray JSONObject Object StringDict StringList Table TableRow XML false synchronized int abstract float private char boolean static null if const for true while long throw strictfp finally protected import native final return void enum else break transient new catch instanceof byte super volatile case assert short package default double public try this switch continue throws protected public private",literal:"P2D P3D HALF_PI PI QUARTER_PI TAU TWO_PI",title:"setup draw",built_in:"displayHeight displayWidth mouseY mouseX mousePressed pmouseX pmouseY key keyCode pixels focused frameCount frameRate height width size createGraphics beginDraw createShape loadShape PShape arc ellipse line point quad rect triangle bezier bezierDetail bezierPoint bezierTangent curve curveDetail curvePoint curveTangent curveTightness shape shapeMode beginContour beginShape bezierVertex curveVertex endContour endShape quadraticVertex vertex ellipseMode noSmooth rectMode smooth strokeCap strokeJoin strokeWeight mouseClicked mouseDragged mouseMoved mousePressed mouseReleased mouseWheel keyPressed keyPressedkeyReleased keyTyped print println save saveFrame day hour millis minute month second year background clear colorMode fill noFill noStroke stroke alpha blue brightness color green hue lerpColor red saturation modelX modelY modelZ screenX screenY screenZ ambient emissive shininess specular add createImage beginCamera camera endCamera frustum ortho perspective printCamera printProjection cursor frameRate noCursor exit loop noLoop popStyle pushStyle redraw binary boolean byte char float hex int str unbinary unhex join match matchAll nf nfc nfp nfs split splitTokens trim append arrayCopy concat expand reverse shorten sort splice subset box sphere sphereDetail createInput createReader loadBytes loadJSONArray loadJSONObject loadStrings loadTable loadXML open parseXML saveTable selectFolder selectInput beginRaw beginRecord createOutput createWriter endRaw endRecord PrintWritersaveBytes saveJSONArray saveJSONObject saveStream saveStrings saveXML selectOutput popMatrix printMatrix pushMatrix resetMatrix rotate rotateX rotateY rotateZ scale shearX shearY translate ambientLight directionalLight lightFalloff lights lightSpecular noLights normal pointLight spotLight image imageMode loadImage noTint requestImage tint texture textureMode textureWrap blend copy filter get loadPixels set updatePixels blendMode loadShader PShaderresetShader shader createFont loadFont text textFont textAlign textLeading textMode textSize textWidth textAscent textDescent abs ceil constrain dist exp floor lerp log mag map max min norm pow round sq sqrt acos asin atan atan2 cos degrees radians sin tan noise noiseDetail noiseSeed random randomGaussian randomSeed"},contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.C_NUMBER_MODE]}}),wl.registerLanguage("profile",function(e){return{contains:[e.C_NUMBER_MODE,{begin:"[a-zA-Z_][\\da-zA-Z_]+\\.[\\da-zA-Z_]{1,3}",end:":",excludeEnd:!0},{begin:"(ncalls|tottime|cumtime)",end:"$",keywords:"ncalls tottime|10 cumtime|10 filename",relevance:10},{begin:"function calls",end:"$",contains:[e.C_NUMBER_MODE],relevance:10},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,{className:"string",begin:"\\(",end:"\\)$",excludeBegin:!0,excludeEnd:!0,relevance:0}]}}),wl.registerLanguage("prolog",function(e){var t={begin:/\(/,end:/\)/,relevance:0},r={begin:/\[/,end:/\]/},i={className:"comment",begin:/%/,end:/$/,contains:[e.PHRASAL_WORDS_MODE]},n={className:"string",begin:/`/,end:/`/,contains:[e.BACKSLASH_ESCAPE]},a=[{begin:/[a-z][A-Za-z0-9_]*/,relevance:0},{className:"symbol",variants:[{begin:/[A-Z][a-zA-Z0-9_]*/},{begin:/_[A-Za-z0-9_]*/}],relevance:0},t,{begin:/:-/},r,i,e.C_BLOCK_COMMENT_MODE,e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,n,{className:"string",begin:/0\'(\\\'|.)/},{className:"string",begin:/0\'\\s/},e.C_NUMBER_MODE];return t.contains=a,r.contains=a,{contains:a.concat([{begin:/\.$/}])}}),wl.registerLanguage("properties",function(e){var t="[ \\t\\f]*",r="("+t+"[:=]"+t+"|[ \\t\\f]+)",i="([^\\\\:= \\t\\f\\n]|\\\\.)+",n={end:r,relevance:0,starts:{className:"string",end:/$/,relevance:0,contains:[{begin:"\\\\\\n"}]}};return{case_insensitive:!0,illegal:/\S/,contains:[e.COMMENT("^\\s*[!#]","$"),{begin:"([^\\\\\\W:= \\t\\f\\n]|\\\\.)+"+r,returnBegin:!0,contains:[{className:"attr",begin:"([^\\\\\\W:= \\t\\f\\n]|\\\\.)+",endsParent:!0,relevance:0}],starts:n},{begin:i+r,returnBegin:!0,relevance:0,contains:[{className:"meta",begin:i,endsParent:!0,relevance:0}],starts:n},{className:"attr",relevance:0,begin:i+t+"$"}]}}),wl.registerLanguage("protobuf",function(e){return{keywords:{keyword:"package import option optional required repeated group oneof",built_in:"double float int32 int64 uint32 uint64 sint32 sint64 fixed32 fixed64 sfixed32 sfixed64 bool string bytes",literal:"true false"},contains:[e.QUOTE_STRING_MODE,e.NUMBER_MODE,e.C_LINE_COMMENT_MODE,{className:"class",beginKeywords:"message enum service",end:/\{/,illegal:/\n/,contains:[e.inherit(e.TITLE_MODE,{starts:{endsWithParent:!0,excludeEnd:!0}})]},{className:"function",beginKeywords:"rpc",end:/;/,excludeEnd:!0,keywords:"rpc returns"},{begin:/^\s*[A-Z_]+/,end:/\s*=/,excludeEnd:!0}]}}),wl.registerLanguage("puppet",function(e){var t=e.COMMENT("#","$"),r=e.inherit(e.TITLE_MODE,{begin:"([A-Za-z_]|::)(\\w|::)*"}),i={className:"variable",begin:"\\$([A-Za-z_]|::)(\\w|::)*"},n={className:"string",contains:[e.BACKSLASH_ESCAPE,i],variants:[{begin:/'/,end:/'/},{begin:/"/,end:/"/}]};return{aliases:["pp"],contains:[t,i,n,{beginKeywords:"class",end:"\\{|;",illegal:/=/,contains:[r,t]},{beginKeywords:"define",end:/\{/,contains:[{className:"section",begin:e.IDENT_RE,endsParent:!0}]},{begin:e.IDENT_RE+"\\s+\\{",returnBegin:!0,end:/\S/,contains:[{className:"keyword",begin:e.IDENT_RE},{begin:/\{/,end:/\}/,keywords:{keyword:"and case default else elsif false if in import enherits node or true undef unless main settings $string ",literal:"alias audit before loglevel noop require subscribe tag owner ensure group mode name|0 changes context force incl lens load_path onlyif provider returns root show_diff type_check en_address ip_address realname command environment hour monute month monthday special target weekday creates cwd ogoutput refresh refreshonly tries try_sleep umask backup checksum content ctime force ignore links mtime purge recurse recurselimit replace selinux_ignore_defaults selrange selrole seltype seluser source souirce_permissions sourceselect validate_cmd validate_replacement allowdupe attribute_membership auth_membership forcelocal gid ia_load_module members system host_aliases ip allowed_trunk_vlans description device_url duplex encapsulation etherchannel native_vlan speed principals allow_root auth_class auth_type authenticate_user k_of_n mechanisms rule session_owner shared options device fstype enable hasrestart directory present absent link atboot blockdevice device dump pass remounts poller_tag use message withpath adminfile allow_virtual allowcdrom category configfiles flavor install_options instance package_settings platform responsefile status uninstall_options vendor unless_system_user unless_uid binary control flags hasstatus manifest pattern restart running start stop allowdupe auths expiry gid groups home iterations key_membership keys managehome membership password password_max_age password_min_age profile_membership profiles project purge_ssh_keys role_membership roles salt shell uid baseurl cost descr enabled enablegroups exclude failovermethod gpgcheck gpgkey http_caching include includepkgs keepalive metadata_expire metalink mirrorlist priority protect proxy proxy_password proxy_username repo_gpgcheck s3_enabled skip_if_unavailable sslcacert sslclientcert sslclientkey sslverify mounted",built_in:"architecture augeasversion blockdevices boardmanufacturer boardproductname boardserialnumber cfkey dhcp_servers domain ec2_ ec2_userdata facterversion filesystems ldom fqdn gid hardwareisa hardwaremodel hostname id|0 interfaces ipaddress ipaddress_ ipaddress6 ipaddress6_ iphostnumber is_virtual kernel kernelmajversion kernelrelease kernelversion kernelrelease kernelversion lsbdistcodename lsbdistdescription lsbdistid lsbdistrelease lsbmajdistrelease lsbminordistrelease lsbrelease macaddress macaddress_ macosx_buildversion macosx_productname macosx_productversion macosx_productverson_major macosx_productversion_minor manufacturer memoryfree memorysize netmask metmask_ network_ operatingsystem operatingsystemmajrelease operatingsystemrelease osfamily partitions path physicalprocessorcount processor processorcount productname ps puppetversion rubysitedir rubyversion selinux selinux_config_mode selinux_config_policy selinux_current_mode selinux_current_mode selinux_enforced selinux_policyversion serialnumber sp_ sshdsakey sshecdsakey sshrsakey swapencrypted swapfree swapsize timezone type uniqueid uptime uptime_days uptime_hours uptime_seconds uuid virtual vlans xendomains zfs_version zonenae zones zpool_version"},relevance:0,contains:[n,t,{begin:"[a-zA-Z_]+\\s*=>",returnBegin:!0,end:"=>",contains:[{className:"attr",begin:e.IDENT_RE}]},{className:"number",begin:"(\\b0[0-7_]+)|(\\b0x[0-9a-fA-F_]+)|(\\b[1-9][0-9_]*(\\.[0-9_]+)?)|[0_]\\b",relevance:0},i]}],relevance:0}]}}),wl.registerLanguage("purebasic",function(e){return{aliases:["pb","pbi"],keywords:"And As Break CallDebugger Case CompilerCase CompilerDefault CompilerElse CompilerEndIf CompilerEndSelect CompilerError CompilerIf CompilerSelect Continue Data DataSection EndDataSection Debug DebugLevel Default Define Dim DisableASM DisableDebugger DisableExplicit Else ElseIf EnableASM EnableDebugger EnableExplicit End EndEnumeration EndIf EndImport EndInterface EndMacro EndProcedure EndSelect EndStructure EndStructureUnion EndWith Enumeration Extends FakeReturn For Next ForEach ForEver Global Gosub Goto If Import ImportC IncludeBinary IncludeFile IncludePath Interface Macro NewList Not Or ProcedureReturn Protected Prototype PrototypeC Read ReDim Repeat Until Restore Return Select Shared Static Step Structure StructureUnion Swap To Wend While With XIncludeFile XOr Procedure ProcedureC ProcedureCDLL ProcedureDLL Declare DeclareC DeclareCDLL DeclareDLL",contains:[e.COMMENT(";","$",{relevance:0}),{className:"function",begin:"\\b(Procedure|Declare)(C|CDLL|DLL)?\\b",end:"\\(",excludeEnd:!0,returnBegin:!0,contains:[{className:"keyword",begin:"(Procedure|Declare)(C|CDLL|DLL)?",excludeEnd:!0},{className:"type",begin:"\\.\\w*"},e.UNDERSCORE_TITLE_MODE]},{className:"string",begin:'(~)?"',end:'"',illegal:"\\n"},{className:"symbol",begin:"#[a-zA-Z_]\\w*\\$?"}]}}),wl.registerLanguage("python",function(e){var t={keyword:"and elif is global as in if from raise for except finally print import pass return exec else break not with class assert yield try while continue del or def lambda async await nonlocal|10",built_in:"Ellipsis NotImplemented",literal:"False None True"},r={className:"meta",begin:/^(>>>|\.\.\.) /},i={className:"subst",begin:/\{/,end:/\}/,keywords:t,illegal:/#/},n={className:"string",contains:[e.BACKSLASH_ESCAPE],variants:[{begin:/(u|b)?r?'''/,end:/'''/,contains:[e.BACKSLASH_ESCAPE,r],relevance:10},{begin:/(u|b)?r?"""/,end:/"""/,contains:[e.BACKSLASH_ESCAPE,r],relevance:10},{begin:/(fr|rf|f)'''/,end:/'''/,contains:[e.BACKSLASH_ESCAPE,r,i]},{begin:/(fr|rf|f)"""/,end:/"""/,contains:[e.BACKSLASH_ESCAPE,r,i]},{begin:/(u|r|ur)'/,end:/'/,relevance:10},{begin:/(u|r|ur)"/,end:/"/,relevance:10},{begin:/(b|br)'/,end:/'/},{begin:/(b|br)"/,end:/"/},{begin:/(fr|rf|f)'/,end:/'/,contains:[e.BACKSLASH_ESCAPE,i]},{begin:/(fr|rf|f)"/,end:/"/,contains:[e.BACKSLASH_ESCAPE,i]},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE]},a={className:"number",relevance:0,variants:[{begin:e.BINARY_NUMBER_RE+"[lLjJ]?"},{begin:"\\b(0o[0-7]+)[lLjJ]?"},{begin:e.C_NUMBER_RE+"[lLjJ]?"}]},o={className:"params",begin:/\(/,end:/\)/,contains:["self",r,a,n]};return i.contains=[n,a,r],{aliases:["py","gyp","ipython"],keywords:t,illegal:/(<\/|->|\?)|=>/,contains:[r,a,n,e.HASH_COMMENT_MODE,{variants:[{className:"function",beginKeywords:"def"},{className:"class",beginKeywords:"class"}],end:/:/,illegal:/[${=;\n,]/,contains:[e.UNDERSCORE_TITLE_MODE,o,{begin:/->/,endsWithParent:!0,keywords:"None"}]},{className:"meta",begin:/^[\t ]*@/,end:/$/},{begin:/\b(print|exec)\(/}]}}),wl.registerLanguage("q",function(e){return{aliases:["k","kdb"],keywords:{keyword:"do while select delete by update from",literal:"0b 1b",built_in:"neg not null string reciprocal floor ceiling signum mod xbar xlog and or each scan over prior mmu lsq inv md5 ltime gtime count first var dev med cov cor all any rand sums prds mins maxs fills deltas ratios avgs differ prev next rank reverse iasc idesc asc desc msum mcount mavg mdev xrank mmin mmax xprev rotate distinct group where flip type key til get value attr cut set upsert raze union inter except cross sv vs sublist enlist read0 read1 hopen hclose hdel hsym hcount peach system ltrim rtrim trim lower upper ssr view tables views cols xcols keys xkey xcol xasc xdesc fkeys meta lj aj aj0 ij pj asof uj ww wj wj1 fby xgroup ungroup ej save load rsave rload show csv parse eval min max avg wavg wsum sin cos tan sum",type:"`float `double int `timestamp `timespan `datetime `time `boolean `symbol `char `byte `short `long `real `month `date `minute `second `guid"},lexemes:/(`?)[A-Za-z0-9_]+\b/,contains:[e.C_LINE_COMMENT_MODE,e.QUOTE_STRING_MODE,e.C_NUMBER_MODE]}}),wl.registerLanguage("qml",function(e){var t="[a-zA-Z_][a-zA-Z0-9\\._]*",r={className:"attribute",begin:"\\bid\\s*:",starts:{className:"string",end:t,returnEnd:!1}},i={begin:t+"\\s*:",returnBegin:!0,contains:[{className:"attribute",begin:t,end:"\\s*:",excludeEnd:!0,relevance:0}],relevance:0},n={begin:t+"\\s*{",end:"{",returnBegin:!0,relevance:0,contains:[e.inherit(e.TITLE_MODE,{begin:t})]};return{aliases:["qt"],case_insensitive:!1,keywords:{keyword:"in of on if for while finally var new function do return void else break catch instanceof with throw case default try this switch continue typeof delete let yield const export super debugger as async await import",literal:"true false null undefined NaN Infinity",built_in:"eval isFinite isNaN parseFloat parseInt decodeURI decodeURIComponent encodeURI encodeURIComponent escape unescape Object Function Boolean Error EvalError InternalError RangeError ReferenceError StopIteration SyntaxError TypeError URIError Number Math Date String RegExp Array Float32Array Float64Array Int16Array Int32Array Int8Array Uint16Array Uint32Array Uint8Array Uint8ClampedArray ArrayBuffer DataView JSON Intl arguments require module console window document Symbol Set Map WeakSet WeakMap Proxy Reflect Behavior bool color coordinate date double enumeration font geocircle georectangle geoshape int list matrix4x4 parent point quaternion real rect size string url variant vector2d vector3d vector4dPromise"},contains:[{className:"meta",begin:/^\s*['"]use (strict|asm)['"]/},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,{className:"string",begin:"`",end:"`",contains:[e.BACKSLASH_ESCAPE,{className:"subst",begin:"\\$\\{",end:"\\}"}]},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"number",variants:[{begin:"\\b(0[bB][01]+)"},{begin:"\\b(0[oO][0-7]+)"},{begin:e.C_NUMBER_RE}],relevance:0},{begin:"("+e.RE_STARTERS_RE+"|\\b(case|return|throw)\\b)\\s*",keywords:"return throw case",contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.REGEXP_MODE,{begin:/\s*[);\]]/,relevance:0,subLanguage:"xml"}],relevance:0},{className:"keyword",begin:"\\bsignal\\b",starts:{className:"string",end:"(\\(|:|=|;|,|//|/\\*|$)",returnEnd:!0}},{className:"keyword",begin:"\\bproperty\\b",starts:{className:"string",end:"(:|=|;|,|//|/\\*|$)",returnEnd:!0}},{className:"function",beginKeywords:"function",end:/\{/,excludeEnd:!0,contains:[e.inherit(e.TITLE_MODE,{begin:/[A-Za-z$_][0-9A-Za-z$_]*/}),{className:"params",begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]}],illegal:/\[|%/},{begin:"\\."+e.IDENT_RE,relevance:0},r,i,n],illegal:/#/}}),wl.registerLanguage("r",function(e){var t="([a-zA-Z]|\\.[a-zA-Z.])[a-zA-Z0-9._]*";return{contains:[e.HASH_COMMENT_MODE,{begin:t,lexemes:t,keywords:{keyword:"function if in break next repeat else for return switch while try tryCatch stop warning require library attach detach source setMethod setGeneric setGroupGeneric setClass ...",literal:"NULL NA TRUE FALSE T F Inf NaN NA_integer_|10 NA_real_|10 NA_character_|10 NA_complex_|10"},relevance:0},{className:"number",begin:"0[xX][0-9a-fA-F]+[Li]?\\b",relevance:0},{className:"number",begin:"\\d+(?:[eE][+\\-]?\\d*)?L\\b",relevance:0},{className:"number",begin:"\\d+\\.(?!\\d)(?:i\\b)?",relevance:0},{className:"number",begin:"\\d+(?:\\.\\d*)?(?:[eE][+\\-]?\\d*)?i?\\b",relevance:0},{className:"number",begin:"\\.\\d+(?:[eE][+\\-]?\\d*)?i?\\b",relevance:0},{begin:"`",end:"`",relevance:0},{className:"string",contains:[e.BACKSLASH_ESCAPE],variants:[{begin:'"',end:'"'},{begin:"'",end:"'"}]}]}}),wl.registerLanguage("reasonml",function(e){var t="~?[a-z$_][0-9a-zA-Z$_]*",r="`?[A-Z$_][0-9a-zA-Z$_]*",i="("+["||","&&","++","**","+.","*","/","*.","/.","...","|>"].map(function(e){return e.split("").map(function(e){return"\\"+e}).join("")}).join("|")+"|==|===)",n="\\s+"+i+"\\s+",a={keyword:"and as asr assert begin class constraint do done downto else end exception externalfor fun function functor if in include inherit initializerland lazy let lor lsl lsr lxor match method mod module mutable new nonrecobject of open or private rec sig struct then to try type val virtual when while with",built_in:"array bool bytes char exn|5 float int int32 int64 list lazy_t|5 nativeint|5 ref string unit ",literal:"true false"},o="\\b(0[xX][a-fA-F0-9_]+[Lln]?|0[oO][0-7_]+[Lln]?|0[bB][01_]+[Lln]?|[0-9][0-9_]*([Lln]|(\\.[0-9_]*)?([eE][-+]?[0-9_]+)?)?)",s={className:"number",relevance:0,variants:[{begin:o},{begin:"\\(\\-"+o+"\\)"}]},l={className:"operator",relevance:0,begin:i},c=[{className:"identifier",relevance:0,begin:t},l,s],_=[e.QUOTE_STRING_MODE,l,{className:"module",begin:"\\b"+r,returnBegin:!0,end:".",contains:[{className:"identifier",begin:r,relevance:0}]}],d=[{className:"module",begin:"\\b"+r,returnBegin:!0,end:".",relevance:0,contains:[{className:"identifier",begin:r,relevance:0}]}],u={className:"function",relevance:0,keywords:a,variants:[{begin:"\\s(\\(\\.?.*?\\)|"+t+")\\s*=>",end:"\\s*=>",returnBegin:!0,relevance:0,contains:[{className:"params",variants:[{begin:t},{begin:"~?[a-z$_][0-9a-zA-Z$_]*(s*:s*[a-z$_][0-9a-z$_]*((s*('?[a-z$_][0-9a-z$_]*s*(,'?[a-z$_][0-9a-z$_]*)*)?s*))?)?(s*:s*[a-z$_][0-9a-z$_]*((s*('?[a-z$_][0-9a-z$_]*s*(,'?[a-z$_][0-9a-z$_]*)*)?s*))?)?"},{begin:/\(\s*\)/}]}]},{begin:"\\s\\(\\.?[^;\\|]*\\)\\s*=>",end:"\\s=>",returnBegin:!0,relevance:0,contains:[{className:"params",relevance:0,variants:[{begin:t,end:"(,|\\n|\\))",relevance:0,contains:[l,{className:"typing",begin:":",end:"(,|\\n)",returnBegin:!0,relevance:0,contains:d}]}]}]},{begin:"\\(\\.\\s"+t+"\\)\\s*=>"}]};_.push(u);var p={className:"constructor",begin:r+"\\(",end:"\\)",illegal:"\\n",keywords:a,contains:[e.QUOTE_STRING_MODE,l,{className:"params",begin:"\\b"+t}]},h={className:"pattern-match",begin:"\\|",returnBegin:!0,keywords:a,end:"=>",relevance:0,contains:[p,l,{relevance:0,className:"constructor",begin:r}]},m={className:"module-access",keywords:a,returnBegin:!0,variants:[{begin:"\\b("+r+"\\.)+"+t},{begin:"\\b("+r+"\\.)+\\(",end:"\\)",returnBegin:!0,contains:[u,{begin:"\\(",end:"\\)",skip:!0}].concat(_)},{begin:"\\b("+r+"\\.)+{",end:"}"}],contains:_};return d.push(m),{aliases:["re"],keywords:a,illegal:"(:\\-|:=|\\${|\\+=)",contains:[e.COMMENT("/\\*","\\*/",{illegal:"^(\\#,\\/\\/)"}),{className:"character",begin:"'(\\\\[^']+|[^'])'",illegal:"\\n",relevance:0},e.QUOTE_STRING_MODE,{className:"literal",begin:"\\(\\)",relevance:0},{className:"literal",begin:"\\[\\|",end:"\\|\\]",relevance:0,contains:c},{className:"literal",begin:"\\[",end:"\\]",relevance:0,contains:c},p,{className:"operator",begin:n,illegal:"\\-\\->",relevance:0},s,e.C_LINE_COMMENT_MODE,h,u,{className:"module-def",begin:"\\bmodule\\s+"+t+"\\s+"+r+"\\s+=\\s+{",end:"}",returnBegin:!0,keywords:a,relevance:0,contains:[{className:"module",relevance:0,begin:r},{begin:"{",end:"}",skip:!0}].concat(_)},m]}}),wl.registerLanguage("rib",function(e){return{keywords:"ArchiveRecord AreaLightSource Atmosphere Attribute AttributeBegin AttributeEnd Basis Begin Blobby Bound Clipping ClippingPlane Color ColorSamples ConcatTransform Cone CoordinateSystem CoordSysTransform CropWindow Curves Cylinder DepthOfField Detail DetailRange Disk Displacement Display End ErrorHandler Exposure Exterior Format FrameAspectRatio FrameBegin FrameEnd GeneralPolygon GeometricApproximation Geometry Hider Hyperboloid Identity Illuminate Imager Interior LightSource MakeCubeFaceEnvironment MakeLatLongEnvironment MakeShadow MakeTexture Matte MotionBegin MotionEnd NuPatch ObjectBegin ObjectEnd ObjectInstance Opacity Option Orientation Paraboloid Patch PatchMesh Perspective PixelFilter PixelSamples PixelVariance Points PointsGeneralPolygons PointsPolygons Polygon Procedural Projection Quantize ReadArchive RelativeDetail ReverseOrientation Rotate Scale ScreenWindow ShadingInterpolation ShadingRate Shutter Sides Skew SolidBegin SolidEnd Sphere SubdivisionMesh Surface TextureCoordinates Torus Transform TransformBegin TransformEnd TransformPoints Translate TrimCurve WorldBegin WorldEnd",illegal:"\]$/},{begin:/<\//,end:/>/},{begin:/^facet /,end:/\}/},{begin:"^1\\.\\.(\\d+)$",end:/$/}],illegal:/./},e.COMMENT("^#","$"),n,a,i,{begin:/[\w-]+\=([^\s\{\}\[\]\(\)]+)/,relevance:0,returnBegin:!0,contains:[{className:"attribute",begin:/[^=]+/},{begin:/=/,endsWithParent:!0,relevance:0,contains:[n,a,i,{className:"literal",begin:"\\b("+r.split(" ").join("|")+")\\b"},{begin:/("[^"]*"|[^\s\{\}\[\]]+)/}]}]},{className:"number",begin:/\*[0-9a-fA-F]+/},{begin:"\\b("+"add remove enable disable set get print export edit find run debug error info warning".split(" ").join("|")+")([\\s[(]|])",returnBegin:!0,contains:[{className:"builtin-name",begin:/\w+/}]},{className:"built_in",variants:[{begin:"(\\.\\./|/|\\s)(("+"traffic-flow traffic-generator firewall scheduler aaa accounting address-list address align area bandwidth-server bfd bgp bridge client clock community config connection console customer default dhcp-client dhcp-server discovery dns e-mail ethernet filter firewall firmware gps graphing group hardware health hotspot identity igmp-proxy incoming instance interface ip ipsec ipv6 irq l2tp-server lcd ldp logging mac-server mac-winbox mangle manual mirror mme mpls nat nd neighbor network note ntp ospf ospf-v3 ovpn-server page peer pim ping policy pool port ppp pppoe-client pptp-server prefix profile proposal proxy queue radius resource rip ripng route routing screen script security-profiles server service service-port settings shares smb sms sniffer snmp snooper socks sstp-server system tool tracking type upgrade upnp user-manager users user vlan secret vrrp watchdog web-access wireless pptp pppoe lan wan layer7-protocol lease simple raw".split(" ").join("|")+");?\\s)+",relevance:10},{begin:/\.\./}]}]}}),wl.registerLanguage("rsl",function(e){return{keywords:{keyword:"float color point normal vector matrix while for if do return else break extern continue",built_in:"abs acos ambient area asin atan atmosphere attribute calculatenormal ceil cellnoise clamp comp concat cos degrees depth Deriv diffuse distance Du Dv environment exp faceforward filterstep floor format fresnel incident length lightsource log match max min mod noise normalize ntransform opposite option phong pnoise pow printf ptlined radians random reflect refract renderinfo round setcomp setxcomp setycomp setzcomp shadow sign sin smoothstep specular specularbrdf spline sqrt step tan texture textureinfo trace transform vtransform xcomp ycomp zcomp"},illegal:""}]}}),wl.registerLanguage("sas",function(e){return{aliases:["sas","SAS"],case_insensitive:!0,keywords:{literal:"null missing _all_ _automatic_ _character_ _infile_ _n_ _name_ _null_ _numeric_ _user_ _webout_",meta:"do if then else end until while abort array attrib by call cards cards4 catname continue datalines datalines4 delete delim delimiter display dm drop endsas error file filename footnote format goto in infile informat input keep label leave length libname link list lostcard merge missing modify options output out page put redirect remove rename replace retain return select set skip startsas stop title update waitsas where window x systask add and alter as cascade check create delete describe distinct drop foreign from group having index insert into in key like message modify msgtype not null on or order primary references reset restrict select set table unique update validate view where"},contains:[{className:"keyword",begin:/^\s*(proc [\w\d_]+|data|run|quit)[\s\;]/},{className:"variable",begin:/\&[a-zA-Z_\&][a-zA-Z0-9_]*\.?/},{className:"emphasis",begin:/^\s*datalines|cards.*;/,end:/^\s*;\s*$/},{className:"built_in",begin:"%(bquote|nrbquote|cmpres|qcmpres|compstor|datatyp|display|do|else|end|eval|global|goto|if|index|input|keydef|label|left|length|let|local|lowcase|macro|mend|nrbquote|nrquote|nrstr|put|qcmpres|qleft|qlowcase|qscan|qsubstr|qsysfunc|qtrim|quote|qupcase|scan|str|substr|superq|syscall|sysevalf|sysexec|sysfunc|sysget|syslput|sysprod|sysrc|sysrput|then|to|trim|unquote|until|upcase|verify|while|window)"},{className:"name",begin:/%[a-zA-Z_][a-zA-Z_0-9]*/},{className:"meta",begin:"[^%](abs|addr|airy|arcos|arsin|atan|attrc|attrn|band|betainv|blshift|bnot|bor|brshift|bxor|byte|cdf|ceil|cexist|cinv|close|cnonct|collate|compbl|compound|compress|cos|cosh|css|curobs|cv|daccdb|daccdbsl|daccsl|daccsyd|dacctab|dairy|date|datejul|datepart|datetime|day|dclose|depdb|depdbsl|depdbsl|depsl|depsl|depsyd|depsyd|deptab|deptab|dequote|dhms|dif|digamma|dim|dinfo|dnum|dopen|doptname|doptnum|dread|dropnote|dsname|erf|erfc|exist|exp|fappend|fclose|fcol|fdelete|fetch|fetchobs|fexist|fget|fileexist|filename|fileref|finfo|finv|fipname|fipnamel|fipstate|floor|fnonct|fnote|fopen|foptname|foptnum|fpoint|fpos|fput|fread|frewind|frlen|fsep|fuzz|fwrite|gaminv|gamma|getoption|getvarc|getvarn|hbound|hms|hosthelp|hour|ibessel|index|indexc|indexw|input|inputc|inputn|int|intck|intnx|intrr|irr|jbessel|juldate|kurtosis|lag|lbound|left|length|lgamma|libname|libref|log|log10|log2|logpdf|logpmf|logsdf|lowcase|max|mdy|mean|min|minute|mod|month|mopen|mort|n|netpv|nmiss|normal|note|npv|open|ordinal|pathname|pdf|peek|peekc|pmf|point|poisson|poke|probbeta|probbnml|probchi|probf|probgam|probhypr|probit|probnegb|probnorm|probt|put|putc|putn|qtr|quote|ranbin|rancau|ranexp|rangam|range|rank|rannor|ranpoi|rantbl|rantri|ranuni|repeat|resolve|reverse|rewind|right|round|saving|scan|sdf|second|sign|sin|sinh|skewness|soundex|spedis|sqrt|std|stderr|stfips|stname|stnamel|substr|sum|symget|sysget|sysmsg|sysprod|sysrc|system|tan|tanh|time|timepart|tinv|tnonct|today|translate|tranwrd|trigamma|trim|trimn|trunc|uniform|upcase|uss|var|varfmt|varinfmt|varlabel|varlen|varname|varnum|varray|varrayx|vartype|verify|vformat|vformatd|vformatdx|vformatn|vformatnx|vformatw|vformatwx|vformatx|vinarray|vinarrayx|vinformat|vinformatd|vinformatdx|vinformatn|vinformatnx|vinformatw|vinformatwx|vinformatx|vlabel|vlabelx|vlength|vlengthx|vname|vnamex|vtype|vtypex|weekday|year|yyq|zipfips|zipname|zipnamel|zipstate)[(]"},{className:"string",variants:[e.APOS_STRING_MODE,e.QUOTE_STRING_MODE]},e.COMMENT("\\*",";"),e.C_BLOCK_COMMENT_MODE]}}),wl.registerLanguage("scala",function(e){var t={className:"subst",variants:[{begin:"\\$[A-Za-z0-9_]+"},{begin:"\\${",end:"}"}]},r={className:"string",variants:[{begin:'"',end:'"',illegal:"\\n",contains:[e.BACKSLASH_ESCAPE]},{begin:'"""',end:'"""',relevance:10},{begin:'[a-z]+"',end:'"',illegal:"\\n",contains:[e.BACKSLASH_ESCAPE,t]},{className:"string",begin:'[a-z]+"""',end:'"""',contains:[t],relevance:10}]},i={className:"type",begin:"\\b[A-Z][A-Za-z0-9_]*",relevance:0},n={className:"title",begin:/[^0-9\n\t "'(),.`{}\[\]:;][^\n\t "'(),.`{}\[\]:;]+|[^0-9\n\t "'(),.`{}\[\]:;=]/,relevance:0},a={className:"class",beginKeywords:"class object trait type",end:/[:={\[\n;]/,excludeEnd:!0,contains:[{beginKeywords:"extends with",relevance:10},{begin:/\[/,end:/\]/,excludeBegin:!0,excludeEnd:!0,relevance:0,contains:[i]},{className:"params",begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,relevance:0,contains:[i]},n]},o={className:"function",beginKeywords:"def",end:/[:={\[(\n;]/,excludeEnd:!0,contains:[n]};return{keywords:{literal:"true false null",keyword:"type yield lazy override def with val var sealed abstract private trait object if forSome for while throw finally protected extends import final return else break new catch super class case package default try this match continue throws implicit"},contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r,{className:"symbol",begin:"'\\w[\\w\\d_]*(?!')"},i,o,a,e.C_NUMBER_MODE,{className:"meta",begin:"@[A-Za-z]+"}]}}),wl.registerLanguage("scheme",function(e){var t="[^\\(\\)\\[\\]\\{\\}\",'`;#|\\\\\\s]+",r={className:"literal",begin:"(#t|#f|#\\\\"+t+"|#\\\\.)"},i={className:"number",variants:[{begin:"(\\-|\\+)?\\d+([./]\\d+)?",relevance:0},{begin:"(\\-|\\+)?\\d+([./]\\d+)?[+\\-](\\-|\\+)?\\d+([./]\\d+)?i",relevance:0},{begin:"#b[0-1]+(/[0-1]+)?"},{begin:"#o[0-7]+(/[0-7]+)?"},{begin:"#x[0-9a-f]+(/[0-9a-f]+)?"}]},n=e.QUOTE_STRING_MODE,a=[e.COMMENT(";","$",{relevance:0}),e.COMMENT("#\\|","\\|#")],o={begin:t,relevance:0},s={className:"symbol",begin:"'"+t},l={endsWithParent:!0,relevance:0},c={variants:[{begin:/'/},{begin:"`"}],contains:[{begin:"\\(",end:"\\)",contains:["self",r,n,i,o,s]}]},_={className:"name",begin:t,lexemes:t,keywords:{"builtin-name":"case-lambda call/cc class define-class exit-handler field import inherit init-field interface let*-values let-values let/ec mixin opt-lambda override protect provide public rename require require-for-syntax syntax syntax-case syntax-error unit/sig unless when with-syntax and begin call-with-current-continuation call-with-input-file call-with-output-file case cond define define-syntax delay do dynamic-wind else for-each if lambda let let* let-syntax letrec letrec-syntax map or syntax-rules ' * + , ,@ - ... / ; < <= = => > >= ` abs acos angle append apply asin assoc assq assv atan boolean? caar cadr call-with-input-file call-with-output-file call-with-values car cdddar cddddr cdr ceiling char->integer char-alphabetic? char-ci<=? char-ci=? char-ci>? char-downcase char-lower-case? char-numeric? char-ready? char-upcase char-upper-case? char-whitespace? char<=? char=? char>? char? close-input-port close-output-port complex? cons cos current-input-port current-output-port denominator display eof-object? eq? equal? eqv? eval even? exact->inexact exact? exp expt floor force gcd imag-part inexact->exact inexact? input-port? integer->char integer? interaction-environment lcm length list list->string list->vector list-ref list-tail list? load log magnitude make-polar make-rectangular make-string make-vector max member memq memv min modulo negative? newline not null-environment null? number->string number? numerator odd? open-input-file open-output-file output-port? pair? peek-char port? positive? procedure? quasiquote quote quotient rational? rationalize read read-char real-part real? remainder reverse round scheme-report-environment set! set-car! set-cdr! sin sqrt string string->list string->number string->symbol string-append string-ci<=? string-ci=? string-ci>? string-copy string-fill! string-length string-ref string-set! string<=? string=? string>? string? substring symbol->string symbol? tan transcript-off transcript-on truncate values vector vector->list vector-fill! vector-length vector-ref vector-set! with-input-from-file with-output-to-file write write-char zero?"}},d={variants:[{begin:"\\(",end:"\\)"},{begin:"\\[",end:"\\]"}],contains:[{begin:/lambda/,endsWithParent:!0,returnBegin:!0,contains:[_,{begin:/\(/,end:/\)/,endsParent:!0,contains:[o]}]},_,l]};return l.contains=[r,i,n,o,s,c,d].concat(a),{illegal:/\S/,contains:[{className:"meta",begin:"^#!",end:"$"},i,n,s,c,d].concat(a)}}),wl.registerLanguage("scilab",function(e){var t=[e.C_NUMBER_MODE,{className:"string",begin:"'|\"",end:"'|\"",contains:[e.BACKSLASH_ESCAPE,{begin:"''"}]}];return{aliases:["sci"],lexemes:/%?\w+/,keywords:{keyword:"abort break case clear catch continue do elseif else endfunction end for function global if pause return resume select try then while",literal:"%f %F %t %T %pi %eps %inf %nan %e %i %z %s",built_in:"abs and acos asin atan ceil cd chdir clearglobal cosh cos cumprod deff disp error exec execstr exists exp eye gettext floor fprintf fread fsolve imag isdef isempty isinfisnan isvector lasterror length load linspace list listfiles log10 log2 log max min msprintf mclose mopen ones or pathconvert poly printf prod pwd rand real round sinh sin size gsort sprintf sqrt strcat strcmps tring sum system tanh tan type typename warning zeros matrix"},illegal:'("|#|/\\*|\\s+/\\w+)',contains:[{className:"function",beginKeywords:"function",end:"$",contains:[e.UNDERSCORE_TITLE_MODE,{className:"params",begin:"\\(",end:"\\)"}]},{begin:"[a-zA-Z_][a-zA-Z_0-9]*('+[\\.']*|[\\.']+)",end:"",relevance:0},{begin:"\\[",end:"\\]'*[\\.']*",relevance:0,contains:t},e.COMMENT("//","$")].concat(t)}}),wl.registerLanguage("scss",function(e){var t={className:"variable",begin:"(\\$[a-zA-Z-][a-zA-Z0-9_-]*)\\b"},r={className:"number",begin:"#[0-9A-Fa-f]+"};e.CSS_NUMBER_MODE,e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,e.C_BLOCK_COMMENT_MODE;return{case_insensitive:!0,illegal:"[=/|']",contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"selector-id",begin:"\\#[A-Za-z0-9_-]+",relevance:0},{className:"selector-class",begin:"\\.[A-Za-z0-9_-]+",relevance:0},{className:"selector-attr",begin:"\\[",end:"\\]",illegal:"$"},{className:"selector-tag",begin:"\\b(a|abbr|acronym|address|area|article|aside|audio|b|base|big|blockquote|body|br|button|canvas|caption|cite|code|col|colgroup|command|datalist|dd|del|details|dfn|div|dl|dt|em|embed|fieldset|figcaption|figure|footer|form|frame|frameset|(h[1-6])|head|header|hgroup|hr|html|i|iframe|img|input|ins|kbd|keygen|label|legend|li|link|map|mark|meta|meter|nav|noframes|noscript|object|ol|optgroup|option|output|p|param|pre|progress|q|rp|rt|ruby|samp|script|section|select|small|span|strike|strong|style|sub|sup|table|tbody|td|textarea|tfoot|th|thead|time|title|tr|tt|ul|var|video)\\b",relevance:0},{begin:":(visited|valid|root|right|required|read-write|read-only|out-range|optional|only-of-type|only-child|nth-of-type|nth-last-of-type|nth-last-child|nth-child|not|link|left|last-of-type|last-child|lang|invalid|indeterminate|in-range|hover|focus|first-of-type|first-line|first-letter|first-child|first|enabled|empty|disabled|default|checked|before|after|active)"},{begin:"::(after|before|choices|first-letter|first-line|repeat-index|repeat-item|selection|value)"},t,{className:"attribute",begin:"\\b(z-index|word-wrap|word-spacing|word-break|width|widows|white-space|visibility|vertical-align|unicode-bidi|transition-timing-function|transition-property|transition-duration|transition-delay|transition|transform-style|transform-origin|transform|top|text-underline-position|text-transform|text-shadow|text-rendering|text-overflow|text-indent|text-decoration-style|text-decoration-line|text-decoration-color|text-decoration|text-align-last|text-align|tab-size|table-layout|right|resize|quotes|position|pointer-events|perspective-origin|perspective|page-break-inside|page-break-before|page-break-after|padding-top|padding-right|padding-left|padding-bottom|padding|overflow-y|overflow-x|overflow-wrap|overflow|outline-width|outline-style|outline-offset|outline-color|outline|orphans|order|opacity|object-position|object-fit|normal|none|nav-up|nav-right|nav-left|nav-index|nav-down|min-width|min-height|max-width|max-height|mask|marks|margin-top|margin-right|margin-left|margin-bottom|margin|list-style-type|list-style-position|list-style-image|list-style|line-height|letter-spacing|left|justify-content|initial|inherit|ime-mode|image-orientation|image-resolution|image-rendering|icon|hyphens|height|font-weight|font-variant-ligatures|font-variant|font-style|font-stretch|font-size-adjust|font-size|font-language-override|font-kerning|font-feature-settings|font-family|font|float|flex-wrap|flex-shrink|flex-grow|flex-flow|flex-direction|flex-basis|flex|filter|empty-cells|display|direction|cursor|counter-reset|counter-increment|content|column-width|column-span|column-rule-width|column-rule-style|column-rule-color|column-rule|column-gap|column-fill|column-count|columns|color|clip-path|clip|clear|caption-side|break-inside|break-before|break-after|box-sizing|box-shadow|box-decoration-break|bottom|border-width|border-top-width|border-top-style|border-top-right-radius|border-top-left-radius|border-top-color|border-top|border-style|border-spacing|border-right-width|border-right-style|border-right-color|border-right|border-radius|border-left-width|border-left-style|border-left-color|border-left|border-image-width|border-image-source|border-image-slice|border-image-repeat|border-image-outset|border-image|border-color|border-collapse|border-bottom-width|border-bottom-style|border-bottom-right-radius|border-bottom-left-radius|border-bottom-color|border-bottom|border|background-size|background-repeat|background-position|background-origin|background-image|background-color|background-clip|background-attachment|background-blend-mode|background|backface-visibility|auto|animation-timing-function|animation-play-state|animation-name|animation-iteration-count|animation-fill-mode|animation-duration|animation-direction|animation-delay|animation|align-self|align-items|align-content)\\b",illegal:"[^\\s]"},{begin:"\\b(whitespace|wait|w-resize|visible|vertical-text|vertical-ideographic|uppercase|upper-roman|upper-alpha|underline|transparent|top|thin|thick|text|text-top|text-bottom|tb-rl|table-header-group|table-footer-group|sw-resize|super|strict|static|square|solid|small-caps|separate|se-resize|scroll|s-resize|rtl|row-resize|ridge|right|repeat|repeat-y|repeat-x|relative|progress|pointer|overline|outside|outset|oblique|nowrap|not-allowed|normal|none|nw-resize|no-repeat|no-drop|newspaper|ne-resize|n-resize|move|middle|medium|ltr|lr-tb|lowercase|lower-roman|lower-alpha|loose|list-item|line|line-through|line-edge|lighter|left|keep-all|justify|italic|inter-word|inter-ideograph|inside|inset|inline|inline-block|inherit|inactive|ideograph-space|ideograph-parenthesis|ideograph-numeric|ideograph-alpha|horizontal|hidden|help|hand|groove|fixed|ellipsis|e-resize|double|dotted|distribute|distribute-space|distribute-letter|distribute-all-lines|disc|disabled|default|decimal|dashed|crosshair|collapse|col-resize|circle|char|center|capitalize|break-word|break-all|bottom|both|bolder|bold|block|bidi-override|below|baseline|auto|always|all-scroll|absolute|table|table-cell)\\b"},{begin:":",end:";",contains:[t,r,e.CSS_NUMBER_MODE,e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,{className:"meta",begin:"!important"}]},{begin:"@",end:"[{;]",keywords:"mixin include extend for if else each while charset import debug media page content font-face namespace warn",contains:[t,e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,r,e.CSS_NUMBER_MODE,{begin:"\\s[A-Za-z0-9_.-]+",relevance:0}]}]}}),wl.registerLanguage("shell",function(e){return{aliases:["console"],contains:[{className:"meta",begin:"^\\s{0,3}[\\w\\d\\[\\]()@-]*[>%$#]",starts:{end:"$",subLanguage:"bash"}}]}}),wl.registerLanguage("smali",function(e){var t=["add","and","cmp","cmpg","cmpl","const","div","double","float","goto","if","int","long","move","mul","neg","new","nop","not","or","rem","return","shl","shr","sput","sub","throw","ushr","xor"];return{aliases:["smali"],contains:[{className:"string",begin:'"',end:'"',relevance:0},e.COMMENT("#","$",{relevance:0}),{className:"keyword",variants:[{begin:"\\s*\\.end\\s[a-zA-Z0-9]*"},{begin:"^[ ]*\\.[a-zA-Z]*",relevance:0},{begin:"\\s:[a-zA-Z_0-9]*",relevance:0},{begin:"\\s("+["transient","constructor","abstract","final","synthetic","public","private","protected","static","bridge","system"].join("|")+")"}]},{className:"built_in",variants:[{begin:"\\s("+t.join("|")+")\\s"},{begin:"\\s("+t.join("|")+")((\\-|/)[a-zA-Z0-9]+)+\\s",relevance:10},{begin:"\\s("+["aget","aput","array","check","execute","fill","filled","goto/16","goto/32","iget","instance","invoke","iput","monitor","packed","sget","sparse"].join("|")+")((\\-|/)[a-zA-Z0-9]+)*\\s",relevance:10}]},{className:"class",begin:"L[^(;:\n]*;",relevance:0},{begin:"[vp][0-9]+"}]}}),wl.registerLanguage("smalltalk",function(e){var t={className:"string",begin:"\\$.{1}"},r={className:"symbol",begin:"#"+e.UNDERSCORE_IDENT_RE};return{aliases:["st"],keywords:"self super nil true false thisContext",contains:[e.COMMENT('"','"'),e.APOS_STRING_MODE,{className:"type",begin:"\\b[A-Z][A-Za-z0-9_]*",relevance:0},{begin:"[a-z][a-zA-Z0-9_]*:",relevance:0},e.C_NUMBER_MODE,r,t,{begin:"\\|[ ]*[a-z][a-zA-Z0-9_]*([ ]+[a-z][a-zA-Z0-9_]*)*[ ]*\\|",returnBegin:!0,end:/\|/,illegal:/\S/,contains:[{begin:"(\\|[ ]*)?[a-z][a-zA-Z0-9_]*"}]},{begin:"\\#\\(",end:"\\)",contains:[e.APOS_STRING_MODE,t,e.C_NUMBER_MODE,r]}]}}),wl.registerLanguage("sml",function(e){return{aliases:["ml"],keywords:{keyword:"abstype and andalso as case datatype do else end eqtype exception fn fun functor handle if in include infix infixr let local nonfix of op open orelse raise rec sharing sig signature struct structure then type val with withtype where while",built_in:"array bool char exn int list option order real ref string substring vector unit word",literal:"true false NONE SOME LESS EQUAL GREATER nil"},illegal:/\/\/|>>/,lexemes:"[a-z_]\\w*!?",contains:[{className:"literal",begin:/\[(\|\|)?\]|\(\)/,relevance:0},e.COMMENT("\\(\\*","\\*\\)",{contains:["self"]}),{className:"symbol",begin:"'[A-Za-z_](?!')[\\w']*"},{className:"type",begin:"`[A-Z][\\w']*"},{className:"type",begin:"\\b[A-Z][\\w']*",relevance:0},{begin:"[a-z_]\\w*'[\\w']*"},e.inherit(e.APOS_STRING_MODE,{className:"string",relevance:0}),e.inherit(e.QUOTE_STRING_MODE,{illegal:null}),{className:"number",begin:"\\b(0[xX][a-fA-F0-9_]+[Lln]?|0[oO][0-7_]+[Lln]?|0[bB][01_]+[Lln]?|[0-9][0-9_]*([Lln]|(\\.[0-9_]*)?([eE][-+]?[0-9_]+)?)?)",relevance:0},{begin:/[-=]>/}]}}),wl.registerLanguage("sqf",function(e){var t=e.getLanguage("cpp").exports;return{aliases:["sqf"],case_insensitive:!0,keywords:{keyword:"case catch default do else exit exitWith for forEach from if private switch then throw to try waitUntil while with",built_in:"abs accTime acos action actionIDs actionKeys actionKeysImages actionKeysNames actionKeysNamesArray actionName actionParams activateAddons activatedAddons activateKey add3DENConnection add3DENEventHandler add3DENLayer addAction addBackpack addBackpackCargo addBackpackCargoGlobal addBackpackGlobal addCamShake addCuratorAddons addCuratorCameraArea addCuratorEditableObjects addCuratorEditingArea addCuratorPoints addEditorObject addEventHandler addForce addGoggles addGroupIcon addHandgunItem addHeadgear addItem addItemCargo addItemCargoGlobal addItemPool addItemToBackpack addItemToUniform addItemToVest addLiveStats addMagazine addMagazineAmmoCargo addMagazineCargo addMagazineCargoGlobal addMagazineGlobal addMagazinePool addMagazines addMagazineTurret addMenu addMenuItem addMissionEventHandler addMPEventHandler addMusicEventHandler addOwnedMine addPlayerScores addPrimaryWeaponItem addPublicVariableEventHandler addRating addResources addScore addScoreSide addSecondaryWeaponItem addSwitchableUnit addTeamMember addToRemainsCollector addTorque addUniform addVehicle addVest addWaypoint addWeapon addWeaponCargo addWeaponCargoGlobal addWeaponGlobal addWeaponItem addWeaponPool addWeaponTurret admin agent agents AGLToASL aimedAtTarget aimPos airDensityRTD airplaneThrottle airportSide AISFinishHeal alive all3DENEntities allAirports allControls allCurators allCutLayers allDead allDeadMen allDisplays allGroups allMapMarkers allMines allMissionObjects allow3DMode allowCrewInImmobile allowCuratorLogicIgnoreAreas allowDamage allowDammage allowFileOperations allowFleeing allowGetIn allowSprint allPlayers allSimpleObjects allSites allTurrets allUnits allUnitsUAV allVariables ammo ammoOnPylon and animate animateBay animateDoor animatePylon animateSource animationNames animationPhase animationSourcePhase animationState append apply armoryPoints arrayIntersect asin ASLToAGL ASLToATL assert assignAsCargo assignAsCargoIndex assignAsCommander assignAsDriver assignAsGunner assignAsTurret assignCurator assignedCargo assignedCommander assignedDriver assignedGunner assignedItems assignedTarget assignedTeam assignedVehicle assignedVehicleRole assignItem assignTeam assignToAirport atan atan2 atg ATLToASL attachedObject attachedObjects attachedTo attachObject attachTo attackEnabled backpack backpackCargo backpackContainer backpackItems backpackMagazines backpackSpaceFor behaviour benchmark binocular boundingBox boundingBoxReal boundingCenter breakOut breakTo briefingName buildingExit buildingPos buttonAction buttonSetAction cadetMode call callExtension camCommand camCommit camCommitPrepared camCommitted camConstuctionSetParams camCreate camDestroy cameraEffect cameraEffectEnableHUD cameraInterest cameraOn cameraView campaignConfigFile camPreload camPreloaded camPrepareBank camPrepareDir camPrepareDive camPrepareFocus camPrepareFov camPrepareFovRange camPreparePos camPrepareRelPos camPrepareTarget camSetBank camSetDir camSetDive camSetFocus camSetFov camSetFovRange camSetPos camSetRelPos camSetTarget camTarget camUseNVG canAdd canAddItemToBackpack canAddItemToUniform canAddItemToVest cancelSimpleTaskDestination canFire canMove canSlingLoad canStand canSuspend canTriggerDynamicSimulation canUnloadInCombat canVehicleCargo captive captiveNum cbChecked cbSetChecked ceil channelEnabled cheatsEnabled checkAIFeature checkVisibility className clearAllItemsFromBackpack clearBackpackCargo clearBackpackCargoGlobal clearGroupIcons clearItemCargo clearItemCargoGlobal clearItemPool clearMagazineCargo clearMagazineCargoGlobal clearMagazinePool clearOverlay clearRadio clearWeaponCargo clearWeaponCargoGlobal clearWeaponPool clientOwner closeDialog closeDisplay closeOverlay collapseObjectTree collect3DENHistory collectiveRTD combatMode commandArtilleryFire commandChat commander commandFire commandFollow commandFSM commandGetOut commandingMenu commandMove commandRadio commandStop commandSuppressiveFire commandTarget commandWatch comment commitOverlay compile compileFinal completedFSM composeText configClasses configFile configHierarchy configName configProperties configSourceAddonList configSourceMod configSourceModList confirmSensorTarget connectTerminalToUAV controlsGroupCtrl copyFromClipboard copyToClipboard copyWaypoints cos count countEnemy countFriendly countSide countType countUnknown create3DENComposition create3DENEntity createAgent createCenter createDialog createDiaryLink createDiaryRecord createDiarySubject createDisplay createGearDialog createGroup createGuardedPoint createLocation createMarker createMarkerLocal createMenu createMine createMissionDisplay createMPCampaignDisplay createSimpleObject createSimpleTask createSite createSoundSource createTask createTeam createTrigger createUnit createVehicle createVehicleCrew createVehicleLocal crew ctAddHeader ctAddRow ctClear ctCurSel ctData ctFindHeaderRows ctFindRowHeader ctHeaderControls ctHeaderCount ctRemoveHeaders ctRemoveRows ctrlActivate ctrlAddEventHandler ctrlAngle ctrlAutoScrollDelay ctrlAutoScrollRewind ctrlAutoScrollSpeed ctrlChecked ctrlClassName ctrlCommit ctrlCommitted ctrlCreate ctrlDelete ctrlEnable ctrlEnabled ctrlFade ctrlHTMLLoaded ctrlIDC ctrlIDD ctrlMapAnimAdd ctrlMapAnimClear ctrlMapAnimCommit ctrlMapAnimDone ctrlMapCursor ctrlMapMouseOver ctrlMapScale ctrlMapScreenToWorld ctrlMapWorldToScreen ctrlModel ctrlModelDirAndUp ctrlModelScale ctrlParent ctrlParentControlsGroup ctrlPosition ctrlRemoveAllEventHandlers ctrlRemoveEventHandler ctrlScale ctrlSetActiveColor ctrlSetAngle ctrlSetAutoScrollDelay ctrlSetAutoScrollRewind ctrlSetAutoScrollSpeed ctrlSetBackgroundColor ctrlSetChecked ctrlSetEventHandler ctrlSetFade ctrlSetFocus ctrlSetFont ctrlSetFontH1 ctrlSetFontH1B ctrlSetFontH2 ctrlSetFontH2B ctrlSetFontH3 ctrlSetFontH3B ctrlSetFontH4 ctrlSetFontH4B ctrlSetFontH5 ctrlSetFontH5B ctrlSetFontH6 ctrlSetFontH6B ctrlSetFontHeight ctrlSetFontHeightH1 ctrlSetFontHeightH2 ctrlSetFontHeightH3 ctrlSetFontHeightH4 ctrlSetFontHeightH5 ctrlSetFontHeightH6 ctrlSetFontHeightSecondary ctrlSetFontP ctrlSetFontPB ctrlSetFontSecondary ctrlSetForegroundColor ctrlSetModel ctrlSetModelDirAndUp ctrlSetModelScale ctrlSetPixelPrecision ctrlSetPosition ctrlSetScale ctrlSetStructuredText ctrlSetText ctrlSetTextColor ctrlSetTooltip ctrlSetTooltipColorBox ctrlSetTooltipColorShade ctrlSetTooltipColorText ctrlShow ctrlShown ctrlText ctrlTextHeight ctrlTextWidth ctrlType ctrlVisible ctRowControls ctRowCount ctSetCurSel ctSetData ctSetHeaderTemplate ctSetRowTemplate ctSetValue ctValue curatorAddons curatorCamera curatorCameraArea curatorCameraAreaCeiling curatorCoef curatorEditableObjects curatorEditingArea curatorEditingAreaType curatorMouseOver curatorPoints curatorRegisteredObjects curatorSelected curatorWaypointCost current3DENOperation currentChannel currentCommand currentMagazine currentMagazineDetail currentMagazineDetailTurret currentMagazineTurret currentMuzzle currentNamespace currentTask currentTasks currentThrowable currentVisionMode currentWaypoint currentWeapon currentWeaponMode currentWeaponTurret currentZeroing cursorObject cursorTarget customChat customRadio cutFadeOut cutObj cutRsc cutText damage date dateToNumber daytime deActivateKey debriefingText debugFSM debugLog deg delete3DENEntities deleteAt deleteCenter deleteCollection deleteEditorObject deleteGroup deleteGroupWhenEmpty deleteIdentity deleteLocation deleteMarker deleteMarkerLocal deleteRange deleteResources deleteSite deleteStatus deleteTeam deleteVehicle deleteVehicleCrew deleteWaypoint detach detectedMines diag_activeMissionFSMs diag_activeScripts diag_activeSQFScripts diag_activeSQSScripts diag_captureFrame diag_captureFrameToFile diag_captureSlowFrame diag_codePerformance diag_drawMode diag_enable diag_enabled diag_fps diag_fpsMin diag_frameNo diag_lightNewLoad diag_list diag_log diag_logSlowFrame diag_mergeConfigFile diag_recordTurretLimits diag_setLightNew diag_tickTime diag_toggle dialog diarySubjectExists didJIP didJIPOwner difficulty difficultyEnabled difficultyEnabledRTD difficultyOption direction directSay disableAI disableCollisionWith disableConversation disableDebriefingStats disableMapIndicators disableNVGEquipment disableRemoteSensors disableSerialization disableTIEquipment disableUAVConnectability disableUserInput displayAddEventHandler displayCtrl displayParent displayRemoveAllEventHandlers displayRemoveEventHandler displaySetEventHandler dissolveTeam distance distance2D distanceSqr distributionRegion do3DENAction doArtilleryFire doFire doFollow doFSM doGetOut doMove doorPhase doStop doSuppressiveFire doTarget doWatch drawArrow drawEllipse drawIcon drawIcon3D drawLine drawLine3D drawLink drawLocation drawPolygon drawRectangle drawTriangle driver drop dynamicSimulationDistance dynamicSimulationDistanceCoef dynamicSimulationEnabled dynamicSimulationSystemEnabled echo edit3DENMissionAttributes editObject editorSetEventHandler effectiveCommander emptyPositions enableAI enableAIFeature enableAimPrecision enableAttack enableAudioFeature enableAutoStartUpRTD enableAutoTrimRTD enableCamShake enableCaustics enableChannel enableCollisionWith enableCopilot enableDebriefingStats enableDiagLegend enableDynamicSimulation enableDynamicSimulationSystem enableEndDialog enableEngineArtillery enableEnvironment enableFatigue enableGunLights enableInfoPanelComponent enableIRLasers enableMimics enablePersonTurret enableRadio enableReload enableRopeAttach enableSatNormalOnDetail enableSaving enableSentences enableSimulation enableSimulationGlobal enableStamina enableTeamSwitch enableTraffic enableUAVConnectability enableUAVWaypoints enableVehicleCargo enableVehicleSensor enableWeaponDisassembly endLoadingScreen endMission engineOn enginesIsOnRTD enginesRpmRTD enginesTorqueRTD entities environmentEnabled estimatedEndServerTime estimatedTimeLeft evalObjectArgument everyBackpack everyContainer exec execEditorScript execFSM execVM exp expectedDestination exportJIPMessages eyeDirection eyePos face faction fadeMusic fadeRadio fadeSound fadeSpeech failMission fillWeaponsFromPool find findCover findDisplay findEditorObject findEmptyPosition findEmptyPositionReady findIf findNearestEnemy finishMissionInit finite fire fireAtTarget firstBackpack flag flagAnimationPhase flagOwner flagSide flagTexture fleeing floor flyInHeight flyInHeightASL fog fogForecast fogParams forceAddUniform forcedMap forceEnd forceFlagTexture forceFollowRoad forceMap forceRespawn forceSpeed forceWalk forceWeaponFire forceWeatherChange forEachMember forEachMemberAgent forEachMemberTeam forgetTarget format formation formationDirection formationLeader formationMembers formationPosition formationTask formatText formLeader freeLook fromEditor fuel fullCrew gearIDCAmmoCount gearSlotAmmoCount gearSlotData get3DENActionState get3DENAttribute get3DENCamera get3DENConnections get3DENEntity get3DENEntityID get3DENGrid get3DENIconsVisible get3DENLayerEntities get3DENLinesVisible get3DENMissionAttribute get3DENMouseOver get3DENSelected getAimingCoef getAllEnvSoundControllers getAllHitPointsDamage getAllOwnedMines getAllSoundControllers getAmmoCargo getAnimAimPrecision getAnimSpeedCoef getArray getArtilleryAmmo getArtilleryComputerSettings getArtilleryETA getAssignedCuratorLogic getAssignedCuratorUnit getBackpackCargo getBleedingRemaining getBurningValue getCameraViewDirection getCargoIndex getCenterOfMass getClientState getClientStateNumber getCompatiblePylonMagazines getConnectedUAV getContainerMaxLoad getCursorObjectParams getCustomAimCoef getDammage getDescription getDir getDirVisual getDLCAssetsUsage getDLCAssetsUsageByName getDLCs getEditorCamera getEditorMode getEditorObjectScope getElevationOffset getEnvSoundController getFatigue getForcedFlagTexture getFriend getFSMVariable getFuelCargo getGroupIcon getGroupIconParams getGroupIcons getHideFrom getHit getHitIndex getHitPointDamage getItemCargo getMagazineCargo getMarkerColor getMarkerPos getMarkerSize getMarkerType getMass getMissionConfig getMissionConfigValue getMissionDLCs getMissionLayerEntities getModelInfo getMousePosition getMusicPlayedTime getNumber getObjectArgument getObjectChildren getObjectDLC getObjectMaterials getObjectProxy getObjectTextures getObjectType getObjectViewDistance getOxygenRemaining getPersonUsedDLCs getPilotCameraDirection getPilotCameraPosition getPilotCameraRotation getPilotCameraTarget getPlateNumber getPlayerChannel getPlayerScores getPlayerUID getPos getPosASL getPosASLVisual getPosASLW getPosATL getPosATLVisual getPosVisual getPosWorld getPylonMagazines getRelDir getRelPos getRemoteSensorsDisabled getRepairCargo getResolution getShadowDistance getShotParents getSlingLoad getSoundController getSoundControllerResult getSpeed getStamina getStatValue getSuppression getTerrainGrid getTerrainHeightASL getText getTotalDLCUsageTime getUnitLoadout getUnitTrait getUserMFDText getUserMFDvalue getVariable getVehicleCargo getWeaponCargo getWeaponSway getWingsOrientationRTD getWingsPositionRTD getWPPos glanceAt globalChat globalRadio goggles goto group groupChat groupFromNetId groupIconSelectable groupIconsVisible groupId groupOwner groupRadio groupSelectedUnits groupSelectUnit gunner gusts halt handgunItems handgunMagazine handgunWeapon handsHit hasInterface hasPilotCamera hasWeapon hcAllGroups hcGroupParams hcLeader hcRemoveAllGroups hcRemoveGroup hcSelected hcSelectGroup hcSetGroup hcShowBar hcShownBar headgear hideBody hideObject hideObjectGlobal hideSelection hint hintC hintCadet hintSilent hmd hostMission htmlLoad HUDMovementLevels humidity image importAllGroups importance in inArea inAreaArray incapacitatedState inflame inflamed infoPanel infoPanelComponentEnabled infoPanelComponents infoPanels inGameUISetEventHandler inheritsFrom initAmbientLife inPolygon inputAction inRangeOfArtillery insertEditorObject intersect is3DEN is3DENMultiplayer isAbleToBreathe isAgent isArray isAutoHoverOn isAutonomous isAutotest isBleeding isBurning isClass isCollisionLightOn isCopilotEnabled isDamageAllowed isDedicated isDLCAvailable isEngineOn isEqualTo isEqualType isEqualTypeAll isEqualTypeAny isEqualTypeArray isEqualTypeParams isFilePatchingEnabled isFlashlightOn isFlatEmpty isForcedWalk isFormationLeader isGroupDeletedWhenEmpty isHidden isInRemainsCollector isInstructorFigureEnabled isIRLaserOn isKeyActive isKindOf isLaserOn isLightOn isLocalized isManualFire isMarkedForCollection isMultiplayer isMultiplayerSolo isNil isNull isNumber isObjectHidden isObjectRTD isOnRoad isPipEnabled isPlayer isRealTime isRemoteExecuted isRemoteExecutedJIP isServer isShowing3DIcons isSimpleObject isSprintAllowed isStaminaEnabled isSteamMission isStreamFriendlyUIEnabled isText isTouchingGround isTurnedOut isTutHintsEnabled isUAVConnectable isUAVConnected isUIContext isUniformAllowed isVehicleCargo isVehicleRadarOn isVehicleSensorEnabled isWalking isWeaponDeployed isWeaponRested itemCargo items itemsWithMagazines join joinAs joinAsSilent joinSilent joinString kbAddDatabase kbAddDatabaseTargets kbAddTopic kbHasTopic kbReact kbRemoveTopic kbTell kbWasSaid keyImage keyName knowsAbout land landAt landResult language laserTarget lbAdd lbClear lbColor lbColorRight lbCurSel lbData lbDelete lbIsSelected lbPicture lbPictureRight lbSelection lbSetColor lbSetColorRight lbSetCurSel lbSetData lbSetPicture lbSetPictureColor lbSetPictureColorDisabled lbSetPictureColorSelected lbSetPictureRight lbSetPictureRightColor lbSetPictureRightColorDisabled lbSetPictureRightColorSelected lbSetSelectColor lbSetSelectColorRight lbSetSelected lbSetText lbSetTextRight lbSetTooltip lbSetValue lbSize lbSort lbSortByValue lbText lbTextRight lbValue leader leaderboardDeInit leaderboardGetRows leaderboardInit leaderboardRequestRowsFriends leaderboardsRequestUploadScore leaderboardsRequestUploadScoreKeepBest leaderboardState leaveVehicle libraryCredits libraryDisclaimers lifeState lightAttachObject lightDetachObject lightIsOn lightnings limitSpeed linearConversion lineIntersects lineIntersectsObjs lineIntersectsSurfaces lineIntersectsWith linkItem list listObjects listRemoteTargets listVehicleSensors ln lnbAddArray lnbAddColumn lnbAddRow lnbClear lnbColor lnbCurSelRow lnbData lnbDeleteColumn lnbDeleteRow lnbGetColumnsPosition lnbPicture lnbSetColor lnbSetColumnsPos lnbSetCurSelRow lnbSetData lnbSetPicture lnbSetText lnbSetValue lnbSize lnbSort lnbSortByValue lnbText lnbValue load loadAbs loadBackpack loadFile loadGame loadIdentity loadMagazine loadOverlay loadStatus loadUniform loadVest local localize locationPosition lock lockCameraTo lockCargo lockDriver locked lockedCargo lockedDriver lockedTurret lockIdentity lockTurret lockWP log logEntities logNetwork logNetworkTerminate lookAt lookAtPos magazineCargo magazines magazinesAllTurrets magazinesAmmo magazinesAmmoCargo magazinesAmmoFull magazinesDetail magazinesDetailBackpack magazinesDetailUniform magazinesDetailVest magazinesTurret magazineTurretAmmo mapAnimAdd mapAnimClear mapAnimCommit mapAnimDone mapCenterOnCamera mapGridPosition markAsFinishedOnSteam markerAlpha markerBrush markerColor markerDir markerPos markerShape markerSize markerText markerType max members menuAction menuAdd menuChecked menuClear menuCollapse menuData menuDelete menuEnable menuEnabled menuExpand menuHover menuPicture menuSetAction menuSetCheck menuSetData menuSetPicture menuSetValue menuShortcut menuShortcutText menuSize menuSort menuText menuURL menuValue min mineActive mineDetectedBy missionConfigFile missionDifficulty missionName missionNamespace missionStart missionVersion mod modelToWorld modelToWorldVisual modelToWorldVisualWorld modelToWorldWorld modParams moonIntensity moonPhase morale move move3DENCamera moveInAny moveInCargo moveInCommander moveInDriver moveInGunner moveInTurret moveObjectToEnd moveOut moveTime moveTo moveToCompleted moveToFailed musicVolume name nameSound nearEntities nearestBuilding nearestLocation nearestLocations nearestLocationWithDubbing nearestObject nearestObjects nearestTerrainObjects nearObjects nearObjectsReady nearRoads nearSupplies nearTargets needReload netId netObjNull newOverlay nextMenuItemIndex nextWeatherChange nMenuItems not numberOfEnginesRTD numberToDate objectCurators objectFromNetId objectParent objStatus onBriefingGroup onBriefingNotes onBriefingPlan onBriefingTeamSwitch onCommandModeChanged onDoubleClick onEachFrame onGroupIconClick onGroupIconOverEnter onGroupIconOverLeave onHCGroupSelectionChanged onMapSingleClick onPlayerConnected onPlayerDisconnected onPreloadFinished onPreloadStarted onShowNewObject onTeamSwitch openCuratorInterface openDLCPage openMap openSteamApp openYoutubeVideo or orderGetIn overcast overcastForecast owner param params parseNumber parseSimpleArray parseText parsingNamespace particlesQuality pickWeaponPool pitch pixelGrid pixelGridBase pixelGridNoUIScale pixelH pixelW playableSlotsNumber playableUnits playAction playActionNow player playerRespawnTime playerSide playersNumber playGesture playMission playMove playMoveNow playMusic playScriptedMission playSound playSound3D position positionCameraToWorld posScreenToWorld posWorldToScreen ppEffectAdjust ppEffectCommit ppEffectCommitted ppEffectCreate ppEffectDestroy ppEffectEnable ppEffectEnabled ppEffectForceInNVG precision preloadCamera preloadObject preloadSound preloadTitleObj preloadTitleRsc preprocessFile preprocessFileLineNumbers primaryWeapon primaryWeaponItems primaryWeaponMagazine priority processDiaryLink productVersion profileName profileNamespace profileNameSteam progressLoadingScreen progressPosition progressSetPosition publicVariable publicVariableClient publicVariableServer pushBack pushBackUnique putWeaponPool queryItemsPool queryMagazinePool queryWeaponPool rad radioChannelAdd radioChannelCreate radioChannelRemove radioChannelSetCallSign radioChannelSetLabel radioVolume rain rainbow random rank rankId rating rectangular registeredTasks registerTask reload reloadEnabled remoteControl remoteExec remoteExecCall remoteExecutedOwner remove3DENConnection remove3DENEventHandler remove3DENLayer removeAction removeAll3DENEventHandlers removeAllActions removeAllAssignedItems removeAllContainers removeAllCuratorAddons removeAllCuratorCameraAreas removeAllCuratorEditingAreas removeAllEventHandlers removeAllHandgunItems removeAllItems removeAllItemsWithMagazines removeAllMissionEventHandlers removeAllMPEventHandlers removeAllMusicEventHandlers removeAllOwnedMines removeAllPrimaryWeaponItems removeAllWeapons removeBackpack removeBackpackGlobal removeCuratorAddons removeCuratorCameraArea removeCuratorEditableObjects removeCuratorEditingArea removeDrawIcon removeDrawLinks removeEventHandler removeFromRemainsCollector removeGoggles removeGroupIcon removeHandgunItem removeHeadgear removeItem removeItemFromBackpack removeItemFromUniform removeItemFromVest removeItems removeMagazine removeMagazineGlobal removeMagazines removeMagazinesTurret removeMagazineTurret removeMenuItem removeMissionEventHandler removeMPEventHandler removeMusicEventHandler removeOwnedMine removePrimaryWeaponItem removeSecondaryWeaponItem removeSimpleTask removeSwitchableUnit removeTeamMember removeUniform removeVest removeWeapon removeWeaponAttachmentCargo removeWeaponCargo removeWeaponGlobal removeWeaponTurret reportRemoteTarget requiredVersion resetCamShake resetSubgroupDirection resize resources respawnVehicle restartEditorCamera reveal revealMine reverse reversedMouseY roadAt roadsConnectedTo roleDescription ropeAttachedObjects ropeAttachedTo ropeAttachEnabled ropeAttachTo ropeCreate ropeCut ropeDestroy ropeDetach ropeEndPosition ropeLength ropes ropeUnwind ropeUnwound rotorsForcesRTD rotorsRpmRTD round runInitScript safeZoneH safeZoneW safeZoneWAbs safeZoneX safeZoneXAbs safeZoneY save3DENInventory saveGame saveIdentity saveJoysticks saveOverlay saveProfileNamespace saveStatus saveVar savingEnabled say say2D say3D scopeName score scoreSide screenshot screenToWorld scriptDone scriptName scudState secondaryWeapon secondaryWeaponItems secondaryWeaponMagazine select selectBestPlaces selectDiarySubject selectedEditorObjects selectEditorObject selectionNames selectionPosition selectLeader selectMax selectMin selectNoPlayer selectPlayer selectRandom selectRandomWeighted selectWeapon selectWeaponTurret sendAUMessage sendSimpleCommand sendTask sendTaskResult sendUDPMessage serverCommand serverCommandAvailable serverCommandExecutable serverName serverTime set set3DENAttribute set3DENAttributes set3DENGrid set3DENIconsVisible set3DENLayer set3DENLinesVisible set3DENLogicType set3DENMissionAttribute set3DENMissionAttributes set3DENModelsVisible set3DENObjectType set3DENSelected setAccTime setActualCollectiveRTD setAirplaneThrottle setAirportSide setAmmo setAmmoCargo setAmmoOnPylon setAnimSpeedCoef setAperture setApertureNew setArmoryPoints setAttributes setAutonomous setBehaviour setBleedingRemaining setBrakesRTD setCameraInterest setCamShakeDefParams setCamShakeParams setCamUseTI setCaptive setCenterOfMass setCollisionLight setCombatMode setCompassOscillation setConvoySeparation setCuratorCameraAreaCeiling setCuratorCoef setCuratorEditingAreaType setCuratorWaypointCost setCurrentChannel setCurrentTask setCurrentWaypoint setCustomAimCoef setCustomWeightRTD setDamage setDammage setDate setDebriefingText setDefaultCamera setDestination setDetailMapBlendPars setDir setDirection setDrawIcon setDriveOnPath setDropInterval setDynamicSimulationDistance setDynamicSimulationDistanceCoef setEditorMode setEditorObjectScope setEffectCondition setEngineRPMRTD setFace setFaceAnimation setFatigue setFeatureType setFlagAnimationPhase setFlagOwner setFlagSide setFlagTexture setFog setFormation setFormationTask setFormDir setFriend setFromEditor setFSMVariable setFuel setFuelCargo setGroupIcon setGroupIconParams setGroupIconsSelectable setGroupIconsVisible setGroupId setGroupIdGlobal setGroupOwner setGusts setHideBehind setHit setHitIndex setHitPointDamage setHorizonParallaxCoef setHUDMovementLevels setIdentity setImportance setInfoPanel setLeader setLightAmbient setLightAttenuation setLightBrightness setLightColor setLightDayLight setLightFlareMaxDistance setLightFlareSize setLightIntensity setLightnings setLightUseFlare setLocalWindParams setMagazineTurretAmmo setMarkerAlpha setMarkerAlphaLocal setMarkerBrush setMarkerBrushLocal setMarkerColor setMarkerColorLocal setMarkerDir setMarkerDirLocal setMarkerPos setMarkerPosLocal setMarkerShape setMarkerShapeLocal setMarkerSize setMarkerSizeLocal setMarkerText setMarkerTextLocal setMarkerType setMarkerTypeLocal setMass setMimic setMousePosition setMusicEffect setMusicEventHandler setName setNameSound setObjectArguments setObjectMaterial setObjectMaterialGlobal setObjectProxy setObjectTexture setObjectTextureGlobal setObjectViewDistance setOvercast setOwner setOxygenRemaining setParticleCircle setParticleClass setParticleFire setParticleParams setParticleRandom setPilotCameraDirection setPilotCameraRotation setPilotCameraTarget setPilotLight setPiPEffect setPitch setPlateNumber setPlayable setPlayerRespawnTime setPos setPosASL setPosASL2 setPosASLW setPosATL setPosition setPosWorld setPylonLoadOut setPylonsPriority setRadioMsg setRain setRainbow setRandomLip setRank setRectangular setRepairCargo setRotorBrakeRTD setShadowDistance setShotParents setSide setSimpleTaskAlwaysVisible setSimpleTaskCustomData setSimpleTaskDescription setSimpleTaskDestination setSimpleTaskTarget setSimpleTaskType setSimulWeatherLayers setSize setSkill setSlingLoad setSoundEffect setSpeaker setSpeech setSpeedMode setStamina setStaminaScheme setStatValue setSuppression setSystemOfUnits setTargetAge setTaskMarkerOffset setTaskResult setTaskState setTerrainGrid setText setTimeMultiplier setTitleEffect setTrafficDensity setTrafficDistance setTrafficGap setTrafficSpeed setTriggerActivation setTriggerArea setTriggerStatements setTriggerText setTriggerTimeout setTriggerType setType setUnconscious setUnitAbility setUnitLoadout setUnitPos setUnitPosWeak setUnitRank setUnitRecoilCoefficient setUnitTrait setUnloadInCombat setUserActionText setUserMFDText setUserMFDvalue setVariable setVectorDir setVectorDirAndUp setVectorUp setVehicleAmmo setVehicleAmmoDef setVehicleArmor setVehicleCargo setVehicleId setVehicleLock setVehiclePosition setVehicleRadar setVehicleReceiveRemoteTargets setVehicleReportOwnPosition setVehicleReportRemoteTargets setVehicleTIPars setVehicleVarName setVelocity setVelocityModelSpace setVelocityTransformation setViewDistance setVisibleIfTreeCollapsed setWantedRPMRTD setWaves setWaypointBehaviour setWaypointCombatMode setWaypointCompletionRadius setWaypointDescription setWaypointForceBehaviour setWaypointFormation setWaypointHousePosition setWaypointLoiterRadius setWaypointLoiterType setWaypointName setWaypointPosition setWaypointScript setWaypointSpeed setWaypointStatements setWaypointTimeout setWaypointType setWaypointVisible setWeaponReloadingTime setWind setWindDir setWindForce setWindStr setWingForceScaleRTD setWPPos show3DIcons showChat showCinemaBorder showCommandingMenu showCompass showCuratorCompass showGPS showHUD showLegend showMap shownArtilleryComputer shownChat shownCompass shownCuratorCompass showNewEditorObject shownGPS shownHUD shownMap shownPad shownRadio shownScoretable shownUAVFeed shownWarrant shownWatch showPad showRadio showScoretable showSubtitles showUAVFeed showWarrant showWatch showWaypoint showWaypoints side sideChat sideEnemy sideFriendly sideRadio simpleTasks simulationEnabled simulCloudDensity simulCloudOcclusion simulInClouds simulWeatherSync sin size sizeOf skill skillFinal skipTime sleep sliderPosition sliderRange sliderSetPosition sliderSetRange sliderSetSpeed sliderSpeed slingLoadAssistantShown soldierMagazines someAmmo sort soundVolume spawn speaker speed speedMode splitString sqrt squadParams stance startLoadingScreen step stop stopEngineRTD stopped str sunOrMoon supportInfo suppressFor surfaceIsWater surfaceNormal surfaceType swimInDepth switchableUnits switchAction switchCamera switchGesture switchLight switchMove synchronizedObjects synchronizedTriggers synchronizedWaypoints synchronizeObjectsAdd synchronizeObjectsRemove synchronizeTrigger synchronizeWaypoint systemChat systemOfUnits tan targetKnowledge targets targetsAggregate targetsQuery taskAlwaysVisible taskChildren taskCompleted taskCustomData taskDescription taskDestination taskHint taskMarkerOffset taskParent taskResult taskState taskType teamMember teamName teams teamSwitch teamSwitchEnabled teamType terminate terrainIntersect terrainIntersectASL terrainIntersectAtASL text textLog textLogFormat tg time timeMultiplier titleCut titleFadeOut titleObj titleRsc titleText toArray toFixed toLower toString toUpper triggerActivated triggerActivation triggerArea triggerAttachedVehicle triggerAttachObject triggerAttachVehicle triggerDynamicSimulation triggerStatements triggerText triggerTimeout triggerTimeoutCurrent triggerType turretLocal turretOwner turretUnit tvAdd tvClear tvCollapse tvCollapseAll tvCount tvCurSel tvData tvDelete tvExpand tvExpandAll tvPicture tvSetColor tvSetCurSel tvSetData tvSetPicture tvSetPictureColor tvSetPictureColorDisabled tvSetPictureColorSelected tvSetPictureRight tvSetPictureRightColor tvSetPictureRightColorDisabled tvSetPictureRightColorSelected tvSetText tvSetTooltip tvSetValue tvSort tvSortByValue tvText tvTooltip tvValue type typeName typeOf UAVControl uiNamespace uiSleep unassignCurator unassignItem unassignTeam unassignVehicle underwater uniform uniformContainer uniformItems uniformMagazines unitAddons unitAimPosition unitAimPositionVisual unitBackpack unitIsUAV unitPos unitReady unitRecoilCoefficient units unitsBelowHeight unlinkItem unlockAchievement unregisterTask updateDrawIcon updateMenuItem updateObjectTree useAISteeringComponent useAudioTimeForMoves userInputDisabled vectorAdd vectorCos vectorCrossProduct vectorDiff vectorDir vectorDirVisual vectorDistance vectorDistanceSqr vectorDotProduct vectorFromTo vectorMagnitude vectorMagnitudeSqr vectorModelToWorld vectorModelToWorldVisual vectorMultiply vectorNormalized vectorUp vectorUpVisual vectorWorldToModel vectorWorldToModelVisual vehicle vehicleCargoEnabled vehicleChat vehicleRadio vehicleReceiveRemoteTargets vehicleReportOwnPosition vehicleReportRemoteTargets vehicles vehicleVarName velocity velocityModelSpace verifySignature vest vestContainer vestItems vestMagazines viewDistance visibleCompass visibleGPS visibleMap visiblePosition visiblePositionASL visibleScoretable visibleWatch waves waypointAttachedObject waypointAttachedVehicle waypointAttachObject waypointAttachVehicle waypointBehaviour waypointCombatMode waypointCompletionRadius waypointDescription waypointForceBehaviour waypointFormation waypointHousePosition waypointLoiterRadius waypointLoiterType waypointName waypointPosition waypoints waypointScript waypointsEnabledUAV waypointShow waypointSpeed waypointStatements waypointTimeout waypointTimeoutCurrent waypointType waypointVisible weaponAccessories weaponAccessoriesCargo weaponCargo weaponDirection weaponInertia weaponLowered weapons weaponsItems weaponsItemsCargo weaponState weaponsTurret weightRTD WFSideText wind ",literal:"blufor civilian configNull controlNull displayNull east endl false grpNull independent lineBreak locationNull nil objNull opfor pi resistance scriptNull sideAmbientLife sideEmpty sideLogic sideUnknown taskNull teamMemberNull true west"},contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.NUMBER_MODE,{className:"variable",begin:/\b_+[a-zA-Z_]\w*/},{className:"title",begin:/[a-zA-Z][a-zA-Z0-9]+_fnc_\w*/},{className:"string",variants:[{begin:'"',end:'"',contains:[{begin:'""',relevance:0}]},{begin:"'",end:"'",contains:[{begin:"''",relevance:0}]}]},t.preprocessor],illegal:/#|^\$ /}}),wl.registerLanguage("sql",function(e){var t=e.COMMENT("--","$");return{case_insensitive:!0,illegal:/[<>{}*]/,contains:[{beginKeywords:"begin end start commit rollback savepoint lock alter create drop rename call delete do handler insert load replace select truncate update set show pragma grant merge describe use explain help declare prepare execute deallocate release unlock purge reset change stop analyze cache flush optimize repair kill install uninstall checksum restore check backup revoke comment values with",end:/;/,endsWithParent:!0,lexemes:/[\w\.]+/,keywords:{keyword:"as abort abs absolute acc acce accep accept access accessed accessible account acos action activate add addtime admin administer advanced advise aes_decrypt aes_encrypt after agent aggregate ali alia alias all allocate allow alter always analyze ancillary and anti any anydata anydataset anyschema anytype apply archive archived archivelog are as asc ascii asin assembly assertion associate asynchronous at atan atn2 attr attri attrib attribu attribut attribute attributes audit authenticated authentication authid authors auto autoallocate autodblink autoextend automatic availability avg backup badfile basicfile before begin beginning benchmark between bfile bfile_base big bigfile bin binary_double binary_float binlog bit_and bit_count bit_length bit_or bit_xor bitmap blob_base block blocksize body both bound bucket buffer_cache buffer_pool build bulk by byte byteordermark bytes cache caching call calling cancel capacity cascade cascaded case cast catalog category ceil ceiling chain change changed char_base char_length character_length characters characterset charindex charset charsetform charsetid check checksum checksum_agg child choose chr chunk class cleanup clear client clob clob_base clone close cluster_id cluster_probability cluster_set clustering coalesce coercibility col collate collation collect colu colum column column_value columns columns_updated comment commit compact compatibility compiled complete composite_limit compound compress compute concat concat_ws concurrent confirm conn connec connect connect_by_iscycle connect_by_isleaf connect_by_root connect_time connection consider consistent constant constraint constraints constructor container content contents context contributors controlfile conv convert convert_tz corr corr_k corr_s corresponding corruption cos cost count count_big counted covar_pop covar_samp cpu_per_call cpu_per_session crc32 create creation critical cross cube cume_dist curdate current current_date current_time current_timestamp current_user cursor curtime customdatum cycle data database databases datafile datafiles datalength date_add date_cache date_format date_sub dateadd datediff datefromparts datename datepart datetime2fromparts day day_to_second dayname dayofmonth dayofweek dayofyear days db_role_change dbtimezone ddl deallocate declare decode decompose decrement decrypt deduplicate def defa defau defaul default defaults deferred defi defin define degrees delayed delegate delete delete_all delimited demand dense_rank depth dequeue des_decrypt des_encrypt des_key_file desc descr descri describ describe descriptor deterministic diagnostics difference dimension direct_load directory disable disable_all disallow disassociate discardfile disconnect diskgroup distinct distinctrow distribute distributed div do document domain dotnet double downgrade drop dumpfile duplicate duration each edition editionable editions element ellipsis else elsif elt empty enable enable_all enclosed encode encoding encrypt end end-exec endian enforced engine engines enqueue enterprise entityescaping eomonth error errors escaped evalname evaluate event eventdata events except exception exceptions exchange exclude excluding execu execut execute exempt exists exit exp expire explain explode export export_set extended extent external external_1 external_2 externally extract failed failed_login_attempts failover failure far fast feature_set feature_value fetch field fields file file_name_convert filesystem_like_logging final finish first first_value fixed flash_cache flashback floor flush following follows for forall force foreign form forma format found found_rows freelist freelists freepools fresh from from_base64 from_days ftp full function general generated get get_format get_lock getdate getutcdate global global_name globally go goto grant grants greatest group group_concat group_id grouping grouping_id groups gtid_subtract guarantee guard handler hash hashkeys having hea head headi headin heading heap help hex hierarchy high high_priority hosts hour hours http id ident_current ident_incr ident_seed identified identity idle_time if ifnull ignore iif ilike ilm immediate import in include including increment index indexes indexing indextype indicator indices inet6_aton inet6_ntoa inet_aton inet_ntoa infile initial initialized initially initrans inmemory inner innodb input insert install instance instantiable instr interface interleaved intersect into invalidate invisible is is_free_lock is_ipv4 is_ipv4_compat is_not is_not_null is_used_lock isdate isnull isolation iterate java join json json_exists keep keep_duplicates key keys kill language large last last_day last_insert_id last_value lateral lax lcase lead leading least leaves left len lenght length less level levels library like like2 like4 likec limit lines link list listagg little ln load load_file lob lobs local localtime localtimestamp locate locator lock locked log log10 log2 logfile logfiles logging logical logical_reads_per_call logoff logon logs long loop low low_priority lower lpad lrtrim ltrim main make_set makedate maketime managed management manual map mapping mask master master_pos_wait match matched materialized max maxextents maximize maxinstances maxlen maxlogfiles maxloghistory maxlogmembers maxsize maxtrans md5 measures median medium member memcompress memory merge microsecond mid migration min minextents minimum mining minus minute minutes minvalue missing mod mode model modification modify module monitoring month months mount move movement multiset mutex name name_const names nan national native natural nav nchar nclob nested never new newline next nextval no no_write_to_binlog noarchivelog noaudit nobadfile nocheck nocompress nocopy nocycle nodelay nodiscardfile noentityescaping noguarantee nokeep nologfile nomapping nomaxvalue nominimize nominvalue nomonitoring none noneditionable nonschema noorder nopr nopro noprom nopromp noprompt norely noresetlogs noreverse normal norowdependencies noschemacheck noswitch not nothing notice notnull notrim novalidate now nowait nth_value nullif nulls num numb numbe nvarchar nvarchar2 object ocicoll ocidate ocidatetime ociduration ociinterval ociloblocator ocinumber ociref ocirefcursor ocirowid ocistring ocitype oct octet_length of off offline offset oid oidindex old on online only opaque open operations operator optimal optimize option optionally or oracle oracle_date oradata ord ordaudio orddicom orddoc order ordimage ordinality ordvideo organization orlany orlvary out outer outfile outline output over overflow overriding package pad parallel parallel_enable parameters parent parse partial partition partitions pascal passing password password_grace_time password_lock_time password_reuse_max password_reuse_time password_verify_function patch path patindex pctincrease pctthreshold pctused pctversion percent percent_rank percentile_cont percentile_disc performance period period_add period_diff permanent physical pi pipe pipelined pivot pluggable plugin policy position post_transaction pow power pragma prebuilt precedes preceding precision prediction prediction_cost prediction_details prediction_probability prediction_set prepare present preserve prior priority private private_sga privileges procedural procedure procedure_analyze processlist profiles project prompt protection public publishingservername purge quarter query quick quiesce quota quotename radians raise rand range rank raw read reads readsize rebuild record records recover recovery recursive recycle redo reduced ref reference referenced references referencing refresh regexp_like register regr_avgx regr_avgy regr_count regr_intercept regr_r2 regr_slope regr_sxx regr_sxy reject rekey relational relative relaylog release release_lock relies_on relocate rely rem remainder rename repair repeat replace replicate replication required reset resetlogs resize resource respect restore restricted result result_cache resumable resume retention return returning returns reuse reverse revoke right rlike role roles rollback rolling rollup round row row_count rowdependencies rowid rownum rows rtrim rules safe salt sample save savepoint sb1 sb2 sb4 scan schema schemacheck scn scope scroll sdo_georaster sdo_topo_geometry search sec_to_time second seconds section securefile security seed segment select self semi sequence sequential serializable server servererror session session_user sessions_per_user set sets settings sha sha1 sha2 share shared shared_pool short show shrink shutdown si_averagecolor si_colorhistogram si_featurelist si_positionalcolor si_stillimage si_texture siblings sid sign sin size size_t sizes skip slave sleep smalldatetimefromparts smallfile snapshot some soname sort soundex source space sparse spfile split sql sql_big_result sql_buffer_result sql_cache sql_calc_found_rows sql_small_result sql_variant_property sqlcode sqldata sqlerror sqlname sqlstate sqrt square standalone standby start starting startup statement static statistics stats_binomial_test stats_crosstab stats_ks_test stats_mode stats_mw_test stats_one_way_anova stats_t_test_ stats_t_test_indep stats_t_test_one stats_t_test_paired stats_wsr_test status std stddev stddev_pop stddev_samp stdev stop storage store stored str str_to_date straight_join strcmp strict string struct stuff style subdate subpartition subpartitions substitutable substr substring subtime subtring_index subtype success sum suspend switch switchoffset switchover sync synchronous synonym sys sys_xmlagg sysasm sysaux sysdate sysdatetimeoffset sysdba sysoper system system_user sysutcdatetime table tables tablespace tablesample tan tdo template temporary terminated tertiary_weights test than then thread through tier ties time time_format time_zone timediff timefromparts timeout timestamp timestampadd timestampdiff timezone_abbr timezone_minute timezone_region to to_base64 to_date to_days to_seconds todatetimeoffset trace tracking transaction transactional translate translation treat trigger trigger_nestlevel triggers trim truncate try_cast try_convert try_parse type ub1 ub2 ub4 ucase unarchived unbounded uncompress under undo unhex unicode uniform uninstall union unique unix_timestamp unknown unlimited unlock unnest unpivot unrecoverable unsafe unsigned until untrusted unusable unused update updated upgrade upped upper upsert url urowid usable usage use use_stored_outlines user user_data user_resources users using utc_date utc_timestamp uuid uuid_short validate validate_password_strength validation valist value values var var_samp varcharc vari varia variab variabl variable variables variance varp varraw varrawc varray verify version versions view virtual visible void wait wallet warning warnings week weekday weekofyear wellformed when whene whenev wheneve whenever where while whitespace window with within without work wrapped xdb xml xmlagg xmlattributes xmlcast xmlcolattval xmlelement xmlexists xmlforest xmlindex xmlnamespaces xmlpi xmlquery xmlroot xmlschema xmlserialize xmltable xmltype xor year year_to_month years yearweek",literal:"true false null unknown",built_in:"array bigint binary bit blob bool boolean char character date dec decimal float int int8 integer interval number numeric real record serial serial8 smallint text time timestamp tinyint varchar varying void"},contains:[{className:"string",begin:"'",end:"'",contains:[e.BACKSLASH_ESCAPE,{begin:"''"}]},{className:"string",begin:'"',end:'"',contains:[e.BACKSLASH_ESCAPE,{begin:'""'}]},{className:"string",begin:"`",end:"`",contains:[e.BACKSLASH_ESCAPE]},e.C_NUMBER_MODE,e.C_BLOCK_COMMENT_MODE,t,e.HASH_COMMENT_MODE]},e.C_BLOCK_COMMENT_MODE,t,e.HASH_COMMENT_MODE]}}),wl.registerLanguage("stan",function(e){return{contains:[e.HASH_COMMENT_MODE,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{begin:e.UNDERSCORE_IDENT_RE,lexemes:e.UNDERSCORE_IDENT_RE,keywords:{name:"for in while repeat until if then else",symbol:"bernoulli bernoulli_logit binomial binomial_logit beta_binomial hypergeometric categorical categorical_logit ordered_logistic neg_binomial neg_binomial_2 neg_binomial_2_log poisson poisson_log multinomial normal exp_mod_normal skew_normal student_t cauchy double_exponential logistic gumbel lognormal chi_square inv_chi_square scaled_inv_chi_square exponential inv_gamma weibull frechet rayleigh wiener pareto pareto_type_2 von_mises uniform multi_normal multi_normal_prec multi_normal_cholesky multi_gp multi_gp_cholesky multi_student_t gaussian_dlm_obs dirichlet lkj_corr lkj_corr_cholesky wishart inv_wishart","selector-tag":"int real vector simplex unit_vector ordered positive_ordered row_vector matrix cholesky_factor_corr cholesky_factor_cov corr_matrix cov_matrix",title:"functions model data parameters quantities transformed generated",literal:"true false"},relevance:0},{className:"number",begin:"0[xX][0-9a-fA-F]+[Li]?\\b",relevance:0},{className:"number",begin:"0[xX][0-9a-fA-F]+[Li]?\\b",relevance:0},{className:"number",begin:"\\d+(?:[eE][+\\-]?\\d*)?L\\b",relevance:0},{className:"number",begin:"\\d+\\.(?!\\d)(?:i\\b)?",relevance:0},{className:"number",begin:"\\d+(?:\\.\\d*)?(?:[eE][+\\-]?\\d*)?i?\\b",relevance:0},{className:"number",begin:"\\.\\d+(?:[eE][+\\-]?\\d*)?i?\\b",relevance:0}]}}),wl.registerLanguage("stata",function(e){return{aliases:["do","ado"],case_insensitive:!0,keywords:"if else in foreach for forv forva forval forvalu forvalue forvalues by bys bysort xi quietly qui capture about ac ac_7 acprplot acprplot_7 adjust ado adopath adoupdate alpha ameans an ano anov anova anova_estat anova_terms anovadef aorder ap app appe appen append arch arch_dr arch_estat arch_p archlm areg areg_p args arima arima_dr arima_estat arima_p as asmprobit asmprobit_estat asmprobit_lf asmprobit_mfx__dlg asmprobit_p ass asse asser assert avplot avplot_7 avplots avplots_7 bcskew0 bgodfrey binreg bip0_lf biplot bipp_lf bipr_lf bipr_p biprobit bitest bitesti bitowt blogit bmemsize boot bootsamp bootstrap bootstrap_8 boxco_l boxco_p boxcox boxcox_6 boxcox_p bprobit br break brier bro brow brows browse brr brrstat bs bs_7 bsampl_w bsample bsample_7 bsqreg bstat bstat_7 bstat_8 bstrap bstrap_7 ca ca_estat ca_p cabiplot camat canon canon_8 canon_8_p canon_estat canon_p cap caprojection capt captu captur capture cat cc cchart cchart_7 cci cd censobs_table centile cf char chdir checkdlgfiles checkestimationsample checkhlpfiles checksum chelp ci cii cl class classutil clear cli clis clist clo clog clog_lf clog_p clogi clogi_sw clogit clogit_lf clogit_p clogitp clogl_sw cloglog clonevar clslistarray cluster cluster_measures cluster_stop cluster_tree cluster_tree_8 clustermat cmdlog cnr cnre cnreg cnreg_p cnreg_sw cnsreg codebook collaps4 collapse colormult_nb colormult_nw compare compress conf confi confir confirm conren cons const constr constra constrai constrain constraint continue contract copy copyright copysource cor corc corr corr2data corr_anti corr_kmo corr_smc corre correl correla correlat correlate corrgram cou coun count cox cox_p cox_sw coxbase coxhaz coxvar cprplot cprplot_7 crc cret cretu cretur creturn cross cs cscript cscript_log csi ct ct_is ctset ctst_5 ctst_st cttost cumsp cumsp_7 cumul cusum cusum_7 cutil d|0 datasig datasign datasigna datasignat datasignatu datasignatur datasignature datetof db dbeta de dec deco decod decode deff des desc descr descri describ describe destring dfbeta dfgls dfuller di di_g dir dirstats dis discard disp disp_res disp_s displ displa display distinct do doe doed doedi doedit dotplot dotplot_7 dprobit drawnorm drop ds ds_util dstdize duplicates durbina dwstat dydx e|0 ed edi edit egen eivreg emdef en enc enco encod encode eq erase ereg ereg_lf ereg_p ereg_sw ereghet ereghet_glf ereghet_glf_sh ereghet_gp ereghet_ilf ereghet_ilf_sh ereghet_ip eret eretu eretur ereturn err erro error est est_cfexist est_cfname est_clickable est_expand est_hold est_table est_unhold est_unholdok estat estat_default estat_summ estat_vce_only esti estimates etodow etof etomdy ex exi exit expand expandcl fac fact facto factor factor_estat factor_p factor_pca_rotated factor_rotate factormat fcast fcast_compute fcast_graph fdades fdadesc fdadescr fdadescri fdadescrib fdadescribe fdasav fdasave fdause fh_st file open file read file close file filefilter fillin find_hlp_file findfile findit findit_7 fit fl fli flis flist for5_0 form forma format fpredict frac_154 frac_adj frac_chk frac_cox frac_ddp frac_dis frac_dv frac_in frac_mun frac_pp frac_pq frac_pv frac_wgt frac_xo fracgen fracplot fracplot_7 fracpoly fracpred fron_ex fron_hn fron_p fron_tn fron_tn2 frontier ftodate ftoe ftomdy ftowdate g|0 gamhet_glf gamhet_gp gamhet_ilf gamhet_ip gamma gamma_d2 gamma_p gamma_sw gammahet gdi_hexagon gdi_spokes ge gen gene gener genera generat generate genrank genstd genvmean gettoken gl gladder gladder_7 glim_l01 glim_l02 glim_l03 glim_l04 glim_l05 glim_l06 glim_l07 glim_l08 glim_l09 glim_l10 glim_l11 glim_l12 glim_lf glim_mu glim_nw1 glim_nw2 glim_nw3 glim_p glim_v1 glim_v2 glim_v3 glim_v4 glim_v5 glim_v6 glim_v7 glm glm_6 glm_p glm_sw glmpred glo glob globa global glogit glogit_8 glogit_p gmeans gnbre_lf gnbreg gnbreg_5 gnbreg_p gomp_lf gompe_sw gomper_p gompertz gompertzhet gomphet_glf gomphet_glf_sh gomphet_gp gomphet_ilf gomphet_ilf_sh gomphet_ip gphdot gphpen gphprint gprefs gprobi_p gprobit gprobit_8 gr gr7 gr_copy gr_current gr_db gr_describe gr_dir gr_draw gr_draw_replay gr_drop gr_edit gr_editviewopts gr_example gr_example2 gr_export gr_print gr_qscheme gr_query gr_read gr_rename gr_replay gr_save gr_set gr_setscheme gr_table gr_undo gr_use graph graph7 grebar greigen greigen_7 greigen_8 grmeanby grmeanby_7 gs_fileinfo gs_filetype gs_graphinfo gs_stat gsort gwood h|0 hadimvo hareg hausman haver he heck_d2 heckma_p heckman heckp_lf heckpr_p heckprob hel help hereg hetpr_lf hetpr_p hetprob hettest hexdump hilite hist hist_7 histogram hlogit hlu hmeans hotel hotelling hprobit hreg hsearch icd9 icd9_ff icd9p iis impute imtest inbase include inf infi infil infile infix inp inpu input ins insheet insp inspe inspec inspect integ inten intreg intreg_7 intreg_p intrg2_ll intrg_ll intrg_ll2 ipolate iqreg ir irf irf_create irfm iri is_svy is_svysum isid istdize ivprob_1_lf ivprob_lf ivprobit ivprobit_p ivreg ivreg_footnote ivtob_1_lf ivtob_lf ivtobit ivtobit_p jackknife jacknife jknife jknife_6 jknife_8 jkstat joinby kalarma1 kap kap_3 kapmeier kappa kapwgt kdensity kdensity_7 keep ksm ksmirnov ktau kwallis l|0 la lab labe label labelbook ladder levels levelsof leverage lfit lfit_p li lincom line linktest lis list lloghet_glf lloghet_glf_sh lloghet_gp lloghet_ilf lloghet_ilf_sh lloghet_ip llogi_sw llogis_p llogist llogistic llogistichet lnorm_lf lnorm_sw lnorma_p lnormal lnormalhet lnormhet_glf lnormhet_glf_sh lnormhet_gp lnormhet_ilf lnormhet_ilf_sh lnormhet_ip lnskew0 loadingplot loc loca local log logi logis_lf logistic logistic_p logit logit_estat logit_p loglogs logrank loneway lookfor lookup lowess lowess_7 lpredict lrecomp lroc lroc_7 lrtest ls lsens lsens_7 lsens_x lstat ltable ltable_7 ltriang lv lvr2plot lvr2plot_7 m|0 ma mac macr macro makecns man manova manova_estat manova_p manovatest mantel mark markin markout marksample mat mat_capp mat_order mat_put_rr mat_rapp mata mata_clear mata_describe mata_drop mata_matdescribe mata_matsave mata_matuse mata_memory mata_mlib mata_mosave mata_rename mata_which matalabel matcproc matlist matname matr matri matrix matrix_input__dlg matstrik mcc mcci md0_ md1_ md1debug_ md2_ md2debug_ mds mds_estat mds_p mdsconfig mdslong mdsmat mdsshepard mdytoe mdytof me_derd mean means median memory memsize meqparse mer merg merge mfp mfx mhelp mhodds minbound mixed_ll mixed_ll_reparm mkassert mkdir mkmat mkspline ml ml_5 ml_adjs ml_bhhhs ml_c_d ml_check ml_clear ml_cnt ml_debug ml_defd ml_e0 ml_e0_bfgs ml_e0_cycle ml_e0_dfp ml_e0i ml_e1 ml_e1_bfgs ml_e1_bhhh ml_e1_cycle ml_e1_dfp ml_e2 ml_e2_cycle ml_ebfg0 ml_ebfr0 ml_ebfr1 ml_ebh0q ml_ebhh0 ml_ebhr0 ml_ebr0i ml_ecr0i ml_edfp0 ml_edfr0 ml_edfr1 ml_edr0i ml_eds ml_eer0i ml_egr0i ml_elf ml_elf_bfgs ml_elf_bhhh ml_elf_cycle ml_elf_dfp ml_elfi ml_elfs ml_enr0i ml_enrr0 ml_erdu0 ml_erdu0_bfgs ml_erdu0_bhhh ml_erdu0_bhhhq ml_erdu0_cycle ml_erdu0_dfp ml_erdu0_nrbfgs ml_exde ml_footnote ml_geqnr ml_grad0 ml_graph ml_hbhhh ml_hd0 ml_hold ml_init ml_inv ml_log ml_max ml_mlout ml_mlout_8 ml_model ml_nb0 ml_opt ml_p ml_plot ml_query ml_rdgrd ml_repor ml_s_e ml_score ml_searc ml_technique ml_unhold mleval mlf_ mlmatbysum mlmatsum mlog mlogi mlogit mlogit_footnote mlogit_p mlopts mlsum mlvecsum mnl0_ mor more mov move mprobit mprobit_lf mprobit_p mrdu0_ mrdu1_ mvdecode mvencode mvreg mvreg_estat n|0 nbreg nbreg_al nbreg_lf nbreg_p nbreg_sw nestreg net newey newey_7 newey_p news nl nl_7 nl_9 nl_9_p nl_p nl_p_7 nlcom nlcom_p nlexp2 nlexp2_7 nlexp2a nlexp2a_7 nlexp3 nlexp3_7 nlgom3 nlgom3_7 nlgom4 nlgom4_7 nlinit nllog3 nllog3_7 nllog4 nllog4_7 nlog_rd nlogit nlogit_p nlogitgen nlogittree nlpred no nobreak noi nois noisi noisil noisily note notes notes_dlg nptrend numlabel numlist odbc old_ver olo olog ologi ologi_sw ologit ologit_p ologitp on one onew onewa oneway op_colnm op_comp op_diff op_inv op_str opr opro oprob oprob_sw oprobi oprobi_p oprobit oprobitp opts_exclusive order orthog orthpoly ou out outf outfi outfil outfile outs outsh outshe outshee outsheet ovtest pac pac_7 palette parse parse_dissim pause pca pca_8 pca_display pca_estat pca_p pca_rotate pcamat pchart pchart_7 pchi pchi_7 pcorr pctile pentium pergram pergram_7 permute permute_8 personal peto_st pkcollapse pkcross pkequiv pkexamine pkexamine_7 pkshape pksumm pksumm_7 pl plo plot plugin pnorm pnorm_7 poisgof poiss_lf poiss_sw poisso_p poisson poisson_estat post postclose postfile postutil pperron pr prais prais_e prais_e2 prais_p predict predictnl preserve print pro prob probi probit probit_estat probit_p proc_time procoverlay procrustes procrustes_estat procrustes_p profiler prog progr progra program prop proportion prtest prtesti pwcorr pwd q\\s qby qbys qchi qchi_7 qladder qladder_7 qnorm qnorm_7 qqplot qqplot_7 qreg qreg_c qreg_p qreg_sw qu quadchk quantile quantile_7 que quer query range ranksum ratio rchart rchart_7 rcof recast reclink recode reg reg3 reg3_p regdw regr regre regre_p2 regres regres_p regress regress_estat regriv_p remap ren rena renam rename renpfix repeat replace report reshape restore ret retu retur return rm rmdir robvar roccomp roccomp_7 roccomp_8 rocf_lf rocfit rocfit_8 rocgold rocplot rocplot_7 roctab roctab_7 rolling rologit rologit_p rot rota rotat rotate rotatemat rreg rreg_p ru run runtest rvfplot rvfplot_7 rvpplot rvpplot_7 sa safesum sample sampsi sav save savedresults saveold sc sca scal scala scalar scatter scm_mine sco scob_lf scob_p scobi_sw scobit scor score scoreplot scoreplot_help scree screeplot screeplot_help sdtest sdtesti se search separate seperate serrbar serrbar_7 serset set set_defaults sfrancia sh she shel shell shewhart shewhart_7 signestimationsample signrank signtest simul simul_7 simulate simulate_8 sktest sleep slogit slogit_d2 slogit_p smooth snapspan so sor sort spearman spikeplot spikeplot_7 spikeplt spline_x split sqreg sqreg_p sret sretu sretur sreturn ssc st st_ct st_hc st_hcd st_hcd_sh st_is st_issys st_note st_promo st_set st_show st_smpl st_subid stack statsby statsby_8 stbase stci stci_7 stcox stcox_estat stcox_fr stcox_fr_ll stcox_p stcox_sw stcoxkm stcoxkm_7 stcstat stcurv stcurve stcurve_7 stdes stem stepwise stereg stfill stgen stir stjoin stmc stmh stphplot stphplot_7 stphtest stphtest_7 stptime strate strate_7 streg streg_sw streset sts sts_7 stset stsplit stsum sttocc sttoct stvary stweib su suest suest_8 sum summ summa summar summari summariz summarize sunflower sureg survcurv survsum svar svar_p svmat svy svy_disp svy_dreg svy_est svy_est_7 svy_estat svy_get svy_gnbreg_p svy_head svy_header svy_heckman_p svy_heckprob_p svy_intreg_p svy_ivreg_p svy_logistic_p svy_logit_p svy_mlogit_p svy_nbreg_p svy_ologit_p svy_oprobit_p svy_poisson_p svy_probit_p svy_regress_p svy_sub svy_sub_7 svy_x svy_x_7 svy_x_p svydes svydes_8 svygen svygnbreg svyheckman svyheckprob svyintreg svyintreg_7 svyintrg svyivreg svylc svylog_p svylogit svymarkout svymarkout_8 svymean svymlog svymlogit svynbreg svyolog svyologit svyoprob svyoprobit svyopts svypois svypois_7 svypoisson svyprobit svyprobt svyprop svyprop_7 svyratio svyreg svyreg_p svyregress svyset svyset_7 svyset_8 svytab svytab_7 svytest svytotal sw sw_8 swcnreg swcox swereg swilk swlogis swlogit swologit swoprbt swpois swprobit swqreg swtobit swweib symmetry symmi symplot symplot_7 syntax sysdescribe sysdir sysuse szroeter ta tab tab1 tab2 tab_or tabd tabdi tabdis tabdisp tabi table tabodds tabodds_7 tabstat tabu tabul tabula tabulat tabulate te tempfile tempname tempvar tes test testnl testparm teststd tetrachoric time_it timer tis tob tobi tobit tobit_p tobit_sw token tokeni tokeniz tokenize tostring total translate translator transmap treat_ll treatr_p treatreg trim trnb_cons trnb_mean trpoiss_d2 trunc_ll truncr_p truncreg tsappend tset tsfill tsline tsline_ex tsreport tsrevar tsrline tsset tssmooth tsunab ttest ttesti tut_chk tut_wait tutorial tw tware_st two twoway twoway__fpfit_serset twoway__function_gen twoway__histogram_gen twoway__ipoint_serset twoway__ipoints_serset twoway__kdensity_gen twoway__lfit_serset twoway__normgen_gen twoway__pci_serset twoway__qfit_serset twoway__scatteri_serset twoway__sunflower_gen twoway_ksm_serset ty typ type typeof u|0 unab unabbrev unabcmd update us use uselabel var var_mkcompanion var_p varbasic varfcast vargranger varirf varirf_add varirf_cgraph varirf_create varirf_ctable varirf_describe varirf_dir varirf_drop varirf_erase varirf_graph varirf_ograph varirf_rename varirf_set varirf_table varlist varlmar varnorm varsoc varstable varstable_w varstable_w2 varwle vce vec vec_fevd vec_mkphi vec_p vec_p_w vecirf_create veclmar veclmar_w vecnorm vecnorm_w vecrank vecstable verinst vers versi versio version view viewsource vif vwls wdatetof webdescribe webseek webuse weib1_lf weib2_lf weib_lf weib_lf0 weibhet_glf weibhet_glf_sh weibhet_glfa weibhet_glfa_sh weibhet_gp weibhet_ilf weibhet_ilf_sh weibhet_ilfa weibhet_ilfa_sh weibhet_ip weibu_sw weibul_p weibull weibull_c weibull_s weibullhet wh whelp whi which whil while wilc_st wilcoxon win wind windo window winexec wntestb wntestb_7 wntestq xchart xchart_7 xcorr xcorr_7 xi xi_6 xmlsav xmlsave xmluse xpose xsh xshe xshel xshell xt_iis xt_tis xtab_p xtabond xtbin_p xtclog xtcloglog xtcloglog_8 xtcloglog_d2 xtcloglog_pa_p xtcloglog_re_p xtcnt_p xtcorr xtdata xtdes xtfront_p xtfrontier xtgee xtgee_elink xtgee_estat xtgee_makeivar xtgee_p xtgee_plink xtgls xtgls_p xthaus xthausman xtht_p xthtaylor xtile xtint_p xtintreg xtintreg_8 xtintreg_d2 xtintreg_p xtivp_1 xtivp_2 xtivreg xtline xtline_ex xtlogit xtlogit_8 xtlogit_d2 xtlogit_fe_p xtlogit_pa_p xtlogit_re_p xtmixed xtmixed_estat xtmixed_p xtnb_fe xtnb_lf xtnbreg xtnbreg_pa_p xtnbreg_refe_p xtpcse xtpcse_p xtpois xtpoisson xtpoisson_d2 xtpoisson_pa_p xtpoisson_refe_p xtpred xtprobit xtprobit_8 xtprobit_d2 xtprobit_re_p xtps_fe xtps_lf xtps_ren xtps_ren_8 xtrar_p xtrc xtrc_p xtrchh xtrefe_p xtreg xtreg_be xtreg_fe xtreg_ml xtreg_pa_p xtreg_re xtregar xtrere_p xtset xtsf_ll xtsf_llti xtsum xttab xttest0 xttobit xttobit_8 xttobit_p xttrans yx yxview__barlike_draw yxview_area_draw yxview_bar_draw yxview_dot_draw yxview_dropline_draw yxview_function_draw yxview_iarrow_draw yxview_ilabels_draw yxview_normal_draw yxview_pcarrow_draw yxview_pcbarrow_draw yxview_pccapsym_draw yxview_pcscatter_draw yxview_pcspike_draw yxview_rarea_draw yxview_rbar_draw yxview_rbarm_draw yxview_rcap_draw yxview_rcapsym_draw yxview_rconnected_draw yxview_rline_draw yxview_rscatter_draw yxview_rspike_draw yxview_spike_draw yxview_sunflower_draw zap_s zinb zinb_llf zinb_plf zip zip_llf zip_p zip_plf zt_ct_5 zt_hc_5 zt_hcd_5 zt_is_5 zt_iss_5 zt_sho_5 zt_smp_5 ztbase_5 ztcox_5 ztdes_5 ztereg_5 ztfill_5 ztgen_5 ztir_5 ztjoin_5 ztnb ztnb_p ztp ztp_p zts_5 ztset_5 ztspli_5 ztsum_5 zttoct_5 ztvary_5 ztweib_5",contains:[{className:"symbol",begin:/`[a-zA-Z0-9_]+'/},{className:"variable",begin:/\$\{?[a-zA-Z0-9_]+\}?/},{className:"string",variants:[{begin:'`"[^\r\n]*?"\''},{begin:'"[^\r\n"]*"'}]},{className:"built_in",variants:[{begin:"\\b(abs|acos|asin|atan|atan2|atanh|ceil|cloglog|comb|cos|digamma|exp|floor|invcloglog|invlogit|ln|lnfact|lnfactorial|lngamma|log|log10|max|min|mod|reldif|round|sign|sin|sqrt|sum|tan|tanh|trigamma|trunc|betaden|Binomial|binorm|binormal|chi2|chi2tail|dgammapda|dgammapdada|dgammapdadx|dgammapdx|dgammapdxdx|F|Fden|Ftail|gammaden|gammap|ibeta|invbinomial|invchi2|invchi2tail|invF|invFtail|invgammap|invibeta|invnchi2|invnFtail|invnibeta|invnorm|invnormal|invttail|nbetaden|nchi2|nFden|nFtail|nibeta|norm|normal|normalden|normd|npnchi2|tden|ttail|uniform|abbrev|char|index|indexnot|length|lower|ltrim|match|plural|proper|real|regexm|regexr|regexs|reverse|rtrim|string|strlen|strlower|strltrim|strmatch|strofreal|strpos|strproper|strreverse|strrtrim|strtrim|strupper|subinstr|subinword|substr|trim|upper|word|wordcount|_caller|autocode|byteorder|chop|clip|cond|e|epsdouble|epsfloat|group|inlist|inrange|irecode|matrix|maxbyte|maxdouble|maxfloat|maxint|maxlong|mi|minbyte|mindouble|minfloat|minint|minlong|missing|r|recode|replay|return|s|scalar|d|date|day|dow|doy|halfyear|mdy|month|quarter|week|year|d|daily|dofd|dofh|dofm|dofq|dofw|dofy|h|halfyearly|hofd|m|mofd|monthly|q|qofd|quarterly|tin|twithin|w|weekly|wofd|y|yearly|yh|ym|yofd|yq|yw|cholesky|colnumb|colsof|corr|det|diag|diag0cnt|el|get|hadamard|I|inv|invsym|issym|issymmetric|J|matmissing|matuniform|mreldif|nullmat|rownumb|rowsof|sweep|syminv|trace|vec|vecdiag)(?=\\(|$)"}]},e.COMMENT("^[ \t]*\\*.*$",!1),e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]}}),wl.registerLanguage("step21",function(e){return{aliases:["p21","step","stp"],case_insensitive:!0,lexemes:"[A-Z_][A-Z0-9_.]*",keywords:{keyword:"HEADER ENDSEC DATA"},contains:[{className:"meta",begin:"ISO-10303-21;",relevance:10},{className:"meta",begin:"END-ISO-10303-21;",relevance:10},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.COMMENT("/\\*\\*!","\\*/"),e.C_NUMBER_MODE,e.inherit(e.APOS_STRING_MODE,{illegal:null}),e.inherit(e.QUOTE_STRING_MODE,{illegal:null}),{className:"string",begin:"'",end:"'"},{className:"symbol",variants:[{begin:"#",end:"\\d+",illegal:"\\W"}]}]}}),wl.registerLanguage("stylus",function(e){var t={className:"variable",begin:"\\$"+e.IDENT_RE},r={className:"number",begin:"#([a-fA-F0-9]{6}|[a-fA-F0-9]{3})"},i="[\\.\\s\\n\\[\\:,]";return{aliases:["styl"],case_insensitive:!1,keywords:"if else for in",illegal:"("+["\\?","(\\bReturn\\b)","(\\bEnd\\b)","(\\bend\\b)","(\\bdef\\b)",";","#\\s","\\*\\s","===\\s","\\|","%"].join("|")+")",contains:[e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r,{begin:"\\.[a-zA-Z][a-zA-Z0-9_-]*"+i,returnBegin:!0,contains:[{className:"selector-class",begin:"\\.[a-zA-Z][a-zA-Z0-9_-]*"}]},{begin:"\\#[a-zA-Z][a-zA-Z0-9_-]*"+i,returnBegin:!0,contains:[{className:"selector-id",begin:"\\#[a-zA-Z][a-zA-Z0-9_-]*"}]},{begin:"\\b("+["a","abbr","address","article","aside","audio","b","blockquote","body","button","canvas","caption","cite","code","dd","del","details","dfn","div","dl","dt","em","fieldset","figcaption","figure","footer","form","h1","h2","h3","h4","h5","h6","header","hgroup","html","i","iframe","img","input","ins","kbd","label","legend","li","mark","menu","nav","object","ol","p","q","quote","samp","section","span","strong","summary","sup","table","tbody","td","textarea","tfoot","th","thead","time","tr","ul","var","video"].join("|")+")"+i,returnBegin:!0,contains:[{className:"selector-tag",begin:"\\b[a-zA-Z][a-zA-Z0-9_-]*"}]},{begin:"&?:?:\\b("+["after","before","first-letter","first-line","active","first-child","focus","hover","lang","link","visited"].join("|")+")"+i},{begin:"@("+["charset","css","debug","extend","font-face","for","import","include","media","mixin","page","warn","while"].join("|")+")\\b"},t,e.CSS_NUMBER_MODE,e.NUMBER_MODE,{className:"function",begin:"^[a-zA-Z][a-zA-Z0-9_-]*\\(.*\\)",illegal:"[\\n]",returnBegin:!0,contains:[{className:"title",begin:"\\b[a-zA-Z][a-zA-Z0-9_-]*"},{className:"params",begin:/\(/,end:/\)/,contains:[r,t,e.APOS_STRING_MODE,e.CSS_NUMBER_MODE,e.NUMBER_MODE,e.QUOTE_STRING_MODE]}]},{className:"attribute",begin:"\\b("+["align-content","align-items","align-self","animation","animation-delay","animation-direction","animation-duration","animation-fill-mode","animation-iteration-count","animation-name","animation-play-state","animation-timing-function","auto","backface-visibility","background","background-attachment","background-clip","background-color","background-image","background-origin","background-position","background-repeat","background-size","border","border-bottom","border-bottom-color","border-bottom-left-radius","border-bottom-right-radius","border-bottom-style","border-bottom-width","border-collapse","border-color","border-image","border-image-outset","border-image-repeat","border-image-slice","border-image-source","border-image-width","border-left","border-left-color","border-left-style","border-left-width","border-radius","border-right","border-right-color","border-right-style","border-right-width","border-spacing","border-style","border-top","border-top-color","border-top-left-radius","border-top-right-radius","border-top-style","border-top-width","border-width","bottom","box-decoration-break","box-shadow","box-sizing","break-after","break-before","break-inside","caption-side","clear","clip","clip-path","color","column-count","column-fill","column-gap","column-rule","column-rule-color","column-rule-style","column-rule-width","column-span","column-width","columns","content","counter-increment","counter-reset","cursor","direction","display","empty-cells","filter","flex","flex-basis","flex-direction","flex-flow","flex-grow","flex-shrink","flex-wrap","float","font","font-family","font-feature-settings","font-kerning","font-language-override","font-size","font-size-adjust","font-stretch","font-style","font-variant","font-variant-ligatures","font-weight","height","hyphens","icon","image-orientation","image-rendering","image-resolution","ime-mode","inherit","initial","justify-content","left","letter-spacing","line-height","list-style","list-style-image","list-style-position","list-style-type","margin","margin-bottom","margin-left","margin-right","margin-top","marks","mask","max-height","max-width","min-height","min-width","nav-down","nav-index","nav-left","nav-right","nav-up","none","normal","object-fit","object-position","opacity","order","orphans","outline","outline-color","outline-offset","outline-style","outline-width","overflow","overflow-wrap","overflow-x","overflow-y","padding","padding-bottom","padding-left","padding-right","padding-top","page-break-after","page-break-before","page-break-inside","perspective","perspective-origin","pointer-events","position","quotes","resize","right","tab-size","table-layout","text-align","text-align-last","text-decoration","text-decoration-color","text-decoration-line","text-decoration-style","text-indent","text-overflow","text-rendering","text-shadow","text-transform","text-underline-position","top","transform","transform-origin","transform-style","transition","transition-delay","transition-duration","transition-property","transition-timing-function","unicode-bidi","vertical-align","visibility","white-space","widows","width","word-break","word-spacing","word-wrap","z-index"].reverse().join("|")+")\\b",starts:{end:/;|$/,contains:[r,t,e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.CSS_NUMBER_MODE,e.NUMBER_MODE,e.C_BLOCK_COMMENT_MODE],illegal:/\./,relevance:0}}]}}),wl.registerLanguage("subunit",function(e){return{case_insensitive:!0,contains:[{className:"string",begin:"\\[\n(multipart)?",end:"\\]\n"},{className:"string",begin:"\\d{4}-\\d{2}-\\d{2}(\\s+)\\d{2}:\\d{2}:\\d{2}.\\d+Z"},{className:"string",begin:"(\\+|-)\\d+"},{className:"keyword",relevance:10,variants:[{begin:"^(test|testing|success|successful|failure|error|skip|xfail|uxsuccess)(:?)\\s+(test)?"},{begin:"^progress(:?)(\\s+)?(pop|push)?"},{begin:"^tags:"},{begin:"^time:"}]}]}}),wl.registerLanguage("swift",function(e){var t={keyword:"#available #colorLiteral #column #else #elseif #endif #file #fileLiteral #function #if #imageLiteral #line #selector #sourceLocation _ __COLUMN__ __FILE__ __FUNCTION__ __LINE__ Any as as! as? associatedtype associativity break case catch class continue convenience default defer deinit didSet do dynamic dynamicType else enum extension fallthrough false fileprivate final for func get guard if import in indirect infix init inout internal is lazy left let mutating nil none nonmutating open operator optional override postfix precedence prefix private protocol Protocol public repeat required rethrows return right self Self set static struct subscript super switch throw throws true try try! try? Type typealias unowned var weak where while willSet",literal:"true false nil",built_in:"abs advance alignof alignofValue anyGenerator assert assertionFailure bridgeFromObjectiveC bridgeFromObjectiveCUnconditional bridgeToObjectiveC bridgeToObjectiveCUnconditional c contains count countElements countLeadingZeros debugPrint debugPrintln distance dropFirst dropLast dump encodeBitsAsWords enumerate equal fatalError filter find getBridgedObjectiveCType getVaList indices insertionSort isBridgedToObjectiveC isBridgedVerbatimToObjectiveC isUniquelyReferenced isUniquelyReferencedNonObjC join lazy lexicographicalCompare map max maxElement min minElement numericCast overlaps partition posix precondition preconditionFailure print println quickSort readLine reduce reflect reinterpretCast reverse roundUpToAlignment sizeof sizeofValue sort split startsWith stride strideof strideofValue swap toString transcode underestimateCount unsafeAddressOf unsafeBitCast unsafeDowncast unsafeUnwrap unsafeReflect withExtendedLifetime withObjectAtPlusZero withUnsafePointer withUnsafePointerToObject withUnsafeMutablePointer withUnsafeMutablePointers withUnsafePointer withUnsafePointers withVaList zip"},r=e.COMMENT("/\\*","\\*/",{contains:["self"]}),i={className:"subst",begin:/\\\(/,end:"\\)",keywords:t,contains:[]},n={className:"string",contains:[e.BACKSLASH_ESCAPE,i],variants:[{begin:/"""/,end:/"""/},{begin:/"/,end:/"/}]},a={className:"number",begin:"\\b([\\d_]+(\\.[\\deE_]+)?|0x[a-fA-F0-9_]+(\\.[a-fA-F0-9p_]+)?|0b[01_]+|0o[0-7_]+)\\b",relevance:0};return i.contains=[a],{keywords:t,contains:[n,e.C_LINE_COMMENT_MODE,r,{className:"type",begin:"\\b[A-Z][\\wÀ-ʸ']*[!?]"},{className:"type",begin:"\\b[A-Z][\\wÀ-ʸ']*",relevance:0},a,{className:"function",beginKeywords:"func",end:"{",excludeEnd:!0,contains:[e.inherit(e.TITLE_MODE,{begin:/[A-Za-z$_][0-9A-Za-z$_]*/}),{begin://},{className:"params",begin:/\(/,end:/\)/,endsParent:!0,keywords:t,contains:["self",a,n,e.C_BLOCK_COMMENT_MODE,{begin:":"}],illegal:/["']/}],illegal:/\[|%/},{className:"class",beginKeywords:"struct protocol class extension enum",keywords:t,end:"\\{",excludeEnd:!0,contains:[e.inherit(e.TITLE_MODE,{begin:/[A-Za-z$_][\u00C0-\u02B80-9A-Za-z$_]*/})]},{className:"meta",begin:"(@discardableResult|@warn_unused_result|@exported|@lazy|@noescape|@NSCopying|@NSManaged|@objc|@objcMembers|@convention|@required|@noreturn|@IBAction|@IBDesignable|@IBInspectable|@IBOutlet|@infix|@prefix|@postfix|@autoclosure|@testable|@available|@nonobjc|@NSApplicationMain|@UIApplicationMain)"},{beginKeywords:"import",end:/$/,contains:[e.C_LINE_COMMENT_MODE,r]}]}}),wl.registerLanguage("taggerscript",function(e){return{contains:[{className:"comment",begin:/\$noop\(/,end:/\)/,contains:[{begin:/\(/,end:/\)/,contains:["self",{begin:/\\./}]}],relevance:10},{className:"keyword",begin:/\$(?!noop)[a-zA-Z][_a-zA-Z0-9]*/,end:/\(/,excludeEnd:!0},{className:"variable",begin:/%[_a-zA-Z0-9:]*/,end:"%"},{className:"symbol",begin:/\\./}]}}),wl.registerLanguage("yaml",function(e){var t="[a-zA-Z_][\\w\\-]*",r={className:"attr",variants:[{begin:"^[ \\-]*"+t+":"},{begin:'^[ \\-]*"'+t+'":'},{begin:"^[ \\-]*'"+t+"':"}]},i={className:"string",relevance:0,variants:[{begin:/'/,end:/'/},{begin:/"/,end:/"/},{begin:/\S+/}],contains:[e.BACKSLASH_ESCAPE,{className:"template-variable",variants:[{begin:"{{",end:"}}"},{begin:"%{",end:"}"}]}]};return{case_insensitive:!0,aliases:["yml","YAML","yaml"],contains:[r,{className:"meta",begin:"^---s*$",relevance:10},{className:"string",begin:"[\\|>] *$",returnEnd:!0,contains:i.contains,end:r.variants[0].begin},{begin:"<%[%=-]?",end:"[%-]?%>",subLanguage:"ruby",excludeBegin:!0,excludeEnd:!0,relevance:0},{className:"type",begin:"!"+e.UNDERSCORE_IDENT_RE},{className:"type",begin:"!!"+e.UNDERSCORE_IDENT_RE},{className:"meta",begin:"&"+e.UNDERSCORE_IDENT_RE+"$"},{className:"meta",begin:"\\*"+e.UNDERSCORE_IDENT_RE+"$"},{className:"bullet",begin:"^ *-",relevance:0},e.HASH_COMMENT_MODE,{beginKeywords:"true false yes no null",keywords:{literal:"true false yes no null"}},e.C_NUMBER_MODE,i]}}),wl.registerLanguage("tap",function(e){return{case_insensitive:!0,contains:[e.HASH_COMMENT_MODE,{className:"meta",variants:[{begin:"^TAP version (\\d+)$"},{begin:"^1\\.\\.(\\d+)$"}]},{begin:"(s+)?---$",end:"\\.\\.\\.$",subLanguage:"yaml",relevance:0},{className:"number",begin:" (\\d+) "},{className:"symbol",variants:[{begin:"^ok"},{begin:"^not ok"}]}]}}),wl.registerLanguage("tcl",function(e){return{aliases:["tk"],keywords:"after append apply array auto_execok auto_import auto_load auto_mkindex auto_mkindex_old auto_qualify auto_reset bgerror binary break catch cd chan clock close concat continue dde dict encoding eof error eval exec exit expr fblocked fconfigure fcopy file fileevent filename flush for foreach format gets glob global history http if incr info interp join lappend|10 lassign|10 lindex|10 linsert|10 list llength|10 load lrange|10 lrepeat|10 lreplace|10 lreverse|10 lsearch|10 lset|10 lsort|10 mathfunc mathop memory msgcat namespace open package parray pid pkg::create pkg_mkIndex platform platform::shell proc puts pwd read refchan regexp registry regsub|10 rename return safe scan seek set socket source split string subst switch tcl_endOfWord tcl_findLibrary tcl_startOfNextWord tcl_startOfPreviousWord tcl_wordBreakAfter tcl_wordBreakBefore tcltest tclvars tell time tm trace unknown unload unset update uplevel upvar variable vwait while",contains:[e.COMMENT(";[ \\t]*#","$"),e.COMMENT("^[ \\t]*#","$"),{beginKeywords:"proc",end:"[\\{]",excludeEnd:!0,contains:[{className:"title",begin:"[ \\t\\n\\r]+(::)?[a-zA-Z_]((::)?[a-zA-Z0-9_])*",end:"[ \\t\\n\\r]",endsWithParent:!0,excludeEnd:!0}]},{excludeEnd:!0,variants:[{begin:"\\$(\\{)?(::)?[a-zA-Z_]((::)?[a-zA-Z0-9_])*\\(([a-zA-Z0-9_])*\\)",end:"[^a-zA-Z0-9_\\}\\$]"},{begin:"\\$(\\{)?(::)?[a-zA-Z_]((::)?[a-zA-Z0-9_])*",end:"(\\))?[^a-zA-Z0-9_\\}\\$]"}]},{className:"string",contains:[e.BACKSLASH_ESCAPE],variants:[e.inherit(e.QUOTE_STRING_MODE,{illegal:null})]},{className:"number",variants:[e.BINARY_NUMBER_MODE,e.C_NUMBER_MODE]}]}}),wl.registerLanguage("tex",function(e){var t={className:"tag",begin:/\\/,relevance:0,contains:[{className:"name",variants:[{begin:/[a-zA-Z\u0430-\u044f\u0410-\u042f]+[*]?/},{begin:/[^a-zA-Z\u0430-\u044f\u0410-\u042f0-9]/}],starts:{endsWithParent:!0,relevance:0,contains:[{className:"string",variants:[{begin:/\[/,end:/\]/},{begin:/\{/,end:/\}/}]},{begin:/\s*=\s*/,endsWithParent:!0,relevance:0,contains:[{className:"number",begin:/-?\d*\.?\d+(pt|pc|mm|cm|in|dd|cc|ex|em)?/}]}]}}]};return{contains:[t,{className:"formula",contains:[t],relevance:0,variants:[{begin:/\$\$/,end:/\$\$/},{begin:/\$/,end:/\$/}]},e.COMMENT("%","$",{relevance:0})]}}),wl.registerLanguage("thrift",function(e){return{keywords:{keyword:"namespace const typedef struct enum service exception void oneway set list map required optional",built_in:"bool byte i16 i32 i64 double string binary",literal:"true false"},contains:[e.QUOTE_STRING_MODE,e.NUMBER_MODE,e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"class",beginKeywords:"struct enum service exception",end:/\{/,illegal:/\n/,contains:[e.inherit(e.TITLE_MODE,{starts:{endsWithParent:!0,excludeEnd:!0}})]},{begin:"\\b(set|list|map)\\s*<",end:">",keywords:"bool byte i16 i32 i64 double string binary",contains:["self"]}]}}),wl.registerLanguage("tp",function(e){var t={className:"number",begin:"[1-9][0-9]*",relevance:0},r={className:"symbol",begin:":[^\\]]+"};return{keywords:{keyword:"ABORT ACC ADJUST AND AP_LD BREAK CALL CNT COL CONDITION CONFIG DA DB DIV DETECT ELSE END ENDFOR ERR_NUM ERROR_PROG FINE FOR GP GUARD INC IF JMP LINEAR_MAX_SPEED LOCK MOD MONITOR OFFSET Offset OR OVERRIDE PAUSE PREG PTH RT_LD RUN SELECT SKIP Skip TA TB TO TOOL_OFFSET Tool_Offset UF UT UFRAME_NUM UTOOL_NUM UNLOCK WAIT X Y Z W P R STRLEN SUBSTR FINDSTR VOFFSET PROG ATTR MN POS",literal:"ON OFF max_speed LPOS JPOS ENABLE DISABLE START STOP RESET"},contains:[{className:"built_in",begin:"(AR|P|PAYLOAD|PR|R|SR|RSR|LBL|VR|UALM|MESSAGE|UTOOL|UFRAME|TIMER|TIMER_OVERFLOW|JOINT_MAX_SPEED|RESUME_PROG|DIAG_REC)\\[",end:"\\]",contains:["self",t,r]},{className:"built_in",begin:"(AI|AO|DI|DO|F|RI|RO|UI|UO|GI|GO|SI|SO)\\[",end:"\\]",contains:["self",t,e.QUOTE_STRING_MODE,r]},{className:"keyword",begin:"/(PROG|ATTR|MN|POS|END)\\b"},{className:"keyword",begin:"(CALL|RUN|POINT_LOGIC|LBL)\\b"},{className:"keyword",begin:"\\b(ACC|CNT|Skip|Offset|PSPD|RT_LD|AP_LD|Tool_Offset)"},{className:"number",begin:"\\d+(sec|msec|mm/sec|cm/min|inch/min|deg/sec|mm|in|cm)?\\b",relevance:0},e.COMMENT("//","[;$]"),e.COMMENT("!","[;$]"),e.COMMENT("--eg:","$"),e.QUOTE_STRING_MODE,{className:"string",begin:"'",end:"'"},e.C_NUMBER_MODE,{className:"variable",begin:"\\$[A-Za-z0-9_]+"}]}}),wl.registerLanguage("twig",function(e){var t="attribute block constant cycle date dump include max min parent random range source template_from_string",r={beginKeywords:t,keywords:{name:t},relevance:0,contains:[{className:"params",begin:"\\(",end:"\\)"}]},i={begin:/\|[A-Za-z_]+:?/,keywords:"abs batch capitalize convert_encoding date date_modify default escape first format join json_encode keys last length lower merge nl2br number_format raw replace reverse round slice sort split striptags title trim upper url_encode",contains:[r]},n="autoescape block do embed extends filter flush for if import include macro sandbox set spaceless use verbatim";return n=n+" "+n.split(" ").map(function(e){return"end"+e}).join(" "),{aliases:["craftcms"],case_insensitive:!0,subLanguage:"xml",contains:[e.COMMENT(/\{#/,/#}/),{className:"template-tag",begin:/\{%/,end:/%}/,contains:[{className:"name",begin:/\w+/,keywords:n,starts:{endsWithParent:!0,contains:[i,r],relevance:0}}]},{className:"template-variable",begin:/\{\{/,end:/}}/,contains:["self",i,r]}]}}),wl.registerLanguage("typescript",function(e){var t={keyword:"in if for while finally var new function do return void else break catch instanceof with throw case default try this switch continue typeof delete let yield const class public private protected get set super static implements enum export import declare type namespace abstract as from extends async await",literal:"true false null undefined NaN Infinity",built_in:"eval isFinite isNaN parseFloat parseInt decodeURI decodeURIComponent encodeURI encodeURIComponent escape unescape Object Function Boolean Error EvalError InternalError RangeError ReferenceError StopIteration SyntaxError TypeError URIError Number Math Date String RegExp Array Float32Array Float64Array Int16Array Int32Array Int8Array Uint16Array Uint32Array Uint8Array Uint8ClampedArray ArrayBuffer DataView JSON Intl arguments require module console window document any number boolean string void Promise"},r={className:"meta",begin:"@[A-Za-z$_][0-9A-Za-z$_]*"},i={begin:"\\(",end:/\)/,keywords:t,contains:["self",e.QUOTE_STRING_MODE,e.APOS_STRING_MODE,e.NUMBER_MODE]},n={className:"params",begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,keywords:t,contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r,i]};return{aliases:["ts"],keywords:t,contains:[{className:"meta",begin:/^\s*['"]use strict['"]/},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,{className:"string",begin:"`",end:"`",contains:[e.BACKSLASH_ESCAPE,{className:"subst",begin:"\\$\\{",end:"\\}"}]},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"number",variants:[{begin:"\\b(0[bB][01]+)"},{begin:"\\b(0[oO][0-7]+)"},{begin:e.C_NUMBER_RE}],relevance:0},{begin:"("+e.RE_STARTERS_RE+"|\\b(case|return|throw)\\b)\\s*",keywords:"return throw case",contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,e.REGEXP_MODE,{className:"function",begin:"(\\(.*?\\)|"+e.IDENT_RE+")\\s*=>",returnBegin:!0,end:"\\s*=>",contains:[{className:"params",variants:[{begin:e.IDENT_RE},{begin:/\(\s*\)/},{begin:/\(/,end:/\)/,excludeBegin:!0,excludeEnd:!0,keywords:t,contains:["self",e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE]}]}]}],relevance:0},{className:"function",begin:"function",end:/[\{;]/,excludeEnd:!0,keywords:t,contains:["self",e.inherit(e.TITLE_MODE,{begin:"[A-Za-z$_][0-9A-Za-z$_]*"}),n],illegal:/%/,relevance:0},{beginKeywords:"constructor",end:/\{/,excludeEnd:!0,contains:["self",n]},{begin:/module\./,keywords:{built_in:"module"},relevance:0},{beginKeywords:"module",end:/\{/,excludeEnd:!0},{beginKeywords:"interface",end:/\{/,excludeEnd:!0,keywords:"interface extends"},{begin:/\$[(.]/},{begin:"\\."+e.IDENT_RE,relevance:0},r,i]}}),wl.registerLanguage("vala",function(e){return{keywords:{keyword:"char uchar unichar int uint long ulong short ushort int8 int16 int32 int64 uint8 uint16 uint32 uint64 float double bool struct enum string void weak unowned owned async signal static abstract interface override virtual delegate if while do for foreach else switch case break default return try catch public private protected internal using new this get set const stdout stdin stderr var",built_in:"DBus GLib CCode Gee Object Gtk Posix",literal:"false true null"},contains:[{className:"class",beginKeywords:"class interface namespace",end:"{",excludeEnd:!0,illegal:"[^,:\\n\\s\\.]",contains:[e.UNDERSCORE_TITLE_MODE]},e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,{className:"string",begin:'"""',end:'"""',relevance:5},e.APOS_STRING_MODE,e.QUOTE_STRING_MODE,e.C_NUMBER_MODE,{className:"meta",begin:"^#",end:"$",relevance:2}]}}),wl.registerLanguage("vbnet",function(e){return{aliases:["vb"],case_insensitive:!0,keywords:{keyword:"addhandler addressof alias and andalso aggregate ansi as assembly auto binary by byref byval call case catch class compare const continue custom declare default delegate dim distinct do each equals else elseif end enum erase error event exit explicit finally for friend from function get global goto group handles if implements imports in inherits interface into is isfalse isnot istrue join key let lib like loop me mid mod module mustinherit mustoverride mybase myclass namespace narrowing new next not notinheritable notoverridable of off on operator option optional or order orelse overloads overridable overrides paramarray partial preserve private property protected public raiseevent readonly redim rem removehandler resume return select set shadows shared skip static step stop structure strict sub synclock take text then throw to try unicode until using when where while widening with withevents writeonly xor",built_in:"boolean byte cbool cbyte cchar cdate cdec cdbl char cint clng cobj csbyte cshort csng cstr ctype date decimal directcast double gettype getxmlnamespace iif integer long object sbyte short single string trycast typeof uinteger ulong ushort",literal:"true false nothing"},illegal:"//|{|}|endif|gosub|variant|wend|^\\$ ",contains:[e.inherit(e.QUOTE_STRING_MODE,{contains:[{begin:'""'}]}),e.COMMENT("'","$",{returnBegin:!0,contains:[{className:"doctag",begin:"'''|\x3c!--|--\x3e",contains:[e.PHRASAL_WORDS_MODE]},{className:"doctag",begin:"",contains:[e.PHRASAL_WORDS_MODE]}]}),e.C_NUMBER_MODE,{className:"meta",begin:"#",end:"$",keywords:{"meta-keyword":"if else elseif end region externalsource"}}]}}),wl.registerLanguage("vbscript",function(e){return{aliases:["vbs"],case_insensitive:!0,keywords:{keyword:"call class const dim do loop erase execute executeglobal exit for each next function if then else on error option explicit new private property let get public randomize redim rem select case set stop sub while wend with end to elseif is or xor and not class_initialize class_terminate default preserve in me byval byref step resume goto",built_in:"lcase month vartype instrrev ubound setlocale getobject rgb getref string weekdayname rnd dateadd monthname now day minute isarray cbool round formatcurrency conversions csng timevalue second year space abs clng timeserial fixs len asc isempty maths dateserial atn timer isobject filter weekday datevalue ccur isdate instr datediff formatdatetime replace isnull right sgn array snumeric log cdbl hex chr lbound msgbox ucase getlocale cos cdate cbyte rtrim join hour oct typename trim strcomp int createobject loadpicture tan formatnumber mid scriptenginebuildversion scriptengine split scriptengineminorversion cint sin datepart ltrim sqr scriptenginemajorversion time derived eval date formatpercent exp inputbox left ascw chrw regexp server response request cstr err",literal:"true false null nothing empty"},illegal:"//",contains:[e.inherit(e.QUOTE_STRING_MODE,{contains:[{begin:'""'}]}),e.COMMENT(/'/,/$/,{relevance:0}),e.C_NUMBER_MODE]}}),wl.registerLanguage("vbscript-html",function(e){return{subLanguage:"xml",contains:[{begin:"<%",end:"%>",subLanguage:"vbscript"}]}}),wl.registerLanguage("verilog",function(e){return{aliases:["v","sv","svh"],case_insensitive:!1,keywords:{keyword:"accept_on alias always always_comb always_ff always_latch and assert assign assume automatic before begin bind bins binsof bit break buf|0 bufif0 bufif1 byte case casex casez cell chandle checker class clocking cmos config const constraint context continue cover covergroup coverpoint cross deassign default defparam design disable dist do edge else end endcase endchecker endclass endclocking endconfig endfunction endgenerate endgroup endinterface endmodule endpackage endprimitive endprogram endproperty endspecify endsequence endtable endtask enum event eventually expect export extends extern final first_match for force foreach forever fork forkjoin function generate|5 genvar global highz0 highz1 if iff ifnone ignore_bins illegal_bins implements implies import incdir include initial inout input inside instance int integer interconnect interface intersect join join_any join_none large let liblist library local localparam logic longint macromodule matches medium modport module nand negedge nettype new nexttime nmos nor noshowcancelled not notif0 notif1 or output package packed parameter pmos posedge primitive priority program property protected pull0 pull1 pulldown pullup pulsestyle_ondetect pulsestyle_onevent pure rand randc randcase randsequence rcmos real realtime ref reg reject_on release repeat restrict return rnmos rpmos rtran rtranif0 rtranif1 s_always s_eventually s_nexttime s_until s_until_with scalared sequence shortint shortreal showcancelled signed small soft solve specify specparam static string strong strong0 strong1 struct super supply0 supply1 sync_accept_on sync_reject_on table tagged task this throughout time timeprecision timeunit tran tranif0 tranif1 tri tri0 tri1 triand trior trireg type typedef union unique unique0 unsigned until until_with untyped use uwire var vectored virtual void wait wait_order wand weak weak0 weak1 while wildcard wire with within wor xnor xor",literal:"null",built_in:"$finish $stop $exit $fatal $error $warning $info $realtime $time $printtimescale $bitstoreal $bitstoshortreal $itor $signed $cast $bits $stime $timeformat $realtobits $shortrealtobits $rtoi $unsigned $asserton $assertkill $assertpasson $assertfailon $assertnonvacuouson $assertoff $assertcontrol $assertpassoff $assertfailoff $assertvacuousoff $isunbounded $sampled $fell $changed $past_gclk $fell_gclk $changed_gclk $rising_gclk $steady_gclk $coverage_control $coverage_get $coverage_save $set_coverage_db_name $rose $stable $past $rose_gclk $stable_gclk $future_gclk $falling_gclk $changing_gclk $display $coverage_get_max $coverage_merge $get_coverage $load_coverage_db $typename $unpacked_dimensions $left $low $increment $clog2 $ln $log10 $exp $sqrt $pow $floor $ceil $sin $cos $tan $countbits $onehot $isunknown $fatal $warning $dimensions $right $high $size $asin $acos $atan $atan2 $hypot $sinh $cosh $tanh $asinh $acosh $atanh $countones $onehot0 $error $info $random $dist_chi_square $dist_erlang $dist_exponential $dist_normal $dist_poisson $dist_t $dist_uniform $q_initialize $q_remove $q_exam $async$and$array $async$nand$array $async$or$array $async$nor$array $sync$and$array $sync$nand$array $sync$or$array $sync$nor$array $q_add $q_full $psprintf $async$and$plane $async$nand$plane $async$or$plane $async$nor$plane $sync$and$plane $sync$nand$plane $sync$or$plane $sync$nor$plane $system $display $displayb $displayh $displayo $strobe $strobeb $strobeh $strobeo $write $readmemb $readmemh $writememh $value$plusargs $dumpvars $dumpon $dumplimit $dumpports $dumpportson $dumpportslimit $writeb $writeh $writeo $monitor $monitorb $monitorh $monitoro $writememb $dumpfile $dumpoff $dumpall $dumpflush $dumpportsoff $dumpportsall $dumpportsflush $fclose $fdisplay $fdisplayb $fdisplayh $fdisplayo $fstrobe $fstrobeb $fstrobeh $fstrobeo $swrite $swriteb $swriteh $swriteo $fscanf $fread $fseek $fflush $feof $fopen $fwrite $fwriteb $fwriteh $fwriteo $fmonitor $fmonitorb $fmonitorh $fmonitoro $sformat $sformatf $fgetc $ungetc $fgets $sscanf $rewind $ftell $ferror"},lexemes:/[\w\$]+/,contains:[e.C_BLOCK_COMMENT_MODE,e.C_LINE_COMMENT_MODE,e.QUOTE_STRING_MODE,{className:"number",contains:[e.BACKSLASH_ESCAPE],variants:[{begin:"\\b((\\d+'(b|h|o|d|B|H|O|D))[0-9xzXZa-fA-F_]+)"},{begin:"\\B(('(b|h|o|d|B|H|O|D))[0-9xzXZa-fA-F_]+)"},{begin:"\\b([0-9_])+",relevance:0}]},{className:"variable",variants:[{begin:"#\\((?!parameter).+\\)"},{begin:"\\.\\w+",relevance:0}]},{className:"meta",begin:"`",end:"$",keywords:{"meta-keyword":"define __FILE__ __LINE__ begin_keywords celldefine default_nettype define else elsif end_keywords endcelldefine endif ifdef ifndef include line nounconnected_drive pragma resetall timescale unconnected_drive undef undefineall"},relevance:0}]}}),wl.registerLanguage("vhdl",function(e){return{case_insensitive:!0,keywords:{keyword:"abs access after alias all and architecture array assert assume assume_guarantee attribute begin block body buffer bus case component configuration constant context cover disconnect downto default else elsif end entity exit fairness file for force function generate generic group guarded if impure in inertial inout is label library linkage literal loop map mod nand new next nor not null of on open or others out package parameter port postponed procedure process property protected pure range record register reject release rem report restrict restrict_guarantee return rol ror select sequence severity shared signal sla sll sra srl strong subtype then to transport type unaffected units until use variable view vmode vprop vunit wait when while with xnor xor",built_in:"boolean bit character integer time delay_length natural positive string bit_vector file_open_kind file_open_status std_logic std_logic_vector unsigned signed boolean_vector integer_vector std_ulogic std_ulogic_vector unresolved_unsigned u_unsigned unresolved_signed u_signed real_vector time_vector",literal:"false true note warning error failure line text side width"},illegal:"{",contains:[e.C_BLOCK_COMMENT_MODE,e.COMMENT("--","$"),e.QUOTE_STRING_MODE,{className:"number",begin:"\\b(\\d(_|\\d)*#\\w+(\\.\\w+)?#([eE][-+]?\\d(_|\\d)*)?|\\d(_|\\d)*(\\.\\d(_|\\d)*)?([eE][-+]?\\d(_|\\d)*)?)",relevance:0},{className:"string",begin:"'(U|X|0|1|Z|W|L|H|-)'",contains:[e.BACKSLASH_ESCAPE]},{className:"symbol",begin:"'[A-Za-z](_?[A-Za-z0-9])*",contains:[e.BACKSLASH_ESCAPE]}]}}),wl.registerLanguage("vim",function(e){return{lexemes:/[!#@\w]+/,keywords:{keyword:"N|0 P|0 X|0 a|0 ab abc abo al am an|0 ar arga argd arge argdo argg argl argu as au aug aun b|0 bN ba bad bd be bel bf bl bm bn bo bp br brea breaka breakd breakl bro bufdo buffers bun bw c|0 cN cNf ca cabc caddb cad caddf cal cat cb cc ccl cd ce cex cf cfir cgetb cgete cg changes chd che checkt cl cla clo cm cmapc cme cn cnew cnf cno cnorea cnoreme co col colo com comc comp con conf cope cp cpf cq cr cs cst cu cuna cunme cw delm deb debugg delc delf dif diffg diffo diffp diffpu diffs diffthis dig di dl dell dj dli do doautoa dp dr ds dsp e|0 ea ec echoe echoh echom echon el elsei em en endfo endf endt endw ene ex exe exi exu f|0 files filet fin fina fini fir fix fo foldc foldd folddoc foldo for fu go gr grepa gu gv ha helpf helpg helpt hi hid his ia iabc if ij il im imapc ime ino inorea inoreme int is isp iu iuna iunme j|0 ju k|0 keepa kee keepj lN lNf l|0 lad laddb laddf la lan lat lb lc lch lcl lcs le lefta let lex lf lfir lgetb lgete lg lgr lgrepa lh ll lla lli lmak lm lmapc lne lnew lnf ln loadk lo loc lockv lol lope lp lpf lr ls lt lu lua luad luaf lv lvimgrepa lw m|0 ma mak map mapc marks mat me menut mes mk mks mksp mkv mkvie mod mz mzf nbc nb nbs new nm nmapc nme nn nnoreme noa no noh norea noreme norm nu nun nunme ol o|0 om omapc ome on ono onoreme opt ou ounme ow p|0 profd prof pro promptr pc ped pe perld po popu pp pre prev ps pt ptN ptf ptj ptl ptn ptp ptr pts pu pw py3 python3 py3d py3f py pyd pyf quita qa rec red redi redr redraws reg res ret retu rew ri rightb rub rubyd rubyf rund ru rv sN san sa sal sav sb sbN sba sbf sbl sbm sbn sbp sbr scrip scripte scs se setf setg setl sf sfir sh sim sig sil sl sla sm smap smapc sme sn sni sno snor snoreme sor so spelld spe spelli spellr spellu spellw sp spr sre st sta startg startr star stopi stj sts sun sunm sunme sus sv sw sy synti sync tN tabN tabc tabdo tabe tabf tabfir tabl tabm tabnew tabn tabo tabp tabr tabs tab ta tags tc tcld tclf te tf th tj tl tm tn to tp tr try ts tu u|0 undoj undol una unh unl unlo unm unme uns up ve verb vert vim vimgrepa vi viu vie vm vmapc vme vne vn vnoreme vs vu vunme windo w|0 wN wa wh wi winc winp wn wp wq wqa ws wu wv x|0 xa xmapc xm xme xn xnoreme xu xunme y|0 z|0 ~ Next Print append abbreviate abclear aboveleft all amenu anoremenu args argadd argdelete argedit argglobal arglocal argument ascii autocmd augroup aunmenu buffer bNext ball badd bdelete behave belowright bfirst blast bmodified bnext botright bprevious brewind break breakadd breakdel breaklist browse bunload bwipeout change cNext cNfile cabbrev cabclear caddbuffer caddexpr caddfile call catch cbuffer cclose center cexpr cfile cfirst cgetbuffer cgetexpr cgetfile chdir checkpath checktime clist clast close cmap cmapclear cmenu cnext cnewer cnfile cnoremap cnoreabbrev cnoremenu copy colder colorscheme command comclear compiler continue confirm copen cprevious cpfile cquit crewind cscope cstag cunmap cunabbrev cunmenu cwindow delete delmarks debug debuggreedy delcommand delfunction diffupdate diffget diffoff diffpatch diffput diffsplit digraphs display deletel djump dlist doautocmd doautoall deletep drop dsearch dsplit edit earlier echo echoerr echohl echomsg else elseif emenu endif endfor endfunction endtry endwhile enew execute exit exusage file filetype find finally finish first fixdel fold foldclose folddoopen folddoclosed foldopen function global goto grep grepadd gui gvim hardcopy help helpfind helpgrep helptags highlight hide history insert iabbrev iabclear ijump ilist imap imapclear imenu inoremap inoreabbrev inoremenu intro isearch isplit iunmap iunabbrev iunmenu join jumps keepalt keepmarks keepjumps lNext lNfile list laddexpr laddbuffer laddfile last language later lbuffer lcd lchdir lclose lcscope left leftabove lexpr lfile lfirst lgetbuffer lgetexpr lgetfile lgrep lgrepadd lhelpgrep llast llist lmake lmap lmapclear lnext lnewer lnfile lnoremap loadkeymap loadview lockmarks lockvar lolder lopen lprevious lpfile lrewind ltag lunmap luado luafile lvimgrep lvimgrepadd lwindow move mark make mapclear match menu menutranslate messages mkexrc mksession mkspell mkvimrc mkview mode mzscheme mzfile nbclose nbkey nbsart next nmap nmapclear nmenu nnoremap nnoremenu noautocmd noremap nohlsearch noreabbrev noremenu normal number nunmap nunmenu oldfiles open omap omapclear omenu only onoremap onoremenu options ounmap ounmenu ownsyntax print profdel profile promptfind promptrepl pclose pedit perl perldo pop popup ppop preserve previous psearch ptag ptNext ptfirst ptjump ptlast ptnext ptprevious ptrewind ptselect put pwd py3do py3file python pydo pyfile quit quitall qall read recover redo redir redraw redrawstatus registers resize retab return rewind right rightbelow ruby rubydo rubyfile rundo runtime rviminfo substitute sNext sandbox sargument sall saveas sbuffer sbNext sball sbfirst sblast sbmodified sbnext sbprevious sbrewind scriptnames scriptencoding scscope set setfiletype setglobal setlocal sfind sfirst shell simalt sign silent sleep slast smagic smapclear smenu snext sniff snomagic snoremap snoremenu sort source spelldump spellgood spellinfo spellrepall spellundo spellwrong split sprevious srewind stop stag startgreplace startreplace startinsert stopinsert stjump stselect sunhide sunmap sunmenu suspend sview swapname syntax syntime syncbind tNext tabNext tabclose tabedit tabfind tabfirst tablast tabmove tabnext tabonly tabprevious tabrewind tag tcl tcldo tclfile tearoff tfirst throw tjump tlast tmenu tnext topleft tprevious trewind tselect tunmenu undo undojoin undolist unabbreviate unhide unlet unlockvar unmap unmenu unsilent update vglobal version verbose vertical vimgrep vimgrepadd visual viusage view vmap vmapclear vmenu vnew vnoremap vnoremenu vsplit vunmap vunmenu write wNext wall while winsize wincmd winpos wnext wprevious wqall wsverb wundo wviminfo xit xall xmapclear xmap xmenu xnoremap xnoremenu xunmap xunmenu yank",built_in:"synIDtrans atan2 range matcharg did_filetype asin feedkeys xor argv complete_check add getwinposx getqflist getwinposy screencol clearmatches empty extend getcmdpos mzeval garbagecollect setreg ceil sqrt diff_hlID inputsecret get getfperm getpid filewritable shiftwidth max sinh isdirectory synID system inputrestore winline atan visualmode inputlist tabpagewinnr round getregtype mapcheck hasmapto histdel argidx findfile sha256 exists toupper getcmdline taglist string getmatches bufnr strftime winwidth bufexists strtrans tabpagebuflist setcmdpos remote_read printf setloclist getpos getline bufwinnr float2nr len getcmdtype diff_filler luaeval resolve libcallnr foldclosedend reverse filter has_key bufname str2float strlen setline getcharmod setbufvar index searchpos shellescape undofile foldclosed setqflist buflisted strchars str2nr virtcol floor remove undotree remote_expr winheight gettabwinvar reltime cursor tabpagenr finddir localtime acos getloclist search tanh matchend rename gettabvar strdisplaywidth type abs py3eval setwinvar tolower wildmenumode log10 spellsuggest bufloaded synconcealed nextnonblank server2client complete settabwinvar executable input wincol setmatches getftype hlID inputsave searchpair or screenrow line settabvar histadd deepcopy strpart remote_peek and eval getftime submatch screenchar winsaveview matchadd mkdir screenattr getfontname libcall reltimestr getfsize winnr invert pow getbufline byte2line soundfold repeat fnameescape tagfiles sin strwidth spellbadword trunc maparg log lispindent hostname setpos globpath remote_foreground getchar synIDattr fnamemodify cscope_connection stridx winbufnr indent min complete_add nr2char searchpairpos inputdialog values matchlist items hlexists strridx browsedir expand fmod pathshorten line2byte argc count getwinvar glob foldtextresult getreg foreground cosh matchdelete has char2nr simplify histget searchdecl iconv winrestcmd pumvisible writefile foldlevel haslocaldir keys cos matchstr foldtext histnr tan tempname getcwd byteidx getbufvar islocked escape eventhandler remote_send serverlist winrestview synstack pyeval prevnonblank readfile cindent filereadable changenr exp"},illegal:/;/,contains:[e.NUMBER_MODE,{className:"string",begin:"'",end:"'",illegal:"\\n"},{className:"string",begin:/"(\\"|\n\\|[^"\n])*"/},e.COMMENT('"',"$"),{className:"variable",begin:/[bwtglsav]:[\w\d_]*/},{className:"function",beginKeywords:"function function!",end:"$",relevance:0,contains:[e.TITLE_MODE,{className:"params",begin:"\\(",end:"\\)"}]},{className:"symbol",begin:/<[\w-]+>/}]}}),wl.registerLanguage("x86asm",function(e){return{case_insensitive:!0,lexemes:"[.%]?"+e.IDENT_RE,keywords:{keyword:"lock rep repe repz repne repnz xaquire xrelease bnd nobnd aaa aad aam aas adc add and arpl bb0_reset bb1_reset bound bsf bsr bswap bt btc btr bts call cbw cdq cdqe clc cld cli clts cmc cmp cmpsb cmpsd cmpsq cmpsw cmpxchg cmpxchg486 cmpxchg8b cmpxchg16b cpuid cpu_read cpu_write cqo cwd cwde daa das dec div dmint emms enter equ f2xm1 fabs fadd faddp fbld fbstp fchs fclex fcmovb fcmovbe fcmove fcmovnb fcmovnbe fcmovne fcmovnu fcmovu fcom fcomi fcomip fcomp fcompp fcos fdecstp fdisi fdiv fdivp fdivr fdivrp femms feni ffree ffreep fiadd ficom ficomp fidiv fidivr fild fimul fincstp finit fist fistp fisttp fisub fisubr fld fld1 fldcw fldenv fldl2e fldl2t fldlg2 fldln2 fldpi fldz fmul fmulp fnclex fndisi fneni fninit fnop fnsave fnstcw fnstenv fnstsw fpatan fprem fprem1 fptan frndint frstor fsave fscale fsetpm fsin fsincos fsqrt fst fstcw fstenv fstp fstsw fsub fsubp fsubr fsubrp ftst fucom fucomi fucomip fucomp fucompp fxam fxch fxtract fyl2x fyl2xp1 hlt ibts icebp idiv imul in inc incbin insb insd insw int int01 int1 int03 int3 into invd invpcid invlpg invlpga iret iretd iretq iretw jcxz jecxz jrcxz jmp jmpe lahf lar lds lea leave les lfence lfs lgdt lgs lidt lldt lmsw loadall loadall286 lodsb lodsd lodsq lodsw loop loope loopne loopnz loopz lsl lss ltr mfence monitor mov movd movq movsb movsd movsq movsw movsx movsxd movzx mul mwait neg nop not or out outsb outsd outsw packssdw packsswb packuswb paddb paddd paddsb paddsiw paddsw paddusb paddusw paddw pand pandn pause paveb pavgusb pcmpeqb pcmpeqd pcmpeqw pcmpgtb pcmpgtd pcmpgtw pdistib pf2id pfacc pfadd pfcmpeq pfcmpge pfcmpgt pfmax pfmin pfmul pfrcp pfrcpit1 pfrcpit2 pfrsqit1 pfrsqrt pfsub pfsubr pi2fd pmachriw pmaddwd pmagw pmulhriw pmulhrwa pmulhrwc pmulhw pmullw pmvgezb pmvlzb pmvnzb pmvzb pop popa popad popaw popf popfd popfq popfw por prefetch prefetchw pslld psllq psllw psrad psraw psrld psrlq psrlw psubb psubd psubsb psubsiw psubsw psubusb psubusw psubw punpckhbw punpckhdq punpckhwd punpcklbw punpckldq punpcklwd push pusha pushad pushaw pushf pushfd pushfq pushfw pxor rcl rcr rdshr rdmsr rdpmc rdtsc rdtscp ret retf retn rol ror rdm rsdc rsldt rsm rsts sahf sal salc sar sbb scasb scasd scasq scasw sfence sgdt shl shld shr shrd sidt sldt skinit smi smint smintold smsw stc std sti stosb stosd stosq stosw str sub svdc svldt svts swapgs syscall sysenter sysexit sysret test ud0 ud1 ud2b ud2 ud2a umov verr verw fwait wbinvd wrshr wrmsr xadd xbts xchg xlatb xlat xor cmove cmovz cmovne cmovnz cmova cmovnbe cmovae cmovnb cmovb cmovnae cmovbe cmovna cmovg cmovnle cmovge cmovnl cmovl cmovnge cmovle cmovng cmovc cmovnc cmovo cmovno cmovs cmovns cmovp cmovpe cmovnp cmovpo je jz jne jnz ja jnbe jae jnb jb jnae jbe jna jg jnle jge jnl jl jnge jle jng jc jnc jo jno js jns jpo jnp jpe jp sete setz setne setnz seta setnbe setae setnb setnc setb setnae setcset setbe setna setg setnle setge setnl setl setnge setle setng sets setns seto setno setpe setp setpo setnp addps addss andnps andps cmpeqps cmpeqss cmpleps cmpless cmpltps cmpltss cmpneqps cmpneqss cmpnleps cmpnless cmpnltps cmpnltss cmpordps cmpordss cmpunordps cmpunordss cmpps cmpss comiss cvtpi2ps cvtps2pi cvtsi2ss cvtss2si cvttps2pi cvttss2si divps divss ldmxcsr maxps maxss minps minss movaps movhps movlhps movlps movhlps movmskps movntps movss movups mulps mulss orps rcpps rcpss rsqrtps rsqrtss shufps sqrtps sqrtss stmxcsr subps subss ucomiss unpckhps unpcklps xorps fxrstor fxrstor64 fxsave fxsave64 xgetbv xsetbv xsave xsave64 xsaveopt xsaveopt64 xrstor xrstor64 prefetchnta prefetcht0 prefetcht1 prefetcht2 maskmovq movntq pavgb pavgw pextrw pinsrw pmaxsw pmaxub pminsw pminub pmovmskb pmulhuw psadbw pshufw pf2iw pfnacc pfpnacc pi2fw pswapd maskmovdqu clflush movntdq movnti movntpd movdqa movdqu movdq2q movq2dq paddq pmuludq pshufd pshufhw pshuflw pslldq psrldq psubq punpckhqdq punpcklqdq addpd addsd andnpd andpd cmpeqpd cmpeqsd cmplepd cmplesd cmpltpd cmpltsd cmpneqpd cmpneqsd cmpnlepd cmpnlesd cmpnltpd cmpnltsd cmpordpd cmpordsd cmpunordpd cmpunordsd cmppd comisd cvtdq2pd cvtdq2ps cvtpd2dq cvtpd2pi cvtpd2ps cvtpi2pd cvtps2dq cvtps2pd cvtsd2si cvtsd2ss cvtsi2sd cvtss2sd cvttpd2pi cvttpd2dq cvttps2dq cvttsd2si divpd divsd maxpd maxsd minpd minsd movapd movhpd movlpd movmskpd movupd mulpd mulsd orpd shufpd sqrtpd sqrtsd subpd subsd ucomisd unpckhpd unpcklpd xorpd addsubpd addsubps haddpd haddps hsubpd hsubps lddqu movddup movshdup movsldup clgi stgi vmcall vmclear vmfunc vmlaunch vmload vmmcall vmptrld vmptrst vmread vmresume vmrun vmsave vmwrite vmxoff vmxon invept invvpid pabsb pabsw pabsd palignr phaddw phaddd phaddsw phsubw phsubd phsubsw pmaddubsw pmulhrsw pshufb psignb psignw psignd extrq insertq movntsd movntss lzcnt blendpd blendps blendvpd blendvps dppd dpps extractps insertps movntdqa mpsadbw packusdw pblendvb pblendw pcmpeqq pextrb pextrd pextrq phminposuw pinsrb pinsrd pinsrq pmaxsb pmaxsd pmaxud pmaxuw pminsb pminsd pminud pminuw pmovsxbw pmovsxbd pmovsxbq pmovsxwd pmovsxwq pmovsxdq pmovzxbw pmovzxbd pmovzxbq pmovzxwd pmovzxwq pmovzxdq pmuldq pmulld ptest roundpd roundps roundsd roundss crc32 pcmpestri pcmpestrm pcmpistri pcmpistrm pcmpgtq popcnt getsec pfrcpv pfrsqrtv movbe aesenc aesenclast aesdec aesdeclast aesimc aeskeygenassist vaesenc vaesenclast vaesdec vaesdeclast vaesimc vaeskeygenassist vaddpd vaddps vaddsd vaddss vaddsubpd vaddsubps vandpd vandps vandnpd vandnps vblendpd vblendps vblendvpd vblendvps vbroadcastss vbroadcastsd vbroadcastf128 vcmpeq_ospd vcmpeqpd vcmplt_ospd vcmpltpd vcmple_ospd vcmplepd vcmpunord_qpd vcmpunordpd vcmpneq_uqpd vcmpneqpd vcmpnlt_uspd vcmpnltpd vcmpnle_uspd vcmpnlepd vcmpord_qpd vcmpordpd vcmpeq_uqpd vcmpnge_uspd vcmpngepd vcmpngt_uspd vcmpngtpd vcmpfalse_oqpd vcmpfalsepd vcmpneq_oqpd vcmpge_ospd vcmpgepd vcmpgt_ospd vcmpgtpd vcmptrue_uqpd vcmptruepd vcmplt_oqpd vcmple_oqpd vcmpunord_spd vcmpneq_uspd vcmpnlt_uqpd vcmpnle_uqpd vcmpord_spd vcmpeq_uspd vcmpnge_uqpd vcmpngt_uqpd vcmpfalse_ospd vcmpneq_ospd vcmpge_oqpd vcmpgt_oqpd vcmptrue_uspd vcmppd vcmpeq_osps vcmpeqps vcmplt_osps vcmpltps vcmple_osps vcmpleps vcmpunord_qps vcmpunordps vcmpneq_uqps vcmpneqps vcmpnlt_usps vcmpnltps vcmpnle_usps vcmpnleps vcmpord_qps vcmpordps vcmpeq_uqps vcmpnge_usps vcmpngeps vcmpngt_usps vcmpngtps vcmpfalse_oqps vcmpfalseps vcmpneq_oqps vcmpge_osps vcmpgeps vcmpgt_osps vcmpgtps vcmptrue_uqps vcmptrueps vcmplt_oqps vcmple_oqps vcmpunord_sps vcmpneq_usps vcmpnlt_uqps vcmpnle_uqps vcmpord_sps vcmpeq_usps vcmpnge_uqps vcmpngt_uqps vcmpfalse_osps vcmpneq_osps vcmpge_oqps vcmpgt_oqps vcmptrue_usps vcmpps vcmpeq_ossd vcmpeqsd vcmplt_ossd vcmpltsd vcmple_ossd vcmplesd vcmpunord_qsd vcmpunordsd vcmpneq_uqsd vcmpneqsd vcmpnlt_ussd vcmpnltsd vcmpnle_ussd vcmpnlesd vcmpord_qsd vcmpordsd vcmpeq_uqsd vcmpnge_ussd vcmpngesd vcmpngt_ussd vcmpngtsd vcmpfalse_oqsd vcmpfalsesd vcmpneq_oqsd vcmpge_ossd vcmpgesd vcmpgt_ossd vcmpgtsd vcmptrue_uqsd vcmptruesd vcmplt_oqsd vcmple_oqsd vcmpunord_ssd vcmpneq_ussd vcmpnlt_uqsd vcmpnle_uqsd vcmpord_ssd vcmpeq_ussd vcmpnge_uqsd vcmpngt_uqsd vcmpfalse_ossd vcmpneq_ossd vcmpge_oqsd vcmpgt_oqsd vcmptrue_ussd vcmpsd vcmpeq_osss vcmpeqss vcmplt_osss vcmpltss vcmple_osss vcmpless vcmpunord_qss vcmpunordss vcmpneq_uqss vcmpneqss vcmpnlt_usss vcmpnltss vcmpnle_usss vcmpnless vcmpord_qss vcmpordss vcmpeq_uqss vcmpnge_usss vcmpngess vcmpngt_usss vcmpngtss vcmpfalse_oqss vcmpfalsess vcmpneq_oqss vcmpge_osss vcmpgess vcmpgt_osss vcmpgtss vcmptrue_uqss vcmptruess vcmplt_oqss vcmple_oqss vcmpunord_sss vcmpneq_usss vcmpnlt_uqss vcmpnle_uqss vcmpord_sss vcmpeq_usss vcmpnge_uqss vcmpngt_uqss vcmpfalse_osss vcmpneq_osss vcmpge_oqss vcmpgt_oqss vcmptrue_usss vcmpss vcomisd vcomiss vcvtdq2pd vcvtdq2ps vcvtpd2dq vcvtpd2ps vcvtps2dq vcvtps2pd vcvtsd2si vcvtsd2ss vcvtsi2sd vcvtsi2ss vcvtss2sd vcvtss2si vcvttpd2dq vcvttps2dq vcvttsd2si vcvttss2si vdivpd vdivps vdivsd vdivss vdppd vdpps vextractf128 vextractps vhaddpd vhaddps vhsubpd vhsubps vinsertf128 vinsertps vlddqu vldqqu vldmxcsr vmaskmovdqu vmaskmovps vmaskmovpd vmaxpd vmaxps vmaxsd vmaxss vminpd vminps vminsd vminss vmovapd vmovaps vmovd vmovq vmovddup vmovdqa vmovqqa vmovdqu vmovqqu vmovhlps vmovhpd vmovhps vmovlhps vmovlpd vmovlps vmovmskpd vmovmskps vmovntdq vmovntqq vmovntdqa vmovntpd vmovntps vmovsd vmovshdup vmovsldup vmovss vmovupd vmovups vmpsadbw vmulpd vmulps vmulsd vmulss vorpd vorps vpabsb vpabsw vpabsd vpacksswb vpackssdw vpackuswb vpackusdw vpaddb vpaddw vpaddd vpaddq vpaddsb vpaddsw vpaddusb vpaddusw vpalignr vpand vpandn vpavgb vpavgw vpblendvb vpblendw vpcmpestri vpcmpestrm vpcmpistri vpcmpistrm vpcmpeqb vpcmpeqw vpcmpeqd vpcmpeqq vpcmpgtb vpcmpgtw vpcmpgtd vpcmpgtq vpermilpd vpermilps vperm2f128 vpextrb vpextrw vpextrd vpextrq vphaddw vphaddd vphaddsw vphminposuw vphsubw vphsubd vphsubsw vpinsrb vpinsrw vpinsrd vpinsrq vpmaddwd vpmaddubsw vpmaxsb vpmaxsw vpmaxsd vpmaxub vpmaxuw vpmaxud vpminsb vpminsw vpminsd vpminub vpminuw vpminud vpmovmskb vpmovsxbw vpmovsxbd vpmovsxbq vpmovsxwd vpmovsxwq vpmovsxdq vpmovzxbw vpmovzxbd vpmovzxbq vpmovzxwd vpmovzxwq vpmovzxdq vpmulhuw vpmulhrsw vpmulhw vpmullw vpmulld vpmuludq vpmuldq vpor vpsadbw vpshufb vpshufd vpshufhw vpshuflw vpsignb vpsignw vpsignd vpslldq vpsrldq vpsllw vpslld vpsllq vpsraw vpsrad vpsrlw vpsrld vpsrlq vptest vpsubb vpsubw vpsubd vpsubq vpsubsb vpsubsw vpsubusb vpsubusw vpunpckhbw vpunpckhwd vpunpckhdq vpunpckhqdq vpunpcklbw vpunpcklwd vpunpckldq vpunpcklqdq vpxor vrcpps vrcpss vrsqrtps vrsqrtss vroundpd vroundps vroundsd vroundss vshufpd vshufps vsqrtpd vsqrtps vsqrtsd vsqrtss vstmxcsr vsubpd vsubps vsubsd vsubss vtestps vtestpd vucomisd vucomiss vunpckhpd vunpckhps vunpcklpd vunpcklps vxorpd vxorps vzeroall vzeroupper pclmullqlqdq pclmulhqlqdq pclmullqhqdq pclmulhqhqdq pclmulqdq vpclmullqlqdq vpclmulhqlqdq vpclmullqhqdq vpclmulhqhqdq vpclmulqdq vfmadd132ps vfmadd132pd vfmadd312ps vfmadd312pd vfmadd213ps vfmadd213pd vfmadd123ps vfmadd123pd vfmadd231ps vfmadd231pd vfmadd321ps vfmadd321pd vfmaddsub132ps vfmaddsub132pd vfmaddsub312ps vfmaddsub312pd vfmaddsub213ps vfmaddsub213pd vfmaddsub123ps vfmaddsub123pd vfmaddsub231ps vfmaddsub231pd vfmaddsub321ps vfmaddsub321pd vfmsub132ps vfmsub132pd vfmsub312ps vfmsub312pd vfmsub213ps vfmsub213pd vfmsub123ps vfmsub123pd vfmsub231ps vfmsub231pd vfmsub321ps vfmsub321pd vfmsubadd132ps vfmsubadd132pd vfmsubadd312ps vfmsubadd312pd vfmsubadd213ps vfmsubadd213pd vfmsubadd123ps vfmsubadd123pd vfmsubadd231ps vfmsubadd231pd vfmsubadd321ps vfmsubadd321pd vfnmadd132ps vfnmadd132pd vfnmadd312ps vfnmadd312pd vfnmadd213ps vfnmadd213pd vfnmadd123ps vfnmadd123pd vfnmadd231ps vfnmadd231pd vfnmadd321ps vfnmadd321pd vfnmsub132ps vfnmsub132pd vfnmsub312ps vfnmsub312pd vfnmsub213ps vfnmsub213pd vfnmsub123ps vfnmsub123pd vfnmsub231ps vfnmsub231pd vfnmsub321ps vfnmsub321pd vfmadd132ss vfmadd132sd vfmadd312ss vfmadd312sd vfmadd213ss vfmadd213sd vfmadd123ss vfmadd123sd vfmadd231ss vfmadd231sd vfmadd321ss vfmadd321sd vfmsub132ss vfmsub132sd vfmsub312ss vfmsub312sd vfmsub213ss vfmsub213sd vfmsub123ss vfmsub123sd vfmsub231ss vfmsub231sd vfmsub321ss vfmsub321sd vfnmadd132ss vfnmadd132sd vfnmadd312ss vfnmadd312sd vfnmadd213ss vfnmadd213sd vfnmadd123ss vfnmadd123sd vfnmadd231ss vfnmadd231sd vfnmadd321ss vfnmadd321sd vfnmsub132ss vfnmsub132sd vfnmsub312ss vfnmsub312sd vfnmsub213ss vfnmsub213sd vfnmsub123ss vfnmsub123sd vfnmsub231ss vfnmsub231sd vfnmsub321ss vfnmsub321sd rdfsbase rdgsbase rdrand wrfsbase wrgsbase vcvtph2ps vcvtps2ph adcx adox rdseed clac stac xstore xcryptecb xcryptcbc xcryptctr xcryptcfb xcryptofb montmul xsha1 xsha256 llwpcb slwpcb lwpval lwpins vfmaddpd vfmaddps vfmaddsd vfmaddss vfmaddsubpd vfmaddsubps vfmsubaddpd vfmsubaddps vfmsubpd vfmsubps vfmsubsd vfmsubss vfnmaddpd vfnmaddps vfnmaddsd vfnmaddss vfnmsubpd vfnmsubps vfnmsubsd vfnmsubss vfrczpd vfrczps vfrczsd vfrczss vpcmov vpcomb vpcomd vpcomq vpcomub vpcomud vpcomuq vpcomuw vpcomw vphaddbd vphaddbq vphaddbw vphadddq vphaddubd vphaddubq vphaddubw vphaddudq vphadduwd vphadduwq vphaddwd vphaddwq vphsubbw vphsubdq vphsubwd vpmacsdd vpmacsdqh vpmacsdql vpmacssdd vpmacssdqh vpmacssdql vpmacsswd vpmacssww vpmacswd vpmacsww vpmadcsswd vpmadcswd vpperm vprotb vprotd vprotq vprotw vpshab vpshad vpshaq vpshaw vpshlb vpshld vpshlq vpshlw vbroadcasti128 vpblendd vpbroadcastb vpbroadcastw vpbroadcastd vpbroadcastq vpermd vpermpd vpermps vpermq vperm2i128 vextracti128 vinserti128 vpmaskmovd vpmaskmovq vpsllvd vpsllvq vpsravd vpsrlvd vpsrlvq vgatherdpd vgatherqpd vgatherdps vgatherqps vpgatherdd vpgatherqd vpgatherdq vpgatherqq xabort xbegin xend xtest andn bextr blci blcic blsi blsic blcfill blsfill blcmsk blsmsk blsr blcs bzhi mulx pdep pext rorx sarx shlx shrx tzcnt tzmsk t1mskc valignd valignq vblendmpd vblendmps vbroadcastf32x4 vbroadcastf64x4 vbroadcasti32x4 vbroadcasti64x4 vcompresspd vcompressps vcvtpd2udq vcvtps2udq vcvtsd2usi vcvtss2usi vcvttpd2udq vcvttps2udq vcvttsd2usi vcvttss2usi vcvtudq2pd vcvtudq2ps vcvtusi2sd vcvtusi2ss vexpandpd vexpandps vextractf32x4 vextractf64x4 vextracti32x4 vextracti64x4 vfixupimmpd vfixupimmps vfixupimmsd vfixupimmss vgetexppd vgetexpps vgetexpsd vgetexpss vgetmantpd vgetmantps vgetmantsd vgetmantss vinsertf32x4 vinsertf64x4 vinserti32x4 vinserti64x4 vmovdqa32 vmovdqa64 vmovdqu32 vmovdqu64 vpabsq vpandd vpandnd vpandnq vpandq vpblendmd vpblendmq vpcmpltd vpcmpled vpcmpneqd vpcmpnltd vpcmpnled vpcmpd vpcmpltq vpcmpleq vpcmpneqq vpcmpnltq vpcmpnleq vpcmpq vpcmpequd vpcmpltud vpcmpleud vpcmpnequd vpcmpnltud vpcmpnleud vpcmpud vpcmpequq vpcmpltuq vpcmpleuq vpcmpnequq vpcmpnltuq vpcmpnleuq vpcmpuq vpcompressd vpcompressq vpermi2d vpermi2pd vpermi2ps vpermi2q vpermt2d vpermt2pd vpermt2ps vpermt2q vpexpandd vpexpandq vpmaxsq vpmaxuq vpminsq vpminuq vpmovdb vpmovdw vpmovqb vpmovqd vpmovqw vpmovsdb vpmovsdw vpmovsqb vpmovsqd vpmovsqw vpmovusdb vpmovusdw vpmovusqb vpmovusqd vpmovusqw vpord vporq vprold vprolq vprolvd vprolvq vprord vprorq vprorvd vprorvq vpscatterdd vpscatterdq vpscatterqd vpscatterqq vpsraq vpsravq vpternlogd vpternlogq vptestmd vptestmq vptestnmd vptestnmq vpxord vpxorq vrcp14pd vrcp14ps vrcp14sd vrcp14ss vrndscalepd vrndscaleps vrndscalesd vrndscaless vrsqrt14pd vrsqrt14ps vrsqrt14sd vrsqrt14ss vscalefpd vscalefps vscalefsd vscalefss vscatterdpd vscatterdps vscatterqpd vscatterqps vshuff32x4 vshuff64x2 vshufi32x4 vshufi64x2 kandnw kandw kmovw knotw kortestw korw kshiftlw kshiftrw kunpckbw kxnorw kxorw vpbroadcastmb2q vpbroadcastmw2d vpconflictd vpconflictq vplzcntd vplzcntq vexp2pd vexp2ps vrcp28pd vrcp28ps vrcp28sd vrcp28ss vrsqrt28pd vrsqrt28ps vrsqrt28sd vrsqrt28ss vgatherpf0dpd vgatherpf0dps vgatherpf0qpd vgatherpf0qps vgatherpf1dpd vgatherpf1dps vgatherpf1qpd vgatherpf1qps vscatterpf0dpd vscatterpf0dps vscatterpf0qpd vscatterpf0qps vscatterpf1dpd vscatterpf1dps vscatterpf1qpd vscatterpf1qps prefetchwt1 bndmk bndcl bndcu bndcn bndmov bndldx bndstx sha1rnds4 sha1nexte sha1msg1 sha1msg2 sha256rnds2 sha256msg1 sha256msg2 hint_nop0 hint_nop1 hint_nop2 hint_nop3 hint_nop4 hint_nop5 hint_nop6 hint_nop7 hint_nop8 hint_nop9 hint_nop10 hint_nop11 hint_nop12 hint_nop13 hint_nop14 hint_nop15 hint_nop16 hint_nop17 hint_nop18 hint_nop19 hint_nop20 hint_nop21 hint_nop22 hint_nop23 hint_nop24 hint_nop25 hint_nop26 hint_nop27 hint_nop28 hint_nop29 hint_nop30 hint_nop31 hint_nop32 hint_nop33 hint_nop34 hint_nop35 hint_nop36 hint_nop37 hint_nop38 hint_nop39 hint_nop40 hint_nop41 hint_nop42 hint_nop43 hint_nop44 hint_nop45 hint_nop46 hint_nop47 hint_nop48 hint_nop49 hint_nop50 hint_nop51 hint_nop52 hint_nop53 hint_nop54 hint_nop55 hint_nop56 hint_nop57 hint_nop58 hint_nop59 hint_nop60 hint_nop61 hint_nop62 hint_nop63",built_in:"ip eip rip al ah bl bh cl ch dl dh sil dil bpl spl r8b r9b r10b r11b r12b r13b r14b r15b ax bx cx dx si di bp sp r8w r9w r10w r11w r12w r13w r14w r15w eax ebx ecx edx esi edi ebp esp eip r8d r9d r10d r11d r12d r13d r14d r15d rax rbx rcx rdx rsi rdi rbp rsp r8 r9 r10 r11 r12 r13 r14 r15 cs ds es fs gs ss st st0 st1 st2 st3 st4 st5 st6 st7 mm0 mm1 mm2 mm3 mm4 mm5 mm6 mm7 xmm0 xmm1 xmm2 xmm3 xmm4 xmm5 xmm6 xmm7 xmm8 xmm9 xmm10 xmm11 xmm12 xmm13 xmm14 xmm15 xmm16 xmm17 xmm18 xmm19 xmm20 xmm21 xmm22 xmm23 xmm24 xmm25 xmm26 xmm27 xmm28 xmm29 xmm30 xmm31 ymm0 ymm1 ymm2 ymm3 ymm4 ymm5 ymm6 ymm7 ymm8 ymm9 ymm10 ymm11 ymm12 ymm13 ymm14 ymm15 ymm16 ymm17 ymm18 ymm19 ymm20 ymm21 ymm22 ymm23 ymm24 ymm25 ymm26 ymm27 ymm28 ymm29 ymm30 ymm31 zmm0 zmm1 zmm2 zmm3 zmm4 zmm5 zmm6 zmm7 zmm8 zmm9 zmm10 zmm11 zmm12 zmm13 zmm14 zmm15 zmm16 zmm17 zmm18 zmm19 zmm20 zmm21 zmm22 zmm23 zmm24 zmm25 zmm26 zmm27 zmm28 zmm29 zmm30 zmm31 k0 k1 k2 k3 k4 k5 k6 k7 bnd0 bnd1 bnd2 bnd3 cr0 cr1 cr2 cr3 cr4 cr8 dr0 dr1 dr2 dr3 dr8 tr3 tr4 tr5 tr6 tr7 r0 r1 r2 r3 r4 r5 r6 r7 r0b r1b r2b r3b r4b r5b r6b r7b r0w r1w r2w r3w r4w r5w r6w r7w r0d r1d r2d r3d r4d r5d r6d r7d r0h r1h r2h r3h r0l r1l r2l r3l r4l r5l r6l r7l r8l r9l r10l r11l r12l r13l r14l r15l db dw dd dq dt ddq do dy dz resb resw resd resq rest resdq reso resy resz incbin equ times byte word dword qword nosplit rel abs seg wrt strict near far a32 ptr",meta:"%define %xdefine %+ %undef %defstr %deftok %assign %strcat %strlen %substr %rotate %elif %else %endif %if %ifmacro %ifctx %ifidn %ifidni %ifid %ifnum %ifstr %iftoken %ifempty %ifenv %error %warning %fatal %rep %endrep %include %push %pop %repl %pathsearch %depend %use %arg %stacksize %local %line %comment %endcomment .nolist __FILE__ __LINE__ __SECT__ __BITS__ __OUTPUT_FORMAT__ __DATE__ __TIME__ __DATE_NUM__ __TIME_NUM__ __UTC_DATE__ __UTC_TIME__ __UTC_DATE_NUM__ __UTC_TIME_NUM__ __PASS__ struc endstruc istruc at iend align alignb sectalign daz nodaz up down zero default option assume public bits use16 use32 use64 default section segment absolute extern global common cpu float __utf16__ __utf16le__ __utf16be__ __utf32__ __utf32le__ __utf32be__ __float8__ __float16__ __float32__ __float64__ __float80m__ __float80e__ __float128l__ __float128h__ __Infinity__ __QNaN__ __SNaN__ Inf NaN QNaN SNaN float8 float16 float32 float64 float80m float80e float128l float128h __FLOAT_DAZ__ __FLOAT_ROUND__ __FLOAT__"},contains:[e.COMMENT(";","$",{relevance:0}),{className:"number",variants:[{begin:"\\b(?:([0-9][0-9_]*)?\\.[0-9_]*(?:[eE][+-]?[0-9_]+)?|(0[Xx])?[0-9][0-9_]*\\.?[0-9_]*(?:[pP](?:[+-]?[0-9_]+)?)?)\\b",relevance:0},{begin:"\\$[0-9][0-9A-Fa-f]*",relevance:0},{begin:"\\b(?:[0-9A-Fa-f][0-9A-Fa-f_]*[Hh]|[0-9][0-9_]*[DdTt]?|[0-7][0-7_]*[QqOo]|[0-1][0-1_]*[BbYy])\\b"},{begin:"\\b(?:0[Xx][0-9A-Fa-f_]+|0[DdTt][0-9_]+|0[QqOo][0-7_]+|0[BbYy][0-1_]+)\\b"}]},e.QUOTE_STRING_MODE,{className:"string",variants:[{begin:"'",end:"[^\\\\]'"},{begin:"`",end:"[^\\\\]`"}],relevance:0},{className:"symbol",variants:[{begin:"^\\s*[A-Za-z._?][A-Za-z0-9_$#@~.?]*(:|\\s+label)"},{begin:"^\\s*%%[A-Za-z0-9_$#@~.?]*:"}],relevance:0},{className:"subst",begin:"%[0-9]+",relevance:0},{className:"subst",begin:"%!S+",relevance:0},{className:"meta",begin:/^\s*\.[\w_-]+/}]}}),wl.registerLanguage("xl",function(e){var t={keyword:"if then else do while until for loop import with is as where when by data constant integer real text name boolean symbol infix prefix postfix block tree",literal:"true false nil",built_in:"in mod rem and or xor not abs sign floor ceil sqrt sin cos tan asin acos atan exp expm1 log log2 log10 log1p pi at text_length text_range text_find text_replace contains page slide basic_slide title_slide title subtitle fade_in fade_out fade_at clear_color color line_color line_width texture_wrap texture_transform texture scale_?x scale_?y scale_?z? translate_?x translate_?y translate_?z? rotate_?x rotate_?y rotate_?z? rectangle circle ellipse sphere path line_to move_to quad_to curve_to theme background contents locally time mouse_?x mouse_?y mouse_buttons ObjectLoader Animate MovieCredits Slides Filters Shading Materials LensFlare Mapping VLCAudioVideo StereoDecoder PointCloud NetworkAccess RemoteControl RegExp ChromaKey Snowfall NodeJS Speech Charts"},r={className:"string",begin:'"',end:'"',illegal:"\\n"},i={beginKeywords:"import",end:"$",keywords:t,contains:[r]},n={className:"function",begin:/[a-z][^\n]*->/,returnBegin:!0,end:/->/,contains:[e.inherit(e.TITLE_MODE,{starts:{endsWithParent:!0,keywords:t}})]};return{aliases:["tao"],lexemes:/[a-zA-Z][a-zA-Z0-9_?]*/,keywords:t,contains:[e.C_LINE_COMMENT_MODE,e.C_BLOCK_COMMENT_MODE,r,{className:"string",begin:"'",end:"'",illegal:"\\n"},{className:"string",begin:"<<",end:">>"},n,i,{className:"number",begin:"[0-9]+#[0-9A-Z_]+(\\.[0-9-A-Z_]+)?#?([Ee][+-]?[0-9]+)?"},e.NUMBER_MODE]}}),wl.registerLanguage("xquery",function(e){return{aliases:["xpath","xq"],case_insensitive:!1,lexemes:/[a-zA-Z\$][a-zA-Z0-9_:\-]*/,illegal:/(proc)|(abstract)|(extends)|(until)|(#)/,keywords:{keyword:"module schema namespace boundary-space preserve no-preserve strip default collation base-uri ordering context decimal-format decimal-separator copy-namespaces empty-sequence except exponent-separator external grouping-separator inherit no-inherit lax minus-sign per-mille percent schema-attribute schema-element strict unordered zero-digit declare import option function validate variable for at in let where order group by return if then else tumbling sliding window start when only end previous next stable ascending descending allowing empty greatest least some every satisfies switch case typeswitch try catch and or to union intersect instance of treat as castable cast map array delete insert into replace value rename copy modify update",type:"item document-node node attribute document element comment namespace namespace-node processing-instruction text construction xs:anyAtomicType xs:untypedAtomic xs:duration xs:time xs:decimal xs:float xs:double xs:gYearMonth xs:gYear xs:gMonthDay xs:gMonth xs:gDay xs:boolean xs:base64Binary xs:hexBinary xs:anyURI xs:QName xs:NOTATION xs:dateTime xs:dateTimeStamp xs:date xs:string xs:normalizedString xs:token xs:language xs:NMTOKEN xs:Name xs:NCName xs:ID xs:IDREF xs:ENTITY xs:integer xs:nonPositiveInteger xs:negativeInteger xs:long xs:int xs:short xs:byte xs:nonNegativeInteger xs:unisignedLong xs:unsignedInt xs:unsignedShort xs:unsignedByte xs:positiveInteger xs:yearMonthDuration xs:dayTimeDuration",literal:"eq ne lt le gt ge is self:: child:: descendant:: descendant-or-self:: attribute:: following:: following-sibling:: parent:: ancestor:: ancestor-or-self:: preceding:: preceding-sibling:: NaN"},contains:[{className:"variable",begin:/[\$][\w-:]+/},{className:"built_in",variants:[{begin:/\barray\:/,end:/(?:append|filter|flatten|fold\-(?:left|right)|for-each(?:\-pair)?|get|head|insert\-before|join|put|remove|reverse|size|sort|subarray|tail)\b/},{begin:/\bmap\:/,end:/(?:contains|entry|find|for\-each|get|keys|merge|put|remove|size)\b/},{begin:/\bmath\:/,end:/(?:a(?:cos|sin|tan[2]?)|cos|exp(?:10)?|log(?:10)?|pi|pow|sin|sqrt|tan)\b/},{begin:/\bop\:/,end:/\(/,excludeEnd:!0},{begin:/\bfn\:/,end:/\(/,excludeEnd:!0},{begin:/[^<\/\$\:'"-]\b(?:abs|accumulator\-(?:after|before)|adjust\-(?:date(?:Time)?|time)\-to\-timezone|analyze\-string|apply|available\-(?:environment\-variables|system\-properties)|avg|base\-uri|boolean|ceiling|codepoints?\-(?:equal|to\-string)|collation\-key|collection|compare|concat|contains(?:\-token)?|copy\-of|count|current(?:\-)?(?:date(?:Time)?|time|group(?:ing\-key)?|output\-uri|merge\-(?:group|key))?data|dateTime|days?\-from\-(?:date(?:Time)?|duration)|deep\-equal|default\-(?:collation|language)|distinct\-values|document(?:\-uri)?|doc(?:\-available)?|element\-(?:available|with\-id)|empty|encode\-for\-uri|ends\-with|environment\-variable|error|escape\-html\-uri|exactly\-one|exists|false|filter|floor|fold\-(?:left|right)|for\-each(?:\-pair)?|format\-(?:date(?:Time)?|time|integer|number)|function\-(?:arity|available|lookup|name)|generate\-id|has\-children|head|hours\-from\-(?:dateTime|duration|time)|id(?:ref)?|implicit\-timezone|in\-scope\-prefixes|index\-of|innermost|insert\-before|iri\-to\-uri|json\-(?:doc|to\-xml)|key|lang|last|load\-xquery\-module|local\-name(?:\-from\-QName)?|(?:lower|upper)\-case|matches|max|minutes\-from\-(?:dateTime|duration|time)|min|months?\-from\-(?:date(?:Time)?|duration)|name(?:space\-uri\-?(?:for\-prefix|from\-QName)?)?|nilled|node\-name|normalize\-(?:space|unicode)|not|number|one\-or\-more|outermost|parse\-(?:ietf\-date|json)|path|position|(?:prefix\-from\-)?QName|random\-number\-generator|regex\-group|remove|replace|resolve\-(?:QName|uri)|reverse|root|round(?:\-half\-to\-even)?|seconds\-from\-(?:dateTime|duration|time)|snapshot|sort|starts\-with|static\-base\-uri|stream\-available|string\-?(?:join|length|to\-codepoints)?|subsequence|substring\-?(?:after|before)?|sum|system\-property|tail|timezone\-from\-(?:date(?:Time)?|time)|tokenize|trace|trans(?:form|late)|true|type\-available|unordered|unparsed\-(?:entity|text)?\-?(?:public\-id|uri|available|lines)?|uri\-collection|xml\-to\-json|years?\-from\-(?:date(?:Time)?|duration)|zero\-or\-one)\b/},{begin:/\blocal\:/,end:/\(/,excludeEnd:!0},{begin:/\bzip\:/,end:/(?:zip\-file|(?:xml|html|text|binary)\-entry| (?:update\-)?entries)\b/},{begin:/\b(?:util|db|functx|app|xdmp|xmldb)\:/,end:/\(/,excludeEnd:!0}]},{className:"string",variants:[{begin:/"/,end:/"/,contains:[{begin:/""/,relevance:0}]},{begin:/'/,end:/'/,contains:[{begin:/''/,relevance:0}]}]},{className:"number",begin:"(\\b0[0-7_]+)|(\\b0x[0-9a-fA-F_]+)|(\\b[1-9][0-9_]*(\\.[0-9_]+)?)|[0_]\\b",relevance:0},{className:"comment",begin:"\\(:",end:":\\)",relevance:10,contains:[{className:"doctag",begin:"@\\w+"}]},{className:"meta",begin:/%[\w-:]+/},{className:"title",begin:/\bxquery version "[13]\.[01]"\s?(?:encoding ".+")?/,end:/;/},{beginKeywords:"element attribute comment document processing-instruction",end:"{",excludeEnd:!0},{begin:/<([\w\._:\-]+)((\s*.*)=('|").*('|"))?>/,end:/(\/[\w\._:\-]+>)/,subLanguage:"xml",contains:[{begin:"{",end:"}",subLanguage:"xquery"},"self"]}]}}),wl.registerLanguage("zephir",function(e){var t={className:"string",contains:[e.BACKSLASH_ESCAPE],variants:[{begin:'b"',end:'"'},{begin:"b'",end:"'"},e.inherit(e.APOS_STRING_MODE,{illegal:null}),e.inherit(e.QUOTE_STRING_MODE,{illegal:null})]},r={variants:[e.BINARY_NUMBER_MODE,e.C_NUMBER_MODE]};return{aliases:["zep"],case_insensitive:!0,keywords:"and include_once list abstract global private echo interface as static endswitch array null if endwhile or const for endforeach self var let while isset public protected exit foreach throw elseif include __FILE__ empty require_once do xor return parent clone use __CLASS__ __LINE__ else break print eval new catch __METHOD__ case exception default die require __FUNCTION__ enddeclare final try switch continue endfor endif declare unset true false trait goto instanceof insteadof __DIR__ __NAMESPACE__ yield finally int uint long ulong char uchar double float bool boolean stringlikely unlikely",contains:[e.C_LINE_COMMENT_MODE,e.HASH_COMMENT_MODE,e.COMMENT("/\\*","\\*/",{contains:[{className:"doctag",begin:"@[A-Za-z]+"}]}),e.COMMENT("__halt_compiler.+?;",!1,{endsWithParent:!0,keywords:"__halt_compiler",lexemes:e.UNDERSCORE_IDENT_RE}),{className:"string",begin:"<<<['\"]?\\w+['\"]?$",end:"^\\w+;",contains:[e.BACKSLASH_ESCAPE]},{begin:/(::|->)+[a-zA-Z_\x7f-\xff][a-zA-Z0-9_\x7f-\xff]*/},{className:"function",beginKeywords:"function",end:/[;{]/,excludeEnd:!0,illegal:"\\$|\\[|%",contains:[e.UNDERSCORE_TITLE_MODE,{className:"params",begin:"\\(",end:"\\)",contains:["self",e.C_BLOCK_COMMENT_MODE,t,r]}]},{className:"class",beginKeywords:"class interface",end:"{",excludeEnd:!0,illegal:/[:\(\$"]/,contains:[{beginKeywords:"extends implements"},e.UNDERSCORE_TITLE_MODE]},{beginKeywords:"namespace",end:";",illegal:/[\.']/,contains:[e.UNDERSCORE_TITLE_MODE]},{beginKeywords:"use",end:";",contains:[e.UNDERSCORE_TITLE_MODE]},{begin:"=>"},t,r]}});var Ml=wl;var Pl=i(function(e,r){(function(){var t;(function(t){e.exports=t})(t={linear:function(e,t,r,i){return r*e/i+t},easeInQuad:function(e,t,r,i){return r*(e/=i)*e+t},easeOutQuad:function(e,t,r,i){return-r*(e/=i)*(e-2)+t},easeInOutQuad:function(e,t,r,i){return(e/=i/2)<1?r/2*e*e+t:-r/2*(--e*(e-2)-1)+t},easeInCubic:function(e,t,r,i){return r*(e/=i)*e*e+t},easeOutCubic:function(e,t,r,i){return r*((e=e/i-1)*e*e+1)+t},easeInOutCubic:function(e,t,r,i){return(e/=i/2)<1?r/2*e*e*e+t:r/2*((e-=2)*e*e+2)+t},easeInQuart:function(e,t,r,i){return r*(e/=i)*e*e*e+t},easeOutQuart:function(e,t,r,i){return-r*((e=e/i-1)*e*e*e-1)+t},easeInOutQuart:function(e,t,r,i){return(e/=i/2)<1?r/2*e*e*e*e+t:-r/2*((e-=2)*e*e*e-2)+t},easeInQuint:function(e,t,r,i){return r*(e/=i)*e*e*e*e+t},easeOutQuint:function(e,t,r,i){return r*((e=e/i-1)*e*e*e*e+1)+t},easeInOutQuint:function(e,t,r,i){return(e/=i/2)<1?r/2*e*e*e*e*e+t:r/2*((e-=2)*e*e*e*e+2)+t},easeInSine:function(e,t,r,i){return-r*Math.cos(e/i*(Math.PI/2))+r+t},easeOutSine:function(e,t,r,i){return r*Math.sin(e/i*(Math.PI/2))+t},easeInOutSine:function(e,t,r,i){return-r/2*(Math.cos(Math.PI*e/i)-1)+t},easeInExpo:function(e,t,r,i){return 0===e?t:r*Math.pow(2,10*(e/i-1))+t},easeOutExpo:function(e,t,r,i){return e===i?t+r:r*(1-Math.pow(2,-10*e/i))+t},easeInOutExpo:function(e,t,r,i){return(e/=i/2)<1?r/2*Math.pow(2,10*(e-1))+t:r/2*(2-Math.pow(2,-10*--e))+t},easeInCirc:function(e,t,r,i){return-r*(Math.sqrt(1-(e/=i)*e)-1)+t},easeOutCirc:function(e,t,r,i){return r*Math.sqrt(1-(e=e/i-1)*e)+t},easeInOutCirc:function(e,t,r,i){return(e/=i/2)<1?-r/2*(Math.sqrt(1-e*e)-1)+t:r/2*(Math.sqrt(1-(e-=2)*e)+1)+t},easeInElastic:function(e,t,r,i){var n,a,o;return o=1.70158,0===e||(e/=i),(a=0)||(a=.3*i),(n=r)this.updateCoord(t,e,s,"x");break;case"scaleY":case"skewY":s=e.substr(0,e.length-1),n=t,a=t-(i=this.element[s].y),o=t=>this.updateCoord(t,e,s,"y");break;case"tint":case"tintBlend":i=0,n=1,a=1;const r=Array.isArray(t)?t:[t],l=this.element.tint;r.unshift(l||16777215);const c=1/r.length;o="tint"===e?t=>this.updateTint(t,e,r,c):t=>this.updateBlend(t,e,r,c);break;case"shake":i={x:this.element.x,y:this.element.y},n=t,o=e=>this.updateShake(e);break;default:n=t,a=t-(i=this.element[e]),o=t=>this.updateOne(t,e)}const l=this.eases;let c;for(c=0;c>16)+n*(c>>16),u=_*(l>>8&255)+n*(c>>8&255),p=_*(255&l)+n*(255&c);this.element.tint=d<<16|u<<8|p}updateShake(e){function t(e){return Math.floor(Math.random()*e)-Math.floor(e/2)}this.element.x=e.start.x+t(e.to),this.element.y=e.start.y+t(e.to)}reverse(e){const t=e.to;e.to=e.start,e.start=t,e.delta=-e.delta}update(e){if(this.element._destroyed)return delete this.element[this.key],!0;const t=this.eases;for(let r=0,i=t.length;ra?(o=n.time+e-a,n.time=a):n.time+=e,n.update(n),n.time>=n.options.duration){const e=n.options;e.reverse?(this.emit("loop-"+n.name,n.element),this.reverse(n),n.time=o,e.repeat?!0!==e.repeat&&e.repeat--:e.reverse=!1):e.repeat?(n.time=o,!0!==e.repeat&&e.repeat--):(this.emit("complete-"+n.entry,this.element),t.splice(r,1),r--,i--)}this.emit("each-"+n.entry,this.element)}return this.emit("each",this),0===Object.keys(t).length?(this.emit("complete",this),this.connected=!1,!0):void 0}get count(){return Object.keys(this.eases)}}const Ul={duration:1e3,ease:Pl.easeInOutSine,useTicker:!0};class Fl extends Ll{constructor(e){if(super(),this.options=Object.assign({},Ul,e),this.list=[],this.empty=!0,!0===this.options.useTicker){if(this.options.ticker)this.ticker=this.options.ticker;else{const e=ll;parseInt(/^(\d+)\./.exec(ol)[1])<5?this.ticker=e.ticker.shared:this.ticker=e.Ticker.shared}this.ticker.add(this.update,this)}this.key=`__ease_${Fl.id++}`}destroy(){this.removeAll(),!0===this.options.useTicker&&this.ticker.remove(this.update,this)}add(e,t,r){if(Array.isArray(e))for(let i=0;ir.remove(e)):r.remove(t))}removeAll(){for(;this.list.length;){const e=this.list.pop();e.element[this.key]&&delete e.element[this.key]}}update(){if(!this.empty){const e=Math.max(this.ticker.elapsedMS,1e3/60);for(let t=0,r=this.list.length;tHl.frame()),Wl(),function(){const e=Dl({parent:document.body,styles:{position:"fixed",bottom:0,left:0,margin:"0.75em"}}),t=Dl({parent:e,type:"button",styles:{margin:"5px"},html:"cancel all animations"});t.onclick=()=>{"cancel all animations"===t.innerHTML?(Bl.removeAll(),t.innerHTML="add all animations"):(Bl.add(zl[0],{scaleX:2},{repeat:!0}),Bl.add(zl[1],{scaleY:2},{repeat:!0,reverse:!0}),Bl.add(zl[2],{scale:0},{repeat:!0,reverse:!0}),Bl.add(zl[3],{x:window.innerWidth/2,y:window.innerHeight/2},{repeat:!0,reverse:!0}),Bl.add(zl[4],{target:{x:window.innerWidth/2,y:0}},{repeat:!0,reverse:!0}),Bl.add(zl[5].sprite,{tint:[16711680,65280,255]},{repeat:!0,ease:"linear"}),Bl.add(zl[6].sprite,{tintBlend:[16711680,65280,255]},{repeat:!0,duration:5e3,ease:"linear"}),Bl.add(zl[7],{shake:5},{repeat:!0}),Bl.add(zl[8],{alpha:0},{repeat:!0,reverse:!0}),Bl.add(zl[9],{width:2*Gl},{repeat:!0,reverse:!0}),Bl.add(zl[10],{height:0},{repeat:!0,reverse:!0}),Bl.add(zl[11],{rotation:2*Math.PI},{repeat:!0,reverse:!0}),Bl.add(zl[12],{skew:2*Math.PI},{repeat:!0,reverse:!0}),Bl.add(zl[13],{skewX:2*Math.PI},{repeat:!0,reverse:!0}),Bl.add(zl[14],{skewY:2*Math.PI},{repeat:!0,reverse:!0}),Bl.add(zl[15],{scale:2,target:{x:window.innerWidth/2,y:window.innerHeight/2},alpha:.5,skew:2*Math.PI,rotation:2*Math.PI},{repeat:!0,reverse:!0}),t.innerHTML="cancel all animations")},Dl({parent:e,type:"button",styles:{margin:"5px"},html:"reset boxes"}).onclick=()=>Wl(),Dl({parent:e,type:"button",styles:{margin:"5px"},html:"API documentation"}).onclick=()=>window.location.href="jsdoc/"}()}function Wl(){!function(){for(;zl.length;){const e=zl.pop();Yl.stage.removeChild(e)}}(),Vl=0,Bl.add(jl("scaleX"),{scaleX:2},{repeat:!0}),Bl.add(jl("scaleY"),{scaleY:2},{repeat:!0,reverse:!0}),Bl.add(jl("scale"),{scale:0},{repeat:!0,reverse:!0}),Bl.add(jl("x/y"),{x:window.innerWidth/2,y:window.innerHeight/2},{repeat:!0,reverse:!0}),Bl.add(jl("target"),{target:{x:window.innerWidth/2,y:0}},{repeat:!0,reverse:!0}),Bl.add(jl("tint").sprite,{tint:[16711680,65280,255]},{repeat:!0,ease:"linear"}),Bl.add(jl("tintBlend").sprite,{tintBlend:[16711680,65280,255]},{repeat:!0,duration:5e3,ease:"linear"}),Bl.add(jl("shake"),{shake:5},{repeat:!0}),Bl.add(jl("alpha"),{alpha:0},{repeat:!0,reverse:!0}),Bl.add(jl("width"),{width:2*Gl},{repeat:!0,reverse:!0}),Bl.add(jl("height"),{height:0},{repeat:!0,reverse:!0}),Bl.add(jl("rotation"),{rotation:2*Math.PI},{repeat:!0,reverse:!0}),Bl.add(jl("skew"),{skew:2*Math.PI},{repeat:!0,reverse:!0}),Bl.add(jl("skewX"),{skewX:2*Math.PI},{repeat:!0,reverse:!0}),Bl.add(jl("skewY"),{skewY:2*Math.PI},{repeat:!0,reverse:!0}),Bl.add(jl("all"),{scale:2,target:{x:window.innerWidth/2,y:window.innerHeight/2},alpha:.5,skew:2*Math.PI,rotation:2*Math.PI},{repeat:!0,reverse:!0})}function jl(e){const t=Yl.stage.addChild(new ti);t.position.set(Gl,Vl);const r=t.sprite=t.addChild(new ao(Li.WHITE));if(r.width=r.height=Gl,r.tint=Sl.color(),e){const r=t.addChild(new fo(e,{fill:"white",fontSize:"1.25em"}));r.anchor.set(.5),r.position.set(Gl/2,Gl/2)}return Vl+=Gl,zl.push(t),t}window.onload=function(){var e;ql(),function(e,t){t=t||{};var r=document.createElement("a");if(e)r.href=e;else{var i=window.location.hostname.split(".")[0],n=window.location.pathname.split("/")[1];r.href="https://github.com/"+i+"/"+n}for(var a in r.title=r.innerText=t.text||"fork me on github",r.setAttribute("data-ribbon",t.text||"fork me on github"),r.className="github-fork-ribbon-"+Math.round(1e5*Math.random()),t.parent?t.parent.appendChild(r):document.body.appendChild(r),r.style.position=t.fixed?"fixed":"absolute",t.background&&(Al[2][1]=t.background),t.color&&(xl[1][1]=t.color),Ol)r.style[a]=Ol[a];var o="{",s=!0,l=!1,c=void 0;try{for(var _,d=Il[Symbol.iterator]();!(s=(_=d.next()).done);s=!0){var u=_.value;o+=u[0]+":"+u[1]+";"}}catch(e){l=!0,c=e}finally{try{!s&&d.return&&d.return()}finally{if(l)throw c}}var p=o,h=!0,m=!1,g=void 0;try{for(var E,f=Al[Symbol.iterator]();!(h=(E=f.next()).done);h=!0){var S=E.value;p+=S[0]+":"+S[1]+";"}}catch(e){m=!0,g=e}finally{try{!h&&f.return&&f.return()}finally{if(m)throw g}}var b=o,T=!0,v=!1,y=void 0;try{for(var R,C=xl[Symbol.iterator]();!(T=(R=C.next()).done);T=!0){var N=R.value;b+=N[0]+":"+N[1]+";"}}catch(e){v=!0,y=e}finally{try{!T&&C.return&&C.return()}finally{if(v)throw y}}var O=void 0,I=void 0;t.side&&(O=-1!==t.side.toLowerCase().indexOf("bottom"),I=-1!==t.side.toLowerCase().indexOf("left")),O&&(r.style.top="auto",r.style.bottom=0,p+="top:auto;bottom:3.23em;",b+="top:auto;bottom:3.23em;"),I&&(r.style.right="auto",r.style.left=0,p+="right:auto;left:-3.23em;",b+="right:auto;left:-3.23em;"),(I&&!O||!I&&O)&&(p+="transform:rotate(-45deg);",b+="transform:rotate(-45deg);");var A=document.createElement("style");document.head.appendChild(A);var x=A.sheet;x.insertRule("."+r.className+"::before"+p+"}"),x.insertRule("."+r.className+"::after"+b+"}")}(),(e=new XMLHttpRequest).open("GET","code.js"),e.onreadystatechange=function(){var t=document.getElementById("code");t.innerHTML=e.responseText,Ml.highlightBlock(t)},e.send()}}(); //# sourceMappingURL=index.js.map diff --git a/docs/index.js.map b/docs/index.js.map index 74aa324..9c455c1 100644 --- a/docs/index.js.map +++ b/docs/index.js.map @@ -1 +1 @@ -{"version":3,"file":"index.js","sources":["../node_modules/es6-promise-polyfill/promise.js","../node_modules/object-assign/index.js","../node_modules/@pixi/polyfill/lib/polyfill.es.js","../node_modules/ismobilejs/dist/isMobile.min.js","../node_modules/@pixi/settings/lib/settings.es.js","../node_modules/@pixi/utils/node_modules/eventemitter3/index.js","../node_modules/earcut/src/earcut.js","../node_modules/punycode/punycode.js","../node_modules/url/util.js","../node_modules/querystring/decode.js","../node_modules/querystring/encode.js","../node_modules/querystring/index.js","../node_modules/url/url.js","../node_modules/@pixi/constants/lib/constants.es.js","../node_modules/@pixi/utils/lib/utils.es.js","../node_modules/@pixi/math/lib/math.es.js","../node_modules/@pixi/display/lib/display.es.js","../node_modules/@pixi/accessibility/lib/accessibility.es.js","../node_modules/@pixi/runner/lib/runner.es.js","../node_modules/@pixi/ticker/lib/ticker.es.js","../node_modules/@pixi/core/lib/core.es.js","../node_modules/@pixi/extract/lib/extract.es.js","../node_modules/@pixi/interaction/lib/interaction.es.js","../node_modules/@pixi/graphics/lib/graphics.es.js","../node_modules/@pixi/sprite/lib/sprite.es.js","../node_modules/@pixi/text/lib/text.es.js","../node_modules/@pixi/prepare/lib/prepare.es.js","../node_modules/@pixi/app/lib/app.es.js","../node_modules/mini-signals/lib/mini-signals.js","../node_modules/parse-uri/index.js","../node_modules/resource-loader/lib/async.js","../node_modules/resource-loader/lib/Resource.js","../node_modules/resource-loader/lib/Loader.js","../node_modules/resource-loader/lib/b64.js","../node_modules/resource-loader/lib/index.js","../node_modules/@pixi/loaders/lib/loaders.es.js","../node_modules/@pixi/particles/lib/particles.es.js","../node_modules/@pixi/spritesheet/lib/spritesheet.es.js","../node_modules/@pixi/sprite-tiling/lib/sprite-tiling.es.js","../node_modules/@pixi/text-bitmap/lib/text-bitmap.es.js","../node_modules/@pixi/filter-alpha/lib/filter-alpha.es.js","../node_modules/@pixi/filter-blur/lib/filter-blur.es.js","../node_modules/@pixi/filter-color-matrix/lib/filter-color-matrix.es.js","../node_modules/@pixi/filter-displacement/lib/filter-displacement.es.js","../node_modules/@pixi/filter-fxaa/lib/filter-fxaa.es.js","../node_modules/@pixi/filter-noise/lib/filter-noise.es.js","../node_modules/@pixi/mixin-cache-as-bitmap/lib/mixin-cache-as-bitmap.es.js","../node_modules/@pixi/mixin-get-child-by-name/lib/mixin-get-child-by-name.es.js","../node_modules/@pixi/mixin-get-global-position/lib/mixin-get-global-position.es.js","../node_modules/@pixi/mesh/lib/mesh.es.js","../node_modules/@pixi/mesh-extras/lib/mesh-extras.es.js","../node_modules/@pixi/sprite-animated/lib/sprite-animated.es.js","../node_modules/pixi.js/lib/pixi.es.js","../node_modules/seedrandom/lib/alea.js","../node_modules/seedrandom/lib/xor128.js","../node_modules/seedrandom/lib/xorwow.js","../node_modules/seedrandom/lib/xorshift7.js","../node_modules/seedrandom/lib/xor4096.js","../node_modules/seedrandom/lib/tychei.js","../node_modules/seedrandom/seedrandom.js","../node_modules/seedrandom/index.js","../node_modules/yy-random/index.js","../node_modules/tinycolor2/tinycolor.js","../node_modules/yy-counter/counter.js","../node_modules/yy-fps/index.js","../node_modules/fork-me-github/dist/index.js","html.js","../node_modules/highlight.js/lib/highlight.js","../node_modules/highlight.js/lib/index.js","../node_modules/highlight.js/lib/languages/1c.js","../node_modules/highlight.js/lib/languages/abnf.js","../node_modules/highlight.js/lib/languages/accesslog.js","../node_modules/highlight.js/lib/languages/actionscript.js","../node_modules/highlight.js/lib/languages/ada.js","../node_modules/highlight.js/lib/languages/angelscript.js","../node_modules/highlight.js/lib/languages/apache.js","../node_modules/highlight.js/lib/languages/applescript.js","../node_modules/highlight.js/lib/languages/arcade.js","../node_modules/highlight.js/lib/languages/cpp.js","../node_modules/highlight.js/lib/languages/arduino.js","../node_modules/highlight.js/lib/languages/armasm.js","../node_modules/highlight.js/lib/languages/xml.js","../node_modules/highlight.js/lib/languages/asciidoc.js","../node_modules/highlight.js/lib/languages/aspectj.js","../node_modules/highlight.js/lib/languages/autohotkey.js","../node_modules/highlight.js/lib/languages/autoit.js","../node_modules/highlight.js/lib/languages/avrasm.js","../node_modules/highlight.js/lib/languages/awk.js","../node_modules/highlight.js/lib/languages/axapta.js","../node_modules/highlight.js/lib/languages/bash.js","../node_modules/highlight.js/lib/languages/basic.js","../node_modules/highlight.js/lib/languages/bnf.js","../node_modules/highlight.js/lib/languages/brainfuck.js","../node_modules/highlight.js/lib/languages/cal.js","../node_modules/highlight.js/lib/languages/capnproto.js","../node_modules/highlight.js/lib/languages/ceylon.js","../node_modules/highlight.js/lib/languages/clean.js","../node_modules/highlight.js/lib/languages/clojure.js","../node_modules/highlight.js/lib/languages/clojure-repl.js","../node_modules/highlight.js/lib/languages/cmake.js","../node_modules/highlight.js/lib/languages/coffeescript.js","../node_modules/highlight.js/lib/languages/coq.js","../node_modules/highlight.js/lib/languages/cos.js","../node_modules/highlight.js/lib/languages/crmsh.js","../node_modules/highlight.js/lib/languages/crystal.js","../node_modules/highlight.js/lib/languages/cs.js","../node_modules/highlight.js/lib/languages/csp.js","../node_modules/highlight.js/lib/languages/css.js","../node_modules/highlight.js/lib/languages/d.js","../node_modules/highlight.js/lib/languages/markdown.js","../node_modules/highlight.js/lib/languages/dart.js","../node_modules/highlight.js/lib/languages/delphi.js","../node_modules/highlight.js/lib/languages/diff.js","../node_modules/highlight.js/lib/languages/django.js","../node_modules/highlight.js/lib/languages/dns.js","../node_modules/highlight.js/lib/languages/dockerfile.js","../node_modules/highlight.js/lib/languages/dos.js","../node_modules/highlight.js/lib/languages/dsconfig.js","../node_modules/highlight.js/lib/languages/dts.js","../node_modules/highlight.js/lib/languages/dust.js","../node_modules/highlight.js/lib/languages/ebnf.js","../node_modules/highlight.js/lib/languages/elixir.js","../node_modules/highlight.js/lib/languages/elm.js","../node_modules/highlight.js/lib/languages/ruby.js","../node_modules/highlight.js/lib/languages/erb.js","../node_modules/highlight.js/lib/languages/erlang-repl.js","../node_modules/highlight.js/lib/languages/erlang.js","../node_modules/highlight.js/lib/languages/excel.js","../node_modules/highlight.js/lib/languages/fix.js","../node_modules/highlight.js/lib/languages/flix.js","../node_modules/highlight.js/lib/languages/fortran.js","../node_modules/highlight.js/lib/languages/fsharp.js","../node_modules/highlight.js/lib/languages/gams.js","../node_modules/highlight.js/lib/languages/gauss.js","../node_modules/highlight.js/lib/languages/gcode.js","../node_modules/highlight.js/lib/languages/gherkin.js","../node_modules/highlight.js/lib/languages/glsl.js","../node_modules/highlight.js/lib/languages/gml.js","../node_modules/highlight.js/lib/languages/go.js","../node_modules/highlight.js/lib/languages/golo.js","../node_modules/highlight.js/lib/languages/gradle.js","../node_modules/highlight.js/lib/languages/groovy.js","../node_modules/highlight.js/lib/languages/haml.js","../node_modules/highlight.js/lib/languages/handlebars.js","../node_modules/highlight.js/lib/languages/haskell.js","../node_modules/highlight.js/lib/languages/haxe.js","../node_modules/highlight.js/lib/languages/hsp.js","../node_modules/highlight.js/lib/languages/htmlbars.js","../node_modules/highlight.js/lib/languages/http.js","../node_modules/highlight.js/lib/languages/hy.js","../node_modules/highlight.js/lib/languages/inform7.js","../node_modules/highlight.js/lib/languages/ini.js","../node_modules/highlight.js/lib/languages/irpf90.js","../node_modules/highlight.js/lib/languages/isbl.js","../node_modules/highlight.js/lib/languages/java.js","../node_modules/highlight.js/lib/languages/javascript.js","../node_modules/highlight.js/lib/languages/jboss-cli.js","../node_modules/highlight.js/lib/languages/json.js","../node_modules/highlight.js/lib/languages/julia.js","../node_modules/highlight.js/lib/languages/julia-repl.js","../node_modules/highlight.js/lib/languages/kotlin.js","../node_modules/highlight.js/lib/languages/lasso.js","../node_modules/highlight.js/lib/languages/ldif.js","../node_modules/highlight.js/lib/languages/leaf.js","../node_modules/highlight.js/lib/languages/less.js","../node_modules/highlight.js/lib/languages/lisp.js","../node_modules/highlight.js/lib/languages/livecodeserver.js","../node_modules/highlight.js/lib/languages/livescript.js","../node_modules/highlight.js/lib/languages/llvm.js","../node_modules/highlight.js/lib/languages/lsl.js","../node_modules/highlight.js/lib/languages/lua.js","../node_modules/highlight.js/lib/languages/makefile.js","../node_modules/highlight.js/lib/languages/mathematica.js","../node_modules/highlight.js/lib/languages/matlab.js","../node_modules/highlight.js/lib/languages/maxima.js","../node_modules/highlight.js/lib/languages/mel.js","../node_modules/highlight.js/lib/languages/mercury.js","../node_modules/highlight.js/lib/languages/mipsasm.js","../node_modules/highlight.js/lib/languages/mizar.js","../node_modules/highlight.js/lib/languages/perl.js","../node_modules/highlight.js/lib/languages/mojolicious.js","../node_modules/highlight.js/lib/languages/monkey.js","../node_modules/highlight.js/lib/languages/moonscript.js","../node_modules/highlight.js/lib/languages/n1ql.js","../node_modules/highlight.js/lib/languages/nginx.js","../node_modules/highlight.js/lib/languages/nimrod.js","../node_modules/highlight.js/lib/languages/nix.js","../node_modules/highlight.js/lib/languages/nsis.js","../node_modules/highlight.js/lib/languages/objectivec.js","../node_modules/highlight.js/lib/languages/ocaml.js","../node_modules/highlight.js/lib/languages/openscad.js","../node_modules/highlight.js/lib/languages/oxygene.js","../node_modules/highlight.js/lib/languages/parser3.js","../node_modules/highlight.js/lib/languages/pf.js","../node_modules/highlight.js/lib/languages/pgsql.js","../node_modules/highlight.js/lib/languages/php.js","../node_modules/highlight.js/lib/languages/plaintext.js","../node_modules/highlight.js/lib/languages/pony.js","../node_modules/highlight.js/lib/languages/powershell.js","../node_modules/highlight.js/lib/languages/processing.js","../node_modules/highlight.js/lib/languages/profile.js","../node_modules/highlight.js/lib/languages/prolog.js","../node_modules/highlight.js/lib/languages/properties.js","../node_modules/highlight.js/lib/languages/protobuf.js","../node_modules/highlight.js/lib/languages/puppet.js","../node_modules/highlight.js/lib/languages/purebasic.js","../node_modules/highlight.js/lib/languages/python.js","../node_modules/highlight.js/lib/languages/q.js","../node_modules/highlight.js/lib/languages/qml.js","../node_modules/highlight.js/lib/languages/r.js","../node_modules/highlight.js/lib/languages/reasonml.js","../node_modules/highlight.js/lib/languages/rib.js","../node_modules/highlight.js/lib/languages/roboconf.js","../node_modules/highlight.js/lib/languages/routeros.js","../node_modules/highlight.js/lib/languages/rsl.js","../node_modules/highlight.js/lib/languages/ruleslanguage.js","../node_modules/highlight.js/lib/languages/rust.js","../node_modules/highlight.js/lib/languages/sas.js","../node_modules/highlight.js/lib/languages/scala.js","../node_modules/highlight.js/lib/languages/scheme.js","../node_modules/highlight.js/lib/languages/scilab.js","../node_modules/highlight.js/lib/languages/scss.js","../node_modules/highlight.js/lib/languages/shell.js","../node_modules/highlight.js/lib/languages/smali.js","../node_modules/highlight.js/lib/languages/smalltalk.js","../node_modules/highlight.js/lib/languages/sml.js","../node_modules/highlight.js/lib/languages/sqf.js","../node_modules/highlight.js/lib/languages/sql.js","../node_modules/highlight.js/lib/languages/stan.js","../node_modules/highlight.js/lib/languages/stata.js","../node_modules/highlight.js/lib/languages/step21.js","../node_modules/highlight.js/lib/languages/stylus.js","../node_modules/highlight.js/lib/languages/subunit.js","../node_modules/highlight.js/lib/languages/swift.js","../node_modules/highlight.js/lib/languages/taggerscript.js","../node_modules/highlight.js/lib/languages/yaml.js","../node_modules/highlight.js/lib/languages/tap.js","../node_modules/highlight.js/lib/languages/tcl.js","../node_modules/highlight.js/lib/languages/tex.js","../node_modules/highlight.js/lib/languages/thrift.js","../node_modules/highlight.js/lib/languages/tp.js","../node_modules/highlight.js/lib/languages/twig.js","../node_modules/highlight.js/lib/languages/typescript.js","../node_modules/highlight.js/lib/languages/vala.js","../node_modules/highlight.js/lib/languages/vbnet.js","../node_modules/highlight.js/lib/languages/vbscript.js","../node_modules/highlight.js/lib/languages/vbscript-html.js","../node_modules/highlight.js/lib/languages/verilog.js","../node_modules/highlight.js/lib/languages/vhdl.js","../node_modules/highlight.js/lib/languages/vim.js","../node_modules/highlight.js/lib/languages/x86asm.js","../node_modules/highlight.js/lib/languages/xl.js","../node_modules/highlight.js/lib/languages/xquery.js","../node_modules/highlight.js/lib/languages/zephir.js","../node_modules/penner/penner.js","../node_modules/eventemitter3/index.js","../src/easeDisplayObject.js","../src/ease.js","code.js","highlight.js"],"sourcesContent":["(function(global){\n\n//\n// Check for native Promise and it has correct interface\n//\n\nvar NativePromise = global['Promise'];\nvar nativePromiseSupported =\n NativePromise &&\n // Some of these methods are missing from\n // Firefox/Chrome experimental implementations\n 'resolve' in NativePromise &&\n 'reject' in NativePromise &&\n 'all' in NativePromise &&\n 'race' in NativePromise &&\n // Older version of the spec had a resolver object\n // as the arg rather than a function\n (function(){\n var resolve;\n new NativePromise(function(r){ resolve = r; });\n return typeof resolve === 'function';\n })();\n\n\n//\n// export if necessary\n//\n\nif (typeof exports !== 'undefined' && exports)\n{\n // node.js\n exports.Promise = nativePromiseSupported ? NativePromise : Promise;\n exports.Polyfill = Promise;\n}\nelse\n{\n // AMD\n if (typeof define == 'function' && define.amd)\n {\n define(function(){\n return nativePromiseSupported ? NativePromise : Promise;\n });\n }\n else\n {\n // in browser add to global\n if (!nativePromiseSupported)\n global['Promise'] = Promise;\n }\n}\n\n\n//\n// Polyfill\n//\n\nvar PENDING = 'pending';\nvar SEALED = 'sealed';\nvar FULFILLED = 'fulfilled';\nvar REJECTED = 'rejected';\nvar NOOP = function(){};\n\nfunction isArray(value) {\n return Object.prototype.toString.call(value) === '[object Array]';\n}\n\n// async calls\nvar asyncSetTimer = typeof setImmediate !== 'undefined' ? setImmediate : setTimeout;\nvar asyncQueue = [];\nvar asyncTimer;\n\nfunction asyncFlush(){\n // run promise callbacks\n for (var i = 0; i < asyncQueue.length; i++)\n asyncQueue[i][0](asyncQueue[i][1]);\n\n // reset async asyncQueue\n asyncQueue = [];\n asyncTimer = false;\n}\n\nfunction asyncCall(callback, arg){\n asyncQueue.push([callback, arg]);\n\n if (!asyncTimer)\n {\n asyncTimer = true;\n asyncSetTimer(asyncFlush, 0);\n }\n}\n\n\nfunction invokeResolver(resolver, promise) {\n function resolvePromise(value) {\n resolve(promise, value);\n }\n\n function rejectPromise(reason) {\n reject(promise, reason);\n }\n\n try {\n resolver(resolvePromise, rejectPromise);\n } catch(e) {\n rejectPromise(e);\n }\n}\n\nfunction invokeCallback(subscriber){\n var owner = subscriber.owner;\n var settled = owner.state_;\n var value = owner.data_; \n var callback = subscriber[settled];\n var promise = subscriber.then;\n\n if (typeof callback === 'function')\n {\n settled = FULFILLED;\n try {\n value = callback(value);\n } catch(e) {\n reject(promise, e);\n }\n }\n\n if (!handleThenable(promise, value))\n {\n if (settled === FULFILLED)\n resolve(promise, value);\n\n if (settled === REJECTED)\n reject(promise, value);\n }\n}\n\nfunction handleThenable(promise, value) {\n var resolved;\n\n try {\n if (promise === value)\n throw new TypeError('A promises callback cannot return that same promise.');\n\n if (value && (typeof value === 'function' || typeof value === 'object'))\n {\n var then = value.then; // then should be retrived only once\n\n if (typeof then === 'function')\n {\n then.call(value, function(val){\n if (!resolved)\n {\n resolved = true;\n\n if (value !== val)\n resolve(promise, val);\n else\n fulfill(promise, val);\n }\n }, function(reason){\n if (!resolved)\n {\n resolved = true;\n\n reject(promise, reason);\n }\n });\n\n return true;\n }\n }\n } catch (e) {\n if (!resolved)\n reject(promise, e);\n\n return true;\n }\n\n return false;\n}\n\nfunction resolve(promise, value){\n if (promise === value || !handleThenable(promise, value))\n fulfill(promise, value);\n}\n\nfunction fulfill(promise, value){\n if (promise.state_ === PENDING)\n {\n promise.state_ = SEALED;\n promise.data_ = value;\n\n asyncCall(publishFulfillment, promise);\n }\n}\n\nfunction reject(promise, reason){\n if (promise.state_ === PENDING)\n {\n promise.state_ = SEALED;\n promise.data_ = reason;\n\n asyncCall(publishRejection, promise);\n }\n}\n\nfunction publish(promise) {\n var callbacks = promise.then_;\n promise.then_ = undefined;\n\n for (var i = 0; i < callbacks.length; i++) {\n invokeCallback(callbacks[i]);\n }\n}\n\nfunction publishFulfillment(promise){\n promise.state_ = FULFILLED;\n publish(promise);\n}\n\nfunction publishRejection(promise){\n promise.state_ = REJECTED;\n publish(promise);\n}\n\n/**\n* @class\n*/\nfunction Promise(resolver){\n if (typeof resolver !== 'function')\n throw new TypeError('Promise constructor takes a function argument');\n\n if (this instanceof Promise === false)\n throw new TypeError('Failed to construct \\'Promise\\': Please use the \\'new\\' operator, this object constructor cannot be called as a function.');\n\n this.then_ = [];\n\n invokeResolver(resolver, this);\n}\n\nPromise.prototype = {\n constructor: Promise,\n\n state_: PENDING,\n then_: null,\n data_: undefined,\n\n then: function(onFulfillment, onRejection){\n var subscriber = {\n owner: this,\n then: new this.constructor(NOOP),\n fulfilled: onFulfillment,\n rejected: onRejection\n };\n\n if (this.state_ === FULFILLED || this.state_ === REJECTED)\n {\n // already resolved, call callback async\n asyncCall(invokeCallback, subscriber);\n }\n else\n {\n // subscribe\n this.then_.push(subscriber);\n }\n\n return subscriber.then;\n },\n\n 'catch': function(onRejection) {\n return this.then(null, onRejection);\n }\n};\n\nPromise.all = function(promises){\n var Class = this;\n\n if (!isArray(promises))\n throw new TypeError('You must pass an array to Promise.all().');\n\n return new Class(function(resolve, reject){\n var results = [];\n var remaining = 0;\n\n function resolver(index){\n remaining++;\n return function(value){\n results[index] = value;\n if (!--remaining)\n resolve(results);\n };\n }\n\n for (var i = 0, promise; i < promises.length; i++)\n {\n promise = promises[i];\n\n if (promise && typeof promise.then === 'function')\n promise.then(resolver(i), reject);\n else\n results[i] = promise;\n }\n\n if (!remaining)\n resolve(results);\n });\n};\n\nPromise.race = function(promises){\n var Class = this;\n\n if (!isArray(promises))\n throw new TypeError('You must pass an array to Promise.race().');\n\n return new Class(function(resolve, reject) {\n for (var i = 0, promise; i < promises.length; i++)\n {\n promise = promises[i];\n\n if (promise && typeof promise.then === 'function')\n promise.then(resolve, reject);\n else\n resolve(promise);\n }\n });\n};\n\nPromise.resolve = function(value){\n var Class = this;\n\n if (value && typeof value === 'object' && value.constructor === Class)\n return value;\n\n return new Class(function(resolve){\n resolve(value);\n });\n};\n\nPromise.reject = function(reason){\n var Class = this;\n\n return new Class(function(resolve, reject){\n reject(reason);\n });\n};\n\n})(typeof window != 'undefined' ? window : typeof global != 'undefined' ? global : typeof self != 'undefined' ? self : this);\n","/*\nobject-assign\n(c) Sindre Sorhus\n@license MIT\n*/\n\n'use strict';\n/* eslint-disable no-unused-vars */\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\nfunction toObject(val) {\n\tif (val === null || val === undefined) {\n\t\tthrow new TypeError('Object.assign cannot be called with null or undefined');\n\t}\n\n\treturn Object(val);\n}\n\nfunction shouldUseNative() {\n\ttry {\n\t\tif (!Object.assign) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// Detect buggy property enumeration order in older V8 versions.\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=4118\n\t\tvar test1 = new String('abc'); // eslint-disable-line no-new-wrappers\n\t\ttest1[5] = 'de';\n\t\tif (Object.getOwnPropertyNames(test1)[0] === '5') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test2 = {};\n\t\tfor (var i = 0; i < 10; i++) {\n\t\t\ttest2['_' + String.fromCharCode(i)] = i;\n\t\t}\n\t\tvar order2 = Object.getOwnPropertyNames(test2).map(function (n) {\n\t\t\treturn test2[n];\n\t\t});\n\t\tif (order2.join('') !== '0123456789') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test3 = {};\n\t\t'abcdefghijklmnopqrst'.split('').forEach(function (letter) {\n\t\t\ttest3[letter] = letter;\n\t\t});\n\t\tif (Object.keys(Object.assign({}, test3)).join('') !==\n\t\t\t\t'abcdefghijklmnopqrst') {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn true;\n\t} catch (err) {\n\t\t// We don't expect any of the above to throw, but better to be safe.\n\t\treturn false;\n\t}\n}\n\nmodule.exports = shouldUseNative() ? Object.assign : function (target, source) {\n\tvar from;\n\tvar to = toObject(target);\n\tvar symbols;\n\n\tfor (var s = 1; s < arguments.length; s++) {\n\t\tfrom = Object(arguments[s]);\n\n\t\tfor (var key in from) {\n\t\t\tif (hasOwnProperty.call(from, key)) {\n\t\t\t\tto[key] = from[key];\n\t\t\t}\n\t\t}\n\n\t\tif (getOwnPropertySymbols) {\n\t\t\tsymbols = getOwnPropertySymbols(from);\n\t\t\tfor (var i = 0; i < symbols.length; i++) {\n\t\t\t\tif (propIsEnumerable.call(from, symbols[i])) {\n\t\t\t\t\tto[symbols[i]] = from[symbols[i]];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn to;\n};\n","/*!\n * @pixi/polyfill - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/polyfill is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { Polyfill } from 'es6-promise-polyfill';\nimport objectAssign from 'object-assign';\n\n// Support for IE 9 - 11 which does not include Promises\nif (!window.Promise)\n{\n window.Promise = Polyfill;\n}\n\n// References:\n\nif (!Object.assign)\n{\n Object.assign = objectAssign;\n}\n\nvar commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};\n\n// References:\n// http://paulirish.com/2011/requestanimationframe-for-smart-animating/\n// https://gist.github.com/1579671\n// http://updates.html5rocks.com/2012/05/requestAnimationFrame-API-now-with-sub-millisecond-precision\n// https://gist.github.com/timhall/4078614\n// https://github.com/Financial-Times/polyfill-service/tree/master/polyfills/requestAnimationFrame\n\n// Expected to be used with Browserfiy\n// Browserify automatically detects the use of `global` and passes the\n// correct reference of `global`, `self`, and finally `window`\n\nvar ONE_FRAME_TIME = 16;\n\n// Date.now\nif (!(Date.now && Date.prototype.getTime))\n{\n Date.now = function now()\n {\n return new Date().getTime();\n };\n}\n\n// performance.now\nif (!(commonjsGlobal.performance && commonjsGlobal.performance.now))\n{\n var startTime = Date.now();\n\n if (!commonjsGlobal.performance)\n {\n commonjsGlobal.performance = {};\n }\n\n commonjsGlobal.performance.now = function () { return Date.now() - startTime; };\n}\n\n// requestAnimationFrame\nvar lastTime = Date.now();\nvar vendors = ['ms', 'moz', 'webkit', 'o'];\n\nfor (var x = 0; x < vendors.length && !commonjsGlobal.requestAnimationFrame; ++x)\n{\n var p = vendors[x];\n\n commonjsGlobal.requestAnimationFrame = commonjsGlobal[(p + \"RequestAnimationFrame\")];\n commonjsGlobal.cancelAnimationFrame = commonjsGlobal[(p + \"CancelAnimationFrame\")] || commonjsGlobal[(p + \"CancelRequestAnimationFrame\")];\n}\n\nif (!commonjsGlobal.requestAnimationFrame)\n{\n commonjsGlobal.requestAnimationFrame = function (callback) {\n if (typeof callback !== 'function')\n {\n throw new TypeError((callback + \"is not a function\"));\n }\n\n var currentTime = Date.now();\n var delay = ONE_FRAME_TIME + lastTime - currentTime;\n\n if (delay < 0)\n {\n delay = 0;\n }\n\n lastTime = currentTime;\n\n return setTimeout(function () {\n lastTime = Date.now();\n callback(performance.now());\n }, delay);\n };\n}\n\nif (!commonjsGlobal.cancelAnimationFrame)\n{\n commonjsGlobal.cancelAnimationFrame = function (id) { return clearTimeout(id); };\n}\n\n// References:\n// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/sign\n\nif (!Math.sign)\n{\n Math.sign = function mathSign(x)\n {\n x = Number(x);\n\n if (x === 0 || isNaN(x))\n {\n return x;\n }\n\n return x > 0 ? 1 : -1;\n };\n}\n\n// References:\n// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number/isInteger\n\nif (!Number.isInteger)\n{\n Number.isInteger = function numberIsInteger(value)\n {\n return typeof value === 'number' && isFinite(value) && Math.floor(value) === value;\n };\n}\n\nif (!window.ArrayBuffer)\n{\n window.ArrayBuffer = Array;\n}\n\nif (!window.Float32Array)\n{\n window.Float32Array = Array;\n}\n\nif (!window.Uint32Array)\n{\n window.Uint32Array = Array;\n}\n\nif (!window.Uint16Array)\n{\n window.Uint16Array = Array;\n}\n\nif (!window.Uint8Array)\n{\n window.Uint8Array = Array;\n}\n\nif (!window.Int32Array)\n{\n window.Int32Array = Array;\n}\n//# sourceMappingURL=polyfill.es.js.map\n","!function(e){var n=/iPhone/i,t=/iPod/i,r=/iPad/i,a=/\\bAndroid(?:.+)Mobile\\b/i,p=/Android/i,b=/\\bAndroid(?:.+)SD4930UR\\b/i,l=/\\bAndroid(?:.+)(?:KF[A-Z]{2,4})\\b/i,f=/Windows Phone/i,s=/\\bWindows(?:.+)ARM\\b/i,u=/BlackBerry/i,c=/BB10/i,h=/Opera Mini/i,v=/\\b(CriOS|Chrome)(?:.+)Mobile/i,w=/Mobile(?:.+)Firefox\\b/i;function m(e,i){return e.test(i)}function i(e){var i=e||(\"undefined\"!=typeof navigator?navigator.userAgent:\"\"),o=i.split(\"[FBAN\");void 0!==o[1]&&(i=o[0]),void 0!==(o=i.split(\"Twitter\"))[1]&&(i=o[0]);var d={apple:{phone:m(n,i)&&!m(f,i),ipod:m(t,i),tablet:!m(n,i)&&m(r,i)&&!m(f,i),device:(m(n,i)||m(t,i)||m(r,i))&&!m(f,i)},amazon:{phone:m(b,i),tablet:!m(b,i)&&m(l,i),device:m(b,i)||m(l,i)},android:{phone:!m(f,i)&&m(b,i)||!m(f,i)&&m(a,i),tablet:!m(f,i)&&!m(b,i)&&!m(a,i)&&(m(l,i)||m(p,i)),device:!m(f,i)&&(m(b,i)||m(l,i)||m(a,i)||m(p,i))||m(/\\bokhttp\\b/i,i)},windows:{phone:m(f,i),tablet:m(s,i),device:m(f,i)||m(s,i)},other:{blackberry:m(u,i),blackberry10:m(c,i),opera:m(h,i),firefox:m(w,i),chrome:m(v,i),device:m(u,i)||m(c,i)||m(h,i)||m(w,i)||m(v,i)}};return d.any=d.apple.device||d.android.device||d.windows.device||d.other.device,d.phone=d.apple.phone||d.android.phone||d.windows.phone,d.tablet=d.apple.tablet||d.android.tablet||d.windows.tablet,d}\"undefined\"!=typeof module&&module.exports&&\"undefined\"==typeof window?module.exports=i:\"undefined\"!=typeof module&&module.exports&&\"undefined\"!=typeof window?(module.exports=i(),module.exports.isMobile=i):\"function\"==typeof define&&define.amd?define([],e.isMobile=i()):e.isMobile=i()}(this);","/*!\n * @pixi/settings - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/settings is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport isMobile from 'ismobilejs';\nexport { default as isMobile } from 'ismobilejs';\n\n/**\n * The maximum recommended texture units to use.\n * In theory the bigger the better, and for desktop we'll use as many as we can.\n * But some mobile devices slow down if there is to many branches in the shader.\n * So in practice there seems to be a sweet spot size that varies depending on the device.\n *\n * In v4, all mobile devices were limited to 4 texture units because for this.\n * In v5, we allow all texture units to be used on modern Apple or Android devices.\n *\n * @private\n * @param {number} max\n * @returns {number}\n */\nfunction maxRecommendedTextures(max)\n{\n var allowMax = true;\n\n if (isMobile.tablet || isMobile.phone)\n {\n allowMax = false;\n\n if (isMobile.apple.device)\n {\n var match = (navigator.userAgent).match(/OS (\\d+)_(\\d+)?/);\n\n if (match)\n {\n var majorVersion = parseInt(match[1], 10);\n\n // All texture units can be used on devices that support ios 11 or above\n if (majorVersion >= 11)\n {\n allowMax = true;\n }\n }\n }\n if (isMobile.android.device)\n {\n var match$1 = (navigator.userAgent).match(/Android\\s([0-9.]*)/);\n\n if (match$1)\n {\n var majorVersion$1 = parseInt(match$1[1], 10);\n\n // All texture units can be used on devices that support Android 7 (Nougat) or above\n if (majorVersion$1 >= 7)\n {\n allowMax = true;\n }\n }\n }\n }\n\n return allowMax ? max : 4;\n}\n\n/**\n * Uploading the same buffer multiple times in a single frame can cause performance issues.\n * Apparent on iOS so only check for that at the moment\n * This check may become more complex if this issue pops up elsewhere.\n *\n * @private\n * @returns {boolean}\n */\nfunction canUploadSameBuffer()\n{\n return !isMobile.apple.device;\n}\n\n/**\n * User's customizable globals for overriding the default PIXI settings, such\n * as a renderer's default resolution, framerate, float precision, etc.\n * @example\n * // Use the native window resolution as the default resolution\n * // will support high-density displays when rendering\n * PIXI.settings.RESOLUTION = window.devicePixelRatio.\n *\n * // Disable interpolation when scaling, will make texture be pixelated\n * PIXI.settings.SCALE_MODE = PIXI.SCALE_MODES.NEAREST;\n * @namespace PIXI.settings\n */\nvar settings = {\n\n /**\n * If set to true WebGL will attempt make textures mimpaped by default.\n * Mipmapping will only succeed if the base texture uploaded has power of two dimensions.\n *\n * @static\n * @name MIPMAP_TEXTURES\n * @memberof PIXI.settings\n * @type {PIXI.MIPMAP_MODES}\n * @default PIXI.MIPMAP_MODES.POW2\n */\n MIPMAP_TEXTURES: 1,\n\n /**\n * Default resolution / device pixel ratio of the renderer.\n *\n * @static\n * @name RESOLUTION\n * @memberof PIXI.settings\n * @type {number}\n * @default 1\n */\n RESOLUTION: 1,\n\n /**\n * Default filter resolution.\n *\n * @static\n * @name FILTER_RESOLUTION\n * @memberof PIXI.settings\n * @type {number}\n * @default 1\n */\n FILTER_RESOLUTION: 1,\n\n /**\n * The maximum textures that this device supports.\n *\n * @static\n * @name SPRITE_MAX_TEXTURES\n * @memberof PIXI.settings\n * @type {number}\n * @default 32\n */\n SPRITE_MAX_TEXTURES: maxRecommendedTextures(32),\n\n // TODO: maybe change to SPRITE.BATCH_SIZE: 2000\n // TODO: maybe add PARTICLE.BATCH_SIZE: 15000\n\n /**\n * The default sprite batch size.\n *\n * The default aims to balance desktop and mobile devices.\n *\n * @static\n * @name SPRITE_BATCH_SIZE\n * @memberof PIXI.settings\n * @type {number}\n * @default 4096\n */\n SPRITE_BATCH_SIZE: 4096,\n\n /**\n * The default render options if none are supplied to {@link PIXI.Renderer}\n * or {@link PIXI.CanvasRenderer}.\n *\n * @static\n * @name RENDER_OPTIONS\n * @memberof PIXI.settings\n * @type {object}\n * @property {HTMLCanvasElement} view=null\n * @property {number} resolution=1\n * @property {boolean} antialias=false\n * @property {boolean} forceFXAA=false\n * @property {boolean} autoDensity=false\n * @property {boolean} transparent=false\n * @property {number} backgroundColor=0x000000\n * @property {boolean} clearBeforeRender=true\n * @property {boolean} preserveDrawingBuffer=false\n * @property {number} width=800\n * @property {number} height=600\n * @property {boolean} legacy=false\n */\n RENDER_OPTIONS: {\n view: null,\n antialias: false,\n forceFXAA: false,\n autoDensity: false,\n transparent: false,\n backgroundColor: 0x000000,\n clearBeforeRender: true,\n preserveDrawingBuffer: false,\n width: 800,\n height: 600,\n legacy: false,\n },\n\n /**\n * Default Garbage Collection mode.\n *\n * @static\n * @name GC_MODE\n * @memberof PIXI.settings\n * @type {PIXI.GC_MODES}\n * @default PIXI.GC_MODES.AUTO\n */\n GC_MODE: 0,\n\n /**\n * Default Garbage Collection max idle.\n *\n * @static\n * @name GC_MAX_IDLE\n * @memberof PIXI.settings\n * @type {number}\n * @default 3600\n */\n GC_MAX_IDLE: 60 * 60,\n\n /**\n * Default Garbage Collection maximum check count.\n *\n * @static\n * @name GC_MAX_CHECK_COUNT\n * @memberof PIXI.settings\n * @type {number}\n * @default 600\n */\n GC_MAX_CHECK_COUNT: 60 * 10,\n\n /**\n * Default wrap modes that are supported by pixi.\n *\n * @static\n * @name WRAP_MODE\n * @memberof PIXI.settings\n * @type {PIXI.WRAP_MODES}\n * @default PIXI.WRAP_MODES.CLAMP\n */\n WRAP_MODE: 33071,\n\n /**\n * Default scale mode for textures.\n *\n * @static\n * @name SCALE_MODE\n * @memberof PIXI.settings\n * @type {PIXI.SCALE_MODES}\n * @default PIXI.SCALE_MODES.LINEAR\n */\n SCALE_MODE: 1,\n\n /**\n * Default specify float precision in vertex shader.\n *\n * @static\n * @name PRECISION_VERTEX\n * @memberof PIXI.settings\n * @type {PIXI.PRECISION}\n * @default PIXI.PRECISION.HIGH\n */\n PRECISION_VERTEX: 'highp',\n\n /**\n * Default specify float precision in fragment shader.\n * iOS is best set at highp due to https://github.com/pixijs/pixi.js/issues/3742\n *\n * @static\n * @name PRECISION_FRAGMENT\n * @memberof PIXI.settings\n * @type {PIXI.PRECISION}\n * @default PIXI.PRECISION.MEDIUM\n */\n PRECISION_FRAGMENT: isMobile.apple.device ? 'highp' : 'mediump',\n\n /**\n * Can we upload the same buffer in a single frame?\n *\n * @static\n * @name CAN_UPLOAD_SAME_BUFFER\n * @memberof PIXI.settings\n * @type {boolean}\n */\n CAN_UPLOAD_SAME_BUFFER: canUploadSameBuffer(),\n\n /**\n * Enables bitmap creation before image load. This feature is experimental.\n *\n * @static\n * @name CREATE_IMAGE_BITMAP\n * @memberof PIXI.settings\n * @type {boolean}\n * @default false\n */\n CREATE_IMAGE_BITMAP: false,\n\n /**\n * If true PixiJS will Math.floor() x/y values when rendering, stopping pixel interpolation.\n * Advantages can include sharper image quality (like text) and faster rendering on canvas.\n * The main disadvantage is movement of objects may appear less smooth.\n *\n * @static\n * @constant\n * @memberof PIXI.settings\n * @type {boolean}\n * @default false\n */\n ROUND_PIXELS: false,\n};\n\nexport { settings };\n//# sourceMappingURL=settings.es.js.map\n","'use strict';\n\nvar has = Object.prototype.hasOwnProperty\n , prefix = '~';\n\n/**\n * Constructor to create a storage for our `EE` objects.\n * An `Events` instance is a plain object whose properties are event names.\n *\n * @constructor\n * @private\n */\nfunction Events() {}\n\n//\n// We try to not inherit from `Object.prototype`. In some engines creating an\n// instance in this way is faster than calling `Object.create(null)` directly.\n// If `Object.create(null)` is not supported we prefix the event names with a\n// character to make sure that the built-in object properties are not\n// overridden or used as an attack vector.\n//\nif (Object.create) {\n Events.prototype = Object.create(null);\n\n //\n // This hack is needed because the `__proto__` property is still inherited in\n // some old browsers like Android 4, iPhone 5.1, Opera 11 and Safari 5.\n //\n if (!new Events().__proto__) prefix = false;\n}\n\n/**\n * Representation of a single event listener.\n *\n * @param {Function} fn The listener function.\n * @param {*} context The context to invoke the listener with.\n * @param {Boolean} [once=false] Specify if the listener is a one-time listener.\n * @constructor\n * @private\n */\nfunction EE(fn, context, once) {\n this.fn = fn;\n this.context = context;\n this.once = once || false;\n}\n\n/**\n * Add a listener for a given event.\n *\n * @param {EventEmitter} emitter Reference to the `EventEmitter` instance.\n * @param {(String|Symbol)} event The event name.\n * @param {Function} fn The listener function.\n * @param {*} context The context to invoke the listener with.\n * @param {Boolean} once Specify if the listener is a one-time listener.\n * @returns {EventEmitter}\n * @private\n */\nfunction addListener(emitter, event, fn, context, once) {\n if (typeof fn !== 'function') {\n throw new TypeError('The listener must be a function');\n }\n\n var listener = new EE(fn, context || emitter, once)\n , evt = prefix ? prefix + event : event;\n\n if (!emitter._events[evt]) emitter._events[evt] = listener, emitter._eventsCount++;\n else if (!emitter._events[evt].fn) emitter._events[evt].push(listener);\n else emitter._events[evt] = [emitter._events[evt], listener];\n\n return emitter;\n}\n\n/**\n * Clear event by name.\n *\n * @param {EventEmitter} emitter Reference to the `EventEmitter` instance.\n * @param {(String|Symbol)} evt The Event name.\n * @private\n */\nfunction clearEvent(emitter, evt) {\n if (--emitter._eventsCount === 0) emitter._events = new Events();\n else delete emitter._events[evt];\n}\n\n/**\n * Minimal `EventEmitter` interface that is molded against the Node.js\n * `EventEmitter` interface.\n *\n * @constructor\n * @public\n */\nfunction EventEmitter() {\n this._events = new Events();\n this._eventsCount = 0;\n}\n\n/**\n * Return an array listing the events for which the emitter has registered\n * listeners.\n *\n * @returns {Array}\n * @public\n */\nEventEmitter.prototype.eventNames = function eventNames() {\n var names = []\n , events\n , name;\n\n if (this._eventsCount === 0) return names;\n\n for (name in (events = this._events)) {\n if (has.call(events, name)) names.push(prefix ? name.slice(1) : name);\n }\n\n if (Object.getOwnPropertySymbols) {\n return names.concat(Object.getOwnPropertySymbols(events));\n }\n\n return names;\n};\n\n/**\n * Return the listeners registered for a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @returns {Array} The registered listeners.\n * @public\n */\nEventEmitter.prototype.listeners = function listeners(event) {\n var evt = prefix ? prefix + event : event\n , handlers = this._events[evt];\n\n if (!handlers) return [];\n if (handlers.fn) return [handlers.fn];\n\n for (var i = 0, l = handlers.length, ee = new Array(l); i < l; i++) {\n ee[i] = handlers[i].fn;\n }\n\n return ee;\n};\n\n/**\n * Return the number of listeners listening to a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @returns {Number} The number of listeners.\n * @public\n */\nEventEmitter.prototype.listenerCount = function listenerCount(event) {\n var evt = prefix ? prefix + event : event\n , listeners = this._events[evt];\n\n if (!listeners) return 0;\n if (listeners.fn) return 1;\n return listeners.length;\n};\n\n/**\n * Calls each of the listeners registered for a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @returns {Boolean} `true` if the event had listeners, else `false`.\n * @public\n */\nEventEmitter.prototype.emit = function emit(event, a1, a2, a3, a4, a5) {\n var evt = prefix ? prefix + event : event;\n\n if (!this._events[evt]) return false;\n\n var listeners = this._events[evt]\n , len = arguments.length\n , args\n , i;\n\n if (listeners.fn) {\n if (listeners.once) this.removeListener(event, listeners.fn, undefined, true);\n\n switch (len) {\n case 1: return listeners.fn.call(listeners.context), true;\n case 2: return listeners.fn.call(listeners.context, a1), true;\n case 3: return listeners.fn.call(listeners.context, a1, a2), true;\n case 4: return listeners.fn.call(listeners.context, a1, a2, a3), true;\n case 5: return listeners.fn.call(listeners.context, a1, a2, a3, a4), true;\n case 6: return listeners.fn.call(listeners.context, a1, a2, a3, a4, a5), true;\n }\n\n for (i = 1, args = new Array(len -1); i < len; i++) {\n args[i - 1] = arguments[i];\n }\n\n listeners.fn.apply(listeners.context, args);\n } else {\n var length = listeners.length\n , j;\n\n for (i = 0; i < length; i++) {\n if (listeners[i].once) this.removeListener(event, listeners[i].fn, undefined, true);\n\n switch (len) {\n case 1: listeners[i].fn.call(listeners[i].context); break;\n case 2: listeners[i].fn.call(listeners[i].context, a1); break;\n case 3: listeners[i].fn.call(listeners[i].context, a1, a2); break;\n case 4: listeners[i].fn.call(listeners[i].context, a1, a2, a3); break;\n default:\n if (!args) for (j = 1, args = new Array(len -1); j < len; j++) {\n args[j - 1] = arguments[j];\n }\n\n listeners[i].fn.apply(listeners[i].context, args);\n }\n }\n }\n\n return true;\n};\n\n/**\n * Add a listener for a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @param {Function} fn The listener function.\n * @param {*} [context=this] The context to invoke the listener with.\n * @returns {EventEmitter} `this`.\n * @public\n */\nEventEmitter.prototype.on = function on(event, fn, context) {\n return addListener(this, event, fn, context, false);\n};\n\n/**\n * Add a one-time listener for a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @param {Function} fn The listener function.\n * @param {*} [context=this] The context to invoke the listener with.\n * @returns {EventEmitter} `this`.\n * @public\n */\nEventEmitter.prototype.once = function once(event, fn, context) {\n return addListener(this, event, fn, context, true);\n};\n\n/**\n * Remove the listeners of a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @param {Function} fn Only remove the listeners that match this function.\n * @param {*} context Only remove the listeners that have this context.\n * @param {Boolean} once Only remove one-time listeners.\n * @returns {EventEmitter} `this`.\n * @public\n */\nEventEmitter.prototype.removeListener = function removeListener(event, fn, context, once) {\n var evt = prefix ? prefix + event : event;\n\n if (!this._events[evt]) return this;\n if (!fn) {\n clearEvent(this, evt);\n return this;\n }\n\n var listeners = this._events[evt];\n\n if (listeners.fn) {\n if (\n listeners.fn === fn &&\n (!once || listeners.once) &&\n (!context || listeners.context === context)\n ) {\n clearEvent(this, evt);\n }\n } else {\n for (var i = 0, events = [], length = listeners.length; i < length; i++) {\n if (\n listeners[i].fn !== fn ||\n (once && !listeners[i].once) ||\n (context && listeners[i].context !== context)\n ) {\n events.push(listeners[i]);\n }\n }\n\n //\n // Reset the array, or remove it completely if we have no more listeners.\n //\n if (events.length) this._events[evt] = events.length === 1 ? events[0] : events;\n else clearEvent(this, evt);\n }\n\n return this;\n};\n\n/**\n * Remove all listeners, or those of the specified event.\n *\n * @param {(String|Symbol)} [event] The event name.\n * @returns {EventEmitter} `this`.\n * @public\n */\nEventEmitter.prototype.removeAllListeners = function removeAllListeners(event) {\n var evt;\n\n if (event) {\n evt = prefix ? prefix + event : event;\n if (this._events[evt]) clearEvent(this, evt);\n } else {\n this._events = new Events();\n this._eventsCount = 0;\n }\n\n return this;\n};\n\n//\n// Alias methods names because people roll like that.\n//\nEventEmitter.prototype.off = EventEmitter.prototype.removeListener;\nEventEmitter.prototype.addListener = EventEmitter.prototype.on;\n\n//\n// Expose the prefix.\n//\nEventEmitter.prefixed = prefix;\n\n//\n// Allow `EventEmitter` to be imported as module namespace.\n//\nEventEmitter.EventEmitter = EventEmitter;\n\n//\n// Expose the module.\n//\nif ('undefined' !== typeof module) {\n module.exports = EventEmitter;\n}\n","'use strict';\n\nmodule.exports = earcut;\nmodule.exports.default = earcut;\n\nfunction earcut(data, holeIndices, dim) {\n\n dim = dim || 2;\n\n var hasHoles = holeIndices && holeIndices.length,\n outerLen = hasHoles ? holeIndices[0] * dim : data.length,\n outerNode = linkedList(data, 0, outerLen, dim, true),\n triangles = [];\n\n if (!outerNode || outerNode.next === outerNode.prev) return triangles;\n\n var minX, minY, maxX, maxY, x, y, invSize;\n\n if (hasHoles) outerNode = eliminateHoles(data, holeIndices, outerNode, dim);\n\n // if the shape is not too simple, we'll use z-order curve hash later; calculate polygon bbox\n if (data.length > 80 * dim) {\n minX = maxX = data[0];\n minY = maxY = data[1];\n\n for (var i = dim; i < outerLen; i += dim) {\n x = data[i];\n y = data[i + 1];\n if (x < minX) minX = x;\n if (y < minY) minY = y;\n if (x > maxX) maxX = x;\n if (y > maxY) maxY = y;\n }\n\n // minX, minY and invSize are later used to transform coords into integers for z-order calculation\n invSize = Math.max(maxX - minX, maxY - minY);\n invSize = invSize !== 0 ? 1 / invSize : 0;\n }\n\n earcutLinked(outerNode, triangles, dim, minX, minY, invSize);\n\n return triangles;\n}\n\n// create a circular doubly linked list from polygon points in the specified winding order\nfunction linkedList(data, start, end, dim, clockwise) {\n var i, last;\n\n if (clockwise === (signedArea(data, start, end, dim) > 0)) {\n for (i = start; i < end; i += dim) last = insertNode(i, data[i], data[i + 1], last);\n } else {\n for (i = end - dim; i >= start; i -= dim) last = insertNode(i, data[i], data[i + 1], last);\n }\n\n if (last && equals(last, last.next)) {\n removeNode(last);\n last = last.next;\n }\n\n return last;\n}\n\n// eliminate colinear or duplicate points\nfunction filterPoints(start, end) {\n if (!start) return start;\n if (!end) end = start;\n\n var p = start,\n again;\n do {\n again = false;\n\n if (!p.steiner && (equals(p, p.next) || area(p.prev, p, p.next) === 0)) {\n removeNode(p);\n p = end = p.prev;\n if (p === p.next) break;\n again = true;\n\n } else {\n p = p.next;\n }\n } while (again || p !== end);\n\n return end;\n}\n\n// main ear slicing loop which triangulates a polygon (given as a linked list)\nfunction earcutLinked(ear, triangles, dim, minX, minY, invSize, pass) {\n if (!ear) return;\n\n // interlink polygon nodes in z-order\n if (!pass && invSize) indexCurve(ear, minX, minY, invSize);\n\n var stop = ear,\n prev, next;\n\n // iterate through ears, slicing them one by one\n while (ear.prev !== ear.next) {\n prev = ear.prev;\n next = ear.next;\n\n if (invSize ? isEarHashed(ear, minX, minY, invSize) : isEar(ear)) {\n // cut off the triangle\n triangles.push(prev.i / dim);\n triangles.push(ear.i / dim);\n triangles.push(next.i / dim);\n\n removeNode(ear);\n\n // skipping the next vertex leads to less sliver triangles\n ear = next.next;\n stop = next.next;\n\n continue;\n }\n\n ear = next;\n\n // if we looped through the whole remaining polygon and can't find any more ears\n if (ear === stop) {\n // try filtering points and slicing again\n if (!pass) {\n earcutLinked(filterPoints(ear), triangles, dim, minX, minY, invSize, 1);\n\n // if this didn't work, try curing all small self-intersections locally\n } else if (pass === 1) {\n ear = cureLocalIntersections(ear, triangles, dim);\n earcutLinked(ear, triangles, dim, minX, minY, invSize, 2);\n\n // as a last resort, try splitting the remaining polygon into two\n } else if (pass === 2) {\n splitEarcut(ear, triangles, dim, minX, minY, invSize);\n }\n\n break;\n }\n }\n}\n\n// check whether a polygon node forms a valid ear with adjacent nodes\nfunction isEar(ear) {\n var a = ear.prev,\n b = ear,\n c = ear.next;\n\n if (area(a, b, c) >= 0) return false; // reflex, can't be an ear\n\n // now make sure we don't have other points inside the potential ear\n var p = ear.next.next;\n\n while (p !== ear.prev) {\n if (pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, p.x, p.y) &&\n area(p.prev, p, p.next) >= 0) return false;\n p = p.next;\n }\n\n return true;\n}\n\nfunction isEarHashed(ear, minX, minY, invSize) {\n var a = ear.prev,\n b = ear,\n c = ear.next;\n\n if (area(a, b, c) >= 0) return false; // reflex, can't be an ear\n\n // triangle bbox; min & max are calculated like this for speed\n var minTX = a.x < b.x ? (a.x < c.x ? a.x : c.x) : (b.x < c.x ? b.x : c.x),\n minTY = a.y < b.y ? (a.y < c.y ? a.y : c.y) : (b.y < c.y ? b.y : c.y),\n maxTX = a.x > b.x ? (a.x > c.x ? a.x : c.x) : (b.x > c.x ? b.x : c.x),\n maxTY = a.y > b.y ? (a.y > c.y ? a.y : c.y) : (b.y > c.y ? b.y : c.y);\n\n // z-order range for the current triangle bbox;\n var minZ = zOrder(minTX, minTY, minX, minY, invSize),\n maxZ = zOrder(maxTX, maxTY, minX, minY, invSize);\n\n var p = ear.prevZ,\n n = ear.nextZ;\n\n // look for points inside the triangle in both directions\n while (p && p.z >= minZ && n && n.z <= maxZ) {\n if (p !== ear.prev && p !== ear.next &&\n pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, p.x, p.y) &&\n area(p.prev, p, p.next) >= 0) return false;\n p = p.prevZ;\n\n if (n !== ear.prev && n !== ear.next &&\n pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, n.x, n.y) &&\n area(n.prev, n, n.next) >= 0) return false;\n n = n.nextZ;\n }\n\n // look for remaining points in decreasing z-order\n while (p && p.z >= minZ) {\n if (p !== ear.prev && p !== ear.next &&\n pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, p.x, p.y) &&\n area(p.prev, p, p.next) >= 0) return false;\n p = p.prevZ;\n }\n\n // look for remaining points in increasing z-order\n while (n && n.z <= maxZ) {\n if (n !== ear.prev && n !== ear.next &&\n pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, n.x, n.y) &&\n area(n.prev, n, n.next) >= 0) return false;\n n = n.nextZ;\n }\n\n return true;\n}\n\n// go through all polygon nodes and cure small local self-intersections\nfunction cureLocalIntersections(start, triangles, dim) {\n var p = start;\n do {\n var a = p.prev,\n b = p.next.next;\n\n if (!equals(a, b) && intersects(a, p, p.next, b) && locallyInside(a, b) && locallyInside(b, a)) {\n\n triangles.push(a.i / dim);\n triangles.push(p.i / dim);\n triangles.push(b.i / dim);\n\n // remove two nodes involved\n removeNode(p);\n removeNode(p.next);\n\n p = start = b;\n }\n p = p.next;\n } while (p !== start);\n\n return p;\n}\n\n// try splitting polygon into two and triangulate them independently\nfunction splitEarcut(start, triangles, dim, minX, minY, invSize) {\n // look for a valid diagonal that divides the polygon into two\n var a = start;\n do {\n var b = a.next.next;\n while (b !== a.prev) {\n if (a.i !== b.i && isValidDiagonal(a, b)) {\n // split the polygon in two by the diagonal\n var c = splitPolygon(a, b);\n\n // filter colinear points around the cuts\n a = filterPoints(a, a.next);\n c = filterPoints(c, c.next);\n\n // run earcut on each half\n earcutLinked(a, triangles, dim, minX, minY, invSize);\n earcutLinked(c, triangles, dim, minX, minY, invSize);\n return;\n }\n b = b.next;\n }\n a = a.next;\n } while (a !== start);\n}\n\n// link every hole into the outer loop, producing a single-ring polygon without holes\nfunction eliminateHoles(data, holeIndices, outerNode, dim) {\n var queue = [],\n i, len, start, end, list;\n\n for (i = 0, len = holeIndices.length; i < len; i++) {\n start = holeIndices[i] * dim;\n end = i < len - 1 ? holeIndices[i + 1] * dim : data.length;\n list = linkedList(data, start, end, dim, false);\n if (list === list.next) list.steiner = true;\n queue.push(getLeftmost(list));\n }\n\n queue.sort(compareX);\n\n // process holes from left to right\n for (i = 0; i < queue.length; i++) {\n eliminateHole(queue[i], outerNode);\n outerNode = filterPoints(outerNode, outerNode.next);\n }\n\n return outerNode;\n}\n\nfunction compareX(a, b) {\n return a.x - b.x;\n}\n\n// find a bridge between vertices that connects hole with an outer ring and and link it\nfunction eliminateHole(hole, outerNode) {\n outerNode = findHoleBridge(hole, outerNode);\n if (outerNode) {\n var b = splitPolygon(outerNode, hole);\n filterPoints(b, b.next);\n }\n}\n\n// David Eberly's algorithm for finding a bridge between hole and outer polygon\nfunction findHoleBridge(hole, outerNode) {\n var p = outerNode,\n hx = hole.x,\n hy = hole.y,\n qx = -Infinity,\n m;\n\n // find a segment intersected by a ray from the hole's leftmost point to the left;\n // segment's endpoint with lesser x will be potential connection point\n do {\n if (hy <= p.y && hy >= p.next.y && p.next.y !== p.y) {\n var x = p.x + (hy - p.y) * (p.next.x - p.x) / (p.next.y - p.y);\n if (x <= hx && x > qx) {\n qx = x;\n if (x === hx) {\n if (hy === p.y) return p;\n if (hy === p.next.y) return p.next;\n }\n m = p.x < p.next.x ? p : p.next;\n }\n }\n p = p.next;\n } while (p !== outerNode);\n\n if (!m) return null;\n\n if (hx === qx) return m.prev; // hole touches outer segment; pick lower endpoint\n\n // look for points inside the triangle of hole point, segment intersection and endpoint;\n // if there are no points found, we have a valid connection;\n // otherwise choose the point of the minimum angle with the ray as connection point\n\n var stop = m,\n mx = m.x,\n my = m.y,\n tanMin = Infinity,\n tan;\n\n p = m.next;\n\n while (p !== stop) {\n if (hx >= p.x && p.x >= mx && hx !== p.x &&\n pointInTriangle(hy < my ? hx : qx, hy, mx, my, hy < my ? qx : hx, hy, p.x, p.y)) {\n\n tan = Math.abs(hy - p.y) / (hx - p.x); // tangential\n\n if ((tan < tanMin || (tan === tanMin && p.x > m.x)) && locallyInside(p, hole)) {\n m = p;\n tanMin = tan;\n }\n }\n\n p = p.next;\n }\n\n return m;\n}\n\n// interlink polygon nodes in z-order\nfunction indexCurve(start, minX, minY, invSize) {\n var p = start;\n do {\n if (p.z === null) p.z = zOrder(p.x, p.y, minX, minY, invSize);\n p.prevZ = p.prev;\n p.nextZ = p.next;\n p = p.next;\n } while (p !== start);\n\n p.prevZ.nextZ = null;\n p.prevZ = null;\n\n sortLinked(p);\n}\n\n// Simon Tatham's linked list merge sort algorithm\n// http://www.chiark.greenend.org.uk/~sgtatham/algorithms/listsort.html\nfunction sortLinked(list) {\n var i, p, q, e, tail, numMerges, pSize, qSize,\n inSize = 1;\n\n do {\n p = list;\n list = null;\n tail = null;\n numMerges = 0;\n\n while (p) {\n numMerges++;\n q = p;\n pSize = 0;\n for (i = 0; i < inSize; i++) {\n pSize++;\n q = q.nextZ;\n if (!q) break;\n }\n qSize = inSize;\n\n while (pSize > 0 || (qSize > 0 && q)) {\n\n if (pSize !== 0 && (qSize === 0 || !q || p.z <= q.z)) {\n e = p;\n p = p.nextZ;\n pSize--;\n } else {\n e = q;\n q = q.nextZ;\n qSize--;\n }\n\n if (tail) tail.nextZ = e;\n else list = e;\n\n e.prevZ = tail;\n tail = e;\n }\n\n p = q;\n }\n\n tail.nextZ = null;\n inSize *= 2;\n\n } while (numMerges > 1);\n\n return list;\n}\n\n// z-order of a point given coords and inverse of the longer side of data bbox\nfunction zOrder(x, y, minX, minY, invSize) {\n // coords are transformed into non-negative 15-bit integer range\n x = 32767 * (x - minX) * invSize;\n y = 32767 * (y - minY) * invSize;\n\n x = (x | (x << 8)) & 0x00FF00FF;\n x = (x | (x << 4)) & 0x0F0F0F0F;\n x = (x | (x << 2)) & 0x33333333;\n x = (x | (x << 1)) & 0x55555555;\n\n y = (y | (y << 8)) & 0x00FF00FF;\n y = (y | (y << 4)) & 0x0F0F0F0F;\n y = (y | (y << 2)) & 0x33333333;\n y = (y | (y << 1)) & 0x55555555;\n\n return x | (y << 1);\n}\n\n// find the leftmost node of a polygon ring\nfunction getLeftmost(start) {\n var p = start,\n leftmost = start;\n do {\n if (p.x < leftmost.x || (p.x === leftmost.x && p.y < leftmost.y)) leftmost = p;\n p = p.next;\n } while (p !== start);\n\n return leftmost;\n}\n\n// check if a point lies within a convex triangle\nfunction pointInTriangle(ax, ay, bx, by, cx, cy, px, py) {\n return (cx - px) * (ay - py) - (ax - px) * (cy - py) >= 0 &&\n (ax - px) * (by - py) - (bx - px) * (ay - py) >= 0 &&\n (bx - px) * (cy - py) - (cx - px) * (by - py) >= 0;\n}\n\n// check if a diagonal between two polygon nodes is valid (lies in polygon interior)\nfunction isValidDiagonal(a, b) {\n return a.next.i !== b.i && a.prev.i !== b.i && !intersectsPolygon(a, b) &&\n locallyInside(a, b) && locallyInside(b, a) && middleInside(a, b);\n}\n\n// signed area of a triangle\nfunction area(p, q, r) {\n return (q.y - p.y) * (r.x - q.x) - (q.x - p.x) * (r.y - q.y);\n}\n\n// check if two points are equal\nfunction equals(p1, p2) {\n return p1.x === p2.x && p1.y === p2.y;\n}\n\n// check if two segments intersect\nfunction intersects(p1, q1, p2, q2) {\n if ((equals(p1, q1) && equals(p2, q2)) ||\n (equals(p1, q2) && equals(p2, q1))) return true;\n return area(p1, q1, p2) > 0 !== area(p1, q1, q2) > 0 &&\n area(p2, q2, p1) > 0 !== area(p2, q2, q1) > 0;\n}\n\n// check if a polygon diagonal intersects any polygon segments\nfunction intersectsPolygon(a, b) {\n var p = a;\n do {\n if (p.i !== a.i && p.next.i !== a.i && p.i !== b.i && p.next.i !== b.i &&\n intersects(p, p.next, a, b)) return true;\n p = p.next;\n } while (p !== a);\n\n return false;\n}\n\n// check if a polygon diagonal is locally inside the polygon\nfunction locallyInside(a, b) {\n return area(a.prev, a, a.next) < 0 ?\n area(a, b, a.next) >= 0 && area(a, a.prev, b) >= 0 :\n area(a, b, a.prev) < 0 || area(a, a.next, b) < 0;\n}\n\n// check if the middle point of a polygon diagonal is inside the polygon\nfunction middleInside(a, b) {\n var p = a,\n inside = false,\n px = (a.x + b.x) / 2,\n py = (a.y + b.y) / 2;\n do {\n if (((p.y > py) !== (p.next.y > py)) && p.next.y !== p.y &&\n (px < (p.next.x - p.x) * (py - p.y) / (p.next.y - p.y) + p.x))\n inside = !inside;\n p = p.next;\n } while (p !== a);\n\n return inside;\n}\n\n// link two polygon vertices with a bridge; if the vertices belong to the same ring, it splits polygon into two;\n// if one belongs to the outer ring and another to a hole, it merges it into a single ring\nfunction splitPolygon(a, b) {\n var a2 = new Node(a.i, a.x, a.y),\n b2 = new Node(b.i, b.x, b.y),\n an = a.next,\n bp = b.prev;\n\n a.next = b;\n b.prev = a;\n\n a2.next = an;\n an.prev = a2;\n\n b2.next = a2;\n a2.prev = b2;\n\n bp.next = b2;\n b2.prev = bp;\n\n return b2;\n}\n\n// create a node and optionally link it with previous one (in a circular doubly linked list)\nfunction insertNode(i, x, y, last) {\n var p = new Node(i, x, y);\n\n if (!last) {\n p.prev = p;\n p.next = p;\n\n } else {\n p.next = last.next;\n p.prev = last;\n last.next.prev = p;\n last.next = p;\n }\n return p;\n}\n\nfunction removeNode(p) {\n p.next.prev = p.prev;\n p.prev.next = p.next;\n\n if (p.prevZ) p.prevZ.nextZ = p.nextZ;\n if (p.nextZ) p.nextZ.prevZ = p.prevZ;\n}\n\nfunction Node(i, x, y) {\n // vertex index in coordinates array\n this.i = i;\n\n // vertex coordinates\n this.x = x;\n this.y = y;\n\n // previous and next vertex nodes in a polygon ring\n this.prev = null;\n this.next = null;\n\n // z-order curve value\n this.z = null;\n\n // previous and next nodes in z-order\n this.prevZ = null;\n this.nextZ = null;\n\n // indicates whether this is a steiner point\n this.steiner = false;\n}\n\n// return a percentage difference between the polygon area and its triangulation area;\n// used to verify correctness of triangulation\nearcut.deviation = function (data, holeIndices, dim, triangles) {\n var hasHoles = holeIndices && holeIndices.length;\n var outerLen = hasHoles ? holeIndices[0] * dim : data.length;\n\n var polygonArea = Math.abs(signedArea(data, 0, outerLen, dim));\n if (hasHoles) {\n for (var i = 0, len = holeIndices.length; i < len; i++) {\n var start = holeIndices[i] * dim;\n var end = i < len - 1 ? holeIndices[i + 1] * dim : data.length;\n polygonArea -= Math.abs(signedArea(data, start, end, dim));\n }\n }\n\n var trianglesArea = 0;\n for (i = 0; i < triangles.length; i += 3) {\n var a = triangles[i] * dim;\n var b = triangles[i + 1] * dim;\n var c = triangles[i + 2] * dim;\n trianglesArea += Math.abs(\n (data[a] - data[c]) * (data[b + 1] - data[a + 1]) -\n (data[a] - data[b]) * (data[c + 1] - data[a + 1]));\n }\n\n return polygonArea === 0 && trianglesArea === 0 ? 0 :\n Math.abs((trianglesArea - polygonArea) / polygonArea);\n};\n\nfunction signedArea(data, start, end, dim) {\n var sum = 0;\n for (var i = start, j = end - dim; i < end; i += dim) {\n sum += (data[j] - data[i]) * (data[i + 1] + data[j + 1]);\n j = i;\n }\n return sum;\n}\n\n// turn a polygon in a multi-dimensional array form (e.g. as in GeoJSON) into a form Earcut accepts\nearcut.flatten = function (data) {\n var dim = data[0][0].length,\n result = {vertices: [], holes: [], dimensions: dim},\n holeIndex = 0;\n\n for (var i = 0; i < data.length; i++) {\n for (var j = 0; j < data[i].length; j++) {\n for (var d = 0; d < dim; d++) result.vertices.push(data[i][j][d]);\n }\n if (i > 0) {\n holeIndex += data[i - 1].length;\n result.holes.push(holeIndex);\n }\n }\n return result;\n};\n","/*! https://mths.be/punycode v1.3.2 by @mathias */\n;(function(root) {\n\n\t/** Detect free variables */\n\tvar freeExports = typeof exports == 'object' && exports &&\n\t\t!exports.nodeType && exports;\n\tvar freeModule = typeof module == 'object' && module &&\n\t\t!module.nodeType && module;\n\tvar freeGlobal = typeof global == 'object' && global;\n\tif (\n\t\tfreeGlobal.global === freeGlobal ||\n\t\tfreeGlobal.window === freeGlobal ||\n\t\tfreeGlobal.self === freeGlobal\n\t) {\n\t\troot = freeGlobal;\n\t}\n\n\t/**\n\t * The `punycode` object.\n\t * @name punycode\n\t * @type Object\n\t */\n\tvar punycode,\n\n\t/** Highest positive signed 32-bit float value */\n\tmaxInt = 2147483647, // aka. 0x7FFFFFFF or 2^31-1\n\n\t/** Bootstring parameters */\n\tbase = 36,\n\ttMin = 1,\n\ttMax = 26,\n\tskew = 38,\n\tdamp = 700,\n\tinitialBias = 72,\n\tinitialN = 128, // 0x80\n\tdelimiter = '-', // '\\x2D'\n\n\t/** Regular expressions */\n\tregexPunycode = /^xn--/,\n\tregexNonASCII = /[^\\x20-\\x7E]/, // unprintable ASCII chars + non-ASCII chars\n\tregexSeparators = /[\\x2E\\u3002\\uFF0E\\uFF61]/g, // RFC 3490 separators\n\n\t/** Error messages */\n\terrors = {\n\t\t'overflow': 'Overflow: input needs wider integers to process',\n\t\t'not-basic': 'Illegal input >= 0x80 (not a basic code point)',\n\t\t'invalid-input': 'Invalid input'\n\t},\n\n\t/** Convenience shortcuts */\n\tbaseMinusTMin = base - tMin,\n\tfloor = Math.floor,\n\tstringFromCharCode = String.fromCharCode,\n\n\t/** Temporary variable */\n\tkey;\n\n\t/*--------------------------------------------------------------------------*/\n\n\t/**\n\t * A generic error utility function.\n\t * @private\n\t * @param {String} type The error type.\n\t * @returns {Error} Throws a `RangeError` with the applicable error message.\n\t */\n\tfunction error(type) {\n\t\tthrow RangeError(errors[type]);\n\t}\n\n\t/**\n\t * A generic `Array#map` utility function.\n\t * @private\n\t * @param {Array} array The array to iterate over.\n\t * @param {Function} callback The function that gets called for every array\n\t * item.\n\t * @returns {Array} A new array of values returned by the callback function.\n\t */\n\tfunction map(array, fn) {\n\t\tvar length = array.length;\n\t\tvar result = [];\n\t\twhile (length--) {\n\t\t\tresult[length] = fn(array[length]);\n\t\t}\n\t\treturn result;\n\t}\n\n\t/**\n\t * A simple `Array#map`-like wrapper to work with domain name strings or email\n\t * addresses.\n\t * @private\n\t * @param {String} domain The domain name or email address.\n\t * @param {Function} callback The function that gets called for every\n\t * character.\n\t * @returns {Array} A new string of characters returned by the callback\n\t * function.\n\t */\n\tfunction mapDomain(string, fn) {\n\t\tvar parts = string.split('@');\n\t\tvar result = '';\n\t\tif (parts.length > 1) {\n\t\t\t// In email addresses, only the domain name should be punycoded. Leave\n\t\t\t// the local part (i.e. everything up to `@`) intact.\n\t\t\tresult = parts[0] + '@';\n\t\t\tstring = parts[1];\n\t\t}\n\t\t// Avoid `split(regex)` for IE8 compatibility. See #17.\n\t\tstring = string.replace(regexSeparators, '\\x2E');\n\t\tvar labels = string.split('.');\n\t\tvar encoded = map(labels, fn).join('.');\n\t\treturn result + encoded;\n\t}\n\n\t/**\n\t * Creates an array containing the numeric code points of each Unicode\n\t * character in the string. While JavaScript uses UCS-2 internally,\n\t * this function will convert a pair of surrogate halves (each of which\n\t * UCS-2 exposes as separate characters) into a single code point,\n\t * matching UTF-16.\n\t * @see `punycode.ucs2.encode`\n\t * @see \n\t * @memberOf punycode.ucs2\n\t * @name decode\n\t * @param {String} string The Unicode input string (UCS-2).\n\t * @returns {Array} The new array of code points.\n\t */\n\tfunction ucs2decode(string) {\n\t\tvar output = [],\n\t\t counter = 0,\n\t\t length = string.length,\n\t\t value,\n\t\t extra;\n\t\twhile (counter < length) {\n\t\t\tvalue = string.charCodeAt(counter++);\n\t\t\tif (value >= 0xD800 && value <= 0xDBFF && counter < length) {\n\t\t\t\t// high surrogate, and there is a next character\n\t\t\t\textra = string.charCodeAt(counter++);\n\t\t\t\tif ((extra & 0xFC00) == 0xDC00) { // low surrogate\n\t\t\t\t\toutput.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000);\n\t\t\t\t} else {\n\t\t\t\t\t// unmatched surrogate; only append this code unit, in case the next\n\t\t\t\t\t// code unit is the high surrogate of a surrogate pair\n\t\t\t\t\toutput.push(value);\n\t\t\t\t\tcounter--;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\toutput.push(value);\n\t\t\t}\n\t\t}\n\t\treturn output;\n\t}\n\n\t/**\n\t * Creates a string based on an array of numeric code points.\n\t * @see `punycode.ucs2.decode`\n\t * @memberOf punycode.ucs2\n\t * @name encode\n\t * @param {Array} codePoints The array of numeric code points.\n\t * @returns {String} The new Unicode string (UCS-2).\n\t */\n\tfunction ucs2encode(array) {\n\t\treturn map(array, function(value) {\n\t\t\tvar output = '';\n\t\t\tif (value > 0xFFFF) {\n\t\t\t\tvalue -= 0x10000;\n\t\t\t\toutput += stringFromCharCode(value >>> 10 & 0x3FF | 0xD800);\n\t\t\t\tvalue = 0xDC00 | value & 0x3FF;\n\t\t\t}\n\t\t\toutput += stringFromCharCode(value);\n\t\t\treturn output;\n\t\t}).join('');\n\t}\n\n\t/**\n\t * Converts a basic code point into a digit/integer.\n\t * @see `digitToBasic()`\n\t * @private\n\t * @param {Number} codePoint The basic numeric code point value.\n\t * @returns {Number} The numeric value of a basic code point (for use in\n\t * representing integers) in the range `0` to `base - 1`, or `base` if\n\t * the code point does not represent a value.\n\t */\n\tfunction basicToDigit(codePoint) {\n\t\tif (codePoint - 48 < 10) {\n\t\t\treturn codePoint - 22;\n\t\t}\n\t\tif (codePoint - 65 < 26) {\n\t\t\treturn codePoint - 65;\n\t\t}\n\t\tif (codePoint - 97 < 26) {\n\t\t\treturn codePoint - 97;\n\t\t}\n\t\treturn base;\n\t}\n\n\t/**\n\t * Converts a digit/integer into a basic code point.\n\t * @see `basicToDigit()`\n\t * @private\n\t * @param {Number} digit The numeric value of a basic code point.\n\t * @returns {Number} The basic code point whose value (when used for\n\t * representing integers) is `digit`, which needs to be in the range\n\t * `0` to `base - 1`. If `flag` is non-zero, the uppercase form is\n\t * used; else, the lowercase form is used. The behavior is undefined\n\t * if `flag` is non-zero and `digit` has no uppercase form.\n\t */\n\tfunction digitToBasic(digit, flag) {\n\t\t// 0..25 map to ASCII a..z or A..Z\n\t\t// 26..35 map to ASCII 0..9\n\t\treturn digit + 22 + 75 * (digit < 26) - ((flag != 0) << 5);\n\t}\n\n\t/**\n\t * Bias adaptation function as per section 3.4 of RFC 3492.\n\t * http://tools.ietf.org/html/rfc3492#section-3.4\n\t * @private\n\t */\n\tfunction adapt(delta, numPoints, firstTime) {\n\t\tvar k = 0;\n\t\tdelta = firstTime ? floor(delta / damp) : delta >> 1;\n\t\tdelta += floor(delta / numPoints);\n\t\tfor (/* no initialization */; delta > baseMinusTMin * tMax >> 1; k += base) {\n\t\t\tdelta = floor(delta / baseMinusTMin);\n\t\t}\n\t\treturn floor(k + (baseMinusTMin + 1) * delta / (delta + skew));\n\t}\n\n\t/**\n\t * Converts a Punycode string of ASCII-only symbols to a string of Unicode\n\t * symbols.\n\t * @memberOf punycode\n\t * @param {String} input The Punycode string of ASCII-only symbols.\n\t * @returns {String} The resulting string of Unicode symbols.\n\t */\n\tfunction decode(input) {\n\t\t// Don't use UCS-2\n\t\tvar output = [],\n\t\t inputLength = input.length,\n\t\t out,\n\t\t i = 0,\n\t\t n = initialN,\n\t\t bias = initialBias,\n\t\t basic,\n\t\t j,\n\t\t index,\n\t\t oldi,\n\t\t w,\n\t\t k,\n\t\t digit,\n\t\t t,\n\t\t /** Cached calculation results */\n\t\t baseMinusT;\n\n\t\t// Handle the basic code points: let `basic` be the number of input code\n\t\t// points before the last delimiter, or `0` if there is none, then copy\n\t\t// the first basic code points to the output.\n\n\t\tbasic = input.lastIndexOf(delimiter);\n\t\tif (basic < 0) {\n\t\t\tbasic = 0;\n\t\t}\n\n\t\tfor (j = 0; j < basic; ++j) {\n\t\t\t// if it's not a basic code point\n\t\t\tif (input.charCodeAt(j) >= 0x80) {\n\t\t\t\terror('not-basic');\n\t\t\t}\n\t\t\toutput.push(input.charCodeAt(j));\n\t\t}\n\n\t\t// Main decoding loop: start just after the last delimiter if any basic code\n\t\t// points were copied; start at the beginning otherwise.\n\n\t\tfor (index = basic > 0 ? basic + 1 : 0; index < inputLength; /* no final expression */) {\n\n\t\t\t// `index` is the index of the next character to be consumed.\n\t\t\t// Decode a generalized variable-length integer into `delta`,\n\t\t\t// which gets added to `i`. The overflow checking is easier\n\t\t\t// if we increase `i` as we go, then subtract off its starting\n\t\t\t// value at the end to obtain `delta`.\n\t\t\tfor (oldi = i, w = 1, k = base; /* no condition */; k += base) {\n\n\t\t\t\tif (index >= inputLength) {\n\t\t\t\t\terror('invalid-input');\n\t\t\t\t}\n\n\t\t\t\tdigit = basicToDigit(input.charCodeAt(index++));\n\n\t\t\t\tif (digit >= base || digit > floor((maxInt - i) / w)) {\n\t\t\t\t\terror('overflow');\n\t\t\t\t}\n\n\t\t\t\ti += digit * w;\n\t\t\t\tt = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);\n\n\t\t\t\tif (digit < t) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tbaseMinusT = base - t;\n\t\t\t\tif (w > floor(maxInt / baseMinusT)) {\n\t\t\t\t\terror('overflow');\n\t\t\t\t}\n\n\t\t\t\tw *= baseMinusT;\n\n\t\t\t}\n\n\t\t\tout = output.length + 1;\n\t\t\tbias = adapt(i - oldi, out, oldi == 0);\n\n\t\t\t// `i` was supposed to wrap around from `out` to `0`,\n\t\t\t// incrementing `n` each time, so we'll fix that now:\n\t\t\tif (floor(i / out) > maxInt - n) {\n\t\t\t\terror('overflow');\n\t\t\t}\n\n\t\t\tn += floor(i / out);\n\t\t\ti %= out;\n\n\t\t\t// Insert `n` at position `i` of the output\n\t\t\toutput.splice(i++, 0, n);\n\n\t\t}\n\n\t\treturn ucs2encode(output);\n\t}\n\n\t/**\n\t * Converts a string of Unicode symbols (e.g. a domain name label) to a\n\t * Punycode string of ASCII-only symbols.\n\t * @memberOf punycode\n\t * @param {String} input The string of Unicode symbols.\n\t * @returns {String} The resulting Punycode string of ASCII-only symbols.\n\t */\n\tfunction encode(input) {\n\t\tvar n,\n\t\t delta,\n\t\t handledCPCount,\n\t\t basicLength,\n\t\t bias,\n\t\t j,\n\t\t m,\n\t\t q,\n\t\t k,\n\t\t t,\n\t\t currentValue,\n\t\t output = [],\n\t\t /** `inputLength` will hold the number of code points in `input`. */\n\t\t inputLength,\n\t\t /** Cached calculation results */\n\t\t handledCPCountPlusOne,\n\t\t baseMinusT,\n\t\t qMinusT;\n\n\t\t// Convert the input in UCS-2 to Unicode\n\t\tinput = ucs2decode(input);\n\n\t\t// Cache the length\n\t\tinputLength = input.length;\n\n\t\t// Initialize the state\n\t\tn = initialN;\n\t\tdelta = 0;\n\t\tbias = initialBias;\n\n\t\t// Handle the basic code points\n\t\tfor (j = 0; j < inputLength; ++j) {\n\t\t\tcurrentValue = input[j];\n\t\t\tif (currentValue < 0x80) {\n\t\t\t\toutput.push(stringFromCharCode(currentValue));\n\t\t\t}\n\t\t}\n\n\t\thandledCPCount = basicLength = output.length;\n\n\t\t// `handledCPCount` is the number of code points that have been handled;\n\t\t// `basicLength` is the number of basic code points.\n\n\t\t// Finish the basic string - if it is not empty - with a delimiter\n\t\tif (basicLength) {\n\t\t\toutput.push(delimiter);\n\t\t}\n\n\t\t// Main encoding loop:\n\t\twhile (handledCPCount < inputLength) {\n\n\t\t\t// All non-basic code points < n have been handled already. Find the next\n\t\t\t// larger one:\n\t\t\tfor (m = maxInt, j = 0; j < inputLength; ++j) {\n\t\t\t\tcurrentValue = input[j];\n\t\t\t\tif (currentValue >= n && currentValue < m) {\n\t\t\t\t\tm = currentValue;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Increase `delta` enough to advance the decoder's state to ,\n\t\t\t// but guard against overflow\n\t\t\thandledCPCountPlusOne = handledCPCount + 1;\n\t\t\tif (m - n > floor((maxInt - delta) / handledCPCountPlusOne)) {\n\t\t\t\terror('overflow');\n\t\t\t}\n\n\t\t\tdelta += (m - n) * handledCPCountPlusOne;\n\t\t\tn = m;\n\n\t\t\tfor (j = 0; j < inputLength; ++j) {\n\t\t\t\tcurrentValue = input[j];\n\n\t\t\t\tif (currentValue < n && ++delta > maxInt) {\n\t\t\t\t\terror('overflow');\n\t\t\t\t}\n\n\t\t\t\tif (currentValue == n) {\n\t\t\t\t\t// Represent delta as a generalized variable-length integer\n\t\t\t\t\tfor (q = delta, k = base; /* no condition */; k += base) {\n\t\t\t\t\t\tt = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);\n\t\t\t\t\t\tif (q < t) {\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tqMinusT = q - t;\n\t\t\t\t\t\tbaseMinusT = base - t;\n\t\t\t\t\t\toutput.push(\n\t\t\t\t\t\t\tstringFromCharCode(digitToBasic(t + qMinusT % baseMinusT, 0))\n\t\t\t\t\t\t);\n\t\t\t\t\t\tq = floor(qMinusT / baseMinusT);\n\t\t\t\t\t}\n\n\t\t\t\t\toutput.push(stringFromCharCode(digitToBasic(q, 0)));\n\t\t\t\t\tbias = adapt(delta, handledCPCountPlusOne, handledCPCount == basicLength);\n\t\t\t\t\tdelta = 0;\n\t\t\t\t\t++handledCPCount;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t++delta;\n\t\t\t++n;\n\n\t\t}\n\t\treturn output.join('');\n\t}\n\n\t/**\n\t * Converts a Punycode string representing a domain name or an email address\n\t * to Unicode. Only the Punycoded parts of the input will be converted, i.e.\n\t * it doesn't matter if you call it on a string that has already been\n\t * converted to Unicode.\n\t * @memberOf punycode\n\t * @param {String} input The Punycoded domain name or email address to\n\t * convert to Unicode.\n\t * @returns {String} The Unicode representation of the given Punycode\n\t * string.\n\t */\n\tfunction toUnicode(input) {\n\t\treturn mapDomain(input, function(string) {\n\t\t\treturn regexPunycode.test(string)\n\t\t\t\t? decode(string.slice(4).toLowerCase())\n\t\t\t\t: string;\n\t\t});\n\t}\n\n\t/**\n\t * Converts a Unicode string representing a domain name or an email address to\n\t * Punycode. Only the non-ASCII parts of the domain name will be converted,\n\t * i.e. it doesn't matter if you call it with a domain that's already in\n\t * ASCII.\n\t * @memberOf punycode\n\t * @param {String} input The domain name or email address to convert, as a\n\t * Unicode string.\n\t * @returns {String} The Punycode representation of the given domain name or\n\t * email address.\n\t */\n\tfunction toASCII(input) {\n\t\treturn mapDomain(input, function(string) {\n\t\t\treturn regexNonASCII.test(string)\n\t\t\t\t? 'xn--' + encode(string)\n\t\t\t\t: string;\n\t\t});\n\t}\n\n\t/*--------------------------------------------------------------------------*/\n\n\t/** Define the public API */\n\tpunycode = {\n\t\t/**\n\t\t * A string representing the current Punycode.js version number.\n\t\t * @memberOf punycode\n\t\t * @type String\n\t\t */\n\t\t'version': '1.3.2',\n\t\t/**\n\t\t * An object of methods to convert from JavaScript's internal character\n\t\t * representation (UCS-2) to Unicode code points, and back.\n\t\t * @see \n\t\t * @memberOf punycode\n\t\t * @type Object\n\t\t */\n\t\t'ucs2': {\n\t\t\t'decode': ucs2decode,\n\t\t\t'encode': ucs2encode\n\t\t},\n\t\t'decode': decode,\n\t\t'encode': encode,\n\t\t'toASCII': toASCII,\n\t\t'toUnicode': toUnicode\n\t};\n\n\t/** Expose `punycode` */\n\t// Some AMD build optimizers, like r.js, check for specific condition patterns\n\t// like the following:\n\tif (\n\t\ttypeof define == 'function' &&\n\t\ttypeof define.amd == 'object' &&\n\t\tdefine.amd\n\t) {\n\t\tdefine('punycode', function() {\n\t\t\treturn punycode;\n\t\t});\n\t} else if (freeExports && freeModule) {\n\t\tif (module.exports == freeExports) { // in Node.js or RingoJS v0.8.0+\n\t\t\tfreeModule.exports = punycode;\n\t\t} else { // in Narwhal or RingoJS v0.7.0-\n\t\t\tfor (key in punycode) {\n\t\t\t\tpunycode.hasOwnProperty(key) && (freeExports[key] = punycode[key]);\n\t\t\t}\n\t\t}\n\t} else { // in Rhino or a web browser\n\t\troot.punycode = punycode;\n\t}\n\n}(this));\n","'use strict';\n\nmodule.exports = {\n isString: function(arg) {\n return typeof(arg) === 'string';\n },\n isObject: function(arg) {\n return typeof(arg) === 'object' && arg !== null;\n },\n isNull: function(arg) {\n return arg === null;\n },\n isNullOrUndefined: function(arg) {\n return arg == null;\n }\n};\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n// If obj.hasOwnProperty has been overridden, then calling\n// obj.hasOwnProperty(prop) will break.\n// See: https://github.com/joyent/node/issues/1707\nfunction hasOwnProperty(obj, prop) {\n return Object.prototype.hasOwnProperty.call(obj, prop);\n}\n\nmodule.exports = function(qs, sep, eq, options) {\n sep = sep || '&';\n eq = eq || '=';\n var obj = {};\n\n if (typeof qs !== 'string' || qs.length === 0) {\n return obj;\n }\n\n var regexp = /\\+/g;\n qs = qs.split(sep);\n\n var maxKeys = 1000;\n if (options && typeof options.maxKeys === 'number') {\n maxKeys = options.maxKeys;\n }\n\n var len = qs.length;\n // maxKeys <= 0 means that we should not limit keys count\n if (maxKeys > 0 && len > maxKeys) {\n len = maxKeys;\n }\n\n for (var i = 0; i < len; ++i) {\n var x = qs[i].replace(regexp, '%20'),\n idx = x.indexOf(eq),\n kstr, vstr, k, v;\n\n if (idx >= 0) {\n kstr = x.substr(0, idx);\n vstr = x.substr(idx + 1);\n } else {\n kstr = x;\n vstr = '';\n }\n\n k = decodeURIComponent(kstr);\n v = decodeURIComponent(vstr);\n\n if (!hasOwnProperty(obj, k)) {\n obj[k] = v;\n } else if (Array.isArray(obj[k])) {\n obj[k].push(v);\n } else {\n obj[k] = [obj[k], v];\n }\n }\n\n return obj;\n};\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\nvar stringifyPrimitive = function(v) {\n switch (typeof v) {\n case 'string':\n return v;\n\n case 'boolean':\n return v ? 'true' : 'false';\n\n case 'number':\n return isFinite(v) ? v : '';\n\n default:\n return '';\n }\n};\n\nmodule.exports = function(obj, sep, eq, name) {\n sep = sep || '&';\n eq = eq || '=';\n if (obj === null) {\n obj = undefined;\n }\n\n if (typeof obj === 'object') {\n return Object.keys(obj).map(function(k) {\n var ks = encodeURIComponent(stringifyPrimitive(k)) + eq;\n if (Array.isArray(obj[k])) {\n return obj[k].map(function(v) {\n return ks + encodeURIComponent(stringifyPrimitive(v));\n }).join(sep);\n } else {\n return ks + encodeURIComponent(stringifyPrimitive(obj[k]));\n }\n }).join(sep);\n\n }\n\n if (!name) return '';\n return encodeURIComponent(stringifyPrimitive(name)) + eq +\n encodeURIComponent(stringifyPrimitive(obj));\n};\n","'use strict';\n\nexports.decode = exports.parse = require('./decode');\nexports.encode = exports.stringify = require('./encode');\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\nvar punycode = require('punycode');\nvar util = require('./util');\n\nexports.parse = urlParse;\nexports.resolve = urlResolve;\nexports.resolveObject = urlResolveObject;\nexports.format = urlFormat;\n\nexports.Url = Url;\n\nfunction Url() {\n this.protocol = null;\n this.slashes = null;\n this.auth = null;\n this.host = null;\n this.port = null;\n this.hostname = null;\n this.hash = null;\n this.search = null;\n this.query = null;\n this.pathname = null;\n this.path = null;\n this.href = null;\n}\n\n// Reference: RFC 3986, RFC 1808, RFC 2396\n\n// define these here so at least they only have to be\n// compiled once on the first module load.\nvar protocolPattern = /^([a-z0-9.+-]+:)/i,\n portPattern = /:[0-9]*$/,\n\n // Special case for a simple path URL\n simplePathPattern = /^(\\/\\/?(?!\\/)[^\\?\\s]*)(\\?[^\\s]*)?$/,\n\n // RFC 2396: characters reserved for delimiting URLs.\n // We actually just auto-escape these.\n delims = ['<', '>', '\"', '`', ' ', '\\r', '\\n', '\\t'],\n\n // RFC 2396: characters not allowed for various reasons.\n unwise = ['{', '}', '|', '\\\\', '^', '`'].concat(delims),\n\n // Allowed by RFCs, but cause of XSS attacks. Always escape these.\n autoEscape = ['\\''].concat(unwise),\n // Characters that are never ever allowed in a hostname.\n // Note that any invalid chars are also handled, but these\n // are the ones that are *expected* to be seen, so we fast-path\n // them.\n nonHostChars = ['%', '/', '?', ';', '#'].concat(autoEscape),\n hostEndingChars = ['/', '?', '#'],\n hostnameMaxLen = 255,\n hostnamePartPattern = /^[+a-z0-9A-Z_-]{0,63}$/,\n hostnamePartStart = /^([+a-z0-9A-Z_-]{0,63})(.*)$/,\n // protocols that can allow \"unsafe\" and \"unwise\" chars.\n unsafeProtocol = {\n 'javascript': true,\n 'javascript:': true\n },\n // protocols that never have a hostname.\n hostlessProtocol = {\n 'javascript': true,\n 'javascript:': true\n },\n // protocols that always contain a // bit.\n slashedProtocol = {\n 'http': true,\n 'https': true,\n 'ftp': true,\n 'gopher': true,\n 'file': true,\n 'http:': true,\n 'https:': true,\n 'ftp:': true,\n 'gopher:': true,\n 'file:': true\n },\n querystring = require('querystring');\n\nfunction urlParse(url, parseQueryString, slashesDenoteHost) {\n if (url && util.isObject(url) && url instanceof Url) return url;\n\n var u = new Url;\n u.parse(url, parseQueryString, slashesDenoteHost);\n return u;\n}\n\nUrl.prototype.parse = function(url, parseQueryString, slashesDenoteHost) {\n if (!util.isString(url)) {\n throw new TypeError(\"Parameter 'url' must be a string, not \" + typeof url);\n }\n\n // Copy chrome, IE, opera backslash-handling behavior.\n // Back slashes before the query string get converted to forward slashes\n // See: https://code.google.com/p/chromium/issues/detail?id=25916\n var queryIndex = url.indexOf('?'),\n splitter =\n (queryIndex !== -1 && queryIndex < url.indexOf('#')) ? '?' : '#',\n uSplit = url.split(splitter),\n slashRegex = /\\\\/g;\n uSplit[0] = uSplit[0].replace(slashRegex, '/');\n url = uSplit.join(splitter);\n\n var rest = url;\n\n // trim before proceeding.\n // This is to support parse stuff like \" http://foo.com \\n\"\n rest = rest.trim();\n\n if (!slashesDenoteHost && url.split('#').length === 1) {\n // Try fast path regexp\n var simplePath = simplePathPattern.exec(rest);\n if (simplePath) {\n this.path = rest;\n this.href = rest;\n this.pathname = simplePath[1];\n if (simplePath[2]) {\n this.search = simplePath[2];\n if (parseQueryString) {\n this.query = querystring.parse(this.search.substr(1));\n } else {\n this.query = this.search.substr(1);\n }\n } else if (parseQueryString) {\n this.search = '';\n this.query = {};\n }\n return this;\n }\n }\n\n var proto = protocolPattern.exec(rest);\n if (proto) {\n proto = proto[0];\n var lowerProto = proto.toLowerCase();\n this.protocol = lowerProto;\n rest = rest.substr(proto.length);\n }\n\n // figure out if it's got a host\n // user@server is *always* interpreted as a hostname, and url\n // resolution will treat //foo/bar as host=foo,path=bar because that's\n // how the browser resolves relative URLs.\n if (slashesDenoteHost || proto || rest.match(/^\\/\\/[^@\\/]+@[^@\\/]+/)) {\n var slashes = rest.substr(0, 2) === '//';\n if (slashes && !(proto && hostlessProtocol[proto])) {\n rest = rest.substr(2);\n this.slashes = true;\n }\n }\n\n if (!hostlessProtocol[proto] &&\n (slashes || (proto && !slashedProtocol[proto]))) {\n\n // there's a hostname.\n // the first instance of /, ?, ;, or # ends the host.\n //\n // If there is an @ in the hostname, then non-host chars *are* allowed\n // to the left of the last @ sign, unless some host-ending character\n // comes *before* the @-sign.\n // URLs are obnoxious.\n //\n // ex:\n // http://a@b@c/ => user:a@b host:c\n // http://a@b?@c => user:a host:c path:/?@c\n\n // v0.12 TODO(isaacs): This is not quite how Chrome does things.\n // Review our test case against browsers more comprehensively.\n\n // find the first instance of any hostEndingChars\n var hostEnd = -1;\n for (var i = 0; i < hostEndingChars.length; i++) {\n var hec = rest.indexOf(hostEndingChars[i]);\n if (hec !== -1 && (hostEnd === -1 || hec < hostEnd))\n hostEnd = hec;\n }\n\n // at this point, either we have an explicit point where the\n // auth portion cannot go past, or the last @ char is the decider.\n var auth, atSign;\n if (hostEnd === -1) {\n // atSign can be anywhere.\n atSign = rest.lastIndexOf('@');\n } else {\n // atSign must be in auth portion.\n // http://a@b/c@d => host:b auth:a path:/c@d\n atSign = rest.lastIndexOf('@', hostEnd);\n }\n\n // Now we have a portion which is definitely the auth.\n // Pull that off.\n if (atSign !== -1) {\n auth = rest.slice(0, atSign);\n rest = rest.slice(atSign + 1);\n this.auth = decodeURIComponent(auth);\n }\n\n // the host is the remaining to the left of the first non-host char\n hostEnd = -1;\n for (var i = 0; i < nonHostChars.length; i++) {\n var hec = rest.indexOf(nonHostChars[i]);\n if (hec !== -1 && (hostEnd === -1 || hec < hostEnd))\n hostEnd = hec;\n }\n // if we still have not hit it, then the entire thing is a host.\n if (hostEnd === -1)\n hostEnd = rest.length;\n\n this.host = rest.slice(0, hostEnd);\n rest = rest.slice(hostEnd);\n\n // pull out port.\n this.parseHost();\n\n // we've indicated that there is a hostname,\n // so even if it's empty, it has to be present.\n this.hostname = this.hostname || '';\n\n // if hostname begins with [ and ends with ]\n // assume that it's an IPv6 address.\n var ipv6Hostname = this.hostname[0] === '[' &&\n this.hostname[this.hostname.length - 1] === ']';\n\n // validate a little.\n if (!ipv6Hostname) {\n var hostparts = this.hostname.split(/\\./);\n for (var i = 0, l = hostparts.length; i < l; i++) {\n var part = hostparts[i];\n if (!part) continue;\n if (!part.match(hostnamePartPattern)) {\n var newpart = '';\n for (var j = 0, k = part.length; j < k; j++) {\n if (part.charCodeAt(j) > 127) {\n // we replace non-ASCII char with a temporary placeholder\n // we need this to make sure size of hostname is not\n // broken by replacing non-ASCII by nothing\n newpart += 'x';\n } else {\n newpart += part[j];\n }\n }\n // we test again with ASCII char only\n if (!newpart.match(hostnamePartPattern)) {\n var validParts = hostparts.slice(0, i);\n var notHost = hostparts.slice(i + 1);\n var bit = part.match(hostnamePartStart);\n if (bit) {\n validParts.push(bit[1]);\n notHost.unshift(bit[2]);\n }\n if (notHost.length) {\n rest = '/' + notHost.join('.') + rest;\n }\n this.hostname = validParts.join('.');\n break;\n }\n }\n }\n }\n\n if (this.hostname.length > hostnameMaxLen) {\n this.hostname = '';\n } else {\n // hostnames are always lower case.\n this.hostname = this.hostname.toLowerCase();\n }\n\n if (!ipv6Hostname) {\n // IDNA Support: Returns a punycoded representation of \"domain\".\n // It only converts parts of the domain name that\n // have non-ASCII characters, i.e. it doesn't matter if\n // you call it with a domain that already is ASCII-only.\n this.hostname = punycode.toASCII(this.hostname);\n }\n\n var p = this.port ? ':' + this.port : '';\n var h = this.hostname || '';\n this.host = h + p;\n this.href += this.host;\n\n // strip [ and ] from the hostname\n // the host field still retains them, though\n if (ipv6Hostname) {\n this.hostname = this.hostname.substr(1, this.hostname.length - 2);\n if (rest[0] !== '/') {\n rest = '/' + rest;\n }\n }\n }\n\n // now rest is set to the post-host stuff.\n // chop off any delim chars.\n if (!unsafeProtocol[lowerProto]) {\n\n // First, make 100% sure that any \"autoEscape\" chars get\n // escaped, even if encodeURIComponent doesn't think they\n // need to be.\n for (var i = 0, l = autoEscape.length; i < l; i++) {\n var ae = autoEscape[i];\n if (rest.indexOf(ae) === -1)\n continue;\n var esc = encodeURIComponent(ae);\n if (esc === ae) {\n esc = escape(ae);\n }\n rest = rest.split(ae).join(esc);\n }\n }\n\n\n // chop off from the tail first.\n var hash = rest.indexOf('#');\n if (hash !== -1) {\n // got a fragment string.\n this.hash = rest.substr(hash);\n rest = rest.slice(0, hash);\n }\n var qm = rest.indexOf('?');\n if (qm !== -1) {\n this.search = rest.substr(qm);\n this.query = rest.substr(qm + 1);\n if (parseQueryString) {\n this.query = querystring.parse(this.query);\n }\n rest = rest.slice(0, qm);\n } else if (parseQueryString) {\n // no query string, but parseQueryString still requested\n this.search = '';\n this.query = {};\n }\n if (rest) this.pathname = rest;\n if (slashedProtocol[lowerProto] &&\n this.hostname && !this.pathname) {\n this.pathname = '/';\n }\n\n //to support http.request\n if (this.pathname || this.search) {\n var p = this.pathname || '';\n var s = this.search || '';\n this.path = p + s;\n }\n\n // finally, reconstruct the href based on what has been validated.\n this.href = this.format();\n return this;\n};\n\n// format a parsed object into a url string\nfunction urlFormat(obj) {\n // ensure it's an object, and not a string url.\n // If it's an obj, this is a no-op.\n // this way, you can call url_format() on strings\n // to clean up potentially wonky urls.\n if (util.isString(obj)) obj = urlParse(obj);\n if (!(obj instanceof Url)) return Url.prototype.format.call(obj);\n return obj.format();\n}\n\nUrl.prototype.format = function() {\n var auth = this.auth || '';\n if (auth) {\n auth = encodeURIComponent(auth);\n auth = auth.replace(/%3A/i, ':');\n auth += '@';\n }\n\n var protocol = this.protocol || '',\n pathname = this.pathname || '',\n hash = this.hash || '',\n host = false,\n query = '';\n\n if (this.host) {\n host = auth + this.host;\n } else if (this.hostname) {\n host = auth + (this.hostname.indexOf(':') === -1 ?\n this.hostname :\n '[' + this.hostname + ']');\n if (this.port) {\n host += ':' + this.port;\n }\n }\n\n if (this.query &&\n util.isObject(this.query) &&\n Object.keys(this.query).length) {\n query = querystring.stringify(this.query);\n }\n\n var search = this.search || (query && ('?' + query)) || '';\n\n if (protocol && protocol.substr(-1) !== ':') protocol += ':';\n\n // only the slashedProtocols get the //. Not mailto:, xmpp:, etc.\n // unless they had them to begin with.\n if (this.slashes ||\n (!protocol || slashedProtocol[protocol]) && host !== false) {\n host = '//' + (host || '');\n if (pathname && pathname.charAt(0) !== '/') pathname = '/' + pathname;\n } else if (!host) {\n host = '';\n }\n\n if (hash && hash.charAt(0) !== '#') hash = '#' + hash;\n if (search && search.charAt(0) !== '?') search = '?' + search;\n\n pathname = pathname.replace(/[?#]/g, function(match) {\n return encodeURIComponent(match);\n });\n search = search.replace('#', '%23');\n\n return protocol + host + pathname + search + hash;\n};\n\nfunction urlResolve(source, relative) {\n return urlParse(source, false, true).resolve(relative);\n}\n\nUrl.prototype.resolve = function(relative) {\n return this.resolveObject(urlParse(relative, false, true)).format();\n};\n\nfunction urlResolveObject(source, relative) {\n if (!source) return relative;\n return urlParse(source, false, true).resolveObject(relative);\n}\n\nUrl.prototype.resolveObject = function(relative) {\n if (util.isString(relative)) {\n var rel = new Url();\n rel.parse(relative, false, true);\n relative = rel;\n }\n\n var result = new Url();\n var tkeys = Object.keys(this);\n for (var tk = 0; tk < tkeys.length; tk++) {\n var tkey = tkeys[tk];\n result[tkey] = this[tkey];\n }\n\n // hash is always overridden, no matter what.\n // even href=\"\" will remove it.\n result.hash = relative.hash;\n\n // if the relative url is empty, then there's nothing left to do here.\n if (relative.href === '') {\n result.href = result.format();\n return result;\n }\n\n // hrefs like //foo/bar always cut to the protocol.\n if (relative.slashes && !relative.protocol) {\n // take everything except the protocol from relative\n var rkeys = Object.keys(relative);\n for (var rk = 0; rk < rkeys.length; rk++) {\n var rkey = rkeys[rk];\n if (rkey !== 'protocol')\n result[rkey] = relative[rkey];\n }\n\n //urlParse appends trailing / to urls like http://www.example.com\n if (slashedProtocol[result.protocol] &&\n result.hostname && !result.pathname) {\n result.path = result.pathname = '/';\n }\n\n result.href = result.format();\n return result;\n }\n\n if (relative.protocol && relative.protocol !== result.protocol) {\n // if it's a known url protocol, then changing\n // the protocol does weird things\n // first, if it's not file:, then we MUST have a host,\n // and if there was a path\n // to begin with, then we MUST have a path.\n // if it is file:, then the host is dropped,\n // because that's known to be hostless.\n // anything else is assumed to be absolute.\n if (!slashedProtocol[relative.protocol]) {\n var keys = Object.keys(relative);\n for (var v = 0; v < keys.length; v++) {\n var k = keys[v];\n result[k] = relative[k];\n }\n result.href = result.format();\n return result;\n }\n\n result.protocol = relative.protocol;\n if (!relative.host && !hostlessProtocol[relative.protocol]) {\n var relPath = (relative.pathname || '').split('/');\n while (relPath.length && !(relative.host = relPath.shift()));\n if (!relative.host) relative.host = '';\n if (!relative.hostname) relative.hostname = '';\n if (relPath[0] !== '') relPath.unshift('');\n if (relPath.length < 2) relPath.unshift('');\n result.pathname = relPath.join('/');\n } else {\n result.pathname = relative.pathname;\n }\n result.search = relative.search;\n result.query = relative.query;\n result.host = relative.host || '';\n result.auth = relative.auth;\n result.hostname = relative.hostname || relative.host;\n result.port = relative.port;\n // to support http.request\n if (result.pathname || result.search) {\n var p = result.pathname || '';\n var s = result.search || '';\n result.path = p + s;\n }\n result.slashes = result.slashes || relative.slashes;\n result.href = result.format();\n return result;\n }\n\n var isSourceAbs = (result.pathname && result.pathname.charAt(0) === '/'),\n isRelAbs = (\n relative.host ||\n relative.pathname && relative.pathname.charAt(0) === '/'\n ),\n mustEndAbs = (isRelAbs || isSourceAbs ||\n (result.host && relative.pathname)),\n removeAllDots = mustEndAbs,\n srcPath = result.pathname && result.pathname.split('/') || [],\n relPath = relative.pathname && relative.pathname.split('/') || [],\n psychotic = result.protocol && !slashedProtocol[result.protocol];\n\n // if the url is a non-slashed url, then relative\n // links like ../.. should be able\n // to crawl up to the hostname, as well. This is strange.\n // result.protocol has already been set by now.\n // Later on, put the first path part into the host field.\n if (psychotic) {\n result.hostname = '';\n result.port = null;\n if (result.host) {\n if (srcPath[0] === '') srcPath[0] = result.host;\n else srcPath.unshift(result.host);\n }\n result.host = '';\n if (relative.protocol) {\n relative.hostname = null;\n relative.port = null;\n if (relative.host) {\n if (relPath[0] === '') relPath[0] = relative.host;\n else relPath.unshift(relative.host);\n }\n relative.host = null;\n }\n mustEndAbs = mustEndAbs && (relPath[0] === '' || srcPath[0] === '');\n }\n\n if (isRelAbs) {\n // it's absolute.\n result.host = (relative.host || relative.host === '') ?\n relative.host : result.host;\n result.hostname = (relative.hostname || relative.hostname === '') ?\n relative.hostname : result.hostname;\n result.search = relative.search;\n result.query = relative.query;\n srcPath = relPath;\n // fall through to the dot-handling below.\n } else if (relPath.length) {\n // it's relative\n // throw away the existing file, and take the new path instead.\n if (!srcPath) srcPath = [];\n srcPath.pop();\n srcPath = srcPath.concat(relPath);\n result.search = relative.search;\n result.query = relative.query;\n } else if (!util.isNullOrUndefined(relative.search)) {\n // just pull out the search.\n // like href='?foo'.\n // Put this after the other two cases because it simplifies the booleans\n if (psychotic) {\n result.hostname = result.host = srcPath.shift();\n //occationaly the auth can get stuck only in host\n //this especially happens in cases like\n //url.resolveObject('mailto:local1@domain1', 'local2@domain2')\n var authInHost = result.host && result.host.indexOf('@') > 0 ?\n result.host.split('@') : false;\n if (authInHost) {\n result.auth = authInHost.shift();\n result.host = result.hostname = authInHost.shift();\n }\n }\n result.search = relative.search;\n result.query = relative.query;\n //to support http.request\n if (!util.isNull(result.pathname) || !util.isNull(result.search)) {\n result.path = (result.pathname ? result.pathname : '') +\n (result.search ? result.search : '');\n }\n result.href = result.format();\n return result;\n }\n\n if (!srcPath.length) {\n // no path at all. easy.\n // we've already handled the other stuff above.\n result.pathname = null;\n //to support http.request\n if (result.search) {\n result.path = '/' + result.search;\n } else {\n result.path = null;\n }\n result.href = result.format();\n return result;\n }\n\n // if a url ENDs in . or .., then it must get a trailing slash.\n // however, if it ends in anything else non-slashy,\n // then it must NOT get a trailing slash.\n var last = srcPath.slice(-1)[0];\n var hasTrailingSlash = (\n (result.host || relative.host || srcPath.length > 1) &&\n (last === '.' || last === '..') || last === '');\n\n // strip single dots, resolve double dots to parent dir\n // if the path tries to go above the root, `up` ends up > 0\n var up = 0;\n for (var i = srcPath.length; i >= 0; i--) {\n last = srcPath[i];\n if (last === '.') {\n srcPath.splice(i, 1);\n } else if (last === '..') {\n srcPath.splice(i, 1);\n up++;\n } else if (up) {\n srcPath.splice(i, 1);\n up--;\n }\n }\n\n // if the path is allowed to go above the root, restore leading ..s\n if (!mustEndAbs && !removeAllDots) {\n for (; up--; up) {\n srcPath.unshift('..');\n }\n }\n\n if (mustEndAbs && srcPath[0] !== '' &&\n (!srcPath[0] || srcPath[0].charAt(0) !== '/')) {\n srcPath.unshift('');\n }\n\n if (hasTrailingSlash && (srcPath.join('/').substr(-1) !== '/')) {\n srcPath.push('');\n }\n\n var isAbsolute = srcPath[0] === '' ||\n (srcPath[0] && srcPath[0].charAt(0) === '/');\n\n // put the host back\n if (psychotic) {\n result.hostname = result.host = isAbsolute ? '' :\n srcPath.length ? srcPath.shift() : '';\n //occationaly the auth can get stuck only in host\n //this especially happens in cases like\n //url.resolveObject('mailto:local1@domain1', 'local2@domain2')\n var authInHost = result.host && result.host.indexOf('@') > 0 ?\n result.host.split('@') : false;\n if (authInHost) {\n result.auth = authInHost.shift();\n result.host = result.hostname = authInHost.shift();\n }\n }\n\n mustEndAbs = mustEndAbs || (result.host && srcPath.length);\n\n if (mustEndAbs && !isAbsolute) {\n srcPath.unshift('');\n }\n\n if (!srcPath.length) {\n result.pathname = null;\n result.path = null;\n } else {\n result.pathname = srcPath.join('/');\n }\n\n //to support request.http\n if (!util.isNull(result.pathname) || !util.isNull(result.search)) {\n result.path = (result.pathname ? result.pathname : '') +\n (result.search ? result.search : '');\n }\n result.auth = relative.auth || result.auth;\n result.slashes = result.slashes || relative.slashes;\n result.href = result.format();\n return result;\n};\n\nUrl.prototype.parseHost = function() {\n var host = this.host;\n var port = portPattern.exec(host);\n if (port) {\n port = port[0];\n if (port !== ':') {\n this.port = port.substr(1);\n }\n host = host.substr(0, host.length - port.length);\n }\n if (host) this.hostname = host;\n};\n","/*!\n * @pixi/constants - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/constants is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\n/**\n * Different types of environments for WebGL.\n *\n * @static\n * @memberof PIXI\n * @name ENV\n * @enum {number}\n * @property {number} WEBGL_LEGACY - Used for older v1 WebGL devices. PixiJS will aim to ensure compatibility\n * with older / less advanced devices. If you experience unexplained flickering prefer this environment.\n * @property {number} WEBGL - Version 1 of WebGL\n * @property {number} WEBGL2 - Version 2 of WebGL\n */\nvar ENV = {\n WEBGL_LEGACY: 0,\n WEBGL: 1,\n WEBGL2: 2,\n};\n\n/**\n * Constant to identify the Renderer Type.\n *\n * @static\n * @memberof PIXI\n * @name RENDERER_TYPE\n * @enum {number}\n * @property {number} UNKNOWN - Unknown render type.\n * @property {number} WEBGL - WebGL render type.\n * @property {number} CANVAS - Canvas render type.\n */\nvar RENDERER_TYPE = {\n UNKNOWN: 0,\n WEBGL: 1,\n CANVAS: 2,\n};\n\n/**\n * Various blend modes supported by PIXI.\n *\n * IMPORTANT - The WebGL renderer only supports the NORMAL, ADD, MULTIPLY and SCREEN blend modes.\n * Anything else will silently act like NORMAL.\n *\n * @memberof PIXI\n * @name BLEND_MODES\n * @enum {number}\n * @property {number} NORMAL\n * @property {number} ADD\n * @property {number} MULTIPLY\n * @property {number} SCREEN\n * @property {number} OVERLAY\n * @property {number} DARKEN\n * @property {number} LIGHTEN\n * @property {number} COLOR_DODGE\n * @property {number} COLOR_BURN\n * @property {number} HARD_LIGHT\n * @property {number} SOFT_LIGHT\n * @property {number} DIFFERENCE\n * @property {number} EXCLUSION\n * @property {number} HUE\n * @property {number} SATURATION\n * @property {number} COLOR\n * @property {number} LUMINOSITY\n * @property {number} NORMAL_NPM\n * @property {number} ADD_NPM\n * @property {number} SCREEN_NPM\n * @property {number} NONE\n * @property {number} SRC_IN\n * @property {number} SRC_OUT\n * @property {number} SRC_ATOP\n * @property {number} DST_OVER\n * @property {number} DST_IN\n * @property {number} DST_OUT\n * @property {number} DST_ATOP\n * @property {number} SUBTRACT\n * @property {number} SRC_OVER\n * @property {number} ERASE\n */\nvar BLEND_MODES = {\n NORMAL: 0,\n ADD: 1,\n MULTIPLY: 2,\n SCREEN: 3,\n OVERLAY: 4,\n DARKEN: 5,\n LIGHTEN: 6,\n COLOR_DODGE: 7,\n COLOR_BURN: 8,\n HARD_LIGHT: 9,\n SOFT_LIGHT: 10,\n DIFFERENCE: 11,\n EXCLUSION: 12,\n HUE: 13,\n SATURATION: 14,\n COLOR: 15,\n LUMINOSITY: 16,\n NORMAL_NPM: 17,\n ADD_NPM: 18,\n SCREEN_NPM: 19,\n NONE: 20,\n\n SRC_OVER: 0,\n SRC_IN: 21,\n SRC_OUT: 22,\n SRC_ATOP: 23,\n DST_OVER: 24,\n DST_IN: 25,\n DST_OUT: 26,\n DST_ATOP: 27,\n ERASE: 26,\n SUBTRACT: 28,\n};\n\n/**\n * Various webgl draw modes. These can be used to specify which GL drawMode to use\n * under certain situations and renderers.\n *\n * @memberof PIXI\n * @static\n * @name DRAW_MODES\n * @enum {number}\n * @property {number} POINTS\n * @property {number} LINES\n * @property {number} LINE_LOOP\n * @property {number} LINE_STRIP\n * @property {number} TRIANGLES\n * @property {number} TRIANGLE_STRIP\n * @property {number} TRIANGLE_FAN\n */\nvar DRAW_MODES = {\n POINTS: 0,\n LINES: 1,\n LINE_LOOP: 2,\n LINE_STRIP: 3,\n TRIANGLES: 4,\n TRIANGLE_STRIP: 5,\n TRIANGLE_FAN: 6,\n};\n\n/**\n * Various GL texture/resources formats.\n *\n * @memberof PIXI\n * @static\n * @name FORMATS\n * @enum {number}\n * @property {number} RGBA=6408\n * @property {number} RGB=6407\n * @property {number} ALPHA=6406\n * @property {number} LUMINANCE=6409\n * @property {number} LUMINANCE_ALPHA=6410\n * @property {number} DEPTH_COMPONENT=6402\n * @property {number} DEPTH_STENCIL=34041\n */\nvar FORMATS = {\n RGBA: 6408,\n RGB: 6407,\n ALPHA: 6406,\n LUMINANCE: 6409,\n LUMINANCE_ALPHA: 6410,\n DEPTH_COMPONENT: 6402,\n DEPTH_STENCIL: 34041,\n};\n\n/**\n * Various GL target types.\n *\n * @memberof PIXI\n * @static\n * @name TARGETS\n * @enum {number}\n * @property {number} TEXTURE_2D=3553\n * @property {number} TEXTURE_CUBE_MAP=34067\n * @property {number} TEXTURE_2D_ARRAY=35866\n * @property {number} TEXTURE_CUBE_MAP_POSITIVE_X=34069\n * @property {number} TEXTURE_CUBE_MAP_NEGATIVE_X=34070\n * @property {number} TEXTURE_CUBE_MAP_POSITIVE_Y=34071\n * @property {number} TEXTURE_CUBE_MAP_NEGATIVE_Y=34072\n * @property {number} TEXTURE_CUBE_MAP_POSITIVE_Z=34073\n * @property {number} TEXTURE_CUBE_MAP_NEGATIVE_Z=34074\n */\nvar TARGETS = {\n TEXTURE_2D: 3553,\n TEXTURE_CUBE_MAP: 34067,\n TEXTURE_2D_ARRAY: 35866,\n TEXTURE_CUBE_MAP_POSITIVE_X: 34069,\n TEXTURE_CUBE_MAP_NEGATIVE_X: 34070,\n TEXTURE_CUBE_MAP_POSITIVE_Y: 34071,\n TEXTURE_CUBE_MAP_NEGATIVE_Y: 34072,\n TEXTURE_CUBE_MAP_POSITIVE_Z: 34073,\n TEXTURE_CUBE_MAP_NEGATIVE_Z: 34074,\n};\n\n/**\n * Various GL data format types.\n *\n * @memberof PIXI\n * @static\n * @name TYPES\n * @enum {number}\n * @property {number} UNSIGNED_BYTE=5121\n * @property {number} UNSIGNED_SHORT=5123\n * @property {number} UNSIGNED_SHORT_5_6_5=33635\n * @property {number} UNSIGNED_SHORT_4_4_4_4=32819\n * @property {number} UNSIGNED_SHORT_5_5_5_1=32820\n * @property {number} FLOAT=5126\n * @property {number} HALF_FLOAT=36193\n */\nvar TYPES = {\n UNSIGNED_BYTE: 5121,\n UNSIGNED_SHORT: 5123,\n UNSIGNED_SHORT_5_6_5: 33635,\n UNSIGNED_SHORT_4_4_4_4: 32819,\n UNSIGNED_SHORT_5_5_5_1: 32820,\n FLOAT: 5126,\n HALF_FLOAT: 36193,\n};\n\n/**\n * The scale modes that are supported by pixi.\n *\n * The {@link PIXI.settings.SCALE_MODE} scale mode affects the default scaling mode of future operations.\n * It can be re-assigned to either LINEAR or NEAREST, depending upon suitability.\n *\n * @memberof PIXI\n * @static\n * @name SCALE_MODES\n * @enum {number}\n * @property {number} LINEAR Smooth scaling\n * @property {number} NEAREST Pixelating scaling\n */\nvar SCALE_MODES = {\n LINEAR: 1,\n NEAREST: 0,\n};\n\n/**\n * The wrap modes that are supported by pixi.\n *\n * The {@link PIXI.settings.WRAP_MODE} wrap mode affects the default wrapping mode of future operations.\n * It can be re-assigned to either CLAMP or REPEAT, depending upon suitability.\n * If the texture is non power of two then clamp will be used regardless as WebGL can\n * only use REPEAT if the texture is po2.\n *\n * This property only affects WebGL.\n *\n * @name WRAP_MODES\n * @memberof PIXI\n * @static\n * @enum {number}\n * @property {number} CLAMP - The textures uvs are clamped\n * @property {number} REPEAT - The texture uvs tile and repeat\n * @property {number} MIRRORED_REPEAT - The texture uvs tile and repeat with mirroring\n */\nvar WRAP_MODES = {\n CLAMP: 33071,\n REPEAT: 10497,\n MIRRORED_REPEAT: 33648,\n};\n\n/**\n * Mipmap filtering modes that are supported by pixi.\n *\n * The {@link PIXI.settings.MIPMAP_TEXTURES} affects default texture filtering.\n * Mipmaps are generated for a baseTexture if its `mipmap` field is `ON`,\n * or its `POW2` and texture dimensions are powers of 2.\n * Due to platform restriction, `ON` option will work like `POW2` for webgl-1.\n *\n * This property only affects WebGL.\n *\n * @name MIPMAP_MODES\n * @memberof PIXI\n * @static\n * @enum {number}\n * @property {number} OFF - No mipmaps\n * @property {number} POW2 - Generate mipmaps if texture dimensions are pow2\n * @property {number} ON - Always generate mipmaps\n */\nvar MIPMAP_MODES = {\n OFF: 0,\n POW2: 1,\n ON: 2,\n};\n\n/**\n * The gc modes that are supported by pixi.\n *\n * The {@link PIXI.settings.GC_MODE} Garbage Collection mode for PixiJS textures is AUTO\n * If set to GC_MODE, the renderer will occasionally check textures usage. If they are not\n * used for a specified period of time they will be removed from the GPU. They will of course\n * be uploaded again when they are required. This is a silent behind the scenes process that\n * should ensure that the GPU does not get filled up.\n *\n * Handy for mobile devices!\n * This property only affects WebGL.\n *\n * @name GC_MODES\n * @enum {number}\n * @static\n * @memberof PIXI\n * @property {number} AUTO - Garbage collection will happen periodically automatically\n * @property {number} MANUAL - Garbage collection will need to be called manually\n */\nvar GC_MODES = {\n AUTO: 0,\n MANUAL: 1,\n};\n\n/**\n * Constants that specify float precision in shaders.\n *\n * @name PRECISION\n * @memberof PIXI\n * @static\n * @enum {string}\n * @constant\n * @property {string} LOW='lowp'\n * @property {string} MEDIUM='mediump'\n * @property {string} HIGH='highp'\n */\nvar PRECISION = {\n LOW: 'lowp',\n MEDIUM: 'mediump',\n HIGH: 'highp',\n};\n\nexport { BLEND_MODES, DRAW_MODES, ENV, FORMATS, GC_MODES, MIPMAP_MODES, PRECISION, RENDERER_TYPE, SCALE_MODES, TARGETS, TYPES, WRAP_MODES };\n//# sourceMappingURL=constants.es.js.map\n","/*!\n * @pixi/utils - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/utils is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { settings } from '@pixi/settings';\nexport { isMobile } from '@pixi/settings';\nexport { default as EventEmitter } from 'eventemitter3';\nexport { default as earcut } from 'earcut';\nimport _url from 'url';\nexport { default as url } from 'url';\nimport { BLEND_MODES } from '@pixi/constants';\n\n/**\n * The prefix that denotes a URL is for a retina asset.\n *\n * @static\n * @name RETINA_PREFIX\n * @memberof PIXI.settings\n * @type {RegExp}\n * @default /@([0-9\\.]+)x/\n * @example `@2x`\n */\nsettings.RETINA_PREFIX = /@([0-9\\.]+)x/;\n\nvar saidHello = false;\nvar VERSION = '5.0.4';\n\n/**\n * Skips the hello message of renderers that are created after this is run.\n *\n * @function skipHello\n * @memberof PIXI.utils\n */\nfunction skipHello()\n{\n saidHello = true;\n}\n\n/**\n * Logs out the version and renderer information for this running instance of PIXI.\n * If you don't want to see this message you can run `PIXI.utils.skipHello()` before\n * creating your renderer. Keep in mind that doing that will forever makes you a jerk face.\n *\n * @static\n * @function sayHello\n * @memberof PIXI.utils\n * @param {string} type - The string renderer type to log.\n */\nfunction sayHello(type)\n{\n if (saidHello)\n {\n return;\n }\n\n if (navigator.userAgent.toLowerCase().indexOf('chrome') > -1)\n {\n var args = [\n (\"\\n %c %c %c PixiJS \" + VERSION + \" - ✰ \" + type + \" ✰ %c %c http://www.pixijs.com/ %c %c ♥%c♥%c♥ \\n\\n\"),\n 'background: #ff66a5; padding:5px 0;',\n 'background: #ff66a5; padding:5px 0;',\n 'color: #ff66a5; background: #030307; padding:5px 0;',\n 'background: #ff66a5; padding:5px 0;',\n 'background: #ffc3dc; padding:5px 0;',\n 'background: #ff66a5; padding:5px 0;',\n 'color: #ff2424; background: #fff; padding:5px 0;',\n 'color: #ff2424; background: #fff; padding:5px 0;',\n 'color: #ff2424; background: #fff; padding:5px 0;' ];\n\n window.console.log.apply(console, args);\n }\n else if (window.console)\n {\n window.console.log((\"PixiJS \" + VERSION + \" - \" + type + \" - http://www.pixijs.com/\"));\n }\n\n saidHello = true;\n}\n\nvar supported;\n\n/**\n * Helper for checking for WebGL support.\n *\n * @memberof PIXI.utils\n * @function isWebGLSupported\n * @return {boolean} Is WebGL supported.\n */\nfunction isWebGLSupported()\n{\n if (typeof supported === 'undefined')\n {\n supported = (function supported()\n {\n var contextOptions = { stencil: true, failIfMajorPerformanceCaveat: true };\n\n try\n {\n if (!window.WebGLRenderingContext)\n {\n return false;\n }\n\n var canvas = document.createElement('canvas');\n var gl = canvas.getContext('webgl', contextOptions)\n || canvas.getContext('experimental-webgl', contextOptions);\n\n var success = !!(gl && gl.getContextAttributes().stencil);\n\n if (gl)\n {\n var loseContext = gl.getExtension('WEBGL_lose_context');\n\n if (loseContext)\n {\n loseContext.loseContext();\n }\n }\n\n gl = null;\n\n return success;\n }\n catch (e)\n {\n return false;\n }\n })();\n }\n\n return supported;\n}\n\n/**\n * Converts a hexadecimal color number to an [R, G, B] array of normalized floats (numbers from 0.0 to 1.0).\n *\n * @example\n * PIXI.utils.hex2rgb(0xffffff); // returns [1, 1, 1]\n * @memberof PIXI.utils\n * @function hex2rgb\n * @param {number} hex - The hexadecimal number to convert\n * @param {number[]} [out=[]] If supplied, this array will be used rather than returning a new one\n * @return {number[]} An array representing the [R, G, B] of the color where all values are floats.\n */\nfunction hex2rgb(hex, out)\n{\n out = out || [];\n\n out[0] = ((hex >> 16) & 0xFF) / 255;\n out[1] = ((hex >> 8) & 0xFF) / 255;\n out[2] = (hex & 0xFF) / 255;\n\n return out;\n}\n\n/**\n * Converts a hexadecimal color number to a string.\n *\n * @example\n * PIXI.utils.hex2string(0xffffff); // returns \"#ffffff\"\n * @memberof PIXI.utils\n * @function hex2string\n * @param {number} hex - Number in hex (e.g., `0xffffff`)\n * @return {string} The string color (e.g., `\"#ffffff\"`).\n */\nfunction hex2string(hex)\n{\n hex = hex.toString(16);\n hex = '000000'.substr(0, 6 - hex.length) + hex;\n\n return (\"#\" + hex);\n}\n\n/**\n * Converts a hexadecimal string to a hexadecimal color number.\n *\n * @example\n * PIXI.utils.string2hex(\"#ffffff\"); // returns 0xffffff\n * @memberof PIXI.utils\n * @function string2hex\n * @param {string} The string color (e.g., `\"#ffffff\"`)\n * @return {number} Number in hexadecimal.\n */\nfunction string2hex(string)\n{\n if (typeof string === 'string' && string[0] === '#')\n {\n string = string.substr(1);\n }\n\n return parseInt(string, 16);\n}\n\n/**\n * Converts a color as an [R, G, B] array of normalized floats to a hexadecimal number.\n *\n * @example\n * PIXI.utils.rgb2hex([1, 1, 1]); // returns 0xffffff\n * @memberof PIXI.utils\n * @function rgb2hex\n * @param {number[]} rgb - Array of numbers where all values are normalized floats from 0.0 to 1.0.\n * @return {number} Number in hexadecimal.\n */\nfunction rgb2hex(rgb)\n{\n return (((rgb[0] * 255) << 16) + ((rgb[1] * 255) << 8) + (rgb[2] * 255 | 0));\n}\n\n/**\n * Corrects PixiJS blend, takes premultiplied alpha into account\n *\n * @memberof PIXI.utils\n * @function mapPremultipliedBlendModes\n * @private\n * @param {Array} [array] - The array to output into.\n * @return {Array} Mapped modes.\n */\nfunction mapPremultipliedBlendModes()\n{\n var pm = [];\n var npm = [];\n\n for (var i = 0; i < 32; i++)\n {\n pm[i] = i;\n npm[i] = i;\n }\n\n pm[BLEND_MODES.NORMAL_NPM] = BLEND_MODES.NORMAL;\n pm[BLEND_MODES.ADD_NPM] = BLEND_MODES.ADD;\n pm[BLEND_MODES.SCREEN_NPM] = BLEND_MODES.SCREEN;\n\n npm[BLEND_MODES.NORMAL] = BLEND_MODES.NORMAL_NPM;\n npm[BLEND_MODES.ADD] = BLEND_MODES.ADD_NPM;\n npm[BLEND_MODES.SCREEN] = BLEND_MODES.SCREEN_NPM;\n\n var array = [];\n\n array.push(npm);\n array.push(pm);\n\n return array;\n}\n\n/**\n * maps premultiply flag and blendMode to adjusted blendMode\n * @memberof PIXI.utils\n * @const premultiplyBlendMode\n * @type {Array}\n */\nvar premultiplyBlendMode = mapPremultipliedBlendModes();\n\n/**\n * changes blendMode according to texture format\n *\n * @memberof PIXI.utils\n * @function correctBlendMode\n * @param {number} blendMode supposed blend mode\n * @param {boolean} premultiplied whether source is premultiplied\n * @returns {number} true blend mode for this texture\n */\nfunction correctBlendMode(blendMode, premultiplied)\n{\n return premultiplyBlendMode[premultiplied ? 1 : 0][blendMode];\n}\n\n/**\n * combines rgb and alpha to out array\n *\n * @memberof PIXI.utils\n * @function premultiplyRgba\n * @param {Float32Array|number[]} rgb input rgb\n * @param {number} alpha alpha param\n * @param {Float32Array} [out] output\n * @param {boolean} [premultiply=true] do premultiply it\n * @returns {Float32Array} vec4 rgba\n */\nfunction premultiplyRgba(rgb, alpha, out, premultiply)\n{\n out = out || new Float32Array(4);\n if (premultiply || premultiply === undefined)\n {\n out[0] = rgb[0] * alpha;\n out[1] = rgb[1] * alpha;\n out[2] = rgb[2] * alpha;\n }\n else\n {\n out[0] = rgb[0];\n out[1] = rgb[1];\n out[2] = rgb[2];\n }\n out[3] = alpha;\n\n return out;\n}\n\n/**\n * premultiplies tint\n *\n * @memberof PIXI.utils\n * @function premultiplyTint\n * @param {number} tint integer RGB\n * @param {number} alpha floating point alpha (0.0-1.0)\n * @returns {number} tint multiplied by alpha\n */\nfunction premultiplyTint(tint, alpha)\n{\n if (alpha === 1.0)\n {\n return (alpha * 255 << 24) + tint;\n }\n if (alpha === 0.0)\n {\n return 0;\n }\n var R = ((tint >> 16) & 0xFF);\n var G = ((tint >> 8) & 0xFF);\n var B = (tint & 0xFF);\n\n R = ((R * alpha) + 0.5) | 0;\n G = ((G * alpha) + 0.5) | 0;\n B = ((B * alpha) + 0.5) | 0;\n\n return (alpha * 255 << 24) + (R << 16) + (G << 8) + B;\n}\n\n/**\n * converts integer tint and float alpha to vec4 form, premultiplies by default\n *\n * @memberof PIXI.utils\n * @function premultiplyTintToRgba\n * @param {number} tint input tint\n * @param {number} alpha alpha param\n * @param {Float32Array} [out] output\n * @param {boolean} [premultiply=true] do premultiply it\n * @returns {Float32Array} vec4 rgba\n */\nfunction premultiplyTintToRgba(tint, alpha, out, premultiply)\n{\n out = out || new Float32Array(4);\n out[0] = ((tint >> 16) & 0xFF) / 255.0;\n out[1] = ((tint >> 8) & 0xFF) / 255.0;\n out[2] = (tint & 0xFF) / 255.0;\n if (premultiply || premultiply === undefined)\n {\n out[0] *= alpha;\n out[1] *= alpha;\n out[2] *= alpha;\n }\n out[3] = alpha;\n\n return out;\n}\n\n/**\n * Generic Mask Stack data structure\n *\n * @memberof PIXI\n * @function createIndicesForQuads\n * @private\n * @param {number} size - Number of quads\n * @return {Uint16Array} indices\n */\nfunction createIndicesForQuads(size)\n{\n // the total number of indices in our array, there are 6 points per quad.\n\n var totalIndices = size * 6;\n\n var indices = new Uint16Array(totalIndices);\n\n // fill the indices with the quads to draw\n for (var i = 0, j = 0; i < totalIndices; i += 6, j += 4)\n {\n indices[i + 0] = j + 0;\n indices[i + 1] = j + 1;\n indices[i + 2] = j + 2;\n indices[i + 3] = j + 0;\n indices[i + 4] = j + 2;\n indices[i + 5] = j + 3;\n }\n\n return indices;\n}\n\n/**\n * Remove items from a javascript array without generating garbage\n *\n * @function removeItems\n * @memberof PIXI.utils\n * @param {Array} arr Array to remove elements from\n * @param {number} startIdx starting index\n * @param {number} removeCount how many to remove\n */\nfunction removeItems(arr, startIdx, removeCount)\n{\n var length = arr.length;\n var i;\n\n if (startIdx >= length || removeCount === 0)\n {\n return;\n }\n\n removeCount = (startIdx + removeCount > length ? length - startIdx : removeCount);\n\n var len = length - removeCount;\n\n for (i = startIdx; i < len; ++i)\n {\n arr[i] = arr[i + removeCount];\n }\n\n arr.length = len;\n}\n\nvar nextUid = 0;\n\n/**\n * Gets the next unique identifier\n *\n * @memberof PIXI.utils\n * @function uid\n * @return {number} The next unique identifier to use.\n */\nfunction uid()\n{\n return ++nextUid;\n}\n\n/**\n * Returns sign of number\n *\n * @memberof PIXI.utils\n * @function sign\n * @param {number} n - the number to check the sign of\n * @returns {number} 0 if `n` is 0, -1 if `n` is negative, 1 if `n` is positive\n */\nfunction sign(n)\n{\n if (n === 0) { return 0; }\n\n return n < 0 ? -1 : 1;\n}\n\n// Taken from the bit-twiddle package\n\n/**\n * Rounds to next power of two.\n *\n * @function isPow2\n * @memberof PIXI.utils\n * @param {number} v input value\n * @return {number}\n */\nfunction nextPow2(v)\n{\n v += v === 0;\n --v;\n v |= v >>> 1;\n v |= v >>> 2;\n v |= v >>> 4;\n v |= v >>> 8;\n v |= v >>> 16;\n\n return v + 1;\n}\n\n/**\n * Checks if a number is a power of two.\n *\n * @function isPow2\n * @memberof PIXI.utils\n * @param {number} v input value\n * @return {boolean} `true` if value is power of two\n */\nfunction isPow2(v)\n{\n return !(v & (v - 1)) && (!!v);\n}\n\n/**\n * Computes ceil of log base 2\n *\n * @function log2\n * @memberof PIXI.utils\n * @param {number} v input value\n * @return {number} logarithm base 2\n */\nfunction log2(v)\n{\n var r = (v > 0xFFFF) << 4;\n\n v >>>= r;\n\n var shift = (v > 0xFF) << 3;\n\n v >>>= shift; r |= shift;\n shift = (v > 0xF) << 2;\n v >>>= shift; r |= shift;\n shift = (v > 0x3) << 1;\n v >>>= shift; r |= shift;\n\n return r | (v >> 1);\n}\n\n/**\n * @todo Describe property usage\n *\n * @static\n * @name ProgramCache\n * @memberof PIXI.utils\n * @type {Object}\n */\nvar ProgramCache = {};\n\n/**\n * @todo Describe property usage\n *\n * @static\n * @name TextureCache\n * @memberof PIXI.utils\n * @type {Object}\n */\nvar TextureCache = Object.create(null);\n\n/**\n * @todo Describe property usage\n *\n * @static\n * @name BaseTextureCache\n * @memberof PIXI.utils\n * @type {Object}\n */\n\nvar BaseTextureCache = Object.create(null);\n/**\n * Destroys all texture in the cache\n *\n * @memberof PIXI.utils\n * @function destroyTextureCache\n */\nfunction destroyTextureCache()\n{\n var key;\n\n for (key in TextureCache)\n {\n TextureCache[key].destroy();\n }\n for (key in BaseTextureCache)\n {\n BaseTextureCache[key].destroy();\n }\n}\n\n/**\n * Removes all textures from cache, but does not destroy them\n *\n * @memberof PIXI.utils\n * @function clearTextureCache\n */\nfunction clearTextureCache()\n{\n var key;\n\n for (key in TextureCache)\n {\n delete TextureCache[key];\n }\n for (key in BaseTextureCache)\n {\n delete BaseTextureCache[key];\n }\n}\n\n/**\n * Trim transparent borders from a canvas\n *\n * @memberof PIXI.utils\n * @function trimCanvas\n * @param {HTMLCanvasElement} canvas - the canvas to trim\n * @returns {object} Trim data\n */\nfunction trimCanvas(canvas)\n{\n // https://gist.github.com/remy/784508\n\n var width = canvas.width;\n var height = canvas.height;\n\n var context = canvas.getContext('2d');\n var imageData = context.getImageData(0, 0, width, height);\n var pixels = imageData.data;\n var len = pixels.length;\n\n var bound = {\n top: null,\n left: null,\n right: null,\n bottom: null,\n };\n var data = null;\n var i;\n var x;\n var y;\n\n for (i = 0; i < len; i += 4)\n {\n if (pixels[i + 3] !== 0)\n {\n x = (i / 4) % width;\n y = ~~((i / 4) / width);\n\n if (bound.top === null)\n {\n bound.top = y;\n }\n\n if (bound.left === null)\n {\n bound.left = x;\n }\n else if (x < bound.left)\n {\n bound.left = x;\n }\n\n if (bound.right === null)\n {\n bound.right = x + 1;\n }\n else if (bound.right < x)\n {\n bound.right = x + 1;\n }\n\n if (bound.bottom === null)\n {\n bound.bottom = y;\n }\n else if (bound.bottom < y)\n {\n bound.bottom = y;\n }\n }\n }\n\n if (bound.top !== null)\n {\n width = bound.right - bound.left;\n height = bound.bottom - bound.top + 1;\n data = context.getImageData(bound.left, bound.top, width, height);\n }\n\n return {\n height: height,\n width: width,\n data: data,\n };\n}\n\n/**\n * Creates a Canvas element of the given size to be used as a target for rendering to.\n *\n * @class\n * @memberof PIXI.utils\n */\nvar CanvasRenderTarget = function CanvasRenderTarget(width, height, resolution)\n{\n /**\n * The Canvas object that belongs to this CanvasRenderTarget.\n *\n * @member {HTMLCanvasElement}\n */\n this.canvas = document.createElement('canvas');\n\n /**\n * A CanvasRenderingContext2D object representing a two-dimensional rendering context.\n *\n * @member {CanvasRenderingContext2D}\n */\n this.context = this.canvas.getContext('2d');\n\n this.resolution = resolution || settings.RESOLUTION;\n\n this.resize(width, height);\n};\n\nvar prototypeAccessors = { width: { configurable: true },height: { configurable: true } };\n\n/**\n * Clears the canvas that was created by the CanvasRenderTarget class.\n *\n * @private\n */\nCanvasRenderTarget.prototype.clear = function clear ()\n{\n this.context.setTransform(1, 0, 0, 1, 0, 0);\n this.context.clearRect(0, 0, this.canvas.width, this.canvas.height);\n};\n\n/**\n * Resizes the canvas to the specified width and height.\n *\n * @param {number} width - the new width of the canvas\n * @param {number} height - the new height of the canvas\n */\nCanvasRenderTarget.prototype.resize = function resize (width, height)\n{\n this.canvas.width = width * this.resolution;\n this.canvas.height = height * this.resolution;\n};\n\n/**\n * Destroys this canvas.\n *\n */\nCanvasRenderTarget.prototype.destroy = function destroy ()\n{\n this.context = null;\n this.canvas = null;\n};\n\n/**\n * The width of the canvas buffer in pixels.\n *\n * @member {number}\n */\nprototypeAccessors.width.get = function ()\n{\n return this.canvas.width;\n};\n\nprototypeAccessors.width.set = function (val) // eslint-disable-line require-jsdoc\n{\n this.canvas.width = val;\n};\n\n/**\n * The height of the canvas buffer in pixels.\n *\n * @member {number}\n */\nprototypeAccessors.height.get = function ()\n{\n return this.canvas.height;\n};\n\nprototypeAccessors.height.set = function (val) // eslint-disable-line require-jsdoc\n{\n this.canvas.height = val;\n};\n\nObject.defineProperties( CanvasRenderTarget.prototype, prototypeAccessors );\n\n/**\n * Regexp for data URI.\n * Based on: {@link https://github.com/ragingwind/data-uri-regex}\n *\n * @static\n * @constant {RegExp|string} DATA_URI\n * @memberof PIXI\n * @example data:image/png;base64\n */\nvar DATA_URI = /^\\s*data:(?:([\\w-]+)\\/([\\w+.-]+))?(?:;charset=([\\w-]+))?(?:;(base64))?,(.*)/i;\n\n/**\n * Typedef for decomposeDataUri return object.\n *\n * @memberof PIXI.utils\n * @typedef {object} DecomposedDataUri\n * @property {string} mediaType Media type, eg. `image`\n * @property {string} subType Sub type, eg. `png`\n * @property {string} encoding Data encoding, eg. `base64`\n * @property {string} data The actual data\n */\n\n/**\n * Split a data URI into components. Returns undefined if\n * parameter `dataUri` is not a valid data URI.\n *\n * @memberof PIXI.utils\n * @function decomposeDataUri\n * @param {string} dataUri - the data URI to check\n * @return {PIXI.utils.DecomposedDataUri|undefined} The decomposed data uri or undefined\n */\nfunction decomposeDataUri(dataUri)\n{\n var dataUriMatch = DATA_URI.exec(dataUri);\n\n if (dataUriMatch)\n {\n return {\n mediaType: dataUriMatch[1] ? dataUriMatch[1].toLowerCase() : undefined,\n subType: dataUriMatch[2] ? dataUriMatch[2].toLowerCase() : undefined,\n charset: dataUriMatch[3] ? dataUriMatch[3].toLowerCase() : undefined,\n encoding: dataUriMatch[4] ? dataUriMatch[4].toLowerCase() : undefined,\n data: dataUriMatch[5],\n };\n }\n\n return undefined;\n}\n\nvar tempAnchor;\n\n/**\n * Sets the `crossOrigin` property for this resource based on if the url\n * for this resource is cross-origin. If crossOrigin was manually set, this\n * function does nothing.\n * Nipped from the resource loader!\n *\n * @ignore\n * @param {string} url - The url to test.\n * @param {object} [loc=window.location] - The location object to test against.\n * @return {string} The crossOrigin value to use (or empty string for none).\n */\nfunction determineCrossOrigin(url, loc)\n{\n if ( loc === void 0 ) loc = window.location;\n\n // data: and javascript: urls are considered same-origin\n if (url.indexOf('data:') === 0)\n {\n return '';\n }\n\n // default is window.location\n loc = loc || window.location;\n\n if (!tempAnchor)\n {\n tempAnchor = document.createElement('a');\n }\n\n // let the browser determine the full href for the url of this resource and then\n // parse with the node url lib, we can't use the properties of the anchor element\n // because they don't work in IE9 :(\n tempAnchor.href = url;\n url = _url.parse(tempAnchor.href);\n\n var samePort = (!url.port && loc.port === '') || (url.port === loc.port);\n\n // if cross origin\n if (url.hostname !== loc.hostname || !samePort || url.protocol !== loc.protocol)\n {\n return 'anonymous';\n }\n\n return '';\n}\n\n/**\n * get the resolution / device pixel ratio of an asset by looking for the prefix\n * used by spritesheets and image urls\n *\n * @memberof PIXI.utils\n * @function getResolutionOfUrl\n * @param {string} url - the image path\n * @param {number} [defaultValue=1] - the defaultValue if no filename prefix is set.\n * @return {number} resolution / device pixel ratio of an asset\n */\nfunction getResolutionOfUrl(url, defaultValue)\n{\n var resolution = settings.RETINA_PREFIX.exec(url);\n\n if (resolution)\n {\n return parseFloat(resolution[1]);\n }\n\n return defaultValue !== undefined ? defaultValue : 1;\n}\n\n// A map of warning messages already fired\nvar warnings = {};\n\n/**\n * Helper for warning developers about deprecated features & settings.\n * A stack track for warnings is given; useful for tracking-down where\n * deprecated methods/properties/classes are being used within the code.\n *\n * @memberof PIXI.utils\n * @function deprecation\n * @param {string} version - The version where the feature became deprecated\n * @param {string} message - Message should include what is deprecated, where, and the new solution\n * @param {number} [ignoreDepth=3] - The number of steps to ignore at the top of the error stack\n * this is mostly to ignore internal deprecation calls.\n */\nfunction deprecation(version, message, ignoreDepth)\n{\n if ( ignoreDepth === void 0 ) ignoreDepth = 3;\n\n // Ignore duplicat\n if (warnings[message])\n {\n return;\n }\n\n /* eslint-disable no-console */\n var stack = new Error().stack;\n\n // Handle IE < 10 and Safari < 6\n if (typeof stack === 'undefined')\n {\n console.warn('PixiJS Deprecation Warning: ', (message + \"\\nDeprecated since v\" + version));\n }\n else\n {\n // chop off the stack trace which includes PixiJS internal calls\n stack = stack.split('\\n').splice(ignoreDepth).join('\\n');\n\n if (console.groupCollapsed)\n {\n console.groupCollapsed(\n '%cPixiJS Deprecation Warning: %c%s',\n 'color:#614108;background:#fffbe6',\n 'font-weight:normal;color:#614108;background:#fffbe6',\n (message + \"\\nDeprecated since v\" + version)\n );\n console.warn(stack);\n console.groupEnd();\n }\n else\n {\n console.warn('PixiJS Deprecation Warning: ', (message + \"\\nDeprecated since v\" + version));\n console.warn(stack);\n }\n }\n /* eslint-enable no-console */\n\n warnings[message] = true;\n}\n\n/**\n * Generalized convenience utilities for PIXI.\n * @example\n * // Extend PIXI's internal Event Emitter.\n * class MyEmitter extends PIXI.utils.EventEmitter {\n * constructor() {\n * super();\n * console.log(\"Emitter created!\");\n * }\n * }\n *\n * // Get info on current device\n * console.log(PIXI.utils.isMobile);\n *\n * // Convert hex color to string\n * console.log(PIXI.utils.hex2string(0xff00ff)); // returns: \"#ff00ff\"\n * @namespace PIXI.utils\n */\n\nexport { BaseTextureCache, CanvasRenderTarget, DATA_URI, ProgramCache, TextureCache, clearTextureCache, correctBlendMode, createIndicesForQuads, decomposeDataUri, deprecation, destroyTextureCache, determineCrossOrigin, getResolutionOfUrl, hex2rgb, hex2string, isPow2, isWebGLSupported, log2, nextPow2, premultiplyBlendMode, premultiplyRgba, premultiplyTint, premultiplyTintToRgba, removeItems, rgb2hex, sayHello, sign, skipHello, string2hex, trimCanvas, uid };\n//# sourceMappingURL=utils.es.js.map\n","/*!\n * @pixi/math - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/math is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\n/**\n * The Point object represents a location in a two-dimensional coordinate system, where x represents\n * the horizontal axis and y represents the vertical axis.\n *\n * @class\n * @memberof PIXI\n */\nvar Point = function Point(x, y)\n{\n if ( x === void 0 ) x = 0;\n if ( y === void 0 ) y = 0;\n\n /**\n * @member {number}\n * @default 0\n */\n this.x = x;\n\n /**\n * @member {number}\n * @default 0\n */\n this.y = y;\n};\n\n/**\n * Creates a clone of this point\n *\n * @return {PIXI.Point} a copy of the point\n */\nPoint.prototype.clone = function clone ()\n{\n return new Point(this.x, this.y);\n};\n\n/**\n * Copies x and y from the given point\n *\n * @param {PIXI.IPoint} p - The point to copy from\n * @returns {PIXI.IPoint} Returns itself.\n */\nPoint.prototype.copyFrom = function copyFrom (p)\n{\n this.set(p.x, p.y);\n\n return this;\n};\n\n/**\n * Copies x and y into the given point\n *\n * @param {PIXI.IPoint} p - The point to copy.\n * @returns {PIXI.IPoint} Given point with values updated\n */\nPoint.prototype.copyTo = function copyTo (p)\n{\n p.set(this.x, this.y);\n\n return p;\n};\n\n/**\n * Returns true if the given point is equal to this point\n *\n * @param {PIXI.IPoint} p - The point to check\n * @returns {boolean} Whether the given point equal to this point\n */\nPoint.prototype.equals = function equals (p)\n{\n return (p.x === this.x) && (p.y === this.y);\n};\n\n/**\n * Sets the point to a new x and y position.\n * If y is omitted, both x and y will be set to x.\n *\n * @param {number} [x=0] - position of the point on the x axis\n * @param {number} [y=0] - position of the point on the y axis\n */\nPoint.prototype.set = function set (x, y)\n{\n this.x = x || 0;\n this.y = y || ((y !== 0) ? this.x : 0);\n};\n\n/**\n * The Point object represents a location in a two-dimensional coordinate system, where x represents\n * the horizontal axis and y represents the vertical axis.\n *\n * An ObservablePoint is a point that triggers a callback when the point's position is changed.\n *\n * @class\n * @memberof PIXI\n */\nvar ObservablePoint = function ObservablePoint(cb, scope, x, y)\n{\n if ( x === void 0 ) x = 0;\n if ( y === void 0 ) y = 0;\n\n this._x = x;\n this._y = y;\n\n this.cb = cb;\n this.scope = scope;\n};\n\nvar prototypeAccessors = { x: { configurable: true },y: { configurable: true } };\n\n/**\n * Creates a clone of this point.\n * The callback and scope params can be overidden otherwise they will default\n * to the clone object's values.\n *\n * @override\n * @param {Function} [cb=null] - callback when changed\n * @param {object} [scope=null] - owner of callback\n * @return {PIXI.ObservablePoint} a copy of the point\n */\nObservablePoint.prototype.clone = function clone (cb, scope)\n{\n if ( cb === void 0 ) cb = null;\n if ( scope === void 0 ) scope = null;\n\n var _cb = cb || this.cb;\n var _scope = scope || this.scope;\n\n return new ObservablePoint(_cb, _scope, this._x, this._y);\n};\n\n/**\n * Sets the point to a new x and y position.\n * If y is omitted, both x and y will be set to x.\n *\n * @param {number} [x=0] - position of the point on the x axis\n * @param {number} [y=0] - position of the point on the y axis\n */\nObservablePoint.prototype.set = function set (x, y)\n{\n var _x = x || 0;\n var _y = y || ((y !== 0) ? _x : 0);\n\n if (this._x !== _x || this._y !== _y)\n {\n this._x = _x;\n this._y = _y;\n this.cb.call(this.scope);\n }\n};\n\n/**\n * Copies x and y from the given point\n *\n * @param {PIXI.IPoint} p - The point to copy from.\n * @returns {PIXI.IPoint} Returns itself.\n */\nObservablePoint.prototype.copyFrom = function copyFrom (p)\n{\n if (this._x !== p.x || this._y !== p.y)\n {\n this._x = p.x;\n this._y = p.y;\n this.cb.call(this.scope);\n }\n\n return this;\n};\n\n/**\n * Copies x and y into the given point\n *\n * @param {PIXI.IPoint} p - The point to copy.\n * @returns {PIXI.IPoint} Given point with values updated\n */\nObservablePoint.prototype.copyTo = function copyTo (p)\n{\n p.set(this._x, this._y);\n\n return p;\n};\n\n/**\n * Returns true if the given point is equal to this point\n *\n * @param {PIXI.IPoint} p - The point to check\n * @returns {boolean} Whether the given point equal to this point\n */\nObservablePoint.prototype.equals = function equals (p)\n{\n return (p.x === this._x) && (p.y === this._y);\n};\n\n/**\n * The position of the displayObject on the x axis relative to the local coordinates of the parent.\n *\n * @member {number}\n */\nprototypeAccessors.x.get = function ()\n{\n return this._x;\n};\n\nprototypeAccessors.x.set = function (value) // eslint-disable-line require-jsdoc\n{\n if (this._x !== value)\n {\n this._x = value;\n this.cb.call(this.scope);\n }\n};\n\n/**\n * The position of the displayObject on the x axis relative to the local coordinates of the parent.\n *\n * @member {number}\n */\nprototypeAccessors.y.get = function ()\n{\n return this._y;\n};\n\nprototypeAccessors.y.set = function (value) // eslint-disable-line require-jsdoc\n{\n if (this._y !== value)\n {\n this._y = value;\n this.cb.call(this.scope);\n }\n};\n\nObject.defineProperties( ObservablePoint.prototype, prototypeAccessors );\n\n/**\n * A number, or a string containing a number.\n * @memberof PIXI\n * @typedef {(PIXI.Point|PIXI.ObservablePoint)} IPoint\n */\n\n/**\n * Two Pi.\n *\n * @static\n * @constant {number} PI_2\n * @memberof PIXI\n */\nvar PI_2 = Math.PI * 2;\n\n/**\n * Conversion factor for converting radians to degrees.\n *\n * @static\n * @constant {number} RAD_TO_DEG\n * @memberof PIXI\n */\nvar RAD_TO_DEG = 180 / Math.PI;\n\n/**\n * Conversion factor for converting degrees to radians.\n *\n * @static\n * @constant {number} DEG_TO_RAD\n * @memberof PIXI\n */\nvar DEG_TO_RAD = Math.PI / 180;\n\n/**\n * Constants that identify shapes, mainly to prevent `instanceof` calls.\n *\n * @static\n * @constant\n * @name SHAPES\n * @memberof PIXI\n * @type {object}\n * @property {number} POLY Polygon\n * @property {number} RECT Rectangle\n * @property {number} CIRC Circle\n * @property {number} ELIP Ellipse\n * @property {number} RREC Rounded Rectangle\n */\nvar SHAPES = {\n POLY: 0,\n RECT: 1,\n CIRC: 2,\n ELIP: 3,\n RREC: 4,\n};\n\n/**\n * The PixiJS Matrix as a class makes it a lot faster.\n *\n * Here is a representation of it:\n * ```js\n * | a | c | tx|\n * | b | d | ty|\n * | 0 | 0 | 1 |\n * ```\n * @class\n * @memberof PIXI\n */\nvar Matrix = function Matrix(a, b, c, d, tx, ty)\n{\n if ( a === void 0 ) a = 1;\n if ( b === void 0 ) b = 0;\n if ( c === void 0 ) c = 0;\n if ( d === void 0 ) d = 1;\n if ( tx === void 0 ) tx = 0;\n if ( ty === void 0 ) ty = 0;\n\n /**\n * @member {number}\n * @default 1\n */\n this.a = a;\n\n /**\n * @member {number}\n * @default 0\n */\n this.b = b;\n\n /**\n * @member {number}\n * @default 0\n */\n this.c = c;\n\n /**\n * @member {number}\n * @default 1\n */\n this.d = d;\n\n /**\n * @member {number}\n * @default 0\n */\n this.tx = tx;\n\n /**\n * @member {number}\n * @default 0\n */\n this.ty = ty;\n\n this.array = null;\n};\n\nvar staticAccessors = { IDENTITY: { configurable: true },TEMP_MATRIX: { configurable: true } };\n\n/**\n * Creates a Matrix object based on the given array. The Element to Matrix mapping order is as follows:\n *\n * a = array[0]\n * b = array[1]\n * c = array[3]\n * d = array[4]\n * tx = array[2]\n * ty = array[5]\n *\n * @param {number[]} array - The array that the matrix will be populated from.\n */\nMatrix.prototype.fromArray = function fromArray (array)\n{\n this.a = array[0];\n this.b = array[1];\n this.c = array[3];\n this.d = array[4];\n this.tx = array[2];\n this.ty = array[5];\n};\n\n/**\n * sets the matrix properties\n *\n * @param {number} a - Matrix component\n * @param {number} b - Matrix component\n * @param {number} c - Matrix component\n * @param {number} d - Matrix component\n * @param {number} tx - Matrix component\n * @param {number} ty - Matrix component\n *\n * @return {PIXI.Matrix} This matrix. Good for chaining method calls.\n */\nMatrix.prototype.set = function set (a, b, c, d, tx, ty)\n{\n this.a = a;\n this.b = b;\n this.c = c;\n this.d = d;\n this.tx = tx;\n this.ty = ty;\n\n return this;\n};\n\n/**\n * Creates an array from the current Matrix object.\n *\n * @param {boolean} transpose - Whether we need to transpose the matrix or not\n * @param {Float32Array} [out=new Float32Array(9)] - If provided the array will be assigned to out\n * @return {number[]} the newly created array which contains the matrix\n */\nMatrix.prototype.toArray = function toArray (transpose, out)\n{\n if (!this.array)\n {\n this.array = new Float32Array(9);\n }\n\n var array = out || this.array;\n\n if (transpose)\n {\n array[0] = this.a;\n array[1] = this.b;\n array[2] = 0;\n array[3] = this.c;\n array[4] = this.d;\n array[5] = 0;\n array[6] = this.tx;\n array[7] = this.ty;\n array[8] = 1;\n }\n else\n {\n array[0] = this.a;\n array[1] = this.c;\n array[2] = this.tx;\n array[3] = this.b;\n array[4] = this.d;\n array[5] = this.ty;\n array[6] = 0;\n array[7] = 0;\n array[8] = 1;\n }\n\n return array;\n};\n\n/**\n * Get a new position with the current transformation applied.\n * Can be used to go from a child's coordinate space to the world coordinate space. (e.g. rendering)\n *\n * @param {PIXI.Point} pos - The origin\n * @param {PIXI.Point} [newPos] - The point that the new position is assigned to (allowed to be same as input)\n * @return {PIXI.Point} The new point, transformed through this matrix\n */\nMatrix.prototype.apply = function apply (pos, newPos)\n{\n newPos = newPos || new Point();\n\n var x = pos.x;\n var y = pos.y;\n\n newPos.x = (this.a * x) + (this.c * y) + this.tx;\n newPos.y = (this.b * x) + (this.d * y) + this.ty;\n\n return newPos;\n};\n\n/**\n * Get a new position with the inverse of the current transformation applied.\n * Can be used to go from the world coordinate space to a child's coordinate space. (e.g. input)\n *\n * @param {PIXI.Point} pos - The origin\n * @param {PIXI.Point} [newPos] - The point that the new position is assigned to (allowed to be same as input)\n * @return {PIXI.Point} The new point, inverse-transformed through this matrix\n */\nMatrix.prototype.applyInverse = function applyInverse (pos, newPos)\n{\n newPos = newPos || new Point();\n\n var id = 1 / ((this.a * this.d) + (this.c * -this.b));\n\n var x = pos.x;\n var y = pos.y;\n\n newPos.x = (this.d * id * x) + (-this.c * id * y) + (((this.ty * this.c) - (this.tx * this.d)) * id);\n newPos.y = (this.a * id * y) + (-this.b * id * x) + (((-this.ty * this.a) + (this.tx * this.b)) * id);\n\n return newPos;\n};\n\n/**\n * Translates the matrix on the x and y.\n *\n * @param {number} x How much to translate x by\n * @param {number} y How much to translate y by\n * @return {PIXI.Matrix} This matrix. Good for chaining method calls.\n */\nMatrix.prototype.translate = function translate (x, y)\n{\n this.tx += x;\n this.ty += y;\n\n return this;\n};\n\n/**\n * Applies a scale transformation to the matrix.\n *\n * @param {number} x The amount to scale horizontally\n * @param {number} y The amount to scale vertically\n * @return {PIXI.Matrix} This matrix. Good for chaining method calls.\n */\nMatrix.prototype.scale = function scale (x, y)\n{\n this.a *= x;\n this.d *= y;\n this.c *= x;\n this.b *= y;\n this.tx *= x;\n this.ty *= y;\n\n return this;\n};\n\n/**\n * Applies a rotation transformation to the matrix.\n *\n * @param {number} angle - The angle in radians.\n * @return {PIXI.Matrix} This matrix. Good for chaining method calls.\n */\nMatrix.prototype.rotate = function rotate (angle)\n{\n var cos = Math.cos(angle);\n var sin = Math.sin(angle);\n\n var a1 = this.a;\n var c1 = this.c;\n var tx1 = this.tx;\n\n this.a = (a1 * cos) - (this.b * sin);\n this.b = (a1 * sin) + (this.b * cos);\n this.c = (c1 * cos) - (this.d * sin);\n this.d = (c1 * sin) + (this.d * cos);\n this.tx = (tx1 * cos) - (this.ty * sin);\n this.ty = (tx1 * sin) + (this.ty * cos);\n\n return this;\n};\n\n/**\n * Appends the given Matrix to this Matrix.\n *\n * @param {PIXI.Matrix} matrix - The matrix to append.\n * @return {PIXI.Matrix} This matrix. Good for chaining method calls.\n */\nMatrix.prototype.append = function append (matrix)\n{\n var a1 = this.a;\n var b1 = this.b;\n var c1 = this.c;\n var d1 = this.d;\n\n this.a = (matrix.a * a1) + (matrix.b * c1);\n this.b = (matrix.a * b1) + (matrix.b * d1);\n this.c = (matrix.c * a1) + (matrix.d * c1);\n this.d = (matrix.c * b1) + (matrix.d * d1);\n\n this.tx = (matrix.tx * a1) + (matrix.ty * c1) + this.tx;\n this.ty = (matrix.tx * b1) + (matrix.ty * d1) + this.ty;\n\n return this;\n};\n\n/**\n * Sets the matrix based on all the available properties\n *\n * @param {number} x - Position on the x axis\n * @param {number} y - Position on the y axis\n * @param {number} pivotX - Pivot on the x axis\n * @param {number} pivotY - Pivot on the y axis\n * @param {number} scaleX - Scale on the x axis\n * @param {number} scaleY - Scale on the y axis\n * @param {number} rotation - Rotation in radians\n * @param {number} skewX - Skew on the x axis\n * @param {number} skewY - Skew on the y axis\n * @return {PIXI.Matrix} This matrix. Good for chaining method calls.\n */\nMatrix.prototype.setTransform = function setTransform (x, y, pivotX, pivotY, scaleX, scaleY, rotation, skewX, skewY)\n{\n this.a = Math.cos(rotation + skewY) * scaleX;\n this.b = Math.sin(rotation + skewY) * scaleX;\n this.c = -Math.sin(rotation - skewX) * scaleY;\n this.d = Math.cos(rotation - skewX) * scaleY;\n\n this.tx = x - ((pivotX * this.a) + (pivotY * this.c));\n this.ty = y - ((pivotX * this.b) + (pivotY * this.d));\n\n return this;\n};\n\n/**\n * Prepends the given Matrix to this Matrix.\n *\n * @param {PIXI.Matrix} matrix - The matrix to prepend\n * @return {PIXI.Matrix} This matrix. Good for chaining method calls.\n */\nMatrix.prototype.prepend = function prepend (matrix)\n{\n var tx1 = this.tx;\n\n if (matrix.a !== 1 || matrix.b !== 0 || matrix.c !== 0 || matrix.d !== 1)\n {\n var a1 = this.a;\n var c1 = this.c;\n\n this.a = (a1 * matrix.a) + (this.b * matrix.c);\n this.b = (a1 * matrix.b) + (this.b * matrix.d);\n this.c = (c1 * matrix.a) + (this.d * matrix.c);\n this.d = (c1 * matrix.b) + (this.d * matrix.d);\n }\n\n this.tx = (tx1 * matrix.a) + (this.ty * matrix.c) + matrix.tx;\n this.ty = (tx1 * matrix.b) + (this.ty * matrix.d) + matrix.ty;\n\n return this;\n};\n\n/**\n * Decomposes the matrix (x, y, scaleX, scaleY, and rotation) and sets the properties on to a transform.\n *\n * @param {PIXI.Transform} transform - The transform to apply the properties to.\n * @return {PIXI.Transform} The transform with the newly applied properties\n */\nMatrix.prototype.decompose = function decompose (transform)\n{\n // sort out rotation / skew..\n var a = this.a;\n var b = this.b;\n var c = this.c;\n var d = this.d;\n\n var skewX = -Math.atan2(-c, d);\n var skewY = Math.atan2(b, a);\n\n var delta = Math.abs(skewX + skewY);\n\n if (delta < 0.00001 || Math.abs(PI_2 - delta) < 0.00001)\n {\n transform.rotation = skewY;\n transform.skew.x = transform.skew.y = 0;\n }\n else\n {\n transform.rotation = 0;\n transform.skew.x = skewX;\n transform.skew.y = skewY;\n }\n\n // next set scale\n transform.scale.x = Math.sqrt((a * a) + (b * b));\n transform.scale.y = Math.sqrt((c * c) + (d * d));\n\n // next set position\n transform.position.x = this.tx;\n transform.position.y = this.ty;\n\n return transform;\n};\n\n/**\n * Inverts this matrix\n *\n * @return {PIXI.Matrix} This matrix. Good for chaining method calls.\n */\nMatrix.prototype.invert = function invert ()\n{\n var a1 = this.a;\n var b1 = this.b;\n var c1 = this.c;\n var d1 = this.d;\n var tx1 = this.tx;\n var n = (a1 * d1) - (b1 * c1);\n\n this.a = d1 / n;\n this.b = -b1 / n;\n this.c = -c1 / n;\n this.d = a1 / n;\n this.tx = ((c1 * this.ty) - (d1 * tx1)) / n;\n this.ty = -((a1 * this.ty) - (b1 * tx1)) / n;\n\n return this;\n};\n\n/**\n * Resets this Matrix to an identity (default) matrix.\n *\n * @return {PIXI.Matrix} This matrix. Good for chaining method calls.\n */\nMatrix.prototype.identity = function identity ()\n{\n this.a = 1;\n this.b = 0;\n this.c = 0;\n this.d = 1;\n this.tx = 0;\n this.ty = 0;\n\n return this;\n};\n\n/**\n * Creates a new Matrix object with the same values as this one.\n *\n * @return {PIXI.Matrix} A copy of this matrix. Good for chaining method calls.\n */\nMatrix.prototype.clone = function clone ()\n{\n var matrix = new Matrix();\n\n matrix.a = this.a;\n matrix.b = this.b;\n matrix.c = this.c;\n matrix.d = this.d;\n matrix.tx = this.tx;\n matrix.ty = this.ty;\n\n return matrix;\n};\n\n/**\n * Changes the values of the given matrix to be the same as the ones in this matrix\n *\n * @param {PIXI.Matrix} matrix - The matrix to copy to.\n * @return {PIXI.Matrix} The matrix given in parameter with its values updated.\n */\nMatrix.prototype.copyTo = function copyTo (matrix)\n{\n matrix.a = this.a;\n matrix.b = this.b;\n matrix.c = this.c;\n matrix.d = this.d;\n matrix.tx = this.tx;\n matrix.ty = this.ty;\n\n return matrix;\n};\n\n/**\n * Changes the values of the matrix to be the same as the ones in given matrix\n *\n * @param {PIXI.Matrix} matrix - The matrix to copy from.\n * @return {PIXI.Matrix} this\n */\nMatrix.prototype.copyFrom = function copyFrom (matrix)\n{\n this.a = matrix.a;\n this.b = matrix.b;\n this.c = matrix.c;\n this.d = matrix.d;\n this.tx = matrix.tx;\n this.ty = matrix.ty;\n\n return this;\n};\n\n/**\n * A default (identity) matrix\n *\n * @static\n * @const\n * @member {PIXI.Matrix}\n */\nstaticAccessors.IDENTITY.get = function ()\n{\n return new Matrix();\n};\n\n/**\n * A temp matrix\n *\n * @static\n * @const\n * @member {PIXI.Matrix}\n */\nstaticAccessors.TEMP_MATRIX.get = function ()\n{\n return new Matrix();\n};\n\nObject.defineProperties( Matrix, staticAccessors );\n\n// Your friendly neighbour https://en.wikipedia.org/wiki/Dihedral_group of order 16\n\nvar ux = [1, 1, 0, -1, -1, -1, 0, 1, 1, 1, 0, -1, -1, -1, 0, 1];\nvar uy = [0, 1, 1, 1, 0, -1, -1, -1, 0, 1, 1, 1, 0, -1, -1, -1];\nvar vx = [0, -1, -1, -1, 0, 1, 1, 1, 0, 1, 1, 1, 0, -1, -1, -1];\nvar vy = [1, 1, 0, -1, -1, -1, 0, 1, -1, -1, 0, 1, 1, 1, 0, -1];\nvar tempMatrices = [];\n\nvar mul = [];\n\nfunction signum(x)\n{\n if (x < 0)\n {\n return -1;\n }\n if (x > 0)\n {\n return 1;\n }\n\n return 0;\n}\n\nfunction init()\n{\n for (var i = 0; i < 16; i++)\n {\n var row = [];\n\n mul.push(row);\n\n for (var j = 0; j < 16; j++)\n {\n var _ux = signum((ux[i] * ux[j]) + (vx[i] * uy[j]));\n var _uy = signum((uy[i] * ux[j]) + (vy[i] * uy[j]));\n var _vx = signum((ux[i] * vx[j]) + (vx[i] * vy[j]));\n var _vy = signum((uy[i] * vx[j]) + (vy[i] * vy[j]));\n\n for (var k = 0; k < 16; k++)\n {\n if (ux[k] === _ux && uy[k] === _uy && vx[k] === _vx && vy[k] === _vy)\n {\n row.push(k);\n break;\n }\n }\n }\n }\n\n for (var i$1 = 0; i$1 < 16; i$1++)\n {\n var mat = new Matrix();\n\n mat.set(ux[i$1], uy[i$1], vx[i$1], vy[i$1], 0, 0);\n tempMatrices.push(mat);\n }\n}\n\ninit();\n\n/**\n * Implements Dihedral Group D_8, see [group D4]{@link http://mathworld.wolfram.com/DihedralGroupD4.html},\n * D8 is the same but with diagonals. Used for texture rotations.\n *\n * Vector xX(i), xY(i) is U-axis of sprite with rotation i\n * Vector yY(i), yY(i) is V-axis of sprite with rotation i\n * Rotations: 0 grad (0), 90 grad (2), 180 grad (4), 270 grad (6)\n * Mirrors: vertical (8), main diagonal (10), horizontal (12), reverse diagonal (14)\n * This is the small part of gameofbombs.com portal system. It works.\n *\n * @author Ivan @ivanpopelyshev\n * @class\n * @memberof PIXI\n */\nvar GroupD8 = {\n E: 0,\n SE: 1,\n S: 2,\n SW: 3,\n W: 4,\n NW: 5,\n N: 6,\n NE: 7,\n MIRROR_VERTICAL: 8,\n MIRROR_HORIZONTAL: 12,\n uX: function (ind) { return ux[ind]; },\n uY: function (ind) { return uy[ind]; },\n vX: function (ind) { return vx[ind]; },\n vY: function (ind) { return vy[ind]; },\n inv: function (rotation) {\n if (rotation & 8)\n {\n return rotation & 15;\n }\n\n return (-rotation) & 7;\n },\n add: function (rotationSecond, rotationFirst) { return mul[rotationSecond][rotationFirst]; },\n sub: function (rotationSecond, rotationFirst) { return mul[rotationSecond][GroupD8.inv(rotationFirst)]; },\n\n /**\n * Adds 180 degrees to rotation. Commutative operation.\n *\n * @memberof PIXI.GroupD8\n * @param {number} rotation - The number to rotate.\n * @returns {number} rotated number\n */\n rotate180: function (rotation) { return rotation ^ 4; },\n\n /**\n * Direction of main vector can be horizontal, vertical or diagonal.\n * Some objects work with vertical directions different.\n *\n * @memberof PIXI.GroupD8\n * @param {number} rotation - The number to check.\n * @returns {boolean} Whether or not the direction is vertical\n */\n isVertical: function (rotation) { return (rotation & 3) === 2; },\n\n /**\n * @memberof PIXI.GroupD8\n * @param {number} dx - TODO\n * @param {number} dy - TODO\n *\n * @return {number} TODO\n */\n byDirection: function (dx, dy) {\n if (Math.abs(dx) * 2 <= Math.abs(dy))\n {\n if (dy >= 0)\n {\n return GroupD8.S;\n }\n\n return GroupD8.N;\n }\n else if (Math.abs(dy) * 2 <= Math.abs(dx))\n {\n if (dx > 0)\n {\n return GroupD8.E;\n }\n\n return GroupD8.W;\n }\n else if (dy > 0)\n {\n if (dx > 0)\n {\n return GroupD8.SE;\n }\n\n return GroupD8.SW;\n }\n else if (dx > 0)\n {\n return GroupD8.NE;\n }\n\n return GroupD8.NW;\n },\n\n /**\n * Helps sprite to compensate texture packer rotation.\n *\n * @memberof PIXI.GroupD8\n * @param {PIXI.Matrix} matrix - sprite world matrix\n * @param {number} rotation - The rotation factor to use.\n * @param {number} tx - sprite anchoring\n * @param {number} ty - sprite anchoring\n */\n matrixAppendRotationInv: function (matrix, rotation, tx, ty) {\n if ( tx === void 0 ) tx = 0;\n if ( ty === void 0 ) ty = 0;\n\n // Packer used \"rotation\", we use \"inv(rotation)\"\n var mat = tempMatrices[GroupD8.inv(rotation)];\n\n mat.tx = tx;\n mat.ty = ty;\n matrix.append(mat);\n },\n};\n\n/**\n * Transform that takes care about its versions\n *\n * @class\n * @memberof PIXI\n */\nvar Transform = function Transform()\n{\n /**\n * The global matrix transform. It can be swapped temporarily by some functions like getLocalBounds()\n *\n * @member {PIXI.Matrix}\n */\n this.worldTransform = new Matrix();\n\n /**\n * The local matrix transform\n *\n * @member {PIXI.Matrix}\n */\n this.localTransform = new Matrix();\n\n /**\n * The coordinate of the object relative to the local coordinates of the parent.\n *\n * @member {PIXI.ObservablePoint}\n */\n this.position = new ObservablePoint(this.onChange, this, 0, 0);\n\n /**\n * The scale factor of the object.\n *\n * @member {PIXI.ObservablePoint}\n */\n this.scale = new ObservablePoint(this.onChange, this, 1, 1);\n\n /**\n * The pivot point of the displayObject that it rotates around.\n *\n * @member {PIXI.ObservablePoint}\n */\n this.pivot = new ObservablePoint(this.onChange, this, 0, 0);\n\n /**\n * The skew amount, on the x and y axis.\n *\n * @member {PIXI.ObservablePoint}\n */\n this.skew = new ObservablePoint(this.updateSkew, this, 0, 0);\n\n this._rotation = 0;\n\n this._cx = 1; // cos rotation + skewY;\n this._sx = 0; // sin rotation + skewY;\n this._cy = 0; // cos rotation + Math.PI/2 - skewX;\n this._sy = 1; // sin rotation + Math.PI/2 - skewX;\n\n this._localID = 0;\n this._currentLocalID = 0;\n\n this._worldID = 0;\n this._parentID = 0;\n};\n\nvar prototypeAccessors$1 = { rotation: { configurable: true } };\n\n/**\n * Called when a value changes.\n *\n * @private\n */\nTransform.prototype.onChange = function onChange ()\n{\n this._localID++;\n};\n\n/**\n * Called when skew or rotation changes\n *\n * @private\n */\nTransform.prototype.updateSkew = function updateSkew ()\n{\n this._cx = Math.cos(this._rotation + this.skew._y);\n this._sx = Math.sin(this._rotation + this.skew._y);\n this._cy = -Math.sin(this._rotation - this.skew._x); // cos, added PI/2\n this._sy = Math.cos(this._rotation - this.skew._x); // sin, added PI/2\n\n this._localID++;\n};\n\n/**\n * Updates only local matrix\n */\nTransform.prototype.updateLocalTransform = function updateLocalTransform ()\n{\n var lt = this.localTransform;\n\n if (this._localID !== this._currentLocalID)\n {\n // get the matrix values of the displayobject based on its transform properties..\n lt.a = this._cx * this.scale._x;\n lt.b = this._sx * this.scale._x;\n lt.c = this._cy * this.scale._y;\n lt.d = this._sy * this.scale._y;\n\n lt.tx = this.position._x - ((this.pivot._x * lt.a) + (this.pivot._y * lt.c));\n lt.ty = this.position._y - ((this.pivot._x * lt.b) + (this.pivot._y * lt.d));\n this._currentLocalID = this._localID;\n\n // force an update..\n this._parentID = -1;\n }\n};\n\n/**\n * Updates the values of the object and applies the parent's transform.\n *\n * @param {PIXI.Transform} parentTransform - The transform of the parent of this object\n */\nTransform.prototype.updateTransform = function updateTransform (parentTransform)\n{\n var lt = this.localTransform;\n\n if (this._localID !== this._currentLocalID)\n {\n // get the matrix values of the displayobject based on its transform properties..\n lt.a = this._cx * this.scale._x;\n lt.b = this._sx * this.scale._x;\n lt.c = this._cy * this.scale._y;\n lt.d = this._sy * this.scale._y;\n\n lt.tx = this.position._x - ((this.pivot._x * lt.a) + (this.pivot._y * lt.c));\n lt.ty = this.position._y - ((this.pivot._x * lt.b) + (this.pivot._y * lt.d));\n this._currentLocalID = this._localID;\n\n // force an update..\n this._parentID = -1;\n }\n\n if (this._parentID !== parentTransform._worldID)\n {\n // concat the parent matrix with the objects transform.\n var pt = parentTransform.worldTransform;\n var wt = this.worldTransform;\n\n wt.a = (lt.a * pt.a) + (lt.b * pt.c);\n wt.b = (lt.a * pt.b) + (lt.b * pt.d);\n wt.c = (lt.c * pt.a) + (lt.d * pt.c);\n wt.d = (lt.c * pt.b) + (lt.d * pt.d);\n wt.tx = (lt.tx * pt.a) + (lt.ty * pt.c) + pt.tx;\n wt.ty = (lt.tx * pt.b) + (lt.ty * pt.d) + pt.ty;\n\n this._parentID = parentTransform._worldID;\n\n // update the id of the transform..\n this._worldID++;\n }\n};\n\n/**\n * Decomposes a matrix and sets the transforms properties based on it.\n *\n * @param {PIXI.Matrix} matrix - The matrix to decompose\n */\nTransform.prototype.setFromMatrix = function setFromMatrix (matrix)\n{\n matrix.decompose(this);\n this._localID++;\n};\n\n/**\n * The rotation of the object in radians.\n *\n * @member {number}\n */\nprototypeAccessors$1.rotation.get = function ()\n{\n return this._rotation;\n};\n\nprototypeAccessors$1.rotation.set = function (value) // eslint-disable-line require-jsdoc\n{\n if (this._rotation !== value)\n {\n this._rotation = value;\n this.updateSkew();\n }\n};\n\nObject.defineProperties( Transform.prototype, prototypeAccessors$1 );\n\nTransform.IDENTITY = new Transform();\n\n/**\n * Rectangle object is an area defined by its position, as indicated by its top-left corner\n * point (x, y) and by its width and its height.\n *\n * @class\n * @memberof PIXI\n */\nvar Rectangle = function Rectangle(x, y, width, height)\n{\n if ( x === void 0 ) x = 0;\n if ( y === void 0 ) y = 0;\n if ( width === void 0 ) width = 0;\n if ( height === void 0 ) height = 0;\n\n /**\n * @member {number}\n * @default 0\n */\n this.x = Number(x);\n\n /**\n * @member {number}\n * @default 0\n */\n this.y = Number(y);\n\n /**\n * @member {number}\n * @default 0\n */\n this.width = Number(width);\n\n /**\n * @member {number}\n * @default 0\n */\n this.height = Number(height);\n\n /**\n * The type of the object, mainly used to avoid `instanceof` checks\n *\n * @member {number}\n * @readOnly\n * @default PIXI.SHAPES.RECT\n * @see PIXI.SHAPES\n */\n this.type = SHAPES.RECT;\n};\n\nvar prototypeAccessors$2 = { left: { configurable: true },right: { configurable: true },top: { configurable: true },bottom: { configurable: true } };\nvar staticAccessors$1 = { EMPTY: { configurable: true } };\n\n/**\n * returns the left edge of the rectangle\n *\n * @member {number}\n */\nprototypeAccessors$2.left.get = function ()\n{\n return this.x;\n};\n\n/**\n * returns the right edge of the rectangle\n *\n * @member {number}\n */\nprototypeAccessors$2.right.get = function ()\n{\n return this.x + this.width;\n};\n\n/**\n * returns the top edge of the rectangle\n *\n * @member {number}\n */\nprototypeAccessors$2.top.get = function ()\n{\n return this.y;\n};\n\n/**\n * returns the bottom edge of the rectangle\n *\n * @member {number}\n */\nprototypeAccessors$2.bottom.get = function ()\n{\n return this.y + this.height;\n};\n\n/**\n * A constant empty rectangle.\n *\n * @static\n * @constant\n * @member {PIXI.Rectangle}\n */\nstaticAccessors$1.EMPTY.get = function ()\n{\n return new Rectangle(0, 0, 0, 0);\n};\n\n/**\n * Creates a clone of this Rectangle\n *\n * @return {PIXI.Rectangle} a copy of the rectangle\n */\nRectangle.prototype.clone = function clone ()\n{\n return new Rectangle(this.x, this.y, this.width, this.height);\n};\n\n/**\n * Copies another rectangle to this one.\n *\n * @param {PIXI.Rectangle} rectangle - The rectangle to copy from.\n * @return {PIXI.Rectangle} Returns itself.\n */\nRectangle.prototype.copyFrom = function copyFrom (rectangle)\n{\n this.x = rectangle.x;\n this.y = rectangle.y;\n this.width = rectangle.width;\n this.height = rectangle.height;\n\n return this;\n};\n\n/**\n * Copies this rectangle to another one.\n *\n * @param {PIXI.Rectangle} rectangle - The rectangle to copy to.\n * @return {PIXI.Rectangle} Returns given parameter.\n */\nRectangle.prototype.copyTo = function copyTo (rectangle)\n{\n rectangle.x = this.x;\n rectangle.y = this.y;\n rectangle.width = this.width;\n rectangle.height = this.height;\n\n return rectangle;\n};\n\n/**\n * Checks whether the x and y coordinates given are contained within this Rectangle\n *\n * @param {number} x - The X coordinate of the point to test\n * @param {number} y - The Y coordinate of the point to test\n * @return {boolean} Whether the x/y coordinates are within this Rectangle\n */\nRectangle.prototype.contains = function contains (x, y)\n{\n if (this.width <= 0 || this.height <= 0)\n {\n return false;\n }\n\n if (x >= this.x && x < this.x + this.width)\n {\n if (y >= this.y && y < this.y + this.height)\n {\n return true;\n }\n }\n\n return false;\n};\n\n/**\n * Pads the rectangle making it grow in all directions.\n *\n * @param {number} paddingX - The horizontal padding amount.\n * @param {number} paddingY - The vertical padding amount.\n */\nRectangle.prototype.pad = function pad (paddingX, paddingY)\n{\n paddingX = paddingX || 0;\n paddingY = paddingY || ((paddingY !== 0) ? paddingX : 0);\n\n this.x -= paddingX;\n this.y -= paddingY;\n\n this.width += paddingX * 2;\n this.height += paddingY * 2;\n};\n\n/**\n * Fits this rectangle around the passed one.\n *\n * @param {PIXI.Rectangle} rectangle - The rectangle to fit.\n */\nRectangle.prototype.fit = function fit (rectangle)\n{\n var x1 = Math.max(this.x, rectangle.x);\n var x2 = Math.min(this.x + this.width, rectangle.x + rectangle.width);\n var y1 = Math.max(this.y, rectangle.y);\n var y2 = Math.min(this.y + this.height, rectangle.y + rectangle.height);\n\n this.x = x1;\n this.width = Math.max(x2 - x1, 0);\n this.y = y1;\n this.height = Math.max(y2 - y1, 0);\n};\n\n/**\n * Enlarges rectangle that way its corners lie on grid\n *\n * @param {number} [resolution=1] resolution\n * @param {number} [eps=0.001] precision\n */\nRectangle.prototype.ceil = function ceil (resolution, eps)\n{\n if ( resolution === void 0 ) resolution = 1;\n if ( eps === void 0 ) eps = 0.001;\n\n var x2 = Math.ceil((this.x + this.width - eps) * resolution) / resolution;\n var y2 = Math.ceil((this.y + this.height - eps) * resolution) / resolution;\n\n this.x = Math.floor((this.x + eps) * resolution) / resolution;\n this.y = Math.floor((this.y + eps) * resolution) / resolution;\n\n this.width = x2 - this.x;\n this.height = y2 - this.y;\n};\n\n/**\n * Enlarges this rectangle to include the passed rectangle.\n *\n * @param {PIXI.Rectangle} rectangle - The rectangle to include.\n */\nRectangle.prototype.enlarge = function enlarge (rectangle)\n{\n var x1 = Math.min(this.x, rectangle.x);\n var x2 = Math.max(this.x + this.width, rectangle.x + rectangle.width);\n var y1 = Math.min(this.y, rectangle.y);\n var y2 = Math.max(this.y + this.height, rectangle.y + rectangle.height);\n\n this.x = x1;\n this.width = x2 - x1;\n this.y = y1;\n this.height = y2 - y1;\n};\n\nObject.defineProperties( Rectangle.prototype, prototypeAccessors$2 );\nObject.defineProperties( Rectangle, staticAccessors$1 );\n\n/**\n * The Circle object is used to help draw graphics and can also be used to specify a hit area for displayObjects.\n *\n * @class\n * @memberof PIXI\n */\nvar Circle = function Circle(x, y, radius)\n{\n if ( x === void 0 ) x = 0;\n if ( y === void 0 ) y = 0;\n if ( radius === void 0 ) radius = 0;\n\n /**\n * @member {number}\n * @default 0\n */\n this.x = x;\n\n /**\n * @member {number}\n * @default 0\n */\n this.y = y;\n\n /**\n * @member {number}\n * @default 0\n */\n this.radius = radius;\n\n /**\n * The type of the object, mainly used to avoid `instanceof` checks\n *\n * @member {number}\n * @readOnly\n * @default PIXI.SHAPES.CIRC\n * @see PIXI.SHAPES\n */\n this.type = SHAPES.CIRC;\n};\n\n/**\n * Creates a clone of this Circle instance\n *\n * @return {PIXI.Circle} a copy of the Circle\n */\nCircle.prototype.clone = function clone ()\n{\n return new Circle(this.x, this.y, this.radius);\n};\n\n/**\n * Checks whether the x and y coordinates given are contained within this circle\n *\n * @param {number} x - The X coordinate of the point to test\n * @param {number} y - The Y coordinate of the point to test\n * @return {boolean} Whether the x/y coordinates are within this Circle\n */\nCircle.prototype.contains = function contains (x, y)\n{\n if (this.radius <= 0)\n {\n return false;\n }\n\n var r2 = this.radius * this.radius;\n var dx = (this.x - x);\n var dy = (this.y - y);\n\n dx *= dx;\n dy *= dy;\n\n return (dx + dy <= r2);\n};\n\n/**\n* Returns the framing rectangle of the circle as a Rectangle object\n*\n* @return {PIXI.Rectangle} the framing rectangle\n*/\nCircle.prototype.getBounds = function getBounds ()\n{\n return new Rectangle(this.x - this.radius, this.y - this.radius, this.radius * 2, this.radius * 2);\n};\n\n/**\n * The Ellipse object is used to help draw graphics and can also be used to specify a hit area for displayObjects.\n *\n * @class\n * @memberof PIXI\n */\nvar Ellipse = function Ellipse(x, y, halfWidth, halfHeight)\n{\n if ( x === void 0 ) x = 0;\n if ( y === void 0 ) y = 0;\n if ( halfWidth === void 0 ) halfWidth = 0;\n if ( halfHeight === void 0 ) halfHeight = 0;\n\n /**\n * @member {number}\n * @default 0\n */\n this.x = x;\n\n /**\n * @member {number}\n * @default 0\n */\n this.y = y;\n\n /**\n * @member {number}\n * @default 0\n */\n this.width = halfWidth;\n\n /**\n * @member {number}\n * @default 0\n */\n this.height = halfHeight;\n\n /**\n * The type of the object, mainly used to avoid `instanceof` checks\n *\n * @member {number}\n * @readOnly\n * @default PIXI.SHAPES.ELIP\n * @see PIXI.SHAPES\n */\n this.type = SHAPES.ELIP;\n};\n\n/**\n * Creates a clone of this Ellipse instance\n *\n * @return {PIXI.Ellipse} a copy of the ellipse\n */\nEllipse.prototype.clone = function clone ()\n{\n return new Ellipse(this.x, this.y, this.width, this.height);\n};\n\n/**\n * Checks whether the x and y coordinates given are contained within this ellipse\n *\n * @param {number} x - The X coordinate of the point to test\n * @param {number} y - The Y coordinate of the point to test\n * @return {boolean} Whether the x/y coords are within this ellipse\n */\nEllipse.prototype.contains = function contains (x, y)\n{\n if (this.width <= 0 || this.height <= 0)\n {\n return false;\n }\n\n // normalize the coords to an ellipse with center 0,0\n var normx = ((x - this.x) / this.width);\n var normy = ((y - this.y) / this.height);\n\n normx *= normx;\n normy *= normy;\n\n return (normx + normy <= 1);\n};\n\n/**\n * Returns the framing rectangle of the ellipse as a Rectangle object\n *\n * @return {PIXI.Rectangle} the framing rectangle\n */\nEllipse.prototype.getBounds = function getBounds ()\n{\n return new Rectangle(this.x - this.width, this.y - this.height, this.width, this.height);\n};\n\n/**\n * A class to define a shape via user defined co-orinates.\n *\n * @class\n * @memberof PIXI\n */\nvar Polygon = function Polygon()\n{\n var points = [], len = arguments.length;\n while ( len-- ) points[ len ] = arguments[ len ];\n\n if (Array.isArray(points[0]))\n {\n points = points[0];\n }\n\n // if this is an array of points, convert it to a flat array of numbers\n if (points[0] instanceof Point)\n {\n var p = [];\n\n for (var i = 0, il = points.length; i < il; i++)\n {\n p.push(points[i].x, points[i].y);\n }\n\n points = p;\n }\n\n /**\n * An array of the points of this polygon\n *\n * @member {number[]}\n */\n this.points = points;\n\n /**\n * The type of the object, mainly used to avoid `instanceof` checks\n *\n * @member {number}\n * @readOnly\n * @default PIXI.SHAPES.POLY\n * @see PIXI.SHAPES\n */\n this.type = SHAPES.POLY;\n\n /**\n * `false` after moveTo, `true` after `closePath`. In all other cases it is `true`.\n * @member {boolean}\n * @default true\n */\n this.closeStroke = true;\n};\n\n/**\n * Creates a clone of this polygon\n *\n * @return {PIXI.Polygon} a copy of the polygon\n */\nPolygon.prototype.clone = function clone ()\n{\n var polygon = new Polygon(this.points.slice());\n\n polygon.closeStroke = this.closeStroke;\n\n return polygon;\n};\n\n/**\n * Checks whether the x and y coordinates passed to this function are contained within this polygon\n *\n * @param {number} x - The X coordinate of the point to test\n * @param {number} y - The Y coordinate of the point to test\n * @return {boolean} Whether the x/y coordinates are within this polygon\n */\nPolygon.prototype.contains = function contains (x, y)\n{\n var inside = false;\n\n // use some raycasting to test hits\n // https://github.com/substack/point-in-polygon/blob/master/index.js\n var length = this.points.length / 2;\n\n for (var i = 0, j = length - 1; i < length; j = i++)\n {\n var xi = this.points[i * 2];\n var yi = this.points[(i * 2) + 1];\n var xj = this.points[j * 2];\n var yj = this.points[(j * 2) + 1];\n var intersect = ((yi > y) !== (yj > y)) && (x < ((xj - xi) * ((y - yi) / (yj - yi))) + xi);\n\n if (intersect)\n {\n inside = !inside;\n }\n }\n\n return inside;\n};\n\n/**\n * The Rounded Rectangle object is an area that has nice rounded corners, as indicated by its\n * top-left corner point (x, y) and by its width and its height and its radius.\n *\n * @class\n * @memberof PIXI\n */\nvar RoundedRectangle = function RoundedRectangle(x, y, width, height, radius)\n{\n if ( x === void 0 ) x = 0;\n if ( y === void 0 ) y = 0;\n if ( width === void 0 ) width = 0;\n if ( height === void 0 ) height = 0;\n if ( radius === void 0 ) radius = 20;\n\n /**\n * @member {number}\n * @default 0\n */\n this.x = x;\n\n /**\n * @member {number}\n * @default 0\n */\n this.y = y;\n\n /**\n * @member {number}\n * @default 0\n */\n this.width = width;\n\n /**\n * @member {number}\n * @default 0\n */\n this.height = height;\n\n /**\n * @member {number}\n * @default 20\n */\n this.radius = radius;\n\n /**\n * The type of the object, mainly used to avoid `instanceof` checks\n *\n * @member {number}\n * @readonly\n * @default PIXI.SHAPES.RREC\n * @see PIXI.SHAPES\n */\n this.type = SHAPES.RREC;\n};\n\n/**\n * Creates a clone of this Rounded Rectangle\n *\n * @return {PIXI.RoundedRectangle} a copy of the rounded rectangle\n */\nRoundedRectangle.prototype.clone = function clone ()\n{\n return new RoundedRectangle(this.x, this.y, this.width, this.height, this.radius);\n};\n\n/**\n * Checks whether the x and y coordinates given are contained within this Rounded Rectangle\n *\n * @param {number} x - The X coordinate of the point to test\n * @param {number} y - The Y coordinate of the point to test\n * @return {boolean} Whether the x/y coordinates are within this Rounded Rectangle\n */\nRoundedRectangle.prototype.contains = function contains (x, y)\n{\n if (this.width <= 0 || this.height <= 0)\n {\n return false;\n }\n if (x >= this.x && x <= this.x + this.width)\n {\n if (y >= this.y && y <= this.y + this.height)\n {\n if ((y >= this.y + this.radius && y <= this.y + this.height - this.radius)\n || (x >= this.x + this.radius && x <= this.x + this.width - this.radius))\n {\n return true;\n }\n var dx = x - (this.x + this.radius);\n var dy = y - (this.y + this.radius);\n var radius2 = this.radius * this.radius;\n\n if ((dx * dx) + (dy * dy) <= radius2)\n {\n return true;\n }\n dx = x - (this.x + this.width - this.radius);\n if ((dx * dx) + (dy * dy) <= radius2)\n {\n return true;\n }\n dy = y - (this.y + this.height - this.radius);\n if ((dx * dx) + (dy * dy) <= radius2)\n {\n return true;\n }\n dx = x - (this.x + this.radius);\n if ((dx * dx) + (dy * dy) <= radius2)\n {\n return true;\n }\n }\n }\n\n return false;\n};\n\n/**\n * Math classes and utilities mixed into PIXI namespace.\n *\n * @lends PIXI\n */\n\nexport { Circle, DEG_TO_RAD, Ellipse, GroupD8, Matrix, ObservablePoint, PI_2, Point, Polygon, RAD_TO_DEG, Rectangle, RoundedRectangle, SHAPES, Transform };\n//# sourceMappingURL=math.es.js.map\n","/*!\n * @pixi/display - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/display is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { settings } from '@pixi/settings';\nimport { Rectangle, RAD_TO_DEG, DEG_TO_RAD, Transform } from '@pixi/math';\nimport { EventEmitter, removeItems } from '@pixi/utils';\n\n/**\n * Sets the default value for the container property 'sortableChildren'.\n * If set to true, the container will sort its children by zIndex value\n * when updateTransform() is called, or manually if sortChildren() is called.\n *\n * This actually changes the order of elements in the array, so should be treated\n * as a basic solution that is not performant compared to other solutions,\n * such as @link https://github.com/pixijs/pixi-display\n *\n * Also be aware of that this may not work nicely with the addChildAt() function,\n * as the zIndex sorting may cause the child to automatically sorted to another position.\n *\n * @static\n * @constant\n * @name SORTABLE_CHILDREN\n * @memberof PIXI.settings\n * @type {boolean}\n * @default false\n */\nsettings.SORTABLE_CHILDREN = false;\n\n/**\n * 'Builder' pattern for bounds rectangles.\n *\n * This could be called an Axis-Aligned Bounding Box.\n * It is not an actual shape. It is a mutable thing; no 'EMPTY' or those kind of problems.\n *\n * @class\n * @memberof PIXI\n */\nvar Bounds = function Bounds()\n{\n /**\n * @member {number}\n * @default 0\n */\n this.minX = Infinity;\n\n /**\n * @member {number}\n * @default 0\n */\n this.minY = Infinity;\n\n /**\n * @member {number}\n * @default 0\n */\n this.maxX = -Infinity;\n\n /**\n * @member {number}\n * @default 0\n */\n this.maxY = -Infinity;\n\n this.rect = null;\n};\n\n/**\n * Checks if bounds are empty.\n *\n * @return {boolean} True if empty.\n */\nBounds.prototype.isEmpty = function isEmpty ()\n{\n return this.minX > this.maxX || this.minY > this.maxY;\n};\n\n/**\n * Clears the bounds and resets.\n *\n */\nBounds.prototype.clear = function clear ()\n{\n this.updateID++;\n\n this.minX = Infinity;\n this.minY = Infinity;\n this.maxX = -Infinity;\n this.maxY = -Infinity;\n};\n\n/**\n * Can return Rectangle.EMPTY constant, either construct new rectangle, either use your rectangle\n * It is not guaranteed that it will return tempRect\n *\n * @param {PIXI.Rectangle} rect - temporary object will be used if AABB is not empty\n * @returns {PIXI.Rectangle} A rectangle of the bounds\n */\nBounds.prototype.getRectangle = function getRectangle (rect)\n{\n if (this.minX > this.maxX || this.minY > this.maxY)\n {\n return Rectangle.EMPTY;\n }\n\n rect = rect || new Rectangle(0, 0, 1, 1);\n\n rect.x = this.minX;\n rect.y = this.minY;\n rect.width = this.maxX - this.minX;\n rect.height = this.maxY - this.minY;\n\n return rect;\n};\n\n/**\n * This function should be inlined when its possible.\n *\n * @param {PIXI.Point} point - The point to add.\n */\nBounds.prototype.addPoint = function addPoint (point)\n{\n this.minX = Math.min(this.minX, point.x);\n this.maxX = Math.max(this.maxX, point.x);\n this.minY = Math.min(this.minY, point.y);\n this.maxY = Math.max(this.maxY, point.y);\n};\n\n/**\n * Adds a quad, not transformed\n *\n * @param {Float32Array} vertices - The verts to add.\n */\nBounds.prototype.addQuad = function addQuad (vertices)\n{\n var minX = this.minX;\n var minY = this.minY;\n var maxX = this.maxX;\n var maxY = this.maxY;\n\n var x = vertices[0];\n var y = vertices[1];\n\n minX = x < minX ? x : minX;\n minY = y < minY ? y : minY;\n maxX = x > maxX ? x : maxX;\n maxY = y > maxY ? y : maxY;\n\n x = vertices[2];\n y = vertices[3];\n minX = x < minX ? x : minX;\n minY = y < minY ? y : minY;\n maxX = x > maxX ? x : maxX;\n maxY = y > maxY ? y : maxY;\n\n x = vertices[4];\n y = vertices[5];\n minX = x < minX ? x : minX;\n minY = y < minY ? y : minY;\n maxX = x > maxX ? x : maxX;\n maxY = y > maxY ? y : maxY;\n\n x = vertices[6];\n y = vertices[7];\n minX = x < minX ? x : minX;\n minY = y < minY ? y : minY;\n maxX = x > maxX ? x : maxX;\n maxY = y > maxY ? y : maxY;\n\n this.minX = minX;\n this.minY = minY;\n this.maxX = maxX;\n this.maxY = maxY;\n};\n\n/**\n * Adds sprite frame, transformed.\n *\n * @param {PIXI.Transform} transform - TODO\n * @param {number} x0 - TODO\n * @param {number} y0 - TODO\n * @param {number} x1 - TODO\n * @param {number} y1 - TODO\n */\nBounds.prototype.addFrame = function addFrame (transform, x0, y0, x1, y1)\n{\n var matrix = transform.worldTransform;\n var a = matrix.a;\n var b = matrix.b;\n var c = matrix.c;\n var d = matrix.d;\n var tx = matrix.tx;\n var ty = matrix.ty;\n\n var minX = this.minX;\n var minY = this.minY;\n var maxX = this.maxX;\n var maxY = this.maxY;\n\n var x = (a * x0) + (c * y0) + tx;\n var y = (b * x0) + (d * y0) + ty;\n\n minX = x < minX ? x : minX;\n minY = y < minY ? y : minY;\n maxX = x > maxX ? x : maxX;\n maxY = y > maxY ? y : maxY;\n\n x = (a * x1) + (c * y0) + tx;\n y = (b * x1) + (d * y0) + ty;\n minX = x < minX ? x : minX;\n minY = y < minY ? y : minY;\n maxX = x > maxX ? x : maxX;\n maxY = y > maxY ? y : maxY;\n\n x = (a * x0) + (c * y1) + tx;\n y = (b * x0) + (d * y1) + ty;\n minX = x < minX ? x : minX;\n minY = y < minY ? y : minY;\n maxX = x > maxX ? x : maxX;\n maxY = y > maxY ? y : maxY;\n\n x = (a * x1) + (c * y1) + tx;\n y = (b * x1) + (d * y1) + ty;\n minX = x < minX ? x : minX;\n minY = y < minY ? y : minY;\n maxX = x > maxX ? x : maxX;\n maxY = y > maxY ? y : maxY;\n\n this.minX = minX;\n this.minY = minY;\n this.maxX = maxX;\n this.maxY = maxY;\n};\n\n/**\n * Adds screen vertices from array\n *\n * @param {Float32Array} vertexData - calculated vertices\n * @param {number} beginOffset - begin offset\n * @param {number} endOffset - end offset, excluded\n */\nBounds.prototype.addVertexData = function addVertexData (vertexData, beginOffset, endOffset)\n{\n var minX = this.minX;\n var minY = this.minY;\n var maxX = this.maxX;\n var maxY = this.maxY;\n\n for (var i = beginOffset; i < endOffset; i += 2)\n {\n var x = vertexData[i];\n var y = vertexData[i + 1];\n\n minX = x < minX ? x : minX;\n minY = y < minY ? y : minY;\n maxX = x > maxX ? x : maxX;\n maxY = y > maxY ? y : maxY;\n }\n\n this.minX = minX;\n this.minY = minY;\n this.maxX = maxX;\n this.maxY = maxY;\n};\n\n/**\n * Add an array of mesh vertices\n *\n * @param {PIXI.Transform} transform - mesh transform\n * @param {Float32Array} vertices - mesh coordinates in array\n * @param {number} beginOffset - begin offset\n * @param {number} endOffset - end offset, excluded\n */\nBounds.prototype.addVertices = function addVertices (transform, vertices, beginOffset, endOffset)\n{\n var matrix = transform.worldTransform;\n var a = matrix.a;\n var b = matrix.b;\n var c = matrix.c;\n var d = matrix.d;\n var tx = matrix.tx;\n var ty = matrix.ty;\n\n var minX = this.minX;\n var minY = this.minY;\n var maxX = this.maxX;\n var maxY = this.maxY;\n\n for (var i = beginOffset; i < endOffset; i += 2)\n {\n var rawX = vertices[i];\n var rawY = vertices[i + 1];\n var x = (a * rawX) + (c * rawY) + tx;\n var y = (d * rawY) + (b * rawX) + ty;\n\n minX = x < minX ? x : minX;\n minY = y < minY ? y : minY;\n maxX = x > maxX ? x : maxX;\n maxY = y > maxY ? y : maxY;\n }\n\n this.minX = minX;\n this.minY = minY;\n this.maxX = maxX;\n this.maxY = maxY;\n};\n\n/**\n * Adds other Bounds\n *\n * @param {PIXI.Bounds} bounds - TODO\n */\nBounds.prototype.addBounds = function addBounds (bounds)\n{\n var minX = this.minX;\n var minY = this.minY;\n var maxX = this.maxX;\n var maxY = this.maxY;\n\n this.minX = bounds.minX < minX ? bounds.minX : minX;\n this.minY = bounds.minY < minY ? bounds.minY : minY;\n this.maxX = bounds.maxX > maxX ? bounds.maxX : maxX;\n this.maxY = bounds.maxY > maxY ? bounds.maxY : maxY;\n};\n\n/**\n * Adds other Bounds, masked with Bounds\n *\n * @param {PIXI.Bounds} bounds - TODO\n * @param {PIXI.Bounds} mask - TODO\n */\nBounds.prototype.addBoundsMask = function addBoundsMask (bounds, mask)\n{\n var _minX = bounds.minX > mask.minX ? bounds.minX : mask.minX;\n var _minY = bounds.minY > mask.minY ? bounds.minY : mask.minY;\n var _maxX = bounds.maxX < mask.maxX ? bounds.maxX : mask.maxX;\n var _maxY = bounds.maxY < mask.maxY ? bounds.maxY : mask.maxY;\n\n if (_minX <= _maxX && _minY <= _maxY)\n {\n var minX = this.minX;\n var minY = this.minY;\n var maxX = this.maxX;\n var maxY = this.maxY;\n\n this.minX = _minX < minX ? _minX : minX;\n this.minY = _minY < minY ? _minY : minY;\n this.maxX = _maxX > maxX ? _maxX : maxX;\n this.maxY = _maxY > maxY ? _maxY : maxY;\n }\n};\n\n/**\n * Adds other Bounds, masked with Rectangle\n *\n * @param {PIXI.Bounds} bounds - TODO\n * @param {PIXI.Rectangle} area - TODO\n */\nBounds.prototype.addBoundsArea = function addBoundsArea (bounds, area)\n{\n var _minX = bounds.minX > area.x ? bounds.minX : area.x;\n var _minY = bounds.minY > area.y ? bounds.minY : area.y;\n var _maxX = bounds.maxX < area.x + area.width ? bounds.maxX : (area.x + area.width);\n var _maxY = bounds.maxY < area.y + area.height ? bounds.maxY : (area.y + area.height);\n\n if (_minX <= _maxX && _minY <= _maxY)\n {\n var minX = this.minX;\n var minY = this.minY;\n var maxX = this.maxX;\n var maxY = this.maxY;\n\n this.minX = _minX < minX ? _minX : minX;\n this.minY = _minY < minY ? _minY : minY;\n this.maxX = _maxX > maxX ? _maxX : maxX;\n this.maxY = _maxY > maxY ? _maxY : maxY;\n }\n};\n\n// _tempDisplayObjectParent = new DisplayObject();\n\n/**\n * The base class for all objects that are rendered on the screen.\n *\n * This is an abstract class and should not be used on its own; rather it should be extended.\n *\n * @class\n * @extends PIXI.utils.EventEmitter\n * @memberof PIXI\n */\nvar DisplayObject = /*@__PURE__*/(function (EventEmitter) {\n function DisplayObject()\n {\n EventEmitter.call(this);\n\n this.tempDisplayObjectParent = null;\n\n // TODO: need to create Transform from factory\n /**\n * World transform and local transform of this object.\n * This will become read-only later, please do not assign anything there unless you know what are you doing.\n *\n * @member {PIXI.Transform}\n */\n this.transform = new Transform();\n\n /**\n * The opacity of the object.\n *\n * @member {number}\n */\n this.alpha = 1;\n\n /**\n * The visibility of the object. If false the object will not be drawn, and\n * the updateTransform function will not be called.\n *\n * Only affects recursive calls from parent. You can ask for bounds or call updateTransform manually.\n *\n * @member {boolean}\n */\n this.visible = true;\n\n /**\n * Can this object be rendered, if false the object will not be drawn but the updateTransform\n * methods will still be called.\n *\n * Only affects recursive calls from parent. You can ask for bounds manually.\n *\n * @member {boolean}\n */\n this.renderable = true;\n\n /**\n * The display object container that contains this display object.\n *\n * @member {PIXI.Container}\n * @readonly\n */\n this.parent = null;\n\n /**\n * The multiplied alpha of the displayObject.\n *\n * @member {number}\n * @readonly\n */\n this.worldAlpha = 1;\n\n /**\n * Which index in the children array the display component was before the previous zIndex sort.\n * Used by containers to help sort objects with the same zIndex, by using previous array index as the decider.\n *\n * @member {number}\n * @protected\n */\n this._lastSortedIndex = 0;\n\n /**\n * The zIndex of the displayObject.\n * A higher value will mean it will be rendered on top of other displayObjects within the same container.\n *\n * @member {number}\n * @protected\n */\n this._zIndex = 0;\n\n /**\n * The area the filter is applied to. This is used as more of an optimization\n * rather than figuring out the dimensions of the displayObject each frame you can set this rectangle.\n *\n * Also works as an interaction mask.\n *\n * @member {?PIXI.Rectangle}\n */\n this.filterArea = null;\n\n /**\n * Sets the filters for the displayObject.\n * * IMPORTANT: This is a WebGL only feature and will be ignored by the canvas renderer.\n * To remove filters simply set this property to `'null'`.\n *\n * @member {?PIXI.Filter[]}\n */\n this.filters = null;\n this._enabledFilters = null;\n\n /**\n * The bounds object, this is used to calculate and store the bounds of the displayObject.\n *\n * @member {PIXI.Bounds}\n * @protected\n */\n this._bounds = new Bounds();\n this._boundsID = 0;\n this._lastBoundsID = -1;\n this._boundsRect = null;\n this._localBoundsRect = null;\n\n /**\n * The original, cached mask of the object.\n *\n * @member {PIXI.Graphics|PIXI.Sprite}\n * @protected\n */\n this._mask = null;\n\n /**\n * Fired when this DisplayObject is added to a Container.\n *\n * @event PIXI.DisplayObject#added\n * @param {PIXI.Container} container - The container added to.\n */\n\n /**\n * Fired when this DisplayObject is removed from a Container.\n *\n * @event PIXI.DisplayObject#removed\n * @param {PIXI.Container} container - The container removed from.\n */\n\n /**\n * If the object has been destroyed via destroy(). If true, it should not be used.\n *\n * @member {boolean}\n * @protected\n */\n this._destroyed = false;\n\n /**\n * used to fast check if a sprite is.. a sprite!\n * @member {boolean}\n */\n this.isSprite = false;\n }\n\n if ( EventEmitter ) DisplayObject.__proto__ = EventEmitter;\n DisplayObject.prototype = Object.create( EventEmitter && EventEmitter.prototype );\n DisplayObject.prototype.constructor = DisplayObject;\n\n var prototypeAccessors = { _tempDisplayObjectParent: { configurable: true },x: { configurable: true },y: { configurable: true },worldTransform: { configurable: true },localTransform: { configurable: true },position: { configurable: true },scale: { configurable: true },pivot: { configurable: true },skew: { configurable: true },rotation: { configurable: true },angle: { configurable: true },zIndex: { configurable: true },worldVisible: { configurable: true },mask: { configurable: true } };\n\n /**\n * @protected\n * @member {PIXI.DisplayObject}\n */\n DisplayObject.mixin = function mixin (source)\n {\n // in ES8/ES2017, this would be really easy:\n // Object.defineProperties(target, Object.getOwnPropertyDescriptors(source));\n\n // get all the enumerable property keys\n var keys = Object.keys(source);\n\n // loop through properties\n for (var i = 0; i < keys.length; ++i)\n {\n var propertyName = keys[i];\n\n // Set the property using the property descriptor - this works for accessors and normal value properties\n Object.defineProperty(\n DisplayObject.prototype,\n propertyName,\n Object.getOwnPropertyDescriptor(source, propertyName)\n );\n }\n };\n\n prototypeAccessors._tempDisplayObjectParent.get = function ()\n {\n if (this.tempDisplayObjectParent === null)\n {\n this.tempDisplayObjectParent = new DisplayObject();\n }\n\n return this.tempDisplayObjectParent;\n };\n\n /**\n * Updates the object transform for rendering.\n *\n * TODO - Optimization pass!\n */\n DisplayObject.prototype.updateTransform = function updateTransform ()\n {\n this.transform.updateTransform(this.parent.transform);\n // multiply the alphas..\n this.worldAlpha = this.alpha * this.parent.worldAlpha;\n\n this._bounds.updateID++;\n };\n\n /**\n * Recursively updates transform of all objects from the root to this one\n * internal function for toLocal()\n */\n DisplayObject.prototype._recursivePostUpdateTransform = function _recursivePostUpdateTransform ()\n {\n if (this.parent)\n {\n this.parent._recursivePostUpdateTransform();\n this.transform.updateTransform(this.parent.transform);\n }\n else\n {\n this.transform.updateTransform(this._tempDisplayObjectParent.transform);\n }\n };\n\n /**\n * Retrieves the bounds of the displayObject as a rectangle object.\n *\n * @param {boolean} [skipUpdate] - Setting to `true` will stop the transforms of the scene graph from\n * being updated. This means the calculation returned MAY be out of date BUT will give you a\n * nice performance boost.\n * @param {PIXI.Rectangle} [rect] - Optional rectangle to store the result of the bounds calculation.\n * @return {PIXI.Rectangle} The rectangular bounding area.\n */\n DisplayObject.prototype.getBounds = function getBounds (skipUpdate, rect)\n {\n if (!skipUpdate)\n {\n if (!this.parent)\n {\n this.parent = this._tempDisplayObjectParent;\n this.updateTransform();\n this.parent = null;\n }\n else\n {\n this._recursivePostUpdateTransform();\n this.updateTransform();\n }\n }\n\n if (this._boundsID !== this._lastBoundsID)\n {\n this.calculateBounds();\n }\n\n if (!rect)\n {\n if (!this._boundsRect)\n {\n this._boundsRect = new Rectangle();\n }\n\n rect = this._boundsRect;\n }\n\n return this._bounds.getRectangle(rect);\n };\n\n /**\n * Retrieves the local bounds of the displayObject as a rectangle object.\n *\n * @param {PIXI.Rectangle} [rect] - Optional rectangle to store the result of the bounds calculation.\n * @return {PIXI.Rectangle} The rectangular bounding area.\n */\n DisplayObject.prototype.getLocalBounds = function getLocalBounds (rect)\n {\n var transformRef = this.transform;\n var parentRef = this.parent;\n\n this.parent = null;\n this.transform = this._tempDisplayObjectParent.transform;\n\n if (!rect)\n {\n if (!this._localBoundsRect)\n {\n this._localBoundsRect = new Rectangle();\n }\n\n rect = this._localBoundsRect;\n }\n\n var bounds = this.getBounds(false, rect);\n\n this.parent = parentRef;\n this.transform = transformRef;\n\n return bounds;\n };\n\n /**\n * Calculates the global position of the display object.\n *\n * @param {PIXI.IPoint} position - The world origin to calculate from.\n * @param {PIXI.IPoint} [point] - A Point object in which to store the value, optional\n * (otherwise will create a new Point).\n * @param {boolean} [skipUpdate=false] - Should we skip the update transform.\n * @return {PIXI.IPoint} A point object representing the position of this object.\n */\n DisplayObject.prototype.toGlobal = function toGlobal (position, point, skipUpdate)\n {\n if ( skipUpdate === void 0 ) skipUpdate = false;\n\n if (!skipUpdate)\n {\n this._recursivePostUpdateTransform();\n\n // this parent check is for just in case the item is a root object.\n // If it is we need to give it a temporary parent so that displayObjectUpdateTransform works correctly\n // this is mainly to avoid a parent check in the main loop. Every little helps for performance :)\n if (!this.parent)\n {\n this.parent = this._tempDisplayObjectParent;\n this.displayObjectUpdateTransform();\n this.parent = null;\n }\n else\n {\n this.displayObjectUpdateTransform();\n }\n }\n\n // don't need to update the lot\n return this.worldTransform.apply(position, point);\n };\n\n /**\n * Calculates the local position of the display object relative to another point.\n *\n * @param {PIXI.IPoint} position - The world origin to calculate from.\n * @param {PIXI.DisplayObject} [from] - The DisplayObject to calculate the global position from.\n * @param {PIXI.IPoint} [point] - A Point object in which to store the value, optional\n * (otherwise will create a new Point).\n * @param {boolean} [skipUpdate=false] - Should we skip the update transform\n * @return {PIXI.IPoint} A point object representing the position of this object\n */\n DisplayObject.prototype.toLocal = function toLocal (position, from, point, skipUpdate)\n {\n if (from)\n {\n position = from.toGlobal(position, point, skipUpdate);\n }\n\n if (!skipUpdate)\n {\n this._recursivePostUpdateTransform();\n\n // this parent check is for just in case the item is a root object.\n // If it is we need to give it a temporary parent so that displayObjectUpdateTransform works correctly\n // this is mainly to avoid a parent check in the main loop. Every little helps for performance :)\n if (!this.parent)\n {\n this.parent = this._tempDisplayObjectParent;\n this.displayObjectUpdateTransform();\n this.parent = null;\n }\n else\n {\n this.displayObjectUpdateTransform();\n }\n }\n\n // simply apply the matrix..\n return this.worldTransform.applyInverse(position, point);\n };\n\n /**\n * Renders the object using the WebGL renderer.\n *\n * @param {PIXI.Renderer} renderer - The renderer.\n */\n DisplayObject.prototype.render = function render (renderer) // eslint-disable-line no-unused-vars\n {\n // OVERWRITE;\n };\n\n /**\n * Set the parent Container of this DisplayObject.\n *\n * @param {PIXI.Container} container - The Container to add this DisplayObject to.\n * @return {PIXI.Container} The Container that this DisplayObject was added to.\n */\n DisplayObject.prototype.setParent = function setParent (container)\n {\n if (!container || !container.addChild)\n {\n throw new Error('setParent: Argument must be a Container');\n }\n\n container.addChild(this);\n\n return container;\n };\n\n /**\n * Convenience function to set the position, scale, skew and pivot at once.\n *\n * @param {number} [x=0] - The X position\n * @param {number} [y=0] - The Y position\n * @param {number} [scaleX=1] - The X scale value\n * @param {number} [scaleY=1] - The Y scale value\n * @param {number} [rotation=0] - The rotation\n * @param {number} [skewX=0] - The X skew value\n * @param {number} [skewY=0] - The Y skew value\n * @param {number} [pivotX=0] - The X pivot value\n * @param {number} [pivotY=0] - The Y pivot value\n * @return {PIXI.DisplayObject} The DisplayObject instance\n */\n DisplayObject.prototype.setTransform = function setTransform (x, y, scaleX, scaleY, rotation, skewX, skewY, pivotX, pivotY)\n {\n if ( x === void 0 ) x = 0;\n if ( y === void 0 ) y = 0;\n if ( scaleX === void 0 ) scaleX = 1;\n if ( scaleY === void 0 ) scaleY = 1;\n if ( rotation === void 0 ) rotation = 0;\n if ( skewX === void 0 ) skewX = 0;\n if ( skewY === void 0 ) skewY = 0;\n if ( pivotX === void 0 ) pivotX = 0;\n if ( pivotY === void 0 ) pivotY = 0;\n\n this.position.x = x;\n this.position.y = y;\n this.scale.x = !scaleX ? 1 : scaleX;\n this.scale.y = !scaleY ? 1 : scaleY;\n this.rotation = rotation;\n this.skew.x = skewX;\n this.skew.y = skewY;\n this.pivot.x = pivotX;\n this.pivot.y = pivotY;\n\n return this;\n };\n\n /**\n * Base destroy method for generic display objects. This will automatically\n * remove the display object from its parent Container as well as remove\n * all current event listeners and internal references. Do not use a DisplayObject\n * after calling `destroy()`.\n *\n */\n DisplayObject.prototype.destroy = function destroy ()\n {\n this.removeAllListeners();\n if (this.parent)\n {\n this.parent.removeChild(this);\n }\n this.transform = null;\n\n this.parent = null;\n\n this._bounds = null;\n this._currentBounds = null;\n this._mask = null;\n\n this.filterArea = null;\n\n this.interactive = false;\n this.interactiveChildren = false;\n\n this._destroyed = true;\n };\n\n /**\n * The position of the displayObject on the x axis relative to the local coordinates of the parent.\n * An alias to position.x\n *\n * @member {number}\n */\n prototypeAccessors.x.get = function ()\n {\n return this.position.x;\n };\n\n prototypeAccessors.x.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.transform.position.x = value;\n };\n\n /**\n * The position of the displayObject on the y axis relative to the local coordinates of the parent.\n * An alias to position.y\n *\n * @member {number}\n */\n prototypeAccessors.y.get = function ()\n {\n return this.position.y;\n };\n\n prototypeAccessors.y.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.transform.position.y = value;\n };\n\n /**\n * Current transform of the object based on world (parent) factors.\n *\n * @member {PIXI.Matrix}\n * @readonly\n */\n prototypeAccessors.worldTransform.get = function ()\n {\n return this.transform.worldTransform;\n };\n\n /**\n * Current transform of the object based on local factors: position, scale, other stuff.\n *\n * @member {PIXI.Matrix}\n * @readonly\n */\n prototypeAccessors.localTransform.get = function ()\n {\n return this.transform.localTransform;\n };\n\n /**\n * The coordinate of the object relative to the local coordinates of the parent.\n * Assignment by value since pixi-v4.\n *\n * @member {PIXI.IPoint}\n */\n prototypeAccessors.position.get = function ()\n {\n return this.transform.position;\n };\n\n prototypeAccessors.position.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.transform.position.copyFrom(value);\n };\n\n /**\n * The scale factor of the object.\n * Assignment by value since pixi-v4.\n *\n * @member {PIXI.IPoint}\n */\n prototypeAccessors.scale.get = function ()\n {\n return this.transform.scale;\n };\n\n prototypeAccessors.scale.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.transform.scale.copyFrom(value);\n };\n\n /**\n * The pivot point of the displayObject that it rotates around.\n * Assignment by value since pixi-v4.\n *\n * @member {PIXI.IPoint}\n */\n prototypeAccessors.pivot.get = function ()\n {\n return this.transform.pivot;\n };\n\n prototypeAccessors.pivot.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.transform.pivot.copyFrom(value);\n };\n\n /**\n * The skew factor for the object in radians.\n * Assignment by value since pixi-v4.\n *\n * @member {PIXI.ObservablePoint}\n */\n prototypeAccessors.skew.get = function ()\n {\n return this.transform.skew;\n };\n\n prototypeAccessors.skew.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.transform.skew.copyFrom(value);\n };\n\n /**\n * The rotation of the object in radians.\n * 'rotation' and 'angle' have the same effect on a display object; rotation is in radians, angle is in degrees.\n *\n * @member {number}\n */\n prototypeAccessors.rotation.get = function ()\n {\n return this.transform.rotation;\n };\n\n prototypeAccessors.rotation.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.transform.rotation = value;\n };\n\n /**\n * The angle of the object in degrees.\n * 'rotation' and 'angle' have the same effect on a display object; rotation is in radians, angle is in degrees.\n *\n * @member {number}\n */\n prototypeAccessors.angle.get = function ()\n {\n return this.transform.rotation * RAD_TO_DEG;\n };\n\n prototypeAccessors.angle.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.transform.rotation = value * DEG_TO_RAD;\n };\n\n /**\n * The zIndex of the displayObject.\n * If a container has the sortableChildren property set to true, children will be automatically\n * sorted by zIndex value; a higher value will mean it will be moved towards the end of the array,\n * and thus rendered on top of other displayObjects within the same container.\n *\n * @member {number}\n */\n prototypeAccessors.zIndex.get = function ()\n {\n return this._zIndex;\n };\n\n prototypeAccessors.zIndex.set = function (value) // eslint-disable-line require-jsdoc\n {\n this._zIndex = value;\n if (this.parent)\n {\n this.parent.sortDirty = true;\n }\n };\n\n /**\n * Indicates if the object is globally visible.\n *\n * @member {boolean}\n * @readonly\n */\n prototypeAccessors.worldVisible.get = function ()\n {\n var item = this;\n\n do\n {\n if (!item.visible)\n {\n return false;\n }\n\n item = item.parent;\n } while (item);\n\n return true;\n };\n\n /**\n * Sets a mask for the displayObject. A mask is an object that limits the visibility of an\n * object to the shape of the mask applied to it. In PixiJS a regular mask must be a\n * {@link PIXI.Graphics} or a {@link PIXI.Sprite} object. This allows for much faster masking in canvas as it\n * utilities shape clipping. To remove a mask, set this property to `null`.\n *\n * For sprite mask both alpha and red channel are used. Black mask is the same as transparent mask.\n * @example\n * const graphics = new PIXI.Graphics();\n * graphics.beginFill(0xFF3300);\n * graphics.drawRect(50, 250, 100, 100);\n * graphics.endFill();\n *\n * const sprite = new PIXI.Sprite(texture);\n * sprite.mask = graphics;\n * @todo At the moment, PIXI.CanvasRenderer doesn't support PIXI.Sprite as mask.\n *\n * @member {PIXI.Graphics|PIXI.Sprite}\n */\n prototypeAccessors.mask.get = function ()\n {\n return this._mask;\n };\n\n prototypeAccessors.mask.set = function (value) // eslint-disable-line require-jsdoc\n {\n if (this._mask)\n {\n this._mask.renderable = true;\n this._mask.isMask = false;\n }\n\n this._mask = value;\n\n if (this._mask)\n {\n this._mask.renderable = false;\n this._mask.isMask = true;\n }\n };\n\n Object.defineProperties( DisplayObject.prototype, prototypeAccessors );\n\n return DisplayObject;\n}(EventEmitter));\n\n// performance increase to avoid using call.. (10x faster)\nDisplayObject.prototype.displayObjectUpdateTransform = DisplayObject.prototype.updateTransform;\n\nfunction sortChildren(a, b)\n{\n if (a.zIndex === b.zIndex)\n {\n return a._lastSortedIndex - b._lastSortedIndex;\n }\n\n return a.zIndex - b.zIndex;\n}\n\n/**\n * A Container represents a collection of display objects.\n *\n * It is the base class of all display objects that act as a container for other objects (like Sprites).\n *\n *```js\n * let container = new PIXI.Container();\n * container.addChild(sprite);\n * ```\n *\n * @class\n * @extends PIXI.DisplayObject\n * @memberof PIXI\n */\nvar Container = /*@__PURE__*/(function (DisplayObject) {\n function Container()\n {\n DisplayObject.call(this);\n\n /**\n * The array of children of this container.\n *\n * @member {PIXI.DisplayObject[]}\n * @readonly\n */\n this.children = [];\n\n /**\n * If set to true, the container will sort its children by zIndex value\n * when updateTransform() is called, or manually if sortChildren() is called.\n *\n * This actually changes the order of elements in the array, so should be treated\n * as a basic solution that is not performant compared to other solutions,\n * such as @link https://github.com/pixijs/pixi-display\n *\n * Also be aware of that this may not work nicely with the addChildAt() function,\n * as the zIndex sorting may cause the child to automatically sorted to another position.\n *\n * @see PIXI.settings.SORTABLE_CHILDREN\n *\n * @member {boolean}\n */\n this.sortableChildren = settings.SORTABLE_CHILDREN;\n\n /**\n * Should children be sorted by zIndex at the next updateTransform call.\n * Will get automatically set to true if a new child is added, or if a child's zIndex changes.\n *\n * @member {boolean}\n */\n this.sortDirty = false;\n\n /**\n * Fired when a DisplayObject is added to this Container.\n *\n * @event PIXI.Container#childAdded\n * @param {PIXI.DisplayObject} child - The child added to the Container.\n * @param {PIXI.Container} container - The container that added the child.\n * @param {number} index - The children's index of the added child.\n */\n\n /**\n * Fired when a DisplayObject is removed from this Container.\n *\n * @event PIXI.DisplayObject#removedFrom\n * @param {PIXI.DisplayObject} child - The child removed from the Container.\n * @param {PIXI.Container} container - The container that removed removed the child.\n * @param {number} index - The former children's index of the removed child\n */\n }\n\n if ( DisplayObject ) Container.__proto__ = DisplayObject;\n Container.prototype = Object.create( DisplayObject && DisplayObject.prototype );\n Container.prototype.constructor = Container;\n\n var prototypeAccessors = { width: { configurable: true },height: { configurable: true } };\n\n /**\n * Overridable method that can be used by Container subclasses whenever the children array is modified\n *\n * @protected\n */\n Container.prototype.onChildrenChange = function onChildrenChange ()\n {\n /* empty */\n };\n\n /**\n * Adds one or more children to the container.\n *\n * Multiple items can be added like so: `myContainer.addChild(thingOne, thingTwo, thingThree)`\n *\n * @param {...PIXI.DisplayObject} child - The DisplayObject(s) to add to the container\n * @return {PIXI.DisplayObject} The first child that was added.\n */\n Container.prototype.addChild = function addChild (child)\n {\n var arguments$1 = arguments;\n\n var argumentsLength = arguments.length;\n\n // if there is only one argument we can bypass looping through the them\n if (argumentsLength > 1)\n {\n // loop through the arguments property and add all children\n // use it the right way (.length and [i]) so that this function can still be optimized by JS runtimes\n for (var i = 0; i < argumentsLength; i++)\n {\n this.addChild(arguments$1[i]);\n }\n }\n else\n {\n // if the child has a parent then lets remove it as PixiJS objects can only exist in one place\n if (child.parent)\n {\n child.parent.removeChild(child);\n }\n\n child.parent = this;\n this.sortDirty = true;\n\n // ensure child transform will be recalculated\n child.transform._parentID = -1;\n\n this.children.push(child);\n\n // ensure bounds will be recalculated\n this._boundsID++;\n\n // TODO - lets either do all callbacks or all events.. not both!\n this.onChildrenChange(this.children.length - 1);\n this.emit('childAdded', child, this, this.children.length - 1);\n child.emit('added', this);\n }\n\n return child;\n };\n\n /**\n * Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown\n *\n * @param {PIXI.DisplayObject} child - The child to add\n * @param {number} index - The index to place the child in\n * @return {PIXI.DisplayObject} The child that was added.\n */\n Container.prototype.addChildAt = function addChildAt (child, index)\n {\n if (index < 0 || index > this.children.length)\n {\n throw new Error((child + \"addChildAt: The index \" + index + \" supplied is out of bounds \" + (this.children.length)));\n }\n\n if (child.parent)\n {\n child.parent.removeChild(child);\n }\n\n child.parent = this;\n this.sortDirty = true;\n\n // ensure child transform will be recalculated\n child.transform._parentID = -1;\n\n this.children.splice(index, 0, child);\n\n // ensure bounds will be recalculated\n this._boundsID++;\n\n // TODO - lets either do all callbacks or all events.. not both!\n this.onChildrenChange(index);\n child.emit('added', this);\n this.emit('childAdded', child, this, index);\n\n return child;\n };\n\n /**\n * Swaps the position of 2 Display Objects within this container.\n *\n * @param {PIXI.DisplayObject} child - First display object to swap\n * @param {PIXI.DisplayObject} child2 - Second display object to swap\n */\n Container.prototype.swapChildren = function swapChildren (child, child2)\n {\n if (child === child2)\n {\n return;\n }\n\n var index1 = this.getChildIndex(child);\n var index2 = this.getChildIndex(child2);\n\n this.children[index1] = child2;\n this.children[index2] = child;\n this.onChildrenChange(index1 < index2 ? index1 : index2);\n };\n\n /**\n * Returns the index position of a child DisplayObject instance\n *\n * @param {PIXI.DisplayObject} child - The DisplayObject instance to identify\n * @return {number} The index position of the child display object to identify\n */\n Container.prototype.getChildIndex = function getChildIndex (child)\n {\n var index = this.children.indexOf(child);\n\n if (index === -1)\n {\n throw new Error('The supplied DisplayObject must be a child of the caller');\n }\n\n return index;\n };\n\n /**\n * Changes the position of an existing child in the display object container\n *\n * @param {PIXI.DisplayObject} child - The child DisplayObject instance for which you want to change the index number\n * @param {number} index - The resulting index number for the child display object\n */\n Container.prototype.setChildIndex = function setChildIndex (child, index)\n {\n if (index < 0 || index >= this.children.length)\n {\n throw new Error((\"The index \" + index + \" supplied is out of bounds \" + (this.children.length)));\n }\n\n var currentIndex = this.getChildIndex(child);\n\n removeItems(this.children, currentIndex, 1); // remove from old position\n this.children.splice(index, 0, child); // add at new position\n\n this.onChildrenChange(index);\n };\n\n /**\n * Returns the child at the specified index\n *\n * @param {number} index - The index to get the child at\n * @return {PIXI.DisplayObject} The child at the given index, if any.\n */\n Container.prototype.getChildAt = function getChildAt (index)\n {\n if (index < 0 || index >= this.children.length)\n {\n throw new Error((\"getChildAt: Index (\" + index + \") does not exist.\"));\n }\n\n return this.children[index];\n };\n\n /**\n * Removes one or more children from the container.\n *\n * @param {...PIXI.DisplayObject} child - The DisplayObject(s) to remove\n * @return {PIXI.DisplayObject} The first child that was removed.\n */\n Container.prototype.removeChild = function removeChild (child)\n {\n var arguments$1 = arguments;\n\n var argumentsLength = arguments.length;\n\n // if there is only one argument we can bypass looping through the them\n if (argumentsLength > 1)\n {\n // loop through the arguments property and add all children\n // use it the right way (.length and [i]) so that this function can still be optimized by JS runtimes\n for (var i = 0; i < argumentsLength; i++)\n {\n this.removeChild(arguments$1[i]);\n }\n }\n else\n {\n var index = this.children.indexOf(child);\n\n if (index === -1) { return null; }\n\n child.parent = null;\n // ensure child transform will be recalculated\n child.transform._parentID = -1;\n removeItems(this.children, index, 1);\n\n // ensure bounds will be recalculated\n this._boundsID++;\n\n // TODO - lets either do all callbacks or all events.. not both!\n this.onChildrenChange(index);\n child.emit('removed', this);\n this.emit('childRemoved', child, this, index);\n }\n\n return child;\n };\n\n /**\n * Removes a child from the specified index position.\n *\n * @param {number} index - The index to get the child from\n * @return {PIXI.DisplayObject} The child that was removed.\n */\n Container.prototype.removeChildAt = function removeChildAt (index)\n {\n var child = this.getChildAt(index);\n\n // ensure child transform will be recalculated..\n child.parent = null;\n child.transform._parentID = -1;\n removeItems(this.children, index, 1);\n\n // ensure bounds will be recalculated\n this._boundsID++;\n\n // TODO - lets either do all callbacks or all events.. not both!\n this.onChildrenChange(index);\n child.emit('removed', this);\n this.emit('childRemoved', child, this, index);\n\n return child;\n };\n\n /**\n * Removes all children from this container that are within the begin and end indexes.\n *\n * @param {number} [beginIndex=0] - The beginning position.\n * @param {number} [endIndex=this.children.length] - The ending position. Default value is size of the container.\n * @returns {PIXI.DisplayObject[]} List of removed children\n */\n Container.prototype.removeChildren = function removeChildren (beginIndex, endIndex)\n {\n if ( beginIndex === void 0 ) beginIndex = 0;\n\n var begin = beginIndex;\n var end = typeof endIndex === 'number' ? endIndex : this.children.length;\n var range = end - begin;\n var removed;\n\n if (range > 0 && range <= end)\n {\n removed = this.children.splice(begin, range);\n\n for (var i = 0; i < removed.length; ++i)\n {\n removed[i].parent = null;\n if (removed[i].transform)\n {\n removed[i].transform._parentID = -1;\n }\n }\n\n this._boundsID++;\n\n this.onChildrenChange(beginIndex);\n\n for (var i$1 = 0; i$1 < removed.length; ++i$1)\n {\n removed[i$1].emit('removed', this);\n this.emit('childRemoved', removed[i$1], this, i$1);\n }\n\n return removed;\n }\n else if (range === 0 && this.children.length === 0)\n {\n return [];\n }\n\n throw new RangeError('removeChildren: numeric values are outside the acceptable range.');\n };\n\n /**\n * Sorts children by zIndex. Previous order is mantained for 2 children with the same zIndex.\n */\n Container.prototype.sortChildren = function sortChildren$1 ()\n {\n var sortRequired = false;\n\n for (var i = 0, j = this.children.length; i < j; ++i)\n {\n var child = this.children[i];\n\n child._lastSortedIndex = i;\n\n if (!sortRequired && child.zIndex !== 0)\n {\n sortRequired = true;\n }\n }\n\n if (sortRequired && this.children.length > 1)\n {\n this.children.sort(sortChildren);\n }\n\n this.sortDirty = false;\n };\n\n /**\n * Updates the transform on all children of this container for rendering\n */\n Container.prototype.updateTransform = function updateTransform ()\n {\n if (this.sortableChildren && this.sortDirty)\n {\n this.sortChildren();\n }\n\n this._boundsID++;\n\n this.transform.updateTransform(this.parent.transform);\n\n // TODO: check render flags, how to process stuff here\n this.worldAlpha = this.alpha * this.parent.worldAlpha;\n\n for (var i = 0, j = this.children.length; i < j; ++i)\n {\n var child = this.children[i];\n\n if (child.visible)\n {\n child.updateTransform();\n }\n }\n };\n\n /**\n * Recalculates the bounds of the container.\n *\n */\n Container.prototype.calculateBounds = function calculateBounds ()\n {\n this._bounds.clear();\n\n this._calculateBounds();\n\n for (var i = 0; i < this.children.length; i++)\n {\n var child = this.children[i];\n\n if (!child.visible || !child.renderable)\n {\n continue;\n }\n\n child.calculateBounds();\n\n // TODO: filter+mask, need to mask both somehow\n if (child._mask)\n {\n child._mask.calculateBounds();\n this._bounds.addBoundsMask(child._bounds, child._mask._bounds);\n }\n else if (child.filterArea)\n {\n this._bounds.addBoundsArea(child._bounds, child.filterArea);\n }\n else\n {\n this._bounds.addBounds(child._bounds);\n }\n }\n\n this._lastBoundsID = this._boundsID;\n };\n\n /**\n * Recalculates the bounds of the object. Override this to\n * calculate the bounds of the specific object (not including children).\n *\n * @protected\n */\n Container.prototype._calculateBounds = function _calculateBounds ()\n {\n // FILL IN//\n };\n\n /**\n * Renders the object using the WebGL renderer\n *\n * @param {PIXI.Renderer} renderer - The renderer\n */\n Container.prototype.render = function render (renderer)\n {\n // if the object is not visible or the alpha is 0 then no need to render this element\n if (!this.visible || this.worldAlpha <= 0 || !this.renderable)\n {\n return;\n }\n\n // do a quick check to see if this element has a mask or a filter.\n if (this._mask || this.filters)\n {\n this.renderAdvanced(renderer);\n }\n else\n {\n this._render(renderer);\n\n // simple render children!\n for (var i = 0, j = this.children.length; i < j; ++i)\n {\n this.children[i].render(renderer);\n }\n }\n };\n\n /**\n * Render the object using the WebGL renderer and advanced features.\n *\n * @protected\n * @param {PIXI.Renderer} renderer - The renderer\n */\n Container.prototype.renderAdvanced = function renderAdvanced (renderer)\n {\n renderer.batch.flush();\n\n var filters = this.filters;\n var mask = this._mask;\n\n // push filter first as we need to ensure the stencil buffer is correct for any masking\n if (filters)\n {\n if (!this._enabledFilters)\n {\n this._enabledFilters = [];\n }\n\n this._enabledFilters.length = 0;\n\n for (var i = 0; i < filters.length; i++)\n {\n if (filters[i].enabled)\n {\n this._enabledFilters.push(filters[i]);\n }\n }\n\n if (this._enabledFilters.length)\n {\n renderer.filter.push(this, this._enabledFilters);\n }\n }\n\n if (mask)\n {\n renderer.mask.push(this, this._mask);\n }\n\n // add this object to the batch, only rendered if it has a texture.\n this._render(renderer);\n\n // now loop through the children and make sure they get rendered\n for (var i$1 = 0, j = this.children.length; i$1 < j; i$1++)\n {\n this.children[i$1].render(renderer);\n }\n\n renderer.batch.flush();\n\n if (mask)\n {\n renderer.mask.pop(this, this._mask);\n }\n\n if (filters && this._enabledFilters && this._enabledFilters.length)\n {\n renderer.filter.pop();\n }\n };\n\n /**\n * To be overridden by the subclasses.\n *\n * @protected\n * @param {PIXI.Renderer} renderer - The renderer\n */\n Container.prototype._render = function _render (renderer) // eslint-disable-line no-unused-vars\n {\n // this is where content itself gets rendered...\n };\n\n /**\n * Removes all internal references and listeners as well as removes children from the display list.\n * Do not use a Container after calling `destroy`.\n *\n * @param {object|boolean} [options] - Options parameter. A boolean will act as if all options\n * have been set to that value\n * @param {boolean} [options.children=false] - if set to true, all the children will have their destroy\n * method called as well. 'options' will be passed on to those calls.\n * @param {boolean} [options.texture=false] - Only used for child Sprites if options.children is set to true\n * Should it destroy the texture of the child sprite\n * @param {boolean} [options.baseTexture=false] - Only used for child Sprites if options.children is set to true\n * Should it destroy the base texture of the child sprite\n */\n Container.prototype.destroy = function destroy (options)\n {\n DisplayObject.prototype.destroy.call(this);\n\n this.sortDirty = false;\n\n var destroyChildren = typeof options === 'boolean' ? options : options && options.children;\n\n var oldChildren = this.removeChildren(0, this.children.length);\n\n if (destroyChildren)\n {\n for (var i = 0; i < oldChildren.length; ++i)\n {\n oldChildren[i].destroy(options);\n }\n }\n };\n\n /**\n * The width of the Container, setting this will actually modify the scale to achieve the value set\n *\n * @member {number}\n */\n prototypeAccessors.width.get = function ()\n {\n return this.scale.x * this.getLocalBounds().width;\n };\n\n prototypeAccessors.width.set = function (value) // eslint-disable-line require-jsdoc\n {\n var width = this.getLocalBounds().width;\n\n if (width !== 0)\n {\n this.scale.x = value / width;\n }\n else\n {\n this.scale.x = 1;\n }\n\n this._width = value;\n };\n\n /**\n * The height of the Container, setting this will actually modify the scale to achieve the value set\n *\n * @member {number}\n */\n prototypeAccessors.height.get = function ()\n {\n return this.scale.y * this.getLocalBounds().height;\n };\n\n prototypeAccessors.height.set = function (value) // eslint-disable-line require-jsdoc\n {\n var height = this.getLocalBounds().height;\n\n if (height !== 0)\n {\n this.scale.y = value / height;\n }\n else\n {\n this.scale.y = 1;\n }\n\n this._height = value;\n };\n\n Object.defineProperties( Container.prototype, prototypeAccessors );\n\n return Container;\n}(DisplayObject));\n\n// performance increase to avoid using call.. (10x faster)\nContainer.prototype.containerUpdateTransform = Container.prototype.updateTransform;\n\nexport { Bounds, Container, DisplayObject };\n//# sourceMappingURL=display.es.js.map\n","/*!\n * @pixi/accessibility - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/accessibility is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { isMobile, removeItems } from '@pixi/utils';\nimport { DisplayObject } from '@pixi/display';\n\n/**\n * Default property values of accessible objects\n * used by {@link PIXI.accessibility.AccessibilityManager}.\n *\n * @private\n * @function accessibleTarget\n * @memberof PIXI.accessibility\n * @type {Object}\n * @example\n * function MyObject() {}\n *\n * Object.assign(\n * MyObject.prototype,\n * PIXI.accessibility.accessibleTarget\n * );\n */\nvar accessibleTarget = {\n /**\n * Flag for if the object is accessible. If true AccessibilityManager will overlay a\n * shadow div with attributes set\n *\n * @member {boolean}\n * @memberof PIXI.DisplayObject#\n */\n accessible: false,\n\n /**\n * Sets the title attribute of the shadow div\n * If accessibleTitle AND accessibleHint has not been this will default to 'displayObject [tabIndex]'\n *\n * @member {?string}\n * @memberof PIXI.DisplayObject#\n */\n accessibleTitle: null,\n\n /**\n * Sets the aria-label attribute of the shadow div\n *\n * @member {string}\n * @memberof PIXI.DisplayObject#\n */\n accessibleHint: null,\n\n /**\n * @member {number}\n * @memberof PIXI.DisplayObject#\n * @private\n * @todo Needs docs.\n */\n tabIndex: 0,\n\n /**\n * @member {boolean}\n * @memberof PIXI.DisplayObject#\n * @todo Needs docs.\n */\n _accessibleActive: false,\n\n /**\n * @member {boolean}\n * @memberof PIXI.DisplayObject#\n * @todo Needs docs.\n */\n _accessibleDiv: false,\n};\n\n// add some extra variables to the container..\nDisplayObject.mixin(accessibleTarget);\n\nvar KEY_CODE_TAB = 9;\n\nvar DIV_TOUCH_SIZE = 100;\nvar DIV_TOUCH_POS_X = 0;\nvar DIV_TOUCH_POS_Y = 0;\nvar DIV_TOUCH_ZINDEX = 2;\n\nvar DIV_HOOK_SIZE = 1;\nvar DIV_HOOK_POS_X = -1000;\nvar DIV_HOOK_POS_Y = -1000;\nvar DIV_HOOK_ZINDEX = 2;\n\n/**\n * The Accessibility manager recreates the ability to tab and have content read by screen readers.\n * This is very important as it can possibly help people with disabilities access PixiJS content.\n *\n * A DisplayObject can be made accessible just like it can be made interactive. This manager will map the\n * events as if the mouse was being used, minimizing the effort required to implement.\n *\n * An instance of this class is automatically created by default, and can be found at `renderer.plugins.accessibility`\n *\n * @class\n * @memberof PIXI.accessibility\n */\nvar AccessibilityManager = function AccessibilityManager(renderer)\n{\n /**\n * @type {?HTMLElement}\n * @private\n */\n this._hookDiv = null;\n if (isMobile.tablet || isMobile.phone)\n {\n this.createTouchHook();\n }\n\n // first we create a div that will sit over the PixiJS element. This is where the div overlays will go.\n var div = document.createElement('div');\n\n div.style.width = DIV_TOUCH_SIZE + \"px\";\n div.style.height = DIV_TOUCH_SIZE + \"px\";\n div.style.position = 'absolute';\n div.style.top = DIV_TOUCH_POS_X + \"px\";\n div.style.left = DIV_TOUCH_POS_Y + \"px\";\n div.style.zIndex = DIV_TOUCH_ZINDEX;\n\n /**\n * This is the dom element that will sit over the PixiJS element. This is where the div overlays will go.\n *\n * @type {HTMLElement}\n * @private\n */\n this.div = div;\n\n /**\n * A simple pool for storing divs.\n *\n * @type {*}\n * @private\n */\n this.pool = [];\n\n /**\n * This is a tick used to check if an object is no longer being rendered.\n *\n * @type {Number}\n * @private\n */\n this.renderId = 0;\n\n /**\n * Setting this to true will visually show the divs.\n *\n * @type {boolean}\n */\n this.debug = false;\n\n /**\n * The renderer this accessibility manager works for.\n *\n * @member {PIXI.AbstractRenderer}\n */\n this.renderer = renderer;\n\n /**\n * The array of currently active accessible items.\n *\n * @member {Array<*>}\n * @private\n */\n this.children = [];\n\n /**\n * pre-bind the functions\n *\n * @type {Function}\n * @private\n */\n this._onKeyDown = this._onKeyDown.bind(this);\n\n /**\n * pre-bind the functions\n *\n * @type {Function}\n * @private\n */\n this._onMouseMove = this._onMouseMove.bind(this);\n\n /**\n * A flag\n * @type {boolean}\n * @readonly\n */\n this.isActive = false;\n\n /**\n * A flag\n * @type {boolean}\n * @readonly\n */\n this.isMobileAccessibility = false;\n\n // let listen for tab.. once pressed we can fire up and show the accessibility layer\n window.addEventListener('keydown', this._onKeyDown, false);\n};\n\n/**\n * Creates the touch hooks.\n *\n * @private\n */\nAccessibilityManager.prototype.createTouchHook = function createTouchHook ()\n{\n var this$1 = this;\n\n var hookDiv = document.createElement('button');\n\n hookDiv.style.width = DIV_HOOK_SIZE + \"px\";\n hookDiv.style.height = DIV_HOOK_SIZE + \"px\";\n hookDiv.style.position = 'absolute';\n hookDiv.style.top = DIV_HOOK_POS_X + \"px\";\n hookDiv.style.left = DIV_HOOK_POS_Y + \"px\";\n hookDiv.style.zIndex = DIV_HOOK_ZINDEX;\n hookDiv.style.backgroundColor = '#FF0000';\n hookDiv.title = 'HOOK DIV';\n\n hookDiv.addEventListener('focus', function () {\n this$1.isMobileAccessibility = true;\n this$1.activate();\n this$1.destroyTouchHook();\n });\n\n document.body.appendChild(hookDiv);\n this._hookDiv = hookDiv;\n};\n\n/**\n * Destroys the touch hooks.\n *\n * @private\n */\nAccessibilityManager.prototype.destroyTouchHook = function destroyTouchHook ()\n{\n if (!this._hookDiv)\n {\n return;\n }\n document.body.removeChild(this._hookDiv);\n this._hookDiv = null;\n};\n\n/**\n * Activating will cause the Accessibility layer to be shown.\n * This is called when a user presses the tab key.\n *\n * @private\n */\nAccessibilityManager.prototype.activate = function activate ()\n{\n if (this.isActive)\n {\n return;\n }\n\n this.isActive = true;\n\n window.document.addEventListener('mousemove', this._onMouseMove, true);\n window.removeEventListener('keydown', this._onKeyDown, false);\n\n this.renderer.on('postrender', this.update, this);\n\n if (this.renderer.view.parentNode)\n {\n this.renderer.view.parentNode.appendChild(this.div);\n }\n};\n\n/**\n * Deactivating will cause the Accessibility layer to be hidden.\n * This is called when a user moves the mouse.\n *\n * @private\n */\nAccessibilityManager.prototype.deactivate = function deactivate ()\n{\n if (!this.isActive || this.isMobileAccessibility)\n {\n return;\n }\n\n this.isActive = false;\n\n window.document.removeEventListener('mousemove', this._onMouseMove, true);\n window.addEventListener('keydown', this._onKeyDown, false);\n\n this.renderer.off('postrender', this.update);\n\n if (this.div.parentNode)\n {\n this.div.parentNode.removeChild(this.div);\n }\n};\n\n/**\n * This recursive function will run through the scene graph and add any new accessible objects to the DOM layer.\n *\n * @private\n * @param {PIXI.Container} displayObject - The DisplayObject to check.\n */\nAccessibilityManager.prototype.updateAccessibleObjects = function updateAccessibleObjects (displayObject)\n{\n if (!displayObject.visible)\n {\n return;\n }\n\n if (displayObject.accessible && displayObject.interactive)\n {\n if (!displayObject._accessibleActive)\n {\n this.addChild(displayObject);\n }\n\n displayObject.renderId = this.renderId;\n }\n\n var children = displayObject.children;\n\n for (var i = 0; i < children.length; i++)\n {\n this.updateAccessibleObjects(children[i]);\n }\n};\n\n/**\n * Before each render this function will ensure that all divs are mapped correctly to their DisplayObjects.\n *\n * @private\n */\nAccessibilityManager.prototype.update = function update ()\n{\n if (!this.renderer.renderingToScreen)\n {\n return;\n }\n\n // update children...\n this.updateAccessibleObjects(this.renderer._lastObjectRendered);\n\n var rect = this.renderer.view.getBoundingClientRect();\n var sx = rect.width / this.renderer.width;\n var sy = rect.height / this.renderer.height;\n\n var div = this.div;\n\n div.style.left = (rect.left) + \"px\";\n div.style.top = (rect.top) + \"px\";\n div.style.width = (this.renderer.width) + \"px\";\n div.style.height = (this.renderer.height) + \"px\";\n\n for (var i = 0; i < this.children.length; i++)\n {\n var child = this.children[i];\n\n if (child.renderId !== this.renderId)\n {\n child._accessibleActive = false;\n\n removeItems(this.children, i, 1);\n this.div.removeChild(child._accessibleDiv);\n this.pool.push(child._accessibleDiv);\n child._accessibleDiv = null;\n\n i--;\n\n if (this.children.length === 0)\n {\n this.deactivate();\n }\n }\n else\n {\n // map div to display..\n div = child._accessibleDiv;\n var hitArea = child.hitArea;\n var wt = child.worldTransform;\n\n if (child.hitArea)\n {\n div.style.left = ((wt.tx + (hitArea.x * wt.a)) * sx) + \"px\";\n div.style.top = ((wt.ty + (hitArea.y * wt.d)) * sy) + \"px\";\n\n div.style.width = (hitArea.width * wt.a * sx) + \"px\";\n div.style.height = (hitArea.height * wt.d * sy) + \"px\";\n }\n else\n {\n hitArea = child.getBounds();\n\n this.capHitArea(hitArea);\n\n div.style.left = (hitArea.x * sx) + \"px\";\n div.style.top = (hitArea.y * sy) + \"px\";\n\n div.style.width = (hitArea.width * sx) + \"px\";\n div.style.height = (hitArea.height * sy) + \"px\";\n\n // update button titles and hints if they exist and they've changed\n if (div.title !== child.accessibleTitle && child.accessibleTitle !== null)\n {\n div.title = child.accessibleTitle;\n }\n if (div.getAttribute('aria-label') !== child.accessibleHint\n && child.accessibleHint !== null)\n {\n div.setAttribute('aria-label', child.accessibleHint);\n }\n }\n }\n }\n\n // increment the render id..\n this.renderId++;\n};\n\n/**\n * Adjust the hit area based on the bounds of a display object\n *\n * @param {PIXI.Rectangle} hitArea - Bounds of the child\n */\nAccessibilityManager.prototype.capHitArea = function capHitArea (hitArea)\n{\n if (hitArea.x < 0)\n {\n hitArea.width += hitArea.x;\n hitArea.x = 0;\n }\n\n if (hitArea.y < 0)\n {\n hitArea.height += hitArea.y;\n hitArea.y = 0;\n }\n\n if (hitArea.x + hitArea.width > this.renderer.width)\n {\n hitArea.width = this.renderer.width - hitArea.x;\n }\n\n if (hitArea.y + hitArea.height > this.renderer.height)\n {\n hitArea.height = this.renderer.height - hitArea.y;\n }\n};\n\n/**\n * Adds a DisplayObject to the accessibility manager\n *\n * @private\n * @param {PIXI.DisplayObject} displayObject - The child to make accessible.\n */\nAccessibilityManager.prototype.addChild = function addChild (displayObject)\n{\n //this.activate();\n\n var div = this.pool.pop();\n\n if (!div)\n {\n div = document.createElement('button');\n\n div.style.width = DIV_TOUCH_SIZE + \"px\";\n div.style.height = DIV_TOUCH_SIZE + \"px\";\n div.style.backgroundColor = this.debug ? 'rgba(255,0,0,0.5)' : 'transparent';\n div.style.position = 'absolute';\n div.style.zIndex = DIV_TOUCH_ZINDEX;\n div.style.borderStyle = 'none';\n\n // ARIA attributes ensure that button title and hint updates are announced properly\n if (navigator.userAgent.toLowerCase().indexOf('chrome') > -1)\n {\n // Chrome doesn't need aria-live to work as intended; in fact it just gets more confused.\n div.setAttribute('aria-live', 'off');\n }\n else\n {\n div.setAttribute('aria-live', 'polite');\n }\n\n if (navigator.userAgent.match(/rv:.*Gecko\\//))\n {\n // FireFox needs this to announce only the new button name\n div.setAttribute('aria-relevant', 'additions');\n }\n else\n {\n // required by IE, other browsers don't much care\n div.setAttribute('aria-relevant', 'text');\n }\n\n div.addEventListener('click', this._onClick.bind(this));\n div.addEventListener('focus', this._onFocus.bind(this));\n div.addEventListener('focusout', this._onFocusOut.bind(this));\n }\n\n if (displayObject.accessibleTitle && displayObject.accessibleTitle !== null)\n {\n div.title = displayObject.accessibleTitle;\n }\n else if (!displayObject.accessibleHint\n || displayObject.accessibleHint === null)\n {\n div.title = \"displayObject \" + (displayObject.tabIndex);\n }\n\n if (displayObject.accessibleHint\n && displayObject.accessibleHint !== null)\n {\n div.setAttribute('aria-label', displayObject.accessibleHint);\n }\n\n //\n\n displayObject._accessibleActive = true;\n displayObject._accessibleDiv = div;\n div.displayObject = displayObject;\n\n this.children.push(displayObject);\n this.div.appendChild(displayObject._accessibleDiv);\n displayObject._accessibleDiv.tabIndex = displayObject.tabIndex;\n};\n\n/**\n * Maps the div button press to pixi's InteractionManager (click)\n *\n * @private\n * @param {MouseEvent} e - The click event.\n */\nAccessibilityManager.prototype._onClick = function _onClick (e)\n{\n var interactionManager = this.renderer.plugins.interaction;\n\n interactionManager.dispatchEvent(e.target.displayObject, 'click', interactionManager.eventData);\n};\n\n/**\n * Maps the div focus events to pixi's InteractionManager (mouseover)\n *\n * @private\n * @param {FocusEvent} e - The focus event.\n */\nAccessibilityManager.prototype._onFocus = function _onFocus (e)\n{\n if (!e.target.getAttribute('aria-live', 'off'))\n {\n e.target.setAttribute('aria-live', 'assertive');\n }\n var interactionManager = this.renderer.plugins.interaction;\n\n interactionManager.dispatchEvent(e.target.displayObject, 'mouseover', interactionManager.eventData);\n};\n\n/**\n * Maps the div focus events to pixi's InteractionManager (mouseout)\n *\n * @private\n * @param {FocusEvent} e - The focusout event.\n */\nAccessibilityManager.prototype._onFocusOut = function _onFocusOut (e)\n{\n if (!e.target.getAttribute('aria-live', 'off'))\n {\n e.target.setAttribute('aria-live', 'polite');\n }\n var interactionManager = this.renderer.plugins.interaction;\n\n interactionManager.dispatchEvent(e.target.displayObject, 'mouseout', interactionManager.eventData);\n};\n\n/**\n * Is called when a key is pressed\n *\n * @private\n * @param {KeyboardEvent} e - The keydown event.\n */\nAccessibilityManager.prototype._onKeyDown = function _onKeyDown (e)\n{\n if (e.keyCode !== KEY_CODE_TAB)\n {\n return;\n }\n\n this.activate();\n};\n\n/**\n * Is called when the mouse moves across the renderer element\n *\n * @private\n * @param {MouseEvent} e - The mouse event.\n */\nAccessibilityManager.prototype._onMouseMove = function _onMouseMove (e)\n{\n if (e.movementX === 0 && e.movementY === 0)\n {\n return;\n }\n\n this.deactivate();\n};\n\n/**\n * Destroys the accessibility manager\n *\n */\nAccessibilityManager.prototype.destroy = function destroy ()\n{\n this.destroyTouchHook();\n this.div = null;\n\n for (var i = 0; i < this.children.length; i++)\n {\n this.children[i].div = null;\n }\n\n window.document.removeEventListener('mousemove', this._onMouseMove, true);\n window.removeEventListener('keydown', this._onKeyDown);\n\n this.pool = null;\n this.children = null;\n this.renderer = null;\n};\n\n/**\n * This namespace contains an accessibility plugin for allowing interaction via the keyboard.\n *\n * Do not instantiate this plugin directly. It is available from the `renderer.plugins` property.\n * See {@link PIXI.CanvasRenderer#plugins} or {@link PIXI.Renderer#plugins}.\n * @namespace PIXI.accessibility\n */\n\nexport { AccessibilityManager, accessibleTarget };\n//# sourceMappingURL=accessibility.es.js.map\n","/*!\n * @pixi/runner - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/runner is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\n/**\n * A Runner is a highly performant and simple alternative to signals. Best used in situations\n * where events are dispatched to many objects at high frequency (say every frame!)\n *\n *\n * like a signal..\n * ```\n * const myObject = {\n * loaded: new PIXI.Runner('loaded')\n * }\n *\n * const listener = {\n * loaded: function(){\n * // thin\n * }\n * }\n *\n * myObject.update.add(listener);\n *\n * myObject.loaded.emit();\n * ```\n *\n * Or for handling calling the same function on many items\n * ```\n * const myGame = {\n * update: new PIXI.Runner('update')\n * }\n *\n * const gameObject = {\n * update: function(time){\n * // update my gamey state\n * }\n * }\n *\n * myGame.update.add(gameObject1);\n *\n * myGame.update.emit(time);\n * ```\n * @class\n * @memberof PIXI\n */\nvar Runner = function Runner(name)\n{\n this.items = [];\n this._name = name;\n};\n\nvar prototypeAccessors = { empty: { configurable: true },name: { configurable: true } };\n\n/**\n * Dispatch/Broadcast Runner to all listeners added to the queue.\n * @param {...any} params - optional parameters to pass to each listener\n */\nRunner.prototype.emit = function emit (a0, a1, a2, a3, a4, a5, a6, a7)\n{\n if (arguments.length > 8)\n {\n throw new Error('max arguments reached');\n }\n\n var ref = this;\n var name = ref.name;\n var items = ref.items;\n\n for (var i = 0, len = items.length; i < len; i++)\n {\n items[i][name](a0, a1, a2, a3, a4, a5, a6, a7);\n }\n\n return this;\n};\n\n/**\n * Add a listener to the Runner\n *\n * Runners do not need to have scope or functions passed to them.\n * All that is required is to pass the listening object and ensure that it has contains a function that has the same name\n * as the name provided to the Runner when it was created.\n *\n * Eg A listener passed to this Runner will require a 'complete' function.\n *\n * ```\n * const complete = new PIXI.Runner('complete');\n * ```\n *\n * The scope used will be the object itself.\n *\n * @param {any} item - The object that will be listening.\n */\nRunner.prototype.add = function add (item)\n{\n if (item[this._name])\n {\n this.remove(item);\n this.items.push(item);\n }\n\n return this;\n};\n\n/**\n * Remove a single listener from the dispatch queue.\n * @param {any} item - The listenr that you would like to remove.\n */\nRunner.prototype.remove = function remove (item)\n{\n var index = this.items.indexOf(item);\n\n if (index !== -1)\n {\n this.items.splice(index, 1);\n }\n\n return this;\n};\n\n/**\n * Check to see if the listener is already in the Runner\n * @param {any} item - The listener that you would like to check.\n */\nRunner.prototype.contains = function contains (item)\n{\n return this.items.indexOf(item) !== -1;\n};\n\n/**\n * Remove all listeners from the Runner\n */\nRunner.prototype.removeAll = function removeAll ()\n{\n this.items.length = 0;\n\n return this;\n};\n\n/**\n * Remove all references, don't use after this.\n */\nRunner.prototype.destroy = function destroy ()\n{\n this.removeAll();\n this.items = null;\n this._name = null;\n};\n\n/**\n * `true` if there are no this Runner contains no listeners\n *\n * @member {boolean}\n * @readonly\n */\nprototypeAccessors.empty.get = function ()\n{\n return this.items.length === 0;\n};\n\n/**\n * The name of the runner.\n *\n * @member {string}\n * @readonly\n */\nprototypeAccessors.name.get = function ()\n{\n return this._name;\n};\n\nObject.defineProperties( Runner.prototype, prototypeAccessors );\n\n/**\n * Alias for `emit`\n * @memberof PIXI.Runner#\n * @method dispatch\n * @see PIXI.Runner#emit\n */\nRunner.prototype.dispatch = Runner.prototype.emit;\n\n/**\n * Alias for `emit`\n * @memberof PIXI.Runner#\n * @method run\n * @see PIXI.Runner#emit\n */\nRunner.prototype.run = Runner.prototype.emit;\n\nexport { Runner };\n//# sourceMappingURL=runner.es.js.map\n","/*!\n * @pixi/ticker - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/ticker is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { settings } from '@pixi/settings';\n\n/**\n * Target frames per millisecond.\n *\n * @static\n * @name TARGET_FPMS\n * @memberof PIXI.settings\n * @type {number}\n * @default 0.06\n */\nsettings.TARGET_FPMS = 0.06;\n\n/**\n * Represents the update priorities used by internal PIXI classes when registered with\n * the {@link PIXI.Ticker} object. Higher priority items are updated first and lower\n * priority items, such as render, should go later.\n *\n * @static\n * @constant\n * @name UPDATE_PRIORITY\n * @memberof PIXI\n * @type {object}\n * @property {number} INTERACTION=50 Highest priority, used for {@link PIXI.interaction.InteractionManager}\n * @property {number} HIGH=25 High priority updating, {@link PIXI.VideoBaseTexture} and {@link PIXI.AnimatedSprite}\n * @property {number} NORMAL=0 Default priority for ticker events, see {@link PIXI.Ticker#add}.\n * @property {number} LOW=-25 Low priority used for {@link PIXI.Application} rendering.\n * @property {number} UTILITY=-50 Lowest priority used for {@link PIXI.prepare.BasePrepare} utility.\n */\nvar UPDATE_PRIORITY = {\n INTERACTION: 50,\n HIGH: 25,\n NORMAL: 0,\n LOW: -25,\n UTILITY: -50,\n};\n\n/**\n * Internal class for handling the priority sorting of ticker handlers.\n *\n * @private\n * @class\n * @memberof PIXI\n */\nvar TickerListener = function TickerListener(fn, context, priority, once)\n{\n if ( context === void 0 ) context = null;\n if ( priority === void 0 ) priority = 0;\n if ( once === void 0 ) once = false;\n\n /**\n * The handler function to execute.\n * @private\n * @member {Function}\n */\n this.fn = fn;\n\n /**\n * The calling to execute.\n * @private\n * @member {*}\n */\n this.context = context;\n\n /**\n * The current priority.\n * @private\n * @member {number}\n */\n this.priority = priority;\n\n /**\n * If this should only execute once.\n * @private\n * @member {boolean}\n */\n this.once = once;\n\n /**\n * The next item in chain.\n * @private\n * @member {TickerListener}\n */\n this.next = null;\n\n /**\n * The previous item in chain.\n * @private\n * @member {TickerListener}\n */\n this.previous = null;\n\n /**\n * `true` if this listener has been destroyed already.\n * @member {boolean}\n * @private\n */\n this._destroyed = false;\n};\n\n/**\n * Simple compare function to figure out if a function and context match.\n * @private\n * @param {Function} fn - The listener function to be added for one update\n * @param {Function} context - The listener context\n * @return {boolean} `true` if the listener match the arguments\n */\nTickerListener.prototype.match = function match (fn, context)\n{\n context = context || null;\n\n return this.fn === fn && this.context === context;\n};\n\n/**\n * Emit by calling the current function.\n * @private\n * @param {number} deltaTime - time since the last emit.\n * @return {TickerListener} Next ticker\n */\nTickerListener.prototype.emit = function emit (deltaTime)\n{\n if (this.fn)\n {\n if (this.context)\n {\n this.fn.call(this.context, deltaTime);\n }\n else\n {\n this.fn(deltaTime);\n }\n }\n\n var redirect = this.next;\n\n if (this.once)\n {\n this.destroy(true);\n }\n\n // Soft-destroying should remove\n // the next reference\n if (this._destroyed)\n {\n this.next = null;\n }\n\n return redirect;\n};\n\n/**\n * Connect to the list.\n * @private\n * @param {TickerListener} previous - Input node, previous listener\n */\nTickerListener.prototype.connect = function connect (previous)\n{\n this.previous = previous;\n if (previous.next)\n {\n previous.next.previous = this;\n }\n this.next = previous.next;\n previous.next = this;\n};\n\n/**\n * Destroy and don't use after this.\n * @private\n * @param {boolean} [hard = false] `true` to remove the `next` reference, this\n * is considered a hard destroy. Soft destroy maintains the next reference.\n * @return {TickerListener} The listener to redirect while emitting or removing.\n */\nTickerListener.prototype.destroy = function destroy (hard)\n{\n if ( hard === void 0 ) hard = false;\n\n this._destroyed = true;\n this.fn = null;\n this.context = null;\n\n // Disconnect, hook up next and previous\n if (this.previous)\n {\n this.previous.next = this.next;\n }\n\n if (this.next)\n {\n this.next.previous = this.previous;\n }\n\n // Redirect to the next item\n var redirect = this.next;\n\n // Remove references\n this.next = hard ? null : redirect;\n this.previous = null;\n\n return redirect;\n};\n\n/**\n * A Ticker class that runs an update loop that other objects listen to.\n *\n * This class is composed around listeners meant for execution on the next requested animation frame.\n * Animation frames are requested only when necessary, e.g. When the ticker is started and the emitter has listeners.\n *\n * @class\n * @memberof PIXI\n */\nvar Ticker = function Ticker()\n{\n var this$1 = this;\n\n /**\n * The first listener. All new listeners added are chained on this.\n * @private\n * @type {TickerListener}\n */\n this._head = new TickerListener(null, null, Infinity);\n\n /**\n * Internal current frame request ID\n * @type {?number}\n * @private\n */\n this._requestId = null;\n\n /**\n * Internal value managed by minFPS property setter and getter.\n * This is the maximum allowed milliseconds between updates.\n * @type {number}\n * @private\n */\n this._maxElapsedMS = 100;\n\n /**\n * Internal value managed by maxFPS property setter and getter.\n * This is the minimum allowed milliseconds between updates.\n * @private\n */\n this._minElapsedMS = 0;\n\n /**\n * Whether or not this ticker should invoke the method\n * {@link PIXI.Ticker#start} automatically\n * when a listener is added.\n *\n * @member {boolean}\n * @default false\n */\n this.autoStart = false;\n\n /**\n * Scalar time value from last frame to this frame.\n * This value is capped by setting {@link PIXI.Ticker#minFPS}\n * and is scaled with {@link PIXI.Ticker#speed}.\n * **Note:** The cap may be exceeded by scaling.\n *\n * @member {number}\n * @default 1\n */\n this.deltaTime = 1;\n\n /**\n * Scaler time elapsed in milliseconds from last frame to this frame.\n * This value is capped by setting {@link PIXI.Ticker#minFPS}\n * and is scaled with {@link PIXI.Ticker#speed}.\n * **Note:** The cap may be exceeded by scaling.\n * If the platform supports DOMHighResTimeStamp,\n * this value will have a precision of 1 µs.\n * Defaults to target frame time\n *\n * @member {number}\n * @default 16.66\n */\n this.deltaMS = 1 / settings.TARGET_FPMS;\n\n /**\n * Time elapsed in milliseconds from last frame to this frame.\n * Opposed to what the scalar {@link PIXI.Ticker#deltaTime}\n * is based, this value is neither capped nor scaled.\n * If the platform supports DOMHighResTimeStamp,\n * this value will have a precision of 1 µs.\n * Defaults to target frame time\n *\n * @member {number}\n * @default 16.66\n */\n this.elapsedMS = 1 / settings.TARGET_FPMS;\n\n /**\n * The last time {@link PIXI.Ticker#update} was invoked.\n * This value is also reset internally outside of invoking\n * update, but only when a new animation frame is requested.\n * If the platform supports DOMHighResTimeStamp,\n * this value will have a precision of 1 µs.\n *\n * @member {number}\n * @default -1\n */\n this.lastTime = -1;\n\n /**\n * Factor of current {@link PIXI.Ticker#deltaTime}.\n * @example\n * // Scales ticker.deltaTime to what would be\n * // the equivalent of approximately 120 FPS\n * ticker.speed = 2;\n *\n * @member {number}\n * @default 1\n */\n this.speed = 1;\n\n /**\n * Whether or not this ticker has been started.\n * `true` if {@link PIXI.Ticker#start} has been called.\n * `false` if {@link PIXI.Ticker#stop} has been called.\n * While `false`, this value may change to `true` in the\n * event of {@link PIXI.Ticker#autoStart} being `true`\n * and a listener is added.\n *\n * @member {boolean}\n * @default false\n */\n this.started = false;\n\n /**\n * If enabled, deleting is disabled.\n * @member {boolean}\n * @default false\n * @private\n */\n this._protected = false;\n\n /**\n * Internal tick method bound to ticker instance.\n * This is because in early 2015, Function.bind\n * is still 60% slower in high performance scenarios.\n * Also separating frame requests from update method\n * so listeners may be called at any time and with\n * any animation API, just invoke ticker.update(time).\n *\n * @private\n * @param {number} time - Time since last tick.\n */\n this._tick = function (time) {\n this$1._requestId = null;\n\n if (this$1.started)\n {\n // Invoke listeners now\n this$1.update(time);\n // Listener side effects may have modified ticker state.\n if (this$1.started && this$1._requestId === null && this$1._head.next)\n {\n this$1._requestId = requestAnimationFrame(this$1._tick);\n }\n }\n };\n};\n\nvar prototypeAccessors = { FPS: { configurable: true },minFPS: { configurable: true },maxFPS: { configurable: true } };\nvar staticAccessors = { shared: { configurable: true },system: { configurable: true } };\n\n/**\n * Conditionally requests a new animation frame.\n * If a frame has not already been requested, and if the internal\n * emitter has listeners, a new frame is requested.\n *\n * @private\n */\nTicker.prototype._requestIfNeeded = function _requestIfNeeded ()\n{\n if (this._requestId === null && this._head.next)\n {\n // ensure callbacks get correct delta\n this.lastTime = performance.now();\n this._requestId = requestAnimationFrame(this._tick);\n }\n};\n\n/**\n * Conditionally cancels a pending animation frame.\n *\n * @private\n */\nTicker.prototype._cancelIfNeeded = function _cancelIfNeeded ()\n{\n if (this._requestId !== null)\n {\n cancelAnimationFrame(this._requestId);\n this._requestId = null;\n }\n};\n\n/**\n * Conditionally requests a new animation frame.\n * If the ticker has been started it checks if a frame has not already\n * been requested, and if the internal emitter has listeners. If these\n * conditions are met, a new frame is requested. If the ticker has not\n * been started, but autoStart is `true`, then the ticker starts now,\n * and continues with the previous conditions to request a new frame.\n *\n * @private\n */\nTicker.prototype._startIfPossible = function _startIfPossible ()\n{\n if (this.started)\n {\n this._requestIfNeeded();\n }\n else if (this.autoStart)\n {\n this.start();\n }\n};\n\n/**\n * Register a handler for tick events. Calls continuously unless\n * it is removed or the ticker is stopped.\n *\n * @param {Function} fn - The listener function to be added for updates\n * @param {*} [context] - The listener context\n * @param {number} [priority=PIXI.UPDATE_PRIORITY.NORMAL] - The priority for emitting\n * @returns {PIXI.Ticker} This instance of a ticker\n */\nTicker.prototype.add = function add (fn, context, priority)\n{\n if ( priority === void 0 ) priority = UPDATE_PRIORITY.NORMAL;\n\n return this._addListener(new TickerListener(fn, context, priority));\n};\n\n/**\n * Add a handler for the tick event which is only execute once.\n *\n * @param {Function} fn - The listener function to be added for one update\n * @param {*} [context] - The listener context\n * @param {number} [priority=PIXI.UPDATE_PRIORITY.NORMAL] - The priority for emitting\n * @returns {PIXI.Ticker} This instance of a ticker\n */\nTicker.prototype.addOnce = function addOnce (fn, context, priority)\n{\n if ( priority === void 0 ) priority = UPDATE_PRIORITY.NORMAL;\n\n return this._addListener(new TickerListener(fn, context, priority, true));\n};\n\n/**\n * Internally adds the event handler so that it can be sorted by priority.\n * Priority allows certain handler (user, AnimatedSprite, Interaction) to be run\n * before the rendering.\n *\n * @private\n * @param {TickerListener} listener - Current listener being added.\n * @returns {PIXI.Ticker} This instance of a ticker\n */\nTicker.prototype._addListener = function _addListener (listener)\n{\n // For attaching to head\n var current = this._head.next;\n var previous = this._head;\n\n // Add the first item\n if (!current)\n {\n listener.connect(previous);\n }\n else\n {\n // Go from highest to lowest priority\n while (current)\n {\n if (listener.priority > current.priority)\n {\n listener.connect(previous);\n break;\n }\n previous = current;\n current = current.next;\n }\n\n // Not yet connected\n if (!listener.previous)\n {\n listener.connect(previous);\n }\n }\n\n this._startIfPossible();\n\n return this;\n};\n\n/**\n * Removes any handlers matching the function and context parameters.\n * If no handlers are left after removing, then it cancels the animation frame.\n *\n * @param {Function} fn - The listener function to be removed\n * @param {*} [context] - The listener context to be removed\n * @returns {PIXI.Ticker} This instance of a ticker\n */\nTicker.prototype.remove = function remove (fn, context)\n{\n var listener = this._head.next;\n\n while (listener)\n {\n // We found a match, lets remove it\n // no break to delete all possible matches\n // incase a listener was added 2+ times\n if (listener.match(fn, context))\n {\n listener = listener.destroy();\n }\n else\n {\n listener = listener.next;\n }\n }\n\n if (!this._head.next)\n {\n this._cancelIfNeeded();\n }\n\n return this;\n};\n\n/**\n * Starts the ticker. If the ticker has listeners\n * a new animation frame is requested at this point.\n */\nTicker.prototype.start = function start ()\n{\n if (!this.started)\n {\n this.started = true;\n this._requestIfNeeded();\n }\n};\n\n/**\n * Stops the ticker. If the ticker has requested\n * an animation frame it is canceled at this point.\n */\nTicker.prototype.stop = function stop ()\n{\n if (this.started)\n {\n this.started = false;\n this._cancelIfNeeded();\n }\n};\n\n/**\n * Destroy the ticker and don't use after this. Calling\n * this method removes all references to internal events.\n */\nTicker.prototype.destroy = function destroy ()\n{\n if (!this._protected)\n {\n this.stop();\n\n var listener = this._head.next;\n\n while (listener)\n {\n listener = listener.destroy(true);\n }\n\n this._head.destroy();\n this._head = null;\n }\n};\n\n/**\n * Triggers an update. An update entails setting the\n * current {@link PIXI.Ticker#elapsedMS},\n * the current {@link PIXI.Ticker#deltaTime},\n * invoking all listeners with current deltaTime,\n * and then finally setting {@link PIXI.Ticker#lastTime}\n * with the value of currentTime that was provided.\n * This method will be called automatically by animation\n * frame callbacks if the ticker instance has been started\n * and listeners are added.\n *\n * @param {number} [currentTime=performance.now()] - the current time of execution\n */\nTicker.prototype.update = function update (currentTime)\n{\n if ( currentTime === void 0 ) currentTime = performance.now();\n\n var elapsedMS;\n\n // If the difference in time is zero or negative, we ignore most of the work done here.\n // If there is no valid difference, then should be no reason to let anyone know about it.\n // A zero delta, is exactly that, nothing should update.\n //\n // The difference in time can be negative, and no this does not mean time traveling.\n // This can be the result of a race condition between when an animation frame is requested\n // on the current JavaScript engine event loop, and when the ticker's start method is invoked\n // (which invokes the internal _requestIfNeeded method). If a frame is requested before\n // _requestIfNeeded is invoked, then the callback for the animation frame the ticker requests,\n // can receive a time argument that can be less than the lastTime value that was set within\n // _requestIfNeeded. This difference is in microseconds, but this is enough to cause problems.\n //\n // This check covers this browser engine timing issue, as well as if consumers pass an invalid\n // currentTime value. This may happen if consumers opt-out of the autoStart, and update themselves.\n\n if (currentTime > this.lastTime)\n {\n // Save uncapped elapsedMS for measurement\n elapsedMS = this.elapsedMS = currentTime - this.lastTime;\n\n // cap the milliseconds elapsed used for deltaTime\n if (elapsedMS > this._maxElapsedMS)\n {\n elapsedMS = this._maxElapsedMS;\n }\n\n elapsedMS *= this.speed;\n\n // if not enough time has passed, exit the function.\n // We give an extra ms to elapsedMS for this check, because the nature of\n // request animation frame means that not all browsers will return precise values.\n // However, because rAF works based on v-sync, it's won't change the effective FPS.\n if (this._minElapsedMS && elapsedMS + 1 < this._minElapsedMS)\n {\n return;\n }\n\n this.deltaMS = elapsedMS;\n this.deltaTime = this.deltaMS * settings.TARGET_FPMS;\n\n // Cache a local reference, in-case ticker is destroyed\n // during the emit, we can still check for head.next\n var head = this._head;\n\n // Invoke listeners added to internal emitter\n var listener = head.next;\n\n while (listener)\n {\n listener = listener.emit(this.deltaTime);\n }\n\n if (!head.next)\n {\n this._cancelIfNeeded();\n }\n }\n else\n {\n this.deltaTime = this.deltaMS = this.elapsedMS = 0;\n }\n\n this.lastTime = currentTime;\n};\n\n/**\n * The frames per second at which this ticker is running.\n * The default is approximately 60 in most modern browsers.\n * **Note:** This does not factor in the value of\n * {@link PIXI.Ticker#speed}, which is specific\n * to scaling {@link PIXI.Ticker#deltaTime}.\n *\n * @member {number}\n * @readonly\n */\nprototypeAccessors.FPS.get = function ()\n{\n return 1000 / this.elapsedMS;\n};\n\n/**\n * Manages the maximum amount of milliseconds allowed to\n * elapse between invoking {@link PIXI.Ticker#update}.\n * This value is used to cap {@link PIXI.Ticker#deltaTime},\n * but does not effect the measured value of {@link PIXI.Ticker#FPS}.\n * When setting this property it is clamped to a value between\n * `0` and `PIXI.settings.TARGET_FPMS * 1000`.\n *\n * @member {number}\n * @default 10\n */\nprototypeAccessors.minFPS.get = function ()\n{\n return 1000 / this._maxElapsedMS;\n};\n\nprototypeAccessors.minFPS.set = function (fps) // eslint-disable-line require-jsdoc\n{\n // Minimum must be below the maxFPS\n var minFPS = Math.min(this.maxFPS, fps);\n\n // Must be at least 0, but below 1 / settings.TARGET_FPMS\n var minFPMS = Math.min(Math.max(0, minFPS) / 1000, settings.TARGET_FPMS);\n\n this._maxElapsedMS = 1 / minFPMS;\n};\n\n/**\n * Manages the minimum amount of milliseconds allowed to\n * elapse between invoking {@link PIXI.Ticker#update}.\n * This will effect the measured value of {@link PIXI.Ticker#FPS}.\n * When setting this property it is clamped to a value between\n * `1` and `TARGET_FPMS * 1000`.\n *\n * @member {number}\n * @default 60\n */\nprototypeAccessors.maxFPS.get = function ()\n{\n if (this._minElapsedMS)\n {\n return 1000 / this._minElapsedMS;\n }\n\n return settings.TARGET_FPMS * 1000;\n};\n\nprototypeAccessors.maxFPS.set = function (fps)\n{\n if (fps / 1000 >= settings.TARGET_FPMS)\n {\n this._minElapsedMS = 0;\n }\n else\n {\n // Max must be at least the minFPS\n var maxFPS = Math.max(this.minFPS, fps);\n\n // Must be at least 1, but below 1 / settings.TARGET_FPMS\n var maxFPMS = Math.min(Math.max(1, maxFPS) / 1000, settings.TARGET_FPMS);\n\n this._minElapsedMS = 1 / maxFPMS;\n }\n};\n\n/**\n * The shared ticker instance used by {@link PIXI.AnimatedSprite} and by\n * {@link PIXI.VideoResource} to update animation frames / video textures.\n *\n * It may also be used by {@link PIXI.Application} if created with the `sharedTicker` option property set to true.\n *\n * The property {@link PIXI.Ticker#autoStart} is set to `true` for this instance.\n * Please follow the examples for usage, including how to opt-out of auto-starting the shared ticker.\n *\n * @example\n * let ticker = PIXI.Ticker.shared;\n * // Set this to prevent starting this ticker when listeners are added.\n * // By default this is true only for the PIXI.Ticker.shared instance.\n * ticker.autoStart = false;\n * // FYI, call this to ensure the ticker is stopped. It should be stopped\n * // if you have not attempted to render anything yet.\n * ticker.stop();\n * // Call this when you are ready for a running shared ticker.\n * ticker.start();\n *\n * @example\n * // You may use the shared ticker to render...\n * let renderer = PIXI.autoDetectRenderer();\n * let stage = new PIXI.Container();\n * document.body.appendChild(renderer.view);\n * ticker.add(function (time) {\n * renderer.render(stage);\n * });\n *\n * @example\n * // Or you can just update it manually.\n * ticker.autoStart = false;\n * ticker.stop();\n * function animate(time) {\n * ticker.update(time);\n * renderer.render(stage);\n * requestAnimationFrame(animate);\n * }\n * animate(performance.now());\n *\n * @member {PIXI.Ticker}\n * @static\n */\nstaticAccessors.shared.get = function ()\n{\n if (!Ticker._shared)\n {\n var shared = Ticker._shared = new Ticker();\n\n shared.autoStart = true;\n shared._protected = true;\n }\n\n return Ticker._shared;\n};\n\n/**\n * The system ticker instance used by {@link PIXI.interaction.InteractionManager} and by\n * {@link PIXI.BasePrepare} for core timing functionality that shouldn't usually need to be paused,\n * unlike the `shared` ticker which drives visual animations and rendering which may want to be paused.\n *\n * The property {@link PIXI.Ticker#autoStart} is set to `true` for this instance.\n *\n * @member {PIXI.Ticker}\n * @static\n */\nstaticAccessors.system.get = function ()\n{\n if (!Ticker._system)\n {\n var system = Ticker._system = new Ticker();\n\n system.autoStart = true;\n system._protected = true;\n }\n\n return Ticker._system;\n};\n\nObject.defineProperties( Ticker.prototype, prototypeAccessors );\nObject.defineProperties( Ticker, staticAccessors );\n\n/**\n * Middleware for for Application Ticker.\n *\n * @example\n * import {TickerPlugin} from '@pixi/ticker';\n * import {Application} from '@pixi/app';\n * Application.registerPlugin(TickerPlugin);\n *\n * @class\n * @memberof PIXI\n */\nvar TickerPlugin = function TickerPlugin () {};\n\nTickerPlugin.init = function init (options)\n{\n var this$1 = this;\n\n // Set default\n options = Object.assign({\n autoStart: true,\n sharedTicker: false,\n }, options);\n\n // Create ticker setter\n Object.defineProperty(this, 'ticker',\n {\n set: function set(ticker)\n {\n if (this._ticker)\n {\n this._ticker.remove(this.render, this);\n }\n this._ticker = ticker;\n if (ticker)\n {\n ticker.add(this.render, this, UPDATE_PRIORITY.LOW);\n }\n },\n get: function get()\n {\n return this._ticker;\n },\n });\n\n /**\n * Convenience method for stopping the render.\n *\n * @method PIXI.Application#stop\n */\n this.stop = function () {\n this$1._ticker.stop();\n };\n\n /**\n * Convenience method for starting the render.\n *\n * @method PIXI.Application#start\n */\n this.start = function () {\n this$1._ticker.start();\n };\n\n /**\n * Internal reference to the ticker.\n *\n * @type {PIXI.Ticker}\n * @name _ticker\n * @memberof PIXI.Application#\n * @private\n */\n this._ticker = null;\n\n /**\n * Ticker for doing render updates.\n *\n * @type {PIXI.Ticker}\n * @name ticker\n * @memberof PIXI.Application#\n * @default PIXI.Ticker.shared\n */\n this.ticker = options.sharedTicker ? Ticker.shared : new Ticker();\n\n // Start the rendering\n if (options.autoStart)\n {\n this.start();\n }\n};\n\n/**\n * Clean up the ticker, scoped to application.\n *\n * @static\n * @private\n */\nTickerPlugin.destroy = function destroy ()\n{\n if (this._ticker)\n {\n var oldTicker = this._ticker;\n\n this.ticker = null;\n oldTicker.destroy();\n }\n};\n\nexport { Ticker, TickerPlugin, UPDATE_PRIORITY };\n//# sourceMappingURL=ticker.es.js.map\n","/*!\n * @pixi/core - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/core is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { Runner } from '@pixi/runner';\nimport { determineCrossOrigin, isPow2, BaseTextureCache, TextureCache, uid, EventEmitter, getResolutionOfUrl, nextPow2, isMobile, ProgramCache, removeItems, hex2string, hex2rgb, deprecation, isWebGLSupported, sayHello, log2, premultiplyBlendMode, premultiplyTint } from '@pixi/utils';\nimport { settings } from '@pixi/settings';\nimport { SCALE_MODES, FORMATS, TYPES, TARGETS, DRAW_MODES, ENV, PRECISION, BLEND_MODES, GC_MODES, MIPMAP_MODES, WRAP_MODES, RENDERER_TYPE } from '@pixi/constants';\nimport { Ticker } from '@pixi/ticker';\nimport { GroupD8, Rectangle, Point, Matrix } from '@pixi/math';\nimport { Container } from '@pixi/display';\n\n/**\n * Base resource class for textures that manages validation and uploading, depending on its type.\n *\n * Uploading of a base texture to the GPU is required.\n *\n * @class\n * @memberof PIXI.resources\n */\nvar Resource = function Resource(width, height)\n{\n if ( width === void 0 ) width = 0;\n if ( height === void 0 ) height = 0;\n\n /**\n * Internal width of the resource\n * @member {number}\n * @protected\n */\n this._width = width;\n\n /**\n * Internal height of the resource\n * @member {number}\n * @protected\n */\n this._height = height;\n\n /**\n * If resource has been destroyed\n * @member {boolean}\n * @readonly\n * @default false\n */\n this.destroyed = false;\n\n /**\n * `true` if resource is created by BaseTexture\n * useful for doing cleanup with BaseTexture destroy\n * and not cleaning up resources that were created\n * externally.\n * @member {boolean}\n * @protected\n */\n this.internal = false;\n\n /**\n * Mini-runner for handling resize events\n *\n * @member {Runner}\n * @private\n */\n this.onResize = new Runner('setRealSize', 2);\n\n /**\n * Mini-runner for handling update events\n *\n * @member {Runner}\n * @private\n */\n this.onUpdate = new Runner('update');\n};\n\nvar prototypeAccessors = { valid: { configurable: true },width: { configurable: true },height: { configurable: true } };\n\n/**\n * Bind to a parent BaseTexture\n *\n * @param {PIXI.BaseTexture} baseTexture - Parent texture\n */\nResource.prototype.bind = function bind (baseTexture)\n{\n this.onResize.add(baseTexture);\n this.onUpdate.add(baseTexture);\n\n // Call a resize immediate if we already\n // have the width and height of the resource\n if (this._width || this._height)\n {\n this.onResize.run(this._width, this._height);\n }\n};\n\n/**\n * Unbind to a parent BaseTexture\n *\n * @param {PIXI.BaseTexture} baseTexture - Parent texture\n */\nResource.prototype.unbind = function unbind (baseTexture)\n{\n this.onResize.remove(baseTexture);\n this.onUpdate.remove(baseTexture);\n};\n\n/**\n * Trigger a resize event\n */\nResource.prototype.resize = function resize (width, height)\n{\n if (width !== this._width || height !== this._height)\n {\n this._width = width;\n this._height = height;\n this.onResize.run(width, height);\n }\n};\n\n/**\n * Has been validated\n * @readonly\n * @member {boolean}\n */\nprototypeAccessors.valid.get = function ()\n{\n return !!this._width && !!this._height;\n};\n\n/**\n * Has been updated trigger event\n */\nResource.prototype.update = function update ()\n{\n if (!this.destroyed)\n {\n this.onUpdate.run();\n }\n};\n\n/**\n * This can be overridden to start preloading a resource\n * or do any other prepare step.\n * @protected\n * @return {Promise} Handle the validate event\n */\nResource.prototype.load = function load ()\n{\n return Promise.resolve();\n};\n\n/**\n * The width of the resource.\n *\n * @member {number}\n * @readonly\n */\nprototypeAccessors.width.get = function ()\n{\n return this._width;\n};\n\n/**\n * The height of the resource.\n *\n * @member {number}\n * @readonly\n */\nprototypeAccessors.height.get = function ()\n{\n return this._height;\n};\n\n/**\n * Uploads the texture or returns false if it cant for some reason. Override this.\n *\n * @param {PIXI.Renderer} renderer - yeah, renderer!\n * @param {PIXI.BaseTexture} baseTexture - the texture\n * @param {PIXI.GLTexture} glTexture - texture instance for this webgl context\n * @returns {boolean} true is success\n */\nResource.prototype.upload = function upload (renderer, baseTexture, glTexture) // eslint-disable-line no-unused-vars\n{\n return false;\n};\n\n/**\n * Set the style, optional to override\n *\n * @param {PIXI.Renderer} renderer - yeah, renderer!\n * @param {PIXI.BaseTexture} baseTexture - the texture\n * @param {PIXI.GLTexture} glTexture - texture instance for this webgl context\n * @returns {boolean} `true` is success\n */\nResource.prototype.style = function style (renderer, baseTexture, glTexture) // eslint-disable-line no-unused-vars\n{\n return false;\n};\n\n/**\n * Clean up anything, this happens when destroying is ready.\n *\n * @protected\n */\nResource.prototype.dispose = function dispose ()\n{\n // override\n};\n\n/**\n * Call when destroying resource, unbind any BaseTexture object\n * before calling this method, as reference counts are maintained\n * internally.\n */\nResource.prototype.destroy = function destroy ()\n{\n if (!this.destroyed)\n {\n this.onResize.removeAll();\n this.onResize = null;\n this.onUpdate.removeAll();\n this.onUpdate = null;\n this.destroyed = true;\n this.dispose();\n }\n};\n\nObject.defineProperties( Resource.prototype, prototypeAccessors );\n\n/**\n * Base for all the image/canvas resources\n * @class\n * @extends PIXI.resources.Resource\n * @memberof PIXI.resources\n */\nvar BaseImageResource = /*@__PURE__*/(function (Resource) {\n function BaseImageResource(source)\n {\n var width = source.naturalWidth || source.videoWidth || source.width;\n var height = source.naturalHeight || source.videoHeight || source.height;\n\n Resource.call(this, width, height);\n\n /**\n * The source element\n * @member {HTMLImageElement|HTMLCanvasElement|HTMLVideoElement|SVGElement}\n * @readonly\n */\n this.source = source;\n }\n\n if ( Resource ) BaseImageResource.__proto__ = Resource;\n BaseImageResource.prototype = Object.create( Resource && Resource.prototype );\n BaseImageResource.prototype.constructor = BaseImageResource;\n\n /**\n * Set cross origin based detecting the url and the crossorigin\n * @protected\n * @param {HTMLElement} element - Element to apply crossOrigin\n * @param {string} url - URL to check\n * @param {boolean|string} [crossorigin=true] - Cross origin value to use\n */\n BaseImageResource.crossOrigin = function crossOrigin (element, url, crossorigin)\n {\n if (crossorigin === undefined && url.indexOf('data:') !== 0)\n {\n element.crossOrigin = determineCrossOrigin(url);\n }\n else if (crossorigin !== false)\n {\n element.crossOrigin = typeof crossorigin === 'string' ? crossorigin : 'anonymous';\n }\n };\n\n /**\n * Upload the texture to the GPU.\n * @param {PIXI.Renderer} renderer Upload to the renderer\n * @param {PIXI.BaseTexture} baseTexture Reference to parent texture\n * @param {PIXI.GLTexture} glTexture\n * @param {HTMLImageElement|HTMLCanvasElement|HTMLVideoElement|SVGElement} [source] (optional)\n * @returns {boolean} true is success\n */\n BaseImageResource.prototype.upload = function upload (renderer, baseTexture, glTexture, source)\n {\n var gl = renderer.gl;\n var width = baseTexture.realWidth;\n var height = baseTexture.realHeight;\n\n source = source || this.source;\n\n gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, baseTexture.premultiplyAlpha);\n\n if (baseTexture.target === gl.TEXTURE_2D && glTexture.width === width && glTexture.height === height)\n {\n gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, baseTexture.format, baseTexture.type, source);\n }\n else\n {\n glTexture.width = width;\n glTexture.height = height;\n\n gl.texImage2D(baseTexture.target, 0, baseTexture.format, baseTexture.format, baseTexture.type, source);\n }\n\n return true;\n };\n\n /**\n * Checks if source width/height was changed, resize can cause extra baseTexture update.\n * Triggers one update in any case.\n */\n BaseImageResource.prototype.update = function update ()\n {\n if (this.destroyed)\n {\n return;\n }\n\n var width = this.source.naturalWidth || this.source.videoWidth || this.source.width;\n var height = this.source.naturalHeight || this.source.videoHeight || this.source.height;\n\n this.resize(width, height);\n\n Resource.prototype.update.call(this);\n };\n\n /**\n * Destroy this BaseImageResource\n * @override\n * @param {PIXI.BaseTexture} [fromTexture] Optional base texture\n * @return {boolean} Destroy was successful\n */\n BaseImageResource.prototype.dispose = function dispose ()\n {\n this.source = null;\n };\n\n return BaseImageResource;\n}(Resource));\n\n/**\n * Resource type for HTMLImageElement.\n * @class\n * @extends PIXI.resources.BaseImageResource\n * @memberof PIXI.resources\n */\nvar ImageResource = /*@__PURE__*/(function (BaseImageResource) {\n function ImageResource(source, options)\n {\n options = options || {};\n\n if (!(source instanceof HTMLImageElement))\n {\n var imageElement = new Image();\n\n BaseImageResource.crossOrigin(imageElement, source, options.crossorigin);\n\n imageElement.src = source;\n source = imageElement;\n }\n\n BaseImageResource.call(this, source);\n\n /**\n * URL of the image source\n * @member {string}\n */\n this.url = source.src;\n\n /**\n * When process is completed\n * @member {Promise}\n * @private\n */\n this._process = null;\n\n /**\n * If the image should be disposed after upload\n * @member {boolean}\n * @default false\n */\n this.preserveBitmap = false;\n\n /**\n * If capable, convert the image using createImageBitmap API\n * @member {boolean}\n * @default PIXI.settings.CREATE_IMAGE_BITMAP\n */\n this.createBitmap = (options.createBitmap !== undefined\n ? options.createBitmap : settings.CREATE_IMAGE_BITMAP) && !!window.createImageBitmap;\n\n /**\n * Controls texture premultiplyAlpha field\n * Copies from options\n * @member {boolean|null}\n * @readonly\n */\n this.premultiplyAlpha = options.premultiplyAlpha !== false;\n\n /**\n * The ImageBitmap element created for HTMLImageElement\n * @member {ImageBitmap}\n * @default null\n */\n this.bitmap = null;\n\n /**\n * Promise when loading\n * @member {Promise}\n * @private\n * @default null\n */\n this._load = null;\n\n if (options.autoLoad !== false)\n {\n this.load();\n }\n }\n\n if ( BaseImageResource ) ImageResource.__proto__ = BaseImageResource;\n ImageResource.prototype = Object.create( BaseImageResource && BaseImageResource.prototype );\n ImageResource.prototype.constructor = ImageResource;\n\n /**\n * returns a promise when image will be loaded and processed\n *\n * @param {boolean} [createBitmap=true] whether process image into bitmap\n * @returns {Promise}\n */\n ImageResource.prototype.load = function load (createBitmap)\n {\n var this$1 = this;\n\n if (createBitmap !== undefined)\n {\n this.createBitmap = createBitmap;\n }\n\n if (this._load)\n {\n return this._load;\n }\n\n this._load = new Promise(function (resolve) {\n this$1.url = this$1.source.src;\n var ref = this$1;\n var source = ref.source;\n\n var completed = function () {\n if (this$1.destroyed)\n {\n return;\n }\n source.onload = null;\n source.onerror = null;\n\n this$1.resize(source.width, source.height);\n this$1._load = null;\n\n if (this$1.createBitmap)\n {\n resolve(this$1.process());\n }\n else\n {\n resolve(this$1);\n }\n };\n\n if (source.complete && source.src)\n {\n completed();\n }\n else\n {\n source.onload = completed;\n }\n });\n\n return this._load;\n };\n\n /**\n * Called when we need to convert image into BitmapImage.\n * Can be called multiple times, real promise is cached inside.\n *\n * @returns {Promise} cached promise to fill that bitmap\n */\n ImageResource.prototype.process = function process ()\n {\n var this$1 = this;\n\n if (this._process !== null)\n {\n return this._process;\n }\n if (this.bitmap !== null || !window.createImageBitmap)\n {\n return Promise.resolve(this);\n }\n\n this._process = window.createImageBitmap(this.source,\n 0, 0, this.source.width, this.source.height,\n {\n premultiplyAlpha: this.premultiplyAlpha ? 'premultiply' : 'none',\n })\n .then(function (bitmap) {\n if (this$1.destroyed)\n {\n return Promise.reject();\n }\n this$1.bitmap = bitmap;\n this$1.update();\n this$1._process = null;\n\n return Promise.resolve(this$1);\n });\n\n return this._process;\n };\n\n /**\n * Upload the image resource to GPU.\n *\n * @param {PIXI.Renderer} renderer - Renderer to upload to\n * @param {PIXI.BaseTexture} baseTexture - BaseTexture for this resource\n * @param {PIXI.GLTexture} glTexture - GLTexture to use\n * @returns {boolean} true is success\n */\n ImageResource.prototype.upload = function upload (renderer, baseTexture, glTexture)\n {\n baseTexture.premultiplyAlpha = this.premultiplyAlpha;\n\n if (!this.createBitmap)\n {\n return BaseImageResource.prototype.upload.call(this, renderer, baseTexture, glTexture);\n }\n if (!this.bitmap)\n {\n // yeah, ignore the output\n this.process();\n if (!this.bitmap)\n {\n return false;\n }\n }\n\n BaseImageResource.prototype.upload.call(this, renderer, baseTexture, glTexture, this.bitmap);\n\n if (!this.preserveBitmap)\n {\n // checks if there are other renderers that possibly need this bitmap\n\n var flag = true;\n\n for (var key in baseTexture._glTextures)\n {\n var otherTex = baseTexture._glTextures[key];\n\n if (otherTex !== glTexture && otherTex.dirtyId !== baseTexture.dirtyId)\n {\n flag = false;\n break;\n }\n }\n\n if (flag)\n {\n if (this.bitmap.close)\n {\n this.bitmap.close();\n }\n\n this.bitmap = null;\n }\n }\n\n return true;\n };\n\n /**\n * Destroys this texture\n * @override\n */\n ImageResource.prototype.dispose = function dispose ()\n {\n BaseImageResource.prototype.dispose.call(this);\n\n if (this.bitmap)\n {\n this.bitmap.close();\n this.bitmap = null;\n }\n this._process = null;\n this._load = null;\n };\n\n return ImageResource;\n}(BaseImageResource));\n\n/**\n * Collection of installed resource types, class must extend {@link PIXI.resources.Resource}.\n * @example\n * class CustomResource extends PIXI.resources.Resource {\n * // MUST have source, options constructor signature\n * // for auto-detected resources to be created.\n * constructor(source, options) {\n * super();\n * }\n * upload(renderer, baseTexture, glTexture) {\n * // upload with GL\n * return true;\n * }\n * // used to auto-detect resource\n * static test(source, extension) {\n * return extension === 'xyz'|| source instanceof SomeClass;\n * }\n * }\n * // Install the new resource type\n * PIXI.resources.INSTALLED.push(CustomResource);\n *\n * @name PIXI.resources.INSTALLED\n * @type {Array<*>}\n * @static\n * @readonly\n */\nvar INSTALLED = [];\n\n/**\n * Create a resource element from a single source element. This\n * auto-detects which type of resource to create. All resources that\n * are auto-detectable must have a static `test` method and a constructor\n * with the arguments `(source, options?)`. Currently, the supported\n * resources for auto-detection include:\n * - {@link PIXI.resources.ImageResource}\n * - {@link PIXI.resources.CanvasResource}\n * - {@link PIXI.resources.VideoResource}\n * - {@link PIXI.resources.SVGResource}\n * - {@link PIXI.resources.BufferResource}\n * @static\n * @function PIXI.resources.autoDetectResource\n * @param {string|*} source - Resource source, this can be the URL to the resource,\n * a typed-array (for BufferResource), HTMLVideoElement, SVG data-uri\n * or any other resource that can be auto-detected. If not resource is\n * detected, it's assumed to be an ImageResource.\n * @param {object} [options] - Pass-through options to use for Resource\n * @param {number} [options.width] - BufferResource's width\n * @param {number} [options.height] - BufferResource's height\n * @param {boolean} [options.autoLoad=true] - Image, SVG and Video flag to start loading\n * @param {number} [options.scale=1] - SVG source scale\n * @param {boolean} [options.createBitmap=PIXI.settings.CREATE_IMAGE_BITMAP] - Image option to create Bitmap object\n * @param {boolean} [options.crossorigin=true] - Image and Video option to set crossOrigin\n * @param {boolean} [options.autoPlay=true] - Video option to start playing video immediately\n * @param {number} [options.updateFPS=0] - Video option to update how many times a second the\n * texture should be updated from the video. Leave at 0 to update at every render\n * @return {PIXI.resources.Resource} The created resource.\n */\nfunction autoDetectResource(source, options)\n{\n if (!source)\n {\n return null;\n }\n\n var extension = '';\n\n if (typeof source === 'string')\n {\n // search for file extension: period, 3-4 chars, then ?, # or EOL\n var result = (/\\.(\\w{3,4})(?:$|\\?|#)/i).exec(source);\n\n if (result)\n {\n extension = result[1].toLowerCase();\n }\n }\n\n for (var i = INSTALLED.length - 1; i >= 0; --i)\n {\n var ResourcePlugin = INSTALLED[i];\n\n if (ResourcePlugin.test && ResourcePlugin.test(source, extension))\n {\n return new ResourcePlugin(source, options);\n }\n }\n\n // When in doubt: probably an image\n // might be appropriate to throw an error or return null\n return new ImageResource(source, options);\n}\n\n/**\n * @interface SharedArrayBuffer\n */\n\n/**\n * Buffer resource with data of typed array.\n * @class\n * @extends PIXI.resources.Resource\n * @memberof PIXI.resources\n */\nvar BufferResource = /*@__PURE__*/(function (Resource) {\n function BufferResource(source, options)\n {\n var ref = options || {};\n var width = ref.width;\n var height = ref.height;\n\n if (!width || !height)\n {\n throw new Error('BufferResource width or height invalid');\n }\n\n Resource.call(this, width, height);\n\n /**\n * Source array\n * Cannot be ClampedUint8Array because it cant be uploaded to WebGL\n *\n * @member {Float32Array|Uint8Array|Uint32Array}\n */\n this.data = source;\n }\n\n if ( Resource ) BufferResource.__proto__ = Resource;\n BufferResource.prototype = Object.create( Resource && Resource.prototype );\n BufferResource.prototype.constructor = BufferResource;\n\n /**\n * Upload the texture to the GPU.\n * @param {PIXI.Renderer} renderer Upload to the renderer\n * @param {PIXI.BaseTexture} baseTexture Reference to parent texture\n * @param {PIXI.GLTexture} glTexture glTexture\n * @returns {boolean} true is success\n */\n BufferResource.prototype.upload = function upload (renderer, baseTexture, glTexture)\n {\n var gl = renderer.gl;\n\n gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, baseTexture.premultiplyAlpha);\n\n if (glTexture.width === baseTexture.width && glTexture.height === baseTexture.height)\n {\n gl.texSubImage2D(\n baseTexture.target,\n 0,\n 0,\n 0,\n baseTexture.width,\n baseTexture.height,\n baseTexture.format,\n baseTexture.type,\n this.data\n );\n }\n else\n {\n glTexture.width = baseTexture.width;\n glTexture.height = baseTexture.height;\n\n var internalFormat = baseTexture.format;\n\n // guess sized format by type and format\n // https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texImage2D\n if (renderer.context.webGLVersion === 2\n && baseTexture.type === renderer.gl.FLOAT\n && baseTexture.format === renderer.gl.RGBA)\n {\n internalFormat = renderer.gl.RGBA32F;\n }\n\n gl.texImage2D(\n baseTexture.target,\n 0,\n internalFormat,\n baseTexture.width,\n baseTexture.height,\n 0,\n baseTexture.format,\n baseTexture.type,\n this.data\n );\n }\n\n return true;\n };\n\n /**\n * Destroy and don't use after this\n * @override\n */\n BufferResource.prototype.dispose = function dispose ()\n {\n this.data = null;\n };\n\n /**\n * Used to auto-detect the type of resource.\n *\n * @static\n * @param {*} source - The source object\n * @return {boolean} `true` if \n */\n BufferResource.test = function test (source)\n {\n return source instanceof Float32Array\n || source instanceof Uint8Array\n || source instanceof Uint32Array;\n };\n\n return BufferResource;\n}(Resource));\n\nvar defaultBufferOptions = {\n scaleMode: SCALE_MODES.NEAREST,\n format: FORMATS.RGBA,\n premultiplyAlpha: false,\n};\n\n/**\n * A Texture stores the information that represents an image.\n * All textures have a base texture, which contains information about the source.\n * Therefore you can have many textures all using a single BaseTexture\n *\n * @class\n * @extends PIXI.utils.EventEmitter\n * @memberof PIXI\n * @param {PIXI.resources.Resource|string|HTMLImageElement|HTMLCanvasElement|HTMLVideoElement} [resource=null]\n * The current resource to use, for things that aren't Resource objects, will be converted\n * into a Resource.\n * @param {Object} [options] - Collection of options\n * @param {PIXI.MIPMAP_MODES} [options.mipmap=PIXI.settings.MIPMAP_TEXTURES] - If mipmapping is enabled for texture\n * @param {PIXI.WRAP_MODES} [options.wrapMode=PIXI.settings.WRAP_MODE] - Wrap mode for textures\n * @param {PIXI.SCALE_MODES} [options.scaleMode=PIXI.settings.SCALE_MODE] - Default scale mode, linear, nearest\n * @param {PIXI.FORMATS} [options.format=PIXI.FORMATS.RGBA] - GL format type\n * @param {PIXI.TYPES} [options.type=PIXI.TYPES.UNSIGNED_BYTE] - GL data type\n * @param {PIXI.TARGETS} [options.target=PIXI.TARGETS.TEXTURE_2D] - GL texture target\n * @param {boolean} [options.premultiplyAlpha=true] - Pre multiply the image alpha\n * @param {number} [options.width=0] - Width of the texture\n * @param {number} [options.height=0] - Height of the texture\n * @param {object} [options.resourceOptions] - Optional resource options,\n * see {@link PIXI.resources.autoDetectResource autoDetectResource}\n */\nvar BaseTexture = /*@__PURE__*/(function (EventEmitter) {\n function BaseTexture(resource, options)\n {\n if ( resource === void 0 ) resource = null;\n if ( options === void 0 ) options = null;\n\n EventEmitter.call(this);\n\n options = options || {};\n\n var premultiplyAlpha = options.premultiplyAlpha;\n var mipmap = options.mipmap;\n var scaleMode = options.scaleMode;\n var width = options.width;\n var height = options.height;\n var wrapMode = options.wrapMode;\n var format = options.format;\n var type = options.type;\n var target = options.target;\n var resolution = options.resolution;\n var resourceOptions = options.resourceOptions;\n\n // Convert the resource to a Resource object\n if (resource && !(resource instanceof Resource))\n {\n resource = autoDetectResource(resource, resourceOptions);\n resource.internal = true;\n }\n\n /**\n * The width of the base texture set when the image has loaded\n *\n * @readonly\n * @member {number}\n */\n this.width = width || 0;\n\n /**\n * The height of the base texture set when the image has loaded\n *\n * @readonly\n * @member {number}\n */\n this.height = height || 0;\n\n /**\n * The resolution / device pixel ratio of the texture\n *\n * @member {number}\n * @default PIXI.settings.RESOLUTION\n */\n this.resolution = resolution || settings.RESOLUTION;\n\n /**\n * Mipmap mode of the texture, affects downscaled images\n *\n * @member {PIXI.MIPMAP_MODES}\n * @default PIXI.settings.MIPMAP_TEXTURES\n */\n this.mipmap = mipmap !== undefined ? mipmap : settings.MIPMAP_TEXTURES;\n\n /**\n * How the texture wraps\n * @member {number}\n */\n this.wrapMode = wrapMode || settings.WRAP_MODE;\n\n /**\n * The scale mode to apply when scaling this texture\n *\n * @member {PIXI.SCALE_MODES}\n * @default PIXI.settings.SCALE_MODE\n */\n this.scaleMode = scaleMode !== undefined ? scaleMode : settings.SCALE_MODE;\n\n /**\n * The pixel format of the texture\n *\n * @member {PIXI.FORMATS}\n * @default PIXI.FORMATS.RGBA\n */\n this.format = format || FORMATS.RGBA;\n\n /**\n * The type of resource data\n *\n * @member {PIXI.TYPES}\n * @default PIXI.TYPES.UNSIGNED_BYTE\n */\n this.type = type || TYPES.UNSIGNED_BYTE;\n\n /**\n * The target type\n *\n * @member {PIXI.TARGETS}\n * @default PIXI.TARGETS.TEXTURE_2D\n */\n this.target = target || TARGETS.TEXTURE_2D;\n\n /**\n * Set to true to enable pre-multiplied alpha\n *\n * @member {boolean}\n * @default true\n */\n this.premultiplyAlpha = premultiplyAlpha !== false;\n\n /**\n * Global unique identifier for this BaseTexture\n *\n * @member {string}\n * @protected\n */\n this.uid = uid();\n\n /**\n * Used by automatic texture Garbage Collection, stores last GC tick when it was bound\n *\n * @member {number}\n * @protected\n */\n this.touched = 0;\n\n /**\n * Whether or not the texture is a power of two, try to use power of two textures as much\n * as you can\n *\n * @readonly\n * @member {boolean}\n * @default false\n */\n this.isPowerOfTwo = false;\n this._refreshPOT();\n\n /**\n * The map of render context textures where this is bound\n *\n * @member {Object}\n * @private\n */\n this._glTextures = {};\n\n /**\n * Used by TextureSystem to only update texture to the GPU when needed.\n *\n * @protected\n * @member {number}\n */\n this.dirtyId = 0;\n\n /**\n * Used by TextureSystem to only update texture style when needed.\n *\n * @protected\n * @member {number}\n */\n this.dirtyStyleId = 0;\n\n /**\n * Currently default cache ID.\n *\n * @member {string}\n */\n this.cacheId = null;\n\n /**\n * Generally speaking means when resource is loaded.\n * @readonly\n * @member {boolean}\n */\n this.valid = width > 0 && height > 0;\n\n /**\n * The collection of alternative cache ids, since some BaseTextures\n * can have more than one ID, short name and longer full URL\n *\n * @member {Array}\n * @readonly\n */\n this.textureCacheIds = [];\n\n /**\n * Flag if BaseTexture has been destroyed.\n *\n * @member {boolean}\n * @readonly\n */\n this.destroyed = false;\n\n /**\n * The resource used by this BaseTexture, there can only\n * be one resource per BaseTexture, but textures can share\n * resources.\n *\n * @member {PIXI.resources.Resource}\n * @readonly\n */\n this.resource = null;\n\n /**\n * Number of the texture batch, used by multi-texture renderers\n *\n * @member {number}\n */\n this._batchEnabled = 0;\n\n /**\n * Fired when a not-immediately-available source finishes loading.\n *\n * @protected\n * @event PIXI.BaseTexture#loaded\n * @param {PIXI.BaseTexture} baseTexture - Resource loaded.\n */\n\n /**\n * Fired when a not-immediately-available source fails to load.\n *\n * @protected\n * @event PIXI.BaseTexture#error\n * @param {PIXI.BaseTexture} baseTexture - Resource errored.\n */\n\n /**\n * Fired when BaseTexture is updated.\n *\n * @protected\n * @event PIXI.BaseTexture#loaded\n * @param {PIXI.BaseTexture} baseTexture - Resource loaded.\n */\n\n /**\n * Fired when BaseTexture is destroyed.\n *\n * @protected\n * @event PIXI.BaseTexture#error\n * @param {PIXI.BaseTexture} baseTexture - Resource errored.\n */\n\n /**\n * Fired when BaseTexture is updated.\n *\n * @protected\n * @event PIXI.BaseTexture#update\n * @param {PIXI.BaseTexture} baseTexture - Instance of texture being updated.\n */\n\n /**\n * Fired when BaseTexture is destroyed.\n *\n * @protected\n * @event PIXI.BaseTexture#dispose\n * @param {PIXI.BaseTexture} baseTexture - Instance of texture being destroyed.\n */\n\n // Set the resource\n this.setResource(resource);\n }\n\n if ( EventEmitter ) BaseTexture.__proto__ = EventEmitter;\n BaseTexture.prototype = Object.create( EventEmitter && EventEmitter.prototype );\n BaseTexture.prototype.constructor = BaseTexture;\n\n var prototypeAccessors = { realWidth: { configurable: true },realHeight: { configurable: true } };\n\n /**\n * Pixel width of the source of this texture\n *\n * @readonly\n * @member {number}\n */\n prototypeAccessors.realWidth.get = function ()\n {\n return this.width * this.resolution;\n };\n\n /**\n * Pixel height of the source of this texture\n *\n * @readonly\n * @member {number}\n */\n prototypeAccessors.realHeight.get = function ()\n {\n return this.height * this.resolution;\n };\n\n /**\n * Changes style options of BaseTexture\n *\n * @param {PIXI.SCALE_MODES} [scaleMode] - Pixi scalemode\n * @param {PIXI.MIPMAP_MODES} [mipmap] - enable mipmaps\n * @returns {PIXI.BaseTexture} this\n */\n BaseTexture.prototype.setStyle = function setStyle (scaleMode, mipmap)\n {\n var dirty;\n\n if (scaleMode !== undefined && scaleMode !== this.scaleMode)\n {\n this.scaleMode = scaleMode;\n dirty = true;\n }\n\n if (mipmap !== undefined && mipmap !== this.mipmap)\n {\n this.mipmap = mipmap;\n dirty = true;\n }\n\n if (dirty)\n {\n this.dirtyStyleId++;\n }\n\n return this;\n };\n\n /**\n * Changes w/h/resolution. Texture becomes valid if width and height are greater than zero.\n *\n * @param {number} width Visual width\n * @param {number} height Visual height\n * @param {number} [resolution] Optionally set resolution\n * @returns {PIXI.BaseTexture} this\n */\n BaseTexture.prototype.setSize = function setSize (width, height, resolution)\n {\n this.resolution = resolution || this.resolution;\n this.width = width;\n this.height = height;\n this._refreshPOT();\n this.update();\n\n return this;\n };\n\n /**\n * Sets real size of baseTexture, preserves current resolution.\n *\n * @param {number} realWidth Full rendered width\n * @param {number} realHeight Full rendered height\n * @param {number} [resolution] Optionally set resolution\n * @returns {PIXI.BaseTexture} this\n */\n BaseTexture.prototype.setRealSize = function setRealSize (realWidth, realHeight, resolution)\n {\n this.resolution = resolution || this.resolution;\n this.width = realWidth / this.resolution;\n this.height = realHeight / this.resolution;\n this._refreshPOT();\n this.update();\n\n return this;\n };\n\n /**\n * Refresh check for isPowerOfTwo texture based on size\n *\n * @private\n */\n BaseTexture.prototype._refreshPOT = function _refreshPOT ()\n {\n this.isPowerOfTwo = isPow2(this.realWidth) && isPow2(this.realHeight);\n };\n\n /**\n * Changes resolution\n *\n * @param {number} [resolution] res\n * @returns {PIXI.BaseTexture} this\n */\n BaseTexture.prototype.setResolution = function setResolution (resolution)\n {\n var oldResolution = this.resolution;\n\n if (oldResolution === resolution)\n {\n return this;\n }\n\n this.resolution = resolution;\n\n if (this.valid)\n {\n this.width = this.width * oldResolution / resolution;\n this.height = this.height * oldResolution / resolution;\n this.emit('update', this);\n }\n\n this._refreshPOT();\n\n return this;\n };\n\n /**\n * Sets the resource if it wasn't set. Throws error if resource already present\n *\n * @param {PIXI.resources.Resource} resource - that is managing this BaseTexture\n * @returns {PIXI.BaseTexture} this\n */\n BaseTexture.prototype.setResource = function setResource (resource)\n {\n if (this.resource === resource)\n {\n return this;\n }\n\n if (this.resource)\n {\n throw new Error('Resource can be set only once');\n }\n\n resource.bind(this);\n\n this.resource = resource;\n\n return this;\n };\n\n /**\n * Invalidates the object. Texture becomes valid if width and height are greater than zero.\n */\n BaseTexture.prototype.update = function update ()\n {\n if (!this.valid)\n {\n if (this.width > 0 && this.height > 0)\n {\n this.valid = true;\n this.emit('loaded', this);\n this.emit('update', this);\n }\n }\n else\n {\n this.dirtyId++;\n this.dirtyStyleId++;\n this.emit('update', this);\n }\n };\n\n /**\n * Destroys this base texture.\n * The method stops if resource doesn't want this texture to be destroyed.\n * Removes texture from all caches.\n */\n BaseTexture.prototype.destroy = function destroy ()\n {\n // remove and destroy the resource\n if (this.resource)\n {\n this.resource.unbind(this);\n // only destroy resourced created internally\n if (this.resource.internal)\n {\n this.resource.destroy();\n }\n this.resource = null;\n }\n\n if (this.cacheId)\n {\n delete BaseTextureCache[this.cacheId];\n delete TextureCache[this.cacheId];\n\n this.cacheId = null;\n }\n\n // finally let the WebGL renderer know..\n this.dispose();\n\n BaseTexture.removeFromCache(this);\n this.textureCacheIds = null;\n\n this.destroyed = true;\n };\n\n /**\n * Frees the texture from WebGL memory without destroying this texture object.\n * This means you can still use the texture later which will upload it to GPU\n * memory again.\n *\n * @fires PIXI.BaseTexture#dispose\n */\n BaseTexture.prototype.dispose = function dispose ()\n {\n this.emit('dispose', this);\n };\n\n /**\n * Helper function that creates a base texture based on the source you provide.\n * The source can be - image url, image element, canvas element. If the\n * source is an image url or an image element and not in the base texture\n * cache, it will be created and loaded.\n *\n * @static\n * @param {string|HTMLImageElement|HTMLCanvasElement|SVGElement|HTMLVideoElement} source - The\n * source to create base texture from.\n * @param {object} [options] See {@link PIXI.BaseTexture}'s constructor for options.\n * @returns {PIXI.BaseTexture} The new base texture.\n */\n BaseTexture.from = function from (source, options)\n {\n var cacheId = null;\n\n if (typeof source === 'string')\n {\n cacheId = source;\n }\n else\n {\n if (!source._pixiId)\n {\n source._pixiId = \"pixiid_\" + (uid());\n }\n\n cacheId = source._pixiId;\n }\n\n var baseTexture = BaseTextureCache[cacheId];\n\n if (!baseTexture)\n {\n baseTexture = new BaseTexture(source, options);\n baseTexture.cacheId = cacheId;\n BaseTexture.addToCache(baseTexture, cacheId);\n }\n\n return baseTexture;\n };\n\n /**\n * Create a new BaseTexture with a BufferResource from a Float32Array.\n * RGBA values are floats from 0 to 1.\n * @static\n * @param {Float32Array|Uint8Array} buffer The optional array to use, if no data\n * is provided, a new Float32Array is created.\n * @param {number} width - Width of the resource\n * @param {number} height - Height of the resource\n * @param {object} [options] See {@link PIXI.BaseTexture}'s constructor for options.\n * @return {PIXI.BaseTexture} The resulting new BaseTexture\n */\n BaseTexture.fromBuffer = function fromBuffer (buffer, width, height, options)\n {\n buffer = buffer || new Float32Array(width * height * 4);\n\n var resource = new BufferResource(buffer, { width: width, height: height });\n var type = buffer instanceof Float32Array ? TYPES.FLOAT : TYPES.UNSIGNED_BYTE;\n\n return new BaseTexture(resource, Object.assign(defaultBufferOptions, options || { width: width, height: height, type: type }));\n };\n\n /**\n * Adds a BaseTexture to the global BaseTextureCache. This cache is shared across the whole PIXI object.\n *\n * @static\n * @param {PIXI.BaseTexture} baseTexture - The BaseTexture to add to the cache.\n * @param {string} id - The id that the BaseTexture will be stored against.\n */\n BaseTexture.addToCache = function addToCache (baseTexture, id)\n {\n if (id)\n {\n if (baseTexture.textureCacheIds.indexOf(id) === -1)\n {\n baseTexture.textureCacheIds.push(id);\n }\n\n if (BaseTextureCache[id])\n {\n // eslint-disable-next-line no-console\n console.warn((\"BaseTexture added to the cache with an id [\" + id + \"] that already had an entry\"));\n }\n\n BaseTextureCache[id] = baseTexture;\n }\n };\n\n /**\n * Remove a BaseTexture from the global BaseTextureCache.\n *\n * @static\n * @param {string|PIXI.BaseTexture} baseTexture - id of a BaseTexture to be removed, or a BaseTexture instance itself.\n * @return {PIXI.BaseTexture|null} The BaseTexture that was removed.\n */\n BaseTexture.removeFromCache = function removeFromCache (baseTexture)\n {\n if (typeof baseTexture === 'string')\n {\n var baseTextureFromCache = BaseTextureCache[baseTexture];\n\n if (baseTextureFromCache)\n {\n var index = baseTextureFromCache.textureCacheIds.indexOf(baseTexture);\n\n if (index > -1)\n {\n baseTextureFromCache.textureCacheIds.splice(index, 1);\n }\n\n delete BaseTextureCache[baseTexture];\n\n return baseTextureFromCache;\n }\n }\n else if (baseTexture && baseTexture.textureCacheIds)\n {\n for (var i = 0; i < baseTexture.textureCacheIds.length; ++i)\n {\n delete BaseTextureCache[baseTexture.textureCacheIds[i]];\n }\n\n baseTexture.textureCacheIds.length = 0;\n\n return baseTexture;\n }\n\n return null;\n };\n\n Object.defineProperties( BaseTexture.prototype, prototypeAccessors );\n\n return BaseTexture;\n}(EventEmitter));\n\n/**\n * Global number of the texture batch, used by multi-texture renderers\n *\n * @static\n * @member {number}\n */\nBaseTexture._globalBatch = 0;\n\n/**\n * A resource that contains a number of sources.\n *\n * @class\n * @extends PIXI.resources.Resource\n * @memberof PIXI.resources\n * @param {number|Array<*>} source - Number of items in array or the collection\n * of image URLs to use. Can also be resources, image elements, canvas, etc.\n * @param {object} [options] Options to apply to {@link PIXI.resources.autoDetectResource}\n * @param {number} [options.width] - Width of the resource\n * @param {number} [options.height] - Height of the resource\n */\nvar ArrayResource = /*@__PURE__*/(function (Resource) {\n function ArrayResource(source, options)\n {\n options = options || {};\n\n var urls;\n var length = source;\n\n if (Array.isArray(source))\n {\n urls = source;\n length = source.length;\n }\n\n Resource.call(this, options.width, options.height);\n\n /**\n * Collection of resources.\n * @member {Array}\n * @readonly\n */\n this.items = [];\n\n /**\n * Dirty IDs for each part\n * @member {Array}\n * @readonly\n */\n this.itemDirtyIds = [];\n\n for (var i = 0; i < length; i++)\n {\n var partTexture = new BaseTexture();\n\n this.items.push(partTexture);\n this.itemDirtyIds.push(-1);\n }\n\n /**\n * Number of elements in array\n *\n * @member {number}\n * @readonly\n */\n this.length = length;\n\n /**\n * Promise when loading\n * @member {Promise}\n * @private\n * @default null\n */\n this._load = null;\n\n if (urls)\n {\n for (var i$1 = 0; i$1 < length; i$1++)\n {\n this.addResourceAt(autoDetectResource(urls[i$1], options), i$1);\n }\n }\n }\n\n if ( Resource ) ArrayResource.__proto__ = Resource;\n ArrayResource.prototype = Object.create( Resource && Resource.prototype );\n ArrayResource.prototype.constructor = ArrayResource;\n\n /**\n * Destroy this BaseImageResource\n * @override\n */\n ArrayResource.prototype.dispose = function dispose ()\n {\n for (var i = 0, len = this.length; i < len; i++)\n {\n this.items[i].destroy();\n }\n this.items = null;\n this.itemDirtyIds = null;\n this._load = null;\n };\n\n /**\n * Set a resource by ID\n *\n * @param {PIXI.resources.Resource} resource\n * @param {number} index - Zero-based index of resource to set\n * @return {PIXI.resources.ArrayResource} Instance for chaining\n */\n ArrayResource.prototype.addResourceAt = function addResourceAt (resource, index)\n {\n var baseTexture = this.items[index];\n\n if (!baseTexture)\n {\n throw new Error((\"Index \" + index + \" is out of bounds\"));\n }\n\n // Inherit the first resource dimensions\n if (resource.valid && !this.valid)\n {\n this.resize(resource.width, resource.height);\n }\n\n this.items[index].setResource(resource);\n\n return this;\n };\n\n /**\n * Set the parent base texture\n * @member {PIXI.BaseTexture}\n * @override\n */\n ArrayResource.prototype.bind = function bind (baseTexture)\n {\n Resource.prototype.bind.call(this, baseTexture);\n\n baseTexture.target = TARGETS.TEXTURE_2D_ARRAY;\n\n for (var i = 0; i < this.length; i++)\n {\n this.items[i].on('update', baseTexture.update, baseTexture);\n }\n };\n\n /**\n * Unset the parent base texture\n * @member {PIXI.BaseTexture}\n * @override\n */\n ArrayResource.prototype.unbind = function unbind (baseTexture)\n {\n Resource.prototype.unbind.call(this, baseTexture);\n\n for (var i = 0; i < this.length; i++)\n {\n this.items[i].off('update', baseTexture.update, baseTexture);\n }\n };\n\n /**\n * Load all the resources simultaneously\n * @override\n * @return {Promise} When load is resolved\n */\n ArrayResource.prototype.load = function load ()\n {\n var this$1 = this;\n\n if (this._load)\n {\n return this._load;\n }\n\n var resources = this.items.map(function (item) { return item.resource; });\n\n // TODO: also implement load part-by-part strategy\n var promises = resources.map(function (item) { return item.load(); });\n\n this._load = Promise.all(promises)\n .then(function () {\n var ref = resources[0];\n var width = ref.width;\n var height = ref.height;\n\n this$1.resize(width, height);\n\n return Promise.resolve(this$1);\n }\n );\n\n return this._load;\n };\n\n /**\n * Upload the resources to the GPU.\n * @param {PIXI.Renderer} renderer\n * @param {PIXI.BaseTexture} texture\n * @param {PIXI.GLTexture} glTexture\n * @returns {boolean} whether texture was uploaded\n */\n ArrayResource.prototype.upload = function upload (renderer, texture, glTexture)\n {\n var ref = this;\n var length = ref.length;\n var itemDirtyIds = ref.itemDirtyIds;\n var items = ref.items;\n var gl = renderer.gl;\n\n if (glTexture.dirtyId < 0)\n {\n gl.texImage3D(\n gl.TEXTURE_2D_ARRAY,\n 0,\n texture.format,\n this._width,\n this._height,\n length,\n 0,\n texture.format,\n texture.type,\n null\n );\n }\n\n for (var i = 0; i < length; i++)\n {\n var item = items[i];\n\n if (itemDirtyIds[i] < item.dirtyId)\n {\n itemDirtyIds[i] = item.dirtyId;\n if (item.valid)\n {\n gl.texSubImage3D(\n gl.TEXTURE_2D_ARRAY,\n 0,\n 0, // xoffset\n 0, // yoffset\n i, // zoffset\n item.resource.width,\n item.resource.height,\n 1,\n texture.format,\n texture.type,\n item.resource.source\n );\n }\n }\n }\n\n return true;\n };\n\n return ArrayResource;\n}(Resource));\n\n/**\n * Resource type for HTMLCanvasElement.\n * @class\n * @extends PIXI.resources.BaseImageResource\n * @memberof PIXI.resources\n * @param {HTMLCanvasElement} source - Canvas element to use\n */\nvar CanvasResource = /*@__PURE__*/(function (BaseImageResource) {\n function CanvasResource () {\n BaseImageResource.apply(this, arguments);\n }\n\n if ( BaseImageResource ) CanvasResource.__proto__ = BaseImageResource;\n CanvasResource.prototype = Object.create( BaseImageResource && BaseImageResource.prototype );\n CanvasResource.prototype.constructor = CanvasResource;\n\n CanvasResource.test = function test (source)\n {\n return (source instanceof HTMLCanvasElement);\n };\n\n return CanvasResource;\n}(BaseImageResource));\n\n/**\n * Resource for a CubeTexture which contains six resources.\n *\n * @class\n * @extends PIXI.resources.ArrayResource\n * @memberof PIXI.resources\n * @param {Array} [source] Collection of URLs or resources\n * to use as the sides of the cube.\n * @param {object} [options] - ImageResource options\n * @param {number} [options.width] - Width of resource\n * @param {number} [options.height] - Height of resource\n */\nvar CubeResource = /*@__PURE__*/(function (ArrayResource) {\n function CubeResource(source, options)\n {\n options = options || {};\n\n ArrayResource.call(this, source, options);\n\n if (this.length !== CubeResource.SIDES)\n {\n throw new Error((\"Invalid length. Got \" + (this.length) + \", expected 6\"));\n }\n\n for (var i = 0; i < CubeResource.SIDES; i++)\n {\n this.items[i].target = TARGETS.TEXTURE_CUBE_MAP_POSITIVE_X + i;\n }\n\n if (options.autoLoad !== false)\n {\n this.load();\n }\n }\n\n if ( ArrayResource ) CubeResource.__proto__ = ArrayResource;\n CubeResource.prototype = Object.create( ArrayResource && ArrayResource.prototype );\n CubeResource.prototype.constructor = CubeResource;\n\n /**\n * Add binding\n *\n * @override\n * @param {PIXI.BaseTexture} baseTexture - parent base texture\n */\n CubeResource.prototype.bind = function bind (baseTexture)\n {\n ArrayResource.prototype.bind.call(this, baseTexture);\n\n baseTexture.target = TARGETS.TEXTURE_CUBE_MAP;\n };\n\n /**\n * Upload the resource\n *\n * @returns {boolean} true is success\n */\n CubeResource.prototype.upload = function upload (renderer, baseTexture, glTexture)\n {\n var dirty = this.itemDirtyIds;\n\n for (var i = 0; i < CubeResource.SIDES; i++)\n {\n var side = this.items[i];\n\n if (dirty[i] < side.dirtyId)\n {\n dirty[i] = side.dirtyId;\n if (side.valid)\n {\n side.resource.upload(renderer, side, glTexture);\n }\n }\n }\n\n return true;\n };\n\n return CubeResource;\n}(ArrayResource));\n\n/**\n * Number of texture sides to store for CubeResources\n *\n * @name PIXI.resources.CubeResource.SIDES\n * @static\n * @member {number}\n * @default 6\n */\nCubeResource.SIDES = 6;\n\n/**\n * Resource type for SVG elements and graphics.\n * @class\n * @extends PIXI.resources.BaseImageResource\n * @memberof PIXI.resources\n * @param {string} source - Base64 encoded SVG element or URL for SVG file.\n * @param {object} [options] - Options to use\n * @param {number} [options.scale=1] Scale to apply to SVG.\n * @param {boolean} [options.autoLoad=true] Start loading right away.\n */\nvar SVGResource = /*@__PURE__*/(function (BaseImageResource) {\n function SVGResource(source, options)\n {\n options = options || {};\n\n BaseImageResource.call(this, document.createElement('canvas'));\n\n /**\n * Base64 encoded SVG element or URL for SVG file\n * @readonly\n * @member {string}\n */\n this.svg = source;\n\n /**\n * The source scale to apply to render\n * @readonly\n * @member {number}\n */\n this.scale = options.scale || 1;\n\n /**\n * Call when completely loaded\n * @private\n * @member {function}\n */\n this._resolve = null;\n\n /**\n * Cross origin value to use\n * @private\n * @member {boolean|string}\n */\n this._crossorigin = options.crossorigin;\n\n /**\n * Promise when loading\n * @member {Promise}\n * @private\n * @default null\n */\n this._load = null;\n\n if (options.autoLoad !== false)\n {\n this.load();\n }\n }\n\n if ( BaseImageResource ) SVGResource.__proto__ = BaseImageResource;\n SVGResource.prototype = Object.create( BaseImageResource && BaseImageResource.prototype );\n SVGResource.prototype.constructor = SVGResource;\n\n SVGResource.prototype.load = function load ()\n {\n var this$1 = this;\n\n if (this._load)\n {\n return this._load;\n }\n\n this._load = new Promise(function (resolve) {\n // Save this until after load is finished\n this$1._resolve = function () {\n this$1.resize(this$1.source.width, this$1.source.height);\n resolve(this$1);\n };\n\n // Convert SVG inline string to data-uri\n if ((/^\\]*(?:\\s(width|height)=('|\")(\\d*(?:\\.\\d+)?)(?:px)?('|\"))[^>]*(?:\\s(width|height)=('|\")(\\d*(?:\\.\\d+)?)(?:px)?('|\"))[^>]*>/i; // eslint-disable-line max-len\n\n/**\n * Resource type for HTMLVideoElement.\n * @class\n * @extends PIXI.resources.BaseImageResource\n * @memberof PIXI.resources\n * @param {HTMLVideoElement|object|string|Array} source - Video element to use.\n * @param {object} [options] - Options to use\n * @param {boolean} [options.autoLoad=true] - Start loading the video immediately\n * @param {boolean} [options.autoPlay=true] - Start playing video immediately\n * @param {number} [options.updateFPS=0] - How many times a second to update the texture from the video.\n * Leave at 0 to update at every render.\n * @param {boolean} [options.crossorigin=true] - Load image using cross origin\n */\nvar VideoResource = /*@__PURE__*/(function (BaseImageResource) {\n function VideoResource(source, options)\n {\n options = options || {};\n\n if (!(source instanceof HTMLVideoElement))\n {\n var videoElement = document.createElement('video');\n\n videoElement.setAttribute('webkit-playsinline', '');\n videoElement.setAttribute('playsinline', '');\n\n if (typeof source === 'string')\n {\n source = [source];\n }\n\n BaseImageResource.crossOrigin(videoElement, (source[0].src || source[0]), options.crossorigin);\n\n // array of objects or strings\n for (var i = 0; i < source.length; ++i)\n {\n var sourceElement = document.createElement('source');\n\n var ref = source[i];\n var src = ref.src;\n var mime = ref.mime;\n\n src = src || source[i];\n\n var baseSrc = src.split('?').shift().toLowerCase();\n var ext = baseSrc.substr(baseSrc.lastIndexOf('.') + 1);\n\n mime = mime || (\"video/\" + ext);\n\n sourceElement.src = src;\n sourceElement.type = mime;\n\n videoElement.appendChild(sourceElement);\n }\n\n // Override the source\n source = videoElement;\n }\n\n BaseImageResource.call(this, source);\n\n this._autoUpdate = true;\n this._isAutoUpdating = false;\n this._updateFPS = options.updateFPS || 0;\n this._msToNextUpdate = 0;\n\n /**\n * When set to true will automatically play videos used by this texture once\n * they are loaded. If false, it will not modify the playing state.\n *\n * @member {boolean}\n * @default true\n */\n this.autoPlay = options.autoPlay !== false;\n\n /**\n * Promise when loading\n * @member {Promise}\n * @private\n * @default null\n */\n this._load = null;\n\n /**\n * Callback when completed with load.\n * @member {function}\n * @private\n */\n this._resolve = null;\n\n // Bind for listeners\n this._onCanPlay = this._onCanPlay.bind(this);\n\n if (options.autoLoad !== false)\n {\n this.load();\n }\n }\n\n if ( BaseImageResource ) VideoResource.__proto__ = BaseImageResource;\n VideoResource.prototype = Object.create( BaseImageResource && BaseImageResource.prototype );\n VideoResource.prototype.constructor = VideoResource;\n\n var prototypeAccessors = { autoUpdate: { configurable: true },updateFPS: { configurable: true } };\n\n /**\n * Trigger updating of the texture\n *\n * @param {number} [deltaTime=0] - time delta since last tick\n */\n VideoResource.prototype.update = function update (deltaTime)\n {\n if ( deltaTime === void 0 ) deltaTime = 0;\n\n if (!this.destroyed)\n {\n // account for if video has had its playbackRate changed\n var elapsedMS = Ticker.shared.elapsedMS * this.source.playbackRate;\n\n this._msToNextUpdate = Math.floor(this._msToNextUpdate - elapsedMS);\n if (!this._updateFPS || this._msToNextUpdate <= 0)\n {\n BaseImageResource.prototype.update.call(this, deltaTime);\n this._msToNextUpdate = this._updateFPS ? Math.floor(1000 / this._updateFPS) : 0;\n }\n }\n };\n\n /**\n * Start preloading the video resource.\n *\n * @protected\n * @return {Promise} Handle the validate event\n */\n VideoResource.prototype.load = function load ()\n {\n var this$1 = this;\n\n if (this._load)\n {\n return this._load;\n }\n\n var source = this.source;\n\n if ((source.readyState === source.HAVE_ENOUGH_DATA || source.readyState === source.HAVE_FUTURE_DATA)\n && source.width && source.height)\n {\n source.complete = true;\n }\n\n source.addEventListener('play', this._onPlayStart.bind(this));\n source.addEventListener('pause', this._onPlayStop.bind(this));\n\n if (!this._isSourceReady())\n {\n source.addEventListener('canplay', this._onCanPlay);\n source.addEventListener('canplaythrough', this._onCanPlay);\n }\n else\n {\n this._onCanPlay();\n }\n\n this._load = new Promise(function (resolve) {\n if (this$1.valid)\n {\n resolve(this$1);\n }\n else\n {\n this$1._resolve = resolve;\n\n source.load();\n }\n });\n\n return this._load;\n };\n\n /**\n * Returns true if the underlying source is playing.\n *\n * @private\n * @return {boolean} True if playing.\n */\n VideoResource.prototype._isSourcePlaying = function _isSourcePlaying ()\n {\n var source = this.source;\n\n return (source.currentTime > 0 && source.paused === false && source.ended === false && source.readyState > 2);\n };\n\n /**\n * Returns true if the underlying source is ready for playing.\n *\n * @private\n * @return {boolean} True if ready.\n */\n VideoResource.prototype._isSourceReady = function _isSourceReady ()\n {\n return this.source.readyState === 3 || this.source.readyState === 4;\n };\n\n /**\n * Runs the update loop when the video is ready to play\n *\n * @private\n */\n VideoResource.prototype._onPlayStart = function _onPlayStart ()\n {\n // Just in case the video has not received its can play even yet..\n if (!this.valid)\n {\n this._onCanPlay();\n }\n\n if (!this._isAutoUpdating && this.autoUpdate)\n {\n Ticker.shared.add(this.update, this);\n this._isAutoUpdating = true;\n }\n };\n\n /**\n * Fired when a pause event is triggered, stops the update loop\n *\n * @private\n */\n VideoResource.prototype._onPlayStop = function _onPlayStop ()\n {\n if (this._isAutoUpdating)\n {\n Ticker.shared.remove(this.update, this);\n this._isAutoUpdating = false;\n }\n };\n\n /**\n * Fired when the video is loaded and ready to play\n *\n * @private\n */\n VideoResource.prototype._onCanPlay = function _onCanPlay ()\n {\n var ref = this;\n var source = ref.source;\n\n source.removeEventListener('canplay', this._onCanPlay);\n source.removeEventListener('canplaythrough', this._onCanPlay);\n\n var valid = this.valid;\n\n this.resize(source.videoWidth, source.videoHeight);\n\n // prevent multiple loaded dispatches..\n if (!valid && this._resolve)\n {\n this._resolve(this);\n this._resolve = null;\n }\n\n if (this._isSourcePlaying())\n {\n this._onPlayStart();\n }\n else if (this.autoPlay)\n {\n source.play();\n }\n };\n\n /**\n * Destroys this texture\n * @override\n */\n VideoResource.prototype.dispose = function dispose ()\n {\n if (this._isAutoUpdating)\n {\n Ticker.shared.remove(this.update, this);\n }\n\n if (this.source)\n {\n this.source.pause();\n this.source.src = '';\n this.source.load();\n }\n BaseImageResource.prototype.dispose.call(this);\n };\n\n /**\n * Should the base texture automatically update itself, set to true by default\n *\n * @member {boolean}\n */\n prototypeAccessors.autoUpdate.get = function ()\n {\n return this._autoUpdate;\n };\n\n prototypeAccessors.autoUpdate.set = function (value) // eslint-disable-line require-jsdoc\n {\n if (value !== this._autoUpdate)\n {\n this._autoUpdate = value;\n\n if (!this._autoUpdate && this._isAutoUpdating)\n {\n Ticker.shared.remove(this.update, this);\n this._isAutoUpdating = false;\n }\n else if (this._autoUpdate && !this._isAutoUpdating)\n {\n Ticker.shared.add(this.update, this);\n this._isAutoUpdating = true;\n }\n }\n };\n\n /**\n * How many times a second to update the texture from the video. Leave at 0 to update at every render.\n * A lower fps can help performance, as updating the texture at 60fps on a 30ps video may not be efficient.\n *\n * @member {number}\n */\n prototypeAccessors.updateFPS.get = function ()\n {\n return this._updateFPS;\n };\n\n prototypeAccessors.updateFPS.set = function (value) // eslint-disable-line require-jsdoc\n {\n if (value !== this._updateFPS)\n {\n this._updateFPS = value;\n }\n };\n\n /**\n * Used to auto-detect the type of resource.\n *\n * @static\n * @param {*} source - The source object\n * @param {string} extension - The extension of source, if set\n * @return {boolean} `true` if video source\n */\n VideoResource.test = function test (source, extension)\n {\n return (source instanceof HTMLVideoElement)\n || VideoResource.TYPES.indexOf(extension) > -1;\n };\n\n Object.defineProperties( VideoResource.prototype, prototypeAccessors );\n\n return VideoResource;\n}(BaseImageResource));\n\n/**\n * List of common video file extensions supported by VideoResource.\n * @constant\n * @member {Array}\n * @static\n * @readonly\n */\nVideoResource.TYPES = ['mp4', 'm4v', 'webm', 'ogg', 'ogv', 'h264', 'avi', 'mov'];\n\nINSTALLED.push(\n ImageResource,\n CanvasResource,\n VideoResource,\n SVGResource,\n BufferResource,\n CubeResource,\n ArrayResource\n);\n\nvar index = ({\n INSTALLED: INSTALLED,\n autoDetectResource: autoDetectResource,\n ArrayResource: ArrayResource,\n BufferResource: BufferResource,\n CanvasResource: CanvasResource,\n CubeResource: CubeResource,\n ImageResource: ImageResource,\n SVGResource: SVGResource,\n VideoResource: VideoResource,\n Resource: Resource,\n BaseImageResource: BaseImageResource\n});\n\n/**\n * System is a base class used for extending systems used by the {@link PIXI.Renderer}\n *\n * @see PIXI.Renderer#addSystem\n * @class\n * @memberof PIXI\n */\nvar System = function System(renderer)\n{\n /**\n * The renderer this manager works for.\n *\n * @member {PIXI.Renderer}\n */\n this.renderer = renderer;\n\n this.renderer.runners.contextChange.add(this);\n};\n\n/**\n * Generic method called when there is a WebGL context change.\n *\n * @param {WebGLRenderingContext} gl new webgl context\n */\nSystem.prototype.contextChange = function contextChange (gl) // eslint-disable-line no-unused-vars\n{\n // do some codes init!\n};\n\n/**\n * Generic destroy methods to be overridden by the subclass\n */\nSystem.prototype.destroy = function destroy ()\n{\n this.renderer.runners.contextChange.remove(this);\n this.renderer = null;\n};\n\n/**\n * Resource type for DepthTexture.\n * @class\n * @extends PIXI.resources.BufferResource\n * @memberof PIXI.resources\n */\nvar DepthResource = /*@__PURE__*/(function (BufferResource) {\n function DepthResource () {\n BufferResource.apply(this, arguments);\n }\n\n if ( BufferResource ) DepthResource.__proto__ = BufferResource;\n DepthResource.prototype = Object.create( BufferResource && BufferResource.prototype );\n DepthResource.prototype.constructor = DepthResource;\n\n DepthResource.prototype.upload = function upload (renderer, baseTexture, glTexture)\n {\n var gl = renderer.gl;\n\n gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, baseTexture.premultiplyAlpha);\n\n if (glTexture.width === baseTexture.width && glTexture.height === baseTexture.height)\n {\n gl.texSubImage2D(\n baseTexture.target,\n 0,\n 0,\n 0,\n baseTexture.width,\n baseTexture.height,\n baseTexture.format,\n baseTexture.type,\n this.data\n );\n }\n else\n {\n glTexture.width = baseTexture.width;\n glTexture.height = baseTexture.height;\n\n gl.texImage2D(\n baseTexture.target,\n 0,\n gl.DEPTH_COMPONENT16, // Needed for depth to render properly in webgl2.0\n baseTexture.width,\n baseTexture.height,\n 0,\n baseTexture.format,\n baseTexture.type,\n this.data\n );\n }\n\n return true;\n };\n\n return DepthResource;\n}(BufferResource));\n\n/**\n * Frame buffer used by the BaseRenderTexture\n *\n * @class\n * @memberof PIXI\n */\nvar Framebuffer = function Framebuffer(width, height)\n{\n this.width = Math.ceil(width || 100);\n this.height = Math.ceil(height || 100);\n\n this.stencil = false;\n this.depth = false;\n\n this.dirtyId = 0;\n this.dirtyFormat = 0;\n this.dirtySize = 0;\n\n this.depthTexture = null;\n this.colorTextures = [];\n\n this.glFramebuffers = {};\n\n this.disposeRunner = new Runner('disposeFramebuffer', 2);\n};\n\nvar prototypeAccessors$1 = { colorTexture: { configurable: true } };\n\n/**\n * Reference to the colorTexture.\n *\n * @member {PIXI.Texture[]}\n * @readonly\n */\nprototypeAccessors$1.colorTexture.get = function ()\n{\n return this.colorTextures[0];\n};\n\n/**\n * Add texture to the colorTexture array\n *\n * @param {number} [index=0] - Index of the array to add the texture to\n * @param {PIXI.Texture} [texture] - Texture to add to the array\n */\nFramebuffer.prototype.addColorTexture = function addColorTexture (index, texture)\n{\n if ( index === void 0 ) index = 0;\n\n // TODO add some validation to the texture - same width / height etc?\n this.colorTextures[index] = texture || new BaseTexture(null, { scaleMode: 0,\n resolution: 1,\n mipmap: false,\n width: this.width,\n height: this.height });// || new Texture();\n\n this.dirtyId++;\n this.dirtyFormat++;\n\n return this;\n};\n\n/**\n * Add a depth texture to the frame buffer\n *\n * @param {PIXI.Texture} [texture] - Texture to add\n */\nFramebuffer.prototype.addDepthTexture = function addDepthTexture (texture)\n{\n /* eslint-disable max-len */\n this.depthTexture = texture || new BaseTexture(new DepthResource(null, { width: this.width, height: this.height }), { scaleMode: 0,\n resolution: 1,\n width: this.width,\n height: this.height,\n mipmap: false,\n format: FORMATS.DEPTH_COMPONENT,\n type: TYPES.UNSIGNED_SHORT });// UNSIGNED_SHORT;\n /* eslint-disable max-len */\n this.dirtyId++;\n this.dirtyFormat++;\n\n return this;\n};\n\n/**\n * Enable depth on the frame buffer\n */\nFramebuffer.prototype.enableDepth = function enableDepth ()\n{\n this.depth = true;\n\n this.dirtyId++;\n this.dirtyFormat++;\n\n return this;\n};\n\n/**\n * Enable stencil on the frame buffer\n */\nFramebuffer.prototype.enableStencil = function enableStencil ()\n{\n this.stencil = true;\n\n this.dirtyId++;\n this.dirtyFormat++;\n\n return this;\n};\n\n/**\n * Resize the frame buffer\n *\n * @param {number} width - Width of the frame buffer to resize to\n * @param {number} height - Height of the frame buffer to resize to\n */\nFramebuffer.prototype.resize = function resize (width, height)\n{\n width = Math.ceil(width);\n height = Math.ceil(height);\n\n if (width === this.width && height === this.height) { return; }\n\n this.width = width;\n this.height = height;\n\n this.dirtyId++;\n this.dirtySize++;\n\n for (var i = 0; i < this.colorTextures.length; i++)\n {\n var texture = this.colorTextures[i];\n var resolution = texture.resolution;\n\n // take into acount the fact the texture may have a different resolution..\n texture.setSize(width / resolution, height / resolution);\n }\n\n if (this.depthTexture)\n {\n var resolution$1 = this.depthTexture.resolution;\n\n this.depthTexture.setSize(width / resolution$1, height / resolution$1);\n }\n};\n\n/**\n * disposes WebGL resources that are connected to this geometry\n */\nFramebuffer.prototype.dispose = function dispose ()\n{\n this.disposeRunner.run(this, false);\n};\n\nObject.defineProperties( Framebuffer.prototype, prototypeAccessors$1 );\n\n/**\n * A BaseRenderTexture is a special texture that allows any PixiJS display object to be rendered to it.\n *\n * __Hint__: All DisplayObjects (i.e. Sprites) that render to a BaseRenderTexture should be preloaded\n * otherwise black rectangles will be drawn instead.\n *\n * A BaseRenderTexture takes a snapshot of any Display Object given to its render method. The position\n * and rotation of the given Display Objects is ignored. For example:\n *\n * ```js\n * let renderer = PIXI.autoDetectRenderer();\n * let baseRenderTexture = new PIXI.BaseRenderTexture({ width: 800, height: 600 });\n * let renderTexture = new PIXI.RenderTexture(baseRenderTexture);\n * let sprite = PIXI.Sprite.from(\"spinObj_01.png\");\n *\n * sprite.position.x = 800/2;\n * sprite.position.y = 600/2;\n * sprite.anchor.x = 0.5;\n * sprite.anchor.y = 0.5;\n *\n * renderer.render(sprite, renderTexture);\n * ```\n *\n * The Sprite in this case will be rendered using its local transform. To render this sprite at 0,0\n * you can clear the transform\n *\n * ```js\n *\n * sprite.setTransform()\n *\n * let baseRenderTexture = new PIXI.BaseRenderTexture({ width: 100, height: 100 });\n * let renderTexture = new PIXI.RenderTexture(baseRenderTexture);\n *\n * renderer.render(sprite, renderTexture); // Renders to center of RenderTexture\n * ```\n *\n * @class\n * @extends PIXI.BaseTexture\n * @memberof PIXI\n */\nvar BaseRenderTexture = /*@__PURE__*/(function (BaseTexture) {\n function BaseRenderTexture(options)\n {\n if (typeof options === 'number')\n {\n /* eslint-disable prefer-rest-params */\n // Backward compatibility of signature\n var width$1 = arguments[0];\n var height$1 = arguments[1];\n var scaleMode = arguments[2];\n var resolution = arguments[3];\n\n options = { width: width$1, height: height$1, scaleMode: scaleMode, resolution: resolution };\n /* eslint-enable prefer-rest-params */\n }\n\n BaseTexture.call(this, null, options);\n\n var ref = options || {};\n var width = ref.width;\n var height = ref.height;\n\n // Set defaults\n this.mipmap = false;\n this.width = Math.ceil(width) || 100;\n this.height = Math.ceil(height) || 100;\n this.valid = true;\n\n /**\n * A reference to the canvas render target (we only need one as this can be shared across renderers)\n *\n * @protected\n * @member {object}\n */\n this._canvasRenderTarget = null;\n\n this.clearColor = [0, 0, 0, 0];\n\n this.framebuffer = new Framebuffer(this.width * this.resolution, this.height * this.resolution)\n .addColorTexture(0, this)\n .enableStencil();\n\n // TODO - could this be added the systems?\n\n /**\n * The data structure for the stencil masks.\n *\n * @member {PIXI.Graphics[]}\n */\n this.stencilMaskStack = [];\n\n /**\n * The data structure for the filters.\n *\n * @member {PIXI.Graphics[]}\n */\n this.filterStack = [{}];\n }\n\n if ( BaseTexture ) BaseRenderTexture.__proto__ = BaseTexture;\n BaseRenderTexture.prototype = Object.create( BaseTexture && BaseTexture.prototype );\n BaseRenderTexture.prototype.constructor = BaseRenderTexture;\n\n /**\n * Resizes the BaseRenderTexture.\n *\n * @param {number} width - The width to resize to.\n * @param {number} height - The height to resize to.\n */\n BaseRenderTexture.prototype.resize = function resize (width, height)\n {\n width = Math.ceil(width);\n height = Math.ceil(height);\n this.framebuffer.resize(width * this.resolution, height * this.resolution);\n };\n\n /**\n * Frees the texture and framebuffer from WebGL memory without destroying this texture object.\n * This means you can still use the texture later which will upload it to GPU\n * memory again.\n *\n * @fires PIXI.BaseTexture#dispose\n */\n BaseRenderTexture.prototype.dispose = function dispose ()\n {\n this.framebuffer.dispose();\n\n BaseTexture.prototype.dispose.call(this);\n };\n\n /**\n * Destroys this texture.\n *\n */\n BaseRenderTexture.prototype.destroy = function destroy ()\n {\n BaseTexture.prototype.destroy.call(this, true);\n\n this.framebuffer = null;\n\n this.renderer = null;\n };\n\n return BaseRenderTexture;\n}(BaseTexture));\n\n/**\n * A standard object to store the Uvs of a texture\n *\n * @class\n * @protected\n * @memberof PIXI\n */\nvar TextureUvs = function TextureUvs()\n{\n this.x0 = 0;\n this.y0 = 0;\n\n this.x1 = 1;\n this.y1 = 0;\n\n this.x2 = 1;\n this.y2 = 1;\n\n this.x3 = 0;\n this.y3 = 1;\n\n this.uvsFloat32 = new Float32Array(8);\n};\n\n/**\n * Sets the texture Uvs based on the given frame information.\n *\n * @protected\n * @param {PIXI.Rectangle} frame - The frame of the texture\n * @param {PIXI.Rectangle} baseFrame - The base frame of the texture\n * @param {number} rotate - Rotation of frame, see {@link PIXI.GroupD8}\n */\nTextureUvs.prototype.set = function set (frame, baseFrame, rotate)\n{\n var tw = baseFrame.width;\n var th = baseFrame.height;\n\n if (rotate)\n {\n // width and height div 2 div baseFrame size\n var w2 = frame.width / 2 / tw;\n var h2 = frame.height / 2 / th;\n\n // coordinates of center\n var cX = (frame.x / tw) + w2;\n var cY = (frame.y / th) + h2;\n\n rotate = GroupD8.add(rotate, GroupD8.NW); // NW is top-left corner\n this.x0 = cX + (w2 * GroupD8.uX(rotate));\n this.y0 = cY + (h2 * GroupD8.uY(rotate));\n\n rotate = GroupD8.add(rotate, 2); // rotate 90 degrees clockwise\n this.x1 = cX + (w2 * GroupD8.uX(rotate));\n this.y1 = cY + (h2 * GroupD8.uY(rotate));\n\n rotate = GroupD8.add(rotate, 2);\n this.x2 = cX + (w2 * GroupD8.uX(rotate));\n this.y2 = cY + (h2 * GroupD8.uY(rotate));\n\n rotate = GroupD8.add(rotate, 2);\n this.x3 = cX + (w2 * GroupD8.uX(rotate));\n this.y3 = cY + (h2 * GroupD8.uY(rotate));\n }\n else\n {\n this.x0 = frame.x / tw;\n this.y0 = frame.y / th;\n\n this.x1 = (frame.x + frame.width) / tw;\n this.y1 = frame.y / th;\n\n this.x2 = (frame.x + frame.width) / tw;\n this.y2 = (frame.y + frame.height) / th;\n\n this.x3 = frame.x / tw;\n this.y3 = (frame.y + frame.height) / th;\n }\n\n this.uvsFloat32[0] = this.x0;\n this.uvsFloat32[1] = this.y0;\n this.uvsFloat32[2] = this.x1;\n this.uvsFloat32[3] = this.y1;\n this.uvsFloat32[4] = this.x2;\n this.uvsFloat32[5] = this.y2;\n this.uvsFloat32[6] = this.x3;\n this.uvsFloat32[7] = this.y3;\n};\n\nvar DEFAULT_UVS = new TextureUvs();\n\n/**\n * A texture stores the information that represents an image or part of an image.\n *\n * It cannot be added to the display list directly; instead use it as the texture for a Sprite.\n * If no frame is provided for a texture, then the whole image is used.\n *\n * You can directly create a texture from an image and then reuse it multiple times like this :\n *\n * ```js\n * let texture = PIXI.Texture.from('assets/image.png');\n * let sprite1 = new PIXI.Sprite(texture);\n * let sprite2 = new PIXI.Sprite(texture);\n * ```\n *\n * If you didnt pass the texture frame to constructor, it enables `noFrame` mode:\n * it subscribes on baseTexture events, it automatically resizes at the same time as baseTexture.\n *\n * Textures made from SVGs, loaded or not, cannot be used before the file finishes processing.\n * You can check for this by checking the sprite's _textureID property.\n * ```js\n * var texture = PIXI.Texture.from('assets/image.svg');\n * var sprite1 = new PIXI.Sprite(texture);\n * //sprite1._textureID should not be undefined if the texture has finished processing the SVG file\n * ```\n * You can use a ticker or rAF to ensure your sprites load the finished textures after processing. See issue #3068.\n *\n * @class\n * @extends PIXI.utils.EventEmitter\n * @memberof PIXI\n */\nvar Texture = /*@__PURE__*/(function (EventEmitter) {\n function Texture(baseTexture, frame, orig, trim, rotate, anchor)\n {\n EventEmitter.call(this);\n\n /**\n * Does this Texture have any frame data assigned to it?\n *\n * This mode is enabled automatically if no frame was passed inside constructor.\n *\n * In this mode texture is subscribed to baseTexture events, and fires `update` on any change.\n *\n * Beware, after loading or resize of baseTexture event can fired two times!\n * If you want more control, subscribe on baseTexture itself.\n *\n * ```js\n * texture.on('update', () => {});\n * ```\n *\n * Any assignment of `frame` switches off `noFrame` mode.\n *\n * @member {boolean}\n */\n this.noFrame = false;\n\n if (!frame)\n {\n this.noFrame = true;\n frame = new Rectangle(0, 0, 1, 1);\n }\n\n if (baseTexture instanceof Texture)\n {\n baseTexture = baseTexture.baseTexture;\n }\n\n /**\n * The base texture that this texture uses.\n *\n * @member {PIXI.BaseTexture}\n */\n this.baseTexture = baseTexture;\n\n /**\n * This is the area of the BaseTexture image to actually copy to the Canvas / WebGL when rendering,\n * irrespective of the actual frame size or placement (which can be influenced by trimmed texture atlases)\n *\n * @member {PIXI.Rectangle}\n */\n this._frame = frame;\n\n /**\n * This is the trimmed area of original texture, before it was put in atlas\n * Please call `updateUvs()` after you change coordinates of `trim` manually.\n *\n * @member {PIXI.Rectangle}\n */\n this.trim = trim;\n\n /**\n * This will let the renderer know if the texture is valid. If it's not then it cannot be rendered.\n *\n * @member {boolean}\n */\n this.valid = false;\n\n /**\n * This will let a renderer know that a texture has been updated (used mainly for WebGL uv updates)\n *\n * @member {boolean}\n */\n this.requiresUpdate = false;\n\n /**\n * The WebGL UV data cache. Can be used as quad UV\n *\n * @member {PIXI.TextureUvs}\n * @protected\n */\n this._uvs = DEFAULT_UVS;\n\n /**\n * Default TextureMatrix instance for this texture\n * By default that object is not created because its heavy\n *\n * @member {PIXI.TextureMatrix}\n */\n this.uvMatrix = null;\n\n /**\n * This is the area of original texture, before it was put in atlas\n *\n * @member {PIXI.Rectangle}\n */\n this.orig = orig || frame;// new Rectangle(0, 0, 1, 1);\n\n this._rotate = Number(rotate || 0);\n\n if (rotate === true)\n {\n // this is old texturepacker legacy, some games/libraries are passing \"true\" for rotated textures\n this._rotate = 2;\n }\n else if (this._rotate % 2 !== 0)\n {\n throw new Error('attempt to use diamond-shaped UVs. If you are sure, set rotation manually');\n }\n\n /**\n * Anchor point that is used as default if sprite is created with this texture.\n * Changing the `defaultAnchor` at a later point of time will not update Sprite's anchor point.\n * @member {PIXI.Point}\n * @default {0,0}\n */\n this.defaultAnchor = anchor ? new Point(anchor.x, anchor.y) : new Point(0, 0);\n\n /**\n * Update ID is observed by sprites and TextureMatrix instances.\n * Call updateUvs() to increment it.\n *\n * @member {number}\n * @protected\n */\n\n this._updateID = 0;\n\n /**\n * The ids under which this Texture has been added to the texture cache. This is\n * automatically set as long as Texture.addToCache is used, but may not be set if a\n * Texture is added directly to the TextureCache array.\n *\n * @member {string[]}\n */\n this.textureCacheIds = [];\n\n if (!baseTexture.valid)\n {\n baseTexture.once('loaded', this.onBaseTextureUpdated, this);\n }\n else if (this.noFrame)\n {\n // if there is no frame we should monitor for any base texture changes..\n if (baseTexture.valid)\n {\n this.onBaseTextureUpdated(baseTexture);\n }\n }\n else\n {\n this.frame = frame;\n }\n\n if (this.noFrame)\n {\n baseTexture.on('update', this.onBaseTextureUpdated, this);\n }\n }\n\n if ( EventEmitter ) Texture.__proto__ = EventEmitter;\n Texture.prototype = Object.create( EventEmitter && EventEmitter.prototype );\n Texture.prototype.constructor = Texture;\n\n var prototypeAccessors = { frame: { configurable: true },rotate: { configurable: true },width: { configurable: true },height: { configurable: true } };\n\n /**\n * Updates this texture on the gpu.\n *\n * Calls the TextureResource update.\n *\n * If you adjusted `frame` manually, please call `updateUvs()` instead.\n *\n */\n Texture.prototype.update = function update ()\n {\n if (this.baseTexture.resource)\n {\n this.baseTexture.resource.update();\n }\n };\n\n /**\n * Called when the base texture is updated\n *\n * @protected\n * @param {PIXI.BaseTexture} baseTexture - The base texture.\n */\n Texture.prototype.onBaseTextureUpdated = function onBaseTextureUpdated (baseTexture)\n {\n if (this.noFrame)\n {\n if (!this.baseTexture.valid)\n {\n return;\n }\n\n this._frame.width = baseTexture.width;\n this._frame.height = baseTexture.height;\n this.valid = true;\n this.updateUvs();\n }\n else\n {\n // TODO this code looks confusing.. boo to abusing getters and setters!\n // if user gave us frame that has bigger size than resized texture it can be a problem\n this.frame = this._frame;\n }\n\n this.emit('update', this);\n };\n\n /**\n * Destroys this texture\n *\n * @param {boolean} [destroyBase=false] Whether to destroy the base texture as well\n */\n Texture.prototype.destroy = function destroy (destroyBase)\n {\n if (this.baseTexture)\n {\n if (destroyBase)\n {\n var ref = this.baseTexture;\n var resource = ref.resource;\n\n // delete the texture if it exists in the texture cache..\n // this only needs to be removed if the base texture is actually destroyed too..\n if (resource && TextureCache[resource.url])\n {\n Texture.removeFromCache(resource.url);\n }\n\n this.baseTexture.destroy();\n }\n\n this.baseTexture.off('update', this.onBaseTextureUpdated, this);\n\n this.baseTexture = null;\n }\n\n this._frame = null;\n this._uvs = null;\n this.trim = null;\n this.orig = null;\n\n this.valid = false;\n\n Texture.removeFromCache(this);\n this.textureCacheIds = null;\n };\n\n /**\n * Creates a new texture object that acts the same as this one.\n *\n * @return {PIXI.Texture} The new texture\n */\n Texture.prototype.clone = function clone ()\n {\n return new Texture(this.baseTexture, this.frame, this.orig, this.trim, this.rotate, this.defaultAnchor);\n };\n\n /**\n * Updates the internal WebGL UV cache. Use it after you change `frame` or `trim` of the texture.\n * Call it after changing the frame\n */\n Texture.prototype.updateUvs = function updateUvs ()\n {\n if (this._uvs === DEFAULT_UVS)\n {\n this._uvs = new TextureUvs();\n }\n\n this._uvs.set(this._frame, this.baseTexture, this.rotate);\n\n this._updateID++;\n };\n\n /**\n * Helper function that creates a new Texture based on the source you provide.\n * The source can be - frame id, image url, video url, canvas element, video element, base texture\n *\n * @static\n * @param {number|string|HTMLImageElement|HTMLCanvasElement|HTMLVideoElement|PIXI.BaseTexture} source\n * Source to create texture from\n * @param {object} [options] See {@link PIXI.BaseTexture}'s constructor for options.\n * @return {PIXI.Texture} The newly created texture\n */\n Texture.from = function from (source, options)\n {\n if ( options === void 0 ) options = {};\n\n var cacheId = null;\n\n if (typeof source === 'string')\n {\n cacheId = source;\n }\n else\n {\n if (!source._pixiId)\n {\n source._pixiId = \"pixiid_\" + (uid());\n }\n\n cacheId = source._pixiId;\n }\n\n var texture = TextureCache[cacheId];\n\n if (!texture)\n {\n if (!options.resolution)\n {\n options.resolution = getResolutionOfUrl(source);\n }\n\n texture = new Texture(new BaseTexture(source, options));\n texture.baseTexture.cacheId = cacheId;\n\n BaseTexture.addToCache(texture.baseTexture, cacheId);\n Texture.addToCache(texture, cacheId);\n }\n\n // lets assume its a base texture!\n return texture;\n };\n\n /**\n * Create a new Texture with a BufferResource from a Float32Array.\n * RGBA values are floats from 0 to 1.\n * @static\n * @param {Float32Array|Uint8Array} buffer The optional array to use, if no data\n * is provided, a new Float32Array is created.\n * @param {number} width - Width of the resource\n * @param {number} height - Height of the resource\n * @param {object} [options] See {@link PIXI.BaseTexture}'s constructor for options.\n * @return {PIXI.Texture} The resulting new BaseTexture\n */\n Texture.fromBuffer = function fromBuffer (buffer, width, height, options)\n {\n return new Texture(BaseTexture.fromBuffer(buffer, width, height, options));\n };\n\n /**\n * Create a texture from a source and add to the cache.\n *\n * @static\n * @param {HTMLImageElement|HTMLCanvasElement} source - The input source.\n * @param {String} imageUrl - File name of texture, for cache and resolving resolution.\n * @param {String} [name] - Human readable name for the texture cache. If no name is\n * specified, only `imageUrl` will be used as the cache ID.\n * @return {PIXI.Texture} Output texture\n */\n Texture.fromLoader = function fromLoader (source, imageUrl, name)\n {\n var resource = new ImageResource(source);\n\n resource.url = imageUrl;\n\n var baseTexture = new BaseTexture(resource, {\n scaleMode: settings.SCALE_MODE,\n resolution: getResolutionOfUrl(imageUrl),\n });\n\n var texture = new Texture(baseTexture);\n\n // No name, use imageUrl instead\n if (!name)\n {\n name = imageUrl;\n }\n\n // lets also add the frame to pixi's global cache for 'fromLoader' function\n BaseTexture.addToCache(texture.baseTexture, name);\n Texture.addToCache(texture, name);\n\n // also add references by url if they are different.\n if (name !== imageUrl)\n {\n BaseTexture.addToCache(texture.baseTexture, imageUrl);\n Texture.addToCache(texture, imageUrl);\n }\n\n return texture;\n };\n\n /**\n * Adds a Texture to the global TextureCache. This cache is shared across the whole PIXI object.\n *\n * @static\n * @param {PIXI.Texture} texture - The Texture to add to the cache.\n * @param {string} id - The id that the Texture will be stored against.\n */\n Texture.addToCache = function addToCache (texture, id)\n {\n if (id)\n {\n if (texture.textureCacheIds.indexOf(id) === -1)\n {\n texture.textureCacheIds.push(id);\n }\n\n if (TextureCache[id])\n {\n // eslint-disable-next-line no-console\n console.warn((\"Texture added to the cache with an id [\" + id + \"] that already had an entry\"));\n }\n\n TextureCache[id] = texture;\n }\n };\n\n /**\n * Remove a Texture from the global TextureCache.\n *\n * @static\n * @param {string|PIXI.Texture} texture - id of a Texture to be removed, or a Texture instance itself\n * @return {PIXI.Texture|null} The Texture that was removed\n */\n Texture.removeFromCache = function removeFromCache (texture)\n {\n if (typeof texture === 'string')\n {\n var textureFromCache = TextureCache[texture];\n\n if (textureFromCache)\n {\n var index = textureFromCache.textureCacheIds.indexOf(texture);\n\n if (index > -1)\n {\n textureFromCache.textureCacheIds.splice(index, 1);\n }\n\n delete TextureCache[texture];\n\n return textureFromCache;\n }\n }\n else if (texture && texture.textureCacheIds)\n {\n for (var i = 0; i < texture.textureCacheIds.length; ++i)\n {\n // Check that texture matches the one being passed in before deleting it from the cache.\n if (TextureCache[texture.textureCacheIds[i]] === texture)\n {\n delete TextureCache[texture.textureCacheIds[i]];\n }\n }\n\n texture.textureCacheIds.length = 0;\n\n return texture;\n }\n\n return null;\n };\n\n /**\n * The frame specifies the region of the base texture that this texture uses.\n * Please call `updateUvs()` after you change coordinates of `frame` manually.\n *\n * @member {PIXI.Rectangle}\n */\n prototypeAccessors.frame.get = function ()\n {\n return this._frame;\n };\n\n prototypeAccessors.frame.set = function (frame) // eslint-disable-line require-jsdoc\n {\n this._frame = frame;\n\n this.noFrame = false;\n\n var x = frame.x;\n var y = frame.y;\n var width = frame.width;\n var height = frame.height;\n var xNotFit = x + width > this.baseTexture.width;\n var yNotFit = y + height > this.baseTexture.height;\n\n if (xNotFit || yNotFit)\n {\n var relationship = xNotFit && yNotFit ? 'and' : 'or';\n var errorX = \"X: \" + x + \" + \" + width + \" = \" + (x + width) + \" > \" + (this.baseTexture.width);\n var errorY = \"Y: \" + y + \" + \" + height + \" = \" + (y + height) + \" > \" + (this.baseTexture.height);\n\n throw new Error('Texture Error: frame does not fit inside the base Texture dimensions: '\n + errorX + \" \" + relationship + \" \" + errorY);\n }\n\n this.valid = width && height && this.baseTexture.valid;\n\n if (!this.trim && !this.rotate)\n {\n this.orig = frame;\n }\n\n if (this.valid)\n {\n this.updateUvs();\n }\n };\n\n /**\n * Indicates whether the texture is rotated inside the atlas\n * set to 2 to compensate for texture packer rotation\n * set to 6 to compensate for spine packer rotation\n * can be used to rotate or mirror sprites\n * See {@link PIXI.GroupD8} for explanation\n *\n * @member {number}\n */\n prototypeAccessors.rotate.get = function ()\n {\n return this._rotate;\n };\n\n prototypeAccessors.rotate.set = function (rotate) // eslint-disable-line require-jsdoc\n {\n this._rotate = rotate;\n if (this.valid)\n {\n this.updateUvs();\n }\n };\n\n /**\n * The width of the Texture in pixels.\n *\n * @member {number}\n */\n prototypeAccessors.width.get = function ()\n {\n return this.orig.width;\n };\n\n /**\n * The height of the Texture in pixels.\n *\n * @member {number}\n */\n prototypeAccessors.height.get = function ()\n {\n return this.orig.height;\n };\n\n Object.defineProperties( Texture.prototype, prototypeAccessors );\n\n return Texture;\n}(EventEmitter));\n\nfunction createWhiteTexture()\n{\n var canvas = document.createElement('canvas');\n\n canvas.width = 16;\n canvas.height = 16;\n\n var context = canvas.getContext('2d');\n\n context.fillStyle = 'white';\n context.fillRect(0, 0, 16, 16);\n\n return new Texture(new BaseTexture(new CanvasResource(canvas)));\n}\n\nfunction removeAllHandlers(tex)\n{\n tex.destroy = function _emptyDestroy() { /* empty */ };\n tex.on = function _emptyOn() { /* empty */ };\n tex.once = function _emptyOnce() { /* empty */ };\n tex.emit = function _emptyEmit() { /* empty */ };\n}\n\n/**\n * An empty texture, used often to not have to create multiple empty textures.\n * Can not be destroyed.\n *\n * @static\n * @constant\n * @member {PIXI.Texture}\n */\nTexture.EMPTY = new Texture(new BaseTexture());\nremoveAllHandlers(Texture.EMPTY);\nremoveAllHandlers(Texture.EMPTY.baseTexture);\n\n/**\n * A white texture of 10x10 size, used for graphics and other things\n * Can not be destroyed.\n *\n * @static\n * @constant\n * @member {PIXI.Texture}\n */\nTexture.WHITE = createWhiteTexture();\nremoveAllHandlers(Texture.WHITE);\nremoveAllHandlers(Texture.WHITE.baseTexture);\n\n/**\n * A RenderTexture is a special texture that allows any PixiJS display object to be rendered to it.\n *\n * __Hint__: All DisplayObjects (i.e. Sprites) that render to a RenderTexture should be preloaded\n * otherwise black rectangles will be drawn instead.\n *\n * __Hint-2__: The actual memory allocation will happen on first render.\n * You shouldn't create renderTextures each frame just to delete them after, try to reuse them.\n *\n * A RenderTexture takes a snapshot of any Display Object given to its render method. For example:\n *\n * ```js\n * let renderer = PIXI.autoDetectRenderer();\n * let renderTexture = PIXI.RenderTexture.create(800, 600);\n * let sprite = PIXI.Sprite.from(\"spinObj_01.png\");\n *\n * sprite.position.x = 800/2;\n * sprite.position.y = 600/2;\n * sprite.anchor.x = 0.5;\n * sprite.anchor.y = 0.5;\n *\n * renderer.render(sprite, renderTexture);\n * ```\n *\n * The Sprite in this case will be rendered using its local transform. To render this sprite at 0,0\n * you can clear the transform\n *\n * ```js\n *\n * sprite.setTransform()\n *\n * let renderTexture = new PIXI.RenderTexture.create(100, 100);\n *\n * renderer.render(sprite, renderTexture); // Renders to center of RenderTexture\n * ```\n *\n * @class\n * @extends PIXI.Texture\n * @memberof PIXI\n */\nvar RenderTexture = /*@__PURE__*/(function (Texture) {\n function RenderTexture(baseRenderTexture, frame)\n {\n // support for legacy..\n var _legacyRenderer = null;\n\n if (!(baseRenderTexture instanceof BaseRenderTexture))\n {\n /* eslint-disable prefer-rest-params, no-console */\n var width = arguments[1];\n var height = arguments[2];\n var scaleMode = arguments[3];\n var resolution = arguments[4];\n\n // we have an old render texture..\n console.warn((\"Please use RenderTexture.create(\" + width + \", \" + height + \") instead of the ctor directly.\"));\n _legacyRenderer = arguments[0];\n /* eslint-enable prefer-rest-params, no-console */\n\n frame = null;\n baseRenderTexture = new BaseRenderTexture({\n width: width,\n height: height,\n scaleMode: scaleMode,\n resolution: resolution,\n });\n }\n\n /**\n * The base texture object that this texture uses\n *\n * @member {PIXI.BaseTexture}\n */\n Texture.call(this, baseRenderTexture, frame);\n\n this.legacyRenderer = _legacyRenderer;\n\n /**\n * This will let the renderer know if the texture is valid. If it's not then it cannot be rendered.\n *\n * @member {boolean}\n */\n this.valid = true;\n\n /**\n * FilterSystem temporary storage\n * @protected\n * @member {PIXI.Rectangle}\n */\n this.filterFrame = null;\n\n /**\n * The key for pooled texture of FilterSystem\n * @protected\n * @member {string}\n */\n this.filterPoolKey = null;\n\n this.updateUvs();\n }\n\n if ( Texture ) RenderTexture.__proto__ = Texture;\n RenderTexture.prototype = Object.create( Texture && Texture.prototype );\n RenderTexture.prototype.constructor = RenderTexture;\n\n /**\n * Resizes the RenderTexture.\n *\n * @param {number} width - The width to resize to.\n * @param {number} height - The height to resize to.\n * @param {boolean} [resizeBaseTexture=true] - Should the baseTexture.width and height values be resized as well?\n */\n RenderTexture.prototype.resize = function resize (width, height, resizeBaseTexture)\n {\n if ( resizeBaseTexture === void 0 ) resizeBaseTexture = true;\n\n width = Math.ceil(width);\n height = Math.ceil(height);\n\n // TODO - could be not required..\n this.valid = (width > 0 && height > 0);\n\n this._frame.width = this.orig.width = width;\n this._frame.height = this.orig.height = height;\n\n if (resizeBaseTexture)\n {\n this.baseTexture.resize(width, height);\n }\n\n this.updateUvs();\n };\n\n /**\n * Changes the resolution of baseTexture, but does not change framebuffer size.\n *\n * @param {number} resolution - The new resolution to apply to RenderTexture\n */\n RenderTexture.prototype.setResolution = function setResolution (resolution)\n {\n var ref = this;\n var baseTexture = ref.baseTexture;\n\n if (baseTexture.resolution === resolution)\n {\n return;\n }\n\n baseTexture.setResolution(resolution);\n this.resize(baseTexture.width, baseTexture.height, false);\n };\n\n /**\n * A short hand way of creating a render texture.\n *\n * @param {object} [options] - Options\n * @param {number} [options.width=100] - The width of the render texture\n * @param {number} [options.height=100] - The height of the render texture\n * @param {number} [options.scaleMode=PIXI.settings.SCALE_MODE] - See {@link PIXI.SCALE_MODES} for possible values\n * @param {number} [options.resolution=1] - The resolution / device pixel ratio of the texture being generated\n * @return {PIXI.RenderTexture} The new render texture\n */\n RenderTexture.create = function create (options)\n {\n // fallback, old-style: create(width, height, scaleMode, resolution)\n if (typeof options === 'number')\n {\n /* eslint-disable prefer-rest-params */\n options = {\n width: options,\n height: arguments[1],\n scaleMode: arguments[2],\n resolution: arguments[3],\n };\n /* eslint-enable prefer-rest-params */\n }\n\n return new RenderTexture(new BaseRenderTexture(options));\n };\n\n return RenderTexture;\n}(Texture));\n\n/* eslint-disable max-len */\n\n/**\n * Holds the information for a single attribute structure required to render geometry.\n *\n * This does not contain the actual data, but instead has a buffer id that maps to a {@link PIXI.Buffer}\n * This can include anything from positions, uvs, normals, colors etc.\n *\n * @class\n * @memberof PIXI\n */\nvar Attribute = function Attribute(buffer, size, normalized, type, stride, start, instance)\n{\n if ( normalized === void 0 ) normalized = false;\n if ( type === void 0 ) type = 5126;\n\n this.buffer = buffer;\n this.size = size;\n this.normalized = normalized;\n this.type = type;\n this.stride = stride;\n this.start = start;\n this.instance = instance;\n};\n\n/**\n * Destroys the Attribute.\n */\nAttribute.prototype.destroy = function destroy ()\n{\n this.buffer = null;\n};\n\n/**\n * Helper function that creates an Attribute based on the information provided\n *\n * @static\n * @param {string} buffer the id of the buffer that this attribute will look for\n * @param {Number} [size=2] the size of the attribute. If you have 2 floats per vertex (eg position x and y) this would be 2\n * @param {Number} [stride=0] How far apart (in floats) the start of each value is. (used for interleaving data)\n * @param {Number} [start=0] How far into the array to start reading values (used for interleaving data)\n * @param {Boolean} [normalized=false] should the data be normalized.\n *\n * @returns {PIXI.Attribute} A new {@link PIXI.Attribute} based on the information provided\n */\nAttribute.from = function from (buffer, size, normalized, type, stride)\n{\n return new Attribute(buffer, size, normalized, type, stride);\n};\n\nvar UID = 0;\n/* eslint-disable max-len */\n\n/**\n * A wrapper for data so that it can be used and uploaded by WebGL\n *\n * @class\n * @memberof PIXI\n */\nvar Buffer = function Buffer(data, _static, index)\n{\n if ( _static === void 0 ) _static = true;\n if ( index === void 0 ) index = false;\n\n /**\n * The data in the buffer, as a typed array\n *\n * @member {ArrayBuffer| SharedArrayBuffer|ArrayBufferView}\n */\n this.data = data || new Float32Array(1);\n\n /**\n * A map of renderer IDs to webgl buffer\n *\n * @private\n * @member {object}\n */\n this._glBuffers = {};\n\n this._updateID = 0;\n\n this.index = index;\n\n this.static = _static;\n\n this.id = UID++;\n\n this.disposeRunner = new Runner('disposeBuffer', 2);\n};\n\n// TODO could explore flagging only a partial upload?\n/**\n * flags this buffer as requiring an upload to the GPU\n * @param {ArrayBuffer|SharedArrayBuffer|ArrayBufferView} [data] the data to update in the buffer.\n */\nBuffer.prototype.update = function update (data)\n{\n this.data = data || this.data;\n this._updateID++;\n};\n\n/**\n * disposes WebGL resources that are connected to this geometry\n */\nBuffer.prototype.dispose = function dispose ()\n{\n this.disposeRunner.run(this, false);\n};\n\n/**\n * Destroys the buffer\n */\nBuffer.prototype.destroy = function destroy ()\n{\n this.dispose();\n\n this.data = null;\n};\n\n/**\n * Helper function that creates a buffer based on an array or TypedArray\n *\n * @static\n * @param {ArrayBufferView | number[]} data the TypedArray that the buffer will store. If this is a regular Array it will be converted to a Float32Array.\n * @return {PIXI.Buffer} A new Buffer based on the data provided.\n */\nBuffer.from = function from (data)\n{\n if (data instanceof Array)\n {\n data = new Float32Array(data);\n }\n\n return new Buffer(data);\n};\n\nfunction getBufferType(array)\n{\n if (array.BYTES_PER_ELEMENT === 4)\n {\n if (array instanceof Float32Array)\n {\n return 'Float32Array';\n }\n else if (array instanceof Uint32Array)\n {\n return 'Uint32Array';\n }\n\n return 'Int32Array';\n }\n else if (array.BYTES_PER_ELEMENT === 2)\n {\n if (array instanceof Uint16Array)\n {\n return 'Uint16Array';\n }\n }\n else if (array.BYTES_PER_ELEMENT === 1)\n {\n if (array instanceof Uint8Array)\n {\n return 'Uint8Array';\n }\n }\n\n // TODO map out the rest of the array elements!\n return null;\n}\n\n/* eslint-disable object-shorthand */\nvar map = {\n Float32Array: Float32Array,\n Uint32Array: Uint32Array,\n Int32Array: Int32Array,\n Uint8Array: Uint8Array,\n};\n\nfunction interleaveTypedArrays(arrays, sizes)\n{\n var outSize = 0;\n var stride = 0;\n var views = {};\n\n for (var i = 0; i < arrays.length; i++)\n {\n stride += sizes[i];\n outSize += arrays[i].length;\n }\n\n var buffer = new ArrayBuffer(outSize * 4);\n\n var out = null;\n var littleOffset = 0;\n\n for (var i$1 = 0; i$1 < arrays.length; i$1++)\n {\n var size = sizes[i$1];\n var array = arrays[i$1];\n\n var type = getBufferType(array);\n\n if (!views[type])\n {\n views[type] = new map[type](buffer);\n }\n\n out = views[type];\n\n for (var j = 0; j < array.length; j++)\n {\n var indexStart = ((j / size | 0) * stride) + littleOffset;\n var index = j % size;\n\n out[indexStart + index] = array[j];\n }\n\n littleOffset += size;\n }\n\n return new Float32Array(buffer);\n}\n\nvar byteSizeMap = { 5126: 4, 5123: 2, 5121: 1 };\nvar UID$1 = 0;\n\n/* eslint-disable object-shorthand */\nvar map$1 = {\n Float32Array: Float32Array,\n Uint32Array: Uint32Array,\n Int32Array: Int32Array,\n Uint8Array: Uint8Array,\n Uint16Array: Uint16Array,\n};\n\n/* eslint-disable max-len */\n\n/**\n * The Geometry represents a model. It consists of two components:\n * - GeometryStyle - The structure of the model such as the attributes layout\n * - GeometryData - the data of the model - this consists of buffers.\n * This can include anything from positions, uvs, normals, colors etc.\n *\n * Geometry can be defined without passing in a style or data if required (thats how I prefer!)\n *\n * ```js\n * let geometry = new PIXI.Geometry();\n *\n * geometry.addAttribute('positions', [0, 0, 100, 0, 100, 100, 0, 100], 2);\n * geometry.addAttribute('uvs', [0,0,1,0,1,1,0,1],2)\n * geometry.addIndex([0,1,2,1,3,2])\n *\n * ```\n * @class\n * @memberof PIXI\n */\nvar Geometry = function Geometry(buffers, attributes)\n{\n if ( buffers === void 0 ) buffers = [];\n if ( attributes === void 0 ) attributes = {};\n\n this.buffers = buffers;\n\n this.indexBuffer = null;\n\n this.attributes = attributes;\n\n /**\n * A map of renderer IDs to webgl VAOs\n *\n * @protected\n * @type {object}\n */\n this.glVertexArrayObjects = {};\n\n this.id = UID$1++;\n\n this.instanced = false;\n\n this.instanceCount = 1;\n\n this._size = null;\n\n this.disposeRunner = new Runner('disposeGeometry', 2);\n\n /**\n * Count of existing (not destroyed) meshes that reference this geometry\n * @member {boolean}\n */\n this.refCount = 0;\n};\n\n/**\n*\n* Adds an attribute to the geometry\n*\n* @param {String} id - the name of the attribute (matching up to a shader)\n* @param {PIXI.Buffer} [buffer] the buffer that holds the data of the attribute . You can also provide an Array and a buffer will be created from it.\n* @param {Number} [size=0] the size of the attribute. If you have 2 floats per vertex (eg position x and y) this would be 2\n* @param {Boolean} [normalized=false] should the data be normalized.\n* @param {Number} [type=PIXI.TYPES.FLOAT] what type of number is the attribute. Check {PIXI.TYPES} to see the ones available\n* @param {Number} [stride=0] How far apart (in floats) the start of each value is. (used for interleaving data)\n* @param {Number} [start=0] How far into the array to start reading values (used for interleaving data)\n*\n* @return {PIXI.Geometry} returns self, useful for chaining.\n*/\nGeometry.prototype.addAttribute = function addAttribute (id, buffer, size, normalized, type, stride, start, instance)\n{\n if ( normalized === void 0 ) normalized = false;\n if ( instance === void 0 ) instance = false;\n\n if (!buffer)\n {\n throw new Error('You must pass a buffer when creating an attribute');\n }\n\n // check if this is a buffer!\n if (!buffer.data)\n {\n // its an array!\n if (buffer instanceof Array)\n {\n buffer = new Float32Array(buffer);\n }\n\n buffer = new Buffer(buffer);\n }\n\n var ids = id.split('|');\n\n if (ids.length > 1)\n {\n for (var i = 0; i < ids.length; i++)\n {\n this.addAttribute(ids[i], buffer, size, normalized, type);\n }\n\n return this;\n }\n\n var bufferIndex = this.buffers.indexOf(buffer);\n\n if (bufferIndex === -1)\n {\n this.buffers.push(buffer);\n bufferIndex = this.buffers.length - 1;\n }\n\n this.attributes[id] = new Attribute(bufferIndex, size, normalized, type, stride, start, instance);\n\n // assuming that if there is instanced data then this will be drawn with instancing!\n this.instanced = this.instanced || instance;\n\n return this;\n};\n\n/**\n * returns the requested attribute\n *\n * @param {String} id the name of the attribute required\n * @return {PIXI.Attribute} the attribute requested.\n */\nGeometry.prototype.getAttribute = function getAttribute (id)\n{\n return this.attributes[id];\n};\n\n/**\n * returns the requested buffer\n *\n * @param {String} id the name of the buffer required\n * @return {PIXI.Buffer} the buffer requested.\n */\nGeometry.prototype.getBuffer = function getBuffer (id)\n{\n return this.buffers[this.getAttribute(id).buffer];\n};\n\n/**\n*\n* Adds an index buffer to the geometry\n* The index buffer contains integers, three for each triangle in the geometry, which reference the various attribute buffers (position, colour, UV coordinates, other UV coordinates, normal, …). There is only ONE index buffer.\n*\n* @param {PIXI.Buffer} [buffer] the buffer that holds the data of the index buffer. You can also provide an Array and a buffer will be created from it.\n* @return {PIXI.Geometry} returns self, useful for chaining.\n*/\nGeometry.prototype.addIndex = function addIndex (buffer)\n{\n if (!buffer.data)\n {\n // its an array!\n if (buffer instanceof Array)\n {\n buffer = new Uint16Array(buffer);\n }\n\n buffer = new Buffer(buffer);\n }\n\n buffer.index = true;\n this.indexBuffer = buffer;\n\n if (this.buffers.indexOf(buffer) === -1)\n {\n this.buffers.push(buffer);\n }\n\n return this;\n};\n\n/**\n * returns the index buffer\n *\n * @return {PIXI.Buffer} the index buffer.\n */\nGeometry.prototype.getIndex = function getIndex ()\n{\n return this.indexBuffer;\n};\n\n/**\n * this function modifies the structure so that all current attributes become interleaved into a single buffer\n * This can be useful if your model remains static as it offers a little performance boost\n *\n * @return {PIXI.Geometry} returns self, useful for chaining.\n */\nGeometry.prototype.interleave = function interleave ()\n{\n // a simple check to see if buffers are already interleaved..\n if (this.buffers.length === 1 || (this.buffers.length === 2 && this.indexBuffer)) { return this; }\n\n // assume already that no buffers are interleaved\n var arrays = [];\n var sizes = [];\n var interleavedBuffer = new Buffer();\n var i;\n\n for (i in this.attributes)\n {\n var attribute = this.attributes[i];\n\n var buffer = this.buffers[attribute.buffer];\n\n arrays.push(buffer.data);\n\n sizes.push((attribute.size * byteSizeMap[attribute.type]) / 4);\n\n attribute.buffer = 0;\n }\n\n interleavedBuffer.data = interleaveTypedArrays(arrays, sizes);\n\n for (i = 0; i < this.buffers.length; i++)\n {\n if (this.buffers[i] !== this.indexBuffer)\n {\n this.buffers[i].destroy();\n }\n }\n\n this.buffers = [interleavedBuffer];\n\n if (this.indexBuffer)\n {\n this.buffers.push(this.indexBuffer);\n }\n\n return this;\n};\n\nGeometry.prototype.getSize = function getSize ()\n{\n for (var i in this.attributes)\n {\n var attribute = this.attributes[i];\n var buffer = this.buffers[attribute.buffer];\n\n return buffer.data.length / ((attribute.stride / 4) || attribute.size);\n }\n\n return 0;\n};\n\n/**\n * disposes WebGL resources that are connected to this geometry\n */\nGeometry.prototype.dispose = function dispose ()\n{\n this.disposeRunner.run(this, false);\n};\n\n/**\n * Destroys the geometry.\n */\nGeometry.prototype.destroy = function destroy ()\n{\n this.dispose();\n\n this.buffers = null;\n this.indexBuffer.destroy();\n\n this.attributes = null;\n};\n\n/**\n * returns a clone of the geometry\n *\n * @returns {PIXI.Geometry} a new clone of this geometry\n */\nGeometry.prototype.clone = function clone ()\n{\n var geometry = new Geometry();\n\n for (var i = 0; i < this.buffers.length; i++)\n {\n geometry.buffers[i] = new Buffer(this.buffers[i].data.slice());\n }\n\n for (var i$1 in this.attributes)\n {\n var attrib = this.attributes[i$1];\n\n geometry.attributes[i$1] = new Attribute(\n attrib.buffer,\n attrib.size,\n attrib.normalized,\n attrib.type,\n attrib.stride,\n attrib.start,\n attrib.instance\n );\n }\n\n if (this.indexBuffer)\n {\n geometry.indexBuffer = geometry.buffers[this.buffers.indexOf(this.indexBuffer)];\n geometry.indexBuffer.index = true;\n }\n\n return geometry;\n};\n\n/**\n * merges an array of geometries into a new single one\n * geometry attribute styles must match for this operation to work\n *\n * @param {PIXI.Geometry[]} geometries array of geometries to merge\n * @returns {PIXI.Geometry} shiny new geometry!\n */\nGeometry.merge = function merge (geometries)\n{\n // todo add a geometry check!\n // also a size check.. cant be too big!]\n\n var geometryOut = new Geometry();\n\n var arrays = [];\n var sizes = [];\n var offsets = [];\n\n var geometry;\n\n // pass one.. get sizes..\n for (var i = 0; i < geometries.length; i++)\n {\n geometry = geometries[i];\n\n for (var j = 0; j < geometry.buffers.length; j++)\n {\n sizes[j] = sizes[j] || 0;\n sizes[j] += geometry.buffers[j].data.length;\n offsets[j] = 0;\n }\n }\n\n // build the correct size arrays..\n for (var i$1 = 0; i$1 < geometry.buffers.length; i$1++)\n {\n // TODO types!\n arrays[i$1] = new map$1[getBufferType(geometry.buffers[i$1].data)](sizes[i$1]);\n geometryOut.buffers[i$1] = new Buffer(arrays[i$1]);\n }\n\n // pass to set data..\n for (var i$2 = 0; i$2 < geometries.length; i$2++)\n {\n geometry = geometries[i$2];\n\n for (var j$1 = 0; j$1 < geometry.buffers.length; j$1++)\n {\n arrays[j$1].set(geometry.buffers[j$1].data, offsets[j$1]);\n offsets[j$1] += geometry.buffers[j$1].data.length;\n }\n }\n\n geometryOut.attributes = geometry.attributes;\n\n if (geometry.indexBuffer)\n {\n geometryOut.indexBuffer = geometryOut.buffers[geometry.buffers.indexOf(geometry.indexBuffer)];\n geometryOut.indexBuffer.index = true;\n\n var offset = 0;\n var stride = 0;\n var offset2 = 0;\n var bufferIndexToCount = 0;\n\n // get a buffer\n for (var i$3 = 0; i$3 < geometry.buffers.length; i$3++)\n {\n if (geometry.buffers[i$3] !== geometry.indexBuffer)\n {\n bufferIndexToCount = i$3;\n break;\n }\n }\n\n // figure out the stride of one buffer..\n for (var i$4 in geometry.attributes)\n {\n var attribute = geometry.attributes[i$4];\n\n if ((attribute.buffer | 0) === bufferIndexToCount)\n {\n stride += ((attribute.size * byteSizeMap[attribute.type]) / 4);\n }\n }\n\n // time to off set all indexes..\n for (var i$5 = 0; i$5 < geometries.length; i$5++)\n {\n var indexBufferData = geometries[i$5].indexBuffer.data;\n\n for (var j$2 = 0; j$2 < indexBufferData.length; j$2++)\n {\n geometryOut.indexBuffer.data[j$2 + offset2] += offset;\n }\n\n offset += geometry.buffers[bufferIndexToCount].data.length / (stride);\n offset2 += indexBufferData.length;\n }\n }\n\n return geometryOut;\n};\n\n/**\n * Helper class to create a quad\n *\n * @class\n * @memberof PIXI\n */\nvar Quad = /*@__PURE__*/(function (Geometry) {\n function Quad()\n {\n Geometry.call(this);\n\n this.addAttribute('aVertexPosition', [\n 0, 0,\n 1, 0,\n 1, 1,\n 0, 1 ])\n .addIndex([0, 1, 3, 2]);\n }\n\n if ( Geometry ) Quad.__proto__ = Geometry;\n Quad.prototype = Object.create( Geometry && Geometry.prototype );\n Quad.prototype.constructor = Quad;\n\n return Quad;\n}(Geometry));\n\n/**\n * Helper class to create a quad with uvs like in v4\n *\n * @class\n * @memberof PIXI\n */\nvar QuadUv = /*@__PURE__*/(function (Geometry) {\n function QuadUv()\n {\n Geometry.call(this);\n\n /**\n * An array of vertices\n *\n * @member {Float32Array}\n */\n this.vertices = new Float32Array([\n -1, -1,\n 1, -1,\n 1, 1,\n -1, 1 ]);\n\n /**\n * The Uvs of the quad\n *\n * @member {Float32Array}\n */\n this.uvs = new Float32Array([\n 0, 0,\n 1, 0,\n 1, 1,\n 0, 1 ]);\n\n this.vertexBuffer = new Buffer(this.vertices);\n this.uvBuffer = new Buffer(this.uvs);\n\n this.addAttribute('aVertexPosition', this.vertexBuffer)\n .addAttribute('aTextureCoord', this.uvBuffer)\n .addIndex([0, 1, 2, 0, 2, 3]);\n }\n\n if ( Geometry ) QuadUv.__proto__ = Geometry;\n QuadUv.prototype = Object.create( Geometry && Geometry.prototype );\n QuadUv.prototype.constructor = QuadUv;\n\n /**\n * Maps two Rectangle to the quad.\n *\n * @param {PIXI.Rectangle} targetTextureFrame - the first rectangle\n * @param {PIXI.Rectangle} destinationFrame - the second rectangle\n * @return {PIXI.Quad} Returns itself.\n */\n QuadUv.prototype.map = function map (targetTextureFrame, destinationFrame)\n {\n var x = 0; // destinationFrame.x / targetTextureFrame.width;\n var y = 0; // destinationFrame.y / targetTextureFrame.height;\n\n this.uvs[0] = x;\n this.uvs[1] = y;\n\n this.uvs[2] = x + (destinationFrame.width / targetTextureFrame.width);\n this.uvs[3] = y;\n\n this.uvs[4] = x + (destinationFrame.width / targetTextureFrame.width);\n this.uvs[5] = y + (destinationFrame.height / targetTextureFrame.height);\n\n this.uvs[6] = x;\n this.uvs[7] = y + (destinationFrame.height / targetTextureFrame.height);\n\n x = destinationFrame.x;\n y = destinationFrame.y;\n\n this.vertices[0] = x;\n this.vertices[1] = y;\n\n this.vertices[2] = x + destinationFrame.width;\n this.vertices[3] = y;\n\n this.vertices[4] = x + destinationFrame.width;\n this.vertices[5] = y + destinationFrame.height;\n\n this.vertices[6] = x;\n this.vertices[7] = y + destinationFrame.height;\n\n this.invalidate();\n\n return this;\n };\n\n /**\n * legacy upload method, just marks buffers dirty\n * @returns {PIXI.QuadUv} Returns itself.\n */\n QuadUv.prototype.invalidate = function invalidate ()\n {\n this.vertexBuffer._updateID++;\n this.uvBuffer._updateID++;\n\n return this;\n };\n\n return QuadUv;\n}(Geometry));\n\nvar UID$2 = 0;\n\n/**\n * Uniform group holds uniform map and some ID's for work\n *\n * @class\n * @memberof PIXI\n */\nvar UniformGroup = function UniformGroup(uniforms, _static)\n{\n /**\n * uniform values\n * @member {object}\n * @readonly\n */\n this.uniforms = uniforms;\n\n /**\n * Its a group and not a single uniforms\n * @member {boolean}\n * @readonly\n * @default true\n */\n this.group = true;\n\n // lets generate this when the shader ?\n this.syncUniforms = {};\n\n /**\n * dirty version\n * @protected\n * @member {number}\n */\n this.dirtyId = 0;\n\n /**\n * unique id\n * @protected\n * @member {number}\n */\n this.id = UID$2++;\n\n /**\n * Uniforms wont be changed after creation\n * @member {boolean}\n */\n this.static = !!_static;\n};\n\nUniformGroup.prototype.update = function update ()\n{\n this.dirtyId++;\n};\n\nUniformGroup.prototype.add = function add (name, uniforms, _static)\n{\n this.uniforms[name] = new UniformGroup(uniforms, _static);\n};\n\nUniformGroup.from = function from (uniforms, _static)\n{\n return new UniformGroup(uniforms, _static);\n};\n\n/**\n * System plugin to the renderer to manage filter states.\n *\n * @class\n * @private\n */\nvar FilterState = function FilterState()\n{\n this.renderTexture = null;\n\n /**\n * Target of the filters\n * We store for case when custom filter wants to know the element it was applied on\n * @member {PIXI.DisplayObject}\n * @private\n */\n this.target = null;\n\n /**\n * Compatibility with PixiJS v4 filters\n * @member {boolean}\n * @default false\n * @private\n */\n this.legacy = false;\n\n /**\n * Resolution of filters\n * @member {number}\n * @default 1\n * @private\n */\n this.resolution = 1;\n\n // next three fields are created only for root\n // re-assigned for everything else\n\n /**\n * Source frame\n * @member {PIXI.Rectangle}\n * @private\n */\n this.sourceFrame = new Rectangle();\n\n /**\n * Destination frame\n * @member {PIXI.Rectangle}\n * @private\n */\n this.destinationFrame = new Rectangle();\n\n /**\n * Collection of filters\n * @member {PIXI.Filter[]}\n * @private\n */\n this.filters = [];\n};\n\n/**\n * clears the state\n * @private\n */\nFilterState.prototype.clear = function clear ()\n{\n this.target = null;\n this.filters = null;\n this.renderTexture = null;\n};\n\nvar screenKey = 'screen';\n\n/**\n * System plugin to the renderer to manage the filters.\n *\n * @class\n * @memberof PIXI.systems\n * @extends PIXI.System\n */\nvar FilterSystem = /*@__PURE__*/(function (System) {\n function FilterSystem(renderer)\n {\n System.call(this, renderer);\n\n /**\n * List of filters for the FilterSystem\n * @member {Object[]}\n * @readonly\n */\n this.defaultFilterStack = [{}];\n\n /**\n * stores a bunch of PO2 textures used for filtering\n * @member {Object}\n */\n this.texturePool = {};\n\n /**\n * a pool for storing filter states, save us creating new ones each tick\n * @member {Object[]}\n */\n this.statePool = [];\n\n /**\n * A very simple geometry used when drawing a filter effect to the screen\n * @member {PIXI.Quad}\n */\n this.quad = new Quad();\n\n /**\n * Quad UVs\n * @member {PIXI.QuadUv}\n */\n this.quadUv = new QuadUv();\n\n /**\n * Temporary rect for maths\n * @type {PIXI.Rectangle}\n */\n this.tempRect = new Rectangle();\n\n /**\n * Active state\n * @member {object}\n */\n this.activeState = {};\n\n /**\n * This uniform group is attached to filter uniforms when used\n * @member {PIXI.UniformGroup}\n * @property {PIXI.Rectangle} outputFrame\n * @property {Float32Array} inputSize\n * @property {Float32Array} inputPixel\n * @property {Float32Array} inputClamp\n * @property {Number} resolution\n * @property {Float32Array} filterArea\n * @property {Fload32Array} filterClamp\n */\n this.globalUniforms = new UniformGroup({\n outputFrame: this.tempRect,\n inputSize: new Float32Array(4),\n inputPixel: new Float32Array(4),\n inputClamp: new Float32Array(4),\n resolution: 1,\n\n // legacy variables\n filterArea: new Float32Array(4),\n filterClamp: new Float32Array(4),\n }, true);\n\n this._pixelsWidth = renderer.view.width;\n this._pixelsHeight = renderer.view.height;\n }\n\n if ( System ) FilterSystem.__proto__ = System;\n FilterSystem.prototype = Object.create( System && System.prototype );\n FilterSystem.prototype.constructor = FilterSystem;\n\n /**\n * Adds a new filter to the System.\n *\n * @param {PIXI.DisplayObject} target - The target of the filter to render.\n * @param {PIXI.Filter[]} filters - The filters to apply.\n */\n FilterSystem.prototype.push = function push (target, filters)\n {\n var renderer = this.renderer;\n var filterStack = this.defaultFilterStack;\n var state = this.statePool.pop() || new FilterState();\n\n var resolution = filters[0].resolution;\n var padding = filters[0].padding;\n var autoFit = filters[0].autoFit;\n var legacy = filters[0].legacy;\n\n for (var i = 1; i < filters.length; i++)\n {\n var filter = filters[i];\n\n // lets use the lowest resolution..\n resolution = Math.min(resolution, filter.resolution);\n // and the largest amount of padding!\n padding = Math.max(padding, filter.padding);\n // only auto fit if all filters are autofit\n autoFit = autoFit || filter.autoFit;\n\n legacy = legacy || filter.legacy;\n }\n\n if (filterStack.length === 1)\n {\n this.defaultFilterStack[0].renderTexture = renderer.renderTexture.current;\n }\n\n filterStack.push(state);\n\n state.resolution = resolution;\n\n state.legacy = legacy;\n\n state.target = target;\n\n state.sourceFrame.copyFrom(target.filterArea || target.getBounds(true));\n\n state.sourceFrame.pad(padding);\n if (autoFit)\n {\n state.sourceFrame.fit(this.renderer.renderTexture.sourceFrame);\n }\n\n // round to whole number based on resolution\n state.sourceFrame.ceil(resolution);\n\n state.renderTexture = this.getOptimalFilterTexture(state.sourceFrame.width, state.sourceFrame.height, resolution);\n state.filters = filters;\n\n state.destinationFrame.width = state.renderTexture.width;\n state.destinationFrame.height = state.renderTexture.height;\n\n state.renderTexture.filterFrame = state.sourceFrame;\n\n renderer.renderTexture.bind(state.renderTexture, state.sourceFrame);// /, state.destinationFrame);\n renderer.renderTexture.clear();\n };\n\n /**\n * Pops off the filter and applies it.\n *\n */\n FilterSystem.prototype.pop = function pop ()\n {\n var filterStack = this.defaultFilterStack;\n var state = filterStack.pop();\n var filters = state.filters;\n\n this.activeState = state;\n\n var globalUniforms = this.globalUniforms.uniforms;\n\n globalUniforms.outputFrame = state.sourceFrame;\n globalUniforms.resolution = state.resolution;\n\n var inputSize = globalUniforms.inputSize;\n var inputPixel = globalUniforms.inputPixel;\n var inputClamp = globalUniforms.inputClamp;\n\n inputSize[0] = state.destinationFrame.width;\n inputSize[1] = state.destinationFrame.height;\n inputSize[2] = 1.0 / inputSize[0];\n inputSize[3] = 1.0 / inputSize[1];\n\n inputPixel[0] = inputSize[0] * state.resolution;\n inputPixel[1] = inputSize[1] * state.resolution;\n inputPixel[2] = 1.0 / inputPixel[0];\n inputPixel[3] = 1.0 / inputPixel[1];\n\n inputClamp[0] = 0.5 * inputPixel[2];\n inputClamp[1] = 0.5 * inputPixel[3];\n inputClamp[2] = (state.sourceFrame.width * inputSize[2]) - (0.5 * inputPixel[2]);\n inputClamp[3] = (state.sourceFrame.height * inputSize[3]) - (0.5 * inputPixel[3]);\n\n // only update the rect if its legacy..\n if (state.legacy)\n {\n var filterArea = globalUniforms.filterArea;\n\n filterArea[0] = state.destinationFrame.width;\n filterArea[1] = state.destinationFrame.height;\n filterArea[2] = state.sourceFrame.x;\n filterArea[3] = state.sourceFrame.y;\n\n globalUniforms.filterClamp = globalUniforms.inputClamp;\n }\n\n this.globalUniforms.update();\n\n var lastState = filterStack[filterStack.length - 1];\n\n if (filters.length === 1)\n {\n filters[0].apply(this, state.renderTexture, lastState.renderTexture, false, state);\n\n this.returnFilterTexture(state.renderTexture);\n }\n else\n {\n var flip = state.renderTexture;\n var flop = this.getOptimalFilterTexture(\n flip.width,\n flip.height,\n state.resolution\n );\n\n flop.filterFrame = flip.filterFrame;\n\n var i = 0;\n\n for (i = 0; i < filters.length - 1; ++i)\n {\n filters[i].apply(this, flip, flop, true, state);\n\n var t = flip;\n\n flip = flop;\n flop = t;\n }\n\n filters[i].apply(this, flip, lastState.renderTexture, false, state);\n\n this.returnFilterTexture(flip);\n this.returnFilterTexture(flop);\n }\n\n state.clear();\n this.statePool.push(state);\n };\n\n /**\n * Draws a filter.\n *\n * @param {PIXI.Filter} filter - The filter to draw.\n * @param {PIXI.RenderTexture} input - The input render target.\n * @param {PIXI.RenderTexture} output - The target to output to.\n * @param {boolean} clear - Should the output be cleared before rendering to it\n */\n FilterSystem.prototype.applyFilter = function applyFilter (filter, input, output, clear)\n {\n var renderer = this.renderer;\n\n renderer.renderTexture.bind(output, output ? output.filterFrame : null);\n\n if (clear)\n {\n // gl.disable(gl.SCISSOR_TEST);\n renderer.renderTexture.clear();\n // gl.enable(gl.SCISSOR_TEST);\n }\n\n // set the uniforms..\n filter.uniforms.uSampler = input;\n filter.uniforms.filterGlobals = this.globalUniforms;\n\n // TODO make it so that the order of this does not matter..\n // because it does at the moment cos of global uniforms.\n // they need to get resynced\n\n renderer.state.setState(filter.state);\n renderer.shader.bind(filter);\n\n if (filter.legacy)\n {\n this.quadUv.map(input._frame, input.filterFrame);\n\n renderer.geometry.bind(this.quadUv);\n renderer.geometry.draw(DRAW_MODES.TRIANGLES);\n }\n else\n {\n renderer.geometry.bind(this.quad);\n renderer.geometry.draw(DRAW_MODES.TRIANGLE_STRIP);\n }\n };\n\n /**\n * Multiply _input normalized coordinates_ to this matrix to get _sprite texture normalized coordinates_.\n *\n * Use `outputMatrix * vTextureCoord` in the shader.\n *\n * @param {PIXI.Matrix} outputMatrix - The matrix to output to.\n * @param {PIXI.Sprite} sprite - The sprite to map to.\n * @return {PIXI.Matrix} The mapped matrix.\n */\n FilterSystem.prototype.calculateSpriteMatrix = function calculateSpriteMatrix (outputMatrix, sprite)\n {\n var ref = this.activeState;\n var sourceFrame = ref.sourceFrame;\n var destinationFrame = ref.destinationFrame;\n var ref$1 = sprite._texture;\n var orig = ref$1.orig;\n var mappedMatrix = outputMatrix.set(destinationFrame.width, 0, 0,\n destinationFrame.height, sourceFrame.x, sourceFrame.y);\n var worldTransform = sprite.worldTransform.copyTo(Matrix.TEMP_MATRIX);\n\n worldTransform.invert();\n mappedMatrix.prepend(worldTransform);\n mappedMatrix.scale(1.0 / orig.width, 1.0 / orig.height);\n mappedMatrix.translate(sprite.anchor.x, sprite.anchor.y);\n\n return mappedMatrix;\n };\n\n /**\n * Destroys this Filter System.\n *\n * @param {boolean} [contextLost=false] context was lost, do not free shaders\n *\n */\n FilterSystem.prototype.destroy = function destroy (contextLost)\n {\n if ( contextLost === void 0 ) contextLost = false;\n\n if (!contextLost)\n {\n this.emptyPool();\n }\n else\n {\n this.texturePool = {};\n }\n };\n\n /**\n * Gets a Power-of-Two render texture or fullScreen texture\n *\n * TODO move to a separate class could be on renderer?\n *\n * @protected\n * @param {number} minWidth - The minimum width of the render texture in real pixels.\n * @param {number} minHeight - The minimum height of the render texture in real pixels.\n * @param {number} [resolution=1] - The resolution of the render texture.\n * @return {PIXI.RenderTexture} The new render texture.\n */\n FilterSystem.prototype.getOptimalFilterTexture = function getOptimalFilterTexture (minWidth, minHeight, resolution)\n {\n if ( resolution === void 0 ) resolution = 1;\n\n var key = screenKey;\n\n minWidth *= resolution;\n minHeight *= resolution;\n\n if (minWidth !== this._pixelsWidth || minHeight !== this._pixelsHeight)\n {\n minWidth = nextPow2(minWidth);\n minHeight = nextPow2(minHeight);\n key = ((minWidth & 0xFFFF) << 16) | (minHeight & 0xFFFF);\n }\n\n if (!this.texturePool[key])\n {\n this.texturePool[key] = [];\n }\n\n var renderTexture = this.texturePool[key].pop();\n\n if (!renderTexture)\n {\n renderTexture = RenderTexture.create({\n width: minWidth,\n height: minHeight,\n });\n }\n\n renderTexture.filterPoolKey = key;\n renderTexture.setResolution(resolution);\n\n return renderTexture;\n };\n\n /**\n * Gets extra render texture to use inside current filter\n *\n * @param {number} resolution resolution of the renderTexture\n * @returns {PIXI.RenderTexture}\n */\n FilterSystem.prototype.getFilterTexture = function getFilterTexture (resolution)\n {\n var rt = this.activeState.renderTexture;\n\n var filterTexture = this.getOptimalFilterTexture(rt.width, rt.height, resolution || rt.baseTexture.resolution);\n\n filterTexture.filterFrame = rt.filterFrame;\n\n return filterTexture;\n };\n\n /**\n * Frees a render texture back into the pool.\n *\n * @param {PIXI.RenderTexture} renderTexture - The renderTarget to free\n */\n FilterSystem.prototype.returnFilterTexture = function returnFilterTexture (renderTexture)\n {\n var key = renderTexture.filterPoolKey;\n\n renderTexture.filterFrame = null;\n this.texturePool[key].push(renderTexture);\n };\n\n /**\n * Empties the texture pool.\n *\n */\n FilterSystem.prototype.emptyPool = function emptyPool ()\n {\n for (var i in this.texturePool)\n {\n var textures = this.texturePool[i];\n\n if (textures)\n {\n for (var j = 0; j < textures.length; j++)\n {\n textures[j].destroy(true);\n }\n }\n }\n\n this.texturePool = {};\n };\n\n FilterSystem.prototype.resize = function resize ()\n {\n var textures = this.texturePool[screenKey];\n\n if (textures)\n {\n for (var j = 0; j < textures.length; j++)\n {\n textures[j].destroy(true);\n }\n }\n this.texturePool[screenKey] = [];\n\n this._pixelsWidth = this.renderer.view.width;\n this._pixelsHeight = this.renderer.view.height;\n };\n\n return FilterSystem;\n}(System));\n\n/**\n * Base for a common object renderer that can be used as a system renderer plugin.\n *\n * @class\n * @extends PIXI.System\n * @memberof PIXI\n */\nvar ObjectRenderer = /*@__PURE__*/(function (System) {\n function ObjectRenderer () {\n System.apply(this, arguments);\n }\n\n if ( System ) ObjectRenderer.__proto__ = System;\n ObjectRenderer.prototype = Object.create( System && System.prototype );\n ObjectRenderer.prototype.constructor = ObjectRenderer;\n\n ObjectRenderer.prototype.start = function start ()\n {\n // set the shader..\n };\n\n /**\n * Stops the renderer\n *\n */\n ObjectRenderer.prototype.stop = function stop ()\n {\n this.flush();\n };\n\n /**\n * Stub method for rendering content and emptying the current batch.\n *\n */\n ObjectRenderer.prototype.flush = function flush ()\n {\n // flush!\n };\n\n /**\n * Renders an object\n *\n * @param {PIXI.DisplayObject} object - The object to render.\n */\n ObjectRenderer.prototype.render = function render (object) // eslint-disable-line no-unused-vars\n {\n // render the object\n };\n\n return ObjectRenderer;\n}(System));\n\n/**\n * System plugin to the renderer to manage batching.\n *\n * @class\n * @extends PIXI.System\n * @memberof PIXI.systems\n */\nvar BatchSystem = /*@__PURE__*/(function (System) {\n function BatchSystem(renderer)\n {\n System.call(this, renderer);\n\n /**\n * An empty renderer.\n *\n * @member {PIXI.ObjectRenderer}\n */\n this.emptyRenderer = new ObjectRenderer(renderer);\n\n /**\n * The currently active ObjectRenderer.\n *\n * @member {PIXI.ObjectRenderer}\n */\n this.currentRenderer = this.emptyRenderer;\n }\n\n if ( System ) BatchSystem.__proto__ = System;\n BatchSystem.prototype = Object.create( System && System.prototype );\n BatchSystem.prototype.constructor = BatchSystem;\n\n /**\n * Changes the current renderer to the one given in parameter\n *\n * @param {PIXI.ObjectRenderer} objectRenderer - The object renderer to use.\n */\n BatchSystem.prototype.setObjectRenderer = function setObjectRenderer (objectRenderer)\n {\n if (this.currentRenderer === objectRenderer)\n {\n return;\n }\n\n this.currentRenderer.stop();\n this.currentRenderer = objectRenderer;\n\n this.currentRenderer.start();\n };\n\n /**\n * This should be called if you wish to do some custom rendering\n * It will basically render anything that may be batched up such as sprites\n */\n BatchSystem.prototype.flush = function flush ()\n {\n this.setObjectRenderer(this.emptyRenderer);\n };\n\n /**\n * Reset the system to an empty renderer\n */\n BatchSystem.prototype.reset = function reset ()\n {\n this.setObjectRenderer(this.emptyRenderer);\n };\n\n return BatchSystem;\n}(System));\n\n/**\n * The maximum support for using WebGL. If a device does not\n * support WebGL version, for instance WebGL 2, it will still\n * attempt to fallback support to WebGL 1. If you want to\n * explicitly remove feature support to target a more stable\n * baseline, prefer a lower environment.\n *\n * Due to {@link https://bugs.chromium.org/p/chromium/issues/detail?id=934823|bug in chromium}\n * we disable webgl2 by default for all non-apple mobile devices.\n *\n * @static\n * @name PREFER_ENV\n * @memberof PIXI.settings\n * @type {number}\n * @default PIXI.ENV.WEBGL2\n */\nsettings.PREFER_ENV = isMobile.any ? ENV.WEBGL : ENV.WEBGL2;\n\nvar CONTEXT_UID = 0;\n\n/**\n * System plugin to the renderer to manage the context.\n *\n * @class\n * @extends PIXI.System\n * @memberof PIXI.systems\n */\nvar ContextSystem = /*@__PURE__*/(function (System) {\n function ContextSystem(renderer)\n {\n System.call(this, renderer);\n\n /**\n * Either 1 or 2 to reflect the WebGL version being used\n * @member {number}\n * @readonly\n */\n this.webGLVersion = 1;\n\n /**\n * Extensions being used\n * @member {object}\n * @readonly\n * @property {WEBGL_draw_buffers} drawBuffers - WebGL v1 extension\n * @property {WEBGL_depth_texture} depthTexture - WebGL v1 extension\n * @property {OES_texture_float} floatTexture - WebGL v1 extension\n * @property {WEBGL_lose_context} loseContext - WebGL v1 extension\n * @property {OES_vertex_array_object} vertexArrayObject - WebGL v1 extension\n */\n this.extensions = {};\n\n // Bind functions\n this.handleContextLost = this.handleContextLost.bind(this);\n this.handleContextRestored = this.handleContextRestored.bind(this);\n\n renderer.view.addEventListener('webglcontextlost', this.handleContextLost, false);\n renderer.view.addEventListener('webglcontextrestored', this.handleContextRestored, false);\n }\n\n if ( System ) ContextSystem.__proto__ = System;\n ContextSystem.prototype = Object.create( System && System.prototype );\n ContextSystem.prototype.constructor = ContextSystem;\n\n var prototypeAccessors = { isLost: { configurable: true } };\n\n /**\n * `true` if the context is lost\n * @member {boolean}\n * @readonly\n */\n prototypeAccessors.isLost.get = function ()\n {\n return (!this.gl || this.gl.isContextLost());\n };\n\n /**\n * Handle the context change event\n * @param {WebGLRenderingContext} gl new webgl context\n */\n ContextSystem.prototype.contextChange = function contextChange (gl)\n {\n this.gl = gl;\n\n // restore a context if it was previously lost\n if (gl.isContextLost() && gl.getExtension('WEBGL_lose_context'))\n {\n gl.getExtension('WEBGL_lose_context').restoreContext();\n }\n };\n\n /**\n * Initialize the context\n *\n * @protected\n * @param {WebGLRenderingContext} gl - WebGL context\n */\n ContextSystem.prototype.initFromContext = function initFromContext (gl)\n {\n this.gl = gl;\n this.validateContext(gl);\n this.renderer.gl = gl;\n this.renderer.CONTEXT_UID = CONTEXT_UID++;\n this.renderer.runners.contextChange.run(gl);\n };\n\n /**\n * Initialize from context options\n *\n * @protected\n * @see https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/getContext\n * @param {object} options - context attributes\n */\n ContextSystem.prototype.initFromOptions = function initFromOptions (options)\n {\n var gl = this.createContext(this.renderer.view, options);\n\n this.initFromContext(gl);\n };\n\n /**\n * Helper class to create a WebGL Context\n *\n * @param canvas {HTMLCanvasElement} the canvas element that we will get the context from\n * @param options {object} An options object that gets passed in to the canvas element containing the context attributes\n * @see https://developer.mozilla.org/en/docs/Web/API/HTMLCanvasElement/getContext\n * @return {WebGLRenderingContext} the WebGL context\n */\n ContextSystem.prototype.createContext = function createContext (canvas, options)\n {\n var gl;\n\n if (settings.PREFER_ENV >= ENV.WEBGL2)\n {\n gl = canvas.getContext('webgl2', options);\n }\n\n if (gl)\n {\n this.webGLVersion = 2;\n }\n else\n {\n this.webGLVersion = 1;\n\n gl = canvas.getContext('webgl', options)\n || canvas.getContext('experimental-webgl', options);\n\n if (!gl)\n {\n // fail, not able to get a context\n throw new Error('This browser does not support WebGL. Try using the canvas renderer');\n }\n }\n\n this.gl = gl;\n\n this.getExtensions();\n\n return gl;\n };\n\n /**\n * Auto-populate the extensions\n *\n * @protected\n */\n ContextSystem.prototype.getExtensions = function getExtensions ()\n {\n // time to set up default extensions that Pixi uses.\n var ref = this;\n var gl = ref.gl;\n\n if (this.webGLVersion === 1)\n {\n Object.assign(this.extensions, {\n drawBuffers: gl.getExtension('WEBGL_draw_buffers'),\n depthTexture: gl.getExtension('WEBKIT_WEBGL_depth_texture'),\n floatTexture: gl.getExtension('OES_texture_float'),\n loseContext: gl.getExtension('WEBGL_lose_context'),\n vertexArrayObject: gl.getExtension('OES_vertex_array_object')\n || gl.getExtension('MOZ_OES_vertex_array_object')\n || gl.getExtension('WEBKIT_OES_vertex_array_object'),\n uint32ElementIndex: gl.getExtension('OES_element_index_uint'),\n });\n }\n\n // we don't use any specific WebGL 2 ones yet!\n };\n\n /**\n * Handles a lost webgl context\n *\n * @protected\n * @param {WebGLContextEvent} event - The context lost event.\n */\n ContextSystem.prototype.handleContextLost = function handleContextLost (event)\n {\n event.preventDefault();\n };\n\n /**\n * Handles a restored webgl context\n *\n * @protected\n */\n ContextSystem.prototype.handleContextRestored = function handleContextRestored ()\n {\n this.renderer.runners.contextChange.run(this.gl);\n };\n\n ContextSystem.prototype.destroy = function destroy ()\n {\n var view = this.renderer.view;\n\n // remove listeners\n view.removeEventListener('webglcontextlost', this.handleContextLost);\n view.removeEventListener('webglcontextrestored', this.handleContextRestored);\n\n this.gl.useProgram(null);\n\n if (this.extensions.loseContext)\n {\n this.extensions.loseContext.loseContext();\n }\n };\n\n /**\n * Handle the post-render runner event\n *\n * @protected\n */\n ContextSystem.prototype.postrender = function postrender ()\n {\n this.gl.flush();\n };\n\n /**\n * Validate context\n *\n * @protected\n * @param {WebGLRenderingContext} gl - Render context\n */\n ContextSystem.prototype.validateContext = function validateContext (gl)\n {\n var attributes = gl.getContextAttributes();\n\n // this is going to be fairly simple for now.. but at least we have room to grow!\n if (!attributes.stencil)\n {\n /* eslint-disable max-len */\n\n /* eslint-disable no-console */\n console.warn('Provided WebGL context does not have a stencil buffer, masks may not render correctly');\n /* eslint-enable no-console */\n\n /* eslint-enable max-len */\n }\n };\n\n Object.defineProperties( ContextSystem.prototype, prototypeAccessors );\n\n return ContextSystem;\n}(System));\n\n/**\n * System plugin to the renderer to manage framebuffers.\n *\n * @class\n * @extends PIXI.System\n * @memberof PIXI.systems\n */\nvar FramebufferSystem = /*@__PURE__*/(function (System) {\n function FramebufferSystem(renderer)\n {\n System.call(this, renderer);\n\n /**\n * A list of managed framebuffers\n * @member {PIXI.Framebuffer[]}\n * @readonly\n */\n this.managedFramebuffers = [];\n\n /**\n * Framebuffer value that shows that we don't know what is bound\n * @member {Framebuffer}\n * @readonly\n */\n this.unknownFramebuffer = new Framebuffer(10, 10);\n }\n\n if ( System ) FramebufferSystem.__proto__ = System;\n FramebufferSystem.prototype = Object.create( System && System.prototype );\n FramebufferSystem.prototype.constructor = FramebufferSystem;\n\n var prototypeAccessors = { size: { configurable: true } };\n\n /**\n * Sets up the renderer context and necessary buffers.\n */\n FramebufferSystem.prototype.contextChange = function contextChange ()\n {\n var gl = this.gl = this.renderer.gl;\n\n this.CONTEXT_UID = this.renderer.CONTEXT_UID;\n this.current = this.unknownFramebuffer;\n this.viewport = new Rectangle();\n this.hasMRT = true;\n this.writeDepthTexture = true;\n\n this.disposeAll(true);\n\n // webgl2\n if (this.renderer.context.webGLVersion === 1)\n {\n // webgl 1!\n var nativeDrawBuffersExtension = this.renderer.context.extensions.drawBuffers;\n var nativeDepthTextureExtension = this.renderer.context.extensions.depthTexture;\n\n if (settings.PREFER_ENV === ENV.WEBGL_LEGACY)\n {\n nativeDrawBuffersExtension = null;\n nativeDepthTextureExtension = null;\n }\n\n if (nativeDrawBuffersExtension)\n {\n gl.drawBuffers = function (activeTextures) { return nativeDrawBuffersExtension.drawBuffersWEBGL(activeTextures); };\n }\n else\n {\n this.hasMRT = false;\n gl.drawBuffers = function () {\n // empty\n };\n }\n\n if (!nativeDepthTextureExtension)\n {\n this.writeDepthTexture = false;\n }\n }\n };\n\n /**\n * Bind a framebuffer\n *\n * @param {PIXI.Framebuffer} framebuffer\n * @param {PIXI.Rectangle} [frame] frame, default is framebuffer size\n */\n FramebufferSystem.prototype.bind = function bind (framebuffer, frame)\n {\n var ref = this;\n var gl = ref.gl;\n\n if (framebuffer)\n {\n // TODO caching layer!\n\n var fbo = framebuffer.glFramebuffers[this.CONTEXT_UID] || this.initFramebuffer(framebuffer);\n\n if (this.current !== framebuffer)\n {\n this.current = framebuffer;\n gl.bindFramebuffer(gl.FRAMEBUFFER, fbo.framebuffer);\n }\n // make sure all textures are unbound..\n\n // now check for updates...\n if (fbo.dirtyId !== framebuffer.dirtyId)\n {\n fbo.dirtyId = framebuffer.dirtyId;\n\n if (fbo.dirtyFormat !== framebuffer.dirtyFormat)\n {\n fbo.dirtyFormat = framebuffer.dirtyFormat;\n this.updateFramebuffer(framebuffer);\n }\n else if (fbo.dirtySize !== framebuffer.dirtySize)\n {\n fbo.dirtySize = framebuffer.dirtySize;\n this.resizeFramebuffer(framebuffer);\n }\n }\n\n for (var i = 0; i < framebuffer.colorTextures.length; i++)\n {\n if (framebuffer.colorTextures[i].texturePart)\n {\n this.renderer.texture.unbind(framebuffer.colorTextures[i].texture);\n }\n else\n {\n this.renderer.texture.unbind(framebuffer.colorTextures[i]);\n }\n }\n\n if (framebuffer.depthTexture)\n {\n this.renderer.texture.unbind(framebuffer.depthTexture);\n }\n\n if (frame)\n {\n this.setViewport(frame.x, frame.y, frame.width, frame.height);\n }\n else\n {\n this.setViewport(0, 0, framebuffer.width, framebuffer.height);\n }\n }\n else\n {\n if (this.current)\n {\n this.current = null;\n gl.bindFramebuffer(gl.FRAMEBUFFER, null);\n }\n\n if (frame)\n {\n this.setViewport(frame.x, frame.y, frame.width, frame.height);\n }\n else\n {\n this.setViewport(0, 0, this.renderer.width, this.renderer.height);\n }\n }\n };\n\n /**\n * Set the WebGLRenderingContext's viewport.\n *\n * @param {Number} x - X position of viewport\n * @param {Number} y - Y position of viewport\n * @param {Number} width - Width of viewport\n * @param {Number} height - Height of viewport\n */\n FramebufferSystem.prototype.setViewport = function setViewport (x, y, width, height)\n {\n var v = this.viewport;\n\n if (v.width !== width || v.height !== height || v.x !== x || v.y !== y)\n {\n v.x = x;\n v.y = y;\n v.width = width;\n v.height = height;\n\n this.gl.viewport(x, y, width, height);\n }\n };\n\n /**\n * Get the size of the current width and height. Returns object with `width` and `height` values.\n *\n * @member {object}\n * @readonly\n */\n prototypeAccessors.size.get = function ()\n {\n if (this.current)\n {\n // TODO store temp\n return { x: 0, y: 0, width: this.current.width, height: this.current.height };\n }\n\n return { x: 0, y: 0, width: this.renderer.width, height: this.renderer.height };\n };\n\n /**\n * Clear the color of the context\n *\n * @param {Number} r - Red value from 0 to 1\n * @param {Number} g - Green value from 0 to 1\n * @param {Number} b - Blue value from 0 to 1\n * @param {Number} a - Alpha value from 0 to 1\n */\n FramebufferSystem.prototype.clear = function clear (r, g, b, a)\n {\n var ref = this;\n var gl = ref.gl;\n\n // TODO clear color can be set only one right?\n gl.clearColor(r, g, b, a);\n gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);\n };\n\n /**\n * Initialize framebuffer\n *\n * @protected\n * @param {PIXI.Framebuffer} framebuffer\n */\n FramebufferSystem.prototype.initFramebuffer = function initFramebuffer (framebuffer)\n {\n var ref = this;\n var gl = ref.gl;\n\n // TODO - make this a class?\n var fbo = {\n framebuffer: gl.createFramebuffer(),\n stencil: null,\n dirtyId: 0,\n dirtyFormat: 0,\n dirtySize: 0,\n };\n\n framebuffer.glFramebuffers[this.CONTEXT_UID] = fbo;\n\n this.managedFramebuffers.push(framebuffer);\n framebuffer.disposeRunner.add(this);\n\n return fbo;\n };\n\n /**\n * Resize the framebuffer\n *\n * @protected\n * @param {PIXI.Framebuffer} framebuffer\n */\n FramebufferSystem.prototype.resizeFramebuffer = function resizeFramebuffer (framebuffer)\n {\n var ref = this;\n var gl = ref.gl;\n\n var fbo = framebuffer.glFramebuffers[this.CONTEXT_UID];\n\n if (fbo.stencil)\n {\n gl.bindRenderbuffer(gl.RENDERBUFFER, fbo.stencil);\n gl.renderbufferStorage(gl.RENDERBUFFER, gl.DEPTH_STENCIL, framebuffer.width, framebuffer.height);\n }\n\n var colorTextures = framebuffer.colorTextures;\n\n for (var i = 0; i < colorTextures.length; i++)\n {\n this.renderer.texture.bind(colorTextures[i], 0);\n }\n\n if (framebuffer.depthTexture)\n {\n this.renderer.texture.bind(framebuffer.depthTexture, 0);\n }\n };\n\n /**\n * Update the framebuffer\n *\n * @protected\n * @param {PIXI.Framebuffer} framebuffer\n */\n FramebufferSystem.prototype.updateFramebuffer = function updateFramebuffer (framebuffer)\n {\n var ref = this;\n var gl = ref.gl;\n\n var fbo = framebuffer.glFramebuffers[this.CONTEXT_UID];\n\n // bind the color texture\n var colorTextures = framebuffer.colorTextures;\n\n var count = colorTextures.length;\n\n if (!gl.drawBuffers)\n {\n count = Math.min(count, 1);\n }\n\n var activeTextures = [];\n\n for (var i = 0; i < count; i++)\n {\n var texture = framebuffer.colorTextures[i];\n\n if (texture.texturePart)\n {\n this.renderer.texture.bind(texture.texture, 0);\n\n gl.framebufferTexture2D(gl.FRAMEBUFFER,\n gl.COLOR_ATTACHMENT0 + i,\n gl.TEXTURE_CUBE_MAP_NEGATIVE_X + texture.side,\n texture.texture._glTextures[this.CONTEXT_UID].texture,\n 0);\n }\n else\n {\n this.renderer.texture.bind(texture, 0);\n\n gl.framebufferTexture2D(gl.FRAMEBUFFER,\n gl.COLOR_ATTACHMENT0 + i,\n gl.TEXTURE_2D,\n texture._glTextures[this.CONTEXT_UID].texture,\n 0);\n }\n\n activeTextures.push(gl.COLOR_ATTACHMENT0 + i);\n }\n\n if (activeTextures.length > 1)\n {\n gl.drawBuffers(activeTextures);\n }\n\n if (framebuffer.depthTexture)\n {\n var writeDepthTexture = this.writeDepthTexture;\n\n if (writeDepthTexture)\n {\n var depthTexture = framebuffer.depthTexture;\n\n this.renderer.texture.bind(depthTexture, 0);\n\n gl.framebufferTexture2D(gl.FRAMEBUFFER,\n gl.DEPTH_ATTACHMENT,\n gl.TEXTURE_2D,\n depthTexture._glTextures[this.CONTEXT_UID].texture,\n 0);\n }\n }\n\n if (!fbo.stencil && (framebuffer.stencil || framebuffer.depth))\n {\n fbo.stencil = gl.createRenderbuffer();\n\n gl.bindRenderbuffer(gl.RENDERBUFFER, fbo.stencil);\n\n // TODO.. this is depth AND stencil?\n if (!framebuffer.depthTexture)\n { // you can't have both, so one should take priority if enabled\n gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.RENDERBUFFER, fbo.stencil);\n }\n gl.renderbufferStorage(gl.RENDERBUFFER, gl.DEPTH_STENCIL, framebuffer.width, framebuffer.height);\n // fbo.enableStencil();\n }\n };\n\n /**\n * Disposes framebuffer\n * @param {PIXI.Framebuffer} framebuffer framebuffer that has to be disposed of\n * @param {boolean} [contextLost=false] If context was lost, we suppress all delete function calls\n */\n FramebufferSystem.prototype.disposeFramebuffer = function disposeFramebuffer (framebuffer, contextLost)\n {\n var fbo = framebuffer.glFramebuffers[this.CONTEXT_UID];\n var gl = this.gl;\n\n if (!fbo)\n {\n return;\n }\n\n delete framebuffer.glFramebuffers[this.CONTEXT_UID];\n\n var index = this.managedFramebuffers.indexOf(framebuffer);\n\n if (index >= 0)\n {\n this.managedFramebuffers.splice(index, 1);\n }\n\n framebuffer.disposeRunner.remove(this);\n\n if (!contextLost)\n {\n gl.deleteFramebuffer(fbo.framebuffer);\n if (fbo.stencil)\n {\n gl.deleteRenderbuffer(fbo.stencil);\n }\n }\n };\n\n /**\n * Disposes all framebuffers, but not textures bound to them\n * @param {boolean} [contextLost=false] If context was lost, we suppress all delete function calls\n */\n FramebufferSystem.prototype.disposeAll = function disposeAll (contextLost)\n {\n var list = this.managedFramebuffers;\n\n this.managedFramebuffers = [];\n\n for (var i = 0; i < list.count; i++)\n {\n this.disposeFramebuffer(list[i], contextLost);\n }\n };\n\n /**\n * resets framebuffer stored state, binds screen framebuffer\n *\n * should be called before renderTexture reset()\n */\n FramebufferSystem.prototype.reset = function reset ()\n {\n this.current = this.unknownFramebuffer;\n this.viewport = new Rectangle();\n };\n\n Object.defineProperties( FramebufferSystem.prototype, prototypeAccessors );\n\n return FramebufferSystem;\n}(System));\n\nvar GLBuffer = function GLBuffer(buffer)\n{\n this.buffer = buffer;\n this.updateID = -1;\n this.byteLength = -1;\n this.refCount = 0;\n};\n\nvar byteSizeMap$1 = { 5126: 4, 5123: 2, 5121: 1 };\n\n/**\n * System plugin to the renderer to manage geometry.\n *\n * @class\n * @extends PIXI.System\n * @memberof PIXI.systems\n */\nvar GeometrySystem = /*@__PURE__*/(function (System) {\n function GeometrySystem(renderer)\n {\n System.call(this, renderer);\n\n this._activeGeometry = null;\n this._activeVao = null;\n\n /**\n * `true` if we has `*_vertex_array_object` extension\n * @member {boolean}\n * @readonly\n */\n this.hasVao = true;\n\n /**\n * `true` if has `ANGLE_instanced_arrays` extension\n * @member {boolean}\n * @readonly\n */\n this.hasInstance = true;\n\n /**\n * `true` if support `gl.UNSIGNED_INT` in `gl.drawElements` or `gl.drawElementsInstanced`\n * @member {boolean}\n * @readonly\n */\n this.canUseUInt32ElementIndex = false;\n\n /**\n * A cache of currently bound buffer,\n * contains only two members with keys ARRAY_BUFFER and ELEMENT_ARRAY_BUFFER\n * @member {Object.}\n * @readonly\n */\n this.boundBuffers = {};\n\n /**\n * Cache for all geometries by id, used in case renderer gets destroyed or for profiling\n * @member {object}\n * @readonly\n */\n this.managedGeometries = {};\n\n /**\n * Cache for all buffers by id, used in case renderer gets destroyed or for profiling\n * @member {object}\n * @readonly\n */\n this.managedBuffers = {};\n }\n\n if ( System ) GeometrySystem.__proto__ = System;\n GeometrySystem.prototype = Object.create( System && System.prototype );\n GeometrySystem.prototype.constructor = GeometrySystem;\n\n /**\n * Sets up the renderer context and necessary buffers.\n */\n GeometrySystem.prototype.contextChange = function contextChange ()\n {\n this.disposeAll(true);\n\n var gl = this.gl = this.renderer.gl;\n var context = this.renderer.context;\n\n this.CONTEXT_UID = this.renderer.CONTEXT_UID;\n\n // webgl2\n if (!gl.createVertexArray)\n {\n // webgl 1!\n var nativeVaoExtension = this.renderer.context.extensions.vertexArrayObject;\n\n if (settings.PREFER_ENV === ENV.WEBGL_LEGACY)\n {\n nativeVaoExtension = null;\n }\n\n if (nativeVaoExtension)\n {\n gl.createVertexArray = function () { return nativeVaoExtension.createVertexArrayOES(); };\n\n gl.bindVertexArray = function (vao) { return nativeVaoExtension.bindVertexArrayOES(vao); };\n\n gl.deleteVertexArray = function (vao) { return nativeVaoExtension.deleteVertexArrayOES(vao); };\n }\n else\n {\n this.hasVao = false;\n gl.createVertexArray = function () {\n // empty\n };\n\n gl.bindVertexArray = function () {\n // empty\n };\n\n gl.deleteVertexArray = function () {\n // empty\n };\n }\n }\n\n if (!gl.vertexAttribDivisor)\n {\n var instanceExt = gl.getExtension('ANGLE_instanced_arrays');\n\n if (instanceExt)\n {\n gl.vertexAttribDivisor = function (a, b) { return instanceExt.vertexAttribDivisorANGLE(a, b); };\n\n gl.drawElementsInstanced = function (a, b, c, d, e) { return instanceExt.drawElementsInstancedANGLE(a, b, c, d, e); };\n\n gl.drawArraysInstanced = function (a, b, c, d) { return instanceExt.drawArraysInstancedANGLE(a, b, c, d); };\n }\n else\n {\n this.hasInstance = false;\n }\n }\n\n this.canUseUInt32ElementIndex = context.webGLVersion === 2 || !!context.extensions.uint32ElementIndex;\n };\n\n /**\n * Binds geometry so that is can be drawn. Creating a Vao if required\n * @protected\n * @param {PIXI.Geometry} geometry instance of geometry to bind\n * @param {PIXI.Shader} shader instance of shader to bind\n */\n GeometrySystem.prototype.bind = function bind (geometry, shader)\n {\n shader = shader || this.renderer.shader.shader;\n\n var ref = this;\n var gl = ref.gl;\n\n // not sure the best way to address this..\n // currently different shaders require different VAOs for the same geometry\n // Still mulling over the best way to solve this one..\n // will likely need to modify the shader attribute locations at run time!\n var vaos = geometry.glVertexArrayObjects[this.CONTEXT_UID];\n\n if (!vaos)\n {\n this.managedGeometries[geometry.id] = geometry;\n geometry.disposeRunner.add(this);\n geometry.glVertexArrayObjects[this.CONTEXT_UID] = vaos = {};\n }\n\n var vao = vaos[shader.program.id] || this.initGeometryVao(geometry, shader.program);\n\n this._activeGeometry = geometry;\n\n if (this._activeVao !== vao)\n {\n this._activeVao = vao;\n\n if (this.hasVao)\n {\n gl.bindVertexArray(vao);\n }\n else\n {\n this.activateVao(geometry, shader.program);\n }\n }\n\n // TODO - optimise later!\n // don't need to loop through if nothing changed!\n // maybe look to add an 'autoupdate' to geometry?\n this.updateBuffers();\n };\n\n /**\n * Reset and unbind any active VAO and geometry\n */\n GeometrySystem.prototype.reset = function reset ()\n {\n this.unbind();\n };\n\n /**\n * Update buffers\n * @protected\n */\n GeometrySystem.prototype.updateBuffers = function updateBuffers ()\n {\n var geometry = this._activeGeometry;\n var ref = this;\n var gl = ref.gl;\n\n for (var i = 0; i < geometry.buffers.length; i++)\n {\n var buffer = geometry.buffers[i];\n\n var glBuffer = buffer._glBuffers[this.CONTEXT_UID];\n\n if (buffer._updateID !== glBuffer.updateID)\n {\n glBuffer.updateID = buffer._updateID;\n\n // TODO can cache this on buffer! maybe added a getter / setter?\n var type = buffer.index ? gl.ELEMENT_ARRAY_BUFFER : gl.ARRAY_BUFFER;\n\n // TODO this could change if the VAO changes...\n // need to come up with a better way to cache..\n // if (this.boundBuffers[type] !== glBuffer)\n // {\n // this.boundBuffers[type] = glBuffer;\n gl.bindBuffer(type, glBuffer.buffer);\n // }\n\n this._boundBuffer = glBuffer;\n\n if (glBuffer.byteLength >= buffer.data.byteLength)\n {\n // offset is always zero for now!\n gl.bufferSubData(type, 0, buffer.data);\n }\n else\n {\n var drawType = buffer.static ? gl.STATIC_DRAW : gl.DYNAMIC_DRAW;\n\n glBuffer.byteLength = buffer.data.byteLength;\n gl.bufferData(type, buffer.data, drawType);\n }\n }\n }\n };\n\n /**\n * Check compability between a geometry and a program\n * @protected\n * @param {PIXI.Geometry} geometry - Geometry instance\n * @param {PIXI.Program} program - Program instance\n */\n GeometrySystem.prototype.checkCompatibility = function checkCompatibility (geometry, program)\n {\n // geometry must have at least all the attributes that the shader requires.\n var geometryAttributes = geometry.attributes;\n var shaderAttributes = program.attributeData;\n\n for (var j in shaderAttributes)\n {\n if (!geometryAttributes[j])\n {\n throw new Error((\"shader and geometry incompatible, geometry missing the \\\"\" + j + \"\\\" attribute\"));\n }\n }\n };\n\n /**\n * Takes a geometry and program and generates a unique signature for them.\n *\n * @param {PIXI.Geometry} geometry to get signature from\n * @param {PIXI.Program} program to test geometry against\n * @returns {String} Unique signature of the geometry and program\n * @protected\n */\n GeometrySystem.prototype.getSignature = function getSignature (geometry, program)\n {\n var attribs = geometry.attributes;\n var shaderAttributes = program.attributeData;\n\n var strings = ['g', geometry.id];\n\n for (var i in attribs)\n {\n if (shaderAttributes[i])\n {\n strings.push(i);\n }\n }\n\n return strings.join('-');\n };\n\n /**\n * Creates or gets Vao with the same structure as the geometry and stores it on the geometry.\n * If vao is created, it is bound automatically.\n *\n * @protected\n * @param {PIXI.Geometry} geometry - Instance of geometry to to generate Vao for\n * @param {PIXI.Program} program - Instance of program\n */\n GeometrySystem.prototype.initGeometryVao = function initGeometryVao (geometry, program)\n {\n this.checkCompatibility(geometry, program);\n\n var gl = this.gl;\n var CONTEXT_UID = this.CONTEXT_UID;\n\n var signature = this.getSignature(geometry, program);\n\n var vaoObjectHash = geometry.glVertexArrayObjects[this.CONTEXT_UID];\n\n var vao = vaoObjectHash[signature];\n\n if (vao)\n {\n // this will give us easy access to the vao\n vaoObjectHash[program.id] = vao;\n\n return vao;\n }\n\n var buffers = geometry.buffers;\n var attributes = geometry.attributes;\n var tempStride = {};\n var tempStart = {};\n\n for (var j in buffers)\n {\n tempStride[j] = 0;\n tempStart[j] = 0;\n }\n\n for (var j$1 in attributes)\n {\n if (!attributes[j$1].size && program.attributeData[j$1])\n {\n attributes[j$1].size = program.attributeData[j$1].size;\n }\n else if (!attributes[j$1].size)\n {\n console.warn((\"PIXI Geometry attribute '\" + j$1 + \"' size cannot be determined (likely the bound shader does not have the attribute)\")); // eslint-disable-line\n }\n\n tempStride[attributes[j$1].buffer] += attributes[j$1].size * byteSizeMap$1[attributes[j$1].type];\n }\n\n for (var j$2 in attributes)\n {\n var attribute = attributes[j$2];\n var attribSize = attribute.size;\n\n if (attribute.stride === undefined)\n {\n if (tempStride[attribute.buffer] === attribSize * byteSizeMap$1[attribute.type])\n {\n attribute.stride = 0;\n }\n else\n {\n attribute.stride = tempStride[attribute.buffer];\n }\n }\n\n if (attribute.start === undefined)\n {\n attribute.start = tempStart[attribute.buffer];\n\n tempStart[attribute.buffer] += attribSize * byteSizeMap$1[attribute.type];\n }\n }\n\n vao = gl.createVertexArray();\n\n gl.bindVertexArray(vao);\n\n // first update - and create the buffers!\n // only create a gl buffer if it actually gets\n for (var i = 0; i < buffers.length; i++)\n {\n var buffer = buffers[i];\n\n if (!buffer._glBuffers[CONTEXT_UID])\n {\n buffer._glBuffers[CONTEXT_UID] = new GLBuffer(gl.createBuffer());\n this.managedBuffers[buffer.id] = buffer;\n buffer.disposeRunner.add(this);\n }\n\n buffer._glBuffers[CONTEXT_UID].refCount++;\n }\n\n // TODO - maybe make this a data object?\n // lets wait to see if we need to first!\n\n this.activateVao(geometry, program);\n\n this._activeVao = vao;\n\n // add it to the cache!\n vaoObjectHash[program.id] = vao;\n vaoObjectHash[signature] = vao;\n\n return vao;\n };\n\n /**\n * Disposes buffer\n * @param {PIXI.Buffer} buffer buffer with data\n * @param {boolean} [contextLost=false] If context was lost, we suppress deleteVertexArray\n */\n GeometrySystem.prototype.disposeBuffer = function disposeBuffer (buffer, contextLost)\n {\n if (!this.managedBuffers[buffer.id])\n {\n return;\n }\n\n delete this.managedBuffers[buffer.id];\n\n var glBuffer = buffer._glBuffers[this.CONTEXT_UID];\n var gl = this.gl;\n\n buffer.disposeRunner.remove(this);\n\n if (!glBuffer)\n {\n return;\n }\n\n if (!contextLost)\n {\n gl.deleteBuffer(glBuffer.buffer);\n }\n\n delete buffer._glBuffers[this.CONTEXT_UID];\n };\n\n /**\n * Disposes geometry\n * @param {PIXI.Geometry} geometry Geometry with buffers. Only VAO will be disposed\n * @param {boolean} [contextLost=false] If context was lost, we suppress deleteVertexArray\n */\n GeometrySystem.prototype.disposeGeometry = function disposeGeometry (geometry, contextLost)\n {\n if (!this.managedGeometries[geometry.id])\n {\n return;\n }\n\n delete this.managedGeometries[geometry.id];\n\n var vaos = geometry.glVertexArrayObjects[this.CONTEXT_UID];\n var gl = this.gl;\n var buffers = geometry.buffers;\n\n geometry.disposeRunner.remove(this);\n\n if (!vaos)\n {\n return;\n }\n\n for (var i = 0; i < buffers.length; i++)\n {\n var buf = buffers[i]._glBuffers[this.CONTEXT_UID];\n\n buf.refCount--;\n if (buf.refCount === 0 && !contextLost)\n {\n this.disposeBuffer(buffers[i], contextLost);\n }\n }\n\n if (!contextLost)\n {\n for (var vaoId in vaos)\n {\n // delete only signatures, everything else are copies\n if (vaoId[0] === 'g')\n {\n var vao = vaos[vaoId];\n\n if (this._activeVao === vao)\n {\n this.unbind();\n }\n gl.deleteVertexArray(vao);\n }\n }\n }\n\n delete geometry.glVertexArrayObjects[this.CONTEXT_UID];\n };\n\n /**\n * dispose all WebGL resources of all managed geometries and buffers\n * @param {boolean} [contextLost=false] If context was lost, we suppress `gl.delete` calls\n */\n GeometrySystem.prototype.disposeAll = function disposeAll (contextLost)\n {\n var all = Object.keys(this.managedGeometries);\n\n for (var i = 0; i < all.length; i++)\n {\n this.disposeGeometry(this.managedGeometries[all[i]], contextLost);\n }\n all = Object.keys(this.managedBuffers);\n for (var i$1 = 0; i$1 < all.length; i$1++)\n {\n this.disposeBuffer(this.managedBuffers[all[i$1]], contextLost);\n }\n };\n\n /**\n * Activate vertex array object\n *\n * @protected\n * @param {PIXI.Geometry} geometry - Geometry instance\n * @param {PIXI.Program} program - Shader program instance\n */\n GeometrySystem.prototype.activateVao = function activateVao (geometry, program)\n {\n var gl = this.gl;\n var CONTEXT_UID = this.CONTEXT_UID;\n var buffers = geometry.buffers;\n var attributes = geometry.attributes;\n\n if (geometry.indexBuffer)\n {\n // first update the index buffer if we have one..\n gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, geometry.indexBuffer._glBuffers[CONTEXT_UID].buffer);\n }\n\n var lastBuffer = null;\n\n // add a new one!\n for (var j in attributes)\n {\n var attribute = attributes[j];\n var buffer = buffers[attribute.buffer];\n var glBuffer = buffer._glBuffers[CONTEXT_UID];\n\n if (program.attributeData[j])\n {\n if (lastBuffer !== glBuffer)\n {\n gl.bindBuffer(gl.ARRAY_BUFFER, glBuffer.buffer);\n\n lastBuffer = glBuffer;\n }\n\n var location = program.attributeData[j].location;\n\n // TODO introduce state again\n // we can optimise this for older devices that have no VAOs\n gl.enableVertexAttribArray(location);\n\n gl.vertexAttribPointer(location,\n attribute.size,\n attribute.type || gl.FLOAT,\n attribute.normalized,\n attribute.stride,\n attribute.start);\n\n if (attribute.instance)\n {\n // TODO calculate instance count based of this...\n if (this.hasInstance)\n {\n gl.vertexAttribDivisor(location, 1);\n }\n else\n {\n throw new Error('geometry error, GPU Instancing is not supported on this device');\n }\n }\n }\n }\n };\n\n /**\n * Draw the geometry\n *\n * @param {Number} type - the type primitive to render\n * @param {Number} [size] - the number of elements to be rendered\n * @param {Number} [start] - Starting index\n * @param {Number} [instanceCount] - the number of instances of the set of elements to execute\n */\n GeometrySystem.prototype.draw = function draw (type, size, start, instanceCount)\n {\n var ref = this;\n var gl = ref.gl;\n var geometry = this._activeGeometry;\n\n // TODO.. this should not change so maybe cache the function?\n\n if (geometry.indexBuffer)\n {\n var byteSize = geometry.indexBuffer.data.BYTES_PER_ELEMENT;\n var glType = byteSize === 2 ? gl.UNSIGNED_SHORT : gl.UNSIGNED_INT;\n\n if (byteSize === 2 || (byteSize === 4 && this.canUseUInt32ElementIndex))\n {\n if (geometry.instanced)\n {\n /* eslint-disable max-len */\n gl.drawElementsInstanced(type, size || geometry.indexBuffer.data.length, glType, (start || 0) * byteSize, instanceCount || 1);\n /* eslint-enable max-len */\n }\n else\n {\n /* eslint-disable max-len */\n gl.drawElements(type, size || geometry.indexBuffer.data.length, glType, (start || 0) * byteSize);\n /* eslint-enable max-len */\n }\n }\n else\n {\n console.warn('unsupported index buffer type: uint32');\n }\n }\n else if (geometry.instanced)\n {\n // TODO need a better way to calculate size..\n gl.drawArraysInstanced(type, start, size || geometry.getSize(), instanceCount || 1);\n }\n else\n {\n gl.drawArrays(type, start, size || geometry.getSize());\n }\n\n return this;\n };\n\n /**\n * Unbind/reset everything\n * @protected\n */\n GeometrySystem.prototype.unbind = function unbind ()\n {\n this.gl.bindVertexArray(null);\n this._activeVao = null;\n this._activeGeometry = null;\n };\n\n return GeometrySystem;\n}(System));\n\n/**\n * @method compileProgram\n * @private\n * @memberof PIXI.glCore.shader\n * @param gl {WebGLRenderingContext} The current WebGL context {WebGLProgram}\n * @param vertexSrc {string|string[]} The vertex shader source as an array of strings.\n * @param fragmentSrc {string|string[]} The fragment shader source as an array of strings.\n * @param attributeLocations {Object} An attribute location map that lets you manually set the attribute locations\n * @return {WebGLProgram} the shader program\n */\nfunction compileProgram(gl, vertexSrc, fragmentSrc, attributeLocations)\n{\n var glVertShader = compileShader(gl, gl.VERTEX_SHADER, vertexSrc);\n var glFragShader = compileShader(gl, gl.FRAGMENT_SHADER, fragmentSrc);\n\n var program = gl.createProgram();\n\n gl.attachShader(program, glVertShader);\n gl.attachShader(program, glFragShader);\n\n // optionally, set the attributes manually for the program rather than letting WebGL decide..\n if (attributeLocations)\n {\n for (var i in attributeLocations)\n {\n gl.bindAttribLocation(program, attributeLocations[i], i);\n }\n }\n\n gl.linkProgram(program);\n\n // if linking fails, then log and cleanup\n if (!gl.getProgramParameter(program, gl.LINK_STATUS))\n {\n console.error('Pixi.js Error: Could not initialize shader.');\n console.error('gl.VALIDATE_STATUS', gl.getProgramParameter(program, gl.VALIDATE_STATUS));\n console.error('gl.getError()', gl.getError());\n\n // if there is a program info log, log it\n if (gl.getProgramInfoLog(program) !== '')\n {\n console.warn('Pixi.js Warning: gl.getProgramInfoLog()', gl.getProgramInfoLog(program));\n }\n\n gl.deleteProgram(program);\n program = null;\n }\n\n // clean up some shaders\n gl.deleteShader(glVertShader);\n gl.deleteShader(glFragShader);\n\n return program;\n}\n\n/**\n * @private\n * @param gl {WebGLRenderingContext} The current WebGL context {WebGLProgram}\n * @param type {Number} the type, can be either VERTEX_SHADER or FRAGMENT_SHADER\n * @param vertexSrc {string|string[]} The vertex shader source as an array of strings.\n * @return {WebGLShader} the shader\n */\nfunction compileShader(gl, type, src)\n{\n var shader = gl.createShader(type);\n\n gl.shaderSource(shader, src);\n gl.compileShader(shader);\n\n if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS))\n {\n console.warn(src);\n console.error(gl.getShaderInfoLog(shader));\n\n return null;\n }\n\n return shader;\n}\n\n/**\n * @method defaultValue\n * @memberof PIXI.glCore.shader\n * @param type {String} Type of value\n * @param size {Number}\n * @private\n */\nfunction defaultValue(type, size)\n{\n switch (type)\n {\n case 'float':\n return 0;\n\n case 'vec2':\n return new Float32Array(2 * size);\n\n case 'vec3':\n return new Float32Array(3 * size);\n\n case 'vec4':\n return new Float32Array(4 * size);\n\n case 'int':\n case 'sampler2D':\n case 'sampler2DArray':\n return 0;\n\n case 'ivec2':\n return new Int32Array(2 * size);\n\n case 'ivec3':\n return new Int32Array(3 * size);\n\n case 'ivec4':\n return new Int32Array(4 * size);\n\n case 'bool':\n return false;\n\n case 'bvec2':\n\n return booleanArray(2 * size);\n\n case 'bvec3':\n return booleanArray(3 * size);\n\n case 'bvec4':\n return booleanArray(4 * size);\n\n case 'mat2':\n return new Float32Array([1, 0,\n 0, 1]);\n\n case 'mat3':\n return new Float32Array([1, 0, 0,\n 0, 1, 0,\n 0, 0, 1]);\n\n case 'mat4':\n return new Float32Array([1, 0, 0, 0,\n 0, 1, 0, 0,\n 0, 0, 1, 0,\n 0, 0, 0, 1]);\n }\n\n return null;\n}\n\nfunction booleanArray(size)\n{\n var array = new Array(size);\n\n for (var i = 0; i < array.length; i++)\n {\n array[i] = false;\n }\n\n return array;\n}\n\nvar context = null;\n\n/**\n * returns a little WebGL context to use for program inspection.\n *\n * @static\n * @private\n * @returns {webGL-context} a gl context to test with\n */\nfunction getTestContext()\n{\n if (!context)\n {\n var canvas = document.createElement('canvas');\n\n var gl;\n\n if (settings.PREFER_ENV >= ENV.WEBGL2)\n {\n gl = canvas.getContext('webgl2', {});\n }\n\n if (!gl)\n {\n gl = canvas.getContext('webgl', {})\n || canvas.getContext('experimental-webgl', {});\n\n if (!gl)\n {\n // fail, not able to get a context\n throw new Error('This browser does not support WebGL. Try using the canvas renderer');\n }\n else\n {\n // for shader testing..\n gl.getExtension('WEBGL_draw_buffers');\n }\n }\n\n context = gl;\n\n return gl;\n }\n\n return context;\n}\n\nvar maxFragmentPrecision;\n\nfunction getMaxFragmentPrecision()\n{\n if (!maxFragmentPrecision)\n {\n maxFragmentPrecision = PRECISION.MEDIUM;\n var gl = getTestContext();\n\n if (gl)\n {\n if (gl.getShaderPrecisionFormat)\n {\n var shaderFragment = gl.getShaderPrecisionFormat(gl.FRAGMENT_SHADER, gl.HIGH_FLOAT);\n\n maxFragmentPrecision = shaderFragment.precision ? PRECISION.HIGH : PRECISION.MEDIUM;\n }\n }\n }\n\n return maxFragmentPrecision;\n}\n\n/**\n * Sets the float precision on the shader, ensuring the device supports the request precision.\n * If the precision is already present, it just ensures that the device is able to handle it.\n *\n * @private\n * @param {string} src - The shader source\n * @param {string} requestedPrecision - The request float precision of the shader. Options are 'lowp', 'mediump' or 'highp'.\n * @param {string} maxSupportedPrecision - The maximum precision the shader supports.\n *\n * @return {string} modified shader source\n */\nfunction setPrecision(src, requestedPrecision, maxSupportedPrecision)\n{\n if (src.substring(0, 9) !== 'precision')\n {\n // no precision supplied, so PixiJS will add the requested level.\n var precision = requestedPrecision;\n\n // If highp is requested but not supported, downgrade precision to a level all devices support.\n if (requestedPrecision === PRECISION.HIGH && maxSupportedPrecision !== PRECISION.HIGH)\n {\n precision = PRECISION.MEDIUM;\n }\n\n return (\"precision \" + precision + \" float;\\n\" + src);\n }\n else if (maxSupportedPrecision !== PRECISION.HIGH && src.substring(0, 15) === 'precision highp')\n {\n // precision was supplied, but at a level this device does not support, so downgrading to mediump.\n return src.replace('precision highp', 'precision mediump');\n }\n\n return src;\n}\n\nvar GLSL_TO_SIZE = {\n float: 1,\n vec2: 2,\n vec3: 3,\n vec4: 4,\n\n int: 1,\n ivec2: 2,\n ivec3: 3,\n ivec4: 4,\n\n bool: 1,\n bvec2: 2,\n bvec3: 3,\n bvec4: 4,\n\n mat2: 4,\n mat3: 9,\n mat4: 16,\n\n sampler2D: 1,\n};\n\n/**\n * @private\n * @method mapSize\n * @memberof PIXI.glCore.shader\n * @param type {String}\n * @return {Number}\n */\nfunction mapSize(type)\n{\n return GLSL_TO_SIZE[type];\n}\n\nvar GL_TABLE = null;\n\nvar GL_TO_GLSL_TYPES = {\n FLOAT: 'float',\n FLOAT_VEC2: 'vec2',\n FLOAT_VEC3: 'vec3',\n FLOAT_VEC4: 'vec4',\n\n INT: 'int',\n INT_VEC2: 'ivec2',\n INT_VEC3: 'ivec3',\n INT_VEC4: 'ivec4',\n\n BOOL: 'bool',\n BOOL_VEC2: 'bvec2',\n BOOL_VEC3: 'bvec3',\n BOOL_VEC4: 'bvec4',\n\n FLOAT_MAT2: 'mat2',\n FLOAT_MAT3: 'mat3',\n FLOAT_MAT4: 'mat4',\n\n SAMPLER_2D: 'sampler2D',\n SAMPLER_CUBE: 'samplerCube',\n SAMPLER_2D_ARRAY: 'sampler2DArray',\n};\n\nfunction mapType(gl, type)\n{\n if (!GL_TABLE)\n {\n var typeNames = Object.keys(GL_TO_GLSL_TYPES);\n\n GL_TABLE = {};\n\n for (var i = 0; i < typeNames.length; ++i)\n {\n var tn = typeNames[i];\n\n GL_TABLE[gl[tn]] = GL_TO_GLSL_TYPES[tn];\n }\n }\n\n return GL_TABLE[type];\n}\n\n// cv = CachedValue\n// v = value\n// ud = uniformData\n// uv = uniformValue\n// l = location\nvar GLSL_TO_SINGLE_SETTERS_CACHED = {\n\n float: \"\\n if(cv !== v)\\n {\\n cv.v = v;\\n gl.uniform1f(location, v)\\n }\",\n\n vec2: \"\\n if(cv[0] !== v[0] || cv[1] !== v[1])\\n {\\n cv[0] = v[0];\\n cv[1] = v[1];\\n gl.uniform2f(location, v[0], v[1])\\n }\",\n\n vec3: \"\\n if(cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2])\\n {\\n cv[0] = v[0];\\n cv[1] = v[1];\\n cv[2] = v[2];\\n\\n gl.uniform3f(location, v[0], v[1], v[2])\\n }\",\n\n vec4: 'gl.uniform4f(location, v[0], v[1], v[2], v[3])',\n\n int: 'gl.uniform1i(location, v)',\n ivec2: 'gl.uniform2i(location, v[0], v[1])',\n ivec3: 'gl.uniform3i(location, v[0], v[1], v[2])',\n ivec4: 'gl.uniform4i(location, v[0], v[1], v[2], v[3])',\n\n bool: 'gl.uniform1i(location, v)',\n bvec2: 'gl.uniform2i(location, v[0], v[1])',\n bvec3: 'gl.uniform3i(location, v[0], v[1], v[2])',\n bvec4: 'gl.uniform4i(location, v[0], v[1], v[2], v[3])',\n\n mat2: 'gl.uniformMatrix2fv(location, false, v)',\n mat3: 'gl.uniformMatrix3fv(location, false, v)',\n mat4: 'gl.uniformMatrix4fv(location, false, v)',\n\n sampler2D: 'gl.uniform1i(location, v)',\n samplerCube: 'gl.uniform1i(location, v)',\n sampler2DArray: 'gl.uniform1i(location, v)',\n};\n\nvar GLSL_TO_ARRAY_SETTERS = {\n\n float: \"gl.uniform1fv(location, v)\",\n\n vec2: \"gl.uniform2fv(location, v)\",\n vec3: \"gl.uniform3fv(location, v)\",\n vec4: 'gl.uniform4fv(location, v)',\n\n mat4: 'gl.uniformMatrix4fv(location, false, v)',\n mat3: 'gl.uniformMatrix3fv(location, false, v)',\n mat2: 'gl.uniformMatrix2fv(location, false, v)',\n\n int: 'gl.uniform1iv(location, v)',\n ivec2: 'gl.uniform2iv(location, v)',\n ivec3: 'gl.uniform3iv(location, v)',\n ivec4: 'gl.uniform4iv(location, v)',\n\n bool: 'gl.uniform1iv(location, v)',\n bvec2: 'gl.uniform2iv(location, v)',\n bvec3: 'gl.uniform3iv(location, v)',\n bvec4: 'gl.uniform4iv(location, v)',\n\n sampler2D: 'gl.uniform1iv(location, v)',\n samplerCube: 'gl.uniform1iv(location, v)',\n sampler2DArray: 'gl.uniform1iv(location, v)',\n};\n\nfunction generateUniformsSync(group, uniformData)\n{\n var textureCount = 0;\n var func = \"var v = null;\\n var cv = null\\n var gl = renderer.gl\";\n\n for (var i in group.uniforms)\n {\n var data = uniformData[i];\n\n if (!data)\n {\n if (group.uniforms[i].group)\n {\n func += \"\\n renderer.shader.syncUniformGroup(uv.\" + i + \");\\n \";\n }\n\n continue;\n }\n\n // TODO && uniformData[i].value !== 0 <-- do we still need this?\n if (data.type === 'float' && data.size === 1)\n {\n func += \"\\n if(uv.\" + i + \" !== ud.\" + i + \".value)\\n {\\n ud.\" + i + \".value = uv.\" + i + \"\\n gl.uniform1f(ud.\" + i + \".location, uv.\" + i + \")\\n }\\n\";\n }\n /* eslint-disable max-len */\n else if ((data.type === 'sampler2D' || data.type === 'samplerCube' || data.type === 'sampler2DArray') && data.size === 1 && !data.isArray)\n /* eslint-disable max-len */\n {\n func += \"\\n renderer.texture.bind(uv.\" + i + \", \" + textureCount + \");\\n\\n if(ud.\" + i + \".value !== \" + textureCount + \")\\n {\\n ud.\" + i + \".value = \" + textureCount + \";\\n gl.uniform1i(ud.\" + i + \".location, \" + textureCount + \");\\n; // eslint-disable-line max-len\\n }\\n\";\n\n textureCount++;\n }\n else if (data.type === 'mat3' && data.size === 1)\n {\n if (group.uniforms[i].a !== undefined)\n {\n // TODO and some smart caching dirty ids here!\n func += \"\\n gl.uniformMatrix3fv(ud.\" + i + \".location, false, uv.\" + i + \".toArray(true));\\n \\n\";\n }\n else\n {\n func += \"\\n gl.uniformMatrix3fv(ud.\" + i + \".location, false, uv.\" + i + \");\\n \\n\";\n }\n }\n else if (data.type === 'vec2' && data.size === 1)\n {\n // TODO - do we need both here?\n // maybe we can get away with only using points?\n if (group.uniforms[i].x !== undefined)\n {\n func += \"\\n cv = ud.\" + i + \".value;\\n v = uv.\" + i + \";\\n\\n if(cv[0] !== v.x || cv[1] !== v.y)\\n {\\n cv[0] = v.x;\\n cv[1] = v.y;\\n gl.uniform2f(ud.\" + i + \".location, v.x, v.y);\\n }\\n\";\n }\n else\n {\n func += \"\\n cv = ud.\" + i + \".value;\\n v = uv.\" + i + \";\\n\\n if(cv[0] !== v[0] || cv[1] !== v[1])\\n {\\n cv[0] = v[0];\\n cv[1] = v[1];\\n gl.uniform2f(ud.\" + i + \".location, v[0], v[1]);\\n }\\n \\n\";\n }\n }\n else if (data.type === 'vec4' && data.size === 1)\n {\n // TODO - do we need both here?\n // maybe we can get away with only using points?\n if (group.uniforms[i].width !== undefined)\n {\n func += \"\\n cv = ud.\" + i + \".value;\\n v = uv.\" + i + \";\\n\\n if(cv[0] !== v.x || cv[1] !== v.y || cv[2] !== v.width || cv[3] !== v.height)\\n {\\n cv[0] = v.x;\\n cv[1] = v.y;\\n cv[2] = v.width;\\n cv[3] = v.height;\\n gl.uniform4f(ud.\" + i + \".location, v.x, v.y, v.width, v.height)\\n }\\n\";\n }\n else\n {\n func += \"\\n cv = ud.\" + i + \".value;\\n v = uv.\" + i + \";\\n\\n if(cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2] || cv[3] !== v[3])\\n {\\n cv[0] = v[0];\\n cv[1] = v[1];\\n cv[2] = v[2];\\n cv[3] = v[3];\\n\\n gl.uniform4f(ud.\" + i + \".location, v[0], v[1], v[2], v[3])\\n }\\n \\n\";\n }\n }\n else\n {\n var templateType = (data.size === 1) ? GLSL_TO_SINGLE_SETTERS_CACHED : GLSL_TO_ARRAY_SETTERS;\n\n var template = templateType[data.type].replace('location', (\"ud.\" + i + \".location\"));\n\n func += \"\\n cv = ud.\" + i + \".value;\\n v = uv.\" + i + \";\\n \" + template + \";\\n\";\n }\n }\n\n return new Function('ud', 'uv', 'renderer', func); // eslint-disable-line no-new-func\n}\n\nvar fragTemplate = [\n 'precision mediump float;',\n 'void main(void){',\n 'float test = 0.1;',\n '%forloop%',\n 'gl_FragColor = vec4(0.0);',\n '}' ].join('\\n');\n\nfunction checkMaxIfStatementsInShader(maxIfs, gl)\n{\n if (maxIfs === 0)\n {\n throw new Error('Invalid value of `0` passed to `checkMaxIfStatementsInShader`');\n }\n\n var shader = gl.createShader(gl.FRAGMENT_SHADER);\n\n while (true) // eslint-disable-line no-constant-condition\n {\n var fragmentSrc = fragTemplate.replace(/%forloop%/gi, generateIfTestSrc(maxIfs));\n\n gl.shaderSource(shader, fragmentSrc);\n gl.compileShader(shader);\n\n if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS))\n {\n maxIfs = (maxIfs / 2) | 0;\n }\n else\n {\n // valid!\n break;\n }\n }\n\n return maxIfs;\n}\n\nfunction generateIfTestSrc(maxIfs)\n{\n var src = '';\n\n for (var i = 0; i < maxIfs; ++i)\n {\n if (i > 0)\n {\n src += '\\nelse ';\n }\n\n if (i < maxIfs - 1)\n {\n src += \"if(test == \" + i + \".0){}\";\n }\n }\n\n return src;\n}\n\n// Cache the result to prevent running this over and over\nvar unsafeEval;\n\n/**\n * Not all platforms allow to generate function code (e.g., `new Function`).\n * this provides the platform-level detection.\n *\n * @private\n * @returns {boolean}\n */\nfunction unsafeEvalSupported()\n{\n if (typeof unsafeEval === 'boolean')\n {\n return unsafeEval;\n }\n\n try\n {\n /* eslint-disable no-new-func */\n var func = new Function('param1', 'param2', 'param3', 'return param1[param2] === param3;');\n /* eslint-enable no-new-func */\n\n unsafeEval = func({ a: 'b' }, 'a', 'b') === true;\n }\n catch (e)\n {\n unsafeEval = false;\n }\n\n return unsafeEval;\n}\n\nvar defaultFragment = \"varying vec2 vTextureCoord;\\n\\nuniform sampler2D uSampler;\\n\\nvoid main(void){\\n gl_FragColor *= texture2D(uSampler, vTextureCoord);\\n}\";\n\nvar defaultVertex = \"attribute vec2 aVertexPosition;\\nattribute vec2 aTextureCoord;\\n\\nuniform mat3 projectionMatrix;\\n\\nvarying vec2 vTextureCoord;\\n\\nvoid main(void){\\n gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\\n vTextureCoord = aTextureCoord;\\n}\\n\";\n\n// import * as from '../systems/shader/shader';\n\nvar UID$3 = 0;\n\nvar nameCache = {};\n\n/**\n * Helper class to create a shader program.\n *\n * @class\n * @memberof PIXI\n */\nvar Program = function Program(vertexSrc, fragmentSrc, name)\n{\n if ( name === void 0 ) name = 'pixi-shader';\n\n this.id = UID$3++;\n\n /**\n * The vertex shader.\n *\n * @member {string}\n */\n this.vertexSrc = vertexSrc || Program.defaultVertexSrc;\n\n /**\n * The fragment shader.\n *\n * @member {string}\n */\n this.fragmentSrc = fragmentSrc || Program.defaultFragmentSrc;\n\n this.vertexSrc = this.vertexSrc.trim();\n this.fragmentSrc = this.fragmentSrc.trim();\n\n if (this.vertexSrc.substring(0, 8) !== '#version')\n {\n name = name.replace(/\\s+/g, '-');\n\n if (nameCache[name])\n {\n nameCache[name]++;\n name += \"-\" + (nameCache[name]);\n }\n else\n {\n nameCache[name] = 1;\n }\n\n this.vertexSrc = \"#define SHADER_NAME \" + name + \"\\n\" + (this.vertexSrc);\n this.fragmentSrc = \"#define SHADER_NAME \" + name + \"\\n\" + (this.fragmentSrc);\n\n this.vertexSrc = setPrecision(this.vertexSrc, settings.PRECISION_VERTEX, PRECISION.HIGH);\n this.fragmentSrc = setPrecision(this.fragmentSrc, settings.PRECISION_FRAGMENT, getMaxFragmentPrecision());\n }\n\n // currently this does not extract structs only default types\n this.extractData(this.vertexSrc, this.fragmentSrc);\n\n // this is where we store shader references..\n this.glPrograms = {};\n\n this.syncUniforms = null;\n};\n\nvar staticAccessors = { defaultVertexSrc: { configurable: true },defaultFragmentSrc: { configurable: true } };\n\n/**\n * Extracts the data for a buy creating a small test program\n * or reading the src directly.\n * @protected\n *\n * @param {string} [vertexSrc] - The source of the vertex shader.\n * @param {string} [fragmentSrc] - The source of the fragment shader.\n */\nProgram.prototype.extractData = function extractData (vertexSrc, fragmentSrc)\n{\n var gl = getTestContext();\n\n if (gl)\n {\n var program = compileProgram(gl, vertexSrc, fragmentSrc);\n\n this.attributeData = this.getAttributeData(program, gl);\n this.uniformData = this.getUniformData(program, gl);\n\n gl.deleteProgram(program);\n }\n else\n {\n this.uniformData = {};\n this.attributeData = {};\n }\n};\n\n/**\n * returns the attribute data from the program\n * @private\n *\n * @param {WebGLProgram} [program] - the WebGL program\n * @param {WebGLRenderingContext} [gl] - the WebGL context\n *\n * @returns {object} the attribute data for this program\n */\nProgram.prototype.getAttributeData = function getAttributeData (program, gl)\n{\n var attributes = {};\n var attributesArray = [];\n\n var totalAttributes = gl.getProgramParameter(program, gl.ACTIVE_ATTRIBUTES);\n\n for (var i = 0; i < totalAttributes; i++)\n {\n var attribData = gl.getActiveAttrib(program, i);\n var type = mapType(gl, attribData.type);\n\n /*eslint-disable */\n var data = {\n type: type,\n name: attribData.name,\n size: mapSize(type),\n location: 0,\n };\n /* eslint-enable */\n\n attributes[attribData.name] = data;\n attributesArray.push(data);\n }\n\n attributesArray.sort(function (a, b) { return (a.name > b.name) ? 1 : -1; }); // eslint-disable-line no-confusing-arrow\n\n for (var i$1 = 0; i$1 < attributesArray.length; i$1++)\n {\n attributesArray[i$1].location = i$1;\n }\n\n return attributes;\n};\n\n/**\n * returns the uniform data from the program\n * @private\n *\n * @param {webGL-program} [program] - the webgl program\n * @param {context} [gl] - the WebGL context\n *\n * @returns {object} the uniform data for this program\n */\nProgram.prototype.getUniformData = function getUniformData (program, gl)\n{\n var uniforms = {};\n\n var totalUniforms = gl.getProgramParameter(program, gl.ACTIVE_UNIFORMS);\n\n // TODO expose this as a prop?\n // const maskRegex = new RegExp('^(projectionMatrix|uSampler|translationMatrix)$');\n // const maskRegex = new RegExp('^(projectionMatrix|uSampler|translationMatrix)$');\n\n for (var i = 0; i < totalUniforms; i++)\n {\n var uniformData = gl.getActiveUniform(program, i);\n var name = uniformData.name.replace(/\\[.*?\\]/, '');\n\n var isArray = uniformData.name.match(/\\[.*?\\]/, '');\n var type = mapType(gl, uniformData.type);\n\n /*eslint-disable */\n uniforms[name] = {\n type: type,\n size: uniformData.size,\n isArray:isArray,\n value: defaultValue(type, uniformData.size),\n };\n /* eslint-enable */\n }\n\n return uniforms;\n};\n\n/**\n * The default vertex shader source\n *\n * @static\n * @constant\n * @member {string}\n */\nstaticAccessors.defaultVertexSrc.get = function ()\n{\n return defaultVertex;\n};\n\n/**\n * The default fragment shader source\n *\n * @static\n * @constant\n * @member {string}\n */\nstaticAccessors.defaultFragmentSrc.get = function ()\n{\n return defaultFragment;\n};\n\n/**\n * A short hand function to create a program based of a vertex and fragment shader\n * this method will also check to see if there is a cached program.\n *\n * @param {string} [vertexSrc] - The source of the vertex shader.\n * @param {string} [fragmentSrc] - The source of the fragment shader.\n * @param {object} [uniforms] - Custom uniforms to use to augment the built-in ones.\n *\n * @returns {PIXI.Program} an shiny new Pixi shader!\n */\nProgram.from = function from (vertexSrc, fragmentSrc, name)\n{\n var key = vertexSrc + fragmentSrc;\n\n var program = ProgramCache[key];\n\n if (!program)\n {\n ProgramCache[key] = program = new Program(vertexSrc, fragmentSrc, name);\n }\n\n return program;\n};\n\nObject.defineProperties( Program, staticAccessors );\n\n/**\n * A helper class for shaders\n *\n * @class\n * @memberof PIXI\n */\nvar Shader = function Shader(program, uniforms)\n{\n this.program = program;\n\n // lets see whats been passed in\n // uniforms should be converted to a uniform group\n if (uniforms)\n {\n if (uniforms instanceof UniformGroup)\n {\n this.uniformGroup = uniforms;\n }\n else\n {\n this.uniformGroup = new UniformGroup(uniforms);\n }\n }\n else\n {\n this.uniformGroup = new UniformGroup({});\n }\n\n // time to build some getters and setters!\n // I guess down the line this could sort of generate an instruction list rather than use dirty ids?\n // does the trick for now though!\n for (var i in program.uniformData)\n {\n if (this.uniformGroup.uniforms[i] instanceof Array)\n {\n this.uniformGroup.uniforms[i] = new Float32Array(this.uniformGroup.uniforms[i]);\n }\n }\n};\n\nvar prototypeAccessors$2 = { uniforms: { configurable: true } };\n\n// TODO move to shader system..\nShader.prototype.checkUniformExists = function checkUniformExists (name, group)\n{\n if (group.uniforms[name])\n {\n return true;\n }\n\n for (var i in group.uniforms)\n {\n var uniform = group.uniforms[i];\n\n if (uniform.group)\n {\n if (this.checkUniformExists(name, uniform))\n {\n return true;\n }\n }\n }\n\n return false;\n};\n\nShader.prototype.destroy = function destroy ()\n{\n // usage count on programs?\n // remove if not used!\n this.uniformGroup = null;\n};\n\n/**\n * Shader uniform values, shortcut for `uniformGroup.uniforms`\n * @readonly\n * @member {object}\n */\nprototypeAccessors$2.uniforms.get = function ()\n{\n return this.uniformGroup.uniforms;\n};\n\n/**\n * A short hand function to create a shader based of a vertex and fragment shader\n *\n * @param {string} [vertexSrc] - The source of the vertex shader.\n * @param {string} [fragmentSrc] - The source of the fragment shader.\n * @param {object} [uniforms] - Custom uniforms to use to augment the built-in ones.\n *\n * @returns {PIXI.Shader} an shiny new Pixi shader!\n */\nShader.from = function from (vertexSrc, fragmentSrc, uniforms)\n{\n var program = Program.from(vertexSrc, fragmentSrc);\n\n return new Shader(program, uniforms);\n};\n\nObject.defineProperties( Shader.prototype, prototypeAccessors$2 );\n\n/* eslint-disable max-len */\n\nvar BLEND = 0;\nvar OFFSET = 1;\nvar CULLING = 2;\nvar DEPTH_TEST = 3;\nvar WINDING = 4;\n\n/**\n * This is a WebGL state, and is is passed The WebGL StateManager.\n *\n * Each mesh rendered may require WebGL to be in a different state.\n * For example you may want different blend mode or to enable polygon offsets\n *\n * @class\n * @memberof PIXI\n */\nvar State = function State()\n{\n this.data = 0;\n\n this.blendMode = BLEND_MODES.NORMAL;\n this.polygonOffset = 0;\n\n this.blend = true;\n // this.depthTest = true;\n};\n\nvar prototypeAccessors$3 = { blend: { configurable: true },offsets: { configurable: true },culling: { configurable: true },depthTest: { configurable: true },clockwiseFrontFace: { configurable: true },blendMode: { configurable: true },polygonOffset: { configurable: true } };\n\n/**\n * Activates blending of the computed fragment color values\n *\n * @member {boolean}\n */\nprototypeAccessors$3.blend.get = function ()\n{\n return !!(this.data & (1 << BLEND));\n};\n\nprototypeAccessors$3.blend.set = function (value) // eslint-disable-line require-jsdoc\n{\n if (!!(this.data & (1 << BLEND)) !== value)\n {\n this.data ^= (1 << BLEND);\n }\n};\n\n/**\n * Activates adding an offset to depth values of polygon's fragments\n *\n * @member {boolean}\n * @default false\n */\nprototypeAccessors$3.offsets.get = function ()\n{\n return !!(this.data & (1 << OFFSET));\n};\n\nprototypeAccessors$3.offsets.set = function (value) // eslint-disable-line require-jsdoc\n{\n if (!!(this.data & (1 << OFFSET)) !== value)\n {\n this.data ^= (1 << OFFSET);\n }\n};\n\n/**\n * Activates culling of polygons.\n *\n * @member {boolean}\n * @default false\n */\nprototypeAccessors$3.culling.get = function ()\n{\n return !!(this.data & (1 << CULLING));\n};\n\nprototypeAccessors$3.culling.set = function (value) // eslint-disable-line require-jsdoc\n{\n if (!!(this.data & (1 << CULLING)) !== value)\n {\n this.data ^= (1 << CULLING);\n }\n};\n\n/**\n * Activates depth comparisons and updates to the depth buffer.\n *\n * @member {boolean}\n * @default false\n */\nprototypeAccessors$3.depthTest.get = function ()\n{\n return !!(this.data & (1 << DEPTH_TEST));\n};\n\nprototypeAccessors$3.depthTest.set = function (value) // eslint-disable-line require-jsdoc\n{\n if (!!(this.data & (1 << DEPTH_TEST)) !== value)\n {\n this.data ^= (1 << DEPTH_TEST);\n }\n};\n\n/**\n * Specifies whether or not front or back-facing polygons can be culled.\n * @member {boolean}\n * @default false\n */\nprototypeAccessors$3.clockwiseFrontFace.get = function ()\n{\n return !!(this.data & (1 << WINDING));\n};\n\nprototypeAccessors$3.clockwiseFrontFace.set = function (value) // eslint-disable-line require-jsdoc\n{\n if (!!(this.data & (1 << WINDING)) !== value)\n {\n this.data ^= (1 << WINDING);\n }\n};\n\n/**\n * The blend mode to be applied when this state is set. Apply a value of `PIXI.BLEND_MODES.NORMAL` to reset the blend mode.\n * Setting this mode to anything other than NO_BLEND will automatically switch blending on.\n *\n * @member {number}\n * @default PIXI.BLEND_MODES.NORMAL\n * @see PIXI.BLEND_MODES\n */\nprototypeAccessors$3.blendMode.get = function ()\n{\n return this._blendMode;\n};\n\nprototypeAccessors$3.blendMode.set = function (value) // eslint-disable-line require-jsdoc\n{\n this.blend = (value !== BLEND_MODES.NONE);\n this._blendMode = value;\n};\n\n/**\n * The polygon offset. Setting this property to anything other than 0 will automatically enable polygon offset fill.\n *\n * @member {number}\n * @default 0\n */\nprototypeAccessors$3.polygonOffset.get = function ()\n{\n return this._polygonOffset;\n};\n\nprototypeAccessors$3.polygonOffset.set = function (value) // eslint-disable-line require-jsdoc\n{\n this.offsets = !!value;\n this._polygonOffset = value;\n};\n\nState.for2d = function for2d ()\n{\n var state = new State();\n\n state.depthTest = false;\n state.blend = true;\n\n return state;\n};\n\nObject.defineProperties( State.prototype, prototypeAccessors$3 );\n\nvar defaultVertex$1 = \"attribute vec2 aVertexPosition;\\n\\nuniform mat3 projectionMatrix;\\n\\nvarying vec2 vTextureCoord;\\n\\nuniform vec4 inputSize;\\nuniform vec4 outputFrame;\\n\\nvec4 filterVertexPosition( void )\\n{\\n vec2 position = aVertexPosition * max(outputFrame.zw, vec2(0.)) + outputFrame.xy;\\n\\n return vec4((projectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0);\\n}\\n\\nvec2 filterTextureCoord( void )\\n{\\n return aVertexPosition * (outputFrame.zw * inputSize.zw);\\n}\\n\\nvoid main(void)\\n{\\n gl_Position = filterVertexPosition();\\n vTextureCoord = filterTextureCoord();\\n}\\n\";\n\nvar defaultFragment$1 = \"varying vec2 vTextureCoord;\\n\\nuniform sampler2D uSampler;\\n\\nvoid main(void){\\n gl_FragColor = texture2D(uSampler, vTextureCoord);\\n}\\n\";\n\n/**\n * Filter is a special type of WebGL shader that is applied to the screen.\n *\n * {@link http://pixijs.io/examples/#/filters/blur-filter.js Example} of the\n * {@link PIXI.filters.BlurFilter BlurFilter}.\n *\n * ### Usage\n * Filters can be applied to any DisplayObject or Container.\n * PixiJS' `FilterSystem` renders the container into temporary Framebuffer,\n * then filter renders it to the screen.\n * Multiple filters can be added to the `filters` array property and stacked on each other.\n *\n * ```\n * const filter = new PIXI.Filter(myShaderVert, myShaderFrag, { myUniform: 0.5 });\n * const container = new PIXI.Container();\n * container.filters = [filter];\n * ```\n *\n * ### Previous Version Differences\n *\n * In PixiJS **v3**, a filter was always applied to _whole screen_.\n *\n * In PixiJS **v4**, a filter can be applied _only part of the screen_.\n * Developers had to create a set of uniforms to deal with coordinates.\n *\n * In PixiJS **v5** combines _both approaches_.\n * Developers can use normal coordinates of v3 and then allow filter to use partial Framebuffers,\n * bringing those extra uniforms into account.\n *\n * Also be aware that we have changed default vertex shader, please consult\n * {@link https://github.com/pixijs/pixi.js/wiki/v5-Creating-filters Wiki}.\n *\n * ### Built-in Uniforms\n *\n * PixiJS viewport uses screen (CSS) coordinates, `(0, 0, renderer.screen.width, renderer.screen.height)`,\n * and `projectionMatrix` uniform maps it to the gl viewport.\n *\n * **uSampler**\n *\n * The most important uniform is the input texture that container was rendered into.\n * _Important note: as with all Framebuffers in PixiJS, both input and output are\n * premultiplied by alpha._\n *\n * By default, input normalized coordinates are passed to fragment shader with `vTextureCoord`.\n * Use it to sample the input.\n *\n * ```\n * const fragment = `\n * varying vec2 vTextureCoord;\n * uniform sampler2D uSampler;\n * void main(void)\n * {\n * gl_FragColor = texture2D(uSampler, vTextureCoord);\n * }\n * `;\n *\n * const myFilter = new PIXI.Filter(null, fragment);\n * ```\n *\n * This filter is just one uniform less than {@link PIXI.filters.AlphaFilter AlphaFilter}.\n *\n * **outputFrame**\n *\n * The `outputFrame` holds the rectangle where filter is applied in screen (CSS) coordinates.\n * It's the same as `renderer.screen` for a fullscreen filter.\n * Only a part of `outputFrame.zw` size of temporary Framebuffer is used,\n * `(0, 0, outputFrame.width, outputFrame.height)`,\n *\n * Filters uses this quad to normalized (0-1) space, its passed into `aVertexPosition` attribute.\n * To calculate vertex position in screen space using normalized (0-1) space:\n *\n * ```\n * vec4 filterVertexPosition( void )\n * {\n * vec2 position = aVertexPosition * max(outputFrame.zw, vec2(0.)) + outputFrame.xy;\n * return vec4((projectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0);\n * }\n * ```\n *\n * **inputSize**\n *\n * Temporary framebuffer is different, it can be either the size of screen, either power-of-two.\n * The `inputSize.xy` are size of temporary framebuffer that holds input.\n * The `inputSize.zw` is inverted, it's a shortcut to evade division inside the shader.\n *\n * Set `inputSize.xy = outputFrame.zw` for a fullscreen filter.\n *\n * To calculate input normalized coordinate, you have to map it to filter normalized space.\n * Multiply by `outputFrame.zw` to get input coordinate.\n * Divide by `inputSize.xy` to get input normalized coordinate.\n *\n * ```\n * vec2 filterTextureCoord( void )\n * {\n * return aVertexPosition * (outputFrame.zw * inputSize.zw); // same as /inputSize.xy\n * }\n * ```\n * **resolution**\n *\n * The `resolution` is the ratio of screen (CSS) pixels to real pixels.\n *\n * **inputPixel**\n *\n * `inputPixel.xy` is the size of framebuffer in real pixels, same as `inputSize.xy * resolution`\n * `inputPixel.zw` is inverted `inputPixel.xy`.\n *\n * It's handy for filters that use neighbour pixels, like {@link PIXI.filters.FXAAFilter FXAAFilter}.\n *\n * **inputClamp**\n *\n * If you try to get info from outside of used part of Framebuffer - you'll get undefined behaviour.\n * For displacements, coordinates has to be clamped.\n *\n * The `inputClamp.xy` is left-top pixel center, you may ignore it, because we use left-top part of Framebuffer\n * `inputClamp.zw` is bottom-right pixel center.\n *\n * ```\n * vec4 color = texture2D(uSampler, clamp(modifigedTextureCoord, inputClamp.xy, inputClamp.zw))\n * ```\n * OR\n * ```\n * vec4 color = texture2D(uSampler, min(modifigedTextureCoord, inputClamp.zw))\n * ```\n *\n * ### Additional Information\n *\n * Complete documentation on Filter usage is located in the\n * {@link https://github.com/pixijs/pixi.js/wiki/v5-Creating-filters Wiki}.\n *\n * Since PixiJS only had a handful of built-in filters, additional filters can be downloaded\n * {@link https://github.com/pixijs/pixi-filters here} from the PixiJS Filters repository.\n *\n * @class\n * @memberof PIXI\n * @extends PIXI.Shader\n */\nvar Filter = /*@__PURE__*/(function (Shader) {\n function Filter(vertexSrc, fragmentSrc, uniforms)\n {\n var program = Program.from(vertexSrc || Filter.defaultVertexSrc,\n fragmentSrc || Filter.defaultFragmentSrc);\n\n Shader.call(this, program, uniforms);\n\n /**\n * The padding of the filter. Some filters require extra space to breath such as a blur.\n * Increasing this will add extra width and height to the bounds of the object that the\n * filter is applied to.\n *\n * @member {number}\n */\n this.padding = 0;\n\n /**\n * The resolution of the filter. Setting this to be lower will lower the quality but\n * increase the performance of the filter.\n *\n * @member {number}\n */\n this.resolution = settings.FILTER_RESOLUTION;\n\n /**\n * If enabled is true the filter is applied, if false it will not.\n *\n * @member {boolean}\n */\n this.enabled = true;\n\n /**\n * If enabled, PixiJS will fit the filter area into boundaries for better performance.\n * Switch it off if it does not work for specific shader.\n *\n * @member {boolean}\n */\n this.autoFit = true;\n\n /**\n * Legacy filters use position and uvs from attributes\n * @member {boolean}\n * @readonly\n */\n this.legacy = !!this.program.attributeData.aTextureCoord;\n\n /**\n * The WebGL state the filter requires to render\n * @member {PIXI.State}\n */\n this.state = new State();\n }\n\n if ( Shader ) Filter.__proto__ = Shader;\n Filter.prototype = Object.create( Shader && Shader.prototype );\n Filter.prototype.constructor = Filter;\n\n var prototypeAccessors = { blendMode: { configurable: true } };\n var staticAccessors = { defaultVertexSrc: { configurable: true },defaultFragmentSrc: { configurable: true } };\n\n /**\n * Applies the filter\n *\n * @param {PIXI.systems.FilterSystem} filterManager - The renderer to retrieve the filter from\n * @param {PIXI.RenderTexture} input - The input render target.\n * @param {PIXI.RenderTexture} output - The target to output to.\n * @param {boolean} clear - Should the output be cleared before rendering to it\n * @param {object} [currentState] - It's current state of filter.\n * There are some useful properties in the currentState :\n * target, filters, sourceFrame, destinationFrame, renderTarget, resolution\n */\n Filter.prototype.apply = function apply (filterManager, input, output, clear, currentState)\n {\n // do as you please!\n\n filterManager.applyFilter(this, input, output, clear, currentState);\n\n // or just do a regular render..\n };\n\n /**\n * Sets the blendmode of the filter\n *\n * @member {number}\n * @default PIXI.BLEND_MODES.NORMAL\n */\n prototypeAccessors.blendMode.get = function ()\n {\n return this.state.blendMode;\n };\n\n prototypeAccessors.blendMode.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.state.blendMode = value;\n };\n\n /**\n * The default vertex shader source\n *\n * @static\n * @type {string}\n * @constant\n */\n staticAccessors.defaultVertexSrc.get = function ()\n {\n return defaultVertex$1;\n };\n\n /**\n * The default fragment shader source\n *\n * @static\n * @type {string}\n * @constant\n */\n staticAccessors.defaultFragmentSrc.get = function ()\n {\n return defaultFragment$1;\n };\n\n Object.defineProperties( Filter.prototype, prototypeAccessors );\n Object.defineProperties( Filter, staticAccessors );\n\n return Filter;\n}(Shader));\n\n/**\n * Used for caching shader IDs\n *\n * @static\n * @type {object}\n * @protected\n */\nFilter.SOURCE_KEY_MAP = {};\n\nvar vertex = \"attribute vec2 aVertexPosition;\\nattribute vec2 aTextureCoord;\\n\\nuniform mat3 projectionMatrix;\\nuniform mat3 otherMatrix;\\n\\nvarying vec2 vMaskCoord;\\nvarying vec2 vTextureCoord;\\n\\nvoid main(void)\\n{\\n gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\\n\\n vTextureCoord = aTextureCoord;\\n vMaskCoord = ( otherMatrix * vec3( aTextureCoord, 1.0) ).xy;\\n}\\n\";\n\nvar fragment = \"varying vec2 vMaskCoord;\\nvarying vec2 vTextureCoord;\\n\\nuniform sampler2D uSampler;\\nuniform sampler2D mask;\\nuniform float alpha;\\nuniform float npmAlpha;\\nuniform vec4 maskClamp;\\n\\nvoid main(void)\\n{\\n float clip = step(3.5,\\n step(maskClamp.x, vMaskCoord.x) +\\n step(maskClamp.y, vMaskCoord.y) +\\n step(vMaskCoord.x, maskClamp.z) +\\n step(vMaskCoord.y, maskClamp.w));\\n\\n vec4 original = texture2D(uSampler, vTextureCoord);\\n vec4 masky = texture2D(mask, vMaskCoord);\\n float alphaMul = 1.0 - npmAlpha * (1.0 - masky.a);\\n\\n original *= (alphaMul * masky.r * alpha * clip);\\n\\n gl_FragColor = original;\\n}\\n\";\n\nvar tempMat = new Matrix();\n\n/**\n * Class controls uv mapping from Texture normal space to BaseTexture normal space.\n *\n * Takes `trim` and `rotate` into account. May contain clamp settings for Meshes and TilingSprite.\n *\n * Can be used in Texture `uvMatrix` field, or separately, you can use different clamp settings on the same texture.\n * If you want to add support for texture region of certain feature or filter, that's what you're looking for.\n *\n * Takes track of Texture changes through `_lastTextureID` private field.\n * Use `update()` method call to track it from outside.\n *\n * @see PIXI.Texture\n * @see PIXI.Mesh\n * @see PIXI.TilingSprite\n * @class\n * @memberof PIXI\n */\nvar TextureMatrix = function TextureMatrix(texture, clampMargin)\n{\n this._texture = texture;\n\n this.mapCoord = new Matrix();\n\n this.uClampFrame = new Float32Array(4);\n\n this.uClampOffset = new Float32Array(2);\n\n /**\n * Tracks Texture frame changes\n * @member {number}\n * @protected\n */\n this._updateID = -1;\n\n /**\n * Changes frame clamping\n * Works with TilingSprite and Mesh\n * Change to 1.5 if you texture has repeated right and bottom lines, that leads to smoother borders\n *\n * @default 0\n * @member {number}\n */\n this.clampOffset = 0;\n\n /**\n * Changes frame clamping\n * Works with TilingSprite and Mesh\n * Change to -0.5 to add a pixel to the edge, recommended for transparent trimmed textures in atlas\n *\n * @default 0.5\n * @member {number}\n */\n this.clampMargin = (typeof clampMargin === 'undefined') ? 0.5 : clampMargin;\n\n /**\n * If texture size is the same as baseTexture\n * @member {boolean}\n * @default false\n * @readonly\n */\n this.isSimple = false;\n};\n\nvar prototypeAccessors$4 = { texture: { configurable: true } };\n\n/**\n * texture property\n * @member {PIXI.Texture}\n */\nprototypeAccessors$4.texture.get = function ()\n{\n return this._texture;\n};\n\nprototypeAccessors$4.texture.set = function (value) // eslint-disable-line require-jsdoc\n{\n this._texture = value;\n this._updateID = -1;\n};\n\n/**\n * Multiplies uvs array to transform\n * @param {Float32Array} uvs mesh uvs\n * @param {Float32Array} [out=uvs] output\n * @returns {Float32Array} output\n */\nTextureMatrix.prototype.multiplyUvs = function multiplyUvs (uvs, out)\n{\n if (out === undefined)\n {\n out = uvs;\n }\n\n var mat = this.mapCoord;\n\n for (var i = 0; i < uvs.length; i += 2)\n {\n var x = uvs[i];\n var y = uvs[i + 1];\n\n out[i] = (x * mat.a) + (y * mat.c) + mat.tx;\n out[i + 1] = (x * mat.b) + (y * mat.d) + mat.ty;\n }\n\n return out;\n};\n\n/**\n * updates matrices if texture was changed\n * @param {boolean} [forceUpdate=false] if true, matrices will be updated any case\n * @returns {boolean} whether or not it was updated\n */\nTextureMatrix.prototype.update = function update (forceUpdate)\n{\n var tex = this._texture;\n\n if (!tex || !tex.valid)\n {\n return false;\n }\n\n if (!forceUpdate\n && this._updateID === tex._updateID)\n {\n return false;\n }\n\n this._updateID = tex._updateID;\n\n var uvs = tex._uvs;\n\n this.mapCoord.set(uvs.x1 - uvs.x0, uvs.y1 - uvs.y0, uvs.x3 - uvs.x0, uvs.y3 - uvs.y0, uvs.x0, uvs.y0);\n\n var orig = tex.orig;\n var trim = tex.trim;\n\n if (trim)\n {\n tempMat.set(orig.width / trim.width, 0, 0, orig.height / trim.height,\n -trim.x / trim.width, -trim.y / trim.height);\n this.mapCoord.append(tempMat);\n }\n\n var texBase = tex.baseTexture;\n var frame = this.uClampFrame;\n var margin = this.clampMargin / texBase.resolution;\n var offset = this.clampOffset;\n\n frame[0] = (tex._frame.x + margin + offset) / texBase.width;\n frame[1] = (tex._frame.y + margin + offset) / texBase.height;\n frame[2] = (tex._frame.x + tex._frame.width - margin + offset) / texBase.width;\n frame[3] = (tex._frame.y + tex._frame.height - margin + offset) / texBase.height;\n this.uClampOffset[0] = offset / texBase.realWidth;\n this.uClampOffset[1] = offset / texBase.realHeight;\n\n this.isSimple = tex._frame.width === texBase.width\n && tex._frame.height === texBase.height\n && tex.rotate === 0;\n\n return true;\n};\n\nObject.defineProperties( TextureMatrix.prototype, prototypeAccessors$4 );\n\n/**\n * This handles a Sprite acting as a mask, as opposed to a Graphic.\n *\n * WebGL only.\n *\n * @class\n * @extends PIXI.Filter\n * @memberof PIXI\n */\nvar SpriteMaskFilter = /*@__PURE__*/(function (Filter) {\n function SpriteMaskFilter(sprite)\n {\n var maskMatrix = new Matrix();\n\n Filter.call(this, vertex, fragment);\n\n sprite.renderable = false;\n\n /**\n * Sprite mask\n * @member {PIXI.Sprite}\n */\n this.maskSprite = sprite;\n\n /**\n * Mask matrix\n * @member {PIXI.Matrix}\n */\n this.maskMatrix = maskMatrix;\n }\n\n if ( Filter ) SpriteMaskFilter.__proto__ = Filter;\n SpriteMaskFilter.prototype = Object.create( Filter && Filter.prototype );\n SpriteMaskFilter.prototype.constructor = SpriteMaskFilter;\n\n /**\n * Applies the filter\n *\n * @param {PIXI.systems.FilterSystem} filterManager - The renderer to retrieve the filter from\n * @param {PIXI.RenderTexture} input - The input render target.\n * @param {PIXI.RenderTexture} output - The target to output to.\n * @param {boolean} clear - Should the output be cleared before rendering to it.\n */\n SpriteMaskFilter.prototype.apply = function apply (filterManager, input, output, clear)\n {\n var maskSprite = this.maskSprite;\n var tex = this.maskSprite.texture;\n\n if (!tex.valid)\n {\n return;\n }\n if (!tex.transform)\n {\n // margin = 0.0, let it bleed a bit, shader code becomes easier\n // assuming that atlas textures were made with 1-pixel padding\n tex.transform = new TextureMatrix(tex, 0.0);\n }\n tex.transform.update();\n\n this.uniforms.npmAlpha = tex.baseTexture.premultiplyAlpha ? 0.0 : 1.0;\n this.uniforms.mask = tex;\n // get _normalized sprite texture coords_ and convert them to _normalized atlas texture coords_ with `prepend`\n this.uniforms.otherMatrix = filterManager.calculateSpriteMatrix(this.maskMatrix, maskSprite)\n .prepend(tex.transform.mapCoord);\n this.uniforms.alpha = maskSprite.worldAlpha;\n this.uniforms.maskClamp = tex.transform.uClampFrame;\n\n filterManager.applyFilter(this, input, output, clear);\n };\n\n return SpriteMaskFilter;\n}(Filter));\n\n/**\n * System plugin to the renderer to manage masks.\n *\n * @class\n * @extends PIXI.System\n * @memberof PIXI.systems\n */\nvar MaskSystem = /*@__PURE__*/(function (System) {\n function MaskSystem(renderer)\n {\n System.call(this, renderer);\n\n // TODO - we don't need both!\n /**\n * `true` if current pushed masked is scissor\n * @member {boolean}\n * @readonly\n */\n this.scissor = false;\n\n /**\n * Mask data\n * @member {PIXI.Graphics}\n * @readonly\n */\n this.scissorData = null;\n\n /**\n * Target to mask\n * @member {PIXI.DisplayObject}\n * @readonly\n */\n this.scissorRenderTarget = null;\n\n /**\n * Enable scissor\n * @member {boolean}\n * @readonly\n */\n this.enableScissor = false;\n\n /**\n * Pool of used sprite mask filters\n * @member {PIXI.SpriteMaskFilter[]}\n * @readonly\n */\n this.alphaMaskPool = [];\n\n /**\n * Current index of alpha mask pool\n * @member {number}\n * @default 0\n * @readonly\n */\n this.alphaMaskIndex = 0;\n }\n\n if ( System ) MaskSystem.__proto__ = System;\n MaskSystem.prototype = Object.create( System && System.prototype );\n MaskSystem.prototype.constructor = MaskSystem;\n\n /**\n * Applies the Mask and adds it to the current filter stack.\n *\n * @param {PIXI.DisplayObject} target - Display Object to push the mask to\n * @param {PIXI.Sprite|PIXI.Graphics} maskData - The masking data.\n */\n MaskSystem.prototype.push = function push (target, maskData)\n {\n // TODO the root check means scissor rect will not\n // be used on render textures more info here:\n // https://github.com/pixijs/pixi.js/pull/3545\n\n if (maskData.isSprite)\n {\n this.pushSpriteMask(target, maskData);\n }\n else if (this.enableScissor\n && !this.scissor\n && this.renderer._activeRenderTarget.root\n && !this.renderer.stencil.stencilMaskStack.length\n && maskData.isFastRect())\n {\n var matrix = maskData.worldTransform;\n\n var rot = Math.atan2(matrix.b, matrix.a);\n\n // use the nearest degree!\n rot = Math.round(rot * (180 / Math.PI));\n\n if (rot % 90)\n {\n this.pushStencilMask(maskData);\n }\n else\n {\n this.pushScissorMask(target, maskData);\n }\n }\n else\n {\n this.pushStencilMask(maskData);\n }\n };\n\n /**\n * Removes the last mask from the mask stack and doesn't return it.\n *\n * @param {PIXI.DisplayObject} target - Display Object to pop the mask from\n * @param {PIXI.Sprite|PIXI.Graphics} maskData - The masking data.\n */\n MaskSystem.prototype.pop = function pop (target, maskData)\n {\n if (maskData.isSprite)\n {\n this.popSpriteMask(target, maskData);\n }\n else if (this.enableScissor && !this.renderer.stencil.stencilMaskStack.length)\n {\n this.popScissorMask(target, maskData);\n }\n else\n {\n this.popStencilMask(target, maskData);\n }\n };\n\n /**\n * Applies the Mask and adds it to the current filter stack.\n *\n * @param {PIXI.RenderTexture} target - Display Object to push the sprite mask to\n * @param {PIXI.Sprite} maskData - Sprite to be used as the mask\n */\n MaskSystem.prototype.pushSpriteMask = function pushSpriteMask (target, maskData)\n {\n var alphaMaskFilter = this.alphaMaskPool[this.alphaMaskIndex];\n\n if (!alphaMaskFilter)\n {\n alphaMaskFilter = this.alphaMaskPool[this.alphaMaskIndex] = [new SpriteMaskFilter(maskData)];\n }\n\n alphaMaskFilter[0].resolution = this.renderer.resolution;\n alphaMaskFilter[0].maskSprite = maskData;\n\n var stashFilterArea = target.filterArea;\n\n target.filterArea = maskData.getBounds(true);\n this.renderer.filter.push(target, alphaMaskFilter);\n target.filterArea = stashFilterArea;\n\n this.alphaMaskIndex++;\n };\n\n /**\n * Removes the last filter from the filter stack and doesn't return it.\n *\n */\n MaskSystem.prototype.popSpriteMask = function popSpriteMask ()\n {\n this.renderer.filter.pop();\n this.alphaMaskIndex--;\n };\n\n /**\n * Applies the Mask and adds it to the current filter stack.\n *\n * @param {PIXI.Sprite|PIXI.Graphics} maskData - The masking data.\n */\n MaskSystem.prototype.pushStencilMask = function pushStencilMask (maskData)\n {\n this.renderer.batch.flush();\n this.renderer.stencil.pushStencil(maskData);\n };\n\n /**\n * Removes the last filter from the filter stack and doesn't return it.\n *\n */\n MaskSystem.prototype.popStencilMask = function popStencilMask ()\n {\n // this.renderer.currentRenderer.stop();\n this.renderer.stencil.popStencil();\n };\n\n /**\n *\n * @param {PIXI.DisplayObject} target - Display Object to push the mask to\n * @param {PIXI.Graphics} maskData - The masking data.\n */\n MaskSystem.prototype.pushScissorMask = function pushScissorMask (target, maskData)\n {\n maskData.renderable = true;\n\n var renderTarget = this.renderer._activeRenderTarget;\n\n var bounds = maskData.getBounds();\n\n bounds.fit(renderTarget.size);\n maskData.renderable = false;\n\n this.renderer.gl.enable(this.renderer.gl.SCISSOR_TEST);\n\n var resolution = this.renderer.resolution;\n\n this.renderer.gl.scissor(\n bounds.x * resolution,\n (renderTarget.root ? renderTarget.size.height - bounds.y - bounds.height : bounds.y) * resolution,\n bounds.width * resolution,\n bounds.height * resolution\n );\n\n this.scissorRenderTarget = renderTarget;\n this.scissorData = maskData;\n this.scissor = true;\n };\n\n /**\n * Pop scissor mask\n *\n */\n MaskSystem.prototype.popScissorMask = function popScissorMask ()\n {\n this.scissorRenderTarget = null;\n this.scissorData = null;\n this.scissor = false;\n\n // must be scissor!\n var ref = this.renderer;\n var gl = ref.gl;\n\n gl.disable(gl.SCISSOR_TEST);\n };\n\n return MaskSystem;\n}(System));\n\n/**\n * System plugin to the renderer to manage stencils (used for masks).\n *\n * @class\n * @extends PIXI.System\n * @memberof PIXI.systems\n */\nvar StencilSystem = /*@__PURE__*/(function (System) {\n function StencilSystem(renderer)\n {\n System.call(this, renderer);\n\n /**\n * The mask stack\n * @member {PIXI.Graphics[]}\n */\n this.stencilMaskStack = [];\n }\n\n if ( System ) StencilSystem.__proto__ = System;\n StencilSystem.prototype = Object.create( System && System.prototype );\n StencilSystem.prototype.constructor = StencilSystem;\n\n /**\n * Changes the mask stack that is used by this System.\n *\n * @param {PIXI.Graphics[]} stencilMaskStack - The mask stack\n */\n StencilSystem.prototype.setMaskStack = function setMaskStack (stencilMaskStack)\n {\n var gl = this.renderer.gl;\n\n if (stencilMaskStack.length !== this.stencilMaskStack.length)\n {\n if (stencilMaskStack.length === 0)\n {\n gl.disable(gl.STENCIL_TEST);\n }\n else\n {\n gl.enable(gl.STENCIL_TEST);\n }\n }\n\n this.stencilMaskStack = stencilMaskStack;\n };\n\n /**\n * Applies the Mask and adds it to the current stencil stack. @alvin\n *\n * @param {PIXI.Graphics} graphics - The mask\n */\n StencilSystem.prototype.pushStencil = function pushStencil (graphics)\n {\n var gl = this.renderer.gl;\n var prevMaskCount = this.stencilMaskStack.length;\n\n if (prevMaskCount === 0)\n {\n gl.enable(gl.STENCIL_TEST);\n }\n\n this.stencilMaskStack.push(graphics);\n\n // Increment the reference stencil value where the new mask overlaps with the old ones.\n gl.colorMask(false, false, false, false);\n gl.stencilFunc(gl.EQUAL, prevMaskCount, this._getBitwiseMask());\n gl.stencilOp(gl.KEEP, gl.KEEP, gl.INCR);\n\n graphics.renderable = true;\n graphics.render(this.renderer);\n this.renderer.batch.flush();\n graphics.renderable = false;\n\n this._useCurrent();\n };\n\n /**\n * Removes the last mask from the stencil stack. @alvin\n */\n StencilSystem.prototype.popStencil = function popStencil ()\n {\n var gl = this.renderer.gl;\n var graphics = this.stencilMaskStack.pop();\n\n if (this.stencilMaskStack.length === 0)\n {\n // the stack is empty!\n gl.disable(gl.STENCIL_TEST);\n gl.clear(gl.STENCIL_BUFFER_BIT);\n gl.clearStencil(0);\n }\n else\n {\n // Decrement the reference stencil value where the popped mask overlaps with the other ones\n gl.colorMask(false, false, false, false);\n gl.stencilOp(gl.KEEP, gl.KEEP, gl.DECR);\n\n graphics.renderable = true;\n graphics.render(this.renderer);\n this.renderer.batch.flush();\n graphics.renderable = false;\n\n this._useCurrent();\n }\n };\n\n /**\n * Setup renderer to use the current stencil data.\n * @private\n */\n StencilSystem.prototype._useCurrent = function _useCurrent ()\n {\n var gl = this.renderer.gl;\n\n gl.colorMask(true, true, true, true);\n gl.stencilFunc(gl.EQUAL, this.stencilMaskStack.length, this._getBitwiseMask());\n gl.stencilOp(gl.KEEP, gl.KEEP, gl.KEEP);\n };\n\n /**\n * Fill 1s equal to the number of acitve stencil masks.\n * @private\n * @return {number} The bitwise mask.\n */\n StencilSystem.prototype._getBitwiseMask = function _getBitwiseMask ()\n {\n return (1 << this.stencilMaskStack.length) - 1;\n };\n\n /**\n * Destroys the mask stack.\n *\n */\n StencilSystem.prototype.destroy = function destroy ()\n {\n System.prototype.destroy.call(this, this);\n\n this.stencilMaskStack = null;\n };\n\n return StencilSystem;\n}(System));\n\n/**\n * System plugin to the renderer to manage the projection matrix.\n *\n * @class\n * @extends PIXI.System\n * @memberof PIXI.systems\n */\n\nvar ProjectionSystem = /*@__PURE__*/(function (System) {\n function ProjectionSystem(renderer)\n {\n System.call(this, renderer);\n\n /**\n * Destination frame\n * @member {PIXI.Rectangle}\n * @readonly\n */\n this.destinationFrame = null;\n\n /**\n * Source frame\n * @member {PIXI.Rectangle}\n * @readonly\n */\n this.sourceFrame = null;\n\n /**\n * Default destination frame\n * @member {PIXI.Rectangle}\n * @readonly\n */\n this.defaultFrame = null;\n\n /**\n * Project matrix\n * @member {PIXI.Matrix}\n * @readonly\n */\n this.projectionMatrix = new Matrix();\n\n /**\n * A transform that will be appended to the projection matrix\n * if null, nothing will be applied\n * @member {PIXI.Matrix}\n */\n this.transform = null;\n }\n\n if ( System ) ProjectionSystem.__proto__ = System;\n ProjectionSystem.prototype = Object.create( System && System.prototype );\n ProjectionSystem.prototype.constructor = ProjectionSystem;\n\n /**\n * Updates the projection matrix based on a projection frame (which is a rectangle)\n *\n * @param {PIXI.Rectangle} destinationFrame - The destination frame.\n * @param {PIXI.Rectangle} sourceFrame - The source frame.\n * @param {Number} resolution - Resolution\n * @param {boolean} root - If is root\n */\n ProjectionSystem.prototype.update = function update (destinationFrame, sourceFrame, resolution, root)\n {\n this.destinationFrame = destinationFrame || this.destinationFrame || this.defaultFrame;\n this.sourceFrame = sourceFrame || this.sourceFrame || destinationFrame;\n\n this.calculateProjection(this.destinationFrame, this.sourceFrame, resolution, root);\n\n if (this.transform)\n {\n this.projectionMatrix.append(this.transform);\n }\n\n var renderer = this.renderer;\n\n renderer.globalUniforms.uniforms.projectionMatrix = this.projectionMatrix;\n renderer.globalUniforms.update();\n\n // this will work for now\n // but would be sweet to stick and even on the global uniforms..\n if (renderer.shader.shader)\n {\n renderer.shader.syncUniformGroup(renderer.shader.shader.uniforms.globals);\n }\n };\n\n /**\n * Updates the projection matrix based on a projection frame (which is a rectangle)\n *\n * @param {PIXI.Rectangle} destinationFrame - The destination frame.\n * @param {PIXI.Rectangle} sourceFrame - The source frame.\n * @param {Number} resolution - Resolution\n * @param {boolean} root - If is root\n */\n ProjectionSystem.prototype.calculateProjection = function calculateProjection (destinationFrame, sourceFrame, resolution, root)\n {\n var pm = this.projectionMatrix;\n\n // I don't think we will need this line..\n // pm.identity();\n\n if (!root)\n {\n pm.a = (1 / destinationFrame.width * 2) * resolution;\n pm.d = (1 / destinationFrame.height * 2) * resolution;\n\n pm.tx = -1 - (sourceFrame.x * pm.a);\n pm.ty = -1 - (sourceFrame.y * pm.d);\n }\n else\n {\n pm.a = (1 / destinationFrame.width * 2) * resolution;\n pm.d = (-1 / destinationFrame.height * 2) * resolution;\n\n pm.tx = -1 - (sourceFrame.x * pm.a);\n pm.ty = 1 - (sourceFrame.y * pm.d);\n }\n };\n\n /**\n * Sets the transform of the active render target to the given matrix\n *\n * @param {PIXI.Matrix} matrix - The transformation matrix\n */\n ProjectionSystem.prototype.setTransform = function setTransform ()// matrix)\n {\n // this._activeRenderTarget.transform = matrix;\n };\n\n return ProjectionSystem;\n}(System));\n\nvar tempRect = new Rectangle();\n\n/**\n * System plugin to the renderer to manage render textures.\n *\n * Should be added after FramebufferSystem\n *\n * @class\n * @extends PIXI.System\n * @memberof PIXI.systems\n */\n\nvar RenderTextureSystem = /*@__PURE__*/(function (System) {\n function RenderTextureSystem(renderer)\n {\n System.call(this, renderer);\n\n /**\n * The clear background color as rgba\n * @member {number[]}\n */\n this.clearColor = renderer._backgroundColorRgba;\n\n // TODO move this property somewhere else!\n /**\n * List of masks for the StencilSystem\n * @member {PIXI.Graphics[]}\n * @readonly\n */\n this.defaultMaskStack = [];\n\n // empty render texture?\n /**\n * Render texture\n * @member {PIXI.RenderTexture}\n * @readonly\n */\n this.current = null;\n\n /**\n * Source frame\n * @member {PIXI.Rectangle}\n * @readonly\n */\n this.sourceFrame = new Rectangle();\n\n /**\n * Destination frame\n * @member {PIXI.Rectangle}\n * @readonly\n */\n this.destinationFrame = new Rectangle();\n }\n\n if ( System ) RenderTextureSystem.__proto__ = System;\n RenderTextureSystem.prototype = Object.create( System && System.prototype );\n RenderTextureSystem.prototype.constructor = RenderTextureSystem;\n\n /**\n * Bind the current render texture\n * @param {PIXI.RenderTexture} [renderTexture] - RenderTexture to bind, by default its `null`, the screen\n * @param {PIXI.Rectangle} [sourceFrame] - part of screen that is mapped to the renderTexture\n * @param {PIXI.Rectangle} [destinationFrame] - part of renderTexture, by default it has the same size as sourceFrame\n */\n RenderTextureSystem.prototype.bind = function bind (renderTexture, sourceFrame, destinationFrame)\n {\n if ( renderTexture === void 0 ) renderTexture = null;\n\n this.current = renderTexture;\n\n var renderer = this.renderer;\n\n var resolution;\n\n if (renderTexture)\n {\n var baseTexture = renderTexture.baseTexture;\n\n resolution = baseTexture.resolution;\n\n if (!destinationFrame)\n {\n tempRect.width = baseTexture.realWidth;\n tempRect.height = baseTexture.realHeight;\n\n destinationFrame = tempRect;\n }\n\n if (!sourceFrame)\n {\n sourceFrame = destinationFrame;\n }\n\n this.renderer.framebuffer.bind(baseTexture.framebuffer, destinationFrame);\n\n this.renderer.projection.update(destinationFrame, sourceFrame, resolution, false);\n this.renderer.stencil.setMaskStack(baseTexture.stencilMaskStack);\n }\n else\n {\n resolution = this.renderer.resolution;\n\n // TODO these validation checks happen deeper down..\n // thing they can be avoided..\n if (!destinationFrame)\n {\n tempRect.width = renderer.width;\n tempRect.height = renderer.height;\n\n destinationFrame = tempRect;\n }\n\n if (!sourceFrame)\n {\n sourceFrame = destinationFrame;\n }\n\n renderer.framebuffer.bind(null, destinationFrame);\n\n // TODO store this..\n this.renderer.projection.update(destinationFrame, sourceFrame, resolution, true);\n this.renderer.stencil.setMaskStack(this.defaultMaskStack);\n }\n\n this.sourceFrame.copyFrom(sourceFrame);\n\n this.destinationFrame.x = destinationFrame.x / resolution;\n this.destinationFrame.y = destinationFrame.y / resolution;\n\n this.destinationFrame.width = destinationFrame.width / resolution;\n this.destinationFrame.height = destinationFrame.height / resolution;\n\n if (sourceFrame === destinationFrame)\n {\n this.sourceFrame.copyFrom(this.destinationFrame);\n }\n };\n\n /**\n * Erases the render texture and fills the drawing area with a colour\n *\n * @param {number[]} [clearColor] - The color as rgba, default to use the renderer backgroundColor\n * @return {PIXI.Renderer} Returns itself.\n */\n RenderTextureSystem.prototype.clear = function clear (clearColor)\n {\n if (this.current)\n {\n clearColor = clearColor || this.current.baseTexture.clearColor;\n }\n else\n {\n clearColor = clearColor || this.clearColor;\n }\n\n this.renderer.framebuffer.clear(clearColor[0], clearColor[1], clearColor[2], clearColor[3]);\n };\n\n RenderTextureSystem.prototype.resize = function resize ()// screenWidth, screenHeight)\n {\n // resize the root only!\n this.bind(null);\n };\n\n /**\n * Resets renderTexture state\n */\n RenderTextureSystem.prototype.reset = function reset ()\n {\n this.bind(null);\n };\n\n return RenderTextureSystem;\n}(System));\n\n/**\n * Helper class to create a WebGL Program\n *\n * @class\n * @memberof PIXI\n */\nvar GLProgram = function GLProgram(program, uniformData)\n{\n /**\n * The shader program\n *\n * @member {WebGLProgram}\n */\n this.program = program;\n\n /**\n * holds the uniform data which contains uniform locations\n * and current uniform values used for caching and preventing unneeded GPU commands\n * @member {Object}\n */\n this.uniformData = uniformData;\n\n /**\n * uniformGroups holds the various upload functions for the shader. Each uniform group\n * and program have a unique upload function generated.\n * @member {Object}\n */\n this.uniformGroups = {};\n};\n\n/**\n * Destroys this program\n */\nGLProgram.prototype.destroy = function destroy ()\n{\n this.uniformData = null;\n this.uniformGroups = null;\n this.program = null;\n};\n\nvar UID$4 = 0;\n\n/**\n * System plugin to the renderer to manage shaders.\n *\n * @class\n * @memberof PIXI.systems\n * @extends PIXI.System\n */\nvar ShaderSystem = /*@__PURE__*/(function (System) {\n function ShaderSystem(renderer)\n {\n System.call(this, renderer);\n\n // Validation check that this environment support `new Function`\n this.systemCheck();\n\n /**\n * The current WebGL rendering context\n *\n * @member {WebGLRenderingContext}\n */\n this.gl = null;\n\n this.shader = null;\n this.program = null;\n\n /**\n * Cache to holds the generated functions. Stored against UniformObjects unique signature\n * @type {Object}\n * @private\n */\n this.cache = {};\n\n this.id = UID$4++;\n }\n\n if ( System ) ShaderSystem.__proto__ = System;\n ShaderSystem.prototype = Object.create( System && System.prototype );\n ShaderSystem.prototype.constructor = ShaderSystem;\n\n /**\n * Overrideable function by `@pixi/unsafe-eval` to silence\n * throwing an error if platform doesn't support unsafe-evals.\n *\n * @private\n */\n ShaderSystem.prototype.systemCheck = function systemCheck ()\n {\n if (!unsafeEvalSupported())\n {\n throw new Error('Current environment does not allow unsafe-eval, '\n + 'please use @pixi/unsafe-eval module to enable support.');\n }\n };\n\n ShaderSystem.prototype.contextChange = function contextChange (gl)\n {\n this.gl = gl;\n };\n\n /**\n * Changes the current shader to the one given in parameter\n *\n * @param {PIXI.Shader} shader - the new shader\n * @param {boolean} dontSync - false if the shader should automatically sync its uniforms.\n * @returns {PIXI.GLProgram} the glProgram that belongs to the shader.\n */\n ShaderSystem.prototype.bind = function bind (shader, dontSync)\n {\n shader.uniforms.globals = this.renderer.globalUniforms;\n\n var program = shader.program;\n var glProgram = program.glPrograms[this.renderer.CONTEXT_UID] || this.generateShader(shader);\n\n this.shader = shader;\n\n // TODO - some current Pixi plugins bypass this.. so it not safe to use yet..\n if (this.program !== program)\n {\n this.program = program;\n this.gl.useProgram(glProgram.program);\n }\n\n if (!dontSync)\n {\n this.syncUniformGroup(shader.uniformGroup);\n }\n\n return glProgram;\n };\n\n /**\n * Uploads the uniforms values to the currently bound shader.\n *\n * @param {object} uniforms - the uniforms values that be applied to the current shader\n */\n ShaderSystem.prototype.setUniforms = function setUniforms (uniforms)\n {\n var shader = this.shader.program;\n var glProgram = shader.glPrograms[this.renderer.CONTEXT_UID];\n\n shader.syncUniforms(glProgram.uniformData, uniforms, this.renderer);\n };\n\n ShaderSystem.prototype.syncUniformGroup = function syncUniformGroup (group)\n {\n var glProgram = this.getglProgram();\n\n if (!group.static || group.dirtyId !== glProgram.uniformGroups[group.id])\n {\n glProgram.uniformGroups[group.id] = group.dirtyId;\n\n this.syncUniforms(group, glProgram);\n }\n };\n\n /**\n * Overrideable by the @pixi/unsafe-eval package to use static\n * syncUnforms instead.\n *\n * @private\n */\n ShaderSystem.prototype.syncUniforms = function syncUniforms (group, glProgram)\n {\n var syncFunc = group.syncUniforms[this.shader.program.id] || this.createSyncGroups(group);\n\n syncFunc(glProgram.uniformData, group.uniforms, this.renderer);\n };\n\n ShaderSystem.prototype.createSyncGroups = function createSyncGroups (group)\n {\n var id = this.getSignature(group, this.shader.program.uniformData);\n\n if (!this.cache[id])\n {\n this.cache[id] = generateUniformsSync(group, this.shader.program.uniformData);\n }\n\n group.syncUniforms[this.shader.program.id] = this.cache[id];\n\n return group.syncUniforms[this.shader.program.id];\n };\n\n /**\n * Takes a uniform group and data and generates a unique signature for them.\n *\n * @param {PIXI.UniformGroup} group the uniform group to get signature of\n * @param {Object} uniformData uniform information generated by the shader\n * @returns {String} Unique signature of the uniform group\n * @private\n */\n ShaderSystem.prototype.getSignature = function getSignature (group, uniformData)\n {\n var uniforms = group.uniforms;\n\n var strings = [];\n\n for (var i in uniforms)\n {\n strings.push(i);\n\n if (uniformData[i])\n {\n strings.push(uniformData[i].type);\n }\n }\n\n return strings.join('-');\n };\n\n /**\n * Returns the underlying GLShade rof the currently bound shader.\n * This can be handy for when you to have a little more control over the setting of your uniforms.\n *\n * @return {PIXI.GLProgram} the glProgram for the currently bound Shader for this context\n */\n ShaderSystem.prototype.getglProgram = function getglProgram ()\n {\n if (this.shader)\n {\n return this.shader.program.glPrograms[this.renderer.CONTEXT_UID];\n }\n\n return null;\n };\n\n /**\n * Generates a glProgram version of the Shader provided.\n *\n * @private\n * @param {PIXI.Shader} shader the shader that the glProgram will be based on.\n * @return {PIXI.GLProgram} A shiny new glProgram!\n */\n ShaderSystem.prototype.generateShader = function generateShader (shader)\n {\n var gl = this.gl;\n\n var program = shader.program;\n\n var attribMap = {};\n\n for (var i in program.attributeData)\n {\n attribMap[i] = program.attributeData[i].location;\n }\n\n var shaderProgram = compileProgram(gl, program.vertexSrc, program.fragmentSrc, attribMap);\n var uniformData = {};\n\n for (var i$1 in program.uniformData)\n {\n var data = program.uniformData[i$1];\n\n uniformData[i$1] = {\n location: gl.getUniformLocation(shaderProgram, i$1),\n value: defaultValue(data.type, data.size),\n };\n }\n\n var glProgram = new GLProgram(shaderProgram, uniformData);\n\n program.glPrograms[this.renderer.CONTEXT_UID] = glProgram;\n\n return glProgram;\n };\n\n /**\n * Resets ShaderSystem state, does not affect WebGL state\n */\n ShaderSystem.prototype.reset = function reset ()\n {\n this.program = null;\n this.shader = null;\n };\n\n /**\n * Destroys this System and removes all its textures\n */\n ShaderSystem.prototype.destroy = function destroy ()\n {\n // TODO implement destroy method for ShaderSystem\n this.destroyed = true;\n };\n\n return ShaderSystem;\n}(System));\n\n/**\n * Maps gl blend combinations to WebGL.\n *\n * @memberof PIXI\n * @function mapWebGLBlendModesToPixi\n * @private\n * @param {WebGLRenderingContext} gl - The rendering context.\n * @param {number[][]} [array=[]] - The array to output into.\n * @return {number[][]} Mapped modes.\n */\nfunction mapWebGLBlendModesToPixi(gl, array)\n{\n if ( array === void 0 ) array = [];\n\n // TODO - premultiply alpha would be different.\n // add a boolean for that!\n array[BLEND_MODES.NORMAL] = [gl.ONE, gl.ONE_MINUS_SRC_ALPHA];\n array[BLEND_MODES.ADD] = [gl.ONE, gl.ONE];\n array[BLEND_MODES.MULTIPLY] = [gl.DST_COLOR, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA];\n array[BLEND_MODES.SCREEN] = [gl.ONE, gl.ONE_MINUS_SRC_COLOR, gl.ONE, gl.ONE_MINUS_SRC_ALPHA];\n array[BLEND_MODES.OVERLAY] = [gl.ONE, gl.ONE_MINUS_SRC_ALPHA];\n array[BLEND_MODES.DARKEN] = [gl.ONE, gl.ONE_MINUS_SRC_ALPHA];\n array[BLEND_MODES.LIGHTEN] = [gl.ONE, gl.ONE_MINUS_SRC_ALPHA];\n array[BLEND_MODES.COLOR_DODGE] = [gl.ONE, gl.ONE_MINUS_SRC_ALPHA];\n array[BLEND_MODES.COLOR_BURN] = [gl.ONE, gl.ONE_MINUS_SRC_ALPHA];\n array[BLEND_MODES.HARD_LIGHT] = [gl.ONE, gl.ONE_MINUS_SRC_ALPHA];\n array[BLEND_MODES.SOFT_LIGHT] = [gl.ONE, gl.ONE_MINUS_SRC_ALPHA];\n array[BLEND_MODES.DIFFERENCE] = [gl.ONE, gl.ONE_MINUS_SRC_ALPHA];\n array[BLEND_MODES.EXCLUSION] = [gl.ONE, gl.ONE_MINUS_SRC_ALPHA];\n array[BLEND_MODES.HUE] = [gl.ONE, gl.ONE_MINUS_SRC_ALPHA];\n array[BLEND_MODES.SATURATION] = [gl.ONE, gl.ONE_MINUS_SRC_ALPHA];\n array[BLEND_MODES.COLOR] = [gl.ONE, gl.ONE_MINUS_SRC_ALPHA];\n array[BLEND_MODES.LUMINOSITY] = [gl.ONE, gl.ONE_MINUS_SRC_ALPHA];\n array[BLEND_MODES.NONE] = [0, 0];\n\n // not-premultiplied blend modes\n array[BLEND_MODES.NORMAL_NPM] = [gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA];\n array[BLEND_MODES.ADD_NPM] = [gl.SRC_ALPHA, gl.ONE, gl.ONE, gl.ONE];\n array[BLEND_MODES.SCREEN_NPM] = [gl.SRC_ALPHA, gl.ONE_MINUS_SRC_COLOR, gl.ONE, gl.ONE_MINUS_SRC_ALPHA];\n\n // composite operations\n array[BLEND_MODES.SRC_IN] = [gl.DST_ALPHA, gl.ZERO];\n array[BLEND_MODES.SRC_OUT] = [gl.ONE_MINUS_DST_ALPHA, gl.ZERO];\n array[BLEND_MODES.SRC_ATOP] = [gl.DST_ALPHA, gl.ONE_MINUS_SRC_ALPHA];\n array[BLEND_MODES.DST_OVER] = [gl.ONE_MINUS_DST_ALPHA, gl.ONE];\n array[BLEND_MODES.DST_IN] = [gl.ZERO, gl.SRC_ALPHA];\n array[BLEND_MODES.DST_OUT] = [gl.ZERO, gl.ONE_MINUS_SRC_ALPHA];\n array[BLEND_MODES.DST_ATOP] = [gl.ONE_MINUS_DST_ALPHA, gl.SRC_ALPHA];\n\n // SUBTRACT from flash\n array[BLEND_MODES.SUBTRACT] = [gl.ONE, gl.ONE, gl.ONE, gl.ONE, gl.FUNC_REVERSE_SUBTRACT, gl.FUNC_ADD];\n\n return array;\n}\n\nvar BLEND$1 = 0;\nvar OFFSET$1 = 1;\nvar CULLING$1 = 2;\nvar DEPTH_TEST$1 = 3;\nvar WINDING$1 = 4;\n\n/**\n * System plugin to the renderer to manage WebGL state machines.\n *\n * @class\n * @extends PIXI.System\n * @memberof PIXI.systems\n */\nvar StateSystem = /*@__PURE__*/(function (System) {\n function StateSystem(renderer)\n {\n System.call(this, renderer);\n\n /**\n * GL context\n * @member {WebGLRenderingContext}\n * @readonly\n */\n this.gl = null;\n\n /**\n * State ID\n * @member {number}\n * @readonly\n */\n this.stateId = 0;\n\n /**\n * Polygon offset\n * @member {number}\n * @readonly\n */\n this.polygonOffset = 0;\n\n /**\n * Blend mode\n * @member {number}\n * @default PIXI.BLEND_MODES.NONE\n * @readonly\n */\n this.blendMode = BLEND_MODES.NONE;\n\n /**\n * Whether current blend equation is different\n * @member {boolean}\n * @protected\n */\n this._blendEq = false;\n\n /**\n * Collection of calls\n * @member {function[]}\n * @readonly\n */\n this.map = [];\n\n // map functions for when we set state..\n this.map[BLEND$1] = this.setBlend;\n this.map[OFFSET$1] = this.setOffset;\n this.map[CULLING$1] = this.setCullFace;\n this.map[DEPTH_TEST$1] = this.setDepthTest;\n this.map[WINDING$1] = this.setFrontFace;\n\n /**\n * Collection of check calls\n * @member {function[]}\n * @readonly\n */\n this.checks = [];\n\n /**\n * Default WebGL State\n * @member {PIXI.State}\n * @readonly\n */\n this.defaultState = new State();\n this.defaultState.blend = true;\n this.defaultState.depth = true;\n }\n\n if ( System ) StateSystem.__proto__ = System;\n StateSystem.prototype = Object.create( System && System.prototype );\n StateSystem.prototype.constructor = StateSystem;\n\n StateSystem.prototype.contextChange = function contextChange (gl)\n {\n this.gl = gl;\n\n this.blendModes = mapWebGLBlendModesToPixi(gl);\n\n this.setState(this.defaultState);\n\n this.reset();\n };\n\n /**\n * Sets the current state\n *\n * @param {*} state - The state to set.\n */\n StateSystem.prototype.setState = function setState (state)\n {\n state = state || this.defaultState;\n\n // TODO maybe to an object check? ( this.state === state )?\n if (this.stateId !== state.data)\n {\n var diff = this.stateId ^ state.data;\n var i = 0;\n\n // order from least to most common\n while (diff)\n {\n if (diff & 1)\n {\n // state change!\n this.map[i].call(this, !!(state.data & (1 << i)));\n }\n\n diff = diff >> 1;\n i++;\n }\n\n this.stateId = state.data;\n }\n\n // based on the above settings we check for specific modes..\n // for example if blend is active we check and set the blend modes\n // or of polygon offset is active we check the poly depth.\n for (var i$1 = 0; i$1 < this.checks.length; i$1++)\n {\n this.checks[i$1](this, state);\n }\n };\n\n /**\n * Sets the state, when previous state is unknown\n *\n * @param {*} state - The state to set\n */\n StateSystem.prototype.forceState = function forceState (state)\n {\n state = state || this.defaultState;\n for (var i = 0; i < this.map.length; i++)\n {\n this.map[i].call(this, !!(state.data & (1 << i)));\n }\n for (var i$1 = 0; i$1 < this.checks.length; i$1++)\n {\n this.checks[i$1](this, state);\n }\n\n this.stateId = state.data;\n };\n\n /**\n * Enables or disabled blending.\n *\n * @param {boolean} value - Turn on or off webgl blending.\n */\n StateSystem.prototype.setBlend = function setBlend (value)\n {\n this.updateCheck(StateSystem.checkBlendMode, value);\n\n this.gl[value ? 'enable' : 'disable'](this.gl.BLEND);\n };\n\n /**\n * Enables or disable polygon offset fill\n *\n * @param {boolean} value - Turn on or off webgl polygon offset testing.\n */\n StateSystem.prototype.setOffset = function setOffset (value)\n {\n this.updateCheck(StateSystem.checkPolygonOffset, value);\n\n this.gl[value ? 'enable' : 'disable'](this.gl.POLYGON_OFFSET_FILL);\n };\n\n /**\n * Sets whether to enable or disable depth test.\n *\n * @param {boolean} value - Turn on or off webgl depth testing.\n */\n StateSystem.prototype.setDepthTest = function setDepthTest (value)\n {\n this.gl[value ? 'enable' : 'disable'](this.gl.DEPTH_TEST);\n };\n\n /**\n * Sets whether to enable or disable cull face.\n *\n * @param {boolean} value - Turn on or off webgl cull face.\n */\n StateSystem.prototype.setCullFace = function setCullFace (value)\n {\n this.gl[value ? 'enable' : 'disable'](this.gl.CULL_FACE);\n };\n\n /**\n * Sets the gl front face.\n *\n * @param {boolean} value - true is clockwise and false is counter-clockwise\n */\n StateSystem.prototype.setFrontFace = function setFrontFace (value)\n {\n this.gl.frontFace(this.gl[value ? 'CW' : 'CCW']);\n };\n\n /**\n * Sets the blend mode.\n *\n * @param {number} value - The blend mode to set to.\n */\n StateSystem.prototype.setBlendMode = function setBlendMode (value)\n {\n if (value === this.blendMode)\n {\n return;\n }\n\n this.blendMode = value;\n\n var mode = this.blendModes[value];\n var gl = this.gl;\n\n if (mode.length === 2)\n {\n gl.blendFunc(mode[0], mode[1]);\n }\n else\n {\n gl.blendFuncSeparate(mode[0], mode[1], mode[2], mode[3]);\n }\n if (mode.length === 6)\n {\n this._blendEq = true;\n gl.blendEquationSeparate(mode[4], mode[5]);\n }\n else if (this._blendEq)\n {\n this._blendEq = false;\n gl.blendEquationSeparate(gl.FUNC_ADD, gl.FUNC_ADD);\n }\n };\n\n /**\n * Sets the polygon offset.\n *\n * @param {number} value - the polygon offset\n * @param {number} scale - the polygon offset scale\n */\n StateSystem.prototype.setPolygonOffset = function setPolygonOffset (value, scale)\n {\n this.gl.polygonOffset(value, scale);\n };\n\n // used\n /**\n * Resets all the logic and disables the vaos\n */\n StateSystem.prototype.reset = function reset ()\n {\n this.gl.pixelStorei(this.gl.UNPACK_FLIP_Y_WEBGL, false);\n\n this.forceState(0);\n\n this._blendEq = true;\n this.blendMode = -1;\n this.setBlendMode(0);\n };\n\n /**\n * checks to see which updates should be checked based on which settings have been activated.\n * For example, if blend is enabled then we should check the blend modes each time the state is changed\n * or if polygon fill is activated then we need to check if the polygon offset changes.\n * The idea is that we only check what we have too.\n *\n * @param {Function} func the checking function to add or remove\n * @param {boolean} value should the check function be added or removed.\n */\n StateSystem.prototype.updateCheck = function updateCheck (func, value)\n {\n var index = this.checks.indexOf(func);\n\n if (value && index === -1)\n {\n this.checks.push(func);\n }\n else if (!value && index !== -1)\n {\n this.checks.splice(index, 1);\n }\n };\n\n /**\n * A private little wrapper function that we call to check the blend mode.\n *\n * @static\n * @private\n * @param {PIXI.StateSystem} System the System to perform the state check on\n * @param {PIXI.State} state the state that the blendMode will pulled from\n */\n StateSystem.checkBlendMode = function checkBlendMode (system, state)\n {\n system.setBlendMode(state.blendMode);\n };\n\n /**\n * A private little wrapper function that we call to check the polygon offset.\n *\n * @static\n * @private\n * @param {PIXI.StateSystem} System the System to perform the state check on\n * @param {PIXI.State} state the state that the blendMode will pulled from\n */\n StateSystem.checkPolygonOffset = function checkPolygonOffset (system, state)\n {\n system.setPolygonOffset(state.polygonOffset, 0);\n };\n\n return StateSystem;\n}(System));\n\n/**\n * System plugin to the renderer to manage texture garbage collection on the GPU,\n * ensuring that it does not get clogged up with textures that are no longer being used.\n *\n * @class\n * @memberof PIXI.systems\n * @extends PIXI.System\n */\nvar TextureGCSystem = /*@__PURE__*/(function (System) {\n function TextureGCSystem(renderer)\n {\n System.call(this, renderer);\n\n /**\n * Count\n * @member {number}\n * @readonly\n */\n this.count = 0;\n\n /**\n * Check count\n * @member {number}\n * @readonly\n */\n this.checkCount = 0;\n\n /**\n * Maximum idle time, in seconds\n * @member {number}\n * @see PIXI.settings.GC_MAX_IDLE\n */\n this.maxIdle = settings.GC_MAX_IDLE;\n\n /**\n * Maximum number of itesm to check\n * @member {number}\n * @see PIXI.settings.GC_MAX_CHECK_COUNT\n */\n this.checkCountMax = settings.GC_MAX_CHECK_COUNT;\n\n /**\n * Current garabage collection mode\n * @member {PIXI.GC_MODES}\n * @see PIXI.settings.GC_MODE\n */\n this.mode = settings.GC_MODE;\n }\n\n if ( System ) TextureGCSystem.__proto__ = System;\n TextureGCSystem.prototype = Object.create( System && System.prototype );\n TextureGCSystem.prototype.constructor = TextureGCSystem;\n\n /**\n * Checks to see when the last time a texture was used\n * if the texture has not been used for a specified amount of time it will be removed from the GPU\n */\n TextureGCSystem.prototype.postrender = function postrender ()\n {\n this.count++;\n\n if (this.mode === GC_MODES.MANUAL)\n {\n return;\n }\n\n this.checkCount++;\n\n if (this.checkCount > this.checkCountMax)\n {\n this.checkCount = 0;\n\n this.run();\n }\n };\n\n /**\n * Checks to see when the last time a texture was used\n * if the texture has not been used for a specified amount of time it will be removed from the GPU\n */\n TextureGCSystem.prototype.run = function run ()\n {\n var tm = this.renderer.texture;\n var managedTextures = tm.managedTextures;\n var wasRemoved = false;\n\n for (var i = 0; i < managedTextures.length; i++)\n {\n var texture = managedTextures[i];\n\n // only supports non generated textures at the moment!\n if (!texture.framebuffer && this.count - texture.touched > this.maxIdle)\n {\n tm.destroyTexture(texture, true);\n managedTextures[i] = null;\n wasRemoved = true;\n }\n }\n\n if (wasRemoved)\n {\n var j = 0;\n\n for (var i$1 = 0; i$1 < managedTextures.length; i$1++)\n {\n if (managedTextures[i$1] !== null)\n {\n managedTextures[j++] = managedTextures[i$1];\n }\n }\n\n managedTextures.length = j;\n }\n };\n\n /**\n * Removes all the textures within the specified displayObject and its children from the GPU\n *\n * @param {PIXI.DisplayObject} displayObject - the displayObject to remove the textures from.\n */\n TextureGCSystem.prototype.unload = function unload (displayObject)\n {\n var tm = this.renderer.textureSystem;\n\n // only destroy non generated textures\n if (displayObject._texture && displayObject._texture._glRenderTargets)\n {\n tm.destroyTexture(displayObject._texture);\n }\n\n for (var i = displayObject.children.length - 1; i >= 0; i--)\n {\n this.unload(displayObject.children[i]);\n }\n };\n\n return TextureGCSystem;\n}(System));\n\n/**\n * Internal texture for WebGL context\n * @class\n * @memberof PIXI\n */\nvar GLTexture = function GLTexture(texture)\n{\n /**\n * The WebGL texture\n * @member {WebGLTexture}\n */\n this.texture = texture;\n\n this.width = -1;\n this.height = -1;\n\n /**\n * Texture contents dirty flag\n * @member {number}\n */\n this.dirtyId = -1;\n\n /**\n * Texture style dirty flag\n * @member {number}\n */\n this.dirtyStyleId = -1;\n\n /**\n * Whether mip levels has to be generated\n * @member {boolean}\n */\n this.mipmap = false;\n\n /**\n * WrapMode copied from baseTexture\n * @member {number}\n */\n this.wrapMode = 33071;\n};\n\n/**\n * System plugin to the renderer to manage textures.\n *\n * @class\n * @extends PIXI.System\n * @memberof PIXI.systems\n */\nvar TextureSystem = /*@__PURE__*/(function (System) {\n function TextureSystem(renderer)\n {\n System.call(this, renderer);\n\n // TODO set to max textures...\n /**\n * Bound textures\n * @member {PIXI.BaseTexture[]}\n * @readonly\n */\n this.boundTextures = [];\n /**\n * Current location\n * @member {number}\n * @readonly\n */\n this.currentLocation = -1;\n\n /**\n * List of managed textures\n * @member {PIXI.BaseTexture[]}\n * @readonly\n */\n this.managedTextures = [];\n\n /**\n * Did someone temper with textures state? We'll overwrite them when we need to unbind something.\n * @member {boolean}\n * @private\n */\n this._unknownBoundTextures = false;\n\n /**\n * BaseTexture value that shows that we don't know what is bound\n * @member {PIXI.BaseTexture}\n * @readonly\n */\n this.unknownTexture = new BaseTexture();\n }\n\n if ( System ) TextureSystem.__proto__ = System;\n TextureSystem.prototype = Object.create( System && System.prototype );\n TextureSystem.prototype.constructor = TextureSystem;\n\n /**\n * Sets up the renderer context and necessary buffers.\n */\n TextureSystem.prototype.contextChange = function contextChange ()\n {\n var gl = this.gl = this.renderer.gl;\n\n this.CONTEXT_UID = this.renderer.CONTEXT_UID;\n\n this.webGLVersion = this.renderer.context.webGLVersion;\n\n var maxTextures = gl.getParameter(gl.MAX_TEXTURE_IMAGE_UNITS);\n\n this.boundTextures.length = maxTextures;\n\n for (var i = 0; i < maxTextures; i++)\n {\n this.boundTextures[i] = null;\n }\n\n // TODO move this.. to a nice make empty textures class..\n this.emptyTextures = {};\n\n var emptyTexture2D = new GLTexture(gl.createTexture());\n\n gl.bindTexture(gl.TEXTURE_2D, emptyTexture2D.texture);\n gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, new Uint8Array(4));\n\n this.emptyTextures[gl.TEXTURE_2D] = emptyTexture2D;\n this.emptyTextures[gl.TEXTURE_CUBE_MAP] = new GLTexture(gl.createTexture());\n\n gl.bindTexture(gl.TEXTURE_CUBE_MAP, this.emptyTextures[gl.TEXTURE_CUBE_MAP].texture);\n\n for (var i$1 = 0; i$1 < 6; i$1++)\n {\n gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X + i$1, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);\n }\n\n gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_MAG_FILTER, gl.LINEAR);\n gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_MIN_FILTER, gl.LINEAR);\n\n for (var i$2 = 0; i$2 < this.boundTextures.length; i$2++)\n {\n this.bind(null, i$2);\n }\n };\n\n /**\n * Bind a texture to a specific location\n *\n * If you want to unbind something, please use `unbind(texture)` instead of `bind(null, textureLocation)`\n *\n * @param {PIXI.Texture|PIXI.BaseTexture} texture - Texture to bind\n * @param {number} [location=0] - Location to bind at\n */\n TextureSystem.prototype.bind = function bind (texture, location)\n {\n if ( location === void 0 ) location = 0;\n\n var ref = this;\n var gl = ref.gl;\n\n if (texture)\n {\n texture = texture.baseTexture || texture;\n\n if (texture.valid)\n {\n texture.touched = this.renderer.textureGC.count;\n\n var glTexture = texture._glTextures[this.CONTEXT_UID] || this.initTexture(texture);\n\n if (this.currentLocation !== location)\n {\n this.currentLocation = location;\n gl.activeTexture(gl.TEXTURE0 + location);\n }\n\n if (this.boundTextures[location] !== texture)\n {\n gl.bindTexture(texture.target, glTexture.texture);\n }\n\n if (glTexture.dirtyId !== texture.dirtyId)\n {\n this.updateTexture(texture);\n }\n\n this.boundTextures[location] = texture;\n }\n }\n else\n {\n if (this.currentLocation !== location)\n {\n this.currentLocation = location;\n gl.activeTexture(gl.TEXTURE0 + location);\n }\n\n gl.bindTexture(gl.TEXTURE_2D, this.emptyTextures[gl.TEXTURE_2D].texture);\n this.boundTextures[location] = null;\n }\n };\n\n /**\n * Resets texture location and bound textures\n *\n * Actual `bind(null, i)` calls will be performed at next `unbind()` call\n */\n TextureSystem.prototype.reset = function reset ()\n {\n this._unknownBoundTextures = true;\n this.currentLocation = -1;\n\n for (var i = 0; i < this.boundTextures.length; i++)\n {\n this.boundTextures[i] = this.unknownTexture;\n }\n };\n\n /**\n * Unbind a texture\n * @param {PIXI.Texture|PIXI.BaseTexture} texture - Texture to bind\n */\n TextureSystem.prototype.unbind = function unbind (texture)\n {\n var ref = this;\n var gl = ref.gl;\n var boundTextures = ref.boundTextures;\n\n if (this._unknownBoundTextures)\n {\n this._unknownBoundTextures = false;\n // someone changed webGL state,\n // we have to be sure that our texture does not appear in multi-texture renderer samplers\n for (var i = 0; i < boundTextures.length; i++)\n {\n if (boundTextures[i] === this.unknownTexture)\n {\n this.bind(null, i);\n }\n }\n }\n\n for (var i$1 = 0; i$1 < boundTextures.length; i$1++)\n {\n if (boundTextures[i$1] === texture)\n {\n if (this.currentLocation !== i$1)\n {\n gl.activeTexture(gl.TEXTURE0 + i$1);\n this.currentLocation = i$1;\n }\n\n gl.bindTexture(gl.TEXTURE_2D, this.emptyTextures[texture.target].texture);\n boundTextures[i$1] = null;\n }\n }\n };\n\n /**\n * Initialize a texture\n *\n * @private\n * @param {PIXI.BaseTexture} texture - Texture to initialize\n */\n TextureSystem.prototype.initTexture = function initTexture (texture)\n {\n var glTexture = new GLTexture(this.gl.createTexture());\n\n // guarantee an update..\n glTexture.dirtyId = -1;\n\n texture._glTextures[this.CONTEXT_UID] = glTexture;\n\n this.managedTextures.push(texture);\n texture.on('dispose', this.destroyTexture, this);\n\n return glTexture;\n };\n\n /**\n * Update a texture\n *\n * @private\n * @param {PIXI.BaseTexture} texture - Texture to initialize\n */\n TextureSystem.prototype.updateTexture = function updateTexture (texture)\n {\n var glTexture = texture._glTextures[this.CONTEXT_UID];\n var renderer = this.renderer;\n\n if (texture.resource && texture.resource.upload(renderer, texture, glTexture))\n ;\n else\n {\n // default, renderTexture-like logic\n var width = texture.realWidth;\n var height = texture.realHeight;\n var gl = renderer.gl;\n\n if (glTexture.width !== width\n || glTexture.height !== height\n || glTexture.dirtyId < 0)\n {\n glTexture.width = width;\n glTexture.height = height;\n\n gl.texImage2D(texture.target, 0,\n texture.format,\n width,\n height,\n 0,\n texture.format,\n texture.type,\n null);\n }\n }\n\n // lets only update what changes..\n if (texture.dirtyStyleId !== glTexture.dirtyStyleId)\n {\n this.updateTextureStyle(texture);\n }\n glTexture.dirtyId = texture.dirtyId;\n };\n\n /**\n * Deletes the texture from WebGL\n *\n * @private\n * @param {PIXI.BaseTexture|PIXI.Texture} texture - the texture to destroy\n * @param {boolean} [skipRemove=false] - Whether to skip removing the texture from the TextureManager.\n */\n TextureSystem.prototype.destroyTexture = function destroyTexture (texture, skipRemove)\n {\n var ref = this;\n var gl = ref.gl;\n\n texture = texture.baseTexture || texture;\n\n if (texture._glTextures[this.CONTEXT_UID])\n {\n this.unbind(texture);\n\n gl.deleteTexture(texture._glTextures[this.CONTEXT_UID].texture);\n texture.off('dispose', this.destroyTexture, this);\n\n delete texture._glTextures[this.CONTEXT_UID];\n\n if (!skipRemove)\n {\n var i = this.managedTextures.indexOf(texture);\n\n if (i !== -1)\n {\n removeItems(this.managedTextures, i, 1);\n }\n }\n }\n };\n\n /**\n * Update texture style such as mipmap flag\n *\n * @private\n * @param {PIXI.BaseTexture} texture - Texture to update\n */\n TextureSystem.prototype.updateTextureStyle = function updateTextureStyle (texture)\n {\n var glTexture = texture._glTextures[this.CONTEXT_UID];\n\n if (!glTexture)\n {\n return;\n }\n\n if ((texture.mipmap === MIPMAP_MODES.POW2 || this.webGLVersion !== 2) && !texture.isPowerOfTwo)\n {\n glTexture.mipmap = 0;\n glTexture.wrapMode = WRAP_MODES.CLAMP;\n }\n else\n {\n glTexture.mipmap = texture.mipmap >= 1;\n glTexture.wrapMode = texture.wrapMode;\n }\n\n if (texture.resource && texture.resource.style(this.renderer, texture, glTexture))\n ;\n else\n {\n this.setStyle(texture, glTexture);\n }\n\n glTexture.dirtyStyleId = texture.dirtyStyleId;\n };\n\n /**\n * Set style for texture\n *\n * @private\n * @param {PIXI.BaseTexture} texture - Texture to update\n * @param {PIXI.GLTexture} glTexture\n */\n TextureSystem.prototype.setStyle = function setStyle (texture, glTexture)\n {\n var gl = this.gl;\n\n if (glTexture.mipmap)\n {\n gl.generateMipmap(texture.target);\n }\n\n gl.texParameteri(texture.target, gl.TEXTURE_WRAP_S, glTexture.wrapMode);\n gl.texParameteri(texture.target, gl.TEXTURE_WRAP_T, glTexture.wrapMode);\n\n if (glTexture.mipmap)\n {\n /* eslint-disable max-len */\n gl.texParameteri(texture.target, gl.TEXTURE_MIN_FILTER, texture.scaleMode ? gl.LINEAR_MIPMAP_LINEAR : gl.NEAREST_MIPMAP_NEAREST);\n /* eslint-disable max-len */\n }\n else\n {\n gl.texParameteri(texture.target, gl.TEXTURE_MIN_FILTER, texture.scaleMode ? gl.LINEAR : gl.NEAREST);\n }\n\n gl.texParameteri(texture.target, gl.TEXTURE_MAG_FILTER, texture.scaleMode ? gl.LINEAR : gl.NEAREST);\n };\n\n return TextureSystem;\n}(System));\n\n/**\n * Systems are individual components to the Renderer pipeline.\n * @namespace PIXI.systems\n */\n\nvar systems = ({\n FilterSystem: FilterSystem,\n BatchSystem: BatchSystem,\n ContextSystem: ContextSystem,\n FramebufferSystem: FramebufferSystem,\n GeometrySystem: GeometrySystem,\n MaskSystem: MaskSystem,\n StencilSystem: StencilSystem,\n ProjectionSystem: ProjectionSystem,\n RenderTextureSystem: RenderTextureSystem,\n ShaderSystem: ShaderSystem,\n StateSystem: StateSystem,\n TextureGCSystem: TextureGCSystem,\n TextureSystem: TextureSystem\n});\n\nvar tempMatrix = new Matrix();\n\n/**\n * The AbstractRenderer is the base for a PixiJS Renderer. It is extended by the {@link PIXI.CanvasRenderer}\n * and {@link PIXI.Renderer} which can be used for rendering a PixiJS scene.\n *\n * @abstract\n * @class\n * @extends PIXI.utils.EventEmitter\n * @memberof PIXI\n */\nvar AbstractRenderer = /*@__PURE__*/(function (EventEmitter) {\n function AbstractRenderer(system, options)\n {\n EventEmitter.call(this);\n\n // Add the default render options\n options = Object.assign({}, settings.RENDER_OPTIONS, options);\n\n // Deprecation notice for renderer roundPixels option\n if (options.roundPixels)\n {\n settings.ROUND_PIXELS = options.roundPixels;\n deprecation('5.0.0', 'Renderer roundPixels option is deprecated, please use PIXI.settings.ROUND_PIXELS', 2);\n }\n\n /**\n * The supplied constructor options.\n *\n * @member {Object}\n * @readOnly\n */\n this.options = options;\n\n /**\n * The type of the renderer.\n *\n * @member {number}\n * @default PIXI.RENDERER_TYPE.UNKNOWN\n * @see PIXI.RENDERER_TYPE\n */\n this.type = RENDERER_TYPE.UNKNOWN;\n\n /**\n * Measurements of the screen. (0, 0, screenWidth, screenHeight).\n *\n * Its safe to use as filterArea or hitArea for the whole stage.\n *\n * @member {PIXI.Rectangle}\n */\n this.screen = new Rectangle(0, 0, options.width, options.height);\n\n /**\n * The canvas element that everything is drawn to.\n *\n * @member {HTMLCanvasElement}\n */\n this.view = options.view || document.createElement('canvas');\n\n /**\n * The resolution / device pixel ratio of the renderer.\n *\n * @member {number}\n * @default 1\n */\n this.resolution = options.resolution || settings.RESOLUTION;\n\n /**\n * Whether the render view is transparent.\n *\n * @member {boolean}\n */\n this.transparent = options.transparent;\n\n /**\n * Whether CSS dimensions of canvas view should be resized to screen dimensions automatically.\n *\n * @member {boolean}\n */\n this.autoDensity = options.autoDensity || options.autoResize || false;\n // autoResize is deprecated, provides fallback support\n\n /**\n * The value of the preserveDrawingBuffer flag affects whether or not the contents of\n * the stencil buffer is retained after rendering.\n *\n * @member {boolean}\n */\n this.preserveDrawingBuffer = options.preserveDrawingBuffer;\n\n /**\n * This sets if the CanvasRenderer will clear the canvas or not before the new render pass.\n * If the scene is NOT transparent PixiJS will use a canvas sized fillRect operation every\n * frame to set the canvas background color. If the scene is transparent PixiJS will use clearRect\n * to clear the canvas every frame. Disable this by setting this to false. For example, if\n * your game has a canvas filling background image you often don't need this set.\n *\n * @member {boolean}\n * @default\n */\n this.clearBeforeRender = options.clearBeforeRender;\n\n /**\n * The background color as a number.\n *\n * @member {number}\n * @protected\n */\n this._backgroundColor = 0x000000;\n\n /**\n * The background color as an [R, G, B] array.\n *\n * @member {number[]}\n * @protected\n */\n this._backgroundColorRgba = [0, 0, 0, 0];\n\n /**\n * The background color as a string.\n *\n * @member {string}\n * @protected\n */\n this._backgroundColorString = '#000000';\n\n this.backgroundColor = options.backgroundColor || this._backgroundColor; // run bg color setter\n\n /**\n * This temporary display object used as the parent of the currently being rendered item.\n *\n * @member {PIXI.DisplayObject}\n * @protected\n */\n this._tempDisplayObjectParent = new Container();\n\n /**\n * The last root object that the renderer tried to render.\n *\n * @member {PIXI.DisplayObject}\n * @protected\n */\n this._lastObjectRendered = this._tempDisplayObjectParent;\n\n /**\n * Collection of plugins.\n * @readonly\n * @member {object}\n */\n this.plugins = {};\n }\n\n if ( EventEmitter ) AbstractRenderer.__proto__ = EventEmitter;\n AbstractRenderer.prototype = Object.create( EventEmitter && EventEmitter.prototype );\n AbstractRenderer.prototype.constructor = AbstractRenderer;\n\n var prototypeAccessors = { width: { configurable: true },height: { configurable: true },backgroundColor: { configurable: true } };\n\n /**\n * Initialize the plugins.\n *\n * @protected\n * @param {object} staticMap - The dictionary of statically saved plugins.\n */\n AbstractRenderer.prototype.initPlugins = function initPlugins (staticMap)\n {\n for (var o in staticMap)\n {\n this.plugins[o] = new (staticMap[o])(this);\n }\n };\n\n /**\n * Same as view.width, actual number of pixels in the canvas by horizontal.\n *\n * @member {number}\n * @readonly\n * @default 800\n */\n prototypeAccessors.width.get = function ()\n {\n return this.view.width;\n };\n\n /**\n * Same as view.height, actual number of pixels in the canvas by vertical.\n *\n * @member {number}\n * @readonly\n * @default 600\n */\n prototypeAccessors.height.get = function ()\n {\n return this.view.height;\n };\n\n /**\n * Resizes the screen and canvas to the specified width and height.\n * Canvas dimensions are multiplied by resolution.\n *\n * @param {number} screenWidth - The new width of the screen.\n * @param {number} screenHeight - The new height of the screen.\n */\n AbstractRenderer.prototype.resize = function resize (screenWidth, screenHeight)\n {\n this.screen.width = screenWidth;\n this.screen.height = screenHeight;\n\n this.view.width = screenWidth * this.resolution;\n this.view.height = screenHeight * this.resolution;\n\n if (this.autoDensity)\n {\n this.view.style.width = screenWidth + \"px\";\n this.view.style.height = screenHeight + \"px\";\n }\n };\n\n /**\n * Useful function that returns a texture of the display object that can then be used to create sprites\n * This can be quite useful if your displayObject is complicated and needs to be reused multiple times.\n *\n * @param {PIXI.DisplayObject} displayObject - The displayObject the object will be generated from.\n * @param {number} scaleMode - Should be one of the scaleMode consts.\n * @param {number} resolution - The resolution / device pixel ratio of the texture being generated.\n * @param {PIXI.Rectangle} [region] - The region of the displayObject, that shall be rendered,\n * if no region is specified, defaults to the local bounds of the displayObject.\n * @return {PIXI.Texture} A texture of the graphics object.\n */\n AbstractRenderer.prototype.generateTexture = function generateTexture (displayObject, scaleMode, resolution, region)\n {\n region = region || displayObject.getLocalBounds();\n\n // minimum texture size is 1x1, 0x0 will throw an error\n if (region.width === 0) { region.width = 1; }\n if (region.height === 0) { region.height = 1; }\n\n var renderTexture = RenderTexture.create(region.width | 0, region.height | 0, scaleMode, resolution);\n\n tempMatrix.tx = -region.x;\n tempMatrix.ty = -region.y;\n\n this.render(displayObject, renderTexture, false, tempMatrix, !!displayObject.parent);\n\n return renderTexture;\n };\n\n /**\n * Removes everything from the renderer and optionally removes the Canvas DOM element.\n *\n * @param {boolean} [removeView=false] - Removes the Canvas element from the DOM.\n */\n AbstractRenderer.prototype.destroy = function destroy (removeView)\n {\n for (var o in this.plugins)\n {\n this.plugins[o].destroy();\n this.plugins[o] = null;\n }\n\n if (removeView && this.view.parentNode)\n {\n this.view.parentNode.removeChild(this.view);\n }\n\n this.plugins = null;\n\n this.type = RENDERER_TYPE.UNKNOWN;\n\n this.view = null;\n\n this.screen = null;\n\n this.resolution = 0;\n\n this.transparent = false;\n\n this.autoDensity = false;\n\n this.blendModes = null;\n\n this.options = null;\n\n this.preserveDrawingBuffer = false;\n this.clearBeforeRender = false;\n\n this._backgroundColor = 0;\n this._backgroundColorRgba = null;\n this._backgroundColorString = null;\n\n this._tempDisplayObjectParent = null;\n this._lastObjectRendered = null;\n };\n\n /**\n * The background color to fill if not transparent\n *\n * @member {number}\n */\n prototypeAccessors.backgroundColor.get = function ()\n {\n return this._backgroundColor;\n };\n\n prototypeAccessors.backgroundColor.set = function (value) // eslint-disable-line require-jsdoc\n {\n this._backgroundColor = value;\n this._backgroundColorString = hex2string(value);\n hex2rgb(value, this._backgroundColorRgba);\n };\n\n Object.defineProperties( AbstractRenderer.prototype, prototypeAccessors );\n\n return AbstractRenderer;\n}(EventEmitter));\n\n/**\n * The Renderer draws the scene and all its content onto a WebGL enabled canvas.\n *\n * This renderer should be used for browsers that support WebGL.\n *\n * This renderer works by automatically managing WebGLBatchesm, so no need for Sprite Batches or Sprite Clouds.\n * Don't forget to add the view to your DOM or you will not see anything!\n *\n * @class\n * @memberof PIXI\n * @extends PIXI.AbstractRenderer\n */\nvar Renderer = /*@__PURE__*/(function (AbstractRenderer) {\n function Renderer(options)\n {\n if ( options === void 0 ) options = {};\n\n AbstractRenderer.call(this, 'WebGL', options);\n\n // the options will have been modified here in the super constructor with pixi's default settings..\n options = this.options;\n\n /**\n * The type of this renderer as a standardized const\n *\n * @member {number}\n * @see PIXI.RENDERER_TYPE\n */\n this.type = RENDERER_TYPE.WEBGL;\n\n // this will be set by the contextSystem (this.context)\n this.gl = null;\n this.CONTEXT_UID = 0;\n\n // TODO legacy!\n\n /**\n * Internal signal instances of **runner**, these\n * are assigned to each system created.\n * @see PIXI.Runner\n * @name PIXI.Renderer#runners\n * @private\n * @type {object}\n * @readonly\n * @property {PIXI.Runner} destroy - Destroy runner\n * @property {PIXI.Runner} contextChange - Context change runner\n * @property {PIXI.Runner} reset - Reset runner\n * @property {PIXI.Runner} update - Update runner\n * @property {PIXI.Runner} postrender - Post-render runner\n * @property {PIXI.Runner} prerender - Pre-render runner\n * @property {PIXI.Runner} resize - Resize runner\n */\n this.runners = {\n destroy: new Runner('destroy'),\n contextChange: new Runner('contextChange', 1),\n reset: new Runner('reset'),\n update: new Runner('update'),\n postrender: new Runner('postrender'),\n prerender: new Runner('prerender'),\n resize: new Runner('resize', 2),\n };\n\n /**\n * Global uniforms\n * @member {PIXI.UniformGroup}\n */\n this.globalUniforms = new UniformGroup({\n projectionMatrix: new Matrix(),\n }, true);\n\n /**\n * Mask system instance\n * @member {PIXI.systems.MaskSystem} mask\n * @memberof PIXI.Renderer#\n * @readonly\n */\n this.addSystem(MaskSystem, 'mask')\n /**\n * Context system instance\n * @member {PIXI.systems.ContextSystem} context\n * @memberof PIXI.Renderer#\n * @readonly\n */\n .addSystem(ContextSystem, 'context')\n /**\n * State system instance\n * @member {PIXI.systems.StateSystem} state\n * @memberof PIXI.Renderer#\n * @readonly\n */\n .addSystem(StateSystem, 'state')\n /**\n * Shader system instance\n * @member {PIXI.systems.ShaderSystem} shader\n * @memberof PIXI.Renderer#\n * @readonly\n */\n .addSystem(ShaderSystem, 'shader')\n /**\n * Texture system instance\n * @member {PIXI.systems.TextureSystem} texture\n * @memberof PIXI.Renderer#\n * @readonly\n */\n .addSystem(TextureSystem, 'texture')\n /**\n * Geometry system instance\n * @member {PIXI.systems.GeometrySystem} geometry\n * @memberof PIXI.Renderer#\n * @readonly\n */\n .addSystem(GeometrySystem, 'geometry')\n /**\n * Framebuffer system instance\n * @member {PIXI.systems.FramebufferSystem} framebuffer\n * @memberof PIXI.Renderer#\n * @readonly\n */\n .addSystem(FramebufferSystem, 'framebuffer')\n /**\n * Stencil system instance\n * @member {PIXI.systems.StencilSystem} stencil\n * @memberof PIXI.Renderer#\n * @readonly\n */\n .addSystem(StencilSystem, 'stencil')\n /**\n * Projection system instance\n * @member {PIXI.systems.ProjectionSystem} projection\n * @memberof PIXI.Renderer#\n * @readonly\n */\n .addSystem(ProjectionSystem, 'projection')\n /**\n * Texture garbage collector system instance\n * @member {PIXI.systems.TextureGCSystem} textureGC\n * @memberof PIXI.Renderer#\n * @readonly\n */\n .addSystem(TextureGCSystem, 'textureGC')\n /**\n * Filter system instance\n * @member {PIXI.systems.FilterSystem} filter\n * @memberof PIXI.Renderer#\n * @readonly\n */\n .addSystem(FilterSystem, 'filter')\n /**\n * RenderTexture system instance\n * @member {PIXI.systems.RenderTextureSystem} renderTexture\n * @memberof PIXI.Renderer#\n * @readonly\n */\n .addSystem(RenderTextureSystem, 'renderTexture')\n\n /**\n * Batch system instance\n * @member {PIXI.systems.BatchSystem} batch\n * @memberof PIXI.Renderer#\n * @readonly\n */\n .addSystem(BatchSystem, 'batch');\n\n this.initPlugins(Renderer.__plugins);\n\n /**\n * The options passed in to create a new WebGL context.\n */\n if (options.context)\n {\n this.context.initFromContext(options.context);\n }\n else\n {\n this.context.initFromOptions({\n alpha: this.transparent,\n antialias: options.antialias,\n premultipliedAlpha: this.transparent && this.transparent !== 'notMultiplied',\n stencil: true,\n preserveDrawingBuffer: options.preserveDrawingBuffer,\n powerPreference: this.options.powerPreference,\n });\n }\n\n /**\n * Flag if we are rendering to the screen vs renderTexture\n * @member {boolean}\n * @readonly\n * @default true\n */\n this.renderingToScreen = true;\n\n sayHello(this.context.webGLVersion === 2 ? 'WebGL 2' : 'WebGL 1');\n\n this.resize(this.options.width, this.options.height);\n }\n\n if ( AbstractRenderer ) Renderer.__proto__ = AbstractRenderer;\n Renderer.prototype = Object.create( AbstractRenderer && AbstractRenderer.prototype );\n Renderer.prototype.constructor = Renderer;\n\n /**\n * Add a new system to the renderer.\n * @param {Function} ClassRef - Class reference\n * @param {string} [name] - Property name for system, if not specified\n * will use a static `name` property on the class itself. This\n * name will be assigned as s property on the Renderer so make\n * sure it doesn't collide with properties on Renderer.\n * @return {PIXI.Renderer} Return instance of renderer\n */\n Renderer.create = function create (options)\n {\n if (isWebGLSupported())\n {\n return new Renderer(options);\n }\n\n throw new Error('WebGL unsupported in this browser, use \"pixi.js-legacy\" for fallback canvas2d support.');\n };\n\n Renderer.prototype.addSystem = function addSystem (ClassRef, name)\n {\n if (!name)\n {\n name = ClassRef.name;\n }\n\n var system = new ClassRef(this);\n\n if (this[name])\n {\n throw new Error((\"Whoops! The name \\\"\" + name + \"\\\" is already in use\"));\n }\n\n this[name] = system;\n\n for (var i in this.runners)\n {\n this.runners[i].add(system);\n }\n\n /**\n * Fired after rendering finishes.\n *\n * @event PIXI.Renderer#postrender\n */\n\n /**\n * Fired before rendering starts.\n *\n * @event PIXI.Renderer#prerender\n */\n\n /**\n * Fired when the WebGL context is set.\n *\n * @event PIXI.Renderer#context\n * @param {WebGLRenderingContext} gl - WebGL context.\n */\n\n return this;\n };\n\n /**\n * Renders the object to its WebGL view\n *\n * @param {PIXI.DisplayObject} displayObject - The object to be rendered.\n * @param {PIXI.RenderTexture} [renderTexture] - The render texture to render to.\n * @param {boolean} [clear=true] - Should the canvas be cleared before the new render.\n * @param {PIXI.Matrix} [transform] - A transform to apply to the render texture before rendering.\n * @param {boolean} [skipUpdateTransform=false] - Should we skip the update transform pass?\n */\n Renderer.prototype.render = function render (displayObject, renderTexture, clear, transform, skipUpdateTransform)\n {\n // can be handy to know!\n this.renderingToScreen = !renderTexture;\n\n this.runners.prerender.run();\n this.emit('prerender');\n\n // apply a transform at a GPU level\n this.projection.transform = transform;\n\n // no point rendering if our context has been blown up!\n if (this.context.isLost)\n {\n return;\n }\n\n if (!renderTexture)\n {\n this._lastObjectRendered = displayObject;\n }\n\n if (!skipUpdateTransform)\n {\n // update the scene graph\n var cacheParent = displayObject.parent;\n\n displayObject.parent = this._tempDisplayObjectParent;\n displayObject.updateTransform();\n displayObject.parent = cacheParent;\n // displayObject.hitArea = //TODO add a temp hit area\n }\n\n this.renderTexture.bind(renderTexture);\n this.batch.currentRenderer.start();\n\n if (clear !== undefined ? clear : this.clearBeforeRender)\n {\n this.renderTexture.clear();\n }\n\n displayObject.render(this);\n\n // apply transform..\n this.batch.currentRenderer.flush();\n\n if (renderTexture)\n {\n renderTexture.baseTexture.update();\n }\n\n this.runners.postrender.run();\n\n // reset transform after render\n this.projection.transform = null;\n\n this.emit('postrender');\n };\n\n /**\n * Resizes the WebGL view to the specified width and height.\n *\n * @param {number} screenWidth - The new width of the screen.\n * @param {number} screenHeight - The new height of the screen.\n */\n Renderer.prototype.resize = function resize (screenWidth, screenHeight)\n {\n AbstractRenderer.prototype.resize.call(this, screenWidth, screenHeight);\n\n this.runners.resize.run(screenWidth, screenHeight);\n };\n\n /**\n * Resets the WebGL state so you can render things however you fancy!\n *\n * @return {PIXI.Renderer} Returns itself.\n */\n Renderer.prototype.reset = function reset ()\n {\n this.runners.reset.run();\n\n return this;\n };\n\n /**\n * Clear the frame buffer\n */\n Renderer.prototype.clear = function clear ()\n {\n this.framebuffer.bind();\n this.framebuffer.clear();\n };\n\n /**\n * Removes everything from the renderer (event listeners, spritebatch, etc...)\n *\n * @param {boolean} [removeView=false] - Removes the Canvas element from the DOM.\n * See: https://github.com/pixijs/pixi.js/issues/2233\n */\n Renderer.prototype.destroy = function destroy (removeView)\n {\n this.runners.destroy.run();\n\n // call base destroy\n AbstractRenderer.prototype.destroy.call(this, removeView);\n\n // TODO nullify all the managers..\n this.gl = null;\n };\n\n /**\n * Collection of installed plugins. These are included by default in PIXI, but can be excluded\n * by creating a custom build. Consult the README for more information about creating custom\n * builds and excluding plugins.\n * @name PIXI.Renderer#plugins\n * @type {object}\n * @readonly\n * @property {PIXI.accessibility.AccessibilityManager} accessibility Support tabbing interactive elements.\n * @property {PIXI.extract.Extract} extract Extract image data from renderer.\n * @property {PIXI.interaction.InteractionManager} interaction Handles mouse, touch and pointer events.\n * @property {PIXI.prepare.Prepare} prepare Pre-render display objects.\n */\n\n /**\n * Adds a plugin to the renderer.\n *\n * @method\n * @param {string} pluginName - The name of the plugin.\n * @param {Function} ctor - The constructor function or class for the plugin.\n */\n Renderer.registerPlugin = function registerPlugin (pluginName, ctor)\n {\n Renderer.__plugins = Renderer.__plugins || {};\n Renderer.__plugins[pluginName] = ctor;\n };\n\n return Renderer;\n}(AbstractRenderer));\n\n/**\n * This helper function will automatically detect which renderer you should be using.\n * WebGL is the preferred renderer as it is a lot faster. If WebGL is not supported by\n * the browser then this function will return a canvas renderer\n *\n * @memberof PIXI\n * @function autoDetectRenderer\n * @param {object} [options] - The optional renderer parameters\n * @param {number} [options.width=800] - the width of the renderers view\n * @param {number} [options.height=600] - the height of the renderers view\n * @param {HTMLCanvasElement} [options.view] - the canvas to use as a view, optional\n * @param {boolean} [options.transparent=false] - If the render view is transparent, default false\n * @param {boolean} [options.autoDensity=false] - Resizes renderer view in CSS pixels to allow for\n * resolutions other than 1\n * @param {boolean} [options.antialias=false] - sets antialias\n * @param {boolean} [options.preserveDrawingBuffer=false] - enables drawing buffer preservation, enable this if you\n * need to call toDataUrl on the webgl context\n * @param {number} [options.backgroundColor=0x000000] - The background color of the rendered area\n * (shown if not transparent).\n * @param {boolean} [options.clearBeforeRender=true] - This sets if the renderer will clear the canvas or\n * not before the new render pass.\n * @param {number} [options.resolution=1] - The resolution / device pixel ratio of the renderer, retina would be 2\n * @param {boolean} [options.forceCanvas=false] - prevents selection of WebGL renderer, even if such is present, this\n * option only is available when using **pixi.js-legacy** or **@pixi/canvas-renderer** modules, otherwise\n * it is ignored.\n * @param {boolean} [options.forceFXAA=false] - forces FXAA antialiasing to be used over native.\n * FXAA is faster, but may not always look as great **webgl only**\n * @param {string} [options.powerPreference] - Parameter passed to webgl context, set to \"high-performance\"\n * for devices with dual graphics card **webgl only**\n * @return {PIXI.Renderer|PIXI.CanvasRenderer} Returns WebGL renderer if available, otherwise CanvasRenderer\n */\nfunction autoDetectRenderer(options)\n{\n return Renderer.create(options);\n}\n\nvar _default = \"attribute vec2 aVertexPosition;\\nattribute vec2 aTextureCoord;\\n\\nuniform mat3 projectionMatrix;\\n\\nvarying vec2 vTextureCoord;\\n\\nvoid main(void)\\n{\\n gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\\n vTextureCoord = aTextureCoord;\\n}\";\n\nvar defaultFilter = \"attribute vec2 aVertexPosition;\\n\\nuniform mat3 projectionMatrix;\\n\\nvarying vec2 vTextureCoord;\\n\\nuniform vec4 inputSize;\\nuniform vec4 outputFrame;\\n\\nvec4 filterVertexPosition( void )\\n{\\n vec2 position = aVertexPosition * max(outputFrame.zw, vec2(0.)) + outputFrame.xy;\\n\\n return vec4((projectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0);\\n}\\n\\nvec2 filterTextureCoord( void )\\n{\\n return aVertexPosition * (outputFrame.zw * inputSize.zw);\\n}\\n\\nvoid main(void)\\n{\\n gl_Position = filterVertexPosition();\\n vTextureCoord = filterTextureCoord();\\n}\\n\";\n\n/**\n * A Texture that depends on six other resources.\n *\n * @class\n * @extends PIXI.BaseTexture\n * @memberof PIXI\n */\nvar CubeTexture = /*@__PURE__*/(function (BaseTexture) {\n function CubeTexture () {\n BaseTexture.apply(this, arguments);\n }\n\n if ( BaseTexture ) CubeTexture.__proto__ = BaseTexture;\n CubeTexture.prototype = Object.create( BaseTexture && BaseTexture.prototype );\n CubeTexture.prototype.constructor = CubeTexture;\n\n CubeTexture.from = function from (resources, options)\n {\n return new CubeTexture(new CubeResource(resources, options));\n };\n\n return CubeTexture;\n}(BaseTexture));\n\n/**\n * Geometry used to batch standard PIXI content (e.g. Mesh, Sprite, Graphics objects).\n *\n * @class\n * @memberof PIXI\n */\nvar BatchGeometry = /*@__PURE__*/(function (Geometry) {\n function BatchGeometry(_static)\n {\n if ( _static === void 0 ) _static = false;\n\n Geometry.call(this);\n\n /**\n * Buffer used for position, color, texture IDs\n *\n * @member {PIXI.Buffer}\n * @protected\n */\n this._buffer = new Buffer(null, _static, false);\n\n /**\n * Index buffer data\n *\n * @member {PIXI.Buffer}\n * @protected\n */\n this._indexBuffer = new Buffer(null, _static, true);\n\n this.addAttribute('aVertexPosition', this._buffer, 2, false, TYPES.FLOAT)\n .addAttribute('aTextureCoord', this._buffer, 2, false, TYPES.FLOAT)\n .addAttribute('aColor', this._buffer, 4, true, TYPES.UNSIGNED_BYTE)\n .addAttribute('aTextureId', this._buffer, 1, true, TYPES.FLOAT)\n .addIndex(this._indexBuffer);\n }\n\n if ( Geometry ) BatchGeometry.__proto__ = Geometry;\n BatchGeometry.prototype = Object.create( Geometry && Geometry.prototype );\n BatchGeometry.prototype.constructor = BatchGeometry;\n\n return BatchGeometry;\n}(Geometry));\n\n/**\n * Used by the batcher to draw batches.\n * Each one of these contains all information required to draw a bound geometry.\n *\n * @class\n * @memberof PIXI\n */\nvar BatchDrawCall = function BatchDrawCall()\n{\n this.textures = [];\n this.ids = [];\n this.blend = 0;\n this.textureCount = 0;\n this.start = 0;\n this.size = 0;\n this.type = 4;\n};\n\n/**\n * Used by the BatchRenderer\n *\n * @class\n * @memberof PIXI\n */\nvar BatchBuffer = function BatchBuffer(size)\n{\n this.vertices = new ArrayBuffer(size);\n\n /**\n * View on the vertices as a Float32Array for positions\n *\n * @member {Float32Array}\n */\n this.float32View = new Float32Array(this.vertices);\n\n /**\n * View on the vertices as a Uint32Array for uvs\n *\n * @member {Float32Array}\n */\n this.uint32View = new Uint32Array(this.vertices);\n};\n\n/**\n * Destroys the buffer.\n *\n */\nBatchBuffer.prototype.destroy = function destroy ()\n{\n this.vertices = null;\n this.float32View = null;\n this.uint32View = null;\n};\n\nvar vertex$1 = \"precision highp float;\\nattribute vec2 aVertexPosition;\\nattribute vec2 aTextureCoord;\\nattribute vec4 aColor;\\nattribute float aTextureId;\\n\\nuniform mat3 projectionMatrix;\\nuniform mat3 translationMatrix;\\nuniform vec4 tint;\\n\\nvarying vec2 vTextureCoord;\\nvarying vec4 vColor;\\nvarying float vTextureId;\\n\\nvoid main(void){\\n gl_Position = vec4((projectionMatrix * translationMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\\n\\n vTextureCoord = aTextureCoord;\\n vTextureId = aTextureId;\\n vColor = aColor * tint;\\n}\\n\";\n\nvar fragTemplate$1 = [\n 'varying vec2 vTextureCoord;',\n 'varying vec4 vColor;',\n 'varying float vTextureId;',\n 'uniform sampler2D uSamplers[%count%];',\n\n 'void main(void){',\n 'vec4 color;',\n '%forloop%',\n 'gl_FragColor = color * vColor;',\n '}' ].join('\\n');\n\nvar defaultGroupCache = {};\nvar programCache = {};\n\nfunction generateMultiTextureShader(gl, maxTextures)\n{\n if (!programCache[maxTextures])\n {\n var sampleValues = new Int32Array(maxTextures);\n\n for (var i = 0; i < maxTextures; i++)\n {\n sampleValues[i] = i;\n }\n\n defaultGroupCache[maxTextures] = UniformGroup.from({ uSamplers: sampleValues }, true);\n\n var fragmentSrc = fragTemplate$1;\n\n fragmentSrc = fragmentSrc.replace(/%count%/gi, maxTextures);\n fragmentSrc = fragmentSrc.replace(/%forloop%/gi, generateSampleSrc(maxTextures));\n\n programCache[maxTextures] = new Program(vertex$1, fragmentSrc);\n }\n\n var uniforms = {\n tint: new Float32Array([1, 1, 1, 1]),\n translationMatrix: new Matrix(),\n default: defaultGroupCache[maxTextures],\n };\n\n var shader = new Shader(programCache[maxTextures], uniforms);\n\n return shader;\n}\n\nfunction generateSampleSrc(maxTextures)\n{\n var src = '';\n\n src += '\\n';\n src += '\\n';\n\n for (var i = 0; i < maxTextures; i++)\n {\n if (i > 0)\n {\n src += '\\nelse ';\n }\n\n if (i < maxTextures - 1)\n {\n src += \"if(vTextureId < \" + i + \".5)\";\n }\n\n src += '\\n{';\n src += \"\\n\\tcolor = texture2D(uSamplers[\" + i + \"], vTextureCoord);\";\n src += '\\n}';\n }\n\n src += '\\n';\n src += '\\n';\n\n return src;\n}\n\n/**\n * Renderer dedicated to drawing and batching sprites.\n *\n * @class\n * @protected\n * @memberof PIXI\n * @extends PIXI.ObjectRenderer\n */\nvar BatchRenderer = /*@__PURE__*/(function (ObjectRenderer) {\n function BatchRenderer(renderer)\n {\n ObjectRenderer.call(this, renderer);\n\n /**\n * Number of values sent in the vertex buffer.\n * aVertexPosition(2), aTextureCoord(1), aColor(1), aTextureId(1) = 5\n *\n * @member {number}\n */\n this.vertSize = 6;\n\n /**\n * The size of the vertex information in bytes.\n *\n * @member {number}\n */\n this.vertByteSize = this.vertSize * 4;\n\n /**\n * The number of images in the SpriteRenderer before it flushes.\n *\n * @member {number}\n */\n this.size = 2000 * 4;// settings.SPRITE_BATCH_SIZE; // 2000 is a nice balance between mobile / desktop\n\n this.currentSize = 0;\n this.currentIndexSize = 0;\n\n // the total number of bytes in our batch\n // let numVerts = this.size * 4 * this.vertByteSize;\n\n this.attributeBuffers = {};\n this.aBuffers = {};\n this.iBuffers = {};\n\n // this.defualtSpriteIndexBuffer = new Buffer(createIndicesForQuads(this.size), true, true);\n\n /**\n * Holds the defualt indices of the geometry (quads) to draw\n *\n * @member {Uint16Array}\n */\n // const indicies = createIndicesForQuads(this.size);\n\n // this.defaultQuadIndexBuffer = new Buffer(indicies, true, true);\n\n this.onlySprites = false;\n\n /**\n * The default shaders that is used if a sprite doesn't have a more specific one.\n * there is a shader for each number of textures that can be rendered.\n * These shaders will also be generated on the fly as required.\n * @member {PIXI.Shader[]}\n */\n this.shader = null;\n\n this.currentIndex = 0;\n this.groups = [];\n\n for (var k = 0; k < this.size / 4; k++)\n {\n this.groups[k] = new BatchDrawCall();\n }\n\n this.elements = [];\n\n this.vaos = [];\n\n this.vaoMax = 2;\n this.vertexCount = 0;\n\n this.renderer.on('prerender', this.onPrerender, this);\n this.state = State.for2d();\n }\n\n if ( ObjectRenderer ) BatchRenderer.__proto__ = ObjectRenderer;\n BatchRenderer.prototype = Object.create( ObjectRenderer && ObjectRenderer.prototype );\n BatchRenderer.prototype.constructor = BatchRenderer;\n\n /**\n * Sets up the renderer context and necessary buffers.\n */\n BatchRenderer.prototype.contextChange = function contextChange ()\n {\n var gl = this.renderer.gl;\n\n if (settings.PREFER_ENV === ENV.WEBGL_LEGACY)\n {\n this.MAX_TEXTURES = 1;\n }\n else\n {\n // step 1: first check max textures the GPU can handle.\n this.MAX_TEXTURES = Math.min(gl.getParameter(gl.MAX_TEXTURE_IMAGE_UNITS), settings.SPRITE_MAX_TEXTURES);\n\n // step 2: check the maximum number of if statements the shader can have too..\n this.MAX_TEXTURES = checkMaxIfStatementsInShader(this.MAX_TEXTURES, gl);\n }\n\n // generate generateMultiTextureProgram, may be a better move?\n this.shader = generateMultiTextureShader(gl, this.MAX_TEXTURES);\n\n // we use the second shader as the first one depending on your browser may omit aTextureId\n // as it is not used by the shader so is optimized out.\n for (var i = 0; i < this.vaoMax; i++)\n {\n /* eslint-disable max-len */\n this.vaos[i] = new BatchGeometry();\n }\n };\n\n /**\n * Called before the renderer starts rendering.\n *\n */\n BatchRenderer.prototype.onPrerender = function onPrerender ()\n {\n this.vertexCount = 0;\n };\n\n /**\n * Renders the sprite object.\n *\n * @param {PIXI.Sprite} sprite - the sprite to render when using this spritebatch\n */\n BatchRenderer.prototype.render = function render (element)\n {\n if (!element._texture.valid)\n {\n return;\n }\n\n if (this.currentSize + (element.vertexData.length / 2) > this.size)\n {\n this.flush();\n }\n\n this.elements[this.currentIndex++] = element;\n\n this.currentSize += element.vertexData.length / 2;\n this.currentIndexSize += element.indices.length;\n };\n\n BatchRenderer.prototype.getIndexBuffer = function getIndexBuffer (size)\n {\n // 12 indices is enough for 2 quads\n var roundedP2 = nextPow2(Math.ceil(size / 12));\n var roundedSizeIndex = log2(roundedP2);\n var roundedSize = roundedP2 * 12;\n\n if (this.iBuffers.length <= roundedSizeIndex)\n {\n this.iBuffers.length = roundedSizeIndex + 1;\n }\n\n var buffer = this.iBuffers[roundedSizeIndex];\n\n if (!buffer)\n {\n this.iBuffers[roundedSizeIndex] = buffer = new Uint16Array(roundedSize);\n }\n\n return buffer;\n };\n\n BatchRenderer.prototype.getAttributeBuffer = function getAttributeBuffer (size)\n {\n // 8 vertices is enough for 2 quads\n var roundedP2 = nextPow2(Math.ceil(size / 8));\n var roundedSizeIndex = log2(roundedP2);\n var roundedSize = roundedP2 * 8;\n\n if (this.aBuffers.length <= roundedSizeIndex)\n {\n this.iBuffers.length = roundedSizeIndex + 1;\n }\n\n var buffer = this.aBuffers[roundedSize];\n\n if (!buffer)\n {\n this.aBuffers[roundedSize] = buffer = new BatchBuffer(roundedSize * this.vertByteSize);\n }\n\n return buffer;\n };\n\n /**\n * Renders the content and empties the current batch.\n *\n */\n BatchRenderer.prototype.flush = function flush ()\n {\n if (this.currentSize === 0)\n {\n return;\n }\n\n var gl = this.renderer.gl;\n var MAX_TEXTURES = this.MAX_TEXTURES;\n\n var buffer = this.getAttributeBuffer(this.currentSize);\n var indexBuffer = this.getIndexBuffer(this.currentIndexSize);\n\n var elements = this.elements;\n var groups = this.groups;\n\n var float32View = buffer.float32View;\n var uint32View = buffer.uint32View;\n\n var touch = this.renderer.textureGC.count;\n\n var index = 0;\n var indexCount = 0;\n var nextTexture;\n var currentTexture;\n var groupCount = 0;\n\n var textureCount = 0;\n var currentGroup = groups[0];\n\n var blendMode = -1;// premultiplyBlendMode[elements[0]._texture.baseTexture.premultiplyAlpha ? 0 : ][elements[0].blendMode];\n\n currentGroup.textureCount = 0;\n currentGroup.start = 0;\n currentGroup.blend = blendMode;\n\n var TICK = ++BaseTexture._globalBatch;\n\n var i;\n\n for (i = 0; i < this.currentIndex; ++i)\n {\n // upload the sprite elements...\n // they have all ready been calculated so we just need to push them into the buffer.\n\n var sprite = elements[i];\n\n elements[i] = null;\n\n nextTexture = sprite._texture.baseTexture;\n\n var spriteBlendMode = premultiplyBlendMode[nextTexture.premultiplyAlpha ? 1 : 0][sprite.blendMode];\n\n if (blendMode !== spriteBlendMode)\n {\n blendMode = spriteBlendMode;\n\n // force the batch to break!\n currentTexture = null;\n textureCount = MAX_TEXTURES;\n TICK++;\n }\n\n if (currentTexture !== nextTexture)\n {\n currentTexture = nextTexture;\n\n if (nextTexture._batchEnabled !== TICK)\n {\n if (textureCount === MAX_TEXTURES)\n {\n TICK++;\n\n textureCount = 0;\n\n currentGroup.size = indexCount - currentGroup.start;\n\n currentGroup = groups[groupCount++];\n currentGroup.textureCount = 0;\n currentGroup.blend = blendMode;\n currentGroup.start = indexCount;\n }\n\n nextTexture.touched = touch;\n nextTexture._batchEnabled = TICK;\n nextTexture._id = textureCount;\n\n currentGroup.textures[currentGroup.textureCount++] = nextTexture;\n textureCount++;\n }\n }\n\n this.packGeometry(sprite, float32View, uint32View, indexBuffer, index, indexCount);// argb, nextTexture._id, float32View, uint32View, indexBuffer, index, indexCount);\n\n // push a graphics..\n index += (sprite.vertexData.length / 2) * this.vertSize;\n indexCount += sprite.indices.length;\n }\n\n BaseTexture._globalBatch = TICK;\n\n currentGroup.size = indexCount - currentGroup.start;\n\n // this.indexBuffer.update();\n\n if (!settings.CAN_UPLOAD_SAME_BUFFER)\n {\n // this is still needed for IOS performance..\n // it really does not like uploading to the same buffer in a single frame!\n if (this.vaoMax <= this.vertexCount)\n {\n this.vaoMax++;\n /* eslint-disable max-len */\n this.vaos[this.vertexCount] = new BatchGeometry();\n }\n\n this.vaos[this.vertexCount]._buffer.update(buffer.vertices, 0);\n this.vaos[this.vertexCount]._indexBuffer.update(indexBuffer, 0);\n\n // this.vertexBuffers[this.vertexCount].update(buffer.vertices, 0);\n this.renderer.geometry.bind(this.vaos[this.vertexCount]);\n\n this.renderer.geometry.updateBuffers();\n\n this.vertexCount++;\n }\n else\n {\n // lets use the faster option, always use buffer number 0\n this.vaos[this.vertexCount]._buffer.update(buffer.vertices, 0);\n this.vaos[this.vertexCount]._indexBuffer.update(indexBuffer, 0);\n\n // if (true)// this.spriteOnly)\n // {\n // this.vaos[this.vertexCount].indexBuffer = this.defualtSpriteIndexBuffer;\n // this.vaos[this.vertexCount].buffers[1] = this.defualtSpriteIndexBuffer;\n // }\n\n this.renderer.geometry.updateBuffers();\n }\n\n // this.renderer.state.set(this.state);\n\n var textureSystem = this.renderer.texture;\n var stateSystem = this.renderer.state;\n // e.log(groupCount);\n // / render the groups..\n\n for (i = 0; i < groupCount; i++)\n {\n var group = groups[i];\n var groupTextureCount = group.textureCount;\n\n for (var j = 0; j < groupTextureCount; j++)\n {\n textureSystem.bind(group.textures[j], j);\n group.textures[j] = null;\n }\n\n // this.state.blendMode = group.blend;\n // this.state.blend = true;\n\n // this.renderer.state.setState(this.state);\n // set the blend mode..\n stateSystem.setBlendMode(group.blend);\n\n gl.drawElements(group.type, group.size, gl.UNSIGNED_SHORT, group.start * 2);\n }\n\n // reset elements for the next flush\n this.currentIndex = 0;\n this.currentSize = 0;\n this.currentIndexSize = 0;\n };\n\n BatchRenderer.prototype.packGeometry = function packGeometry (element, float32View, uint32View, indexBuffer, index, indexCount)\n {\n var p = index / this.vertSize;// float32View.length / 6 / 2;\n var uvs = element.uvs;\n var indicies = element.indices;// geometry.getIndex().data;// indicies;\n var vertexData = element.vertexData;\n var textureId = element._texture.baseTexture._id;\n\n var alpha = Math.min(element.worldAlpha, 1.0);\n\n var argb = alpha < 1.0 && element._texture.baseTexture.premultiplyAlpha ? premultiplyTint(element._tintRGB, alpha)\n : element._tintRGB + (alpha * 255 << 24);\n\n // lets not worry about tint! for now..\n for (var i = 0; i < vertexData.length; i += 2)\n {\n float32View[index++] = vertexData[i];\n float32View[index++] = vertexData[i + 1];\n float32View[index++] = uvs[i];\n float32View[index++] = uvs[i + 1];\n uint32View[index++] = argb;\n float32View[index++] = textureId;\n }\n\n for (var i$1 = 0; i$1 < indicies.length; i$1++)\n {\n indexBuffer[indexCount++] = p + indicies[i$1];\n }\n };\n /*\n renderQuad(vertexData, uvs, argb, textureId, float32View, uint32View, indexBuffer, index, indexCount)\n {\n const p = index / 6;\n\n float32View[index++] = vertexData[0];\n float32View[index++] = vertexData[1];\n float32View[index++] = uvs.x0;\n float32View[index++] = uvs.y0;\n uint32View[index++] = argb;\n float32View[index++] = textureId;\n\n float32View[index++] = vertexData[2];\n float32View[index++] = vertexData[3];\n float32View[index++] = uvs.x1;\n float32View[index++] = uvs.y1;\n uint32View[index++] = argb;\n float32View[index++] = textureId;\n\n float32View[index++] = vertexData[4];\n float32View[index++] = vertexData[5];\n float32View[index++] = uvs.x2;\n float32View[index++] = uvs.y2;\n uint32View[index++] = argb;\n float32View[index++] = textureId;\n\n float32View[index++] = vertexData[6];\n float32View[index++] = vertexData[7];\n float32View[index++] = uvs.x3;\n float32View[index++] = uvs.y3;\n uint32View[index++] = argb;\n float32View[index++] = textureId;\n\n indexBuffer[indexCount++] = p + 0;\n indexBuffer[indexCount++] = p + 1;\n indexBuffer[indexCount++] = p + 2;\n indexBuffer[indexCount++] = p + 0;\n indexBuffer[indexCount++] = p + 2;\n indexBuffer[indexCount++] = p + 3;\n }\n*/\n /**\n * Starts a new sprite batch.\n */\n BatchRenderer.prototype.start = function start ()\n {\n this.renderer.state.setState(this.state);\n\n this.renderer.shader.bind(this.shader);\n\n if (settings.CAN_UPLOAD_SAME_BUFFER)\n {\n // bind buffer #0, we don't need others\n this.renderer.geometry.bind(this.vaos[this.vertexCount]);\n }\n };\n\n /**\n * Stops and flushes the current batch.\n *\n */\n BatchRenderer.prototype.stop = function stop ()\n {\n this.flush();\n };\n\n /**\n * Destroys the SpriteRenderer.\n *\n */\n BatchRenderer.prototype.destroy = function destroy ()\n {\n for (var i = 0; i < this.vaoMax; i++)\n {\n // if (this.vertexBuffers[i])\n // {\n // this.vertexBuffers[i].destroy();\n // }\n if (this.vaos[i])\n {\n this.vaos[i].destroy();\n }\n }\n\n if (this.indexBuffer)\n {\n this.indexBuffer.destroy();\n }\n\n this.renderer.off('prerender', this.onPrerender, this);\n\n if (this.shader)\n {\n this.shader.destroy();\n this.shader = null;\n }\n\n // this.vertexBuffers = null;\n this.vaos = null;\n this.indexBuffer = null;\n this.indices = null;\n this.sprites = null;\n\n // for (let i = 0; i < this.buffers.length; ++i)\n // {\n // this.buffers[i].destroy();\n // }\n\n ObjectRenderer.prototype.destroy.call(this);\n };\n\n return BatchRenderer;\n}(ObjectRenderer));\n\nexport { AbstractRenderer, Attribute, BaseRenderTexture, BaseTexture, BatchDrawCall, BatchGeometry, BatchRenderer, Buffer, CubeTexture, Filter, Framebuffer, GLProgram, BaseTexture as GLTexture, Geometry, ObjectRenderer, Program, Quad, QuadUv, RenderTexture, Renderer, Shader, SpriteMaskFilter, State, System, Texture, TextureMatrix, TextureUvs, UniformGroup, autoDetectRenderer, checkMaxIfStatementsInShader, defaultFilter as defaultFilterVertex, _default as defaultVertex, generateMultiTextureShader, index as resources, systems };\n//# sourceMappingURL=core.es.js.map\n","/*!\n * @pixi/extract - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/extract is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { RenderTexture } from '@pixi/core';\nimport { CanvasRenderTarget } from '@pixi/utils';\nimport { Rectangle } from '@pixi/math';\n\nvar TEMP_RECT = new Rectangle();\nvar BYTES_PER_PIXEL = 4;\n\n/**\n * The extract manager provides functionality to export content from the renderers.\n *\n * An instance of this class is automatically created by default, and can be found at `renderer.plugins.extract`\n *\n * @class\n * @memberof PIXI.extract\n */\nvar Extract = function Extract(renderer)\n{\n this.renderer = renderer;\n /**\n * Collection of methods for extracting data (image, pixels, etc.) from a display object or render texture\n *\n * @member {PIXI.extract.Extract} extract\n * @memberof PIXI.Renderer#\n * @see PIXI.extract.Extract\n */\n renderer.extract = this;\n};\n\n/**\n * Will return a HTML Image of the target\n *\n * @param {PIXI.DisplayObject|PIXI.RenderTexture} target - A displayObject or renderTexture\n * to convert. If left empty will use the main renderer\n * @param {string} [format] - Image format, e.g. \"image/jpeg\" or \"image/webp\".\n * @param {number} [quality] - JPEG or Webp compression from 0 to 1. Default is 0.92.\n * @return {HTMLImageElement} HTML Image of the target\n */\nExtract.prototype.image = function image (target, format, quality)\n{\n var image = new Image();\n\n image.src = this.base64(target, format, quality);\n\n return image;\n};\n\n/**\n * Will return a a base64 encoded string of this target. It works by calling\n * `Extract.getCanvas` and then running toDataURL on that.\n *\n * @param {PIXI.DisplayObject|PIXI.RenderTexture} target - A displayObject or renderTexture\n * to convert. If left empty will use the main renderer\n * @param {string} [format] - Image format, e.g. \"image/jpeg\" or \"image/webp\".\n * @param {number} [quality] - JPEG or Webp compression from 0 to 1. Default is 0.92.\n * @return {string} A base64 encoded string of the texture.\n */\nExtract.prototype.base64 = function base64 (target, format, quality)\n{\n return this.canvas(target).toDataURL(format, quality);\n};\n\n/**\n * Creates a Canvas element, renders this target to it and then returns it.\n *\n * @param {PIXI.DisplayObject|PIXI.RenderTexture} target - A displayObject or renderTexture\n * to convert. If left empty will use the main renderer\n * @return {HTMLCanvasElement} A Canvas element with the texture rendered on.\n */\nExtract.prototype.canvas = function canvas (target)\n{\n var renderer = this.renderer;\n var resolution;\n var frame;\n var flipY = false;\n var renderTexture;\n var generated = false;\n\n if (target)\n {\n if (target instanceof RenderTexture)\n {\n renderTexture = target;\n }\n else\n {\n renderTexture = this.renderer.generateTexture(target);\n generated = true;\n }\n }\n\n if (renderTexture)\n {\n resolution = renderTexture.baseTexture.resolution;\n frame = renderTexture.frame;\n flipY = false;\n renderer.renderTexture.bind(renderTexture);\n }\n else\n {\n resolution = this.renderer.resolution;\n\n flipY = true;\n\n frame = TEMP_RECT;\n frame.width = this.renderer.width;\n frame.height = this.renderer.height;\n\n renderer.renderTexture.bind(null);\n }\n\n var width = frame.width * resolution;\n var height = frame.height * resolution;\n\n var canvasBuffer = new CanvasRenderTarget(width, height, 1);\n\n var webglPixels = new Uint8Array(BYTES_PER_PIXEL * width * height);\n\n // read pixels to the array\n var gl = renderer.gl;\n\n gl.readPixels(\n frame.x * resolution,\n frame.y * resolution,\n width,\n height,\n gl.RGBA,\n gl.UNSIGNED_BYTE,\n webglPixels\n );\n\n // add the pixels to the canvas\n var canvasData = canvasBuffer.context.getImageData(0, 0, width, height);\n\n canvasData.data.set(webglPixels);\n\n canvasBuffer.context.putImageData(canvasData, 0, 0);\n\n // pulling pixels\n if (flipY)\n {\n canvasBuffer.context.scale(1, -1);\n canvasBuffer.context.drawImage(canvasBuffer.canvas, 0, -height);\n }\n\n if (generated)\n {\n renderTexture.destroy(true);\n }\n\n // send the canvas back..\n return canvasBuffer.canvas;\n};\n\n/**\n * Will return a one-dimensional array containing the pixel data of the entire texture in RGBA\n * order, with integer values between 0 and 255 (included).\n *\n * @param {PIXI.DisplayObject|PIXI.RenderTexture} target - A displayObject or renderTexture\n * to convert. If left empty will use the main renderer\n * @return {Uint8ClampedArray} One-dimensional array containing the pixel data of the entire texture\n */\nExtract.prototype.pixels = function pixels (target)\n{\n var renderer = this.renderer;\n var resolution;\n var frame;\n var renderTexture;\n var generated = false;\n\n if (target)\n {\n if (target instanceof RenderTexture)\n {\n renderTexture = target;\n }\n else\n {\n renderTexture = this.renderer.generateTexture(target);\n generated = true;\n }\n }\n\n if (renderTexture)\n {\n resolution = renderTexture.baseTexture.resolution;\n frame = renderTexture.frame;\n\n // bind the buffer\n renderer.renderTexture.bind(renderTexture);\n }\n else\n {\n resolution = renderer.resolution;\n\n frame = TEMP_RECT;\n frame.width = renderer.width;\n frame.height = renderer.height;\n\n renderer.renderTexture.bind(null);\n }\n\n var width = frame.width * resolution;\n var height = frame.height * resolution;\n\n var webglPixels = new Uint8Array(BYTES_PER_PIXEL * width * height);\n\n // read pixels to the array\n var gl = renderer.gl;\n\n gl.readPixels(\n frame.x * resolution,\n frame.y * resolution,\n width,\n height,\n gl.RGBA,\n gl.UNSIGNED_BYTE,\n webglPixels\n );\n\n if (generated)\n {\n renderTexture.destroy(true);\n }\n\n return webglPixels;\n};\n\n/**\n * Destroys the extract\n *\n */\nExtract.prototype.destroy = function destroy ()\n{\n this.renderer.extract = null;\n this.renderer = null;\n};\n\n/**\n * This namespace provides renderer-specific plugins for exporting content from a renderer.\n * For instance, these plugins can be used for saving an Image, Canvas element or for exporting the raw image data (pixels).\n *\n * Do not instantiate these plugins directly. It is available from the `renderer.plugins` property.\n * See {@link PIXI.CanvasRenderer#plugins} or {@link PIXI.Renderer#plugins}.\n * @example\n * // Create a new app (will auto-add extract plugin to renderer)\n * const app = new PIXI.Application();\n *\n * // Draw a red circle\n * const graphics = new PIXI.Graphics()\n * .beginFill(0xFF0000)\n * .drawCircle(0, 0, 50);\n *\n * // Render the graphics as an HTMLImageElement\n * const image = app.renderer.plugins.extract.image(graphics);\n * document.body.appendChild(image);\n * @namespace PIXI.extract\n */\n\nexport { Extract };\n//# sourceMappingURL=extract.es.js.map\n","/*!\n * @pixi/interaction - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/interaction is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { Point } from '@pixi/math';\nimport { Ticker, UPDATE_PRIORITY } from '@pixi/ticker';\nimport { DisplayObject } from '@pixi/display';\nimport { EventEmitter } from '@pixi/utils';\n\n/**\n * Holds all information related to an Interaction event\n *\n * @class\n * @memberof PIXI.interaction\n */\nvar InteractionData = function InteractionData()\n{\n /**\n * This point stores the global coords of where the touch/mouse event happened\n *\n * @member {PIXI.Point}\n */\n this.global = new Point();\n\n /**\n * The target Sprite that was interacted with\n *\n * @member {PIXI.Sprite}\n */\n this.target = null;\n\n /**\n * When passed to an event handler, this will be the original DOM Event that was captured\n *\n * @see https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent\n * @see https://developer.mozilla.org/en-US/docs/Web/API/TouchEvent\n * @see https://developer.mozilla.org/en-US/docs/Web/API/PointerEvent\n * @member {MouseEvent|TouchEvent|PointerEvent}\n */\n this.originalEvent = null;\n\n /**\n * Unique identifier for this interaction\n *\n * @member {number}\n */\n this.identifier = null;\n\n /**\n * Indicates whether or not the pointer device that created the event is the primary pointer.\n * @see https://developer.mozilla.org/en-US/docs/Web/API/PointerEvent/isPrimary\n * @type {Boolean}\n */\n this.isPrimary = false;\n\n /**\n * Indicates which button was pressed on the mouse or pointer device to trigger the event.\n * @see https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/button\n * @type {number}\n */\n this.button = 0;\n\n /**\n * Indicates which buttons are pressed on the mouse or pointer device when the event is triggered.\n * @see https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/buttons\n * @type {number}\n */\n this.buttons = 0;\n\n /**\n * The width of the pointer's contact along the x-axis, measured in CSS pixels.\n * radiusX of TouchEvents will be represented by this value.\n * @see https://developer.mozilla.org/en-US/docs/Web/API/PointerEvent/width\n * @type {number}\n */\n this.width = 0;\n\n /**\n * The height of the pointer's contact along the y-axis, measured in CSS pixels.\n * radiusY of TouchEvents will be represented by this value.\n * @see https://developer.mozilla.org/en-US/docs/Web/API/PointerEvent/height\n * @type {number}\n */\n this.height = 0;\n\n /**\n * The angle, in degrees, between the pointer device and the screen.\n * @see https://developer.mozilla.org/en-US/docs/Web/API/PointerEvent/tiltX\n * @type {number}\n */\n this.tiltX = 0;\n\n /**\n * The angle, in degrees, between the pointer device and the screen.\n * @see https://developer.mozilla.org/en-US/docs/Web/API/PointerEvent/tiltY\n * @type {number}\n */\n this.tiltY = 0;\n\n /**\n * The type of pointer that triggered the event.\n * @see https://developer.mozilla.org/en-US/docs/Web/API/PointerEvent/pointerType\n * @type {string}\n */\n this.pointerType = null;\n\n /**\n * Pressure applied by the pointing device during the event. A Touch's force property\n * will be represented by this value.\n * @see https://developer.mozilla.org/en-US/docs/Web/API/PointerEvent/pressure\n * @type {number}\n */\n this.pressure = 0;\n\n /**\n * From TouchEvents (not PointerEvents triggered by touches), the rotationAngle of the Touch.\n * @see https://developer.mozilla.org/en-US/docs/Web/API/Touch/rotationAngle\n * @type {number}\n */\n this.rotationAngle = 0;\n\n /**\n * Twist of a stylus pointer.\n * @see https://w3c.github.io/pointerevents/#pointerevent-interface\n * @type {number}\n */\n this.twist = 0;\n\n /**\n * Barrel pressure on a stylus pointer.\n * @see https://w3c.github.io/pointerevents/#pointerevent-interface\n * @type {number}\n */\n this.tangentialPressure = 0;\n};\n\nvar prototypeAccessors = { pointerId: { configurable: true } };\n\n/**\n * The unique identifier of the pointer. It will be the same as `identifier`.\n * @readonly\n * @member {number}\n * @see https://developer.mozilla.org/en-US/docs/Web/API/PointerEvent/pointerId\n */\nprototypeAccessors.pointerId.get = function ()\n{\n return this.identifier;\n};\n\n/**\n * This will return the local coordinates of the specified displayObject for this InteractionData\n *\n * @param {PIXI.DisplayObject} displayObject - The DisplayObject that you would like the local\n * coords off\n * @param {PIXI.Point} [point] - A Point object in which to store the value, optional (otherwise\n * will create a new point)\n * @param {PIXI.Point} [globalPos] - A Point object containing your custom global coords, optional\n * (otherwise will use the current global coords)\n * @return {PIXI.Point} A point containing the coordinates of the InteractionData position relative\n * to the DisplayObject\n */\nInteractionData.prototype.getLocalPosition = function getLocalPosition (displayObject, point, globalPos)\n{\n return displayObject.worldTransform.applyInverse(globalPos || this.global, point);\n};\n\n/**\n * Copies properties from normalized event data.\n *\n * @param {Touch|MouseEvent|PointerEvent} event The normalized event data\n */\nInteractionData.prototype.copyEvent = function copyEvent (event)\n{\n // isPrimary should only change on touchstart/pointerdown, so we don't want to overwrite\n // it with \"false\" on later events when our shim for it on touch events might not be\n // accurate\n if (event.isPrimary)\n {\n this.isPrimary = true;\n }\n this.button = event.button;\n // event.buttons is not available in all browsers (ie. Safari), but it does have a non-standard\n // event.which property instead, which conveys the same information.\n this.buttons = Number.isInteger(event.buttons) ? event.buttons : event.which;\n this.width = event.width;\n this.height = event.height;\n this.tiltX = event.tiltX;\n this.tiltY = event.tiltY;\n this.pointerType = event.pointerType;\n this.pressure = event.pressure;\n this.rotationAngle = event.rotationAngle;\n this.twist = event.twist || 0;\n this.tangentialPressure = event.tangentialPressure || 0;\n};\n\n/**\n * Resets the data for pooling.\n */\nInteractionData.prototype.reset = function reset ()\n{\n // isPrimary is the only property that we really need to reset - everything else is\n // guaranteed to be overwritten\n this.isPrimary = false;\n};\n\nObject.defineProperties( InteractionData.prototype, prototypeAccessors );\n\n/**\n * Event class that mimics native DOM events.\n *\n * @class\n * @memberof PIXI.interaction\n */\nvar InteractionEvent = function InteractionEvent()\n{\n /**\n * Whether this event will continue propagating in the tree\n *\n * @member {boolean}\n */\n this.stopped = false;\n\n /**\n * The object which caused this event to be dispatched.\n * For listener callback see {@link PIXI.interaction.InteractionEvent.currentTarget}.\n *\n * @member {PIXI.DisplayObject}\n */\n this.target = null;\n\n /**\n * The object whose event listener’s callback is currently being invoked.\n *\n * @member {PIXI.DisplayObject}\n */\n this.currentTarget = null;\n\n /**\n * Type of the event\n *\n * @member {string}\n */\n this.type = null;\n\n /**\n * InteractionData related to this event\n *\n * @member {PIXI.interaction.InteractionData}\n */\n this.data = null;\n};\n\n/**\n * Prevents event from reaching any objects other than the current object.\n *\n */\nInteractionEvent.prototype.stopPropagation = function stopPropagation ()\n{\n this.stopped = true;\n};\n\n/**\n * Resets the event.\n */\nInteractionEvent.prototype.reset = function reset ()\n{\n this.stopped = false;\n this.currentTarget = null;\n this.target = null;\n};\n\n/**\n * DisplayObjects with the {@link PIXI.interaction.interactiveTarget} mixin use this class to track interactions\n *\n * @class\n * @private\n * @memberof PIXI.interaction\n */\nvar InteractionTrackingData = function InteractionTrackingData(pointerId)\n{\n this._pointerId = pointerId;\n this._flags = InteractionTrackingData.FLAGS.NONE;\n};\n\nvar prototypeAccessors$1 = { pointerId: { configurable: true },flags: { configurable: true },none: { configurable: true },over: { configurable: true },rightDown: { configurable: true },leftDown: { configurable: true } };\n\n/**\n *\n * @private\n * @param {number} flag - The interaction flag to set\n * @param {boolean} yn - Should the flag be set or unset\n */\nInteractionTrackingData.prototype._doSet = function _doSet (flag, yn)\n{\n if (yn)\n {\n this._flags = this._flags | flag;\n }\n else\n {\n this._flags = this._flags & (~flag);\n }\n};\n\n/**\n * Unique pointer id of the event\n *\n * @readonly\n * @private\n * @member {number}\n */\nprototypeAccessors$1.pointerId.get = function ()\n{\n return this._pointerId;\n};\n\n/**\n * State of the tracking data, expressed as bit flags\n *\n * @private\n * @member {number}\n */\nprototypeAccessors$1.flags.get = function ()\n{\n return this._flags;\n};\n\nprototypeAccessors$1.flags.set = function (flags) // eslint-disable-line require-jsdoc\n{\n this._flags = flags;\n};\n\n/**\n * Is the tracked event inactive (not over or down)?\n *\n * @private\n * @member {number}\n */\nprototypeAccessors$1.none.get = function ()\n{\n return this._flags === this.constructor.FLAGS.NONE;\n};\n\n/**\n * Is the tracked event over the DisplayObject?\n *\n * @private\n * @member {boolean}\n */\nprototypeAccessors$1.over.get = function ()\n{\n return (this._flags & this.constructor.FLAGS.OVER) !== 0;\n};\n\nprototypeAccessors$1.over.set = function (yn) // eslint-disable-line require-jsdoc\n{\n this._doSet(this.constructor.FLAGS.OVER, yn);\n};\n\n/**\n * Did the right mouse button come down in the DisplayObject?\n *\n * @private\n * @member {boolean}\n */\nprototypeAccessors$1.rightDown.get = function ()\n{\n return (this._flags & this.constructor.FLAGS.RIGHT_DOWN) !== 0;\n};\n\nprototypeAccessors$1.rightDown.set = function (yn) // eslint-disable-line require-jsdoc\n{\n this._doSet(this.constructor.FLAGS.RIGHT_DOWN, yn);\n};\n\n/**\n * Did the left mouse button come down in the DisplayObject?\n *\n * @private\n * @member {boolean}\n */\nprototypeAccessors$1.leftDown.get = function ()\n{\n return (this._flags & this.constructor.FLAGS.LEFT_DOWN) !== 0;\n};\n\nprototypeAccessors$1.leftDown.set = function (yn) // eslint-disable-line require-jsdoc\n{\n this._doSet(this.constructor.FLAGS.LEFT_DOWN, yn);\n};\n\nObject.defineProperties( InteractionTrackingData.prototype, prototypeAccessors$1 );\n\nInteractionTrackingData.FLAGS = Object.freeze({\n NONE: 0,\n OVER: 1 << 0,\n LEFT_DOWN: 1 << 1,\n RIGHT_DOWN: 1 << 2,\n});\n\n/**\n * Default property values of interactive objects\n * Used by {@link PIXI.interaction.InteractionManager} to automatically give all DisplayObjects these properties\n *\n * @private\n * @name interactiveTarget\n * @type {Object}\n * @memberof PIXI.interaction\n * @example\n * function MyObject() {}\n *\n * Object.assign(\n * DisplayObject.prototype,\n * PIXI.interaction.interactiveTarget\n * );\n */\nvar interactiveTarget = {\n\n /**\n * Enable interaction events for the DisplayObject. Touch, pointer and mouse\n * events will not be emitted unless `interactive` is set to `true`.\n *\n * @example\n * const sprite = new PIXI.Sprite(texture);\n * sprite.interactive = true;\n * sprite.on('tap', (event) => {\n * //handle event\n * });\n * @member {boolean}\n * @memberof PIXI.DisplayObject#\n */\n interactive: false,\n\n /**\n * Determines if the children to the displayObject can be clicked/touched\n * Setting this to false allows PixiJS to bypass a recursive `hitTest` function\n *\n * @member {boolean}\n * @memberof PIXI.Container#\n */\n interactiveChildren: true,\n\n /**\n * Interaction shape. Children will be hit first, then this shape will be checked.\n * Setting this will cause this shape to be checked in hit tests rather than the displayObject's bounds.\n *\n * @example\n * const sprite = new PIXI.Sprite(texture);\n * sprite.interactive = true;\n * sprite.hitArea = new PIXI.Rectangle(0, 0, 100, 100);\n * @member {PIXI.Rectangle|PIXI.Circle|PIXI.Ellipse|PIXI.Polygon|PIXI.RoundedRectangle}\n * @memberof PIXI.DisplayObject#\n */\n hitArea: null,\n\n /**\n * If enabled, the mouse cursor use the pointer behavior when hovered over the displayObject if it is interactive\n * Setting this changes the 'cursor' property to `'pointer'`.\n *\n * @example\n * const sprite = new PIXI.Sprite(texture);\n * sprite.interactive = true;\n * sprite.buttonMode = true;\n * @member {boolean}\n * @memberof PIXI.DisplayObject#\n */\n get buttonMode()\n {\n return this.cursor === 'pointer';\n },\n set buttonMode(value)\n {\n if (value)\n {\n this.cursor = 'pointer';\n }\n else if (this.cursor === 'pointer')\n {\n this.cursor = null;\n }\n },\n\n /**\n * This defines what cursor mode is used when the mouse cursor\n * is hovered over the displayObject.\n *\n * @example\n * const sprite = new PIXI.Sprite(texture);\n * sprite.interactive = true;\n * sprite.cursor = 'wait';\n * @see https://developer.mozilla.org/en/docs/Web/CSS/cursor\n *\n * @member {string}\n * @memberof PIXI.DisplayObject#\n */\n cursor: null,\n\n /**\n * Internal set of all active pointers, by identifier\n *\n * @member {Map}\n * @memberof PIXI.DisplayObject#\n * @private\n */\n get trackedPointers()\n {\n if (this._trackedPointers === undefined) { this._trackedPointers = {}; }\n\n return this._trackedPointers;\n },\n\n /**\n * Map of all tracked pointers, by identifier. Use trackedPointers to access.\n *\n * @private\n * @type {Map}\n */\n _trackedPointers: undefined,\n};\n\n// Mix interactiveTarget into DisplayObject.prototype,\n// after deprecation has been handled\nDisplayObject.mixin(interactiveTarget);\n\nvar MOUSE_POINTER_ID = 1;\n\n// helpers for hitTest() - only used inside hitTest()\nvar hitTestEvent = {\n target: null,\n data: {\n global: null,\n },\n};\n\n/**\n * The interaction manager deals with mouse, touch and pointer events.\n *\n * Any DisplayObject can be interactive if its `interactive` property is set to true.\n *\n * This manager also supports multitouch.\n *\n * An instance of this class is automatically created by default, and can be found at `renderer.plugins.interaction`\n *\n * @class\n * @extends PIXI.utils.EventEmitter\n * @memberof PIXI.interaction\n */\nvar InteractionManager = /*@__PURE__*/(function (EventEmitter) {\n function InteractionManager(renderer, options)\n {\n EventEmitter.call(this);\n\n options = options || {};\n\n /**\n * The renderer this interaction manager works for.\n *\n * @member {PIXI.AbstractRenderer}\n */\n this.renderer = renderer;\n\n /**\n * Should default browser actions automatically be prevented.\n * Does not apply to pointer events for backwards compatibility\n * preventDefault on pointer events stops mouse events from firing\n * Thus, for every pointer event, there will always be either a mouse of touch event alongside it.\n *\n * @member {boolean}\n * @default true\n */\n this.autoPreventDefault = options.autoPreventDefault !== undefined ? options.autoPreventDefault : true;\n\n /**\n * Frequency in milliseconds that the mousemove, mouseover & mouseout interaction events will be checked.\n *\n * @member {number}\n * @default 10\n */\n this.interactionFrequency = options.interactionFrequency || 10;\n\n /**\n * The mouse data\n *\n * @member {PIXI.interaction.InteractionData}\n */\n this.mouse = new InteractionData();\n this.mouse.identifier = MOUSE_POINTER_ID;\n\n // setting the mouse to start off far off screen will mean that mouse over does\n // not get called before we even move the mouse.\n this.mouse.global.set(-999999);\n\n /**\n * Actively tracked InteractionData\n *\n * @private\n * @member {Object.}\n */\n this.activeInteractionData = {};\n this.activeInteractionData[MOUSE_POINTER_ID] = this.mouse;\n\n /**\n * Pool of unused InteractionData\n *\n * @private\n * @member {PIXI.interaction.InteractionData[]}\n */\n this.interactionDataPool = [];\n\n /**\n * An event data object to handle all the event tracking/dispatching\n *\n * @member {object}\n */\n this.eventData = new InteractionEvent();\n\n /**\n * The DOM element to bind to.\n *\n * @protected\n * @member {HTMLElement}\n */\n this.interactionDOMElement = null;\n\n /**\n * This property determines if mousemove and touchmove events are fired only when the cursor\n * is over the object.\n * Setting to true will make things work more in line with how the DOM version works.\n * Setting to false can make things easier for things like dragging\n * It is currently set to false as this is how PixiJS used to work. This will be set to true in\n * future versions of pixi.\n *\n * @member {boolean}\n * @default false\n */\n this.moveWhenInside = false;\n\n /**\n * Have events been attached to the dom element?\n *\n * @protected\n * @member {boolean}\n */\n this.eventsAdded = false;\n\n /**\n * Is the mouse hovering over the renderer?\n *\n * @protected\n * @member {boolean}\n */\n this.mouseOverRenderer = false;\n\n /**\n * Does the device support touch events\n * https://www.w3.org/TR/touch-events/\n *\n * @readonly\n * @member {boolean}\n */\n this.supportsTouchEvents = 'ontouchstart' in window;\n\n /**\n * Does the device support pointer events\n * https://www.w3.org/Submission/pointer-events/\n *\n * @readonly\n * @member {boolean}\n */\n this.supportsPointerEvents = !!window.PointerEvent;\n\n // this will make it so that you don't have to call bind all the time\n\n /**\n * @private\n * @member {Function}\n */\n this.onPointerUp = this.onPointerUp.bind(this);\n this.processPointerUp = this.processPointerUp.bind(this);\n\n /**\n * @private\n * @member {Function}\n */\n this.onPointerCancel = this.onPointerCancel.bind(this);\n this.processPointerCancel = this.processPointerCancel.bind(this);\n\n /**\n * @private\n * @member {Function}\n */\n this.onPointerDown = this.onPointerDown.bind(this);\n this.processPointerDown = this.processPointerDown.bind(this);\n\n /**\n * @private\n * @member {Function}\n */\n this.onPointerMove = this.onPointerMove.bind(this);\n this.processPointerMove = this.processPointerMove.bind(this);\n\n /**\n * @private\n * @member {Function}\n */\n this.onPointerOut = this.onPointerOut.bind(this);\n this.processPointerOverOut = this.processPointerOverOut.bind(this);\n\n /**\n * @private\n * @member {Function}\n */\n this.onPointerOver = this.onPointerOver.bind(this);\n\n /**\n * Dictionary of how different cursor modes are handled. Strings are handled as CSS cursor\n * values, objects are handled as dictionaries of CSS values for interactionDOMElement,\n * and functions are called instead of changing the CSS.\n * Default CSS cursor values are provided for 'default' and 'pointer' modes.\n * @member {Object.}\n */\n this.cursorStyles = {\n default: 'inherit',\n pointer: 'pointer',\n };\n\n /**\n * The mode of the cursor that is being used.\n * The value of this is a key from the cursorStyles dictionary.\n *\n * @member {string}\n */\n this.currentCursorMode = null;\n\n /**\n * Internal cached let.\n *\n * @private\n * @member {string}\n */\n this.cursor = null;\n\n /**\n * Internal cached let.\n *\n * @private\n * @member {PIXI.Point}\n */\n this._tempPoint = new Point();\n\n /**\n * The current resolution / device pixel ratio.\n *\n * @member {number}\n * @default 1\n */\n this.resolution = 1;\n\n /**\n * Fired when a pointer device button (usually a mouse left-button) is pressed on the display\n * object.\n *\n * @event PIXI.interaction.InteractionManager#mousedown\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device secondary button (usually a mouse right-button) is pressed\n * on the display object.\n *\n * @event PIXI.interaction.InteractionManager#rightdown\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device button (usually a mouse left-button) is released over the display\n * object.\n *\n * @event PIXI.interaction.InteractionManager#mouseup\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device secondary button (usually a mouse right-button) is released\n * over the display object.\n *\n * @event PIXI.interaction.InteractionManager#rightup\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device button (usually a mouse left-button) is pressed and released on\n * the display object.\n *\n * @event PIXI.interaction.InteractionManager#click\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device secondary button (usually a mouse right-button) is pressed\n * and released on the display object.\n *\n * @event PIXI.interaction.InteractionManager#rightclick\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device button (usually a mouse left-button) is released outside the\n * display object that initially registered a\n * [mousedown]{@link PIXI.interaction.InteractionManager#event:mousedown}.\n *\n * @event PIXI.interaction.InteractionManager#mouseupoutside\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device secondary button (usually a mouse right-button) is released\n * outside the display object that initially registered a\n * [rightdown]{@link PIXI.interaction.InteractionManager#event:rightdown}.\n *\n * @event PIXI.interaction.InteractionManager#rightupoutside\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device (usually a mouse) is moved while over the display object\n *\n * @event PIXI.interaction.InteractionManager#mousemove\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device (usually a mouse) is moved onto the display object\n *\n * @event PIXI.interaction.InteractionManager#mouseover\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device (usually a mouse) is moved off the display object\n *\n * @event PIXI.interaction.InteractionManager#mouseout\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device button is pressed on the display object.\n *\n * @event PIXI.interaction.InteractionManager#pointerdown\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device button is released over the display object.\n * Not always fired when some buttons are held down while others are released. In those cases,\n * use [mousedown]{@link PIXI.interaction.InteractionManager#event:mousedown} and\n * [mouseup]{@link PIXI.interaction.InteractionManager#event:mouseup} instead.\n *\n * @event PIXI.interaction.InteractionManager#pointerup\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when the operating system cancels a pointer event\n *\n * @event PIXI.interaction.InteractionManager#pointercancel\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device button is pressed and released on the display object.\n *\n * @event PIXI.interaction.InteractionManager#pointertap\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device button is released outside the display object that initially\n * registered a [pointerdown]{@link PIXI.interaction.InteractionManager#event:pointerdown}.\n *\n * @event PIXI.interaction.InteractionManager#pointerupoutside\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device is moved while over the display object\n *\n * @event PIXI.interaction.InteractionManager#pointermove\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device is moved onto the display object\n *\n * @event PIXI.interaction.InteractionManager#pointerover\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device is moved off the display object\n *\n * @event PIXI.interaction.InteractionManager#pointerout\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a touch point is placed on the display object.\n *\n * @event PIXI.interaction.InteractionManager#touchstart\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a touch point is removed from the display object.\n *\n * @event PIXI.interaction.InteractionManager#touchend\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when the operating system cancels a touch\n *\n * @event PIXI.interaction.InteractionManager#touchcancel\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a touch point is placed and removed from the display object.\n *\n * @event PIXI.interaction.InteractionManager#tap\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a touch point is removed outside of the display object that initially\n * registered a [touchstart]{@link PIXI.interaction.InteractionManager#event:touchstart}.\n *\n * @event PIXI.interaction.InteractionManager#touchendoutside\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a touch point is moved along the display object.\n *\n * @event PIXI.interaction.InteractionManager#touchmove\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device button (usually a mouse left-button) is pressed on the display.\n * object. DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#mousedown\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device secondary button (usually a mouse right-button) is pressed\n * on the display object. DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#rightdown\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device button (usually a mouse left-button) is released over the display\n * object. DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#mouseup\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device secondary button (usually a mouse right-button) is released\n * over the display object. DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#rightup\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device button (usually a mouse left-button) is pressed and released on\n * the display object. DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#click\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device secondary button (usually a mouse right-button) is pressed\n * and released on the display object. DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#rightclick\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device button (usually a mouse left-button) is released outside the\n * display object that initially registered a\n * [mousedown]{@link PIXI.DisplayObject#event:mousedown}.\n * DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#mouseupoutside\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device secondary button (usually a mouse right-button) is released\n * outside the display object that initially registered a\n * [rightdown]{@link PIXI.DisplayObject#event:rightdown}.\n * DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#rightupoutside\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device (usually a mouse) is moved while over the display object.\n * DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#mousemove\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device (usually a mouse) is moved onto the display object.\n * DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#mouseover\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device (usually a mouse) is moved off the display object.\n * DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#mouseout\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device button is pressed on the display object.\n * DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#pointerdown\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device button is released over the display object.\n * DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#pointerup\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when the operating system cancels a pointer event.\n * DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#pointercancel\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device button is pressed and released on the display object.\n * DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#pointertap\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device button is released outside the display object that initially\n * registered a [pointerdown]{@link PIXI.DisplayObject#event:pointerdown}.\n * DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#pointerupoutside\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device is moved while over the display object.\n * DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#pointermove\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device is moved onto the display object.\n * DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#pointerover\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a pointer device is moved off the display object.\n * DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#pointerout\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a touch point is placed on the display object.\n * DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#touchstart\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a touch point is removed from the display object.\n * DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#touchend\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when the operating system cancels a touch.\n * DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#touchcancel\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a touch point is placed and removed from the display object.\n * DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#tap\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a touch point is removed outside of the display object that initially\n * registered a [touchstart]{@link PIXI.DisplayObject#event:touchstart}.\n * DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#touchendoutside\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n /**\n * Fired when a touch point is moved along the display object.\n * DisplayObject's `interactive` property must be set to `true` to fire event.\n *\n * @event PIXI.DisplayObject#touchmove\n * @param {PIXI.interaction.InteractionEvent} event - Interaction event\n */\n\n this.setTargetElement(this.renderer.view, this.renderer.resolution);\n }\n\n if ( EventEmitter ) InteractionManager.__proto__ = EventEmitter;\n InteractionManager.prototype = Object.create( EventEmitter && EventEmitter.prototype );\n InteractionManager.prototype.constructor = InteractionManager;\n\n /**\n * Hit tests a point against the display tree, returning the first interactive object that is hit.\n *\n * @param {PIXI.Point} globalPoint - A point to hit test with, in global space.\n * @param {PIXI.Container} [root] - The root display object to start from. If omitted, defaults\n * to the last rendered root of the associated renderer.\n * @return {PIXI.DisplayObject} The hit display object, if any.\n */\n InteractionManager.prototype.hitTest = function hitTest (globalPoint, root)\n {\n // clear the target for our hit test\n hitTestEvent.target = null;\n // assign the global point\n hitTestEvent.data.global = globalPoint;\n // ensure safety of the root\n if (!root)\n {\n root = this.renderer._lastObjectRendered;\n }\n // run the hit test\n this.processInteractive(hitTestEvent, root, null, true);\n // return our found object - it'll be null if we didn't hit anything\n\n return hitTestEvent.target;\n };\n\n /**\n * Sets the DOM element which will receive mouse/touch events. This is useful for when you have\n * other DOM elements on top of the renderers Canvas element. With this you'll be bale to delegate\n * another DOM element to receive those events.\n *\n * @param {HTMLCanvasElement} element - the DOM element which will receive mouse and touch events.\n * @param {number} [resolution=1] - The resolution / device pixel ratio of the new element (relative to the canvas).\n */\n InteractionManager.prototype.setTargetElement = function setTargetElement (element, resolution)\n {\n if ( resolution === void 0 ) resolution = 1;\n\n this.removeEvents();\n\n this.interactionDOMElement = element;\n\n this.resolution = resolution;\n\n this.addEvents();\n };\n\n /**\n * Registers all the DOM events\n *\n * @private\n */\n InteractionManager.prototype.addEvents = function addEvents ()\n {\n if (!this.interactionDOMElement)\n {\n return;\n }\n\n Ticker.system.add(this.update, this, UPDATE_PRIORITY.INTERACTION);\n\n if (window.navigator.msPointerEnabled)\n {\n this.interactionDOMElement.style['-ms-content-zooming'] = 'none';\n this.interactionDOMElement.style['-ms-touch-action'] = 'none';\n }\n else if (this.supportsPointerEvents)\n {\n this.interactionDOMElement.style['touch-action'] = 'none';\n }\n\n /**\n * These events are added first, so that if pointer events are normalized, they are fired\n * in the same order as non-normalized events. ie. pointer event 1st, mouse / touch 2nd\n */\n if (this.supportsPointerEvents)\n {\n window.document.addEventListener('pointermove', this.onPointerMove, true);\n this.interactionDOMElement.addEventListener('pointerdown', this.onPointerDown, true);\n // pointerout is fired in addition to pointerup (for touch events) and pointercancel\n // we already handle those, so for the purposes of what we do in onPointerOut, we only\n // care about the pointerleave event\n this.interactionDOMElement.addEventListener('pointerleave', this.onPointerOut, true);\n this.interactionDOMElement.addEventListener('pointerover', this.onPointerOver, true);\n window.addEventListener('pointercancel', this.onPointerCancel, true);\n window.addEventListener('pointerup', this.onPointerUp, true);\n }\n else\n {\n window.document.addEventListener('mousemove', this.onPointerMove, true);\n this.interactionDOMElement.addEventListener('mousedown', this.onPointerDown, true);\n this.interactionDOMElement.addEventListener('mouseout', this.onPointerOut, true);\n this.interactionDOMElement.addEventListener('mouseover', this.onPointerOver, true);\n window.addEventListener('mouseup', this.onPointerUp, true);\n }\n\n // always look directly for touch events so that we can provide original data\n // In a future version we should change this to being just a fallback and rely solely on\n // PointerEvents whenever available\n if (this.supportsTouchEvents)\n {\n this.interactionDOMElement.addEventListener('touchstart', this.onPointerDown, true);\n this.interactionDOMElement.addEventListener('touchcancel', this.onPointerCancel, true);\n this.interactionDOMElement.addEventListener('touchend', this.onPointerUp, true);\n this.interactionDOMElement.addEventListener('touchmove', this.onPointerMove, true);\n }\n\n this.eventsAdded = true;\n };\n\n /**\n * Removes all the DOM events that were previously registered\n *\n * @private\n */\n InteractionManager.prototype.removeEvents = function removeEvents ()\n {\n if (!this.interactionDOMElement)\n {\n return;\n }\n\n Ticker.system.remove(this.update, this);\n\n if (window.navigator.msPointerEnabled)\n {\n this.interactionDOMElement.style['-ms-content-zooming'] = '';\n this.interactionDOMElement.style['-ms-touch-action'] = '';\n }\n else if (this.supportsPointerEvents)\n {\n this.interactionDOMElement.style['touch-action'] = '';\n }\n\n if (this.supportsPointerEvents)\n {\n window.document.removeEventListener('pointermove', this.onPointerMove, true);\n this.interactionDOMElement.removeEventListener('pointerdown', this.onPointerDown, true);\n this.interactionDOMElement.removeEventListener('pointerleave', this.onPointerOut, true);\n this.interactionDOMElement.removeEventListener('pointerover', this.onPointerOver, true);\n window.removeEventListener('pointercancel', this.onPointerCancel, true);\n window.removeEventListener('pointerup', this.onPointerUp, true);\n }\n else\n {\n window.document.removeEventListener('mousemove', this.onPointerMove, true);\n this.interactionDOMElement.removeEventListener('mousedown', this.onPointerDown, true);\n this.interactionDOMElement.removeEventListener('mouseout', this.onPointerOut, true);\n this.interactionDOMElement.removeEventListener('mouseover', this.onPointerOver, true);\n window.removeEventListener('mouseup', this.onPointerUp, true);\n }\n\n if (this.supportsTouchEvents)\n {\n this.interactionDOMElement.removeEventListener('touchstart', this.onPointerDown, true);\n this.interactionDOMElement.removeEventListener('touchcancel', this.onPointerCancel, true);\n this.interactionDOMElement.removeEventListener('touchend', this.onPointerUp, true);\n this.interactionDOMElement.removeEventListener('touchmove', this.onPointerMove, true);\n }\n\n this.interactionDOMElement = null;\n\n this.eventsAdded = false;\n };\n\n /**\n * Updates the state of interactive objects.\n * Invoked by a throttled ticker update from {@link PIXI.Ticker.system}.\n *\n * @param {number} deltaTime - time delta since last tick\n */\n InteractionManager.prototype.update = function update (deltaTime)\n {\n this._deltaTime += deltaTime;\n\n if (this._deltaTime < this.interactionFrequency)\n {\n return;\n }\n\n this._deltaTime = 0;\n\n if (!this.interactionDOMElement)\n {\n return;\n }\n\n // if the user move the mouse this check has already been done using the mouse move!\n if (this.didMove)\n {\n this.didMove = false;\n\n return;\n }\n\n this.cursor = null;\n\n // Resets the flag as set by a stopPropagation call. This flag is usually reset by a user interaction of any kind,\n // but there was a scenario of a display object moving under a static mouse cursor.\n // In this case, mouseover and mouseevents would not pass the flag test in dispatchEvent function\n for (var k in this.activeInteractionData)\n {\n // eslint-disable-next-line no-prototype-builtins\n if (this.activeInteractionData.hasOwnProperty(k))\n {\n var interactionData = this.activeInteractionData[k];\n\n if (interactionData.originalEvent && interactionData.pointerType !== 'touch')\n {\n var interactionEvent = this.configureInteractionEventForDOMEvent(\n this.eventData,\n interactionData.originalEvent,\n interactionData\n );\n\n this.processInteractive(\n interactionEvent,\n this.renderer._lastObjectRendered,\n this.processPointerOverOut,\n true\n );\n }\n }\n }\n\n this.setCursorMode(this.cursor);\n\n // TODO\n };\n\n /**\n * Sets the current cursor mode, handling any callbacks or CSS style changes.\n *\n * @param {string} mode - cursor mode, a key from the cursorStyles dictionary\n */\n InteractionManager.prototype.setCursorMode = function setCursorMode (mode)\n {\n mode = mode || 'default';\n // if the mode didn't actually change, bail early\n if (this.currentCursorMode === mode)\n {\n return;\n }\n this.currentCursorMode = mode;\n var style = this.cursorStyles[mode];\n\n // only do things if there is a cursor style for it\n if (style)\n {\n switch (typeof style)\n {\n case 'string':\n // string styles are handled as cursor CSS\n this.interactionDOMElement.style.cursor = style;\n break;\n case 'function':\n // functions are just called, and passed the cursor mode\n style(mode);\n break;\n case 'object':\n // if it is an object, assume that it is a dictionary of CSS styles,\n // apply it to the interactionDOMElement\n Object.assign(this.interactionDOMElement.style, style);\n break;\n }\n }\n else if (typeof mode === 'string' && !Object.prototype.hasOwnProperty.call(this.cursorStyles, mode))\n {\n // if it mode is a string (not a Symbol) and cursorStyles doesn't have any entry\n // for the mode, then assume that the dev wants it to be CSS for the cursor.\n this.interactionDOMElement.style.cursor = mode;\n }\n };\n\n /**\n * Dispatches an event on the display object that was interacted with\n *\n * @param {PIXI.Container|PIXI.Sprite|PIXI.TilingSprite} displayObject - the display object in question\n * @param {string} eventString - the name of the event (e.g, mousedown)\n * @param {object} eventData - the event data object\n * @private\n */\n InteractionManager.prototype.dispatchEvent = function dispatchEvent (displayObject, eventString, eventData)\n {\n if (!eventData.stopped)\n {\n eventData.currentTarget = displayObject;\n eventData.type = eventString;\n\n displayObject.emit(eventString, eventData);\n\n if (displayObject[eventString])\n {\n displayObject[eventString](eventData);\n }\n }\n };\n\n /**\n * Maps x and y coords from a DOM object and maps them correctly to the PixiJS view. The\n * resulting value is stored in the point. This takes into account the fact that the DOM\n * element could be scaled and positioned anywhere on the screen.\n *\n * @param {PIXI.Point} point - the point that the result will be stored in\n * @param {number} x - the x coord of the position to map\n * @param {number} y - the y coord of the position to map\n */\n InteractionManager.prototype.mapPositionToPoint = function mapPositionToPoint (point, x, y)\n {\n var rect;\n\n // IE 11 fix\n if (!this.interactionDOMElement.parentElement)\n {\n rect = { x: 0, y: 0, width: 0, height: 0 };\n }\n else\n {\n rect = this.interactionDOMElement.getBoundingClientRect();\n }\n\n var resolutionMultiplier = 1.0 / this.resolution;\n\n point.x = ((x - rect.left) * (this.interactionDOMElement.width / rect.width)) * resolutionMultiplier;\n point.y = ((y - rect.top) * (this.interactionDOMElement.height / rect.height)) * resolutionMultiplier;\n };\n\n /**\n * This function is provides a neat way of crawling through the scene graph and running a\n * specified function on all interactive objects it finds. It will also take care of hit\n * testing the interactive objects and passes the hit across in the function.\n *\n * @protected\n * @param {PIXI.interaction.InteractionEvent} interactionEvent - event containing the point that\n * is tested for collision\n * @param {PIXI.Container|PIXI.Sprite|PIXI.TilingSprite} displayObject - the displayObject\n * that will be hit test (recursively crawls its children)\n * @param {Function} [func] - the function that will be called on each interactive object. The\n * interactionEvent, displayObject and hit will be passed to the function\n * @param {boolean} [hitTest] - this indicates if the objects inside should be hit test against the point\n * @param {boolean} [interactive] - Whether the displayObject is interactive\n * @return {boolean} returns true if the displayObject hit the point\n */\n InteractionManager.prototype.processInteractive = function processInteractive (interactionEvent, displayObject, func, hitTest, interactive)\n {\n if (!displayObject || !displayObject.visible)\n {\n return false;\n }\n\n var point = interactionEvent.data.global;\n\n // Took a little while to rework this function correctly! But now it is done and nice and optimized! ^_^\n //\n // This function will now loop through all objects and then only hit test the objects it HAS\n // to, not all of them. MUCH faster..\n // An object will be hit test if the following is true:\n //\n // 1: It is interactive.\n // 2: It belongs to a parent that is interactive AND one of the parents children have not already been hit.\n //\n // As another little optimization once an interactive object has been hit we can carry on\n // through the scenegraph, but we know that there will be no more hits! So we can avoid extra hit tests\n // A final optimization is that an object is not hit test directly if a child has already been hit.\n\n interactive = displayObject.interactive || interactive;\n\n var hit = false;\n var interactiveParent = interactive;\n\n // Flag here can set to false if the event is outside the parents hitArea or mask\n var hitTestChildren = true;\n\n // If there is a hitArea, no need to test against anything else if the pointer is not within the hitArea\n // There is also no longer a need to hitTest children.\n if (displayObject.hitArea)\n {\n if (hitTest)\n {\n displayObject.worldTransform.applyInverse(point, this._tempPoint);\n if (!displayObject.hitArea.contains(this._tempPoint.x, this._tempPoint.y))\n {\n hitTest = false;\n hitTestChildren = false;\n }\n else\n {\n hit = true;\n }\n }\n interactiveParent = false;\n }\n // If there is a mask, no need to hitTest against anything else if the pointer is not within the mask.\n // We still want to hitTestChildren, however, to ensure a mouseout can still be generated.\n // https://github.com/pixijs/pixi.js/issues/5135\n else if (displayObject._mask)\n {\n if (hitTest)\n {\n if (!(displayObject._mask.containsPoint && displayObject._mask.containsPoint(point)))\n {\n hitTest = false;\n }\n }\n }\n\n // ** FREE TIP **! If an object is not interactive or has no buttons in it\n // (such as a game scene!) set interactiveChildren to false for that displayObject.\n // This will allow PixiJS to completely ignore and bypass checking the displayObjects children.\n if (hitTestChildren && displayObject.interactiveChildren && displayObject.children)\n {\n var children = displayObject.children;\n\n for (var i = children.length - 1; i >= 0; i--)\n {\n var child = children[i];\n\n // time to get recursive.. if this function will return if something is hit..\n var childHit = this.processInteractive(interactionEvent, child, func, hitTest, interactiveParent);\n\n if (childHit)\n {\n // its a good idea to check if a child has lost its parent.\n // this means it has been removed whilst looping so its best\n if (!child.parent)\n {\n continue;\n }\n\n // we no longer need to hit test any more objects in this container as we we\n // now know the parent has been hit\n interactiveParent = false;\n\n // If the child is interactive , that means that the object hit was actually\n // interactive and not just the child of an interactive object.\n // This means we no longer need to hit test anything else. We still need to run\n // through all objects, but we don't need to perform any hit tests.\n\n if (childHit)\n {\n if (interactionEvent.target)\n {\n hitTest = false;\n }\n hit = true;\n }\n }\n }\n }\n\n // no point running this if the item is not interactive or does not have an interactive parent.\n if (interactive)\n {\n // if we are hit testing (as in we have no hit any objects yet)\n // We also don't need to worry about hit testing if once of the displayObjects children\n // has already been hit - but only if it was interactive, otherwise we need to keep\n // looking for an interactive child, just in case we hit one\n if (hitTest && !interactionEvent.target)\n {\n // already tested against hitArea if it is defined\n if (!displayObject.hitArea && displayObject.containsPoint)\n {\n if (displayObject.containsPoint(point))\n {\n hit = true;\n }\n }\n }\n\n if (displayObject.interactive)\n {\n if (hit && !interactionEvent.target)\n {\n interactionEvent.target = displayObject;\n }\n\n if (func)\n {\n func(interactionEvent, displayObject, !!hit);\n }\n }\n }\n\n return hit;\n };\n\n /**\n * Is called when the pointer button is pressed down on the renderer element\n *\n * @private\n * @param {PointerEvent} originalEvent - The DOM event of a pointer button being pressed down\n */\n InteractionManager.prototype.onPointerDown = function onPointerDown (originalEvent)\n {\n // if we support touch events, then only use those for touch events, not pointer events\n if (this.supportsTouchEvents && originalEvent.pointerType === 'touch') { return; }\n\n var events = this.normalizeToPointerData(originalEvent);\n\n /**\n * No need to prevent default on natural pointer events, as there are no side effects\n * Normalized events, however, may have the double mousedown/touchstart issue on the native android browser,\n * so still need to be prevented.\n */\n\n // Guaranteed that there will be at least one event in events, and all events must have the same pointer type\n\n if (this.autoPreventDefault && events[0].isNormalized)\n {\n var cancelable = originalEvent.cancelable || !('cancelable' in originalEvent);\n\n if (cancelable)\n {\n originalEvent.preventDefault();\n }\n }\n\n var eventLen = events.length;\n\n for (var i = 0; i < eventLen; i++)\n {\n var event = events[i];\n\n var interactionData = this.getInteractionDataForPointerId(event);\n\n var interactionEvent = this.configureInteractionEventForDOMEvent(this.eventData, event, interactionData);\n\n interactionEvent.data.originalEvent = originalEvent;\n\n this.processInteractive(interactionEvent, this.renderer._lastObjectRendered, this.processPointerDown, true);\n\n this.emit('pointerdown', interactionEvent);\n if (event.pointerType === 'touch')\n {\n this.emit('touchstart', interactionEvent);\n }\n // emit a mouse event for \"pen\" pointers, the way a browser would emit a fallback event\n else if (event.pointerType === 'mouse' || event.pointerType === 'pen')\n {\n var isRightButton = event.button === 2;\n\n this.emit(isRightButton ? 'rightdown' : 'mousedown', this.eventData);\n }\n }\n };\n\n /**\n * Processes the result of the pointer down check and dispatches the event if need be\n *\n * @private\n * @param {PIXI.interaction.InteractionEvent} interactionEvent - The interaction event wrapping the DOM event\n * @param {PIXI.Container|PIXI.Sprite|PIXI.TilingSprite} displayObject - The display object that was tested\n * @param {boolean} hit - the result of the hit test on the display object\n */\n InteractionManager.prototype.processPointerDown = function processPointerDown (interactionEvent, displayObject, hit)\n {\n var data = interactionEvent.data;\n var id = interactionEvent.data.identifier;\n\n if (hit)\n {\n if (!displayObject.trackedPointers[id])\n {\n displayObject.trackedPointers[id] = new InteractionTrackingData(id);\n }\n this.dispatchEvent(displayObject, 'pointerdown', interactionEvent);\n\n if (data.pointerType === 'touch')\n {\n this.dispatchEvent(displayObject, 'touchstart', interactionEvent);\n }\n else if (data.pointerType === 'mouse' || data.pointerType === 'pen')\n {\n var isRightButton = data.button === 2;\n\n if (isRightButton)\n {\n displayObject.trackedPointers[id].rightDown = true;\n }\n else\n {\n displayObject.trackedPointers[id].leftDown = true;\n }\n\n this.dispatchEvent(displayObject, isRightButton ? 'rightdown' : 'mousedown', interactionEvent);\n }\n }\n };\n\n /**\n * Is called when the pointer button is released on the renderer element\n *\n * @private\n * @param {PointerEvent} originalEvent - The DOM event of a pointer button being released\n * @param {boolean} cancelled - true if the pointer is cancelled\n * @param {Function} func - Function passed to {@link processInteractive}\n */\n InteractionManager.prototype.onPointerComplete = function onPointerComplete (originalEvent, cancelled, func)\n {\n var events = this.normalizeToPointerData(originalEvent);\n\n var eventLen = events.length;\n\n // if the event wasn't targeting our canvas, then consider it to be pointerupoutside\n // in all cases (unless it was a pointercancel)\n var eventAppend = originalEvent.target !== this.interactionDOMElement ? 'outside' : '';\n\n for (var i = 0; i < eventLen; i++)\n {\n var event = events[i];\n\n var interactionData = this.getInteractionDataForPointerId(event);\n\n var interactionEvent = this.configureInteractionEventForDOMEvent(this.eventData, event, interactionData);\n\n interactionEvent.data.originalEvent = originalEvent;\n\n // perform hit testing for events targeting our canvas or cancel events\n this.processInteractive(interactionEvent, this.renderer._lastObjectRendered, func, cancelled || !eventAppend);\n\n this.emit(cancelled ? 'pointercancel' : (\"pointerup\" + eventAppend), interactionEvent);\n\n if (event.pointerType === 'mouse' || event.pointerType === 'pen')\n {\n var isRightButton = event.button === 2;\n\n this.emit(isRightButton ? (\"rightup\" + eventAppend) : (\"mouseup\" + eventAppend), interactionEvent);\n }\n else if (event.pointerType === 'touch')\n {\n this.emit(cancelled ? 'touchcancel' : (\"touchend\" + eventAppend), interactionEvent);\n this.releaseInteractionDataForPointerId(event.pointerId, interactionData);\n }\n }\n };\n\n /**\n * Is called when the pointer button is cancelled\n *\n * @private\n * @param {PointerEvent} event - The DOM event of a pointer button being released\n */\n InteractionManager.prototype.onPointerCancel = function onPointerCancel (event)\n {\n // if we support touch events, then only use those for touch events, not pointer events\n if (this.supportsTouchEvents && event.pointerType === 'touch') { return; }\n\n this.onPointerComplete(event, true, this.processPointerCancel);\n };\n\n /**\n * Processes the result of the pointer cancel check and dispatches the event if need be\n *\n * @private\n * @param {PIXI.interaction.InteractionEvent} interactionEvent - The interaction event wrapping the DOM event\n * @param {PIXI.Container|PIXI.Sprite|PIXI.TilingSprite} displayObject - The display object that was tested\n */\n InteractionManager.prototype.processPointerCancel = function processPointerCancel (interactionEvent, displayObject)\n {\n var data = interactionEvent.data;\n\n var id = interactionEvent.data.identifier;\n\n if (displayObject.trackedPointers[id] !== undefined)\n {\n delete displayObject.trackedPointers[id];\n this.dispatchEvent(displayObject, 'pointercancel', interactionEvent);\n\n if (data.pointerType === 'touch')\n {\n this.dispatchEvent(displayObject, 'touchcancel', interactionEvent);\n }\n }\n };\n\n /**\n * Is called when the pointer button is released on the renderer element\n *\n * @private\n * @param {PointerEvent} event - The DOM event of a pointer button being released\n */\n InteractionManager.prototype.onPointerUp = function onPointerUp (event)\n {\n // if we support touch events, then only use those for touch events, not pointer events\n if (this.supportsTouchEvents && event.pointerType === 'touch') { return; }\n\n this.onPointerComplete(event, false, this.processPointerUp);\n };\n\n /**\n * Processes the result of the pointer up check and dispatches the event if need be\n *\n * @private\n * @param {PIXI.interaction.InteractionEvent} interactionEvent - The interaction event wrapping the DOM event\n * @param {PIXI.Container|PIXI.Sprite|PIXI.TilingSprite} displayObject - The display object that was tested\n * @param {boolean} hit - the result of the hit test on the display object\n */\n InteractionManager.prototype.processPointerUp = function processPointerUp (interactionEvent, displayObject, hit)\n {\n var data = interactionEvent.data;\n\n var id = interactionEvent.data.identifier;\n\n var trackingData = displayObject.trackedPointers[id];\n\n var isTouch = data.pointerType === 'touch';\n\n var isMouse = (data.pointerType === 'mouse' || data.pointerType === 'pen');\n // need to track mouse down status in the mouse block so that we can emit\n // event in a later block\n var isMouseTap = false;\n\n // Mouse only\n if (isMouse)\n {\n var isRightButton = data.button === 2;\n\n var flags = InteractionTrackingData.FLAGS;\n\n var test = isRightButton ? flags.RIGHT_DOWN : flags.LEFT_DOWN;\n\n var isDown = trackingData !== undefined && (trackingData.flags & test);\n\n if (hit)\n {\n this.dispatchEvent(displayObject, isRightButton ? 'rightup' : 'mouseup', interactionEvent);\n\n if (isDown)\n {\n this.dispatchEvent(displayObject, isRightButton ? 'rightclick' : 'click', interactionEvent);\n // because we can confirm that the mousedown happened on this object, flag for later emit of pointertap\n isMouseTap = true;\n }\n }\n else if (isDown)\n {\n this.dispatchEvent(displayObject, isRightButton ? 'rightupoutside' : 'mouseupoutside', interactionEvent);\n }\n // update the down state of the tracking data\n if (trackingData)\n {\n if (isRightButton)\n {\n trackingData.rightDown = false;\n }\n else\n {\n trackingData.leftDown = false;\n }\n }\n }\n\n // Pointers and Touches, and Mouse\n if (hit)\n {\n this.dispatchEvent(displayObject, 'pointerup', interactionEvent);\n if (isTouch) { this.dispatchEvent(displayObject, 'touchend', interactionEvent); }\n\n if (trackingData)\n {\n // emit pointertap if not a mouse, or if the mouse block decided it was a tap\n if (!isMouse || isMouseTap)\n {\n this.dispatchEvent(displayObject, 'pointertap', interactionEvent);\n }\n if (isTouch)\n {\n this.dispatchEvent(displayObject, 'tap', interactionEvent);\n // touches are no longer over (if they ever were) when we get the touchend\n // so we should ensure that we don't keep pretending that they are\n trackingData.over = false;\n }\n }\n }\n else if (trackingData)\n {\n this.dispatchEvent(displayObject, 'pointerupoutside', interactionEvent);\n if (isTouch) { this.dispatchEvent(displayObject, 'touchendoutside', interactionEvent); }\n }\n // Only remove the tracking data if there is no over/down state still associated with it\n if (trackingData && trackingData.none)\n {\n delete displayObject.trackedPointers[id];\n }\n };\n\n /**\n * Is called when the pointer moves across the renderer element\n *\n * @private\n * @param {PointerEvent} originalEvent - The DOM event of a pointer moving\n */\n InteractionManager.prototype.onPointerMove = function onPointerMove (originalEvent)\n {\n // if we support touch events, then only use those for touch events, not pointer events\n if (this.supportsTouchEvents && originalEvent.pointerType === 'touch') { return; }\n\n var events = this.normalizeToPointerData(originalEvent);\n\n if (events[0].pointerType === 'mouse' || events[0].pointerType === 'pen')\n {\n this.didMove = true;\n\n this.cursor = null;\n }\n\n var eventLen = events.length;\n\n for (var i = 0; i < eventLen; i++)\n {\n var event = events[i];\n\n var interactionData = this.getInteractionDataForPointerId(event);\n\n var interactionEvent = this.configureInteractionEventForDOMEvent(this.eventData, event, interactionData);\n\n interactionEvent.data.originalEvent = originalEvent;\n\n var interactive = event.pointerType === 'touch' ? this.moveWhenInside : true;\n\n this.processInteractive(\n interactionEvent,\n this.renderer._lastObjectRendered,\n this.processPointerMove,\n interactive\n );\n this.emit('pointermove', interactionEvent);\n if (event.pointerType === 'touch') { this.emit('touchmove', interactionEvent); }\n if (event.pointerType === 'mouse' || event.pointerType === 'pen') { this.emit('mousemove', interactionEvent); }\n }\n\n if (events[0].pointerType === 'mouse')\n {\n this.setCursorMode(this.cursor);\n\n // TODO BUG for parents interactive object (border order issue)\n }\n };\n\n /**\n * Processes the result of the pointer move check and dispatches the event if need be\n *\n * @private\n * @param {PIXI.interaction.InteractionEvent} interactionEvent - The interaction event wrapping the DOM event\n * @param {PIXI.Container|PIXI.Sprite|PIXI.TilingSprite} displayObject - The display object that was tested\n * @param {boolean} hit - the result of the hit test on the display object\n */\n InteractionManager.prototype.processPointerMove = function processPointerMove (interactionEvent, displayObject, hit)\n {\n var data = interactionEvent.data;\n\n var isTouch = data.pointerType === 'touch';\n\n var isMouse = (data.pointerType === 'mouse' || data.pointerType === 'pen');\n\n if (isMouse)\n {\n this.processPointerOverOut(interactionEvent, displayObject, hit);\n }\n\n if (!this.moveWhenInside || hit)\n {\n this.dispatchEvent(displayObject, 'pointermove', interactionEvent);\n if (isTouch) { this.dispatchEvent(displayObject, 'touchmove', interactionEvent); }\n if (isMouse) { this.dispatchEvent(displayObject, 'mousemove', interactionEvent); }\n }\n };\n\n /**\n * Is called when the pointer is moved out of the renderer element\n *\n * @private\n * @param {PointerEvent} originalEvent - The DOM event of a pointer being moved out\n */\n InteractionManager.prototype.onPointerOut = function onPointerOut (originalEvent)\n {\n // if we support touch events, then only use those for touch events, not pointer events\n if (this.supportsTouchEvents && originalEvent.pointerType === 'touch') { return; }\n\n var events = this.normalizeToPointerData(originalEvent);\n\n // Only mouse and pointer can call onPointerOut, so events will always be length 1\n var event = events[0];\n\n if (event.pointerType === 'mouse')\n {\n this.mouseOverRenderer = false;\n this.setCursorMode(null);\n }\n\n var interactionData = this.getInteractionDataForPointerId(event);\n\n var interactionEvent = this.configureInteractionEventForDOMEvent(this.eventData, event, interactionData);\n\n interactionEvent.data.originalEvent = event;\n\n this.processInteractive(interactionEvent, this.renderer._lastObjectRendered, this.processPointerOverOut, false);\n\n this.emit('pointerout', interactionEvent);\n if (event.pointerType === 'mouse' || event.pointerType === 'pen')\n {\n this.emit('mouseout', interactionEvent);\n }\n else\n {\n // we can get touchleave events after touchend, so we want to make sure we don't\n // introduce memory leaks\n this.releaseInteractionDataForPointerId(interactionData.identifier);\n }\n };\n\n /**\n * Processes the result of the pointer over/out check and dispatches the event if need be\n *\n * @private\n * @param {PIXI.interaction.InteractionEvent} interactionEvent - The interaction event wrapping the DOM event\n * @param {PIXI.Container|PIXI.Sprite|PIXI.TilingSprite} displayObject - The display object that was tested\n * @param {boolean} hit - the result of the hit test on the display object\n */\n InteractionManager.prototype.processPointerOverOut = function processPointerOverOut (interactionEvent, displayObject, hit)\n {\n var data = interactionEvent.data;\n\n var id = interactionEvent.data.identifier;\n\n var isMouse = (data.pointerType === 'mouse' || data.pointerType === 'pen');\n\n var trackingData = displayObject.trackedPointers[id];\n\n // if we just moused over the display object, then we need to track that state\n if (hit && !trackingData)\n {\n trackingData = displayObject.trackedPointers[id] = new InteractionTrackingData(id);\n }\n\n if (trackingData === undefined) { return; }\n\n if (hit && this.mouseOverRenderer)\n {\n if (!trackingData.over)\n {\n trackingData.over = true;\n this.dispatchEvent(displayObject, 'pointerover', interactionEvent);\n if (isMouse)\n {\n this.dispatchEvent(displayObject, 'mouseover', interactionEvent);\n }\n }\n\n // only change the cursor if it has not already been changed (by something deeper in the\n // display tree)\n if (isMouse && this.cursor === null)\n {\n this.cursor = displayObject.cursor;\n }\n }\n else if (trackingData.over)\n {\n trackingData.over = false;\n this.dispatchEvent(displayObject, 'pointerout', this.eventData);\n if (isMouse)\n {\n this.dispatchEvent(displayObject, 'mouseout', interactionEvent);\n }\n // if there is no mouse down information for the pointer, then it is safe to delete\n if (trackingData.none)\n {\n delete displayObject.trackedPointers[id];\n }\n }\n };\n\n /**\n * Is called when the pointer is moved into the renderer element\n *\n * @private\n * @param {PointerEvent} originalEvent - The DOM event of a pointer button being moved into the renderer view\n */\n InteractionManager.prototype.onPointerOver = function onPointerOver (originalEvent)\n {\n var events = this.normalizeToPointerData(originalEvent);\n\n // Only mouse and pointer can call onPointerOver, so events will always be length 1\n var event = events[0];\n\n var interactionData = this.getInteractionDataForPointerId(event);\n\n var interactionEvent = this.configureInteractionEventForDOMEvent(this.eventData, event, interactionData);\n\n interactionEvent.data.originalEvent = event;\n\n if (event.pointerType === 'mouse')\n {\n this.mouseOverRenderer = true;\n }\n\n this.emit('pointerover', interactionEvent);\n if (event.pointerType === 'mouse' || event.pointerType === 'pen')\n {\n this.emit('mouseover', interactionEvent);\n }\n };\n\n /**\n * Get InteractionData for a given pointerId. Store that data as well\n *\n * @private\n * @param {PointerEvent} event - Normalized pointer event, output from normalizeToPointerData\n * @return {PIXI.interaction.InteractionData} - Interaction data for the given pointer identifier\n */\n InteractionManager.prototype.getInteractionDataForPointerId = function getInteractionDataForPointerId (event)\n {\n var pointerId = event.pointerId;\n\n var interactionData;\n\n if (pointerId === MOUSE_POINTER_ID || event.pointerType === 'mouse')\n {\n interactionData = this.mouse;\n }\n else if (this.activeInteractionData[pointerId])\n {\n interactionData = this.activeInteractionData[pointerId];\n }\n else\n {\n interactionData = this.interactionDataPool.pop() || new InteractionData();\n interactionData.identifier = pointerId;\n this.activeInteractionData[pointerId] = interactionData;\n }\n // copy properties from the event, so that we can make sure that touch/pointer specific\n // data is available\n interactionData.copyEvent(event);\n\n return interactionData;\n };\n\n /**\n * Return unused InteractionData to the pool, for a given pointerId\n *\n * @private\n * @param {number} pointerId - Identifier from a pointer event\n */\n InteractionManager.prototype.releaseInteractionDataForPointerId = function releaseInteractionDataForPointerId (pointerId)\n {\n var interactionData = this.activeInteractionData[pointerId];\n\n if (interactionData)\n {\n delete this.activeInteractionData[pointerId];\n interactionData.reset();\n this.interactionDataPool.push(interactionData);\n }\n };\n\n /**\n * Configure an InteractionEvent to wrap a DOM PointerEvent and InteractionData\n *\n * @private\n * @param {PIXI.interaction.InteractionEvent} interactionEvent - The event to be configured\n * @param {PointerEvent} pointerEvent - The DOM event that will be paired with the InteractionEvent\n * @param {PIXI.interaction.InteractionData} interactionData - The InteractionData that will be paired\n * with the InteractionEvent\n * @return {PIXI.interaction.InteractionEvent} the interaction event that was passed in\n */\n InteractionManager.prototype.configureInteractionEventForDOMEvent = function configureInteractionEventForDOMEvent (interactionEvent, pointerEvent, interactionData)\n {\n interactionEvent.data = interactionData;\n\n this.mapPositionToPoint(interactionData.global, pointerEvent.clientX, pointerEvent.clientY);\n\n // Not really sure why this is happening, but it's how a previous version handled things\n if (pointerEvent.pointerType === 'touch')\n {\n pointerEvent.globalX = interactionData.global.x;\n pointerEvent.globalY = interactionData.global.y;\n }\n\n interactionData.originalEvent = pointerEvent;\n interactionEvent.reset();\n\n return interactionEvent;\n };\n\n /**\n * Ensures that the original event object contains all data that a regular pointer event would have\n *\n * @private\n * @param {TouchEvent|MouseEvent|PointerEvent} event - The original event data from a touch or mouse event\n * @return {PointerEvent[]} An array containing a single normalized pointer event, in the case of a pointer\n * or mouse event, or a multiple normalized pointer events if there are multiple changed touches\n */\n InteractionManager.prototype.normalizeToPointerData = function normalizeToPointerData (event)\n {\n var normalizedEvents = [];\n\n if (this.supportsTouchEvents && event instanceof TouchEvent)\n {\n for (var i = 0, li = event.changedTouches.length; i < li; i++)\n {\n var touch = event.changedTouches[i];\n\n if (typeof touch.button === 'undefined') { touch.button = event.touches.length ? 1 : 0; }\n if (typeof touch.buttons === 'undefined') { touch.buttons = event.touches.length ? 1 : 0; }\n if (typeof touch.isPrimary === 'undefined')\n {\n touch.isPrimary = event.touches.length === 1 && event.type === 'touchstart';\n }\n if (typeof touch.width === 'undefined') { touch.width = touch.radiusX || 1; }\n if (typeof touch.height === 'undefined') { touch.height = touch.radiusY || 1; }\n if (typeof touch.tiltX === 'undefined') { touch.tiltX = 0; }\n if (typeof touch.tiltY === 'undefined') { touch.tiltY = 0; }\n if (typeof touch.pointerType === 'undefined') { touch.pointerType = 'touch'; }\n if (typeof touch.pointerId === 'undefined') { touch.pointerId = touch.identifier || 0; }\n if (typeof touch.pressure === 'undefined') { touch.pressure = touch.force || 0.5; }\n if (typeof touch.twist === 'undefined') { touch.twist = 0; }\n if (typeof touch.tangentialPressure === 'undefined') { touch.tangentialPressure = 0; }\n // TODO: Remove these, as layerX/Y is not a standard, is deprecated, has uneven\n // support, and the fill ins are not quite the same\n // offsetX/Y might be okay, but is not the same as clientX/Y when the canvas's top\n // left is not 0,0 on the page\n if (typeof touch.layerX === 'undefined') { touch.layerX = touch.offsetX = touch.clientX; }\n if (typeof touch.layerY === 'undefined') { touch.layerY = touch.offsetY = touch.clientY; }\n\n // mark the touch as normalized, just so that we know we did it\n touch.isNormalized = true;\n\n normalizedEvents.push(touch);\n }\n }\n // apparently PointerEvent subclasses MouseEvent, so yay\n else if (event instanceof MouseEvent && (!this.supportsPointerEvents || !(event instanceof window.PointerEvent)))\n {\n if (typeof event.isPrimary === 'undefined') { event.isPrimary = true; }\n if (typeof event.width === 'undefined') { event.width = 1; }\n if (typeof event.height === 'undefined') { event.height = 1; }\n if (typeof event.tiltX === 'undefined') { event.tiltX = 0; }\n if (typeof event.tiltY === 'undefined') { event.tiltY = 0; }\n if (typeof event.pointerType === 'undefined') { event.pointerType = 'mouse'; }\n if (typeof event.pointerId === 'undefined') { event.pointerId = MOUSE_POINTER_ID; }\n if (typeof event.pressure === 'undefined') { event.pressure = 0.5; }\n if (typeof event.twist === 'undefined') { event.twist = 0; }\n if (typeof event.tangentialPressure === 'undefined') { event.tangentialPressure = 0; }\n\n // mark the mouse event as normalized, just so that we know we did it\n event.isNormalized = true;\n\n normalizedEvents.push(event);\n }\n else\n {\n normalizedEvents.push(event);\n }\n\n return normalizedEvents;\n };\n\n /**\n * Destroys the interaction manager\n *\n */\n InteractionManager.prototype.destroy = function destroy ()\n {\n this.removeEvents();\n\n this.removeAllListeners();\n\n this.renderer = null;\n\n this.mouse = null;\n\n this.eventData = null;\n\n this.interactionDOMElement = null;\n\n this.onPointerDown = null;\n this.processPointerDown = null;\n\n this.onPointerUp = null;\n this.processPointerUp = null;\n\n this.onPointerCancel = null;\n this.processPointerCancel = null;\n\n this.onPointerMove = null;\n this.processPointerMove = null;\n\n this.onPointerOut = null;\n this.processPointerOverOut = null;\n\n this.onPointerOver = null;\n\n this._tempPoint = null;\n };\n\n return InteractionManager;\n}(EventEmitter));\n\n/**\n * This namespace contains a renderer plugin for handling mouse, pointer, and touch events.\n *\n * Do not instantiate this plugin directly. It is available from the `renderer.plugins` property.\n * See {@link PIXI.CanvasRenderer#plugins} or {@link PIXI.Renderer#plugins}.\n * @namespace PIXI.interaction\n */\n\nexport { InteractionData, InteractionEvent, InteractionManager, InteractionTrackingData, interactiveTarget };\n//# sourceMappingURL=interaction.es.js.map\n","/*!\n * @pixi/graphics - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/graphics is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { Texture, BaseTexture, BatchDrawCall, BatchGeometry, UniformGroup, Shader, State } from '@pixi/core';\nimport { SHAPES, Point, PI_2, Polygon, Rectangle, RoundedRectangle, Circle, Ellipse, Matrix } from '@pixi/math';\nimport { earcut, premultiplyTint, hex2rgb } from '@pixi/utils';\nimport { Bounds, Container } from '@pixi/display';\nimport { DRAW_MODES, BLEND_MODES } from '@pixi/constants';\n\n/**\n * Graphics curves resolution settings. If `adaptive` flag is set to `true`,\n * the resolution is calculated based on the curve's length to ensure better visual quality.\n * Adaptive draw works with `bezierCurveTo` and `quadraticCurveTo`.\n *\n * @static\n * @constant\n * @memberof PIXI\n * @name GRAPHICS_CURVES\n * @type {object}\n * @property {boolean} adaptive=false - flag indicating if the resolution should be adaptive\n * @property {number} maxLength=10 - maximal length of a single segment of the curve (if adaptive = false, ignored)\n * @property {number} minSegments=8 - minimal number of segments in the curve (if adaptive = false, ignored)\n * @property {number} maxSegments=2048 - maximal number of segments in the curve (if adaptive = false, ignored)\n */\nvar GRAPHICS_CURVES = {\n adaptive: true,\n maxLength: 10,\n minSegments: 8,\n maxSegments: 2048,\n _segmentsCount: function _segmentsCount(length, defaultSegments)\n {\n if ( defaultSegments === void 0 ) defaultSegments = 20;\n\n if (!this.adaptive)\n {\n return defaultSegments;\n }\n\n var result = Math.ceil(length / this.maxLength);\n\n if (result < this.minSegments)\n {\n result = this.minSegments;\n }\n else if (result > this.maxSegments)\n {\n result = this.maxSegments;\n }\n\n return result;\n },\n};\n\n/**\n * Fill style object for Graphics.\n *\n * @class\n * @memberof PIXI\n */\nvar FillStyle = function FillStyle()\n{\n this.reset();\n};\n\n/**\n * Clones the object\n *\n * @return {PIXI.FillStyle}\n */\nFillStyle.prototype.clone = function clone ()\n{\n var obj = new FillStyle();\n\n obj.color = this.color;\n obj.alpha = this.alpha;\n obj.texture = this.texture;\n obj.matrix = this.matrix;\n obj.visible = this.visible;\n\n return obj;\n};\n\n/**\n * Reset\n */\nFillStyle.prototype.reset = function reset ()\n{\n /**\n * The hex color value used when coloring the Graphics object.\n *\n * @member {number}\n * @default 1\n */\n this.color = 0xFFFFFF;\n\n /**\n * The alpha value used when filling the Graphics object.\n *\n * @member {number}\n * @default 1\n */\n this.alpha = 1;\n\n /**\n * The texture to be used for the fill.\n *\n * @member {string}\n * @default 0\n */\n this.texture = Texture.WHITE;\n\n /**\n * The transform aplpied to the texture.\n *\n * @member {string}\n * @default 0\n */\n this.matrix = null;\n\n /**\n * If the current fill is visible.\n *\n * @member {boolean}\n * @default false\n */\n this.visible = false;\n};\n\n/**\n * Destroy and don't use after this\n */\nFillStyle.prototype.destroy = function destroy ()\n{\n this.texture = null;\n this.matrix = null;\n};\n\n/**\n * A class to contain data useful for Graphics objects\n *\n * @class\n * @memberof PIXI\n */\nvar GraphicsData = function GraphicsData(shape, fillStyle, lineStyle, matrix)\n{\n if ( fillStyle === void 0 ) fillStyle = null;\n if ( lineStyle === void 0 ) lineStyle = null;\n if ( matrix === void 0 ) matrix = null;\n\n /**\n * The shape object to draw.\n * @member {PIXI.Circle|PIXI.Ellipse|PIXI.Polygon|PIXI.Rectangle|PIXI.RoundedRectangle}\n */\n this.shape = shape;\n\n /**\n * The style of the line.\n * @member {PIXI.LineStyle}\n */\n this.lineStyle = lineStyle;\n\n /**\n * The style of the fill.\n * @member {PIXI.FillStyle}\n */\n this.fillStyle = fillStyle;\n\n /**\n * The transform matrix.\n * @member {PIXI.Matrix}\n */\n this.matrix = matrix;\n\n /**\n * The type of the shape, see the Const.Shapes file for all the existing types,\n * @member {number}\n */\n this.type = shape.type;\n\n /**\n * The collection of points.\n * @member {number[]}\n */\n this.points = [];\n\n /**\n * The collection of holes.\n * @member {PIXI.GraphicsData[]}\n */\n this.holes = [];\n};\n\n/**\n * Creates a new GraphicsData object with the same values as this one.\n *\n * @return {PIXI.GraphicsData} Cloned GraphicsData object\n */\nGraphicsData.prototype.clone = function clone ()\n{\n return new GraphicsData(\n this.shape,\n this.fillStyle,\n this.lineStyle,\n this.matrix\n );\n};\n\n/**\n * Destroys the Graphics data.\n */\nGraphicsData.prototype.destroy = function destroy ()\n{\n this.shape = null;\n this.holes.length = 0;\n this.holes = null;\n this.points.length = 0;\n this.points = null;\n this.lineStyle = null;\n this.fillStyle = null;\n};\n\n/**\n * Builds a circle to draw\n *\n * Ignored from docs since it is not directly exposed.\n *\n * @ignore\n * @private\n * @param {PIXI.WebGLGraphicsData} graphicsData - The graphics object to draw\n * @param {object} webGLData - an object containing all the WebGL-specific information to create this shape\n * @param {object} webGLDataNativeLines - an object containing all the WebGL-specific information to create nativeLines\n */\nvar buildCircle = {\n\n build: function build(graphicsData)\n {\n // need to convert points to a nice regular data\n var circleData = graphicsData.shape;\n var points = graphicsData.points;\n var x = circleData.x;\n var y = circleData.y;\n var width;\n var height;\n\n points.length = 0;\n\n // TODO - bit hacky??\n if (graphicsData.type === SHAPES.CIRC)\n {\n width = circleData.radius;\n height = circleData.radius;\n }\n else\n {\n width = circleData.width;\n height = circleData.height;\n }\n\n if (width === 0 || height === 0)\n {\n return;\n }\n\n var totalSegs = Math.floor(30 * Math.sqrt(circleData.radius))\n || Math.floor(15 * Math.sqrt(circleData.width + circleData.height));\n\n totalSegs /= 2.3;\n\n var seg = (Math.PI * 2) / totalSegs;\n\n for (var i = 0; i < totalSegs; i++)\n {\n points.push(\n x + (Math.sin(-seg * i) * width),\n y + (Math.cos(-seg * i) * height)\n );\n }\n\n points.push(\n points[0],\n points[1]\n );\n },\n\n triangulate: function triangulate(graphicsData, graphicsGeometry)\n {\n var points = graphicsData.points;\n var verts = graphicsGeometry.points;\n var indices = graphicsGeometry.indices;\n\n var vertPos = verts.length / 2;\n var center = vertPos;\n\n verts.push(graphicsData.shape.x, graphicsData.shape.y);\n\n for (var i = 0; i < points.length; i += 2)\n {\n verts.push(points[i], points[i + 1]);\n\n // add some uvs\n indices.push(vertPos++, center, vertPos);\n }\n },\n};\n\n/**\n * Builds a line to draw\n *\n * Ignored from docs since it is not directly exposed.\n *\n * @ignore\n * @private\n * @param {PIXI.GraphicsData} graphicsData - The graphics object containing all the necessary properties\n * @param {PIXI.GraphicsGeometry} graphicsGeometry - Geometry where to append output\n */\nfunction buildLine (graphicsData, graphicsGeometry)\n{\n if (graphicsData.lineStyle.native)\n {\n buildNativeLine(graphicsData, graphicsGeometry);\n }\n else\n {\n buildLine$1(graphicsData, graphicsGeometry);\n }\n}\n\n/**\n * Builds a line to draw using the polygon method.\n *\n * Ignored from docs since it is not directly exposed.\n *\n * @ignore\n * @private\n * @param {PIXI.GraphicsData} graphicsData - The graphics object containing all the necessary properties\n * @param {PIXI.GraphicsGeometry} graphicsGeometry - Geometry where to append output\n */\nfunction buildLine$1(graphicsData, graphicsGeometry)\n{\n var shape = graphicsData.shape;\n var points = graphicsData.points || shape.points.slice();\n\n if (points.length === 0)\n {\n return;\n }\n // if the line width is an odd number add 0.5 to align to a whole pixel\n // commenting this out fixes #711 and #1620\n // if (graphicsData.lineWidth%2)\n // {\n // for (i = 0; i < points.length; i++)\n // {\n // points[i] += 0.5;\n // }\n // }\n\n var style = graphicsData.lineStyle;\n\n // get first and last point.. figure out the middle!\n var firstPoint = new Point(points[0], points[1]);\n var lastPoint = new Point(points[points.length - 2], points[points.length - 1]);\n var closedShape = shape.type !== SHAPES.POLY || shape.closeStroke;\n var closedPath = firstPoint.x === lastPoint.x && firstPoint.y === lastPoint.y;\n\n // if the first point is the last point - gonna have issues :)\n if (closedShape)\n {\n // need to clone as we are going to slightly modify the shape..\n points = points.slice();\n\n if (closedPath)\n {\n points.pop();\n points.pop();\n lastPoint.set(points[points.length - 2], points[points.length - 1]);\n }\n\n var midPointX = lastPoint.x + ((firstPoint.x - lastPoint.x) * 0.5);\n var midPointY = lastPoint.y + ((firstPoint.y - lastPoint.y) * 0.5);\n\n points.unshift(midPointX, midPointY);\n points.push(midPointX, midPointY);\n }\n\n var verts = graphicsGeometry.points;\n var length = points.length / 2;\n var indexCount = points.length;\n var indexStart = verts.length / 2;\n\n // DRAW the Line\n var width = style.width / 2;\n\n // sort color\n var p1x = points[0];\n var p1y = points[1];\n var p2x = points[2];\n var p2y = points[3];\n var p3x = 0;\n var p3y = 0;\n\n var perpx = -(p1y - p2y);\n var perpy = p1x - p2x;\n var perp2x = 0;\n var perp2y = 0;\n var perp3x = 0;\n var perp3y = 0;\n\n var dist = Math.sqrt((perpx * perpx) + (perpy * perpy));\n\n perpx /= dist;\n perpy /= dist;\n perpx *= width;\n perpy *= width;\n\n var ratio = style.alignment;// 0.5;\n var r1 = (1 - ratio) * 2;\n var r2 = ratio * 2;\n\n // start\n verts.push(\n p1x - (perpx * r1),\n p1y - (perpy * r1));\n\n verts.push(\n p1x + (perpx * r2),\n p1y + (perpy * r2));\n\n for (var i = 1; i < length - 1; ++i)\n {\n p1x = points[(i - 1) * 2];\n p1y = points[((i - 1) * 2) + 1];\n\n p2x = points[i * 2];\n p2y = points[(i * 2) + 1];\n\n p3x = points[(i + 1) * 2];\n p3y = points[((i + 1) * 2) + 1];\n\n perpx = -(p1y - p2y);\n perpy = p1x - p2x;\n\n dist = Math.sqrt((perpx * perpx) + (perpy * perpy));\n perpx /= dist;\n perpy /= dist;\n perpx *= width;\n perpy *= width;\n\n perp2x = -(p2y - p3y);\n perp2y = p2x - p3x;\n\n dist = Math.sqrt((perp2x * perp2x) + (perp2y * perp2y));\n perp2x /= dist;\n perp2y /= dist;\n perp2x *= width;\n perp2y *= width;\n\n var a1 = (-perpy + p1y) - (-perpy + p2y);\n var b1 = (-perpx + p2x) - (-perpx + p1x);\n var c1 = ((-perpx + p1x) * (-perpy + p2y)) - ((-perpx + p2x) * (-perpy + p1y));\n var a2 = (-perp2y + p3y) - (-perp2y + p2y);\n var b2 = (-perp2x + p2x) - (-perp2x + p3x);\n var c2 = ((-perp2x + p3x) * (-perp2y + p2y)) - ((-perp2x + p2x) * (-perp2y + p3y));\n\n var denom = (a1 * b2) - (a2 * b1);\n\n if (Math.abs(denom) < 0.1)\n {\n denom += 10.1;\n verts.push(\n p2x - (perpx * r1),\n p2y - (perpy * r1));\n\n verts.push(\n p2x + (perpx * r2),\n p2y + (perpy * r2));\n\n continue;\n }\n\n var px = ((b1 * c2) - (b2 * c1)) / denom;\n var py = ((a2 * c1) - (a1 * c2)) / denom;\n var pdist = ((px - p2x) * (px - p2x)) + ((py - p2y) * (py - p2y));\n\n if (pdist > (196 * width * width))\n {\n perp3x = perpx - perp2x;\n perp3y = perpy - perp2y;\n\n dist = Math.sqrt((perp3x * perp3x) + (perp3y * perp3y));\n perp3x /= dist;\n perp3y /= dist;\n perp3x *= width;\n perp3y *= width;\n\n verts.push(p2x - (perp3x * r1), p2y - (perp3y * r1));\n\n verts.push(p2x + (perp3x * r2), p2y + (perp3y * r2));\n\n verts.push(p2x - (perp3x * r2 * r1), p2y - (perp3y * r1));\n\n indexCount++;\n }\n else\n {\n verts.push(p2x + ((px - p2x) * r1), p2y + ((py - p2y) * r1));\n\n verts.push(p2x - ((px - p2x) * r2), p2y - ((py - p2y) * r2));\n }\n }\n\n p1x = points[(length - 2) * 2];\n p1y = points[((length - 2) * 2) + 1];\n\n p2x = points[(length - 1) * 2];\n p2y = points[((length - 1) * 2) + 1];\n\n perpx = -(p1y - p2y);\n perpy = p1x - p2x;\n\n dist = Math.sqrt((perpx * perpx) + (perpy * perpy));\n perpx /= dist;\n perpy /= dist;\n perpx *= width;\n perpy *= width;\n\n verts.push(p2x - (perpx * r1), p2y - (perpy * r1));\n\n verts.push(p2x + (perpx * r2), p2y + (perpy * r2));\n\n var indices = graphicsGeometry.indices;\n\n // indices.push(indexStart);\n\n for (var i$1 = 0; i$1 < indexCount - 2; ++i$1)\n {\n indices.push(indexStart, indexStart + 1, indexStart + 2);\n\n indexStart++;\n }\n}\n\n/**\n * Builds a line to draw using the gl.drawArrays(gl.LINES) method\n *\n * Ignored from docs since it is not directly exposed.\n *\n * @ignore\n * @private\n * @param {PIXI.GraphicsData} graphicsData - The graphics object containing all the necessary properties\n * @param {PIXI.GraphicsGeometry} graphicsGeometry - Geometry where to append output\n */\nfunction buildNativeLine(graphicsData, graphicsGeometry)\n{\n var i = 0;\n\n var points = graphicsData.points || graphicsData.shape.points;\n\n if (points.length === 0) { return; }\n\n var verts = graphicsGeometry.points;\n var indices = graphicsGeometry.indices;\n var length = points.length / 2;\n\n var indexStart = verts.length / 2;\n // sort color\n\n for (i = 1; i < length; i++)\n {\n var p1x = points[(i - 1) * 2];\n var p1y = points[((i - 1) * 2) + 1];\n\n var p2x = points[i * 2];\n var p2y = points[(i * 2) + 1];\n\n verts.push(p1x, p1y);\n\n verts.push(p2x, p2y);\n\n indices.push(indexStart++, indexStart++);\n }\n}\n\n/**\n * Builds a polygon to draw\n *\n * Ignored from docs since it is not directly exposed.\n *\n * @ignore\n * @private\n * @param {PIXI.WebGLGraphicsData} graphicsData - The graphics object containing all the necessary properties\n * @param {object} webGLData - an object containing all the WebGL-specific information to create this shape\n * @param {object} webGLDataNativeLines - an object containing all the WebGL-specific information to create nativeLines\n */\nvar buildPoly = {\n\n build: function build(graphicsData)\n {\n graphicsData.points = graphicsData.shape.points.slice();\n },\n\n triangulate: function triangulate(graphicsData, graphicsGeometry)\n {\n var points = graphicsData.points;\n var holes = graphicsData.holes;\n var verts = graphicsGeometry.points;\n var indices = graphicsGeometry.indices;\n\n if (points.length >= 6)\n {\n var holeArray = [];\n // Process holes..\n\n for (var i = 0; i < holes.length; i++)\n {\n var hole = holes[i];\n\n holeArray.push(points.length / 2);\n points = points.concat(hole.points);\n }\n\n // sort color\n var triangles = earcut(points, holeArray, 2);\n\n if (!triangles)\n {\n return;\n }\n\n var vertPos = verts.length / 2;\n\n for (var i$1 = 0; i$1 < triangles.length; i$1 += 3)\n {\n indices.push(triangles[i$1] + vertPos);\n indices.push(triangles[i$1 + 1] + vertPos);\n indices.push(triangles[i$1 + 2] + vertPos);\n }\n\n for (var i$2 = 0; i$2 < points.length; i$2++)\n {\n verts.push(points[i$2]);\n }\n }\n },\n};\n\n/**\n * Builds a rectangle to draw\n *\n * Ignored from docs since it is not directly exposed.\n *\n * @ignore\n * @private\n * @param {PIXI.WebGLGraphicsData} graphicsData - The graphics object containing all the necessary properties\n * @param {object} webGLData - an object containing all the WebGL-specific information to create this shape\n * @param {object} webGLDataNativeLines - an object containing all the WebGL-specific information to create nativeLines\n */\nvar buildRectangle = {\n\n build: function build(graphicsData)\n {\n // --- //\n // need to convert points to a nice regular data\n //\n var rectData = graphicsData.shape;\n var x = rectData.x;\n var y = rectData.y;\n var width = rectData.width;\n var height = rectData.height;\n\n var points = graphicsData.points;\n\n points.length = 0;\n\n points.push(x, y,\n x + width, y,\n x + width, y + height,\n x, y + height);\n },\n\n triangulate: function triangulate(graphicsData, graphicsGeometry)\n {\n var points = graphicsData.points;\n var verts = graphicsGeometry.points;\n\n var vertPos = verts.length / 2;\n\n verts.push(points[0], points[1],\n points[2], points[3],\n points[6], points[7],\n points[4], points[5]);\n\n graphicsGeometry.indices.push(vertPos, vertPos + 1, vertPos + 2,\n vertPos + 1, vertPos + 2, vertPos + 3);\n },\n};\n\n/**\n * Builds a rounded rectangle to draw\n *\n * Ignored from docs since it is not directly exposed.\n *\n * @ignore\n * @private\n * @param {PIXI.WebGLGraphicsData} graphicsData - The graphics object containing all the necessary properties\n * @param {object} webGLData - an object containing all the WebGL-specific information to create this shape\n * @param {object} webGLDataNativeLines - an object containing all the WebGL-specific information to create nativeLines\n */\nvar buildRoundedRectangle = {\n\n build: function build(graphicsData)\n {\n var rrectData = graphicsData.shape;\n var points = graphicsData.points;\n var x = rrectData.x;\n var y = rrectData.y;\n var width = rrectData.width;\n var height = rrectData.height;\n\n var radius = rrectData.radius;\n\n points.length = 0;\n\n quadraticBezierCurve(x, y + radius,\n x, y,\n x + radius, y,\n points);\n quadraticBezierCurve(x + width - radius,\n y, x + width, y,\n x + width, y + radius,\n points);\n quadraticBezierCurve(x + width, y + height - radius,\n x + width, y + height,\n x + width - radius, y + height,\n points);\n quadraticBezierCurve(x + radius, y + height,\n x, y + height,\n x, y + height - radius,\n points);\n\n // this tiny number deals with the issue that occurs when points overlap and earcut fails to triangulate the item.\n // TODO - fix this properly, this is not very elegant.. but it works for now.\n },\n\n triangulate: function triangulate(graphicsData, graphicsGeometry)\n {\n var points = graphicsData.points;\n\n var verts = graphicsGeometry.points;\n var indices = graphicsGeometry.indices;\n\n var vecPos = verts.length / 2;\n\n var triangles = earcut(points, null, 2);\n\n for (var i = 0, j = triangles.length; i < j; i += 3)\n {\n indices.push(triangles[i] + vecPos);\n // indices.push(triangles[i] + vecPos);\n indices.push(triangles[i + 1] + vecPos);\n // indices.push(triangles[i + 2] + vecPos);\n indices.push(triangles[i + 2] + vecPos);\n }\n\n for (var i$1 = 0, j$1 = points.length; i$1 < j$1; i$1++)\n {\n verts.push(points[i$1], points[++i$1]);\n }\n },\n};\n\n/**\n * Calculate a single point for a quadratic bezier curve.\n * Utility function used by quadraticBezierCurve.\n * Ignored from docs since it is not directly exposed.\n *\n * @ignore\n * @private\n * @param {number} n1 - first number\n * @param {number} n2 - second number\n * @param {number} perc - percentage\n * @return {number} the result\n *\n */\nfunction getPt(n1, n2, perc)\n{\n var diff = n2 - n1;\n\n return n1 + (diff * perc);\n}\n\n/**\n * Calculate the points for a quadratic bezier curve. (helper function..)\n * Based on: https://stackoverflow.com/questions/785097/how-do-i-implement-a-bezier-curve-in-c\n *\n * Ignored from docs since it is not directly exposed.\n *\n * @ignore\n * @private\n * @param {number} fromX - Origin point x\n * @param {number} fromY - Origin point x\n * @param {number} cpX - Control point x\n * @param {number} cpY - Control point y\n * @param {number} toX - Destination point x\n * @param {number} toY - Destination point y\n * @param {number[]} [out=[]] - The output array to add points into. If not passed, a new array is created.\n * @return {number[]} an array of points\n */\nfunction quadraticBezierCurve(fromX, fromY, cpX, cpY, toX, toY, out)\n{\n if ( out === void 0 ) out = [];\n\n var n = 20;\n var points = out;\n\n var xa = 0;\n var ya = 0;\n var xb = 0;\n var yb = 0;\n var x = 0;\n var y = 0;\n\n for (var i = 0, j = 0; i <= n; ++i)\n {\n j = i / n;\n\n // The Green Line\n xa = getPt(fromX, cpX, j);\n ya = getPt(fromY, cpY, j);\n xb = getPt(cpX, toX, j);\n yb = getPt(cpY, toY, j);\n\n // The Black Dot\n x = getPt(xa, xb, j);\n y = getPt(ya, yb, j);\n\n points.push(x, y);\n }\n\n return points;\n}\n\nvar BATCH_POOL = [];\nvar DRAW_CALL_POOL = [];\n\n/**\n * Map of fill commands for each shape type.\n *\n * @member {Object}\n * @private\n */\nvar fillCommands = {};\n\nfillCommands[SHAPES.POLY] = buildPoly;\nfillCommands[SHAPES.CIRC] = buildCircle;\nfillCommands[SHAPES.ELIP] = buildCircle;\nfillCommands[SHAPES.RECT] = buildRectangle;\nfillCommands[SHAPES.RREC] = buildRoundedRectangle;\n\n/**\n * A little internal structure to hold interim batch objects.\n *\n * @private\n */\nvar BatchPart = function BatchPart()\n{\n this.style = null;\n this.size = 0;\n this.start = 0;\n this.attribStart = 0;\n this.attribSize = 0;\n};\n\n/**\n * The Graphics class contains methods used to draw primitive shapes such as lines, circles and\n * rectangles to the display, and to color and fill them.\n *\n * GraphicsGeometry is designed to not be continually updating the geometry since it's expensive\n * to re-tesselate using **earcut**. Consider using {@link PIXI.Mesh} for this use-case, it's much faster.\n *\n * @class\n * @extends PIXI.BatchGeometry\n * @memberof PIXI\n */\nvar GraphicsGeometry = /*@__PURE__*/(function (BatchGeometry) {\n function GraphicsGeometry()\n {\n BatchGeometry.call(this);\n\n /**\n * An array of points to draw\n *\n * @member {PIXI.Point[]}\n * @protected\n */\n this.points = [];\n\n /**\n * The collection of colors\n *\n * @member {number[]}\n * @protected\n */\n this.colors = [];\n\n /**\n * The UVs collection\n *\n * @member {number[]}\n * @protected\n */\n this.uvs = [];\n\n /**\n * The indices of the vertices\n *\n * @member {number[]}\n * @protected\n */\n this.indices = [];\n\n /**\n * Reference to the texture IDs.\n *\n * @member {number[]}\n * @protected\n */\n this.textureIds = [];\n\n /**\n * The collection of drawn shapes.\n *\n * @member {PIXI.GraphicsData[]}\n * @protected\n */\n this.graphicsData = [];\n\n /**\n * Used to detect if the graphics object has changed. If this is set to true then the graphics\n * object will be recalculated.\n *\n * @member {number}\n * @protected\n */\n this.dirty = 0;\n\n /**\n * Batches need to regenerated if the geometry is updated.\n *\n * @member {number}\n * @protected\n */\n this.batchDirty = -1;\n\n /**\n * Used to check if the cache is dirty.\n *\n * @member {number}\n * @protected\n */\n this.cacheDirty = -1;\n\n /**\n * Used to detect if we clear the graphics WebGL data.\n *\n * @member {number}\n * @default 0\n * @protected\n */\n this.clearDirty = 0;\n\n /**\n * List of current draw calls drived from the batches.\n *\n * @member {object[]}\n * @protected\n */\n this.drawCalls = [];\n\n /**\n * Intermediate abstract format sent to batch system.\n * Can be converted to drawCalls or to batchable objects.\n *\n * @member {object[]}\n * @protected\n */\n this.batches = [];\n\n /**\n * Index of the current last shape in the stack of calls.\n *\n * @member {number}\n * @protected\n */\n this.shapeIndex = 0;\n\n /**\n * Cached bounds.\n *\n * @member {PIXI.Bounds}\n * @protected\n */\n this._bounds = new Bounds();\n\n /**\n * The bounds dirty flag.\n *\n * @member {number}\n * @protected\n */\n this.boundsDirty = -1;\n\n /**\n * Padding to add to the bounds.\n *\n * @member {number}\n * @default 0\n */\n this.boundsPadding = 0;\n\n this.batchable = false;\n\n this.indicesUint16 = null;\n\n this.uvsFloat32 = null;\n }\n\n if ( BatchGeometry ) GraphicsGeometry.__proto__ = BatchGeometry;\n GraphicsGeometry.prototype = Object.create( BatchGeometry && BatchGeometry.prototype );\n GraphicsGeometry.prototype.constructor = GraphicsGeometry;\n\n var prototypeAccessors = { bounds: { configurable: true } };\n\n /**\n * Get the current bounds of the graphic geometry.\n *\n * @member {PIXI.Bounds}\n * @readonly\n */\n prototypeAccessors.bounds.get = function ()\n {\n if (this.boundsDirty !== this.dirty)\n {\n this.boundsDirty = this.dirty;\n this.calculateBounds();\n }\n\n return this._bounds;\n };\n\n /**\n * Clears the graphics that were drawn to this Graphics object, and resets fill and line style settings.\n *\n * @return {PIXI.GraphicsGeometry} This GraphicsGeometry object. Good for chaining method calls\n */\n GraphicsGeometry.prototype.clear = function clear ()\n {\n if (this.graphicsData.length > 0)\n {\n this.boundsDirty = -1;\n this.dirty++;\n this.clearDirty++;\n this.batchDirty++;\n this.graphicsData.length = 0;\n this.shapeIndex = 0;\n\n this.points.length = 0;\n this.colors.length = 0;\n this.uvs.length = 0;\n this.indices.length = 0;\n this.textureIds.length = 0;\n\n for (var i = 0; i < this.drawCalls.length; i++)\n {\n this.drawCalls[i].textures.length = 0;\n DRAW_CALL_POOL.push(this.drawCalls[i]);\n }\n\n this.drawCalls.length = 0;\n\n for (var i$1 = 0; i$1 < this.batches.length; i$1++)\n {\n var batch = this.batches[i$1];\n\n batch.start = 0;\n batch.attribStart = 0;\n batch.style = null;\n BATCH_POOL.push(batch);\n }\n\n this.batches.length = 0;\n }\n\n return this;\n };\n\n /**\n * Draws the given shape to this Graphics object. Can be any of Circle, Rectangle, Ellipse, Line or Polygon.\n *\n * @param {PIXI.Circle|PIXI.Ellipse|PIXI.Polygon|PIXI.Rectangle|PIXI.RoundedRectangle} shape - The shape object to draw.\n * @param {PIXI.FillStyle} fillStyle - Defines style of the fill.\n * @param {PIXI.LineStyle} lineStyle - Defines style of the lines.\n * @param {PIXI.Matrix} matrix - Transform applied to the points of the shape.\n * @return {PIXI.GraphicsGeometry} Returns geometry for chaining.\n */\n GraphicsGeometry.prototype.drawShape = function drawShape (shape, fillStyle, lineStyle, matrix)\n {\n var data = new GraphicsData(shape, fillStyle, lineStyle, matrix);\n\n this.graphicsData.push(data);\n this.dirty++;\n\n return this;\n };\n\n /**\n * Draws the given shape to this Graphics object. Can be any of Circle, Rectangle, Ellipse, Line or Polygon.\n *\n * @param {PIXI.Circle|PIXI.Ellipse|PIXI.Polygon|PIXI.Rectangle|PIXI.RoundedRectangle} shape - The shape object to draw.\n * @param {PIXI.Matrix} matrix - Transform applied to the points of the shape.\n * @return {PIXI.GraphicsGeometry} Returns geometry for chaining.\n */\n GraphicsGeometry.prototype.drawHole = function drawHole (shape, matrix)\n {\n if (!this.graphicsData.length)\n {\n return null;\n }\n\n var data = new GraphicsData(shape, null, null, matrix);\n\n var lastShape = this.graphicsData[this.graphicsData.length - 1];\n\n data.lineStyle = lastShape.lineStyle;\n\n lastShape.holes.push(data);\n\n this.dirty++;\n\n return data;\n };\n\n /**\n * Destroys the Graphics object.\n *\n * @param {object|boolean} [options] - Options parameter. A boolean will act as if all\n * options have been set to that value\n * @param {boolean} [options.children=false] - if set to true, all the children will have\n * their destroy method called as well. 'options' will be passed on to those calls.\n * @param {boolean} [options.texture=false] - Only used for child Sprites if options.children is set to true\n * Should it destroy the texture of the child sprite\n * @param {boolean} [options.baseTexture=false] - Only used for child Sprites if options.children is set to true\n * Should it destroy the base texture of the child sprite\n */\n GraphicsGeometry.prototype.destroy = function destroy (options)\n {\n BatchGeometry.prototype.destroy.call(this, options);\n\n // destroy each of the GraphicsData objects\n for (var i = 0; i < this.graphicsData.length; ++i)\n {\n this.graphicsData[i].destroy();\n }\n\n this.points.length = 0;\n this.points = null;\n this.colors.length = 0;\n this.colors = null;\n this.uvs.length = 0;\n this.uvs = null;\n this.indices.length = 0;\n this.indices = null;\n this.indexBuffer.destroy();\n this.indexBuffer = null;\n this.graphicsData.length = 0;\n this.graphicsData = null;\n this.drawCalls.length = 0;\n this.drawCalls = null;\n this.batches.length = 0;\n this.batches = null;\n this._bounds = null;\n };\n\n /**\n * Check to see if a point is contained within this geometry.\n *\n * @param {PIXI.Point} point - Point to check if it's contained.\n * @return {Boolean} `true` if the point is contained within geometry.\n */\n GraphicsGeometry.prototype.containsPoint = function containsPoint (point)\n {\n var graphicsData = this.graphicsData;\n\n for (var i = 0; i < graphicsData.length; ++i)\n {\n var data = graphicsData[i];\n\n if (!data.fillStyle.visible)\n {\n continue;\n }\n\n // only deal with fills..\n if (data.shape)\n {\n if (data.shape.contains(point.x, point.y))\n {\n if (data.holes)\n {\n for (var i$1 = 0; i$1 < data.holes.length; i$1++)\n {\n var hole = data.holes[i$1];\n\n if (hole.shape.contains(point.x, point.y))\n {\n return false;\n }\n }\n }\n\n return true;\n }\n }\n }\n\n return false;\n };\n\n /**\n * Generates intermediate batch data. Either gets converted to drawCalls\n * or used to convert to batch objects directly by the Graphics object.\n * @protected\n */\n GraphicsGeometry.prototype.updateBatches = function updateBatches ()\n {\n if (this.dirty === this.cacheDirty) { return; }\n if (this.graphicsData.length === 0) { return; }\n\n if (this.dirty !== this.cacheDirty)\n {\n for (var i = 0; i < this.graphicsData.length; i++)\n {\n var data = this.graphicsData[i];\n\n if (data.fillStyle && !data.fillStyle.texture.baseTexture.valid) { return; }\n if (data.lineStyle && !data.lineStyle.texture.baseTexture.valid) { return; }\n }\n }\n\n this.cacheDirty = this.dirty;\n\n var uvs = this.uvs;\n\n var batchPart = this.batches.pop()\n || BATCH_POOL.pop()\n || new BatchPart();\n\n batchPart.style = batchPart.style\n || this.graphicsData[0].fillStyle\n || this.graphicsData[0].lineStyle;\n\n var currentTexture = batchPart.style.texture.baseTexture;\n var currentColor = batchPart.style.color + batchPart.style.alpha;\n\n this.batches.push(batchPart);\n\n // TODO - this can be simplified\n for (var i$1 = this.shapeIndex; i$1 < this.graphicsData.length; i$1++)\n {\n this.shapeIndex++;\n\n var data$1 = this.graphicsData[i$1];\n var command = fillCommands[data$1.type];\n\n var fillStyle = data$1.fillStyle;\n var lineStyle = data$1.lineStyle;\n\n // build out the shapes points..\n command.build(data$1);\n\n if (data$1.matrix)\n {\n this.transformPoints(data$1.points, data$1.matrix);\n }\n\n for (var j = 0; j < 2; j++)\n {\n var style = (j === 0) ? fillStyle : lineStyle;\n\n if (!style.visible) { continue; }\n\n var nextTexture = style.texture.baseTexture;\n\n if (currentTexture !== nextTexture || (style.color + style.alpha) !== currentColor)\n {\n // TODO use a const\n nextTexture.wrapMode = 10497;\n currentTexture = nextTexture;\n currentColor = style.color + style.alpha;\n\n var index$1 = this.indices.length;\n var attribIndex = this.points.length / 2;\n\n batchPart.size = index$1 - batchPart.start;\n batchPart.attribSize = attribIndex - batchPart.attribStart;\n\n if (batchPart.size > 0)\n {\n batchPart = BATCH_POOL.pop() || new BatchPart();\n\n this.batches.push(batchPart);\n }\n\n batchPart.style = style;\n batchPart.start = index$1;\n batchPart.attribStart = attribIndex;\n\n // TODO add this to the render part..\n }\n\n var start = this.points.length / 2;\n\n if (j === 0)\n {\n if (data$1.holes.length)\n {\n this.processHoles(data$1.holes);\n\n buildPoly.triangulate(data$1, this);\n }\n else\n {\n command.triangulate(data$1, this);\n }\n }\n else\n {\n buildLine(data$1, this);\n\n for (var i$2 = 0; i$2 < data$1.holes.length; i$2++)\n {\n buildLine(data$1.holes[i$2], this);\n }\n }\n\n var size = (this.points.length / 2) - start;\n\n this.addUvs(this.points, uvs, style.texture, start, size, style.matrix);\n }\n }\n\n var index = this.indices.length;\n var attrib = this.points.length / 2;\n\n batchPart.size = index - batchPart.start;\n batchPart.attribSize = attrib - batchPart.attribStart;\n this.indicesUint16 = new Uint16Array(this.indices);\n\n // TODO make this a const..\n this.batchable = this.isBatchable();\n\n if (this.batchable)\n {\n this.batchDirty++;\n\n this.uvsFloat32 = new Float32Array(this.uvs);\n\n // offset the indices so that it works with the batcher...\n for (var i$3 = 0; i$3 < this.batches.length; i$3++)\n {\n var batch = this.batches[i$3];\n\n for (var j$1 = 0; j$1 < batch.size; j$1++)\n {\n var index$2 = batch.start + j$1;\n\n this.indicesUint16[index$2] = this.indicesUint16[index$2] - batch.attribStart;\n }\n }\n }\n else\n {\n this.buildDrawCalls();\n }\n };\n\n /**\n * Checks to see if this graphics geometry can be batched.\n * Currently it needs to be small enough and not contain any native lines.\n * @protected\n */\n GraphicsGeometry.prototype.isBatchable = function isBatchable ()\n {\n var batches = this.batches;\n\n for (var i = 0; i < batches.length; i++)\n {\n if (batches[i].style.native)\n {\n return false;\n }\n }\n\n return (this.points.length < GraphicsGeometry.BATCHABLE_SIZE * 2);\n };\n\n /**\n * Converts intermediate batches data to drawCalls.\n * @protected\n */\n GraphicsGeometry.prototype.buildDrawCalls = function buildDrawCalls ()\n {\n var TICK = ++BaseTexture._globalBatch;\n\n for (var i = 0; i < this.drawCalls.length; i++)\n {\n this.drawCalls[i].textures.length = 0;\n DRAW_CALL_POOL.push(this.drawCalls[i]);\n }\n\n this.drawCalls.length = 0;\n\n var uvs = this.uvs;\n var colors = this.colors;\n var textureIds = this.textureIds;\n\n var currentGroup = DRAW_CALL_POOL.pop() || new BatchDrawCall();\n\n currentGroup.textureCount = 0;\n currentGroup.start = 0;\n currentGroup.size = 0;\n currentGroup.type = DRAW_MODES.TRIANGLES;\n\n var textureCount = 0;\n var currentTexture = null;\n var textureId = 0;\n var native = false;\n var drawMode = DRAW_MODES.TRIANGLES;\n\n var index = 0;\n\n this.drawCalls.push(currentGroup);\n\n // TODO - this can be simplified\n for (var i$1 = 0; i$1 < this.batches.length; i$1++)\n {\n var data = this.batches[i$1];\n\n // TODO add some full on MAX_TEXTURE CODE..\n var MAX_TEXTURES = 8;\n\n var style = data.style;\n\n var nextTexture = style.texture.baseTexture;\n\n if (native !== style.native)\n {\n native = style.native;\n drawMode = native ? DRAW_MODES.LINES : DRAW_MODES.TRIANGLES;\n\n // force the batch to break!\n currentTexture = null;\n textureCount = MAX_TEXTURES;\n TICK++;\n }\n\n if (currentTexture !== nextTexture)\n {\n currentTexture = nextTexture;\n\n if (nextTexture._batchEnabled !== TICK)\n {\n if (textureCount === MAX_TEXTURES)\n {\n TICK++;\n\n textureCount = 0;\n\n if (currentGroup.size > 0)\n {\n currentGroup = DRAW_CALL_POOL.pop() || new BatchDrawCall();\n this.drawCalls.push(currentGroup);\n }\n\n currentGroup.start = index;\n currentGroup.size = 0;\n currentGroup.textureCount = 0;\n currentGroup.type = drawMode;\n }\n\n // TODO add this to the render part..\n nextTexture.touched = 1;// touch;\n nextTexture._batchEnabled = TICK;\n nextTexture._id = textureCount;\n nextTexture.wrapMode = 10497;\n\n currentGroup.textures[currentGroup.textureCount++] = nextTexture;\n textureCount++;\n }\n }\n\n currentGroup.size += data.size;\n index += data.size;\n\n textureId = nextTexture._id;\n\n this.addColors(colors, style.color, style.alpha, data.attribSize);\n this.addTextureIds(textureIds, textureId, data.attribSize);\n }\n\n BaseTexture._globalBatch = TICK;\n\n // upload..\n // merge for now!\n var verts = this.points;\n\n // verts are 2 positions.. so we * by 3 as there are 6 properties.. then 4 cos its bytes\n var glPoints = new ArrayBuffer(verts.length * 3 * 4);\n var f32 = new Float32Array(glPoints);\n var u32 = new Uint32Array(glPoints);\n\n var p = 0;\n\n for (var i$2 = 0; i$2 < verts.length / 2; i$2++)\n {\n f32[p++] = verts[i$2 * 2];\n f32[p++] = verts[(i$2 * 2) + 1];\n\n f32[p++] = uvs[i$2 * 2];\n f32[p++] = uvs[(i$2 * 2) + 1];\n\n u32[p++] = colors[i$2];\n\n f32[p++] = textureIds[i$2];\n }\n\n this._buffer.update(glPoints);\n this._indexBuffer.update(this.indicesUint16);\n };\n\n /**\n * Process the holes data.\n *\n * @param {PIXI.GraphicsData[]} holes - Holes to render\n * @protected\n */\n GraphicsGeometry.prototype.processHoles = function processHoles (holes)\n {\n for (var i = 0; i < holes.length; i++)\n {\n var hole = holes[i];\n\n var command = fillCommands[hole.type];\n\n command.build(hole);\n\n if (hole.matrix)\n {\n this.transformPoints(hole.points, hole.matrix);\n }\n }\n };\n\n /**\n * Update the local bounds of the object. Expensive to use performance-wise.\n * @protected\n */\n GraphicsGeometry.prototype.calculateBounds = function calculateBounds ()\n {\n var minX = Infinity;\n var maxX = -Infinity;\n\n var minY = Infinity;\n var maxY = -Infinity;\n\n if (this.graphicsData.length)\n {\n var shape = null;\n var x = 0;\n var y = 0;\n var w = 0;\n var h = 0;\n\n for (var i = 0; i < this.graphicsData.length; i++)\n {\n var data = this.graphicsData[i];\n\n var type = data.type;\n var lineWidth = data.lineStyle ? data.lineStyle.width : 0;\n\n shape = data.shape;\n\n if (type === SHAPES.RECT || type === SHAPES.RREC)\n {\n x = shape.x - (lineWidth / 2);\n y = shape.y - (lineWidth / 2);\n w = shape.width + lineWidth;\n h = shape.height + lineWidth;\n\n minX = x < minX ? x : minX;\n maxX = x + w > maxX ? x + w : maxX;\n\n minY = y < minY ? y : minY;\n maxY = y + h > maxY ? y + h : maxY;\n }\n else if (type === SHAPES.CIRC)\n {\n x = shape.x;\n y = shape.y;\n w = shape.radius + (lineWidth / 2);\n h = shape.radius + (lineWidth / 2);\n\n minX = x - w < minX ? x - w : minX;\n maxX = x + w > maxX ? x + w : maxX;\n\n minY = y - h < minY ? y - h : minY;\n maxY = y + h > maxY ? y + h : maxY;\n }\n else if (type === SHAPES.ELIP)\n {\n x = shape.x;\n y = shape.y;\n w = shape.width + (lineWidth / 2);\n h = shape.height + (lineWidth / 2);\n\n minX = x - w < minX ? x - w : minX;\n maxX = x + w > maxX ? x + w : maxX;\n\n minY = y - h < minY ? y - h : minY;\n maxY = y + h > maxY ? y + h : maxY;\n }\n else\n {\n // POLY\n var points = shape.points;\n var x2 = 0;\n var y2 = 0;\n var dx = 0;\n var dy = 0;\n var rw = 0;\n var rh = 0;\n var cx = 0;\n var cy = 0;\n\n for (var j = 0; j + 2 < points.length; j += 2)\n {\n x = points[j];\n y = points[j + 1];\n x2 = points[j + 2];\n y2 = points[j + 3];\n dx = Math.abs(x2 - x);\n dy = Math.abs(y2 - y);\n h = lineWidth;\n w = Math.sqrt((dx * dx) + (dy * dy));\n\n if (w < 1e-9)\n {\n continue;\n }\n\n rw = ((h / w * dy) + dx) / 2;\n rh = ((h / w * dx) + dy) / 2;\n cx = (x2 + x) / 2;\n cy = (y2 + y) / 2;\n\n minX = cx - rw < minX ? cx - rw : minX;\n maxX = cx + rw > maxX ? cx + rw : maxX;\n\n minY = cy - rh < minY ? cy - rh : minY;\n maxY = cy + rh > maxY ? cy + rh : maxY;\n }\n }\n }\n }\n else\n {\n minX = 0;\n maxX = 0;\n minY = 0;\n maxY = 0;\n }\n\n var padding = this.boundsPadding;\n\n this._bounds.minX = minX - padding;\n this._bounds.maxX = maxX + padding;\n\n this._bounds.minY = minY - padding;\n this._bounds.maxY = maxY + padding;\n };\n\n /**\n * Transform points using matrix.\n *\n * @protected\n * @param {number[]} points - Points to transform\n * @param {PIXI.Matrix} matrix - Transform matrix\n */\n GraphicsGeometry.prototype.transformPoints = function transformPoints (points, matrix)\n {\n for (var i = 0; i < points.length / 2; i++)\n {\n var x = points[(i * 2)];\n var y = points[(i * 2) + 1];\n\n points[(i * 2)] = (matrix.a * x) + (matrix.c * y) + matrix.tx;\n points[(i * 2) + 1] = (matrix.b * x) + (matrix.d * y) + matrix.ty;\n }\n };\n\n /**\n * Add colors.\n *\n * @protected\n * @param {number[]} colors - List of colors to add to\n * @param {number} color - Color to add\n * @param {number} alpha - Alpha to use\n * @param {number} size - Number of colors to add\n */\n GraphicsGeometry.prototype.addColors = function addColors (colors, color, alpha, size)\n {\n // TODO use the premultiply bits Ivan added\n var rgb = (color >> 16) + (color & 0xff00) + ((color & 0xff) << 16);\n\n var rgba = premultiplyTint(rgb, alpha);\n\n while (size-- > 0)\n {\n colors.push(rgba);\n }\n };\n\n /**\n * Add texture id that the shader/fragment wants to use.\n *\n * @protected\n * @param {number[]} textureIds\n * @param {number} id\n * @param {number} size\n */\n GraphicsGeometry.prototype.addTextureIds = function addTextureIds (textureIds, id, size)\n {\n while (size-- > 0)\n {\n textureIds.push(id);\n }\n };\n\n /**\n * Generates the UVs for a shape.\n *\n * @protected\n * @param {number[]} verts - Vertices\n * @param {number[]} uvs - UVs\n * @param {PIXI.Texture} texture - Reference to Texture\n * @param {number} start - Index buffer start index.\n * @param {number} size - The size/length for index buffer.\n * @param {PIXI.Matrix} [matrix] - Optional transform for all points.\n */\n GraphicsGeometry.prototype.addUvs = function addUvs (verts, uvs, texture, start, size, matrix)\n {\n var index = 0;\n var uvsStart = uvs.length;\n var frame = texture.frame;\n\n while (index < size)\n {\n var x = verts[(start + index) * 2];\n var y = verts[((start + index) * 2) + 1];\n\n if (matrix)\n {\n var nx = (matrix.a * x) + (matrix.c * y) + matrix.tx;\n\n y = (matrix.b * x) + (matrix.d * y) + matrix.ty;\n x = nx;\n }\n\n index++;\n\n uvs.push(x / frame.width, y / frame.height);\n }\n\n var baseTexture = texture.baseTexture;\n\n if (frame.width < baseTexture.width\n || frame.height < baseTexture.height)\n {\n this.adjustUvs(uvs, texture, uvsStart, size);\n }\n };\n\n /**\n * Modify uvs array according to position of texture region\n * Does not work with rotated or trimmed textures\n * @param {number} uvs array\n * @param {PIXI.Texture} texture region\n * @param {number} start starting index for uvs\n * @param {number} size how many points to adjust\n */\n GraphicsGeometry.prototype.adjustUvs = function adjustUvs (uvs, texture, start, size)\n {\n var baseTexture = texture.baseTexture;\n var eps = 1e-6;\n var finish = start + (size * 2);\n var frame = texture.frame;\n var scaleX = frame.width / baseTexture.width;\n var scaleY = frame.height / baseTexture.height;\n var offsetX = frame.x / frame.width;\n var offsetY = frame.y / frame.height;\n var minX = Math.floor(uvs[start] + eps);\n var minY = Math.floor(uvs[start + 1] + eps);\n\n for (var i = start + 2; i < finish; i += 2)\n {\n minX = Math.min(minX, Math.floor(uvs[i] + eps));\n minY = Math.min(minY, Math.floor(uvs[i + 1] + eps));\n }\n offsetX -= minX;\n offsetY -= minY;\n for (var i$1 = start; i$1 < finish; i$1 += 2)\n {\n uvs[i$1] = (uvs[i$1] + offsetX) * scaleX;\n uvs[i$1 + 1] = (uvs[i$1 + 1] + offsetY) * scaleY;\n }\n };\n\n Object.defineProperties( GraphicsGeometry.prototype, prototypeAccessors );\n\n return GraphicsGeometry;\n}(BatchGeometry));\n\n/**\n * The maximum number of points to consider an object \"batchable\",\n * able to be batched by the renderer's batch system.\n *\n * @memberof PIXI.GraphicsGeometry\n * @static\n * @member {number} BATCHABLE_SIZE\n * @default 100\n */\nGraphicsGeometry.BATCHABLE_SIZE = 100;\n\n/**\n * Represents the line style for Graphics.\n * @memberof PIXI\n * @class\n * @extends PIXI.FillStyle\n */\nvar LineStyle = /*@__PURE__*/(function (FillStyle) {\n function LineStyle () {\n FillStyle.apply(this, arguments);\n }\n\n if ( FillStyle ) LineStyle.__proto__ = FillStyle;\n LineStyle.prototype = Object.create( FillStyle && FillStyle.prototype );\n LineStyle.prototype.constructor = LineStyle;\n\n LineStyle.prototype.clone = function clone ()\n {\n var obj = new LineStyle();\n\n obj.color = this.color;\n obj.alpha = this.alpha;\n obj.texture = this.texture;\n obj.matrix = this.matrix;\n obj.visible = this.visible;\n obj.width = this.width;\n obj.alignment = this.alignment;\n obj.native = this.native;\n\n return obj;\n };\n /**\n * Reset the line style to default.\n */\n LineStyle.prototype.reset = function reset ()\n {\n FillStyle.prototype.reset.call(this);\n\n // Override default line style color\n this.color = 0x0;\n\n /**\n * The width (thickness) of any lines drawn.\n *\n * @member {number}\n * @default 0\n */\n this.width = 0;\n\n /**\n * The alignment of any lines drawn (0.5 = middle, 1 = outter, 0 = inner).\n *\n * @member {number}\n * @default 0\n */\n this.alignment = 0.5;\n\n /**\n * If true the lines will be draw using LINES instead of TRIANGLE_STRIP\n *\n * @member {boolean}\n * @default false\n */\n this.native = false;\n };\n\n return LineStyle;\n}(FillStyle));\n\n/**\n * Utilities for bezier curves\n * @class\n * @private\n */\nvar BezierUtils = function BezierUtils () {};\n\nBezierUtils.curveLength = function curveLength (fromX, fromY, cpX, cpY, cpX2, cpY2, toX, toY)\n{\n var n = 10;\n var result = 0.0;\n var t = 0.0;\n var t2 = 0.0;\n var t3 = 0.0;\n var nt = 0.0;\n var nt2 = 0.0;\n var nt3 = 0.0;\n var x = 0.0;\n var y = 0.0;\n var dx = 0.0;\n var dy = 0.0;\n var prevX = fromX;\n var prevY = fromY;\n\n for (var i = 1; i <= n; ++i)\n {\n t = i / n;\n t2 = t * t;\n t3 = t2 * t;\n nt = (1.0 - t);\n nt2 = nt * nt;\n nt3 = nt2 * nt;\n\n x = (nt3 * fromX) + (3.0 * nt2 * t * cpX) + (3.0 * nt * t2 * cpX2) + (t3 * toX);\n y = (nt3 * fromY) + (3.0 * nt2 * t * cpY) + (3 * nt * t2 * cpY2) + (t3 * toY);\n dx = prevX - x;\n dy = prevY - y;\n prevX = x;\n prevY = y;\n\n result += Math.sqrt((dx * dx) + (dy * dy));\n }\n\n return result;\n};\n\n/**\n * Calculate the points for a bezier curve and then draws it.\n *\n * Ignored from docs since it is not directly exposed.\n *\n * @ignore\n * @param {number} cpX - Control point x\n * @param {number} cpY - Control point y\n * @param {number} cpX2 - Second Control point x\n * @param {number} cpY2 - Second Control point y\n * @param {number} toX - Destination point x\n * @param {number} toY - Destination point y\n * @param {number[]} points - Path array to push points into\n */\nBezierUtils.curveTo = function curveTo (cpX, cpY, cpX2, cpY2, toX, toY, points)\n{\n var fromX = points[points.length - 2];\n var fromY = points[points.length - 1];\n\n points.length -= 2;\n\n var n = GRAPHICS_CURVES._segmentsCount(\n BezierUtils.curveLength(fromX, fromY, cpX, cpY, cpX2, cpY2, toX, toY)\n );\n\n var dt = 0;\n var dt2 = 0;\n var dt3 = 0;\n var t2 = 0;\n var t3 = 0;\n\n points.push(fromX, fromY);\n\n for (var i = 1, j = 0; i <= n; ++i)\n {\n j = i / n;\n\n dt = (1 - j);\n dt2 = dt * dt;\n dt3 = dt2 * dt;\n\n t2 = j * j;\n t3 = t2 * j;\n\n points.push(\n (dt3 * fromX) + (3 * dt2 * j * cpX) + (3 * dt * t2 * cpX2) + (t3 * toX),\n (dt3 * fromY) + (3 * dt2 * j * cpY) + (3 * dt * t2 * cpY2) + (t3 * toY)\n );\n }\n};\n\n/**\n * Utilities for quadratic curves\n * @class\n * @private\n */\nvar QuadraticUtils = function QuadraticUtils () {};\n\nQuadraticUtils.curveLength = function curveLength (fromX, fromY, cpX, cpY, toX, toY)\n{\n var ax = fromX - (2.0 * cpX) + toX;\n var ay = fromY - (2.0 * cpY) + toY;\n var bx = (2.0 * cpX) - (2.0 * fromX);\n var by = (2.0 * cpY) - (2.0 * fromY);\n var a = 4.0 * ((ax * ax) + (ay * ay));\n var b = 4.0 * ((ax * bx) + (ay * by));\n var c = (bx * bx) + (by * by);\n\n var s = 2.0 * Math.sqrt(a + b + c);\n var a2 = Math.sqrt(a);\n var a32 = 2.0 * a * a2;\n var c2 = 2.0 * Math.sqrt(c);\n var ba = b / a2;\n\n return (\n (a32 * s)\n + (a2 * b * (s - c2))\n + (\n ((4.0 * c * a) - (b * b))\n * Math.log(((2.0 * a2) + ba + s) / (ba + c2))\n )\n ) / (4.0 * a32);\n};\n\n/**\n * Calculate the points for a quadratic bezier curve and then draws it.\n * Based on: https://stackoverflow.com/questions/785097/how-do-i-implement-a-bezier-curve-in-c\n *\n * @private\n * @param {number} cpX - Control point x\n * @param {number} cpY - Control point y\n * @param {number} toX - Destination point x\n * @param {number} toY - Destination point y\n * @param {number[]} points - Points to add segments to.\n */\nQuadraticUtils.curveTo = function curveTo (cpX, cpY, toX, toY, points)\n{\n var fromX = points[points.length - 2];\n var fromY = points[points.length - 1];\n\n var n = GRAPHICS_CURVES._segmentsCount(\n QuadraticUtils.curveLength(fromX, fromY, cpX, cpY, toX, toY)\n );\n\n var xa = 0;\n var ya = 0;\n\n for (var i = 1; i <= n; ++i)\n {\n var j = i / n;\n\n xa = fromX + ((cpX - fromX) * j);\n ya = fromY + ((cpY - fromY) * j);\n\n points.push(xa + (((cpX + ((toX - cpX) * j)) - xa) * j),\n ya + (((cpY + ((toY - cpY) * j)) - ya) * j));\n }\n};\n\n/**\n * Utilities for arc curves\n * @class\n * @private\n */\nvar ArcUtils = function ArcUtils () {};\n\nArcUtils.curveTo = function curveTo (x1, y1, x2, y2, radius, points)\n{\n var fromX = points[points.length - 2];\n var fromY = points[points.length - 1];\n\n var a1 = fromY - y1;\n var b1 = fromX - x1;\n var a2 = y2 - y1;\n var b2 = x2 - x1;\n var mm = Math.abs((a1 * b2) - (b1 * a2));\n\n if (mm < 1.0e-8 || radius === 0)\n {\n if (points[points.length - 2] !== x1 || points[points.length - 1] !== y1)\n {\n points.push(x1, y1);\n }\n\n return null;\n }\n\n var dd = (a1 * a1) + (b1 * b1);\n var cc = (a2 * a2) + (b2 * b2);\n var tt = (a1 * a2) + (b1 * b2);\n var k1 = radius * Math.sqrt(dd) / mm;\n var k2 = radius * Math.sqrt(cc) / mm;\n var j1 = k1 * tt / dd;\n var j2 = k2 * tt / cc;\n var cx = (k1 * b2) + (k2 * b1);\n var cy = (k1 * a2) + (k2 * a1);\n var px = b1 * (k2 + j1);\n var py = a1 * (k2 + j1);\n var qx = b2 * (k1 + j2);\n var qy = a2 * (k1 + j2);\n var startAngle = Math.atan2(py - cy, px - cx);\n var endAngle = Math.atan2(qy - cy, qx - cx);\n\n return {\n cx: (cx + x1),\n cy: (cy + y1),\n radius: radius,\n startAngle: startAngle,\n endAngle: endAngle,\n anticlockwise: (b1 * a2 > b2 * a1),\n };\n};\n\n/**\n * The arc method creates an arc/curve (used to create circles, or parts of circles).\n *\n * @private\n * @param {number} startX - Start x location of arc\n * @param {number} startY - Start y location of arc\n * @param {number} cx - The x-coordinate of the center of the circle\n * @param {number} cy - The y-coordinate of the center of the circle\n * @param {number} radius - The radius of the circle\n * @param {number} startAngle - The starting angle, in radians (0 is at the 3 o'clock position\n * of the arc's circle)\n * @param {number} endAngle - The ending angle, in radians\n * @param {boolean} anticlockwise - Specifies whether the drawing should be\n * counter-clockwise or clockwise. False is default, and indicates clockwise, while true\n * indicates counter-clockwise.\n * @param {number} n - Number of segments\n * @param {number[]} points - Collection of points to add to\n */\nArcUtils.arc = function arc (startX, startY, cx, cy, radius, startAngle, endAngle, anticlockwise, points)\n{\n var sweep = endAngle - startAngle;\n var n = GRAPHICS_CURVES._segmentsCount(\n Math.abs(sweep) * radius,\n Math.ceil(Math.abs(sweep) / PI_2) * 40\n );\n\n var theta = (sweep) / (n * 2);\n var theta2 = theta * 2;\n var cTheta = Math.cos(theta);\n var sTheta = Math.sin(theta);\n var segMinus = n - 1;\n var remainder = (segMinus % 1) / segMinus;\n\n for (var i = 0; i <= segMinus; ++i)\n {\n var real = i + (remainder * i);\n var angle = ((theta) + startAngle + (theta2 * real));\n var c = Math.cos(angle);\n var s = -Math.sin(angle);\n\n points.push(\n (((cTheta * c) + (sTheta * s)) * radius) + cx,\n (((cTheta * -s) + (sTheta * c)) * radius) + cy\n );\n }\n};\n\n/**\n * Draw a star shape with an arbitrary number of points.\n *\n * @class\n * @extends PIXI.Polygon\n * @memberof PIXI\n * @param {number} x - Center X position of the star\n * @param {number} y - Center Y position of the star\n * @param {number} points - The number of points of the star, must be > 1\n * @param {number} radius - The outer radius of the star\n * @param {number} [innerRadius] - The inner radius between points, default half `radius`\n * @param {number} [rotation=0] - The rotation of the star in radians, where 0 is vertical\n * @return {PIXI.Graphics} This Graphics object. Good for chaining method calls\n */\nvar Star = /*@__PURE__*/(function (Polygon) {\n function Star(x, y, points, radius, innerRadius, rotation)\n {\n innerRadius = innerRadius || radius / 2;\n\n var startAngle = (-1 * Math.PI / 2) + rotation;\n var len = points * 2;\n var delta = PI_2 / len;\n var polygon = [];\n\n for (var i = 0; i < len; i++)\n {\n var r = i % 2 ? innerRadius : radius;\n var angle = (i * delta) + startAngle;\n\n polygon.push(\n x + (r * Math.cos(angle)),\n y + (r * Math.sin(angle))\n );\n }\n\n Polygon.call(this, polygon);\n }\n\n if ( Polygon ) Star.__proto__ = Polygon;\n Star.prototype = Object.create( Polygon && Polygon.prototype );\n Star.prototype.constructor = Star;\n\n return Star;\n}(Polygon));\n\nvar temp = new Float32Array(3);\n\n// a default shader used by graphics..\nvar defaultShader = null;\n\n/**\n * The Graphics class contains methods used to draw primitive shapes such as lines, circles and\n * rectangles to the display, and to color and fill them.\n *\n * Note that because Graphics can share a GraphicsGeometry with other instances,\n * it is necessary to call `destroy()` to properly dereference the underlying\n * GraphicsGeometry and avoid a memory leak. Alternatively, keep using the same\n * Graphics instance and call `clear()` between redraws.\n *\n * @class\n * @extends PIXI.Container\n * @memberof PIXI\n */\nvar Graphics = /*@__PURE__*/(function (Container) {\n function Graphics(geometry)\n {\n if ( geometry === void 0 ) geometry = null;\n\n Container.call(this);\n /**\n * Includes vertex positions, face indices, normals, colors, UVs, and\n * custom attributes within buffers, reducing the cost of passing all\n * this data to the GPU. Can be shared between multiple Mesh or Graphics objects.\n * @member {PIXI.GraphicsGeometry}\n * @readonly\n */\n this.geometry = geometry || new GraphicsGeometry();\n\n this.geometry.refCount++;\n\n /**\n * Represents the vertex and fragment shaders that processes the geometry and runs on the GPU.\n * Can be shared between multiple Graphics objects.\n * @member {PIXI.Shader}\n */\n this.shader = null;\n\n /**\n * Represents the WebGL state the Graphics required to render, excludes shader and geometry. E.g.,\n * blend mode, culling, depth testing, direction of rendering triangles, backface, etc.\n * @member {PIXI.State}\n */\n this.state = State.for2d();\n\n /**\n * Current fill style\n *\n * @member {PIXI.FillStyle}\n * @protected\n */\n this._fillStyle = new FillStyle();\n\n /**\n * Current line style\n *\n * @member {PIXI.LineStyle}\n * @protected\n */\n this._lineStyle = new LineStyle();\n\n /**\n * Current shape transform matrix.\n *\n * @member {PIXI.Matrix}\n * @protected\n */\n this._matrix = null;\n\n /**\n * Current hole mode is enabled.\n *\n * @member {boolean}\n * @default false\n * @protected\n */\n this._holeMode = false;\n\n /**\n * Current path\n *\n * @member {PIXI.Polygon}\n * @protected\n */\n this.currentPath = null;\n\n /**\n * When cacheAsBitmap is set to true the graphics object will be rendered as if it was a sprite.\n * This is useful if your graphics element does not change often, as it will speed up the rendering\n * of the object in exchange for taking up texture memory. It is also useful if you need the graphics\n * object to be anti-aliased, because it will be rendered using canvas. This is not recommended if\n * you are constantly redrawing the graphics element.\n *\n * @name cacheAsBitmap\n * @member {boolean}\n * @memberof PIXI.Graphics#\n * @default false\n */\n\n /**\n * A collections of batches! These can be drawn by the renderer batch system.\n *\n * @protected\n * @member {object[]}\n */\n this.batches = [];\n\n /**\n * Update dirty for limiting calculating tints for batches.\n *\n * @protected\n * @member {number}\n * @default -1\n */\n this.batchTint = -1;\n\n /**\n * Copy of the object vertex data.\n *\n * @protected\n * @member {Float32Array}\n */\n this.vertexData = null;\n\n this._transformID = -1;\n this.batchDirty = -1;\n\n // Set default\n this.tint = 0xFFFFFF;\n this.blendMode = BLEND_MODES.NORMAL;\n }\n\n if ( Container ) Graphics.__proto__ = Container;\n Graphics.prototype = Object.create( Container && Container.prototype );\n Graphics.prototype.constructor = Graphics;\n\n var prototypeAccessors = { blendMode: { configurable: true },tint: { configurable: true },fill: { configurable: true },line: { configurable: true } };\n\n /**\n * Creates a new Graphics object with the same values as this one.\n * Note that the only the properties of the object are cloned, not its transform (position,scale,etc)\n *\n * @return {PIXI.Graphics} A clone of the graphics object\n */\n Graphics.prototype.clone = function clone ()\n {\n this.finishPoly();\n\n return new Graphics(this.geometry);\n };\n\n /**\n * The blend mode to be applied to the graphic shape. Apply a value of\n * `PIXI.BLEND_MODES.NORMAL` to reset the blend mode.\n *\n * @member {number}\n * @default PIXI.BLEND_MODES.NORMAL;\n * @see PIXI.BLEND_MODES\n */\n prototypeAccessors.blendMode.set = function (value)\n {\n this.state.blendMode = value;\n };\n\n prototypeAccessors.blendMode.get = function ()\n {\n return this.state.blendMode;\n };\n\n /**\n * The tint applied to the graphic shape. This is a hex value. A value of\n * 0xFFFFFF will remove any tint effect.\n *\n * @member {number}\n * @default 0xFFFFFF\n */\n prototypeAccessors.tint.get = function ()\n {\n return this._tint;\n };\n prototypeAccessors.tint.set = function (value)\n {\n this._tint = value;\n };\n\n /**\n * The current fill style.\n *\n * @member {PIXI.FillStyle}\n * @readonly\n */\n prototypeAccessors.fill.get = function ()\n {\n return this._fillStyle;\n };\n\n /**\n * The current line style.\n *\n * @member {PIXI.LineStyle}\n * @readonly\n */\n prototypeAccessors.line.get = function ()\n {\n return this._lineStyle;\n };\n\n /**\n * Specifies the line style used for subsequent calls to Graphics methods such as the lineTo()\n * method or the drawCircle() method.\n *\n * @param {number} [width=0] - width of the line to draw, will update the objects stored style\n * @param {number} [color=0] - color of the line to draw, will update the objects stored style\n * @param {number} [alpha=1] - alpha of the line to draw, will update the objects stored style\n * @param {number} [alignment=1] - alignment of the line to draw, (0 = inner, 0.5 = middle, 1 = outter)\n * @param {boolean} [native=false] - If true the lines will be draw using LINES instead of TRIANGLE_STRIP\n * @return {PIXI.Graphics} This Graphics object. Good for chaining method calls\n */\n Graphics.prototype.lineStyle = function lineStyle (width, color, alpha, alignment, native)\n {\n if ( width === void 0 ) width = 0;\n if ( color === void 0 ) color = 0;\n if ( alpha === void 0 ) alpha = 1;\n if ( alignment === void 0 ) alignment = 0.5;\n if ( native === void 0 ) native = false;\n\n this.lineTextureStyle(width, Texture.WHITE, color, alpha, null, alignment, native);\n\n return this;\n };\n\n /**\n * Like line style but support texture for line fill.\n *\n * @param {number} [width=0] - width of the line to draw, will update the objects stored style\n * @param {PIXI.Texture} [texture=PIXI.Texture.WHITE] - Texture to use\n * @param {number} [color=0] - color of the line to draw, will update the objects stored style\n * @param {number} [alpha=1] - alpha of the line to draw, will update the objects stored style\n * @param {PIXI.Matrix} [matrix=null] Texture matrix to transform texture\n * @param {number} [alignment=0.5] - alignment of the line to draw, (0 = inner, 0.5 = middle, 1 = outter)\n * @param {boolean} [native=false] - If true the lines will be draw using LINES instead of TRIANGLE_STRIP\n * @return {PIXI.Graphics} This Graphics object. Good for chaining method calls\n */\n Graphics.prototype.lineTextureStyle = function lineTextureStyle (width, texture, color, alpha,\n matrix, alignment, native)\n {\n if ( width === void 0 ) width = 0;\n if ( texture === void 0 ) texture = Texture.WHITE;\n if ( color === void 0 ) color = 0xFFFFFF;\n if ( alpha === void 0 ) alpha = 1;\n if ( matrix === void 0 ) matrix = null;\n if ( alignment === void 0 ) alignment = 0.5;\n if ( native === void 0 ) native = false;\n\n if (this.currentPath)\n {\n this.startPoly();\n }\n\n var visible = width > 0 && alpha > 0;\n\n if (!visible)\n {\n this._lineStyle.reset();\n }\n else\n {\n if (matrix)\n {\n matrix = matrix.clone();\n matrix.invert();\n }\n\n Object.assign(this._lineStyle, {\n color: color,\n width: width,\n alpha: alpha,\n matrix: matrix,\n texture: texture,\n alignment: alignment,\n native: native,\n visible: visible,\n });\n }\n\n return this;\n };\n\n /**\n * Start a polygon object internally\n * @protected\n */\n Graphics.prototype.startPoly = function startPoly ()\n {\n if (this.currentPath)\n {\n var points = this.currentPath.points;\n var len = this.currentPath.points.length;\n\n if (len > 2)\n {\n this.drawShape(this.currentPath);\n this.currentPath = new Polygon();\n this.currentPath.closeStroke = false;\n this.currentPath.points.push(points[len - 2], points[len - 1]);\n }\n }\n else\n {\n this.currentPath = new Polygon();\n this.currentPath.closeStroke = false;\n }\n };\n\n /**\n * Finish the polygon object.\n * @protected\n */\n Graphics.prototype.finishPoly = function finishPoly ()\n {\n if (this.currentPath)\n {\n if (this.currentPath.points.length > 2)\n {\n this.drawShape(this.currentPath);\n this.currentPath = null;\n }\n else\n {\n this.currentPath.points.length = 0;\n }\n }\n };\n\n /**\n * Moves the current drawing position to x, y.\n *\n * @param {number} x - the X coordinate to move to\n * @param {number} y - the Y coordinate to move to\n * @return {PIXI.Graphics} This Graphics object. Good for chaining method calls\n */\n Graphics.prototype.moveTo = function moveTo (x, y)\n {\n this.startPoly();\n this.currentPath.points[0] = x;\n this.currentPath.points[1] = y;\n\n return this;\n };\n\n /**\n * Draws a line using the current line style from the current drawing position to (x, y);\n * The current drawing position is then set to (x, y).\n *\n * @param {number} x - the X coordinate to draw to\n * @param {number} y - the Y coordinate to draw to\n * @return {PIXI.Graphics} This Graphics object. Good for chaining method calls\n */\n Graphics.prototype.lineTo = function lineTo (x, y)\n {\n if (!this.currentPath)\n {\n this.moveTo(0, 0);\n }\n\n // remove duplicates..\n var points = this.currentPath.points;\n var fromX = points[points.length - 2];\n var fromY = points[points.length - 1];\n\n if (fromX !== x || fromY !== y)\n {\n points.push(x, y);\n }\n\n return this;\n };\n\n /**\n * Initialize the curve\n *\n * @protected\n * @param {number} [x=0]\n * @param {number} [y=0]\n */\n Graphics.prototype._initCurve = function _initCurve (x, y)\n {\n if ( x === void 0 ) x = 0;\n if ( y === void 0 ) y = 0;\n\n if (this.currentPath)\n {\n if (this.currentPath.points.length === 0)\n {\n this.currentPath.points = [x, y];\n }\n }\n else\n {\n this.moveTo(x, y);\n }\n };\n\n /**\n * Calculate the points for a quadratic bezier curve and then draws it.\n * Based on: https://stackoverflow.com/questions/785097/how-do-i-implement-a-bezier-curve-in-c\n *\n * @param {number} cpX - Control point x\n * @param {number} cpY - Control point y\n * @param {number} toX - Destination point x\n * @param {number} toY - Destination point y\n * @return {PIXI.Graphics} This Graphics object. Good for chaining method calls\n */\n Graphics.prototype.quadraticCurveTo = function quadraticCurveTo (cpX, cpY, toX, toY)\n {\n this._initCurve();\n\n var points = this.currentPath.points;\n\n if (points.length === 0)\n {\n this.moveTo(0, 0);\n }\n\n QuadraticUtils.curveTo(cpX, cpY, toX, toY, points);\n\n return this;\n };\n\n /**\n * Calculate the points for a bezier curve and then draws it.\n *\n * @param {number} cpX - Control point x\n * @param {number} cpY - Control point y\n * @param {number} cpX2 - Second Control point x\n * @param {number} cpY2 - Second Control point y\n * @param {number} toX - Destination point x\n * @param {number} toY - Destination point y\n * @return {PIXI.Graphics} This Graphics object. Good for chaining method calls\n */\n Graphics.prototype.bezierCurveTo = function bezierCurveTo (cpX, cpY, cpX2, cpY2, toX, toY)\n {\n this._initCurve();\n\n BezierUtils.curveTo(cpX, cpY, cpX2, cpY2, toX, toY, this.currentPath.points);\n\n return this;\n };\n\n /**\n * The arcTo() method creates an arc/curve between two tangents on the canvas.\n *\n * \"borrowed\" from https://code.google.com/p/fxcanvas/ - thanks google!\n *\n * @param {number} x1 - The x-coordinate of the beginning of the arc\n * @param {number} y1 - The y-coordinate of the beginning of the arc\n * @param {number} x2 - The x-coordinate of the end of the arc\n * @param {number} y2 - The y-coordinate of the end of the arc\n * @param {number} radius - The radius of the arc\n * @return {PIXI.Graphics} This Graphics object. Good for chaining method calls\n */\n Graphics.prototype.arcTo = function arcTo (x1, y1, x2, y2, radius)\n {\n this._initCurve(x1, y1);\n\n var points = this.currentPath.points;\n\n var result = ArcUtils.curveTo(x1, y1, x2, y2, radius, points);\n\n if (result)\n {\n var cx = result.cx;\n var cy = result.cy;\n var radius$1 = result.radius;\n var startAngle = result.startAngle;\n var endAngle = result.endAngle;\n var anticlockwise = result.anticlockwise;\n\n this.arc(cx, cy, radius$1, startAngle, endAngle, anticlockwise);\n }\n\n return this;\n };\n\n /**\n * The arc method creates an arc/curve (used to create circles, or parts of circles).\n *\n * @param {number} cx - The x-coordinate of the center of the circle\n * @param {number} cy - The y-coordinate of the center of the circle\n * @param {number} radius - The radius of the circle\n * @param {number} startAngle - The starting angle, in radians (0 is at the 3 o'clock position\n * of the arc's circle)\n * @param {number} endAngle - The ending angle, in radians\n * @param {boolean} [anticlockwise=false] - Specifies whether the drawing should be\n * counter-clockwise or clockwise. False is default, and indicates clockwise, while true\n * indicates counter-clockwise.\n * @return {PIXI.Graphics} This Graphics object. Good for chaining method calls\n */\n Graphics.prototype.arc = function arc (cx, cy, radius, startAngle, endAngle, anticlockwise)\n {\n if ( anticlockwise === void 0 ) anticlockwise = false;\n\n if (startAngle === endAngle)\n {\n return this;\n }\n\n if (!anticlockwise && endAngle <= startAngle)\n {\n endAngle += PI_2;\n }\n else if (anticlockwise && startAngle <= endAngle)\n {\n startAngle += PI_2;\n }\n\n var sweep = endAngle - startAngle;\n\n if (sweep === 0)\n {\n return this;\n }\n\n var startX = cx + (Math.cos(startAngle) * radius);\n var startY = cy + (Math.sin(startAngle) * radius);\n\n // If the currentPath exists, take its points. Otherwise call `moveTo` to start a path.\n var points = this.currentPath ? this.currentPath.points : null;\n\n if (points)\n {\n // TODO: make a better fix.\n\n // We check how far our start is from the last existing point\n var xDiff = Math.abs(points[points.length - 2] - startX);\n var yDiff = Math.abs(points[points.length - 1] - startY);\n\n if (xDiff < 0.001 && yDiff < 0.001)\n ;\n else\n {\n points.push(startX, startY);\n }\n }\n else\n {\n this.moveTo(startX, startY);\n points = this.currentPath.points;\n }\n\n ArcUtils.arc(startX, startY, cx, cy, radius, startAngle, endAngle, anticlockwise, points);\n\n return this;\n };\n\n /**\n * Specifies a simple one-color fill that subsequent calls to other Graphics methods\n * (such as lineTo() or drawCircle()) use when drawing.\n *\n * @param {number} [color=0] - the color of the fill\n * @param {number} [alpha=1] - the alpha of the fill\n * @return {PIXI.Graphics} This Graphics object. Good for chaining method calls\n */\n Graphics.prototype.beginFill = function beginFill (color, alpha)\n {\n if ( color === void 0 ) color = 0;\n if ( alpha === void 0 ) alpha = 1;\n\n return this.beginTextureFill(Texture.WHITE, color, alpha);\n };\n\n /**\n * Begin the texture fill\n *\n * @param {PIXI.Texture} [texture=PIXI.Texture.WHITE] - Texture to fill\n * @param {number} [color=0xffffff] - Background to fill behind texture\n * @param {number} [alpha=1] - Alpha of fill\n * @param {PIXI.Matrix} [matrix=null] - Transform matrix\n * @return {PIXI.Graphics} This Graphics object. Good for chaining method calls\n */\n Graphics.prototype.beginTextureFill = function beginTextureFill (texture, color, alpha, matrix)\n {\n if ( texture === void 0 ) texture = Texture.WHITE;\n if ( color === void 0 ) color = 0xFFFFFF;\n if ( alpha === void 0 ) alpha = 1;\n if ( matrix === void 0 ) matrix = null;\n\n if (this.currentPath)\n {\n this.startPoly();\n }\n\n var visible = alpha > 0;\n\n if (!visible)\n {\n this._fillStyle.reset();\n }\n else\n {\n if (matrix)\n {\n matrix = matrix.clone();\n matrix.invert();\n }\n\n Object.assign(this._fillStyle, {\n color: color,\n alpha: alpha,\n texture: texture,\n matrix: matrix,\n visible: visible,\n });\n }\n\n return this;\n };\n\n /**\n * Applies a fill to the lines and shapes that were added since the last call to the beginFill() method.\n *\n * @return {PIXI.Graphics} This Graphics object. Good for chaining method calls\n */\n Graphics.prototype.endFill = function endFill ()\n {\n this.finishPoly();\n\n this._fillStyle.reset();\n\n return this;\n };\n\n /**\n * Draws a rectangle shape.\n *\n * @param {number} x - The X coord of the top-left of the rectangle\n * @param {number} y - The Y coord of the top-left of the rectangle\n * @param {number} width - The width of the rectangle\n * @param {number} height - The height of the rectangle\n * @return {PIXI.Graphics} This Graphics object. Good for chaining method calls\n */\n Graphics.prototype.drawRect = function drawRect (x, y, width, height)\n {\n return this.drawShape(new Rectangle(x, y, width, height));\n };\n\n /**\n * Draw a rectangle shape with rounded/beveled corners.\n *\n * @param {number} x - The X coord of the top-left of the rectangle\n * @param {number} y - The Y coord of the top-left of the rectangle\n * @param {number} width - The width of the rectangle\n * @param {number} height - The height of the rectangle\n * @param {number} radius - Radius of the rectangle corners\n * @return {PIXI.Graphics} This Graphics object. Good for chaining method calls\n */\n Graphics.prototype.drawRoundedRect = function drawRoundedRect (x, y, width, height, radius)\n {\n return this.drawShape(new RoundedRectangle(x, y, width, height, radius));\n };\n\n /**\n * Draws a circle.\n *\n * @param {number} x - The X coordinate of the center of the circle\n * @param {number} y - The Y coordinate of the center of the circle\n * @param {number} radius - The radius of the circle\n * @return {PIXI.Graphics} This Graphics object. Good for chaining method calls\n */\n Graphics.prototype.drawCircle = function drawCircle (x, y, radius)\n {\n return this.drawShape(new Circle(x, y, radius));\n };\n\n /**\n * Draws an ellipse.\n *\n * @param {number} x - The X coordinate of the center of the ellipse\n * @param {number} y - The Y coordinate of the center of the ellipse\n * @param {number} width - The half width of the ellipse\n * @param {number} height - The half height of the ellipse\n * @return {PIXI.Graphics} This Graphics object. Good for chaining method calls\n */\n Graphics.prototype.drawEllipse = function drawEllipse (x, y, width, height)\n {\n return this.drawShape(new Ellipse(x, y, width, height));\n };\n\n /**\n * Draws a polygon using the given path.\n *\n * @param {number[]|PIXI.Point[]|PIXI.Polygon} path - The path data used to construct the polygon.\n * @return {PIXI.Graphics} This Graphics object. Good for chaining method calls\n */\n Graphics.prototype.drawPolygon = function drawPolygon (path)\n {\n var arguments$1 = arguments;\n\n // prevents an argument assignment deopt\n // see section 3.1: https://github.com/petkaantonov/bluebird/wiki/Optimization-killers#3-managing-arguments\n var points = path;\n\n var closeStroke = true;// !!this._fillStyle;\n\n // check if data has points..\n if (points.points)\n {\n closeStroke = points.closeStroke;\n points = points.points;\n }\n\n if (!Array.isArray(points))\n {\n // prevents an argument leak deopt\n // see section 3.2: https://github.com/petkaantonov/bluebird/wiki/Optimization-killers#3-managing-arguments\n points = new Array(arguments.length);\n\n for (var i = 0; i < points.length; ++i)\n {\n points[i] = arguments$1[i]; // eslint-disable-line prefer-rest-params\n }\n }\n\n var shape = new Polygon(points);\n\n shape.closeStroke = closeStroke;\n\n this.drawShape(shape);\n\n return this;\n };\n\n /**\n * Draw any shape.\n *\n * @param {PIXI.Circle|PIXI.Ellipse|PIXI.Polygon|PIXI.Rectangle|PIXI.RoundedRectangle} shape - Shape to draw\n * @return {PIXI.Graphics} This Graphics object. Good for chaining method calls\n */\n Graphics.prototype.drawShape = function drawShape (shape)\n {\n if (!this._holeMode)\n {\n this.geometry.drawShape(\n shape,\n this._fillStyle.clone(),\n this._lineStyle.clone(),\n this._matrix\n );\n }\n else\n {\n this.geometry.drawHole(shape, this._matrix);\n }\n\n return this;\n };\n\n /**\n * Draw a star shape with an arbitrary number of points.\n *\n * @param {number} x - Center X position of the star\n * @param {number} y - Center Y position of the star\n * @param {number} points - The number of points of the star, must be > 1\n * @param {number} radius - The outer radius of the star\n * @param {number} [innerRadius] - The inner radius between points, default half `radius`\n * @param {number} [rotation=0] - The rotation of the star in radians, where 0 is vertical\n * @return {PIXI.Graphics} This Graphics object. Good for chaining method calls\n */\n Graphics.prototype.drawStar = function drawStar (x, y, points, radius, innerRadius, rotation)\n {\n if ( rotation === void 0 ) rotation = 0;\n\n return this.drawPolygon(new Star(x, y, points, radius, innerRadius, rotation));\n };\n\n /**\n * Clears the graphics that were drawn to this Graphics object, and resets fill and line style settings.\n *\n * @return {PIXI.Graphics} This Graphics object. Good for chaining method calls\n */\n Graphics.prototype.clear = function clear ()\n {\n this.geometry.clear();\n\n this._matrix = null;\n this._holeMode = false;\n this.currentPath = null;\n this._spriteRect = null;\n\n return this;\n };\n\n /**\n * True if graphics consists of one rectangle, and thus, can be drawn like a Sprite and\n * masked with gl.scissor.\n *\n * @returns {boolean} True if only 1 rect.\n */\n Graphics.prototype.isFastRect = function isFastRect ()\n {\n // will fix this!\n return false;\n // this.graphicsData.length === 1\n // && this.graphicsData[0].shape.type === SHAPES.RECT\n // && !this.graphicsData[0].lineWidth;\n };\n\n /**\n * Renders the object using the WebGL renderer\n *\n * @protected\n * @param {PIXI.Renderer} renderer - The renderer\n */\n Graphics.prototype._render = function _render (renderer)\n {\n this.finishPoly();\n\n var geometry = this.geometry;\n\n // batch part..\n // batch it!\n geometry.updateBatches();\n\n if (geometry.batchable)\n {\n if (this.batchDirty !== geometry.batchDirty)\n {\n this.batches = [];\n this.batchTint = -1;\n this._transformID = -1;\n this.batchDirty = geometry.batchDirty;\n\n this.vertexData = new Float32Array(geometry.points);\n\n var blendMode = this.blendMode;\n\n for (var i = 0; i < geometry.batches.length; i++)\n {\n var gI = geometry.batches[i];\n\n var color = gI.style.color;\n\n // + (alpha * 255 << 24);\n\n var vertexData = new Float32Array(this.vertexData.buffer,\n gI.attribStart * 4 * 2,\n gI.attribSize * 2);\n\n var uvs = new Float32Array(geometry.uvsFloat32.buffer,\n gI.attribStart * 4 * 2,\n gI.attribSize * 2);\n\n var indices = new Uint16Array(geometry.indicesUint16.buffer,\n gI.start * 2,\n gI.size);\n\n var batch = {\n vertexData: vertexData,\n blendMode: blendMode,\n indices: indices,\n uvs: uvs,\n _batchRGB: hex2rgb(color),\n _tintRGB: color,\n _texture: gI.style.texture,\n alpha: gI.style.alpha,\n worldAlpha: 1 };\n\n this.batches[i] = batch;\n }\n }\n\n renderer.batch.setObjectRenderer(renderer.plugins.batch);\n\n if (this.batches.length)\n {\n this.calculateVertices();\n this.calculateTints();\n\n for (var i$1 = 0; i$1 < this.batches.length; i$1++)\n {\n var batch$1 = this.batches[i$1];\n\n batch$1.worldAlpha = this.worldAlpha * batch$1.alpha;\n\n renderer.plugins.batch.render(batch$1);\n }\n }\n }\n else\n {\n // no batching...\n renderer.batch.flush();\n\n if (!this.shader)\n {\n // if there is no shader here, we can use the default shader.\n // and that only gets created if we actually need it..\n if (!defaultShader)\n {\n var sampleValues = new Int32Array(16);\n\n for (var i$2 = 0; i$2 < 16; i$2++)\n {\n sampleValues[i$2] = i$2;\n }\n\n var uniforms = {\n tint: new Float32Array([1, 1, 1, 1]),\n translationMatrix: new Matrix(),\n default: UniformGroup.from({ uSamplers: sampleValues }, true),\n };\n\n // we can bbase default shader of the batch renderers program\n var program = renderer.plugins.batch.shader.program;\n\n defaultShader = new Shader(program, uniforms);\n }\n\n this.shader = defaultShader;\n }\n\n var uniforms$1 = this.shader.uniforms;\n\n // lets set the transfomr\n uniforms$1.translationMatrix = this.transform.worldTransform;\n\n var tint = this.tint;\n var wa = this.worldAlpha;\n\n // and then lets set the tint..\n uniforms$1.tint[0] = (((tint >> 16) & 0xFF) / 255) * wa;\n uniforms$1.tint[1] = (((tint >> 8) & 0xFF) / 255) * wa;\n uniforms$1.tint[2] = ((tint & 0xFF) / 255) * wa;\n uniforms$1.tint[3] = wa;\n\n // the first draw call, we can set the uniforms of the shader directly here.\n\n // this means that we can tack advantage of the sync function of pixi!\n // bind and sync uniforms..\n // there is a way to optimise this..\n renderer.shader.bind(this.shader);\n\n // then render it\n renderer.geometry.bind(geometry, this.shader);\n\n // set state..\n renderer.state.setState(this.state);\n\n // then render the rest of them...\n for (var i$3 = 0; i$3 < geometry.drawCalls.length; i$3++)\n {\n var drawCall = geometry.drawCalls[i$3];\n\n var groupTextureCount = drawCall.textureCount;\n\n for (var j = 0; j < groupTextureCount; j++)\n {\n renderer.texture.bind(drawCall.textures[j], j);\n }\n\n // bind the geometry...\n renderer.geometry.draw(drawCall.type, drawCall.size, drawCall.start);\n }\n }\n };\n\n /**\n * Retrieves the bounds of the graphic shape as a rectangle object\n *\n * @protected\n */\n Graphics.prototype._calculateBounds = function _calculateBounds ()\n {\n this.finishPoly();\n var lb = this.geometry.bounds;\n\n this._bounds.addFrame(this.transform, lb.minX, lb.minY, lb.maxX, lb.maxY);\n };\n\n /**\n * Tests if a point is inside this graphics object\n *\n * @param {PIXI.Point} point - the point to test\n * @return {boolean} the result of the test\n */\n Graphics.prototype.containsPoint = function containsPoint (point)\n {\n this.worldTransform.applyInverse(point, Graphics._TEMP_POINT);\n\n return this.geometry.containsPoint(Graphics._TEMP_POINT);\n };\n\n /**\n * Recalcuate the tint by applying tin to batches using Graphics tint.\n * @protected\n */\n Graphics.prototype.calculateTints = function calculateTints ()\n {\n if (this.batchTint !== this.tint)\n {\n this.batchTint = this.tint;\n\n var tintRGB = hex2rgb(this.tint, temp);\n\n for (var i = 0; i < this.batches.length; i++)\n {\n var batch = this.batches[i];\n\n var batchTint = batch._batchRGB;\n\n var r = (tintRGB[0] * batchTint[0]) * 255;\n var g = (tintRGB[1] * batchTint[1]) * 255;\n var b = (tintRGB[2] * batchTint[2]) * 255;\n\n // TODO Ivan, can this be done in one go?\n var color = (r << 16) + (g << 8) + (b | 0);\n\n batch._tintRGB = (color >> 16)\n + (color & 0xff00)\n + ((color & 0xff) << 16);\n }\n }\n };\n\n /**\n * If there's a transform update or a change to the shape of the\n * geometry, recaculate the vertices.\n * @protected\n */\n Graphics.prototype.calculateVertices = function calculateVertices ()\n {\n if (this._transformID === this.transform._worldID)\n {\n return;\n }\n\n this._transformID = this.transform._worldID;\n\n var wt = this.transform.worldTransform;\n var a = wt.a;\n var b = wt.b;\n var c = wt.c;\n var d = wt.d;\n var tx = wt.tx;\n var ty = wt.ty;\n\n var data = this.geometry.points;// batch.vertexDataOriginal;\n var vertexData = this.vertexData;\n\n var count = 0;\n\n for (var i = 0; i < data.length; i += 2)\n {\n var x = data[i];\n var y = data[i + 1];\n\n vertexData[count++] = (a * x) + (c * y) + tx;\n vertexData[count++] = (d * y) + (b * x) + ty;\n }\n };\n\n /**\n * Closes the current path.\n *\n * @return {PIXI.Graphics} Returns itself.\n */\n Graphics.prototype.closePath = function closePath ()\n {\n var currentPath = this.currentPath;\n\n if (currentPath)\n {\n // we don't need to add extra point in the end because buildLine will take care of that\n currentPath.closeStroke = true;\n }\n\n return this;\n };\n\n /**\n * Apply a matrix to the positional data.\n *\n * @param {PIXI.Matrix} matrix - Matrix to use for transform current shape.\n * @return {PIXI.Graphics} Returns itself.\n */\n Graphics.prototype.setMatrix = function setMatrix (matrix)\n {\n this._matrix = matrix;\n\n return this;\n };\n\n /**\n * Begin adding holes to the last draw shape\n * IMPORTANT: holes must be fully inside a shape to work\n * Also weirdness ensues if holes overlap!\n * Ellipses, Circles, Rectangles and Rounded Rectangles cannot be holes or host for holes in CanvasRenderer,\n * please use `moveTo` `lineTo`, `quadraticCurveTo` if you rely on pixi-legacy bundle.\n * @return {PIXI.Graphics} Returns itself.\n */\n Graphics.prototype.beginHole = function beginHole ()\n {\n this.finishPoly();\n this._holeMode = true;\n\n return this;\n };\n\n /**\n * End adding holes to the last draw shape\n * @return {PIXI.Graphics} Returns itself.\n */\n Graphics.prototype.endHole = function endHole ()\n {\n this.finishPoly();\n this._holeMode = false;\n\n return this;\n };\n\n /**\n * Destroys the Graphics object.\n *\n * @param {object|boolean} [options] - Options parameter. A boolean will act as if all\n * options have been set to that value\n * @param {boolean} [options.children=false] - if set to true, all the children will have\n * their destroy method called as well. 'options' will be passed on to those calls.\n * @param {boolean} [options.texture=false] - Only used for child Sprites if options.children is set to true\n * Should it destroy the texture of the child sprite\n * @param {boolean} [options.baseTexture=false] - Only used for child Sprites if options.children is set to true\n * Should it destroy the base texture of the child sprite\n */\n Graphics.prototype.destroy = function destroy (options)\n {\n Container.prototype.destroy.call(this, options);\n\n this.geometry.refCount--;\n if (this.geometry.refCount === 0)\n {\n this.geometry.dispose();\n }\n\n this._matrix = null;\n this.currentPath = null;\n this._lineStyle.destroy();\n this._lineStyle = null;\n this._fillStyle.destroy();\n this._fillStyle = null;\n this.geometry = null;\n this.shader = null;\n this.vertexData = null;\n this.batches.length = 0;\n this.batches = null;\n\n Container.prototype.destroy.call(this, options);\n };\n\n Object.defineProperties( Graphics.prototype, prototypeAccessors );\n\n return Graphics;\n}(Container));\n\n/**\n * Temporary point to use for containsPoint\n *\n * @static\n * @private\n * @member {PIXI.Point}\n */\nGraphics._TEMP_POINT = new Point();\n\nexport { FillStyle, GRAPHICS_CURVES, Graphics, GraphicsData, GraphicsGeometry, LineStyle };\n//# sourceMappingURL=graphics.es.js.map\n","/*!\n * @pixi/sprite - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/sprite is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { Point, Rectangle, ObservablePoint } from '@pixi/math';\nimport { sign } from '@pixi/utils';\nimport { Texture } from '@pixi/core';\nimport { BLEND_MODES } from '@pixi/constants';\nimport { Container } from '@pixi/display';\nimport { settings } from '@pixi/settings';\n\nvar tempPoint = new Point();\nvar indices = new Uint16Array([0, 1, 2, 0, 2, 3]);\n\n/**\n * The Sprite object is the base for all textured objects that are rendered to the screen\n*\n * A sprite can be created directly from an image like this:\n *\n * ```js\n * let sprite = PIXI.Sprite.from('assets/image.png');\n * ```\n *\n * The more efficient way to create sprites is using a {@link PIXI.Spritesheet},\n * as swapping base textures when rendering to the screen is inefficient.\n *\n * ```js\n * PIXI.Loader.shared.add(\"assets/spritesheet.json\").load(setup);\n *\n * function setup() {\n * let sheet = PIXI.Loader.shared.resources[\"assets/spritesheet.json\"].spritesheet;\n * let sprite = new PIXI.Sprite(sheet.textures[\"image.png\"]);\n * ...\n * }\n * ```\n *\n * @class\n * @extends PIXI.Container\n * @memberof PIXI\n */\nvar Sprite = /*@__PURE__*/(function (Container) {\n function Sprite(texture)\n {\n Container.call(this);\n\n /**\n * The anchor sets the origin point of the texture.\n * The default is 0,0 or taken from the {@link PIXI.Texture#defaultAnchor|Texture}\n * passed to the constructor. A value of 0,0 means the texture's origin is the top left.\n * Setting the anchor to 0.5,0.5 means the texture's origin is centered.\n * Setting the anchor to 1,1 would mean the texture's origin point will be the bottom right corner.\n * Note: Updating the {@link PIXI.Texture#defaultAnchor} after a Texture is\n * created does _not_ update the Sprite's anchor values.\n *\n * @member {PIXI.ObservablePoint}\n * @private\n */\n this._anchor = new ObservablePoint(\n this._onAnchorUpdate,\n this,\n (texture ? texture.defaultAnchor.x : 0),\n (texture ? texture.defaultAnchor.y : 0)\n );\n\n /**\n * The texture that the sprite is using\n *\n * @private\n * @member {PIXI.Texture}\n */\n this._texture = null;\n\n /**\n * The width of the sprite (this is initially set by the texture)\n *\n * @private\n * @member {number}\n */\n this._width = 0;\n\n /**\n * The height of the sprite (this is initially set by the texture)\n *\n * @private\n * @member {number}\n */\n this._height = 0;\n\n /**\n * The tint applied to the sprite. This is a hex value. A value of 0xFFFFFF will remove any tint effect.\n *\n * @private\n * @member {number}\n * @default 0xFFFFFF\n */\n this._tint = null;\n this._tintRGB = null;\n this.tint = 0xFFFFFF;\n\n /**\n * The blend mode to be applied to the sprite. Apply a value of `PIXI.BLEND_MODES.NORMAL` to reset the blend mode.\n *\n * @member {number}\n * @default PIXI.BLEND_MODES.NORMAL\n * @see PIXI.BLEND_MODES\n */\n this.blendMode = BLEND_MODES.NORMAL;\n\n /**\n * The shader that will be used to render the sprite. Set to null to remove a current shader.\n *\n * @member {PIXI.Filter|PIXI.Shader}\n */\n this.shader = null;\n\n /**\n * Cached tint value so we can tell when the tint is changed.\n * Value is used for 2d CanvasRenderer.\n *\n * @protected\n * @member {number}\n * @default 0xFFFFFF\n */\n this._cachedTint = 0xFFFFFF;\n\n this.uvs = null;\n\n // call texture setter\n this.texture = texture || Texture.EMPTY;\n\n /**\n * this is used to store the vertex data of the sprite (basically a quad)\n *\n * @private\n * @member {Float32Array}\n */\n this.vertexData = new Float32Array(8);\n\n /**\n * This is used to calculate the bounds of the object IF it is a trimmed sprite\n *\n * @private\n * @member {Float32Array}\n */\n this.vertexTrimmedData = null;\n\n this._transformID = -1;\n this._textureID = -1;\n\n this._transformTrimmedID = -1;\n this._textureTrimmedID = -1;\n\n // Batchable stuff..\n // TODO could make this a mixin?\n this.indices = indices;\n this.size = 4;\n this.start = 0;\n\n /**\n * Plugin that is responsible for rendering this element.\n * Allows to customize the rendering process without overriding '_render' & '_renderCanvas' methods.\n *\n * @member {string}\n * @default 'sprite'\n */\n this.pluginName = 'batch';\n\n /**\n * used to fast check if a sprite is.. a sprite!\n * @member {boolean}\n */\n this.isSprite = true;\n\n /**\n * Internal roundPixels field\n *\n * @member {boolean}\n * @private\n */\n this._roundPixels = settings.ROUND_PIXELS;\n }\n\n if ( Container ) Sprite.__proto__ = Container;\n Sprite.prototype = Object.create( Container && Container.prototype );\n Sprite.prototype.constructor = Sprite;\n\n var prototypeAccessors = { roundPixels: { configurable: true },width: { configurable: true },height: { configurable: true },anchor: { configurable: true },tint: { configurable: true },texture: { configurable: true } };\n\n /**\n * When the texture is updated, this event will fire to update the scale and frame\n *\n * @private\n */\n Sprite.prototype._onTextureUpdate = function _onTextureUpdate ()\n {\n this._textureID = -1;\n this._textureTrimmedID = -1;\n this._cachedTint = 0xFFFFFF;\n\n this.uvs = this._texture._uvs.uvsFloat32;\n // so if _width is 0 then width was not set..\n if (this._width)\n {\n this.scale.x = sign(this.scale.x) * this._width / this._texture.orig.width;\n }\n\n if (this._height)\n {\n this.scale.y = sign(this.scale.y) * this._height / this._texture.orig.height;\n }\n };\n\n /**\n * Called when the anchor position updates.\n *\n * @private\n */\n Sprite.prototype._onAnchorUpdate = function _onAnchorUpdate ()\n {\n this._transformID = -1;\n this._transformTrimmedID = -1;\n };\n\n /**\n * calculates worldTransform * vertices, store it in vertexData\n */\n Sprite.prototype.calculateVertices = function calculateVertices ()\n {\n var texture = this._texture;\n\n if (this._transformID === this.transform._worldID && this._textureID === texture._updateID)\n {\n return;\n }\n\n this._transformID = this.transform._worldID;\n this._textureID = texture._updateID;\n\n // set the vertex data\n\n var wt = this.transform.worldTransform;\n var a = wt.a;\n var b = wt.b;\n var c = wt.c;\n var d = wt.d;\n var tx = wt.tx;\n var ty = wt.ty;\n var vertexData = this.vertexData;\n var trim = texture.trim;\n var orig = texture.orig;\n var anchor = this._anchor;\n\n var w0 = 0;\n var w1 = 0;\n var h0 = 0;\n var h1 = 0;\n\n if (trim)\n {\n // if the sprite is trimmed and is not a tilingsprite then we need to add the extra\n // space before transforming the sprite coords.\n w1 = trim.x - (anchor._x * orig.width);\n w0 = w1 + trim.width;\n\n h1 = trim.y - (anchor._y * orig.height);\n h0 = h1 + trim.height;\n }\n else\n {\n w1 = -anchor._x * orig.width;\n w0 = w1 + orig.width;\n\n h1 = -anchor._y * orig.height;\n h0 = h1 + orig.height;\n }\n\n // xy\n vertexData[0] = (a * w1) + (c * h1) + tx;\n vertexData[1] = (d * h1) + (b * w1) + ty;\n\n // xy\n vertexData[2] = (a * w0) + (c * h1) + tx;\n vertexData[3] = (d * h1) + (b * w0) + ty;\n\n // xy\n vertexData[4] = (a * w0) + (c * h0) + tx;\n vertexData[5] = (d * h0) + (b * w0) + ty;\n\n // xy\n vertexData[6] = (a * w1) + (c * h0) + tx;\n vertexData[7] = (d * h0) + (b * w1) + ty;\n\n if (this._roundPixels)\n {\n for (var i = 0; i < 8; i++)\n {\n vertexData[i] = Math.round(vertexData[i]);\n }\n }\n };\n\n /**\n * calculates worldTransform * vertices for a non texture with a trim. store it in vertexTrimmedData\n * This is used to ensure that the true width and height of a trimmed texture is respected\n */\n Sprite.prototype.calculateTrimmedVertices = function calculateTrimmedVertices ()\n {\n if (!this.vertexTrimmedData)\n {\n this.vertexTrimmedData = new Float32Array(8);\n }\n else if (this._transformTrimmedID === this.transform._worldID && this._textureTrimmedID === this._texture._updateID)\n {\n return;\n }\n\n this._transformTrimmedID = this.transform._worldID;\n this._textureTrimmedID = this._texture._updateID;\n\n // lets do some special trim code!\n var texture = this._texture;\n var vertexData = this.vertexTrimmedData;\n var orig = texture.orig;\n var anchor = this._anchor;\n\n // lets calculate the new untrimmed bounds..\n var wt = this.transform.worldTransform;\n var a = wt.a;\n var b = wt.b;\n var c = wt.c;\n var d = wt.d;\n var tx = wt.tx;\n var ty = wt.ty;\n\n var w1 = -anchor._x * orig.width;\n var w0 = w1 + orig.width;\n\n var h1 = -anchor._y * orig.height;\n var h0 = h1 + orig.height;\n\n // xy\n vertexData[0] = (a * w1) + (c * h1) + tx;\n vertexData[1] = (d * h1) + (b * w1) + ty;\n\n // xy\n vertexData[2] = (a * w0) + (c * h1) + tx;\n vertexData[3] = (d * h1) + (b * w0) + ty;\n\n // xy\n vertexData[4] = (a * w0) + (c * h0) + tx;\n vertexData[5] = (d * h0) + (b * w0) + ty;\n\n // xy\n vertexData[6] = (a * w1) + (c * h0) + tx;\n vertexData[7] = (d * h0) + (b * w1) + ty;\n };\n\n /**\n *\n * Renders the object using the WebGL renderer\n *\n * @protected\n * @param {PIXI.Renderer} renderer - The webgl renderer to use.\n */\n Sprite.prototype._render = function _render (renderer)\n {\n this.calculateVertices();\n\n renderer.batch.setObjectRenderer(renderer.plugins[this.pluginName]);\n renderer.plugins[this.pluginName].render(this);\n };\n\n /**\n * Updates the bounds of the sprite.\n *\n * @protected\n */\n Sprite.prototype._calculateBounds = function _calculateBounds ()\n {\n var trim = this._texture.trim;\n var orig = this._texture.orig;\n\n // First lets check to see if the current texture has a trim..\n if (!trim || (trim.width === orig.width && trim.height === orig.height))\n {\n // no trim! lets use the usual calculations..\n this.calculateVertices();\n this._bounds.addQuad(this.vertexData);\n }\n else\n {\n // lets calculate a special trimmed bounds...\n this.calculateTrimmedVertices();\n this._bounds.addQuad(this.vertexTrimmedData);\n }\n };\n\n /**\n * Gets the local bounds of the sprite object.\n *\n * @param {PIXI.Rectangle} [rect] - The output rectangle.\n * @return {PIXI.Rectangle} The bounds.\n */\n Sprite.prototype.getLocalBounds = function getLocalBounds (rect)\n {\n // we can do a fast local bounds if the sprite has no children!\n if (this.children.length === 0)\n {\n this._bounds.minX = this._texture.orig.width * -this._anchor._x;\n this._bounds.minY = this._texture.orig.height * -this._anchor._y;\n this._bounds.maxX = this._texture.orig.width * (1 - this._anchor._x);\n this._bounds.maxY = this._texture.orig.height * (1 - this._anchor._y);\n\n if (!rect)\n {\n if (!this._localBoundsRect)\n {\n this._localBoundsRect = new Rectangle();\n }\n\n rect = this._localBoundsRect;\n }\n\n return this._bounds.getRectangle(rect);\n }\n\n return Container.prototype.getLocalBounds.call(this, rect);\n };\n\n /**\n * Tests if a point is inside this sprite\n *\n * @param {PIXI.Point} point - the point to test\n * @return {boolean} the result of the test\n */\n Sprite.prototype.containsPoint = function containsPoint (point)\n {\n this.worldTransform.applyInverse(point, tempPoint);\n\n var width = this._texture.orig.width;\n var height = this._texture.orig.height;\n var x1 = -width * this.anchor.x;\n var y1 = 0;\n\n if (tempPoint.x >= x1 && tempPoint.x < x1 + width)\n {\n y1 = -height * this.anchor.y;\n\n if (tempPoint.y >= y1 && tempPoint.y < y1 + height)\n {\n return true;\n }\n }\n\n return false;\n };\n\n /**\n * Destroys this sprite and optionally its texture and children\n *\n * @param {object|boolean} [options] - Options parameter. A boolean will act as if all options\n * have been set to that value\n * @param {boolean} [options.children=false] - if set to true, all the children will have their destroy\n * method called as well. 'options' will be passed on to those calls.\n * @param {boolean} [options.texture=false] - Should it destroy the current texture of the sprite as well\n * @param {boolean} [options.baseTexture=false] - Should it destroy the base texture of the sprite as well\n */\n Sprite.prototype.destroy = function destroy (options)\n {\n Container.prototype.destroy.call(this, options);\n\n this._texture.off('update', this._onTextureUpdate, this);\n\n this._anchor = null;\n\n var destroyTexture = typeof options === 'boolean' ? options : options && options.texture;\n\n if (destroyTexture)\n {\n var destroyBaseTexture = typeof options === 'boolean' ? options : options && options.baseTexture;\n\n this._texture.destroy(!!destroyBaseTexture);\n }\n\n this._texture = null;\n this.shader = null;\n };\n\n // some helper functions..\n\n /**\n * Helper function that creates a new sprite based on the source you provide.\n * The source can be - frame id, image url, video url, canvas element, video element, base texture\n *\n * @static\n * @param {number|string|PIXI.Texture|HTMLCanvasElement|HTMLVideoElement} source Source to create texture from\n * @param {object} [options] See {@link PIXI.BaseTexture}'s constructor for options.\n * @return {PIXI.Sprite} The newly created sprite\n */\n Sprite.from = function from (source, options)\n {\n var texture = (source instanceof Texture)\n ? source\n : Texture.from(source, options);\n\n return new Sprite(texture);\n };\n\n /**\n * If true PixiJS will Math.floor() x/y values when rendering, stopping pixel interpolation.\n * Advantages can include sharper image quality (like text) and faster rendering on canvas.\n * The main disadvantage is movement of objects may appear less smooth.\n * To set the global default, change {@link PIXI.settings.ROUND_PIXELS}\n *\n * @member {boolean}\n * @default false\n */\n prototypeAccessors.roundPixels.set = function (value)\n {\n if (this._roundPixels !== value)\n {\n this._transformID = -1;\n }\n this._roundPixels = value;\n };\n\n prototypeAccessors.roundPixels.get = function ()\n {\n return this._roundPixels;\n };\n\n /**\n * The width of the sprite, setting this will actually modify the scale to achieve the value set\n *\n * @member {number}\n */\n prototypeAccessors.width.get = function ()\n {\n return Math.abs(this.scale.x) * this._texture.orig.width;\n };\n\n prototypeAccessors.width.set = function (value) // eslint-disable-line require-jsdoc\n {\n var s = sign(this.scale.x) || 1;\n\n this.scale.x = s * value / this._texture.orig.width;\n this._width = value;\n };\n\n /**\n * The height of the sprite, setting this will actually modify the scale to achieve the value set\n *\n * @member {number}\n */\n prototypeAccessors.height.get = function ()\n {\n return Math.abs(this.scale.y) * this._texture.orig.height;\n };\n\n prototypeAccessors.height.set = function (value) // eslint-disable-line require-jsdoc\n {\n var s = sign(this.scale.y) || 1;\n\n this.scale.y = s * value / this._texture.orig.height;\n this._height = value;\n };\n\n /**\n * The anchor sets the origin point of the text. The default value is taken from the {@link PIXI.Texture|Texture}\n * and passed to the constructor.\n *\n * The default is `(0,0)`, this means the text's origin is the top left.\n *\n * Setting the anchor to `(0.5,0.5)` means the text's origin is centered.\n *\n * Setting the anchor to `(1,1)` would mean the text's origin point will be the bottom right corner.\n *\n * If you pass only single parameter, it will set both x and y to the same value as shown in the example below.\n *\n * @example\n * const sprite = new PIXI.Sprite(texture);\n * sprite.anchor.set(0.5); // This will set the origin to center. (0.5) is same as (0.5, 0.5).\n *\n * @member {PIXI.ObservablePoint}\n */\n prototypeAccessors.anchor.get = function ()\n {\n return this._anchor;\n };\n\n prototypeAccessors.anchor.set = function (value) // eslint-disable-line require-jsdoc\n {\n this._anchor.copyFrom(value);\n };\n\n /**\n * The tint applied to the sprite. This is a hex value.\n * A value of 0xFFFFFF will remove any tint effect.\n *\n * @member {number}\n * @default 0xFFFFFF\n */\n prototypeAccessors.tint.get = function ()\n {\n return this._tint;\n };\n\n prototypeAccessors.tint.set = function (value) // eslint-disable-line require-jsdoc\n {\n this._tint = value;\n this._tintRGB = (value >> 16) + (value & 0xff00) + ((value & 0xff) << 16);\n };\n\n /**\n * The texture that the sprite is using\n *\n * @member {PIXI.Texture}\n */\n prototypeAccessors.texture.get = function ()\n {\n return this._texture;\n };\n\n prototypeAccessors.texture.set = function (value) // eslint-disable-line require-jsdoc\n {\n if (this._texture === value)\n {\n return;\n }\n\n this._texture = value || Texture.EMPTY;\n this._cachedTint = 0xFFFFFF;\n\n this._textureID = -1;\n this._textureTrimmedID = -1;\n\n if (value)\n {\n // wait for the texture to load\n if (value.baseTexture.valid)\n {\n this._onTextureUpdate();\n }\n else\n {\n value.once('update', this._onTextureUpdate, this);\n }\n }\n };\n\n Object.defineProperties( Sprite.prototype, prototypeAccessors );\n\n return Sprite;\n}(Container));\n\nexport { Sprite };\n//# sourceMappingURL=sprite.es.js.map\n","/*!\n * @pixi/text - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/text is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { Sprite } from '@pixi/sprite';\nimport { Texture } from '@pixi/core';\nimport { settings } from '@pixi/settings';\nimport { Rectangle } from '@pixi/math';\nimport { hex2string, hex2rgb, string2hex, trimCanvas, sign } from '@pixi/utils';\n\n/**\n * Constants that define the type of gradient on text.\n *\n * @static\n * @constant\n * @name TEXT_GRADIENT\n * @memberof PIXI\n * @type {object}\n * @property {number} LINEAR_VERTICAL Vertical gradient\n * @property {number} LINEAR_HORIZONTAL Linear gradient\n */\nvar TEXT_GRADIENT = {\n LINEAR_VERTICAL: 0,\n LINEAR_HORIZONTAL: 1,\n};\n\n// disabling eslint for now, going to rewrite this in v5\n\nvar defaultStyle = {\n align: 'left',\n breakWords: false,\n dropShadow: false,\n dropShadowAlpha: 1,\n dropShadowAngle: Math.PI / 6,\n dropShadowBlur: 0,\n dropShadowColor: 'black',\n dropShadowDistance: 5,\n fill: 'black',\n fillGradientType: TEXT_GRADIENT.LINEAR_VERTICAL,\n fillGradientStops: [],\n fontFamily: 'Arial',\n fontSize: 26,\n fontStyle: 'normal',\n fontVariant: 'normal',\n fontWeight: 'normal',\n letterSpacing: 0,\n lineHeight: 0,\n lineJoin: 'miter',\n miterLimit: 10,\n padding: 0,\n stroke: 'black',\n strokeThickness: 0,\n textBaseline: 'alphabetic',\n trim: false,\n whiteSpace: 'pre',\n wordWrap: false,\n wordWrapWidth: 100,\n leading: 0,\n};\n\nvar genericFontFamilies = [\n 'serif',\n 'sans-serif',\n 'monospace',\n 'cursive',\n 'fantasy',\n 'system-ui' ];\n\n/**\n * A TextStyle Object contains information to decorate a Text objects.\n *\n * An instance can be shared between multiple Text objects; then changing the style will update all text objects using it.\n *\n * A tool can be used to generate a text style [here](https://pixijs.io/pixi-text-style).\n *\n * @class\n * @memberof PIXI\n */\nvar TextStyle = function TextStyle(style)\n{\n this.styleID = 0;\n\n this.reset();\n\n deepCopyProperties(this, style, style);\n};\n\nvar prototypeAccessors = { align: { configurable: true },breakWords: { configurable: true },dropShadow: { configurable: true },dropShadowAlpha: { configurable: true },dropShadowAngle: { configurable: true },dropShadowBlur: { configurable: true },dropShadowColor: { configurable: true },dropShadowDistance: { configurable: true },fill: { configurable: true },fillGradientType: { configurable: true },fillGradientStops: { configurable: true },fontFamily: { configurable: true },fontSize: { configurable: true },fontStyle: { configurable: true },fontVariant: { configurable: true },fontWeight: { configurable: true },letterSpacing: { configurable: true },lineHeight: { configurable: true },leading: { configurable: true },lineJoin: { configurable: true },miterLimit: { configurable: true },padding: { configurable: true },stroke: { configurable: true },strokeThickness: { configurable: true },textBaseline: { configurable: true },trim: { configurable: true },whiteSpace: { configurable: true },wordWrap: { configurable: true },wordWrapWidth: { configurable: true } };\n\n/**\n * Creates a new TextStyle object with the same values as this one.\n * Note that the only the properties of the object are cloned.\n *\n * @return {PIXI.TextStyle} New cloned TextStyle object\n */\nTextStyle.prototype.clone = function clone ()\n{\n var clonedProperties = {};\n\n deepCopyProperties(clonedProperties, this, defaultStyle);\n\n return new TextStyle(clonedProperties);\n};\n\n/**\n * Resets all properties to the defaults specified in TextStyle.prototype._default\n */\nTextStyle.prototype.reset = function reset ()\n{\n deepCopyProperties(this, defaultStyle, defaultStyle);\n};\n\n/**\n * Alignment for multiline text ('left', 'center' or 'right'), does not affect single line text\n *\n * @member {string}\n */\nprototypeAccessors.align.get = function ()\n{\n return this._align;\n};\nprototypeAccessors.align.set = function (align) // eslint-disable-line require-jsdoc\n{\n if (this._align !== align)\n {\n this._align = align;\n this.styleID++;\n }\n};\n\n/**\n * Indicates if lines can be wrapped within words, it needs wordWrap to be set to true\n *\n * @member {boolean}\n */\nprototypeAccessors.breakWords.get = function ()\n{\n return this._breakWords;\n};\nprototypeAccessors.breakWords.set = function (breakWords) // eslint-disable-line require-jsdoc\n{\n if (this._breakWords !== breakWords)\n {\n this._breakWords = breakWords;\n this.styleID++;\n }\n};\n\n/**\n * Set a drop shadow for the text\n *\n * @member {boolean}\n */\nprototypeAccessors.dropShadow.get = function ()\n{\n return this._dropShadow;\n};\nprototypeAccessors.dropShadow.set = function (dropShadow) // eslint-disable-line require-jsdoc\n{\n if (this._dropShadow !== dropShadow)\n {\n this._dropShadow = dropShadow;\n this.styleID++;\n }\n};\n\n/**\n * Set alpha for the drop shadow\n *\n * @member {number}\n */\nprototypeAccessors.dropShadowAlpha.get = function ()\n{\n return this._dropShadowAlpha;\n};\nprototypeAccessors.dropShadowAlpha.set = function (dropShadowAlpha) // eslint-disable-line require-jsdoc\n{\n if (this._dropShadowAlpha !== dropShadowAlpha)\n {\n this._dropShadowAlpha = dropShadowAlpha;\n this.styleID++;\n }\n};\n\n/**\n * Set a angle of the drop shadow\n *\n * @member {number}\n */\nprototypeAccessors.dropShadowAngle.get = function ()\n{\n return this._dropShadowAngle;\n};\nprototypeAccessors.dropShadowAngle.set = function (dropShadowAngle) // eslint-disable-line require-jsdoc\n{\n if (this._dropShadowAngle !== dropShadowAngle)\n {\n this._dropShadowAngle = dropShadowAngle;\n this.styleID++;\n }\n};\n\n/**\n * Set a shadow blur radius\n *\n * @member {number}\n */\nprototypeAccessors.dropShadowBlur.get = function ()\n{\n return this._dropShadowBlur;\n};\nprototypeAccessors.dropShadowBlur.set = function (dropShadowBlur) // eslint-disable-line require-jsdoc\n{\n if (this._dropShadowBlur !== dropShadowBlur)\n {\n this._dropShadowBlur = dropShadowBlur;\n this.styleID++;\n }\n};\n\n/**\n * A fill style to be used on the dropshadow e.g 'red', '#00FF00'\n *\n * @member {string|number}\n */\nprototypeAccessors.dropShadowColor.get = function ()\n{\n return this._dropShadowColor;\n};\nprototypeAccessors.dropShadowColor.set = function (dropShadowColor) // eslint-disable-line require-jsdoc\n{\n var outputColor = getColor(dropShadowColor);\n if (this._dropShadowColor !== outputColor)\n {\n this._dropShadowColor = outputColor;\n this.styleID++;\n }\n};\n\n/**\n * Set a distance of the drop shadow\n *\n * @member {number}\n */\nprototypeAccessors.dropShadowDistance.get = function ()\n{\n return this._dropShadowDistance;\n};\nprototypeAccessors.dropShadowDistance.set = function (dropShadowDistance) // eslint-disable-line require-jsdoc\n{\n if (this._dropShadowDistance !== dropShadowDistance)\n {\n this._dropShadowDistance = dropShadowDistance;\n this.styleID++;\n }\n};\n\n/**\n * A canvas fillstyle that will be used on the text e.g 'red', '#00FF00'.\n * Can be an array to create a gradient eg ['#000000','#FFFFFF']\n * {@link https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/fillStyle|MDN}\n *\n * @member {string|string[]|number|number[]|CanvasGradient|CanvasPattern}\n */\nprototypeAccessors.fill.get = function ()\n{\n return this._fill;\n};\nprototypeAccessors.fill.set = function (fill) // eslint-disable-line require-jsdoc\n{\n var outputColor = getColor(fill);\n if (this._fill !== outputColor)\n {\n this._fill = outputColor;\n this.styleID++;\n }\n};\n\n/**\n * If fill is an array of colours to create a gradient, this can change the type/direction of the gradient.\n * See {@link PIXI.TEXT_GRADIENT}\n *\n * @member {number}\n */\nprototypeAccessors.fillGradientType.get = function ()\n{\n return this._fillGradientType;\n};\nprototypeAccessors.fillGradientType.set = function (fillGradientType) // eslint-disable-line require-jsdoc\n{\n if (this._fillGradientType !== fillGradientType)\n {\n this._fillGradientType = fillGradientType;\n this.styleID++;\n }\n};\n\n/**\n * If fill is an array of colours to create a gradient, this array can set the stop points\n * (numbers between 0 and 1) for the color, overriding the default behaviour of evenly spacing them.\n *\n * @member {number[]}\n */\nprototypeAccessors.fillGradientStops.get = function ()\n{\n return this._fillGradientStops;\n};\nprototypeAccessors.fillGradientStops.set = function (fillGradientStops) // eslint-disable-line require-jsdoc\n{\n if (!areArraysEqual(this._fillGradientStops,fillGradientStops))\n {\n this._fillGradientStops = fillGradientStops;\n this.styleID++;\n }\n};\n\n/**\n * The font family\n *\n * @member {string|string[]}\n */\nprototypeAccessors.fontFamily.get = function ()\n{\n return this._fontFamily;\n};\nprototypeAccessors.fontFamily.set = function (fontFamily) // eslint-disable-line require-jsdoc\n{\n if (this.fontFamily !== fontFamily)\n {\n this._fontFamily = fontFamily;\n this.styleID++;\n }\n};\n\n/**\n * The font size\n * (as a number it converts to px, but as a string, equivalents are '26px','20pt','160%' or '1.6em')\n *\n * @member {number|string}\n */\nprototypeAccessors.fontSize.get = function ()\n{\n return this._fontSize;\n};\nprototypeAccessors.fontSize.set = function (fontSize) // eslint-disable-line require-jsdoc\n{\n if (this._fontSize !== fontSize)\n {\n this._fontSize = fontSize;\n this.styleID++;\n }\n};\n\n/**\n * The font style\n * ('normal', 'italic' or 'oblique')\n *\n * @member {string}\n */\nprototypeAccessors.fontStyle.get = function ()\n{\n return this._fontStyle;\n};\nprototypeAccessors.fontStyle.set = function (fontStyle) // eslint-disable-line require-jsdoc\n{\n if (this._fontStyle !== fontStyle)\n {\n this._fontStyle = fontStyle;\n this.styleID++;\n }\n};\n\n/**\n * The font variant\n * ('normal' or 'small-caps')\n *\n * @member {string}\n */\nprototypeAccessors.fontVariant.get = function ()\n{\n return this._fontVariant;\n};\nprototypeAccessors.fontVariant.set = function (fontVariant) // eslint-disable-line require-jsdoc\n{\n if (this._fontVariant !== fontVariant)\n {\n this._fontVariant = fontVariant;\n this.styleID++;\n }\n};\n\n/**\n * The font weight\n * ('normal', 'bold', 'bolder', 'lighter' and '100', '200', '300', '400', '500', '600', '700', 800' or '900')\n *\n * @member {string}\n */\nprototypeAccessors.fontWeight.get = function ()\n{\n return this._fontWeight;\n};\nprototypeAccessors.fontWeight.set = function (fontWeight) // eslint-disable-line require-jsdoc\n{\n if (this._fontWeight !== fontWeight)\n {\n this._fontWeight = fontWeight;\n this.styleID++;\n }\n};\n\n/**\n * The amount of spacing between letters, default is 0\n *\n * @member {number}\n */\nprototypeAccessors.letterSpacing.get = function ()\n{\n return this._letterSpacing;\n};\nprototypeAccessors.letterSpacing.set = function (letterSpacing) // eslint-disable-line require-jsdoc\n{\n if (this._letterSpacing !== letterSpacing)\n {\n this._letterSpacing = letterSpacing;\n this.styleID++;\n }\n};\n\n/**\n * The line height, a number that represents the vertical space that a letter uses\n *\n * @member {number}\n */\nprototypeAccessors.lineHeight.get = function ()\n{\n return this._lineHeight;\n};\nprototypeAccessors.lineHeight.set = function (lineHeight) // eslint-disable-line require-jsdoc\n{\n if (this._lineHeight !== lineHeight)\n {\n this._lineHeight = lineHeight;\n this.styleID++;\n }\n};\n\n/**\n * The space between lines\n *\n * @member {number}\n */\nprototypeAccessors.leading.get = function ()\n{\n return this._leading;\n};\nprototypeAccessors.leading.set = function (leading) // eslint-disable-line require-jsdoc\n{\n if (this._leading !== leading)\n {\n this._leading = leading;\n this.styleID++;\n }\n};\n\n/**\n * The lineJoin property sets the type of corner created, it can resolve spiked text issues.\n * Default is 'miter' (creates a sharp corner).\n *\n * @member {string}\n */\nprototypeAccessors.lineJoin.get = function ()\n{\n return this._lineJoin;\n};\nprototypeAccessors.lineJoin.set = function (lineJoin) // eslint-disable-line require-jsdoc\n{\n if (this._lineJoin !== lineJoin)\n {\n this._lineJoin = lineJoin;\n this.styleID++;\n }\n};\n\n/**\n * The miter limit to use when using the 'miter' lineJoin mode\n * This can reduce or increase the spikiness of rendered text.\n *\n * @member {number}\n */\nprototypeAccessors.miterLimit.get = function ()\n{\n return this._miterLimit;\n};\nprototypeAccessors.miterLimit.set = function (miterLimit) // eslint-disable-line require-jsdoc\n{\n if (this._miterLimit !== miterLimit)\n {\n this._miterLimit = miterLimit;\n this.styleID++;\n }\n};\n\n/**\n * Occasionally some fonts are cropped. Adding some padding will prevent this from happening\n * by adding padding to all sides of the text.\n *\n * @member {number}\n */\nprototypeAccessors.padding.get = function ()\n{\n return this._padding;\n};\nprototypeAccessors.padding.set = function (padding) // eslint-disable-line require-jsdoc\n{\n if (this._padding !== padding)\n {\n this._padding = padding;\n this.styleID++;\n }\n};\n\n/**\n * A canvas fillstyle that will be used on the text stroke\n * e.g 'blue', '#FCFF00'\n *\n * @member {string|number}\n */\nprototypeAccessors.stroke.get = function ()\n{\n return this._stroke;\n};\nprototypeAccessors.stroke.set = function (stroke) // eslint-disable-line require-jsdoc\n{\n var outputColor = getColor(stroke);\n if (this._stroke !== outputColor)\n {\n this._stroke = outputColor;\n this.styleID++;\n }\n};\n\n/**\n * A number that represents the thickness of the stroke.\n * Default is 0 (no stroke)\n *\n * @member {number}\n */\nprototypeAccessors.strokeThickness.get = function ()\n{\n return this._strokeThickness;\n};\nprototypeAccessors.strokeThickness.set = function (strokeThickness) // eslint-disable-line require-jsdoc\n{\n if (this._strokeThickness !== strokeThickness)\n {\n this._strokeThickness = strokeThickness;\n this.styleID++;\n }\n};\n\n/**\n * The baseline of the text that is rendered.\n *\n * @member {string}\n */\nprototypeAccessors.textBaseline.get = function ()\n{\n return this._textBaseline;\n};\nprototypeAccessors.textBaseline.set = function (textBaseline) // eslint-disable-line require-jsdoc\n{\n if (this._textBaseline !== textBaseline)\n {\n this._textBaseline = textBaseline;\n this.styleID++;\n }\n};\n\n/**\n * Trim transparent borders\n *\n * @member {boolean}\n */\nprototypeAccessors.trim.get = function ()\n{\n return this._trim;\n};\nprototypeAccessors.trim.set = function (trim) // eslint-disable-line require-jsdoc\n{\n if (this._trim !== trim)\n {\n this._trim = trim;\n this.styleID++;\n }\n};\n\n/**\n * How newlines and spaces should be handled.\n * Default is 'pre' (preserve, preserve).\n *\n * value | New lines | Spaces\n * --- | --- | ---\n * 'normal' | Collapse | Collapse\n * 'pre' | Preserve | Preserve\n * 'pre-line' | Preserve | Collapse\n *\n * @member {string}\n */\nprototypeAccessors.whiteSpace.get = function ()\n{\n return this._whiteSpace;\n};\nprototypeAccessors.whiteSpace.set = function (whiteSpace) // eslint-disable-line require-jsdoc\n{\n if (this._whiteSpace !== whiteSpace)\n {\n this._whiteSpace = whiteSpace;\n this.styleID++;\n }\n};\n\n/**\n * Indicates if word wrap should be used\n *\n * @member {boolean}\n */\nprototypeAccessors.wordWrap.get = function ()\n{\n return this._wordWrap;\n};\nprototypeAccessors.wordWrap.set = function (wordWrap) // eslint-disable-line require-jsdoc\n{\n if (this._wordWrap !== wordWrap)\n {\n this._wordWrap = wordWrap;\n this.styleID++;\n }\n};\n\n/**\n * The width at which text will wrap, it needs wordWrap to be set to true\n *\n * @member {number}\n */\nprototypeAccessors.wordWrapWidth.get = function ()\n{\n return this._wordWrapWidth;\n};\nprototypeAccessors.wordWrapWidth.set = function (wordWrapWidth) // eslint-disable-line require-jsdoc\n{\n if (this._wordWrapWidth !== wordWrapWidth)\n {\n this._wordWrapWidth = wordWrapWidth;\n this.styleID++;\n }\n};\n\n/**\n * Generates a font style string to use for `TextMetrics.measureFont()`.\n *\n * @return {string} Font style string, for passing to `TextMetrics.measureFont()`\n */\nTextStyle.prototype.toFontString = function toFontString ()\n{\n // build canvas api font setting from individual components. Convert a numeric this.fontSize to px\n var fontSizeString = (typeof this.fontSize === 'number') ? ((this.fontSize) + \"px\") : this.fontSize;\n\n // Clean-up fontFamily property by quoting each font name\n // this will support font names with spaces\n var fontFamilies = this.fontFamily;\n\n if (!Array.isArray(this.fontFamily))\n {\n fontFamilies = this.fontFamily.split(',');\n }\n\n for (var i = fontFamilies.length - 1; i >= 0; i--)\n {\n // Trim any extra white-space\n var fontFamily = fontFamilies[i].trim();\n\n // Check if font already contains strings\n if (!(/([\\\"\\'])[^\\'\\\"]+\\1/).test(fontFamily) && genericFontFamilies.indexOf(fontFamily) < 0)\n {\n fontFamily = \"\\\"\" + fontFamily + \"\\\"\";\n }\n fontFamilies[i] = fontFamily;\n }\n\n return ((this.fontStyle) + \" \" + (this.fontVariant) + \" \" + (this.fontWeight) + \" \" + fontSizeString + \" \" + (fontFamilies.join(',')));\n};\n\nObject.defineProperties( TextStyle.prototype, prototypeAccessors );\n\n/**\n * Utility function to convert hexadecimal colors to strings, and simply return the color if it's a string.\n * @private\n * @param {number|number[]} color\n * @return {string} The color as a string.\n */\nfunction getSingleColor(color)\n{\n if (typeof color === 'number')\n {\n return hex2string(color);\n }\n else if ( typeof color === 'string' )\n {\n if ( color.indexOf('0x') === 0 )\n {\n color = color.replace('0x', '#');\n }\n }\n\n return color;\n}\n\n/**\n * Utility function to convert hexadecimal colors to strings, and simply return the color if it's a string.\n * This version can also convert array of colors\n * @private\n * @param {number|number[]} color\n * @return {string} The color as a string.\n */\nfunction getColor(color)\n{\n if (!Array.isArray(color))\n {\n return getSingleColor(color);\n }\n else\n {\n for (var i = 0; i < color.length; ++i)\n {\n color[i] = getSingleColor(color[i]);\n }\n\n return color;\n }\n}\n\n/**\n * Utility function to convert hexadecimal colors to strings, and simply return the color if it's a string.\n * This version can also convert array of colors\n * @private\n * @param {Array} array1 First array to compare\n * @param {Array} array2 Second array to compare\n * @return {boolean} Do the arrays contain the same values in the same order\n */\nfunction areArraysEqual(array1, array2)\n{\n if (!Array.isArray(array1) || !Array.isArray(array2))\n {\n return false;\n }\n\n if (array1.length !== array2.length)\n {\n return false;\n }\n\n for (var i = 0; i < array1.length; ++i)\n {\n if (array1[i] !== array2[i])\n {\n return false;\n }\n }\n\n return true;\n}\n\n/**\n * Utility function to ensure that object properties are copied by value, and not by reference\n * @private\n * @param {Object} target Target object to copy properties into\n * @param {Object} source Source object for the properties to copy\n * @param {string} propertyObj Object containing properties names we want to loop over\n */\nfunction deepCopyProperties(target, source, propertyObj) {\n for (var prop in propertyObj) {\n if (Array.isArray(source[prop])) {\n target[prop] = source[prop].slice();\n } else {\n target[prop] = source[prop];\n }\n }\n}\n\n/**\n * The TextMetrics object represents the measurement of a block of text with a specified style.\n *\n * ```js\n * let style = new PIXI.TextStyle({fontFamily : 'Arial', fontSize: 24, fill : 0xff1010, align : 'center'})\n * let textMetrics = PIXI.TextMetrics.measureText('Your text', style)\n * ```\n *\n * @class\n * @memberof PIXI\n */\nvar TextMetrics = function TextMetrics(text, style, width, height, lines, lineWidths, lineHeight, maxLineWidth, fontProperties)\n{\n /**\n * The text that was measured\n *\n * @member {string}\n */\n this.text = text;\n\n /**\n * The style that was measured\n *\n * @member {PIXI.TextStyle}\n */\n this.style = style;\n\n /**\n * The measured width of the text\n *\n * @member {number}\n */\n this.width = width;\n\n /**\n * The measured height of the text\n *\n * @member {number}\n */\n this.height = height;\n\n /**\n * An array of lines of the text broken by new lines and wrapping is specified in style\n *\n * @member {string[]}\n */\n this.lines = lines;\n\n /**\n * An array of the line widths for each line matched to `lines`\n *\n * @member {number[]}\n */\n this.lineWidths = lineWidths;\n\n /**\n * The measured line height for this style\n *\n * @member {number}\n */\n this.lineHeight = lineHeight;\n\n /**\n * The maximum line width for all measured lines\n *\n * @member {number}\n */\n this.maxLineWidth = maxLineWidth;\n\n /**\n * The font properties object from TextMetrics.measureFont\n *\n * @member {PIXI.IFontMetrics}\n */\n this.fontProperties = fontProperties;\n};\n\n/**\n * Measures the supplied string of text and returns a Rectangle.\n *\n * @param {string} text - the text to measure.\n * @param {PIXI.TextStyle} style - the text style to use for measuring\n * @param {boolean} [wordWrap] - optional override for if word-wrap should be applied to the text.\n * @param {HTMLCanvasElement} [canvas] - optional specification of the canvas to use for measuring.\n * @return {PIXI.TextMetrics} measured width and height of the text.\n */\nTextMetrics.measureText = function measureText (text, style, wordWrap, canvas)\n{\n if ( canvas === void 0 ) canvas = TextMetrics._canvas;\n\n wordWrap = (wordWrap === undefined || wordWrap === null) ? style.wordWrap : wordWrap;\n var font = style.toFontString();\n var fontProperties = TextMetrics.measureFont(font);\n\n // fallback in case UA disallow canvas data extraction\n // (toDataURI, getImageData functions)\n if (fontProperties.fontSize === 0)\n {\n fontProperties.fontSize = style.fontSize;\n fontProperties.ascent = style.fontSize;\n }\n\n var context = canvas.getContext('2d');\n\n context.font = font;\n\n var outputText = wordWrap ? TextMetrics.wordWrap(text, style, canvas) : text;\n var lines = outputText.split(/(?:\\r\\n|\\r|\\n)/);\n var lineWidths = new Array(lines.length);\n var maxLineWidth = 0;\n\n for (var i = 0; i < lines.length; i++)\n {\n var lineWidth = context.measureText(lines[i]).width + ((lines[i].length - 1) * style.letterSpacing);\n\n lineWidths[i] = lineWidth;\n maxLineWidth = Math.max(maxLineWidth, lineWidth);\n }\n var width = maxLineWidth + style.strokeThickness;\n\n if (style.dropShadow)\n {\n width += style.dropShadowDistance;\n }\n\n var lineHeight = style.lineHeight || fontProperties.fontSize + style.strokeThickness;\n var height = Math.max(lineHeight, fontProperties.fontSize + style.strokeThickness)\n + ((lines.length - 1) * (lineHeight + style.leading));\n\n if (style.dropShadow)\n {\n height += style.dropShadowDistance;\n }\n\n return new TextMetrics(\n text,\n style,\n width,\n height,\n lines,\n lineWidths,\n lineHeight + style.leading,\n maxLineWidth,\n fontProperties\n );\n};\n\n/**\n * Applies newlines to a string to have it optimally fit into the horizontal\n * bounds set by the Text object's wordWrapWidth property.\n *\n * @private\n * @param {string} text - String to apply word wrapping to\n * @param {PIXI.TextStyle} style - the style to use when wrapping\n * @param {HTMLCanvasElement} [canvas] - optional specification of the canvas to use for measuring.\n * @return {string} New string with new lines applied where required\n */\nTextMetrics.wordWrap = function wordWrap (text, style, canvas)\n{\n if ( canvas === void 0 ) canvas = TextMetrics._canvas;\n\n var context = canvas.getContext('2d');\n\n var width = 0;\n var line = '';\n var lines = '';\n\n var cache = {};\n var letterSpacing = style.letterSpacing;\n var whiteSpace = style.whiteSpace;\n\n // How to handle whitespaces\n var collapseSpaces = TextMetrics.collapseSpaces(whiteSpace);\n var collapseNewlines = TextMetrics.collapseNewlines(whiteSpace);\n\n // whether or not spaces may be added to the beginning of lines\n var canPrependSpaces = !collapseSpaces;\n\n // There is letterSpacing after every char except the last one\n // t_h_i_s_' '_i_s_' '_a_n_' '_e_x_a_m_p_l_e_' '_!\n // so for convenience the above needs to be compared to width + 1 extra letterSpace\n // t_h_i_s_' '_i_s_' '_a_n_' '_e_x_a_m_p_l_e_' '_!_\n // ________________________________________________\n // And then the final space is simply no appended to each line\n var wordWrapWidth = style.wordWrapWidth + letterSpacing;\n\n // break text into words, spaces and newline chars\n var tokens = TextMetrics.tokenize(text);\n\n for (var i = 0; i < tokens.length; i++)\n {\n // get the word, space or newlineChar\n var token = tokens[i];\n\n // if word is a new line\n if (TextMetrics.isNewline(token))\n {\n // keep the new line\n if (!collapseNewlines)\n {\n lines += TextMetrics.addLine(line);\n canPrependSpaces = !collapseSpaces;\n line = '';\n width = 0;\n continue;\n }\n\n // if we should collapse new lines\n // we simply convert it into a space\n token = ' ';\n }\n\n // if we should collapse repeated whitespaces\n if (collapseSpaces)\n {\n // check both this and the last tokens for spaces\n var currIsBreakingSpace = TextMetrics.isBreakingSpace(token);\n var lastIsBreakingSpace = TextMetrics.isBreakingSpace(line[line.length - 1]);\n\n if (currIsBreakingSpace && lastIsBreakingSpace)\n {\n continue;\n }\n }\n\n // get word width from cache if possible\n var tokenWidth = TextMetrics.getFromCache(token, letterSpacing, cache, context);\n\n // word is longer than desired bounds\n if (tokenWidth > wordWrapWidth)\n {\n // if we are not already at the beginning of a line\n if (line !== '')\n {\n // start newlines for overflow words\n lines += TextMetrics.addLine(line);\n line = '';\n width = 0;\n }\n\n // break large word over multiple lines\n if (TextMetrics.canBreakWords(token, style.breakWords))\n {\n // break word into characters\n var characters = token.split('');\n\n // loop the characters\n for (var j = 0; j < characters.length; j++)\n {\n var char = characters[j];\n\n var k = 1;\n // we are not at the end of the token\n\n while (characters[j + k])\n {\n var nextChar = characters[j + k];\n var lastChar = char[char.length - 1];\n\n // should not split chars\n if (!TextMetrics.canBreakChars(lastChar, nextChar, token, j, style.breakWords))\n {\n // combine chars & move forward one\n char += nextChar;\n }\n else\n {\n break;\n }\n\n k++;\n }\n\n j += char.length - 1;\n\n var characterWidth = TextMetrics.getFromCache(char, letterSpacing, cache, context);\n\n if (characterWidth + width > wordWrapWidth)\n {\n lines += TextMetrics.addLine(line);\n canPrependSpaces = false;\n line = '';\n width = 0;\n }\n\n line += char;\n width += characterWidth;\n }\n }\n\n // run word out of the bounds\n else\n {\n // if there are words in this line already\n // finish that line and start a new one\n if (line.length > 0)\n {\n lines += TextMetrics.addLine(line);\n line = '';\n width = 0;\n }\n\n var isLastToken = i === tokens.length - 1;\n\n // give it its own line if it's not the end\n lines += TextMetrics.addLine(token, !isLastToken);\n canPrependSpaces = false;\n line = '';\n width = 0;\n }\n }\n\n // word could fit\n else\n {\n // word won't fit because of existing words\n // start a new line\n if (tokenWidth + width > wordWrapWidth)\n {\n // if its a space we don't want it\n canPrependSpaces = false;\n\n // add a new line\n lines += TextMetrics.addLine(line);\n\n // start a new line\n line = '';\n width = 0;\n }\n\n // don't add spaces to the beginning of lines\n if (line.length > 0 || !TextMetrics.isBreakingSpace(token) || canPrependSpaces)\n {\n // add the word to the current line\n line += token;\n\n // update width counter\n width += tokenWidth;\n }\n }\n }\n\n lines += TextMetrics.addLine(line, false);\n\n return lines;\n};\n\n/**\n * Convienience function for logging each line added during the wordWrap\n * method\n *\n * @private\n * @param {string} line - The line of text to add\n * @param {boolean} newLine - Add new line character to end\n * @return {string} A formatted line\n */\nTextMetrics.addLine = function addLine (line, newLine)\n{\n if ( newLine === void 0 ) newLine = true;\n\n line = TextMetrics.trimRight(line);\n\n line = (newLine) ? (line + \"\\n\") : line;\n\n return line;\n};\n\n/**\n * Gets & sets the widths of calculated characters in a cache object\n *\n * @private\n * @param {string} key The key\n * @param {number} letterSpacing The letter spacing\n * @param {object} cache The cache\n * @param {CanvasRenderingContext2D} context The canvas context\n * @return {number} The from cache.\n */\nTextMetrics.getFromCache = function getFromCache (key, letterSpacing, cache, context)\n{\n var width = cache[key];\n\n if (width === undefined)\n {\n var spacing = ((key.length) * letterSpacing);\n\n width = context.measureText(key).width + spacing;\n cache[key] = width;\n }\n\n return width;\n};\n\n/**\n * Determines whether we should collapse breaking spaces\n *\n * @private\n * @param {string} whiteSpace The TextStyle property whiteSpace\n * @return {boolean} should collapse\n */\nTextMetrics.collapseSpaces = function collapseSpaces (whiteSpace)\n{\n return (whiteSpace === 'normal' || whiteSpace === 'pre-line');\n};\n\n/**\n * Determines whether we should collapse newLine chars\n *\n * @private\n * @param {string} whiteSpace The white space\n * @return {boolean} should collapse\n */\nTextMetrics.collapseNewlines = function collapseNewlines (whiteSpace)\n{\n return (whiteSpace === 'normal');\n};\n\n/**\n * trims breaking whitespaces from string\n *\n * @private\n * @param {string} text The text\n * @return {string} trimmed string\n */\nTextMetrics.trimRight = function trimRight (text)\n{\n if (typeof text !== 'string')\n {\n return '';\n }\n\n for (var i = text.length - 1; i >= 0; i--)\n {\n var char = text[i];\n\n if (!TextMetrics.isBreakingSpace(char))\n {\n break;\n }\n\n text = text.slice(0, -1);\n }\n\n return text;\n};\n\n/**\n * Determines if char is a newline.\n *\n * @private\n * @param {string} char The character\n * @return {boolean} True if newline, False otherwise.\n */\nTextMetrics.isNewline = function isNewline (char)\n{\n if (typeof char !== 'string')\n {\n return false;\n }\n\n return (TextMetrics._newlines.indexOf(char.charCodeAt(0)) >= 0);\n};\n\n/**\n * Determines if char is a breaking whitespace.\n *\n * @private\n * @param {string} char The character\n * @return {boolean} True if whitespace, False otherwise.\n */\nTextMetrics.isBreakingSpace = function isBreakingSpace (char)\n{\n if (typeof char !== 'string')\n {\n return false;\n }\n\n return (TextMetrics._breakingSpaces.indexOf(char.charCodeAt(0)) >= 0);\n};\n\n/**\n * Splits a string into words, breaking-spaces and newLine characters\n *\n * @private\n * @param {string} text The text\n * @return {string[]} A tokenized array\n */\nTextMetrics.tokenize = function tokenize (text)\n{\n var tokens = [];\n var token = '';\n\n if (typeof text !== 'string')\n {\n return tokens;\n }\n\n for (var i = 0; i < text.length; i++)\n {\n var char = text[i];\n\n if (TextMetrics.isBreakingSpace(char) || TextMetrics.isNewline(char))\n {\n if (token !== '')\n {\n tokens.push(token);\n token = '';\n }\n\n tokens.push(char);\n\n continue;\n }\n\n token += char;\n }\n\n if (token !== '')\n {\n tokens.push(token);\n }\n\n return tokens;\n};\n\n/**\n * This method exists to be easily overridden\n * It allows one to customise which words should break\n * Examples are if the token is CJK or numbers.\n * It must return a boolean.\n *\n * @private\n * @param {string} token The token\n * @param {boolean} breakWords The style attr break words\n * @return {boolean} whether to break word or not\n */\nTextMetrics.canBreakWords = function canBreakWords (token, breakWords)\n{\n return breakWords;\n};\n\n/**\n * This method exists to be easily overridden\n * It allows one to determine whether a pair of characters\n * should be broken by newlines\n * For example certain characters in CJK langs or numbers.\n * It must return a boolean.\n *\n * @private\n * @param {string} char The character\n * @param {string} nextChar The next character\n * @param {string} token The token/word the characters are from\n * @param {number} index The index in the token of the char\n * @param {boolean} breakWords The style attr break words\n * @return {boolean} whether to break word or not\n */\nTextMetrics.canBreakChars = function canBreakChars (char, nextChar, token, index, breakWords) // eslint-disable-line no-unused-vars\n{\n return true;\n};\n\n/**\n * Calculates the ascent, descent and fontSize of a given font-style\n *\n * @static\n * @param {string} font - String representing the style of the font\n * @return {PIXI.IFontMetrics} Font properties object\n */\nTextMetrics.measureFont = function measureFont (font)\n{\n // as this method is used for preparing assets, don't recalculate things if we don't need to\n if (TextMetrics._fonts[font])\n {\n return TextMetrics._fonts[font];\n }\n\n var properties = {};\n\n var canvas = TextMetrics._canvas;\n var context = TextMetrics._context;\n\n context.font = font;\n\n var metricsString = TextMetrics.METRICS_STRING + TextMetrics.BASELINE_SYMBOL;\n var width = Math.ceil(context.measureText(metricsString).width);\n var baseline = Math.ceil(context.measureText(TextMetrics.BASELINE_SYMBOL).width);\n var height = 2 * baseline;\n\n baseline = baseline * TextMetrics.BASELINE_MULTIPLIER | 0;\n\n canvas.width = width;\n canvas.height = height;\n\n context.fillStyle = '#f00';\n context.fillRect(0, 0, width, height);\n\n context.font = font;\n\n context.textBaseline = 'alphabetic';\n context.fillStyle = '#000';\n context.fillText(metricsString, 0, baseline);\n\n var imagedata = context.getImageData(0, 0, width, height).data;\n var pixels = imagedata.length;\n var line = width * 4;\n\n var i = 0;\n var idx = 0;\n var stop = false;\n\n // ascent. scan from top to bottom until we find a non red pixel\n for (i = 0; i < baseline; ++i)\n {\n for (var j = 0; j < line; j += 4)\n {\n if (imagedata[idx + j] !== 255)\n {\n stop = true;\n break;\n }\n }\n if (!stop)\n {\n idx += line;\n }\n else\n {\n break;\n }\n }\n\n properties.ascent = baseline - i;\n\n idx = pixels - line;\n stop = false;\n\n // descent. scan from bottom to top until we find a non red pixel\n for (i = height; i > baseline; --i)\n {\n for (var j$1 = 0; j$1 < line; j$1 += 4)\n {\n if (imagedata[idx + j$1] !== 255)\n {\n stop = true;\n break;\n }\n }\n\n if (!stop)\n {\n idx -= line;\n }\n else\n {\n break;\n }\n }\n\n properties.descent = i - baseline;\n properties.fontSize = properties.ascent + properties.descent;\n\n TextMetrics._fonts[font] = properties;\n\n return properties;\n};\n\n/**\n * Clear font metrics in metrics cache.\n *\n * @static\n * @param {string} [font] - font name. If font name not set then clear cache for all fonts.\n */\nTextMetrics.clearMetrics = function clearMetrics (font)\n{\n if ( font === void 0 ) font = '';\n\n if (font)\n {\n delete TextMetrics._fonts[font];\n }\n else\n {\n TextMetrics._fonts = {};\n }\n};\n\n/**\n * Internal return object for {@link PIXI.TextMetrics.measureFont `TextMetrics.measureFont`}.\n *\n * @typedef {object} FontMetrics\n * @property {number} ascent - The ascent distance\n * @property {number} descent - The descent distance\n * @property {number} fontSize - Font size from ascent to descent\n * @memberof PIXI.TextMetrics\n * @private\n */\n\nvar canvas = document.createElement('canvas');\n\ncanvas.width = canvas.height = 10;\n\n/**\n * Cached canvas element for measuring text\n *\n * @memberof PIXI.TextMetrics\n * @type {HTMLCanvasElement}\n * @private\n */\nTextMetrics._canvas = canvas;\n\n/**\n * Cache for context to use.\n *\n * @memberof PIXI.TextMetrics\n * @type {CanvasRenderingContext2D}\n * @private\n */\nTextMetrics._context = canvas.getContext('2d');\n\n/**\n * Cache of {@see PIXI.TextMetrics.FontMetrics} objects.\n *\n * @memberof PIXI.TextMetrics\n * @type {Object}\n * @private\n */\nTextMetrics._fonts = {};\n\n/**\n * String used for calculate font metrics.\n * These characters are all tall to help calculate the height required for text.\n *\n * @static\n * @memberof PIXI.TextMetrics\n * @name METRICS_STRING\n * @type {string}\n * @default |ÉqÅ\n */\nTextMetrics.METRICS_STRING = '|ÉqÅ';\n\n/**\n * Baseline symbol for calculate font metrics.\n *\n * @static\n * @memberof PIXI.TextMetrics\n * @name BASELINE_SYMBOL\n * @type {string}\n * @default M\n */\nTextMetrics.BASELINE_SYMBOL = 'M';\n\n/**\n * Baseline multiplier for calculate font metrics.\n *\n * @static\n * @memberof PIXI.TextMetrics\n * @name BASELINE_MULTIPLIER\n * @type {number}\n * @default 1.4\n */\nTextMetrics.BASELINE_MULTIPLIER = 1.4;\n\n/**\n * Cache of new line chars.\n *\n * @memberof PIXI.TextMetrics\n * @type {number[]}\n * @private\n */\nTextMetrics._newlines = [\n 0x000A, // line feed\n 0x000D ];\n\n/**\n * Cache of breaking spaces.\n *\n * @memberof PIXI.TextMetrics\n * @type {number[]}\n * @private\n */\nTextMetrics._breakingSpaces = [\n 0x0009, // character tabulation\n 0x0020, // space\n 0x2000, // en quad\n 0x2001, // em quad\n 0x2002, // en space\n 0x2003, // em space\n 0x2004, // three-per-em space\n 0x2005, // four-per-em space\n 0x2006, // six-per-em space\n 0x2008, // punctuation space\n 0x2009, // thin space\n 0x200A, // hair space\n 0x205F, // medium mathematical space\n 0x3000 ];\n\n/**\n * A number, or a string containing a number.\n *\n * @memberof PIXI\n * @typedef IFontMetrics\n * @property {number} ascent - Font ascent\n * @property {number} descent - Font descent\n * @property {number} fontSize - Font size\n */\n\n/* eslint max-depth: [2, 8] */\n\nvar defaultDestroyOptions = {\n texture: true,\n children: false,\n baseTexture: true,\n};\n\n/**\n * A Text Object will create a line or multiple lines of text.\n *\n * The text is created using the [Canvas API](https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API).\n *\n * The primary advantage of this class over BitmapText is that you have great control over the style of the next,\n * which you can change at runtime.\n *\n * The primary disadvantages is that each piece of text has it's own texture, which can use more memory.\n * When text changes, this texture has to be re-generated and re-uploaded to the GPU, taking up time.\n *\n * To split a line you can use '\\n' in your text string, or, on the `style` object,\n * change its `wordWrap` property to true and and give the `wordWrapWidth` property a value.\n *\n * A Text can be created directly from a string and a style object,\n * which can be generated [here](https://pixijs.io/pixi-text-style).\n *\n * ```js\n * let text = new PIXI.Text('This is a PixiJS text',{fontFamily : 'Arial', fontSize: 24, fill : 0xff1010, align : 'center'});\n * ```\n *\n * @class\n * @extends PIXI.Sprite\n * @memberof PIXI\n */\nvar Text = /*@__PURE__*/(function (Sprite) {\n function Text(text, style, canvas)\n {\n canvas = canvas || document.createElement('canvas');\n\n canvas.width = 3;\n canvas.height = 3;\n\n var texture = Texture.from(canvas);\n\n texture.orig = new Rectangle();\n texture.trim = new Rectangle();\n\n Sprite.call(this, texture);\n\n /**\n * The canvas element that everything is drawn to\n *\n * @member {HTMLCanvasElement}\n */\n this.canvas = canvas;\n\n /**\n * The canvas 2d context that everything is drawn with\n * @member {CanvasRenderingContext2D}\n */\n this.context = this.canvas.getContext('2d');\n\n /**\n * The resolution / device pixel ratio of the canvas.\n * This is set to automatically match the renderer resolution by default, but can be overridden by setting manually.\n * @member {number}\n * @default 1\n */\n this._resolution = settings.RESOLUTION;\n this._autoResolution = true;\n\n /**\n * Private tracker for the current text.\n *\n * @member {string}\n * @private\n */\n this._text = null;\n\n /**\n * Private tracker for the current style.\n *\n * @member {object}\n * @private\n */\n this._style = null;\n /**\n * Private listener to track style changes.\n *\n * @member {Function}\n * @private\n */\n this._styleListener = null;\n\n /**\n * Private tracker for the current font.\n *\n * @member {string}\n * @private\n */\n this._font = '';\n\n this.text = text;\n this.style = style;\n\n this.localStyleID = -1;\n }\n\n if ( Sprite ) Text.__proto__ = Sprite;\n Text.prototype = Object.create( Sprite && Sprite.prototype );\n Text.prototype.constructor = Text;\n\n var prototypeAccessors = { width: { configurable: true },height: { configurable: true },style: { configurable: true },text: { configurable: true },resolution: { configurable: true } };\n\n /**\n * Renders text and updates it when needed.\n *\n * @private\n * @param {boolean} respectDirty - Whether to abort updating the text if the Text isn't dirty and the function is called.\n */\n Text.prototype.updateText = function updateText (respectDirty)\n {\n var style = this._style;\n\n // check if style has changed..\n if (this.localStyleID !== style.styleID)\n {\n this.dirty = true;\n this.localStyleID = style.styleID;\n }\n\n if (!this.dirty && respectDirty)\n {\n return;\n }\n\n this._font = this._style.toFontString();\n\n var context = this.context;\n var measured = TextMetrics.measureText(this._text || ' ', this._style, this._style.wordWrap, this.canvas);\n var width = measured.width;\n var height = measured.height;\n var lines = measured.lines;\n var lineHeight = measured.lineHeight;\n var lineWidths = measured.lineWidths;\n var maxLineWidth = measured.maxLineWidth;\n var fontProperties = measured.fontProperties;\n\n this.canvas.width = Math.ceil((Math.max(1, width) + (style.padding * 2)) * this._resolution);\n this.canvas.height = Math.ceil((Math.max(1, height) + (style.padding * 2)) * this._resolution);\n\n context.scale(this._resolution, this._resolution);\n\n context.clearRect(0, 0, this.canvas.width, this.canvas.height);\n\n context.font = this._font;\n context.strokeStyle = style.stroke;\n context.lineWidth = style.strokeThickness;\n context.textBaseline = style.textBaseline;\n context.lineJoin = style.lineJoin;\n context.miterLimit = style.miterLimit;\n\n var linePositionX;\n var linePositionY;\n\n if (style.dropShadow)\n {\n var dropShadowColor = style.dropShadowColor;\n var rgb = hex2rgb(typeof dropShadowColor === 'number' ? dropShadowColor : string2hex(dropShadowColor));\n\n context.shadowColor = \"rgba(\" + (rgb[0] * 255) + \",\" + (rgb[1] * 255) + \",\" + (rgb[2] * 255) + \",\" + (style.dropShadowAlpha) + \")\";\n context.shadowBlur = style.dropShadowBlur;\n context.shadowOffsetX = Math.cos(style.dropShadowAngle) * style.dropShadowDistance;\n context.shadowOffsetY = Math.sin(style.dropShadowAngle) * style.dropShadowDistance;\n }\n else\n {\n context.shadowColor = 0;\n context.shadowBlur = 0;\n context.shadowOffsetX = 0;\n context.shadowOffsetY = 0;\n }\n\n // set canvas text styles\n context.fillStyle = this._generateFillStyle(style, lines);\n\n // draw lines line by line\n for (var i = 0; i < lines.length; i++)\n {\n linePositionX = style.strokeThickness / 2;\n linePositionY = ((style.strokeThickness / 2) + (i * lineHeight)) + fontProperties.ascent;\n\n if (style.align === 'right')\n {\n linePositionX += maxLineWidth - lineWidths[i];\n }\n else if (style.align === 'center')\n {\n linePositionX += (maxLineWidth - lineWidths[i]) / 2;\n }\n\n if (style.stroke && style.strokeThickness)\n {\n this.drawLetterSpacing(\n lines[i],\n linePositionX + style.padding,\n linePositionY + style.padding,\n true\n );\n }\n\n if (style.fill)\n {\n this.drawLetterSpacing(\n lines[i],\n linePositionX + style.padding,\n linePositionY + style.padding\n );\n }\n }\n\n this.updateTexture();\n };\n\n /**\n * Render the text with letter-spacing.\n * @param {string} text - The text to draw\n * @param {number} x - Horizontal position to draw the text\n * @param {number} y - Vertical position to draw the text\n * @param {boolean} [isStroke=false] - Is this drawing for the outside stroke of the\n * text? If not, it's for the inside fill\n * @private\n */\n Text.prototype.drawLetterSpacing = function drawLetterSpacing (text, x, y, isStroke)\n {\n if ( isStroke === void 0 ) isStroke = false;\n\n var style = this._style;\n\n // letterSpacing of 0 means normal\n var letterSpacing = style.letterSpacing;\n\n if (letterSpacing === 0)\n {\n if (isStroke)\n {\n this.context.strokeText(text, x, y);\n }\n else\n {\n this.context.fillText(text, x, y);\n }\n\n return;\n }\n\n var currentPosition = x;\n\n // Using Array.from correctly splits characters whilst keeping emoji together.\n // This is not supported on IE as it requires ES6, so regular text splitting occurs.\n // This also doesn't account for emoji that are multiple emoji put together to make something else.\n // Handling all of this would require a big library itself.\n // https://medium.com/@giltayar/iterating-over-emoji-characters-the-es6-way-f06e4589516\n // https://github.com/orling/grapheme-splitter\n var stringArray = Array.from ? Array.from(text) : text.split('');\n\n for (var i = 0; i < stringArray.length; ++i)\n {\n var currentChar = stringArray[i];\n\n if (isStroke)\n {\n this.context.strokeText(currentChar, currentPosition, y);\n }\n else\n {\n this.context.fillText(currentChar, currentPosition, y);\n }\n currentPosition += this.context.measureText(currentChar).width + letterSpacing;\n }\n };\n\n /**\n * Updates texture size based on canvas size\n *\n * @private\n */\n Text.prototype.updateTexture = function updateTexture ()\n {\n var canvas = this.canvas;\n\n if (this._style.trim)\n {\n var trimmed = trimCanvas(canvas);\n\n if (trimmed.data)\n {\n canvas.width = trimmed.width;\n canvas.height = trimmed.height;\n this.context.putImageData(trimmed.data, 0, 0);\n }\n }\n\n var texture = this._texture;\n var style = this._style;\n var padding = style.trim ? 0 : style.padding;\n var baseTexture = texture.baseTexture;\n\n texture.trim.width = texture._frame.width = canvas.width / this._resolution;\n texture.trim.height = texture._frame.height = canvas.height / this._resolution;\n texture.trim.x = -padding;\n texture.trim.y = -padding;\n\n texture.orig.width = texture._frame.width - (padding * 2);\n texture.orig.height = texture._frame.height - (padding * 2);\n\n // call sprite onTextureUpdate to update scale if _width or _height were set\n this._onTextureUpdate();\n\n baseTexture.setRealSize(canvas.width, canvas.height, this._resolution);\n\n this.dirty = false;\n };\n\n /**\n * Renders the object using the WebGL renderer\n *\n * @param {PIXI.Renderer} renderer - The renderer\n */\n Text.prototype.render = function render (renderer)\n {\n if (this._autoResolution && this._resolution !== renderer.resolution)\n {\n this._resolution = renderer.resolution;\n this.dirty = true;\n }\n\n this.updateText(true);\n\n Sprite.prototype.render.call(this, renderer);\n };\n\n /**\n * Renders the object using the Canvas renderer\n *\n * @private\n * @param {PIXI.CanvasRenderer} renderer - The renderer\n */\n Text.prototype._renderCanvas = function _renderCanvas (renderer)\n {\n if (this._autoResolution && this._resolution !== renderer.resolution)\n {\n this._resolution = renderer.resolution;\n this.dirty = true;\n }\n\n this.updateText(true);\n\n Sprite.prototype._renderCanvas.call(this, renderer);\n };\n\n /**\n * Gets the local bounds of the text object.\n *\n * @param {PIXI.Rectangle} rect - The output rectangle.\n * @return {PIXI.Rectangle} The bounds.\n */\n Text.prototype.getLocalBounds = function getLocalBounds (rect)\n {\n this.updateText(true);\n\n return Sprite.prototype.getLocalBounds.call(this, rect);\n };\n\n /**\n * calculates the bounds of the Text as a rectangle. The bounds calculation takes the worldTransform into account.\n * @protected\n */\n Text.prototype._calculateBounds = function _calculateBounds ()\n {\n this.updateText(true);\n this.calculateVertices();\n // if we have already done this on THIS frame.\n this._bounds.addQuad(this.vertexData);\n };\n\n /**\n * Method to be called upon a TextStyle change.\n * @private\n */\n Text.prototype._onStyleChange = function _onStyleChange ()\n {\n this.dirty = true;\n };\n\n /**\n * Generates the fill style. Can automatically generate a gradient based on the fill style being an array\n *\n * @private\n * @param {object} style - The style.\n * @param {string[]} lines - The lines of text.\n * @return {string|number|CanvasGradient} The fill style\n */\n Text.prototype._generateFillStyle = function _generateFillStyle (style, lines)\n {\n if (!Array.isArray(style.fill))\n {\n return style.fill;\n }\n\n // the gradient will be evenly spaced out according to how large the array is.\n // ['#FF0000', '#00FF00', '#0000FF'] would created stops at 0.25, 0.5 and 0.75\n var gradient;\n var totalIterations;\n var currentIteration;\n var stop;\n\n var width = this.canvas.width / this._resolution;\n var height = this.canvas.height / this._resolution;\n\n // make a copy of the style settings, so we can manipulate them later\n var fill = style.fill.slice();\n var fillGradientStops = style.fillGradientStops.slice();\n\n // wanting to evenly distribute the fills. So an array of 4 colours should give fills of 0.25, 0.5 and 0.75\n if (!fillGradientStops.length)\n {\n var lengthPlus1 = fill.length + 1;\n\n for (var i = 1; i < lengthPlus1; ++i)\n {\n fillGradientStops.push(i / lengthPlus1);\n }\n }\n\n // stop the bleeding of the last gradient on the line above to the top gradient of the this line\n // by hard defining the first gradient colour at point 0, and last gradient colour at point 1\n fill.unshift(style.fill[0]);\n fillGradientStops.unshift(0);\n\n fill.push(style.fill[style.fill.length - 1]);\n fillGradientStops.push(1);\n\n if (style.fillGradientType === TEXT_GRADIENT.LINEAR_VERTICAL)\n {\n // start the gradient at the top center of the canvas, and end at the bottom middle of the canvas\n gradient = this.context.createLinearGradient(width / 2, 0, width / 2, height);\n\n // we need to repeat the gradient so that each individual line of text has the same vertical gradient effect\n // ['#FF0000', '#00FF00', '#0000FF'] over 2 lines would create stops at 0.125, 0.25, 0.375, 0.625, 0.75, 0.875\n totalIterations = (fill.length + 1) * lines.length;\n currentIteration = 0;\n for (var i$1 = 0; i$1 < lines.length; i$1++)\n {\n currentIteration += 1;\n for (var j = 0; j < fill.length; j++)\n {\n if (typeof fillGradientStops[j] === 'number')\n {\n stop = (fillGradientStops[j] / lines.length) + (i$1 / lines.length);\n }\n else\n {\n stop = currentIteration / totalIterations;\n }\n gradient.addColorStop(stop, fill[j]);\n currentIteration++;\n }\n }\n }\n else\n {\n // start the gradient at the center left of the canvas, and end at the center right of the canvas\n gradient = this.context.createLinearGradient(0, height / 2, width, height / 2);\n\n // can just evenly space out the gradients in this case, as multiple lines makes no difference\n // to an even left to right gradient\n totalIterations = fill.length + 1;\n currentIteration = 1;\n\n for (var i$2 = 0; i$2 < fill.length; i$2++)\n {\n if (typeof fillGradientStops[i$2] === 'number')\n {\n stop = fillGradientStops[i$2];\n }\n else\n {\n stop = currentIteration / totalIterations;\n }\n gradient.addColorStop(stop, fill[i$2]);\n currentIteration++;\n }\n }\n\n return gradient;\n };\n\n /**\n * Destroys this text object.\n * Note* Unlike a Sprite, a Text object will automatically destroy its baseTexture and texture as\n * the majority of the time the texture will not be shared with any other Sprites.\n *\n * @param {object|boolean} [options] - Options parameter. A boolean will act as if all options\n * have been set to that value\n * @param {boolean} [options.children=false] - if set to true, all the children will have their\n * destroy method called as well. 'options' will be passed on to those calls.\n * @param {boolean} [options.texture=true] - Should it destroy the current texture of the sprite as well\n * @param {boolean} [options.baseTexture=true] - Should it destroy the base texture of the sprite as well\n */\n Text.prototype.destroy = function destroy (options)\n {\n if (typeof options === 'boolean')\n {\n options = { children: options };\n }\n\n options = Object.assign({}, defaultDestroyOptions, options);\n\n Sprite.prototype.destroy.call(this, options);\n\n // make sure to reset the the context and canvas.. dont want this hanging around in memory!\n this.context = null;\n this.canvas = null;\n\n this._style = null;\n };\n\n /**\n * The width of the Text, setting this will actually modify the scale to achieve the value set\n *\n * @member {number}\n */\n prototypeAccessors.width.get = function ()\n {\n this.updateText(true);\n\n return Math.abs(this.scale.x) * this._texture.orig.width;\n };\n\n prototypeAccessors.width.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.updateText(true);\n\n var s = sign(this.scale.x) || 1;\n\n this.scale.x = s * value / this._texture.orig.width;\n this._width = value;\n };\n\n /**\n * The height of the Text, setting this will actually modify the scale to achieve the value set\n *\n * @member {number}\n */\n prototypeAccessors.height.get = function ()\n {\n this.updateText(true);\n\n return Math.abs(this.scale.y) * this._texture.orig.height;\n };\n\n prototypeAccessors.height.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.updateText(true);\n\n var s = sign(this.scale.y) || 1;\n\n this.scale.y = s * value / this._texture.orig.height;\n this._height = value;\n };\n\n /**\n * Set the style of the text. Set up an event listener to listen for changes on the style\n * object and mark the text as dirty.\n *\n * @member {object|PIXI.TextStyle}\n */\n prototypeAccessors.style.get = function ()\n {\n return this._style;\n };\n\n prototypeAccessors.style.set = function (style) // eslint-disable-line require-jsdoc\n {\n style = style || {};\n\n if (style instanceof TextStyle)\n {\n this._style = style;\n }\n else\n {\n this._style = new TextStyle(style);\n }\n\n this.localStyleID = -1;\n this.dirty = true;\n };\n\n /**\n * Set the copy for the text object. To split a line you can use '\\n'.\n *\n * @member {string}\n */\n prototypeAccessors.text.get = function ()\n {\n return this._text;\n };\n\n prototypeAccessors.text.set = function (text) // eslint-disable-line require-jsdoc\n {\n text = String(text === null || text === undefined ? '' : text);\n\n if (this._text === text)\n {\n return;\n }\n this._text = text;\n this.dirty = true;\n };\n\n /**\n * The resolution / device pixel ratio of the canvas.\n * This is set to automatically match the renderer resolution by default, but can be overridden by setting manually.\n * @member {number}\n * @default 1\n */\n prototypeAccessors.resolution.get = function ()\n {\n return this._resolution;\n };\n\n prototypeAccessors.resolution.set = function (value) // eslint-disable-line require-jsdoc\n {\n this._autoResolution = false;\n\n if (this._resolution === value)\n {\n return;\n }\n\n this._resolution = value;\n this.dirty = true;\n };\n\n Object.defineProperties( Text.prototype, prototypeAccessors );\n\n return Text;\n}(Sprite));\n\nexport { TEXT_GRADIENT, Text, TextMetrics, TextStyle };\n//# sourceMappingURL=text.es.js.map\n","/*!\n * @pixi/prepare - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/prepare is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { settings } from '@pixi/settings';\nimport { Texture, BaseTexture } from '@pixi/core';\nimport { Graphics } from '@pixi/graphics';\nimport { Ticker, UPDATE_PRIORITY } from '@pixi/ticker';\nimport { Container } from '@pixi/display';\nimport { Text, TextStyle, TextMetrics } from '@pixi/text';\n\n/**\n * Default number of uploads per frame using prepare plugin.\n *\n * @static\n * @memberof PIXI.settings\n * @name UPLOADS_PER_FRAME\n * @type {number}\n * @default 4\n */\nsettings.UPLOADS_PER_FRAME = 4;\n\n/**\n * CountLimiter limits the number of items handled by a {@link PIXI.prepare.BasePrepare} to a specified\n * number of items per frame.\n *\n * @class\n * @memberof PIXI.prepare\n */\nvar CountLimiter = function CountLimiter(maxItemsPerFrame)\n{\n /**\n * The maximum number of items that can be prepared each frame.\n * @type {number}\n * @private\n */\n this.maxItemsPerFrame = maxItemsPerFrame;\n /**\n * The number of items that can be prepared in the current frame.\n * @type {number}\n * @private\n */\n this.itemsLeft = 0;\n};\n\n/**\n * Resets any counting properties to start fresh on a new frame.\n */\nCountLimiter.prototype.beginFrame = function beginFrame ()\n{\n this.itemsLeft = this.maxItemsPerFrame;\n};\n\n/**\n * Checks to see if another item can be uploaded. This should only be called once per item.\n * @return {boolean} If the item is allowed to be uploaded.\n */\nCountLimiter.prototype.allowedToUpload = function allowedToUpload ()\n{\n return this.itemsLeft-- > 0;\n};\n\n/**\n * The prepare manager provides functionality to upload content to the GPU.\n *\n * BasePrepare handles basic queuing functionality and is extended by\n * {@link PIXI.prepare.Prepare} and {@link PIXI.prepare.CanvasPrepare}\n * to provide preparation capabilities specific to their respective renderers.\n *\n * @example\n * // Create a sprite\n * const sprite = PIXI.Sprite.from('something.png');\n *\n * // Load object into GPU\n * app.renderer.plugins.prepare.upload(sprite, () => {\n *\n * //Texture(s) has been uploaded to GPU\n * app.stage.addChild(sprite);\n *\n * })\n *\n * @abstract\n * @class\n * @memberof PIXI.prepare\n */\nvar BasePrepare = function BasePrepare(renderer)\n{\n var this$1 = this;\n\n /**\n * The limiter to be used to control how quickly items are prepared.\n * @type {PIXI.prepare.CountLimiter|PIXI.prepare.TimeLimiter}\n */\n this.limiter = new CountLimiter(settings.UPLOADS_PER_FRAME);\n\n /**\n * Reference to the renderer.\n * @type {PIXI.AbstractRenderer}\n * @protected\n */\n this.renderer = renderer;\n\n /**\n * The only real difference between CanvasPrepare and Prepare is what they pass\n * to upload hooks. That different parameter is stored here.\n * @type {PIXI.prepare.CanvasPrepare|PIXI.Renderer}\n * @protected\n */\n this.uploadHookHelper = null;\n\n /**\n * Collection of items to uploads at once.\n * @type {Array<*>}\n * @private\n */\n this.queue = [];\n\n /**\n * Collection of additional hooks for finding assets.\n * @type {Array}\n * @private\n */\n this.addHooks = [];\n\n /**\n * Collection of additional hooks for processing assets.\n * @type {Array}\n * @private\n */\n this.uploadHooks = [];\n\n /**\n * Callback to call after completed.\n * @type {Array}\n * @private\n */\n this.completes = [];\n\n /**\n * If prepare is ticking (running).\n * @type {boolean}\n * @private\n */\n this.ticking = false;\n\n /**\n * 'bound' call for prepareItems().\n * @type {Function}\n * @private\n */\n this.delayedTick = function () {\n // unlikely, but in case we were destroyed between tick() and delayedTick()\n if (!this$1.queue)\n {\n return;\n }\n this$1.prepareItems();\n };\n\n // hooks to find the correct texture\n this.registerFindHook(findText);\n this.registerFindHook(findTextStyle);\n this.registerFindHook(findMultipleBaseTextures);\n this.registerFindHook(findBaseTexture);\n this.registerFindHook(findTexture);\n\n // upload hooks\n this.registerUploadHook(drawText);\n this.registerUploadHook(calculateTextStyle);\n};\n\n/**\n * Upload all the textures and graphics to the GPU.\n *\n * @param {Function|PIXI.DisplayObject|PIXI.Container|PIXI.BaseTexture|PIXI.Texture|PIXI.Graphics|PIXI.Text} item -\n * Either the container or display object to search for items to upload, the items to upload themselves,\n * or the callback function, if items have been added using `prepare.add`.\n * @param {Function} [done] - Optional callback when all queued uploads have completed\n */\nBasePrepare.prototype.upload = function upload (item, done)\n{\n if (typeof item === 'function')\n {\n done = item;\n item = null;\n }\n\n // If a display object, search for items\n // that we could upload\n if (item)\n {\n this.add(item);\n }\n\n // Get the items for upload from the display\n if (this.queue.length)\n {\n if (done)\n {\n this.completes.push(done);\n }\n\n if (!this.ticking)\n {\n this.ticking = true;\n Ticker.system.addOnce(this.tick, this, UPDATE_PRIORITY.UTILITY);\n }\n }\n else if (done)\n {\n done();\n }\n};\n\n/**\n * Handle tick update\n *\n * @private\n */\nBasePrepare.prototype.tick = function tick ()\n{\n setTimeout(this.delayedTick, 0);\n};\n\n/**\n * Actually prepare items. This is handled outside of the tick because it will take a while\n * and we do NOT want to block the current animation frame from rendering.\n *\n * @private\n */\nBasePrepare.prototype.prepareItems = function prepareItems ()\n{\n this.limiter.beginFrame();\n // Upload the graphics\n while (this.queue.length && this.limiter.allowedToUpload())\n {\n var item = this.queue[0];\n var uploaded = false;\n\n if (item && !item._destroyed)\n {\n for (var i = 0, len = this.uploadHooks.length; i < len; i++)\n {\n if (this.uploadHooks[i](this.uploadHookHelper, item))\n {\n this.queue.shift();\n uploaded = true;\n break;\n }\n }\n }\n\n if (!uploaded)\n {\n this.queue.shift();\n }\n }\n\n // We're finished\n if (!this.queue.length)\n {\n this.ticking = false;\n\n var completes = this.completes.slice(0);\n\n this.completes.length = 0;\n\n for (var i$1 = 0, len$1 = completes.length; i$1 < len$1; i$1++)\n {\n completes[i$1]();\n }\n }\n else\n {\n // if we are not finished, on the next rAF do this again\n Ticker.system.addOnce(this.tick, this, UPDATE_PRIORITY.UTILITY);\n }\n};\n\n/**\n * Adds hooks for finding items.\n *\n * @param {Function} addHook - Function call that takes two parameters: `item:*, queue:Array`\n * function must return `true` if it was able to add item to the queue.\n * @return {PIXI.prepare.BasePrepare} Instance of plugin for chaining.\n */\nBasePrepare.prototype.registerFindHook = function registerFindHook (addHook)\n{\n if (addHook)\n {\n this.addHooks.push(addHook);\n }\n\n return this;\n};\n\n/**\n * Adds hooks for uploading items.\n *\n * @param {Function} uploadHook - Function call that takes two parameters: `prepare:CanvasPrepare, item:*` and\n * function must return `true` if it was able to handle upload of item.\n * @return {PIXI.prepare.BasePrepare} Instance of plugin for chaining.\n */\nBasePrepare.prototype.registerUploadHook = function registerUploadHook (uploadHook)\n{\n if (uploadHook)\n {\n this.uploadHooks.push(uploadHook);\n }\n\n return this;\n};\n\n/**\n * Manually add an item to the uploading queue.\n *\n * @param {PIXI.DisplayObject|PIXI.Container|PIXI.BaseTexture|PIXI.Texture|PIXI.Graphics|PIXI.Text|*} item - Object to\n * add to the queue\n * @return {PIXI.prepare.BasePrepare} Instance of plugin for chaining.\n */\nBasePrepare.prototype.add = function add (item)\n{\n // Add additional hooks for finding elements on special\n // types of objects that\n for (var i = 0, len = this.addHooks.length; i < len; i++)\n {\n if (this.addHooks[i](item, this.queue))\n {\n break;\n }\n }\n\n // Get children recursively\n if (item instanceof Container)\n {\n for (var i$1 = item.children.length - 1; i$1 >= 0; i$1--)\n {\n this.add(item.children[i$1]);\n }\n }\n\n return this;\n};\n\n/**\n * Destroys the plugin, don't use after this.\n *\n */\nBasePrepare.prototype.destroy = function destroy ()\n{\n if (this.ticking)\n {\n Ticker.system.remove(this.tick, this);\n }\n this.ticking = false;\n this.addHooks = null;\n this.uploadHooks = null;\n this.renderer = null;\n this.completes = null;\n this.queue = null;\n this.limiter = null;\n this.uploadHookHelper = null;\n};\n\n/**\n * Built-in hook to find multiple textures from objects like AnimatedSprites.\n *\n * @private\n * @param {PIXI.DisplayObject} item - Display object to check\n * @param {Array<*>} queue - Collection of items to upload\n * @return {boolean} if a PIXI.Texture object was found.\n */\nfunction findMultipleBaseTextures(item, queue)\n{\n var result = false;\n\n // Objects with multiple textures\n if (item && item._textures && item._textures.length)\n {\n for (var i = 0; i < item._textures.length; i++)\n {\n if (item._textures[i] instanceof Texture)\n {\n var baseTexture = item._textures[i].baseTexture;\n\n if (queue.indexOf(baseTexture) === -1)\n {\n queue.push(baseTexture);\n result = true;\n }\n }\n }\n }\n\n return result;\n}\n\n/**\n * Built-in hook to find BaseTextures from Sprites.\n *\n * @private\n * @param {PIXI.DisplayObject} item - Display object to check\n * @param {Array<*>} queue - Collection of items to upload\n * @return {boolean} if a PIXI.Texture object was found.\n */\nfunction findBaseTexture(item, queue)\n{\n // Objects with textures, like Sprites/Text\n if (item instanceof BaseTexture)\n {\n if (queue.indexOf(item) === -1)\n {\n queue.push(item);\n }\n\n return true;\n }\n\n return false;\n}\n\n/**\n * Built-in hook to find textures from objects.\n *\n * @private\n * @param {PIXI.DisplayObject} item - Display object to check\n * @param {Array<*>} queue - Collection of items to upload\n * @return {boolean} if a PIXI.Texture object was found.\n */\nfunction findTexture(item, queue)\n{\n if (item._texture && item._texture instanceof Texture)\n {\n var texture = item._texture.baseTexture;\n\n if (queue.indexOf(texture) === -1)\n {\n queue.push(texture);\n }\n\n return true;\n }\n\n return false;\n}\n\n/**\n * Built-in hook to draw PIXI.Text to its texture.\n *\n * @private\n * @param {PIXI.Renderer|PIXI.CanvasPrepare} helper - Not used by this upload handler\n * @param {PIXI.DisplayObject} item - Item to check\n * @return {boolean} If item was uploaded.\n */\nfunction drawText(helper, item)\n{\n if (item instanceof Text)\n {\n // updating text will return early if it is not dirty\n item.updateText(true);\n\n return true;\n }\n\n return false;\n}\n\n/**\n * Built-in hook to calculate a text style for a PIXI.Text object.\n *\n * @private\n * @param {PIXI.Renderer|PIXI.CanvasPrepare} helper - Not used by this upload handler\n * @param {PIXI.DisplayObject} item - Item to check\n * @return {boolean} If item was uploaded.\n */\nfunction calculateTextStyle(helper, item)\n{\n if (item instanceof TextStyle)\n {\n var font = item.toFontString();\n\n TextMetrics.measureFont(font);\n\n return true;\n }\n\n return false;\n}\n\n/**\n * Built-in hook to find Text objects.\n *\n * @private\n * @param {PIXI.DisplayObject} item - Display object to check\n * @param {Array<*>} queue - Collection of items to upload\n * @return {boolean} if a PIXI.Text object was found.\n */\nfunction findText(item, queue)\n{\n if (item instanceof Text)\n {\n // push the text style to prepare it - this can be really expensive\n if (queue.indexOf(item.style) === -1)\n {\n queue.push(item.style);\n }\n // also push the text object so that we can render it (to canvas/texture) if needed\n if (queue.indexOf(item) === -1)\n {\n queue.push(item);\n }\n // also push the Text's texture for upload to GPU\n var texture = item._texture.baseTexture;\n\n if (queue.indexOf(texture) === -1)\n {\n queue.push(texture);\n }\n\n return true;\n }\n\n return false;\n}\n\n/**\n * Built-in hook to find TextStyle objects.\n *\n * @private\n * @param {PIXI.TextStyle} item - Display object to check\n * @param {Array<*>} queue - Collection of items to upload\n * @return {boolean} if a PIXI.TextStyle object was found.\n */\nfunction findTextStyle(item, queue)\n{\n if (item instanceof TextStyle)\n {\n if (queue.indexOf(item) === -1)\n {\n queue.push(item);\n }\n\n return true;\n }\n\n return false;\n}\n\n/**\n * The prepare manager provides functionality to upload content to the GPU.\n *\n * An instance of this class is automatically created by default, and can be found at `renderer.plugins.prepare`\n *\n * @class\n * @extends PIXI.prepare.BasePrepare\n * @memberof PIXI.prepare\n */\nvar Prepare = /*@__PURE__*/(function (BasePrepare) {\n function Prepare(renderer)\n {\n BasePrepare.call(this, renderer);\n\n this.uploadHookHelper = this.renderer;\n\n // Add textures and graphics to upload\n this.registerFindHook(findGraphics);\n this.registerUploadHook(uploadBaseTextures);\n this.registerUploadHook(uploadGraphics);\n }\n\n if ( BasePrepare ) Prepare.__proto__ = BasePrepare;\n Prepare.prototype = Object.create( BasePrepare && BasePrepare.prototype );\n Prepare.prototype.constructor = Prepare;\n\n return Prepare;\n}(BasePrepare));\n/**\n * Built-in hook to upload PIXI.Texture objects to the GPU.\n *\n * @private\n * @param {PIXI.Renderer} renderer - instance of the webgl renderer\n * @param {PIXI.DisplayObject} item - Item to check\n * @return {boolean} If item was uploaded.\n */\nfunction uploadBaseTextures(renderer, item)\n{\n if (item instanceof BaseTexture)\n {\n // if the texture already has a GL texture, then the texture has been prepared or rendered\n // before now. If the texture changed, then the changer should be calling texture.update() which\n // reuploads the texture without need for preparing it again\n if (!item._glTextures[renderer.CONTEXT_UID])\n {\n renderer.textureManager.updateTexture(item);\n }\n\n return true;\n }\n\n return false;\n}\n\n/**\n * Built-in hook to upload PIXI.Graphics to the GPU.\n *\n * @private\n * @param {PIXI.Renderer} renderer - instance of the webgl renderer\n * @param {PIXI.DisplayObject} item - Item to check\n * @return {boolean} If item was uploaded.\n */\nfunction uploadGraphics(renderer, item)\n{\n if (item instanceof Graphics)\n {\n // if the item is not dirty and already has webgl data, then it got prepared or rendered\n // before now and we shouldn't waste time updating it again\n if (item.dirty || item.clearDirty || !item._webGL[renderer.plugins.graphics.CONTEXT_UID])\n {\n renderer.plugins.graphics.updateGraphics(item);\n }\n\n return true;\n }\n\n return false;\n}\n\n/**\n * Built-in hook to find graphics.\n *\n * @private\n * @param {PIXI.DisplayObject} item - Display object to check\n * @param {Array<*>} queue - Collection of items to upload\n * @return {boolean} if a PIXI.Graphics object was found.\n */\nfunction findGraphics(item, queue)\n{\n if (item instanceof Graphics)\n {\n queue.push(item);\n\n return true;\n }\n\n return false;\n}\n\n/**\n * TimeLimiter limits the number of items handled by a {@link PIXI.BasePrepare} to a specified\n * number of milliseconds per frame.\n *\n * @class\n * @memberof PIXI.prepare\n */\nvar TimeLimiter = function TimeLimiter(maxMilliseconds)\n{\n /**\n * The maximum milliseconds that can be spent preparing items each frame.\n * @type {number}\n * @private\n */\n this.maxMilliseconds = maxMilliseconds;\n /**\n * The start time of the current frame.\n * @type {number}\n * @private\n */\n this.frameStart = 0;\n};\n\n/**\n * Resets any counting properties to start fresh on a new frame.\n */\nTimeLimiter.prototype.beginFrame = function beginFrame ()\n{\n this.frameStart = Date.now();\n};\n\n/**\n * Checks to see if another item can be uploaded. This should only be called once per item.\n * @return {boolean} If the item is allowed to be uploaded.\n */\nTimeLimiter.prototype.allowedToUpload = function allowedToUpload ()\n{\n return Date.now() - this.frameStart < this.maxMilliseconds;\n};\n\n/**\n * The prepare namespace provides renderer-specific plugins for pre-rendering DisplayObjects. These plugins are useful for\n * asynchronously preparing and uploading to the GPU assets, textures, graphics waiting to be displayed.\n *\n * Do not instantiate these plugins directly. It is available from the `renderer.plugins` property.\n * See {@link PIXI.CanvasRenderer#plugins} or {@link PIXI.Renderer#plugins}.\n * @example\n * // Create a new application\n * const app = new PIXI.Application();\n * document.body.appendChild(app.view);\n *\n * // Don't start rendering right away\n * app.stop();\n *\n * // create a display object\n * const rect = new PIXI.Graphics()\n * .beginFill(0x00ff00)\n * .drawRect(40, 40, 200, 200);\n *\n * // Add to the stage\n * app.stage.addChild(rect);\n *\n * // Don't start rendering until the graphic is uploaded to the GPU\n * app.renderer.plugins.prepare.upload(app.stage, () => {\n * app.start();\n * });\n * @namespace PIXI.prepare\n */\n\nexport { BasePrepare, CountLimiter, Prepare, TimeLimiter };\n//# sourceMappingURL=prepare.es.js.map\n","/*!\n * @pixi/app - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/app is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { Container } from '@pixi/display';\nimport { autoDetectRenderer } from '@pixi/core';\n\n/**\n * Convenience class to create a new PIXI application.\n *\n * This class automatically creates the renderer, ticker and root container.\n *\n * @example\n * // Create the application\n * const app = new PIXI.Application();\n *\n * // Add the view to the DOM\n * document.body.appendChild(app.view);\n *\n * // ex, add display objects\n * app.stage.addChild(PIXI.Sprite.from('something.png'));\n *\n * @class\n * @memberof PIXI\n */\nvar Application = function Application(options)\n{\n var this$1 = this;\n\n // The default options\n options = Object.assign({\n forceCanvas: false,\n }, options);\n\n /**\n * WebGL renderer if available, otherwise CanvasRenderer.\n * @member {PIXI.Renderer|PIXI.CanvasRenderer}\n */\n this.renderer = autoDetectRenderer(options);\n\n /**\n * The root display container that's rendered.\n * @member {PIXI.Container}\n */\n this.stage = new Container();\n\n // install plugins here\n Application._plugins.forEach(function (plugin) {\n plugin.init.call(this$1, options);\n });\n};\n\nvar prototypeAccessors = { view: { configurable: true },screen: { configurable: true } };\n\n/**\n * Register a middleware plugin for the application\n * @static\n * @param {PIXI.Application.Plugin} plugin - Plugin being installed\n */\nApplication.registerPlugin = function registerPlugin (plugin)\n{\n Application._plugins.push(plugin);\n};\n\n/**\n * Render the current stage.\n */\nApplication.prototype.render = function render ()\n{\n this.renderer.render(this.stage);\n};\n\n/**\n * Reference to the renderer's canvas element.\n * @member {HTMLCanvasElement}\n * @readonly\n */\nprototypeAccessors.view.get = function ()\n{\n return this.renderer.view;\n};\n\n/**\n * Reference to the renderer's screen rectangle. Its safe to use as `filterArea` or `hitArea` for the whole screen.\n * @member {PIXI.Rectangle}\n * @readonly\n */\nprototypeAccessors.screen.get = function ()\n{\n return this.renderer.screen;\n};\n\n/**\n * Destroy and don't use after this.\n * @param {Boolean} [removeView=false] Automatically remove canvas from DOM.\n * @param {object|boolean} [stageOptions] - Options parameter. A boolean will act as if all options\n * have been set to that value\n * @param {boolean} [stageOptions.children=false] - if set to true, all the children will have their destroy\n * method called as well. 'stageOptions' will be passed on to those calls.\n * @param {boolean} [stageOptions.texture=false] - Only used for child Sprites if stageOptions.children is set\n * to true. Should it destroy the texture of the child sprite\n * @param {boolean} [stageOptions.baseTexture=false] - Only used for child Sprites if stageOptions.children is set\n * to true. Should it destroy the base texture of the child sprite\n */\nApplication.prototype.destroy = function destroy (removeView)\n{\n var this$1 = this;\n\n // Destroy plugins in the opposite order\n // which they were constructed\n var plugins = Application._plugins.slice(0);\n\n plugins.reverse();\n plugins.forEach(function (plugin) {\n plugin.destroy.call(this$1);\n });\n\n this.stage.destroy();\n this.stage = null;\n\n this.renderer.destroy(removeView);\n this.renderer = null;\n\n this._options = null;\n};\n\nObject.defineProperties( Application.prototype, prototypeAccessors );\n\n/**\n * @memberof PIXI.Application\n * @typedef {object} Plugin\n * @property {function} init - Called when Application is constructed, scoped to Application instance.\n * Passes in `options` as the only argument, which are Application constructor options.\n * @property {function} destroy - Called when destroying Application, scoped to Application instance\n */\n\n/**\n * Collection of installed plugins.\n * @static\n * @private\n * @type {PIXI.Application.Plugin[]}\n */\nApplication._plugins = [];\n\n/**\n * Middleware for for Application's resize functionality\n * @private\n * @class\n */\nvar ResizePlugin = function ResizePlugin () {};\n\nResizePlugin.init = function init (options)\n{\n var this$1 = this;\n\n /**\n * The element or window to resize the application to.\n * @type {Window|HTMLElement}\n * @name resizeTo\n * @memberof PIXI.Application#\n */\n Object.defineProperty(this, 'resizeTo',\n {\n set: function set(dom)\n {\n window.removeEventListener('resize', this.resize);\n this._resizeTo = dom;\n if (dom)\n {\n window.addEventListener('resize', this.resize);\n this.resize();\n }\n },\n get: function get()\n {\n return this._resizeTo;\n },\n });\n\n /**\n * If `resizeTo` is set, calling this function\n * will resize to the width and height of that element.\n * @method PIXI.Application#resize\n */\n this.resize = function () {\n if (this$1._resizeTo)\n {\n // Resize to the window\n if (this$1._resizeTo === window)\n {\n this$1.renderer.resize(\n window.innerWidth,\n window.innerHeight\n );\n }\n // Resize to other HTML entities\n else\n {\n this$1.renderer.resize(\n this$1._resizeTo.clientWidth,\n this$1._resizeTo.clientHeight\n );\n }\n }\n };\n\n // On resize\n this._resizeTo = null;\n this.resizeTo = options.resizeTo || null;\n};\n\n/**\n * Clean up the ticker, scoped to application\n * @static\n * @private\n */\nResizePlugin.destroy = function destroy ()\n{\n this.resizeTo = null;\n this.resize = null;\n};\n\nApplication.registerPlugin(ResizePlugin);\n\nexport { Application };\n//# sourceMappingURL=app.es.js.map\n","'use strict';\n\nObject.defineProperty(exports, '__esModule', {\n value: true\n});\n\nvar _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }\n\nvar MiniSignalBinding = (function () {\n function MiniSignalBinding(fn, once, thisArg) {\n if (once === undefined) once = false;\n\n _classCallCheck(this, MiniSignalBinding);\n\n this._fn = fn;\n this._once = once;\n this._thisArg = thisArg;\n this._next = this._prev = this._owner = null;\n }\n\n _createClass(MiniSignalBinding, [{\n key: 'detach',\n value: function detach() {\n if (this._owner === null) return false;\n this._owner.detach(this);\n return true;\n }\n }]);\n\n return MiniSignalBinding;\n})();\n\nfunction _addMiniSignalBinding(self, node) {\n if (!self._head) {\n self._head = node;\n self._tail = node;\n } else {\n self._tail._next = node;\n node._prev = self._tail;\n self._tail = node;\n }\n\n node._owner = self;\n\n return node;\n}\n\nvar MiniSignal = (function () {\n function MiniSignal() {\n _classCallCheck(this, MiniSignal);\n\n this._head = this._tail = undefined;\n }\n\n _createClass(MiniSignal, [{\n key: 'handlers',\n value: function handlers() {\n var exists = arguments.length <= 0 || arguments[0] === undefined ? false : arguments[0];\n\n var node = this._head;\n\n if (exists) return !!node;\n\n var ee = [];\n\n while (node) {\n ee.push(node);\n node = node._next;\n }\n\n return ee;\n }\n }, {\n key: 'has',\n value: function has(node) {\n if (!(node instanceof MiniSignalBinding)) {\n throw new Error('MiniSignal#has(): First arg must be a MiniSignalBinding object.');\n }\n\n return node._owner === this;\n }\n }, {\n key: 'dispatch',\n value: function dispatch() {\n var node = this._head;\n\n if (!node) return false;\n\n while (node) {\n if (node._once) this.detach(node);\n node._fn.apply(node._thisArg, arguments);\n node = node._next;\n }\n\n return true;\n }\n }, {\n key: 'add',\n value: function add(fn) {\n var thisArg = arguments.length <= 1 || arguments[1] === undefined ? null : arguments[1];\n\n if (typeof fn !== 'function') {\n throw new Error('MiniSignal#add(): First arg must be a Function.');\n }\n return _addMiniSignalBinding(this, new MiniSignalBinding(fn, false, thisArg));\n }\n }, {\n key: 'once',\n value: function once(fn) {\n var thisArg = arguments.length <= 1 || arguments[1] === undefined ? null : arguments[1];\n\n if (typeof fn !== 'function') {\n throw new Error('MiniSignal#once(): First arg must be a Function.');\n }\n return _addMiniSignalBinding(this, new MiniSignalBinding(fn, true, thisArg));\n }\n }, {\n key: 'detach',\n value: function detach(node) {\n if (!(node instanceof MiniSignalBinding)) {\n throw new Error('MiniSignal#detach(): First arg must be a MiniSignalBinding object.');\n }\n if (node._owner !== this) return this;\n\n if (node._prev) node._prev._next = node._next;\n if (node._next) node._next._prev = node._prev;\n\n if (node === this._head) {\n this._head = node._next;\n if (node._next === null) {\n this._tail = null;\n }\n } else if (node === this._tail) {\n this._tail = node._prev;\n this._tail._next = null;\n }\n\n node._owner = null;\n return this;\n }\n }, {\n key: 'detachAll',\n value: function detachAll() {\n var node = this._head;\n if (!node) return this;\n\n this._head = this._tail = null;\n\n while (node) {\n node._owner = null;\n node = node._next;\n }\n return this;\n }\n }]);\n\n return MiniSignal;\n})();\n\nMiniSignal.MiniSignalBinding = MiniSignalBinding;\n\nexports['default'] = MiniSignal;\nmodule.exports = exports['default'];\n","'use strict'\n\nmodule.exports = function parseURI (str, opts) {\n opts = opts || {}\n\n var o = {\n key: ['source', 'protocol', 'authority', 'userInfo', 'user', 'password', 'host', 'port', 'relative', 'path', 'directory', 'file', 'query', 'anchor'],\n q: {\n name: 'queryKey',\n parser: /(?:^|&)([^&=]*)=?([^&]*)/g\n },\n parser: {\n strict: /^(?:([^:\\/?#]+):)?(?:\\/\\/((?:(([^:@]*)(?::([^:@]*))?)?@)?([^:\\/?#]*)(?::(\\d*))?))?((((?:[^?#\\/]*\\/)*)([^?#]*))(?:\\?([^#]*))?(?:#(.*))?)/,\n loose: /^(?:(?![^:@]+:[^:@\\/]*@)([^:\\/?#.]+):)?(?:\\/\\/)?((?:(([^:@]*)(?::([^:@]*))?)?@)?([^:\\/?#]*)(?::(\\d*))?)(((\\/(?:[^?#](?![^?#\\/]*\\.[^?#\\/.]+(?:[?#]|$)))*\\/?)?([^?#\\/]*))(?:\\?([^#]*))?(?:#(.*))?)/\n }\n }\n\n var m = o.parser[opts.strictMode ? 'strict' : 'loose'].exec(str)\n var uri = {}\n var i = 14\n\n while (i--) uri[o.key[i]] = m[i] || ''\n\n uri[o.q.name] = {}\n uri[o.key[12]].replace(o.q.parser, function ($0, $1, $2) {\n if ($1) uri[o.q.name][$1] = $2\n })\n\n return uri\n}\n","'use strict';\n\nexports.__esModule = true;\nexports.eachSeries = eachSeries;\nexports.queue = queue;\n/**\n * Smaller version of the async library constructs.\n *\n * @namespace async\n */\n\n/**\n * Noop function\n *\n * @ignore\n * @function\n * @memberof async\n */\nfunction _noop() {} /* empty */\n\n/**\n * Iterates an array in series.\n *\n * @memberof async\n * @param {Array.<*>} array - Array to iterate.\n * @param {function} iterator - Function to call for each element.\n * @param {function} callback - Function to call when done, or on error.\n * @param {boolean} [deferNext=false] - Break synchronous each loop by calling next with a setTimeout of 1.\n */\nfunction eachSeries(array, iterator, callback, deferNext) {\n var i = 0;\n var len = array.length;\n\n (function next(err) {\n if (err || i === len) {\n if (callback) {\n callback(err);\n }\n\n return;\n }\n\n if (deferNext) {\n setTimeout(function () {\n iterator(array[i++], next);\n }, 1);\n } else {\n iterator(array[i++], next);\n }\n })();\n}\n\n/**\n * Ensures a function is only called once.\n *\n * @ignore\n * @memberof async\n * @param {function} fn - The function to wrap.\n * @return {function} The wrapping function.\n */\nfunction onlyOnce(fn) {\n return function onceWrapper() {\n if (fn === null) {\n throw new Error('Callback was already called.');\n }\n\n var callFn = fn;\n\n fn = null;\n callFn.apply(this, arguments);\n };\n}\n\n/**\n * Async queue implementation,\n *\n * @memberof async\n * @param {function} worker - The worker function to call for each task.\n * @param {number} concurrency - How many workers to run in parrallel.\n * @return {*} The async queue object.\n */\nfunction queue(worker, concurrency) {\n if (concurrency == null) {\n // eslint-disable-line no-eq-null,eqeqeq\n concurrency = 1;\n } else if (concurrency === 0) {\n throw new Error('Concurrency must not be zero');\n }\n\n var workers = 0;\n var q = {\n _tasks: [],\n concurrency: concurrency,\n saturated: _noop,\n unsaturated: _noop,\n buffer: concurrency / 4,\n empty: _noop,\n drain: _noop,\n error: _noop,\n started: false,\n paused: false,\n push: function push(data, callback) {\n _insert(data, false, callback);\n },\n kill: function kill() {\n workers = 0;\n q.drain = _noop;\n q.started = false;\n q._tasks = [];\n },\n unshift: function unshift(data, callback) {\n _insert(data, true, callback);\n },\n process: function process() {\n while (!q.paused && workers < q.concurrency && q._tasks.length) {\n var task = q._tasks.shift();\n\n if (q._tasks.length === 0) {\n q.empty();\n }\n\n workers += 1;\n\n if (workers === q.concurrency) {\n q.saturated();\n }\n\n worker(task.data, onlyOnce(_next(task)));\n }\n },\n length: function length() {\n return q._tasks.length;\n },\n running: function running() {\n return workers;\n },\n idle: function idle() {\n return q._tasks.length + workers === 0;\n },\n pause: function pause() {\n if (q.paused === true) {\n return;\n }\n\n q.paused = true;\n },\n resume: function resume() {\n if (q.paused === false) {\n return;\n }\n\n q.paused = false;\n\n // Need to call q.process once per concurrent\n // worker to preserve full concurrency after pause\n for (var w = 1; w <= q.concurrency; w++) {\n q.process();\n }\n }\n };\n\n function _insert(data, insertAtFront, callback) {\n if (callback != null && typeof callback !== 'function') {\n // eslint-disable-line no-eq-null,eqeqeq\n throw new Error('task callback must be a function');\n }\n\n q.started = true;\n\n if (data == null && q.idle()) {\n // eslint-disable-line no-eq-null,eqeqeq\n // call drain immediately if there are no tasks\n setTimeout(function () {\n return q.drain();\n }, 1);\n\n return;\n }\n\n var item = {\n data: data,\n callback: typeof callback === 'function' ? callback : _noop\n };\n\n if (insertAtFront) {\n q._tasks.unshift(item);\n } else {\n q._tasks.push(item);\n }\n\n setTimeout(function () {\n return q.process();\n }, 1);\n }\n\n function _next(task) {\n return function next() {\n workers -= 1;\n\n task.callback.apply(task, arguments);\n\n if (arguments[0] != null) {\n // eslint-disable-line no-eq-null,eqeqeq\n q.error(arguments[0], task.data);\n }\n\n if (workers <= q.concurrency - q.buffer) {\n q.unsaturated();\n }\n\n if (q.idle()) {\n q.drain();\n }\n\n q.process();\n };\n }\n\n return q;\n}\n//# sourceMappingURL=async.js.map","'use strict';\n\nexports.__esModule = true;\nexports.Resource = undefined;\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nvar _parseUri = require('parse-uri');\n\nvar _parseUri2 = _interopRequireDefault(_parseUri);\n\nvar _miniSignals = require('mini-signals');\n\nvar _miniSignals2 = _interopRequireDefault(_miniSignals);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\n// tests if CORS is supported in XHR, if not we need to use XDR\nvar useXdr = !!(window.XDomainRequest && !('withCredentials' in new XMLHttpRequest()));\nvar tempAnchor = null;\n\n// some status constants\nvar STATUS_NONE = 0;\nvar STATUS_OK = 200;\nvar STATUS_EMPTY = 204;\nvar STATUS_IE_BUG_EMPTY = 1223;\nvar STATUS_TYPE_OK = 2;\n\n// noop\nfunction _noop() {} /* empty */\n\n/**\n * Manages the state and loading of a resource and all child resources.\n *\n * @class\n */\n\nvar Resource = exports.Resource = function () {\n /**\n * Sets the load type to be used for a specific extension.\n *\n * @static\n * @param {string} extname - The extension to set the type for, e.g. \"png\" or \"fnt\"\n * @param {Resource.LOAD_TYPE} loadType - The load type to set it to.\n */\n Resource.setExtensionLoadType = function setExtensionLoadType(extname, loadType) {\n setExtMap(Resource._loadTypeMap, extname, loadType);\n };\n\n /**\n * Sets the load type to be used for a specific extension.\n *\n * @static\n * @param {string} extname - The extension to set the type for, e.g. \"png\" or \"fnt\"\n * @param {Resource.XHR_RESPONSE_TYPE} xhrType - The xhr type to set it to.\n */\n\n\n Resource.setExtensionXhrType = function setExtensionXhrType(extname, xhrType) {\n setExtMap(Resource._xhrTypeMap, extname, xhrType);\n };\n\n /**\n * @param {string} name - The name of the resource to load.\n * @param {string|string[]} url - The url for this resource, for audio/video loads you can pass\n * an array of sources.\n * @param {object} [options] - The options for the load.\n * @param {string|boolean} [options.crossOrigin] - Is this request cross-origin? Default is to\n * determine automatically.\n * @param {number} [options.timeout=0] - A timeout in milliseconds for the load. If the load takes\n * longer than this time it is cancelled and the load is considered a failure. If this value is\n * set to `0` then there is no explicit timeout.\n * @param {Resource.LOAD_TYPE} [options.loadType=Resource.LOAD_TYPE.XHR] - How should this resource\n * be loaded?\n * @param {Resource.XHR_RESPONSE_TYPE} [options.xhrType=Resource.XHR_RESPONSE_TYPE.DEFAULT] - How\n * should the data being loaded be interpreted when using XHR?\n * @param {Resource.IMetadata} [options.metadata] - Extra configuration for middleware and the Resource object.\n */\n\n\n function Resource(name, url, options) {\n _classCallCheck(this, Resource);\n\n if (typeof name !== 'string' || typeof url !== 'string') {\n throw new Error('Both name and url are required for constructing a resource.');\n }\n\n options = options || {};\n\n /**\n * The state flags of this resource.\n *\n * @private\n * @member {number}\n */\n this._flags = 0;\n\n // set data url flag, needs to be set early for some _determineX checks to work.\n this._setFlag(Resource.STATUS_FLAGS.DATA_URL, url.indexOf('data:') === 0);\n\n /**\n * The name of this resource.\n *\n * @readonly\n * @member {string}\n */\n this.name = name;\n\n /**\n * The url used to load this resource.\n *\n * @readonly\n * @member {string}\n */\n this.url = url;\n\n /**\n * The extension used to load this resource.\n *\n * @readonly\n * @member {string}\n */\n this.extension = this._getExtension();\n\n /**\n * The data that was loaded by the resource.\n *\n * @member {any}\n */\n this.data = null;\n\n /**\n * Is this request cross-origin? If unset, determined automatically.\n *\n * @member {string}\n */\n this.crossOrigin = options.crossOrigin === true ? 'anonymous' : options.crossOrigin;\n\n /**\n * A timeout in milliseconds for the load. If the load takes longer than this time\n * it is cancelled and the load is considered a failure. If this value is set to `0`\n * then there is no explicit timeout.\n *\n * @member {number}\n */\n this.timeout = options.timeout || 0;\n\n /**\n * The method of loading to use for this resource.\n *\n * @member {Resource.LOAD_TYPE}\n */\n this.loadType = options.loadType || this._determineLoadType();\n\n /**\n * The type used to load the resource via XHR. If unset, determined automatically.\n *\n * @member {string}\n */\n this.xhrType = options.xhrType;\n\n /**\n * Extra info for middleware, and controlling specifics about how the resource loads.\n *\n * Note that if you pass in a `loadElement`, the Resource class takes ownership of it.\n * Meaning it will modify it as it sees fit.\n *\n * @member {Resource.IMetadata}\n */\n this.metadata = options.metadata || {};\n\n /**\n * The error that occurred while loading (if any).\n *\n * @readonly\n * @member {Error}\n */\n this.error = null;\n\n /**\n * The XHR object that was used to load this resource. This is only set\n * when `loadType` is `Resource.LOAD_TYPE.XHR`.\n *\n * @readonly\n * @member {XMLHttpRequest}\n */\n this.xhr = null;\n\n /**\n * The child resources this resource owns.\n *\n * @readonly\n * @member {Resource[]}\n */\n this.children = [];\n\n /**\n * The resource type.\n *\n * @readonly\n * @member {Resource.TYPE}\n */\n this.type = Resource.TYPE.UNKNOWN;\n\n /**\n * The progress chunk owned by this resource.\n *\n * @readonly\n * @member {number}\n */\n this.progressChunk = 0;\n\n /**\n * The `dequeue` method that will be used a storage place for the async queue dequeue method\n * used privately by the loader.\n *\n * @private\n * @member {function}\n */\n this._dequeue = _noop;\n\n /**\n * Used a storage place for the on load binding used privately by the loader.\n *\n * @private\n * @member {function}\n */\n this._onLoadBinding = null;\n\n /**\n * The timer for element loads to check if they timeout.\n *\n * @private\n * @member {number}\n */\n this._elementTimer = 0;\n\n /**\n * The `complete` function bound to this resource's context.\n *\n * @private\n * @member {function}\n */\n this._boundComplete = this.complete.bind(this);\n\n /**\n * The `_onError` function bound to this resource's context.\n *\n * @private\n * @member {function}\n */\n this._boundOnError = this._onError.bind(this);\n\n /**\n * The `_onProgress` function bound to this resource's context.\n *\n * @private\n * @member {function}\n */\n this._boundOnProgress = this._onProgress.bind(this);\n\n /**\n * The `_onTimeout` function bound to this resource's context.\n *\n * @private\n * @member {function}\n */\n this._boundOnTimeout = this._onTimeout.bind(this);\n\n // xhr callbacks\n this._boundXhrOnError = this._xhrOnError.bind(this);\n this._boundXhrOnTimeout = this._xhrOnTimeout.bind(this);\n this._boundXhrOnAbort = this._xhrOnAbort.bind(this);\n this._boundXhrOnLoad = this._xhrOnLoad.bind(this);\n\n /**\n * Dispatched when the resource beings to load.\n *\n * The callback looks like {@link Resource.OnStartSignal}.\n *\n * @member {Signal}\n */\n this.onStart = new _miniSignals2.default();\n\n /**\n * Dispatched each time progress of this resource load updates.\n * Not all resources types and loader systems can support this event\n * so sometimes it may not be available. If the resource\n * is being loaded on a modern browser, using XHR, and the remote server\n * properly sets Content-Length headers, then this will be available.\n *\n * The callback looks like {@link Resource.OnProgressSignal}.\n *\n * @member {Signal}\n */\n this.onProgress = new _miniSignals2.default();\n\n /**\n * Dispatched once this resource has loaded, if there was an error it will\n * be in the `error` property.\n *\n * The callback looks like {@link Resource.OnCompleteSignal}.\n *\n * @member {Signal}\n */\n this.onComplete = new _miniSignals2.default();\n\n /**\n * Dispatched after this resource has had all the *after* middleware run on it.\n *\n * The callback looks like {@link Resource.OnCompleteSignal}.\n *\n * @member {Signal}\n */\n this.onAfterMiddleware = new _miniSignals2.default();\n }\n\n /**\n * When the resource starts to load.\n *\n * @memberof Resource\n * @callback OnStartSignal\n * @param {Resource} resource - The resource that the event happened on.\n */\n\n /**\n * When the resource reports loading progress.\n *\n * @memberof Resource\n * @callback OnProgressSignal\n * @param {Resource} resource - The resource that the event happened on.\n * @param {number} percentage - The progress of the load in the range [0, 1].\n */\n\n /**\n * When the resource finishes loading.\n *\n * @memberof Resource\n * @callback OnCompleteSignal\n * @param {Resource} resource - The resource that the event happened on.\n */\n\n /**\n * @memberof Resource\n * @typedef {object} IMetadata\n * @property {HTMLImageElement|HTMLAudioElement|HTMLVideoElement} [loadElement=null] - The\n * element to use for loading, instead of creating one.\n * @property {boolean} [skipSource=false] - Skips adding source(s) to the load element. This\n * is useful if you want to pass in a `loadElement` that you already added load sources to.\n * @property {string|string[]} [mimeType] - The mime type to use for the source element\n * of a video/audio elment. If the urls are an array, you can pass this as an array as well\n * where each index is the mime type to use for the corresponding url index.\n */\n\n /**\n * Stores whether or not this url is a data url.\n *\n * @readonly\n * @member {boolean}\n */\n\n\n /**\n * Marks the resource as complete.\n *\n */\n Resource.prototype.complete = function complete() {\n this._clearEvents();\n this._finish();\n };\n\n /**\n * Aborts the loading of this resource, with an optional message.\n *\n * @param {string} message - The message to use for the error\n */\n\n\n Resource.prototype.abort = function abort(message) {\n // abort can be called multiple times, ignore subsequent calls.\n if (this.error) {\n return;\n }\n\n // store error\n this.error = new Error(message);\n\n // clear events before calling aborts\n this._clearEvents();\n\n // abort the actual loading\n if (this.xhr) {\n this.xhr.abort();\n } else if (this.xdr) {\n this.xdr.abort();\n } else if (this.data) {\n // single source\n if (this.data.src) {\n this.data.src = Resource.EMPTY_GIF;\n }\n // multi-source\n else {\n while (this.data.firstChild) {\n this.data.removeChild(this.data.firstChild);\n }\n }\n }\n\n // done now.\n this._finish();\n };\n\n /**\n * Kicks off loading of this resource. This method is asynchronous.\n *\n * @param {Resource.OnCompleteSignal} [cb] - Optional callback to call once the resource is loaded.\n */\n\n\n Resource.prototype.load = function load(cb) {\n var _this = this;\n\n if (this.isLoading) {\n return;\n }\n\n if (this.isComplete) {\n if (cb) {\n setTimeout(function () {\n return cb(_this);\n }, 1);\n }\n\n return;\n } else if (cb) {\n this.onComplete.once(cb);\n }\n\n this._setFlag(Resource.STATUS_FLAGS.LOADING, true);\n\n this.onStart.dispatch(this);\n\n // if unset, determine the value\n if (this.crossOrigin === false || typeof this.crossOrigin !== 'string') {\n this.crossOrigin = this._determineCrossOrigin(this.url);\n }\n\n switch (this.loadType) {\n case Resource.LOAD_TYPE.IMAGE:\n this.type = Resource.TYPE.IMAGE;\n this._loadElement('image');\n break;\n\n case Resource.LOAD_TYPE.AUDIO:\n this.type = Resource.TYPE.AUDIO;\n this._loadSourceElement('audio');\n break;\n\n case Resource.LOAD_TYPE.VIDEO:\n this.type = Resource.TYPE.VIDEO;\n this._loadSourceElement('video');\n break;\n\n case Resource.LOAD_TYPE.XHR:\n /* falls through */\n default:\n if (useXdr && this.crossOrigin) {\n this._loadXdr();\n } else {\n this._loadXhr();\n }\n break;\n }\n };\n\n /**\n * Checks if the flag is set.\n *\n * @private\n * @param {number} flag - The flag to check.\n * @return {boolean} True if the flag is set.\n */\n\n\n Resource.prototype._hasFlag = function _hasFlag(flag) {\n return (this._flags & flag) !== 0;\n };\n\n /**\n * (Un)Sets the flag.\n *\n * @private\n * @param {number} flag - The flag to (un)set.\n * @param {boolean} value - Whether to set or (un)set the flag.\n */\n\n\n Resource.prototype._setFlag = function _setFlag(flag, value) {\n this._flags = value ? this._flags | flag : this._flags & ~flag;\n };\n\n /**\n * Clears all the events from the underlying loading source.\n *\n * @private\n */\n\n\n Resource.prototype._clearEvents = function _clearEvents() {\n clearTimeout(this._elementTimer);\n\n if (this.data && this.data.removeEventListener) {\n this.data.removeEventListener('error', this._boundOnError, false);\n this.data.removeEventListener('load', this._boundComplete, false);\n this.data.removeEventListener('progress', this._boundOnProgress, false);\n this.data.removeEventListener('canplaythrough', this._boundComplete, false);\n }\n\n if (this.xhr) {\n if (this.xhr.removeEventListener) {\n this.xhr.removeEventListener('error', this._boundXhrOnError, false);\n this.xhr.removeEventListener('timeout', this._boundXhrOnTimeout, false);\n this.xhr.removeEventListener('abort', this._boundXhrOnAbort, false);\n this.xhr.removeEventListener('progress', this._boundOnProgress, false);\n this.xhr.removeEventListener('load', this._boundXhrOnLoad, false);\n } else {\n this.xhr.onerror = null;\n this.xhr.ontimeout = null;\n this.xhr.onprogress = null;\n this.xhr.onload = null;\n }\n }\n };\n\n /**\n * Finalizes the load.\n *\n * @private\n */\n\n\n Resource.prototype._finish = function _finish() {\n if (this.isComplete) {\n throw new Error('Complete called again for an already completed resource.');\n }\n\n this._setFlag(Resource.STATUS_FLAGS.COMPLETE, true);\n this._setFlag(Resource.STATUS_FLAGS.LOADING, false);\n\n this.onComplete.dispatch(this);\n };\n\n /**\n * Loads this resources using an element that has a single source,\n * like an HTMLImageElement.\n *\n * @private\n * @param {string} type - The type of element to use.\n */\n\n\n Resource.prototype._loadElement = function _loadElement(type) {\n if (this.metadata.loadElement) {\n this.data = this.metadata.loadElement;\n } else if (type === 'image' && typeof window.Image !== 'undefined') {\n this.data = new Image();\n } else {\n this.data = document.createElement(type);\n }\n\n if (this.crossOrigin) {\n this.data.crossOrigin = this.crossOrigin;\n }\n\n if (!this.metadata.skipSource) {\n this.data.src = this.url;\n }\n\n this.data.addEventListener('error', this._boundOnError, false);\n this.data.addEventListener('load', this._boundComplete, false);\n this.data.addEventListener('progress', this._boundOnProgress, false);\n\n if (this.timeout) {\n this._elementTimer = setTimeout(this._boundOnTimeout, this.timeout);\n }\n };\n\n /**\n * Loads this resources using an element that has multiple sources,\n * like an HTMLAudioElement or HTMLVideoElement.\n *\n * @private\n * @param {string} type - The type of element to use.\n */\n\n\n Resource.prototype._loadSourceElement = function _loadSourceElement(type) {\n if (this.metadata.loadElement) {\n this.data = this.metadata.loadElement;\n } else if (type === 'audio' && typeof window.Audio !== 'undefined') {\n this.data = new Audio();\n } else {\n this.data = document.createElement(type);\n }\n\n if (this.data === null) {\n this.abort('Unsupported element: ' + type);\n\n return;\n }\n\n if (this.crossOrigin) {\n this.data.crossOrigin = this.crossOrigin;\n }\n\n if (!this.metadata.skipSource) {\n // support for CocoonJS Canvas+ runtime, lacks document.createElement('source')\n if (navigator.isCocoonJS) {\n this.data.src = Array.isArray(this.url) ? this.url[0] : this.url;\n } else if (Array.isArray(this.url)) {\n var mimeTypes = this.metadata.mimeType;\n\n for (var i = 0; i < this.url.length; ++i) {\n this.data.appendChild(this._createSource(type, this.url[i], Array.isArray(mimeTypes) ? mimeTypes[i] : mimeTypes));\n }\n } else {\n var _mimeTypes = this.metadata.mimeType;\n\n this.data.appendChild(this._createSource(type, this.url, Array.isArray(_mimeTypes) ? _mimeTypes[0] : _mimeTypes));\n }\n }\n\n this.data.addEventListener('error', this._boundOnError, false);\n this.data.addEventListener('load', this._boundComplete, false);\n this.data.addEventListener('progress', this._boundOnProgress, false);\n this.data.addEventListener('canplaythrough', this._boundComplete, false);\n\n this.data.load();\n\n if (this.timeout) {\n this._elementTimer = setTimeout(this._boundOnTimeout, this.timeout);\n }\n };\n\n /**\n * Loads this resources using an XMLHttpRequest.\n *\n * @private\n */\n\n\n Resource.prototype._loadXhr = function _loadXhr() {\n // if unset, determine the value\n if (typeof this.xhrType !== 'string') {\n this.xhrType = this._determineXhrType();\n }\n\n var xhr = this.xhr = new XMLHttpRequest();\n\n // set the request type and url\n xhr.open('GET', this.url, true);\n\n xhr.timeout = this.timeout;\n\n // load json as text and parse it ourselves. We do this because some browsers\n // *cough* safari *cough* can't deal with it.\n if (this.xhrType === Resource.XHR_RESPONSE_TYPE.JSON || this.xhrType === Resource.XHR_RESPONSE_TYPE.DOCUMENT) {\n xhr.responseType = Resource.XHR_RESPONSE_TYPE.TEXT;\n } else {\n xhr.responseType = this.xhrType;\n }\n\n xhr.addEventListener('error', this._boundXhrOnError, false);\n xhr.addEventListener('timeout', this._boundXhrOnTimeout, false);\n xhr.addEventListener('abort', this._boundXhrOnAbort, false);\n xhr.addEventListener('progress', this._boundOnProgress, false);\n xhr.addEventListener('load', this._boundXhrOnLoad, false);\n\n xhr.send();\n };\n\n /**\n * Loads this resources using an XDomainRequest. This is here because we need to support IE9 (gross).\n *\n * @private\n */\n\n\n Resource.prototype._loadXdr = function _loadXdr() {\n // if unset, determine the value\n if (typeof this.xhrType !== 'string') {\n this.xhrType = this._determineXhrType();\n }\n\n var xdr = this.xhr = new XDomainRequest(); // eslint-disable-line no-undef\n\n // XDomainRequest has a few quirks. Occasionally it will abort requests\n // A way to avoid this is to make sure ALL callbacks are set even if not used\n // More info here: http://stackoverflow.com/questions/15786966/xdomainrequest-aborts-post-on-ie-9\n xdr.timeout = this.timeout || 5000; // XDR needs a timeout value or it breaks in IE9\n\n xdr.onerror = this._boundXhrOnError;\n xdr.ontimeout = this._boundXhrOnTimeout;\n xdr.onprogress = this._boundOnProgress;\n xdr.onload = this._boundXhrOnLoad;\n\n xdr.open('GET', this.url, true);\n\n // Note: The xdr.send() call is wrapped in a timeout to prevent an\n // issue with the interface where some requests are lost if multiple\n // XDomainRequests are being sent at the same time.\n // Some info here: https://github.com/photonstorm/phaser/issues/1248\n setTimeout(function () {\n return xdr.send();\n }, 1);\n };\n\n /**\n * Creates a source used in loading via an element.\n *\n * @private\n * @param {string} type - The element type (video or audio).\n * @param {string} url - The source URL to load from.\n * @param {string} [mime] - The mime type of the video\n * @return {HTMLSourceElement} The source element.\n */\n\n\n Resource.prototype._createSource = function _createSource(type, url, mime) {\n if (!mime) {\n mime = type + '/' + this._getExtension(url);\n }\n\n var source = document.createElement('source');\n\n source.src = url;\n source.type = mime;\n\n return source;\n };\n\n /**\n * Called if a load errors out.\n *\n * @param {Event} event - The error event from the element that emits it.\n * @private\n */\n\n\n Resource.prototype._onError = function _onError(event) {\n this.abort('Failed to load element using: ' + event.target.nodeName);\n };\n\n /**\n * Called if a load progress event fires for an element or xhr/xdr.\n *\n * @private\n * @param {XMLHttpRequestProgressEvent|Event} event - Progress event.\n */\n\n\n Resource.prototype._onProgress = function _onProgress(event) {\n if (event && event.lengthComputable) {\n this.onProgress.dispatch(this, event.loaded / event.total);\n }\n };\n\n /**\n * Called if a timeout event fires for an element.\n *\n * @private\n */\n\n\n Resource.prototype._onTimeout = function _onTimeout() {\n this.abort('Load timed out.');\n };\n\n /**\n * Called if an error event fires for xhr/xdr.\n *\n * @private\n */\n\n\n Resource.prototype._xhrOnError = function _xhrOnError() {\n var xhr = this.xhr;\n\n this.abort(reqType(xhr) + ' Request failed. Status: ' + xhr.status + ', text: \"' + xhr.statusText + '\"');\n };\n\n /**\n * Called if an error event fires for xhr/xdr.\n *\n * @private\n */\n\n\n Resource.prototype._xhrOnTimeout = function _xhrOnTimeout() {\n var xhr = this.xhr;\n\n this.abort(reqType(xhr) + ' Request timed out.');\n };\n\n /**\n * Called if an abort event fires for xhr/xdr.\n *\n * @private\n */\n\n\n Resource.prototype._xhrOnAbort = function _xhrOnAbort() {\n var xhr = this.xhr;\n\n this.abort(reqType(xhr) + ' Request was aborted by the user.');\n };\n\n /**\n * Called when data successfully loads from an xhr/xdr request.\n *\n * @private\n * @param {XMLHttpRequestLoadEvent|Event} event - Load event\n */\n\n\n Resource.prototype._xhrOnLoad = function _xhrOnLoad() {\n var xhr = this.xhr;\n var text = '';\n var status = typeof xhr.status === 'undefined' ? STATUS_OK : xhr.status; // XDR has no `.status`, assume 200.\n\n // responseText is accessible only if responseType is '' or 'text' and on older browsers\n if (xhr.responseType === '' || xhr.responseType === 'text' || typeof xhr.responseType === 'undefined') {\n text = xhr.responseText;\n }\n\n // status can be 0 when using the `file://` protocol so we also check if a response is set.\n // If it has a response, we assume 200; otherwise a 0 status code with no contents is an aborted request.\n if (status === STATUS_NONE && (text.length > 0 || xhr.responseType === Resource.XHR_RESPONSE_TYPE.BUFFER)) {\n status = STATUS_OK;\n }\n // handle IE9 bug: http://stackoverflow.com/questions/10046972/msie-returns-status-code-of-1223-for-ajax-request\n else if (status === STATUS_IE_BUG_EMPTY) {\n status = STATUS_EMPTY;\n }\n\n var statusType = status / 100 | 0;\n\n if (statusType === STATUS_TYPE_OK) {\n // if text, just return it\n if (this.xhrType === Resource.XHR_RESPONSE_TYPE.TEXT) {\n this.data = text;\n this.type = Resource.TYPE.TEXT;\n }\n // if json, parse into json object\n else if (this.xhrType === Resource.XHR_RESPONSE_TYPE.JSON) {\n try {\n this.data = JSON.parse(text);\n this.type = Resource.TYPE.JSON;\n } catch (e) {\n this.abort('Error trying to parse loaded json: ' + e);\n\n return;\n }\n }\n // if xml, parse into an xml document or div element\n else if (this.xhrType === Resource.XHR_RESPONSE_TYPE.DOCUMENT) {\n try {\n if (window.DOMParser) {\n var domparser = new DOMParser();\n\n this.data = domparser.parseFromString(text, 'text/xml');\n } else {\n var div = document.createElement('div');\n\n div.innerHTML = text;\n\n this.data = div;\n }\n\n this.type = Resource.TYPE.XML;\n } catch (e) {\n this.abort('Error trying to parse loaded xml: ' + e);\n\n return;\n }\n }\n // other types just return the response\n else {\n this.data = xhr.response || text;\n }\n } else {\n this.abort('[' + xhr.status + '] ' + xhr.statusText + ': ' + xhr.responseURL);\n\n return;\n }\n\n this.complete();\n };\n\n /**\n * Sets the `crossOrigin` property for this resource based on if the url\n * for this resource is cross-origin. If crossOrigin was manually set, this\n * function does nothing.\n *\n * @private\n * @param {string} url - The url to test.\n * @param {object} [loc=window.location] - The location object to test against.\n * @return {string} The crossOrigin value to use (or empty string for none).\n */\n\n\n Resource.prototype._determineCrossOrigin = function _determineCrossOrigin(url, loc) {\n // data: and javascript: urls are considered same-origin\n if (url.indexOf('data:') === 0) {\n return '';\n }\n\n // A sandboxed iframe without the 'allow-same-origin' attribute will have a special\n // origin designed not to match window.location.origin, and will always require\n // crossOrigin requests regardless of whether the location matches.\n if (window.origin !== window.location.origin) {\n return 'anonymous';\n }\n\n // default is window.location\n loc = loc || window.location;\n\n if (!tempAnchor) {\n tempAnchor = document.createElement('a');\n }\n\n // let the browser determine the full href for the url of this resource and then\n // parse with the node url lib, we can't use the properties of the anchor element\n // because they don't work in IE9 :(\n tempAnchor.href = url;\n url = (0, _parseUri2.default)(tempAnchor.href, { strictMode: true });\n\n var samePort = !url.port && loc.port === '' || url.port === loc.port;\n var protocol = url.protocol ? url.protocol + ':' : '';\n\n // if cross origin\n if (url.host !== loc.hostname || !samePort || protocol !== loc.protocol) {\n return 'anonymous';\n }\n\n return '';\n };\n\n /**\n * Determines the responseType of an XHR request based on the extension of the\n * resource being loaded.\n *\n * @private\n * @return {Resource.XHR_RESPONSE_TYPE} The responseType to use.\n */\n\n\n Resource.prototype._determineXhrType = function _determineXhrType() {\n return Resource._xhrTypeMap[this.extension] || Resource.XHR_RESPONSE_TYPE.TEXT;\n };\n\n /**\n * Determines the loadType of a resource based on the extension of the\n * resource being loaded.\n *\n * @private\n * @return {Resource.LOAD_TYPE} The loadType to use.\n */\n\n\n Resource.prototype._determineLoadType = function _determineLoadType() {\n return Resource._loadTypeMap[this.extension] || Resource.LOAD_TYPE.XHR;\n };\n\n /**\n * Extracts the extension (sans '.') of the file being loaded by the resource.\n *\n * @private\n * @return {string} The extension.\n */\n\n\n Resource.prototype._getExtension = function _getExtension() {\n var url = this.url;\n var ext = '';\n\n if (this.isDataUrl) {\n var slashIndex = url.indexOf('/');\n\n ext = url.substring(slashIndex + 1, url.indexOf(';', slashIndex));\n } else {\n var queryStart = url.indexOf('?');\n var hashStart = url.indexOf('#');\n var index = Math.min(queryStart > -1 ? queryStart : url.length, hashStart > -1 ? hashStart : url.length);\n\n url = url.substring(0, index);\n ext = url.substring(url.lastIndexOf('.') + 1);\n }\n\n return ext.toLowerCase();\n };\n\n /**\n * Determines the mime type of an XHR request based on the responseType of\n * resource being loaded.\n *\n * @private\n * @param {Resource.XHR_RESPONSE_TYPE} type - The type to get a mime type for.\n * @return {string} The mime type to use.\n */\n\n\n Resource.prototype._getMimeFromXhrType = function _getMimeFromXhrType(type) {\n switch (type) {\n case Resource.XHR_RESPONSE_TYPE.BUFFER:\n return 'application/octet-binary';\n\n case Resource.XHR_RESPONSE_TYPE.BLOB:\n return 'application/blob';\n\n case Resource.XHR_RESPONSE_TYPE.DOCUMENT:\n return 'application/xml';\n\n case Resource.XHR_RESPONSE_TYPE.JSON:\n return 'application/json';\n\n case Resource.XHR_RESPONSE_TYPE.DEFAULT:\n case Resource.XHR_RESPONSE_TYPE.TEXT:\n /* falls through */\n default:\n return 'text/plain';\n }\n };\n\n _createClass(Resource, [{\n key: 'isDataUrl',\n get: function get() {\n return this._hasFlag(Resource.STATUS_FLAGS.DATA_URL);\n }\n\n /**\n * Describes if this resource has finished loading. Is true when the resource has completely\n * loaded.\n *\n * @readonly\n * @member {boolean}\n */\n\n }, {\n key: 'isComplete',\n get: function get() {\n return this._hasFlag(Resource.STATUS_FLAGS.COMPLETE);\n }\n\n /**\n * Describes if this resource is currently loading. Is true when the resource starts loading,\n * and is false again when complete.\n *\n * @readonly\n * @member {boolean}\n */\n\n }, {\n key: 'isLoading',\n get: function get() {\n return this._hasFlag(Resource.STATUS_FLAGS.LOADING);\n }\n }]);\n\n return Resource;\n}();\n\n/**\n * The types of resources a resource could represent.\n *\n * @static\n * @readonly\n * @enum {number}\n */\n\n\nResource.STATUS_FLAGS = {\n NONE: 0,\n DATA_URL: 1 << 0,\n COMPLETE: 1 << 1,\n LOADING: 1 << 2\n};\n\n/**\n * The types of resources a resource could represent.\n *\n * @static\n * @readonly\n * @enum {number}\n */\nResource.TYPE = {\n UNKNOWN: 0,\n JSON: 1,\n XML: 2,\n IMAGE: 3,\n AUDIO: 4,\n VIDEO: 5,\n TEXT: 6\n};\n\n/**\n * The types of loading a resource can use.\n *\n * @static\n * @readonly\n * @enum {number}\n */\nResource.LOAD_TYPE = {\n /** Uses XMLHttpRequest to load the resource. */\n XHR: 1,\n /** Uses an `Image` object to load the resource. */\n IMAGE: 2,\n /** Uses an `Audio` object to load the resource. */\n AUDIO: 3,\n /** Uses a `Video` object to load the resource. */\n VIDEO: 4\n};\n\n/**\n * The XHR ready states, used internally.\n *\n * @static\n * @readonly\n * @enum {string}\n */\nResource.XHR_RESPONSE_TYPE = {\n /** string */\n DEFAULT: 'text',\n /** ArrayBuffer */\n BUFFER: 'arraybuffer',\n /** Blob */\n BLOB: 'blob',\n /** Document */\n DOCUMENT: 'document',\n /** Object */\n JSON: 'json',\n /** String */\n TEXT: 'text'\n};\n\nResource._loadTypeMap = {\n // images\n gif: Resource.LOAD_TYPE.IMAGE,\n png: Resource.LOAD_TYPE.IMAGE,\n bmp: Resource.LOAD_TYPE.IMAGE,\n jpg: Resource.LOAD_TYPE.IMAGE,\n jpeg: Resource.LOAD_TYPE.IMAGE,\n tif: Resource.LOAD_TYPE.IMAGE,\n tiff: Resource.LOAD_TYPE.IMAGE,\n webp: Resource.LOAD_TYPE.IMAGE,\n tga: Resource.LOAD_TYPE.IMAGE,\n svg: Resource.LOAD_TYPE.IMAGE,\n 'svg+xml': Resource.LOAD_TYPE.IMAGE, // for SVG data urls\n\n // audio\n mp3: Resource.LOAD_TYPE.AUDIO,\n ogg: Resource.LOAD_TYPE.AUDIO,\n wav: Resource.LOAD_TYPE.AUDIO,\n\n // videos\n mp4: Resource.LOAD_TYPE.VIDEO,\n webm: Resource.LOAD_TYPE.VIDEO\n};\n\nResource._xhrTypeMap = {\n // xml\n xhtml: Resource.XHR_RESPONSE_TYPE.DOCUMENT,\n html: Resource.XHR_RESPONSE_TYPE.DOCUMENT,\n htm: Resource.XHR_RESPONSE_TYPE.DOCUMENT,\n xml: Resource.XHR_RESPONSE_TYPE.DOCUMENT,\n tmx: Resource.XHR_RESPONSE_TYPE.DOCUMENT,\n svg: Resource.XHR_RESPONSE_TYPE.DOCUMENT,\n\n // This was added to handle Tiled Tileset XML, but .tsx is also a TypeScript React Component.\n // Since it is way less likely for people to be loading TypeScript files instead of Tiled files,\n // this should probably be fine.\n tsx: Resource.XHR_RESPONSE_TYPE.DOCUMENT,\n\n // images\n gif: Resource.XHR_RESPONSE_TYPE.BLOB,\n png: Resource.XHR_RESPONSE_TYPE.BLOB,\n bmp: Resource.XHR_RESPONSE_TYPE.BLOB,\n jpg: Resource.XHR_RESPONSE_TYPE.BLOB,\n jpeg: Resource.XHR_RESPONSE_TYPE.BLOB,\n tif: Resource.XHR_RESPONSE_TYPE.BLOB,\n tiff: Resource.XHR_RESPONSE_TYPE.BLOB,\n webp: Resource.XHR_RESPONSE_TYPE.BLOB,\n tga: Resource.XHR_RESPONSE_TYPE.BLOB,\n\n // json\n json: Resource.XHR_RESPONSE_TYPE.JSON,\n\n // text\n text: Resource.XHR_RESPONSE_TYPE.TEXT,\n txt: Resource.XHR_RESPONSE_TYPE.TEXT,\n\n // fonts\n ttf: Resource.XHR_RESPONSE_TYPE.BUFFER,\n otf: Resource.XHR_RESPONSE_TYPE.BUFFER\n};\n\n// We can't set the `src` attribute to empty string, so on abort we set it to this 1px transparent gif\nResource.EMPTY_GIF = 'data:image/gif;base64,R0lGODlhAQABAIAAAP///wAAACH5BAEAAAAALAAAAAABAAEAAAICRAEAOw==';\n\n/**\n * Quick helper to set a value on one of the extension maps. Ensures there is no\n * dot at the start of the extension.\n *\n * @ignore\n * @param {object} map - The map to set on.\n * @param {string} extname - The extension (or key) to set.\n * @param {number} val - The value to set.\n */\nfunction setExtMap(map, extname, val) {\n if (extname && extname.indexOf('.') === 0) {\n extname = extname.substring(1);\n }\n\n if (!extname) {\n return;\n }\n\n map[extname] = val;\n}\n\n/**\n * Quick helper to get string xhr type.\n *\n * @ignore\n * @param {XMLHttpRequest|XDomainRequest} xhr - The request to check.\n * @return {string} The type.\n */\nfunction reqType(xhr) {\n return xhr.toString().replace('object ', '');\n}\n\n// Backwards compat\nif (typeof module !== 'undefined') {\n module.exports.default = Resource; // eslint-disable-line no-undef\n}\n//# sourceMappingURL=Resource.js.map","'use strict';\n\nexports.__esModule = true;\nexports.Loader = undefined;\n\nvar _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; };\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nvar _miniSignals = require('mini-signals');\n\nvar _miniSignals2 = _interopRequireDefault(_miniSignals);\n\nvar _parseUri = require('parse-uri');\n\nvar _parseUri2 = _interopRequireDefault(_parseUri);\n\nvar _async = require('./async');\n\nvar async = _interopRequireWildcard(_async);\n\nvar _Resource = require('./Resource');\n\nfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\n// some constants\nvar MAX_PROGRESS = 100;\nvar rgxExtractUrlHash = /(#[\\w-]+)?$/;\n\n/**\n * Manages the state and loading of multiple resources to load.\n *\n * @class\n */\n\nvar Loader = exports.Loader = function () {\n /**\n * @param {string} [baseUrl=''] - The base url for all resources loaded by this loader.\n * @param {number} [concurrency=10] - The number of resources to load concurrently.\n */\n function Loader() {\n var _this = this;\n\n var baseUrl = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : '';\n var concurrency = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 10;\n\n _classCallCheck(this, Loader);\n\n /**\n * The base url for all resources loaded by this loader.\n *\n * @member {string}\n */\n this.baseUrl = baseUrl;\n\n /**\n * The progress percent of the loader going through the queue.\n *\n * @member {number}\n */\n this.progress = 0;\n\n /**\n * Loading state of the loader, true if it is currently loading resources.\n *\n * @member {boolean}\n */\n this.loading = false;\n\n /**\n * A querystring to append to every URL added to the loader.\n *\n * This should be a valid query string *without* the question-mark (`?`). The loader will\n * also *not* escape values for you. Make sure to escape your parameters with\n * [`encodeURIComponent`](https://mdn.io/encodeURIComponent) before assigning this property.\n *\n * @example\n * const loader = new Loader();\n *\n * loader.defaultQueryString = 'user=me&password=secret';\n *\n * // This will request 'image.png?user=me&password=secret'\n * loader.add('image.png').load();\n *\n * loader.reset();\n *\n * // This will request 'image.png?v=1&user=me&password=secret'\n * loader.add('iamge.png?v=1').load();\n *\n * @member {string}\n */\n this.defaultQueryString = '';\n\n /**\n * The middleware to run before loading each resource.\n *\n * @private\n * @member {function[]}\n */\n this._beforeMiddleware = [];\n\n /**\n * The middleware to run after loading each resource.\n *\n * @private\n * @member {function[]}\n */\n this._afterMiddleware = [];\n\n /**\n * The tracks the resources we are currently completing parsing for.\n *\n * @private\n * @member {Resource[]}\n */\n this._resourcesParsing = [];\n\n /**\n * The `_loadResource` function bound with this object context.\n *\n * @private\n * @member {function}\n * @param {Resource} r - The resource to load\n * @param {Function} d - The dequeue function\n * @return {undefined}\n */\n this._boundLoadResource = function (r, d) {\n return _this._loadResource(r, d);\n };\n\n /**\n * The resources waiting to be loaded.\n *\n * @private\n * @member {Resource[]}\n */\n this._queue = async.queue(this._boundLoadResource, concurrency);\n\n this._queue.pause();\n\n /**\n * All the resources for this loader keyed by name.\n *\n * @member {object}\n */\n this.resources = {};\n\n /**\n * Dispatched once per loaded or errored resource.\n *\n * The callback looks like {@link Loader.OnProgressSignal}.\n *\n * @member {Signal}\n */\n this.onProgress = new _miniSignals2.default();\n\n /**\n * Dispatched once per errored resource.\n *\n * The callback looks like {@link Loader.OnErrorSignal}.\n *\n * @member {Signal}\n */\n this.onError = new _miniSignals2.default();\n\n /**\n * Dispatched once per loaded resource.\n *\n * The callback looks like {@link Loader.OnLoadSignal}.\n *\n * @member {Signal}\n */\n this.onLoad = new _miniSignals2.default();\n\n /**\n * Dispatched when the loader begins to process the queue.\n *\n * The callback looks like {@link Loader.OnStartSignal}.\n *\n * @member {Signal}\n */\n this.onStart = new _miniSignals2.default();\n\n /**\n * Dispatched when the queued resources all load.\n *\n * The callback looks like {@link Loader.OnCompleteSignal}.\n *\n * @member {Signal}\n */\n this.onComplete = new _miniSignals2.default();\n\n // Add default before middleware\n for (var i = 0; i < Loader._defaultBeforeMiddleware.length; ++i) {\n this.pre(Loader._defaultBeforeMiddleware[i]);\n }\n\n // Add default after middleware\n for (var _i = 0; _i < Loader._defaultAfterMiddleware.length; ++_i) {\n this.use(Loader._defaultAfterMiddleware[_i]);\n }\n }\n\n /**\n * When the progress changes the loader and resource are disaptched.\n *\n * @memberof Loader\n * @callback OnProgressSignal\n * @param {Loader} loader - The loader the progress is advancing on.\n * @param {Resource} resource - The resource that has completed or failed to cause the progress to advance.\n */\n\n /**\n * When an error occurrs the loader and resource are disaptched.\n *\n * @memberof Loader\n * @callback OnErrorSignal\n * @param {Loader} loader - The loader the error happened in.\n * @param {Resource} resource - The resource that caused the error.\n */\n\n /**\n * When a load completes the loader and resource are disaptched.\n *\n * @memberof Loader\n * @callback OnLoadSignal\n * @param {Loader} loader - The loader that laoded the resource.\n * @param {Resource} resource - The resource that has completed loading.\n */\n\n /**\n * When the loader starts loading resources it dispatches this callback.\n *\n * @memberof Loader\n * @callback OnStartSignal\n * @param {Loader} loader - The loader that has started loading resources.\n */\n\n /**\n * When the loader completes loading resources it dispatches this callback.\n *\n * @memberof Loader\n * @callback OnCompleteSignal\n * @param {Loader} loader - The loader that has finished loading resources.\n */\n\n /**\n * Options for a call to `.add()`.\n *\n * @see Loader#add\n *\n * @typedef {object} IAddOptions\n * @property {string} [name] - The name of the resource to load, if not passed the url is used.\n * @property {string} [key] - Alias for `name`.\n * @property {string} [url] - The url for this resource, relative to the baseUrl of this loader.\n * @property {string|boolean} [crossOrigin] - Is this request cross-origin? Default is to\n * determine automatically.\n * @property {number} [timeout=0] - A timeout in milliseconds for the load. If the load takes\n * longer than this time it is cancelled and the load is considered a failure. If this value is\n * set to `0` then there is no explicit timeout.\n * @property {Resource.LOAD_TYPE} [loadType=Resource.LOAD_TYPE.XHR] - How should this resource\n * be loaded?\n * @property {Resource.XHR_RESPONSE_TYPE} [xhrType=Resource.XHR_RESPONSE_TYPE.DEFAULT] - How\n * should the data being loaded be interpreted when using XHR?\n * @property {Resource.OnCompleteSignal} [onComplete] - Callback to add an an onComplete signal istener.\n * @property {Resource.OnCompleteSignal} [callback] - Alias for `onComplete`.\n * @property {Resource.IMetadata} [metadata] - Extra configuration for middleware and the Resource object.\n */\n\n /* eslint-disable require-jsdoc,valid-jsdoc */\n /**\n * Adds a resource (or multiple resources) to the loader queue.\n *\n * This function can take a wide variety of different parameters. The only thing that is always\n * required the url to load. All the following will work:\n *\n * ```js\n * loader\n * // normal param syntax\n * .add('key', 'http://...', function () {})\n * .add('http://...', function () {})\n * .add('http://...')\n *\n * // object syntax\n * .add({\n * name: 'key2',\n * url: 'http://...'\n * }, function () {})\n * .add({\n * url: 'http://...'\n * }, function () {})\n * .add({\n * name: 'key3',\n * url: 'http://...'\n * onComplete: function () {}\n * })\n * .add({\n * url: 'https://...',\n * onComplete: function () {},\n * crossOrigin: true\n * })\n *\n * // you can also pass an array of objects or urls or both\n * .add([\n * { name: 'key4', url: 'http://...', onComplete: function () {} },\n * { url: 'http://...', onComplete: function () {} },\n * 'http://...'\n * ])\n *\n * // and you can use both params and options\n * .add('key', 'http://...', { crossOrigin: true }, function () {})\n * .add('http://...', { crossOrigin: true }, function () {});\n * ```\n *\n * @function\n * @variation 1\n * @param {string} name - The name of the resource to load.\n * @param {string} url - The url for this resource, relative to the baseUrl of this loader.\n * @param {Resource.OnCompleteSignal} [callback] - Function to call when this specific resource completes loading.\n * @return {this} Returns itself.\n */ /**\n * @function\n * @variation 2\n * @param {string} name - The name of the resource to load.\n * @param {string} url - The url for this resource, relative to the baseUrl of this loader.\n * @param {IAddOptions} [options] - The options for the load.\n * @param {Resource.OnCompleteSignal} [callback] - Function to call when this specific resource completes loading.\n * @return {this} Returns itself.\n */ /**\n * @function\n * @variation 3\n * @param {string} url - The url for this resource, relative to the baseUrl of this loader.\n * @param {Resource.OnCompleteSignal} [callback] - Function to call when this specific resource completes loading.\n * @return {this} Returns itself.\n */ /**\n * @function\n * @variation 4\n * @param {string} url - The url for this resource, relative to the baseUrl of this loader.\n * @param {IAddOptions} [options] - The options for the load.\n * @param {Resource.OnCompleteSignal} [callback] - Function to call when this specific resource completes loading.\n * @return {this} Returns itself.\n */ /**\n * @function\n * @variation 5\n * @param {IAddOptions} options - The options for the load. This object must contain a `url` property.\n * @param {Resource.OnCompleteSignal} [callback] - Function to call when this specific resource completes loading.\n * @return {this} Returns itself.\n */ /**\n * @function\n * @variation 6\n * @param {Array} resources - An array of resources to load, where each is\n * either an object with the options or a string url. If you pass an object, it must contain a `url` property.\n * @param {Resource.OnCompleteSignal} [callback] - Function to call when this specific resource completes loading.\n * @return {this} Returns itself.\n */\n\n\n Loader.prototype.add = function add(name, url, options, cb) {\n // special case of an array of objects or urls\n if (Array.isArray(name)) {\n for (var i = 0; i < name.length; ++i) {\n this.add(name[i]);\n }\n\n return this;\n }\n\n // if an object is passed instead of params\n if ((typeof name === 'undefined' ? 'undefined' : _typeof(name)) === 'object') {\n cb = url || name.callback || name.onComplete;\n options = name;\n url = name.url;\n name = name.name || name.key || name.url;\n }\n\n // case where no name is passed shift all args over by one.\n if (typeof url !== 'string') {\n cb = options;\n options = url;\n url = name;\n }\n\n // now that we shifted make sure we have a proper url.\n if (typeof url !== 'string') {\n throw new Error('No url passed to add resource to loader.');\n }\n\n // options are optional so people might pass a function and no options\n if (typeof options === 'function') {\n cb = options;\n options = null;\n }\n\n // if loading already you can only add resources that have a parent.\n if (this.loading && (!options || !options.parentResource)) {\n throw new Error('Cannot add resources while the loader is running.');\n }\n\n // check if resource already exists.\n if (this.resources[name]) {\n throw new Error('Resource named \"' + name + '\" already exists.');\n }\n\n // add base url if this isn't an absolute url\n url = this._prepareUrl(url);\n\n // create the store the resource\n this.resources[name] = new _Resource.Resource(name, url, options);\n\n if (typeof cb === 'function') {\n this.resources[name].onAfterMiddleware.once(cb);\n }\n\n // if actively loading, make sure to adjust progress chunks for that parent and its children\n if (this.loading) {\n var parent = options.parentResource;\n var incompleteChildren = [];\n\n for (var _i2 = 0; _i2 < parent.children.length; ++_i2) {\n if (!parent.children[_i2].isComplete) {\n incompleteChildren.push(parent.children[_i2]);\n }\n }\n\n var fullChunk = parent.progressChunk * (incompleteChildren.length + 1); // +1 for parent\n var eachChunk = fullChunk / (incompleteChildren.length + 2); // +2 for parent & new child\n\n parent.children.push(this.resources[name]);\n parent.progressChunk = eachChunk;\n\n for (var _i3 = 0; _i3 < incompleteChildren.length; ++_i3) {\n incompleteChildren[_i3].progressChunk = eachChunk;\n }\n\n this.resources[name].progressChunk = eachChunk;\n }\n\n // add the resource to the queue\n this._queue.push(this.resources[name]);\n\n return this;\n };\n /* eslint-enable require-jsdoc,valid-jsdoc */\n\n /**\n * Sets up a middleware function that will run *before* the\n * resource is loaded.\n *\n * @param {function} fn - The middleware function to register.\n * @return {this} Returns itself.\n */\n\n\n Loader.prototype.pre = function pre(fn) {\n this._beforeMiddleware.push(fn);\n\n return this;\n };\n\n /**\n * Sets up a middleware function that will run *after* the\n * resource is loaded.\n *\n * @param {function} fn - The middleware function to register.\n * @return {this} Returns itself.\n */\n\n\n Loader.prototype.use = function use(fn) {\n this._afterMiddleware.push(fn);\n\n return this;\n };\n\n /**\n * Resets the queue of the loader to prepare for a new load.\n *\n * @return {this} Returns itself.\n */\n\n\n Loader.prototype.reset = function reset() {\n this.progress = 0;\n this.loading = false;\n\n this._queue.kill();\n this._queue.pause();\n\n // abort all resource loads\n for (var k in this.resources) {\n var res = this.resources[k];\n\n if (res._onLoadBinding) {\n res._onLoadBinding.detach();\n }\n\n if (res.isLoading) {\n res.abort();\n }\n }\n\n this.resources = {};\n\n return this;\n };\n\n /**\n * Starts loading the queued resources.\n *\n * @param {function} [cb] - Optional callback that will be bound to the `complete` event.\n * @return {this} Returns itself.\n */\n\n\n Loader.prototype.load = function load(cb) {\n // register complete callback if they pass one\n if (typeof cb === 'function') {\n this.onComplete.once(cb);\n }\n\n // if the queue has already started we are done here\n if (this.loading) {\n return this;\n }\n\n if (this._queue.idle()) {\n this._onStart();\n this._onComplete();\n } else {\n // distribute progress chunks\n var numTasks = this._queue._tasks.length;\n var chunk = MAX_PROGRESS / numTasks;\n\n for (var i = 0; i < this._queue._tasks.length; ++i) {\n this._queue._tasks[i].data.progressChunk = chunk;\n }\n\n // notify we are starting\n this._onStart();\n\n // start loading\n this._queue.resume();\n }\n\n return this;\n };\n\n /**\n * The number of resources to load concurrently.\n *\n * @member {number}\n * @default 10\n */\n\n\n /**\n * Prepares a url for usage based on the configuration of this object\n *\n * @private\n * @param {string} url - The url to prepare.\n * @return {string} The prepared url.\n */\n Loader.prototype._prepareUrl = function _prepareUrl(url) {\n var parsedUrl = (0, _parseUri2.default)(url, { strictMode: true });\n var result = void 0;\n\n // absolute url, just use it as is.\n if (parsedUrl.protocol || !parsedUrl.path || url.indexOf('//') === 0) {\n result = url;\n }\n // if baseUrl doesn't end in slash and url doesn't start with slash, then add a slash inbetween\n else if (this.baseUrl.length && this.baseUrl.lastIndexOf('/') !== this.baseUrl.length - 1 && url.charAt(0) !== '/') {\n result = this.baseUrl + '/' + url;\n } else {\n result = this.baseUrl + url;\n }\n\n // if we need to add a default querystring, there is a bit more work\n if (this.defaultQueryString) {\n var hash = rgxExtractUrlHash.exec(result)[0];\n\n result = result.substr(0, result.length - hash.length);\n\n if (result.indexOf('?') !== -1) {\n result += '&' + this.defaultQueryString;\n } else {\n result += '?' + this.defaultQueryString;\n }\n\n result += hash;\n }\n\n return result;\n };\n\n /**\n * Loads a single resource.\n *\n * @private\n * @param {Resource} resource - The resource to load.\n * @param {function} dequeue - The function to call when we need to dequeue this item.\n */\n\n\n Loader.prototype._loadResource = function _loadResource(resource, dequeue) {\n var _this2 = this;\n\n resource._dequeue = dequeue;\n\n // run before middleware\n async.eachSeries(this._beforeMiddleware, function (fn, next) {\n fn.call(_this2, resource, function () {\n // if the before middleware marks the resource as complete,\n // break and don't process any more before middleware\n next(resource.isComplete ? {} : null);\n });\n }, function () {\n if (resource.isComplete) {\n _this2._onLoad(resource);\n } else {\n resource._onLoadBinding = resource.onComplete.once(_this2._onLoad, _this2);\n resource.load();\n }\n }, true);\n };\n\n /**\n * Called once loading has started.\n *\n * @private\n */\n\n\n Loader.prototype._onStart = function _onStart() {\n this.progress = 0;\n this.loading = true;\n this.onStart.dispatch(this);\n };\n\n /**\n * Called once each resource has loaded.\n *\n * @private\n */\n\n\n Loader.prototype._onComplete = function _onComplete() {\n this.progress = MAX_PROGRESS;\n this.loading = false;\n this.onComplete.dispatch(this, this.resources);\n };\n\n /**\n * Called each time a resources is loaded.\n *\n * @private\n * @param {Resource} resource - The resource that was loaded\n */\n\n\n Loader.prototype._onLoad = function _onLoad(resource) {\n var _this3 = this;\n\n resource._onLoadBinding = null;\n\n // remove this resource from the async queue, and add it to our list of resources that are being parsed\n this._resourcesParsing.push(resource);\n resource._dequeue();\n\n // run all the after middleware for this resource\n async.eachSeries(this._afterMiddleware, function (fn, next) {\n fn.call(_this3, resource, next);\n }, function () {\n resource.onAfterMiddleware.dispatch(resource);\n\n _this3.progress = Math.min(MAX_PROGRESS, _this3.progress + resource.progressChunk);\n _this3.onProgress.dispatch(_this3, resource);\n\n if (resource.error) {\n _this3.onError.dispatch(resource.error, _this3, resource);\n } else {\n _this3.onLoad.dispatch(_this3, resource);\n }\n\n _this3._resourcesParsing.splice(_this3._resourcesParsing.indexOf(resource), 1);\n\n // do completion check\n if (_this3._queue.idle() && _this3._resourcesParsing.length === 0) {\n _this3._onComplete();\n }\n }, true);\n };\n\n _createClass(Loader, [{\n key: 'concurrency',\n get: function get() {\n return this._queue.concurrency;\n }\n // eslint-disable-next-line require-jsdoc\n ,\n set: function set(concurrency) {\n this._queue.concurrency = concurrency;\n }\n }]);\n\n return Loader;\n}();\n\n/**\n * A default array of middleware to run before loading each resource.\n * Each of these middlewares are added to any new Loader instances when they are created.\n *\n * @private\n * @member {function[]}\n */\n\n\nLoader._defaultBeforeMiddleware = [];\n\n/**\n * A default array of middleware to run after loading each resource.\n * Each of these middlewares are added to any new Loader instances when they are created.\n *\n * @private\n * @member {function[]}\n */\nLoader._defaultAfterMiddleware = [];\n\n/**\n * Sets up a middleware function that will run *before* the\n * resource is loaded.\n *\n * @static\n * @param {function} fn - The middleware function to register.\n * @return {Loader} Returns itself.\n */\nLoader.pre = function LoaderPreStatic(fn) {\n Loader._defaultBeforeMiddleware.push(fn);\n\n return Loader;\n};\n\n/**\n * Sets up a middleware function that will run *after* the\n * resource is loaded.\n *\n * @static\n * @param {function} fn - The middleware function to register.\n * @return {Loader} Returns itself.\n */\nLoader.use = function LoaderUseStatic(fn) {\n Loader._defaultAfterMiddleware.push(fn);\n\n return Loader;\n};\n//# sourceMappingURL=Loader.js.map","'use strict';\n\nexports.__esModule = true;\nexports.encodeBinary = encodeBinary;\nvar _keyStr = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=';\n\n/**\n * Encodes binary into base64.\n *\n * @param {string} input The input data to encode.\n * @returns {string} The encoded base64 string\n */\nfunction encodeBinary(input) {\n var output = '';\n var inx = 0;\n\n while (inx < input.length) {\n // Fill byte buffer array\n var bytebuffer = [0, 0, 0];\n var encodedCharIndexes = [0, 0, 0, 0];\n\n for (var jnx = 0; jnx < bytebuffer.length; ++jnx) {\n if (inx < input.length) {\n // throw away high-order byte, as documented at:\n // https://developer.mozilla.org/En/Using_XMLHttpRequest#Handling_binary_data\n bytebuffer[jnx] = input.charCodeAt(inx++) & 0xff;\n } else {\n bytebuffer[jnx] = 0;\n }\n }\n\n // Get each encoded character, 6 bits at a time\n // index 1: first 6 bits\n encodedCharIndexes[0] = bytebuffer[0] >> 2;\n\n // index 2: second 6 bits (2 least significant bits from input byte 1 + 4 most significant bits from byte 2)\n encodedCharIndexes[1] = (bytebuffer[0] & 0x3) << 4 | bytebuffer[1] >> 4;\n\n // index 3: third 6 bits (4 least significant bits from input byte 2 + 2 most significant bits from byte 3)\n encodedCharIndexes[2] = (bytebuffer[1] & 0x0f) << 2 | bytebuffer[2] >> 6;\n\n // index 3: forth 6 bits (6 least significant bits from input byte 3)\n encodedCharIndexes[3] = bytebuffer[2] & 0x3f;\n\n // Determine whether padding happened, and adjust accordingly\n var paddingBytes = inx - (input.length - 1);\n\n switch (paddingBytes) {\n case 2:\n // Set last 2 characters to padding char\n encodedCharIndexes[3] = 64;\n encodedCharIndexes[2] = 64;\n break;\n\n case 1:\n // Set last character to padding char\n encodedCharIndexes[3] = 64;\n break;\n\n default:\n break; // No padding - proceed\n }\n\n // Now we will grab each appropriate character out of our keystring\n // based on our index array and append it to the output string\n for (var _jnx = 0; _jnx < encodedCharIndexes.length; ++_jnx) {\n output += _keyStr.charAt(encodedCharIndexes[_jnx]);\n }\n }\n\n return output;\n}\n\n// Backwards compat\nif (typeof module !== 'undefined') {\n module.exports.default = encodeBinary; // eslint-disable-line no-undef\n}\n//# sourceMappingURL=b64.js.map","'use strict';\n\n// import Loader from './Loader';\n// import Resource from './Resource';\n// import * as async from './async';\n// import * as b64 from './b64';\n\n/* eslint-disable no-undef */\n\nvar Loader = require('./Loader').Loader;\nvar Resource = require('./Resource').Resource;\nvar async = require('./async');\nvar b64 = require('./b64');\n\n/**\n *\n * @static\n * @memberof Loader\n * @member {Class}\n */\nLoader.Resource = Resource;\n\n/**\n *\n * @static\n * @memberof Loader\n * @member {Class}\n */\nLoader.async = async;\n\n/**\n *\n * @static\n * @memberof Loader\n * @member {Class}\n */\nLoader.encodeBinary = b64;\n\n/**\n *\n * @deprecated\n * @see Loader.encodeBinary\n *\n * @static\n * @memberof Loader\n * @member {Class}\n */\nLoader.base64 = b64;\n\n// export manually, and also as default\nmodule.exports = Loader;\n\n// default & named export\nmodule.exports.Loader = Loader;\nmodule.exports.default = Loader;\n//# sourceMappingURL=index.js.map","/*!\n * @pixi/loaders - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/loaders is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport ResourceLoader, { Resource } from 'resource-loader';\nimport { EventEmitter } from '@pixi/utils';\nimport { Texture } from '@pixi/core';\n\nfunction unwrapExports (x) {\n\treturn x && x.__esModule && Object.prototype.hasOwnProperty.call(x, 'default') ? x['default'] : x;\n}\n\nfunction createCommonjsModule(fn, module) {\n\treturn module = { exports: {} }, fn(module, module.exports), module.exports;\n}\n\nvar parseUri = function parseURI (str, opts) {\n opts = opts || {};\n\n var o = {\n key: ['source', 'protocol', 'authority', 'userInfo', 'user', 'password', 'host', 'port', 'relative', 'path', 'directory', 'file', 'query', 'anchor'],\n q: {\n name: 'queryKey',\n parser: /(?:^|&)([^&=]*)=?([^&]*)/g\n },\n parser: {\n strict: /^(?:([^:\\/?#]+):)?(?:\\/\\/((?:(([^:@]*)(?::([^:@]*))?)?@)?([^:\\/?#]*)(?::(\\d*))?))?((((?:[^?#\\/]*\\/)*)([^?#]*))(?:\\?([^#]*))?(?:#(.*))?)/,\n loose: /^(?:(?![^:@]+:[^:@\\/]*@)([^:\\/?#.]+):)?(?:\\/\\/)?((?:(([^:@]*)(?::([^:@]*))?)?@)?([^:\\/?#]*)(?::(\\d*))?)(((\\/(?:[^?#](?![^?#\\/]*\\.[^?#\\/.]+(?:[?#]|$)))*\\/?)?([^?#\\/]*))(?:\\?([^#]*))?(?:#(.*))?)/\n }\n };\n\n var m = o.parser[opts.strictMode ? 'strict' : 'loose'].exec(str);\n var uri = {};\n var i = 14;\n\n while (i--) { uri[o.key[i]] = m[i] || ''; }\n\n uri[o.q.name] = {};\n uri[o.key[12]].replace(o.q.parser, function ($0, $1, $2) {\n if ($1) { uri[o.q.name][$1] = $2; }\n });\n\n return uri\n};\n\nvar miniSignals = createCommonjsModule(function (module, exports) {\n\nObject.defineProperty(exports, '__esModule', {\n value: true\n});\n\nvar _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) { descriptor.writable = true; } Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) { defineProperties(Constructor.prototype, protoProps); } if (staticProps) { defineProperties(Constructor, staticProps); } return Constructor; }; })();\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }\n\nvar MiniSignalBinding = (function () {\n function MiniSignalBinding(fn, once, thisArg) {\n if (once === undefined) { once = false; }\n\n _classCallCheck(this, MiniSignalBinding);\n\n this._fn = fn;\n this._once = once;\n this._thisArg = thisArg;\n this._next = this._prev = this._owner = null;\n }\n\n _createClass(MiniSignalBinding, [{\n key: 'detach',\n value: function detach() {\n if (this._owner === null) { return false; }\n this._owner.detach(this);\n return true;\n }\n }]);\n\n return MiniSignalBinding;\n})();\n\nfunction _addMiniSignalBinding(self, node) {\n if (!self._head) {\n self._head = node;\n self._tail = node;\n } else {\n self._tail._next = node;\n node._prev = self._tail;\n self._tail = node;\n }\n\n node._owner = self;\n\n return node;\n}\n\nvar MiniSignal = (function () {\n function MiniSignal() {\n _classCallCheck(this, MiniSignal);\n\n this._head = this._tail = undefined;\n }\n\n _createClass(MiniSignal, [{\n key: 'handlers',\n value: function handlers() {\n var exists = arguments.length <= 0 || arguments[0] === undefined ? false : arguments[0];\n\n var node = this._head;\n\n if (exists) { return !!node; }\n\n var ee = [];\n\n while (node) {\n ee.push(node);\n node = node._next;\n }\n\n return ee;\n }\n }, {\n key: 'has',\n value: function has(node) {\n if (!(node instanceof MiniSignalBinding)) {\n throw new Error('MiniSignal#has(): First arg must be a MiniSignalBinding object.');\n }\n\n return node._owner === this;\n }\n }, {\n key: 'dispatch',\n value: function dispatch() {\n var arguments$1 = arguments;\n\n var node = this._head;\n\n if (!node) { return false; }\n\n while (node) {\n if (node._once) { this.detach(node); }\n node._fn.apply(node._thisArg, arguments$1);\n node = node._next;\n }\n\n return true;\n }\n }, {\n key: 'add',\n value: function add(fn) {\n var thisArg = arguments.length <= 1 || arguments[1] === undefined ? null : arguments[1];\n\n if (typeof fn !== 'function') {\n throw new Error('MiniSignal#add(): First arg must be a Function.');\n }\n return _addMiniSignalBinding(this, new MiniSignalBinding(fn, false, thisArg));\n }\n }, {\n key: 'once',\n value: function once(fn) {\n var thisArg = arguments.length <= 1 || arguments[1] === undefined ? null : arguments[1];\n\n if (typeof fn !== 'function') {\n throw new Error('MiniSignal#once(): First arg must be a Function.');\n }\n return _addMiniSignalBinding(this, new MiniSignalBinding(fn, true, thisArg));\n }\n }, {\n key: 'detach',\n value: function detach(node) {\n if (!(node instanceof MiniSignalBinding)) {\n throw new Error('MiniSignal#detach(): First arg must be a MiniSignalBinding object.');\n }\n if (node._owner !== this) { return this; }\n\n if (node._prev) { node._prev._next = node._next; }\n if (node._next) { node._next._prev = node._prev; }\n\n if (node === this._head) {\n this._head = node._next;\n if (node._next === null) {\n this._tail = null;\n }\n } else if (node === this._tail) {\n this._tail = node._prev;\n this._tail._next = null;\n }\n\n node._owner = null;\n return this;\n }\n }, {\n key: 'detachAll',\n value: function detachAll() {\n var node = this._head;\n if (!node) { return this; }\n\n this._head = this._tail = null;\n\n while (node) {\n node._owner = null;\n node = node._next;\n }\n return this;\n }\n }]);\n\n return MiniSignal;\n})();\n\nMiniSignal.MiniSignalBinding = MiniSignalBinding;\n\nexports['default'] = MiniSignal;\nmodule.exports = exports['default'];\n});\n\nunwrapExports(miniSignals);\n\nvar Resource_1 = createCommonjsModule(function (module, exports) {\n\nexports.__esModule = true;\nexports.Resource = undefined;\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) { descriptor.writable = true; } Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) { defineProperties(Constructor.prototype, protoProps); } if (staticProps) { defineProperties(Constructor, staticProps); } return Constructor; }; }();\n\n\n\nvar _parseUri2 = _interopRequireDefault(parseUri);\n\n\n\nvar _miniSignals2 = _interopRequireDefault(miniSignals);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\n// tests if CORS is supported in XHR, if not we need to use XDR\nvar useXdr = !!(window.XDomainRequest && !('withCredentials' in new XMLHttpRequest()));\nvar tempAnchor = null;\n\n// some status constants\nvar STATUS_NONE = 0;\nvar STATUS_OK = 200;\nvar STATUS_EMPTY = 204;\nvar STATUS_IE_BUG_EMPTY = 1223;\nvar STATUS_TYPE_OK = 2;\n\n// noop\nfunction _noop() {} /* empty */\n\n/**\n * Manages the state and loading of a resource and all child resources.\n *\n * @class\n */\n\nvar Resource = exports.Resource = function () {\n /**\n * Sets the load type to be used for a specific extension.\n *\n * @static\n * @param {string} extname - The extension to set the type for, e.g. \"png\" or \"fnt\"\n * @param {Resource.LOAD_TYPE} loadType - The load type to set it to.\n */\n Resource.setExtensionLoadType = function setExtensionLoadType(extname, loadType) {\n setExtMap(Resource._loadTypeMap, extname, loadType);\n };\n\n /**\n * Sets the load type to be used for a specific extension.\n *\n * @static\n * @param {string} extname - The extension to set the type for, e.g. \"png\" or \"fnt\"\n * @param {Resource.XHR_RESPONSE_TYPE} xhrType - The xhr type to set it to.\n */\n\n\n Resource.setExtensionXhrType = function setExtensionXhrType(extname, xhrType) {\n setExtMap(Resource._xhrTypeMap, extname, xhrType);\n };\n\n /**\n * @param {string} name - The name of the resource to load.\n * @param {string|string[]} url - The url for this resource, for audio/video loads you can pass\n * an array of sources.\n * @param {object} [options] - The options for the load.\n * @param {string|boolean} [options.crossOrigin] - Is this request cross-origin? Default is to\n * determine automatically.\n * @param {number} [options.timeout=0] - A timeout in milliseconds for the load. If the load takes\n * longer than this time it is cancelled and the load is considered a failure. If this value is\n * set to `0` then there is no explicit timeout.\n * @param {Resource.LOAD_TYPE} [options.loadType=Resource.LOAD_TYPE.XHR] - How should this resource\n * be loaded?\n * @param {Resource.XHR_RESPONSE_TYPE} [options.xhrType=Resource.XHR_RESPONSE_TYPE.DEFAULT] - How\n * should the data being loaded be interpreted when using XHR?\n * @param {Resource.IMetadata} [options.metadata] - Extra configuration for middleware and the Resource object.\n */\n\n\n function Resource(name, url, options) {\n _classCallCheck(this, Resource);\n\n if (typeof name !== 'string' || typeof url !== 'string') {\n throw new Error('Both name and url are required for constructing a resource.');\n }\n\n options = options || {};\n\n /**\n * The state flags of this resource.\n *\n * @private\n * @member {number}\n */\n this._flags = 0;\n\n // set data url flag, needs to be set early for some _determineX checks to work.\n this._setFlag(Resource.STATUS_FLAGS.DATA_URL, url.indexOf('data:') === 0);\n\n /**\n * The name of this resource.\n *\n * @readonly\n * @member {string}\n */\n this.name = name;\n\n /**\n * The url used to load this resource.\n *\n * @readonly\n * @member {string}\n */\n this.url = url;\n\n /**\n * The extension used to load this resource.\n *\n * @readonly\n * @member {string}\n */\n this.extension = this._getExtension();\n\n /**\n * The data that was loaded by the resource.\n *\n * @member {any}\n */\n this.data = null;\n\n /**\n * Is this request cross-origin? If unset, determined automatically.\n *\n * @member {string}\n */\n this.crossOrigin = options.crossOrigin === true ? 'anonymous' : options.crossOrigin;\n\n /**\n * A timeout in milliseconds for the load. If the load takes longer than this time\n * it is cancelled and the load is considered a failure. If this value is set to `0`\n * then there is no explicit timeout.\n *\n * @member {number}\n */\n this.timeout = options.timeout || 0;\n\n /**\n * The method of loading to use for this resource.\n *\n * @member {Resource.LOAD_TYPE}\n */\n this.loadType = options.loadType || this._determineLoadType();\n\n /**\n * The type used to load the resource via XHR. If unset, determined automatically.\n *\n * @member {string}\n */\n this.xhrType = options.xhrType;\n\n /**\n * Extra info for middleware, and controlling specifics about how the resource loads.\n *\n * Note that if you pass in a `loadElement`, the Resource class takes ownership of it.\n * Meaning it will modify it as it sees fit.\n *\n * @member {Resource.IMetadata}\n */\n this.metadata = options.metadata || {};\n\n /**\n * The error that occurred while loading (if any).\n *\n * @readonly\n * @member {Error}\n */\n this.error = null;\n\n /**\n * The XHR object that was used to load this resource. This is only set\n * when `loadType` is `Resource.LOAD_TYPE.XHR`.\n *\n * @readonly\n * @member {XMLHttpRequest}\n */\n this.xhr = null;\n\n /**\n * The child resources this resource owns.\n *\n * @readonly\n * @member {Resource[]}\n */\n this.children = [];\n\n /**\n * The resource type.\n *\n * @readonly\n * @member {Resource.TYPE}\n */\n this.type = Resource.TYPE.UNKNOWN;\n\n /**\n * The progress chunk owned by this resource.\n *\n * @readonly\n * @member {number}\n */\n this.progressChunk = 0;\n\n /**\n * The `dequeue` method that will be used a storage place for the async queue dequeue method\n * used privately by the loader.\n *\n * @private\n * @member {function}\n */\n this._dequeue = _noop;\n\n /**\n * Used a storage place for the on load binding used privately by the loader.\n *\n * @private\n * @member {function}\n */\n this._onLoadBinding = null;\n\n /**\n * The timer for element loads to check if they timeout.\n *\n * @private\n * @member {number}\n */\n this._elementTimer = 0;\n\n /**\n * The `complete` function bound to this resource's context.\n *\n * @private\n * @member {function}\n */\n this._boundComplete = this.complete.bind(this);\n\n /**\n * The `_onError` function bound to this resource's context.\n *\n * @private\n * @member {function}\n */\n this._boundOnError = this._onError.bind(this);\n\n /**\n * The `_onProgress` function bound to this resource's context.\n *\n * @private\n * @member {function}\n */\n this._boundOnProgress = this._onProgress.bind(this);\n\n /**\n * The `_onTimeout` function bound to this resource's context.\n *\n * @private\n * @member {function}\n */\n this._boundOnTimeout = this._onTimeout.bind(this);\n\n // xhr callbacks\n this._boundXhrOnError = this._xhrOnError.bind(this);\n this._boundXhrOnTimeout = this._xhrOnTimeout.bind(this);\n this._boundXhrOnAbort = this._xhrOnAbort.bind(this);\n this._boundXhrOnLoad = this._xhrOnLoad.bind(this);\n\n /**\n * Dispatched when the resource beings to load.\n *\n * The callback looks like {@link Resource.OnStartSignal}.\n *\n * @member {Signal}\n */\n this.onStart = new _miniSignals2.default();\n\n /**\n * Dispatched each time progress of this resource load updates.\n * Not all resources types and loader systems can support this event\n * so sometimes it may not be available. If the resource\n * is being loaded on a modern browser, using XHR, and the remote server\n * properly sets Content-Length headers, then this will be available.\n *\n * The callback looks like {@link Resource.OnProgressSignal}.\n *\n * @member {Signal}\n */\n this.onProgress = new _miniSignals2.default();\n\n /**\n * Dispatched once this resource has loaded, if there was an error it will\n * be in the `error` property.\n *\n * The callback looks like {@link Resource.OnCompleteSignal}.\n *\n * @member {Signal}\n */\n this.onComplete = new _miniSignals2.default();\n\n /**\n * Dispatched after this resource has had all the *after* middleware run on it.\n *\n * The callback looks like {@link Resource.OnCompleteSignal}.\n *\n * @member {Signal}\n */\n this.onAfterMiddleware = new _miniSignals2.default();\n }\n\n /**\n * When the resource starts to load.\n *\n * @memberof Resource\n * @callback OnStartSignal\n * @param {Resource} resource - The resource that the event happened on.\n */\n\n /**\n * When the resource reports loading progress.\n *\n * @memberof Resource\n * @callback OnProgressSignal\n * @param {Resource} resource - The resource that the event happened on.\n * @param {number} percentage - The progress of the load in the range [0, 1].\n */\n\n /**\n * When the resource finishes loading.\n *\n * @memberof Resource\n * @callback OnCompleteSignal\n * @param {Resource} resource - The resource that the event happened on.\n */\n\n /**\n * @memberof Resource\n * @typedef {object} IMetadata\n * @property {HTMLImageElement|HTMLAudioElement|HTMLVideoElement} [loadElement=null] - The\n * element to use for loading, instead of creating one.\n * @property {boolean} [skipSource=false] - Skips adding source(s) to the load element. This\n * is useful if you want to pass in a `loadElement` that you already added load sources to.\n * @property {string|string[]} [mimeType] - The mime type to use for the source element\n * of a video/audio elment. If the urls are an array, you can pass this as an array as well\n * where each index is the mime type to use for the corresponding url index.\n */\n\n /**\n * Stores whether or not this url is a data url.\n *\n * @readonly\n * @member {boolean}\n */\n\n\n /**\n * Marks the resource as complete.\n *\n */\n Resource.prototype.complete = function complete() {\n this._clearEvents();\n this._finish();\n };\n\n /**\n * Aborts the loading of this resource, with an optional message.\n *\n * @param {string} message - The message to use for the error\n */\n\n\n Resource.prototype.abort = function abort(message) {\n // abort can be called multiple times, ignore subsequent calls.\n if (this.error) {\n return;\n }\n\n // store error\n this.error = new Error(message);\n\n // clear events before calling aborts\n this._clearEvents();\n\n // abort the actual loading\n if (this.xhr) {\n this.xhr.abort();\n } else if (this.xdr) {\n this.xdr.abort();\n } else if (this.data) {\n // single source\n if (this.data.src) {\n this.data.src = Resource.EMPTY_GIF;\n }\n // multi-source\n else {\n while (this.data.firstChild) {\n this.data.removeChild(this.data.firstChild);\n }\n }\n }\n\n // done now.\n this._finish();\n };\n\n /**\n * Kicks off loading of this resource. This method is asynchronous.\n *\n * @param {Resource.OnCompleteSignal} [cb] - Optional callback to call once the resource is loaded.\n */\n\n\n Resource.prototype.load = function load(cb) {\n var _this = this;\n\n if (this.isLoading) {\n return;\n }\n\n if (this.isComplete) {\n if (cb) {\n setTimeout(function () {\n return cb(_this);\n }, 1);\n }\n\n return;\n } else if (cb) {\n this.onComplete.once(cb);\n }\n\n this._setFlag(Resource.STATUS_FLAGS.LOADING, true);\n\n this.onStart.dispatch(this);\n\n // if unset, determine the value\n if (this.crossOrigin === false || typeof this.crossOrigin !== 'string') {\n this.crossOrigin = this._determineCrossOrigin(this.url);\n }\n\n switch (this.loadType) {\n case Resource.LOAD_TYPE.IMAGE:\n this.type = Resource.TYPE.IMAGE;\n this._loadElement('image');\n break;\n\n case Resource.LOAD_TYPE.AUDIO:\n this.type = Resource.TYPE.AUDIO;\n this._loadSourceElement('audio');\n break;\n\n case Resource.LOAD_TYPE.VIDEO:\n this.type = Resource.TYPE.VIDEO;\n this._loadSourceElement('video');\n break;\n\n case Resource.LOAD_TYPE.XHR:\n /* falls through */\n default:\n if (useXdr && this.crossOrigin) {\n this._loadXdr();\n } else {\n this._loadXhr();\n }\n break;\n }\n };\n\n /**\n * Checks if the flag is set.\n *\n * @private\n * @param {number} flag - The flag to check.\n * @return {boolean} True if the flag is set.\n */\n\n\n Resource.prototype._hasFlag = function _hasFlag(flag) {\n return (this._flags & flag) !== 0;\n };\n\n /**\n * (Un)Sets the flag.\n *\n * @private\n * @param {number} flag - The flag to (un)set.\n * @param {boolean} value - Whether to set or (un)set the flag.\n */\n\n\n Resource.prototype._setFlag = function _setFlag(flag, value) {\n this._flags = value ? this._flags | flag : this._flags & ~flag;\n };\n\n /**\n * Clears all the events from the underlying loading source.\n *\n * @private\n */\n\n\n Resource.prototype._clearEvents = function _clearEvents() {\n clearTimeout(this._elementTimer);\n\n if (this.data && this.data.removeEventListener) {\n this.data.removeEventListener('error', this._boundOnError, false);\n this.data.removeEventListener('load', this._boundComplete, false);\n this.data.removeEventListener('progress', this._boundOnProgress, false);\n this.data.removeEventListener('canplaythrough', this._boundComplete, false);\n }\n\n if (this.xhr) {\n if (this.xhr.removeEventListener) {\n this.xhr.removeEventListener('error', this._boundXhrOnError, false);\n this.xhr.removeEventListener('timeout', this._boundXhrOnTimeout, false);\n this.xhr.removeEventListener('abort', this._boundXhrOnAbort, false);\n this.xhr.removeEventListener('progress', this._boundOnProgress, false);\n this.xhr.removeEventListener('load', this._boundXhrOnLoad, false);\n } else {\n this.xhr.onerror = null;\n this.xhr.ontimeout = null;\n this.xhr.onprogress = null;\n this.xhr.onload = null;\n }\n }\n };\n\n /**\n * Finalizes the load.\n *\n * @private\n */\n\n\n Resource.prototype._finish = function _finish() {\n if (this.isComplete) {\n throw new Error('Complete called again for an already completed resource.');\n }\n\n this._setFlag(Resource.STATUS_FLAGS.COMPLETE, true);\n this._setFlag(Resource.STATUS_FLAGS.LOADING, false);\n\n this.onComplete.dispatch(this);\n };\n\n /**\n * Loads this resources using an element that has a single source,\n * like an HTMLImageElement.\n *\n * @private\n * @param {string} type - The type of element to use.\n */\n\n\n Resource.prototype._loadElement = function _loadElement(type) {\n if (this.metadata.loadElement) {\n this.data = this.metadata.loadElement;\n } else if (type === 'image' && typeof window.Image !== 'undefined') {\n this.data = new Image();\n } else {\n this.data = document.createElement(type);\n }\n\n if (this.crossOrigin) {\n this.data.crossOrigin = this.crossOrigin;\n }\n\n if (!this.metadata.skipSource) {\n this.data.src = this.url;\n }\n\n this.data.addEventListener('error', this._boundOnError, false);\n this.data.addEventListener('load', this._boundComplete, false);\n this.data.addEventListener('progress', this._boundOnProgress, false);\n\n if (this.timeout) {\n this._elementTimer = setTimeout(this._boundOnTimeout, this.timeout);\n }\n };\n\n /**\n * Loads this resources using an element that has multiple sources,\n * like an HTMLAudioElement or HTMLVideoElement.\n *\n * @private\n * @param {string} type - The type of element to use.\n */\n\n\n Resource.prototype._loadSourceElement = function _loadSourceElement(type) {\n if (this.metadata.loadElement) {\n this.data = this.metadata.loadElement;\n } else if (type === 'audio' && typeof window.Audio !== 'undefined') {\n this.data = new Audio();\n } else {\n this.data = document.createElement(type);\n }\n\n if (this.data === null) {\n this.abort('Unsupported element: ' + type);\n\n return;\n }\n\n if (this.crossOrigin) {\n this.data.crossOrigin = this.crossOrigin;\n }\n\n if (!this.metadata.skipSource) {\n // support for CocoonJS Canvas+ runtime, lacks document.createElement('source')\n if (navigator.isCocoonJS) {\n this.data.src = Array.isArray(this.url) ? this.url[0] : this.url;\n } else if (Array.isArray(this.url)) {\n var mimeTypes = this.metadata.mimeType;\n\n for (var i = 0; i < this.url.length; ++i) {\n this.data.appendChild(this._createSource(type, this.url[i], Array.isArray(mimeTypes) ? mimeTypes[i] : mimeTypes));\n }\n } else {\n var _mimeTypes = this.metadata.mimeType;\n\n this.data.appendChild(this._createSource(type, this.url, Array.isArray(_mimeTypes) ? _mimeTypes[0] : _mimeTypes));\n }\n }\n\n this.data.addEventListener('error', this._boundOnError, false);\n this.data.addEventListener('load', this._boundComplete, false);\n this.data.addEventListener('progress', this._boundOnProgress, false);\n this.data.addEventListener('canplaythrough', this._boundComplete, false);\n\n this.data.load();\n\n if (this.timeout) {\n this._elementTimer = setTimeout(this._boundOnTimeout, this.timeout);\n }\n };\n\n /**\n * Loads this resources using an XMLHttpRequest.\n *\n * @private\n */\n\n\n Resource.prototype._loadXhr = function _loadXhr() {\n // if unset, determine the value\n if (typeof this.xhrType !== 'string') {\n this.xhrType = this._determineXhrType();\n }\n\n var xhr = this.xhr = new XMLHttpRequest();\n\n // set the request type and url\n xhr.open('GET', this.url, true);\n\n xhr.timeout = this.timeout;\n\n // load json as text and parse it ourselves. We do this because some browsers\n // *cough* safari *cough* can't deal with it.\n if (this.xhrType === Resource.XHR_RESPONSE_TYPE.JSON || this.xhrType === Resource.XHR_RESPONSE_TYPE.DOCUMENT) {\n xhr.responseType = Resource.XHR_RESPONSE_TYPE.TEXT;\n } else {\n xhr.responseType = this.xhrType;\n }\n\n xhr.addEventListener('error', this._boundXhrOnError, false);\n xhr.addEventListener('timeout', this._boundXhrOnTimeout, false);\n xhr.addEventListener('abort', this._boundXhrOnAbort, false);\n xhr.addEventListener('progress', this._boundOnProgress, false);\n xhr.addEventListener('load', this._boundXhrOnLoad, false);\n\n xhr.send();\n };\n\n /**\n * Loads this resources using an XDomainRequest. This is here because we need to support IE9 (gross).\n *\n * @private\n */\n\n\n Resource.prototype._loadXdr = function _loadXdr() {\n // if unset, determine the value\n if (typeof this.xhrType !== 'string') {\n this.xhrType = this._determineXhrType();\n }\n\n var xdr = this.xhr = new XDomainRequest(); // eslint-disable-line no-undef\n\n // XDomainRequest has a few quirks. Occasionally it will abort requests\n // A way to avoid this is to make sure ALL callbacks are set even if not used\n // More info here: http://stackoverflow.com/questions/15786966/xdomainrequest-aborts-post-on-ie-9\n xdr.timeout = this.timeout || 5000; // XDR needs a timeout value or it breaks in IE9\n\n xdr.onerror = this._boundXhrOnError;\n xdr.ontimeout = this._boundXhrOnTimeout;\n xdr.onprogress = this._boundOnProgress;\n xdr.onload = this._boundXhrOnLoad;\n\n xdr.open('GET', this.url, true);\n\n // Note: The xdr.send() call is wrapped in a timeout to prevent an\n // issue with the interface where some requests are lost if multiple\n // XDomainRequests are being sent at the same time.\n // Some info here: https://github.com/photonstorm/phaser/issues/1248\n setTimeout(function () {\n return xdr.send();\n }, 1);\n };\n\n /**\n * Creates a source used in loading via an element.\n *\n * @private\n * @param {string} type - The element type (video or audio).\n * @param {string} url - The source URL to load from.\n * @param {string} [mime] - The mime type of the video\n * @return {HTMLSourceElement} The source element.\n */\n\n\n Resource.prototype._createSource = function _createSource(type, url, mime) {\n if (!mime) {\n mime = type + '/' + this._getExtension(url);\n }\n\n var source = document.createElement('source');\n\n source.src = url;\n source.type = mime;\n\n return source;\n };\n\n /**\n * Called if a load errors out.\n *\n * @param {Event} event - The error event from the element that emits it.\n * @private\n */\n\n\n Resource.prototype._onError = function _onError(event) {\n this.abort('Failed to load element using: ' + event.target.nodeName);\n };\n\n /**\n * Called if a load progress event fires for an element or xhr/xdr.\n *\n * @private\n * @param {XMLHttpRequestProgressEvent|Event} event - Progress event.\n */\n\n\n Resource.prototype._onProgress = function _onProgress(event) {\n if (event && event.lengthComputable) {\n this.onProgress.dispatch(this, event.loaded / event.total);\n }\n };\n\n /**\n * Called if a timeout event fires for an element.\n *\n * @private\n */\n\n\n Resource.prototype._onTimeout = function _onTimeout() {\n this.abort('Load timed out.');\n };\n\n /**\n * Called if an error event fires for xhr/xdr.\n *\n * @private\n */\n\n\n Resource.prototype._xhrOnError = function _xhrOnError() {\n var xhr = this.xhr;\n\n this.abort(reqType(xhr) + ' Request failed. Status: ' + xhr.status + ', text: \"' + xhr.statusText + '\"');\n };\n\n /**\n * Called if an error event fires for xhr/xdr.\n *\n * @private\n */\n\n\n Resource.prototype._xhrOnTimeout = function _xhrOnTimeout() {\n var xhr = this.xhr;\n\n this.abort(reqType(xhr) + ' Request timed out.');\n };\n\n /**\n * Called if an abort event fires for xhr/xdr.\n *\n * @private\n */\n\n\n Resource.prototype._xhrOnAbort = function _xhrOnAbort() {\n var xhr = this.xhr;\n\n this.abort(reqType(xhr) + ' Request was aborted by the user.');\n };\n\n /**\n * Called when data successfully loads from an xhr/xdr request.\n *\n * @private\n * @param {XMLHttpRequestLoadEvent|Event} event - Load event\n */\n\n\n Resource.prototype._xhrOnLoad = function _xhrOnLoad() {\n var xhr = this.xhr;\n var text = '';\n var status = typeof xhr.status === 'undefined' ? STATUS_OK : xhr.status; // XDR has no `.status`, assume 200.\n\n // responseText is accessible only if responseType is '' or 'text' and on older browsers\n if (xhr.responseType === '' || xhr.responseType === 'text' || typeof xhr.responseType === 'undefined') {\n text = xhr.responseText;\n }\n\n // status can be 0 when using the `file://` protocol so we also check if a response is set.\n // If it has a response, we assume 200; otherwise a 0 status code with no contents is an aborted request.\n if (status === STATUS_NONE && (text.length > 0 || xhr.responseType === Resource.XHR_RESPONSE_TYPE.BUFFER)) {\n status = STATUS_OK;\n }\n // handle IE9 bug: http://stackoverflow.com/questions/10046972/msie-returns-status-code-of-1223-for-ajax-request\n else if (status === STATUS_IE_BUG_EMPTY) {\n status = STATUS_EMPTY;\n }\n\n var statusType = status / 100 | 0;\n\n if (statusType === STATUS_TYPE_OK) {\n // if text, just return it\n if (this.xhrType === Resource.XHR_RESPONSE_TYPE.TEXT) {\n this.data = text;\n this.type = Resource.TYPE.TEXT;\n }\n // if json, parse into json object\n else if (this.xhrType === Resource.XHR_RESPONSE_TYPE.JSON) {\n try {\n this.data = JSON.parse(text);\n this.type = Resource.TYPE.JSON;\n } catch (e) {\n this.abort('Error trying to parse loaded json: ' + e);\n\n return;\n }\n }\n // if xml, parse into an xml document or div element\n else if (this.xhrType === Resource.XHR_RESPONSE_TYPE.DOCUMENT) {\n try {\n if (window.DOMParser) {\n var domparser = new DOMParser();\n\n this.data = domparser.parseFromString(text, 'text/xml');\n } else {\n var div = document.createElement('div');\n\n div.innerHTML = text;\n\n this.data = div;\n }\n\n this.type = Resource.TYPE.XML;\n } catch (e) {\n this.abort('Error trying to parse loaded xml: ' + e);\n\n return;\n }\n }\n // other types just return the response\n else {\n this.data = xhr.response || text;\n }\n } else {\n this.abort('[' + xhr.status + '] ' + xhr.statusText + ': ' + xhr.responseURL);\n\n return;\n }\n\n this.complete();\n };\n\n /**\n * Sets the `crossOrigin` property for this resource based on if the url\n * for this resource is cross-origin. If crossOrigin was manually set, this\n * function does nothing.\n *\n * @private\n * @param {string} url - The url to test.\n * @param {object} [loc=window.location] - The location object to test against.\n * @return {string} The crossOrigin value to use (or empty string for none).\n */\n\n\n Resource.prototype._determineCrossOrigin = function _determineCrossOrigin(url, loc) {\n // data: and javascript: urls are considered same-origin\n if (url.indexOf('data:') === 0) {\n return '';\n }\n\n // A sandboxed iframe without the 'allow-same-origin' attribute will have a special\n // origin designed not to match window.location.origin, and will always require\n // crossOrigin requests regardless of whether the location matches.\n if (window.origin !== window.location.origin) {\n return 'anonymous';\n }\n\n // default is window.location\n loc = loc || window.location;\n\n if (!tempAnchor) {\n tempAnchor = document.createElement('a');\n }\n\n // let the browser determine the full href for the url of this resource and then\n // parse with the node url lib, we can't use the properties of the anchor element\n // because they don't work in IE9 :(\n tempAnchor.href = url;\n url = (0, _parseUri2.default)(tempAnchor.href, { strictMode: true });\n\n var samePort = !url.port && loc.port === '' || url.port === loc.port;\n var protocol = url.protocol ? url.protocol + ':' : '';\n\n // if cross origin\n if (url.host !== loc.hostname || !samePort || protocol !== loc.protocol) {\n return 'anonymous';\n }\n\n return '';\n };\n\n /**\n * Determines the responseType of an XHR request based on the extension of the\n * resource being loaded.\n *\n * @private\n * @return {Resource.XHR_RESPONSE_TYPE} The responseType to use.\n */\n\n\n Resource.prototype._determineXhrType = function _determineXhrType() {\n return Resource._xhrTypeMap[this.extension] || Resource.XHR_RESPONSE_TYPE.TEXT;\n };\n\n /**\n * Determines the loadType of a resource based on the extension of the\n * resource being loaded.\n *\n * @private\n * @return {Resource.LOAD_TYPE} The loadType to use.\n */\n\n\n Resource.prototype._determineLoadType = function _determineLoadType() {\n return Resource._loadTypeMap[this.extension] || Resource.LOAD_TYPE.XHR;\n };\n\n /**\n * Extracts the extension (sans '.') of the file being loaded by the resource.\n *\n * @private\n * @return {string} The extension.\n */\n\n\n Resource.prototype._getExtension = function _getExtension() {\n var url = this.url;\n var ext = '';\n\n if (this.isDataUrl) {\n var slashIndex = url.indexOf('/');\n\n ext = url.substring(slashIndex + 1, url.indexOf(';', slashIndex));\n } else {\n var queryStart = url.indexOf('?');\n var hashStart = url.indexOf('#');\n var index = Math.min(queryStart > -1 ? queryStart : url.length, hashStart > -1 ? hashStart : url.length);\n\n url = url.substring(0, index);\n ext = url.substring(url.lastIndexOf('.') + 1);\n }\n\n return ext.toLowerCase();\n };\n\n /**\n * Determines the mime type of an XHR request based on the responseType of\n * resource being loaded.\n *\n * @private\n * @param {Resource.XHR_RESPONSE_TYPE} type - The type to get a mime type for.\n * @return {string} The mime type to use.\n */\n\n\n Resource.prototype._getMimeFromXhrType = function _getMimeFromXhrType(type) {\n switch (type) {\n case Resource.XHR_RESPONSE_TYPE.BUFFER:\n return 'application/octet-binary';\n\n case Resource.XHR_RESPONSE_TYPE.BLOB:\n return 'application/blob';\n\n case Resource.XHR_RESPONSE_TYPE.DOCUMENT:\n return 'application/xml';\n\n case Resource.XHR_RESPONSE_TYPE.JSON:\n return 'application/json';\n\n case Resource.XHR_RESPONSE_TYPE.DEFAULT:\n case Resource.XHR_RESPONSE_TYPE.TEXT:\n /* falls through */\n default:\n return 'text/plain';\n }\n };\n\n _createClass(Resource, [{\n key: 'isDataUrl',\n get: function get() {\n return this._hasFlag(Resource.STATUS_FLAGS.DATA_URL);\n }\n\n /**\n * Describes if this resource has finished loading. Is true when the resource has completely\n * loaded.\n *\n * @readonly\n * @member {boolean}\n */\n\n }, {\n key: 'isComplete',\n get: function get() {\n return this._hasFlag(Resource.STATUS_FLAGS.COMPLETE);\n }\n\n /**\n * Describes if this resource is currently loading. Is true when the resource starts loading,\n * and is false again when complete.\n *\n * @readonly\n * @member {boolean}\n */\n\n }, {\n key: 'isLoading',\n get: function get() {\n return this._hasFlag(Resource.STATUS_FLAGS.LOADING);\n }\n }]);\n\n return Resource;\n}();\n\n/**\n * The types of resources a resource could represent.\n *\n * @static\n * @readonly\n * @enum {number}\n */\n\n\nResource.STATUS_FLAGS = {\n NONE: 0,\n DATA_URL: 1 << 0,\n COMPLETE: 1 << 1,\n LOADING: 1 << 2\n};\n\n/**\n * The types of resources a resource could represent.\n *\n * @static\n * @readonly\n * @enum {number}\n */\nResource.TYPE = {\n UNKNOWN: 0,\n JSON: 1,\n XML: 2,\n IMAGE: 3,\n AUDIO: 4,\n VIDEO: 5,\n TEXT: 6\n};\n\n/**\n * The types of loading a resource can use.\n *\n * @static\n * @readonly\n * @enum {number}\n */\nResource.LOAD_TYPE = {\n /** Uses XMLHttpRequest to load the resource. */\n XHR: 1,\n /** Uses an `Image` object to load the resource. */\n IMAGE: 2,\n /** Uses an `Audio` object to load the resource. */\n AUDIO: 3,\n /** Uses a `Video` object to load the resource. */\n VIDEO: 4\n};\n\n/**\n * The XHR ready states, used internally.\n *\n * @static\n * @readonly\n * @enum {string}\n */\nResource.XHR_RESPONSE_TYPE = {\n /** string */\n DEFAULT: 'text',\n /** ArrayBuffer */\n BUFFER: 'arraybuffer',\n /** Blob */\n BLOB: 'blob',\n /** Document */\n DOCUMENT: 'document',\n /** Object */\n JSON: 'json',\n /** String */\n TEXT: 'text'\n};\n\nResource._loadTypeMap = {\n // images\n gif: Resource.LOAD_TYPE.IMAGE,\n png: Resource.LOAD_TYPE.IMAGE,\n bmp: Resource.LOAD_TYPE.IMAGE,\n jpg: Resource.LOAD_TYPE.IMAGE,\n jpeg: Resource.LOAD_TYPE.IMAGE,\n tif: Resource.LOAD_TYPE.IMAGE,\n tiff: Resource.LOAD_TYPE.IMAGE,\n webp: Resource.LOAD_TYPE.IMAGE,\n tga: Resource.LOAD_TYPE.IMAGE,\n svg: Resource.LOAD_TYPE.IMAGE,\n 'svg+xml': Resource.LOAD_TYPE.IMAGE, // for SVG data urls\n\n // audio\n mp3: Resource.LOAD_TYPE.AUDIO,\n ogg: Resource.LOAD_TYPE.AUDIO,\n wav: Resource.LOAD_TYPE.AUDIO,\n\n // videos\n mp4: Resource.LOAD_TYPE.VIDEO,\n webm: Resource.LOAD_TYPE.VIDEO\n};\n\nResource._xhrTypeMap = {\n // xml\n xhtml: Resource.XHR_RESPONSE_TYPE.DOCUMENT,\n html: Resource.XHR_RESPONSE_TYPE.DOCUMENT,\n htm: Resource.XHR_RESPONSE_TYPE.DOCUMENT,\n xml: Resource.XHR_RESPONSE_TYPE.DOCUMENT,\n tmx: Resource.XHR_RESPONSE_TYPE.DOCUMENT,\n svg: Resource.XHR_RESPONSE_TYPE.DOCUMENT,\n\n // This was added to handle Tiled Tileset XML, but .tsx is also a TypeScript React Component.\n // Since it is way less likely for people to be loading TypeScript files instead of Tiled files,\n // this should probably be fine.\n tsx: Resource.XHR_RESPONSE_TYPE.DOCUMENT,\n\n // images\n gif: Resource.XHR_RESPONSE_TYPE.BLOB,\n png: Resource.XHR_RESPONSE_TYPE.BLOB,\n bmp: Resource.XHR_RESPONSE_TYPE.BLOB,\n jpg: Resource.XHR_RESPONSE_TYPE.BLOB,\n jpeg: Resource.XHR_RESPONSE_TYPE.BLOB,\n tif: Resource.XHR_RESPONSE_TYPE.BLOB,\n tiff: Resource.XHR_RESPONSE_TYPE.BLOB,\n webp: Resource.XHR_RESPONSE_TYPE.BLOB,\n tga: Resource.XHR_RESPONSE_TYPE.BLOB,\n\n // json\n json: Resource.XHR_RESPONSE_TYPE.JSON,\n\n // text\n text: Resource.XHR_RESPONSE_TYPE.TEXT,\n txt: Resource.XHR_RESPONSE_TYPE.TEXT,\n\n // fonts\n ttf: Resource.XHR_RESPONSE_TYPE.BUFFER,\n otf: Resource.XHR_RESPONSE_TYPE.BUFFER\n};\n\n// We can't set the `src` attribute to empty string, so on abort we set it to this 1px transparent gif\nResource.EMPTY_GIF = 'data:image/gif;base64,R0lGODlhAQABAIAAAP///wAAACH5BAEAAAAALAAAAAABAAEAAAICRAEAOw==';\n\n/**\n * Quick helper to set a value on one of the extension maps. Ensures there is no\n * dot at the start of the extension.\n *\n * @ignore\n * @param {object} map - The map to set on.\n * @param {string} extname - The extension (or key) to set.\n * @param {number} val - The value to set.\n */\nfunction setExtMap(map, extname, val) {\n if (extname && extname.indexOf('.') === 0) {\n extname = extname.substring(1);\n }\n\n if (!extname) {\n return;\n }\n\n map[extname] = val;\n}\n\n/**\n * Quick helper to get string xhr type.\n *\n * @ignore\n * @param {XMLHttpRequest|XDomainRequest} xhr - The request to check.\n * @return {string} The type.\n */\nfunction reqType(xhr) {\n return xhr.toString().replace('object ', '');\n}\n\n// Backwards compat\n{\n module.exports.default = Resource; // eslint-disable-line no-undef\n}\n\n});\n\nunwrapExports(Resource_1);\nvar Resource_2 = Resource_1.Resource;\n\nvar b64 = createCommonjsModule(function (module, exports) {\n\nexports.__esModule = true;\nexports.encodeBinary = encodeBinary;\nvar _keyStr = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=';\n\n/**\n * Encodes binary into base64.\n *\n * @param {string} input The input data to encode.\n * @returns {string} The encoded base64 string\n */\nfunction encodeBinary(input) {\n var output = '';\n var inx = 0;\n\n while (inx < input.length) {\n // Fill byte buffer array\n var bytebuffer = [0, 0, 0];\n var encodedCharIndexes = [0, 0, 0, 0];\n\n for (var jnx = 0; jnx < bytebuffer.length; ++jnx) {\n if (inx < input.length) {\n // throw away high-order byte, as documented at:\n // https://developer.mozilla.org/En/Using_XMLHttpRequest#Handling_binary_data\n bytebuffer[jnx] = input.charCodeAt(inx++) & 0xff;\n } else {\n bytebuffer[jnx] = 0;\n }\n }\n\n // Get each encoded character, 6 bits at a time\n // index 1: first 6 bits\n encodedCharIndexes[0] = bytebuffer[0] >> 2;\n\n // index 2: second 6 bits (2 least significant bits from input byte 1 + 4 most significant bits from byte 2)\n encodedCharIndexes[1] = (bytebuffer[0] & 0x3) << 4 | bytebuffer[1] >> 4;\n\n // index 3: third 6 bits (4 least significant bits from input byte 2 + 2 most significant bits from byte 3)\n encodedCharIndexes[2] = (bytebuffer[1] & 0x0f) << 2 | bytebuffer[2] >> 6;\n\n // index 3: forth 6 bits (6 least significant bits from input byte 3)\n encodedCharIndexes[3] = bytebuffer[2] & 0x3f;\n\n // Determine whether padding happened, and adjust accordingly\n var paddingBytes = inx - (input.length - 1);\n\n switch (paddingBytes) {\n case 2:\n // Set last 2 characters to padding char\n encodedCharIndexes[3] = 64;\n encodedCharIndexes[2] = 64;\n break;\n\n case 1:\n // Set last character to padding char\n encodedCharIndexes[3] = 64;\n break;\n\n default:\n break; // No padding - proceed\n }\n\n // Now we will grab each appropriate character out of our keystring\n // based on our index array and append it to the output string\n for (var _jnx = 0; _jnx < encodedCharIndexes.length; ++_jnx) {\n output += _keyStr.charAt(encodedCharIndexes[_jnx]);\n }\n }\n\n return output;\n}\n\n// Backwards compat\n{\n module.exports.default = encodeBinary; // eslint-disable-line no-undef\n}\n\n});\n\nunwrapExports(b64);\nvar b64_1 = b64.encodeBinary;\n\nvar blob = createCommonjsModule(function (module, exports) {\n\nexports.__esModule = true;\nexports.blobMiddlewareFactory = blobMiddlewareFactory;\n\n\n\n\n\nvar Url = window.URL || window.webkitURL;\n\n// a middleware for transforming XHR loaded Blobs into more useful objects\nfunction blobMiddlewareFactory() {\n return function blobMiddleware(resource, next) {\n if (!resource.data) {\n next();\n\n return;\n }\n\n // if this was an XHR load of a blob\n if (resource.xhr && resource.xhrType === Resource_1.Resource.XHR_RESPONSE_TYPE.BLOB) {\n // if there is no blob support we probably got a binary string back\n if (!window.Blob || typeof resource.data === 'string') {\n var type = resource.xhr.getResponseHeader('content-type');\n\n // this is an image, convert the binary string into a data url\n if (type && type.indexOf('image') === 0) {\n resource.data = new Image();\n resource.data.src = 'data:' + type + ';base64,' + (0, b64.encodeBinary)(resource.xhr.responseText);\n\n resource.type = Resource_1.Resource.TYPE.IMAGE;\n\n // wait until the image loads and then callback\n resource.data.onload = function () {\n resource.data.onload = null;\n\n next();\n };\n\n // next will be called on load\n return;\n }\n }\n // if content type says this is an image, then we should transform the blob into an Image object\n else if (resource.data.type.indexOf('image') === 0) {\n var src = Url.createObjectURL(resource.data);\n\n resource.blob = resource.data;\n resource.data = new Image();\n resource.data.src = src;\n\n resource.type = Resource_1.Resource.TYPE.IMAGE;\n\n // cleanup the no longer used blob after the image loads\n // TODO: Is this correct? Will the image be invalid after revoking?\n resource.data.onload = function () {\n Url.revokeObjectURL(src);\n resource.data.onload = null;\n\n next();\n };\n\n // next will be called on load.\n return;\n }\n }\n\n next();\n };\n}\n\n});\n\nunwrapExports(blob);\nvar blob_1 = blob.blobMiddlewareFactory;\n\n/**\n * Loader plugin for handling Texture resources.\n * @class\n * @memberof PIXI\n * @implements PIXI.ILoaderPlugin\n */\nvar TextureLoader = function TextureLoader () {};\n\nTextureLoader.use = function use (resource, next)\n{\n // create a new texture if the data is an Image object\n if (resource.data && resource.type === Resource.TYPE.IMAGE)\n {\n resource.texture = Texture.fromLoader(\n resource.data,\n resource.url,\n resource.name\n );\n }\n next();\n};\n\n/**\n * The new loader, extends Resource Loader by Chad Engler: https://github.com/englercj/resource-loader\n *\n * ```js\n * const loader = PIXI.Loader.shared; // PixiJS exposes a premade instance for you to use.\n * //or\n * const loader = new PIXI.Loader(); // you can also create your own if you want\n *\n * const sprites = {};\n *\n * // Chainable `add` to enqueue a resource\n * loader.add('bunny', 'data/bunny.png')\n * .add('spaceship', 'assets/spritesheet.json');\n * loader.add('scoreFont', 'assets/score.fnt');\n *\n * // Chainable `pre` to add a middleware that runs for each resource, *before* loading that resource.\n * // This is useful to implement custom caching modules (using filesystem, indexeddb, memory, etc).\n * loader.pre(cachingMiddleware);\n *\n * // Chainable `use` to add a middleware that runs for each resource, *after* loading that resource.\n * // This is useful to implement custom parsing modules (like spritesheet parsers, spine parser, etc).\n * loader.use(parsingMiddleware);\n *\n * // The `load` method loads the queue of resources, and calls the passed in callback called once all\n * // resources have loaded.\n * loader.load((loader, resources) => {\n * // resources is an object where the key is the name of the resource loaded and the value is the resource object.\n * // They have a couple default properties:\n * // - `url`: The URL that the resource was loaded from\n * // - `error`: The error that happened when trying to load (if any)\n * // - `data`: The raw data that was loaded\n * // also may contain other properties based on the middleware that runs.\n * sprites.bunny = new PIXI.TilingSprite(resources.bunny.texture);\n * sprites.spaceship = new PIXI.TilingSprite(resources.spaceship.texture);\n * sprites.scoreFont = new PIXI.TilingSprite(resources.scoreFont.texture);\n * });\n *\n * // throughout the process multiple signals can be dispatched.\n * loader.onProgress.add(() => {}); // called once per loaded/errored file\n * loader.onError.add(() => {}); // called once per errored file\n * loader.onLoad.add(() => {}); // called once per loaded file\n * loader.onComplete.add(() => {}); // called once when the queued resources all load.\n * ```\n *\n * @see https://github.com/englercj/resource-loader\n *\n * @class Loader\n * @memberof PIXI\n * @param {string} [baseUrl=''] - The base url for all resources loaded by this loader.\n * @param {number} [concurrency=10] - The number of resources to load concurrently.\n */\nvar Loader = /*@__PURE__*/(function (ResourceLoader) {\n function Loader(baseUrl, concurrency)\n {\n var this$1 = this;\n\n ResourceLoader.call(this, baseUrl, concurrency);\n EventEmitter.call(this);\n\n for (var i = 0; i < Loader._plugins.length; ++i)\n {\n var plugin = Loader._plugins[i];\n var pre = plugin.pre;\n var use = plugin.use;\n\n if (pre)\n {\n this.pre(pre);\n }\n\n if (use)\n {\n this.use(use);\n }\n }\n\n // Compat layer, translate the new v2 signals into old v1 events.\n this.onStart.add(function (l) { return this$1.emit('start', l); });\n this.onProgress.add(function (l, r) { return this$1.emit('progress', l, r); });\n this.onError.add(function (e, l, r) { return this$1.emit('error', e, l, r); });\n this.onLoad.add(function (l, r) { return this$1.emit('load', l, r); });\n this.onComplete.add(function (l, r) { return this$1.emit('complete', l, r); });\n\n /**\n * If this loader cannot be destroyed.\n * @member {boolean}\n * @default false\n * @private\n */\n this._protected = false;\n }\n\n if ( ResourceLoader ) Loader.__proto__ = ResourceLoader;\n Loader.prototype = Object.create( ResourceLoader && ResourceLoader.prototype );\n Loader.prototype.constructor = Loader;\n\n var staticAccessors = { shared: { configurable: true } };\n\n /**\n * Destroy the loader, removes references.\n * @private\n */\n Loader.prototype.destroy = function destroy ()\n {\n if (!this._protected)\n {\n this.removeAllListeners();\n this.reset();\n }\n };\n\n /**\n * A premade instance of the loader that can be used to load resources.\n * @name shared\n * @type {PIXI.Loader}\n * @static\n * @memberof PIXI.Loader\n */\n staticAccessors.shared.get = function ()\n {\n var shared = Loader._shared;\n\n if (!shared)\n {\n shared = new Loader();\n shared._protected = true;\n Loader._shared = shared;\n }\n\n return shared;\n };\n\n Object.defineProperties( Loader, staticAccessors );\n\n return Loader;\n}(ResourceLoader));\n\n// Copy EE3 prototype (mixin)\nObject.assign(Loader.prototype, EventEmitter.prototype);\n\n/**\n * Collection of all installed `use` middleware for Loader.\n *\n * @static\n * @member {Array} _plugins\n * @memberof PIXI.Loader\n * @private\n */\nLoader._plugins = [];\n\n/**\n * Adds a Loader plugin for the global shared loader and all\n * new Loader instances created.\n *\n * @static\n * @method registerPlugin\n * @memberof PIXI.Loader\n * @param {PIXI.ILoaderPlugin} plugin - The plugin to add\n * @return {PIXI.Loader} Reference to PIXI.Loader for chaining\n */\nLoader.registerPlugin = function registerPlugin(plugin)\n{\n Loader._plugins.push(plugin);\n\n if (plugin.add)\n {\n plugin.add();\n }\n\n return Loader;\n};\n\n// parse any blob into more usable objects (e.g. Image)\nLoader.registerPlugin({ use: blob_1() });\n\n// parse any Image objects into textures\nLoader.registerPlugin(TextureLoader);\n\n/**\n * Plugin to be installed for handling specific Loader resources.\n *\n * @memberof PIXI\n * @typedef ILoaderPlugin\n * @property {function} [add] - Function to call immediate after registering plugin.\n * @property {PIXI.Loader.loaderMiddleware} [pre] - Middleware function to run before load, the\n * arguments for this are `(resource, next)`\n * @property {PIXI.Loader.loaderMiddleware} [use] - Middleware function to run after load, the\n * arguments for this are `(resource, next)`\n */\n\n/**\n * @memberof PIXI.Loader\n * @callback loaderMiddleware\n * @param {PIXI.LoaderResource} resource\n * @param {function} next\n */\n\n/**\n * @memberof PIXI.Loader#\n * @member {object} onStart\n */\n\n/**\n * @memberof PIXI.Loader#\n * @member {object} onProgress\n */\n\n/**\n * @memberof PIXI.Loader#\n * @member {object} onError\n */\n\n/**\n * @memberof PIXI.Loader#\n * @member {object} onLoad\n */\n\n/**\n * @memberof PIXI.Loader#\n * @member {object} onComplete\n */\n\n/**\n * Application plugin for supporting loader option. Installing the LoaderPlugin\n * is not necessary if using **pixi.js** or **pixi.js-legacy**.\n * @example\n * import {AppLoaderPlugin} from '@pixi/loaders';\n * import {Application} from '@pixi/app';\n * Application.registerPlugin(AppLoaderPlugin);\n * @class\n * @memberof PIXI\n */\nvar AppLoaderPlugin = function AppLoaderPlugin () {};\n\nAppLoaderPlugin.init = function init (options)\n{\n options = Object.assign({\n sharedLoader: false,\n }, options);\n\n /**\n * Loader instance to help with asset loading.\n * @name PIXI.Application#loader\n * @type {PIXI.Loader}\n * @readonly\n */\n this.loader = options.sharedLoader ? Loader.shared : new Loader();\n};\n\n/**\n * Called when application destroyed\n * @private\n */\nAppLoaderPlugin.destroy = function destroy ()\n{\n if (this.loader)\n {\n this.loader.destroy();\n this.loader = null;\n }\n};\n\n/**\n * Reference to **{@link https://github.com/englercj/resource-loader\n * resource-loader}**'s Resource class.\n * @see http://englercj.github.io/resource-loader/Resource.html\n * @class LoaderResource\n * @memberof PIXI\n */\nvar LoaderResource = Resource;\n\nexport { AppLoaderPlugin, Loader, LoaderResource, TextureLoader };\n//# sourceMappingURL=loaders.es.js.map\n","/*!\n * @pixi/particles - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/particles is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { BLEND_MODES, TYPES } from '@pixi/constants';\nimport { hex2rgb, createIndicesForQuads, correctBlendMode, premultiplyRgba, premultiplyTint } from '@pixi/utils';\nimport { Container } from '@pixi/display';\nimport { Geometry, Buffer, ObjectRenderer, Shader } from '@pixi/core';\nimport { Matrix } from '@pixi/math';\n\n/**\n * The ParticleContainer class is a really fast version of the Container built solely for speed,\n * so use when you need a lot of sprites or particles.\n *\n * The tradeoff of the ParticleContainer is that most advanced functionality will not work.\n * ParticleContainer implements the basic object transform (position, scale, rotation)\n * and some advanced functionality like tint (as of v4.5.6).\n *\n * Other more advanced functionality like masking, children, filters, etc will not work on sprites in this batch.\n *\n * It's extremely easy to use:\n * ```js\n * let container = new ParticleContainer();\n *\n * for (let i = 0; i < 100; ++i)\n * {\n * let sprite = PIXI.Sprite.from(\"myImage.png\");\n * container.addChild(sprite);\n * }\n * ```\n *\n * And here you have a hundred sprites that will be rendered at the speed of light.\n *\n * @class\n * @extends PIXI.Container\n * @memberof PIXI\n */\nvar ParticleContainer = /*@__PURE__*/(function (Container) {\n function ParticleContainer(maxSize, properties, batchSize, autoResize)\n {\n if ( maxSize === void 0 ) maxSize = 1500;\n if ( batchSize === void 0 ) batchSize = 16384;\n if ( autoResize === void 0 ) autoResize = false;\n\n Container.call(this);\n\n // Making sure the batch size is valid\n // 65535 is max vertex index in the index buffer (see ParticleRenderer)\n // so max number of particles is 65536 / 4 = 16384\n var maxBatchSize = 16384;\n\n if (batchSize > maxBatchSize)\n {\n batchSize = maxBatchSize;\n }\n\n /**\n * Set properties to be dynamic (true) / static (false)\n *\n * @member {boolean[]}\n * @private\n */\n this._properties = [false, true, false, false, false];\n\n /**\n * @member {number}\n * @private\n */\n this._maxSize = maxSize;\n\n /**\n * @member {number}\n * @private\n */\n this._batchSize = batchSize;\n\n /**\n * @member {Array}\n * @private\n */\n this._buffers = null;\n\n /**\n * for every batch stores _updateID corresponding to the last change in that batch\n * @member {number[]}\n * @private\n */\n this._bufferUpdateIDs = [];\n\n /**\n * when child inserted, removed or changes position this number goes up\n * @member {number[]}\n * @private\n */\n this._updateID = 0;\n\n /**\n * @member {boolean}\n *\n */\n this.interactiveChildren = false;\n\n /**\n * The blend mode to be applied to the sprite. Apply a value of `PIXI.BLEND_MODES.NORMAL`\n * to reset the blend mode.\n *\n * @member {number}\n * @default PIXI.BLEND_MODES.NORMAL\n * @see PIXI.BLEND_MODES\n */\n this.blendMode = BLEND_MODES.NORMAL;\n\n /**\n * If true, container allocates more batches in case there are more than `maxSize` particles.\n * @member {boolean}\n * @default false\n */\n this.autoResize = autoResize;\n\n /**\n * If true PixiJS will Math.floor() x/y values when rendering, stopping pixel interpolation.\n * Advantages can include sharper image quality (like text) and faster rendering on canvas.\n * The main disadvantage is movement of objects may appear less smooth.\n * Default to true here as performance is usually the priority for particles.\n *\n * @member {boolean}\n * @default true\n */\n this.roundPixels = true;\n\n /**\n * The texture used to render the children.\n *\n * @readonly\n * @member {PIXI.BaseTexture}\n */\n this.baseTexture = null;\n\n this.setProperties(properties);\n\n /**\n * The tint applied to the container.\n * This is a hex value. A value of 0xFFFFFF will remove any tint effect.\n *\n * @private\n * @member {number}\n * @default 0xFFFFFF\n */\n this._tint = 0;\n this.tintRgb = new Float32Array(4);\n this.tint = 0xFFFFFF;\n }\n\n if ( Container ) ParticleContainer.__proto__ = Container;\n ParticleContainer.prototype = Object.create( Container && Container.prototype );\n ParticleContainer.prototype.constructor = ParticleContainer;\n\n var prototypeAccessors = { tint: { configurable: true } };\n\n /**\n * Sets the private properties array to dynamic / static based on the passed properties object\n *\n * @param {object} properties - The properties to be uploaded\n */\n ParticleContainer.prototype.setProperties = function setProperties (properties)\n {\n if (properties)\n {\n this._properties[0] = 'vertices' in properties || 'scale' in properties\n ? !!properties.vertices || !!properties.scale : this._properties[0];\n this._properties[1] = 'position' in properties ? !!properties.position : this._properties[1];\n this._properties[2] = 'rotation' in properties ? !!properties.rotation : this._properties[2];\n this._properties[3] = 'uvs' in properties ? !!properties.uvs : this._properties[3];\n this._properties[4] = 'tint' in properties || 'alpha' in properties\n ? !!properties.tint || !!properties.alpha : this._properties[4];\n }\n };\n\n /**\n * Updates the object transform for rendering\n *\n * @private\n */\n ParticleContainer.prototype.updateTransform = function updateTransform ()\n {\n // TODO don't need to!\n this.displayObjectUpdateTransform();\n // PIXI.Container.prototype.updateTransform.call( this );\n };\n\n /**\n * The tint applied to the container. This is a hex value.\n * A value of 0xFFFFFF will remove any tint effect.\n ** IMPORTANT: This is a WebGL only feature and will be ignored by the canvas renderer.\n * @member {number}\n * @default 0xFFFFFF\n */\n prototypeAccessors.tint.get = function ()\n {\n return this._tint;\n };\n\n prototypeAccessors.tint.set = function (value) // eslint-disable-line require-jsdoc\n {\n this._tint = value;\n hex2rgb(value, this.tintRgb);\n };\n\n /**\n * Renders the container using the WebGL renderer\n *\n * @private\n * @param {PIXI.Renderer} renderer - The webgl renderer\n */\n ParticleContainer.prototype.render = function render (renderer)\n {\n var this$1 = this;\n\n if (!this.visible || this.worldAlpha <= 0 || !this.children.length || !this.renderable)\n {\n return;\n }\n\n if (!this.baseTexture)\n {\n this.baseTexture = this.children[0]._texture.baseTexture;\n if (!this.baseTexture.valid)\n {\n this.baseTexture.once('update', function () { return this$1.onChildrenChange(0); });\n }\n }\n\n renderer.batch.setObjectRenderer(renderer.plugins.particle);\n renderer.plugins.particle.render(this);\n };\n\n /**\n * Set the flag that static data should be updated to true\n *\n * @private\n * @param {number} smallestChildIndex - The smallest child index\n */\n ParticleContainer.prototype.onChildrenChange = function onChildrenChange (smallestChildIndex)\n {\n var bufferIndex = Math.floor(smallestChildIndex / this._batchSize);\n\n while (this._bufferUpdateIDs.length < bufferIndex)\n {\n this._bufferUpdateIDs.push(0);\n }\n this._bufferUpdateIDs[bufferIndex] = ++this._updateID;\n };\n\n ParticleContainer.prototype.dispose = function dispose ()\n {\n if (this._buffers)\n {\n for (var i = 0; i < this._buffers.length; ++i)\n {\n this._buffers[i].destroy();\n }\n\n this._buffers = null;\n }\n };\n\n /**\n * Destroys the container\n *\n * @param {object|boolean} [options] - Options parameter. A boolean will act as if all options\n * have been set to that value\n * @param {boolean} [options.children=false] - if set to true, all the children will have their\n * destroy method called as well. 'options' will be passed on to those calls.\n * @param {boolean} [options.texture=false] - Only used for child Sprites if options.children is set to true\n * Should it destroy the texture of the child sprite\n * @param {boolean} [options.baseTexture=false] - Only used for child Sprites if options.children is set to true\n * Should it destroy the base texture of the child sprite\n */\n ParticleContainer.prototype.destroy = function destroy (options)\n {\n Container.prototype.destroy.call(this, options);\n\n this.dispose();\n\n this._properties = null;\n this._buffers = null;\n this._bufferUpdateIDs = null;\n };\n\n Object.defineProperties( ParticleContainer.prototype, prototypeAccessors );\n\n return ParticleContainer;\n}(Container));\n\n/**\n * @author Mat Groves\n *\n * Big thanks to the very clever Matt DesLauriers https://github.com/mattdesl/\n * for creating the original PixiJS version!\n * Also a thanks to https://github.com/bchevalier for tweaking the tint and alpha so that\n * they now share 4 bytes on the vertex buffer\n *\n * Heavily inspired by LibGDX's ParticleBuffer:\n * https://github.com/libgdx/libgdx/blob/master/gdx/src/com/badlogic/gdx/graphics/g2d/ParticleBuffer.java\n */\n\n/**\n * The particle buffer manages the static and dynamic buffers for a particle container.\n *\n * @class\n * @private\n * @memberof PIXI\n */\nvar ParticleBuffer = function ParticleBuffer(properties, dynamicPropertyFlags, size)\n{\n this.geometry = new Geometry();\n\n this.indexBuffer = null;\n\n /**\n * The number of particles the buffer can hold\n *\n * @private\n * @member {number}\n */\n this.size = size;\n\n /**\n * A list of the properties that are dynamic.\n *\n * @private\n * @member {object[]}\n */\n this.dynamicProperties = [];\n\n /**\n * A list of the properties that are static.\n *\n * @private\n * @member {object[]}\n */\n this.staticProperties = [];\n\n for (var i = 0; i < properties.length; ++i)\n {\n var property = properties[i];\n\n // Make copy of properties object so that when we edit the offset it doesn't\n // change all other instances of the object literal\n property = {\n attributeName: property.attributeName,\n size: property.size,\n uploadFunction: property.uploadFunction,\n type: property.type || TYPES.FLOAT,\n offset: property.offset,\n };\n\n if (dynamicPropertyFlags[i])\n {\n this.dynamicProperties.push(property);\n }\n else\n {\n this.staticProperties.push(property);\n }\n }\n\n this.staticStride = 0;\n this.staticBuffer = null;\n this.staticData = null;\n this.staticDataUint32 = null;\n\n this.dynamicStride = 0;\n this.dynamicBuffer = null;\n this.dynamicData = null;\n this.dynamicDataUint32 = null;\n\n this._updateID = 0;\n\n this.initBuffers();\n};\n\n/**\n * Sets up the renderer context and necessary buffers.\n *\n * @private\n */\nParticleBuffer.prototype.initBuffers = function initBuffers ()\n{\n var geometry = this.geometry;\n\n var dynamicOffset = 0;\n\n /**\n * Holds the indices of the geometry (quads) to draw\n *\n * @member {Uint16Array}\n * @private\n */\n this.indexBuffer = new Buffer(createIndicesForQuads(this.size), true, true);\n geometry.addIndex(this.indexBuffer);\n\n this.dynamicStride = 0;\n\n for (var i = 0; i < this.dynamicProperties.length; ++i)\n {\n var property = this.dynamicProperties[i];\n\n property.offset = dynamicOffset;\n dynamicOffset += property.size;\n this.dynamicStride += property.size;\n }\n\n var dynBuffer = new ArrayBuffer(this.size * this.dynamicStride * 4 * 4);\n\n this.dynamicData = new Float32Array(dynBuffer);\n this.dynamicDataUint32 = new Uint32Array(dynBuffer);\n this.dynamicBuffer = new Buffer(this.dynamicData, false, false);\n\n // static //\n var staticOffset = 0;\n\n this.staticStride = 0;\n\n for (var i$1 = 0; i$1 < this.staticProperties.length; ++i$1)\n {\n var property$1 = this.staticProperties[i$1];\n\n property$1.offset = staticOffset;\n staticOffset += property$1.size;\n this.staticStride += property$1.size;\n }\n\n var statBuffer = new ArrayBuffer(this.size * this.staticStride * 4 * 4);\n\n this.staticData = new Float32Array(statBuffer);\n this.staticDataUint32 = new Uint32Array(statBuffer);\n this.staticBuffer = new Buffer(this.staticData, true, false);\n\n for (var i$2 = 0; i$2 < this.dynamicProperties.length; ++i$2)\n {\n var property$2 = this.dynamicProperties[i$2];\n\n geometry.addAttribute(\n property$2.attributeName,\n this.dynamicBuffer,\n 0,\n property$2.type === TYPES.UNSIGNED_BYTE,\n property$2.type,\n this.dynamicStride * 4,\n property$2.offset * 4\n );\n }\n\n for (var i$3 = 0; i$3 < this.staticProperties.length; ++i$3)\n {\n var property$3 = this.staticProperties[i$3];\n\n geometry.addAttribute(\n property$3.attributeName,\n this.staticBuffer,\n 0,\n property$3.type === TYPES.UNSIGNED_BYTE,\n property$3.type,\n this.staticStride * 4,\n property$3.offset * 4\n );\n }\n};\n\n/**\n * Uploads the dynamic properties.\n *\n * @private\n * @param {PIXI.DisplayObject[]} children - The children to upload.\n * @param {number} startIndex - The index to start at.\n * @param {number} amount - The number to upload.\n */\nParticleBuffer.prototype.uploadDynamic = function uploadDynamic (children, startIndex, amount)\n{\n for (var i = 0; i < this.dynamicProperties.length; i++)\n {\n var property = this.dynamicProperties[i];\n\n property.uploadFunction(children, startIndex, amount,\n property.type === TYPES.UNSIGNED_BYTE ? this.dynamicDataUint32 : this.dynamicData,\n this.dynamicStride, property.offset);\n }\n\n this.dynamicBuffer._updateID++;\n};\n\n/**\n * Uploads the static properties.\n *\n * @private\n * @param {PIXI.DisplayObject[]} children - The children to upload.\n * @param {number} startIndex - The index to start at.\n * @param {number} amount - The number to upload.\n */\nParticleBuffer.prototype.uploadStatic = function uploadStatic (children, startIndex, amount)\n{\n for (var i = 0; i < this.staticProperties.length; i++)\n {\n var property = this.staticProperties[i];\n\n property.uploadFunction(children, startIndex, amount,\n property.type === TYPES.UNSIGNED_BYTE ? this.staticDataUint32 : this.staticData,\n this.staticStride, property.offset);\n }\n\n this.staticBuffer._updateID++;\n};\n\n/**\n * Destroys the ParticleBuffer.\n *\n * @private\n */\nParticleBuffer.prototype.destroy = function destroy ()\n{\n this.indexBuffer = null;\n\n this.dynamicProperties = null;\n // this.dynamicBuffer.destroy();\n this.dynamicBuffer = null;\n this.dynamicData = null;\n this.dynamicDataUint32 = null;\n\n this.staticProperties = null;\n // this.staticBuffer.destroy();\n this.staticBuffer = null;\n this.staticData = null;\n this.staticDataUint32 = null;\n // all buffers are destroyed inside geometry\n this.geometry.destroy();\n};\n\nvar vertex = \"attribute vec2 aVertexPosition;\\nattribute vec2 aTextureCoord;\\nattribute vec4 aColor;\\n\\nattribute vec2 aPositionCoord;\\nattribute float aRotation;\\n\\nuniform mat3 translationMatrix;\\nuniform vec4 uColor;\\n\\nvarying vec2 vTextureCoord;\\nvarying vec4 vColor;\\n\\nvoid main(void){\\n float x = (aVertexPosition.x) * cos(aRotation) - (aVertexPosition.y) * sin(aRotation);\\n float y = (aVertexPosition.x) * sin(aRotation) + (aVertexPosition.y) * cos(aRotation);\\n\\n vec2 v = vec2(x, y);\\n v = v + aPositionCoord;\\n\\n gl_Position = vec4((translationMatrix * vec3(v, 1.0)).xy, 0.0, 1.0);\\n\\n vTextureCoord = aTextureCoord;\\n vColor = aColor * uColor;\\n}\\n\";\n\nvar fragment = \"varying vec2 vTextureCoord;\\nvarying vec4 vColor;\\n\\nuniform sampler2D uSampler;\\n\\nvoid main(void){\\n vec4 color = texture2D(uSampler, vTextureCoord) * vColor;\\n gl_FragColor = color;\\n}\";\n\n/**\n * @author Mat Groves\n *\n * Big thanks to the very clever Matt DesLauriers https://github.com/mattdesl/\n * for creating the original PixiJS version!\n * Also a thanks to https://github.com/bchevalier for tweaking the tint and alpha so that they now\n * share 4 bytes on the vertex buffer\n *\n * Heavily inspired by LibGDX's ParticleRenderer:\n * https://github.com/libgdx/libgdx/blob/master/gdx/src/com/badlogic/gdx/graphics/g2d/ParticleRenderer.java\n */\n\n/**\n * Renderer for Particles that is designer for speed over feature set.\n *\n * @class\n * @memberof PIXI\n */\nvar ParticleRenderer = /*@__PURE__*/(function (ObjectRenderer) {\n function ParticleRenderer(renderer)\n {\n ObjectRenderer.call(this, renderer);\n\n // 65535 is max vertex index in the index buffer (see ParticleRenderer)\n // so max number of particles is 65536 / 4 = 16384\n // and max number of element in the index buffer is 16384 * 6 = 98304\n // Creating a full index buffer, overhead is 98304 * 2 = 196Ko\n // let numIndices = 98304;\n\n /**\n * The default shader that is used if a sprite doesn't have a more specific one.\n *\n * @member {PIXI.Shader}\n */\n this.shader = null;\n\n this.properties = null;\n\n this.tempMatrix = new Matrix();\n\n this.properties = [\n // verticesData\n {\n attributeName: 'aVertexPosition',\n size: 2,\n uploadFunction: this.uploadVertices,\n offset: 0,\n },\n // positionData\n {\n attributeName: 'aPositionCoord',\n size: 2,\n uploadFunction: this.uploadPosition,\n offset: 0,\n },\n // rotationData\n {\n attributeName: 'aRotation',\n size: 1,\n uploadFunction: this.uploadRotation,\n offset: 0,\n },\n // uvsData\n {\n attributeName: 'aTextureCoord',\n size: 2,\n uploadFunction: this.uploadUvs,\n offset: 0,\n },\n // tintData\n {\n attributeName: 'aColor',\n size: 1,\n type: TYPES.UNSIGNED_BYTE,\n uploadFunction: this.uploadTint,\n offset: 0,\n } ];\n\n this.shader = Shader.from(vertex, fragment, {});\n }\n\n if ( ObjectRenderer ) ParticleRenderer.__proto__ = ObjectRenderer;\n ParticleRenderer.prototype = Object.create( ObjectRenderer && ObjectRenderer.prototype );\n ParticleRenderer.prototype.constructor = ParticleRenderer;\n\n /**\n * Renders the particle container object.\n *\n * @param {PIXI.ParticleContainer} container - The container to render using this ParticleRenderer\n */\n ParticleRenderer.prototype.render = function render (container)\n {\n var children = container.children;\n var maxSize = container._maxSize;\n var batchSize = container._batchSize;\n var renderer = this.renderer;\n var totalChildren = children.length;\n\n if (totalChildren === 0)\n {\n return;\n }\n else if (totalChildren > maxSize && !container.autoResize)\n {\n totalChildren = maxSize;\n }\n\n var buffers = container._buffers;\n\n if (!buffers)\n {\n buffers = container._buffers = this.generateBuffers(container);\n }\n\n var baseTexture = children[0]._texture.baseTexture;\n\n // if the uvs have not updated then no point rendering just yet!\n this.renderer.state.setBlendMode(correctBlendMode(container.blendMode, baseTexture.premultiplyAlpha));\n\n var gl = renderer.gl;\n\n var m = container.worldTransform.copyTo(this.tempMatrix);\n\n m.prepend(renderer.globalUniforms.uniforms.projectionMatrix);\n\n this.shader.uniforms.translationMatrix = m.toArray(true);\n\n this.shader.uniforms.uColor = premultiplyRgba(container.tintRgb,\n container.worldAlpha, this.shader.uniforms.uColor, baseTexture.premultiplyAlpha);\n\n this.shader.uniforms.uSampler = baseTexture;\n\n this.renderer.shader.bind(this.shader);\n\n var updateStatic = false;\n\n // now lets upload and render the buffers..\n for (var i = 0, j = 0; i < totalChildren; i += batchSize, j += 1)\n {\n var amount = (totalChildren - i);\n\n if (amount > batchSize)\n {\n amount = batchSize;\n }\n\n if (j >= buffers.length)\n {\n buffers.push(this._generateOneMoreBuffer(container));\n }\n\n var buffer = buffers[j];\n\n // we always upload the dynamic\n buffer.uploadDynamic(children, i, amount);\n\n var bid = container._bufferUpdateIDs[j] || 0;\n\n updateStatic = updateStatic || (buffer._updateID < bid);\n // we only upload the static content when we have to!\n if (updateStatic)\n {\n buffer._updateID = container._updateID;\n buffer.uploadStatic(children, i, amount);\n }\n\n // bind the buffer\n renderer.geometry.bind(buffer.geometry);\n gl.drawElements(gl.TRIANGLES, amount * 6, gl.UNSIGNED_SHORT, 0);\n }\n };\n\n /**\n * Creates one particle buffer for each child in the container we want to render and updates internal properties\n *\n * @param {PIXI.ParticleContainer} container - The container to render using this ParticleRenderer\n * @return {PIXI.ParticleBuffer[]} The buffers\n * @private\n */\n ParticleRenderer.prototype.generateBuffers = function generateBuffers (container)\n {\n var buffers = [];\n var size = container._maxSize;\n var batchSize = container._batchSize;\n var dynamicPropertyFlags = container._properties;\n\n for (var i = 0; i < size; i += batchSize)\n {\n buffers.push(new ParticleBuffer(this.properties, dynamicPropertyFlags, batchSize));\n }\n\n return buffers;\n };\n\n /**\n * Creates one more particle buffer, because container has autoResize feature\n *\n * @param {PIXI.ParticleContainer} container - The container to render using this ParticleRenderer\n * @return {PIXI.ParticleBuffer} generated buffer\n * @private\n */\n ParticleRenderer.prototype._generateOneMoreBuffer = function _generateOneMoreBuffer (container)\n {\n var batchSize = container._batchSize;\n var dynamicPropertyFlags = container._properties;\n\n return new ParticleBuffer(this.properties, dynamicPropertyFlags, batchSize);\n };\n\n /**\n * Uploads the vertices.\n *\n * @param {PIXI.DisplayObject[]} children - the array of display objects to render\n * @param {number} startIndex - the index to start from in the children array\n * @param {number} amount - the amount of children that will have their vertices uploaded\n * @param {number[]} array - The vertices to upload.\n * @param {number} stride - Stride to use for iteration.\n * @param {number} offset - Offset to start at.\n */\n ParticleRenderer.prototype.uploadVertices = function uploadVertices (children, startIndex, amount, array, stride, offset)\n {\n var w0 = 0;\n var w1 = 0;\n var h0 = 0;\n var h1 = 0;\n\n for (var i = 0; i < amount; ++i)\n {\n var sprite = children[startIndex + i];\n var texture = sprite._texture;\n var sx = sprite.scale.x;\n var sy = sprite.scale.y;\n var trim = texture.trim;\n var orig = texture.orig;\n\n if (trim)\n {\n // if the sprite is trimmed and is not a tilingsprite then we need to add the\n // extra space before transforming the sprite coords..\n w1 = trim.x - (sprite.anchor.x * orig.width);\n w0 = w1 + trim.width;\n\n h1 = trim.y - (sprite.anchor.y * orig.height);\n h0 = h1 + trim.height;\n }\n else\n {\n w0 = (orig.width) * (1 - sprite.anchor.x);\n w1 = (orig.width) * -sprite.anchor.x;\n\n h0 = orig.height * (1 - sprite.anchor.y);\n h1 = orig.height * -sprite.anchor.y;\n }\n\n array[offset] = w1 * sx;\n array[offset + 1] = h1 * sy;\n\n array[offset + stride] = w0 * sx;\n array[offset + stride + 1] = h1 * sy;\n\n array[offset + (stride * 2)] = w0 * sx;\n array[offset + (stride * 2) + 1] = h0 * sy;\n\n array[offset + (stride * 3)] = w1 * sx;\n array[offset + (stride * 3) + 1] = h0 * sy;\n\n offset += stride * 4;\n }\n };\n\n /**\n * Uploads the position.\n *\n * @param {PIXI.DisplayObject[]} children - the array of display objects to render\n * @param {number} startIndex - the index to start from in the children array\n * @param {number} amount - the amount of children that will have their positions uploaded\n * @param {number[]} array - The vertices to upload.\n * @param {number} stride - Stride to use for iteration.\n * @param {number} offset - Offset to start at.\n */\n ParticleRenderer.prototype.uploadPosition = function uploadPosition (children, startIndex, amount, array, stride, offset)\n {\n for (var i = 0; i < amount; i++)\n {\n var spritePosition = children[startIndex + i].position;\n\n array[offset] = spritePosition.x;\n array[offset + 1] = spritePosition.y;\n\n array[offset + stride] = spritePosition.x;\n array[offset + stride + 1] = spritePosition.y;\n\n array[offset + (stride * 2)] = spritePosition.x;\n array[offset + (stride * 2) + 1] = spritePosition.y;\n\n array[offset + (stride * 3)] = spritePosition.x;\n array[offset + (stride * 3) + 1] = spritePosition.y;\n\n offset += stride * 4;\n }\n };\n\n /**\n * Uploads the rotiation.\n *\n * @param {PIXI.DisplayObject[]} children - the array of display objects to render\n * @param {number} startIndex - the index to start from in the children array\n * @param {number} amount - the amount of children that will have their rotation uploaded\n * @param {number[]} array - The vertices to upload.\n * @param {number} stride - Stride to use for iteration.\n * @param {number} offset - Offset to start at.\n */\n ParticleRenderer.prototype.uploadRotation = function uploadRotation (children, startIndex, amount, array, stride, offset)\n {\n for (var i = 0; i < amount; i++)\n {\n var spriteRotation = children[startIndex + i].rotation;\n\n array[offset] = spriteRotation;\n array[offset + stride] = spriteRotation;\n array[offset + (stride * 2)] = spriteRotation;\n array[offset + (stride * 3)] = spriteRotation;\n\n offset += stride * 4;\n }\n };\n\n /**\n * Uploads the Uvs\n *\n * @param {PIXI.DisplayObject[]} children - the array of display objects to render\n * @param {number} startIndex - the index to start from in the children array\n * @param {number} amount - the amount of children that will have their rotation uploaded\n * @param {number[]} array - The vertices to upload.\n * @param {number} stride - Stride to use for iteration.\n * @param {number} offset - Offset to start at.\n */\n ParticleRenderer.prototype.uploadUvs = function uploadUvs (children, startIndex, amount, array, stride, offset)\n {\n for (var i = 0; i < amount; ++i)\n {\n var textureUvs = children[startIndex + i]._texture._uvs;\n\n if (textureUvs)\n {\n array[offset] = textureUvs.x0;\n array[offset + 1] = textureUvs.y0;\n\n array[offset + stride] = textureUvs.x1;\n array[offset + stride + 1] = textureUvs.y1;\n\n array[offset + (stride * 2)] = textureUvs.x2;\n array[offset + (stride * 2) + 1] = textureUvs.y2;\n\n array[offset + (stride * 3)] = textureUvs.x3;\n array[offset + (stride * 3) + 1] = textureUvs.y3;\n\n offset += stride * 4;\n }\n else\n {\n // TODO you know this can be easier!\n array[offset] = 0;\n array[offset + 1] = 0;\n\n array[offset + stride] = 0;\n array[offset + stride + 1] = 0;\n\n array[offset + (stride * 2)] = 0;\n array[offset + (stride * 2) + 1] = 0;\n\n array[offset + (stride * 3)] = 0;\n array[offset + (stride * 3) + 1] = 0;\n\n offset += stride * 4;\n }\n }\n };\n\n /**\n * Uploads the tint.\n *\n * @param {PIXI.DisplayObject[]} children - the array of display objects to render\n * @param {number} startIndex - the index to start from in the children array\n * @param {number} amount - the amount of children that will have their rotation uploaded\n * @param {number[]} array - The vertices to upload.\n * @param {number} stride - Stride to use for iteration.\n * @param {number} offset - Offset to start at.\n */\n ParticleRenderer.prototype.uploadTint = function uploadTint (children, startIndex, amount, array, stride, offset)\n {\n for (var i = 0; i < amount; ++i)\n {\n var sprite = children[startIndex + i];\n var premultiplied = sprite._texture.baseTexture.premultiplyAlpha;\n var alpha = sprite.alpha;\n // we dont call extra function if alpha is 1.0, that's faster\n var argb = alpha < 1.0 && premultiplied ? premultiplyTint(sprite._tintRGB, alpha)\n : sprite._tintRGB + (alpha * 255 << 24);\n\n array[offset] = argb;\n array[offset + stride] = argb;\n array[offset + (stride * 2)] = argb;\n array[offset + (stride * 3)] = argb;\n\n offset += stride * 4;\n }\n };\n\n /**\n * Destroys the ParticleRenderer.\n */\n ParticleRenderer.prototype.destroy = function destroy ()\n {\n ObjectRenderer.prototype.destroy.call(this);\n\n if (this.shader)\n {\n this.shader.destroy();\n this.shader = null;\n }\n\n this.tempMatrix = null;\n };\n\n return ParticleRenderer;\n}(ObjectRenderer));\n\nexport { ParticleContainer, ParticleRenderer };\n//# sourceMappingURL=particles.es.js.map\n","/*!\n * @pixi/spritesheet - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/spritesheet is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { Rectangle } from '@pixi/math';\nimport { Texture } from '@pixi/core';\nimport { getResolutionOfUrl, url } from '@pixi/utils';\nimport { LoaderResource } from '@pixi/loaders';\n\n/**\n * Utility class for maintaining reference to a collection\n * of Textures on a single Spritesheet.\n *\n * To access a sprite sheet from your code pass its JSON data file to Pixi's loader:\n *\n * ```js\n * PIXI.Loader.shared.add(\"images/spritesheet.json\").load(setup);\n *\n * function setup() {\n * let sheet = PIXI.Loader.shared.resources[\"images/spritesheet.json\"].spritesheet;\n * ...\n * }\n * ```\n * With the `sheet.textures` you can create Sprite objects,`sheet.animations` can be used to create an AnimatedSprite.\n *\n * Sprite sheets can be packed using tools like {@link https://codeandweb.com/texturepacker|TexturePacker},\n * {@link https://renderhjs.net/shoebox/|Shoebox} or {@link https://github.com/krzysztof-o/spritesheet.js|Spritesheet.js}.\n * Default anchor points (see {@link PIXI.Texture#defaultAnchor}) and grouping of animation sprites are currently only\n * supported by TexturePacker.\n *\n * @class\n * @memberof PIXI\n */\nvar Spritesheet = function Spritesheet(baseTexture, data, resolutionFilename)\n{\n if ( resolutionFilename === void 0 ) resolutionFilename = null;\n\n /**\n * Reference to ths source texture\n * @type {PIXI.BaseTexture}\n */\n this.baseTexture = baseTexture;\n\n /**\n * A map containing all textures of the sprite sheet.\n * Can be used to create a {@link PIXI.Sprite|Sprite}:\n * ```js\n * new PIXI.Sprite(sheet.textures[\"image.png\"]);\n * ```\n * @member {Object}\n */\n this.textures = {};\n\n /**\n * A map containing the textures for each animation.\n * Can be used to create an {@link PIXI.AnimatedSprite|AnimatedSprite}:\n * ```js\n * new PIXI.AnimatedSprite(sheet.animations[\"anim_name\"])\n * ```\n * @member {Object}\n */\n this.animations = {};\n\n /**\n * Reference to the original JSON data.\n * @type {Object}\n */\n this.data = data;\n\n /**\n * The resolution of the spritesheet.\n * @type {number}\n */\n this.resolution = this._updateResolution(\n resolutionFilename\n || (this.baseTexture.resource ? this.baseTexture.resource.url : null)\n );\n\n /**\n * Map of spritesheet frames.\n * @type {Object}\n * @private\n */\n this._frames = this.data.frames;\n\n /**\n * Collection of frame names.\n * @type {string[]}\n * @private\n */\n this._frameKeys = Object.keys(this._frames);\n\n /**\n * Current batch index being processed.\n * @type {number}\n * @private\n */\n this._batchIndex = 0;\n\n /**\n * Callback when parse is completed.\n * @type {Function}\n * @private\n */\n this._callback = null;\n};\n\nvar staticAccessors = { BATCH_SIZE: { configurable: true } };\n\n/**\n * Generate the resolution from the filename or fallback\n * to the meta.scale field of the JSON data.\n *\n * @private\n * @param {string} resolutionFilename - The filename to use for resolving\n * the default resolution.\n * @return {number} Resolution to use for spritesheet.\n */\nstaticAccessors.BATCH_SIZE.get = function ()\n{\n return 1000;\n};\n\nSpritesheet.prototype._updateResolution = function _updateResolution (resolutionFilename)\n{\n var scale = this.data.meta.scale;\n\n // Use a defaultValue of `null` to check if a url-based resolution is set\n var resolution = getResolutionOfUrl(resolutionFilename, null);\n\n // No resolution found via URL\n if (resolution === null)\n {\n // Use the scale value or default to 1\n resolution = scale !== undefined ? parseFloat(scale) : 1;\n }\n\n // For non-1 resolutions, update baseTexture\n if (resolution !== 1)\n {\n this.baseTexture.setResolution(resolution);\n }\n\n return resolution;\n};\n\n/**\n * Parser spritesheet from loaded data. This is done asynchronously\n * to prevent creating too many Texture within a single process.\n *\n * @param {Function} callback - Callback when complete returns\n * a map of the Textures for this spritesheet.\n */\nSpritesheet.prototype.parse = function parse (callback)\n{\n this._batchIndex = 0;\n this._callback = callback;\n\n if (this._frameKeys.length <= Spritesheet.BATCH_SIZE)\n {\n this._processFrames(0);\n this._processAnimations();\n this._parseComplete();\n }\n else\n {\n this._nextBatch();\n }\n};\n\n/**\n * Process a batch of frames\n *\n * @private\n * @param {number} initialFrameIndex - The index of frame to start.\n */\nSpritesheet.prototype._processFrames = function _processFrames (initialFrameIndex)\n{\n var frameIndex = initialFrameIndex;\n var maxFrames = Spritesheet.BATCH_SIZE;\n\n while (frameIndex - initialFrameIndex < maxFrames && frameIndex < this._frameKeys.length)\n {\n var i = this._frameKeys[frameIndex];\n var data = this._frames[i];\n var rect = data.frame;\n\n if (rect)\n {\n var frame = null;\n var trim = null;\n var sourceSize = data.trimmed !== false && data.sourceSize\n ? data.sourceSize : data.frame;\n\n var orig = new Rectangle(\n 0,\n 0,\n Math.floor(sourceSize.w) / this.resolution,\n Math.floor(sourceSize.h) / this.resolution\n );\n\n if (data.rotated)\n {\n frame = new Rectangle(\n Math.floor(rect.x) / this.resolution,\n Math.floor(rect.y) / this.resolution,\n Math.floor(rect.h) / this.resolution,\n Math.floor(rect.w) / this.resolution\n );\n }\n else\n {\n frame = new Rectangle(\n Math.floor(rect.x) / this.resolution,\n Math.floor(rect.y) / this.resolution,\n Math.floor(rect.w) / this.resolution,\n Math.floor(rect.h) / this.resolution\n );\n }\n\n // Check to see if the sprite is trimmed\n if (data.trimmed !== false && data.spriteSourceSize)\n {\n trim = new Rectangle(\n Math.floor(data.spriteSourceSize.x) / this.resolution,\n Math.floor(data.spriteSourceSize.y) / this.resolution,\n Math.floor(rect.w) / this.resolution,\n Math.floor(rect.h) / this.resolution\n );\n }\n\n this.textures[i] = new Texture(\n this.baseTexture,\n frame,\n orig,\n trim,\n data.rotated ? 2 : 0,\n data.anchor\n );\n\n // lets also add the frame to pixi's global cache for 'from' and 'fromLoader' functions\n Texture.addToCache(this.textures[i], i);\n }\n\n frameIndex++;\n }\n};\n\n/**\n * Parse animations config\n *\n * @private\n */\nSpritesheet.prototype._processAnimations = function _processAnimations ()\n{\n var animations = this.data.animations || {};\n\n for (var animName in animations)\n {\n this.animations[animName] = [];\n for (var i = 0; i < animations[animName].length; i++)\n {\n var frameName = animations[animName][i];\n\n this.animations[animName].push(this.textures[frameName]);\n }\n }\n};\n\n/**\n * The parse has completed.\n *\n * @private\n */\nSpritesheet.prototype._parseComplete = function _parseComplete ()\n{\n var callback = this._callback;\n\n this._callback = null;\n this._batchIndex = 0;\n callback.call(this, this.textures);\n};\n\n/**\n * Begin the next batch of textures.\n *\n * @private\n */\nSpritesheet.prototype._nextBatch = function _nextBatch ()\n{\n var this$1 = this;\n\n this._processFrames(this._batchIndex * Spritesheet.BATCH_SIZE);\n this._batchIndex++;\n setTimeout(function () {\n if (this$1._batchIndex * Spritesheet.BATCH_SIZE < this$1._frameKeys.length)\n {\n this$1._nextBatch();\n }\n else\n {\n this$1._processAnimations();\n this$1._parseComplete();\n }\n }, 0);\n};\n\n/**\n * Destroy Spritesheet and don't use after this.\n *\n * @param {boolean} [destroyBase=false] Whether to destroy the base texture as well\n */\nSpritesheet.prototype.destroy = function destroy (destroyBase)\n{\n if ( destroyBase === void 0 ) destroyBase = false;\n\n for (var i in this.textures)\n {\n this.textures[i].destroy();\n }\n this._frames = null;\n this._frameKeys = null;\n this.data = null;\n this.textures = null;\n if (destroyBase)\n {\n this.baseTexture.destroy();\n }\n this.baseTexture = null;\n};\n\nObject.defineProperties( Spritesheet, staticAccessors );\n\n/**\n * {@link PIXI.Loader Loader} middleware for loading texture atlases that have been created with\n * TexturePacker or similar JSON-based spritesheet.\n *\n * This middleware automatically generates Texture resources.\n *\n * @class\n * @memberof PIXI\n * @implements PIXI.ILoaderPlugin\n */\nvar SpritesheetLoader = function SpritesheetLoader () {};\n\nSpritesheetLoader.use = function use (resource, next)\n{\n var imageResourceName = (resource.name) + \"_image\";\n\n // skip if no data, its not json, it isn't spritesheet data, or the image resource already exists\n if (!resource.data\n || resource.type !== LoaderResource.TYPE.JSON\n || !resource.data.frames\n || this.resources[imageResourceName]\n )\n {\n next();\n\n return;\n }\n\n var loadOptions = {\n crossOrigin: resource.crossOrigin,\n metadata: resource.metadata.imageMetadata,\n parentResource: resource,\n };\n\n var resourcePath = SpritesheetLoader.getResourcePath(resource, this.baseUrl);\n\n // load the image for this sheet\n this.add(imageResourceName, resourcePath, loadOptions, function onImageLoad(res)\n {\n if (res.error)\n {\n next(res.error);\n\n return;\n }\n\n var spritesheet = new Spritesheet(\n res.texture.baseTexture,\n resource.data,\n resource.url\n );\n\n spritesheet.parse(function () {\n resource.spritesheet = spritesheet;\n resource.textures = spritesheet.textures;\n next();\n });\n });\n};\n\n/**\n * Get the spritesheets root path\n * @param {PIXI.LoaderResource} resource - Resource to check path\n * @param {string} baseUrl - Base root url\n */\nSpritesheetLoader.getResourcePath = function getResourcePath (resource, baseUrl)\n{\n // Prepend url path unless the resource image is a data url\n if (resource.isDataUrl)\n {\n return resource.data.meta.image;\n }\n\n return url.resolve(resource.url.replace(baseUrl, ''), resource.data.meta.image);\n};\n\nexport { Spritesheet, SpritesheetLoader };\n//# sourceMappingURL=spritesheet.es.js.map\n","/*!\n * @pixi/sprite-tiling - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/sprite-tiling is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { Texture, TextureMatrix, ObjectRenderer, Shader, QuadUv } from '@pixi/core';\nimport { Point, Rectangle, Transform, Matrix } from '@pixi/math';\nimport { TextureCache, premultiplyTintToRgba, correctBlendMode } from '@pixi/utils';\nimport { Sprite } from '@pixi/sprite';\nimport { WRAP_MODES } from '@pixi/constants';\n\nvar tempPoint = new Point();\n\n/**\n * A tiling sprite is a fast way of rendering a tiling image\n *\n * @class\n * @extends PIXI.Sprite\n * @memberof PIXI\n */\nvar TilingSprite = /*@__PURE__*/(function (Sprite) {\n function TilingSprite(texture, width, height)\n {\n if ( width === void 0 ) width = 100;\n if ( height === void 0 ) height = 100;\n\n Sprite.call(this, texture);\n\n /**\n * Tile transform\n *\n * @member {PIXI.Transform}\n */\n this.tileTransform = new Transform();\n\n // /// private\n\n /**\n * The with of the tiling sprite\n *\n * @member {number}\n * @private\n */\n this._width = width;\n\n /**\n * The height of the tiling sprite\n *\n * @member {number}\n * @private\n */\n this._height = height;\n\n /**\n * Canvas pattern\n *\n * @type {CanvasPattern}\n * @private\n */\n this._canvasPattern = null;\n\n /**\n * matrix that is applied to UV to get the coords in Texture normalized space to coords in BaseTexture space\n *\n * @member {PIXI.TextureMatrix}\n */\n this.uvMatrix = texture.uvMatrix || new TextureMatrix(texture);\n\n /**\n * Plugin that is responsible for rendering this element.\n * Allows to customize the rendering process without overriding '_render' method.\n *\n * @member {string}\n * @default 'tilingSprite'\n */\n this.pluginName = 'tilingSprite';\n\n /**\n * Whether or not anchor affects uvs\n *\n * @member {boolean}\n * @default false\n */\n this.uvRespectAnchor = false;\n }\n\n if ( Sprite ) TilingSprite.__proto__ = Sprite;\n TilingSprite.prototype = Object.create( Sprite && Sprite.prototype );\n TilingSprite.prototype.constructor = TilingSprite;\n\n var prototypeAccessors = { clampMargin: { configurable: true },tileScale: { configurable: true },tilePosition: { configurable: true },width: { configurable: true },height: { configurable: true } };\n /**\n * Changes frame clamping in corresponding textureTransform, shortcut\n * Change to -0.5 to add a pixel to the edge, recommended for transparent trimmed textures in atlas\n *\n * @default 0.5\n * @member {number}\n */\n prototypeAccessors.clampMargin.get = function ()\n {\n return this.uvMatrix.clampMargin;\n };\n\n prototypeAccessors.clampMargin.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.uvMatrix.clampMargin = value;\n this.uvMatrix.update(true);\n };\n\n /**\n * The scaling of the image that is being tiled\n *\n * @member {PIXI.ObservablePoint}\n */\n prototypeAccessors.tileScale.get = function ()\n {\n return this.tileTransform.scale;\n };\n\n prototypeAccessors.tileScale.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.tileTransform.scale.copyFrom(value);\n };\n\n /**\n * The offset of the image that is being tiled\n *\n * @member {PIXI.ObservablePoint}\n */\n prototypeAccessors.tilePosition.get = function ()\n {\n return this.tileTransform.position;\n };\n\n prototypeAccessors.tilePosition.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.tileTransform.position.copyFrom(value);\n };\n\n /**\n * @private\n */\n TilingSprite.prototype._onTextureUpdate = function _onTextureUpdate ()\n {\n if (this.uvMatrix)\n {\n this.uvMatrix.texture = this._texture;\n }\n this._cachedTint = 0xFFFFFF;\n };\n\n /**\n * Renders the object using the WebGL renderer\n *\n * @protected\n * @param {PIXI.Renderer} renderer - The renderer\n */\n TilingSprite.prototype._render = function _render (renderer)\n {\n // tweak our texture temporarily..\n var texture = this._texture;\n\n if (!texture || !texture.valid)\n {\n return;\n }\n\n this.tileTransform.updateLocalTransform();\n this.uvMatrix.update();\n\n renderer.batch.setObjectRenderer(renderer.plugins[this.pluginName]);\n renderer.plugins[this.pluginName].render(this);\n };\n\n /**\n * Updates the bounds of the tiling sprite.\n *\n * @protected\n */\n TilingSprite.prototype._calculateBounds = function _calculateBounds ()\n {\n var minX = this._width * -this._anchor._x;\n var minY = this._height * -this._anchor._y;\n var maxX = this._width * (1 - this._anchor._x);\n var maxY = this._height * (1 - this._anchor._y);\n\n this._bounds.addFrame(this.transform, minX, minY, maxX, maxY);\n };\n\n /**\n * Gets the local bounds of the sprite object.\n *\n * @param {PIXI.Rectangle} rect - The output rectangle.\n * @return {PIXI.Rectangle} The bounds.\n */\n TilingSprite.prototype.getLocalBounds = function getLocalBounds (rect)\n {\n // we can do a fast local bounds if the sprite has no children!\n if (this.children.length === 0)\n {\n this._bounds.minX = this._width * -this._anchor._x;\n this._bounds.minY = this._height * -this._anchor._y;\n this._bounds.maxX = this._width * (1 - this._anchor._x);\n this._bounds.maxY = this._height * (1 - this._anchor._y);\n\n if (!rect)\n {\n if (!this._localBoundsRect)\n {\n this._localBoundsRect = new Rectangle();\n }\n\n rect = this._localBoundsRect;\n }\n\n return this._bounds.getRectangle(rect);\n }\n\n return Sprite.prototype.getLocalBounds.call(this, rect);\n };\n\n /**\n * Checks if a point is inside this tiling sprite.\n *\n * @param {PIXI.Point} point - the point to check\n * @return {boolean} Whether or not the sprite contains the point.\n */\n TilingSprite.prototype.containsPoint = function containsPoint (point)\n {\n this.worldTransform.applyInverse(point, tempPoint);\n\n var width = this._width;\n var height = this._height;\n var x1 = -width * this.anchor._x;\n\n if (tempPoint.x >= x1 && tempPoint.x < x1 + width)\n {\n var y1 = -height * this.anchor._y;\n\n if (tempPoint.y >= y1 && tempPoint.y < y1 + height)\n {\n return true;\n }\n }\n\n return false;\n };\n\n /**\n * Destroys this sprite and optionally its texture and children\n *\n * @param {object|boolean} [options] - Options parameter. A boolean will act as if all options\n * have been set to that value\n * @param {boolean} [options.children=false] - if set to true, all the children will have their destroy\n * method called as well. 'options' will be passed on to those calls.\n * @param {boolean} [options.texture=false] - Should it destroy the current texture of the sprite as well\n * @param {boolean} [options.baseTexture=false] - Should it destroy the base texture of the sprite as well\n */\n TilingSprite.prototype.destroy = function destroy (options)\n {\n Sprite.prototype.destroy.call(this, options);\n\n this.tileTransform = null;\n this.uvMatrix = null;\n };\n\n /**\n * Helper function that creates a new tiling sprite based on the source you provide.\n * The source can be - frame id, image url, video url, canvas element, video element, base texture\n *\n * @static\n * @param {number|string|PIXI.Texture|HTMLCanvasElement|HTMLVideoElement} source - Source to create texture from\n * @param {number} width - the width of the tiling sprite\n * @param {number} height - the height of the tiling sprite\n * @return {PIXI.TilingSprite} The newly created texture\n */\n TilingSprite.from = function from (source, width, height)\n {\n return new TilingSprite(Texture.from(source), width, height);\n };\n\n /**\n * Helper function that creates a tiling sprite that will use a texture from the TextureCache based on the frameId\n * The frame ids are created when a Texture packer file has been loaded\n *\n * @static\n * @param {string} frameId - The frame Id of the texture in the cache\n * @param {number} width - the width of the tiling sprite\n * @param {number} height - the height of the tiling sprite\n * @return {PIXI.TilingSprite} A new TilingSprite using a texture from the texture cache matching the frameId\n */\n TilingSprite.fromFrame = function fromFrame (frameId, width, height)\n {\n var texture = TextureCache[frameId];\n\n if (!texture)\n {\n throw new Error((\"The frameId \\\"\" + frameId + \"\\\" does not exist in the texture cache \" + (this)));\n }\n\n return new TilingSprite(texture, width, height);\n };\n\n /**\n * Helper function that creates a sprite that will contain a texture based on an image url\n * If the image is not in the texture cache it will be loaded\n *\n * @static\n * @param {string} imageId - The image url of the texture\n * @param {number} width - the width of the tiling sprite\n * @param {number} height - the height of the tiling sprite\n * @param {Object} [options] - See {@link PIXI.BaseTexture}'s constructor for options.\n * @return {PIXI.TilingSprite} A new TilingSprite using a texture from the texture cache matching the image id\n */\n TilingSprite.fromImage = function fromImage (imageId, width, height, options)\n {\n // Fallback support for crossorigin, scaleMode parameters\n if (options && typeof options !== 'object')\n {\n options = {\n scaleMode: arguments[4],\n resourceOptions: {\n crossorigin: arguments[3],\n },\n };\n }\n\n return new TilingSprite(Texture.from(imageId, options), width, height);\n };\n\n /**\n * The width of the sprite, setting this will actually modify the scale to achieve the value set\n *\n * @member {number}\n */\n prototypeAccessors.width.get = function ()\n {\n return this._width;\n };\n\n prototypeAccessors.width.set = function (value) // eslint-disable-line require-jsdoc\n {\n this._width = value;\n };\n\n /**\n * The height of the TilingSprite, setting this will actually modify the scale to achieve the value set\n *\n * @member {number}\n */\n prototypeAccessors.height.get = function ()\n {\n return this._height;\n };\n\n prototypeAccessors.height.set = function (value) // eslint-disable-line require-jsdoc\n {\n this._height = value;\n };\n\n Object.defineProperties( TilingSprite.prototype, prototypeAccessors );\n\n return TilingSprite;\n}(Sprite));\n\nvar vertex = \"attribute vec2 aVertexPosition;\\nattribute vec2 aTextureCoord;\\n\\nuniform mat3 projectionMatrix;\\nuniform mat3 translationMatrix;\\nuniform mat3 uTransform;\\n\\nvarying vec2 vTextureCoord;\\n\\nvoid main(void)\\n{\\n gl_Position = vec4((projectionMatrix * translationMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\\n\\n vTextureCoord = (uTransform * vec3(aTextureCoord, 1.0)).xy;\\n}\\n\";\n\nvar fragment = \"varying vec2 vTextureCoord;\\n\\nuniform sampler2D uSampler;\\nuniform vec4 uColor;\\nuniform mat3 uMapCoord;\\nuniform vec4 uClampFrame;\\nuniform vec2 uClampOffset;\\n\\nvoid main(void)\\n{\\n vec2 coord = mod(vTextureCoord - uClampOffset, vec2(1.0, 1.0)) + uClampOffset;\\n coord = (uMapCoord * vec3(coord, 1.0)).xy;\\n coord = clamp(coord, uClampFrame.xy, uClampFrame.zw);\\n\\n vec4 sample = texture2D(uSampler, coord);\\n gl_FragColor = sample * uColor;\\n}\\n\";\n\nvar fragmentSimple = \"varying vec2 vTextureCoord;\\n\\nuniform sampler2D uSampler;\\nuniform vec4 uColor;\\n\\nvoid main(void)\\n{\\n vec4 sample = texture2D(uSampler, vTextureCoord);\\n gl_FragColor = sample * uColor;\\n}\\n\";\n\nvar tempMat = new Matrix();\n\n/**\n * WebGL renderer plugin for tiling sprites\n *\n * @class\n * @memberof PIXI\n * @extends PIXI.ObjectRenderer\n */\nvar TilingSpriteRenderer = /*@__PURE__*/(function (ObjectRenderer) {\n function TilingSpriteRenderer(renderer)\n {\n ObjectRenderer.call(this, renderer);\n\n var uniforms = { globals: this.renderer.globalUniforms };\n\n this.shader = Shader.from(vertex, fragment, uniforms);\n\n this.simpleShader = Shader.from(vertex, fragmentSimple, uniforms);\n\n this.quad = new QuadUv();\n }\n\n if ( ObjectRenderer ) TilingSpriteRenderer.__proto__ = ObjectRenderer;\n TilingSpriteRenderer.prototype = Object.create( ObjectRenderer && ObjectRenderer.prototype );\n TilingSpriteRenderer.prototype.constructor = TilingSpriteRenderer;\n\n /**\n *\n * @param {PIXI.TilingSprite} ts tilingSprite to be rendered\n */\n TilingSpriteRenderer.prototype.render = function render (ts)\n {\n var renderer = this.renderer;\n var quad = this.quad;\n\n var vertices = quad.vertices;\n\n vertices[0] = vertices[6] = (ts._width) * -ts.anchor.x;\n vertices[1] = vertices[3] = ts._height * -ts.anchor.y;\n\n vertices[2] = vertices[4] = (ts._width) * (1.0 - ts.anchor.x);\n vertices[5] = vertices[7] = ts._height * (1.0 - ts.anchor.y);\n\n if (ts.uvRespectAnchor)\n {\n vertices = quad.uvs;\n\n vertices[0] = vertices[6] = -ts.anchor.x;\n vertices[1] = vertices[3] = -ts.anchor.y;\n\n vertices[2] = vertices[4] = 1.0 - ts.anchor.x;\n vertices[5] = vertices[7] = 1.0 - ts.anchor.y;\n }\n\n quad.invalidate();\n\n var tex = ts._texture;\n var baseTex = tex.baseTexture;\n var lt = ts.tileTransform.localTransform;\n var uv = ts.uvMatrix;\n var isSimple = baseTex.isPowerOfTwo\n && tex.frame.width === baseTex.width && tex.frame.height === baseTex.height;\n\n // auto, force repeat wrapMode for big tiling textures\n if (isSimple)\n {\n if (!baseTex._glTextures[renderer.CONTEXT_UID])\n {\n if (baseTex.wrapMode === WRAP_MODES.CLAMP)\n {\n baseTex.wrapMode = WRAP_MODES.REPEAT;\n }\n }\n else\n {\n isSimple = baseTex.wrapMode !== WRAP_MODES.CLAMP;\n }\n }\n\n var shader = isSimple ? this.simpleShader : this.shader;\n\n var w = tex.width;\n var h = tex.height;\n var W = ts._width;\n var H = ts._height;\n\n tempMat.set(lt.a * w / W,\n lt.b * w / H,\n lt.c * h / W,\n lt.d * h / H,\n lt.tx / W,\n lt.ty / H);\n\n // that part is the same as above:\n // tempMat.identity();\n // tempMat.scale(tex.width, tex.height);\n // tempMat.prepend(lt);\n // tempMat.scale(1.0 / ts._width, 1.0 / ts._height);\n\n tempMat.invert();\n if (isSimple)\n {\n tempMat.prepend(uv.mapCoord);\n }\n else\n {\n shader.uniforms.uMapCoord = uv.mapCoord.toArray(true);\n shader.uniforms.uClampFrame = uv.uClampFrame;\n shader.uniforms.uClampOffset = uv.uClampOffset;\n }\n\n shader.uniforms.uTransform = tempMat.toArray(true);\n shader.uniforms.uColor = premultiplyTintToRgba(ts.tint, ts.worldAlpha,\n shader.uniforms.uColor, baseTex.premultiplyAlpha);\n shader.uniforms.translationMatrix = ts.transform.worldTransform.toArray(true);\n shader.uniforms.uSampler = tex;\n\n renderer.shader.bind(shader);\n renderer.geometry.bind(quad);// , renderer.shader.getGLShader());\n\n renderer.state.setBlendMode(correctBlendMode(ts.blendMode, baseTex.premultiplyAlpha));\n renderer.geometry.draw(this.renderer.gl.TRIANGLES, 6, 0);\n };\n\n return TilingSpriteRenderer;\n}(ObjectRenderer));\n\nexport { TilingSprite, TilingSpriteRenderer };\n//# sourceMappingURL=sprite-tiling.es.js.map\n","/*!\n * @pixi/text-bitmap - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/text-bitmap is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { Texture } from '@pixi/core';\nimport { Container } from '@pixi/display';\nimport { Point, Rectangle, ObservablePoint } from '@pixi/math';\nimport { settings } from '@pixi/settings';\nimport { Sprite } from '@pixi/sprite';\nimport { removeItems, getResolutionOfUrl } from '@pixi/utils';\nimport { LoaderResource } from '@pixi/loaders';\n\n/**\n * A BitmapText object will create a line or multiple lines of text using bitmap font.\n *\n * The primary advantage of this class over Text is that all of your textures are pre-generated and loading,\n * meaning that rendering is fast, and changing text has no performance implications.\n *\n * The primary disadvantage is that you need to preload the bitmap font assets, and thus the styling is set in stone.\n * Supporting character sets other than latin, such as CJK languages, may be impractical due to the number of characters.\n *\n * To split a line you can use '\\n', '\\r' or '\\r\\n' in your string.\n *\n * You can generate the fnt files using\n * http://www.angelcode.com/products/bmfont/ for Windows or\n * http://www.bmglyph.com/ for Mac.\n *\n * A BitmapText can only be created when the font is loaded.\n *\n * ```js\n * // in this case the font is in a file called 'desyrel.fnt'\n * let bitmapText = new PIXI.BitmapText(\"text using a fancy font!\", {font: \"35px Desyrel\", align: \"right\"});\n * ```\n *\n * @class\n * @extends PIXI.Container\n * @memberof PIXI\n */\nvar BitmapText = /*@__PURE__*/(function (Container) {\n function BitmapText(text, style)\n {\n var this$1 = this;\n if ( style === void 0 ) style = {};\n\n Container.call(this);\n\n /**\n * Private tracker for the width of the overall text\n *\n * @member {number}\n * @private\n */\n this._textWidth = 0;\n\n /**\n * Private tracker for the height of the overall text\n *\n * @member {number}\n * @private\n */\n this._textHeight = 0;\n\n /**\n * Private tracker for the letter sprite pool.\n *\n * @member {PIXI.Sprite[]}\n * @private\n */\n this._glyphs = [];\n\n /**\n * Private tracker for the current style.\n *\n * @member {object}\n * @private\n */\n this._font = {\n tint: style.tint !== undefined ? style.tint : 0xFFFFFF,\n align: style.align || 'left',\n name: null,\n size: 0,\n };\n\n /**\n * Private tracker for the current font.\n *\n * @member {object}\n * @private\n */\n this.font = style.font; // run font setter\n\n /**\n * Private tracker for the current text.\n *\n * @member {string}\n * @private\n */\n this._text = text;\n\n /**\n * The max width of this bitmap text in pixels. If the text provided is longer than the\n * value provided, line breaks will be automatically inserted in the last whitespace.\n * Disable by setting value to 0\n *\n * @member {number}\n * @private\n */\n this._maxWidth = 0;\n\n /**\n * The max line height. This is useful when trying to use the total height of the Text,\n * ie: when trying to vertically align.\n *\n * @member {number}\n * @private\n */\n this._maxLineHeight = 0;\n\n /**\n * Letter spacing. This is useful for setting the space between characters.\n * @member {number}\n * @private\n */\n this._letterSpacing = 0;\n\n /**\n * Text anchor. read-only\n *\n * @member {PIXI.ObservablePoint}\n * @private\n */\n this._anchor = new ObservablePoint(function () { this$1.dirty = true; }, this, 0, 0);\n\n /**\n * The dirty state of this object.\n *\n * @member {boolean}\n */\n this.dirty = false;\n\n /**\n * If true PixiJS will Math.floor() x/y values when rendering, stopping pixel interpolation.\n * Advantages can include sharper image quality (like text) and faster rendering on canvas.\n * The main disadvantage is movement of objects may appear less smooth.\n * To set the global default, change {@link PIXI.settings.ROUND_PIXELS}\n *\n * @member {boolean}\n * @default false\n */\n this.roundPixels = settings.ROUND_PIXELS;\n\n this.updateText();\n }\n\n if ( Container ) BitmapText.__proto__ = Container;\n BitmapText.prototype = Object.create( Container && Container.prototype );\n BitmapText.prototype.constructor = BitmapText;\n\n var prototypeAccessors = { tint: { configurable: true },align: { configurable: true },anchor: { configurable: true },font: { configurable: true },text: { configurable: true },maxWidth: { configurable: true },maxLineHeight: { configurable: true },textWidth: { configurable: true },letterSpacing: { configurable: true },textHeight: { configurable: true } };\n\n /**\n * Renders text and updates it when needed\n *\n * @private\n */\n BitmapText.prototype.updateText = function updateText ()\n {\n var data = BitmapText.fonts[this._font.name];\n var scale = this._font.size / data.size;\n var pos = new Point();\n var chars = [];\n var lineWidths = [];\n var text = this._text.replace(/(?:\\r\\n|\\r)/g, '\\n') || ' ';\n var textLength = text.length;\n var maxWidth = this._maxWidth * data.size / this._font.size;\n\n var prevCharCode = null;\n var lastLineWidth = 0;\n var maxLineWidth = 0;\n var line = 0;\n var lastBreakPos = -1;\n var lastBreakWidth = 0;\n var spacesRemoved = 0;\n var maxLineHeight = 0;\n\n for (var i = 0; i < textLength; i++)\n {\n var charCode = text.charCodeAt(i);\n var char = text.charAt(i);\n\n if ((/(?:\\s)/).test(char))\n {\n lastBreakPos = i;\n lastBreakWidth = lastLineWidth;\n }\n\n if (char === '\\r' || char === '\\n')\n {\n lineWidths.push(lastLineWidth);\n maxLineWidth = Math.max(maxLineWidth, lastLineWidth);\n ++line;\n ++spacesRemoved;\n\n pos.x = 0;\n pos.y += data.lineHeight;\n prevCharCode = null;\n continue;\n }\n\n var charData = data.chars[charCode];\n\n if (!charData)\n {\n continue;\n }\n\n if (prevCharCode && charData.kerning[prevCharCode])\n {\n pos.x += charData.kerning[prevCharCode];\n }\n\n chars.push({\n texture: charData.texture,\n line: line,\n charCode: charCode,\n position: new Point(pos.x + charData.xOffset + (this._letterSpacing / 2), pos.y + charData.yOffset),\n });\n pos.x += charData.xAdvance + this._letterSpacing;\n lastLineWidth = pos.x;\n maxLineHeight = Math.max(maxLineHeight, (charData.yOffset + charData.texture.height));\n prevCharCode = charCode;\n\n if (lastBreakPos !== -1 && maxWidth > 0 && pos.x > maxWidth)\n {\n ++spacesRemoved;\n removeItems(chars, 1 + lastBreakPos - spacesRemoved, 1 + i - lastBreakPos);\n i = lastBreakPos;\n lastBreakPos = -1;\n\n lineWidths.push(lastBreakWidth);\n maxLineWidth = Math.max(maxLineWidth, lastBreakWidth);\n line++;\n\n pos.x = 0;\n pos.y += data.lineHeight;\n prevCharCode = null;\n }\n }\n\n var lastChar = text.charAt(text.length - 1);\n\n if (lastChar !== '\\r' && lastChar !== '\\n')\n {\n if ((/(?:\\s)/).test(lastChar))\n {\n lastLineWidth = lastBreakWidth;\n }\n\n lineWidths.push(lastLineWidth);\n maxLineWidth = Math.max(maxLineWidth, lastLineWidth);\n }\n\n var lineAlignOffsets = [];\n\n for (var i$1 = 0; i$1 <= line; i$1++)\n {\n var alignOffset = 0;\n\n if (this._font.align === 'right')\n {\n alignOffset = maxLineWidth - lineWidths[i$1];\n }\n else if (this._font.align === 'center')\n {\n alignOffset = (maxLineWidth - lineWidths[i$1]) / 2;\n }\n\n lineAlignOffsets.push(alignOffset);\n }\n\n var lenChars = chars.length;\n var tint = this.tint;\n\n for (var i$2 = 0; i$2 < lenChars; i$2++)\n {\n var c = this._glyphs[i$2]; // get the next glyph sprite\n\n if (c)\n {\n c.texture = chars[i$2].texture;\n }\n else\n {\n c = new Sprite(chars[i$2].texture);\n c.roundPixels = this.roundPixels;\n this._glyphs.push(c);\n }\n\n c.position.x = (chars[i$2].position.x + lineAlignOffsets[chars[i$2].line]) * scale;\n c.position.y = chars[i$2].position.y * scale;\n c.scale.x = c.scale.y = scale;\n c.tint = tint;\n\n if (!c.parent)\n {\n this.addChild(c);\n }\n }\n\n // remove unnecessary children.\n for (var i$3 = lenChars; i$3 < this._glyphs.length; ++i$3)\n {\n this.removeChild(this._glyphs[i$3]);\n }\n\n this._textWidth = maxLineWidth * scale;\n this._textHeight = (pos.y + data.lineHeight) * scale;\n\n // apply anchor\n if (this.anchor.x !== 0 || this.anchor.y !== 0)\n {\n for (var i$4 = 0; i$4 < lenChars; i$4++)\n {\n this._glyphs[i$4].x -= this._textWidth * this.anchor.x;\n this._glyphs[i$4].y -= this._textHeight * this.anchor.y;\n }\n }\n this._maxLineHeight = maxLineHeight * scale;\n };\n\n /**\n * Updates the transform of this object\n *\n * @private\n */\n BitmapText.prototype.updateTransform = function updateTransform ()\n {\n this.validate();\n this.containerUpdateTransform();\n };\n\n /**\n * Validates text before calling parent's getLocalBounds\n *\n * @return {PIXI.Rectangle} The rectangular bounding area\n */\n BitmapText.prototype.getLocalBounds = function getLocalBounds ()\n {\n this.validate();\n\n return Container.prototype.getLocalBounds.call(this);\n };\n\n /**\n * Updates text when needed\n *\n * @private\n */\n BitmapText.prototype.validate = function validate ()\n {\n if (this.dirty)\n {\n this.updateText();\n this.dirty = false;\n }\n };\n\n /**\n * The tint of the BitmapText object.\n *\n * @member {number}\n */\n prototypeAccessors.tint.get = function ()\n {\n return this._font.tint;\n };\n\n prototypeAccessors.tint.set = function (value) // eslint-disable-line require-jsdoc\n {\n this._font.tint = (typeof value === 'number' && value >= 0) ? value : 0xFFFFFF;\n\n this.dirty = true;\n };\n\n /**\n * The alignment of the BitmapText object.\n *\n * @member {string}\n * @default 'left'\n */\n prototypeAccessors.align.get = function ()\n {\n return this._font.align;\n };\n\n prototypeAccessors.align.set = function (value) // eslint-disable-line require-jsdoc\n {\n this._font.align = value || 'left';\n\n this.dirty = true;\n };\n\n /**\n * The anchor sets the origin point of the text.\n *\n * The default is `(0,0)`, this means the text's origin is the top left.\n *\n * Setting the anchor to `(0.5,0.5)` means the text's origin is centered.\n *\n * Setting the anchor to `(1,1)` would mean the text's origin point will be the bottom right corner.\n *\n * @member {PIXI.Point | number}\n */\n prototypeAccessors.anchor.get = function ()\n {\n return this._anchor;\n };\n\n prototypeAccessors.anchor.set = function (value) // eslint-disable-line require-jsdoc\n {\n if (typeof value === 'number')\n {\n this._anchor.set(value);\n }\n else\n {\n this._anchor.copyFrom(value);\n }\n };\n\n /**\n * The font descriptor of the BitmapText object.\n *\n * @member {object}\n */\n prototypeAccessors.font.get = function ()\n {\n return this._font;\n };\n\n prototypeAccessors.font.set = function (value) // eslint-disable-line require-jsdoc\n {\n if (!value)\n {\n return;\n }\n\n if (typeof value === 'string')\n {\n value = value.split(' ');\n\n this._font.name = value.length === 1 ? value[0] : value.slice(1).join(' ');\n this._font.size = value.length >= 2 ? parseInt(value[0], 10) : BitmapText.fonts[this._font.name].size;\n }\n else\n {\n this._font.name = value.name;\n this._font.size = typeof value.size === 'number' ? value.size : parseInt(value.size, 10);\n }\n\n this.dirty = true;\n };\n\n /**\n * The text of the BitmapText object.\n *\n * @member {string}\n */\n prototypeAccessors.text.get = function ()\n {\n return this._text;\n };\n\n prototypeAccessors.text.set = function (text) // eslint-disable-line require-jsdoc\n {\n text = String(text === null || text === undefined ? '' : text);\n\n if (this._text === text)\n {\n return;\n }\n this._text = text;\n this.dirty = true;\n };\n\n /**\n * The max width of this bitmap text in pixels. If the text provided is longer than the\n * value provided, line breaks will be automatically inserted in the last whitespace.\n * Disable by setting the value to 0.\n *\n * @member {number}\n */\n prototypeAccessors.maxWidth.get = function ()\n {\n return this._maxWidth;\n };\n\n prototypeAccessors.maxWidth.set = function (value) // eslint-disable-line require-jsdoc\n {\n if (this._maxWidth === value)\n {\n return;\n }\n this._maxWidth = value;\n this.dirty = true;\n };\n\n /**\n * The max line height. This is useful when trying to use the total height of the Text,\n * i.e. when trying to vertically align.\n *\n * @member {number}\n * @readonly\n */\n prototypeAccessors.maxLineHeight.get = function ()\n {\n this.validate();\n\n return this._maxLineHeight;\n };\n\n /**\n * The width of the overall text, different from fontSize,\n * which is defined in the style object.\n *\n * @member {number}\n * @readonly\n */\n prototypeAccessors.textWidth.get = function ()\n {\n this.validate();\n\n return this._textWidth;\n };\n\n /**\n * Additional space between characters.\n *\n * @member {number}\n */\n prototypeAccessors.letterSpacing.get = function ()\n {\n return this._letterSpacing;\n };\n\n prototypeAccessors.letterSpacing.set = function (value) // eslint-disable-line require-jsdoc\n {\n if (this._letterSpacing !== value)\n {\n this._letterSpacing = value;\n this.dirty = true;\n }\n };\n\n /**\n * The height of the overall text, different from fontSize,\n * which is defined in the style object.\n *\n * @member {number}\n * @readonly\n */\n prototypeAccessors.textHeight.get = function ()\n {\n this.validate();\n\n return this._textHeight;\n };\n\n /**\n * Register a bitmap font with data and a texture.\n *\n * @static\n * @param {XMLDocument} xml - The XML document data.\n * @param {Object.|PIXI.Texture|PIXI.Texture[]} textures - List of textures for each page.\n * If providing an object, the key is the `` element's `file` attribute in the FNT file.\n * @return {Object} Result font object with font, size, lineHeight and char fields.\n */\n BitmapText.registerFont = function registerFont (xml, textures)\n {\n var data = {};\n var info = xml.getElementsByTagName('info')[0];\n var common = xml.getElementsByTagName('common')[0];\n var pages = xml.getElementsByTagName('page');\n var res = getResolutionOfUrl(pages[0].getAttribute('file'), settings.RESOLUTION);\n var pagesTextures = {};\n\n data.font = info.getAttribute('face');\n data.size = parseInt(info.getAttribute('size'), 10);\n data.lineHeight = parseInt(common.getAttribute('lineHeight'), 10) / res;\n data.chars = {};\n\n // Single texture, convert to list\n if (textures instanceof Texture)\n {\n textures = [textures];\n }\n\n // Convert the input Texture, Textures or object\n // into a page Texture lookup by \"id\"\n for (var i = 0; i < pages.length; i++)\n {\n var id = pages[i].getAttribute('id');\n var file = pages[i].getAttribute('file');\n\n pagesTextures[id] = textures instanceof Array ? textures[i] : textures[file];\n }\n\n // parse letters\n var letters = xml.getElementsByTagName('char');\n\n for (var i$1 = 0; i$1 < letters.length; i$1++)\n {\n var letter = letters[i$1];\n var charCode = parseInt(letter.getAttribute('id'), 10);\n var page = letter.getAttribute('page') || 0;\n var textureRect = new Rectangle(\n (parseInt(letter.getAttribute('x'), 10) / res) + (pagesTextures[page].frame.x / res),\n (parseInt(letter.getAttribute('y'), 10) / res) + (pagesTextures[page].frame.y / res),\n parseInt(letter.getAttribute('width'), 10) / res,\n parseInt(letter.getAttribute('height'), 10) / res\n );\n\n data.chars[charCode] = {\n xOffset: parseInt(letter.getAttribute('xoffset'), 10) / res,\n yOffset: parseInt(letter.getAttribute('yoffset'), 10) / res,\n xAdvance: parseInt(letter.getAttribute('xadvance'), 10) / res,\n kerning: {},\n texture: new Texture(pagesTextures[page].baseTexture, textureRect),\n page: page,\n };\n }\n\n // parse kernings\n var kernings = xml.getElementsByTagName('kerning');\n\n for (var i$2 = 0; i$2 < kernings.length; i$2++)\n {\n var kerning = kernings[i$2];\n var first = parseInt(kerning.getAttribute('first'), 10) / res;\n var second = parseInt(kerning.getAttribute('second'), 10) / res;\n var amount = parseInt(kerning.getAttribute('amount'), 10) / res;\n\n if (data.chars[second])\n {\n data.chars[second].kerning[first] = amount;\n }\n }\n\n // I'm leaving this as a temporary fix so we can test the bitmap fonts in v3\n // but it's very likely to change\n BitmapText.fonts[data.font] = data;\n\n return data;\n };\n\n Object.defineProperties( BitmapText.prototype, prototypeAccessors );\n\n return BitmapText;\n}(Container));\n\nBitmapText.fonts = {};\n\n/**\n * {@link PIXI.Loader Loader} middleware for loading\n * bitmap-based fonts suitable for using with {@link PIXI.BitmapText}.\n * @class\n * @memberof PIXI\n * @implements PIXI.ILoaderPlugin\n */\nvar BitmapFontLoader = function BitmapFontLoader () {};\n\nBitmapFontLoader.parse = function parse (resource, texture)\n{\n resource.bitmapFont = BitmapText.registerFont(resource.data, texture);\n};\n\n/**\n * Called when the plugin is installed.\n *\n * @see PIXI.Loader.registerPlugin\n */\nBitmapFontLoader.add = function add ()\n{\n LoaderResource.setExtensionXhrType('fnt', LoaderResource.XHR_RESPONSE_TYPE.DOCUMENT);\n};\n\n/**\n * Replacement for NodeJS's path.dirname\n * @private\n * @param {string} url Path to get directory for\n */\nBitmapFontLoader.dirname = function dirname (url)\n{\n var dir = url\n .replace(/\\/$/, '') // replace trailing slash\n .replace(/\\/[^\\/]*$/, ''); // remove everything after the last\n\n // File request is relative, use current directory\n if (dir === url)\n {\n return '.';\n }\n // Started with a slash\n else if (dir === '')\n {\n return '/';\n }\n\n return dir;\n};\n\n/**\n * Called after a resource is loaded.\n * @see PIXI.Loader.loaderMiddleware\n * @param {PIXI.LoaderResource} resource\n * @param {function} next\n */\nBitmapFontLoader.use = function use (resource, next)\n{\n // skip if no data or not xml data\n if (!resource.data || resource.type !== LoaderResource.TYPE.XML)\n {\n next();\n\n return;\n }\n\n // skip if not bitmap font data, using some silly duck-typing\n if (resource.data.getElementsByTagName('page').length === 0\n || resource.data.getElementsByTagName('info').length === 0\n || resource.data.getElementsByTagName('info')[0].getAttribute('face') === null\n )\n {\n next();\n\n return;\n }\n\n var xmlUrl = !resource.isDataUrl ? BitmapFontLoader.dirname(resource.url) : '';\n\n if (resource.isDataUrl)\n {\n if (xmlUrl === '.')\n {\n xmlUrl = '';\n }\n\n if (this.baseUrl && xmlUrl)\n {\n // if baseurl has a trailing slash then add one to xmlUrl so the replace works below\n if (this.baseUrl.charAt(this.baseUrl.length - 1) === '/')\n {\n xmlUrl += '/';\n }\n }\n }\n\n // remove baseUrl from xmlUrl\n xmlUrl = xmlUrl.replace(this.baseUrl, '');\n\n // if there is an xmlUrl now, it needs a trailing slash. Ensure that it does if the string isn't empty.\n if (xmlUrl && xmlUrl.charAt(xmlUrl.length - 1) !== '/')\n {\n xmlUrl += '/';\n }\n\n var pages = resource.data.getElementsByTagName('page');\n var textures = {};\n\n // Handle completed, when the number of textures\n // load is the same number as references in the fnt file\n var completed = function (page) {\n textures[page.metadata.pageFile] = page.texture;\n\n if (Object.keys(textures).length === pages.length)\n {\n BitmapFontLoader.parse(resource, textures);\n next();\n }\n };\n\n for (var i = 0; i < pages.length; ++i)\n {\n var pageFile = pages[i].getAttribute('file');\n var url = xmlUrl + pageFile;\n var exists = false;\n\n // incase the image is loaded outside\n // using the same loader, resource will be available\n for (var name in this.resources)\n {\n var bitmapResource = this.resources[name];\n\n if (bitmapResource.url === url)\n {\n bitmapResource.metadata.pageFile = pageFile;\n if (bitmapResource.texture)\n {\n completed(bitmapResource);\n }\n else\n {\n bitmapResource.onAfterMiddleware.add(completed);\n }\n exists = true;\n break;\n }\n }\n\n // texture is not loaded, we'll attempt to add\n // it to the load and add the texture to the list\n if (!exists)\n {\n // Standard loading options for images\n var options = {\n crossOrigin: resource.crossOrigin,\n loadType: LoaderResource.LOAD_TYPE.IMAGE,\n metadata: Object.assign(\n { pageFile: pageFile },\n resource.metadata.imageMetadata\n ),\n parentResource: resource,\n };\n\n this.add(url, options, completed);\n }\n }\n};\n\nexport { BitmapFontLoader, BitmapText };\n//# sourceMappingURL=text-bitmap.es.js.map\n","/*!\n * @pixi/filter-alpha - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/filter-alpha is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { Filter, defaultVertex } from '@pixi/core';\n\nvar fragment = \"varying vec2 vTextureCoord;\\n\\nuniform sampler2D uSampler;\\nuniform float uAlpha;\\n\\nvoid main(void)\\n{\\n gl_FragColor = texture2D(uSampler, vTextureCoord) * uAlpha;\\n}\\n\";\n\n/**\n * Simplest filter - applies alpha.\n *\n * Use this instead of Container's alpha property to avoid visual layering of individual elements.\n * AlphaFilter applies alpha evenly across the entire display object and any opaque elements it contains.\n * If elements are not opaque, they will blend with each other anyway.\n *\n * Very handy if you want to use common features of all filters:\n *\n * 1. Assign a blendMode to this filter, blend all elements inside display object with background.\n *\n * 2. To use clipping in display coordinates, assign a filterArea to the same container that has this filter.\n *\n * @class\n * @extends PIXI.Filter\n * @memberof PIXI.filters\n */\nvar AlphaFilter = /*@__PURE__*/(function (Filter) {\n function AlphaFilter(alpha)\n {\n if ( alpha === void 0 ) alpha = 1.0;\n\n Filter.call(this, defaultVertex, fragment, { uAlpha: 1 });\n\n this.alpha = alpha;\n }\n\n if ( Filter ) AlphaFilter.__proto__ = Filter;\n AlphaFilter.prototype = Object.create( Filter && Filter.prototype );\n AlphaFilter.prototype.constructor = AlphaFilter;\n\n var prototypeAccessors = { alpha: { configurable: true } };\n\n /**\n * Coefficient for alpha multiplication\n *\n * @member {number}\n * @default 1\n */\n prototypeAccessors.alpha.get = function ()\n {\n return this.uniforms.uAlpha;\n };\n\n prototypeAccessors.alpha.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.uniforms.uAlpha = value;\n };\n\n Object.defineProperties( AlphaFilter.prototype, prototypeAccessors );\n\n return AlphaFilter;\n}(Filter));\n\nexport { AlphaFilter };\n//# sourceMappingURL=filter-alpha.es.js.map\n","/*!\n * @pixi/filter-blur - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/filter-blur is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { Filter } from '@pixi/core';\nimport { settings } from '@pixi/settings';\n\nvar vertTemplate = \"\\n attribute vec2 aVertexPosition;\\n\\n uniform mat3 projectionMatrix;\\n\\n uniform float strength;\\n\\n varying vec2 vBlurTexCoords[%size%];\\n\\n uniform vec4 inputSize;\\n uniform vec4 outputFrame;\\n \\n vec4 filterVertexPosition( void )\\n {\\n vec2 position = aVertexPosition * max(outputFrame.zw, vec2(0.)) + outputFrame.xy;\\n \\n return vec4((projectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0);\\n }\\n \\n vec2 filterTextureCoord( void )\\n {\\n return aVertexPosition * (outputFrame.zw * inputSize.zw);\\n }\\n\\n void main(void)\\n {\\n gl_Position = filterVertexPosition();\\n\\n vec2 textureCoord = filterTextureCoord();\\n %blur%\\n }\";\n\nfunction generateBlurVertSource(kernelSize, x)\n{\n var halfLength = Math.ceil(kernelSize / 2);\n\n var vertSource = vertTemplate;\n\n var blurLoop = '';\n var template;\n // let value;\n\n if (x)\n {\n template = 'vBlurTexCoords[%index%] = textureCoord + vec2(%sampleIndex% * strength, 0.0);';\n }\n else\n {\n template = 'vBlurTexCoords[%index%] = textureCoord + vec2(0.0, %sampleIndex% * strength);';\n }\n\n for (var i = 0; i < kernelSize; i++)\n {\n var blur = template.replace('%index%', i);\n\n // value = i;\n\n // if(i >= halfLength)\n // {\n // value = kernelSize - i - 1;\n // }\n\n blur = blur.replace('%sampleIndex%', ((i - (halfLength - 1)) + \".0\"));\n\n blurLoop += blur;\n blurLoop += '\\n';\n }\n\n vertSource = vertSource.replace('%blur%', blurLoop);\n vertSource = vertSource.replace('%size%', kernelSize);\n\n return vertSource;\n}\n\nvar GAUSSIAN_VALUES = {\n 5: [0.153388, 0.221461, 0.250301],\n 7: [0.071303, 0.131514, 0.189879, 0.214607],\n 9: [0.028532, 0.067234, 0.124009, 0.179044, 0.20236],\n 11: [0.0093, 0.028002, 0.065984, 0.121703, 0.175713, 0.198596],\n 13: [0.002406, 0.009255, 0.027867, 0.065666, 0.121117, 0.174868, 0.197641],\n 15: [0.000489, 0.002403, 0.009246, 0.02784, 0.065602, 0.120999, 0.174697, 0.197448],\n};\n\nvar fragTemplate = [\n 'varying vec2 vBlurTexCoords[%size%];',\n 'uniform sampler2D uSampler;',\n\n 'void main(void)',\n '{',\n ' gl_FragColor = vec4(0.0);',\n ' %blur%',\n '}' ].join('\\n');\n\nfunction generateBlurFragSource(kernelSize)\n{\n var kernel = GAUSSIAN_VALUES[kernelSize];\n var halfLength = kernel.length;\n\n var fragSource = fragTemplate;\n\n var blurLoop = '';\n var template = 'gl_FragColor += texture2D(uSampler, vBlurTexCoords[%index%]) * %value%;';\n var value;\n\n for (var i = 0; i < kernelSize; i++)\n {\n var blur = template.replace('%index%', i);\n\n value = i;\n\n if (i >= halfLength)\n {\n value = kernelSize - i - 1;\n }\n\n blur = blur.replace('%value%', kernel[value]);\n\n blurLoop += blur;\n blurLoop += '\\n';\n }\n\n fragSource = fragSource.replace('%blur%', blurLoop);\n fragSource = fragSource.replace('%size%', kernelSize);\n\n return fragSource;\n}\n\n/**\n * The BlurFilterPass applies a horizontal or vertical Gaussian blur to an object.\n *\n * @class\n * @extends PIXI.Filter\n * @memberof PIXI.filters\n */\nvar BlurFilterPass = /*@__PURE__*/(function (Filter) {\n function BlurFilterPass(horizontal, strength, quality, resolution, kernelSize)\n {\n kernelSize = kernelSize || 5;\n var vertSrc = generateBlurVertSource(kernelSize, horizontal);\n var fragSrc = generateBlurFragSource(kernelSize);\n\n Filter.call(\n // vertex shader\n this, vertSrc,\n // fragment shader\n fragSrc\n );\n\n this.horizontal = horizontal;\n\n this.resolution = resolution || settings.RESOLUTION;\n\n this._quality = 0;\n\n this.quality = quality || 4;\n\n this.blur = strength || 8;\n }\n\n if ( Filter ) BlurFilterPass.__proto__ = Filter;\n BlurFilterPass.prototype = Object.create( Filter && Filter.prototype );\n BlurFilterPass.prototype.constructor = BlurFilterPass;\n\n var prototypeAccessors = { blur: { configurable: true },quality: { configurable: true } };\n\n BlurFilterPass.prototype.apply = function apply (filterManager, input, output, clear)\n {\n if (output)\n {\n if (this.horizontal)\n {\n this.uniforms.strength = (1 / output.width) * (output.width / input.width);\n }\n else\n {\n this.uniforms.strength = (1 / output.height) * (output.height / input.height);\n }\n }\n else\n {\n if (this.horizontal) // eslint-disable-line\n {\n this.uniforms.strength = (1 / filterManager.renderer.width) * (filterManager.renderer.width / input.width);\n }\n else\n {\n this.uniforms.strength = (1 / filterManager.renderer.height) * (filterManager.renderer.height / input.height); // eslint-disable-line\n }\n }\n\n // screen space!\n this.uniforms.strength *= this.strength;\n this.uniforms.strength /= this.passes;\n\n if (this.passes === 1)\n {\n filterManager.applyFilter(this, input, output, clear);\n }\n else\n {\n var renderTarget = filterManager.getFilterTexture();\n var renderer = filterManager.renderer;\n\n var flip = input;\n var flop = renderTarget;\n\n this.state.blend = false;\n filterManager.applyFilter(this, flip, flop, false);\n\n for (var i = 1; i < this.passes - 1; i++)\n {\n renderer.renderTexture.bind(flip, flip.filterFrame);\n\n this.uniforms.uSampler = flop;\n\n var temp = flop;\n\n flop = flip;\n flip = temp;\n\n renderer.shader.bind(this);\n renderer.geometry.draw(5);\n }\n\n this.state.blend = true;\n filterManager.applyFilter(this, flop, output, clear);\n filterManager.returnFilterTexture(renderTarget);\n }\n };\n /**\n * Sets the strength of both the blur.\n *\n * @member {number}\n * @default 16\n */\n prototypeAccessors.blur.get = function ()\n {\n return this.strength;\n };\n\n prototypeAccessors.blur.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.padding = 1 + (Math.abs(value) * 2);\n this.strength = value;\n };\n\n /**\n * Sets the quality of the blur by modifying the number of passes. More passes means higher\n * quaility bluring but the lower the performance.\n *\n * @member {number}\n * @default 4\n */\n prototypeAccessors.quality.get = function ()\n {\n return this._quality;\n };\n\n prototypeAccessors.quality.set = function (value) // eslint-disable-line require-jsdoc\n {\n this._quality = value;\n this.passes = value;\n };\n\n Object.defineProperties( BlurFilterPass.prototype, prototypeAccessors );\n\n return BlurFilterPass;\n}(Filter));\n\n/**\n * The BlurFilter applies a Gaussian blur to an object.\n *\n * The strength of the blur can be set for the x-axis and y-axis separately.\n *\n * @class\n * @extends PIXI.Filter\n * @memberof PIXI.filters\n */\nvar BlurFilter = /*@__PURE__*/(function (Filter) {\n function BlurFilter(strength, quality, resolution, kernelSize)\n {\n Filter.call(this);\n\n this.blurXFilter = new BlurFilterPass(true, strength, quality, resolution, kernelSize);\n this.blurYFilter = new BlurFilterPass(false, strength, quality, resolution, kernelSize);\n\n this.resolution = resolution || settings.RESOLUTION;\n this.quality = quality || 4;\n this.blur = strength || 8;\n\n this.repeatEdgePixels = false;\n }\n\n if ( Filter ) BlurFilter.__proto__ = Filter;\n BlurFilter.prototype = Object.create( Filter && Filter.prototype );\n BlurFilter.prototype.constructor = BlurFilter;\n\n var prototypeAccessors = { blur: { configurable: true },quality: { configurable: true },blurX: { configurable: true },blurY: { configurable: true },blendMode: { configurable: true },repeatEdgePixels: { configurable: true } };\n\n /**\n * Applies the filter.\n *\n * @param {PIXI.systems.FilterSystem} filterManager - The manager.\n * @param {PIXI.RenderTexture} input - The input target.\n * @param {PIXI.RenderTexture} output - The output target.\n */\n BlurFilter.prototype.apply = function apply (filterManager, input, output, clear)\n {\n var xStrength = Math.abs(this.blurXFilter.strength);\n var yStrength = Math.abs(this.blurYFilter.strength);\n\n if (xStrength && yStrength)\n {\n var renderTarget = filterManager.getFilterTexture();\n\n this.blurXFilter.apply(filterManager, input, renderTarget, true);\n this.blurYFilter.apply(filterManager, renderTarget, output, clear);\n\n filterManager.returnFilterTexture(renderTarget);\n }\n else if (yStrength)\n {\n this.blurYFilter.apply(filterManager, input, output, clear);\n }\n else\n {\n this.blurXFilter.apply(filterManager, input, output, clear);\n }\n };\n\n BlurFilter.prototype.updatePadding = function updatePadding ()\n {\n if (this._repeatEdgePixels)\n {\n this.padding = 0;\n }\n else\n {\n this.padding = Math.max(Math.abs(this.blurXFilter.strength), Math.abs(this.blurYFilter.strength)) * 2;\n }\n };\n\n /**\n * Sets the strength of both the blurX and blurY properties simultaneously\n *\n * @member {number}\n * @default 2\n */\n prototypeAccessors.blur.get = function ()\n {\n return this.blurXFilter.blur;\n };\n\n prototypeAccessors.blur.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.blurXFilter.blur = this.blurYFilter.blur = value;\n this.updatePadding();\n };\n\n /**\n * Sets the number of passes for blur. More passes means higher quaility bluring.\n *\n * @member {number}\n * @default 1\n */\n prototypeAccessors.quality.get = function ()\n {\n return this.blurXFilter.quality;\n };\n\n prototypeAccessors.quality.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.blurXFilter.quality = this.blurYFilter.quality = value;\n };\n\n /**\n * Sets the strength of the blurX property\n *\n * @member {number}\n * @default 2\n */\n prototypeAccessors.blurX.get = function ()\n {\n return this.blurXFilter.blur;\n };\n\n prototypeAccessors.blurX.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.blurXFilter.blur = value;\n this.updatePadding();\n };\n\n /**\n * Sets the strength of the blurY property\n *\n * @member {number}\n * @default 2\n */\n prototypeAccessors.blurY.get = function ()\n {\n return this.blurYFilter.blur;\n };\n\n prototypeAccessors.blurY.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.blurYFilter.blur = value;\n this.updatePadding();\n };\n\n /**\n * Sets the blendmode of the filter\n *\n * @member {number}\n * @default PIXI.BLEND_MODES.NORMAL\n */\n prototypeAccessors.blendMode.get = function ()\n {\n return this.blurYFilter.blendMode;\n };\n\n prototypeAccessors.blendMode.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.blurYFilter.blendMode = value;\n };\n\n /**\n * If set to true the edge of the target will be clamped\n *\n * @member {bool}\n * @default false\n */\n prototypeAccessors.repeatEdgePixels.get = function ()\n {\n return this._repeatEdgePixels;\n };\n\n prototypeAccessors.repeatEdgePixels.set = function (value)\n {\n this._repeatEdgePixels = value;\n this.updatePadding();\n };\n\n Object.defineProperties( BlurFilter.prototype, prototypeAccessors );\n\n return BlurFilter;\n}(Filter));\n\nexport { BlurFilter, BlurFilterPass };\n//# sourceMappingURL=filter-blur.es.js.map\n","/*!\n * @pixi/filter-color-matrix - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/filter-color-matrix is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { Filter, defaultFilterVertex } from '@pixi/core';\n\nvar fragment = \"varying vec2 vTextureCoord;\\nuniform sampler2D uSampler;\\nuniform float m[20];\\nuniform float uAlpha;\\n\\nvoid main(void)\\n{\\n vec4 c = texture2D(uSampler, vTextureCoord);\\n\\n if (uAlpha == 0.0) {\\n gl_FragColor = c;\\n return;\\n }\\n\\n // Un-premultiply alpha before applying the color matrix. See issue #3539.\\n if (c.a > 0.0) {\\n c.rgb /= c.a;\\n }\\n\\n vec4 result;\\n\\n result.r = (m[0] * c.r);\\n result.r += (m[1] * c.g);\\n result.r += (m[2] * c.b);\\n result.r += (m[3] * c.a);\\n result.r += m[4];\\n\\n result.g = (m[5] * c.r);\\n result.g += (m[6] * c.g);\\n result.g += (m[7] * c.b);\\n result.g += (m[8] * c.a);\\n result.g += m[9];\\n\\n result.b = (m[10] * c.r);\\n result.b += (m[11] * c.g);\\n result.b += (m[12] * c.b);\\n result.b += (m[13] * c.a);\\n result.b += m[14];\\n\\n result.a = (m[15] * c.r);\\n result.a += (m[16] * c.g);\\n result.a += (m[17] * c.b);\\n result.a += (m[18] * c.a);\\n result.a += m[19];\\n\\n vec3 rgb = mix(c.rgb, result.rgb, uAlpha);\\n\\n // Premultiply alpha again.\\n rgb *= result.a;\\n\\n gl_FragColor = vec4(rgb, result.a);\\n}\\n\";\n\n/**\n * The ColorMatrixFilter class lets you apply a 5x4 matrix transformation on the RGBA\n * color and alpha values of every pixel on your displayObject to produce a result\n * with a new set of RGBA color and alpha values. It's pretty powerful!\n *\n * ```js\n * let colorMatrix = new PIXI.filters.ColorMatrixFilter();\n * container.filters = [colorMatrix];\n * colorMatrix.contrast(2);\n * ```\n * @author Clément Chenebault \n * @class\n * @extends PIXI.Filter\n * @memberof PIXI.filters\n */\nvar ColorMatrixFilter = /*@__PURE__*/(function (Filter) {\n function ColorMatrixFilter()\n {\n var uniforms = {\n m: new Float32Array([1, 0, 0, 0, 0,\n 0, 1, 0, 0, 0,\n 0, 0, 1, 0, 0,\n 0, 0, 0, 1, 0]),\n uAlpha: 1,\n };\n\n Filter.call(this, defaultFilterVertex, fragment, uniforms);\n\n this.alpha = 1;\n }\n\n if ( Filter ) ColorMatrixFilter.__proto__ = Filter;\n ColorMatrixFilter.prototype = Object.create( Filter && Filter.prototype );\n ColorMatrixFilter.prototype.constructor = ColorMatrixFilter;\n\n var prototypeAccessors = { matrix: { configurable: true },alpha: { configurable: true } };\n\n /**\n * Transforms current matrix and set the new one\n *\n * @param {number[]} matrix - 5x4 matrix\n * @param {boolean} multiply - if true, current matrix and matrix are multiplied. If false,\n * just set the current matrix with @param matrix\n */\n ColorMatrixFilter.prototype._loadMatrix = function _loadMatrix (matrix, multiply)\n {\n if ( multiply === void 0 ) multiply = false;\n\n var newMatrix = matrix;\n\n if (multiply)\n {\n this._multiply(newMatrix, this.uniforms.m, matrix);\n newMatrix = this._colorMatrix(newMatrix);\n }\n\n // set the new matrix\n this.uniforms.m = newMatrix;\n };\n\n /**\n * Multiplies two mat5's\n *\n * @private\n * @param {number[]} out - 5x4 matrix the receiving matrix\n * @param {number[]} a - 5x4 matrix the first operand\n * @param {number[]} b - 5x4 matrix the second operand\n * @returns {number[]} 5x4 matrix\n */\n ColorMatrixFilter.prototype._multiply = function _multiply (out, a, b)\n {\n // Red Channel\n out[0] = (a[0] * b[0]) + (a[1] * b[5]) + (a[2] * b[10]) + (a[3] * b[15]);\n out[1] = (a[0] * b[1]) + (a[1] * b[6]) + (a[2] * b[11]) + (a[3] * b[16]);\n out[2] = (a[0] * b[2]) + (a[1] * b[7]) + (a[2] * b[12]) + (a[3] * b[17]);\n out[3] = (a[0] * b[3]) + (a[1] * b[8]) + (a[2] * b[13]) + (a[3] * b[18]);\n out[4] = (a[0] * b[4]) + (a[1] * b[9]) + (a[2] * b[14]) + (a[3] * b[19]) + a[4];\n\n // Green Channel\n out[5] = (a[5] * b[0]) + (a[6] * b[5]) + (a[7] * b[10]) + (a[8] * b[15]);\n out[6] = (a[5] * b[1]) + (a[6] * b[6]) + (a[7] * b[11]) + (a[8] * b[16]);\n out[7] = (a[5] * b[2]) + (a[6] * b[7]) + (a[7] * b[12]) + (a[8] * b[17]);\n out[8] = (a[5] * b[3]) + (a[6] * b[8]) + (a[7] * b[13]) + (a[8] * b[18]);\n out[9] = (a[5] * b[4]) + (a[6] * b[9]) + (a[7] * b[14]) + (a[8] * b[19]) + a[9];\n\n // Blue Channel\n out[10] = (a[10] * b[0]) + (a[11] * b[5]) + (a[12] * b[10]) + (a[13] * b[15]);\n out[11] = (a[10] * b[1]) + (a[11] * b[6]) + (a[12] * b[11]) + (a[13] * b[16]);\n out[12] = (a[10] * b[2]) + (a[11] * b[7]) + (a[12] * b[12]) + (a[13] * b[17]);\n out[13] = (a[10] * b[3]) + (a[11] * b[8]) + (a[12] * b[13]) + (a[13] * b[18]);\n out[14] = (a[10] * b[4]) + (a[11] * b[9]) + (a[12] * b[14]) + (a[13] * b[19]) + a[14];\n\n // Alpha Channel\n out[15] = (a[15] * b[0]) + (a[16] * b[5]) + (a[17] * b[10]) + (a[18] * b[15]);\n out[16] = (a[15] * b[1]) + (a[16] * b[6]) + (a[17] * b[11]) + (a[18] * b[16]);\n out[17] = (a[15] * b[2]) + (a[16] * b[7]) + (a[17] * b[12]) + (a[18] * b[17]);\n out[18] = (a[15] * b[3]) + (a[16] * b[8]) + (a[17] * b[13]) + (a[18] * b[18]);\n out[19] = (a[15] * b[4]) + (a[16] * b[9]) + (a[17] * b[14]) + (a[18] * b[19]) + a[19];\n\n return out;\n };\n\n /**\n * Create a Float32 Array and normalize the offset component to 0-1\n *\n * @private\n * @param {number[]} matrix - 5x4 matrix\n * @return {number[]} 5x4 matrix with all values between 0-1\n */\n ColorMatrixFilter.prototype._colorMatrix = function _colorMatrix (matrix)\n {\n // Create a Float32 Array and normalize the offset component to 0-1\n var m = new Float32Array(matrix);\n\n m[4] /= 255;\n m[9] /= 255;\n m[14] /= 255;\n m[19] /= 255;\n\n return m;\n };\n\n /**\n * Adjusts brightness\n *\n * @param {number} b - value of the brigthness (0-1, where 0 is black)\n * @param {boolean} multiply - if true, current matrix and matrix are multiplied. If false,\n * just set the current matrix with @param matrix\n */\n ColorMatrixFilter.prototype.brightness = function brightness (b, multiply)\n {\n var matrix = [\n b, 0, 0, 0, 0,\n 0, b, 0, 0, 0,\n 0, 0, b, 0, 0,\n 0, 0, 0, 1, 0 ];\n\n this._loadMatrix(matrix, multiply);\n };\n\n /**\n * Set the matrices in grey scales\n *\n * @param {number} scale - value of the grey (0-1, where 0 is black)\n * @param {boolean} multiply - if true, current matrix and matrix are multiplied. If false,\n * just set the current matrix with @param matrix\n */\n ColorMatrixFilter.prototype.greyscale = function greyscale (scale, multiply)\n {\n var matrix = [\n scale, scale, scale, 0, 0,\n scale, scale, scale, 0, 0,\n scale, scale, scale, 0, 0,\n 0, 0, 0, 1, 0 ];\n\n this._loadMatrix(matrix, multiply);\n };\n\n /**\n * Set the black and white matrice.\n *\n * @param {boolean} multiply - if true, current matrix and matrix are multiplied. If false,\n * just set the current matrix with @param matrix\n */\n ColorMatrixFilter.prototype.blackAndWhite = function blackAndWhite (multiply)\n {\n var matrix = [\n 0.3, 0.6, 0.1, 0, 0,\n 0.3, 0.6, 0.1, 0, 0,\n 0.3, 0.6, 0.1, 0, 0,\n 0, 0, 0, 1, 0 ];\n\n this._loadMatrix(matrix, multiply);\n };\n\n /**\n * Set the hue property of the color\n *\n * @param {number} rotation - in degrees\n * @param {boolean} multiply - if true, current matrix and matrix are multiplied. If false,\n * just set the current matrix with @param matrix\n */\n ColorMatrixFilter.prototype.hue = function hue (rotation, multiply)\n {\n rotation = (rotation || 0) / 180 * Math.PI;\n\n var cosR = Math.cos(rotation);\n var sinR = Math.sin(rotation);\n var sqrt = Math.sqrt;\n\n /* a good approximation for hue rotation\n This matrix is far better than the versions with magic luminance constants\n formerly used here, but also used in the starling framework (flash) and known from this\n old part of the internet: quasimondo.com/archives/000565.php\n\n This new matrix is based on rgb cube rotation in space. Look here for a more descriptive\n implementation as a shader not a general matrix:\n https://github.com/evanw/glfx.js/blob/58841c23919bd59787effc0333a4897b43835412/src/filters/adjust/huesaturation.js\n\n This is the source for the code:\n see http://stackoverflow.com/questions/8507885/shift-hue-of-an-rgb-color/8510751#8510751\n */\n\n var w = 1 / 3;\n var sqrW = sqrt(w); // weight is\n\n var a00 = cosR + ((1.0 - cosR) * w);\n var a01 = (w * (1.0 - cosR)) - (sqrW * sinR);\n var a02 = (w * (1.0 - cosR)) + (sqrW * sinR);\n\n var a10 = (w * (1.0 - cosR)) + (sqrW * sinR);\n var a11 = cosR + (w * (1.0 - cosR));\n var a12 = (w * (1.0 - cosR)) - (sqrW * sinR);\n\n var a20 = (w * (1.0 - cosR)) - (sqrW * sinR);\n var a21 = (w * (1.0 - cosR)) + (sqrW * sinR);\n var a22 = cosR + (w * (1.0 - cosR));\n\n var matrix = [\n a00, a01, a02, 0, 0,\n a10, a11, a12, 0, 0,\n a20, a21, a22, 0, 0,\n 0, 0, 0, 1, 0 ];\n\n this._loadMatrix(matrix, multiply);\n };\n\n /**\n * Set the contrast matrix, increase the separation between dark and bright\n * Increase contrast : shadows darker and highlights brighter\n * Decrease contrast : bring the shadows up and the highlights down\n *\n * @param {number} amount - value of the contrast (0-1)\n * @param {boolean} multiply - if true, current matrix and matrix are multiplied. If false,\n * just set the current matrix with @param matrix\n */\n ColorMatrixFilter.prototype.contrast = function contrast (amount, multiply)\n {\n var v = (amount || 0) + 1;\n var o = -0.5 * (v - 1);\n\n var matrix = [\n v, 0, 0, 0, o,\n 0, v, 0, 0, o,\n 0, 0, v, 0, o,\n 0, 0, 0, 1, 0 ];\n\n this._loadMatrix(matrix, multiply);\n };\n\n /**\n * Set the saturation matrix, increase the separation between colors\n * Increase saturation : increase contrast, brightness, and sharpness\n *\n * @param {number} amount - The saturation amount (0-1)\n * @param {boolean} multiply - if true, current matrix and matrix are multiplied. If false,\n * just set the current matrix with @param matrix\n */\n ColorMatrixFilter.prototype.saturate = function saturate (amount, multiply)\n {\n if ( amount === void 0 ) amount = 0;\n\n var x = (amount * 2 / 3) + 1;\n var y = ((x - 1) * -0.5);\n\n var matrix = [\n x, y, y, 0, 0,\n y, x, y, 0, 0,\n y, y, x, 0, 0,\n 0, 0, 0, 1, 0 ];\n\n this._loadMatrix(matrix, multiply);\n };\n\n /**\n * Desaturate image (remove color)\n *\n * Call the saturate function\n *\n */\n ColorMatrixFilter.prototype.desaturate = function desaturate () // eslint-disable-line no-unused-vars\n {\n this.saturate(-1);\n };\n\n /**\n * Negative image (inverse of classic rgb matrix)\n *\n * @param {boolean} multiply - if true, current matrix and matrix are multiplied. If false,\n * just set the current matrix with @param matrix\n */\n ColorMatrixFilter.prototype.negative = function negative (multiply)\n {\n var matrix = [\n -1, 0, 0, 1, 0,\n 0, -1, 0, 1, 0,\n 0, 0, -1, 1, 0,\n 0, 0, 0, 1, 0 ];\n\n this._loadMatrix(matrix, multiply);\n };\n\n /**\n * Sepia image\n *\n * @param {boolean} multiply - if true, current matrix and matrix are multiplied. If false,\n * just set the current matrix with @param matrix\n */\n ColorMatrixFilter.prototype.sepia = function sepia (multiply)\n {\n var matrix = [\n 0.393, 0.7689999, 0.18899999, 0, 0,\n 0.349, 0.6859999, 0.16799999, 0, 0,\n 0.272, 0.5339999, 0.13099999, 0, 0,\n 0, 0, 0, 1, 0 ];\n\n this._loadMatrix(matrix, multiply);\n };\n\n /**\n * Color motion picture process invented in 1916 (thanks Dominic Szablewski)\n *\n * @param {boolean} multiply - if true, current matrix and matrix are multiplied. If false,\n * just set the current matrix with @param matrix\n */\n ColorMatrixFilter.prototype.technicolor = function technicolor (multiply)\n {\n var matrix = [\n 1.9125277891456083, -0.8545344976951645, -0.09155508482755585, 0, 11.793603434377337,\n -0.3087833385928097, 1.7658908555458428, -0.10601743074722245, 0, -70.35205161461398,\n -0.231103377548616, -0.7501899197440212, 1.847597816108189, 0, 30.950940869491138,\n 0, 0, 0, 1, 0 ];\n\n this._loadMatrix(matrix, multiply);\n };\n\n /**\n * Polaroid filter\n *\n * @param {boolean} multiply - if true, current matrix and matrix are multiplied. If false,\n * just set the current matrix with @param matrix\n */\n ColorMatrixFilter.prototype.polaroid = function polaroid (multiply)\n {\n var matrix = [\n 1.438, -0.062, -0.062, 0, 0,\n -0.122, 1.378, -0.122, 0, 0,\n -0.016, -0.016, 1.483, 0, 0,\n 0, 0, 0, 1, 0 ];\n\n this._loadMatrix(matrix, multiply);\n };\n\n /**\n * Filter who transforms : Red -> Blue and Blue -> Red\n *\n * @param {boolean} multiply - if true, current matrix and matrix are multiplied. If false,\n * just set the current matrix with @param matrix\n */\n ColorMatrixFilter.prototype.toBGR = function toBGR (multiply)\n {\n var matrix = [\n 0, 0, 1, 0, 0,\n 0, 1, 0, 0, 0,\n 1, 0, 0, 0, 0,\n 0, 0, 0, 1, 0 ];\n\n this._loadMatrix(matrix, multiply);\n };\n\n /**\n * Color reversal film introduced by Eastman Kodak in 1935. (thanks Dominic Szablewski)\n *\n * @param {boolean} multiply - if true, current matrix and matrix are multiplied. If false,\n * just set the current matrix with @param matrix\n */\n ColorMatrixFilter.prototype.kodachrome = function kodachrome (multiply)\n {\n var matrix = [\n 1.1285582396593525, -0.3967382283601348, -0.03992559172921793, 0, 63.72958762196502,\n -0.16404339962244616, 1.0835251566291304, -0.05498805115633132, 0, 24.732407896706203,\n -0.16786010706155763, -0.5603416277695248, 1.6014850761964943, 0, 35.62982807460946,\n 0, 0, 0, 1, 0 ];\n\n this._loadMatrix(matrix, multiply);\n };\n\n /**\n * Brown delicious browni filter (thanks Dominic Szablewski)\n *\n * @param {boolean} multiply - if true, current matrix and matrix are multiplied. If false,\n * just set the current matrix with @param matrix\n */\n ColorMatrixFilter.prototype.browni = function browni (multiply)\n {\n var matrix = [\n 0.5997023498159715, 0.34553243048391263, -0.2708298674538042, 0, 47.43192855600873,\n -0.037703249837783157, 0.8609577587992641, 0.15059552388459913, 0, -36.96841498319127,\n 0.24113635128153335, -0.07441037908422492, 0.44972182064877153, 0, -7.562075277591283,\n 0, 0, 0, 1, 0 ];\n\n this._loadMatrix(matrix, multiply);\n };\n\n /**\n * Vintage filter (thanks Dominic Szablewski)\n *\n * @param {boolean} multiply - if true, current matrix and matrix are multiplied. If false,\n * just set the current matrix with @param matrix\n */\n ColorMatrixFilter.prototype.vintage = function vintage (multiply)\n {\n var matrix = [\n 0.6279345635605994, 0.3202183420819367, -0.03965408211312453, 0, 9.651285835294123,\n 0.02578397704808868, 0.6441188644374771, 0.03259127616149294, 0, 7.462829176470591,\n 0.0466055556782719, -0.0851232987247891, 0.5241648018700465, 0, 5.159190588235296,\n 0, 0, 0, 1, 0 ];\n\n this._loadMatrix(matrix, multiply);\n };\n\n /**\n * We don't know exactly what it does, kind of gradient map, but funny to play with!\n *\n * @param {number} desaturation - Tone values.\n * @param {number} toned - Tone values.\n * @param {string} lightColor - Tone values, example: `0xFFE580`\n * @param {string} darkColor - Tone values, example: `0xFFE580`\n * @param {boolean} multiply - if true, current matrix and matrix are multiplied. If false,\n * just set the current matrix with @param matrix\n */\n ColorMatrixFilter.prototype.colorTone = function colorTone (desaturation, toned, lightColor, darkColor, multiply)\n {\n desaturation = desaturation || 0.2;\n toned = toned || 0.15;\n lightColor = lightColor || 0xFFE580;\n darkColor = darkColor || 0x338000;\n\n var lR = ((lightColor >> 16) & 0xFF) / 255;\n var lG = ((lightColor >> 8) & 0xFF) / 255;\n var lB = (lightColor & 0xFF) / 255;\n\n var dR = ((darkColor >> 16) & 0xFF) / 255;\n var dG = ((darkColor >> 8) & 0xFF) / 255;\n var dB = (darkColor & 0xFF) / 255;\n\n var matrix = [\n 0.3, 0.59, 0.11, 0, 0,\n lR, lG, lB, desaturation, 0,\n dR, dG, dB, toned, 0,\n lR - dR, lG - dG, lB - dB, 0, 0 ];\n\n this._loadMatrix(matrix, multiply);\n };\n\n /**\n * Night effect\n *\n * @param {number} intensity - The intensity of the night effect.\n * @param {boolean} multiply - if true, current matrix and matrix are multiplied. If false,\n * just set the current matrix with @param matrix\n */\n ColorMatrixFilter.prototype.night = function night (intensity, multiply)\n {\n intensity = intensity || 0.1;\n var matrix = [\n intensity * (-2.0), -intensity, 0, 0, 0,\n -intensity, 0, intensity, 0, 0,\n 0, intensity, intensity * 2.0, 0, 0,\n 0, 0, 0, 1, 0 ];\n\n this._loadMatrix(matrix, multiply);\n };\n\n /**\n * Predator effect\n *\n * Erase the current matrix by setting a new indepent one\n *\n * @param {number} amount - how much the predator feels his future victim\n * @param {boolean} multiply - if true, current matrix and matrix are multiplied. If false,\n * just set the current matrix with @param matrix\n */\n ColorMatrixFilter.prototype.predator = function predator (amount, multiply)\n {\n var matrix = [\n // row 1\n 11.224130630493164 * amount,\n -4.794486999511719 * amount,\n -2.8746118545532227 * amount,\n 0 * amount,\n 0.40342438220977783 * amount,\n // row 2\n -3.6330697536468506 * amount,\n 9.193157196044922 * amount,\n -2.951810836791992 * amount,\n 0 * amount,\n -1.316135048866272 * amount,\n // row 3\n -3.2184197902679443 * amount,\n -4.2375030517578125 * amount,\n 7.476448059082031 * amount,\n 0 * amount,\n 0.8044459223747253 * amount,\n // row 4\n 0, 0, 0, 1, 0 ];\n\n this._loadMatrix(matrix, multiply);\n };\n\n /**\n * LSD effect\n *\n * Multiply the current matrix\n *\n * @param {boolean} multiply - if true, current matrix and matrix are multiplied. If false,\n * just set the current matrix with @param matrix\n */\n ColorMatrixFilter.prototype.lsd = function lsd (multiply)\n {\n var matrix = [\n 2, -0.4, 0.5, 0, 0,\n -0.5, 2, -0.4, 0, 0,\n -0.4, -0.5, 3, 0, 0,\n 0, 0, 0, 1, 0 ];\n\n this._loadMatrix(matrix, multiply);\n };\n\n /**\n * Erase the current matrix by setting the default one\n *\n */\n ColorMatrixFilter.prototype.reset = function reset ()\n {\n var matrix = [\n 1, 0, 0, 0, 0,\n 0, 1, 0, 0, 0,\n 0, 0, 1, 0, 0,\n 0, 0, 0, 1, 0 ];\n\n this._loadMatrix(matrix, false);\n };\n\n /**\n * The matrix of the color matrix filter\n *\n * @member {number[]}\n * @default [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0]\n */\n prototypeAccessors.matrix.get = function ()\n {\n return this.uniforms.m;\n };\n\n prototypeAccessors.matrix.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.uniforms.m = value;\n };\n\n /**\n * The opacity value to use when mixing the original and resultant colors.\n *\n * When the value is 0, the original color is used without modification.\n * When the value is 1, the result color is used.\n * When in the range (0, 1) the color is interpolated between the original and result by this amount.\n *\n * @member {number}\n * @default 1\n */\n prototypeAccessors.alpha.get = function ()\n {\n return this.uniforms.uAlpha;\n };\n\n prototypeAccessors.alpha.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.uniforms.uAlpha = value;\n };\n\n Object.defineProperties( ColorMatrixFilter.prototype, prototypeAccessors );\n\n return ColorMatrixFilter;\n}(Filter));\n\n// Americanized alias\nColorMatrixFilter.prototype.grayscale = ColorMatrixFilter.prototype.greyscale;\n\nexport { ColorMatrixFilter };\n//# sourceMappingURL=filter-color-matrix.es.js.map\n","/*!\n * @pixi/filter-displacement - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/filter-displacement is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { Filter } from '@pixi/core';\nimport { Matrix, Point } from '@pixi/math';\n\nvar vertex = \"attribute vec2 aVertexPosition;\\n\\nuniform mat3 projectionMatrix;\\nuniform mat3 filterMatrix;\\n\\nvarying vec2 vTextureCoord;\\nvarying vec2 vFilterCoord;\\n\\nuniform vec4 inputSize;\\nuniform vec4 outputFrame;\\n\\nvec4 filterVertexPosition( void )\\n{\\n vec2 position = aVertexPosition * max(outputFrame.zw, vec2(0.)) + outputFrame.xy;\\n\\n return vec4((projectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0);\\n}\\n\\nvec2 filterTextureCoord( void )\\n{\\n return aVertexPosition * (outputFrame.zw * inputSize.zw);\\n}\\n\\nvoid main(void)\\n{\\n\\tgl_Position = filterVertexPosition();\\n\\tvTextureCoord = filterTextureCoord();\\n\\tvFilterCoord = ( filterMatrix * vec3( vTextureCoord, 1.0) ).xy;\\n}\\n\";\n\nvar fragment = \"varying vec2 vFilterCoord;\\nvarying vec2 vTextureCoord;\\n\\nuniform vec2 scale;\\nuniform mat2 rotation;\\nuniform sampler2D uSampler;\\nuniform sampler2D mapSampler;\\n\\nuniform highp vec4 inputSize;\\nuniform vec4 inputClamp;\\n\\nvoid main(void)\\n{\\n vec4 map = texture2D(mapSampler, vFilterCoord);\\n\\n map -= 0.5;\\n map.xy = scale * inputSize.zw * (rotation * map.xy);\\n\\n gl_FragColor = texture2D(uSampler, clamp(vec2(vTextureCoord.x + map.x, vTextureCoord.y + map.y), inputClamp.xy, inputClamp.zw));\\n}\\n\";\n\n/**\n * The DisplacementFilter class uses the pixel values from the specified texture\n * (called the displacement map) to perform a displacement of an object.\n *\n * You can use this filter to apply all manor of crazy warping effects.\n * Currently the `r` property of the texture is used to offset the `x`\n * and the `g` property of the texture is used to offset the `y`.\n *\n * The way it works is it uses the values of the displacement map to look up the\n * correct pixels to output. This means it's not technically moving the original.\n * Instead, it's starting at the output and asking \"which pixel from the original goes here\".\n * For example, if a displacement map pixel has `red = 1` and the filter scale is `20`,\n * this filter will output the pixel approximately 20 pixels to the right of the original.\n *\n * @class\n * @extends PIXI.Filter\n * @memberof PIXI.filters\n */\nvar DisplacementFilter = /*@__PURE__*/(function (Filter) {\n function DisplacementFilter(sprite, scale)\n {\n var maskMatrix = new Matrix();\n\n sprite.renderable = false;\n\n Filter.call(this, vertex, fragment, {\n mapSampler: sprite._texture,\n filterMatrix: maskMatrix,\n scale: { x: 1, y: 1 },\n rotation: new Float32Array([1, 0, 0, 1]),\n });\n\n this.maskSprite = sprite;\n this.maskMatrix = maskMatrix;\n\n if (scale === null || scale === undefined)\n {\n scale = 20;\n }\n\n /**\n * scaleX, scaleY for displacements\n * @member {PIXI.Point}\n */\n this.scale = new Point(scale, scale);\n }\n\n if ( Filter ) DisplacementFilter.__proto__ = Filter;\n DisplacementFilter.prototype = Object.create( Filter && Filter.prototype );\n DisplacementFilter.prototype.constructor = DisplacementFilter;\n\n var prototypeAccessors = { map: { configurable: true } };\n\n /**\n * Applies the filter.\n *\n * @param {PIXI.systems.FilterSystem} filterManager - The manager.\n * @param {PIXI.RenderTexture} input - The input target.\n * @param {PIXI.RenderTexture} output - The output target.\n * @param {boolean} clear - Should the output be cleared before rendering to it.\n */\n DisplacementFilter.prototype.apply = function apply (filterManager, input, output, clear)\n {\n // fill maskMatrix with _normalized sprite texture coords_\n this.uniforms.filterMatrix = filterManager.calculateSpriteMatrix(this.maskMatrix, this.maskSprite);\n this.uniforms.scale.x = this.scale.x;\n this.uniforms.scale.y = this.scale.y;\n\n // Extract rotation from world transform\n var wt = this.maskSprite.transform.worldTransform;\n var lenX = Math.sqrt((wt.a * wt.a) + (wt.b * wt.b));\n var lenY = Math.sqrt((wt.c * wt.c) + (wt.d * wt.d));\n\n if (lenX !== 0 && lenY !== 0)\n {\n this.uniforms.rotation[0] = wt.a / lenX;\n this.uniforms.rotation[1] = wt.b / lenX;\n this.uniforms.rotation[2] = wt.c / lenY;\n this.uniforms.rotation[3] = wt.d / lenY;\n }\n\n // draw the filter...\n filterManager.applyFilter(this, input, output, clear);\n };\n\n /**\n * The texture used for the displacement map. Must be power of 2 sized texture.\n *\n * @member {PIXI.Texture}\n */\n prototypeAccessors.map.get = function ()\n {\n return this.uniforms.mapSampler;\n };\n\n prototypeAccessors.map.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.uniforms.mapSampler = value;\n };\n\n Object.defineProperties( DisplacementFilter.prototype, prototypeAccessors );\n\n return DisplacementFilter;\n}(Filter));\n\nexport { DisplacementFilter };\n//# sourceMappingURL=filter-displacement.es.js.map\n","/*!\n * @pixi/filter-fxaa - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/filter-fxaa is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { Filter } from '@pixi/core';\n\nvar vertex = \"\\nattribute vec2 aVertexPosition;\\n\\nuniform mat3 projectionMatrix;\\n\\nvarying vec2 v_rgbNW;\\nvarying vec2 v_rgbNE;\\nvarying vec2 v_rgbSW;\\nvarying vec2 v_rgbSE;\\nvarying vec2 v_rgbM;\\n\\nvarying vec2 vFragCoord;\\n\\nuniform vec4 inputPixel;\\nuniform vec4 outputFrame;\\n\\nvec4 filterVertexPosition( void )\\n{\\n vec2 position = aVertexPosition * max(outputFrame.zw, vec2(0.)) + outputFrame.xy;\\n\\n return vec4((projectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0);\\n}\\n\\nvoid texcoords(vec2 fragCoord, vec2 inverseVP,\\n out vec2 v_rgbNW, out vec2 v_rgbNE,\\n out vec2 v_rgbSW, out vec2 v_rgbSE,\\n out vec2 v_rgbM) {\\n v_rgbNW = (fragCoord + vec2(-1.0, -1.0)) * inverseVP;\\n v_rgbNE = (fragCoord + vec2(1.0, -1.0)) * inverseVP;\\n v_rgbSW = (fragCoord + vec2(-1.0, 1.0)) * inverseVP;\\n v_rgbSE = (fragCoord + vec2(1.0, 1.0)) * inverseVP;\\n v_rgbM = vec2(fragCoord * inverseVP);\\n}\\n\\nvoid main(void) {\\n\\n gl_Position = filterVertexPosition();\\n\\n vFragCoord = aVertexPosition * outputFrame.zw;\\n\\n texcoords(vFragCoord, inputPixel.zw, v_rgbNW, v_rgbNE, v_rgbSW, v_rgbSE, v_rgbM);\\n}\\n\";\n\nvar fragment = \"varying vec2 v_rgbNW;\\nvarying vec2 v_rgbNE;\\nvarying vec2 v_rgbSW;\\nvarying vec2 v_rgbSE;\\nvarying vec2 v_rgbM;\\n\\nvarying vec2 vFragCoord;\\nuniform sampler2D uSampler;\\nuniform highp vec4 inputPixel;\\n\\n\\n/**\\n Basic FXAA implementation based on the code on geeks3d.com with the\\n modification that the texture2DLod stuff was removed since it's\\n unsupported by WebGL.\\n\\n --\\n\\n From:\\n https://github.com/mitsuhiko/webgl-meincraft\\n\\n Copyright (c) 2011 by Armin Ronacher.\\n\\n Some rights reserved.\\n\\n Redistribution and use in source and binary forms, with or without\\n modification, are permitted provided that the following conditions are\\n met:\\n\\n * Redistributions of source code must retain the above copyright\\n notice, this list of conditions and the following disclaimer.\\n\\n * Redistributions in binary form must reproduce the above\\n copyright notice, this list of conditions and the following\\n disclaimer in the documentation and/or other materials provided\\n with the distribution.\\n\\n * The names of the contributors may not be used to endorse or\\n promote products derived from this software without specific\\n prior written permission.\\n\\n THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS\\n \\\"AS IS\\\" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT\\n LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR\\n A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT\\n OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,\\n SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT\\n LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,\\n DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY\\n THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT\\n (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE\\n OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\\n */\\n\\n#ifndef FXAA_REDUCE_MIN\\n#define FXAA_REDUCE_MIN (1.0/ 128.0)\\n#endif\\n#ifndef FXAA_REDUCE_MUL\\n#define FXAA_REDUCE_MUL (1.0 / 8.0)\\n#endif\\n#ifndef FXAA_SPAN_MAX\\n#define FXAA_SPAN_MAX 8.0\\n#endif\\n\\n//optimized version for mobile, where dependent\\n//texture reads can be a bottleneck\\nvec4 fxaa(sampler2D tex, vec2 fragCoord, vec2 inverseVP,\\n vec2 v_rgbNW, vec2 v_rgbNE,\\n vec2 v_rgbSW, vec2 v_rgbSE,\\n vec2 v_rgbM) {\\n vec4 color;\\n vec3 rgbNW = texture2D(tex, v_rgbNW).xyz;\\n vec3 rgbNE = texture2D(tex, v_rgbNE).xyz;\\n vec3 rgbSW = texture2D(tex, v_rgbSW).xyz;\\n vec3 rgbSE = texture2D(tex, v_rgbSE).xyz;\\n vec4 texColor = texture2D(tex, v_rgbM);\\n vec3 rgbM = texColor.xyz;\\n vec3 luma = vec3(0.299, 0.587, 0.114);\\n float lumaNW = dot(rgbNW, luma);\\n float lumaNE = dot(rgbNE, luma);\\n float lumaSW = dot(rgbSW, luma);\\n float lumaSE = dot(rgbSE, luma);\\n float lumaM = dot(rgbM, luma);\\n float lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE)));\\n float lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE)));\\n\\n mediump vec2 dir;\\n dir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE));\\n dir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));\\n\\n float dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) *\\n (0.25 * FXAA_REDUCE_MUL), FXAA_REDUCE_MIN);\\n\\n float rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce);\\n dir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX),\\n max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX),\\n dir * rcpDirMin)) * inverseVP;\\n\\n vec3 rgbA = 0.5 * (\\n texture2D(tex, fragCoord * inverseVP + dir * (1.0 / 3.0 - 0.5)).xyz +\\n texture2D(tex, fragCoord * inverseVP + dir * (2.0 / 3.0 - 0.5)).xyz);\\n vec3 rgbB = rgbA * 0.5 + 0.25 * (\\n texture2D(tex, fragCoord * inverseVP + dir * -0.5).xyz +\\n texture2D(tex, fragCoord * inverseVP + dir * 0.5).xyz);\\n\\n float lumaB = dot(rgbB, luma);\\n if ((lumaB < lumaMin) || (lumaB > lumaMax))\\n color = vec4(rgbA, texColor.a);\\n else\\n color = vec4(rgbB, texColor.a);\\n return color;\\n}\\n\\nvoid main() {\\n\\n vec4 color;\\n\\n color = fxaa(uSampler, vFragCoord, inputPixel.zw, v_rgbNW, v_rgbNE, v_rgbSW, v_rgbSE, v_rgbM);\\n\\n gl_FragColor = color;\\n}\\n\";\n\n/**\n * Basic FXAA (Fast Approximate Anti-Aliasing) implementation based on the code on geeks3d.com\n * with the modification that the texture2DLod stuff was removed since it is unsupported by WebGL.\n *\n * @see https://github.com/mitsuhiko/webgl-meincraft\n *\n * @class\n * @extends PIXI.Filter\n * @memberof PIXI.filters\n *\n */\nvar FXAAFilter = /*@__PURE__*/(function (Filter) {\n function FXAAFilter()\n {\n // TODO - needs work\n Filter.call(this, vertex, fragment);\n }\n\n if ( Filter ) FXAAFilter.__proto__ = Filter;\n FXAAFilter.prototype = Object.create( Filter && Filter.prototype );\n FXAAFilter.prototype.constructor = FXAAFilter;\n\n return FXAAFilter;\n}(Filter));\n\nexport { FXAAFilter };\n//# sourceMappingURL=filter-fxaa.es.js.map\n","/*!\n * @pixi/filter-noise - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/filter-noise is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { Filter, defaultFilterVertex } from '@pixi/core';\n\nvar fragment = \"precision highp float;\\n\\nvarying vec2 vTextureCoord;\\nvarying vec4 vColor;\\n\\nuniform float uNoise;\\nuniform float uSeed;\\nuniform sampler2D uSampler;\\n\\nfloat rand(vec2 co)\\n{\\n return fract(sin(dot(co.xy, vec2(12.9898, 78.233))) * 43758.5453);\\n}\\n\\nvoid main()\\n{\\n vec4 color = texture2D(uSampler, vTextureCoord);\\n float randomValue = rand(gl_FragCoord.xy * uSeed);\\n float diff = (randomValue - 0.5) * uNoise;\\n\\n // Un-premultiply alpha before applying the color matrix. See issue #3539.\\n if (color.a > 0.0) {\\n color.rgb /= color.a;\\n }\\n\\n color.r += diff;\\n color.g += diff;\\n color.b += diff;\\n\\n // Premultiply alpha again.\\n color.rgb *= color.a;\\n\\n gl_FragColor = color;\\n}\\n\";\n\n/**\n * @author Vico @vicocotea\n * original filter: https://github.com/evanw/glfx.js/blob/master/src/filters/adjust/noise.js\n */\n\n/**\n * A Noise effect filter.\n *\n * @class\n * @extends PIXI.Filter\n * @memberof PIXI.filters\n */\nvar NoiseFilter = /*@__PURE__*/(function (Filter) {\n function NoiseFilter(noise, seed)\n {\n if ( noise === void 0 ) noise = 0.5;\n if ( seed === void 0 ) seed = Math.random();\n\n Filter.call(this, defaultFilterVertex, fragment, {\n uNoise: 0,\n uSeed: 0,\n });\n\n this.noise = noise;\n this.seed = seed;\n }\n\n if ( Filter ) NoiseFilter.__proto__ = Filter;\n NoiseFilter.prototype = Object.create( Filter && Filter.prototype );\n NoiseFilter.prototype.constructor = NoiseFilter;\n\n var prototypeAccessors = { noise: { configurable: true },seed: { configurable: true } };\n\n /**\n * The amount of noise to apply, this value should be in the range (0, 1].\n *\n * @member {number}\n * @default 0.5\n */\n prototypeAccessors.noise.get = function ()\n {\n return this.uniforms.uNoise;\n };\n\n prototypeAccessors.noise.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.uniforms.uNoise = value;\n };\n\n /**\n * A seed value to apply to the random noise generation. `Math.random()` is a good value to use.\n *\n * @member {number}\n */\n prototypeAccessors.seed.get = function ()\n {\n return this.uniforms.uSeed;\n };\n\n prototypeAccessors.seed.set = function (value) // eslint-disable-line require-jsdoc\n {\n this.uniforms.uSeed = value;\n };\n\n Object.defineProperties( NoiseFilter.prototype, prototypeAccessors );\n\n return NoiseFilter;\n}(Filter));\n\nexport { NoiseFilter };\n//# sourceMappingURL=filter-noise.es.js.map\n","/*!\n * @pixi/mixin-cache-as-bitmap - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/mixin-cache-as-bitmap is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { RenderTexture, BaseTexture, Texture } from '@pixi/core';\nimport { Sprite } from '@pixi/sprite';\nimport { DisplayObject } from '@pixi/display';\nimport { Matrix } from '@pixi/math';\nimport { uid } from '@pixi/utils';\nimport { settings } from '@pixi/settings';\n\nvar _tempMatrix = new Matrix();\n\nDisplayObject.prototype._cacheAsBitmap = false;\nDisplayObject.prototype._cacheData = false;\n\n// figured theres no point adding ALL the extra variables to prototype.\n// this model can hold the information needed. This can also be generated on demand as\n// most objects are not cached as bitmaps.\n/**\n * @class\n * @ignore\n */\nvar CacheData = function CacheData()\n{\n this.textureCacheId = null;\n\n this.originalRender = null;\n this.originalRenderCanvas = null;\n this.originalCalculateBounds = null;\n this.originalGetLocalBounds = null;\n\n this.originalUpdateTransform = null;\n this.originalHitTest = null;\n this.originalDestroy = null;\n this.originalMask = null;\n this.originalFilterArea = null;\n this.sprite = null;\n};\n\nObject.defineProperties(DisplayObject.prototype, {\n /**\n * Set this to true if you want this display object to be cached as a bitmap.\n * This basically takes a snap shot of the display object as it is at that moment. It can\n * provide a performance benefit for complex static displayObjects.\n * To remove simply set this property to `false`\n *\n * IMPORTANT GOTCHA - Make sure that all your textures are preloaded BEFORE setting this property to true\n * as it will take a snapshot of what is currently there. If the textures have not loaded then they will not appear.\n *\n * @member {boolean}\n * @memberof PIXI.DisplayObject#\n */\n cacheAsBitmap: {\n get: function get()\n {\n return this._cacheAsBitmap;\n },\n set: function set(value)\n {\n if (this._cacheAsBitmap === value)\n {\n return;\n }\n\n this._cacheAsBitmap = value;\n\n var data;\n\n if (value)\n {\n if (!this._cacheData)\n {\n this._cacheData = new CacheData();\n }\n\n data = this._cacheData;\n\n data.originalRender = this.render;\n data.originalRenderCanvas = this.renderCanvas;\n\n data.originalUpdateTransform = this.updateTransform;\n data.originalCalculateBounds = this.calculateBounds;\n data.originalGetLocalBounds = this.getLocalBounds;\n\n data.originalDestroy = this.destroy;\n\n data.originalContainsPoint = this.containsPoint;\n\n data.originalMask = this._mask;\n data.originalFilterArea = this.filterArea;\n\n this.render = this._renderCached;\n this.renderCanvas = this._renderCachedCanvas;\n\n this.destroy = this._cacheAsBitmapDestroy;\n }\n else\n {\n data = this._cacheData;\n\n if (data.sprite)\n {\n this._destroyCachedDisplayObject();\n }\n\n this.render = data.originalRender;\n this.renderCanvas = data.originalRenderCanvas;\n this.calculateBounds = data.originalCalculateBounds;\n this.getLocalBounds = data.originalGetLocalBounds;\n\n this.destroy = data.originalDestroy;\n\n this.updateTransform = data.originalUpdateTransform;\n this.containsPoint = data.originalContainsPoint;\n\n this._mask = data.originalMask;\n this.filterArea = data.originalFilterArea;\n }\n },\n },\n});\n\n/**\n * Renders a cached version of the sprite with WebGL\n *\n * @private\n * @function _renderCached\n * @memberof PIXI.DisplayObject#\n * @param {PIXI.Renderer} renderer - the WebGL renderer\n */\nDisplayObject.prototype._renderCached = function _renderCached(renderer)\n{\n if (!this.visible || this.worldAlpha <= 0 || !this.renderable)\n {\n return;\n }\n\n this._initCachedDisplayObject(renderer);\n\n this._cacheData.sprite.transform._worldID = this.transform._worldID;\n this._cacheData.sprite.worldAlpha = this.worldAlpha;\n this._cacheData.sprite._render(renderer);\n};\n\n/**\n * Prepares the WebGL renderer to cache the sprite\n *\n * @private\n * @function _initCachedDisplayObject\n * @memberof PIXI.DisplayObject#\n * @param {PIXI.Renderer} renderer - the WebGL renderer\n */\nDisplayObject.prototype._initCachedDisplayObject = function _initCachedDisplayObject(renderer)\n{\n if (this._cacheData && this._cacheData.sprite)\n {\n return;\n }\n\n // make sure alpha is set to 1 otherwise it will get rendered as invisible!\n var cacheAlpha = this.alpha;\n\n this.alpha = 1;\n\n // first we flush anything left in the renderer (otherwise it would get rendered to the cached texture)\n renderer.batch.flush();\n // this.filters= [];\n\n // next we find the dimensions of the untransformed object\n // this function also calls updatetransform on all its children as part of the measuring.\n // This means we don't need to update the transform again in this function\n // TODO pass an object to clone too? saves having to create a new one each time!\n var bounds = this.getLocalBounds().clone();\n\n // add some padding!\n if (this.filters)\n {\n var padding = this.filters[0].padding;\n\n bounds.pad(padding);\n }\n\n bounds.ceil(settings.RESOLUTION);\n\n // for now we cache the current renderTarget that the WebGL renderer is currently using.\n // this could be more elegant..\n var cachedRenderTarget = renderer._activeRenderTarget;\n // We also store the filter stack - I will definitely look to change how this works a little later down the line.\n // const stack = renderer.filterManager.filterStack;\n\n // this renderTexture will be used to store the cached DisplayObject\n var renderTexture = RenderTexture.create(bounds.width, bounds.height);\n\n var textureCacheId = \"cacheAsBitmap_\" + (uid());\n\n this._cacheData.textureCacheId = textureCacheId;\n\n BaseTexture.addToCache(renderTexture.baseTexture, textureCacheId);\n Texture.addToCache(renderTexture, textureCacheId);\n\n // need to set //\n var m = _tempMatrix;\n\n m.tx = -bounds.x;\n m.ty = -bounds.y;\n\n // reset\n this.transform.worldTransform.identity();\n\n // set all properties to there original so we can render to a texture\n this.render = this._cacheData.originalRender;\n\n renderer.render(this, renderTexture, true, m, true);\n // now restore the state be setting the new properties\n\n renderer.renderTexture.bind(cachedRenderTarget);\n\n // renderer.filterManager.filterStack = stack;\n\n this.render = this._renderCached;\n // the rest is the same as for Canvas\n this.updateTransform = this.displayObjectUpdateTransform;\n this.calculateBounds = this._calculateCachedBounds;\n this.getLocalBounds = this._getCachedLocalBounds;\n\n this._mask = null;\n this.filterArea = null;\n\n // create our cached sprite\n var cachedSprite = new Sprite(renderTexture);\n\n cachedSprite.transform.worldTransform = this.transform.worldTransform;\n cachedSprite.anchor.x = -(bounds.x / bounds.width);\n cachedSprite.anchor.y = -(bounds.y / bounds.height);\n cachedSprite.alpha = cacheAlpha;\n cachedSprite._bounds = this._bounds;\n\n this._cacheData.sprite = cachedSprite;\n\n this.transform._parentID = -1;\n // restore the transform of the cached sprite to avoid the nasty flicker..\n if (!this.parent)\n {\n this.parent = renderer._tempDisplayObjectParent;\n this.updateTransform();\n this.parent = null;\n }\n else\n {\n this.updateTransform();\n }\n\n // map the hit test..\n this.containsPoint = cachedSprite.containsPoint.bind(cachedSprite);\n};\n\n/**\n * Renders a cached version of the sprite with canvas\n *\n * @private\n * @function _renderCachedCanvas\n * @memberof PIXI.DisplayObject#\n * @param {PIXI.Renderer} renderer - the WebGL renderer\n */\nDisplayObject.prototype._renderCachedCanvas = function _renderCachedCanvas(renderer)\n{\n if (!this.visible || this.worldAlpha <= 0 || !this.renderable)\n {\n return;\n }\n\n this._initCachedDisplayObjectCanvas(renderer);\n\n this._cacheData.sprite.worldAlpha = this.worldAlpha;\n this._cacheData.sprite._renderCanvas(renderer);\n};\n\n// TODO this can be the same as the WebGL version.. will need to do a little tweaking first though..\n/**\n * Prepares the Canvas renderer to cache the sprite\n *\n * @private\n * @function _initCachedDisplayObjectCanvas\n * @memberof PIXI.DisplayObject#\n * @param {PIXI.Renderer} renderer - the WebGL renderer\n */\nDisplayObject.prototype._initCachedDisplayObjectCanvas = function _initCachedDisplayObjectCanvas(renderer)\n{\n if (this._cacheData && this._cacheData.sprite)\n {\n return;\n }\n\n // get bounds actually transforms the object for us already!\n var bounds = this.getLocalBounds();\n\n var cacheAlpha = this.alpha;\n\n this.alpha = 1;\n\n var cachedRenderTarget = renderer.context;\n\n bounds.ceil(settings.RESOLUTION);\n\n var renderTexture = RenderTexture.create(bounds.width, bounds.height);\n\n var textureCacheId = \"cacheAsBitmap_\" + (uid());\n\n this._cacheData.textureCacheId = textureCacheId;\n\n BaseTexture.addToCache(renderTexture.baseTexture, textureCacheId);\n Texture.addToCache(renderTexture, textureCacheId);\n\n // need to set //\n var m = _tempMatrix;\n\n this.transform.localTransform.copyTo(m);\n m.invert();\n\n m.tx -= bounds.x;\n m.ty -= bounds.y;\n\n // m.append(this.transform.worldTransform.)\n // set all properties to there original so we can render to a texture\n this.renderCanvas = this._cacheData.originalRenderCanvas;\n\n // renderTexture.render(this, m, true);\n renderer.render(this, renderTexture, true, m, false);\n\n // now restore the state be setting the new properties\n renderer.context = cachedRenderTarget;\n\n this.renderCanvas = this._renderCachedCanvas;\n // the rest is the same as for WebGL\n this.updateTransform = this.displayObjectUpdateTransform;\n this.calculateBounds = this._calculateCachedBounds;\n this.getLocalBounds = this._getCachedLocalBounds;\n\n this._mask = null;\n this.filterArea = null;\n\n // create our cached sprite\n var cachedSprite = new Sprite(renderTexture);\n\n cachedSprite.transform.worldTransform = this.transform.worldTransform;\n cachedSprite.anchor.x = -(bounds.x / bounds.width);\n cachedSprite.anchor.y = -(bounds.y / bounds.height);\n cachedSprite.alpha = cacheAlpha;\n cachedSprite._bounds = this._bounds;\n\n this._cacheData.sprite = cachedSprite;\n\n this.transform._parentID = -1;\n // restore the transform of the cached sprite to avoid the nasty flicker..\n if (!this.parent)\n {\n this.parent = renderer._tempDisplayObjectParent;\n this.updateTransform();\n this.parent = null;\n }\n else\n {\n this.updateTransform();\n }\n\n // map the hit test..\n this.containsPoint = cachedSprite.containsPoint.bind(cachedSprite);\n};\n\n/**\n * Calculates the bounds of the cached sprite\n *\n * @private\n */\nDisplayObject.prototype._calculateCachedBounds = function _calculateCachedBounds()\n{\n this._bounds.clear();\n this._cacheData.sprite.transform._worldID = this.transform._worldID;\n this._cacheData.sprite._calculateBounds();\n this._lastBoundsID = this._boundsID;\n};\n\n/**\n * Gets the bounds of the cached sprite.\n *\n * @private\n * @return {Rectangle} The local bounds.\n */\nDisplayObject.prototype._getCachedLocalBounds = function _getCachedLocalBounds()\n{\n return this._cacheData.sprite.getLocalBounds();\n};\n\n/**\n * Destroys the cached sprite.\n *\n * @private\n */\nDisplayObject.prototype._destroyCachedDisplayObject = function _destroyCachedDisplayObject()\n{\n this._cacheData.sprite._texture.destroy(true);\n this._cacheData.sprite = null;\n\n BaseTexture.removeFromCache(this._cacheData.textureCacheId);\n Texture.removeFromCache(this._cacheData.textureCacheId);\n\n this._cacheData.textureCacheId = null;\n};\n\n/**\n * Destroys the cached object.\n *\n * @private\n * @param {object|boolean} [options] - Options parameter. A boolean will act as if all options\n * have been set to that value.\n * Used when destroying containers, see the Container.destroy method.\n */\nDisplayObject.prototype._cacheAsBitmapDestroy = function _cacheAsBitmapDestroy(options)\n{\n this.cacheAsBitmap = false;\n this.destroy(options);\n};\n//# sourceMappingURL=mixin-cache-as-bitmap.es.js.map\n","/*!\n * @pixi/mixin-get-child-by-name - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/mixin-get-child-by-name is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { DisplayObject, Container } from '@pixi/display';\n\n/**\n * The instance name of the object.\n *\n * @memberof PIXI.DisplayObject#\n * @member {string} name\n */\nDisplayObject.prototype.name = null;\n\n/**\n * Returns the display object in the container.\n *\n * @method getChildByName\n * @memberof PIXI.Container#\n * @param {string} name - Instance name.\n * @return {PIXI.DisplayObject} The child with the specified name.\n */\nContainer.prototype.getChildByName = function getChildByName(name)\n{\n for (var i = 0; i < this.children.length; i++)\n {\n if (this.children[i].name === name)\n {\n return this.children[i];\n }\n }\n\n return null;\n};\n//# sourceMappingURL=mixin-get-child-by-name.es.js.map\n","/*!\n * @pixi/mixin-get-global-position - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/mixin-get-global-position is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { DisplayObject } from '@pixi/display';\nimport { Point } from '@pixi/math';\n\n/**\n * Returns the global position of the displayObject. Does not depend on object scale, rotation and pivot.\n *\n * @method getGlobalPosition\n * @memberof PIXI.DisplayObject#\n * @param {PIXI.Point} [point=new PIXI.Point()] - The point to write the global value to.\n * @param {boolean} [skipUpdate=false] - Setting to true will stop the transforms of the scene graph from\n * being updated. This means the calculation returned MAY be out of date BUT will give you a\n * nice performance boost.\n * @return {PIXI.Point} The updated point.\n */\nDisplayObject.prototype.getGlobalPosition = function getGlobalPosition(point, skipUpdate)\n{\n if ( point === void 0 ) point = new Point();\n if ( skipUpdate === void 0 ) skipUpdate = false;\n\n if (this.parent)\n {\n this.parent.toGlobal(this.position, point, skipUpdate);\n }\n else\n {\n point.x = this.position.x;\n point.y = this.position.y;\n }\n\n return point;\n};\n//# sourceMappingURL=mixin-get-global-position.es.js.map\n","/*!\n * @pixi/mesh - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/mesh is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { State, Shader, Program, TextureMatrix, Geometry, Buffer } from '@pixi/core';\nimport { Point, Polygon, Matrix } from '@pixi/math';\nimport { DRAW_MODES, BLEND_MODES, TYPES } from '@pixi/constants';\nimport { Container } from '@pixi/display';\nimport { settings } from '@pixi/settings';\nimport { premultiplyTintToRgba } from '@pixi/utils';\n\n/**\n * Class controls cache for UV mapping from Texture normal space to BaseTexture normal space.\n *\n * @class\n * @memberof PIXI\n */\nvar MeshBatchUvs = function MeshBatchUvs(uvBuffer, uvMatrix)\n{\n /**\n * Buffer with normalized UV's\n * @member {PIXI.Buffer}\n */\n this.uvBuffer = uvBuffer;\n\n /**\n * Material UV matrix\n * @member {PIXI.TextureMatrix}\n */\n this.uvMatrix = uvMatrix;\n\n /**\n * UV Buffer data\n * @member {Float32Array}\n * @readonly\n */\n this.data = null;\n\n this._bufferUpdateId = -1;\n\n this._textureUpdateId = -1;\n\n this._updateID = 0;\n};\n\n/**\n * updates\n *\n * @param {boolean} forceUpdate - force the update\n */\nMeshBatchUvs.prototype.update = function update (forceUpdate)\n{\n if (!forceUpdate\n && this._bufferUpdateId === this.uvBuffer._updateID\n && this._textureUpdateId === this.uvMatrix._updateID)\n {\n return;\n }\n\n this._bufferUpdateId = this.uvBuffer._updateID;\n this._textureUpdateId = this.uvMatrix._updateID;\n\n var data = this.uvBuffer.data;\n\n if (!this.data || this.data.length !== data.length)\n {\n this.data = new Float32Array(data.length);\n }\n\n this.uvMatrix.multiplyUvs(data, this.data);\n\n this._updateID++;\n};\n\nvar tempPoint = new Point();\nvar tempPolygon = new Polygon();\n\n/**\n * Base mesh class.\n *\n * This class empowers you to have maximum flexibility to render any kind of WebGL visuals you can think of.\n * This class assumes a certain level of WebGL knowledge.\n * If you know a bit this should abstract enough away to make you life easier!\n *\n * Pretty much ALL WebGL can be broken down into the following:\n * - Geometry - The structure and data for the mesh. This can include anything from positions, uvs, normals, colors etc..\n * - Shader - This is the shader that PixiJS will render the geometry with (attributes in the shader must match the geometry)\n * - State - This is the state of WebGL required to render the mesh.\n *\n * Through a combination of the above elements you can render anything you want, 2D or 3D!\n *\n * @class\n * @extends PIXI.Container\n * @memberof PIXI\n */\nvar Mesh = /*@__PURE__*/(function (Container) {\n function Mesh(geometry, shader, state, drawMode)// vertices, uvs, indices, drawMode)\n {\n if ( drawMode === void 0 ) drawMode = DRAW_MODES.TRIANGLES;\n\n Container.call(this);\n\n /**\n * Includes vertex positions, face indices, normals, colors, UVs, and\n * custom attributes within buffers, reducing the cost of passing all\n * this data to the GPU. Can be shared between multiple Mesh objects.\n * @member {PIXI.Geometry}\n * @readonly\n */\n this.geometry = geometry;\n\n geometry.refCount++;\n\n /**\n * Represents the vertex and fragment shaders that processes the geometry and runs on the GPU.\n * Can be shared between multiple Mesh objects.\n * @member {PIXI.Shader|PIXI.MeshMaterial}\n */\n this.shader = shader;\n\n /**\n * Represents the WebGL state the Mesh required to render, excludes shader and geometry. E.g.,\n * blend mode, culling, depth testing, direction of rendering triangles, backface, etc.\n * @member {PIXI.State}\n */\n this.state = state || State.for2d();\n\n /**\n * The way the Mesh should be drawn, can be any of the {@link PIXI.DRAW_MODES} constants.\n *\n * @member {number}\n * @see PIXI.DRAW_MODES\n */\n this.drawMode = drawMode;\n\n /**\n * Typically the index of the IndexBuffer where to start drawing.\n * @member {number}\n * @default 0\n */\n this.start = 0;\n\n /**\n * How much of the geometry to draw, by default `0` renders everything.\n * @member {number}\n * @default 0\n */\n this.size = 0;\n\n /**\n * thease are used as easy access for batching\n * @member {Float32Array}\n * @private\n */\n this.uvs = null;\n\n /**\n * thease are used as easy access for batching\n * @member {Uint16Array}\n * @private\n */\n this.indices = null;\n\n /**\n * this is the caching layer used by the batcher\n * @member {Float32Array}\n * @private\n */\n this.vertexData = new Float32Array(1);\n\n /**\n * If geometry is changed used to decide to re-transform\n * the vertexData.\n * @member {number}\n * @private\n */\n this.vertexDirty = 0;\n\n this._transformID = -1;\n\n // Inherited from DisplayMode, set defaults\n this.tint = 0xFFFFFF;\n this.blendMode = BLEND_MODES.NORMAL;\n\n /**\n * Internal roundPixels field\n *\n * @member {boolean}\n * @private\n */\n this._roundPixels = settings.ROUND_PIXELS;\n\n /**\n * Batched UV's are cached for atlas textures\n * @member {PIXI.MeshBatchUvs}\n * @private\n */\n this.batchUvs = null;\n }\n\n if ( Container ) Mesh.__proto__ = Container;\n Mesh.prototype = Object.create( Container && Container.prototype );\n Mesh.prototype.constructor = Mesh;\n\n var prototypeAccessors = { uvBuffer: { configurable: true },verticesBuffer: { configurable: true },material: { configurable: true },blendMode: { configurable: true },roundPixels: { configurable: true },tint: { configurable: true },texture: { configurable: true } };\n\n /**\n * To change mesh uv's, change its uvBuffer data and increment its _updateID.\n * @member {PIXI.Buffer}\n * @readonly\n */\n prototypeAccessors.uvBuffer.get = function ()\n {\n return this.geometry.buffers[1];\n };\n\n /**\n * To change mesh vertices, change its uvBuffer data and increment its _updateID.\n * Incrementing _updateID is optional because most of Mesh objects do it anyway.\n * @member {PIXI.Buffer}\n * @readonly\n */\n prototypeAccessors.verticesBuffer.get = function ()\n {\n return this.geometry.buffers[0];\n };\n\n /**\n * Alias for {@link PIXI.Mesh#shader}.\n * @member {PIXI.Shader|PIXI.MeshMaterial}\n */\n prototypeAccessors.material.set = function (value)\n {\n this.shader = value;\n };\n\n prototypeAccessors.material.get = function ()\n {\n return this.shader;\n };\n\n /**\n * The blend mode to be applied to the Mesh. Apply a value of\n * `PIXI.BLEND_MODES.NORMAL` to reset the blend mode.\n *\n * @member {number}\n * @default PIXI.BLEND_MODES.NORMAL;\n * @see PIXI.BLEND_MODES\n */\n prototypeAccessors.blendMode.set = function (value)\n {\n this.state.blendMode = value;\n };\n\n prototypeAccessors.blendMode.get = function ()\n {\n return this.state.blendMode;\n };\n\n /**\n * If true PixiJS will Math.floor() x/y values when rendering, stopping pixel interpolation.\n * Advantages can include sharper image quality (like text) and faster rendering on canvas.\n * The main disadvantage is movement of objects may appear less smooth.\n * To set the global default, change {@link PIXI.settings.ROUND_PIXELS}\n *\n * @member {boolean}\n * @default false\n */\n prototypeAccessors.roundPixels.set = function (value)\n {\n if (this._roundPixels !== value)\n {\n this._transformID = -1;\n }\n this._roundPixels = value;\n };\n\n prototypeAccessors.roundPixels.get = function ()\n {\n return this._roundPixels;\n };\n\n /**\n * The multiply tint applied to the Mesh. This is a hex value. A value of\n * `0xFFFFFF` will remove any tint effect.\n *\n * @member {number}\n * @default 0xFFFFFF\n */\n prototypeAccessors.tint.get = function ()\n {\n return this.shader.tint;\n };\n\n prototypeAccessors.tint.set = function (value)\n {\n this.shader.tint = value;\n };\n\n /**\n * The texture that the Mesh uses.\n *\n * @member {PIXI.Texture}\n */\n prototypeAccessors.texture.get = function ()\n {\n return this.shader.texture;\n };\n\n prototypeAccessors.texture.set = function (value)\n {\n this.shader.texture = value;\n };\n\n /**\n * Standard renderer draw.\n * @protected\n */\n Mesh.prototype._render = function _render (renderer)\n {\n // set properties for batching..\n // TODO could use a different way to grab verts?\n var vertices = this.geometry.buffers[0].data;\n\n // TODO benchmark check for attribute size..\n if (this.shader.batchable && this.drawMode === DRAW_MODES.TRIANGLES && vertices.length < Mesh.BATCHABLE_SIZE * 2)\n {\n this._renderToBatch(renderer);\n }\n else\n {\n this._renderDefault(renderer);\n }\n };\n\n /**\n * Standard non-batching way of rendering.\n * @protected\n * @param {PIXI.Renderer} renderer - Instance to renderer.\n */\n Mesh.prototype._renderDefault = function _renderDefault (renderer)\n {\n var shader = this.shader;\n\n shader.alpha = this.worldAlpha;\n if (shader.update)\n {\n shader.update();\n }\n\n renderer.batch.flush();\n\n if (shader.program.uniformData.translationMatrix)\n {\n shader.uniforms.translationMatrix = this.transform.worldTransform.toArray(true);\n }\n\n // bind and sync uniforms..\n renderer.shader.bind(shader);\n\n // set state..\n renderer.state.setState(this.state);\n\n // bind the geometry...\n renderer.geometry.bind(this.geometry, shader);\n\n // then render it\n renderer.geometry.draw(this.drawMode, this.size, this.start, this.geometry.instanceCount);\n };\n\n /**\n * Rendering by using the Batch system.\n * @protected\n * @param {PIXI.Renderer} renderer - Instance to renderer.\n */\n Mesh.prototype._renderToBatch = function _renderToBatch (renderer)\n {\n var geometry = this.geometry;\n\n if (this.shader.uvMatrix)\n {\n this.shader.uvMatrix.update();\n this.calculateUvs();\n }\n\n // set properties for batching..\n this.calculateVertices();\n this.indices = geometry.indexBuffer.data;\n this._tintRGB = this.shader._tintRGB;\n this._texture = this.shader.texture;\n\n var pluginName = this.material.pluginName;\n\n renderer.batch.setObjectRenderer(renderer.plugins[pluginName]);\n renderer.plugins[pluginName].render(this);\n };\n\n /**\n * Updates vertexData field based on transform and vertices\n */\n Mesh.prototype.calculateVertices = function calculateVertices ()\n {\n var geometry = this.geometry;\n var vertices = geometry.buffers[0].data;\n\n if (geometry.vertexDirtyId === this.vertexDirty && this._transformID === this.transform._worldID)\n {\n return;\n }\n\n this._transformID = this.transform._worldID;\n\n if (this.vertexData.length !== vertices.length)\n {\n this.vertexData = new Float32Array(vertices.length);\n }\n\n var wt = this.transform.worldTransform;\n var a = wt.a;\n var b = wt.b;\n var c = wt.c;\n var d = wt.d;\n var tx = wt.tx;\n var ty = wt.ty;\n\n var vertexData = this.vertexData;\n\n for (var i = 0; i < vertexData.length / 2; i++)\n {\n var x = vertices[(i * 2)];\n var y = vertices[(i * 2) + 1];\n\n vertexData[(i * 2)] = (a * x) + (c * y) + tx;\n vertexData[(i * 2) + 1] = (b * x) + (d * y) + ty;\n }\n\n if (this._roundPixels)\n {\n for (var i$1 = 0; i$1 < vertexData.length; i$1++)\n {\n vertexData[i$1] = Math.round(vertexData[i$1]);\n }\n }\n\n this.vertexDirty = geometry.vertexDirtyId;\n };\n\n /**\n * Updates uv field based on from geometry uv's or batchUvs\n */\n Mesh.prototype.calculateUvs = function calculateUvs ()\n {\n var geomUvs = this.geometry.buffers[1];\n\n if (!this.shader.uvMatrix.isSimple)\n {\n if (!this.batchUvs)\n {\n this.batchUvs = new MeshBatchUvs(geomUvs, this.shader.uvMatrix);\n }\n this.batchUvs.update();\n this.uvs = this.batchUvs.data;\n }\n else\n {\n this.uvs = geomUvs.data;\n }\n };\n\n /**\n * Updates the bounds of the mesh as a rectangle. The bounds calculation takes the worldTransform into account.\n * there must be a aVertexPosition attribute present in the geometry for bounds to be calculated correctly.\n *\n * @protected\n */\n Mesh.prototype._calculateBounds = function _calculateBounds ()\n {\n this.calculateVertices();\n\n this._bounds.addVertexData(this.vertexData, 0, this.vertexData.length);\n };\n\n /**\n * Tests if a point is inside this mesh. Works only for PIXI.DRAW_MODES.TRIANGLES.\n *\n * @param {PIXI.Point} point the point to test\n * @return {boolean} the result of the test\n */\n Mesh.prototype.containsPoint = function containsPoint (point)\n {\n if (!this.getBounds().contains(point.x, point.y))\n {\n return false;\n }\n\n this.worldTransform.applyInverse(point, tempPoint);\n\n var vertices = this.geometry.getBuffer('aVertexPosition').data;\n\n var points = tempPolygon.points;\n var indices = this.geometry.getIndex().data;\n var len = indices.length;\n var step = this.drawMode === 4 ? 3 : 1;\n\n for (var i = 0; i + 2 < len; i += step)\n {\n var ind0 = indices[i] * 2;\n var ind1 = indices[i + 1] * 2;\n var ind2 = indices[i + 2] * 2;\n\n points[0] = vertices[ind0];\n points[1] = vertices[ind0 + 1];\n points[2] = vertices[ind1];\n points[3] = vertices[ind1 + 1];\n points[4] = vertices[ind2];\n points[5] = vertices[ind2 + 1];\n\n if (tempPolygon.contains(tempPoint.x, tempPoint.y))\n {\n return true;\n }\n }\n\n return false;\n };\n /**\n * Destroys the Mesh object.\n *\n * @param {object|boolean} [options] - Options parameter. A boolean will act as if all\n * options have been set to that value\n * @param {boolean} [options.children=false] - if set to true, all the children will have\n * their destroy method called as well. 'options' will be passed on to those calls.\n */\n Mesh.prototype.destroy = function destroy (options)\n {\n Container.prototype.destroy.call(this, options);\n\n this.geometry.refCount--;\n if (this.geometry.refCount === 0)\n {\n this.geometry.dispose();\n }\n\n this.geometry = null;\n this.shader = null;\n this.state = null;\n this.uvs = null;\n this.indices = null;\n this.vertexData = null;\n };\n\n Object.defineProperties( Mesh.prototype, prototypeAccessors );\n\n return Mesh;\n}(Container));\n\n/**\n * The maximum number of vertices to consider batchable. Generally, the complexity\n * of the geometry.\n * @memberof PIXI.Mesh\n * @static\n * @member {number} BATCHABLE_SIZE\n */\nMesh.BATCHABLE_SIZE = 100;\n\nvar vertex = \"attribute vec2 aVertexPosition;\\nattribute vec2 aTextureCoord;\\n\\nuniform mat3 projectionMatrix;\\nuniform mat3 translationMatrix;\\nuniform mat3 uTextureMatrix;\\n\\nvarying vec2 vTextureCoord;\\n\\nvoid main(void)\\n{\\n gl_Position = vec4((projectionMatrix * translationMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\\n\\n vTextureCoord = (uTextureMatrix * vec3(aTextureCoord, 1.0)).xy;\\n}\\n\";\n\nvar fragment = \"varying vec2 vTextureCoord;\\nuniform vec4 uColor;\\n\\nuniform sampler2D uSampler;\\n\\nvoid main(void)\\n{\\n gl_FragColor = texture2D(uSampler, vTextureCoord) * uColor;\\n}\\n\";\n\n/**\n * Slightly opinionated default shader for PixiJS 2D objects.\n * @class\n * @memberof PIXI\n * @extends PIXI.Shader\n */\nvar MeshMaterial = /*@__PURE__*/(function (Shader) {\n function MeshMaterial(uSampler, options)\n {\n var uniforms = {\n uSampler: uSampler,\n alpha: 1,\n uTextureMatrix: Matrix.IDENTITY,\n uColor: new Float32Array([1, 1, 1, 1]),\n };\n\n // Set defaults\n options = Object.assign({\n tint: 0xFFFFFF,\n alpha: 1,\n pluginName: 'batch',\n }, options);\n\n if (options.uniforms)\n {\n Object.assign(uniforms, options.uniforms);\n }\n\n Shader.call(this, options.program || Program.from(vertex, fragment), uniforms);\n\n /**\n * Only do update if tint or alpha changes.\n * @member {boolean}\n * @private\n * @default false\n */\n this._colorDirty = false;\n\n /**\n * TextureMatrix instance for this Mesh, used to track Texture changes\n *\n * @member {PIXI.TextureMatrix}\n * @readonly\n */\n this.uvMatrix = new TextureMatrix(uSampler);\n\n /**\n * `true` if shader can be batch with the renderer's batch system.\n * @member {boolean}\n * @default true\n */\n this.batchable = options.program === undefined;\n\n /**\n * Renderer plugin for batching\n *\n * @member {string}\n * @default 'batch'\n */\n this.pluginName = options.pluginName;\n\n this.tint = options.tint;\n this.alpha = options.alpha;\n }\n\n if ( Shader ) MeshMaterial.__proto__ = Shader;\n MeshMaterial.prototype = Object.create( Shader && Shader.prototype );\n MeshMaterial.prototype.constructor = MeshMaterial;\n\n var prototypeAccessors = { texture: { configurable: true },alpha: { configurable: true },tint: { configurable: true } };\n\n /**\n * Reference to the texture being rendered.\n * @member {PIXI.Texture}\n */\n prototypeAccessors.texture.get = function ()\n {\n return this.uniforms.uSampler;\n };\n prototypeAccessors.texture.set = function (value)\n {\n if (this.uniforms.uSampler !== value)\n {\n this.uniforms.uSampler = value;\n this.uvMatrix.texture = value;\n }\n };\n\n /**\n * This gets automatically set by the object using this.\n *\n * @default 1\n * @member {number}\n */\n prototypeAccessors.alpha.set = function (value)\n {\n if (value === this._alpha) { return; }\n\n this._alpha = value;\n this._colorDirty = true;\n };\n prototypeAccessors.alpha.get = function ()\n {\n return this._alpha;\n };\n\n /**\n * Multiply tint for the material.\n * @member {number}\n * @default 0xFFFFFF\n */\n prototypeAccessors.tint.set = function (value)\n {\n if (value === this._tint) { return; }\n\n this._tint = value;\n this._tintRGB = (value >> 16) + (value & 0xff00) + ((value & 0xff) << 16);\n this._colorDirty = true;\n };\n prototypeAccessors.tint.get = function ()\n {\n return this._tint;\n };\n\n /**\n * Gets called automatically by the Mesh. Intended to be overridden for custom\n * MeshMaterial objects.\n */\n MeshMaterial.prototype.update = function update ()\n {\n if (this._colorDirty)\n {\n this._colorDirty = false;\n var baseTexture = this.texture.baseTexture;\n\n premultiplyTintToRgba(this._tint, this._alpha, this.uniforms.uColor, baseTexture.premultiplyAlpha);\n }\n if (this.uvMatrix.update())\n {\n this.uniforms.uTextureMatrix = this.uvMatrix.mapCoord;\n }\n };\n\n Object.defineProperties( MeshMaterial.prototype, prototypeAccessors );\n\n return MeshMaterial;\n}(Shader));\n\n/**\n * Standard 2D geometry used in PixiJS.\n *\n * Geometry can be defined without passing in a style or data if required.\n *\n * ```js\n * const geometry = new PIXI.Geometry();\n *\n * geometry.addAttribute('positions', [0, 0, 100, 0, 100, 100, 0, 100], 2);\n * geometry.addAttribute('uvs', [0,0,1,0,1,1,0,1], 2);\n * geometry.addIndex([0,1,2,1,3,2]);\n *\n * ```\n * @class\n * @memberof PIXI\n * @extends PIXI.Geometry\n */\nvar MeshGeometry = /*@__PURE__*/(function (Geometry) {\n function MeshGeometry(vertices, uvs, index)\n {\n Geometry.call(this);\n\n var verticesBuffer = new Buffer(vertices);\n var uvsBuffer = new Buffer(uvs, true);\n var indexBuffer = new Buffer(index, true, true);\n\n this.addAttribute('aVertexPosition', verticesBuffer, 2, false, TYPES.FLOAT)\n .addAttribute('aTextureCoord', uvsBuffer, 2, false, TYPES.FLOAT)\n .addIndex(indexBuffer);\n\n /**\n * Dirty flag to limit update calls on Mesh. For example,\n * limiting updates on a single Mesh instance with a shared Geometry\n * within the render loop.\n * @private\n * @member {number}\n * @default -1\n */\n this._updateId = -1;\n }\n\n if ( Geometry ) MeshGeometry.__proto__ = Geometry;\n MeshGeometry.prototype = Object.create( Geometry && Geometry.prototype );\n MeshGeometry.prototype.constructor = MeshGeometry;\n\n var prototypeAccessors = { vertexDirtyId: { configurable: true } };\n\n /**\n * If the vertex position is updated.\n * @member {number}\n * @readonly\n * @private\n */\n prototypeAccessors.vertexDirtyId.get = function ()\n {\n return this.buffers[0]._updateID;\n };\n\n Object.defineProperties( MeshGeometry.prototype, prototypeAccessors );\n\n return MeshGeometry;\n}(Geometry));\n\nexport { Mesh, MeshBatchUvs, MeshGeometry, MeshMaterial };\n//# sourceMappingURL=mesh.es.js.map\n","/*!\n * @pixi/mesh-extras - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/mesh-extras is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { MeshGeometry, Mesh, MeshMaterial } from '@pixi/mesh';\nimport { Texture } from '@pixi/core';\n\nvar PlaneGeometry = /*@__PURE__*/(function (MeshGeometry) {\n function PlaneGeometry(width, height, segWidth, segHeight)\n {\n if ( width === void 0 ) width = 100;\n if ( height === void 0 ) height = 100;\n if ( segWidth === void 0 ) segWidth = 10;\n if ( segHeight === void 0 ) segHeight = 10;\n\n MeshGeometry.call(this);\n\n this.segWidth = segWidth;\n this.segHeight = segHeight;\n\n this.width = width;\n this.height = height;\n\n this.build();\n }\n\n if ( MeshGeometry ) PlaneGeometry.__proto__ = MeshGeometry;\n PlaneGeometry.prototype = Object.create( MeshGeometry && MeshGeometry.prototype );\n PlaneGeometry.prototype.constructor = PlaneGeometry;\n\n /**\n * Refreshes plane coordinates\n * @private\n */\n PlaneGeometry.prototype.build = function build ()\n {\n var total = this.segWidth * this.segHeight;\n var verts = [];\n var uvs = [];\n var indices = [];\n\n var segmentsX = this.segWidth - 1;\n var segmentsY = this.segHeight - 1;\n\n var sizeX = (this.width) / segmentsX;\n var sizeY = (this.height) / segmentsY;\n\n for (var i = 0; i < total; i++)\n {\n var x = (i % this.segWidth);\n var y = ((i / this.segWidth) | 0);\n\n verts.push(x * sizeX, y * sizeY);\n uvs.push(x / segmentsX, y / segmentsY);\n }\n\n var totalSub = segmentsX * segmentsY;\n\n for (var i$1 = 0; i$1 < totalSub; i$1++)\n {\n var xpos = i$1 % segmentsX;\n var ypos = (i$1 / segmentsX) | 0;\n\n var value = (ypos * this.segWidth) + xpos;\n var value2 = (ypos * this.segWidth) + xpos + 1;\n var value3 = ((ypos + 1) * this.segWidth) + xpos;\n var value4 = ((ypos + 1) * this.segWidth) + xpos + 1;\n\n indices.push(value, value2, value3,\n value2, value4, value3);\n }\n\n this.buffers[0].data = new Float32Array(verts);\n this.buffers[1].data = new Float32Array(uvs);\n this.indexBuffer.data = new Uint16Array(indices);\n\n // ensure that the changes are uploaded\n this.buffers[0].update();\n this.buffers[1].update();\n this.indexBuffer.update();\n };\n\n return PlaneGeometry;\n}(MeshGeometry));\n\n/**\n * RopeGeometry allows you to draw a geometry across several points and then manipulate these points.\n *\n * ```js\n * for (let i = 0; i < 20; i++) {\n * points.push(new PIXI.Point(i * 50, 0));\n * };\n * const rope = new PIXI.RopeGeometry(100, points);\n * ```\n *\n * @class\n * @extends PIXI.MeshGeometry\n * @memberof PIXI\n *\n */\nvar RopeGeometry = /*@__PURE__*/(function (MeshGeometry) {\n function RopeGeometry(width, points)\n {\n if ( width === void 0 ) width = 200;\n\n MeshGeometry.call(this, new Float32Array(points.length * 4),\n new Float32Array(points.length * 4),\n new Uint16Array((points.length - 1) * 6));\n\n /**\n * An array of points that determine the rope\n * @member {PIXI.Point[]}\n */\n this.points = points;\n\n /**\n * The width (i.e., thickness) of the rope.\n * @member {number}\n * @readOnly\n */\n this.width = width;\n\n this.build();\n }\n\n if ( MeshGeometry ) RopeGeometry.__proto__ = MeshGeometry;\n RopeGeometry.prototype = Object.create( MeshGeometry && MeshGeometry.prototype );\n RopeGeometry.prototype.constructor = RopeGeometry;\n /**\n * Refreshes Rope indices and uvs\n * @private\n */\n RopeGeometry.prototype.build = function build ()\n {\n var points = this.points;\n\n if (!points) { return; }\n\n var vertexBuffer = this.getBuffer('aVertexPosition');\n var uvBuffer = this.getBuffer('aTextureCoord');\n var indexBuffer = this.getIndex();\n\n // if too little points, or texture hasn't got UVs set yet just move on.\n if (points.length < 1)\n {\n return;\n }\n\n // if the number of points has changed we will need to recreate the arraybuffers\n if (vertexBuffer.data.length / 4 !== points.length)\n {\n vertexBuffer.data = new Float32Array(points.length * 4);\n uvBuffer.data = new Float32Array(points.length * 4);\n indexBuffer.data = new Uint16Array((points.length - 1) * 6);\n }\n\n var uvs = uvBuffer.data;\n var indices = indexBuffer.data;\n\n uvs[0] = 0;\n uvs[1] = 0;\n uvs[2] = 0;\n uvs[3] = 1;\n\n // indices[0] = 0;\n // indices[1] = 1;\n\n var total = points.length; // - 1;\n\n for (var i = 0; i < total; i++)\n {\n // time to do some smart drawing!\n var index = i * 4;\n var amount = i / (total - 1);\n\n uvs[index] = amount;\n uvs[index + 1] = 0;\n\n uvs[index + 2] = amount;\n uvs[index + 3] = 1;\n }\n\n var indexCount = 0;\n\n for (var i$1 = 0; i$1 < total - 1; i$1++)\n {\n var index$1 = i$1 * 2;\n\n indices[indexCount++] = index$1;\n indices[indexCount++] = index$1 + 1;\n indices[indexCount++] = index$1 + 2;\n\n indices[indexCount++] = index$1 + 2;\n indices[indexCount++] = index$1 + 1;\n indices[indexCount++] = index$1 + 3;\n }\n\n // ensure that the changes are uploaded\n uvBuffer.update();\n indexBuffer.update();\n\n this.updateVertices();\n };\n\n /**\n * refreshes vertices of Rope mesh\n */\n RopeGeometry.prototype.updateVertices = function updateVertices ()\n {\n var points = this.points;\n\n if (points.length < 1)\n {\n return;\n }\n\n var lastPoint = points[0];\n var nextPoint;\n var perpX = 0;\n var perpY = 0;\n\n // this.count -= 0.2;\n\n var vertices = this.buffers[0].data;\n var total = points.length;\n\n for (var i = 0; i < total; i++)\n {\n var point = points[i];\n var index = i * 4;\n\n if (i < points.length - 1)\n {\n nextPoint = points[i + 1];\n }\n else\n {\n nextPoint = point;\n }\n\n perpY = -(nextPoint.x - lastPoint.x);\n perpX = nextPoint.y - lastPoint.y;\n\n var perpLength = Math.sqrt((perpX * perpX) + (perpY * perpY));\n var num = this.width / 2; // (20 + Math.abs(Math.sin((i + this.count) * 0.3) * 50) )* ratio;\n\n perpX /= perpLength;\n perpY /= perpLength;\n\n perpX *= num;\n perpY *= num;\n\n vertices[index] = point.x + perpX;\n vertices[index + 1] = point.y + perpY;\n vertices[index + 2] = point.x - perpX;\n vertices[index + 3] = point.y - perpY;\n\n lastPoint = point;\n }\n\n this.buffers[0].update();\n };\n\n RopeGeometry.prototype.update = function update ()\n {\n this.updateVertices();\n };\n\n return RopeGeometry;\n}(MeshGeometry));\n\n/**\n * The rope allows you to draw a texture across several points and then manipulate these points\n *\n *```js\n * for (let i = 0; i < 20; i++) {\n * points.push(new PIXI.Point(i * 50, 0));\n * };\n * let rope = new PIXI.Rope(PIXI.Texture.from(\"snake.png\"), points);\n * ```\n *\n * @class\n * @extends PIXI.Mesh\n * @memberof PIXI\n *\n */\nvar SimpleRope = /*@__PURE__*/(function (Mesh) {\n function SimpleRope(texture, points)\n {\n var ropeGeometry = new RopeGeometry(texture.height, points);\n var meshMaterial = new MeshMaterial(texture);\n\n Mesh.call(this, ropeGeometry, meshMaterial);\n\n /**\n * re-calculate vertices by rope points each frame\n *\n * @member {boolean}\n */\n this.autoUpdate = true;\n }\n\n if ( Mesh ) SimpleRope.__proto__ = Mesh;\n SimpleRope.prototype = Object.create( Mesh && Mesh.prototype );\n SimpleRope.prototype.constructor = SimpleRope;\n\n SimpleRope.prototype._render = function _render (renderer)\n {\n if (this.autoUpdate\n || this.geometry.width !== this.shader.texture.height)\n {\n this.geometry.width = this.shader.texture.height;\n this.geometry.update();\n }\n\n Mesh.prototype._render.call(this, renderer);\n };\n\n return SimpleRope;\n}(Mesh));\n\n/**\n * The SimplePlane allows you to draw a texture across several points and then manipulate these points\n *\n *```js\n * for (let i = 0; i < 20; i++) {\n * points.push(new PIXI.Point(i * 50, 0));\n * };\n * let SimplePlane = new PIXI.SimplePlane(PIXI.Texture.from(\"snake.png\"), points);\n * ```\n *\n * @class\n * @extends PIXI.Mesh\n * @memberof PIXI\n *\n */\nvar SimplePlane = /*@__PURE__*/(function (Mesh) {\n function SimplePlane(texture, verticesX, verticesY)\n {\n var planeGeometry = new PlaneGeometry(texture.width, texture.height, verticesX, verticesY);\n var meshMaterial = new MeshMaterial(Texture.WHITE);\n\n Mesh.call(this, planeGeometry, meshMaterial);\n\n // lets call the setter to ensure all necessary updates are performed\n this.texture = texture;\n }\n\n if ( Mesh ) SimplePlane.__proto__ = Mesh;\n SimplePlane.prototype = Object.create( Mesh && Mesh.prototype );\n SimplePlane.prototype.constructor = SimplePlane;\n\n var prototypeAccessors = { texture: { configurable: true } };\n\n /**\n * Method used for overrides, to do something in case texture frame was changed.\n * Meshes based on plane can override it and change more details based on texture.\n */\n SimplePlane.prototype.textureUpdated = function textureUpdated ()\n {\n this._textureID = this.shader.texture._updateID;\n\n this.geometry.width = this.shader.texture.width;\n this.geometry.height = this.shader.texture.height;\n\n this.geometry.build();\n };\n\n prototypeAccessors.texture.set = function (value)\n {\n // Track texture same way sprite does.\n // For generated meshes like NineSlicePlane it can change the geometry.\n // Unfortunately, this method might not work if you directly change texture in material.\n\n if (this.shader.texture === value)\n {\n return;\n }\n\n this.shader.texture = value;\n this._textureID = -1;\n\n if (value.baseTexture.valid)\n {\n this.textureUpdated();\n }\n else\n {\n value.once('update', this.textureUpdated, this);\n }\n };\n\n prototypeAccessors.texture.get = function ()\n {\n return this.shader.texture;\n };\n\n SimplePlane.prototype._render = function _render (renderer)\n {\n if (this._textureID !== this.shader.texture._updateID)\n {\n this.textureUpdated();\n }\n\n Mesh.prototype._render.call(this, renderer);\n };\n\n Object.defineProperties( SimplePlane.prototype, prototypeAccessors );\n\n return SimplePlane;\n}(Mesh));\n\n/**\n * The Simple Mesh class mimics Mesh in PixiJS v4, providing easy-to-use constructor arguments.\n * For more robust customization, use {@link PIXI.Mesh}.\n *\n * @class\n * @extends PIXI.Mesh\n * @memberof PIXI\n */\nvar SimpleMesh = /*@__PURE__*/(function (Mesh) {\n function SimpleMesh(texture, vertices, uvs, indices, drawMode)\n {\n if ( texture === void 0 ) texture = Texture.EMPTY;\n\n var geometry = new MeshGeometry(vertices, uvs, indices);\n\n geometry.getBuffer('aVertexPosition').static = false;\n\n var meshMaterial = new MeshMaterial(texture);\n\n Mesh.call(this, geometry, meshMaterial, null, drawMode);\n\n /**\n * upload vertices buffer each frame\n * @member {boolean}\n */\n this.autoUpdate = true;\n }\n\n if ( Mesh ) SimpleMesh.__proto__ = Mesh;\n SimpleMesh.prototype = Object.create( Mesh && Mesh.prototype );\n SimpleMesh.prototype.constructor = SimpleMesh;\n\n var prototypeAccessors = { vertices: { configurable: true } };\n\n /**\n * Collection of vertices data.\n * @member {Float32Array}\n */\n prototypeAccessors.vertices.get = function ()\n {\n return this.geometry.getBuffer('aVertexPosition').data;\n };\n prototypeAccessors.vertices.set = function (value)\n {\n this.geometry.getBuffer('aVertexPosition').data = value;\n };\n\n SimpleMesh.prototype._render = function _render (renderer)\n {\n if (this.autoUpdate)\n {\n this.geometry.getBuffer('aVertexPosition').update();\n }\n\n Mesh.prototype._render.call(this, renderer);\n };\n\n Object.defineProperties( SimpleMesh.prototype, prototypeAccessors );\n\n return SimpleMesh;\n}(Mesh));\n\nvar DEFAULT_BORDER_SIZE = 10;\n\n/**\n * The NineSlicePlane allows you to stretch a texture using 9-slice scaling. The corners will remain unscaled (useful\n * for buttons with rounded corners for example) and the other areas will be scaled horizontally and or vertically\n *\n *```js\n * let Plane9 = new PIXI.NineSlicePlane(PIXI.Texture.from('BoxWithRoundedCorners.png'), 15, 15, 15, 15);\n * ```\n *
\n *      A                          B\n *    +---+----------------------+---+\n *  C | 1 |          2           | 3 |\n *    +---+----------------------+---+\n *    |   |                      |   |\n *    | 4 |          5           | 6 |\n *    |   |                      |   |\n *    +---+----------------------+---+\n *  D | 7 |          8           | 9 |\n *    +---+----------------------+---+\n\n *  When changing this objects width and/or height:\n *     areas 1 3 7 and 9 will remain unscaled.\n *     areas 2 and 8 will be stretched horizontally\n *     areas 4 and 6 will be stretched vertically\n *     area 5 will be stretched both horizontally and vertically\n * 
\n *\n * @class\n * @extends PIXI.SimplePlane\n * @memberof PIXI\n *\n */\nvar NineSlicePlane = /*@__PURE__*/(function (SimplePlane) {\n function NineSlicePlane(texture, leftWidth, topHeight, rightWidth, bottomHeight)\n {\n SimplePlane.call(this, Texture.WHITE, 4, 4);\n\n this._origWidth = texture.orig.width;\n this._origHeight = texture.orig.height;\n\n /**\n * The width of the NineSlicePlane, setting this will actually modify the vertices and UV's of this plane\n *\n * @member {number}\n * @override\n */\n this._width = this._origWidth;\n\n /**\n * The height of the NineSlicePlane, setting this will actually modify the vertices and UV's of this plane\n *\n * @member {number}\n * @override\n */\n this._height = this._origHeight;\n\n /**\n * The width of the left column (a)\n *\n * @member {number}\n * @private\n */\n this._leftWidth = typeof leftWidth !== 'undefined' ? leftWidth : DEFAULT_BORDER_SIZE;\n\n /**\n * The width of the right column (b)\n *\n * @member {number}\n * @private\n */\n this._rightWidth = typeof rightWidth !== 'undefined' ? rightWidth : DEFAULT_BORDER_SIZE;\n\n /**\n * The height of the top row (c)\n *\n * @member {number}\n * @private\n */\n this._topHeight = typeof topHeight !== 'undefined' ? topHeight : DEFAULT_BORDER_SIZE;\n\n /**\n * The height of the bottom row (d)\n *\n * @member {number}\n * @private\n */\n this._bottomHeight = typeof bottomHeight !== 'undefined' ? bottomHeight : DEFAULT_BORDER_SIZE;\n\n // lets call the setter to ensure all necessary updates are performed\n this.texture = texture;\n }\n\n if ( SimplePlane ) NineSlicePlane.__proto__ = SimplePlane;\n NineSlicePlane.prototype = Object.create( SimplePlane && SimplePlane.prototype );\n NineSlicePlane.prototype.constructor = NineSlicePlane;\n\n var prototypeAccessors = { vertices: { configurable: true },width: { configurable: true },height: { configurable: true },leftWidth: { configurable: true },rightWidth: { configurable: true },topHeight: { configurable: true },bottomHeight: { configurable: true } };\n\n NineSlicePlane.prototype.textureUpdated = function textureUpdated ()\n {\n this._textureID = this.shader.texture._updateID;\n this._refresh();\n };\n\n prototypeAccessors.vertices.get = function ()\n {\n return this.geometry.getBuffer('aVertexPosition').data;\n };\n\n prototypeAccessors.vertices.set = function (value)\n {\n this.geometry.getBuffer('aVertexPosition').data = value;\n };\n\n /**\n * Updates the horizontal vertices.\n *\n */\n NineSlicePlane.prototype.updateHorizontalVertices = function updateHorizontalVertices ()\n {\n var vertices = this.vertices;\n\n var h = this._topHeight + this._bottomHeight;\n var scale = this._height > h ? 1.0 : this._height / h;\n\n vertices[9] = vertices[11] = vertices[13] = vertices[15] = this._topHeight * scale;\n vertices[17] = vertices[19] = vertices[21] = vertices[23] = this._height - (this._bottomHeight * scale);\n vertices[25] = vertices[27] = vertices[29] = vertices[31] = this._height;\n };\n\n /**\n * Updates the vertical vertices.\n *\n */\n NineSlicePlane.prototype.updateVerticalVertices = function updateVerticalVertices ()\n {\n var vertices = this.vertices;\n\n var w = this._leftWidth + this._rightWidth;\n var scale = this._width > w ? 1.0 : this._width / w;\n\n vertices[2] = vertices[10] = vertices[18] = vertices[26] = this._leftWidth * scale;\n vertices[4] = vertices[12] = vertices[20] = vertices[28] = this._width - (this._rightWidth * scale);\n vertices[6] = vertices[14] = vertices[22] = vertices[30] = this._width;\n };\n\n /**\n * The width of the NineSlicePlane, setting this will actually modify the vertices and UV's of this plane\n *\n * @member {number}\n */\n prototypeAccessors.width.get = function ()\n {\n return this._width;\n };\n\n prototypeAccessors.width.set = function (value) // eslint-disable-line require-jsdoc\n {\n this._width = value;\n this._refresh();\n };\n\n /**\n * The height of the NineSlicePlane, setting this will actually modify the vertices and UV's of this plane\n *\n * @member {number}\n */\n prototypeAccessors.height.get = function ()\n {\n return this._height;\n };\n\n prototypeAccessors.height.set = function (value) // eslint-disable-line require-jsdoc\n {\n this._height = value;\n this._refresh();\n };\n\n /**\n * The width of the left column\n *\n * @member {number}\n */\n prototypeAccessors.leftWidth.get = function ()\n {\n return this._leftWidth;\n };\n\n prototypeAccessors.leftWidth.set = function (value) // eslint-disable-line require-jsdoc\n {\n this._leftWidth = value;\n this._refresh();\n };\n\n /**\n * The width of the right column\n *\n * @member {number}\n */\n prototypeAccessors.rightWidth.get = function ()\n {\n return this._rightWidth;\n };\n\n prototypeAccessors.rightWidth.set = function (value) // eslint-disable-line require-jsdoc\n {\n this._rightWidth = value;\n this._refresh();\n };\n\n /**\n * The height of the top row\n *\n * @member {number}\n */\n prototypeAccessors.topHeight.get = function ()\n {\n return this._topHeight;\n };\n\n prototypeAccessors.topHeight.set = function (value) // eslint-disable-line require-jsdoc\n {\n this._topHeight = value;\n this._refresh();\n };\n\n /**\n * The height of the bottom row\n *\n * @member {number}\n */\n prototypeAccessors.bottomHeight.get = function ()\n {\n return this._bottomHeight;\n };\n\n prototypeAccessors.bottomHeight.set = function (value) // eslint-disable-line require-jsdoc\n {\n this._bottomHeight = value;\n this._refresh();\n };\n\n /**\n * Refreshes NineSlicePlane coords. All of them.\n */\n NineSlicePlane.prototype._refresh = function _refresh ()\n {\n var texture = this.texture;\n\n var uvs = this.geometry.buffers[1].data;\n\n this._origWidth = texture.orig.width;\n this._origHeight = texture.orig.height;\n\n var _uvw = 1.0 / this._origWidth;\n var _uvh = 1.0 / this._origHeight;\n\n uvs[0] = uvs[8] = uvs[16] = uvs[24] = 0;\n uvs[1] = uvs[3] = uvs[5] = uvs[7] = 0;\n uvs[6] = uvs[14] = uvs[22] = uvs[30] = 1;\n uvs[25] = uvs[27] = uvs[29] = uvs[31] = 1;\n\n uvs[2] = uvs[10] = uvs[18] = uvs[26] = _uvw * this._leftWidth;\n uvs[4] = uvs[12] = uvs[20] = uvs[28] = 1 - (_uvw * this._rightWidth);\n uvs[9] = uvs[11] = uvs[13] = uvs[15] = _uvh * this._topHeight;\n uvs[17] = uvs[19] = uvs[21] = uvs[23] = 1 - (_uvh * this._bottomHeight);\n\n this.updateHorizontalVertices();\n this.updateVerticalVertices();\n\n this.geometry.buffers[0].update();\n this.geometry.buffers[1].update();\n };\n\n Object.defineProperties( NineSlicePlane.prototype, prototypeAccessors );\n\n return NineSlicePlane;\n}(SimplePlane));\n\nexport { NineSlicePlane, PlaneGeometry, RopeGeometry, SimpleMesh, SimplePlane, SimpleRope };\n//# sourceMappingURL=mesh-extras.es.js.map\n","/*!\n * @pixi/sprite-animated - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * @pixi/sprite-animated is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport { Texture } from '@pixi/core';\nimport { Sprite } from '@pixi/sprite';\nimport { Ticker, UPDATE_PRIORITY } from '@pixi/ticker';\n\n/**\n * An AnimatedSprite is a simple way to display an animation depicted by a list of textures.\n *\n * ```js\n * let alienImages = [\"image_sequence_01.png\",\"image_sequence_02.png\",\"image_sequence_03.png\",\"image_sequence_04.png\"];\n * let textureArray = [];\n *\n * for (let i=0; i < 4; i++)\n * {\n * let texture = PIXI.Texture.from(alienImages[i]);\n * textureArray.push(texture);\n * };\n *\n * let animatedSprite = new PIXI.AnimatedSprite(textureArray);\n * ```\n *\n * The more efficient and simpler way to create an animated sprite is using a {@link PIXI.Spritesheet}\n * containing the animation definitions:\n *\n * ```js\n * PIXI.Loader.shared.add(\"assets/spritesheet.json\").load(setup);\n *\n * function setup() {\n * let sheet = PIXI.Loader.shared.resources[\"assets/spritesheet.json\"].spritesheet;\n * animatedSprite = new PIXI.AnimatedSprite(sheet.animations[\"image_sequence\"]);\n * ...\n * }\n * ```\n *\n * @class\n * @extends PIXI.Sprite\n * @memberof PIXI\n */\nvar AnimatedSprite = /*@__PURE__*/(function (Sprite) {\n function AnimatedSprite(textures, autoUpdate)\n {\n Sprite.call(this, textures[0] instanceof Texture ? textures[0] : textures[0].texture);\n\n /**\n * @type {PIXI.Texture[]}\n * @private\n */\n this._textures = null;\n\n /**\n * @type {number[]}\n * @private\n */\n this._durations = null;\n\n this.textures = textures;\n\n /**\n * `true` uses PIXI.Ticker.shared to auto update animation time.\n * @type {boolean}\n * @default true\n * @private\n */\n this._autoUpdate = autoUpdate !== false;\n\n /**\n * The speed that the AnimatedSprite will play at. Higher is faster, lower is slower.\n *\n * @member {number}\n * @default 1\n */\n this.animationSpeed = 1;\n\n /**\n * Whether or not the animate sprite repeats after playing.\n *\n * @member {boolean}\n * @default true\n */\n this.loop = true;\n\n /**\n * Update anchor to [Texture's defaultAnchor]{@link PIXI.Texture#defaultAnchor} when frame changes.\n *\n * Useful with [sprite sheet animations]{@link PIXI.Spritesheet#animations} created with tools.\n * Changing anchor for each frame allows to pin sprite origin to certain moving feature\n * of the frame (e.g. left foot).\n *\n * Note: Enabling this will override any previously set `anchor` on each frame change.\n *\n * @member {boolean}\n * @default false\n */\n this.updateAnchor = false;\n\n /**\n * Function to call when an AnimatedSprite finishes playing.\n *\n * @member {Function}\n */\n this.onComplete = null;\n\n /**\n * Function to call when an AnimatedSprite changes which texture is being rendered.\n *\n * @member {Function}\n */\n this.onFrameChange = null;\n\n /**\n * Function to call when `loop` is true, and an AnimatedSprite is played and loops around to start again.\n *\n * @member {Function}\n */\n this.onLoop = null;\n\n /**\n * Elapsed time since animation has been started, used internally to display current texture.\n *\n * @member {number}\n * @private\n */\n this._currentTime = 0;\n\n /**\n * Indicates if the AnimatedSprite is currently playing.\n *\n * @member {boolean}\n * @readonly\n */\n this.playing = false;\n }\n\n if ( Sprite ) AnimatedSprite.__proto__ = Sprite;\n AnimatedSprite.prototype = Object.create( Sprite && Sprite.prototype );\n AnimatedSprite.prototype.constructor = AnimatedSprite;\n\n var prototypeAccessors = { totalFrames: { configurable: true },textures: { configurable: true },currentFrame: { configurable: true } };\n\n /**\n * Stops the AnimatedSprite.\n *\n */\n AnimatedSprite.prototype.stop = function stop ()\n {\n if (!this.playing)\n {\n return;\n }\n\n this.playing = false;\n if (this._autoUpdate)\n {\n Ticker.shared.remove(this.update, this);\n }\n };\n\n /**\n * Plays the AnimatedSprite.\n *\n */\n AnimatedSprite.prototype.play = function play ()\n {\n if (this.playing)\n {\n return;\n }\n\n this.playing = true;\n if (this._autoUpdate)\n {\n Ticker.shared.add(this.update, this, UPDATE_PRIORITY.HIGH);\n }\n };\n\n /**\n * Stops the AnimatedSprite and goes to a specific frame.\n *\n * @param {number} frameNumber - Frame index to stop at.\n */\n AnimatedSprite.prototype.gotoAndStop = function gotoAndStop (frameNumber)\n {\n this.stop();\n\n var previousFrame = this.currentFrame;\n\n this._currentTime = frameNumber;\n\n if (previousFrame !== this.currentFrame)\n {\n this.updateTexture();\n }\n };\n\n /**\n * Goes to a specific frame and begins playing the AnimatedSprite.\n *\n * @param {number} frameNumber - Frame index to start at.\n */\n AnimatedSprite.prototype.gotoAndPlay = function gotoAndPlay (frameNumber)\n {\n var previousFrame = this.currentFrame;\n\n this._currentTime = frameNumber;\n\n if (previousFrame !== this.currentFrame)\n {\n this.updateTexture();\n }\n\n this.play();\n };\n\n /**\n * Updates the object transform for rendering.\n *\n * @private\n * @param {number} deltaTime - Time since last tick.\n */\n AnimatedSprite.prototype.update = function update (deltaTime)\n {\n var elapsed = this.animationSpeed * deltaTime;\n var previousFrame = this.currentFrame;\n\n if (this._durations !== null)\n {\n var lag = this._currentTime % 1 * this._durations[this.currentFrame];\n\n lag += elapsed / 60 * 1000;\n\n while (lag < 0)\n {\n this._currentTime--;\n lag += this._durations[this.currentFrame];\n }\n\n var sign = Math.sign(this.animationSpeed * deltaTime);\n\n this._currentTime = Math.floor(this._currentTime);\n\n while (lag >= this._durations[this.currentFrame])\n {\n lag -= this._durations[this.currentFrame] * sign;\n this._currentTime += sign;\n }\n\n this._currentTime += lag / this._durations[this.currentFrame];\n }\n else\n {\n this._currentTime += elapsed;\n }\n\n if (this._currentTime < 0 && !this.loop)\n {\n this.gotoAndStop(0);\n\n if (this.onComplete)\n {\n this.onComplete();\n }\n }\n else if (this._currentTime >= this._textures.length && !this.loop)\n {\n this.gotoAndStop(this._textures.length - 1);\n\n if (this.onComplete)\n {\n this.onComplete();\n }\n }\n else if (previousFrame !== this.currentFrame)\n {\n if (this.loop && this.onLoop)\n {\n if (this.animationSpeed > 0 && this.currentFrame < previousFrame)\n {\n this.onLoop();\n }\n else if (this.animationSpeed < 0 && this.currentFrame > previousFrame)\n {\n this.onLoop();\n }\n }\n\n this.updateTexture();\n }\n };\n\n /**\n * Updates the displayed texture to match the current frame index.\n *\n * @private\n */\n AnimatedSprite.prototype.updateTexture = function updateTexture ()\n {\n this._texture = this._textures[this.currentFrame];\n this._textureID = -1;\n this._textureTrimmedID = -1;\n this._cachedTint = 0xFFFFFF;\n this.uvs = this._texture._uvs.uvsFloat32;\n\n if (this.updateAnchor)\n {\n this._anchor.copy(this._texture.defaultAnchor);\n }\n\n if (this.onFrameChange)\n {\n this.onFrameChange(this.currentFrame);\n }\n };\n\n /**\n * Stops the AnimatedSprite and destroys it.\n *\n * @param {object|boolean} [options] - Options parameter. A boolean will act as if all options\n * have been set to that value.\n * @param {boolean} [options.children=false] - If set to true, all the children will have their destroy\n * method called as well. 'options' will be passed on to those calls.\n * @param {boolean} [options.texture=false] - Should it destroy the current texture of the sprite as well.\n * @param {boolean} [options.baseTexture=false] - Should it destroy the base texture of the sprite as well.\n */\n AnimatedSprite.prototype.destroy = function destroy (options)\n {\n this.stop();\n Sprite.prototype.destroy.call(this, options);\n\n this.onComplete = null;\n this.onFrameChange = null;\n this.onLoop = null;\n };\n\n /**\n * A short hand way of creating an AnimatedSprite from an array of frame ids.\n *\n * @static\n * @param {string[]} frames - The array of frames ids the AnimatedSprite will use as its texture frames.\n * @return {AnimatedSprite} The new animated sprite with the specified frames.\n */\n AnimatedSprite.fromFrames = function fromFrames (frames)\n {\n var textures = [];\n\n for (var i = 0; i < frames.length; ++i)\n {\n textures.push(Texture.from(frames[i]));\n }\n\n return new AnimatedSprite(textures);\n };\n\n /**\n * A short hand way of creating an AnimatedSprite from an array of image ids.\n *\n * @static\n * @param {string[]} images - The array of image urls the AnimatedSprite will use as its texture frames.\n * @return {AnimatedSprite} The new animate sprite with the specified images as frames.\n */\n AnimatedSprite.fromImages = function fromImages (images)\n {\n var textures = [];\n\n for (var i = 0; i < images.length; ++i)\n {\n textures.push(Texture.from(images[i]));\n }\n\n return new AnimatedSprite(textures);\n };\n\n /**\n * The total number of frames in the AnimatedSprite. This is the same as number of textures\n * assigned to the AnimatedSprite.\n *\n * @readonly\n * @member {number}\n * @default 0\n */\n prototypeAccessors.totalFrames.get = function ()\n {\n return this._textures.length;\n };\n\n /**\n * The array of textures used for this AnimatedSprite.\n *\n * @member {PIXI.Texture[]}\n */\n prototypeAccessors.textures.get = function ()\n {\n return this._textures;\n };\n\n prototypeAccessors.textures.set = function (value) // eslint-disable-line require-jsdoc\n {\n if (value[0] instanceof Texture)\n {\n this._textures = value;\n this._durations = null;\n }\n else\n {\n this._textures = [];\n this._durations = [];\n\n for (var i = 0; i < value.length; i++)\n {\n this._textures.push(value[i].texture);\n this._durations.push(value[i].time);\n }\n }\n this.gotoAndStop(0);\n this.updateTexture();\n };\n\n /**\n * The AnimatedSprites current frame index.\n *\n * @member {number}\n * @readonly\n */\n prototypeAccessors.currentFrame.get = function ()\n {\n var currentFrame = Math.floor(this._currentTime) % this._textures.length;\n\n if (currentFrame < 0)\n {\n currentFrame += this._textures.length;\n }\n\n return currentFrame;\n };\n\n Object.defineProperties( AnimatedSprite.prototype, prototypeAccessors );\n\n return AnimatedSprite;\n}(Sprite));\n\n/**\n * @memberof PIXI.AnimatedSprite\n * @typedef {object} FrameObject\n * @type {object}\n * @property {PIXI.Texture} texture - The {@link PIXI.Texture} of the frame\n * @property {number} time - the duration of the frame in ms\n */\n\nexport { AnimatedSprite };\n//# sourceMappingURL=sprite-animated.es.js.map\n","/*!\n * pixi.js - v5.0.4\n * Compiled Fri, 07 Jun 2019 17:17:49 UTC\n *\n * pixi.js is licensed under the MIT License.\n * http://www.opensource.org/licenses/mit-license\n */\nimport '@pixi/polyfill';\nimport { AccessibilityManager } from '@pixi/accessibility';\nimport * as accessibility from '@pixi/accessibility';\nexport { accessibility };\nimport { Extract } from '@pixi/extract';\nimport * as extract from '@pixi/extract';\nexport { extract };\nimport { InteractionManager } from '@pixi/interaction';\nimport * as interaction from '@pixi/interaction';\nexport { interaction };\nimport { Prepare } from '@pixi/prepare';\nimport * as prepare from '@pixi/prepare';\nexport { prepare };\nimport { deprecation } from '@pixi/utils';\nimport * as utils from '@pixi/utils';\nexport { utils };\nimport { Application } from '@pixi/app';\nexport * from '@pixi/app';\nimport { Renderer, BatchRenderer } from '@pixi/core';\nexport * from '@pixi/core';\nimport { Loader, AppLoaderPlugin } from '@pixi/loaders';\nexport * from '@pixi/loaders';\nimport { ParticleRenderer } from '@pixi/particles';\nexport * from '@pixi/particles';\nimport { SpritesheetLoader } from '@pixi/spritesheet';\nexport * from '@pixi/spritesheet';\nimport { TilingSpriteRenderer } from '@pixi/sprite-tiling';\nexport * from '@pixi/sprite-tiling';\nimport { BitmapFontLoader } from '@pixi/text-bitmap';\nexport * from '@pixi/text-bitmap';\nimport { TickerPlugin } from '@pixi/ticker';\nexport * from '@pixi/ticker';\nimport { AlphaFilter } from '@pixi/filter-alpha';\nimport { BlurFilter, BlurFilterPass } from '@pixi/filter-blur';\nimport { ColorMatrixFilter } from '@pixi/filter-color-matrix';\nimport { DisplacementFilter } from '@pixi/filter-displacement';\nimport { FXAAFilter } from '@pixi/filter-fxaa';\nimport { NoiseFilter } from '@pixi/filter-noise';\nimport '@pixi/mixin-cache-as-bitmap';\nimport '@pixi/mixin-get-child-by-name';\nimport '@pixi/mixin-get-global-position';\nexport * from '@pixi/constants';\nexport * from '@pixi/display';\nexport * from '@pixi/graphics';\nexport * from '@pixi/math';\nexport * from '@pixi/mesh';\nexport * from '@pixi/mesh-extras';\nexport * from '@pixi/runner';\nexport * from '@pixi/sprite';\nexport * from '@pixi/sprite-animated';\nexport * from '@pixi/text';\nexport * from '@pixi/settings';\n\nvar v5 = '5.0.0';\n\n/**\n * Deprecations (backward compatibilities) are automatically applied for browser bundles\n * in the UMD module format. If using Webpack or Rollup, you'll need to apply these\n * deprecations manually by doing something like this:\n * @example\n * import * as PIXI from 'pixi.js';\n * PIXI.useDeprecated(); // MUST be bound to namespace\n * @memberof PIXI\n * @function useDeprecated\n */\nfunction useDeprecated()\n{\n var PIXI = this;\n\n Object.defineProperties(PIXI, {\n /**\n * @constant {RegExp|string} SVG_SIZE\n * @memberof PIXI\n * @see PIXI.resources.SVGResource.SVG_SIZE\n * @deprecated since 5.0.0\n */\n SVG_SIZE: {\n get: function get()\n {\n deprecation(v5, 'PIXI.utils.SVG_SIZE property has moved to PIXI.resources.SVGResource.SVG_SIZE');\n\n return PIXI.SVGResource.SVG_SIZE;\n },\n },\n\n /**\n * @class PIXI.TransformStatic\n * @deprecated since 5.0.0\n * @see PIXI.Transform\n */\n TransformStatic: {\n get: function get()\n {\n deprecation(v5, 'PIXI.TransformStatic class has been removed, use PIXI.Transform');\n\n return PIXI.Transform;\n },\n },\n\n /**\n * @class PIXI.TransformBase\n * @deprecated since 5.0.0\n * @see PIXI.Transform\n */\n TransformBase: {\n get: function get()\n {\n deprecation(v5, 'PIXI.TransformBase class has been removed, use PIXI.Transform');\n\n return PIXI.Transform;\n },\n },\n\n /**\n * Constants that specify the transform type.\n *\n * @static\n * @constant\n * @name TRANSFORM_MODE\n * @memberof PIXI\n * @enum {number}\n * @deprecated since 5.0.0\n * @property {number} STATIC\n * @property {number} DYNAMIC\n */\n TRANSFORM_MODE: {\n get: function get()\n {\n deprecation(v5, 'PIXI.TRANSFORM_MODE property has been removed');\n\n return { STATIC: 0, DYNAMIC: 1 };\n },\n },\n\n /**\n * @class PIXI.WebGLRenderer\n * @see PIXI.Renderer\n * @deprecated since 5.0.0\n */\n WebGLRenderer: {\n get: function get()\n {\n deprecation(v5, 'PIXI.WebGLRenderer class has moved to PIXI.Renderer');\n\n return PIXI.Renderer;\n },\n },\n\n /**\n * @class PIXI.CanvasRenderTarget\n * @see PIXI.utils.CanvasRenderTarget\n * @deprecated since 5.0.0\n */\n CanvasRenderTarget: {\n get: function get()\n {\n deprecation(v5, 'PIXI.CanvasRenderTarget class has moved to PIXI.utils.CanvasRenderTarget');\n\n return PIXI.utils.CanvasRenderTarget;\n },\n },\n\n /**\n * @memberof PIXI\n * @name loader\n * @type {PIXI.Loader}\n * @see PIXI.Loader.shared\n * @deprecated since 5.0.0\n */\n loader: {\n get: function get()\n {\n deprecation(v5, 'PIXI.loader instance has moved to PIXI.Loader.shared');\n\n return PIXI.Loader.shared;\n },\n },\n\n /**\n * @class PIXI.FilterManager\n * @see PIXI.systems.FilterSystem\n * @deprecated since 5.0.0\n */\n FilterManager: {\n get: function get()\n {\n deprecation(v5, 'PIXI.FilterManager class has moved to PIXI.systems.FilterSystem');\n\n return PIXI.systems.FilterSystem;\n },\n },\n });\n\n /**\n * This namespace has been removed. All classes previous nested\n * under this namespace have been moved to the top-level `PIXI` object.\n * @namespace PIXI.extras\n * @deprecated since 5.0.0\n */\n PIXI.extras = {};\n\n Object.defineProperties(PIXI.extras, {\n /**\n * @class PIXI.extras.TilingSprite\n * @see PIXI.TilingSprite\n * @deprecated since 5.0.0\n */\n TilingSprite: {\n get: function get()\n {\n deprecation(v5, 'PIXI.extras.TilingSprite class has moved to PIXI.TilingSprite');\n\n return PIXI.TilingSprite;\n },\n },\n /**\n * @class PIXI.extras.TilingSpriteRenderer\n * @see PIXI.TilingSpriteRenderer\n * @deprecated since 5.0.0\n */\n TilingSpriteRenderer: {\n get: function get()\n {\n deprecation(v5, 'PIXI.extras.TilingSpriteRenderer class has moved to PIXI.TilingSpriteRenderer');\n\n return PIXI.TilingSpriteRenderer;\n },\n },\n /**\n * @class PIXI.extras.AnimatedSprite\n * @see PIXI.AnimatedSprite\n * @deprecated since 5.0.0\n */\n AnimatedSprite: {\n get: function get()\n {\n deprecation(v5, 'PIXI.extras.AnimatedSprite class has moved to PIXI.AnimatedSprite');\n\n return PIXI.AnimatedSprite;\n },\n },\n /**\n * @class PIXI.extras.BitmapText\n * @see PIXI.BitmapText\n * @deprecated since 5.0.0\n */\n BitmapText: {\n get: function get()\n {\n deprecation(v5, 'PIXI.extras.BitmapText class has moved to PIXI.BitmapText');\n\n return PIXI.BitmapText;\n },\n },\n });\n\n Object.defineProperties(PIXI.utils, {\n /**\n * @function PIXI.utils.getSvgSize\n * @see PIXI.resources.SVGResource.getSize\n * @deprecated since 5.0.0\n */\n getSvgSize: {\n get: function get()\n {\n deprecation(v5, 'PIXI.utils.getSvgSize function has moved to PIXI.resources.SVGResource.getSize');\n\n return PIXI.SVGResource.getSize;\n },\n },\n });\n\n /**\n * All classes on this namespace have moved to the high-level `PIXI` object.\n * @namespace PIXI.mesh\n * @deprecated since 5.0.0\n */\n PIXI.mesh = {};\n\n Object.defineProperties(PIXI.mesh, {\n /**\n * @class PIXI.mesh.Mesh\n * @see PIXI.SimpleMesh\n * @deprecated since 5.0.0\n */\n Mesh: {\n get: function get()\n {\n deprecation(v5, 'PIXI.mesh.Mesh class has moved to PIXI.SimpleMesh');\n\n return PIXI.SimpleMesh;\n },\n },\n /**\n * @class PIXI.mesh.NineSlicePlane\n * @see PIXI.NineSlicePlane\n * @deprecated since 5.0.0\n */\n NineSlicePlane: {\n get: function get()\n {\n deprecation(v5, 'PIXI.mesh.NineSlicePlane class has moved to PIXI.NineSlicePlane');\n\n return PIXI.NineSlicePlane;\n },\n },\n /**\n * @class PIXI.mesh.Plane\n * @see PIXI.SimplePlane\n * @deprecated since 5.0.0\n */\n Plane: {\n get: function get()\n {\n deprecation(v5, 'PIXI.mesh.Plane class has moved to PIXI.SimplePlane');\n\n return PIXI.SimplePlane;\n },\n },\n /**\n * @class PIXI.mesh.Rope\n * @see PIXI.SimpleRope\n * @deprecated since 5.0.0\n */\n Rope: {\n get: function get()\n {\n deprecation(v5, 'PIXI.mesh.Rope class has moved to PIXI.SimpleRope');\n\n return PIXI.SimpleRope;\n },\n },\n /**\n * @class PIXI.mesh.RawMesh\n * @see PIXI.Mesh\n * @deprecated since 5.0.0\n */\n RawMesh: {\n get: function get()\n {\n deprecation(v5, 'PIXI.mesh.RawMesh class has moved to PIXI.Mesh');\n\n return PIXI.Mesh;\n },\n },\n /**\n * @class PIXI.mesh.CanvasMeshRenderer\n * @see PIXI.CanvasMeshRenderer\n * @deprecated since 5.0.0\n */\n CanvasMeshRenderer: {\n get: function get()\n {\n deprecation(v5, 'PIXI.mesh.CanvasMeshRenderer class has moved to PIXI.CanvasMeshRenderer');\n\n return PIXI.CanvasMeshRenderer;\n },\n },\n /**\n * @class PIXI.mesh.MeshRenderer\n * @see PIXI.MeshRenderer\n * @deprecated since 5.0.0\n */\n MeshRenderer: {\n get: function get()\n {\n deprecation(v5, 'PIXI.mesh.MeshRenderer class has moved to PIXI.MeshRenderer');\n\n return PIXI.MeshRenderer;\n },\n },\n });\n\n /**\n * This namespace has been removed and items have been moved to\n * the top-level `PIXI` object.\n * @namespace PIXI.particles\n * @deprecated since 5.0.0\n */\n PIXI.particles = {};\n\n Object.defineProperties(PIXI.particles, {\n /**\n * @class PIXI.particles.ParticleContainer\n * @deprecated since 5.0.0\n * @see PIXI.ParticleContainer\n */\n ParticleContainer: {\n get: function get()\n {\n deprecation(v5, 'PIXI.particles.ParticleContainer class has moved to PIXI.ParticleContainer');\n\n return PIXI.ParticleContainer;\n },\n },\n /**\n * @class PIXI.particles.ParticleRenderer\n * @deprecated since 5.0.0\n * @see PIXI.ParticleRenderer\n */\n ParticleRenderer: {\n get: function get()\n {\n deprecation(v5, 'PIXI.particles.ParticleRenderer class has moved to PIXI.ParticleRenderer');\n\n return PIXI.ParticleRenderer;\n },\n },\n });\n\n /**\n * This namespace has been removed and items have been moved to\n * the top-level `PIXI` object.\n * @namespace PIXI.ticker\n * @deprecated since 5.0.0\n */\n PIXI.ticker = {};\n\n Object.defineProperties(PIXI.ticker, {\n /**\n * @class PIXI.ticker.Ticker\n * @deprecated since 5.0.0\n * @see PIXI.Ticker\n */\n Ticker: {\n get: function get()\n {\n deprecation(v5, 'PIXI.ticker.Ticker class has moved to PIXI.Ticker');\n\n return PIXI.Ticker;\n },\n },\n /**\n * @name PIXI.ticker.shared\n * @type {PIXI.Ticker}\n * @deprecated since 5.0.0\n * @see PIXI.Ticker.shared\n */\n shared: {\n get: function get()\n {\n deprecation(v5, 'PIXI.ticker.shared instance has moved to PIXI.Ticker.shared');\n\n return PIXI.Ticker.shared;\n },\n },\n });\n\n /**\n * All classes on this namespace have moved to the high-level `PIXI` object.\n * @namespace PIXI.loaders\n * @deprecated since 5.0.0\n */\n PIXI.loaders = {};\n\n Object.defineProperties(PIXI.loaders, {\n /**\n * @class PIXI.loaders.Loader\n * @see PIXI.Loader\n * @deprecated since 5.0.0\n */\n Loader: {\n get: function get()\n {\n deprecation(v5, 'PIXI.loaders.Loader class has moved to PIXI.Loader');\n\n return PIXI.Loader;\n },\n },\n /**\n * @class PIXI.loaders.Resource\n * @see PIXI.LoaderResource\n * @deprecated since 5.0.0\n */\n Resource: {\n get: function get()\n {\n deprecation(v5, 'PIXI.loaders.Resource class has moved to PIXI.LoaderResource');\n\n return PIXI.LoaderResource;\n },\n },\n /**\n * @function PIXI.loaders.bitmapFontParser\n * @see PIXI.BitmapFontLoader.use\n * @deprecated since 5.0.0\n */\n bitmapFontParser: {\n get: function get()\n {\n deprecation(v5, 'PIXI.loaders.bitmapFontParser function has moved to PIXI.BitmapFontLoader.use');\n\n return PIXI.BitmapFontLoader.use;\n },\n },\n /**\n * @function PIXI.loaders.parseBitmapFontData\n * @see PIXI.BitmapFontLoader.parse\n * @deprecated since 5.0.0\n */\n parseBitmapFontData: {\n get: function get()\n {\n deprecation(v5, 'PIXI.loaders.parseBitmapFontData function has moved to PIXI.BitmapFontLoader.parse');\n\n return PIXI.BitmapFontLoader.parse;\n },\n },\n /**\n * @function PIXI.loaders.spritesheetParser\n * @see PIXI.SpritesheetLoader.use\n * @deprecated since 5.0.0\n */\n spritesheetParser: {\n get: function get()\n {\n deprecation(v5, 'PIXI.loaders.spritesheetParser function has moved to PIXI.SpritesheetLoader.use');\n\n return PIXI.SpritesheetLoader.use;\n },\n },\n /**\n * @function PIXI.loaders.getResourcePath\n * @see PIXI.SpritesheetLoader.getResourcePath\n * @deprecated since 5.0.0\n */\n getResourcePath: {\n get: function get()\n {\n deprecation(v5, 'PIXI.loaders.getResourcePath property has moved to PIXI.SpritesheetLoader.getResourcePath');\n\n return PIXI.SpritesheetLoader.getResourcePath;\n },\n },\n });\n\n /**\n * @function PIXI.loaders.Loader.addPixiMiddleware\n * @see PIXI.Loader.registerPlugin\n * @deprecated since 5.0.0\n * @param {function} middleware\n */\n PIXI.Loader.addPixiMiddleware = function addPixiMiddleware(middleware)\n {\n deprecation(v5,\n 'PIXI.loaders.Loader.addPixiMiddleware function is deprecated, use PIXI.loaders.Loader.registerPlugin'\n );\n\n return PIXI.loaders.Loader.registerPlugin({ use: middleware() });\n };\n\n /**\n * @class PIXI.extract.WebGLExtract\n * @deprecated since 5.0.0\n * @see PIXI.extract.Extract\n */\n Object.defineProperty(PIXI.extract, 'WebGLExtract', {\n get: function get()\n {\n deprecation(v5, 'PIXI.extract.WebGLExtract method has moved to PIXI.extract.Extract');\n\n return PIXI.extract.Extract;\n },\n });\n\n /**\n * @class PIXI.prepare.WebGLPrepare\n * @deprecated since 5.0.0\n * @see PIXI.prepare.Prepare\n */\n Object.defineProperty(PIXI.prepare, 'WebGLPrepare', {\n get: function get()\n {\n deprecation(v5, 'PIXI.prepare.WebGLPrepare class has moved to PIXI.prepare.Prepare');\n\n return PIXI.prepare.Prepare;\n },\n });\n\n /**\n * @method PIXI.Container#_renderWebGL\n * @private\n * @deprecated since 5.0.0\n * @see PIXI.Container#render\n * @param {PIXI.Renderer} renderer Instance of renderer\n */\n PIXI.Container.prototype._renderWebGL = function _renderWebGL(renderer)\n {\n deprecation(v5, 'PIXI.Container._renderWebGL method has moved to PIXI.Container._render');\n\n this._render(renderer);\n };\n\n /**\n * @method PIXI.Container#renderWebGL\n * @deprecated since 5.0.0\n * @see PIXI.Container#render\n * @param {PIXI.Renderer} renderer Instance of renderer\n */\n PIXI.Container.prototype.renderWebGL = function renderWebGL(renderer)\n {\n deprecation(v5, 'PIXI.Container.renderWebGL method has moved to PIXI.Container.render');\n\n this.render(renderer);\n };\n\n /**\n * @method PIXI.DisplayObject#renderWebGL\n * @deprecated since 5.0.0\n * @see PIXI.DisplayObject#render\n * @param {PIXI.Renderer} renderer Instance of renderer\n */\n PIXI.DisplayObject.prototype.renderWebGL = function renderWebGL(renderer)\n {\n deprecation(v5, 'PIXI.DisplayObject.renderWebGL method has moved to PIXI.DisplayObject.render');\n\n this.render(renderer);\n };\n\n /**\n * @method PIXI.Container#renderAdvancedWebGL\n * @deprecated since 5.0.0\n * @see PIXI.Container#renderAdvanced\n * @param {PIXI.Renderer} renderer Instance of renderer\n */\n PIXI.Container.prototype.renderAdvancedWebGL = function renderAdvancedWebGL(renderer)\n {\n deprecation(v5, 'PIXI.Container.renderAdvancedWebGL method has moved to PIXI.Container.renderAdvanced');\n\n this.renderAdvanced(renderer);\n };\n\n Object.defineProperties(PIXI.settings, {\n /**\n * Default transform type.\n *\n * @static\n * @deprecated since 5.0.0\n * @memberof PIXI.settings\n * @type {PIXI.TRANSFORM_MODE}\n * @default PIXI.TRANSFORM_MODE.STATIC\n */\n TRANSFORM_MODE: {\n get: function get()\n {\n deprecation(v5, 'PIXI.settings.TRANSFORM_MODE property has been removed');\n\n return 0;\n },\n set: function set()\n {\n deprecation(v5, 'PIXI.settings.TRANSFORM_MODE property has been removed');\n },\n },\n });\n\n var BaseTexture = PIXI.BaseTexture;\n\n /**\n * @method loadSource\n * @memberof PIXI.BaseTexture#\n * @deprecated since 5.0.0\n */\n BaseTexture.prototype.loadSource = function loadSource(image)\n {\n deprecation(v5, 'PIXI.BaseTexture.loadSource method has been deprecated');\n\n var resource = PIXI.resources.autoDetectResource(image);\n\n resource.internal = true;\n\n this.setResource(resource);\n this.update();\n };\n\n Object.defineProperties(BaseTexture.prototype, {\n /**\n * @name PIXI.BaseTexture#hasLoaded\n * @type {boolean}\n * @deprecated since 5.0.0\n * @readonly\n * @see PIXI.BaseTexture#valid\n */\n hasLoaded: {\n get: function get()\n {\n deprecation(v5, 'PIXI.BaseTexture.hasLoaded property has been removed, use PIXI.BaseTexture.valid');\n\n return this.valid;\n },\n },\n /**\n * @name PIXI.BaseTexture#imageUrl\n * @type {string}\n * @deprecated since 5.0.0\n * @readonly\n * @see PIXI.resource.ImageResource#url\n */\n imageUrl: {\n get: function get()\n {\n deprecation(v5, 'PIXI.BaseTexture.imageUrl property has been removed, use resource.url');\n\n return this.resource && this.resource.url;\n },\n },\n /**\n * @name PIXI.BaseTexture#source\n * @type {HTMLImageElement|HTMLCanvasElement|HTMLVideoElement|SVGElement}\n * @deprecated since 5.0.0\n * @readonly\n * @see PIXI.resources.BaseImageResource#source\n */\n source: {\n get: function get()\n {\n deprecation(v5, 'PIXI.BaseTexture.source property has been moved, use `resource.source`');\n\n return this.resource && this.resource.source;\n },\n set: function set(source)\n {\n deprecation(v5, 'PIXI.BaseTexture.source property has been moved, use `resource.source` '\n + 'if you want to set HTMLCanvasElement. Otherwise, create new BaseTexture.');\n\n if (this.resource)\n {\n this.resource.source = source;\n }\n },\n },\n });\n\n /**\n * @method fromImage\n * @static\n * @memberof PIXI.BaseTexture\n * @deprecated since 5.0.0\n * @see PIXI.BaseTexture.from\n */\n BaseTexture.fromImage = function fromImage(canvas, crossorigin, scaleMode, scale)\n {\n deprecation(v5, 'PIXI.BaseTexture.fromImage method has been replaced with PIXI.BaseTexture.from');\n\n var resourceOptions = { scale: scale, crossorigin: crossorigin };\n\n return BaseTexture.from(canvas, { scaleMode: scaleMode, resourceOptions: resourceOptions });\n };\n\n /**\n * @method fromCanvas\n * @static\n * @memberof PIXI.BaseTexture\n * @deprecated since 5.0.0\n * @see PIXI.BaseTexture.from\n */\n BaseTexture.fromCanvas = function fromCanvas(canvas, scaleMode)\n {\n deprecation(v5, 'PIXI.BaseTexture.fromCanvas method has been replaced with PIXI.BaseTexture.from');\n\n return BaseTexture.from(canvas, { scaleMode: scaleMode });\n };\n\n /**\n * @method fromSVG\n * @static\n * @memberof PIXI.BaseTexture\n * @deprecated since 5.0.0\n * @see PIXI.BaseTexture.from\n */\n BaseTexture.fromSVG = function fromSVG(canvas, crossorigin, scaleMode, scale)\n {\n deprecation(v5, 'PIXI.BaseTexture.fromSVG method has been replaced with PIXI.BaseTexture.from');\n\n var resourceOptions = { scale: scale, crossorigin: crossorigin };\n\n return BaseTexture.from(canvas, { scaleMode: scaleMode, resourceOptions: resourceOptions });\n };\n\n /**\n * @method PIXI.Point#copy\n * @deprecated since 5.0.0\n * @see PIXI.Point#copyFrom\n */\n PIXI.Point.prototype.copy = function copy(p)\n {\n deprecation(v5, 'PIXI.Point.copy method has been replaced with PIXI.Point.copyFrom');\n\n return this.copyFrom(p);\n };\n\n /**\n * @method PIXI.ObservablePoint#copy\n * @deprecated since 5.0.0\n * @see PIXI.ObservablePoint#copyFrom\n */\n PIXI.ObservablePoint.prototype.copy = function copy(p)\n {\n deprecation(v5, 'PIXI.ObservablePoint.copy method has been replaced with PIXI.ObservablePoint.copyFrom');\n\n return this.copyFrom(p);\n };\n\n /**\n * @method PIXI.Rectangle#copy\n * @deprecated since 5.0.0\n * @see PIXI.Rectangle#copyFrom\n */\n PIXI.Rectangle.prototype.copy = function copy(p)\n {\n deprecation(v5, 'PIXI.Rectangle.copy method has been replaced with PIXI.Rectangle.copyFrom');\n\n return this.copyFrom(p);\n };\n\n /**\n * @method PIXI.Matrix#copy\n * @deprecated since 5.0.0\n * @see PIXI.Matrix#copyTo\n */\n PIXI.Matrix.prototype.copy = function copy(p)\n {\n deprecation(v5, 'PIXI.Matrix.copy method has been replaced with PIXI.Matrix.copyTo');\n\n return this.copyTo(p);\n };\n\n Object.assign(PIXI.systems.FilterSystem.prototype, {\n /**\n * @method PIXI.FilterManager#getRenderTarget\n * @deprecated since 5.0.0\n * @see PIXI.systems.FilterSystem#getFilterTexture\n */\n getRenderTarget: function getRenderTarget(clear, resolution)\n {\n deprecation(v5,\n 'PIXI.FilterManager.getRenderTarget method has been replaced with PIXI.systems.FilterSystem#getFilterTexture'\n );\n\n return this.getFilterTexture(resolution);\n },\n\n /**\n * @method PIXI.FilterManager#returnRenderTarget\n * @deprecated since 5.0.0\n * @see PIXI.systems.FilterSystem#returnFilterTexture\n */\n returnRenderTarget: function returnRenderTarget(renderTexture)\n {\n deprecation(v5,\n 'PIXI.FilterManager.returnRenderTarget method has been replaced with '\n + 'PIXI.systems.FilterSystem.returnFilterTexture'\n );\n\n this.returnFilterTexture(renderTexture);\n },\n\n /**\n * @method PIXI.systems.FilterSystem#calculateScreenSpaceMatrix\n * @deprecated since 5.0.0\n * @param {PIXI.Matrix} outputMatrix - the matrix to output to.\n * @return {PIXI.Matrix} The mapped matrix.\n */\n calculateScreenSpaceMatrix: function calculateScreenSpaceMatrix(outputMatrix)\n {\n deprecation(v5, 'PIXI.systems.FilterSystem.calculateScreenSpaceMatrix method is removed, '\n + 'use `(vTextureCoord * inputSize.xy) + outputFrame.xy` instead');\n\n var mappedMatrix = outputMatrix.identity();\n var ref = this.activeState;\n var sourceFrame = ref.sourceFrame;\n var destinationFrame = ref.destinationFrame;\n\n mappedMatrix.translate(sourceFrame.x / destinationFrame.width, sourceFrame.y / destinationFrame.height);\n mappedMatrix.scale(destinationFrame.width, destinationFrame.height);\n\n return mappedMatrix;\n },\n\n /**\n * @method PIXI.systems.FilterSystem#calculateNormalizedScreenSpaceMatrix\n * @deprecated since 5.0.0\n * @param {PIXI.Matrix} outputMatrix - The matrix to output to.\n * @return {PIXI.Matrix} The mapped matrix.\n */\n calculateNormalizedScreenSpaceMatrix: function calculateNormalizedScreenSpaceMatrix(outputMatrix)\n {\n deprecation(v5, 'PIXI.systems.FilterManager.calculateNormalizedScreenSpaceMatrix method is removed, '\n + 'use `((vTextureCoord * inputSize.xy) + outputFrame.xy) / outputFrame.zw` instead.');\n\n var ref = this.activeState;\n var sourceFrame = ref.sourceFrame;\n var destinationFrame = ref.destinationFrame;\n var mappedMatrix = outputMatrix.identity();\n\n mappedMatrix.translate(sourceFrame.x / destinationFrame.width, sourceFrame.y / destinationFrame.height);\n\n var translateScaleX = (destinationFrame.width / sourceFrame.width);\n var translateScaleY = (destinationFrame.height / sourceFrame.height);\n\n mappedMatrix.scale(translateScaleX, translateScaleY);\n\n return mappedMatrix;\n },\n });\n\n Object.defineProperties(PIXI.RenderTexture.prototype, {\n /**\n * @name PIXI.RenderTexture#sourceFrame\n * @type {PIXI.Rectangle}\n * @deprecated since 5.0.0\n * @readonly\n */\n sourceFrame: {\n get: function get()\n {\n deprecation(v5, 'PIXI.RenderTexture.sourceFrame property has been removed');\n\n return this.filterFrame;\n },\n },\n /**\n * @name PIXI.RenderTexture#size\n * @type {PIXI.Rectangle}\n * @deprecated since 5.0.0\n * @readonly\n */\n size: {\n get: function get()\n {\n deprecation(v5, 'PIXI.RenderTexture.size property has been removed');\n\n return this._frame;\n },\n },\n });\n\n /**\n * @class BlurXFilter\n * @memberof PIXI.filters\n * @deprecated since 5.0.0\n * @see PIXI.filters.BlurFilterPass\n */\n var BlurXFilter = /*@__PURE__*/(function (superclass) {\n function BlurXFilter(strength, quality, resolution, kernelSize)\n {\n deprecation(v5, 'PIXI.filters.BlurXFilter class is deprecated, use PIXI.filters.BlurFilterPass');\n\n superclass.call(this, true, strength, quality, resolution, kernelSize);\n }\n\n if ( superclass ) BlurXFilter.__proto__ = superclass;\n BlurXFilter.prototype = Object.create( superclass && superclass.prototype );\n BlurXFilter.prototype.constructor = BlurXFilter;\n\n return BlurXFilter;\n }(PIXI.filters.BlurFilterPass));\n\n /**\n * @class BlurYFilter\n * @memberof PIXI.filters\n * @deprecated since 5.0.0\n * @see PIXI.filters.BlurFilterPass\n */\n var BlurYFilter = /*@__PURE__*/(function (superclass) {\n function BlurYFilter(strength, quality, resolution, kernelSize)\n {\n deprecation(v5, 'PIXI.filters.BlurYFilter class is deprecated, use PIXI.filters.BlurFilterPass');\n\n superclass.call(this, false, strength, quality, resolution, kernelSize);\n }\n\n if ( superclass ) BlurYFilter.__proto__ = superclass;\n BlurYFilter.prototype = Object.create( superclass && superclass.prototype );\n BlurYFilter.prototype.constructor = BlurYFilter;\n\n return BlurYFilter;\n }(PIXI.filters.BlurFilterPass));\n\n Object.assign(PIXI.filters, {\n BlurXFilter: BlurXFilter,\n BlurYFilter: BlurYFilter,\n });\n\n var Sprite = PIXI.Sprite;\n var Texture = PIXI.Texture;\n var Graphics = PIXI.Graphics;\n\n // Support for pixi.js-legacy bifurcation\n // give users a friendly assist to use legacy\n if (!Graphics.prototype.generateCanvasTexture)\n {\n Graphics.prototype.generateCanvasTexture = function generateCanvasTexture()\n {\n deprecation(v5, 'PIXI.Graphics.generateCanvasTexture method is only available in \"pixi.js-legacy\"');\n };\n }\n\n // Use these to deprecate all the Sprite from* methods\n function spriteFrom(name, source, crossorigin, scaleMode)\n {\n deprecation(v5, (\"PIXI.Sprite.\" + name + \" method is deprecated, use PIXI.Sprite.from\"));\n\n return Sprite.from(source, {\n resourceOptions: {\n scale: scaleMode,\n crossorigin: crossorigin,\n },\n });\n }\n\n /**\n * @deprecated since 5.0.0\n * @see PIXI.Sprite.from\n * @method PIXI.Sprite.fromImage\n * @return {PIXI.Sprite}\n */\n Sprite.fromImage = spriteFrom.bind(null, 'fromImage');\n\n /**\n * @deprecated since 5.0.0\n * @method PIXI.Sprite.fromSVG\n * @see PIXI.Sprite.from\n * @return {PIXI.Sprite}\n */\n Sprite.fromSVG = spriteFrom.bind(null, 'fromSVG');\n\n /**\n * @deprecated since 5.0.0\n * @method PIXI.Sprite.fromCanvas\n * @see PIXI.Sprite.from\n * @return {PIXI.Sprite}\n */\n Sprite.fromCanvas = spriteFrom.bind(null, 'fromCanvas');\n\n /**\n * @deprecated since 5.0.0\n * @method PIXI.Sprite.fromVideo\n * @see PIXI.Sprite.from\n * @return {PIXI.Sprite}\n */\n Sprite.fromVideo = spriteFrom.bind(null, 'fromVideo');\n\n /**\n * @deprecated since 5.0.0\n * @method PIXI.Sprite.fromFrame\n * @see PIXI.Sprite.from\n * @return {PIXI.Sprite}\n */\n Sprite.fromFrame = spriteFrom.bind(null, 'fromFrame');\n\n // Use these to deprecate all the Texture from* methods\n function textureFrom(name, source, crossorigin, scaleMode)\n {\n deprecation(v5, (\"PIXI.Texture.\" + name + \" method is deprecated, use PIXI.Texture.from\"));\n\n return Texture.from(source, {\n resourceOptions: {\n scale: scaleMode,\n crossorigin: crossorigin,\n },\n });\n }\n\n /**\n * @deprecated since 5.0.0\n * @method PIXI.Texture.fromImage\n * @see PIXI.Texture.from\n * @return {PIXI.Texture}\n */\n Texture.fromImage = textureFrom.bind(null, 'fromImage');\n\n /**\n * @deprecated since 5.0.0\n * @method PIXI.Texture.fromSVG\n * @see PIXI.Texture.from\n * @return {PIXI.Texture}\n */\n Texture.fromSVG = textureFrom.bind(null, 'fromSVG');\n\n /**\n * @deprecated since 5.0.0\n * @method PIXI.Texture.fromCanvas\n * @see PIXI.Texture.from\n * @return {PIXI.Texture}\n */\n Texture.fromCanvas = textureFrom.bind(null, 'fromCanvas');\n\n /**\n * @deprecated since 5.0.0\n * @method PIXI.Texture.fromVideo\n * @see PIXI.Texture.from\n * @return {PIXI.Texture}\n */\n Texture.fromVideo = textureFrom.bind(null, 'fromVideo');\n\n /**\n * @deprecated since 5.0.0\n * @method PIXI.Texture.fromFrame\n * @see PIXI.Texture.from\n * @return {PIXI.Texture}\n */\n Texture.fromFrame = textureFrom.bind(null, 'fromFrame');\n\n /**\n * @deprecated since 5.0.0\n * @member {boolean} PIXI.AbstractRenderer#autoResize\n * @see PIXI.AbstractRenderer#autoDensity\n */\n Object.defineProperty(PIXI.AbstractRenderer.prototype, 'autoResize', {\n get: function get()\n {\n deprecation(v5, 'PIXI.AbstractRenderer.autoResize property is deprecated, use autoDensity');\n\n return this.autoDensity;\n },\n set: function set(value)\n {\n deprecation(v5, 'PIXI.AbstractRenderer.autoResize property is deprecated, use autoDensity');\n\n this.autoDensity = value;\n },\n });\n\n /**\n * @namespace PIXI.utils.mixins\n * @deprecated since 5.0.0\n */\n PIXI.utils.mixins = {\n /**\n * @memberof PIXI.utils.mixins\n * @function mixin\n * @deprecated since 5.0.0\n */\n mixin: function mixin()\n {\n deprecation(v5, 'PIXI.utils.mixins.mixin function is no longer available');\n },\n /**\n * @memberof PIXI.utils.mixins\n * @function delayMixin\n * @deprecated since 5.0.0\n */\n delayMixin: function delayMixin()\n {\n deprecation(v5, 'PIXI.utils.mixins.delayMixin function is no longer available');\n },\n /**\n * @memberof PIXI.utils.mixins\n * @function performMixins\n * @deprecated since 5.0.0\n */\n performMixins: function performMixins()\n {\n deprecation(v5, 'PIXI.utils.mixins.performMixins function is no longer available');\n },\n };\n}\n\n// Install renderer plugins\nRenderer.registerPlugin('accessibility', AccessibilityManager);\nRenderer.registerPlugin('extract', Extract);\nRenderer.registerPlugin('interaction', InteractionManager);\nRenderer.registerPlugin('particle', ParticleRenderer);\nRenderer.registerPlugin('prepare', Prepare);\nRenderer.registerPlugin('batch', BatchRenderer);\nRenderer.registerPlugin('tilingSprite', TilingSpriteRenderer);\n\nLoader.registerPlugin(BitmapFontLoader);\nLoader.registerPlugin(SpritesheetLoader);\n\nApplication.registerPlugin(TickerPlugin);\nApplication.registerPlugin(AppLoaderPlugin);\n\n/**\n * String of the current PIXI version.\n *\n * @static\n * @constant\n * @memberof PIXI\n * @name VERSION\n * @type {string}\n */\nvar VERSION = '5.0.4';\n\n/**\n * @namespace PIXI\n */\n\n/**\n * This namespace contains WebGL-only display filters that can be applied\n * to DisplayObjects using the {@link PIXI.DisplayObject#filters filters} property.\n *\n * Since PixiJS only had a handful of built-in filters, additional filters\n * can be downloaded {@link https://github.com/pixijs/pixi-filters here} from the\n * PixiJS Filters repository.\n *\n * All filters must extend {@link PIXI.Filter}.\n *\n * @example\n * // Create a new application\n * const app = new PIXI.Application();\n *\n * // Draw a green rectangle\n * const rect = new PIXI.Graphics()\n * .beginFill(0x00ff00)\n * .drawRect(40, 40, 200, 200);\n *\n * // Add a blur filter\n * rect.filters = [new PIXI.filters.BlurFilter()];\n *\n * // Display rectangle\n * app.stage.addChild(rect);\n * document.body.appendChild(app.view);\n * @namespace PIXI.filters\n */\nvar filters = {\n AlphaFilter: AlphaFilter,\n BlurFilter: BlurFilter,\n BlurFilterPass: BlurFilterPass,\n ColorMatrixFilter: ColorMatrixFilter,\n DisplacementFilter: DisplacementFilter,\n FXAAFilter: FXAAFilter,\n NoiseFilter: NoiseFilter,\n};\n\nexport { VERSION, filters, useDeprecated };\n//# sourceMappingURL=pixi.es.js.map\n","// A port of an algorithm by Johannes Baagøe , 2010\n// http://baagoe.com/en/RandomMusings/javascript/\n// https://github.com/nquinlan/better-random-numbers-for-javascript-mirror\n// Original work is under MIT license -\n\n// Copyright (C) 2010 by Johannes Baagøe \n//\n// Permission is hereby granted, free of charge, to any person obtaining a copy\n// of this software and associated documentation files (the \"Software\"), to deal\n// in the Software without restriction, including without limitation the rights\n// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n// copies of the Software, and to permit persons to whom the Software is\n// furnished to do so, subject to the following conditions:\n//\n// The above copyright notice and this permission notice shall be included in\n// all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n// THE SOFTWARE.\n\n\n\n(function(global, module, define) {\n\nfunction Alea(seed) {\n var me = this, mash = Mash();\n\n me.next = function() {\n var t = 2091639 * me.s0 + me.c * 2.3283064365386963e-10; // 2^-32\n me.s0 = me.s1;\n me.s1 = me.s2;\n return me.s2 = t - (me.c = t | 0);\n };\n\n // Apply the seeding algorithm from Baagoe.\n me.c = 1;\n me.s0 = mash(' ');\n me.s1 = mash(' ');\n me.s2 = mash(' ');\n me.s0 -= mash(seed);\n if (me.s0 < 0) { me.s0 += 1; }\n me.s1 -= mash(seed);\n if (me.s1 < 0) { me.s1 += 1; }\n me.s2 -= mash(seed);\n if (me.s2 < 0) { me.s2 += 1; }\n mash = null;\n}\n\nfunction copy(f, t) {\n t.c = f.c;\n t.s0 = f.s0;\n t.s1 = f.s1;\n t.s2 = f.s2;\n return t;\n}\n\nfunction impl(seed, opts) {\n var xg = new Alea(seed),\n state = opts && opts.state,\n prng = xg.next;\n prng.int32 = function() { return (xg.next() * 0x100000000) | 0; }\n prng.double = function() {\n return prng() + (prng() * 0x200000 | 0) * 1.1102230246251565e-16; // 2^-53\n };\n prng.quick = prng;\n if (state) {\n if (typeof(state) == 'object') copy(state, xg);\n prng.state = function() { return copy(xg, {}); }\n }\n return prng;\n}\n\nfunction Mash() {\n var n = 0xefc8249d;\n\n var mash = function(data) {\n data = String(data);\n for (var i = 0; i < data.length; i++) {\n n += data.charCodeAt(i);\n var h = 0.02519603282416938 * n;\n n = h >>> 0;\n h -= n;\n h *= n;\n n = h >>> 0;\n h -= n;\n n += h * 0x100000000; // 2^32\n }\n return (n >>> 0) * 2.3283064365386963e-10; // 2^-32\n };\n\n return mash;\n}\n\n\nif (module && module.exports) {\n module.exports = impl;\n} else if (define && define.amd) {\n define(function() { return impl; });\n} else {\n this.alea = impl;\n}\n\n})(\n this,\n (typeof module) == 'object' && module, // present in node.js\n (typeof define) == 'function' && define // present with an AMD loader\n);\n\n\n","// A Javascript implementaion of the \"xor128\" prng algorithm by\n// George Marsaglia. See http://www.jstatsoft.org/v08/i14/paper\n\n(function(global, module, define) {\n\nfunction XorGen(seed) {\n var me = this, strseed = '';\n\n me.x = 0;\n me.y = 0;\n me.z = 0;\n me.w = 0;\n\n // Set up generator function.\n me.next = function() {\n var t = me.x ^ (me.x << 11);\n me.x = me.y;\n me.y = me.z;\n me.z = me.w;\n return me.w ^= (me.w >>> 19) ^ t ^ (t >>> 8);\n };\n\n if (seed === (seed | 0)) {\n // Integer seed.\n me.x = seed;\n } else {\n // String seed.\n strseed += seed;\n }\n\n // Mix in string seed, then discard an initial batch of 64 values.\n for (var k = 0; k < strseed.length + 64; k++) {\n me.x ^= strseed.charCodeAt(k) | 0;\n me.next();\n }\n}\n\nfunction copy(f, t) {\n t.x = f.x;\n t.y = f.y;\n t.z = f.z;\n t.w = f.w;\n return t;\n}\n\nfunction impl(seed, opts) {\n var xg = new XorGen(seed),\n state = opts && opts.state,\n prng = function() { return (xg.next() >>> 0) / 0x100000000; };\n prng.double = function() {\n do {\n var top = xg.next() >>> 11,\n bot = (xg.next() >>> 0) / 0x100000000,\n result = (top + bot) / (1 << 21);\n } while (result === 0);\n return result;\n };\n prng.int32 = xg.next;\n prng.quick = prng;\n if (state) {\n if (typeof(state) == 'object') copy(state, xg);\n prng.state = function() { return copy(xg, {}); }\n }\n return prng;\n}\n\nif (module && module.exports) {\n module.exports = impl;\n} else if (define && define.amd) {\n define(function() { return impl; });\n} else {\n this.xor128 = impl;\n}\n\n})(\n this,\n (typeof module) == 'object' && module, // present in node.js\n (typeof define) == 'function' && define // present with an AMD loader\n);\n\n\n","// A Javascript implementaion of the \"xorwow\" prng algorithm by\n// George Marsaglia. See http://www.jstatsoft.org/v08/i14/paper\n\n(function(global, module, define) {\n\nfunction XorGen(seed) {\n var me = this, strseed = '';\n\n // Set up generator function.\n me.next = function() {\n var t = (me.x ^ (me.x >>> 2));\n me.x = me.y; me.y = me.z; me.z = me.w; me.w = me.v;\n return (me.d = (me.d + 362437 | 0)) +\n (me.v = (me.v ^ (me.v << 4)) ^ (t ^ (t << 1))) | 0;\n };\n\n me.x = 0;\n me.y = 0;\n me.z = 0;\n me.w = 0;\n me.v = 0;\n\n if (seed === (seed | 0)) {\n // Integer seed.\n me.x = seed;\n } else {\n // String seed.\n strseed += seed;\n }\n\n // Mix in string seed, then discard an initial batch of 64 values.\n for (var k = 0; k < strseed.length + 64; k++) {\n me.x ^= strseed.charCodeAt(k) | 0;\n if (k == strseed.length) {\n me.d = me.x << 10 ^ me.x >>> 4;\n }\n me.next();\n }\n}\n\nfunction copy(f, t) {\n t.x = f.x;\n t.y = f.y;\n t.z = f.z;\n t.w = f.w;\n t.v = f.v;\n t.d = f.d;\n return t;\n}\n\nfunction impl(seed, opts) {\n var xg = new XorGen(seed),\n state = opts && opts.state,\n prng = function() { return (xg.next() >>> 0) / 0x100000000; };\n prng.double = function() {\n do {\n var top = xg.next() >>> 11,\n bot = (xg.next() >>> 0) / 0x100000000,\n result = (top + bot) / (1 << 21);\n } while (result === 0);\n return result;\n };\n prng.int32 = xg.next;\n prng.quick = prng;\n if (state) {\n if (typeof(state) == 'object') copy(state, xg);\n prng.state = function() { return copy(xg, {}); }\n }\n return prng;\n}\n\nif (module && module.exports) {\n module.exports = impl;\n} else if (define && define.amd) {\n define(function() { return impl; });\n} else {\n this.xorwow = impl;\n}\n\n})(\n this,\n (typeof module) == 'object' && module, // present in node.js\n (typeof define) == 'function' && define // present with an AMD loader\n);\n\n\n","// A Javascript implementaion of the \"xorshift7\" algorithm by\n// François Panneton and Pierre L'ecuyer:\n// \"On the Xorgshift Random Number Generators\"\n// http://saluc.engr.uconn.edu/refs/crypto/rng/panneton05onthexorshift.pdf\n\n(function(global, module, define) {\n\nfunction XorGen(seed) {\n var me = this;\n\n // Set up generator function.\n me.next = function() {\n // Update xor generator.\n var X = me.x, i = me.i, t, v, w;\n t = X[i]; t ^= (t >>> 7); v = t ^ (t << 24);\n t = X[(i + 1) & 7]; v ^= t ^ (t >>> 10);\n t = X[(i + 3) & 7]; v ^= t ^ (t >>> 3);\n t = X[(i + 4) & 7]; v ^= t ^ (t << 7);\n t = X[(i + 7) & 7]; t = t ^ (t << 13); v ^= t ^ (t << 9);\n X[i] = v;\n me.i = (i + 1) & 7;\n return v;\n };\n\n function init(me, seed) {\n var j, w, X = [];\n\n if (seed === (seed | 0)) {\n // Seed state array using a 32-bit integer.\n w = X[0] = seed;\n } else {\n // Seed state using a string.\n seed = '' + seed;\n for (j = 0; j < seed.length; ++j) {\n X[j & 7] = (X[j & 7] << 15) ^\n (seed.charCodeAt(j) + X[(j + 1) & 7] << 13);\n }\n }\n // Enforce an array length of 8, not all zeroes.\n while (X.length < 8) X.push(0);\n for (j = 0; j < 8 && X[j] === 0; ++j);\n if (j == 8) w = X[7] = -1; else w = X[j];\n\n me.x = X;\n me.i = 0;\n\n // Discard an initial 256 values.\n for (j = 256; j > 0; --j) {\n me.next();\n }\n }\n\n init(me, seed);\n}\n\nfunction copy(f, t) {\n t.x = f.x.slice();\n t.i = f.i;\n return t;\n}\n\nfunction impl(seed, opts) {\n if (seed == null) seed = +(new Date);\n var xg = new XorGen(seed),\n state = opts && opts.state,\n prng = function() { return (xg.next() >>> 0) / 0x100000000; };\n prng.double = function() {\n do {\n var top = xg.next() >>> 11,\n bot = (xg.next() >>> 0) / 0x100000000,\n result = (top + bot) / (1 << 21);\n } while (result === 0);\n return result;\n };\n prng.int32 = xg.next;\n prng.quick = prng;\n if (state) {\n if (state.x) copy(state, xg);\n prng.state = function() { return copy(xg, {}); }\n }\n return prng;\n}\n\nif (module && module.exports) {\n module.exports = impl;\n} else if (define && define.amd) {\n define(function() { return impl; });\n} else {\n this.xorshift7 = impl;\n}\n\n})(\n this,\n (typeof module) == 'object' && module, // present in node.js\n (typeof define) == 'function' && define // present with an AMD loader\n);\n\n","// A Javascript implementaion of Richard Brent's Xorgens xor4096 algorithm.\n//\n// This fast non-cryptographic random number generator is designed for\n// use in Monte-Carlo algorithms. It combines a long-period xorshift\n// generator with a Weyl generator, and it passes all common batteries\n// of stasticial tests for randomness while consuming only a few nanoseconds\n// for each prng generated. For background on the generator, see Brent's\n// paper: \"Some long-period random number generators using shifts and xors.\"\n// http://arxiv.org/pdf/1004.3115v1.pdf\n//\n// Usage:\n//\n// var xor4096 = require('xor4096');\n// random = xor4096(1); // Seed with int32 or string.\n// assert.equal(random(), 0.1520436450538547); // (0, 1) range, 53 bits.\n// assert.equal(random.int32(), 1806534897); // signed int32, 32 bits.\n//\n// For nonzero numeric keys, this impelementation provides a sequence\n// identical to that by Brent's xorgens 3 implementaion in C. This\n// implementation also provides for initalizing the generator with\n// string seeds, or for saving and restoring the state of the generator.\n//\n// On Chrome, this prng benchmarks about 2.1 times slower than\n// Javascript's built-in Math.random().\n\n(function(global, module, define) {\n\nfunction XorGen(seed) {\n var me = this;\n\n // Set up generator function.\n me.next = function() {\n var w = me.w,\n X = me.X, i = me.i, t, v;\n // Update Weyl generator.\n me.w = w = (w + 0x61c88647) | 0;\n // Update xor generator.\n v = X[(i + 34) & 127];\n t = X[i = ((i + 1) & 127)];\n v ^= v << 13;\n t ^= t << 17;\n v ^= v >>> 15;\n t ^= t >>> 12;\n // Update Xor generator array state.\n v = X[i] = v ^ t;\n me.i = i;\n // Result is the combination.\n return (v + (w ^ (w >>> 16))) | 0;\n };\n\n function init(me, seed) {\n var t, v, i, j, w, X = [], limit = 128;\n if (seed === (seed | 0)) {\n // Numeric seeds initialize v, which is used to generates X.\n v = seed;\n seed = null;\n } else {\n // String seeds are mixed into v and X one character at a time.\n seed = seed + '\\0';\n v = 0;\n limit = Math.max(limit, seed.length);\n }\n // Initialize circular array and weyl value.\n for (i = 0, j = -32; j < limit; ++j) {\n // Put the unicode characters into the array, and shuffle them.\n if (seed) v ^= seed.charCodeAt((j + 32) % seed.length);\n // After 32 shuffles, take v as the starting w value.\n if (j === 0) w = v;\n v ^= v << 10;\n v ^= v >>> 15;\n v ^= v << 4;\n v ^= v >>> 13;\n if (j >= 0) {\n w = (w + 0x61c88647) | 0; // Weyl.\n t = (X[j & 127] ^= (v + w)); // Combine xor and weyl to init array.\n i = (0 == t) ? i + 1 : 0; // Count zeroes.\n }\n }\n // We have detected all zeroes; make the key nonzero.\n if (i >= 128) {\n X[(seed && seed.length || 0) & 127] = -1;\n }\n // Run the generator 512 times to further mix the state before using it.\n // Factoring this as a function slows the main generator, so it is just\n // unrolled here. The weyl generator is not advanced while warming up.\n i = 127;\n for (j = 4 * 128; j > 0; --j) {\n v = X[(i + 34) & 127];\n t = X[i = ((i + 1) & 127)];\n v ^= v << 13;\n t ^= t << 17;\n v ^= v >>> 15;\n t ^= t >>> 12;\n X[i] = v ^ t;\n }\n // Storing state as object members is faster than using closure variables.\n me.w = w;\n me.X = X;\n me.i = i;\n }\n\n init(me, seed);\n}\n\nfunction copy(f, t) {\n t.i = f.i;\n t.w = f.w;\n t.X = f.X.slice();\n return t;\n};\n\nfunction impl(seed, opts) {\n if (seed == null) seed = +(new Date);\n var xg = new XorGen(seed),\n state = opts && opts.state,\n prng = function() { return (xg.next() >>> 0) / 0x100000000; };\n prng.double = function() {\n do {\n var top = xg.next() >>> 11,\n bot = (xg.next() >>> 0) / 0x100000000,\n result = (top + bot) / (1 << 21);\n } while (result === 0);\n return result;\n };\n prng.int32 = xg.next;\n prng.quick = prng;\n if (state) {\n if (state.X) copy(state, xg);\n prng.state = function() { return copy(xg, {}); }\n }\n return prng;\n}\n\nif (module && module.exports) {\n module.exports = impl;\n} else if (define && define.amd) {\n define(function() { return impl; });\n} else {\n this.xor4096 = impl;\n}\n\n})(\n this, // window object or global\n (typeof module) == 'object' && module, // present in node.js\n (typeof define) == 'function' && define // present with an AMD loader\n);\n","// A Javascript implementaion of the \"Tyche-i\" prng algorithm by\n// Samuel Neves and Filipe Araujo.\n// See https://eden.dei.uc.pt/~sneves/pubs/2011-snfa2.pdf\n\n(function(global, module, define) {\n\nfunction XorGen(seed) {\n var me = this, strseed = '';\n\n // Set up generator function.\n me.next = function() {\n var b = me.b, c = me.c, d = me.d, a = me.a;\n b = (b << 25) ^ (b >>> 7) ^ c;\n c = (c - d) | 0;\n d = (d << 24) ^ (d >>> 8) ^ a;\n a = (a - b) | 0;\n me.b = b = (b << 20) ^ (b >>> 12) ^ c;\n me.c = c = (c - d) | 0;\n me.d = (d << 16) ^ (c >>> 16) ^ a;\n return me.a = (a - b) | 0;\n };\n\n /* The following is non-inverted tyche, which has better internal\n * bit diffusion, but which is about 25% slower than tyche-i in JS.\n me.next = function() {\n var a = me.a, b = me.b, c = me.c, d = me.d;\n a = (me.a + me.b | 0) >>> 0;\n d = me.d ^ a; d = d << 16 ^ d >>> 16;\n c = me.c + d | 0;\n b = me.b ^ c; b = b << 12 ^ d >>> 20;\n me.a = a = a + b | 0;\n d = d ^ a; me.d = d = d << 8 ^ d >>> 24;\n me.c = c = c + d | 0;\n b = b ^ c;\n return me.b = (b << 7 ^ b >>> 25);\n }\n */\n\n me.a = 0;\n me.b = 0;\n me.c = 2654435769 | 0;\n me.d = 1367130551;\n\n if (seed === Math.floor(seed)) {\n // Integer seed.\n me.a = (seed / 0x100000000) | 0;\n me.b = seed | 0;\n } else {\n // String seed.\n strseed += seed;\n }\n\n // Mix in string seed, then discard an initial batch of 64 values.\n for (var k = 0; k < strseed.length + 20; k++) {\n me.b ^= strseed.charCodeAt(k) | 0;\n me.next();\n }\n}\n\nfunction copy(f, t) {\n t.a = f.a;\n t.b = f.b;\n t.c = f.c;\n t.d = f.d;\n return t;\n};\n\nfunction impl(seed, opts) {\n var xg = new XorGen(seed),\n state = opts && opts.state,\n prng = function() { return (xg.next() >>> 0) / 0x100000000; };\n prng.double = function() {\n do {\n var top = xg.next() >>> 11,\n bot = (xg.next() >>> 0) / 0x100000000,\n result = (top + bot) / (1 << 21);\n } while (result === 0);\n return result;\n };\n prng.int32 = xg.next;\n prng.quick = prng;\n if (state) {\n if (typeof(state) == 'object') copy(state, xg);\n prng.state = function() { return copy(xg, {}); }\n }\n return prng;\n}\n\nif (module && module.exports) {\n module.exports = impl;\n} else if (define && define.amd) {\n define(function() { return impl; });\n} else {\n this.tychei = impl;\n}\n\n})(\n this,\n (typeof module) == 'object' && module, // present in node.js\n (typeof define) == 'function' && define // present with an AMD loader\n);\n\n\n","/*\nCopyright 2014 David Bau.\n\nPermission is hereby granted, free of charge, to any person obtaining\na copy of this software and associated documentation files (the\n\"Software\"), to deal in the Software without restriction, including\nwithout limitation the rights to use, copy, modify, merge, publish,\ndistribute, sublicense, and/or sell copies of the Software, and to\npermit persons to whom the Software is furnished to do so, subject to\nthe following conditions:\n\nThe above copyright notice and this permission notice shall be\nincluded in all copies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\nEXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\nMERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.\nIN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY\nCLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,\nTORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE\nSOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n*/\n\n(function (pool, math) {\n//\n// The following constants are related to IEEE 754 limits.\n//\n\n// Detect the global object, even if operating in strict mode.\n// http://stackoverflow.com/a/14387057/265298\nvar global = (0, eval)('this'),\n width = 256, // each RC4 output is 0 <= x < 256\n chunks = 6, // at least six RC4 outputs for each double\n digits = 52, // there are 52 significant digits in a double\n rngname = 'random', // rngname: name for Math.random and Math.seedrandom\n startdenom = math.pow(width, chunks),\n significance = math.pow(2, digits),\n overflow = significance * 2,\n mask = width - 1,\n nodecrypto; // node.js crypto module, initialized at the bottom.\n\n//\n// seedrandom()\n// This is the seedrandom function described above.\n//\nfunction seedrandom(seed, options, callback) {\n var key = [];\n options = (options == true) ? { entropy: true } : (options || {});\n\n // Flatten the seed string or build one from local entropy if needed.\n var shortseed = mixkey(flatten(\n options.entropy ? [seed, tostring(pool)] :\n (seed == null) ? autoseed() : seed, 3), key);\n\n // Use the seed to initialize an ARC4 generator.\n var arc4 = new ARC4(key);\n\n // This function returns a random double in [0, 1) that contains\n // randomness in every bit of the mantissa of the IEEE 754 value.\n var prng = function() {\n var n = arc4.g(chunks), // Start with a numerator n < 2 ^ 48\n d = startdenom, // and denominator d = 2 ^ 48.\n x = 0; // and no 'extra last byte'.\n while (n < significance) { // Fill up all significant digits by\n n = (n + x) * width; // shifting numerator and\n d *= width; // denominator and generating a\n x = arc4.g(1); // new least-significant-byte.\n }\n while (n >= overflow) { // To avoid rounding up, before adding\n n /= 2; // last byte, shift everything\n d /= 2; // right using integer math until\n x >>>= 1; // we have exactly the desired bits.\n }\n return (n + x) / d; // Form the number within [0, 1).\n };\n\n prng.int32 = function() { return arc4.g(4) | 0; }\n prng.quick = function() { return arc4.g(4) / 0x100000000; }\n prng.double = prng;\n\n // Mix the randomness into accumulated entropy.\n mixkey(tostring(arc4.S), pool);\n\n // Calling convention: what to return as a function of prng, seed, is_math.\n return (options.pass || callback ||\n function(prng, seed, is_math_call, state) {\n if (state) {\n // Load the arc4 state from the given state if it has an S array.\n if (state.S) { copy(state, arc4); }\n // Only provide the .state method if requested via options.state.\n prng.state = function() { return copy(arc4, {}); }\n }\n\n // If called as a method of Math (Math.seedrandom()), mutate\n // Math.random because that is how seedrandom.js has worked since v1.0.\n if (is_math_call) { math[rngname] = prng; return seed; }\n\n // Otherwise, it is a newer calling convention, so return the\n // prng directly.\n else return prng;\n })(\n prng,\n shortseed,\n 'global' in options ? options.global : (this == math),\n options.state);\n}\n\n//\n// ARC4\n//\n// An ARC4 implementation. The constructor takes a key in the form of\n// an array of at most (width) integers that should be 0 <= x < (width).\n//\n// The g(count) method returns a pseudorandom integer that concatenates\n// the next (count) outputs from ARC4. Its return value is a number x\n// that is in the range 0 <= x < (width ^ count).\n//\nfunction ARC4(key) {\n var t, keylen = key.length,\n me = this, i = 0, j = me.i = me.j = 0, s = me.S = [];\n\n // The empty key [] is treated as [0].\n if (!keylen) { key = [keylen++]; }\n\n // Set up S using the standard key scheduling algorithm.\n while (i < width) {\n s[i] = i++;\n }\n for (i = 0; i < width; i++) {\n s[i] = s[j = mask & (j + key[i % keylen] + (t = s[i]))];\n s[j] = t;\n }\n\n // The \"g\" method returns the next (count) outputs as one number.\n (me.g = function(count) {\n // Using instance members instead of closure state nearly doubles speed.\n var t, r = 0,\n i = me.i, j = me.j, s = me.S;\n while (count--) {\n t = s[i = mask & (i + 1)];\n r = r * width + s[mask & ((s[i] = s[j = mask & (j + t)]) + (s[j] = t))];\n }\n me.i = i; me.j = j;\n return r;\n // For robust unpredictability, the function call below automatically\n // discards an initial batch of values. This is called RC4-drop[256].\n // See http://google.com/search?q=rsa+fluhrer+response&btnI\n })(width);\n}\n\n//\n// copy()\n// Copies internal state of ARC4 to or from a plain object.\n//\nfunction copy(f, t) {\n t.i = f.i;\n t.j = f.j;\n t.S = f.S.slice();\n return t;\n};\n\n//\n// flatten()\n// Converts an object tree to nested arrays of strings.\n//\nfunction flatten(obj, depth) {\n var result = [], typ = (typeof obj), prop;\n if (depth && typ == 'object') {\n for (prop in obj) {\n try { result.push(flatten(obj[prop], depth - 1)); } catch (e) {}\n }\n }\n return (result.length ? result : typ == 'string' ? obj : obj + '\\0');\n}\n\n//\n// mixkey()\n// Mixes a string seed into a key that is an array of integers, and\n// returns a shortened string seed that is equivalent to the result key.\n//\nfunction mixkey(seed, key) {\n var stringseed = seed + '', smear, j = 0;\n while (j < stringseed.length) {\n key[mask & j] =\n mask & ((smear ^= key[mask & j] * 19) + stringseed.charCodeAt(j++));\n }\n return tostring(key);\n}\n\n//\n// autoseed()\n// Returns an object for autoseeding, using window.crypto and Node crypto\n// module if available.\n//\nfunction autoseed() {\n try {\n var out;\n if (nodecrypto && (out = nodecrypto.randomBytes)) {\n // The use of 'out' to remember randomBytes makes tight minified code.\n out = out(width);\n } else {\n out = new Uint8Array(width);\n (global.crypto || global.msCrypto).getRandomValues(out);\n }\n return tostring(out);\n } catch (e) {\n var browser = global.navigator,\n plugins = browser && browser.plugins;\n return [+new Date, global, plugins, global.screen, tostring(pool)];\n }\n}\n\n//\n// tostring()\n// Converts an array of charcodes to a string\n//\nfunction tostring(a) {\n return String.fromCharCode.apply(0, a);\n}\n\n//\n// When seedrandom.js is loaded, we immediately mix a few bits\n// from the built-in RNG into the entropy pool. Because we do\n// not want to interfere with deterministic PRNG state later,\n// seedrandom will not call math.random on its own again after\n// initialization.\n//\nmixkey(math.random(), pool);\n\n//\n// Nodejs and AMD support: export the implementation as a module using\n// either convention.\n//\nif ((typeof module) == 'object' && module.exports) {\n module.exports = seedrandom;\n // When in node.js, try using crypto package for autoseeding.\n try {\n nodecrypto = require('crypto');\n } catch (ex) {}\n} else if ((typeof define) == 'function' && define.amd) {\n define(function() { return seedrandom; });\n} else {\n // When included as a plain script, set up Math.seedrandom global.\n math['seed' + rngname] = seedrandom;\n}\n\n\n// End anonymous scope, and pass initial values.\n})(\n [], // pool: entropy pool starts empty\n Math // math: package containing random, pow, and seedrandom\n);\n","// A library of seedable RNGs implemented in Javascript.\n//\n// Usage:\n//\n// var seedrandom = require('seedrandom');\n// var random = seedrandom(1); // or any seed.\n// var x = random(); // 0 <= x < 1. Every bit is random.\n// var x = random.quick(); // 0 <= x < 1. 32 bits of randomness.\n\n// alea, a 53-bit multiply-with-carry generator by Johannes Baagøe.\n// Period: ~2^116\n// Reported to pass all BigCrush tests.\nvar alea = require('./lib/alea');\n\n// xor128, a pure xor-shift generator by George Marsaglia.\n// Period: 2^128-1.\n// Reported to fail: MatrixRank and LinearComp.\nvar xor128 = require('./lib/xor128');\n\n// xorwow, George Marsaglia's 160-bit xor-shift combined plus weyl.\n// Period: 2^192-2^32\n// Reported to fail: CollisionOver, SimpPoker, and LinearComp.\nvar xorwow = require('./lib/xorwow');\n\n// xorshift7, by François Panneton and Pierre L'ecuyer, takes\n// a different approach: it adds robustness by allowing more shifts\n// than Marsaglia's original three. It is a 7-shift generator\n// with 256 bits, that passes BigCrush with no systmatic failures.\n// Period 2^256-1.\n// No systematic BigCrush failures reported.\nvar xorshift7 = require('./lib/xorshift7');\n\n// xor4096, by Richard Brent, is a 4096-bit xor-shift with a\n// very long period that also adds a Weyl generator. It also passes\n// BigCrush with no systematic failures. Its long period may\n// be useful if you have many generators and need to avoid\n// collisions.\n// Period: 2^4128-2^32.\n// No systematic BigCrush failures reported.\nvar xor4096 = require('./lib/xor4096');\n\n// Tyche-i, by Samuel Neves and Filipe Araujo, is a bit-shifting random\n// number generator derived from ChaCha, a modern stream cipher.\n// https://eden.dei.uc.pt/~sneves/pubs/2011-snfa2.pdf\n// Period: ~2^127\n// No systematic BigCrush failures reported.\nvar tychei = require('./lib/tychei');\n\n// The original ARC4-based prng included in this library.\n// Period: ~2^1600\nvar sr = require('./seedrandom');\n\nsr.alea = alea;\nsr.xor128 = xor128;\nsr.xorwow = xorwow;\nsr.xorshift7 = xorshift7;\nsr.xor4096 = xor4096;\nsr.tychei = tychei;\n\nmodule.exports = sr;\n","'use strict';\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\n// yy-random\n// by David Figatner\n// MIT license\n// copyright YOPEY YOPEY LLC 2016-17\n// https://github.com/davidfig/random\n\nvar seedrandom = require('seedrandom');\n\nvar Random = function () {\n function Random() {\n _classCallCheck(this, Random);\n\n this.generator = Math.random;\n }\n\n /**\r\n * generates a seeded number\r\n * @param {number} seed\r\n * @param {object} [options]\r\n * @param {string} [PRNG=\"alea\"] - name of algorithm, see https://github.com/davidbau/seedrandom\r\n * @param {(boolean|string)} [state] - can include the state returned from save()\r\n */\n\n\n _createClass(Random, [{\n key: 'seed',\n value: function seed(_seed, options) {\n options = options || {};\n this.generator = seedrandom[options.PRNG || 'alea'](_seed, { state: options.state });\n this.options = options;\n }\n\n /**\r\n * saves the state of the random generator\r\n * can only be used after Random.seed() is called with options.state = true\r\n * @returns {number} state\r\n */\n\n }, {\n key: 'save',\n value: function save() {\n if (this.generator !== Math.random) {\n return this.generator.state();\n }\n }\n\n /**\r\n * restores the state of the random generator\r\n * @param {number} state\r\n */\n\n }, {\n key: 'restore',\n value: function restore(state) {\n this.generator = seedrandom[this.options.PRNG || 'alea']('', { state: state });\n }\n\n /**\r\n * changes the generator to use the old Math.sin-based random function\r\n * based on : http://stackoverflow.com/questions/521295/javascript-random-seeds\r\n * (deprecated) Use only for compatibility purposes\r\n * @param {number} seed\r\n */\n\n }, {\n key: 'seedOld',\n value: function seedOld(seed) {\n this.generator = function () {\n var x = Math.sin(seed++) * 10000;\n return x - Math.floor(x);\n };\n }\n\n /**\r\n * create a separate random generator using the seed\r\n * @param {number} seed\r\n * @return {object}\r\n */\n\n }, {\n key: 'separateSeed',\n value: function separateSeed(seed) {\n var random = new Random();\n random.seed(seed);\n return random;\n }\n\n /**\r\n * resets the random number this.generator to Math.random()\r\n */\n\n }, {\n key: 'reset',\n value: function reset() {\n this.generator = Math.random;\n }\n\n /**\r\n * returns a random number using the this.generator between [0, ceiling - 1]\r\n * @param {number} ceiling\r\n * @param {boolean} [useFloat=false]\r\n * @return {number}\r\n */\n\n }, {\n key: 'get',\n value: function get(ceiling, useFloat) {\n var negative = ceiling < 0 ? -1 : 1;\n ceiling *= negative;\n var result = void 0;\n if (useFloat) {\n result = this.generator() * ceiling;\n } else {\n result = Math.floor(this.generator() * ceiling);\n }\n return result * negative;\n }\n\n /**\r\n * returns a random integer between 0 - Number.MAX_SAFE_INTEGER\r\n * @return {number}\r\n */\n\n }, {\n key: 'getHuge',\n value: function getHuge() {\n return this.get(Number.MAX_SAFE_INTEGER);\n }\n\n /**\r\n * random number [middle - range, middle + range]\r\n * @param {number} middle\r\n * @param {number} delta\r\n * @param {boolean} [useFloat=false]\r\n * @return {number}\r\n */\n\n }, {\n key: 'middle',\n value: function middle(_middle, delta, useFloat) {\n var half = delta / 2;\n return this.range(_middle - half, _middle + half, useFloat);\n }\n\n /**\r\n * random number [start, end]\r\n * @param {number} start\r\n * @param {number} end\r\n * @param {boolean} [useFloat=false] if true, then range is (start, end)--i.e., not inclusive to start and end\r\n * @return {number}\r\n */\n\n }, {\n key: 'range',\n value: function range(start, end, useFloat) {\n // case where there is no range\n if (end === start) {\n return end;\n }\n\n if (useFloat) {\n return this.get(end - start, true) + start;\n } else {\n var range = void 0;\n if (start < 0 && end > 0) {\n range = -start + end + 1;\n } else if (start === 0 && end > 0) {\n range = end + 1;\n } else if (start < 0 && end === 0) {\n range = start - 1;\n start = 1;\n } else if (start < 0 && end < 0) {\n range = end - start - 1;\n } else {\n range = end - start + 1;\n }\n return Math.floor(this.generator() * range) + start;\n }\n }\n\n /**\r\n * an array of random numbers between [start, end]\r\n * @param {number} start\r\n * @param {number} end\r\n * @param {number} count\r\n * @param {boolean} [useFloat=false]\r\n * @return {number[]}\r\n */\n\n }, {\n key: 'rangeMultiple',\n value: function rangeMultiple(start, end, count, useFloat) {\n var array = [];\n for (var i = 0; i < count; i++) {\n array.push(this.range(start, end, useFloat));\n }\n return array;\n }\n\n /**\r\n * an array of random numbers between [middle - range, middle + range]\r\n * @param {number} middle\r\n * @param {number} range\r\n * @param {number} count\r\n * @param {boolean} [useFloat=false]\r\n * @return {number[]}\r\n */\n\n }, {\n key: 'middleMultiple',\n value: function middleMultiple(middle, range, count, useFloat) {\n var array = [];\n for (var i = 0; i < count; i++) {\n array.push(middle(middle, range, useFloat));\n }\n return array;\n }\n\n /**\r\n * @param {number} [chance=0.5]\r\n * returns random sign (either +1 or -1)\r\n * @return {number}\r\n */\n\n }, {\n key: 'sign',\n value: function sign(chance) {\n chance = chance || 0.5;\n return this.generator() < chance ? 1 : -1;\n }\n\n /**\r\n * tells you whether a random chance was achieved\r\n * @param {number} [percent=0.5]\r\n * @return {boolean}\r\n */\n\n }, {\n key: 'chance',\n value: function chance(percent) {\n return this.generator() < (percent || 0.5);\n }\n\n /**\r\n * returns a random angle in radians [0 - 2 * Math.PI)\r\n */\n\n }, {\n key: 'angle',\n value: function angle() {\n return this.get(Math.PI * 2, true);\n }\n\n /**\r\n * Shuffle array (either in place or copied)\r\n * from http://stackoverflow.com/questions/2450954/how-to-randomize-shuffle-a-javascript-array\r\n * @param {Array} array\r\n * @param {boolean} [copy=false] whether to shuffle in place (default) or return a new shuffled array\r\n * @return {Array} a shuffled array\r\n */\n\n }, {\n key: 'shuffle',\n value: function shuffle(array, copy) {\n if (copy) {\n array = array.slice();\n }\n if (array.length === 0) {\n return array;\n }\n\n var currentIndex = array.length,\n temporaryValue = void 0,\n randomIndex = void 0;\n\n // While there remain elements to shuffle...\n while (0 !== currentIndex) {\n // Pick a remaining element...\n randomIndex = this.get(currentIndex);\n currentIndex -= 1;\n\n // And swap it with the current element.\n temporaryValue = array[currentIndex];\n array[currentIndex] = array[randomIndex];\n array[randomIndex] = temporaryValue;\n }\n return array;\n }\n\n /**\r\n * picks a random element from an array\r\n * @param {Array} array\r\n * @return {*}\r\n */\n\n }, {\n key: 'pick',\n value: function pick(array, remove) {\n if (!remove) {\n return array[this.get(array.length)];\n } else {\n var pick = this.get(array.length);\n var temp = array[pick];\n array.splice(pick, 1);\n return temp;\n }\n }\n\n /**\r\n * returns a random property from an object\r\n * from http://stackoverflow.com/questions/2532218/pick-random-property-from-a-javascript-object\r\n * @param {object} obj\r\n * @return {*}\r\n */\n\n }, {\n key: 'property',\n value: function property(obj) {\n var result;\n var count = 0;\n for (var prop in obj) {\n if (this.chance(1 / ++count)) {\n result = prop;\n }\n }\n return result;\n }\n\n /**\r\n * creates a random set where each entry is a value between [min, max]\r\n * @param {number} min\r\n * @param {number} max\r\n * @param {number} amount of numbers in set\r\n * @param {number[]}\r\n */\n\n }, {\n key: 'set',\n value: function set(min, max, amount) {\n var set = [],\n all = [],\n i;\n for (i = min; i < max; i++) {\n all.push(i);\n }\n\n for (i = 0; i < amount; i++) {\n var found = this.get(all.length);\n set.push(all[found]);\n all.splice(found, 1);\n }\n return set;\n }\n\n /**\r\n * returns a set of numbers with a randomly even distribution (i.e., no overlapping and filling the space)\r\n * @param {number} start position\r\n * @param {number} end position\r\n * @param {number} count of non-start/end points\r\n * @param {boolean} [includeStart=false] includes start point (count++)\r\n * @param {boolean} [includeEnd=false] includes end point (count++)\r\n * @param {boolean} [useFloat=false]\r\n * @param {number[]}\r\n */\n\n }, {\n key: 'distribution',\n value: function distribution(start, end, count, includeStart, includeEnd, useFloat) {\n var interval = Math.floor((end - start) / count);\n var halfInterval = interval / 2;\n var quarterInterval = interval / 4;\n var set = [];\n if (includeStart) {\n set.push(start);\n }\n for (var i = 0; i < count; i++) {\n set.push(start + i * interval + halfInterval + this.range(-quarterInterval, quarterInterval, useFloat));\n }\n if (includeEnd) {\n set.push(end);\n }\n return set;\n }\n\n /**\r\n * returns a random number based on weighted probability between [min, max]\r\n * from http://stackoverflow.com/questions/22656126/javascript-random-number-with-weighted-probability\r\n * @param {number} min value\r\n * @param {number} max value\r\n * @param {number} target for average value\r\n * @param {number} stddev - standard deviation\r\n */\n\n }, {\n key: 'weightedProbabilityInt',\n value: function weightedProbabilityInt(min, max, target, stddev) {\n function normRand() {\n var x1 = void 0,\n x2 = void 0,\n rad = void 0;\n do {\n x1 = 2 * this.get(1, true) - 1;\n x2 = 2 * this.get(1, true) - 1;\n rad = x1 * x1 + x2 * x2;\n } while (rad >= 1 || rad === 0);\n var c = Math.sqrt(-2 * Math.log(rad) / rad);\n return x1 * c;\n }\n\n stddev = stddev || 1;\n if (Math.random() < 0.81546) {\n while (true) {\n var sample = normRand() * stddev + target;\n if (sample >= min && sample <= max) {\n return sample;\n }\n }\n } else {\n return this.range(min, max);\n }\n }\n\n /*\r\n * returns a random hex color (0 - 0xffffff)\r\n * @return {number}\r\n */\n\n }, {\n key: 'color',\n value: function color() {\n return this.get(0xffffff);\n }\n }]);\n\n return Random;\n}();\n\nmodule.exports = new Random();\n\n//# sourceMappingURL=data:application/json;charset=utf-8;base64,{"version":3,"sources":["random.js"],"names":[],"mappings":";;;;;;AAAA;AACA;AACA;AACA;AACA;;AAEA,IAAM,aAAa,QAAQ,YAAR,CAAnB;;IAEM,M;AAEF,sBACA;AAAA;;AACI,aAAK,SAAL,GAAiB,KAAK,MAAtB;AACH;;AAED;;;;;;;;;;;6BAOK,K,EAAM,O,EACX;AACI,sBAAU,WAAW,EAArB;AACA,iBAAK,SAAL,GAAiB,WAAW,QAAQ,IAAR,IAAgB,MAA3B,EAAmC,KAAnC,EAAyC,EAAE,OAAO,QAAQ,KAAjB,EAAzC,CAAjB;AACA,iBAAK,OAAL,GAAe,OAAf;AACH;;AAED;;;;;;;;+BAMA;AACI,gBAAI,KAAK,SAAL,KAAmB,KAAK,MAA5B,EACA;AACI,uBAAO,KAAK,SAAL,CAAe,KAAf,EAAP;AACH;AACJ;;AAED;;;;;;;gCAIQ,K,EACR;AACI,iBAAK,SAAL,GAAiB,WAAW,KAAK,OAAL,CAAa,IAAb,IAAqB,MAAhC,EAAwC,EAAxC,EAA4C,EAAE,YAAF,EAA5C,CAAjB;AACH;;AAED;;;;;;;;;gCAMQ,I,EACR;AACI,iBAAK,SAAL,GAAiB,YACjB;AACI,oBAAM,IAAI,KAAK,GAAL,CAAS,MAAT,IAAmB,KAA7B;AACA,uBAAO,IAAI,KAAK,KAAL,CAAW,CAAX,CAAX;AACH,aAJD;AAKH;;AAED;;;;;;;;qCAKa,I,EACb;AACI,gBAAM,SAAS,IAAI,MAAJ,EAAf;AACA,mBAAO,IAAP,CAAY,IAAZ;AACA,mBAAO,MAAP;AACH;;AAED;;;;;;gCAIA;AACI,iBAAK,SAAL,GAAiB,KAAK,MAAtB;AACH;;AAED;;;;;;;;;4BAMI,O,EAAS,Q,EACb;AACI,gBAAM,WAAW,UAAU,CAAV,GAAc,CAAC,CAAf,GAAmB,CAApC;AACA,uBAAW,QAAX;AACA,gBAAI,eAAJ;AACA,gBAAI,QAAJ,EACA;AACI,yBAAS,KAAK,SAAL,KAAmB,OAA5B;AACH,aAHD,MAKA;AACI,yBAAS,KAAK,KAAL,CAAW,KAAK,SAAL,KAAmB,OAA9B,CAAT;AACH;AACD,mBAAO,SAAS,QAAhB;AACH;;AAED;;;;;;;kCAKA;AACI,mBAAO,KAAK,GAAL,CAAS,OAAO,gBAAhB,CAAP;AACH;;AAED;;;;;;;;;;+BAOO,O,EAAQ,K,EAAO,Q,EACtB;AACI,gBAAM,OAAO,QAAQ,CAArB;AACA,mBAAO,KAAK,KAAL,CAAW,UAAS,IAApB,EAA0B,UAAS,IAAnC,EAAyC,QAAzC,CAAP;AACH;;AAED;;;;;;;;;;8BAOM,K,EAAO,G,EAAK,Q,EAClB;AACI;AACA,gBAAI,QAAQ,KAAZ,EACA;AACI,uBAAO,GAAP;AACH;;AAED,gBAAI,QAAJ,EACA;AACI,uBAAO,KAAK,GAAL,CAAS,MAAM,KAAf,EAAsB,IAAtB,IAA8B,KAArC;AACH,aAHD,MAKA;AACI,oBAAI,cAAJ;AACA,oBAAI,QAAQ,CAAR,IAAa,MAAM,CAAvB,EACA;AACI,4BAAQ,CAAC,KAAD,GAAS,GAAT,GAAe,CAAvB;AACH,iBAHD,MAIK,IAAI,UAAU,CAAV,IAAe,MAAM,CAAzB,EACL;AACI,4BAAQ,MAAM,CAAd;AACH,iBAHI,MAIA,IAAI,QAAQ,CAAR,IAAa,QAAQ,CAAzB,EACL;AACI,4BAAQ,QAAQ,CAAhB;AACA,4BAAQ,CAAR;AACH,iBAJI,MAKA,IAAI,QAAQ,CAAR,IAAa,MAAM,CAAvB,EACL;AACI,4BAAQ,MAAM,KAAN,GAAc,CAAtB;AACH,iBAHI,MAKL;AACI,4BAAQ,MAAM,KAAN,GAAc,CAAtB;AACH;AACD,uBAAO,KAAK,KAAL,CAAW,KAAK,SAAL,KAAmB,KAA9B,IAAuC,KAA9C;AACH;AACJ;;AAED;;;;;;;;;;;sCAQc,K,EAAO,G,EAAK,K,EAAO,Q,EACjC;AACI,gBAAI,QAAQ,EAAZ;AACA,iBAAK,IAAI,IAAI,CAAb,EAAgB,IAAI,KAApB,EAA2B,GAA3B,EACA;AACI,sBAAM,IAAN,CAAW,KAAK,KAAL,CAAW,KAAX,EAAkB,GAAlB,EAAuB,QAAvB,CAAX;AACH;AACD,mBAAO,KAAP;AACH;;AAED;;;;;;;;;;;uCAQe,M,EAAQ,K,EAAO,K,EAAO,Q,EACrC;AACI,gBAAM,QAAQ,EAAd;AACA,iBAAK,IAAI,IAAI,CAAb,EAAgB,IAAI,KAApB,EAA2B,GAA3B,EACA;AACI,sBAAM,IAAN,CAAW,OAAO,MAAP,EAAe,KAAf,EAAsB,QAAtB,CAAX;AACH;AACD,mBAAO,KAAP;AACH;;AAED;;;;;;;;6BAKK,M,EACL;AACI,qBAAS,UAAU,GAAnB;AACA,mBAAO,KAAK,SAAL,KAAmB,MAAnB,GAA4B,CAA5B,GAAgC,CAAC,CAAxC;AACH;;AAED;;;;;;;;+BAKO,O,EACP;AACI,mBAAO,KAAK,SAAL,MAAoB,WAAW,GAA/B,CAAP;AACH;;AAED;;;;;;gCAIA;AACI,mBAAO,KAAK,GAAL,CAAS,KAAK,EAAL,GAAU,CAAnB,EAAsB,IAAtB,CAAP;AACH;;AAED;;;;;;;;;;gCAOQ,K,EAAO,I,EACf;AACI,gBAAI,IAAJ,EACA;AACI,wBAAQ,MAAM,KAAN,EAAR;AACH;AACD,gBAAI,MAAM,MAAN,KAAiB,CAArB,EACA;AACI,uBAAO,KAAP;AACH;;AAED,gBAAI,eAAe,MAAM,MAAzB;AAAA,gBAAiC,uBAAjC;AAAA,gBAAiD,oBAAjD;;AAEA;AACA,mBAAO,MAAM,YAAb,EACA;AACI;AACA,8BAAc,KAAK,GAAL,CAAS,YAAT,CAAd;AACA,gCAAgB,CAAhB;;AAEA;AACA,iCAAiB,MAAM,YAAN,CAAjB;AACA,sBAAM,YAAN,IAAsB,MAAM,WAAN,CAAtB;AACA,sBAAM,WAAN,IAAqB,cAArB;AACH;AACD,mBAAO,KAAP;AACH;;AAED;;;;;;;;6BAKK,K,EAAO,M,EACZ;AACI,gBAAI,CAAC,MAAL,EACA;AACI,uBAAO,MAAM,KAAK,GAAL,CAAS,MAAM,MAAf,CAAN,CAAP;AACH,aAHD,MAKA;AACI,oBAAM,OAAO,KAAK,GAAL,CAAS,MAAM,MAAf,CAAb;AACA,oBAAM,OAAO,MAAM,IAAN,CAAb;AACA,sBAAM,MAAN,CAAa,IAAb,EAAmB,CAAnB;AACA,uBAAO,IAAP;AACH;AACJ;;AAED;;;;;;;;;iCAMS,G,EACT;AACI,gBAAI,MAAJ;AACA,gBAAI,QAAQ,CAAZ;AACA,iBAAK,IAAI,IAAT,IAAiB,GAAjB,EACA;AACI,oBAAI,KAAK,MAAL,CAAY,IAAI,EAAE,KAAlB,CAAJ,EACA;AACI,6BAAS,IAAT;AACH;AACJ;AACD,mBAAO,MAAP;AACH;;AAED;;;;;;;;;;4BAOI,G,EAAK,G,EAAK,M,EACd;AACI,gBAAI,MAAM,EAAV;AAAA,gBAAc,MAAM,EAApB;AAAA,gBAAwB,CAAxB;AACA,iBAAK,IAAI,GAAT,EAAc,IAAI,GAAlB,EAAuB,GAAvB,EACA;AACI,oBAAI,IAAJ,CAAS,CAAT;AACH;;AAED,iBAAK,IAAI,CAAT,EAAY,IAAI,MAAhB,EAAwB,GAAxB,EACA;AACI,oBAAI,QAAQ,KAAK,GAAL,CAAS,IAAI,MAAb,CAAZ;AACA,oBAAI,IAAJ,CAAS,IAAI,KAAJ,CAAT;AACA,oBAAI,MAAJ,CAAW,KAAX,EAAkB,CAAlB;AACH;AACD,mBAAO,GAAP;AACH;;AAGD;;;;;;;;;;;;;qCAUa,K,EAAO,G,EAAK,K,EAAO,Y,EAAc,U,EAAY,Q,EAC1D;AACI,gBAAI,WAAW,KAAK,KAAL,CAAW,CAAC,MAAM,KAAP,IAAgB,KAA3B,CAAf;AACA,gBAAI,eAAe,WAAW,CAA9B;AACA,gBAAI,kBAAkB,WAAW,CAAjC;AACA,gBAAI,MAAM,EAAV;AACA,gBAAI,YAAJ,EACA;AACI,oBAAI,IAAJ,CAAS,KAAT;AACH;AACD,iBAAK,IAAI,IAAI,CAAb,EAAgB,IAAI,KAApB,EAA2B,GAA3B,EACA;AACI,oBAAI,IAAJ,CAAS,QAAQ,IAAI,QAAZ,GAAuB,YAAvB,GAAsC,KAAK,KAAL,CAAW,CAAC,eAAZ,EAA6B,eAA7B,EAA8C,QAA9C,CAA/C;AACH;AACD,gBAAI,UAAJ,EACA;AACI,oBAAI,IAAJ,CAAS,GAAT;AACH;AACD,mBAAO,GAAP;AACH;;AAED;;;;;;;;;;;+CAQuB,G,EAAK,G,EAAK,M,EAAQ,M,EACzC;AACI,qBAAS,QAAT,GACA;AACI,oBAAI,WAAJ;AAAA,oBAAQ,WAAR;AAAA,oBAAY,YAAZ;AACA,mBACA;AACI,yBAAK,IAAI,KAAK,GAAL,CAAS,CAAT,EAAY,IAAZ,CAAJ,GAAwB,CAA7B;AACA,yBAAK,IAAI,KAAK,GAAL,CAAS,CAAT,EAAY,IAAZ,CAAJ,GAAwB,CAA7B;AACA,0BAAM,KAAK,EAAL,GAAU,KAAK,EAArB;AACH,iBALD,QAKS,OAAO,CAAP,IAAY,QAAQ,CAL7B;AAMA,oBAAM,IAAI,KAAK,IAAL,CAAU,CAAC,CAAD,GAAK,KAAK,GAAL,CAAS,GAAT,CAAL,GAAqB,GAA/B,CAAV;AACA,uBAAO,KAAK,CAAZ;AACH;;AAED,qBAAS,UAAU,CAAnB;AACA,gBAAI,KAAK,MAAL,KAAgB,OAApB,EACA;AACI,uBAAO,IAAP,EACA;AACI,wBAAM,SAAW,aAAa,MAAd,GAAwB,MAAxC;AACA,wBAAI,UAAU,GAAV,IAAiB,UAAU,GAA/B,EACA;AACI,+BAAO,MAAP;AACH;AACJ;AACJ,aAVD,MAYA;AACI,uBAAO,KAAK,KAAL,CAAW,GAAX,EAAgB,GAAhB,CAAP;AACH;AACJ;;AAED;;;;;;;gCAKA;AACI,mBAAO,KAAK,GAAL,CAAS,QAAT,CAAP;AACH;;;;;;AAGL,OAAO,OAAP,GAAiB,IAAI,MAAJ,EAAjB","file":"index.js","sourcesContent":["// yy-random\r\n// by David Figatner\r\n// MIT license\r\n// copyright YOPEY YOPEY LLC 2016-17\r\n// https://github.com/davidfig/random\r\n\r\nconst seedrandom = require('seedrandom')\r\n\r\nclass Random\r\n{\r\n    constructor()\r\n    {\r\n        this.generator = Math.random\r\n    }\r\n\r\n    /**\r\n     * generates a seeded number\r\n     * @param {number} seed\r\n     * @param {object} [options]\r\n     * @param {string} [PRNG=\"alea\"] - name of algorithm, see https://github.com/davidbau/seedrandom\r\n     * @param {(boolean|string)} [state] - can include the state returned from save()\r\n     */\r\n    seed(seed, options)\r\n    {\r\n        options = options || {}\r\n        this.generator = seedrandom[options.PRNG || 'alea'](seed, { state: options.state })\r\n        this.options = options\r\n    }\r\n\r\n    /**\r\n     * saves the state of the random generator\r\n     * can only be used after Random.seed() is called with options.state = true\r\n     * @returns {number} state\r\n     */\r\n    save()\r\n    {\r\n        if (this.generator !== Math.random)\r\n        {\r\n            return this.generator.state()\r\n        }\r\n    }\r\n\r\n    /**\r\n     * restores the state of the random generator\r\n     * @param {number} state\r\n     */\r\n    restore(state)\r\n    {\r\n        this.generator = seedrandom[this.options.PRNG || 'alea']('', { state })\r\n    }\r\n\r\n    /**\r\n     * changes the generator to use the old Math.sin-based random function\r\n     * based on : http://stackoverflow.com/questions/521295/javascript-random-seeds\r\n     * (deprecated) Use only for compatibility purposes\r\n     * @param {number} seed\r\n     */\r\n    seedOld(seed)\r\n    {\r\n        this.generator = function()\r\n        {\r\n            const x = Math.sin(seed++) * 10000\r\n            return x - Math.floor(x)\r\n        }\r\n    }\r\n\r\n    /**\r\n     * create a separate random generator using the seed\r\n     * @param {number} seed\r\n     * @return {object}\r\n     */\r\n    separateSeed(seed)\r\n    {\r\n        const random = new Random()\r\n        random.seed(seed)\r\n        return random\r\n    }\r\n\r\n    /**\r\n     * resets the random number this.generator to Math.random()\r\n     */\r\n    reset()\r\n    {\r\n        this.generator = Math.random\r\n    }\r\n\r\n    /**\r\n     * returns a random number using the this.generator between [0, ceiling - 1]\r\n     * @param {number} ceiling\r\n     * @param {boolean} [useFloat=false]\r\n     * @return {number}\r\n     */\r\n    get(ceiling, useFloat)\r\n    {\r\n        const negative = ceiling < 0 ? -1 : 1\r\n        ceiling *= negative\r\n        let result\r\n        if (useFloat)\r\n        {\r\n            result = this.generator() * ceiling\r\n        }\r\n        else\r\n        {\r\n            result = Math.floor(this.generator() * ceiling)\r\n        }\r\n        return result * negative\r\n    }\r\n\r\n    /**\r\n     * returns a random integer between 0 - Number.MAX_SAFE_INTEGER\r\n     * @return {number}\r\n     */\r\n    getHuge()\r\n    {\r\n        return this.get(Number.MAX_SAFE_INTEGER)\r\n    }\r\n\r\n    /**\r\n     * random number [middle - range, middle + range]\r\n     * @param {number} middle\r\n     * @param {number} delta\r\n     * @param {boolean} [useFloat=false]\r\n     * @return {number}\r\n     */\r\n    middle(middle, delta, useFloat)\r\n    {\r\n        const half = delta / 2\r\n        return this.range(middle - half, middle + half, useFloat)\r\n    }\r\n\r\n    /**\r\n     * random number [start, end]\r\n     * @param {number} start\r\n     * @param {number} end\r\n     * @param {boolean} [useFloat=false] if true, then range is (start, end)--i.e., not inclusive to start and end\r\n     * @return {number}\r\n     */\r\n    range(start, end, useFloat)\r\n    {\r\n        // case where there is no range\r\n        if (end === start)\r\n        {\r\n            return end\r\n        }\r\n\r\n        if (useFloat)\r\n        {\r\n            return this.get(end - start, true) + start\r\n        }\r\n        else\r\n        {\r\n            let range\r\n            if (start < 0 && end > 0)\r\n            {\r\n                range = -start + end + 1\r\n            }\r\n            else if (start === 0 && end > 0)\r\n            {\r\n                range = end + 1\r\n            }\r\n            else if (start < 0 && end === 0)\r\n            {\r\n                range = start - 1\r\n                start = 1\r\n            }\r\n            else if (start < 0 && end < 0)\r\n            {\r\n                range = end - start - 1\r\n            }\r\n            else\r\n            {\r\n                range = end - start + 1\r\n            }\r\n            return Math.floor(this.generator() * range) + start\r\n        }\r\n    }\r\n\r\n    /**\r\n     * an array of random numbers between [start, end]\r\n     * @param {number} start\r\n     * @param {number} end\r\n     * @param {number} count\r\n     * @param {boolean} [useFloat=false]\r\n     * @return {number[]}\r\n     */\r\n    rangeMultiple(start, end, count, useFloat)\r\n    {\r\n        var array = []\r\n        for (let i = 0; i < count; i++)\r\n        {\r\n            array.push(this.range(start, end, useFloat))\r\n        }\r\n        return array\r\n    }\r\n\r\n    /**\r\n     * an array of random numbers between [middle - range, middle + range]\r\n     * @param {number} middle\r\n     * @param {number} range\r\n     * @param {number} count\r\n     * @param {boolean} [useFloat=false]\r\n     * @return {number[]}\r\n     */\r\n    middleMultiple(middle, range, count, useFloat)\r\n    {\r\n        const array = []\r\n        for (let i = 0; i < count; i++)\r\n        {\r\n            array.push(middle(middle, range, useFloat))\r\n        }\r\n        return array\r\n    }\r\n\r\n    /**\r\n     * @param {number} [chance=0.5]\r\n     * returns random sign (either +1 or -1)\r\n     * @return {number}\r\n     */\r\n    sign(chance)\r\n    {\r\n        chance = chance || 0.5\r\n        return this.generator() < chance ? 1 : -1\r\n    }\r\n\r\n    /**\r\n     * tells you whether a random chance was achieved\r\n     * @param {number} [percent=0.5]\r\n     * @return {boolean}\r\n     */\r\n    chance(percent)\r\n    {\r\n        return this.generator() < (percent || 0.5)\r\n    }\r\n\r\n    /**\r\n     * returns a random angle in radians [0 - 2 * Math.PI)\r\n     */\r\n    angle()\r\n    {\r\n        return this.get(Math.PI * 2, true)\r\n    }\r\n\r\n    /**\r\n     * Shuffle array (either in place or copied)\r\n     * from http://stackoverflow.com/questions/2450954/how-to-randomize-shuffle-a-javascript-array\r\n     * @param {Array} array\r\n     * @param {boolean} [copy=false] whether to shuffle in place (default) or return a new shuffled array\r\n     * @return {Array} a shuffled array\r\n     */\r\n    shuffle(array, copy)\r\n    {\r\n        if (copy)\r\n        {\r\n            array = array.slice()\r\n        }\r\n        if (array.length === 0)\r\n        {\r\n            return array\r\n        }\r\n\r\n        let currentIndex = array.length, temporaryValue, randomIndex\r\n\r\n        // While there remain elements to shuffle...\r\n        while (0 !== currentIndex)\r\n        {\r\n            // Pick a remaining element...\r\n            randomIndex = this.get(currentIndex)\r\n            currentIndex -= 1\r\n\r\n            // And swap it with the current element.\r\n            temporaryValue = array[currentIndex]\r\n            array[currentIndex] = array[randomIndex]\r\n            array[randomIndex] = temporaryValue\r\n        }\r\n        return array\r\n    }\r\n\r\n    /**\r\n     * picks a random element from an array\r\n     * @param {Array} array\r\n     * @return {*}\r\n     */\r\n    pick(array, remove)\r\n    {\r\n        if (!remove)\r\n        {\r\n            return array[this.get(array.length)]\r\n        }\r\n        else\r\n        {\r\n            const pick = this.get(array.length)\r\n            const temp = array[pick]\r\n            array.splice(pick, 1)\r\n            return temp\r\n        }\r\n    }\r\n\r\n    /**\r\n     * returns a random property from an object\r\n     * from http://stackoverflow.com/questions/2532218/pick-random-property-from-a-javascript-object\r\n     * @param {object} obj\r\n     * @return {*}\r\n     */\r\n    property(obj)\r\n    {\r\n        var result\r\n        var count = 0\r\n        for (var prop in obj)\r\n        {\r\n            if (this.chance(1 / ++count))\r\n            {\r\n                result = prop\r\n            }\r\n        }\r\n        return result\r\n    }\r\n\r\n    /**\r\n     * creates a random set where each entry is a value between [min, max]\r\n     * @param {number} min\r\n     * @param {number} max\r\n     * @param {number} amount of numbers in set\r\n     * @param {number[]}\r\n     */\r\n    set(min, max, amount)\r\n    {\r\n        var set = [], all = [], i\r\n        for (i = min; i < max; i++)\r\n        {\r\n            all.push(i)\r\n        }\r\n\r\n        for (i = 0; i < amount; i++)\r\n        {\r\n            var found = this.get(all.length)\r\n            set.push(all[found])\r\n            all.splice(found, 1)\r\n        }\r\n        return set\r\n    }\r\n\r\n\r\n    /**\r\n     * returns a set of numbers with a randomly even distribution (i.e., no overlapping and filling the space)\r\n     * @param {number} start position\r\n     * @param {number} end position\r\n     * @param {number} count of non-start/end points\r\n     * @param {boolean} [includeStart=false] includes start point (count++)\r\n     * @param {boolean} [includeEnd=false] includes end point (count++)\r\n     * @param {boolean} [useFloat=false]\r\n     * @param {number[]}\r\n     */\r\n    distribution(start, end, count, includeStart, includeEnd, useFloat)\r\n    {\r\n        var interval = Math.floor((end - start) / count)\r\n        var halfInterval = interval / 2\r\n        var quarterInterval = interval / 4\r\n        var set = []\r\n        if (includeStart)\r\n        {\r\n            set.push(start)\r\n        }\r\n        for (var i = 0; i < count; i++)\r\n        {\r\n            set.push(start + i * interval + halfInterval + this.range(-quarterInterval, quarterInterval, useFloat))\r\n        }\r\n        if (includeEnd)\r\n        {\r\n            set.push(end)\r\n        }\r\n        return set\r\n    }\r\n\r\n    /**\r\n     * returns a random number based on weighted probability between [min, max]\r\n     * from http://stackoverflow.com/questions/22656126/javascript-random-number-with-weighted-probability\r\n     * @param {number} min value\r\n     * @param {number} max value\r\n     * @param {number} target for average value\r\n     * @param {number} stddev - standard deviation\r\n     */\r\n    weightedProbabilityInt(min, max, target, stddev)\r\n    {\r\n        function normRand()\r\n        {\r\n            let x1, x2, rad\r\n            do\r\n            {\r\n                x1 = 2 * this.get(1, true) - 1\r\n                x2 = 2 * this.get(1, true) - 1\r\n                rad = x1 * x1 + x2 * x2\r\n            } while (rad >= 1 || rad === 0)\r\n            const c = Math.sqrt(-2 * Math.log(rad) / rad)\r\n            return x1 * c\r\n        }\r\n\r\n        stddev = stddev || 1\r\n        if (Math.random() < 0.81546)\r\n        {\r\n            while (true)\r\n            {\r\n                const sample = ((normRand() * stddev) + target)\r\n                if (sample >= min && sample <= max)\r\n                {\r\n                    return sample\r\n                }\r\n            }\r\n        }\r\n        else\r\n        {\r\n            return this.range(min, max)\r\n        }\r\n    }\r\n\r\n    /*\r\n     * returns a random hex color (0 - 0xffffff)\r\n     * @return {number}\r\n     */\r\n    color()\r\n    {\r\n        return this.get(0xffffff)\r\n    }\r\n}\r\n\r\nmodule.exports = new Random()"]}","// TinyColor v1.4.1\n// https://github.com/bgrins/TinyColor\n// Brian Grinstead, MIT License\n\n(function(Math) {\n\nvar trimLeft = /^\\s+/,\n trimRight = /\\s+$/,\n tinyCounter = 0,\n mathRound = Math.round,\n mathMin = Math.min,\n mathMax = Math.max,\n mathRandom = Math.random;\n\nfunction tinycolor (color, opts) {\n\n color = (color) ? color : '';\n opts = opts || { };\n\n // If input is already a tinycolor, return itself\n if (color instanceof tinycolor) {\n return color;\n }\n // If we are called as a function, call using new instead\n if (!(this instanceof tinycolor)) {\n return new tinycolor(color, opts);\n }\n\n var rgb = inputToRGB(color);\n this._originalInput = color,\n this._r = rgb.r,\n this._g = rgb.g,\n this._b = rgb.b,\n this._a = rgb.a,\n this._roundA = mathRound(100*this._a) / 100,\n this._format = opts.format || rgb.format;\n this._gradientType = opts.gradientType;\n\n // Don't let the range of [0,255] come back in [0,1].\n // Potentially lose a little bit of precision here, but will fix issues where\n // .5 gets interpreted as half of the total, instead of half of 1\n // If it was supposed to be 128, this was already taken care of by `inputToRgb`\n if (this._r < 1) { this._r = mathRound(this._r); }\n if (this._g < 1) { this._g = mathRound(this._g); }\n if (this._b < 1) { this._b = mathRound(this._b); }\n\n this._ok = rgb.ok;\n this._tc_id = tinyCounter++;\n}\n\ntinycolor.prototype = {\n isDark: function() {\n return this.getBrightness() < 128;\n },\n isLight: function() {\n return !this.isDark();\n },\n isValid: function() {\n return this._ok;\n },\n getOriginalInput: function() {\n return this._originalInput;\n },\n getFormat: function() {\n return this._format;\n },\n getAlpha: function() {\n return this._a;\n },\n getBrightness: function() {\n //http://www.w3.org/TR/AERT#color-contrast\n var rgb = this.toRgb();\n return (rgb.r * 299 + rgb.g * 587 + rgb.b * 114) / 1000;\n },\n getLuminance: function() {\n //http://www.w3.org/TR/2008/REC-WCAG20-20081211/#relativeluminancedef\n var rgb = this.toRgb();\n var RsRGB, GsRGB, BsRGB, R, G, B;\n RsRGB = rgb.r/255;\n GsRGB = rgb.g/255;\n BsRGB = rgb.b/255;\n\n if (RsRGB <= 0.03928) {R = RsRGB / 12.92;} else {R = Math.pow(((RsRGB + 0.055) / 1.055), 2.4);}\n if (GsRGB <= 0.03928) {G = GsRGB / 12.92;} else {G = Math.pow(((GsRGB + 0.055) / 1.055), 2.4);}\n if (BsRGB <= 0.03928) {B = BsRGB / 12.92;} else {B = Math.pow(((BsRGB + 0.055) / 1.055), 2.4);}\n return (0.2126 * R) + (0.7152 * G) + (0.0722 * B);\n },\n setAlpha: function(value) {\n this._a = boundAlpha(value);\n this._roundA = mathRound(100*this._a) / 100;\n return this;\n },\n toHsv: function() {\n var hsv = rgbToHsv(this._r, this._g, this._b);\n return { h: hsv.h * 360, s: hsv.s, v: hsv.v, a: this._a };\n },\n toHsvString: function() {\n var hsv = rgbToHsv(this._r, this._g, this._b);\n var h = mathRound(hsv.h * 360), s = mathRound(hsv.s * 100), v = mathRound(hsv.v * 100);\n return (this._a == 1) ?\n \"hsv(\" + h + \", \" + s + \"%, \" + v + \"%)\" :\n \"hsva(\" + h + \", \" + s + \"%, \" + v + \"%, \"+ this._roundA + \")\";\n },\n toHsl: function() {\n var hsl = rgbToHsl(this._r, this._g, this._b);\n return { h: hsl.h * 360, s: hsl.s, l: hsl.l, a: this._a };\n },\n toHslString: function() {\n var hsl = rgbToHsl(this._r, this._g, this._b);\n var h = mathRound(hsl.h * 360), s = mathRound(hsl.s * 100), l = mathRound(hsl.l * 100);\n return (this._a == 1) ?\n \"hsl(\" + h + \", \" + s + \"%, \" + l + \"%)\" :\n \"hsla(\" + h + \", \" + s + \"%, \" + l + \"%, \"+ this._roundA + \")\";\n },\n toHex: function(allow3Char) {\n return rgbToHex(this._r, this._g, this._b, allow3Char);\n },\n toHexString: function(allow3Char) {\n return '#' + this.toHex(allow3Char);\n },\n toHex8: function(allow4Char) {\n return rgbaToHex(this._r, this._g, this._b, this._a, allow4Char);\n },\n toHex8String: function(allow4Char) {\n return '#' + this.toHex8(allow4Char);\n },\n toRgb: function() {\n return { r: mathRound(this._r), g: mathRound(this._g), b: mathRound(this._b), a: this._a };\n },\n toRgbString: function() {\n return (this._a == 1) ?\n \"rgb(\" + mathRound(this._r) + \", \" + mathRound(this._g) + \", \" + mathRound(this._b) + \")\" :\n \"rgba(\" + mathRound(this._r) + \", \" + mathRound(this._g) + \", \" + mathRound(this._b) + \", \" + this._roundA + \")\";\n },\n toPercentageRgb: function() {\n return { r: mathRound(bound01(this._r, 255) * 100) + \"%\", g: mathRound(bound01(this._g, 255) * 100) + \"%\", b: mathRound(bound01(this._b, 255) * 100) + \"%\", a: this._a };\n },\n toPercentageRgbString: function() {\n return (this._a == 1) ?\n \"rgb(\" + mathRound(bound01(this._r, 255) * 100) + \"%, \" + mathRound(bound01(this._g, 255) * 100) + \"%, \" + mathRound(bound01(this._b, 255) * 100) + \"%)\" :\n \"rgba(\" + mathRound(bound01(this._r, 255) * 100) + \"%, \" + mathRound(bound01(this._g, 255) * 100) + \"%, \" + mathRound(bound01(this._b, 255) * 100) + \"%, \" + this._roundA + \")\";\n },\n toName: function() {\n if (this._a === 0) {\n return \"transparent\";\n }\n\n if (this._a < 1) {\n return false;\n }\n\n return hexNames[rgbToHex(this._r, this._g, this._b, true)] || false;\n },\n toFilter: function(secondColor) {\n var hex8String = '#' + rgbaToArgbHex(this._r, this._g, this._b, this._a);\n var secondHex8String = hex8String;\n var gradientType = this._gradientType ? \"GradientType = 1, \" : \"\";\n\n if (secondColor) {\n var s = tinycolor(secondColor);\n secondHex8String = '#' + rgbaToArgbHex(s._r, s._g, s._b, s._a);\n }\n\n return \"progid:DXImageTransform.Microsoft.gradient(\"+gradientType+\"startColorstr=\"+hex8String+\",endColorstr=\"+secondHex8String+\")\";\n },\n toString: function(format) {\n var formatSet = !!format;\n format = format || this._format;\n\n var formattedString = false;\n var hasAlpha = this._a < 1 && this._a >= 0;\n var needsAlphaFormat = !formatSet && hasAlpha && (format === \"hex\" || format === \"hex6\" || format === \"hex3\" || format === \"hex4\" || format === \"hex8\" || format === \"name\");\n\n if (needsAlphaFormat) {\n // Special case for \"transparent\", all other non-alpha formats\n // will return rgba when there is transparency.\n if (format === \"name\" && this._a === 0) {\n return this.toName();\n }\n return this.toRgbString();\n }\n if (format === \"rgb\") {\n formattedString = this.toRgbString();\n }\n if (format === \"prgb\") {\n formattedString = this.toPercentageRgbString();\n }\n if (format === \"hex\" || format === \"hex6\") {\n formattedString = this.toHexString();\n }\n if (format === \"hex3\") {\n formattedString = this.toHexString(true);\n }\n if (format === \"hex4\") {\n formattedString = this.toHex8String(true);\n }\n if (format === \"hex8\") {\n formattedString = this.toHex8String();\n }\n if (format === \"name\") {\n formattedString = this.toName();\n }\n if (format === \"hsl\") {\n formattedString = this.toHslString();\n }\n if (format === \"hsv\") {\n formattedString = this.toHsvString();\n }\n\n return formattedString || this.toHexString();\n },\n clone: function() {\n return tinycolor(this.toString());\n },\n\n _applyModification: function(fn, args) {\n var color = fn.apply(null, [this].concat([].slice.call(args)));\n this._r = color._r;\n this._g = color._g;\n this._b = color._b;\n this.setAlpha(color._a);\n return this;\n },\n lighten: function() {\n return this._applyModification(lighten, arguments);\n },\n brighten: function() {\n return this._applyModification(brighten, arguments);\n },\n darken: function() {\n return this._applyModification(darken, arguments);\n },\n desaturate: function() {\n return this._applyModification(desaturate, arguments);\n },\n saturate: function() {\n return this._applyModification(saturate, arguments);\n },\n greyscale: function() {\n return this._applyModification(greyscale, arguments);\n },\n spin: function() {\n return this._applyModification(spin, arguments);\n },\n\n _applyCombination: function(fn, args) {\n return fn.apply(null, [this].concat([].slice.call(args)));\n },\n analogous: function() {\n return this._applyCombination(analogous, arguments);\n },\n complement: function() {\n return this._applyCombination(complement, arguments);\n },\n monochromatic: function() {\n return this._applyCombination(monochromatic, arguments);\n },\n splitcomplement: function() {\n return this._applyCombination(splitcomplement, arguments);\n },\n triad: function() {\n return this._applyCombination(triad, arguments);\n },\n tetrad: function() {\n return this._applyCombination(tetrad, arguments);\n }\n};\n\n// If input is an object, force 1 into \"1.0\" to handle ratios properly\n// String input requires \"1.0\" as input, so 1 will be treated as 1\ntinycolor.fromRatio = function(color, opts) {\n if (typeof color == \"object\") {\n var newColor = {};\n for (var i in color) {\n if (color.hasOwnProperty(i)) {\n if (i === \"a\") {\n newColor[i] = color[i];\n }\n else {\n newColor[i] = convertToPercentage(color[i]);\n }\n }\n }\n color = newColor;\n }\n\n return tinycolor(color, opts);\n};\n\n// Given a string or object, convert that input to RGB\n// Possible string inputs:\n//\n// \"red\"\n// \"#f00\" or \"f00\"\n// \"#ff0000\" or \"ff0000\"\n// \"#ff000000\" or \"ff000000\"\n// \"rgb 255 0 0\" or \"rgb (255, 0, 0)\"\n// \"rgb 1.0 0 0\" or \"rgb (1, 0, 0)\"\n// \"rgba (255, 0, 0, 1)\" or \"rgba 255, 0, 0, 1\"\n// \"rgba (1.0, 0, 0, 1)\" or \"rgba 1.0, 0, 0, 1\"\n// \"hsl(0, 100%, 50%)\" or \"hsl 0 100% 50%\"\n// \"hsla(0, 100%, 50%, 1)\" or \"hsla 0 100% 50%, 1\"\n// \"hsv(0, 100%, 100%)\" or \"hsv 0 100% 100%\"\n//\nfunction inputToRGB(color) {\n\n var rgb = { r: 0, g: 0, b: 0 };\n var a = 1;\n var s = null;\n var v = null;\n var l = null;\n var ok = false;\n var format = false;\n\n if (typeof color == \"string\") {\n color = stringInputToObject(color);\n }\n\n if (typeof color == \"object\") {\n if (isValidCSSUnit(color.r) && isValidCSSUnit(color.g) && isValidCSSUnit(color.b)) {\n rgb = rgbToRgb(color.r, color.g, color.b);\n ok = true;\n format = String(color.r).substr(-1) === \"%\" ? \"prgb\" : \"rgb\";\n }\n else if (isValidCSSUnit(color.h) && isValidCSSUnit(color.s) && isValidCSSUnit(color.v)) {\n s = convertToPercentage(color.s);\n v = convertToPercentage(color.v);\n rgb = hsvToRgb(color.h, s, v);\n ok = true;\n format = \"hsv\";\n }\n else if (isValidCSSUnit(color.h) && isValidCSSUnit(color.s) && isValidCSSUnit(color.l)) {\n s = convertToPercentage(color.s);\n l = convertToPercentage(color.l);\n rgb = hslToRgb(color.h, s, l);\n ok = true;\n format = \"hsl\";\n }\n\n if (color.hasOwnProperty(\"a\")) {\n a = color.a;\n }\n }\n\n a = boundAlpha(a);\n\n return {\n ok: ok,\n format: color.format || format,\n r: mathMin(255, mathMax(rgb.r, 0)),\n g: mathMin(255, mathMax(rgb.g, 0)),\n b: mathMin(255, mathMax(rgb.b, 0)),\n a: a\n };\n}\n\n\n// Conversion Functions\n// --------------------\n\n// `rgbToHsl`, `rgbToHsv`, `hslToRgb`, `hsvToRgb` modified from:\n// \n\n// `rgbToRgb`\n// Handle bounds / percentage checking to conform to CSS color spec\n// \n// *Assumes:* r, g, b in [0, 255] or [0, 1]\n// *Returns:* { r, g, b } in [0, 255]\nfunction rgbToRgb(r, g, b){\n return {\n r: bound01(r, 255) * 255,\n g: bound01(g, 255) * 255,\n b: bound01(b, 255) * 255\n };\n}\n\n// `rgbToHsl`\n// Converts an RGB color value to HSL.\n// *Assumes:* r, g, and b are contained in [0, 255] or [0, 1]\n// *Returns:* { h, s, l } in [0,1]\nfunction rgbToHsl(r, g, b) {\n\n r = bound01(r, 255);\n g = bound01(g, 255);\n b = bound01(b, 255);\n\n var max = mathMax(r, g, b), min = mathMin(r, g, b);\n var h, s, l = (max + min) / 2;\n\n if(max == min) {\n h = s = 0; // achromatic\n }\n else {\n var d = max - min;\n s = l > 0.5 ? d / (2 - max - min) : d / (max + min);\n switch(max) {\n case r: h = (g - b) / d + (g < b ? 6 : 0); break;\n case g: h = (b - r) / d + 2; break;\n case b: h = (r - g) / d + 4; break;\n }\n\n h /= 6;\n }\n\n return { h: h, s: s, l: l };\n}\n\n// `hslToRgb`\n// Converts an HSL color value to RGB.\n// *Assumes:* h is contained in [0, 1] or [0, 360] and s and l are contained [0, 1] or [0, 100]\n// *Returns:* { r, g, b } in the set [0, 255]\nfunction hslToRgb(h, s, l) {\n var r, g, b;\n\n h = bound01(h, 360);\n s = bound01(s, 100);\n l = bound01(l, 100);\n\n function hue2rgb(p, q, t) {\n if(t < 0) t += 1;\n if(t > 1) t -= 1;\n if(t < 1/6) return p + (q - p) * 6 * t;\n if(t < 1/2) return q;\n if(t < 2/3) return p + (q - p) * (2/3 - t) * 6;\n return p;\n }\n\n if(s === 0) {\n r = g = b = l; // achromatic\n }\n else {\n var q = l < 0.5 ? l * (1 + s) : l + s - l * s;\n var p = 2 * l - q;\n r = hue2rgb(p, q, h + 1/3);\n g = hue2rgb(p, q, h);\n b = hue2rgb(p, q, h - 1/3);\n }\n\n return { r: r * 255, g: g * 255, b: b * 255 };\n}\n\n// `rgbToHsv`\n// Converts an RGB color value to HSV\n// *Assumes:* r, g, and b are contained in the set [0, 255] or [0, 1]\n// *Returns:* { h, s, v } in [0,1]\nfunction rgbToHsv(r, g, b) {\n\n r = bound01(r, 255);\n g = bound01(g, 255);\n b = bound01(b, 255);\n\n var max = mathMax(r, g, b), min = mathMin(r, g, b);\n var h, s, v = max;\n\n var d = max - min;\n s = max === 0 ? 0 : d / max;\n\n if(max == min) {\n h = 0; // achromatic\n }\n else {\n switch(max) {\n case r: h = (g - b) / d + (g < b ? 6 : 0); break;\n case g: h = (b - r) / d + 2; break;\n case b: h = (r - g) / d + 4; break;\n }\n h /= 6;\n }\n return { h: h, s: s, v: v };\n}\n\n// `hsvToRgb`\n// Converts an HSV color value to RGB.\n// *Assumes:* h is contained in [0, 1] or [0, 360] and s and v are contained in [0, 1] or [0, 100]\n// *Returns:* { r, g, b } in the set [0, 255]\n function hsvToRgb(h, s, v) {\n\n h = bound01(h, 360) * 6;\n s = bound01(s, 100);\n v = bound01(v, 100);\n\n var i = Math.floor(h),\n f = h - i,\n p = v * (1 - s),\n q = v * (1 - f * s),\n t = v * (1 - (1 - f) * s),\n mod = i % 6,\n r = [v, q, p, p, t, v][mod],\n g = [t, v, v, q, p, p][mod],\n b = [p, p, t, v, v, q][mod];\n\n return { r: r * 255, g: g * 255, b: b * 255 };\n}\n\n// `rgbToHex`\n// Converts an RGB color to hex\n// Assumes r, g, and b are contained in the set [0, 255]\n// Returns a 3 or 6 character hex\nfunction rgbToHex(r, g, b, allow3Char) {\n\n var hex = [\n pad2(mathRound(r).toString(16)),\n pad2(mathRound(g).toString(16)),\n pad2(mathRound(b).toString(16))\n ];\n\n // Return a 3 character hex if possible\n if (allow3Char && hex[0].charAt(0) == hex[0].charAt(1) && hex[1].charAt(0) == hex[1].charAt(1) && hex[2].charAt(0) == hex[2].charAt(1)) {\n return hex[0].charAt(0) + hex[1].charAt(0) + hex[2].charAt(0);\n }\n\n return hex.join(\"\");\n}\n\n// `rgbaToHex`\n// Converts an RGBA color plus alpha transparency to hex\n// Assumes r, g, b are contained in the set [0, 255] and\n// a in [0, 1]. Returns a 4 or 8 character rgba hex\nfunction rgbaToHex(r, g, b, a, allow4Char) {\n\n var hex = [\n pad2(mathRound(r).toString(16)),\n pad2(mathRound(g).toString(16)),\n pad2(mathRound(b).toString(16)),\n pad2(convertDecimalToHex(a))\n ];\n\n // Return a 4 character hex if possible\n if (allow4Char && hex[0].charAt(0) == hex[0].charAt(1) && hex[1].charAt(0) == hex[1].charAt(1) && hex[2].charAt(0) == hex[2].charAt(1) && hex[3].charAt(0) == hex[3].charAt(1)) {\n return hex[0].charAt(0) + hex[1].charAt(0) + hex[2].charAt(0) + hex[3].charAt(0);\n }\n\n return hex.join(\"\");\n}\n\n// `rgbaToArgbHex`\n// Converts an RGBA color to an ARGB Hex8 string\n// Rarely used, but required for \"toFilter()\"\nfunction rgbaToArgbHex(r, g, b, a) {\n\n var hex = [\n pad2(convertDecimalToHex(a)),\n pad2(mathRound(r).toString(16)),\n pad2(mathRound(g).toString(16)),\n pad2(mathRound(b).toString(16))\n ];\n\n return hex.join(\"\");\n}\n\n// `equals`\n// Can be called with any tinycolor input\ntinycolor.equals = function (color1, color2) {\n if (!color1 || !color2) { return false; }\n return tinycolor(color1).toRgbString() == tinycolor(color2).toRgbString();\n};\n\ntinycolor.random = function() {\n return tinycolor.fromRatio({\n r: mathRandom(),\n g: mathRandom(),\n b: mathRandom()\n });\n};\n\n\n// Modification Functions\n// ----------------------\n// Thanks to less.js for some of the basics here\n// \n\nfunction desaturate(color, amount) {\n amount = (amount === 0) ? 0 : (amount || 10);\n var hsl = tinycolor(color).toHsl();\n hsl.s -= amount / 100;\n hsl.s = clamp01(hsl.s);\n return tinycolor(hsl);\n}\n\nfunction saturate(color, amount) {\n amount = (amount === 0) ? 0 : (amount || 10);\n var hsl = tinycolor(color).toHsl();\n hsl.s += amount / 100;\n hsl.s = clamp01(hsl.s);\n return tinycolor(hsl);\n}\n\nfunction greyscale(color) {\n return tinycolor(color).desaturate(100);\n}\n\nfunction lighten (color, amount) {\n amount = (amount === 0) ? 0 : (amount || 10);\n var hsl = tinycolor(color).toHsl();\n hsl.l += amount / 100;\n hsl.l = clamp01(hsl.l);\n return tinycolor(hsl);\n}\n\nfunction brighten(color, amount) {\n amount = (amount === 0) ? 0 : (amount || 10);\n var rgb = tinycolor(color).toRgb();\n rgb.r = mathMax(0, mathMin(255, rgb.r - mathRound(255 * - (amount / 100))));\n rgb.g = mathMax(0, mathMin(255, rgb.g - mathRound(255 * - (amount / 100))));\n rgb.b = mathMax(0, mathMin(255, rgb.b - mathRound(255 * - (amount / 100))));\n return tinycolor(rgb);\n}\n\nfunction darken (color, amount) {\n amount = (amount === 0) ? 0 : (amount || 10);\n var hsl = tinycolor(color).toHsl();\n hsl.l -= amount / 100;\n hsl.l = clamp01(hsl.l);\n return tinycolor(hsl);\n}\n\n// Spin takes a positive or negative amount within [-360, 360] indicating the change of hue.\n// Values outside of this range will be wrapped into this range.\nfunction spin(color, amount) {\n var hsl = tinycolor(color).toHsl();\n var hue = (hsl.h + amount) % 360;\n hsl.h = hue < 0 ? 360 + hue : hue;\n return tinycolor(hsl);\n}\n\n// Combination Functions\n// ---------------------\n// Thanks to jQuery xColor for some of the ideas behind these\n// \n\nfunction complement(color) {\n var hsl = tinycolor(color).toHsl();\n hsl.h = (hsl.h + 180) % 360;\n return tinycolor(hsl);\n}\n\nfunction triad(color) {\n var hsl = tinycolor(color).toHsl();\n var h = hsl.h;\n return [\n tinycolor(color),\n tinycolor({ h: (h + 120) % 360, s: hsl.s, l: hsl.l }),\n tinycolor({ h: (h + 240) % 360, s: hsl.s, l: hsl.l })\n ];\n}\n\nfunction tetrad(color) {\n var hsl = tinycolor(color).toHsl();\n var h = hsl.h;\n return [\n tinycolor(color),\n tinycolor({ h: (h + 90) % 360, s: hsl.s, l: hsl.l }),\n tinycolor({ h: (h + 180) % 360, s: hsl.s, l: hsl.l }),\n tinycolor({ h: (h + 270) % 360, s: hsl.s, l: hsl.l })\n ];\n}\n\nfunction splitcomplement(color) {\n var hsl = tinycolor(color).toHsl();\n var h = hsl.h;\n return [\n tinycolor(color),\n tinycolor({ h: (h + 72) % 360, s: hsl.s, l: hsl.l}),\n tinycolor({ h: (h + 216) % 360, s: hsl.s, l: hsl.l})\n ];\n}\n\nfunction analogous(color, results, slices) {\n results = results || 6;\n slices = slices || 30;\n\n var hsl = tinycolor(color).toHsl();\n var part = 360 / slices;\n var ret = [tinycolor(color)];\n\n for (hsl.h = ((hsl.h - (part * results >> 1)) + 720) % 360; --results; ) {\n hsl.h = (hsl.h + part) % 360;\n ret.push(tinycolor(hsl));\n }\n return ret;\n}\n\nfunction monochromatic(color, results) {\n results = results || 6;\n var hsv = tinycolor(color).toHsv();\n var h = hsv.h, s = hsv.s, v = hsv.v;\n var ret = [];\n var modification = 1 / results;\n\n while (results--) {\n ret.push(tinycolor({ h: h, s: s, v: v}));\n v = (v + modification) % 1;\n }\n\n return ret;\n}\n\n// Utility Functions\n// ---------------------\n\ntinycolor.mix = function(color1, color2, amount) {\n amount = (amount === 0) ? 0 : (amount || 50);\n\n var rgb1 = tinycolor(color1).toRgb();\n var rgb2 = tinycolor(color2).toRgb();\n\n var p = amount / 100;\n\n var rgba = {\n r: ((rgb2.r - rgb1.r) * p) + rgb1.r,\n g: ((rgb2.g - rgb1.g) * p) + rgb1.g,\n b: ((rgb2.b - rgb1.b) * p) + rgb1.b,\n a: ((rgb2.a - rgb1.a) * p) + rgb1.a\n };\n\n return tinycolor(rgba);\n};\n\n\n// Readability Functions\n// ---------------------\n// false\n// tinycolor.isReadable(\"#000\", \"#111\",{level:\"AA\",size:\"large\"}) => false\ntinycolor.isReadable = function(color1, color2, wcag2) {\n var readability = tinycolor.readability(color1, color2);\n var wcag2Parms, out;\n\n out = false;\n\n wcag2Parms = validateWCAG2Parms(wcag2);\n switch (wcag2Parms.level + wcag2Parms.size) {\n case \"AAsmall\":\n case \"AAAlarge\":\n out = readability >= 4.5;\n break;\n case \"AAlarge\":\n out = readability >= 3;\n break;\n case \"AAAsmall\":\n out = readability >= 7;\n break;\n }\n return out;\n\n};\n\n// `mostReadable`\n// Given a base color and a list of possible foreground or background\n// colors for that base, returns the most readable color.\n// Optionally returns Black or White if the most readable color is unreadable.\n// *Example*\n// tinycolor.mostReadable(tinycolor.mostReadable(\"#123\", [\"#124\", \"#125\"],{includeFallbackColors:false}).toHexString(); // \"#112255\"\n// tinycolor.mostReadable(tinycolor.mostReadable(\"#123\", [\"#124\", \"#125\"],{includeFallbackColors:true}).toHexString(); // \"#ffffff\"\n// tinycolor.mostReadable(\"#a8015a\", [\"#faf3f3\"],{includeFallbackColors:true,level:\"AAA\",size:\"large\"}).toHexString(); // \"#faf3f3\"\n// tinycolor.mostReadable(\"#a8015a\", [\"#faf3f3\"],{includeFallbackColors:true,level:\"AAA\",size:\"small\"}).toHexString(); // \"#ffffff\"\ntinycolor.mostReadable = function(baseColor, colorList, args) {\n var bestColor = null;\n var bestScore = 0;\n var readability;\n var includeFallbackColors, level, size ;\n args = args || {};\n includeFallbackColors = args.includeFallbackColors ;\n level = args.level;\n size = args.size;\n\n for (var i= 0; i < colorList.length ; i++) {\n readability = tinycolor.readability(baseColor, colorList[i]);\n if (readability > bestScore) {\n bestScore = readability;\n bestColor = tinycolor(colorList[i]);\n }\n }\n\n if (tinycolor.isReadable(baseColor, bestColor, {\"level\":level,\"size\":size}) || !includeFallbackColors) {\n return bestColor;\n }\n else {\n args.includeFallbackColors=false;\n return tinycolor.mostReadable(baseColor,[\"#fff\", \"#000\"],args);\n }\n};\n\n\n// Big List of Colors\n// ------------------\n// \nvar names = tinycolor.names = {\n aliceblue: \"f0f8ff\",\n antiquewhite: \"faebd7\",\n aqua: \"0ff\",\n aquamarine: \"7fffd4\",\n azure: \"f0ffff\",\n beige: \"f5f5dc\",\n bisque: \"ffe4c4\",\n black: \"000\",\n blanchedalmond: \"ffebcd\",\n blue: \"00f\",\n blueviolet: \"8a2be2\",\n brown: \"a52a2a\",\n burlywood: \"deb887\",\n burntsienna: \"ea7e5d\",\n cadetblue: \"5f9ea0\",\n chartreuse: \"7fff00\",\n chocolate: \"d2691e\",\n coral: \"ff7f50\",\n cornflowerblue: \"6495ed\",\n cornsilk: \"fff8dc\",\n crimson: \"dc143c\",\n cyan: \"0ff\",\n darkblue: \"00008b\",\n darkcyan: \"008b8b\",\n darkgoldenrod: \"b8860b\",\n darkgray: \"a9a9a9\",\n darkgreen: \"006400\",\n darkgrey: \"a9a9a9\",\n darkkhaki: \"bdb76b\",\n darkmagenta: \"8b008b\",\n darkolivegreen: \"556b2f\",\n darkorange: \"ff8c00\",\n darkorchid: \"9932cc\",\n darkred: \"8b0000\",\n darksalmon: \"e9967a\",\n darkseagreen: \"8fbc8f\",\n darkslateblue: \"483d8b\",\n darkslategray: \"2f4f4f\",\n darkslategrey: \"2f4f4f\",\n darkturquoise: \"00ced1\",\n darkviolet: \"9400d3\",\n deeppink: \"ff1493\",\n deepskyblue: \"00bfff\",\n dimgray: \"696969\",\n dimgrey: \"696969\",\n dodgerblue: \"1e90ff\",\n firebrick: \"b22222\",\n floralwhite: \"fffaf0\",\n forestgreen: \"228b22\",\n fuchsia: \"f0f\",\n gainsboro: \"dcdcdc\",\n ghostwhite: \"f8f8ff\",\n gold: \"ffd700\",\n goldenrod: \"daa520\",\n gray: \"808080\",\n green: \"008000\",\n greenyellow: \"adff2f\",\n grey: \"808080\",\n honeydew: \"f0fff0\",\n hotpink: \"ff69b4\",\n indianred: \"cd5c5c\",\n indigo: \"4b0082\",\n ivory: \"fffff0\",\n khaki: \"f0e68c\",\n lavender: \"e6e6fa\",\n lavenderblush: \"fff0f5\",\n lawngreen: \"7cfc00\",\n lemonchiffon: \"fffacd\",\n lightblue: \"add8e6\",\n lightcoral: \"f08080\",\n lightcyan: \"e0ffff\",\n lightgoldenrodyellow: \"fafad2\",\n lightgray: \"d3d3d3\",\n lightgreen: \"90ee90\",\n lightgrey: \"d3d3d3\",\n lightpink: \"ffb6c1\",\n lightsalmon: \"ffa07a\",\n lightseagreen: \"20b2aa\",\n lightskyblue: \"87cefa\",\n lightslategray: \"789\",\n lightslategrey: \"789\",\n lightsteelblue: \"b0c4de\",\n lightyellow: \"ffffe0\",\n lime: \"0f0\",\n limegreen: \"32cd32\",\n linen: \"faf0e6\",\n magenta: \"f0f\",\n maroon: \"800000\",\n mediumaquamarine: \"66cdaa\",\n mediumblue: \"0000cd\",\n mediumorchid: \"ba55d3\",\n mediumpurple: \"9370db\",\n mediumseagreen: \"3cb371\",\n mediumslateblue: \"7b68ee\",\n mediumspringgreen: \"00fa9a\",\n mediumturquoise: \"48d1cc\",\n mediumvioletred: \"c71585\",\n midnightblue: \"191970\",\n mintcream: \"f5fffa\",\n mistyrose: \"ffe4e1\",\n moccasin: \"ffe4b5\",\n navajowhite: \"ffdead\",\n navy: \"000080\",\n oldlace: \"fdf5e6\",\n olive: \"808000\",\n olivedrab: \"6b8e23\",\n orange: \"ffa500\",\n orangered: \"ff4500\",\n orchid: \"da70d6\",\n palegoldenrod: \"eee8aa\",\n palegreen: \"98fb98\",\n paleturquoise: \"afeeee\",\n palevioletred: \"db7093\",\n papayawhip: \"ffefd5\",\n peachpuff: \"ffdab9\",\n peru: \"cd853f\",\n pink: \"ffc0cb\",\n plum: \"dda0dd\",\n powderblue: \"b0e0e6\",\n purple: \"800080\",\n rebeccapurple: \"663399\",\n red: \"f00\",\n rosybrown: \"bc8f8f\",\n royalblue: \"4169e1\",\n saddlebrown: \"8b4513\",\n salmon: \"fa8072\",\n sandybrown: \"f4a460\",\n seagreen: \"2e8b57\",\n seashell: \"fff5ee\",\n sienna: \"a0522d\",\n silver: \"c0c0c0\",\n skyblue: \"87ceeb\",\n slateblue: \"6a5acd\",\n slategray: \"708090\",\n slategrey: \"708090\",\n snow: \"fffafa\",\n springgreen: \"00ff7f\",\n steelblue: \"4682b4\",\n tan: \"d2b48c\",\n teal: \"008080\",\n thistle: \"d8bfd8\",\n tomato: \"ff6347\",\n turquoise: \"40e0d0\",\n violet: \"ee82ee\",\n wheat: \"f5deb3\",\n white: \"fff\",\n whitesmoke: \"f5f5f5\",\n yellow: \"ff0\",\n yellowgreen: \"9acd32\"\n};\n\n// Make it easy to access colors via `hexNames[hex]`\nvar hexNames = tinycolor.hexNames = flip(names);\n\n\n// Utilities\n// ---------\n\n// `{ 'name1': 'val1' }` becomes `{ 'val1': 'name1' }`\nfunction flip(o) {\n var flipped = { };\n for (var i in o) {\n if (o.hasOwnProperty(i)) {\n flipped[o[i]] = i;\n }\n }\n return flipped;\n}\n\n// Return a valid alpha value [0,1] with all invalid values being set to 1\nfunction boundAlpha(a) {\n a = parseFloat(a);\n\n if (isNaN(a) || a < 0 || a > 1) {\n a = 1;\n }\n\n return a;\n}\n\n// Take input from [0, n] and return it as [0, 1]\nfunction bound01(n, max) {\n if (isOnePointZero(n)) { n = \"100%\"; }\n\n var processPercent = isPercentage(n);\n n = mathMin(max, mathMax(0, parseFloat(n)));\n\n // Automatically convert percentage into number\n if (processPercent) {\n n = parseInt(n * max, 10) / 100;\n }\n\n // Handle floating point rounding errors\n if ((Math.abs(n - max) < 0.000001)) {\n return 1;\n }\n\n // Convert into [0, 1] range if it isn't already\n return (n % max) / parseFloat(max);\n}\n\n// Force a number between 0 and 1\nfunction clamp01(val) {\n return mathMin(1, mathMax(0, val));\n}\n\n// Parse a base-16 hex value into a base-10 integer\nfunction parseIntFromHex(val) {\n return parseInt(val, 16);\n}\n\n// Need to handle 1.0 as 100%, since once it is a number, there is no difference between it and 1\n// \nfunction isOnePointZero(n) {\n return typeof n == \"string\" && n.indexOf('.') != -1 && parseFloat(n) === 1;\n}\n\n// Check to see if string passed in is a percentage\nfunction isPercentage(n) {\n return typeof n === \"string\" && n.indexOf('%') != -1;\n}\n\n// Force a hex value to have 2 characters\nfunction pad2(c) {\n return c.length == 1 ? '0' + c : '' + c;\n}\n\n// Replace a decimal with it's percentage value\nfunction convertToPercentage(n) {\n if (n <= 1) {\n n = (n * 100) + \"%\";\n }\n\n return n;\n}\n\n// Converts a decimal to a hex value\nfunction convertDecimalToHex(d) {\n return Math.round(parseFloat(d) * 255).toString(16);\n}\n// Converts a hex value to a decimal\nfunction convertHexToDecimal(h) {\n return (parseIntFromHex(h) / 255);\n}\n\nvar matchers = (function() {\n\n // \n var CSS_INTEGER = \"[-\\\\+]?\\\\d+%?\";\n\n // \n var CSS_NUMBER = \"[-\\\\+]?\\\\d*\\\\.\\\\d+%?\";\n\n // Allow positive/negative integer/number. Don't capture the either/or, just the entire outcome.\n var CSS_UNIT = \"(?:\" + CSS_NUMBER + \")|(?:\" + CSS_INTEGER + \")\";\n\n // Actual matching.\n // Parentheses and commas are optional, but not required.\n // Whitespace can take the place of commas or opening paren\n var PERMISSIVE_MATCH3 = \"[\\\\s|\\\\(]+(\" + CSS_UNIT + \")[,|\\\\s]+(\" + CSS_UNIT + \")[,|\\\\s]+(\" + CSS_UNIT + \")\\\\s*\\\\)?\";\n var PERMISSIVE_MATCH4 = \"[\\\\s|\\\\(]+(\" + CSS_UNIT + \")[,|\\\\s]+(\" + CSS_UNIT + \")[,|\\\\s]+(\" + CSS_UNIT + \")[,|\\\\s]+(\" + CSS_UNIT + \")\\\\s*\\\\)?\";\n\n return {\n CSS_UNIT: new RegExp(CSS_UNIT),\n rgb: new RegExp(\"rgb\" + PERMISSIVE_MATCH3),\n rgba: new RegExp(\"rgba\" + PERMISSIVE_MATCH4),\n hsl: new RegExp(\"hsl\" + PERMISSIVE_MATCH3),\n hsla: new RegExp(\"hsla\" + PERMISSIVE_MATCH4),\n hsv: new RegExp(\"hsv\" + PERMISSIVE_MATCH3),\n hsva: new RegExp(\"hsva\" + PERMISSIVE_MATCH4),\n hex3: /^#?([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/,\n hex6: /^#?([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/,\n hex4: /^#?([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/,\n hex8: /^#?([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/\n };\n})();\n\n// `isValidCSSUnit`\n// Take in a single string / number and check to see if it looks like a CSS unit\n// (see `matchers` above for definition).\nfunction isValidCSSUnit(color) {\n return !!matchers.CSS_UNIT.exec(color);\n}\n\n// `stringInputToObject`\n// Permissive string parsing. Take in a number of formats, and output an object\n// based on detected format. Returns `{ r, g, b }` or `{ h, s, l }` or `{ h, s, v}`\nfunction stringInputToObject(color) {\n\n color = color.replace(trimLeft,'').replace(trimRight, '').toLowerCase();\n var named = false;\n if (names[color]) {\n color = names[color];\n named = true;\n }\n else if (color == 'transparent') {\n return { r: 0, g: 0, b: 0, a: 0, format: \"name\" };\n }\n\n // Try to match string input using regular expressions.\n // Keep most of the number bounding out of this function - don't worry about [0,1] or [0,100] or [0,360]\n // Just return an object and let the conversion functions handle that.\n // This way the result will be the same whether the tinycolor is initialized with string or object.\n var match;\n if ((match = matchers.rgb.exec(color))) {\n return { r: match[1], g: match[2], b: match[3] };\n }\n if ((match = matchers.rgba.exec(color))) {\n return { r: match[1], g: match[2], b: match[3], a: match[4] };\n }\n if ((match = matchers.hsl.exec(color))) {\n return { h: match[1], s: match[2], l: match[3] };\n }\n if ((match = matchers.hsla.exec(color))) {\n return { h: match[1], s: match[2], l: match[3], a: match[4] };\n }\n if ((match = matchers.hsv.exec(color))) {\n return { h: match[1], s: match[2], v: match[3] };\n }\n if ((match = matchers.hsva.exec(color))) {\n return { h: match[1], s: match[2], v: match[3], a: match[4] };\n }\n if ((match = matchers.hex8.exec(color))) {\n return {\n r: parseIntFromHex(match[1]),\n g: parseIntFromHex(match[2]),\n b: parseIntFromHex(match[3]),\n a: convertHexToDecimal(match[4]),\n format: named ? \"name\" : \"hex8\"\n };\n }\n if ((match = matchers.hex6.exec(color))) {\n return {\n r: parseIntFromHex(match[1]),\n g: parseIntFromHex(match[2]),\n b: parseIntFromHex(match[3]),\n format: named ? \"name\" : \"hex\"\n };\n }\n if ((match = matchers.hex4.exec(color))) {\n return {\n r: parseIntFromHex(match[1] + '' + match[1]),\n g: parseIntFromHex(match[2] + '' + match[2]),\n b: parseIntFromHex(match[3] + '' + match[3]),\n a: convertHexToDecimal(match[4] + '' + match[4]),\n format: named ? \"name\" : \"hex8\"\n };\n }\n if ((match = matchers.hex3.exec(color))) {\n return {\n r: parseIntFromHex(match[1] + '' + match[1]),\n g: parseIntFromHex(match[2] + '' + match[2]),\n b: parseIntFromHex(match[3] + '' + match[3]),\n format: named ? \"name\" : \"hex\"\n };\n }\n\n return false;\n}\n\nfunction validateWCAG2Parms(parms) {\n // return valid WCAG2 parms for isReadable.\n // If input parms are invalid, return {\"level\":\"AA\", \"size\":\"small\"}\n var level, size;\n parms = parms || {\"level\":\"AA\", \"size\":\"small\"};\n level = (parms.level || \"AA\").toUpperCase();\n size = (parms.size || \"small\").toLowerCase();\n if (level !== \"AA\" && level !== \"AAA\") {\n level = \"AA\";\n }\n if (size !== \"small\" && size !== \"large\") {\n size = \"small\";\n }\n return {\"level\":level, \"size\":size};\n}\n\n// Node: Export function\nif (typeof module !== \"undefined\" && module.exports) {\n module.exports = tinycolor;\n}\n// AMD/requirejs: Define the module\nelse if (typeof define === 'function' && define.amd) {\n define(function () {return tinycolor;});\n}\n// Browser: Expose to window\nelse {\n window.tinycolor = tinycolor;\n}\n\n})(Math);\n","// yy-counter\n// In-browser counter to watch changeable values like counters or FPS\n// David Figatner\n// (c) YOPEY YOPEY LLC 2017\n// MIT License\n// https://github.com/davidfig/counter\n\nmodule.exports = class Counter\n{\n /**\n * @param {object} [options]\n * @param {string} [options.side=rightbottom] side to place the panel (combination of right/left and bottom/top)\n * @param {number} [options.padding=7px]\n * @param {string} [options.color=white]\n * @param {string} [options.background=rgba(0,0,0,0.5)]\n * @param {*} {options.xxx} where xxx is a CSS style for the div\n */\n constructor(options)\n {\n options = options || {}\n options.side = options.side || 'rightbottom'\n options.side.toLowerCase()\n options.padding = options.padding || '7px'\n options.color = options.color || 'white'\n options.background = options.background || 'rgba(0,0,0,0.5)'\n this.div = document.createElement('div')\n Counter.findParent(options.side).appendChild(this.div)\n for (let style in options)\n {\n if (style !== 'parent' && style !== 'side')\n {\n this.div.style[style] = options[style]\n }\n }\n }\n\n /**\n * find the parent div for one of the corners\n * @param {string} [options.side] side to place the panel (combination of right/left and bottom/top)\n * @return {HTMLElement}\n */\n static findParent(side)\n {\n const styles = []\n let name = 'yy-counter-'\n if (side.indexOf('left') !== -1)\n {\n name += 'left-'\n styles['left'] = 0\n }\n else\n {\n name += 'right-'\n styles['right'] = 0\n }\n if (side.indexOf('top') !== -1)\n {\n name += 'top'\n styles['top'] = 0\n }\n else\n {\n name += 'bottom'\n styles['bottom'] = 0\n }\n const test = document.getElementById(name)\n if (test)\n {\n return test\n }\n const container = document.createElement('div')\n container.id = name\n container.style.overflow = 'hidden'\n container.style.position = 'fixed'\n container.style.zIndex = 10000\n container.style.pointerEvents = 'none'\n container.style.userSelect = 'none'\n for (let style in styles)\n {\n container.style[style] = styles[style]\n }\n document.body.appendChild(container)\n return container\n }\n\n /**\n * replaces the innerHTML of the console\n * @param {string|number} text1\n * @param {string|number} [text2]\n * @param {string|number} [...textn] any number of arguments\n */\n log()\n {\n let s = ''\n for (let arg of arguments)\n {\n s += '
' + arg + '
'\n }\n this.div.innerHTML = s\n }\n\n /**\n * appends to the innerHTML of the console\n * @param {string|number} text1\n * @param {string|number} [text2]\n * @param {string|number} [...textn] any number of arguments\n */\n append()\n {\n let s = this.div.innerHTML\n for (let arg of arguments)\n {\n s += '
' + arg + '
'\n }\n this.div.innerHTML = s\n }\n}","'use strict';\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar Color = require('tinycolor2');\nvar Counter = require('yy-counter');\n\nvar STYLES = {\n 'background': 'rgba(0, 0, 0, 0.5)',\n 'color': 'white'\n};\n\nvar STYLES_FPS = {\n 'padding': '0.1em 0.5em'\n};\n\nvar STYLES_METER = {};\n\nmodule.exports = function () {\n /**\r\n * @param {object} [options]\r\n * @param {boolean} [options.meter=true] include a meter with the FPS\r\n * @param {string} [options.side=bottom-right] include any combination of left/right and top/bottom\r\n * @param {number} [options.FPS=60] desired FPS\r\n * @param {number} [options.tolerance=1] minimum tolerance for fluctuations in FPS number\r\n * @param {number} [options.meterWidth=100] width of meter div\r\n * @param {number} [options.meterHeight=25] height of meter div\r\n * @param {number} [options.meterLineHeight=4] height of meter line\r\n * @param {styles[]} [options.styles] CSS styles to apply to the div (in javascript format)\r\n * @param {styles[]} [options.stylesFPS] CSS styles to apply to the FPS text (in javascript format)\r\n * @param {styles[]} [options.stylesMeter] CSS styles to apply to the FPS meter (in javascript format)\r\n * @param {string} [options.text=\" FPS\"] change the text to the right of the FPS\r\n */\n function FPS(options) {\n _classCallCheck(this, FPS);\n\n this.options = options || {};\n this.tolerance = this.options.tolerance || 1;\n this.FPS = this.options.FPS || 60;\n this.meterWidth = this.options.meterWidth || 100;\n this.meterHeight = this.options.meterHeight || 25;\n this.meterLineHeight = this.options.meterLineHeight || 4;\n this.div = document.createElement('div');\n Counter.findParent(this.options.side || 'bottom-right').appendChild(this.div);\n this.style(this.div, STYLES, this.options.styles);\n this.divFPS();\n this.meter = typeof this.options.meter === 'undefined' || this.options.meter;\n this.lastTime = 0;\n this.frameNumber = 0;\n this.lastUpdate = 0;\n this.lastFPS = '--';\n }\n\n /**\r\n * change desired FPS\r\n * @type {number}\r\n */\n\n\n _createClass(FPS, [{\n key: 'remove',\n\n\n /**\r\n * remove meter from DOM\r\n */\n value: function remove() {\n this.div.remove();\n }\n\n /**\r\n * @type {boolean} meter (the FPS graph) is on or off\r\n */\n\n }, {\n key: 'style',\n value: function style(div, style1, style2) {\n for (var style in style1) {\n div.style[style] = style1[style];\n }\n if (style2) {\n for (var _style in style2) {\n div.style[_style] = style2[_style];\n }\n }\n }\n\n /**\r\n * create div for text FPS\r\n * @private\r\n * @param {HTMLElement} div\r\n * @param {object} options (see contructor)\r\n */\n\n }, {\n key: 'divFPS',\n value: function divFPS() {\n var div = this.div;\n var options = this.options;\n var divFPS = document.createElement('div');\n div.appendChild(divFPS);\n this.fpsSpan = document.createElement('span');\n divFPS.appendChild(this.fpsSpan);\n var span = document.createElement('span');\n divFPS.appendChild(span);\n span.innerText = typeof options.text !== 'undefined' ? options.text : ' FPS';\n this.style(div, STYLES_FPS, options.stylesFPS);\n }\n\n /**\r\n * create div for FPS meter\r\n * @private\r\n * @param {HTMLElement} div\r\n * @param {object} options (see contructor)\r\n */\n\n }, {\n key: 'divMeter',\n value: function divMeter() {\n var div = this.div;\n var options = this.options;\n if (!this.meterCanvas) {\n this.meterCanvas = document.createElement('canvas');\n div.appendChild(this.meterCanvas);\n this.meterCanvas.width = this.meterWidth;\n this.meterCanvas.height = this.meterHeight;\n this.meterCanvas.style.width = div.width + 'px';\n this.meterCanvas.style.height = div.height + 'px';\n this.style(this.meterCanvas, STYLES_METER, options.stylesMeter);\n } else {\n this.meterCanvas.style.display = 'block';\n }\n }\n\n /**\r\n * call this at the start of the frame to calculate FPS\r\n */\n\n }, {\n key: 'frame',\n value: function frame() {\n this.frameNumber++;\n var currentTime = performance.now() - this.lastTime;\n\n // skip large differences to remove garbage\n if (currentTime > 500) {\n if (this.lastTime !== 0) {\n this.lastFPS = Math.floor(this.frameNumber / (currentTime / 1000));\n if (this.lastFPS >= this.FPS - this.tolerance && this.lastFPS <= this.FPS + this.tolerance) {\n this.lastFPS = this.FPS;\n }\n }\n this.lastTime = performance.now();\n this.frameNumber = 0;\n }\n this.fpsSpan.innerText = this.lastFPS;\n if (this.meterCanvas && this.lastFPS !== '--') {\n this.meterUpdate(this.lastFPS / this.FPS);\n }\n }\n }, {\n key: 'meterUpdate',\n value: function meterUpdate(percent) {\n var c = this.meterCanvas.getContext('2d');\n var data = c.getImageData(0, 0, this.meterCanvas.width, this.meterCanvas.height);\n c.putImageData(data, -1, 0);\n c.clearRect(this.meterCanvas.width - 1, 0, 1, this.meterCanvas.height);\n if (percent < 0.5) {\n c.fillStyle = Color.mix('#ff0000', '0xffa500', percent * 200).toHexString();\n } else {\n c.fillStyle = Color.mix('#ffa500', '#00ff00', (percent - 0.5) * 200).toHexString();\n }\n var height = (this.meterCanvas.height - this.meterLineHeight) * (1 - percent);\n c.fillRect(this.meterCanvas.width - 1, height, 1, this.meterLineHeight);\n }\n }, {\n key: 'side',\n value: function side(options) {\n if (options.side) {\n options.side = options.side.toLowerCase();\n if (options.side.indexOf('left') !== -1) {\n STYLES['left'] = 0;\n delete STYLES['right'];\n } else {\n STYLES['right'] = 0;\n delete STYLES['left'];\n }\n if (options.side.indexOf('top') !== -1) {\n STYLES['top'] = 0;\n delete STYLES['bottom'];\n } else {\n STYLES['bottom'] = 0;\n delete STYLES['top'];\n }\n } else {\n STYLES['right'] = 0;\n STYLES['bottom'] = 0;\n }\n }\n }, {\n key: 'fps',\n get: function get() {\n return this.FPS;\n },\n set: function set(value) {\n this.FPS = value;\n }\n }, {\n key: 'meter',\n get: function get() {\n return this._meter;\n },\n set: function set(value) {\n if (value) {\n this.divMeter();\n } else if (this.meterCanvas) {\n this.meterCanvas.style.display = 'none';\n }\n }\n }]);\n\n return FPS;\n}();\n\n//# sourceMappingURL=data:application/json;charset=utf-8;base64,{"version":3,"sources":["fps.js"],"names":[],"mappings":";;;;;;AAAA,IAAM,QAAQ,QAAQ,YAAR,CAAd;AACA,IAAM,UAAU,QAAQ,YAAR,CAAhB;;AAEA,IAAM,SAAS;AACX,kBAAc,oBADH;AAEX,aAAS;AAFE,CAAf;;AAKA,IAAM,aAAa;AACf,eAAW;AADI,CAAnB;;AAIA,IAAM,eAAe,EAArB;;AAGA,OAAO,OAAP;AAEI;;;;;;;;;;;;;;AAcA,iBAAY,OAAZ,EACA;AAAA;;AACI,aAAK,OAAL,GAAe,WAAW,EAA1B;AACA,aAAK,SAAL,GAAiB,KAAK,OAAL,CAAa,SAAb,IAA0B,CAA3C;AACA,aAAK,GAAL,GAAW,KAAK,OAAL,CAAa,GAAb,IAAoB,EAA/B;AACA,aAAK,UAAL,GAAkB,KAAK,OAAL,CAAa,UAAb,IAA2B,GAA7C;AACA,aAAK,WAAL,GAAmB,KAAK,OAAL,CAAa,WAAb,IAA4B,EAA/C;AACA,aAAK,eAAL,GAAuB,KAAK,OAAL,CAAa,eAAb,IAAgC,CAAvD;AACA,aAAK,GAAL,GAAW,SAAS,aAAT,CAAuB,KAAvB,CAAX;AACA,gBAAQ,UAAR,CAAmB,KAAK,OAAL,CAAa,IAAb,IAAqB,cAAxC,EAAwD,WAAxD,CAAoE,KAAK,GAAzE;AACA,aAAK,KAAL,CAAW,KAAK,GAAhB,EAAqB,MAArB,EAA6B,KAAK,OAAL,CAAa,MAA1C;AACA,aAAK,MAAL;AACA,aAAK,KAAL,GAAa,OAAO,KAAK,OAAL,CAAa,KAApB,KAA8B,WAA9B,IAA6C,KAAK,OAAL,CAAa,KAAvE;AACA,aAAK,QAAL,GAAgB,CAAhB;AACA,aAAK,WAAL,GAAmB,CAAnB;AACA,aAAK,UAAL,GAAkB,CAAlB;AACA,aAAK,OAAL,GAAe,IAAf;AACH;;AAED;;;;;;AAnCJ;AAAA;;;AAgDI;;;AAhDJ,iCAoDI;AACI,iBAAK,GAAL,CAAS,MAAT;AACH;;AAED;;;;AAxDJ;AAAA;AAAA,8BA2EU,GA3EV,EA2Ee,MA3Ef,EA2EuB,MA3EvB,EA4EI;AACI,iBAAK,IAAI,KAAT,IAAkB,MAAlB,EACA;AACI,oBAAI,KAAJ,CAAU,KAAV,IAAmB,OAAO,KAAP,CAAnB;AACH;AACD,gBAAI,MAAJ,EACA;AACI,qBAAK,IAAI,MAAT,IAAkB,MAAlB,EACA;AACI,wBAAI,KAAJ,CAAU,MAAV,IAAmB,OAAO,MAAP,CAAnB;AACH;AACJ;AACJ;;AAED;;;;;;;AA1FJ;AAAA;AAAA,iCAiGI;AACI,gBAAM,MAAM,KAAK,GAAjB;AACA,gBAAM,UAAU,KAAK,OAArB;AACA,gBAAM,SAAS,SAAS,aAAT,CAAuB,KAAvB,CAAf;AACA,gBAAI,WAAJ,CAAgB,MAAhB;AACA,iBAAK,OAAL,GAAe,SAAS,aAAT,CAAuB,MAAvB,CAAf;AACA,mBAAO,WAAP,CAAmB,KAAK,OAAxB;AACA,gBAAM,OAAO,SAAS,aAAT,CAAuB,MAAvB,CAAb;AACA,mBAAO,WAAP,CAAmB,IAAnB;AACA,iBAAK,SAAL,GAAiB,OAAO,QAAQ,IAAf,KAAwB,WAAxB,GAAsC,QAAQ,IAA9C,GAAqD,MAAtE;AACA,iBAAK,KAAL,CAAW,GAAX,EAAgB,UAAhB,EAA4B,QAAQ,SAApC;AACH;;AAED;;;;;;;AA9GJ;AAAA;AAAA,mCAqHI;AACI,gBAAM,MAAM,KAAK,GAAjB;AACA,gBAAM,UAAU,KAAK,OAArB;AACA,gBAAI,CAAC,KAAK,WAAV,EACA;AACI,qBAAK,WAAL,GAAmB,SAAS,aAAT,CAAuB,QAAvB,CAAnB;AACA,oBAAI,WAAJ,CAAgB,KAAK,WAArB;AACA,qBAAK,WAAL,CAAiB,KAAjB,GAAyB,KAAK,UAA9B;AACA,qBAAK,WAAL,CAAiB,MAAjB,GAA0B,KAAK,WAA/B;AACA,qBAAK,WAAL,CAAiB,KAAjB,CAAuB,KAAvB,GAA+B,IAAI,KAAJ,GAAY,IAA3C;AACA,qBAAK,WAAL,CAAiB,KAAjB,CAAuB,MAAvB,GAAgC,IAAI,MAAJ,GAAa,IAA7C;AACA,qBAAK,KAAL,CAAW,KAAK,WAAhB,EAA6B,YAA7B,EAA2C,QAAQ,WAAnD;AACH,aATD,MAWA;AACI,qBAAK,WAAL,CAAiB,KAAjB,CAAuB,OAAvB,GAAiC,OAAjC;AACH;AACJ;;AAED;;;;AAxIJ;AAAA;AAAA,gCA4II;AACI,iBAAK,WAAL;AACA,gBAAM,cAAc,YAAY,GAAZ,KAAoB,KAAK,QAA7C;;AAEA;AACA,gBAAI,cAAc,GAAlB,EACA;AACI,oBAAI,KAAK,QAAL,KAAkB,CAAtB,EACA;AACI,yBAAK,OAAL,GAAe,KAAK,KAAL,CAAW,KAAK,WAAL,IAAoB,cAAc,IAAlC,CAAX,CAAf;AACA,wBAAI,KAAK,OAAL,IAAgB,KAAK,GAAL,GAAW,KAAK,SAAhC,IAA6C,KAAK,OAAL,IAAgB,KAAK,GAAL,GAAW,KAAK,SAAjF,EACA;AACI,6BAAK,OAAL,GAAe,KAAK,GAApB;AACH;AACJ;AACD,qBAAK,QAAL,GAAgB,YAAY,GAAZ,EAAhB;AACA,qBAAK,WAAL,GAAmB,CAAnB;AACH;AACD,iBAAK,OAAL,CAAa,SAAb,GAAyB,KAAK,OAA9B;AACA,gBAAI,KAAK,WAAL,IAAoB,KAAK,OAAL,KAAiB,IAAzC,EACA;AACI,qBAAK,WAAL,CAAiB,KAAK,OAAL,GAAe,KAAK,GAArC;AACH;AACJ;AAnKL;AAAA;AAAA,oCAqKgB,OArKhB,EAsKI;AACI,gBAAM,IAAI,KAAK,WAAL,CAAiB,UAAjB,CAA4B,IAA5B,CAAV;AACA,gBAAM,OAAO,EAAE,YAAF,CAAe,CAAf,EAAkB,CAAlB,EAAqB,KAAK,WAAL,CAAiB,KAAtC,EAA6C,KAAK,WAAL,CAAiB,MAA9D,CAAb;AACA,cAAE,YAAF,CAAe,IAAf,EAAqB,CAAC,CAAtB,EAAyB,CAAzB;AACA,cAAE,SAAF,CAAY,KAAK,WAAL,CAAiB,KAAjB,GAAyB,CAArC,EAAwC,CAAxC,EAA2C,CAA3C,EAA8C,KAAK,WAAL,CAAiB,MAA/D;AACA,gBAAI,UAAU,GAAd,EACA;AACI,kBAAE,SAAF,GAAc,MAAM,GAAN,CAAU,SAAV,EAAqB,UAArB,EAAiC,UAAU,GAA3C,EAAgD,WAAhD,EAAd;AACH,aAHD,MAKA;AACI,kBAAE,SAAF,GAAc,MAAM,GAAN,CAAU,SAAV,EAAqB,SAArB,EAAgC,CAAC,UAAU,GAAX,IAAkB,GAAlD,EAAuD,WAAvD,EAAd;AACH;AACD,gBAAM,SAAS,CAAC,KAAK,WAAL,CAAiB,MAAjB,GAA0B,KAAK,eAAhC,KAAoD,IAAI,OAAxD,CAAf;AACA,cAAE,QAAF,CAAW,KAAK,WAAL,CAAiB,KAAjB,GAAyB,CAApC,EAAuC,MAAvC,EAA+C,CAA/C,EAAkD,KAAK,eAAvD;AACH;AArLL;AAAA;AAAA,6BAuLS,OAvLT,EAwLI;AACI,gBAAI,QAAQ,IAAZ,EACA;AACI,wBAAQ,IAAR,GAAe,QAAQ,IAAR,CAAa,WAAb,EAAf;AACA,oBAAI,QAAQ,IAAR,CAAa,OAAb,CAAqB,MAArB,MAAiC,CAAC,CAAtC,EACA;AACI,2BAAO,MAAP,IAAiB,CAAjB;AACA,2BAAO,OAAO,OAAP,CAAP;AACH,iBAJD,MAMA;AACI,2BAAO,OAAP,IAAkB,CAAlB;AACA,2BAAO,OAAO,MAAP,CAAP;AACH;AACD,oBAAI,QAAQ,IAAR,CAAa,OAAb,CAAqB,KAArB,MAAgC,CAAC,CAArC,EACA;AACI,2BAAO,KAAP,IAAgB,CAAhB;AACA,2BAAO,OAAO,QAAP,CAAP;AACH,iBAJD,MAMA;AACI,2BAAO,QAAP,IAAmB,CAAnB;AACA,2BAAO,OAAO,KAAP,CAAP;AACH;AACJ,aAvBD,MAyBA;AACI,uBAAO,OAAP,IAAkB,CAAlB;AACA,uBAAO,QAAP,IAAmB,CAAnB;AACH;AACJ;AAtNL;AAAA;AAAA,4BAwCI;AACI,mBAAO,KAAK,GAAZ;AACH,SA1CL;AAAA,0BA2CY,KA3CZ,EA4CI;AACI,iBAAK,GAAL,GAAW,KAAX;AACH;AA9CL;AAAA;AAAA,4BA4DI;AACI,mBAAO,KAAK,MAAZ;AACH,SA9DL;AAAA,0BA+Dc,KA/Dd,EAgEI;AACI,gBAAI,KAAJ,EACA;AACI,qBAAK,QAAL;AACH,aAHD,MAIK,IAAI,KAAK,WAAT,EACL;AACI,qBAAK,WAAL,CAAiB,KAAjB,CAAuB,OAAvB,GAAiC,MAAjC;AACH;AACJ;AAzEL;;AAAA;AAAA","file":"index.js","sourcesContent":["const Color = require('tinycolor2')\r\nconst Counter = require('yy-counter')\r\n\r\nconst STYLES = {\r\n    'background': 'rgba(0, 0, 0, 0.5)',\r\n    'color': 'white',\r\n}\r\n\r\nconst STYLES_FPS = {\r\n    'padding': '0.1em 0.5em'\r\n}\r\n\r\nconst STYLES_METER = {\r\n}\r\n\r\nmodule.exports = class FPS\r\n{\r\n    /**\r\n     * @param {object} [options]\r\n     * @param {boolean} [options.meter=true] include a meter with the FPS\r\n     * @param {string} [options.side=bottom-right] include any combination of left/right and top/bottom\r\n     * @param {number} [options.FPS=60] desired FPS\r\n     * @param {number} [options.tolerance=1] minimum tolerance for fluctuations in FPS number\r\n     * @param {number} [options.meterWidth=100] width of meter div\r\n     * @param {number} [options.meterHeight=25] height of meter div\r\n     * @param {number} [options.meterLineHeight=4] height of meter line\r\n     * @param {styles[]} [options.styles] CSS styles to apply to the div (in javascript format)\r\n     * @param {styles[]} [options.stylesFPS] CSS styles to apply to the FPS text (in javascript format)\r\n     * @param {styles[]} [options.stylesMeter] CSS styles to apply to the FPS meter (in javascript format)\r\n     * @param {string} [options.text=\" FPS\"] change the text to the right of the FPS\r\n     */\r\n    constructor(options)\r\n    {\r\n        this.options = options || {}\r\n        this.tolerance = this.options.tolerance || 1\r\n        this.FPS = this.options.FPS || 60\r\n        this.meterWidth = this.options.meterWidth || 100\r\n        this.meterHeight = this.options.meterHeight || 25\r\n        this.meterLineHeight = this.options.meterLineHeight || 4\r\n        this.div = document.createElement('div')\r\n        Counter.findParent(this.options.side || 'bottom-right').appendChild(this.div)\r\n        this.style(this.div, STYLES, this.options.styles)\r\n        this.divFPS()\r\n        this.meter = typeof this.options.meter === 'undefined' || this.options.meter\r\n        this.lastTime = 0\r\n        this.frameNumber = 0\r\n        this.lastUpdate = 0\r\n        this.lastFPS = '--'\r\n    }\r\n\r\n    /**\r\n     * change desired FPS\r\n     * @type {number}\r\n     */\r\n    get fps()\r\n    {\r\n        return this.FPS\r\n    }\r\n    set fps(value)\r\n    {\r\n        this.FPS = value\r\n    }\r\n\r\n    /**\r\n     * remove meter from DOM\r\n     */\r\n    remove()\r\n    {\r\n        this.div.remove()\r\n    }\r\n\r\n    /**\r\n     * @type {boolean} meter (the FPS graph) is on or off\r\n     */\r\n    get meter()\r\n    {\r\n        return this._meter\r\n    }\r\n    set meter(value)\r\n    {\r\n        if (value)\r\n        {\r\n            this.divMeter()\r\n        }\r\n        else if (this.meterCanvas)\r\n        {\r\n            this.meterCanvas.style.display = 'none'\r\n        }\r\n    }\r\n\r\n    style(div, style1, style2)\r\n    {\r\n        for (let style in style1)\r\n        {\r\n            div.style[style] = style1[style]\r\n        }\r\n        if (style2)\r\n        {\r\n            for (let style in style2)\r\n            {\r\n                div.style[style] = style2[style]\r\n            }\r\n        }\r\n    }\r\n\r\n    /**\r\n     * create div for text FPS\r\n     * @private\r\n     * @param {HTMLElement} div\r\n     * @param {object} options (see contructor)\r\n     */\r\n    divFPS()\r\n    {\r\n        const div = this.div\r\n        const options = this.options\r\n        const divFPS = document.createElement('div')\r\n        div.appendChild(divFPS)\r\n        this.fpsSpan = document.createElement('span')\r\n        divFPS.appendChild(this.fpsSpan)\r\n        const span = document.createElement('span')\r\n        divFPS.appendChild(span)\r\n        span.innerText = typeof options.text !== 'undefined' ? options.text : ' FPS'\r\n        this.style(div, STYLES_FPS, options.stylesFPS)\r\n    }\r\n\r\n    /**\r\n     * create div for FPS meter\r\n     * @private\r\n     * @param {HTMLElement} div\r\n     * @param {object} options (see contructor)\r\n     */\r\n    divMeter()\r\n    {\r\n        const div = this.div\r\n        const options = this.options\r\n        if (!this.meterCanvas)\r\n        {\r\n            this.meterCanvas = document.createElement('canvas')\r\n            div.appendChild(this.meterCanvas)\r\n            this.meterCanvas.width = this.meterWidth\r\n            this.meterCanvas.height = this.meterHeight\r\n            this.meterCanvas.style.width = div.width + 'px'\r\n            this.meterCanvas.style.height = div.height + 'px'\r\n            this.style(this.meterCanvas, STYLES_METER, options.stylesMeter)\r\n        }\r\n        else\r\n        {\r\n            this.meterCanvas.style.display = 'block'\r\n        }\r\n    }\r\n\r\n    /**\r\n     * call this at the start of the frame to calculate FPS\r\n     */\r\n    frame()\r\n    {\r\n        this.frameNumber++\r\n        const currentTime = performance.now() - this.lastTime\r\n\r\n        // skip large differences to remove garbage\r\n        if (currentTime > 500)\r\n        {\r\n            if (this.lastTime !== 0)\r\n            {\r\n                this.lastFPS = Math.floor(this.frameNumber / (currentTime / 1000))\r\n                if (this.lastFPS >= this.FPS - this.tolerance && this.lastFPS <= this.FPS + this.tolerance)\r\n                {\r\n                    this.lastFPS = this.FPS\r\n                }\r\n            }\r\n            this.lastTime = performance.now()\r\n            this.frameNumber = 0\r\n        }\r\n        this.fpsSpan.innerText = this.lastFPS\r\n        if (this.meterCanvas && this.lastFPS !== '--')\r\n        {\r\n            this.meterUpdate(this.lastFPS / this.FPS)\r\n        }\r\n    }\r\n\r\n    meterUpdate(percent)\r\n    {\r\n        const c = this.meterCanvas.getContext('2d')\r\n        const data = c.getImageData(0, 0, this.meterCanvas.width, this.meterCanvas.height)\r\n        c.putImageData(data, -1, 0)\r\n        c.clearRect(this.meterCanvas.width - 1, 0, 1, this.meterCanvas.height)\r\n        if (percent < 0.5)\r\n        {\r\n            c.fillStyle = Color.mix('#ff0000', '0xffa500', percent * 200).toHexString()\r\n        }\r\n        else\r\n        {\r\n            c.fillStyle = Color.mix('#ffa500', '#00ff00', (percent - 0.5) * 200).toHexString()\r\n        }\r\n        const height = (this.meterCanvas.height - this.meterLineHeight) * (1 - percent)\r\n        c.fillRect(this.meterCanvas.width - 1, height, 1, this.meterLineHeight)\r\n    }\r\n\r\n    side(options)\r\n    {\r\n        if (options.side)\r\n        {\r\n            options.side = options.side.toLowerCase()\r\n            if (options.side.indexOf('left') !== -1)\r\n            {\r\n                STYLES['left'] = 0\r\n                delete STYLES['right']\r\n            }\r\n            else\r\n            {\r\n                STYLES['right'] = 0\r\n                delete STYLES['left']\r\n            }\r\n            if (options.side.indexOf('top') !== -1)\r\n            {\r\n                STYLES['top'] = 0\r\n                delete STYLES['bottom']\r\n            }\r\n            else\r\n            {\r\n                STYLES['bottom'] = 0\r\n                delete STYLES['top']\r\n            }\r\n        }\r\n        else\r\n        {\r\n            STYLES['right'] = 0\r\n            STYLES['bottom'] = 0\r\n        }\r\n    }\r\n}"]}","'use strict';\n\n// Programatically add fork me on github ribbon from javascript without making changes to CSS, HTML, or adding image files\n// by David Figatner\n// copyright 2018 YOPEY YOPEY LLC\n// MIT license\n// based on https://github.com/simonwhitaker/github-fork-ribbon-css (MIT license)\n\nvar RIBBON = {\n width: '12.1em',\n height: '12.1em',\n overflow: 'hidden',\n top: 0,\n right: 0,\n zIndex: 9999,\n pointerEvents: 'none',\n fontSize: '13px',\n textDecoration: 'none',\n textIndent: '-999999px'\n};\n\nvar BEFORE_AFTER = [['position', 'absolute'], ['display', 'block'], ['width', '15.38em'], ['height', '1.54em'], ['top', '3.23em'], ['right', '-3.23em'], ['-webkit-box-sizing', 'content-box'], ['-moz-box-sizing', 'content-box'], ['box-sizing', 'content-box'], ['-webkit-transform', 'rotate(45deg)'], ['-moz-transform', 'rotate(45deg)'], ['-ms-Transform', 'rotate(45deg)'], ['-o-transform', 'rotate(45deg)'], ['transform', 'rotate(45deg)']];\n\nvar BEFORE = [['content', '\"\"'], ['padding', '.38em 0'], ['background-color', '#a00'], ['background-image', '-webkit-gradient(linear, left top, left bottom, from(rgba(0, 0, 0, 0)), to(rgba(0, 0, 0, 0.15)))'], ['background-image', '-webkit-linear-gradient(top, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0.15))'], ['background-image', '-moz-linear-gradient(top, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0.15))'], ['background-image', '-ms-linear-gradient(top, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0.15))'], ['background-image', '-o-linear-gradient(top, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0.15))'], ['background-image', 'linear-gradient(to bottom, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0.15))'], ['box-shadow', '0 .15em .23em 0 rgba(0, 0, 0, 0.5)'], ['pointer-events', 'auto']];\n\nvar AFTER = [['content', 'attr(data-ribbon)'], ['color', '#fff'], ['font', '700 1em \"Helvetica Neue\", Helvetica, Arial, sans-serif'], ['line-height', '1.54em'], ['text-decoration', 'none'], ['text-shadow', '0 -.08em rgba(0, 0, 0, 0.5)'], ['text-align', 'center'], ['text-indent', '0'], ['padding', '.15em 0'], ['margin', '.15em 0'], ['border-width', '.08em 0'], ['border-style', 'dotted'], ['border-color', '#fff'], ['border-color', 'rgba(255, 255, 255, 0.7)']];\n\n/**\n * Programmatically add \"Fork me Github\" Ribbon using inline CSS\n * Based on CSS from https,//github.com/simonwhitaker/github-fork-ribbon-css\n * @param {string} [url] - do not need to include if URL is called from https://username.github.io/project/html\n * @param {object} [options]\n * @param {HTMLElement} [options.parent=document.body]\n * @param {boolean} [options.fixed]\n * @param {string} [options.corner=topright] some combination of top/bottom, and left/right\n * @param {string} [options.text=fork me on github] text to show\n * @param {string} [options.background=#a00] color for ribbon\n */\nmodule.exports = function forkMe(url, options) {\n options = options || {};\n var a = document.createElement('a');\n if (url) {\n a.href = url;\n } else {\n var username = window.location.hostname.split('.')[0];\n var project = window.location.pathname.split('/')[1];\n a.href = 'https://github.com/' + username + '/' + project;\n }\n\n a.title = a.innerText = options.text || 'fork me on github';\n a.setAttribute('data-ribbon', options.text || 'fork me on github');\n a.className = 'github-fork-ribbon-' + Math.round(Math.random() * 100000);\n if (options.parent) {\n options.parent.appendChild(a);\n } else {\n document.body.appendChild(a);\n }\n a.style.position = options.fixed ? 'fixed' : 'absolute';\n if (options.background) {\n BEFORE[2][1] = options.background;\n }\n if (options.color) {\n AFTER[1][1] = options.color;\n }\n for (var _style in RIBBON) {\n a.style[_style] = RIBBON[_style];\n }\n var beforeAfter = '{';\n var _iteratorNormalCompletion = true;\n var _didIteratorError = false;\n var _iteratorError = undefined;\n\n try {\n for (var _iterator = BEFORE_AFTER[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {\n var _style2 = _step.value;\n\n beforeAfter += _style2[0] + ':' + _style2[1] + ';';\n }\n } catch (err) {\n _didIteratorError = true;\n _iteratorError = err;\n } finally {\n try {\n if (!_iteratorNormalCompletion && _iterator.return) {\n _iterator.return();\n }\n } finally {\n if (_didIteratorError) {\n throw _iteratorError;\n }\n }\n }\n\n var before = beforeAfter;\n var _iteratorNormalCompletion2 = true;\n var _didIteratorError2 = false;\n var _iteratorError2 = undefined;\n\n try {\n for (var _iterator2 = BEFORE[Symbol.iterator](), _step2; !(_iteratorNormalCompletion2 = (_step2 = _iterator2.next()).done); _iteratorNormalCompletion2 = true) {\n var _style3 = _step2.value;\n\n before += _style3[0] + ':' + _style3[1] + ';';\n }\n } catch (err) {\n _didIteratorError2 = true;\n _iteratorError2 = err;\n } finally {\n try {\n if (!_iteratorNormalCompletion2 && _iterator2.return) {\n _iterator2.return();\n }\n } finally {\n if (_didIteratorError2) {\n throw _iteratorError2;\n }\n }\n }\n\n var after = beforeAfter;\n var _iteratorNormalCompletion3 = true;\n var _didIteratorError3 = false;\n var _iteratorError3 = undefined;\n\n try {\n for (var _iterator3 = AFTER[Symbol.iterator](), _step3; !(_iteratorNormalCompletion3 = (_step3 = _iterator3.next()).done); _iteratorNormalCompletion3 = true) {\n var _style4 = _step3.value;\n\n after += _style4[0] + ':' + _style4[1] + ';';\n }\n } catch (err) {\n _didIteratorError3 = true;\n _iteratorError3 = err;\n } finally {\n try {\n if (!_iteratorNormalCompletion3 && _iterator3.return) {\n _iterator3.return();\n }\n } finally {\n if (_didIteratorError3) {\n throw _iteratorError3;\n }\n }\n }\n\n var bottom = void 0,\n left = void 0;\n if (options.side) {\n bottom = options.side.toLowerCase().indexOf('bottom') !== -1;\n left = options.side.toLowerCase().indexOf('left') !== -1;\n }\n if (bottom) {\n a.style.top = 'auto';\n a.style.bottom = 0;\n before += 'top:auto;bottom:3.23em;';\n after += 'top:auto;bottom:3.23em;';\n }\n if (left) {\n a.style.right = 'auto';\n a.style.left = 0;\n before += 'right:auto;left:-3.23em;';\n after += 'right:auto;left:-3.23em;';\n }\n if (left && !bottom || !left && bottom) {\n before += 'transform:rotate(-45deg);';\n after += 'transform:rotate(-45deg);';\n }\n var style = document.createElement('style');\n document.head.appendChild(style);\n var sheet = style.sheet;\n sheet.insertRule('.' + a.className + '::before' + before + '}');\n sheet.insertRule('.' + a.className + '::after' + after + '}');\n};\n//# sourceMappingURL=data:application/json;charset=utf-8;base64,{"version":3,"sources":["../src/index.js"],"names":["RIBBON","width","height","overflow","top","right","zIndex","pointerEvents","fontSize","textDecoration","textIndent","BEFORE_AFTER","BEFORE","AFTER","module","exports","forkMe","url","options","a","document","createElement","href","username","window","location","hostname","split","project","pathname","title","innerText","text","setAttribute","className","Math","round","random","parent","appendChild","body","style","position","fixed","background","color","beforeAfter","before","after","bottom","left","side","toLowerCase","indexOf","head","sheet","insertRule"],"mappings":";;AAAA;AACA;AACA;AACA;AACA;;AAEA,IAAMA,SAAS;AACXC,WAAO,QADI;AAEXC,YAAQ,QAFG;AAGXC,cAAU,QAHC;AAIXC,SAAK,CAJM;AAKXC,WAAO,CALI;AAMXC,YAAQ,IANG;AAOXC,mBAAe,MAPJ;AAQXC,cAAU,MARC;AASXC,oBAAgB,MATL;AAUXC,gBAAY;AAVD,CAAf;;AAaA,IAAMC,eAAe,CACjB,CAAC,UAAD,EAAa,UAAb,CADiB,EAEjB,CAAC,SAAD,EAAY,OAAZ,CAFiB,EAGjB,CAAC,OAAD,EAAU,SAAV,CAHiB,EAIjB,CAAC,QAAD,EAAW,QAAX,CAJiB,EAKjB,CAAC,KAAD,EAAQ,QAAR,CALiB,EAMjB,CAAC,OAAD,EAAU,SAAV,CANiB,EAOjB,CAAC,oBAAD,EAAuB,aAAvB,CAPiB,EAQjB,CAAC,iBAAD,EAAoB,aAApB,CARiB,EASjB,CAAC,YAAD,EAAe,aAAf,CATiB,EAUjB,CAAC,mBAAD,EAAsB,eAAtB,CAViB,EAWjB,CAAC,gBAAD,EAAmB,eAAnB,CAXiB,EAYjB,CAAC,eAAD,EAAkB,eAAlB,CAZiB,EAajB,CAAC,cAAD,EAAiB,eAAjB,CAbiB,EAcjB,CAAC,WAAD,EAAc,eAAd,CAdiB,CAArB;;AAiBA,IAAMC,SAAS,CACX,CAAC,SAAD,EAAY,IAAZ,CADW,EAEX,CAAC,SAAD,EAAY,SAAZ,CAFW,EAGX,CAAC,kBAAD,EAAqB,MAArB,CAHW,EAIX,CAAC,kBAAD,EAAqB,kGAArB,CAJW,EAKX,CAAC,kBAAD,EAAqB,qEAArB,CALW,EAMX,CAAC,kBAAD,EAAqB,kEAArB,CANW,EAOX,CAAC,kBAAD,EAAqB,iEAArB,CAPW,EAQX,CAAC,kBAAD,EAAqB,gEAArB,CARW,EASX,CAAC,kBAAD,EAAqB,mEAArB,CATW,EAUX,CAAC,YAAD,EAAe,oCAAf,CAVW,EAWX,CAAC,gBAAD,EAAmB,MAAnB,CAXW,CAAf;;AAcA,IAAMC,QAAQ,CACV,CAAC,SAAD,EAAY,mBAAZ,CADU,EAEV,CAAC,OAAD,EAAU,MAAV,CAFU,EAGV,CAAC,MAAD,EAAS,wDAAT,CAHU,EAIV,CAAC,aAAD,EAAgB,QAAhB,CAJU,EAKV,CAAC,iBAAD,EAAoB,MAApB,CALU,EAMV,CAAC,aAAD,EAAgB,6BAAhB,CANU,EAOV,CAAC,YAAD,EAAe,QAAf,CAPU,EAQV,CAAC,aAAD,EAAgB,GAAhB,CARU,EASV,CAAC,SAAD,EAAY,SAAZ,CATU,EAUV,CAAC,QAAD,EAAW,SAAX,CAVU,EAWV,CAAC,cAAD,EAAiB,SAAjB,CAXU,EAYV,CAAC,cAAD,EAAiB,QAAjB,CAZU,EAaV,CAAC,cAAD,EAAiB,MAAjB,CAbU,EAcV,CAAC,cAAD,EAAiB,0BAAjB,CAdU,CAAd;;AAiBA;;;;;;;;;;;AAWAC,OAAOC,OAAP,GAAiB,SAASC,MAAT,CAAgBC,GAAhB,EAAqBC,OAArB,EACjB;AACIA,cAAUA,WAAW,EAArB;AACA,QAAMC,IAAIC,SAASC,aAAT,CAAuB,GAAvB,CAAV;AACA,QAAIJ,GAAJ,EACA;AACIE,UAAEG,IAAF,GAASL,GAAT;AACH,KAHD,MAKA;AACI,YAAMM,WAAWC,OAAOC,QAAP,CAAgBC,QAAhB,CAAyBC,KAAzB,CAA+B,GAA/B,EAAoC,CAApC,CAAjB;AACA,YAAMC,UAAUJ,OAAOC,QAAP,CAAgBI,QAAhB,CAAyBF,KAAzB,CAA+B,GAA/B,EAAoC,CAApC,CAAhB;AACAR,UAAEG,IAAF,GAAS,wBAAwBC,QAAxB,GAAmC,GAAnC,GAAyCK,OAAlD;AACH;;AAEDT,MAAEW,KAAF,GAAUX,EAAEY,SAAF,GAAcb,QAAQc,IAAR,IAAgB,mBAAxC;AACAb,MAAEc,YAAF,CAAe,aAAf,EAA8Bf,QAAQc,IAAR,IAAgB,mBAA9C;AACAb,MAAEe,SAAF,GAAc,wBAAwBC,KAAKC,KAAL,CAAWD,KAAKE,MAAL,KAAgB,MAA3B,CAAtC;AACA,QAAInB,QAAQoB,MAAZ,EACA;AACIpB,gBAAQoB,MAAR,CAAeC,WAAf,CAA2BpB,CAA3B;AACH,KAHD,MAKA;AACIC,iBAASoB,IAAT,CAAcD,WAAd,CAA0BpB,CAA1B;AACH;AACDA,MAAEsB,KAAF,CAAQC,QAAR,GAAmBxB,QAAQyB,KAAR,GAAgB,OAAhB,GAA0B,UAA7C;AACA,QAAIzB,QAAQ0B,UAAZ,EACA;AACIhC,eAAO,CAAP,EAAU,CAAV,IAAeM,QAAQ0B,UAAvB;AACH;AACD,QAAI1B,QAAQ2B,KAAZ,EACA;AACIhC,cAAM,CAAN,EAAS,CAAT,IAAcK,QAAQ2B,KAAtB;AACH;AACD,SAAK,IAAIJ,MAAT,IAAkBzC,MAAlB,EACA;AACImB,UAAEsB,KAAF,CAAQA,MAAR,IAAiBzC,OAAOyC,MAAP,CAAjB;AACH;AACD,QAAIK,cAAc,GAAlB;AAtCJ;AAAA;AAAA;;AAAA;AAuCI,6BAAkBnC,YAAlB,8HACA;AAAA,gBADS8B,OACT;;AACIK,2BAAeL,QAAM,CAAN,IAAW,GAAX,GAAiBA,QAAM,CAAN,CAAjB,GAA4B,GAA3C;AACH;AA1CL;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;;AA2CI,QAAIM,SAASD,WAAb;AA3CJ;AAAA;AAAA;;AAAA;AA4CI,8BAAkBlC,MAAlB,mIACA;AAAA,gBADS6B,OACT;;AACIM,sBAAUN,QAAM,CAAN,IAAW,GAAX,GAAiBA,QAAM,CAAN,CAAjB,GAA4B,GAAtC;AACH;AA/CL;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;;AAgDI,QAAIO,QAAQF,WAAZ;AAhDJ;AAAA;AAAA;;AAAA;AAiDI,8BAAkBjC,KAAlB,mIACA;AAAA,gBADS4B,OACT;;AACIO,qBAASP,QAAM,CAAN,IAAW,GAAX,GAAiBA,QAAM,CAAN,CAAjB,GAA4B,GAArC;AACH;AApDL;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;;AAqDI,QAAIQ,eAAJ;AAAA,QAAYC,aAAZ;AACA,QAAIhC,QAAQiC,IAAZ,EACA;AACIF,iBAAS/B,QAAQiC,IAAR,CAAaC,WAAb,GAA2BC,OAA3B,CAAmC,QAAnC,MAAiD,CAAC,CAA3D;AACAH,eAAOhC,QAAQiC,IAAR,CAAaC,WAAb,GAA2BC,OAA3B,CAAmC,MAAnC,MAA+C,CAAC,CAAvD;AACH;AACD,QAAIJ,MAAJ,EACA;AACI9B,UAAEsB,KAAF,CAAQrC,GAAR,GAAc,MAAd;AACAe,UAAEsB,KAAF,CAAQQ,MAAR,GAAiB,CAAjB;AACAF,kBAAU,yBAAV;AACAC,iBAAS,yBAAT;AACH;AACD,QAAIE,IAAJ,EACA;AACI/B,UAAEsB,KAAF,CAAQpC,KAAR,GAAgB,MAAhB;AACAc,UAAEsB,KAAF,CAAQS,IAAR,GAAe,CAAf;AACAH,kBAAU,0BAAV;AACAC,iBAAS,0BAAT;AACH;AACD,QAAKE,QAAQ,CAACD,MAAV,IAAsB,CAACC,IAAD,IAASD,MAAnC,EACA;AACIF,kBAAU,2BAAV;AACAC,iBAAS,2BAAT;AACH;AACD,QAAMP,QAAQrB,SAASC,aAAT,CAAuB,OAAvB,CAAd;AACAD,aAASkC,IAAT,CAAcf,WAAd,CAA0BE,KAA1B;AACA,QAAMc,QAAQd,MAAMc,KAApB;AACAA,UAAMC,UAAN,CAAiB,MAAMrC,EAAEe,SAAR,GAAoB,UAApB,GAAiCa,MAAjC,GAA0C,GAA3D;AACAQ,UAAMC,UAAN,CAAiB,MAAMrC,EAAEe,SAAR,GAAoB,SAApB,GAAgCc,KAAhC,GAAwC,GAAzD;AACH,CApFD","file":"index.js","sourcesContent":["// Programatically add fork me on github ribbon from javascript without making changes to CSS, HTML, or adding image files\n// by David Figatner\n// copyright 2018 YOPEY YOPEY LLC\n// MIT license\n// based on https://github.com/simonwhitaker/github-fork-ribbon-css (MIT license)\n\nconst RIBBON = {\n    width: '12.1em',\n    height: '12.1em',\n    overflow: 'hidden',\n    top: 0,\n    right: 0,\n    zIndex: 9999,\n    pointerEvents: 'none',\n    fontSize: '13px',\n    textDecoration: 'none',\n    textIndent: '-999999px'\n}\n\nconst BEFORE_AFTER = [\n    ['position', 'absolute'],\n    ['display', 'block'],\n    ['width', '15.38em'],\n    ['height', '1.54em'],\n    ['top', '3.23em'],\n    ['right', '-3.23em'],\n    ['-webkit-box-sizing', 'content-box'],\n    ['-moz-box-sizing', 'content-box'],\n    ['box-sizing', 'content-box'],\n    ['-webkit-transform', 'rotate(45deg)'],\n    ['-moz-transform', 'rotate(45deg)'],\n    ['-ms-Transform', 'rotate(45deg)'],\n    ['-o-transform', 'rotate(45deg)'],\n    ['transform', 'rotate(45deg)']\n]\n\nconst BEFORE = [\n    ['content', '\"\"'],\n    ['padding', '.38em 0'],\n    ['background-color', '#a00'],\n    ['background-image', '-webkit-gradient(linear, left top, left bottom, from(rgba(0, 0, 0, 0)), to(rgba(0, 0, 0, 0.15)))'],\n    ['background-image', '-webkit-linear-gradient(top, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0.15))'],\n    ['background-image', '-moz-linear-gradient(top, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0.15))'],\n    ['background-image', '-ms-linear-gradient(top, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0.15))'],\n    ['background-image', '-o-linear-gradient(top, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0.15))'],\n    ['background-image', 'linear-gradient(to bottom, rgba(0, 0, 0, 0), rgba(0, 0, 0, 0.15))'],\n    ['box-shadow', '0 .15em .23em 0 rgba(0, 0, 0, 0.5)'],\n    ['pointer-events', 'auto']\n]\n\nconst AFTER = [\n    ['content', 'attr(data-ribbon)'],\n    ['color', '#fff'],\n    ['font', '700 1em \"Helvetica Neue\", Helvetica, Arial, sans-serif'],\n    ['line-height', '1.54em'],\n    ['text-decoration', 'none'],\n    ['text-shadow', '0 -.08em rgba(0, 0, 0, 0.5)'],\n    ['text-align', 'center'],\n    ['text-indent', '0'],\n    ['padding', '.15em 0'],\n    ['margin', '.15em 0'],\n    ['border-width', '.08em 0'],\n    ['border-style', 'dotted'],\n    ['border-color', '#fff'],\n    ['border-color', 'rgba(255, 255, 255, 0.7)']\n]\n\n/**\n * Programmatically add \"Fork me Github\" Ribbon using inline CSS\n * Based on CSS from https,//github.com/simonwhitaker/github-fork-ribbon-css\n * @param {string} [url] - do not need to include if URL is called from https://username.github.io/project/html\n * @param {object} [options]\n * @param {HTMLElement} [options.parent=document.body]\n * @param {boolean} [options.fixed]\n * @param {string} [options.corner=topright] some combination of top/bottom, and left/right\n * @param {string} [options.text=fork me on github] text to show\n * @param {string} [options.background=#a00] color for ribbon\n */\nmodule.exports = function forkMe(url, options)\n{\n    options = options || {}\n    const a = document.createElement('a')\n    if (url)\n    {\n        a.href = url\n    }\n    else\n    {\n        const username = window.location.hostname.split('.')[0]\n        const project = window.location.pathname.split('/')[1]\n        a.href = 'https://github.com/' + username + '/' + project\n    }\n\n    a.title = a.innerText = options.text || 'fork me on github'\n    a.setAttribute('data-ribbon', options.text || 'fork me on github')\n    a.className = 'github-fork-ribbon-' + Math.round(Math.random() * 100000)\n    if (options.parent)\n    {\n        options.parent.appendChild(a)\n    }\n    else\n    {\n        document.body.appendChild(a)\n    }\n    a.style.position = options.fixed ? 'fixed' : 'absolute'\n    if (options.background)\n    {\n        BEFORE[2][1] = options.background\n    }\n    if (options.color)\n    {\n        AFTER[1][1] = options.color\n    }\n    for (let style in RIBBON)\n    {\n        a.style[style] = RIBBON[style]\n    }\n    let beforeAfter = '{'\n    for (let style of BEFORE_AFTER)\n    {\n        beforeAfter += style[0] + ':' + style[1] + ';'\n    }\n    let before = beforeAfter\n    for (let style of BEFORE)\n    {\n        before += style[0] + ':' + style[1] + ';'\n    }\n    let after = beforeAfter\n    for (let style of AFTER)\n    {\n        after += style[0] + ':' + style[1] + ';'\n    }\n    let bottom, left\n    if (options.side)\n    {\n        bottom = options.side.toLowerCase().indexOf('bottom') !== -1\n        left = options.side.toLowerCase().indexOf('left') !== -1\n    }\n    if (bottom)\n    {\n        a.style.top = 'auto'\n        a.style.bottom = 0\n        before += 'top:auto;bottom:3.23em;'\n        after += 'top:auto;bottom:3.23em;'\n    }\n    if (left)\n    {\n        a.style.right = 'auto'\n        a.style.left = 0\n        before += 'right:auto;left:-3.23em;'\n        after += 'right:auto;left:-3.23em;'\n    }\n    if ((left && !bottom) || (!left && bottom))\n    {\n        before += 'transform:rotate(-45deg);'\n        after += 'transform:rotate(-45deg);'\n    }\n    const style = document.createElement('style')\n    document.head.appendChild(style)\n    const sheet = style.sheet\n    sheet.insertRule('.' + a.className + '::before' + before + '}')\n    sheet.insertRule('.' + a.className + '::after' + after + '}')\n}"]}","export function html(options)\r\n{\r\n options = options || {}\r\n const object = document.createElement(options.type || 'div')\r\n if (options.parent)\r\n {\r\n options.parent.appendChild(object)\r\n }\r\n if (options.styles)\r\n {\r\n for (let style in options.styles)\r\n {\r\n object.style[style] = options.styles[style]\r\n }\r\n }\r\n if (options.html)\r\n {\r\n object.innerHTML = options.html\r\n }\r\n return object\r\n}","/*\nSyntax highlighting with language autodetection.\nhttps://highlightjs.org/\n*/\n\n(function(factory) {\n\n // Find the global object for export to both the browser and web workers.\n var globalObject = typeof window === 'object' && window ||\n typeof self === 'object' && self;\n\n // Setup highlight.js for different environments. First is Node.js or\n // CommonJS.\n if(typeof exports !== 'undefined') {\n factory(exports);\n } else if(globalObject) {\n // Export hljs globally even when using AMD for cases when this script\n // is loaded with others that may still expect a global hljs.\n globalObject.hljs = factory({});\n\n // Finally register the global hljs with AMD.\n if(typeof define === 'function' && define.amd) {\n define([], function() {\n return globalObject.hljs;\n });\n }\n }\n\n}(function(hljs) {\n // Convenience variables for build-in objects\n var ArrayProto = [],\n objectKeys = Object.keys;\n\n // Global internal variables used within the highlight.js library.\n var languages = {},\n aliases = {};\n\n // Regular expressions used throughout the highlight.js library.\n var noHighlightRe = /^(no-?highlight|plain|text)$/i,\n languagePrefixRe = /\\blang(?:uage)?-([\\w-]+)\\b/i,\n fixMarkupRe = /((^(<[^>]+>|\\t|)+|(?:\\n)))/gm;\n\n // The object will be assigned by the build tool. It used to synchronize API \n // of external language files with minified version of the highlight.js library.\n var API_REPLACES;\n\n var spanEndTag = '
';\n\n // Global options used when within external APIs. This is modified when\n // calling the `hljs.configure` function.\n var options = {\n classPrefix: 'hljs-',\n tabReplace: null,\n useBR: false,\n languages: undefined\n };\n\n\n /* Utility functions */\n\n function escape(value) {\n return value.replace(/&/g, '&').replace(//g, '>');\n }\n\n function tag(node) {\n return node.nodeName.toLowerCase();\n }\n\n function testRe(re, lexeme) {\n var match = re && re.exec(lexeme);\n return match && match.index === 0;\n }\n\n function isNotHighlighted(language) {\n return noHighlightRe.test(language);\n }\n\n function blockLanguage(block) {\n var i, match, length, _class;\n var classes = block.className + ' ';\n\n classes += block.parentNode ? block.parentNode.className : '';\n\n // language-* takes precedence over non-prefixed class names.\n match = languagePrefixRe.exec(classes);\n if (match) {\n return getLanguage(match[1]) ? match[1] : 'no-highlight';\n }\n\n classes = classes.split(/\\s+/);\n\n for (i = 0, length = classes.length; i < length; i++) {\n _class = classes[i];\n\n if (isNotHighlighted(_class) || getLanguage(_class)) {\n return _class;\n }\n }\n }\n\n function inherit(parent) { // inherit(parent, override_obj, override_obj, ...)\n var key;\n var result = {};\n var objects = Array.prototype.slice.call(arguments, 1);\n\n for (key in parent)\n result[key] = parent[key];\n objects.forEach(function(obj) {\n for (key in obj)\n result[key] = obj[key];\n });\n return result;\n }\n\n /* Stream merging */\n\n function nodeStream(node) {\n var result = [];\n (function _nodeStream(node, offset) {\n for (var child = node.firstChild; child; child = child.nextSibling) {\n if (child.nodeType === 3)\n offset += child.nodeValue.length;\n else if (child.nodeType === 1) {\n result.push({\n event: 'start',\n offset: offset,\n node: child\n });\n offset = _nodeStream(child, offset);\n // Prevent void elements from having an end tag that would actually\n // double them in the output. There are more void elements in HTML\n // but we list only those realistically expected in code display.\n if (!tag(child).match(/br|hr|img|input/)) {\n result.push({\n event: 'stop',\n offset: offset,\n node: child\n });\n }\n }\n }\n return offset;\n })(node, 0);\n return result;\n }\n\n function mergeStreams(original, highlighted, value) {\n var processed = 0;\n var result = '';\n var nodeStack = [];\n\n function selectStream() {\n if (!original.length || !highlighted.length) {\n return original.length ? original : highlighted;\n }\n if (original[0].offset !== highlighted[0].offset) {\n return (original[0].offset < highlighted[0].offset) ? original : highlighted;\n }\n\n /*\n To avoid starting the stream just before it should stop the order is\n ensured that original always starts first and closes last:\n\n if (event1 == 'start' && event2 == 'start')\n return original;\n if (event1 == 'start' && event2 == 'stop')\n return highlighted;\n if (event1 == 'stop' && event2 == 'start')\n return original;\n if (event1 == 'stop' && event2 == 'stop')\n return highlighted;\n\n ... which is collapsed to:\n */\n return highlighted[0].event === 'start' ? original : highlighted;\n }\n\n function open(node) {\n function attr_str(a) {return ' ' + a.nodeName + '=\"' + escape(a.value).replace('\"', '"') + '\"';}\n result += '<' + tag(node) + ArrayProto.map.call(node.attributes, attr_str).join('') + '>';\n }\n\n function close(node) {\n result += '';\n }\n\n function render(event) {\n (event.event === 'start' ? open : close)(event.node);\n }\n\n while (original.length || highlighted.length) {\n var stream = selectStream();\n result += escape(value.substring(processed, stream[0].offset));\n processed = stream[0].offset;\n if (stream === original) {\n /*\n On any opening or closing tag of the original markup we first close\n the entire highlighted node stack, then render the original tag along\n with all the following original tags at the same offset and then\n reopen all the tags on the highlighted stack.\n */\n nodeStack.reverse().forEach(close);\n do {\n render(stream.splice(0, 1)[0]);\n stream = selectStream();\n } while (stream === original && stream.length && stream[0].offset === processed);\n nodeStack.reverse().forEach(open);\n } else {\n if (stream[0].event === 'start') {\n nodeStack.push(stream[0].node);\n } else {\n nodeStack.pop();\n }\n render(stream.splice(0, 1)[0]);\n }\n }\n return result + escape(value.substr(processed));\n }\n\n /* Initialization */\n\n function expand_mode(mode) {\n if (mode.variants && !mode.cached_variants) {\n mode.cached_variants = mode.variants.map(function(variant) {\n return inherit(mode, {variants: null}, variant);\n });\n }\n return mode.cached_variants || (mode.endsWithParent && [inherit(mode)]) || [mode];\n }\n\n function restoreLanguageApi(obj) {\n if(API_REPLACES && !obj.langApiRestored) {\n obj.langApiRestored = true;\n for(var key in API_REPLACES)\n obj[key] && (obj[API_REPLACES[key]] = obj[key]);\n (obj.contains || []).concat(obj.variants || []).forEach(restoreLanguageApi);\n }\n }\n\n function compileLanguage(language) {\n\n function reStr(re) {\n return (re && re.source) || re;\n }\n\n function langRe(value, global) {\n return new RegExp(\n reStr(value),\n 'm' + (language.case_insensitive ? 'i' : '') + (global ? 'g' : '')\n );\n }\n\n // joinRe logically computes regexps.join(separator), but fixes the\n // backreferences so they continue to match.\n function joinRe(regexps, separator) {\n // backreferenceRe matches an open parenthesis or backreference. To avoid\n // an incorrect parse, it additionally matches the following:\n // - [...] elements, where the meaning of parentheses and escapes change\n // - other escape sequences, so we do not misparse escape sequences as\n // interesting elements\n // - non-matching or lookahead parentheses, which do not capture. These\n // follow the '(' with a '?'.\n var backreferenceRe = /\\[(?:[^\\\\\\]]|\\\\.)*\\]|\\(\\??|\\\\([1-9][0-9]*)|\\\\./;\n var numCaptures = 0;\n var ret = '';\n for (var i = 0; i < regexps.length; i++) {\n var offset = numCaptures;\n var re = reStr(regexps[i]);\n if (i > 0) {\n ret += separator;\n }\n while (re.length > 0) {\n var match = backreferenceRe.exec(re);\n if (match == null) {\n ret += re;\n break;\n }\n ret += re.substring(0, match.index);\n re = re.substring(match.index + match[0].length);\n if (match[0][0] == '\\\\' && match[1]) {\n // Adjust the backreference.\n ret += '\\\\' + String(Number(match[1]) + offset);\n } else {\n ret += match[0];\n if (match[0] == '(') {\n numCaptures++;\n }\n }\n }\n }\n return ret;\n }\n\n function compileMode(mode, parent) {\n if (mode.compiled)\n return;\n mode.compiled = true;\n\n mode.keywords = mode.keywords || mode.beginKeywords;\n if (mode.keywords) {\n var compiled_keywords = {};\n\n var flatten = function(className, str) {\n if (language.case_insensitive) {\n str = str.toLowerCase();\n }\n str.split(' ').forEach(function(kw) {\n var pair = kw.split('|');\n compiled_keywords[pair[0]] = [className, pair[1] ? Number(pair[1]) : 1];\n });\n };\n\n if (typeof mode.keywords === 'string') { // string\n flatten('keyword', mode.keywords);\n } else {\n objectKeys(mode.keywords).forEach(function (className) {\n flatten(className, mode.keywords[className]);\n });\n }\n mode.keywords = compiled_keywords;\n }\n mode.lexemesRe = langRe(mode.lexemes || /\\w+/, true);\n\n if (parent) {\n if (mode.beginKeywords) {\n mode.begin = '\\\\b(' + mode.beginKeywords.split(' ').join('|') + ')\\\\b';\n }\n if (!mode.begin)\n mode.begin = /\\B|\\b/;\n mode.beginRe = langRe(mode.begin);\n if (mode.endSameAsBegin)\n mode.end = mode.begin;\n if (!mode.end && !mode.endsWithParent)\n mode.end = /\\B|\\b/;\n if (mode.end)\n mode.endRe = langRe(mode.end);\n mode.terminator_end = reStr(mode.end) || '';\n if (mode.endsWithParent && parent.terminator_end)\n mode.terminator_end += (mode.end ? '|' : '') + parent.terminator_end;\n }\n if (mode.illegal)\n mode.illegalRe = langRe(mode.illegal);\n if (mode.relevance == null)\n mode.relevance = 1;\n if (!mode.contains) {\n mode.contains = [];\n }\n mode.contains = Array.prototype.concat.apply([], mode.contains.map(function(c) {\n return expand_mode(c === 'self' ? mode : c);\n }));\n mode.contains.forEach(function(c) {compileMode(c, mode);});\n\n if (mode.starts) {\n compileMode(mode.starts, parent);\n }\n\n var terminators =\n mode.contains.map(function(c) {\n return c.beginKeywords ? '\\\\.?(?:' + c.begin + ')\\\\.?' : c.begin;\n })\n .concat([mode.terminator_end, mode.illegal])\n .map(reStr)\n .filter(Boolean);\n mode.terminators = terminators.length ? langRe(joinRe(terminators, '|'), true) : {exec: function(/*s*/) {return null;}};\n }\n \n compileMode(language);\n }\n\n /*\n Core highlighting function. Accepts a language name, or an alias, and a\n string with the code to highlight. Returns an object with the following\n properties:\n\n - relevance (int)\n - value (an HTML string with highlighting markup)\n\n */\n function highlight(name, value, ignore_illegals, continuation) {\n\n function escapeRe(value) {\n return new RegExp(value.replace(/[-\\/\\\\^$*+?.()|[\\]{}]/g, '\\\\$&'), 'm');\n }\n\n function subMode(lexeme, mode) {\n var i, length;\n\n for (i = 0, length = mode.contains.length; i < length; i++) {\n if (testRe(mode.contains[i].beginRe, lexeme)) {\n if (mode.contains[i].endSameAsBegin) {\n mode.contains[i].endRe = escapeRe( mode.contains[i].beginRe.exec(lexeme)[0] );\n }\n return mode.contains[i];\n }\n }\n }\n\n function endOfMode(mode, lexeme) {\n if (testRe(mode.endRe, lexeme)) {\n while (mode.endsParent && mode.parent) {\n mode = mode.parent;\n }\n return mode;\n }\n if (mode.endsWithParent) {\n return endOfMode(mode.parent, lexeme);\n }\n }\n\n function isIllegal(lexeme, mode) {\n return !ignore_illegals && testRe(mode.illegalRe, lexeme);\n }\n\n function keywordMatch(mode, match) {\n var match_str = language.case_insensitive ? match[0].toLowerCase() : match[0];\n return mode.keywords.hasOwnProperty(match_str) && mode.keywords[match_str];\n }\n\n function buildSpan(classname, insideSpan, leaveOpen, noPrefix) {\n var classPrefix = noPrefix ? '' : options.classPrefix,\n openSpan = '';\n\n if (!classname) return insideSpan;\n return openSpan + insideSpan + closeSpan;\n }\n\n function processKeywords() {\n var keyword_match, last_index, match, result;\n\n if (!top.keywords)\n return escape(mode_buffer);\n\n result = '';\n last_index = 0;\n top.lexemesRe.lastIndex = 0;\n match = top.lexemesRe.exec(mode_buffer);\n\n while (match) {\n result += escape(mode_buffer.substring(last_index, match.index));\n keyword_match = keywordMatch(top, match);\n if (keyword_match) {\n relevance += keyword_match[1];\n result += buildSpan(keyword_match[0], escape(match[0]));\n } else {\n result += escape(match[0]);\n }\n last_index = top.lexemesRe.lastIndex;\n match = top.lexemesRe.exec(mode_buffer);\n }\n return result + escape(mode_buffer.substr(last_index));\n }\n\n function processSubLanguage() {\n var explicit = typeof top.subLanguage === 'string';\n if (explicit && !languages[top.subLanguage]) {\n return escape(mode_buffer);\n }\n\n var result = explicit ?\n highlight(top.subLanguage, mode_buffer, true, continuations[top.subLanguage]) :\n highlightAuto(mode_buffer, top.subLanguage.length ? top.subLanguage : undefined);\n\n // Counting embedded language score towards the host language may be disabled\n // with zeroing the containing mode relevance. Usecase in point is Markdown that\n // allows XML everywhere and makes every XML snippet to have a much larger Markdown\n // score.\n if (top.relevance > 0) {\n relevance += result.relevance;\n }\n if (explicit) {\n continuations[top.subLanguage] = result.top;\n }\n return buildSpan(result.language, result.value, false, true);\n }\n\n function processBuffer() {\n result += (top.subLanguage != null ? processSubLanguage() : processKeywords());\n mode_buffer = '';\n }\n\n function startNewMode(mode) {\n result += mode.className? buildSpan(mode.className, '', true): '';\n top = Object.create(mode, {parent: {value: top}});\n }\n\n function processLexeme(buffer, lexeme) {\n\n mode_buffer += buffer;\n\n if (lexeme == null) {\n processBuffer();\n return 0;\n }\n\n var new_mode = subMode(lexeme, top);\n if (new_mode) {\n if (new_mode.skip) {\n mode_buffer += lexeme;\n } else {\n if (new_mode.excludeBegin) {\n mode_buffer += lexeme;\n }\n processBuffer();\n if (!new_mode.returnBegin && !new_mode.excludeBegin) {\n mode_buffer = lexeme;\n }\n }\n startNewMode(new_mode, lexeme);\n return new_mode.returnBegin ? 0 : lexeme.length;\n }\n\n var end_mode = endOfMode(top, lexeme);\n if (end_mode) {\n var origin = top;\n if (origin.skip) {\n mode_buffer += lexeme;\n } else {\n if (!(origin.returnEnd || origin.excludeEnd)) {\n mode_buffer += lexeme;\n }\n processBuffer();\n if (origin.excludeEnd) {\n mode_buffer = lexeme;\n }\n }\n do {\n if (top.className) {\n result += spanEndTag;\n }\n if (!top.skip && !top.subLanguage) {\n relevance += top.relevance;\n }\n top = top.parent;\n } while (top !== end_mode.parent);\n if (end_mode.starts) {\n if (end_mode.endSameAsBegin) {\n end_mode.starts.endRe = end_mode.endRe;\n }\n startNewMode(end_mode.starts, '');\n }\n return origin.returnEnd ? 0 : lexeme.length;\n }\n\n if (isIllegal(lexeme, top))\n throw new Error('Illegal lexeme \"' + lexeme + '\" for mode \"' + (top.className || '') + '\"');\n\n /*\n Parser should not reach this point as all types of lexemes should be caught\n earlier, but if it does due to some bug make sure it advances at least one\n character forward to prevent infinite looping.\n */\n mode_buffer += lexeme;\n return lexeme.length || 1;\n }\n\n var language = getLanguage(name);\n if (!language) {\n throw new Error('Unknown language: \"' + name + '\"');\n }\n\n compileLanguage(language);\n var top = continuation || language;\n var continuations = {}; // keep continuations for sub-languages\n var result = '', current;\n for(current = top; current !== language; current = current.parent) {\n if (current.className) {\n result = buildSpan(current.className, '', true) + result;\n }\n }\n var mode_buffer = '';\n var relevance = 0;\n try {\n var match, count, index = 0;\n while (true) {\n top.terminators.lastIndex = index;\n match = top.terminators.exec(value);\n if (!match)\n break;\n count = processLexeme(value.substring(index, match.index), match[0]);\n index = match.index + count;\n }\n processLexeme(value.substr(index));\n for(current = top; current.parent; current = current.parent) { // close dangling modes\n if (current.className) {\n result += spanEndTag;\n }\n }\n return {\n relevance: relevance,\n value: result,\n language: name,\n top: top\n };\n } catch (e) {\n if (e.message && e.message.indexOf('Illegal') !== -1) {\n return {\n relevance: 0,\n value: escape(value)\n };\n } else {\n throw e;\n }\n }\n }\n\n /*\n Highlighting with language detection. Accepts a string with the code to\n highlight. Returns an object with the following properties:\n\n - language (detected language)\n - relevance (int)\n - value (an HTML string with highlighting markup)\n - second_best (object with the same structure for second-best heuristically\n detected language, may be absent)\n\n */\n function highlightAuto(text, languageSubset) {\n languageSubset = languageSubset || options.languages || objectKeys(languages);\n var result = {\n relevance: 0,\n value: escape(text)\n };\n var second_best = result;\n languageSubset.filter(getLanguage).filter(autoDetection).forEach(function(name) {\n var current = highlight(name, text, false);\n current.language = name;\n if (current.relevance > second_best.relevance) {\n second_best = current;\n }\n if (current.relevance > result.relevance) {\n second_best = result;\n result = current;\n }\n });\n if (second_best.language) {\n result.second_best = second_best;\n }\n return result;\n }\n\n /*\n Post-processing of the highlighted markup:\n\n - replace TABs with something more useful\n - replace real line-breaks with '
' for non-pre containers\n\n */\n function fixMarkup(value) {\n return !(options.tabReplace || options.useBR)\n ? value\n : value.replace(fixMarkupRe, function(match, p1) {\n if (options.useBR && match === '\\n') {\n return '
';\n } else if (options.tabReplace) {\n return p1.replace(/\\t/g, options.tabReplace);\n }\n return '';\n });\n }\n\n function buildClassName(prevClassName, currentLang, resultLang) {\n var language = currentLang ? aliases[currentLang] : resultLang,\n result = [prevClassName.trim()];\n\n if (!prevClassName.match(/\\bhljs\\b/)) {\n result.push('hljs');\n }\n\n if (prevClassName.indexOf(language) === -1) {\n result.push(language);\n }\n\n return result.join(' ').trim();\n }\n\n /*\n Applies highlighting to a DOM node containing code. Accepts a DOM node and\n two optional parameters for fixMarkup.\n */\n function highlightBlock(block) {\n var node, originalStream, result, resultNode, text;\n var language = blockLanguage(block);\n\n if (isNotHighlighted(language))\n return;\n\n if (options.useBR) {\n node = document.createElementNS('http://www.w3.org/1999/xhtml', 'div');\n node.innerHTML = block.innerHTML.replace(/\\n/g, '').replace(//g, '\\n');\n } else {\n node = block;\n }\n text = node.textContent;\n result = language ? highlight(language, text, true) : highlightAuto(text);\n\n originalStream = nodeStream(node);\n if (originalStream.length) {\n resultNode = document.createElementNS('http://www.w3.org/1999/xhtml', 'div');\n resultNode.innerHTML = result.value;\n result.value = mergeStreams(originalStream, nodeStream(resultNode), text);\n }\n result.value = fixMarkup(result.value);\n\n block.innerHTML = result.value;\n block.className = buildClassName(block.className, language, result.language);\n block.result = {\n language: result.language,\n re: result.relevance\n };\n if (result.second_best) {\n block.second_best = {\n language: result.second_best.language,\n re: result.second_best.relevance\n };\n }\n }\n\n /*\n Updates highlight.js global options with values passed in the form of an object.\n */\n function configure(user_options) {\n options = inherit(options, user_options);\n }\n\n /*\n Applies highlighting to all
..
blocks on a page.\n */\n function initHighlighting() {\n if (initHighlighting.called)\n return;\n initHighlighting.called = true;\n\n var blocks = document.querySelectorAll('pre code');\n ArrayProto.forEach.call(blocks, highlightBlock);\n }\n\n /*\n Attaches highlighting to the page load event.\n */\n function initHighlightingOnLoad() {\n addEventListener('DOMContentLoaded', initHighlighting, false);\n addEventListener('load', initHighlighting, false);\n }\n\n function registerLanguage(name, language) {\n var lang = languages[name] = language(hljs);\n restoreLanguageApi(lang);\n if (lang.aliases) {\n lang.aliases.forEach(function(alias) {aliases[alias] = name;});\n }\n }\n\n function listLanguages() {\n return objectKeys(languages);\n }\n\n function getLanguage(name) {\n name = (name || '').toLowerCase();\n return languages[name] || languages[aliases[name]];\n }\n\n function autoDetection(name) {\n var lang = getLanguage(name);\n return lang && !lang.disableAutodetect;\n }\n\n /* Interface definition */\n\n hljs.highlight = highlight;\n hljs.highlightAuto = highlightAuto;\n hljs.fixMarkup = fixMarkup;\n hljs.highlightBlock = highlightBlock;\n hljs.configure = configure;\n hljs.initHighlighting = initHighlighting;\n hljs.initHighlightingOnLoad = initHighlightingOnLoad;\n hljs.registerLanguage = registerLanguage;\n hljs.listLanguages = listLanguages;\n hljs.getLanguage = getLanguage;\n hljs.autoDetection = autoDetection;\n hljs.inherit = inherit;\n\n // Common regexps\n hljs.IDENT_RE = '[a-zA-Z]\\\\w*';\n hljs.UNDERSCORE_IDENT_RE = '[a-zA-Z_]\\\\w*';\n hljs.NUMBER_RE = '\\\\b\\\\d+(\\\\.\\\\d+)?';\n hljs.C_NUMBER_RE = '(-?)(\\\\b0[xX][a-fA-F0-9]+|(\\\\b\\\\d+(\\\\.\\\\d*)?|\\\\.\\\\d+)([eE][-+]?\\\\d+)?)'; // 0x..., 0..., decimal, float\n hljs.BINARY_NUMBER_RE = '\\\\b(0b[01]+)'; // 0b...\n hljs.RE_STARTERS_RE = '!|!=|!==|%|%=|&|&&|&=|\\\\*|\\\\*=|\\\\+|\\\\+=|,|-|-=|/=|/|:|;|<<|<<=|<=|<|===|==|=|>>>=|>>=|>=|>>>|>>|>|\\\\?|\\\\[|\\\\{|\\\\(|\\\\^|\\\\^=|\\\\||\\\\|=|\\\\|\\\\||~';\n\n // Common modes\n hljs.BACKSLASH_ESCAPE = {\n begin: '\\\\\\\\[\\\\s\\\\S]', relevance: 0\n };\n hljs.APOS_STRING_MODE = {\n className: 'string',\n begin: '\\'', end: '\\'',\n illegal: '\\\\n',\n contains: [hljs.BACKSLASH_ESCAPE]\n };\n hljs.QUOTE_STRING_MODE = {\n className: 'string',\n begin: '\"', end: '\"',\n illegal: '\\\\n',\n contains: [hljs.BACKSLASH_ESCAPE]\n };\n hljs.PHRASAL_WORDS_MODE = {\n begin: /\\b(a|an|the|are|I'm|isn't|don't|doesn't|won't|but|just|should|pretty|simply|enough|gonna|going|wtf|so|such|will|you|your|they|like|more)\\b/\n };\n hljs.COMMENT = function (begin, end, inherits) {\n var mode = hljs.inherit(\n {\n className: 'comment',\n begin: begin, end: end,\n contains: []\n },\n inherits || {}\n );\n mode.contains.push(hljs.PHRASAL_WORDS_MODE);\n mode.contains.push({\n className: 'doctag',\n begin: '(?:TODO|FIXME|NOTE|BUG|XXX):',\n relevance: 0\n });\n return mode;\n };\n hljs.C_LINE_COMMENT_MODE = hljs.COMMENT('//', '$');\n hljs.C_BLOCK_COMMENT_MODE = hljs.COMMENT('/\\\\*', '\\\\*/');\n hljs.HASH_COMMENT_MODE = hljs.COMMENT('#', '$');\n hljs.NUMBER_MODE = {\n className: 'number',\n begin: hljs.NUMBER_RE,\n relevance: 0\n };\n hljs.C_NUMBER_MODE = {\n className: 'number',\n begin: hljs.C_NUMBER_RE,\n relevance: 0\n };\n hljs.BINARY_NUMBER_MODE = {\n className: 'number',\n begin: hljs.BINARY_NUMBER_RE,\n relevance: 0\n };\n hljs.CSS_NUMBER_MODE = {\n className: 'number',\n begin: hljs.NUMBER_RE + '(' +\n '%|em|ex|ch|rem' +\n '|vw|vh|vmin|vmax' +\n '|cm|mm|in|pt|pc|px' +\n '|deg|grad|rad|turn' +\n '|s|ms' +\n '|Hz|kHz' +\n '|dpi|dpcm|dppx' +\n ')?',\n relevance: 0\n };\n hljs.REGEXP_MODE = {\n className: 'regexp',\n begin: /\\//, end: /\\/[gimuy]*/,\n illegal: /\\n/,\n contains: [\n hljs.BACKSLASH_ESCAPE,\n {\n begin: /\\[/, end: /\\]/,\n relevance: 0,\n contains: [hljs.BACKSLASH_ESCAPE]\n }\n ]\n };\n hljs.TITLE_MODE = {\n className: 'title',\n begin: hljs.IDENT_RE,\n relevance: 0\n };\n hljs.UNDERSCORE_TITLE_MODE = {\n className: 'title',\n begin: hljs.UNDERSCORE_IDENT_RE,\n relevance: 0\n };\n hljs.METHOD_GUARD = {\n // excludes method names from keyword processing\n begin: '\\\\.\\\\s*' + hljs.UNDERSCORE_IDENT_RE,\n relevance: 0\n };\n\n return hljs;\n}));\n","var hljs = require('./highlight');\n\nhljs.registerLanguage('1c', require('./languages/1c'));\nhljs.registerLanguage('abnf', require('./languages/abnf'));\nhljs.registerLanguage('accesslog', require('./languages/accesslog'));\nhljs.registerLanguage('actionscript', require('./languages/actionscript'));\nhljs.registerLanguage('ada', require('./languages/ada'));\nhljs.registerLanguage('angelscript', require('./languages/angelscript'));\nhljs.registerLanguage('apache', require('./languages/apache'));\nhljs.registerLanguage('applescript', require('./languages/applescript'));\nhljs.registerLanguage('arcade', require('./languages/arcade'));\nhljs.registerLanguage('cpp', require('./languages/cpp'));\nhljs.registerLanguage('arduino', require('./languages/arduino'));\nhljs.registerLanguage('armasm', require('./languages/armasm'));\nhljs.registerLanguage('xml', require('./languages/xml'));\nhljs.registerLanguage('asciidoc', require('./languages/asciidoc'));\nhljs.registerLanguage('aspectj', require('./languages/aspectj'));\nhljs.registerLanguage('autohotkey', require('./languages/autohotkey'));\nhljs.registerLanguage('autoit', require('./languages/autoit'));\nhljs.registerLanguage('avrasm', require('./languages/avrasm'));\nhljs.registerLanguage('awk', require('./languages/awk'));\nhljs.registerLanguage('axapta', require('./languages/axapta'));\nhljs.registerLanguage('bash', require('./languages/bash'));\nhljs.registerLanguage('basic', require('./languages/basic'));\nhljs.registerLanguage('bnf', require('./languages/bnf'));\nhljs.registerLanguage('brainfuck', require('./languages/brainfuck'));\nhljs.registerLanguage('cal', require('./languages/cal'));\nhljs.registerLanguage('capnproto', require('./languages/capnproto'));\nhljs.registerLanguage('ceylon', require('./languages/ceylon'));\nhljs.registerLanguage('clean', require('./languages/clean'));\nhljs.registerLanguage('clojure', require('./languages/clojure'));\nhljs.registerLanguage('clojure-repl', require('./languages/clojure-repl'));\nhljs.registerLanguage('cmake', require('./languages/cmake'));\nhljs.registerLanguage('coffeescript', require('./languages/coffeescript'));\nhljs.registerLanguage('coq', require('./languages/coq'));\nhljs.registerLanguage('cos', require('./languages/cos'));\nhljs.registerLanguage('crmsh', require('./languages/crmsh'));\nhljs.registerLanguage('crystal', require('./languages/crystal'));\nhljs.registerLanguage('cs', require('./languages/cs'));\nhljs.registerLanguage('csp', require('./languages/csp'));\nhljs.registerLanguage('css', require('./languages/css'));\nhljs.registerLanguage('d', require('./languages/d'));\nhljs.registerLanguage('markdown', require('./languages/markdown'));\nhljs.registerLanguage('dart', require('./languages/dart'));\nhljs.registerLanguage('delphi', require('./languages/delphi'));\nhljs.registerLanguage('diff', require('./languages/diff'));\nhljs.registerLanguage('django', require('./languages/django'));\nhljs.registerLanguage('dns', require('./languages/dns'));\nhljs.registerLanguage('dockerfile', require('./languages/dockerfile'));\nhljs.registerLanguage('dos', require('./languages/dos'));\nhljs.registerLanguage('dsconfig', require('./languages/dsconfig'));\nhljs.registerLanguage('dts', require('./languages/dts'));\nhljs.registerLanguage('dust', require('./languages/dust'));\nhljs.registerLanguage('ebnf', require('./languages/ebnf'));\nhljs.registerLanguage('elixir', require('./languages/elixir'));\nhljs.registerLanguage('elm', require('./languages/elm'));\nhljs.registerLanguage('ruby', require('./languages/ruby'));\nhljs.registerLanguage('erb', require('./languages/erb'));\nhljs.registerLanguage('erlang-repl', require('./languages/erlang-repl'));\nhljs.registerLanguage('erlang', require('./languages/erlang'));\nhljs.registerLanguage('excel', require('./languages/excel'));\nhljs.registerLanguage('fix', require('./languages/fix'));\nhljs.registerLanguage('flix', require('./languages/flix'));\nhljs.registerLanguage('fortran', require('./languages/fortran'));\nhljs.registerLanguage('fsharp', require('./languages/fsharp'));\nhljs.registerLanguage('gams', require('./languages/gams'));\nhljs.registerLanguage('gauss', require('./languages/gauss'));\nhljs.registerLanguage('gcode', require('./languages/gcode'));\nhljs.registerLanguage('gherkin', require('./languages/gherkin'));\nhljs.registerLanguage('glsl', require('./languages/glsl'));\nhljs.registerLanguage('gml', require('./languages/gml'));\nhljs.registerLanguage('go', require('./languages/go'));\nhljs.registerLanguage('golo', require('./languages/golo'));\nhljs.registerLanguage('gradle', require('./languages/gradle'));\nhljs.registerLanguage('groovy', require('./languages/groovy'));\nhljs.registerLanguage('haml', require('./languages/haml'));\nhljs.registerLanguage('handlebars', require('./languages/handlebars'));\nhljs.registerLanguage('haskell', require('./languages/haskell'));\nhljs.registerLanguage('haxe', require('./languages/haxe'));\nhljs.registerLanguage('hsp', require('./languages/hsp'));\nhljs.registerLanguage('htmlbars', require('./languages/htmlbars'));\nhljs.registerLanguage('http', require('./languages/http'));\nhljs.registerLanguage('hy', require('./languages/hy'));\nhljs.registerLanguage('inform7', require('./languages/inform7'));\nhljs.registerLanguage('ini', require('./languages/ini'));\nhljs.registerLanguage('irpf90', require('./languages/irpf90'));\nhljs.registerLanguage('isbl', require('./languages/isbl'));\nhljs.registerLanguage('java', require('./languages/java'));\nhljs.registerLanguage('javascript', require('./languages/javascript'));\nhljs.registerLanguage('jboss-cli', require('./languages/jboss-cli'));\nhljs.registerLanguage('json', require('./languages/json'));\nhljs.registerLanguage('julia', require('./languages/julia'));\nhljs.registerLanguage('julia-repl', require('./languages/julia-repl'));\nhljs.registerLanguage('kotlin', require('./languages/kotlin'));\nhljs.registerLanguage('lasso', require('./languages/lasso'));\nhljs.registerLanguage('ldif', require('./languages/ldif'));\nhljs.registerLanguage('leaf', require('./languages/leaf'));\nhljs.registerLanguage('less', require('./languages/less'));\nhljs.registerLanguage('lisp', require('./languages/lisp'));\nhljs.registerLanguage('livecodeserver', require('./languages/livecodeserver'));\nhljs.registerLanguage('livescript', require('./languages/livescript'));\nhljs.registerLanguage('llvm', require('./languages/llvm'));\nhljs.registerLanguage('lsl', require('./languages/lsl'));\nhljs.registerLanguage('lua', require('./languages/lua'));\nhljs.registerLanguage('makefile', require('./languages/makefile'));\nhljs.registerLanguage('mathematica', require('./languages/mathematica'));\nhljs.registerLanguage('matlab', require('./languages/matlab'));\nhljs.registerLanguage('maxima', require('./languages/maxima'));\nhljs.registerLanguage('mel', require('./languages/mel'));\nhljs.registerLanguage('mercury', require('./languages/mercury'));\nhljs.registerLanguage('mipsasm', require('./languages/mipsasm'));\nhljs.registerLanguage('mizar', require('./languages/mizar'));\nhljs.registerLanguage('perl', require('./languages/perl'));\nhljs.registerLanguage('mojolicious', require('./languages/mojolicious'));\nhljs.registerLanguage('monkey', require('./languages/monkey'));\nhljs.registerLanguage('moonscript', require('./languages/moonscript'));\nhljs.registerLanguage('n1ql', require('./languages/n1ql'));\nhljs.registerLanguage('nginx', require('./languages/nginx'));\nhljs.registerLanguage('nimrod', require('./languages/nimrod'));\nhljs.registerLanguage('nix', require('./languages/nix'));\nhljs.registerLanguage('nsis', require('./languages/nsis'));\nhljs.registerLanguage('objectivec', require('./languages/objectivec'));\nhljs.registerLanguage('ocaml', require('./languages/ocaml'));\nhljs.registerLanguage('openscad', require('./languages/openscad'));\nhljs.registerLanguage('oxygene', require('./languages/oxygene'));\nhljs.registerLanguage('parser3', require('./languages/parser3'));\nhljs.registerLanguage('pf', require('./languages/pf'));\nhljs.registerLanguage('pgsql', require('./languages/pgsql'));\nhljs.registerLanguage('php', require('./languages/php'));\nhljs.registerLanguage('plaintext', require('./languages/plaintext'));\nhljs.registerLanguage('pony', require('./languages/pony'));\nhljs.registerLanguage('powershell', require('./languages/powershell'));\nhljs.registerLanguage('processing', require('./languages/processing'));\nhljs.registerLanguage('profile', require('./languages/profile'));\nhljs.registerLanguage('prolog', require('./languages/prolog'));\nhljs.registerLanguage('properties', require('./languages/properties'));\nhljs.registerLanguage('protobuf', require('./languages/protobuf'));\nhljs.registerLanguage('puppet', require('./languages/puppet'));\nhljs.registerLanguage('purebasic', require('./languages/purebasic'));\nhljs.registerLanguage('python', require('./languages/python'));\nhljs.registerLanguage('q', require('./languages/q'));\nhljs.registerLanguage('qml', require('./languages/qml'));\nhljs.registerLanguage('r', require('./languages/r'));\nhljs.registerLanguage('reasonml', require('./languages/reasonml'));\nhljs.registerLanguage('rib', require('./languages/rib'));\nhljs.registerLanguage('roboconf', require('./languages/roboconf'));\nhljs.registerLanguage('routeros', require('./languages/routeros'));\nhljs.registerLanguage('rsl', require('./languages/rsl'));\nhljs.registerLanguage('ruleslanguage', require('./languages/ruleslanguage'));\nhljs.registerLanguage('rust', require('./languages/rust'));\nhljs.registerLanguage('sas', require('./languages/sas'));\nhljs.registerLanguage('scala', require('./languages/scala'));\nhljs.registerLanguage('scheme', require('./languages/scheme'));\nhljs.registerLanguage('scilab', require('./languages/scilab'));\nhljs.registerLanguage('scss', require('./languages/scss'));\nhljs.registerLanguage('shell', require('./languages/shell'));\nhljs.registerLanguage('smali', require('./languages/smali'));\nhljs.registerLanguage('smalltalk', require('./languages/smalltalk'));\nhljs.registerLanguage('sml', require('./languages/sml'));\nhljs.registerLanguage('sqf', require('./languages/sqf'));\nhljs.registerLanguage('sql', require('./languages/sql'));\nhljs.registerLanguage('stan', require('./languages/stan'));\nhljs.registerLanguage('stata', require('./languages/stata'));\nhljs.registerLanguage('step21', require('./languages/step21'));\nhljs.registerLanguage('stylus', require('./languages/stylus'));\nhljs.registerLanguage('subunit', require('./languages/subunit'));\nhljs.registerLanguage('swift', require('./languages/swift'));\nhljs.registerLanguage('taggerscript', require('./languages/taggerscript'));\nhljs.registerLanguage('yaml', require('./languages/yaml'));\nhljs.registerLanguage('tap', require('./languages/tap'));\nhljs.registerLanguage('tcl', require('./languages/tcl'));\nhljs.registerLanguage('tex', require('./languages/tex'));\nhljs.registerLanguage('thrift', require('./languages/thrift'));\nhljs.registerLanguage('tp', require('./languages/tp'));\nhljs.registerLanguage('twig', require('./languages/twig'));\nhljs.registerLanguage('typescript', require('./languages/typescript'));\nhljs.registerLanguage('vala', require('./languages/vala'));\nhljs.registerLanguage('vbnet', require('./languages/vbnet'));\nhljs.registerLanguage('vbscript', require('./languages/vbscript'));\nhljs.registerLanguage('vbscript-html', require('./languages/vbscript-html'));\nhljs.registerLanguage('verilog', require('./languages/verilog'));\nhljs.registerLanguage('vhdl', require('./languages/vhdl'));\nhljs.registerLanguage('vim', require('./languages/vim'));\nhljs.registerLanguage('x86asm', require('./languages/x86asm'));\nhljs.registerLanguage('xl', require('./languages/xl'));\nhljs.registerLanguage('xquery', require('./languages/xquery'));\nhljs.registerLanguage('zephir', require('./languages/zephir'));\n\nmodule.exports = hljs;","module.exports = function(hljs){\n\n // общий паттерн для определения идентификаторов\n var UNDERSCORE_IDENT_RE = '[A-Za-zА-Яа-яёЁ_][A-Za-zА-Яа-яёЁ_0-9]+';\n \n // v7 уникальные ключевые слова, отсутствующие в v8 ==> keyword\n var v7_keywords =\n 'далее ';\n\n // v8 ключевые слова ==> keyword\n var v8_keywords =\n 'возврат вызватьисключение выполнить для если и из или иначе иначеесли исключение каждого конецесли ' +\n 'конецпопытки конеццикла не новый перейти перем по пока попытка прервать продолжить тогда цикл экспорт ';\n\n // keyword : ключевые слова\n var KEYWORD = v7_keywords + v8_keywords;\n \n // v7 уникальные директивы, отсутствующие в v8 ==> meta-keyword\n var v7_meta_keywords =\n 'загрузитьизфайла ';\n\n // v8 ключевые слова в инструкциях препроцессора, директивах компиляции, аннотациях ==> meta-keyword\n var v8_meta_keywords =\n 'вебклиент вместо внешнеесоединение клиент конецобласти мобильноеприложениеклиент мобильноеприложениесервер ' +\n 'наклиенте наклиентенасервере наклиентенасерверебезконтекста насервере насерверебезконтекста область перед ' +\n 'после сервер толстыйклиентобычноеприложение толстыйклиентуправляемоеприложение тонкийклиент ';\n\n // meta-keyword : ключевые слова в инструкциях препроцессора, директивах компиляции, аннотациях\n var METAKEYWORD = v7_meta_keywords + v8_meta_keywords;\n\n // v7 системные константы ==> built_in\n var v7_system_constants =\n 'разделительстраниц разделительстрок символтабуляции ';\n \n // v7 уникальные методы глобального контекста, отсутствующие в v8 ==> built_in\n var v7_global_context_methods =\n 'ansitooem oemtoansi ввестивидсубконто ввестиперечисление ввестипериод ввестиплансчетов выбранныйплансчетов ' +\n 'датагод датамесяц датачисло заголовоксистемы значениевстроку значениеизстроки каталогиб каталогпользователя ' +\n 'кодсимв конгода конецпериодаби конецрассчитанногопериодаби конецстандартногоинтервала конквартала конмесяца ' +\n 'коннедели лог лог10 максимальноеколичествосубконто названиеинтерфейса названиенабораправ назначитьвид ' +\n 'назначитьсчет найтиссылки началопериодаби началостандартногоинтервала начгода начквартала начмесяца ' +\n 'начнедели номерднягода номерднянедели номернеделигода обработкаожидания основнойжурналрасчетов ' +\n 'основнойплансчетов основнойязык очиститьокносообщений периодстр получитьвремята получитьдатута ' +\n 'получитьдокументта получитьзначенияотбора получитьпозициюта получитьпустоезначение получитьта ' +\n 'префиксавтонумерации пропись пустоезначение разм разобратьпозициюдокумента рассчитатьрегистрына ' +\n 'рассчитатьрегистрыпо симв создатьобъект статусвозврата стрколичествострок сформироватьпозициюдокумента ' +\n 'счетпокоду текущеевремя типзначения типзначениястр установитьтана установитьтапо фиксшаблон шаблон ';\n \n // v8 методы глобального контекста ==> built_in\n var v8_global_context_methods =\n 'acos asin atan base64значение base64строка cos exp log log10 pow sin sqrt tan xmlзначение xmlстрока ' +\n 'xmlтип xmlтипзнч активноеокно безопасныйрежим безопасныйрежимразделенияданных булево ввестидату ввестизначение ' +\n 'ввестистроку ввестичисло возможностьчтенияxml вопрос восстановитьзначение врег выгрузитьжурналрегистрации ' +\n 'выполнитьобработкуоповещения выполнитьпроверкуправдоступа вычислить год данныеформывзначение дата день деньгода ' +\n 'деньнедели добавитьмесяц заблокироватьданныедляредактирования заблокироватьработупользователя завершитьработусистемы ' +\n 'загрузитьвнешнююкомпоненту закрытьсправку записатьjson записатьxml записатьдатуjson записьжурналарегистрации ' +\n 'заполнитьзначениясвойств запроситьразрешениепользователя запуститьприложение запуститьсистему зафиксироватьтранзакцию ' +\n 'значениевданныеформы значениевстрокувнутр значениевфайл значениезаполнено значениеизстрокивнутр значениеизфайла ' +\n 'изxmlтипа импортмоделиxdto имякомпьютера имяпользователя инициализироватьпредопределенныеданные информацияобошибке ' +\n 'каталогбиблиотекимобильногоустройства каталогвременныхфайлов каталогдокументов каталогпрограммы кодироватьстроку ' +\n 'кодлокализацииинформационнойбазы кодсимвола командасистемы конецгода конецдня конецквартала конецмесяца конецминуты ' +\n 'конецнедели конецчаса конфигурациябазыданныхизмененадинамически конфигурацияизменена копироватьданныеформы ' +\n 'копироватьфайл краткоепредставлениеошибки лев макс местноевремя месяц мин минута монопольныйрежим найти ' +\n 'найтинедопустимыесимволыxml найтиокнопонавигационнойссылке найтипомеченныенаудаление найтипоссылкам найтифайлы ' +\n 'началогода началодня началоквартала началомесяца началоминуты началонедели началочаса начатьзапросразрешенияпользователя ' +\n 'начатьзапускприложения начатькопированиефайла начатьперемещениефайла начатьподключениевнешнейкомпоненты ' +\n 'начатьподключениерасширенияработыскриптографией начатьподключениерасширенияработысфайлами начатьпоискфайлов ' +\n 'начатьполучениекаталогавременныхфайлов начатьполучениекаталогадокументов начатьполучениерабочегокаталогаданныхпользователя ' +\n 'начатьполучениефайлов начатьпомещениефайла начатьпомещениефайлов начатьсозданиедвоичныхданныхизфайла начатьсозданиекаталога ' +\n 'начатьтранзакцию начатьудалениефайлов начатьустановкувнешнейкомпоненты начатьустановкурасширенияработыскриптографией ' +\n 'начатьустановкурасширенияработысфайлами неделягода необходимостьзавершениясоединения номерсеансаинформационнойбазы ' +\n 'номерсоединенияинформационнойбазы нрег нстр обновитьинтерфейс обновитьнумерациюобъектов обновитьповторноиспользуемыезначения ' +\n 'обработкапрерыванияпользователя объединитьфайлы окр описаниеошибки оповестить оповеститьобизменении ' +\n 'отключитьобработчикзапросанастроекклиенталицензирования отключитьобработчикожидания отключитьобработчикоповещения ' +\n 'открытьзначение открытьиндекссправки открытьсодержаниесправки открытьсправку открытьформу открытьформумодально ' +\n 'отменитьтранзакцию очиститьжурналрегистрации очиститьнастройкипользователя очиститьсообщения параметрыдоступа ' +\n 'перейтипонавигационнойссылке переместитьфайл подключитьвнешнююкомпоненту ' +\n 'подключитьобработчикзапросанастроекклиенталицензирования подключитьобработчикожидания подключитьобработчикоповещения ' +\n 'подключитьрасширениеработыскриптографией подключитьрасширениеработысфайлами подробноепредставлениеошибки ' +\n 'показатьвводдаты показатьвводзначения показатьвводстроки показатьвводчисла показатьвопрос показатьзначение ' +\n 'показатьинформациюобошибке показатьнакарте показатьоповещениепользователя показатьпредупреждение полноеимяпользователя ' +\n 'получитьcomобъект получитьxmlтип получитьадреспоместоположению получитьблокировкусеансов получитьвремязавершенияспящегосеанса ' +\n 'получитьвремязасыпанияпассивногосеанса получитьвремяожиданияблокировкиданных получитьданныевыбора ' +\n 'получитьдополнительныйпараметрклиенталицензирования получитьдопустимыекодылокализации получитьдопустимыечасовыепояса ' +\n 'получитьзаголовокклиентскогоприложения получитьзаголовоксистемы получитьзначенияотборажурналарегистрации ' +\n 'получитьидентификаторконфигурации получитьизвременногохранилища получитьимявременногофайла ' +\n 'получитьимяклиенталицензирования получитьинформациюэкрановклиента получитьиспользованиежурналарегистрации ' +\n 'получитьиспользованиесобытияжурналарегистрации получитькраткийзаголовокприложения получитьмакетоформления ' +\n 'получитьмаскувсефайлы получитьмаскувсефайлыклиента получитьмаскувсефайлысервера получитьместоположениепоадресу ' +\n 'получитьминимальнуюдлинупаролейпользователей получитьнавигационнуюссылку получитьнавигационнуюссылкуинформационнойбазы ' +\n 'получитьобновлениеконфигурациибазыданных получитьобновлениепредопределенныхданныхинформационнойбазы получитьобщиймакет ' +\n 'получитьобщуюформу получитьокна получитьоперативнуюотметкувремени получитьотключениебезопасногорежима ' +\n 'получитьпараметрыфункциональныхопцийинтерфейса получитьполноеимяпредопределенногозначения ' +\n 'получитьпредставлениянавигационныхссылок получитьпроверкусложностипаролейпользователей получитьразделительпути ' +\n 'получитьразделительпутиклиента получитьразделительпутисервера получитьсеансыинформационнойбазы ' +\n 'получитьскоростьклиентскогосоединения получитьсоединенияинформационнойбазы получитьсообщенияпользователю ' +\n 'получитьсоответствиеобъектаиформы получитьсоставстандартногоинтерфейсаodata получитьструктурухранениябазыданных ' +\n 'получитьтекущийсеансинформационнойбазы получитьфайл получитьфайлы получитьформу получитьфункциональнуюопцию ' +\n 'получитьфункциональнуюопциюинтерфейса получитьчасовойпоясинформационнойбазы пользователиос поместитьвовременноехранилище ' +\n 'поместитьфайл поместитьфайлы прав праводоступа предопределенноезначение представлениекодалокализации представлениепериода ' +\n 'представлениеправа представлениеприложения представлениесобытияжурналарегистрации представлениечасовогопояса предупреждение ' +\n 'прекратитьработусистемы привилегированныйрежим продолжитьвызов прочитатьjson прочитатьxml прочитатьдатуjson пустаястрока ' +\n 'рабочийкаталогданныхпользователя разблокироватьданныедляредактирования разделитьфайл разорватьсоединениесвнешнимисточникомданных ' +\n 'раскодироватьстроку рольдоступна секунда сигнал символ скопироватьжурналрегистрации смещениелетнеговремени ' +\n 'смещениестандартноговремени соединитьбуферыдвоичныхданных создатькаталог создатьфабрикуxdto сокрл сокрлп сокрп сообщить ' +\n 'состояние сохранитьзначение сохранитьнастройкипользователя сред стрдлина стрзаканчиваетсяна стрзаменить стрнайти стрначинаетсяс ' +\n 'строка строкасоединенияинформационнойбазы стрполучитьстроку стрразделить стрсоединить стрсравнить стрчисловхождений '+\n 'стрчислострок стршаблон текущаядата текущаядатасеанса текущаяуниверсальнаядата текущаяуниверсальнаядатавмиллисекундах ' +\n 'текущийвариантинтерфейсаклиентскогоприложения текущийвариантосновногошрифтаклиентскогоприложения текущийкодлокализации ' +\n 'текущийрежимзапуска текущийязык текущийязыксистемы тип типзнч транзакцияактивна трег удалитьданныеинформационнойбазы ' +\n 'удалитьизвременногохранилища удалитьобъекты удалитьфайлы универсальноевремя установитьбезопасныйрежим ' +\n 'установитьбезопасныйрежимразделенияданных установитьблокировкусеансов установитьвнешнююкомпоненту ' +\n 'установитьвремязавершенияспящегосеанса установитьвремязасыпанияпассивногосеанса установитьвремяожиданияблокировкиданных ' +\n 'установитьзаголовокклиентскогоприложения установитьзаголовоксистемы установитьиспользованиежурналарегистрации ' +\n 'установитьиспользованиесобытияжурналарегистрации установитькраткийзаголовокприложения ' +\n 'установитьминимальнуюдлинупаролейпользователей установитьмонопольныйрежим установитьнастройкиклиенталицензирования ' +\n 'установитьобновлениепредопределенныхданныхинформационнойбазы установитьотключениебезопасногорежима ' +\n 'установитьпараметрыфункциональныхопцийинтерфейса установитьпривилегированныйрежим ' +\n 'установитьпроверкусложностипаролейпользователей установитьрасширениеработыскриптографией ' +\n 'установитьрасширениеработысфайлами установитьсоединениесвнешнимисточникомданных установитьсоответствиеобъектаиформы ' +\n 'установитьсоставстандартногоинтерфейсаodata установитьчасовойпоясинформационнойбазы установитьчасовойпояссеанса ' +\n 'формат цел час часовойпояс часовойпояссеанса число числопрописью этоадресвременногохранилища ';\n\n // v8 свойства глобального контекста ==> built_in\n var v8_global_context_property =\n 'wsссылки библиотекакартинок библиотекамакетовоформлениякомпоновкиданных библиотекастилей бизнеспроцессы ' +\n 'внешниеисточникиданных внешниеобработки внешниеотчеты встроенныепокупки главныйинтерфейс главныйстиль ' +\n 'документы доставляемыеуведомления журналыдокументов задачи информацияобинтернетсоединении использованиерабочейдаты ' +\n 'историяработыпользователя константы критерииотбора метаданные обработки отображениерекламы отправкадоставляемыхуведомлений ' +\n 'отчеты панельзадачос параметрзапуска параметрысеанса перечисления планывидоврасчета планывидовхарактеристик ' +\n 'планыобмена планысчетов полнотекстовыйпоиск пользователиинформационнойбазы последовательности проверкавстроенныхпокупок ' +\n 'рабочаядата расширенияконфигурации регистрыбухгалтерии регистрынакопления регистрырасчета регистрысведений ' +\n 'регламентныезадания сериализаторxdto справочники средствагеопозиционирования средствакриптографии средствамультимедиа ' +\n 'средстваотображениярекламы средствапочты средствателефонии фабрикаxdto файловыепотоки фоновыезадания хранилищанастроек ' +\n 'хранилищевариантовотчетов хранилищенастроекданныхформ хранилищеобщихнастроек хранилищепользовательскихнастроекдинамическихсписков ' +\n 'хранилищепользовательскихнастроекотчетов хранилищесистемныхнастроек ';\n\n // built_in : встроенные или библиотечные объекты (константы, классы, функции)\n var BUILTIN =\n v7_system_constants +\n v7_global_context_methods + v8_global_context_methods +\n v8_global_context_property;\n \n // v8 системные наборы значений ==> class\n var v8_system_sets_of_values =\n 'webцвета windowsцвета windowsшрифты библиотекакартинок рамкистиля символы цветастиля шрифтыстиля ';\n\n // v8 системные перечисления - интерфейсные ==> class\n var v8_system_enums_interface =\n 'автоматическоесохранениеданныхформывнастройках автонумерациявформе автораздвижениесерий ' +\n 'анимациядиаграммы вариантвыравниванияэлементовизаголовков вариантуправлениявысотойтаблицы ' +\n 'вертикальнаяпрокруткаформы вертикальноеположение вертикальноеположениеэлемента видгруппыформы ' +\n 'виддекорацииформы виддополненияэлементаформы видизмененияданных видкнопкиформы видпереключателя ' +\n 'видподписейкдиаграмме видполяформы видфлажка влияниеразмеранапузырекдиаграммы горизонтальноеположение ' +\n 'горизонтальноеположениеэлемента группировкаколонок группировкаподчиненныхэлементовформы ' +\n 'группыиэлементы действиеперетаскивания дополнительныйрежимотображения допустимыедействияперетаскивания ' +\n 'интервалмеждуэлементамиформы использованиевывода использованиеполосыпрокрутки ' +\n 'используемоезначениеточкибиржевойдиаграммы историявыборапривводе источникзначенийоситочекдиаграммы ' +\n 'источникзначенияразмерапузырькадиаграммы категориягруппыкоманд максимумсерий начальноеотображениедерева ' +\n 'начальноеотображениесписка обновлениетекстаредактирования ориентациядендрограммы ориентациядиаграммы ' +\n 'ориентацияметокдиаграммы ориентацияметоксводнойдиаграммы ориентацияэлементаформы отображениевдиаграмме ' +\n 'отображениевлегендедиаграммы отображениегруппыкнопок отображениезаголовкашкалыдиаграммы ' +\n 'отображениезначенийсводнойдиаграммы отображениезначенияизмерительнойдиаграммы ' +\n 'отображениеинтерваладиаграммыганта отображениекнопки отображениекнопкивыбора отображениеобсужденийформы ' +\n 'отображениеобычнойгруппы отображениеотрицательныхзначенийпузырьковойдиаграммы отображениепанелипоиска ' +\n 'отображениеподсказки отображениепредупрежденияприредактировании отображениеразметкиполосырегулирования ' +\n 'отображениестраницформы отображениетаблицы отображениетекстазначениядиаграммыганта ' +\n 'отображениеуправленияобычнойгруппы отображениефигурыкнопки палитрацветовдиаграммы поведениеобычнойгруппы ' +\n 'поддержкамасштабадендрограммы поддержкамасштабадиаграммыганта поддержкамасштабасводнойдиаграммы ' +\n 'поисквтаблицепривводе положениезаголовкаэлементаформы положениекартинкикнопкиформы ' +\n 'положениекартинкиэлементаграфическойсхемы положениекоманднойпанелиформы положениекоманднойпанелиэлементаформы ' +\n 'положениеопорнойточкиотрисовки положениеподписейкдиаграмме положениеподписейшкалызначенийизмерительнойдиаграммы ' +\n 'положениесостоянияпросмотра положениестрокипоиска положениетекстасоединительнойлинии положениеуправленияпоиском ' +\n 'положениешкалывремени порядокотображенияточекгоризонтальнойгистограммы порядоксерийвлегендедиаграммы ' +\n 'размеркартинки расположениезаголовкашкалыдиаграммы растягиваниеповертикалидиаграммыганта ' +\n 'режимавтоотображениясостояния режимвводастроктаблицы режимвыборанезаполненного режимвыделениядаты ' +\n 'режимвыделениястрокитаблицы режимвыделениятаблицы режимизмененияразмера режимизменениясвязанногозначения ' +\n 'режимиспользованиядиалогапечати режимиспользованияпараметракоманды режиммасштабированияпросмотра ' +\n 'режимосновногоокнаклиентскогоприложения режимоткрытияокнаформы режимотображениявыделения ' +\n 'режимотображениягеографическойсхемы режимотображениязначенийсерии режимотрисовкисеткиграфическойсхемы ' +\n 'режимполупрозрачностидиаграммы режимпробеловдиаграммы режимразмещениянастранице режимредактированияколонки ' +\n 'режимсглаживаниядиаграммы режимсглаживанияиндикатора режимсписказадач сквозноевыравнивание ' +\n 'сохранениеданныхформывнастройках способзаполнениятекстазаголовкашкалыдиаграммы ' +\n 'способопределенияограничивающегозначениядиаграммы стандартнаягруппакоманд стандартноеоформление ' +\n 'статусоповещенияпользователя стильстрелки типаппроксимациилиниитрендадиаграммы типдиаграммы ' +\n 'типединицышкалывремени типимпортасерийслоягеографическойсхемы типлиниигеографическойсхемы типлиниидиаграммы ' +\n 'типмаркерагеографическойсхемы типмаркерадиаграммы типобластиоформления ' +\n 'типорганизацииисточникаданныхгеографическойсхемы типотображениясериислоягеографическойсхемы ' +\n 'типотображенияточечногообъектагеографическойсхемы типотображенияшкалыэлементалегендыгеографическойсхемы ' +\n 'типпоискаобъектовгеографическойсхемы типпроекциигеографическойсхемы типразмещенияизмерений ' +\n 'типразмещенияреквизитовизмерений типрамкиэлементауправления типсводнойдиаграммы ' +\n 'типсвязидиаграммыганта типсоединениязначенийпосериямдиаграммы типсоединенияточекдиаграммы ' +\n 'типсоединительнойлинии типстороныэлементаграфическойсхемы типформыотчета типшкалырадарнойдиаграммы ' +\n 'факторлиниитрендадиаграммы фигуракнопки фигурыграфическойсхемы фиксациявтаблице форматдняшкалывремени ' +\n 'форматкартинки ширинаподчиненныхэлементовформы ';\n\n // v8 системные перечисления - свойства прикладных объектов ==> class\n var v8_system_enums_objects_properties =\n 'виддвижениябухгалтерии виддвижениянакопления видпериодарегистрарасчета видсчета видточкимаршрутабизнеспроцесса ' +\n 'использованиеагрегатарегистранакопления использованиегруппиэлементов использованиережимапроведения ' +\n 'использованиесреза периодичностьагрегатарегистранакопления режимавтовремя режимзаписидокумента режимпроведениядокумента ';\n\n // v8 системные перечисления - планы обмена ==> class\n var v8_system_enums_exchange_plans =\n 'авторегистрацияизменений допустимыйномерсообщения отправкаэлементаданных получениеэлементаданных ';\n\n // v8 системные перечисления - табличный документ ==> class\n var v8_system_enums_tabular_document =\n 'использованиерасшифровкитабличногодокумента ориентациястраницы положениеитоговколоноксводнойтаблицы ' +\n 'положениеитоговстроксводнойтаблицы положениетекстаотносительнокартинки расположениезаголовкагруппировкитабличногодокумента ' +\n 'способчтениязначенийтабличногодокумента типдвустороннейпечати типзаполненияобластитабличногодокумента ' +\n 'типкурсоровтабличногодокумента типлиниирисункатабличногодокумента типлинииячейкитабличногодокумента ' +\n 'типнаправленияпереходатабличногодокумента типотображениявыделениятабличногодокумента типотображениялинийсводнойтаблицы ' +\n 'типразмещениятекстатабличногодокумента типрисункатабличногодокумента типсмещениятабличногодокумента ' +\n 'типузоратабличногодокумента типфайлатабличногодокумента точностьпечати чередованиерасположениястраниц ';\n\n // v8 системные перечисления - планировщик ==> class\n var v8_system_enums_sheduler =\n 'отображениевремениэлементовпланировщика ';\n\n // v8 системные перечисления - форматированный документ ==> class\n var v8_system_enums_formatted_document =\n 'типфайлаформатированногодокумента ';\n\n // v8 системные перечисления - запрос ==> class\n var v8_system_enums_query =\n 'обходрезультатазапроса типзаписизапроса ';\n\n // v8 системные перечисления - построитель отчета ==> class\n var v8_system_enums_report_builder =\n 'видзаполнениярасшифровкипостроителяотчета типдобавленияпредставлений типизмеренияпостроителяотчета типразмещенияитогов ';\n\n // v8 системные перечисления - работа с файлами ==> class\n var v8_system_enums_files =\n 'доступкфайлу режимдиалогавыборафайла режимоткрытияфайла ';\n\n // v8 системные перечисления - построитель запроса ==> class\n var v8_system_enums_query_builder =\n 'типизмеренияпостроителязапроса ';\n\n // v8 системные перечисления - анализ данных ==> class\n var v8_system_enums_data_analysis =\n 'видданныханализа методкластеризации типединицыинтервалавременианализаданных типзаполнениятаблицырезультатаанализаданных ' +\n 'типиспользованиячисловыхзначенийанализаданных типисточникаданныхпоискаассоциаций типколонкианализаданныхдереворешений ' +\n 'типколонкианализаданныхкластеризация типколонкианализаданныхобщаястатистика типколонкианализаданныхпоискассоциаций ' +\n 'типколонкианализаданныхпоискпоследовательностей типколонкимоделипрогноза типмерырасстоянияанализаданных ' +\n 'типотсеченияправилассоциации типполяанализаданных типстандартизациианализаданных типупорядочиванияправилассоциациианализаданных ' +\n 'типупорядочиванияшаблоновпоследовательностейанализаданных типупрощениядереварешений ';\n\n // v8 системные перечисления - xml, json, xs, dom, xdto, web-сервисы ==> class\n var v8_system_enums_xml_json_xs_dom_xdto_ws =\n 'wsнаправлениепараметра вариантxpathxs вариантзаписидатыjson вариантпростоготипаxs видгруппымоделиxs видфасетаxdto ' +\n 'действиепостроителяdom завершенностьпростоготипаxs завершенностьсоставноготипаxs завершенностьсхемыxs запрещенныеподстановкиxs ' +\n 'исключениягруппподстановкиxs категорияиспользованияатрибутаxs категорияограниченияидентичностиxs категорияограниченияпространствименxs ' +\n 'методнаследованияxs модельсодержимогоxs назначениетипаxml недопустимыеподстановкиxs обработкапробельныхсимволовxs обработкасодержимогоxs ' +\n 'ограничениезначенияxs параметрыотбораузловdom переносстрокjson позициявдокументеdom пробельныесимволыxml типатрибутаxml типзначенияjson ' +\n 'типканоническогоxml типкомпонентыxs типпроверкиxml типрезультатаdomxpath типузлаdom типузлаxml формаxml формапредставленияxs ' +\n 'форматдатыjson экранированиесимволовjson ';\n\n // v8 системные перечисления - система компоновки данных ==> class\n var v8_system_enums_data_composition_system =\n 'видсравнениякомпоновкиданных действиеобработкирасшифровкикомпоновкиданных направлениесортировкикомпоновкиданных ' +\n 'расположениевложенныхэлементоврезультатакомпоновкиданных расположениеитоговкомпоновкиданных расположениегруппировкикомпоновкиданных ' +\n 'расположениеполейгруппировкикомпоновкиданных расположениеполякомпоновкиданных расположениереквизитовкомпоновкиданных ' +\n 'расположениересурсовкомпоновкиданных типбухгалтерскогоостаткакомпоновкиданных типвыводатекстакомпоновкиданных ' +\n 'типгруппировкикомпоновкиданных типгруппыэлементовотборакомпоновкиданных типдополненияпериодакомпоновкиданных ' +\n 'типзаголовкаполейкомпоновкиданных типмакетагруппировкикомпоновкиданных типмакетаобластикомпоновкиданных типостаткакомпоновкиданных ' +\n 'типпериодакомпоновкиданных типразмещениятекстакомпоновкиданных типсвязинаборовданныхкомпоновкиданных типэлементарезультатакомпоновкиданных ' +\n 'расположениелегендыдиаграммыкомпоновкиданных типпримененияотборакомпоновкиданных режимотображенияэлементанастройкикомпоновкиданных ' +\n 'режимотображениянастроеккомпоновкиданных состояниеэлементанастройкикомпоновкиданных способвосстановлениянастроеккомпоновкиданных ' +\n 'режимкомпоновкирезультата использованиепараметракомпоновкиданных автопозицияресурсовкомпоновкиданных '+\n 'вариантиспользованиягруппировкикомпоновкиданных расположениересурсоввдиаграммекомпоновкиданных фиксациякомпоновкиданных ' +\n 'использованиеусловногооформлениякомпоновкиданных ';\n\n // v8 системные перечисления - почта ==> class\n var v8_system_enums_email =\n 'важностьинтернетпочтовогосообщения обработкатекстаинтернетпочтовогосообщения способкодированияинтернетпочтовоговложения ' +\n 'способкодированиянеasciiсимволовинтернетпочтовогосообщения типтекстапочтовогосообщения протоколинтернетпочты ' +\n 'статусразборапочтовогосообщения ';\n\n // v8 системные перечисления - журнал регистрации ==> class\n var v8_system_enums_logbook =\n 'режимтранзакциизаписижурналарегистрации статустранзакциизаписижурналарегистрации уровеньжурналарегистрации ';\n\n // v8 системные перечисления - криптография ==> class\n var v8_system_enums_cryptography =\n 'расположениехранилищасертификатовкриптографии режимвключениясертификатовкриптографии режимпроверкисертификатакриптографии ' +\n 'типхранилищасертификатовкриптографии ';\n\n // v8 системные перечисления - ZIP ==> class\n var v8_system_enums_zip =\n 'кодировкаименфайловвzipфайле методсжатияzip методшифрованияzip режимвосстановленияпутейфайловzip режимобработкиподкаталоговzip ' +\n 'режимсохраненияпутейzip уровеньсжатияzip ';\n\n // v8 системные перечисления - \n // Блокировка данных, Фоновые задания, Автоматизированное тестирование,\n // Доставляемые уведомления, Встроенные покупки, Интернет, Работа с двоичными данными ==> class\n var v8_system_enums_other =\n 'звуковоеоповещение направлениепереходакстроке позициявпотоке порядокбайтов режимблокировкиданных режимуправленияблокировкойданных ' +\n 'сервисвстроенныхпокупок состояниефоновогозадания типподписчикадоставляемыхуведомлений уровеньиспользованиязащищенногосоединенияftp ';\n\n // v8 системные перечисления - схема запроса ==> class\n var v8_system_enums_request_schema =\n 'направлениепорядкасхемызапроса типдополненияпериодамисхемызапроса типконтрольнойточкисхемызапроса типобъединениясхемызапроса ' +\n 'типпараметрадоступнойтаблицысхемызапроса типсоединениясхемызапроса ';\n\n // v8 системные перечисления - свойства объектов метаданных ==> class\n var v8_system_enums_properties_of_metadata_objects =\n 'httpметод автоиспользованиеобщегореквизита автопрефиксномеразадачи вариантвстроенногоязыка видиерархии видрегистранакопления ' +\n 'видтаблицывнешнегоисточникаданных записьдвиженийприпроведении заполнениепоследовательностей индексирование ' +\n 'использованиебазыпланавидоврасчета использованиебыстроговыбора использованиеобщегореквизита использованиеподчинения ' +\n 'использованиеполнотекстовогопоиска использованиеразделяемыхданныхобщегореквизита использованиереквизита ' +\n 'назначениеиспользованияприложения назначениерасширенияконфигурации направлениепередачи обновлениепредопределенныхданных ' +\n 'оперативноепроведение основноепредставлениевидарасчета основноепредставлениевидахарактеристики основноепредставлениезадачи ' +\n 'основноепредставлениепланаобмена основноепредставлениесправочника основноепредставлениесчета перемещениеграницыприпроведении ' +\n 'периодичностьномерабизнеспроцесса периодичностьномерадокумента периодичностьрегистрарасчета периодичностьрегистрасведений ' +\n 'повторноеиспользованиевозвращаемыхзначений полнотекстовыйпоискпривводепостроке принадлежностьобъекта проведение ' +\n 'разделениеаутентификацииобщегореквизита разделениеданныхобщегореквизита разделениерасширенийконфигурацииобщегореквизита '+\n 'режимавтонумерацииобъектов режимзаписирегистра режимиспользованиямодальности ' +\n 'режимиспользованиясинхронныхвызововрасширенийплатформыивнешнихкомпонент режимповторногоиспользованиясеансов ' +\n 'режимполученияданныхвыборапривводепостроке режимсовместимости режимсовместимостиинтерфейса ' +\n 'режимуправленияблокировкойданныхпоумолчанию сериикодовпланавидовхарактеристик сериикодовпланасчетов ' +\n 'сериикодовсправочника созданиепривводе способвыбора способпоискастрокипривводепостроке способредактирования ' +\n 'типданныхтаблицывнешнегоисточникаданных типкодапланавидоврасчета типкодасправочника типмакета типномерабизнеспроцесса ' +\n 'типномерадокумента типномеразадачи типформы удалениедвижений ';\n\n // v8 системные перечисления - разные ==> class\n var v8_system_enums_differents =\n 'важностьпроблемыприменениярасширенияконфигурации вариантинтерфейсаклиентскогоприложения вариантмасштабаформклиентскогоприложения ' +\n 'вариантосновногошрифтаклиентскогоприложения вариантстандартногопериода вариантстандартнойдатыначала видграницы видкартинки ' +\n 'видотображенияполнотекстовогопоиска видрамки видсравнения видцвета видчисловогозначения видшрифта допустимаядлина допустимыйзнак ' +\n 'использованиеbyteordermark использованиеметаданныхполнотекстовогопоиска источникрасширенийконфигурации клавиша кодвозвратадиалога ' +\n 'кодировкаxbase кодировкатекста направлениепоиска направлениесортировки обновлениепредопределенныхданных обновлениеприизмененииданных ' +\n 'отображениепанелиразделов проверказаполнения режимдиалогавопрос режимзапускаклиентскогоприложения режимокругления режимоткрытияформприложения ' +\n 'режимполнотекстовогопоиска скоростьклиентскогосоединения состояниевнешнегоисточникаданных состояниеобновленияконфигурациибазыданных ' +\n 'способвыборасертификатаwindows способкодированиястроки статуссообщения типвнешнейкомпоненты типплатформы типповеденияклавишиenter ' +\n 'типэлементаинформацииовыполненииобновленияконфигурациибазыданных уровеньизоляциитранзакций хешфункция частидаты';\n\n // class: встроенные наборы значений, системные перечисления (содержат дочерние значения, обращения к которым через разыменование)\n var CLASS =\n v8_system_sets_of_values +\n v8_system_enums_interface +\n v8_system_enums_objects_properties +\n v8_system_enums_exchange_plans +\n v8_system_enums_tabular_document +\n v8_system_enums_sheduler +\n v8_system_enums_formatted_document +\n v8_system_enums_query +\n v8_system_enums_report_builder +\n v8_system_enums_files +\n v8_system_enums_query_builder +\n v8_system_enums_data_analysis +\n v8_system_enums_xml_json_xs_dom_xdto_ws +\n v8_system_enums_data_composition_system +\n v8_system_enums_email +\n v8_system_enums_logbook +\n v8_system_enums_cryptography +\n v8_system_enums_zip +\n v8_system_enums_other +\n v8_system_enums_request_schema +\n v8_system_enums_properties_of_metadata_objects +\n v8_system_enums_differents;\n\n // v8 общие объекты (у объектов есть конструктор, экземпляры создаются методом НОВЫЙ) ==> type\n var v8_shared_object =\n 'comобъект ftpсоединение httpзапрос httpсервисответ httpсоединение wsопределения wsпрокси xbase анализданных аннотацияxs ' +\n 'блокировкаданных буфердвоичныхданных включениеxs выражениекомпоновкиданных генераторслучайныхчисел географическаясхема ' +\n 'географическиекоординаты графическаясхема группамоделиxs данныерасшифровкикомпоновкиданных двоичныеданные дендрограмма ' +\n 'диаграмма диаграммаганта диалогвыборафайла диалогвыборацвета диалогвыборашрифта диалограсписаниярегламентногозадания ' +\n 'диалогредактированиястандартногопериода диапазон документdom документhtml документацияxs доставляемоеуведомление ' +\n 'записьdom записьfastinfoset записьhtml записьjson записьxml записьzipфайла записьданных записьтекста записьузловdom ' +\n 'запрос защищенноесоединениеopenssl значенияполейрасшифровкикомпоновкиданных извлечениетекста импортxs интернетпочта ' +\n 'интернетпочтовоесообщение интернетпочтовыйпрофиль интернетпрокси интернетсоединение информациядляприложенияxs ' +\n 'использованиеатрибутаxs использованиесобытияжурналарегистрации источникдоступныхнастроеккомпоновкиданных ' +\n 'итераторузловdom картинка квалификаторыдаты квалификаторыдвоичныхданных квалификаторыстроки квалификаторычисла ' +\n 'компоновщикмакетакомпоновкиданных компоновщикнастроеккомпоновкиданных конструктормакетаоформлениякомпоновкиданных ' +\n 'конструкторнастроеккомпоновкиданных конструкторформатнойстроки линия макеткомпоновкиданных макетобластикомпоновкиданных ' +\n 'макетоформлениякомпоновкиданных маскаxs менеджеркриптографии наборсхемxml настройкикомпоновкиданных настройкисериализацииjson ' +\n 'обработкакартинок обработкарасшифровкикомпоновкиданных обходдереваdom объявлениеатрибутаxs объявлениенотацииxs ' +\n 'объявлениеэлементаxs описаниеиспользованиясобытиядоступжурналарегистрации ' +\n 'описаниеиспользованиясобытияотказвдоступежурналарегистрации описаниеобработкирасшифровкикомпоновкиданных ' +\n 'описаниепередаваемогофайла описаниетипов определениегруппыатрибутовxs определениегруппымоделиxs ' +\n 'определениеограниченияидентичностиxs определениепростоготипаxs определениесоставноготипаxs определениетипадокументаdom ' +\n 'определенияxpathxs отборкомпоновкиданных пакетотображаемыхдокументов параметрвыбора параметркомпоновкиданных ' +\n 'параметрызаписиjson параметрызаписиxml параметрычтенияxml переопределениеxs планировщик полеанализаданных ' +\n 'полекомпоновкиданных построительdom построительзапроса построительотчета построительотчетаанализаданных ' +\n 'построительсхемxml поток потоквпамяти почта почтовоесообщение преобразованиеxsl преобразованиекканоническомуxml ' +\n 'процессорвыводарезультатакомпоновкиданныхвколлекциюзначений процессорвыводарезультатакомпоновкиданныхвтабличныйдокумент ' +\n 'процессоркомпоновкиданных разыменовательпространствименdom рамка расписаниерегламентногозадания расширенноеимяxml ' +\n 'результатчтенияданных своднаядиаграмма связьпараметравыбора связьпотипу связьпотипукомпоновкиданных сериализаторxdto ' +\n 'сертификатклиентаwindows сертификатклиентафайл сертификаткриптографии сертификатыудостоверяющихцентровwindows ' +\n 'сертификатыудостоверяющихцентровфайл сжатиеданных системнаяинформация сообщениепользователю сочетаниеклавиш ' +\n 'сравнениезначений стандартнаядатаначала стандартныйпериод схемаxml схемакомпоновкиданных табличныйдокумент ' +\n 'текстовыйдокумент тестируемоеприложение типданныхxml уникальныйидентификатор фабрикаxdto файл файловыйпоток ' +\n 'фасетдлиныxs фасетколичестваразрядовдробнойчастиxs фасетмаксимальноговключающегозначенияxs ' +\n 'фасетмаксимальногоисключающегозначенияxs фасетмаксимальнойдлиныxs фасетминимальноговключающегозначенияxs ' +\n 'фасетминимальногоисключающегозначенияxs фасетминимальнойдлиныxs фасетобразцаxs фасетобщегоколичестваразрядовxs ' +\n 'фасетперечисленияxs фасетпробельныхсимволовxs фильтрузловdom форматированнаястрока форматированныйдокумент ' +\n 'фрагментxs хешированиеданных хранилищезначения цвет чтениеfastinfoset чтениеhtml чтениеjson чтениеxml чтениеzipфайла ' +\n 'чтениеданных чтениетекста чтениеузловdom шрифт элементрезультатакомпоновкиданных ';\n\n // v8 универсальные коллекции значений ==> type\n var v8_universal_collection =\n 'comsafearray деревозначений массив соответствие списокзначений структура таблицазначений фиксированнаяструктура ' +\n 'фиксированноесоответствие фиксированныймассив ';\n\n // type : встроенные типы\n var TYPE =\n v8_shared_object +\n v8_universal_collection;\n\n // literal : примитивные типы\n var LITERAL = 'null истина ложь неопределено';\n \n // number : числа\n var NUMBERS = hljs.inherit(hljs.NUMBER_MODE);\n\n // string : строки\n var STRINGS = {\n className: 'string',\n begin: '\"|\\\\|', end: '\"|$',\n contains: [{begin: '\"\"'}]\n };\n\n // number : даты\n var DATE = {\n begin: \"'\", end: \"'\", excludeBegin: true, excludeEnd: true,\n contains: [\n {\n className: 'number',\n begin: '\\\\d{4}([\\\\.\\\\\\\\/:-]?\\\\d{2}){0,5}'\n }\n ]\n };\n \n // comment : комментарии\n var COMMENTS = hljs.inherit(hljs.C_LINE_COMMENT_MODE);\n \n // meta : инструкции препроцессора, директивы компиляции\n var META = {\n className: 'meta',\n lexemes: UNDERSCORE_IDENT_RE,\n begin: '#|&', end: '$',\n keywords: {'meta-keyword': KEYWORD + METAKEYWORD},\n contains: [\n COMMENTS\n ]\n };\n \n // symbol : метка goto\n var SYMBOL = {\n className: 'symbol',\n begin: '~', end: ';|:', excludeEnd: true\n }; \n \n // function : объявление процедур и функций\n var FUNCTION = {\n className: 'function',\n lexemes: UNDERSCORE_IDENT_RE,\n variants: [\n {begin: 'процедура|функция', end: '\\\\)', keywords: 'процедура функция'},\n {begin: 'конецпроцедуры|конецфункции', keywords: 'конецпроцедуры конецфункции'}\n ],\n contains: [\n {\n begin: '\\\\(', end: '\\\\)', endsParent : true,\n contains: [\n {\n className: 'params',\n lexemes: UNDERSCORE_IDENT_RE,\n begin: UNDERSCORE_IDENT_RE, end: ',', excludeEnd: true, endsWithParent: true,\n keywords: {\n keyword: 'знач',\n literal: LITERAL\n },\n contains: [\n NUMBERS,\n STRINGS,\n DATE\n ]\n },\n COMMENTS\n ]\n },\n hljs.inherit(hljs.TITLE_MODE, {begin: UNDERSCORE_IDENT_RE})\n ]\n };\n\n return {\n case_insensitive: true,\n lexemes: UNDERSCORE_IDENT_RE,\n keywords: {\n keyword: KEYWORD,\n built_in: BUILTIN,\n class: CLASS,\n type: TYPE,\n literal: LITERAL\n },\n contains: [\n META,\n FUNCTION,\n COMMENTS,\n SYMBOL,\n NUMBERS,\n STRINGS,\n DATE\n ] \n }\n};","module.exports = function(hljs) {\n var regexes = {\n ruleDeclaration: \"^[a-zA-Z][a-zA-Z0-9-]*\",\n unexpectedChars: \"[!@#$^&',?+~`|:]\"\n };\n\n var keywords = [\n \"ALPHA\",\n \"BIT\",\n \"CHAR\",\n \"CR\",\n \"CRLF\",\n \"CTL\",\n \"DIGIT\",\n \"DQUOTE\",\n \"HEXDIG\",\n \"HTAB\",\n \"LF\",\n \"LWSP\",\n \"OCTET\",\n \"SP\",\n \"VCHAR\",\n \"WSP\"\n ];\n\n var commentMode = hljs.COMMENT(\";\", \"$\");\n\n var terminalBinaryMode = {\n className: \"symbol\",\n begin: /%b[0-1]+(-[0-1]+|(\\.[0-1]+)+){0,1}/\n };\n\n var terminalDecimalMode = {\n className: \"symbol\",\n begin: /%d[0-9]+(-[0-9]+|(\\.[0-9]+)+){0,1}/\n };\n\n var terminalHexadecimalMode = {\n className: \"symbol\",\n begin: /%x[0-9A-F]+(-[0-9A-F]+|(\\.[0-9A-F]+)+){0,1}/,\n };\n\n var caseSensitivityIndicatorMode = {\n className: \"symbol\",\n begin: /%[si]/\n };\n\n var ruleDeclarationMode = {\n begin: regexes.ruleDeclaration + '\\\\s*=',\n returnBegin: true,\n end: /=/,\n relevance: 0,\n contains: [{className: \"attribute\", begin: regexes.ruleDeclaration}]\n };\n\n return {\n illegal: regexes.unexpectedChars,\n keywords: keywords.join(\" \"),\n contains: [\n ruleDeclarationMode,\n commentMode,\n terminalBinaryMode,\n terminalDecimalMode,\n terminalHexadecimalMode,\n caseSensitivityIndicatorMode,\n hljs.QUOTE_STRING_MODE,\n hljs.NUMBER_MODE\n ]\n };\n};","module.exports = function(hljs) {\n return {\n contains: [\n // IP\n {\n className: 'number',\n begin: '\\\\b\\\\d{1,3}\\\\.\\\\d{1,3}\\\\.\\\\d{1,3}\\\\.\\\\d{1,3}(:\\\\d{1,5})?\\\\b'\n },\n // Other numbers\n {\n className: 'number',\n begin: '\\\\b\\\\d+\\\\b',\n relevance: 0\n },\n // Requests\n {\n className: 'string',\n begin: '\"(GET|POST|HEAD|PUT|DELETE|CONNECT|OPTIONS|PATCH|TRACE)', end: '\"',\n keywords: 'GET POST HEAD PUT DELETE CONNECT OPTIONS PATCH TRACE',\n illegal: '\\\\n',\n relevance: 10\n },\n // Dates\n {\n className: 'string',\n begin: /\\[/, end: /\\]/,\n illegal: '\\\\n'\n },\n // Strings\n {\n className: 'string',\n begin: '\"', end: '\"',\n illegal: '\\\\n'\n }\n ]\n };\n};","module.exports = function(hljs) {\n var IDENT_RE = '[a-zA-Z_$][a-zA-Z0-9_$]*';\n var IDENT_FUNC_RETURN_TYPE_RE = '([*]|[a-zA-Z_$][a-zA-Z0-9_$]*)';\n\n var AS3_REST_ARG_MODE = {\n className: 'rest_arg',\n begin: '[.]{3}', end: IDENT_RE,\n relevance: 10\n };\n\n return {\n aliases: ['as'],\n keywords: {\n keyword: 'as break case catch class const continue default delete do dynamic each ' +\n 'else extends final finally for function get if implements import in include ' +\n 'instanceof interface internal is namespace native new override package private ' +\n 'protected public return set static super switch this throw try typeof use var void ' +\n 'while with',\n literal: 'true false null undefined'\n },\n contains: [\n hljs.APOS_STRING_MODE,\n hljs.QUOTE_STRING_MODE,\n hljs.C_LINE_COMMENT_MODE,\n hljs.C_BLOCK_COMMENT_MODE,\n hljs.C_NUMBER_MODE,\n {\n className: 'class',\n beginKeywords: 'package', end: '{',\n contains: [hljs.TITLE_MODE]\n },\n {\n className: 'class',\n beginKeywords: 'class interface', end: '{', excludeEnd: true,\n contains: [\n {\n beginKeywords: 'extends implements'\n },\n hljs.TITLE_MODE\n ]\n },\n {\n className: 'meta',\n beginKeywords: 'import include', end: ';',\n keywords: {'meta-keyword': 'import include'}\n },\n {\n className: 'function',\n beginKeywords: 'function', end: '[{;]', excludeEnd: true,\n illegal: '\\\\S',\n contains: [\n hljs.TITLE_MODE,\n {\n className: 'params',\n begin: '\\\\(', end: '\\\\)',\n contains: [\n hljs.APOS_STRING_MODE,\n hljs.QUOTE_STRING_MODE,\n hljs.C_LINE_COMMENT_MODE,\n hljs.C_BLOCK_COMMENT_MODE,\n AS3_REST_ARG_MODE\n ]\n },\n {\n begin: ':\\\\s*' + IDENT_FUNC_RETURN_TYPE_RE\n }\n ]\n },\n hljs.METHOD_GUARD\n ],\n illegal: /#/\n };\n};","module.exports = // We try to support full Ada2012\n//\n// We highlight all appearances of types, keywords, literals (string, char, number, bool)\n// and titles (user defined function/procedure/package)\n// CSS classes are set accordingly\n//\n// Languages causing problems for language detection:\n// xml (broken by Foo : Bar type), elm (broken by Foo : Bar type), vbscript-html (broken by body keyword)\n// sql (ada default.txt has a lot of sql keywords)\n\nfunction(hljs) {\n // Regular expression for Ada numeric literals.\n // stolen form the VHDL highlighter\n\n // Decimal literal:\n var INTEGER_RE = '\\\\d(_|\\\\d)*';\n var EXPONENT_RE = '[eE][-+]?' + INTEGER_RE;\n var DECIMAL_LITERAL_RE = INTEGER_RE + '(\\\\.' + INTEGER_RE + ')?' + '(' + EXPONENT_RE + ')?';\n\n // Based literal:\n var BASED_INTEGER_RE = '\\\\w+';\n var BASED_LITERAL_RE = INTEGER_RE + '#' + BASED_INTEGER_RE + '(\\\\.' + BASED_INTEGER_RE + ')?' + '#' + '(' + EXPONENT_RE + ')?';\n\n var NUMBER_RE = '\\\\b(' + BASED_LITERAL_RE + '|' + DECIMAL_LITERAL_RE + ')';\n\n // Identifier regex\n var ID_REGEX = '[A-Za-z](_?[A-Za-z0-9.])*';\n\n // bad chars, only allowed in literals\n var BAD_CHARS = '[]{}%#\\'\\\"'\n\n // Ada doesn't have block comments, only line comments\n var COMMENTS = hljs.COMMENT('--', '$');\n\n // variable declarations of the form\n // Foo : Bar := Baz;\n // where only Bar will be highlighted\n var VAR_DECLS = {\n // TODO: These spaces are not required by the Ada syntax\n // however, I have yet to see handwritten Ada code where\n // someone does not put spaces around :\n begin: '\\\\s+:\\\\s+', end: '\\\\s*(:=|;|\\\\)|=>|$)',\n // endsWithParent: true,\n // returnBegin: true,\n illegal: BAD_CHARS,\n contains: [\n {\n // workaround to avoid highlighting\n // named loops and declare blocks\n beginKeywords: 'loop for declare others',\n endsParent: true,\n },\n {\n // properly highlight all modifiers\n className: 'keyword',\n beginKeywords: 'not null constant access function procedure in out aliased exception'\n },\n {\n className: 'type',\n begin: ID_REGEX,\n endsParent: true,\n relevance: 0,\n }\n ]\n };\n\n return {\n case_insensitive: true,\n keywords: {\n keyword:\n 'abort else new return abs elsif not reverse abstract end ' +\n 'accept entry select access exception of separate aliased exit or some ' +\n 'all others subtype and for out synchronized array function overriding ' +\n 'at tagged generic package task begin goto pragma terminate ' +\n 'body private then if procedure type case in protected constant interface ' +\n 'is raise use declare range delay limited record when delta loop rem while ' +\n 'digits renames with do mod requeue xor',\n literal:\n 'True False',\n },\n contains: [\n COMMENTS,\n // strings \"foobar\"\n {\n className: 'string',\n begin: /\"/, end: /\"/,\n contains: [{begin: /\"\"/, relevance: 0}]\n },\n // characters ''\n {\n // character literals always contain one char\n className: 'string',\n begin: /'.'/\n },\n {\n // number literals\n className: 'number',\n begin: NUMBER_RE,\n relevance: 0\n },\n {\n // Attributes\n className: 'symbol',\n begin: \"'\" + ID_REGEX,\n },\n {\n // package definition, maybe inside generic\n className: 'title',\n begin: '(\\\\bwith\\\\s+)?(\\\\bprivate\\\\s+)?\\\\bpackage\\\\s+(\\\\bbody\\\\s+)?', end: '(is|$)',\n keywords: 'package body',\n excludeBegin: true,\n excludeEnd: true,\n illegal: BAD_CHARS\n },\n {\n // function/procedure declaration/definition\n // maybe inside generic\n begin: '(\\\\b(with|overriding)\\\\s+)?\\\\b(function|procedure)\\\\s+', end: '(\\\\bis|\\\\bwith|\\\\brenames|\\\\)\\\\s*;)',\n keywords: 'overriding function procedure with is renames return',\n // we need to re-match the 'function' keyword, so that\n // the title mode below matches only exactly once\n returnBegin: true,\n contains:\n [\n COMMENTS,\n {\n // name of the function/procedure\n className: 'title',\n begin: '(\\\\bwith\\\\s+)?\\\\b(function|procedure)\\\\s+',\n end: '(\\\\(|\\\\s+|$)',\n excludeBegin: true,\n excludeEnd: true,\n illegal: BAD_CHARS\n },\n // 'self'\n // // parameter types\n VAR_DECLS,\n {\n // return type\n className: 'type',\n begin: '\\\\breturn\\\\s+', end: '(\\\\s+|;|$)',\n keywords: 'return',\n excludeBegin: true,\n excludeEnd: true,\n // we are done with functions\n endsParent: true,\n illegal: BAD_CHARS\n\n },\n ]\n },\n {\n // new type declarations\n // maybe inside generic\n className: 'type',\n begin: '\\\\b(sub)?type\\\\s+', end: '\\\\s+',\n keywords: 'type',\n excludeBegin: true,\n illegal: BAD_CHARS\n },\n\n // see comment above the definition\n VAR_DECLS,\n\n // no markup\n // relevance boosters for small snippets\n // {begin: '\\\\s*=>\\\\s*'},\n // {begin: '\\\\s*:=\\\\s*'},\n // {begin: '\\\\s+:=\\\\s+'},\n ]\n };\n};","module.exports = function(hljs) {\n var builtInTypeMode = {\n className: 'built_in',\n begin: '\\\\b(void|bool|int|int8|int16|int32|int64|uint|uint8|uint16|uint32|uint64|string|ref|array|double|float|auto|dictionary)'\n };\n\n var objectHandleMode = {\n className: 'symbol',\n begin: '[a-zA-Z0-9_]+@'\n };\n\n var genericMode = {\n className: 'keyword',\n begin: '<', end: '>',\n contains: [ builtInTypeMode, objectHandleMode ]\n };\n\n builtInTypeMode.contains = [ genericMode ];\n objectHandleMode.contains = [ genericMode ];\n\n return {\n aliases: [ 'asc' ],\n\n keywords:\n 'for in|0 break continue while do|0 return if else case switch namespace is cast ' +\n 'or and xor not get|0 in inout|10 out override set|0 private public const default|0 ' +\n 'final shared external mixin|10 enum typedef funcdef this super import from interface ' +\n 'abstract|0 try catch protected explicit',\n\n // avoid close detection with C# and JS\n illegal: '(^using\\\\s+[A-Za-z0-9_\\\\.]+;$|\\\\bfunction\\s*[^\\\\(])',\n\n contains: [\n { // 'strings'\n className: 'string',\n begin: '\\'', end: '\\'',\n illegal: '\\\\n',\n contains: [ hljs.BACKSLASH_ESCAPE ],\n relevance: 0\n },\n\n { // \"strings\"\n className: 'string',\n begin: '\"', end: '\"',\n illegal: '\\\\n',\n contains: [ hljs.BACKSLASH_ESCAPE ],\n relevance: 0\n },\n\n // \"\"\"heredoc strings\"\"\"\n {\n className: 'string',\n begin: '\"\"\"', end: '\"\"\"'\n },\n\n hljs.C_LINE_COMMENT_MODE, // single-line comments\n hljs.C_BLOCK_COMMENT_MODE, // comment blocks\n\n { // interface or namespace declaration\n beginKeywords: 'interface namespace', end: '{',\n illegal: '[;.\\\\-]',\n contains: [\n { // interface or namespace name\n className: 'symbol',\n begin: '[a-zA-Z0-9_]+'\n }\n ]\n },\n\n { // class declaration\n beginKeywords: 'class', end: '{',\n illegal: '[;.\\\\-]',\n contains: [\n { // class name\n className: 'symbol',\n begin: '[a-zA-Z0-9_]+',\n contains: [\n {\n begin: '[:,]\\\\s*',\n contains: [\n {\n className: 'symbol',\n begin: '[a-zA-Z0-9_]+'\n }\n ]\n }\n ]\n }\n ]\n },\n\n builtInTypeMode, // built-in types\n objectHandleMode, // object handles\n\n { // literals\n className: 'literal',\n begin: '\\\\b(null|true|false)'\n },\n\n { // numbers\n className: 'number',\n begin: '(-?)(\\\\b0[xX][a-fA-F0-9]+|(\\\\b\\\\d+(\\\\.\\\\d*)?f?|\\\\.\\\\d+f?)([eE][-+]?\\\\d+f?)?)'\n }\n ]\n };\n};","module.exports = function(hljs) {\n var NUMBER = {className: 'number', begin: '[\\\\$%]\\\\d+'};\n return {\n aliases: ['apacheconf'],\n case_insensitive: true,\n contains: [\n hljs.HASH_COMMENT_MODE,\n {className: 'section', begin: ''},\n {\n className: 'attribute',\n begin: /\\w+/,\n relevance: 0,\n // keywords aren’t needed for highlighting per se, they only boost relevance\n // for a very generally defined mode (starts with a word, ends with line-end\n keywords: {\n nomarkup:\n 'order deny allow setenv rewriterule rewriteengine rewritecond documentroot ' +\n 'sethandler errordocument loadmodule options header listen serverroot ' +\n 'servername'\n },\n starts: {\n end: /$/,\n relevance: 0,\n keywords: {\n literal: 'on off all'\n },\n contains: [\n {\n className: 'meta',\n begin: '\\\\s\\\\[', end: '\\\\]$'\n },\n {\n className: 'variable',\n begin: '[\\\\$%]\\\\{', end: '\\\\}',\n contains: ['self', NUMBER]\n },\n NUMBER,\n hljs.QUOTE_STRING_MODE\n ]\n }\n }\n ],\n illegal: /\\S/\n };\n};","module.exports = function(hljs) {\n var STRING = hljs.inherit(hljs.QUOTE_STRING_MODE, {illegal: ''});\n var PARAMS = {\n className: 'params',\n begin: '\\\\(', end: '\\\\)',\n contains: ['self', hljs.C_NUMBER_MODE, STRING]\n };\n var COMMENT_MODE_1 = hljs.COMMENT('--', '$');\n var COMMENT_MODE_2 = hljs.COMMENT(\n '\\\\(\\\\*',\n '\\\\*\\\\)',\n {\n contains: ['self', COMMENT_MODE_1] //allow nesting\n }\n );\n var COMMENTS = [\n COMMENT_MODE_1,\n COMMENT_MODE_2,\n hljs.HASH_COMMENT_MODE\n ];\n\n return {\n aliases: ['osascript'],\n keywords: {\n keyword:\n 'about above after against and around as at back before beginning ' +\n 'behind below beneath beside between but by considering ' +\n 'contain contains continue copy div does eighth else end equal ' +\n 'equals error every exit fifth first for fourth from front ' +\n 'get given global if ignoring in into is it its last local me ' +\n 'middle mod my ninth not of on onto or over prop property put ref ' +\n 'reference repeat returning script second set seventh since ' +\n 'sixth some tell tenth that the|0 then third through thru ' +\n 'timeout times to transaction try until where while whose with ' +\n 'without',\n literal:\n 'AppleScript false linefeed return pi quote result space tab true',\n built_in:\n 'alias application boolean class constant date file integer list ' +\n 'number real record string text ' +\n 'activate beep count delay launch log offset read round ' +\n 'run say summarize write ' +\n 'character characters contents day frontmost id item length ' +\n 'month name paragraph paragraphs rest reverse running time version ' +\n 'weekday word words year'\n },\n contains: [\n STRING,\n hljs.C_NUMBER_MODE,\n {\n className: 'built_in',\n begin:\n '\\\\b(clipboard info|the clipboard|info for|list (disks|folder)|' +\n 'mount volume|path to|(close|open for) access|(get|set) eof|' +\n 'current date|do shell script|get volume settings|random number|' +\n 'set volume|system attribute|system info|time to GMT|' +\n '(load|run|store) script|scripting components|' +\n 'ASCII (character|number)|localized string|' +\n 'choose (application|color|file|file name|' +\n 'folder|from list|remote application|URL)|' +\n 'display (alert|dialog))\\\\b|^\\\\s*return\\\\b'\n },\n {\n className: 'literal',\n begin:\n '\\\\b(text item delimiters|current application|missing value)\\\\b'\n },\n {\n className: 'keyword',\n begin:\n '\\\\b(apart from|aside from|instead of|out of|greater than|' +\n \"isn't|(doesn't|does not) (equal|come before|come after|contain)|\" +\n '(greater|less) than( or equal)?|(starts?|ends|begins?) with|' +\n 'contained by|comes (before|after)|a (ref|reference)|POSIX file|' +\n 'POSIX path|(date|time) string|quoted form)\\\\b'\n },\n {\n beginKeywords: 'on',\n illegal: '[${=;\\\\n]',\n contains: [hljs.UNDERSCORE_TITLE_MODE, PARAMS]\n }\n ].concat(COMMENTS),\n illegal: '//|->|=>|\\\\[\\\\['\n };\n};","module.exports = function(hljs) {\n var IDENT_RE = '[A-Za-z_][0-9A-Za-z_]*';\n var KEYWORDS = {\n keyword:\n 'if for while var new function do return void else break',\n literal:\n 'true false null undefined NaN Infinity PI BackSlash DoubleQuote ForwardSlash NewLine SingleQuote Tab',\n built_in:\n 'Abs Acos Area AreaGeodetic Asin Atan Atan2 Average Boolean Buffer BufferGeodetic ' +\n 'Ceil Centroid Clip Console Constrain Contains Cos Count Crosses Cut Date DateAdd ' +\n 'DateDiff Day Decode DefaultValue Dictionary Difference Disjoint Distance Distinct ' +\n 'DomainCode DomainName Equals Exp Extent Feature FeatureSet FeatureSetById FeatureSetByTitle ' +\n 'FeatureSetByUrl Filter First Floor Geometry Guid HasKey Hour IIf IndexOf Intersection ' +\n 'Intersects IsEmpty Length LengthGeodetic Log Max Mean Millisecond Min Minute Month ' +\n 'MultiPartToSinglePart Multipoint NextSequenceValue Now Number OrderBy Overlaps Point Polygon ' +\n 'Polyline Pow Random Relate Reverse Round Second SetGeometry Sin Sort Sqrt Stdev Sum ' +\n 'SymmetricDifference Tan Text Timestamp Today ToLocal Top Touches ToUTC TypeOf Union Variance ' +\n 'Weekday When Within Year '\n };\n var EXPRESSIONS;\n var SYMBOL = {\n className: 'symbol',\n begin: '\\\\$[feature|layer|map|value|view]+'\n };\n var NUMBER = {\n className: 'number',\n variants: [\n { begin: '\\\\b(0[bB][01]+)' },\n { begin: '\\\\b(0[oO][0-7]+)' },\n { begin: hljs.C_NUMBER_RE }\n ],\n relevance: 0\n };\n var SUBST = {\n className: 'subst',\n begin: '\\\\$\\\\{', end: '\\\\}',\n keywords: KEYWORDS,\n contains: [] // defined later\n };\n var TEMPLATE_STRING = {\n className: 'string',\n begin: '`', end: '`',\n contains: [\n hljs.BACKSLASH_ESCAPE,\n SUBST\n ]\n };\n SUBST.contains = [\n hljs.APOS_STRING_MODE,\n hljs.QUOTE_STRING_MODE,\n TEMPLATE_STRING,\n NUMBER,\n hljs.REGEXP_MODE\n ];\n var PARAMS_CONTAINS = SUBST.contains.concat([\n hljs.C_BLOCK_COMMENT_MODE,\n hljs.C_LINE_COMMENT_MODE\n ]);\n\n return {\n aliases: ['arcade'],\n keywords: KEYWORDS,\n contains: [\n hljs.APOS_STRING_MODE,\n hljs.QUOTE_STRING_MODE,\n TEMPLATE_STRING,\n hljs.C_LINE_COMMENT_MODE,\n hljs.C_BLOCK_COMMENT_MODE,\n SYMBOL,\n NUMBER,\n { // object attr container\n begin: /[{,]\\s*/, relevance: 0,\n contains: [\n {\n begin: IDENT_RE + '\\\\s*:', returnBegin: true,\n relevance: 0,\n contains: [{className: 'attr', begin: IDENT_RE, relevance: 0}]\n }\n ]\n },\n { // \"value\" container\n begin: '(' + hljs.RE_STARTERS_RE + '|\\\\b(return)\\\\b)\\\\s*',\n keywords: 'return',\n contains: [\n hljs.C_LINE_COMMENT_MODE,\n hljs.C_BLOCK_COMMENT_MODE,\n hljs.REGEXP_MODE,\n {\n className: 'function',\n begin: '(\\\\(.*?\\\\)|' + IDENT_RE + ')\\\\s*=>', returnBegin: true,\n end: '\\\\s*=>',\n contains: [\n {\n className: 'params',\n variants: [\n {\n begin: IDENT_RE\n },\n {\n begin: /\\(\\s*\\)/,\n },\n {\n begin: /\\(/, end: /\\)/,\n excludeBegin: true, excludeEnd: true,\n keywords: KEYWORDS,\n contains: PARAMS_CONTAINS\n }\n ]\n }\n ]\n }\n ],\n relevance: 0\n },\n {\n className: 'function',\n beginKeywords: 'function', end: /\\{/, excludeEnd: true,\n contains: [\n hljs.inherit(hljs.TITLE_MODE, {begin: IDENT_RE}),\n {\n className: 'params',\n begin: /\\(/, end: /\\)/,\n excludeBegin: true,\n excludeEnd: true,\n contains: PARAMS_CONTAINS\n }\n ],\n illegal: /\\[|%/\n },\n {\n begin: /\\$[(.]/\n }\n ],\n illegal: /#(?!!)/\n };\n};","module.exports = function(hljs) {\n var CPP_PRIMITIVE_TYPES = {\n className: 'keyword',\n begin: '\\\\b[a-z\\\\d_]*_t\\\\b'\n };\n\n var STRINGS = {\n className: 'string',\n variants: [\n {\n begin: '(u8?|U|L)?\"', end: '\"',\n illegal: '\\\\n',\n contains: [hljs.BACKSLASH_ESCAPE]\n },\n { begin: /(?:u8?|U|L)?R\"([^()\\\\ ]{0,16})\\((?:.|\\n)*?\\)\\1\"/ },\n {\n begin: '\\'\\\\\\\\?.', end: '\\'',\n illegal: '.'\n }\n ]\n };\n\n var NUMBERS = {\n className: 'number',\n variants: [\n { begin: '\\\\b(0b[01\\']+)' },\n { begin: '(-?)\\\\b([\\\\d\\']+(\\\\.[\\\\d\\']*)?|\\\\.[\\\\d\\']+)(u|U|l|L|ul|UL|f|F|b|B)' },\n { begin: '(-?)(\\\\b0[xX][a-fA-F0-9\\']+|(\\\\b[\\\\d\\']+(\\\\.[\\\\d\\']*)?|\\\\.[\\\\d\\']+)([eE][-+]?[\\\\d\\']+)?)' }\n ],\n relevance: 0\n };\n\n var PREPROCESSOR = {\n className: 'meta',\n begin: /#\\s*[a-z]+\\b/, end: /$/,\n keywords: {\n 'meta-keyword':\n 'if else elif endif define undef warning error line ' +\n 'pragma ifdef ifndef include'\n },\n contains: [\n {\n begin: /\\\\\\n/, relevance: 0\n },\n hljs.inherit(STRINGS, {className: 'meta-string'}),\n {\n className: 'meta-string',\n begin: /<[^\\n>]*>/, end: /$/,\n illegal: '\\\\n',\n },\n hljs.C_LINE_COMMENT_MODE,\n hljs.C_BLOCK_COMMENT_MODE\n ]\n };\n\n var FUNCTION_TITLE = hljs.IDENT_RE + '\\\\s*\\\\(';\n\n var CPP_KEYWORDS = {\n keyword: 'int float while private char catch import module export virtual operator sizeof ' +\n 'dynamic_cast|10 typedef const_cast|10 const for static_cast|10 union namespace ' +\n 'unsigned long volatile static protected bool template mutable if public friend ' +\n 'do goto auto void enum else break extern using asm case typeid ' +\n 'short reinterpret_cast|10 default double register explicit signed typename try this ' +\n 'switch continue inline delete alignof constexpr decltype ' +\n 'noexcept static_assert thread_local restrict _Bool complex _Complex _Imaginary ' +\n 'atomic_bool atomic_char atomic_schar ' +\n 'atomic_uchar atomic_short atomic_ushort atomic_int atomic_uint atomic_long atomic_ulong atomic_llong ' +\n 'atomic_ullong new throw return ' +\n 'and or not',\n built_in: 'std string cin cout cerr clog stdin stdout stderr stringstream istringstream ostringstream ' +\n 'auto_ptr deque list queue stack vector map set bitset multiset multimap unordered_set ' +\n 'unordered_map unordered_multiset unordered_multimap array shared_ptr abort abs acos ' +\n 'asin atan2 atan calloc ceil cosh cos exit exp fabs floor fmod fprintf fputs free frexp ' +\n 'fscanf isalnum isalpha iscntrl isdigit isgraph islower isprint ispunct isspace isupper ' +\n 'isxdigit tolower toupper labs ldexp log10 log malloc realloc memchr memcmp memcpy memset modf pow ' +\n 'printf putchar puts scanf sinh sin snprintf sprintf sqrt sscanf strcat strchr strcmp ' +\n 'strcpy strcspn strlen strncat strncmp strncpy strpbrk strrchr strspn strstr tanh tan ' +\n 'vfprintf vprintf vsprintf endl initializer_list unique_ptr',\n literal: 'true false nullptr NULL'\n };\n\n var EXPRESSION_CONTAINS = [\n CPP_PRIMITIVE_TYPES,\n hljs.C_LINE_COMMENT_MODE,\n hljs.C_BLOCK_COMMENT_MODE,\n NUMBERS,\n STRINGS\n ];\n\n return {\n aliases: ['c', 'cc', 'h', 'c++', 'h++', 'hpp', 'hh', 'hxx', 'cxx'],\n keywords: CPP_KEYWORDS,\n illegal: '',\n keywords: CPP_KEYWORDS,\n contains: ['self', CPP_PRIMITIVE_TYPES]\n },\n {\n begin: hljs.IDENT_RE + '::',\n keywords: CPP_KEYWORDS\n },\n {\n // This mode covers expression context where we can't expect a function\n // definition and shouldn't highlight anything that looks like one:\n // `return some()`, `else if()`, `(x*sum(1, 2))`\n variants: [\n {begin: /=/, end: /;/},\n {begin: /\\(/, end: /\\)/},\n {beginKeywords: 'new throw return else', end: /;/}\n ],\n keywords: CPP_KEYWORDS,\n contains: EXPRESSION_CONTAINS.concat([\n {\n begin: /\\(/, end: /\\)/,\n keywords: CPP_KEYWORDS,\n contains: EXPRESSION_CONTAINS.concat(['self']),\n relevance: 0\n }\n ]),\n relevance: 0\n },\n {\n className: 'function',\n begin: '(' + hljs.IDENT_RE + '[\\\\*&\\\\s]+)+' + FUNCTION_TITLE,\n returnBegin: true, end: /[{;=]/,\n excludeEnd: true,\n keywords: CPP_KEYWORDS,\n illegal: /[^\\w\\s\\*&]/,\n contains: [\n {\n begin: FUNCTION_TITLE, returnBegin: true,\n contains: [hljs.TITLE_MODE],\n relevance: 0\n },\n {\n className: 'params',\n begin: /\\(/, end: /\\)/,\n keywords: CPP_KEYWORDS,\n relevance: 0,\n contains: [\n hljs.C_LINE_COMMENT_MODE,\n hljs.C_BLOCK_COMMENT_MODE,\n STRINGS,\n NUMBERS,\n CPP_PRIMITIVE_TYPES,\n // Count matching parentheses.\n {\n begin: /\\(/, end: /\\)/,\n keywords: CPP_KEYWORDS,\n relevance: 0,\n contains: [\n 'self',\n hljs.C_LINE_COMMENT_MODE,\n hljs.C_BLOCK_COMMENT_MODE,\n STRINGS,\n NUMBERS,\n CPP_PRIMITIVE_TYPES\n ]\n }\n ]\n },\n hljs.C_LINE_COMMENT_MODE,\n hljs.C_BLOCK_COMMENT_MODE,\n PREPROCESSOR\n ]\n },\n {\n className: 'class',\n beginKeywords: 'class struct', end: /[{;:]/,\n contains: [\n {begin: //, contains: ['self']}, // skip generic stuff\n hljs.TITLE_MODE\n ]\n }\n ]),\n exports: {\n preprocessor: PREPROCESSOR,\n strings: STRINGS,\n keywords: CPP_KEYWORDS\n }\n };\n};","module.exports = function(hljs) {\n var CPP = hljs.getLanguage('cpp').exports;\n\treturn {\n keywords: {\n keyword:\n 'boolean byte word string String array ' + CPP.keywords.keyword,\n built_in:\n 'setup loop while catch for if do goto try switch case else ' +\n 'default break continue return ' +\n 'KeyboardController MouseController SoftwareSerial ' +\n 'EthernetServer EthernetClient LiquidCrystal ' +\n 'RobotControl GSMVoiceCall EthernetUDP EsploraTFT ' +\n 'HttpClient RobotMotor WiFiClient GSMScanner ' +\n 'FileSystem Scheduler GSMServer YunClient YunServer ' +\n 'IPAddress GSMClient GSMModem Keyboard Ethernet ' +\n 'Console GSMBand Esplora Stepper Process ' +\n 'WiFiUDP GSM_SMS Mailbox USBHost Firmata PImage ' +\n 'Client Server GSMPIN FileIO Bridge Serial ' +\n 'EEPROM Stream Mouse Audio Servo File Task ' +\n 'GPRS WiFi Wire TFT GSM SPI SD ' +\n 'runShellCommandAsynchronously analogWriteResolution ' +\n 'retrieveCallingNumber printFirmwareVersion ' +\n 'analogReadResolution sendDigitalPortPair ' +\n 'noListenOnLocalhost readJoystickButton setFirmwareVersion ' +\n 'readJoystickSwitch scrollDisplayRight getVoiceCallStatus ' +\n 'scrollDisplayLeft writeMicroseconds delayMicroseconds ' +\n 'beginTransmission getSignalStrength runAsynchronously ' +\n 'getAsynchronously listenOnLocalhost getCurrentCarrier ' +\n 'readAccelerometer messageAvailable sendDigitalPorts ' +\n 'lineFollowConfig countryNameWrite runShellCommand ' +\n 'readStringUntil rewindDirectory readTemperature ' +\n 'setClockDivider readLightSensor endTransmission ' +\n 'analogReference detachInterrupt countryNameRead ' +\n 'attachInterrupt encryptionType readBytesUntil ' +\n 'robotNameWrite readMicrophone robotNameRead cityNameWrite ' +\n 'userNameWrite readJoystickY readJoystickX mouseReleased ' +\n 'openNextFile scanNetworks noInterrupts digitalWrite ' +\n 'beginSpeaker mousePressed isActionDone mouseDragged ' +\n 'displayLogos noAutoscroll addParameter remoteNumber ' +\n 'getModifiers keyboardRead userNameRead waitContinue ' +\n 'processInput parseCommand printVersion readNetworks ' +\n 'writeMessage blinkVersion cityNameRead readMessage ' +\n 'setDataMode parsePacket isListening setBitOrder ' +\n 'beginPacket isDirectory motorsWrite drawCompass ' +\n 'digitalRead clearScreen serialEvent rightToLeft ' +\n 'setTextSize leftToRight requestFrom keyReleased ' +\n 'compassRead analogWrite interrupts WiFiServer ' +\n 'disconnect playMelody parseFloat autoscroll ' +\n 'getPINUsed setPINUsed setTimeout sendAnalog ' +\n 'readSlider analogRead beginWrite createChar ' +\n 'motorsStop keyPressed tempoWrite readButton ' +\n 'subnetMask debugPrint macAddress writeGreen ' +\n 'randomSeed attachGPRS readString sendString ' +\n 'remotePort releaseAll mouseMoved background ' +\n 'getXChange getYChange answerCall getResult ' +\n 'voiceCall endPacket constrain getSocket writeJSON ' +\n 'getButton available connected findUntil readBytes ' +\n 'exitValue readGreen writeBlue startLoop IPAddress ' +\n 'isPressed sendSysex pauseMode gatewayIP setCursor ' +\n 'getOemKey tuneWrite noDisplay loadImage switchPIN ' +\n 'onRequest onReceive changePIN playFile noBuffer ' +\n 'parseInt overflow checkPIN knobRead beginTFT ' +\n 'bitClear updateIR bitWrite position writeRGB ' +\n 'highByte writeRed setSpeed readBlue noStroke ' +\n 'remoteIP transfer shutdown hangCall beginSMS ' +\n 'endWrite attached maintain noCursor checkReg ' +\n 'checkPUK shiftOut isValid shiftIn pulseIn ' +\n 'connect println localIP pinMode getIMEI ' +\n 'display noBlink process getBand running beginSD ' +\n 'drawBMP lowByte setBand release bitRead prepare ' +\n 'pointTo readRed setMode noFill remove listen ' +\n 'stroke detach attach noTone exists buffer ' +\n 'height bitSet circle config cursor random ' +\n 'IRread setDNS endSMS getKey micros ' +\n 'millis begin print write ready flush width ' +\n 'isPIN blink clear press mkdir rmdir close ' +\n 'point yield image BSSID click delay ' +\n 'read text move peek beep rect line open ' +\n 'seek fill size turn stop home find ' +\n 'step tone sqrt RSSI SSID ' +\n 'end bit tan cos sin pow map abs max ' +\n 'min get run put',\n literal:\n 'DIGITAL_MESSAGE FIRMATA_STRING ANALOG_MESSAGE ' +\n 'REPORT_DIGITAL REPORT_ANALOG INPUT_PULLUP ' +\n 'SET_PIN_MODE INTERNAL2V56 SYSTEM_RESET LED_BUILTIN ' +\n 'INTERNAL1V1 SYSEX_START INTERNAL EXTERNAL ' +\n 'DEFAULT OUTPUT INPUT HIGH LOW'\n },\n contains: [\n CPP.preprocessor,\n hljs.C_LINE_COMMENT_MODE,\n hljs.C_BLOCK_COMMENT_MODE,\n hljs.APOS_STRING_MODE,\n hljs.QUOTE_STRING_MODE,\n hljs.C_NUMBER_MODE\n ]\n };\n};","module.exports = function(hljs) {\n //local labels: %?[FB]?[AT]?\\d{1,2}\\w+\n return {\n case_insensitive: true,\n aliases: ['arm'],\n lexemes: '\\\\.?' + hljs.IDENT_RE,\n keywords: {\n meta:\n //GNU preprocs\n '.2byte .4byte .align .ascii .asciz .balign .byte .code .data .else .end .endif .endm .endr .equ .err .exitm .extern .global .hword .if .ifdef .ifndef .include .irp .long .macro .rept .req .section .set .skip .space .text .word .arm .thumb .code16 .code32 .force_thumb .thumb_func .ltorg '+\n //ARM directives\n 'ALIAS ALIGN ARM AREA ASSERT ATTR CN CODE CODE16 CODE32 COMMON CP DATA DCB DCD DCDU DCDO DCFD DCFDU DCI DCQ DCQU DCW DCWU DN ELIF ELSE END ENDFUNC ENDIF ENDP ENTRY EQU EXPORT EXPORTAS EXTERN FIELD FILL FUNCTION GBLA GBLL GBLS GET GLOBAL IF IMPORT INCBIN INCLUDE INFO KEEP LCLA LCLL LCLS LTORG MACRO MAP MEND MEXIT NOFP OPT PRESERVE8 PROC QN READONLY RELOC REQUIRE REQUIRE8 RLIST FN ROUT SETA SETL SETS SN SPACE SUBT THUMB THUMBX TTL WHILE WEND ',\n built_in:\n 'r0 r1 r2 r3 r4 r5 r6 r7 r8 r9 r10 r11 r12 r13 r14 r15 '+ //standard registers\n 'pc lr sp ip sl sb fp '+ //typical regs plus backward compatibility\n 'a1 a2 a3 a4 v1 v2 v3 v4 v5 v6 v7 v8 f0 f1 f2 f3 f4 f5 f6 f7 '+ //more regs and fp\n 'p0 p1 p2 p3 p4 p5 p6 p7 p8 p9 p10 p11 p12 p13 p14 p15 '+ //coprocessor regs\n 'c0 c1 c2 c3 c4 c5 c6 c7 c8 c9 c10 c11 c12 c13 c14 c15 '+ //more coproc\n 'q0 q1 q2 q3 q4 q5 q6 q7 q8 q9 q10 q11 q12 q13 q14 q15 '+ //advanced SIMD NEON regs\n\n //program status registers\n 'cpsr_c cpsr_x cpsr_s cpsr_f cpsr_cx cpsr_cxs cpsr_xs cpsr_xsf cpsr_sf cpsr_cxsf '+\n 'spsr_c spsr_x spsr_s spsr_f spsr_cx spsr_cxs spsr_xs spsr_xsf spsr_sf spsr_cxsf '+\n\n //NEON and VFP registers\n 's0 s1 s2 s3 s4 s5 s6 s7 s8 s9 s10 s11 s12 s13 s14 s15 '+\n 's16 s17 s18 s19 s20 s21 s22 s23 s24 s25 s26 s27 s28 s29 s30 s31 '+\n 'd0 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 d11 d12 d13 d14 d15 '+\n 'd16 d17 d18 d19 d20 d21 d22 d23 d24 d25 d26 d27 d28 d29 d30 d31 ' +\n\n '{PC} {VAR} {TRUE} {FALSE} {OPT} {CONFIG} {ENDIAN} {CODESIZE} {CPU} {FPU} {ARCHITECTURE} {PCSTOREOFFSET} {ARMASM_VERSION} {INTER} {ROPI} {RWPI} {SWST} {NOSWST} . @'\n },\n contains: [\n {\n className: 'keyword',\n begin: '\\\\b('+ //mnemonics\n 'adc|'+\n '(qd?|sh?|u[qh]?)?add(8|16)?|usada?8|(q|sh?|u[qh]?)?(as|sa)x|'+\n 'and|adrl?|sbc|rs[bc]|asr|b[lx]?|blx|bxj|cbn?z|tb[bh]|bic|'+\n 'bfc|bfi|[su]bfx|bkpt|cdp2?|clz|clrex|cmp|cmn|cpsi[ed]|cps|'+\n 'setend|dbg|dmb|dsb|eor|isb|it[te]{0,3}|lsl|lsr|ror|rrx|'+\n 'ldm(([id][ab])|f[ds])?|ldr((s|ex)?[bhd])?|movt?|mvn|mra|mar|'+\n 'mul|[us]mull|smul[bwt][bt]|smu[as]d|smmul|smmla|'+\n 'mla|umlaal|smlal?([wbt][bt]|d)|mls|smlsl?[ds]|smc|svc|sev|'+\n 'mia([bt]{2}|ph)?|mrr?c2?|mcrr2?|mrs|msr|orr|orn|pkh(tb|bt)|rbit|'+\n 'rev(16|sh)?|sel|[su]sat(16)?|nop|pop|push|rfe([id][ab])?|'+\n 'stm([id][ab])?|str(ex)?[bhd]?|(qd?)?sub|(sh?|q|u[qh]?)?sub(8|16)|'+\n '[su]xt(a?h|a?b(16)?)|srs([id][ab])?|swpb?|swi|smi|tst|teq|'+\n 'wfe|wfi|yield'+\n ')'+\n '(eq|ne|cs|cc|mi|pl|vs|vc|hi|ls|ge|lt|gt|le|al|hs|lo)?'+ //condition codes\n '[sptrx]?' , //legal postfixes\n end: '\\\\s'\n },\n hljs.COMMENT('[;@]', '$', {relevance: 0}),\n hljs.C_BLOCK_COMMENT_MODE,\n hljs.QUOTE_STRING_MODE,\n {\n className: 'string',\n begin: '\\'',\n end: '[^\\\\\\\\]\\'',\n relevance: 0\n },\n {\n className: 'title',\n begin: '\\\\|', end: '\\\\|',\n illegal: '\\\\n',\n relevance: 0\n },\n {\n className: 'number',\n variants: [\n {begin: '[#$=]?0x[0-9a-f]+'}, //hex\n {begin: '[#$=]?0b[01]+'}, //bin\n {begin: '[#$=]\\\\d+'}, //literal\n {begin: '\\\\b\\\\d+'} //bare number\n ],\n relevance: 0\n },\n {\n className: 'symbol',\n variants: [\n {begin: '^[a-z_\\\\.\\\\$][a-z0-9_\\\\.\\\\$]+'}, //ARM syntax\n {begin: '^\\\\s*[a-z_\\\\.\\\\$][a-z0-9_\\\\.\\\\$]+:'}, //GNU ARM syntax\n {begin: '[=#]\\\\w+' } //label reference\n ],\n relevance: 0\n }\n ]\n };\n};","module.exports = function(hljs) {\n var XML_IDENT_RE = '[A-Za-z0-9\\\\._:-]+';\n var TAG_INTERNALS = {\n endsWithParent: true,\n illegal: /`]+/}\n ]\n }\n ]\n }\n ]\n };\n return {\n aliases: ['html', 'xhtml', 'rss', 'atom', 'xjb', 'xsd', 'xsl', 'plist'],\n case_insensitive: true,\n contains: [\n {\n className: 'meta',\n begin: '',\n relevance: 10,\n contains: [{begin: '\\\\[', end: '\\\\]'}]\n },\n hljs.COMMENT(\n '',\n {\n relevance: 10\n }\n ),\n {\n begin: '<\\\\!\\\\[CDATA\\\\[', end: '\\\\]\\\\]>',\n relevance: 10\n },\n {\n className: 'meta',\n begin: /<\\?xml/, end: /\\?>/, relevance: 10\n },\n {\n begin: /<\\?(php)?/, end: /\\?>/,\n subLanguage: 'php',\n contains: [\n // We don't want the php closing tag ?> to close the PHP block when\n // inside any of the following blocks:\n {begin: '/\\\\*', end: '\\\\*/', skip: true},\n {begin: 'b\"', end: '\"', skip: true},\n {begin: 'b\\'', end: '\\'', skip: true},\n hljs.inherit(hljs.APOS_STRING_MODE, {illegal: null, className: null, contains: null, skip: true}),\n hljs.inherit(hljs.QUOTE_STRING_MODE, {illegal: null, className: null, contains: null, skip: true})\n ]\n },\n {\n className: 'tag',\n /*\n The lookahead pattern (?=...) ensures that 'begin' only matches\n '|$)', end: '>',\n keywords: {name: 'style'},\n contains: [TAG_INTERNALS],\n starts: {\n end: '', returnEnd: true,\n subLanguage: ['css', 'xml']\n }\n },\n {\n className: 'tag',\n // See the comment in the ', returnEnd: true,\n subLanguage: ['css', 'xml']\n }\n },\n {\n className: 'tag',\n // See the comment in the