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server.cpp
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server.cpp
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#include <gflags/gflags.h>
#include <butil/logging.h>
#include <brpc/server.h>
#include "echo.pb.h"
#include <brpc/stream.h>
DEFINE_bool(send_attachment, true, "Carry attachment along with response");
DEFINE_int32(port, 8001, "TCP Port of this server");
DEFINE_int32(idle_timeout_s, -1, "Connection will be closed if there is no "
"read/write operations during the last `idle_timeout_s'");
class StreamReceiver : public brpc::StreamInputHandler {
public:
virtual int on_received_messages(brpc::StreamId id,
butil::IOBuf *const messages[],
size_t size) {
std::ostringstream os;
for (size_t i = 0; i < size; ++i) {
os << "msg[" << i << "]=" << *messages[i];
}
LOG(INFO) << "Received from Stream=" << id << ": " << os.str();
return 0;
}
virtual void on_idle_timeout(brpc::StreamId id) {
LOG(INFO) << "Stream=" << id << " has no data transmission for a while";
}
virtual void on_closed(brpc::StreamId id) {
LOG(INFO) << "Stream=" << id << " is closed";
}
};
// Your implementation of example::EchoService
class StreamingEchoService : public example::EchoService {
public:
StreamingEchoService() : _sd(brpc::INVALID_STREAM_ID) {}
virtual ~StreamingEchoService() {
brpc::StreamClose(_sd);
};
virtual void Echo(google::protobuf::RpcController* controller,
const example::EchoRequest* /*request*/,
example::EchoResponse* response,
google::protobuf::Closure* done) {
// This object helps you to call done->Run() in RAII style. If you need
// to process the request asynchronously, pass done_guard.release().
brpc::ClosureGuard done_guard(done);
brpc::Controller* cntl =
static_cast<brpc::Controller*>(controller);
brpc::StreamOptions stream_options;
stream_options.handler = &_receiver;
if (brpc::StreamAccept(&_sd, *cntl, &stream_options) != 0) {
cntl->SetFailed("Fail to accept stream");
return;
}
response->set_message("Accepted stream");
}
private:
StreamReceiver _receiver;
brpc::StreamId _sd;
};
int main(int argc, char* argv[]) {
// Parse gflags. We recommend you to use gflags as well.
google::ParseCommandLineFlags(&argc, &argv, true);
// Generally you only need one Server.
brpc::Server server;
// Instance of your service.
StreamingEchoService echo_service_impl;
// Add the service into server. Notice the second parameter, because the
// service is put on stack, we don't want server to delete it, otherwise
// use brpc::SERVER_OWNS_SERVICE.
if (server.AddService(&echo_service_impl,
brpc::SERVER_DOESNT_OWN_SERVICE) != 0) {
LOG(ERROR) << "Fail to add service";
return -1;
}
// Start the server.
brpc::ServerOptions options;
options.idle_timeout_sec = FLAGS_idle_timeout_s;
if (server.Start(FLAGS_port, &options) != 0) {
LOG(ERROR) << "Fail to start EchoServer";
return -1;
}
// Wait until Ctrl-C is pressed, then Stop() and Join() the server.
server.RunUntilAskedToQuit();
return 0;
}