Releases: dborth/snes9xgx
Releases · dborth/snes9xgx
[Whats Was New 002 - July 21, 2008]
- added: classic and nunchuk support - added: all controllers can now be configured - added: GC version (untested) - changed: mappings are no longer stored in SRAM, but in config file. This means no per-game configurations, but one global config per controller. - one makefile to make all versions. (thanks to snes9x143 SVN)
v005
michniewski - added: Superscope/mouse/justifier support, with Wii remote - added: 3 render modes - Original, Filtered, Unfiltered - added: widescreen compensation option - added: DVD support on the Wii - changed: zoom - limited range, added reset zoom option Tantric - added: now uses SNES 1.51 core (thanks to eke-eke for help with this) - added: cheats menu! Loads .CHT file from /snes9x/cheats folder, .CHT file name must match file name of ROM - added: load/save preference selector. ROM, SRAM, Freeze, and preferences are saved/loaded according to these - added: preliminary Windows file share loading/saving (SMB) support on Wii: You can input your network settings into snes9xGX.xml, or edit s9xconfig.cpp from the source code and compile. - added: 'Auto' settings for save/load - attempts to automatically determine your load/save device(s) - SD, USB, Memory Card, DVD, SMB - added: ROM Information page - added: Game Menu - all game-specific options are here now: SRAM save/load, Snapshot save/load, game reload, etc - added: Credits page - fixed: sd gecko works now - fixed: full USB support - changed: menu structure - changed: preferences are now loaded and saved in XML format. You can open snes9xGX.xml edit all settings, including some not available within the program - changed: if Home button is pressed when a game is running, Game Menu pops up - changed: if preferences can't be loaded at the start and/or are reset, preferences menu pops up - remove to save your preferences! - changed: SRAM load - game reloaded automatically after loading SRAM