From 27a6e1ae0ace82d7f52bfef677960b175a5ef788 Mon Sep 17 00:00:00 2001 From: LVL1024 <70866179+LVL1024@users.noreply.github.com> Date: Sat, 18 Jul 2026 20:00:00 +0000 Subject: [PATCH] feat: update shop data to include Archmother base shop location --- src/parser/parsers/game_map/__main__.py | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/parser/parsers/game_map/__main__.py b/src/parser/parsers/game_map/__main__.py index a32bc3bc..5fc0335c 100644 --- a/src/parser/parsers/game_map/__main__.py +++ b/src/parser/parsers/game_map/__main__.py @@ -207,7 +207,12 @@ def _get_shop_data(self) -> list[_EntityData]: # it's a longer story than that, but this is easier to explain than using unrelated entities # PyCharm's linter cannot type-check this for some reason # noinspection PyTypeChecker - shop_data.extend([{'origin': [0, -9500, 100]}, {'origin': [0, -9500, 100]}]) + shop_data.extend( + [ + {'origin': [0, -9500, 100]}, # Hidden King base shop + {'origin': [0, 9500, 100]}, # Archmother base shop + ] + ) return shop_data def _get_breakables_data(self) -> tuple[list[_BreakablesData], ...]: