From 2f21eed40296676afb22ae6536dc27c8ac867362 Mon Sep 17 00:00:00 2001 From: Nicolas Earnshaw Date: Mon, 18 Nov 2024 13:30:30 -0300 Subject: [PATCH] note about attaching to other players Signed-off-by: Nicolas Earnshaw --- content/creator/sdk7/3d-essentials/entity-positioning.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/content/creator/sdk7/3d-essentials/entity-positioning.md b/content/creator/sdk7/3d-essentials/entity-positioning.md index 2338d461..0f6b5754 100644 --- a/content/creator/sdk7/3d-essentials/entity-positioning.md +++ b/content/creator/sdk7/3d-essentials/entity-positioning.md @@ -389,6 +389,9 @@ AvatarAttach.create(myEntity, { anchorPointId: AvatarAnchorPointType.AAPT_NAME_TAG, }) ``` +{{< hint danger >}} +**❗Warning**: Attaching entities to another player's bones is currently not working, this is a known issue that needs to be fixed. It's currently only possible to attach something to the current player's bones. +{{< /hint >}} When creating an `AvatarAttach` component, pass an object with the following data: