Fix: preserve exact-origin spherical harmonics in GPU Gint (Useful Information to print out exactly the same numbers with both CPU and GPU) #17693
| Job | Run time |
|---|---|
| 5m 43s | |
| 14m 6s | |
| 9m 6s | |
| 3m 38s | |
| 6m 56s | |
| 9m 7s | |
| 18m 37s | |
| 7m 7s | |
| 15m 44s | |
| 1h 30m 4s |
| Job | Run time |
|---|---|
| 5m 43s | |
| 14m 6s | |
| 9m 6s | |
| 3m 38s | |
| 6m 56s | |
| 9m 7s | |
| 18m 37s | |
| 7m 7s | |
| 15m 44s | |
| 1h 30m 4s |