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Describe the bug
When opening the history panel while running a dialog, and pressing the play button, the while audiofile is played.
To Reproduce
Steps to reproduce the behavior:
Enable history and audio for text events
play a timeline featuring voiced lines with timecodes not starting at 0 secunds.
press history button
press the play button on a line filling the step 2 criteria.
observe the whole audiofile being played instead of the one desired line
Expected behavior
Only the part of the audio defined in the audio-region should be played.
System (please complete the following information):
OS: Linux Mint 20
Godot Version: 3.4.4
Dialogic Version: 1.4.3 (dev)
Solutions
Workaround
None found.
Possible fixes
Implement the audio region feature in history.
The text was updated successfully, but these errors were encountered:
zaknafean
changed the title
History audio replay does not respect start and end timecodes
1.4.x - History audio replay does not respect start and end timecodes
Jul 12, 2022
coppolaemilio
changed the title
1.4.x - History audio replay does not respect start and end timecodes
History audio replay does not respect start and end timecodes
Jul 24, 2022
The problem
Describe the bug
When opening the history panel while running a dialog, and pressing the play button, the while audiofile is played.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Only the part of the audio defined in the audio-region should be played.
System (please complete the following information):
Solutions
Workaround
None found.
Possible fixes
Implement the audio region feature in history.
The text was updated successfully, but these errors were encountered: