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vm.h
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vm.h
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#include "chunk.h"
#include "value.h"
#include "table.h"
#include "object.h"
#ifndef clox_vm_h
#define clox_vm_h
typedef struct {
ObjClosure* closure;
uint8_t* ip;
Value* slots;
} CallFrame;
#define FRAMES_MAX 64
#define STACK_MAX (FRAMES_MAX * UINT8_COUNT)
typedef struct {
CallFrame frames[FRAMES_MAX];
int frameCount;
Value stack[STACK_MAX];
Value* stackTop;
size_t bytesAllocated;
size_t nextGC;
Obj* objects;
int grayCount;
int grayCapacity;
Obj** grayStack;
Table strings;
ObjString* initString;
Table globals;
ObjUpvalue* openUpvalues;
} VM;
extern VM vm;
void initVM();
void freeVM();
typedef enum {
INTERPRET_OK,
INTERPRET_COMPILE_ERROR,
INTERPRET_RUNTIME_ERROR
} InterpretResult;
InterpretResult interpret(const char* source);
void push(Value value);
Value pop();
#endif