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game's status: rounds to go, ray direction, tokens etc
players' status: light point, score, etc
purchase
show what you have bought
show what you can buy and price
hover tile highlight
click tree -> pop out panel -> two btn: [seed], [grow/harvest] (hint how much left) -> (after click seed show available tiles) click another tile to plant seed
click available seed in panel -> click tree -> show available tiles -> click empty tile that is available -> grow seed
click available tree in panel -> click tree -> grow
hint text: at top middle show who's turn, show interaction state (what do you want to do with this tree/ planting tree), game over
cancel at the middle
implement setTile in gameWorld
support preparing stage directly plant tree
photosynthesis stage hint which tree got how many light
event log
highlight tiles/trees that current action can interact
create tree / remove tree animation
sunlight animation
switch player reminder
tree tokensfewaafea
The text was updated successfully, but these errors were encountered:
support preparing stage directly plant treeThe text was updated successfully, but these errors were encountered: