Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Consider tracking which effect cannot be rendered and emit one-shot warning #331

Open
djeedai opened this issue May 24, 2024 · 0 comments
Open
Labels
A - internal Internal change on a core system C - enhancement New feature or request

Comments

@djeedai
Copy link
Owner

djeedai commented May 24, 2024

Describe the solution you'd like

Consider tracking which particle effect instance exists but is skipped for various reasons, e.g. a texture asset is not loaded, and emit a one-shot warning when this happens. This would help debugging why an effect doesn't render.

Describe why you want that solution. Is this related to a problem?

There's been a few bugs where effects don't render. It's hard to tell why from bug reports without more information.

Describe alternatives you've considered

Full featured debug API with recording of commands on CPU and GPU etc. but that's a lot more work.

@djeedai djeedai added C - enhancement New feature or request A - internal Internal change on a core system labels May 24, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
A - internal Internal change on a core system C - enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

1 participant