A simple GUI library for Rust
This library draws its main inspiration from the Godot game engine's GUI solution.
- Proportional anchors for resolution independent placement of UI elements
- Automatic vertical and horizontal layout with minimum sizes
- Rendering backend agnostic; returns a list of draw commands
- Widget styling support
- Generic over lots of things (draw commands, theme resources, input events, etc.)
- Not optimized and probably not very fast yet
- Widget styles would be more ergonomic as structs
- In need of polish and documentation