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System Tray / Menu Bar / Indicator Icon

MacOS screenshot

Windows screenshot

GNOME screenshot

KDE screenshot

Cross-platform, super tiny1 C99-based implementation of a system tray/menu bar icon with popup menu.

The optional primary-click callback can hide/show a window while secondary-click shows a menu, or if
no callback is specified, either click will show the menu. The system can be dynamically updated; icon, tooltip, menu item text and status (checked/unchecked & enabled/disabled) can all be both queried and changed at runtime.

Code is C++ friendly and will compile fine in C99 or C++98 and up on Windows, Objective-C on Mac but C++20 on Linux.

Focussed PRs are welcome, especially improvements to the Linux implementation. The goal is to keep the code as simple as possible, so functionality beyond presenting a tray icon and menu is out of scope.

Cross-platform

Works well on:

  • Windows XP or newer (shellapi.h)
  • MacOS (Cocoa/AppKit)
  • Linux/Gtk (Qt6)

GNOME has decided to deprecate the tray icon as a concept, except for system indicators. They have not only deprecated the tray-handling code but removed it entirely. Extensive investigation has failed to produce a reliable way to display tray icons, even using low-level X11 calls. Qt has worked out a way to do it, so we are currently using their implementation on Linux, which unfortunately requires C++ and much larger dependencies. All of the Qt code is isolated in the library, so use of Qt is not required in application code (although it will use the application's QApplication instance, should one exist).

PRs that resolve this situation are very welcome!

API

The tray structure defines the tray and a nested menu of NULL-terminated array of entries. tray_menu_item defines each menu entry text, menu checked and disabled (grayed) flags.

The tray and tray_menu_item each have an optional callback if they are selected.

struct tray {
  const char *icon_filepath;
  char *tooltip;
  void (*cb)(struct tray *); // called on left click, leave null to just open menu
  struct tray_menu_item *menu; // NULL-terminated array of menu items
};

struct tray_menu_item {
  char *text;
  int disabled;
  int checked;
  void (*cb)(struct tray_menu_item *);
  struct tray_menu_item *submenu; // NULL-terminated array of submenu items
};
  • int tray_init(struct tray *) - creates tray icon. Returns -1 if tray icon/menu can't be created.
  • struct tray * tray_get_instance() - returns the tray instance.
  • void tray_update(struct tray *) - updates tray icon and menu.
  • int tray_loop(int blocking) - runs one iteration of the UI loop. Returns -1 if tray_exit() has been called.
  • void tray_exit() - terminates UI loop.

All functions are meant to be called from the UI thread only.

Menu arrays must be terminated with a NULL item, e.g. the last item in the array must have text field set to NULL.

Icons

Icons are platform-specific but generally should have transparent backgrounds and be simple (since they are tiny).

Tray does not provide any theming or icon management. It is up to the application to respond to theme changes and supply appropriate icons e.g. dark mode.

Platform Icon format
Windows .ICO with 16x16 & 32x32 sizes included
MacOS .PNG with a notional 22pt height or vector-based .PDF (recommend black or white images)
Linux .PNG 24x24 pixels

Prerequisites

  • CMake
  • Ninja, in order to have the same build commands on all platforms
  • Qt6 on Linux: sudo apt install build-essential libgl1-mesa-dev qt6-base-dev

Building

mkdir build
cd build
cmake -G Ninja ..
ninja

Demo

Build & execute the tray_example application:

./tray_example

History

This fork brings together the original work of Serge Zaitsev and the most interesting forks and PRs of respectable contributors including:

Footnotes

  1. It's super tiny on both Mac & Windows.