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UiIsSingleplayerPauseMenuActive.md

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18 lines (14 loc) · 268 Bytes
ns aliases
MISC
0xEA2F2061875EED90

_UI_IS_SINGLEPLAYER_PAUSE_MENU_ACTIVE

// 0xEA2F2061875EED90
BOOL _UI_IS_SINGLEPLAYER_PAUSE_MENU_ACTIVE();
Returns true if the current frontend menu is FE_MENU_VERSION_SP_PAUSE

U*

Return value