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game.csproj
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game.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AssemblyName>game</AssemblyName>
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
<OutputType>Exe</OutputType>
<TargetFramework>net20</TargetFramework>
</PropertyGroup>
<PropertyGroup>
<LangVersion>11.0</LangVersion>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup>
<RootNamespace />
</PropertyGroup>
<ItemGroup>
<None Remove="Microsoft.Xna.Framework.XlastConfiguration" />
<None Remove="Microsoft.Xna.Framework.RuntimeProfile" />
<EmbeddedResource Include="Microsoft.Xna.Framework.XlastConfiguration" LogicalName="Microsoft.Xna.Framework.XlastConfiguration" />
<EmbeddedResource Include="Microsoft.Xna.Framework.RuntimeProfile" LogicalName="Microsoft.Xna.Framework.RuntimeProfile" />
</ItemGroup>
<ItemGroup>
<Reference Include="Microsoft.Xna.Framework.Game" />
<Reference Include="Microsoft.Xna.Framework.GamerServices" />
<Reference Include="Microsoft.Xna.Framework" />
<Reference Include="System.Core">
<HintPath>C:\Windows\Microsoft.NET\Framework64\v4.0.30319\System.Core.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Graphics" />
<Reference Include="Microsoft.Xna.Framework.Net" />
<Reference Include="Microsoft.Xna.Framework.Storage" />
<Reference Include="Microsoft.Xna.Framework.Xact" />
<Reference Include="Microsoft.Xna.Framework.Xdk">
<HintPath>..\Microsoft.Xna.Framework.Xdk.dll</HintPath>
</Reference>
</ItemGroup>
</Project>