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Bot Character Disconnects After 50 Seconds or When NetStatusRequest Sent #7
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Ever find a solution? |
I think this is the commit that broke it, haven't been able to figure out a solution yet. swgemu/engine3@27ce644#diff-cf1ef8a5f4ad5b27bcd23f651fe4ef1d586c4ca53cdf05d1e172e617f28f7e0c |
This will fix it. Update this NetStatusRequest in SOEProtocol.js EncodeSWGPacket["NetStatusRequest"] = function() { |
Create a pull request and I'll approve blindly. I'm not playing SWG currently. |
I'll put in a pull request for the netstatuspacket update, but you have a lot of other updates needed for Discord.js newer versions. |
The bot is functional both sending and receiving messages from chat.
The in-game character is disconnected when NetStatusRequest is sent.
If the delay to send NetStatusRequest is increased beyond 50 seconds, the in-game character is also disconnected.
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