ALab2 with default settings out of Moonray 1.5 hours a frame on 48 cores (AMD EPYC Rome 7402P ) using XPU and 75 Gb texture cache #98
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Feel free to grab the input data as follows making sure you have Also assumes Allow for about 150 Gb of available disk space and about 100Gb of data downloaded.
Then render as follows, after following the setup guides for the Moonray Hydra Delegate Software. you need three commands
Which are all part of the Moonray binaries available in the Docker instructions. See Docker documentation about mounting a path with the above ALab2 Universal Scene Description input data mentioned above. Note the magic number 75096 is the size of the texture cache used to optimise the amount of texture IO from disk by keeping in a volatile memory cache. Increasing this number will allow more texture to remain in the cache, to allow for greater CPU occupancy. Decreasing this number will increase render times but have a smaller footprint on machine with smaller amount of system memory.
The available DRAM on the machine was 113.2 Gb and the GPUs were 2 x NVIDIA RTX 3090 24Gb each |
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Nice! Even though the rendertimes are incredible high. Also looks like lock_frame_noise is set to "true" because the noise for the background isn't moving. "which is typically undesirable." according to the manuals, but especially when using denoisers I found it better to have the noise pattern locked, otherwise you end up having flickering splotches |
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See:
Animal Logic ALab2:
https://animallogic.com/alab/
https://dpel.aswf.io/alab/
result.mp4
Complete with uncompressed OpenEXR and logfile
stoatrender.1049.exr.zip
stoatrender_log.1049.txt.zip
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