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kerst.project.gmx
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kerst.project.gmx
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<assets hash="90D728905538675FC9CA238987E9BA81">
<Configs name="configs">
<Config>Configs\Default</Config>
</Configs>
<NewExtensions/>
<sounds name="sound">
<sound>sound\snd_music</sound>
<sound>sound\snd_drop</sound>
<sound>sound\snd_cheer</sound>
<sound>sound\snd_begin</sound>
<sound>sound\snd_laatste</sound>
<sound>sound\snd_af</sound>
<sound>sound\snd_go</sound>
<sound>sound\snd_start</sound>
</sounds>
<sprites name="sprites">
<sprites name="Player">
<sprite>sprites\spr_player</sprite>
<sprite>sprites\spr_player_down</sprite>
<sprite>sprites\spr_player_left</sprite>
<sprite>sprites\spr_player_right</sprite>
</sprites>
<sprites name="vijand">
<sprite>sprites\spr_police</sprite>
<sprite>sprites\spr_police_beneden</sprite>
<sprite>sprites\spr_police_rechts</sprite>
<sprite>sprites\spr_police_links</sprite>
</sprites>
<sprites name="random">
<sprite>sprites\spr_wall</sprite>
<sprite>sprites\spr_titel</sprite>
<sprite>sprites\spr_help_text</sprite>
<sprite>sprites\spr_collect</sprite>
<sprite>sprites\spr_win_text</sprite>
<sprite>sprites\spr_intro</sprite>
<sprite>sprites\spr_credits</sprite>
</sprites>
<sprites name="knoppen">
<sprite>sprites\spr_start</sprite>
<sprite>sprites\spr_help</sprite>
<sprite>sprites\spr_setting</sprite>
<sprite>sprites\spr_exit</sprite>
<sprite>sprites\spr_terug</sprite>
<sprite>sprites\spr_sound_button</sprite>
<sprite>sprites\spr_soundsmallon</sprite>
<sprite>sprites\spr_soundsmalloff</sprite>
<sprite>sprites\spr_awds</sprite>
<sprite>sprites\spr_arrows</sprite>
<sprite>sprites\spr_credit</sprite>
</sprites>
</sprites>
<backgrounds name="background">
<background>background\bgd_main</background>
</backgrounds>
<paths name="paths"/>
<fonts name="fonts">
<font>fonts\fo_algemeen</font>
</fonts>
<objects name="objects">
<object>objects\obj_player_awds</object>
<object>objects\obj_player_arrow</object>
<object>objects\obj_vijand_awds</object>
<object>objects\obj_vijand_arrow</object>
<object>objects\obj_wall</object>
<object>objects\obj_controller</object>
<object>objects\obj_titel</object>
<object>objects\obj_start</object>
<object>objects\obj_help</object>
<object>objects\obj_setting</object>
<object>objects\obj_exit</object>
<object>objects\obj_soundon</object>
<object>objects\obj_soundoff</object>
<object>objects\obj_terug</object>
<object>objects\obj_help_text</object>
<object>objects\obj_collect_arrow</object>
<object>objects\obj_collect_awds</object>
<object>objects\obj_collect2_arrow</object>
<object>objects\obj_collect2_awds</object>
<object>objects\obj_collect_3_arrow</object>
<object>objects\obj_collect3_awds</object>
<object>objects\obj_smallsound</object>
<object>objects\obj_pauze</object>
<object>objects\obj_mute</object>
<object>objects\obj_awds</object>
<object>objects\obj_arrows</object>
<object>objects\obj_leven</object>
<object>objects\obj_win</object>
<object>objects\obj_win_text</object>
<object>objects\obj_intro</object>
<object>objects\obj_credit</object>
<object>objects\obj_credit_text</object>
</objects>
<rooms name="rooms">
<room>rooms\intro</room>
<room>rooms\Menu</room>
<room>rooms\Test</room>
<room>rooms\Setting</room>
<room>rooms\help</room>
<room>rooms\kies</room>
<room>rooms\level_1_arrow</room>
<room>rooms\level_1_awds</room>
<room>rooms\level_2_arrow</room>
<room>rooms\level_2_awds</room>
<room>rooms\level_3_arrow</room>
<room>rooms\level_3_awds</room>
<room>rooms\win</room>
<room>rooms\credit</room>
</rooms>
<help>
<rtf>help.rtf</rtf>
</help>
<TutorialState>
<IsTutorial>0</IsTutorial>
<TutorialName></TutorialName>
<TutorialPage>0</TutorialPage>
</TutorialState>
</assets>