fix(macos): enumerate user maps — fix Win32 "*." glob in FindFirstFil… #10
ci.yml
on: push
Detect File Changes
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Matrix: build-generalsmd-vc6
Matrix: build-generals
Matrix: build-generalsmd-win32
Matrix: replaycheck-generalsmd
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Annotations
38 errors and 44 warnings
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Build GeneralsMD / win32-debug+t+e
Process completed with exit code 1.
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Build GeneralsMD / win32-debug+t+e:
GeneralsMD/Code/Main/CMakeLists.txt#L65
string sub-command REGEX, mode REPLACE: regex "^[A-Za-z-]*v?" matched an
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Build GeneralsMD / win32+t+e
Process completed with exit code 1.
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Build GeneralsMD / win32+t+e:
GeneralsMD/Code/Main/CMakeLists.txt#L65
string sub-command REGEX, mode REPLACE: regex "^[A-Za-z-]*v?" matched an
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Build GeneralsMD / vc6+t+e
Process completed with exit code 1.
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Build GeneralsMD / vc6+t+e:
GeneralsMD/Code/Main/CMakeLists.txt#L65
string sub-command REGEX, mode REPLACE: regex "^[A-Za-z-]*v?" matched an
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Build GeneralsMD / vc6-debug+t+e
Process completed with exit code 1.
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Build GeneralsMD / vc6-debug+t+e:
GeneralsMD/Code/Main/CMakeLists.txt#L65
string sub-command REGEX, mode REPLACE: regex "^[A-Za-z-]*v?" matched an
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Build GeneralsMD / vc6-releaselog+t+e
Process completed with exit code 1.
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Build GeneralsMD / vc6-releaselog+t+e:
GeneralsMD/Code/Main/CMakeLists.txt#L65
string sub-command REGEX, mode REPLACE: regex "^[A-Za-z-]*v?" matched an
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Build GeneralsMD / vc6-profile+t+e
Process completed with exit code 1.
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Build GeneralsMD / vc6-profile+t+e:
GeneralsMD/Code/Main/CMakeLists.txt#L65
string sub-command REGEX, mode REPLACE: regex "^[A-Za-z-]*v?" matched an
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Build Generals / vc6-profile+t+e
Process completed with exit code 1.
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Build Generals / vc6+t+e
Process completed with exit code 1.
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Build Generals / vc6-debug+t+e
Process completed with exit code 1.
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Build GeneralsMD / win32-profile+t+e
Process completed with exit code 1.
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Build GeneralsMD / win32-profile+t+e:
GeneralsMD/Code/Main/CMakeLists.txt#L65
string sub-command REGEX, mode REPLACE: regex "^[A-Za-z-]*v?" matched an
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Build Generals / win32-debug+t+e
Process completed with exit code 1.
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Build Generals / win32-debug+t+e:
Core/GameEngine/Source/Common/ExternalControl/ExternalControlSystem.cpp#L1387
'groupGuardPositionFromPosition': is not a member of 'AIGroup'
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Build Generals / win32-debug+t+e:
Core/GameEngine/Source/Common/ExternalControl/ExternalControlSystem.cpp#L1079
'friend_getBuildTime': is not a member of 'ThingTemplate'
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Build Generals / win32-debug+t+e:
Core/GameEngine/Source/Common/ExternalControl/ExternalControlSystem.cpp#L247
'KINDOF_TECH_BASE_DEFENSE': undeclared identifier
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Build Generals / win32-debug+t+e:
Core/GameEngine/Source/Common/ExternalControl/ExternalControlSystem.cpp#L237
'KINDOF_TECH_BASE_DEFENSE': undeclared identifier
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Build Generals / win32-debug+t+e:
Core/GameEngine/Source/Common/ExternalControl/ExternalControlSystem.cpp#L213
'KINDOF_TECH_BASE_DEFENSE': undeclared identifier
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Build Generals / win32-debug+t+e:
Core/GameEngine/Source/Common/ExternalControl/ExternalControlSystem.cpp#L201
'KINDOF_TECH_BASE_DEFENSE': undeclared identifier
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Build Generals / win32+t+e
Process completed with exit code 1.
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Build Generals / win32+t+e:
Core/GameEngine/Source/Common/ExternalControl/ExternalControlSystem.cpp#L1387
'groupGuardPositionFromPosition': is not a member of 'AIGroup'
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Build Generals / win32+t+e:
Core/GameEngine/Source/Common/ExternalControl/ExternalControlSystem.cpp#L1079
'friend_getBuildTime': is not a member of 'ThingTemplate'
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Build Generals / win32+t+e:
Core/GameEngine/Source/Common/ExternalControl/ExternalControlSystem.cpp#L247
'KINDOF_TECH_BASE_DEFENSE': undeclared identifier
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Build Generals / win32+t+e:
Core/GameEngine/Source/Common/ExternalControl/ExternalControlSystem.cpp#L237
'KINDOF_TECH_BASE_DEFENSE': undeclared identifier
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Build Generals / win32+t+e:
Core/GameEngine/Source/Common/ExternalControl/ExternalControlSystem.cpp#L213
'KINDOF_TECH_BASE_DEFENSE': undeclared identifier
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Build Generals / win32+t+e:
Core/GameEngine/Source/Common/ExternalControl/ExternalControlSystem.cpp#L201
'KINDOF_TECH_BASE_DEFENSE': undeclared identifier
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Build Generals / win32-profile+t+e
Process completed with exit code 1.
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Build Generals / win32-profile+t+e:
Core/GameEngine/Source/Common/ExternalControl/ExternalControlSystem.cpp#L1387
'groupGuardPositionFromPosition': is not a member of 'AIGroup'
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Build Generals / win32-profile+t+e:
Core/GameEngine/Source/Common/ExternalControl/ExternalControlSystem.cpp#L1079
'friend_getBuildTime': is not a member of 'ThingTemplate'
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Build Generals / win32-profile+t+e:
Core/GameEngine/Source/Common/ExternalControl/ExternalControlSystem.cpp#L247
'KINDOF_TECH_BASE_DEFENSE': undeclared identifier
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Build Generals / win32-profile+t+e:
Core/GameEngine/Source/Common/ExternalControl/ExternalControlSystem.cpp#L237
'KINDOF_TECH_BASE_DEFENSE': undeclared identifier
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Build Generals / win32-profile+t+e:
Core/GameEngine/Source/Common/ExternalControl/ExternalControlSystem.cpp#L213
'KINDOF_TECH_BASE_DEFENSE': undeclared identifier
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Build Generals / win32-profile+t+e:
Core/GameEngine/Source/Common/ExternalControl/ExternalControlSystem.cpp#L201
'KINDOF_TECH_BASE_DEFENSE': undeclared identifier
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Detect File Changes
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: dorny/paths-filter@de90cc6fb38fc0963ad72b210f1f284cd68cea36. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-releaselog+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / vc6-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / vc6+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / vc6-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / win32-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L673
'=': conversion from 'time_t' to 'int', possible loss of data
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1366
'>=': signed/unsigned mismatch
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1329
'>=': signed/unsigned mismatch
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Build Generals / win32-debug+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
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Build Generals / win32-debug+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp#L106
'>=': signed/unsigned mismatch
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Build Generals / win32-debug+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp#L102
'<=': signed/unsigned mismatch
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Build Generals / win32-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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Build Generals / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build Generals / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build Generals / win32+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / win32+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
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Build Generals / win32+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L673
'=': conversion from 'time_t' to 'int', possible loss of data
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Build Generals / win32+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1366
'>=': signed/unsigned mismatch
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Build Generals / win32+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1329
'>=': signed/unsigned mismatch
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Build Generals / win32+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
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Build Generals / win32+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp#L106
'>=': signed/unsigned mismatch
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Build Generals / win32+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp#L102
'<=': signed/unsigned mismatch
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Build Generals / win32+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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Build Generals / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build Generals / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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|
Build Generals / win32-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L673
'=': conversion from 'time_t' to 'int', possible loss of data
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1366
'>=': signed/unsigned mismatch
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1329
'>=': signed/unsigned mismatch
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Build Generals / win32-profile+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
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Build Generals / win32-profile+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp#L106
'>=': signed/unsigned mismatch
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Build Generals / win32-profile+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp#L102
'<=': signed/unsigned mismatch
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Build Generals / win32-profile+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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|
Build Generals / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
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Build Generals / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|