hack-assembler
is a command-line tool that compiles assembly programs written
in an language called "Hack", into a plain-text form of binary machine code
that targets the "Hack" instruction set architecture.
Both the Hack language and the Hack hardware platform are developed as part of
the course nand2tetris. Indeed, hack-assembler
is an
implementation of project 06 of the course: Project 6: The Assembler.
Specifications for the Hack language can be found in a chapter of the textbook
for that course: (PDF) 6. Assembler.
$ brew install easoncxz/tap/hack-assembler
... Homebrew does its thing ...
$ which hack-assembler
/usr/local/bin/hack-assembler
For macOS, I've set up some CI servers to pre-compile the package for you if you
are on High Sierra (macOS 10.13) through to Catalina (macOS 10.15), so the brew install
should be pretty quick (less than a minute). If you're on another OS
platform, the above installation would still work, but Homebrew will need to use
your machine to compile my Haskell code and all its dependencies.
hack-assembler
will take some 15-60 minutes to build depending on your
machine's performance.
I haven't yet packaged up this app for Linux. My plan is to use Nix for this, but I don't yet know how to do so. Please download and compile from source for now, as per the Development section.
Here's a minimal example:
$ which hack-assembler
/usr/local/bin/hack-assembler
$ echo 'D = D - 1' | hack-assembler
1110001110010000
hack-assembler
reads Hack assembly code from standard input, and writes
plain-text binary machine code to standard output. Below is a more realistic
example.
With a Hack assembly source file, say two-and-three.asm
:
// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/06/add/Add.asm
// Computes R0 = 2 + 3 (R0 refers to RAM[0])
@2
D=A
@3
D=D+A
@0
M=D
(INFINITE_LOOP)
@INFINITE_LOOP
0;JMP
If we run the command:
hack-assembler < two-and-three.asm > two-and-three.hack
We will get a file two-and-three.hack
with the contents below:
0000000000000010
1110110000010000
0000000000000011
1110000010010000
0000000000000000
1110001100001000
0000000000000110
1110101010000111
I have provided the above two-and-three.asm
and a reference output
two-and-three.reference.hack
inside the resources
directory for your
convenience.
The Hack language has only a handful of types of instructions:
- "A instructions", with their leading
@
, and - "C instructions", with three sometimes-optional components separated by
=
and;
symbols, and - Some pseudo-instructions like comments (
//
) and labels ((LABEL)
).
I implemented these in the Model
module. To know more about the syntax and
semantics of the Hack language, you'd have to read the chapter in the book :
(PDF) 6. Assembler.
To execute the resulting Hack binary machine code, you'll have to use the "CPU Emulator" GUI program, which is implemented in Java Swing and provided by the NAND to Tetris course staff: See The Nand to Tetris Software Suite. I've checked-in a copy of their software suite here at resources/nand2tetris.zip.
The GUI can be launched via the script at nand2tetris/tools/CPUEmulator.sh
inside the zip file. It looks like this if we load up the example
resources/two-and-three.reference.hack
program from above:
Click the "Load Program" icon (brown folder), select your plain-text binary
.hack
file, then click the "Run" icon (>>
symbol) to start running your
Hack program.
Compile and run hack-assembler
from source:
$ git clone [email protected]:easoncxz/hack-assembler.git
$ cd hack-assembler
Install Stack, most conveniently via their curl-method:
curl -sSL https://get.haskellstack.org/ | sh
Then you're ready to compile some code.
$ stack build
... it then takes ages to compile half the Haskell ecosystem ...
$ stack test
... (my tests passing) ...
$ stack exec -- hack-assembler < hello.asm > output.hack
$
As you'd probably have figured from the above, I've published hack-assembler
as a Homebrew Formula, hack-assembler.rb
, over in my personal
Homebrew Tap at easoncxz/homebrew-tap
. "Formula" and "Tap" are
Homebrew's beer-themed jargon words. Homebrew identifies my tap by their
naming convention as easoncxz/tap
, hence the Homebrew command brew install easoncxz/tap/hack-assembler
.
To know more about how I've set it all up, you can read through my .travis.yml
and .github/workflows/
continuous-integration configuration files. It's a bit
of a mess because I had to use Travis CI's macOS build servers to get macOS
versions 10.13 and 10.14, and Github Action's build servers to get macOS 10.15.
To decouple this repo from the nitty-gritty Homebrew-related details, I dealt
with the Homebrew publishing workflows in a RubyGem I created for exactly this
purpose, called homebrew_automation
. I use the homebrew_automation.rb
CLI tool in this repo via gem install homebrew_automation
.