Like: ``` createEvent: function(type, options) { if (/^mouse(over|out|down|up|move)|(dbl)?click$/.test(type)) { return this.mouseEvent(type, options); } else if (/^key(up|down|press)|change$/.test(type)) { return this.keyboardEvent(type, options); } }, ``` It'll support: `object.simulate("change")`.
Like:
It'll support:
object.simulate("change").