Seen on walk4 (2026-07-22, user-truth app, adventure fixture): in tavern_snug one actor renders as a tiny disembodied hand/glove sprite floating over its marker ring near the barrels (left of the post), while a correctly-rendered humanoid stands by the bar. Two tokens present in the room (Aidan player + Keeper Maera npc) — one of the two is mis-bound. Same family as the #1616 T-pose/hero.fbx fallback class (name->model resolution / mesh binding), new manifestation. User-truth P2 for demo gate G4. Frame: /Volumes/LEXAR/Codex/session-notes/2026-07-22/cast-presence-1639/artifacts/walk4/shot_to_tavern.png
Seen on walk4 (2026-07-22, user-truth app, adventure fixture): in tavern_snug one actor renders as a tiny disembodied hand/glove sprite floating over its marker ring near the barrels (left of the post), while a correctly-rendered humanoid stands by the bar. Two tokens present in the room (Aidan player + Keeper Maera npc) — one of the two is mis-bound. Same family as the #1616 T-pose/hero.fbx fallback class (name->model resolution / mesh binding), new manifestation. User-truth P2 for demo gate G4. Frame: /Volumes/LEXAR/Codex/session-notes/2026-07-22/cast-presence-1639/artifacts/walk4/shot_to_tavern.png