diff --git a/src/sim.js b/src/sim.js index 7b6018c..f3f879a 100644 --- a/src/sim.js +++ b/src/sim.js @@ -198,8 +198,6 @@ function constructBukkitSystem(gpuContext, inputs) { const bukkitCountX = Math.ceil(inputs.gridSize[0] / DispatchSizes.BukkitSize); const bukkitCountY = Math.ceil(inputs.gridSize[1] / DispatchSizes.BukkitSize); - console.log(`Bukkit count: ${bukkitCountX * bukkitCountY}`); - const bukkitParticleCountBuffer = gpuContext.device.createBuffer({ label: "bukkitParticleCountBuffer", size: bukkitCountX * bukkitCountY * 4, // One integer count per bukkit