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Phase 9: Archive Analytics — Phase A: Quick Wins #178
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Parent: #177
Quick Win Analytics Features
Low-complexity, high-impact analytics components for /archives. Each is a self-contained component that can be built independently.
1. Friendly Fire Index
- What:
accidentals / killsratio as sparkline per season, expandable to time-series - Fields:
accidentals,killsfromh1_live_snapshot - Why: All 4 debate participants proposed this — universally interesting derived metric
- Viz: Sparkline per season card, expandable to line chart overlay
2. Season Records & Superlatives
- What: Stat cards for all-time extremes across seasons
- Examples: "Most kills: Season 3", "Peak players: 12,847 (Season 5)", "Worst friendly fire: Season 8", "Fastest event won: 2h 14m"
- Fields: All
h1_live_snapshotaggregates +h1_eventdurations - Viz: Grid of stat cards with season attribution
3. Faction Threat Ranking
- What: Per-faction win rates (defend success, attack success) across all seasons
- Fields:
enemy,defend_events,successful_defend_events,attack_events,successful_attack_events - Viz: Horizontal bar chart, faction-colored (Bugs=#E8822A, Cyborgs=#8B2D2D, Illuminate=#7EC8E3)
4. Accuracy Trend
- What:
hits / shotsratio per season, showing if community aim improves over time - Fields:
hits,shotsfromh1_live_snapshot - Viz: Line chart across seasons
5. Shots per Planet
- What: Total ammunition expended per planet liberated — a fun "big number" stat
- Fields:
shots,completed_planets - Viz: Big bold formatted number with context
Estimates
- Size: M (4-8h total for all 5)
- Per feature: ~1-2h each
- Priority: P1
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