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localization.lua
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SELLVALUE_COST = "Sells for (each):";
ITEMSWITHNOVALUE = "Items with no value";
SHOWTOTALFORSTACK = "Show total for stack";
BINDING_HEADER_INVLIST = "Inventory List";
BINDING_NAME_TOGGLEINVLIST = "Toggle Inventory Sell List";
INVLIST_TITLE = "Inventory Sell Price List";
INVLIST_COL1 = "Item name";
INVLIST_COL2 = "Value";
INVLIST_BUTTON_TEXT = "Inventory List";
INVLIST_BUTTON_SUBTEXT = "Sell value";
INVLIST_BUTTON_TIP = "Inventory sell price list";
INVLIST_HELP = "Toggle the Inventory Sell Price List frame";
SELLVALUE_SHORT_FENCEVAL = " of ";
SELLVALUE_SHORT_STRIPLIST = {
" of Agility",
" of Arcane Resistance",
" of Arcane Wrath",
" of Concentration",
" of Defense",
" of Eluding",
" of Fiery Wrath",
" of Fire Resistance",
" of Frost Resistance",
" of Frozen Wrath",
" of Healing",
" of Holy Wrath",
" of Intellect",
" of Nature Resistance",
" of Nature's Wrath",
" of Power",
" of Regeneration",
" of Shadow Resistance",
" of Shadowy Wrath",
" of Spirit",
" of Stamina",
" of Strength",
" of the Bear",
" of the Boar",
" of the Eagle",
" of the Falcon",
" of the Gorilla",
" of the Monkey",
" of the Owl",
" of the Tiger",
" of the Whale",
" of the Wolf"
}
if ( GetLocale() == "frFR" ) then
-- Traduit par Juki <Unskilled>
SELLVALUE_COST = "Coût pour chaque :";
NOSELLPRICE = "Pas de prix de vente";
ITEMSWITHNOVALUE = "Objets sans prix de vente";
SHOWTOTALFORSTACK = "Montrer le total des piles";
BINDING_HEADER_INVLIST = "Liste des Objets de l'Inventaire";
BINDING_NAME_TOGGLEINVLIST = "Afficher/Masquer la Liste des Prix de Vente des Objets de l'Inventaire";
INVLIST_TITLE = "Prix de Vente des Objets de l'Inventaire";
INVLIST_COL1 = "Nom de l'Objet";
INVLIST_COL2 = "Valeur";
INVLIST_BUTTON_TEXT = "Liste des Objets de l'Inventaire";
INVLIST_BUTTON_SUBTEXT = "Prix de Vente";
INVLIST_BUTTON_TIP = "Prix de Vente des Objets de l'Inventaire";
INVLIST_HELP = "Afficher/Masquer la Liste des Prix de Vente des Objets de l'Inventaire";
end
if ( GetLocale() == "deDE" ) then
-- Übersetzung von Zett
SELLVALUE_COST = "Preis (je St\195\188ck):";
NOSELLPRICE = "kein Verkaufspreis";
ITEMSWITHNOVALUE = "Gegenst\195\164nde ohne Verkaufspreis";
SHOWTOTALFORSTACK = "Gesamtpreis anzeigen";
BINDING_HEADER_INVLIST = "Liste des Inventars";
BINDING_NAME_TOGGLEINVLIST = "Toggle Verkaufspreisliste";
INVLIST_TITLE = "Verkaufspreisliste";
INVLIST_COL1 = "Name";
INVLIST_COL2 = "Wert";
INVLIST_BUTTON_TEXT = "Liste des Inventars";
INVLIST_BUTTON_SUBTEXT = "Verkaufspreis";
INVLIST_BUTTON_TIP = "Verkaufspreisliste";
INVLIST_HELP = "Toggle Frame der Verkaufspreisliste";
end
if ( GetLocale() == "ptBR" ) then
-- Traduzido por Ellington
SELLVALUE_COST = "Vende por (cada):";
NOSELLPRICE = "Sem preço de venda";
ITEMSWITHNOVALUE = "Itens sem valor";
SHOWTOTALFORSTACK = "Exibe total da pilha";
BINDING_HEADER_INVLIST = "Lista do Inventário";
BINDING_NAME_TOGGLEINVLIST = "Exibe/Oculta a Lista dos Preços de Venda dos Itens do Inventário";
INVLIST_TITLE = "Preço de Venda dos Itens do Inventário";
INVLIST_COL1 = "Nome dos Itens";
INVLIST_COL2 = "Valor";
INVLIST_BUTTON_TEXT = "Lista do Inventário";
INVLIST_BUTTON_SUBTEXT = "Preço de Venda";
INVLIST_BUTTON_TIP = "Preço de Venda dos Itens do Inventário";
INVLIST_HELP = "Exibe/Oculta a Lista dos Preços de Venda dos Itens do Inventário";
end