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ui.h
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ui.h
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/*
* Copyright (c) 2018 Tristan Le Guern <[email protected]>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef UI_H__
#define UI_H__
#include <time.h>
struct level;
void ui_alert(const char *);
void ui_cleanup(void);
void ui_draw(struct level *);
void ui_init(void);
void ui_menu_options(void);
void ui_menu_help(void);
void ui_message(const char *, ...);
void ui_clearmessage(void);
void ui_look(struct level *, int, int);
void ui_look_elsewhere(struct level *, int, int);
int ui_get_input(void);
int ui_get_lines(void);
int ui_get_cols(void);
void ui_pause(time_t, long);
void log_open(const char *);
void log_debug(const char *, ...);
void log_close(void);
#endif