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threejs-glsl-dev

Built with:

This is a ready-to-use base to build a threejs project with custom shaders, written as separate files (makes it possible to use a linter).

Install by downloading and running: npm install

Start live-reload server with: npm start

Build (in /dist folder) with: npm run build

Shaders can be imported in index.js by doing: import shader from './shader.vert'