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NEWS
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The Hoard Multiprocessor Memory Allocator
<http://www.hoard.org>
Version Information
-------------------
Since 2012, all commit information has been publicly accessible in the
Hoard github repository (https://github.com/emeryberger/Hoard); this
information is preserved here for historical reasons only.
--------------------------------------------------------------------------------
version 3.9 (June 10, 2012):
* Overhauled Heap Layers and cleaned up directory structure.
* Fixed allocator to eliminate integer overflow (CVE-2012-2676).
See also http://www.openwall.com/lists/oss-security/2012/06/07/13.
version 3.8.1:
* Vastly improved Mac support: works for a wide range of applications
without the need to declare "flat namespaces."
version 3.8 (Nov 9, 2009):
* Refactored and fixed TLAB support to do appropriate cleanup.
* Added interception of Solaris threads API (thr_*).
* Moved createKey out of critical path, improving speed for Unix
platforms that do not support __thread.
* Added a lock to AlignedMmap to prevent a possible race condition.
* Changed hooks to use GNU-supported hooks on platforms with glibc
(especially Linux).
* Changed all code to include C++ headers (e.g., <cassert>
instead of <assert.h>).
* Improved Mac support.
* Added robustness, checking for heap corruption or other errors.
* Improved Windows support (added _recalloc interception).
* Fixed incorrect handling of a (highly unlikely) out-of-memory
condition in bumpalloc.h.
version 3.7.1 (Feb. 20, 2008):
* Fixed a serious bug for Windows in thread reclamation.
* Fixed a small memory leak in thread creation.
* Substantially increased performance for small objects on 64-bit platforms.
* Initial port to Windows 64.
version 3.7 (Sept. 18, 2007):
* Streamlined fast path for allocation, speeding 32 and 64-bit code.
* Use pthread_* based thread-specific data for x86-64, where it's faster.
version 3.6.2 (May 25, 2007):
* Fixed build for Mac OS X (Darwin).
* Fixed to support older versions of Sun compilers.
* Added FreeBSD ("freebsd") as a target.
version 3.6.1 (May 21, 2007):
* Added x86-64 target for Linux/gcc.
* Added support for posix_memalign (for Unix systems).
* Added static library build option for Linux.
version 3.6 (May 10, 2007):
* Improved performance, especially from thread-specific heap allocation.
* Revised algorithm for large objects to reduce mmap fragmentation.
* Added support for Solaris x86 (32 and 64 bit).
* Fixed a problem for 64-bit builds.
* Removed support for Detours.
* Restored to top-level status (moved heaplayers to a directory).
* Changed thread-specific data for Windows to support use in DLLs.
* Build now fully supports Mac OS X (Darwin).
version 3.5.1 (May 22, 2006):
* Eliminated a (rare) memory error.
version 3.5.0 (May 18, 2006):
* Resolved some cross-platform memory leaks, notably
for Windows due to surprising VirtualFree API
(which doesn't reclaim memory unless size argument is 0).
version 3.4.0 (December 28, 2005):
* Added support for X86-64, Apple OS-X,
and Microsoft's Visual Studio 2005.
* Restored Detours version, but with thread-specific local heaps disabled.
* Removed all dependencies on STL.
version 3.3.0 (May 27, 2005):
* Added thread-specific local heaps, which substantially
improve performance by eliminating most atomic operations.
version 3.2.3:
* Bug fix for Unix platforms, now allowing calls to
pthread_create with a NULL attribute.
* Added support for ARM architectures.
version 3.2.2 (Dec 13, 2004):
* Reduces memory consumption for large objects (Windows).
version 3.2.1 (Dec 3, 2004):
* Maintenance release: fixes a bug for 64-bit versions
and changes the Windows build (for winhoard) slightly.
version 3.2 (Nov 28, 2004):
* An improved Windows build (see NOTES.windows).
* An algorithmic change (essentially a variant of thread-local
allocation buffers) that boosts performance by avoiding atomic
operations.
version 3.1 (Nov 14, 2004):
* Several performance optimizations.
* A minor bug fix for non-Windows platforms.
version 3 (Nov 21, 2003):
* Switched over to Heap Layers-based implementation.
* Added single-threaded optimization (if no threads spawned, no locks).
version 2.1.2 (April 7, 2003):
* Made the code 64-bit clean.
* Fixed a bug in recycling free memory on uniprocessors.
version 2.1.1:
* Added Debian distribution support.
* Fixed a Linux compilation bug in a benchmark.
* Added automake-produced Makefiles for all benchmarks.
* Added pthread_atfork handlers to avoid deadlocks when
using fork().
version 2.1.0 (December 24, 2001):
* Now ships as a DLL for Windows.
* Reduced internal fragmentation for small objects.
* A variety of performance improvements.
* Patched to work on 64-bit Solaris.
* Removed BeOS support.
* Simplified user-level locking.
* Incorporated Doug Lea's malloc as a faster backing store
than mmap(), for non-Windows execution.
version 2.0.6 (July 10, 2001):
* Fix to allow Hoard to work with MFC under Windows.
version 2.0.5 (Mar 17, 2001):
* Fix to work with the new Sun WorkShop compiler.
version 2.0.4 (Mar 14, 2001):
* Fix to allow Hoard to work with Debug builds under Windows.
version 2.0.3 (Feb 17, 2001):
* Added a fix for better fragmentation on uniprocessors,
added a "winprojects" directory for easier building on Windows
under Visual Studio, improved realloc performance, and fixed a bug
for out-of-memory conditions.
version 2.0.2 (Apr 6, 2000):
* Fixed a memory leak for SGI.
version 2.0.1:
* Fixed compilation on AIX with xlC (IBM).
version 2.0 (Mar 24, 2000):
* Added very aggressive superblock recycling. Now an empty
superblock is immediately available for reuse for another size
class. This can dramatically reduce fragmentation.
* We now preferentially allocate from recently-touched
superblocks to improve page locality.
* Incorporated a protocol to guarantee swift superblock
'acquisition' by free().
version 1.5.3: (not generally released)
* Miscellaneous bug fixes.
version 1.5.2 (Feb 24, 2000):
* Fixed a problem on some Linux systems that caused
many large allocations to fail.
* Fixed a call to VirtualFree which didn't actually
release memory back to the system.
version 1.5.1 (Feb 21, 2000):
* Changed initialization of the process heap to fix
a problem with Visual C++.
version 1.5 (Feb 18, 2000):
* Large blocks (> 4K) are now immediately returned to
the system when they are freed.
* Made a number of improvements to the algorithm that ensure
O(1) cost for malloc & free and guarantee low contention for
free's. (These will be discussed in a paper currently in
progress.) Also added a method that further reduces the number
of system calls when allocating memory.
* Added superblock recycling to reduce fragmentation.
* Hoard now compiles with Sun's Workshop compilers (version 5.0)
on SPARCs. (Thanks to Ganesan Rajagopal of Novell for the
undocumented .il trick for inlining assembly.)
* Ported to AIX (IBM, PowerPC-based).
version 1.4.2 (Jan 16, 2000):
* A bug fix -- corrects a subtle problem with memalign.
Hoard now successfully passes Wolfram Gloger's
malloc-test (included with the distribution).
version 1.4.1 (Jan 12, 2000):
* A few fixes for backward compatibility with Solaris 2.6.
version 1.4 (Jan 11, 2000):
* Doubled the speed of calls to free().
* Further improved scalability, especially on Solaris.
* Reduced memory consumption and improved performance on
uniprocessors.
* Changed the lock implementation for Windows from spin to
spin-yield, as in the UNIX implementations (thanks to Paul
Larson of Microsoft Research for pointing out how to do this).
* Removed the shbench benchmark from the distribution, per
request from MicroQuill, Inc.
version 1.3.3:
* Changed some casts of pointers to unsigned longs
to allow Hoard to work on 64-bit machines (read: SGI O2K).
version 1.3.2 (Nov 23, 1999):
* Minor modifications for the Windows NT port,
along with workspace and project files for Visual C++
(thanks to Arnd Bohm).
version 1.3.1:
* Included a customized version of 'atexit' for Linux,
since the newest version of libc (2.1.2) caused Hoard to
deadlock (it called malloc internally).
version 1.3 (Nov 18, 1999):
* Ported to the BeOS (thanks to Trey Boudreau of Be).
* Replaced the per-sizeclass locks with per-heap locks,
since this has no impact on scalability and reduces Hoard's
static footprint.
version 1.2 (Oct 29, 1999):
* Dramatically improved performance with fast user-level locks
for SPARC, x86, and the SGI.
* Added sproc support (for the SGI).
* Hoard can now be built under Visual C++ (thanks to John
Hickin).
version 1.1 (Oct 13, 1999):
* Added autoconf and automake scripts to facilitate compilation
and installation (including shared libraries).
(thanks to Ganesan Rajagopal of Novell for submitting the scripts)
version 1.0.3 (Oct 4, 1999):
* Hoard now scales on OS's besides Linux and Solaris.
(the thread ID hash function was pathological for other OS's)
version 1.0.2 (Oct 4, 1999):
* Ported to Windows NT.
* Added in the benchmark suite (larson, linux-scalability, shbench).
version 1.0.1 (Sep 30, 1999):
* Fixed a build problem.
version 1.0 (Sep 29, 1999):
* Initial release.