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[Issue]: Metroid Prime 2 Echoes: Artificating #922
Comments
Cannot reproduce. This appear to be a hardware defect along the path of the GP FIFO, CP and XF, but this may also be caused by a power regulation issue (failing capacitors). |
All other games are working correctly without issue (listed below):
If it were a hardware issue, would likely see the issue on more than just 1 game. |
Unfortunately I cannot fix spooky ghost bugs that I cannot reproduce. |
I understand that. I work in I.T. What other information can I provide that may aid you? |
I'm not sure. I tried using unusual settings but nothing happened. |
I figured it out. This is caused by the "Pause for resolution change" setting. |
I have verified your solution. Including a video of the resolution: https://youtu.be/7z2XUr9Xi7s?si=IVVlOnlylvK3EYl1 Thank you for your aid & time. |
Describe the bug
Other issues with MP2 have been reported on #302 & #93
The issue I have been seeing does not involve using cheats.
The game runs but has artifacting, pausing at screens for long periods while the game goes on in the background. Sometimes the game freezes all together.
I tried the same file in Dolphin and it runs without issues. I did obtain the file from other sources but had the same result in Swiss.
Tried an SDSP2 & SDSP2 2.0; same results for both.
Metroid Prime (1) works correctly - yes, it is a different game, but thought it would be a good note since it came from the same studio and series.
Steps to reproduce
PicoBoot version: 0.3
Swiss version: 1730
Archive: Metroid prime 2 iso
Run game
Expected behavior
Game to run
Relevant log output
No response
Add screenshots
https://youtu.be/o_SCXx-hReY?si=xZTujoW26B84WXq4
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