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Rotatable hue angle? #12

@endolith

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@endolith

figure_2

Current colorscheme make sense if you remember ROYGBIV:

  • R = positive real numbers
  • Y = positive imaginary numbers
  • G = negative real numbers
  • B = negative imaginary numbers

but I could also see a mnemonic for G = positive and R = negative, due to G = Go and R = Stop, and similar to color scheme used in things like http://www.falstad.com/circuit/ or http://www.falstad.com/membrane/

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