Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Implement Dynamic Audio System for Real-Time Sound Generation and Modification #39

Open
erematorg opened this issue May 28, 2024 · 0 comments
Milestone

Comments

@erematorg
Copy link
Owner

Problem Description

Creating immersive and diverse audio experiences for LP requires a vast number of audio files to cover various species, environments, and interactions. Managing and storing these files can be inefficient and resource-intensive.

Proposed Solution

Implement a dynamic audio system that generates and modifies sounds in real-time based on parameters such as species, gender, age, and environmental context. This system will use a base noise sound that can be tweaked to produce different types of sounds, reducing the need for a large library of pre-recorded audio files.

Alternatives Considered

  • Pre-recorded Audio Files: Using a large library of pre-recorded sounds, which would be resource-intensive and less flexible.
  • Procedural Sound Generation: Fully procedural sound generation for each unique sound, which may be too complex and computationally expensive.

Additional Context

The dynamic audio system will include the following components:

  • Base Sound Generation System: Develop a system to generate base sounds that can be modified dynamically.
  • Sound Modification Algorithms: Create algorithms to modify base sounds based on parameters such as species, gender, and age.
  • Parameter Storage System: Develop a system to store and retrieve parameters for sound modification.
  • Integration with GeneticAttributes and Entity Systems: Ensure the dynamic audio system integrates smoothly with existing GeneticAttributes and entity systems.
  • Testing and Refinement: Conduct thorough testing and refine the sound quality and performance of the dynamic audio system.
  • Documentation: Create comprehensive documentation for the dynamic audio system, including guidelines for adding and modifying sounds.
@erematorg erematorg added this to the 0.X milestone May 28, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
Status: No status
Development

No branches or pull requests

1 participant