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occView.cpp
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occView.cpp
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/*
* Copyright (c) 2018 Shing Liu All Rights Reserved.
*
* File : OccView.cpp
* Author : Shing Liu([email protected])
* Date : 2018-01-08 21:00
* Version : OpenCASCADE7.2.0 & Qt5.7.1
*
* Description : Qt widget for OpenCASCADE viewer.
*/
#include <OpenGl_GraphicDriver.hxx>
#include "occView.h"
#include <QMenu>
#include <QMouseEvent>
#include <QRubberBand>
#include <QStyleFactory>
#include <V3d_View.hxx>
#include <Aspect_Handle.hxx>
#include <Aspect_DisplayConnection.hxx>
#ifdef WNT
#include <WNT_Window.hxx>
#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
#include <Cocoa_Window.hxx>
#else
#undef Bool
#undef CursorShape
#undef None
#undef KeyPress
#undef KeyRelease
#undef FocusIn
#undef FocusOut
#undef FontChange
#undef Expose
#include <Xw_Window.hxx>
#endif
static Handle(Graphic3d_GraphicDriver)& GetGraphicDriver()
{
static Handle(Graphic3d_GraphicDriver) aGraphicDriver;
return aGraphicDriver;
}
OccView::OccView(QWidget* parent )
: QWidget(parent),
myXmin(0),
myYmin(0),
myXmax(0),
myYmax(0),
myCurrentMode(CurAction3d_DynamicRotation),
myDegenerateModeIsOn(Standard_True),
myRectBand(NULL)
{
// No Background
setBackgroundRole( QPalette::NoRole );
// set focus policy to threat QContextMenuEvent from keyboard
setFocusPolicy(Qt::StrongFocus);
setAttribute(Qt::WA_PaintOnScreen);
setAttribute(Qt::WA_NoSystemBackground);
// Enable the mouse tracking, by default the mouse tracking is disabled.
setMouseTracking( true );
init();
}
void OccView::init()
{
// Create Aspect_DisplayConnection
Handle(Aspect_DisplayConnection) aDisplayConnection =
new Aspect_DisplayConnection();
// Get graphic driver if it exists, otherwise initialise it
if (GetGraphicDriver().IsNull())
{
GetGraphicDriver() = new OpenGl_GraphicDriver(aDisplayConnection);
}
// Get window handle. This returns something suitable for all platforms.
WId window_handle = (WId) winId();
// Create appropriate window for platform
#ifdef WNT
Handle(WNT_Window) wind = new WNT_Window((Aspect_Handle) window_handle);
#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
Handle(Cocoa_Window) wind = new Cocoa_Window((NSView *) window_handle);
#else
Handle(Xw_Window) wind = new Xw_Window(aDisplayConnection, (Window) window_handle);
#endif
// Create V3dViewer and V3d_View
myViewer = new V3d_Viewer(GetGraphicDriver(), Standard_ExtString("viewer3d"));
myView = myViewer->CreateView();
myView->SetWindow(wind);
if (!wind->IsMapped()) wind->Map();
// Create AISInteractiveContext
myContext = new AIS_InteractiveContext(myViewer);
// Set up lights etc
myViewer->SetDefaultLights();
myViewer->SetLightOn();
myView->SetBackgroundColor(Quantity_NOC_BLACK);
myView->MustBeResized();
myView->TriedronDisplay(Aspect_TOTP_LEFT_LOWER, Quantity_NOC_GOLD, 0.08, V3d_ZBUFFER);
myContext->SetDisplayMode(AIS_Shaded, Standard_True);
}
const Handle(AIS_InteractiveContext)& OccView::getContext() const
{
return myContext;
}
/*!
Get paint engine for the OpenGL viewer. [ virtual public ]
*/
QPaintEngine* OccView::paintEngine() const
{
return 0;
}
void OccView::paintEvent( QPaintEvent* /*theEvent*/ )
{
myView->Redraw();
}
void OccView::resizeEvent( QResizeEvent* /*theEvent*/ )
{
if( !myView.IsNull() )
{
myView->MustBeResized();
}
}
void OccView::fitAll( void )
{
myView->FitAll();
myView->ZFitAll();
myView->Redraw();
}
void OccView::reset( void )
{
myView->Reset();
}
void OccView::pan( void )
{
myCurrentMode = CurAction3d_DynamicPanning;
}
void OccView::zoom( void )
{
myCurrentMode = CurAction3d_DynamicZooming;
}
void OccView::rotate( void )
{
myCurrentMode = CurAction3d_DynamicRotation;
}
void OccView::mousePressEvent( QMouseEvent* theEvent )
{
if (theEvent->button() == Qt::LeftButton)
{
onLButtonDown((theEvent->buttons() | theEvent->modifiers()), theEvent->pos());
}
else if (theEvent->button() == Qt::MidButton)
{
onMButtonDown((theEvent->buttons() | theEvent->modifiers()), theEvent->pos());
}
else if (theEvent->button() == Qt::RightButton)
{
onRButtonDown((theEvent->buttons() | theEvent->modifiers()), theEvent->pos());
}
}
void OccView::mouseReleaseEvent( QMouseEvent* theEvent )
{
if (theEvent->button() == Qt::LeftButton)
{
onLButtonUp(theEvent->buttons() | theEvent->modifiers(), theEvent->pos());
}
else if (theEvent->button() == Qt::MidButton)
{
onMButtonUp(theEvent->buttons() | theEvent->modifiers(), theEvent->pos());
}
else if (theEvent->button() == Qt::RightButton)
{
onRButtonUp(theEvent->buttons() | theEvent->modifiers(), theEvent->pos());
}
}
void OccView::mouseMoveEvent( QMouseEvent * theEvent )
{
onMouseMove(theEvent->buttons(), theEvent->pos());
}
void OccView::wheelEvent( QWheelEvent * theEvent )
{
onMouseWheel(theEvent->buttons(), theEvent->delta(), theEvent->pos());
}
void OccView::onLButtonDown( const int /*theFlags*/, const QPoint thePoint )
{
// Save the current mouse coordinate in min.
myXmin = thePoint.x();
myYmin = thePoint.y();
myXmax = thePoint.x();
myYmax = thePoint.y();
}
void OccView::onMButtonDown( const int /*theFlags*/, const QPoint thePoint )
{
// Save the current mouse coordinate in min.
myXmin = thePoint.x();
myYmin = thePoint.y();
myXmax = thePoint.x();
myYmax = thePoint.y();
if (myCurrentMode == CurAction3d_DynamicRotation)
{
myView->StartRotation(thePoint.x(), thePoint.y());
}
}
void OccView::onRButtonDown( const int /*theFlags*/, const QPoint /*thePoint*/ )
{
}
void OccView::onMouseWheel( const int /*theFlags*/, const int theDelta, const QPoint thePoint )
{
Standard_Integer aFactor = 16;
Standard_Integer aX = thePoint.x();
Standard_Integer aY = thePoint.y();
if (theDelta > 0)
{
aX += aFactor;
aY += aFactor;
}
else
{
aX -= aFactor;
aY -= aFactor;
}
myView->Zoom(thePoint.x(), thePoint.y(), aX, aY);
}
void OccView::addItemInPopup( QMenu* /*theMenu*/ )
{
}
void OccView::popup( const int /*x*/, const int /*y*/ )
{
}
void OccView::onLButtonUp( const int theFlags, const QPoint thePoint )
{
// Hide the QRubberBand
if (myRectBand)
{
myRectBand->hide();
}
// Ctrl for multi selection.
if (thePoint.x() == myXmin && thePoint.y() == myYmin)
{
if (theFlags & Qt::ControlModifier)
{
multiInputEvent(thePoint.x(), thePoint.y());
}
else
{
inputEvent(thePoint.x(), thePoint.y());
}
}
}
void OccView::onMButtonUp( const int /*theFlags*/, const QPoint thePoint )
{
if (thePoint.x() == myXmin && thePoint.y() == myYmin)
{
panByMiddleButton(thePoint);
}
}
void OccView::onRButtonUp( const int /*theFlags*/, const QPoint thePoint )
{
popup(thePoint.x(), thePoint.y());
}
void OccView::onMouseMove( const int theFlags, const QPoint thePoint )
{
// Draw the rubber band.
if (theFlags & Qt::LeftButton)
{
drawRubberBand(myXmin, myYmin, thePoint.x(), thePoint.y());
dragEvent(thePoint.x(), thePoint.y());
}
// Ctrl for multi selection.
if (theFlags & Qt::ControlModifier)
{
multiMoveEvent(thePoint.x(), thePoint.y());
}
else
{
moveEvent(thePoint.x(), thePoint.y());
}
// Middle button.
if (theFlags & Qt::MidButton)
{
switch (myCurrentMode)
{
case CurAction3d_DynamicRotation:
myView->Rotation(thePoint.x(), thePoint.y());
break;
case CurAction3d_DynamicZooming:
myView->Zoom(myXmin, myYmin, thePoint.x(), thePoint.y());
break;
case CurAction3d_DynamicPanning:
myView->Pan(thePoint.x() - myXmax, myYmax - thePoint.y());
myXmax = thePoint.x();
myYmax = thePoint.y();
break;
default:
break;
}
}
}
void OccView::dragEvent( const int x, const int y )
{
myContext->Select(myXmin, myYmin, x, y, myView, Standard_True);
emit selectionChanged();
}
void OccView::multiDragEvent( const int x, const int y )
{
myContext->ShiftSelect(myXmin, myYmin, x, y, myView, Standard_True);
emit selectionChanged();
}
void OccView::inputEvent( const int x, const int y )
{
Q_UNUSED(x);
Q_UNUSED(y);
myContext->Select(Standard_True);
emit selectionChanged();
}
void OccView::multiInputEvent( const int x, const int y )
{
Q_UNUSED(x);
Q_UNUSED(y);
myContext->ShiftSelect(Standard_True);
emit selectionChanged();
}
void OccView::moveEvent( const int x, const int y )
{
myContext->MoveTo(x, y, myView, Standard_True);
}
void OccView::multiMoveEvent( const int x, const int y )
{
myContext->MoveTo(x, y, myView, Standard_True);
}
void OccView::drawRubberBand( const int minX, const int minY, const int maxX, const int maxY )
{
QRect aRect;
// Set the rectangle correctly.
(minX < maxX) ? (aRect.setX(minX)) : (aRect.setX(maxX));
(minY < maxY) ? (aRect.setY(minY)) : (aRect.setY(maxY));
aRect.setWidth(abs(maxX - minX));
aRect.setHeight(abs(maxY - minY));
if (!myRectBand)
{
myRectBand = new QRubberBand(QRubberBand::Rectangle, this);
// setStyle is important, set to windows style will just draw
// rectangle frame, otherwise will draw a solid rectangle.
myRectBand->setStyle(QStyleFactory::create("windows"));
}
myRectBand->setGeometry(aRect);
myRectBand->show();
}
void OccView::panByMiddleButton( const QPoint& thePoint )
{
Standard_Integer aCenterX = 0;
Standard_Integer aCenterY = 0;
QSize aSize = size();
aCenterX = aSize.width() / 2;
aCenterY = aSize.height() / 2;
myView->Pan(aCenterX - thePoint.x(), thePoint.y() - aCenterY);
}