Skip to content

Commit 3e58606

Browse files
authored
Merge pull request #1592 from Kenshiin13/fix-death
fix(es_extended/client/modules/death): fix death thread on first spawn
2 parents e0d9b2b + c744cf9 commit 3e58606

File tree

1 file changed

+2
-0
lines changed

1 file changed

+2
-0
lines changed

[core]/es_extended/client/modules/death.lua

+2
Original file line numberDiff line numberDiff line change
@@ -62,6 +62,8 @@ end
6262

6363
AddEventHandler("esx:onPlayerSpawn", function()
6464
Citizen.CreateThreadNow(function()
65+
while not ESX.PlayerLoaded do Wait(0) end
66+
6567
while ESX.PlayerLoaded and not ESX.PlayerData.dead do
6668
if DoesEntityExist(ESX.PlayerData.ped) and (IsPedDeadOrDying(ESX.PlayerData.ped, true) or IsPedFatallyInjured(ESX.PlayerData.ped)) then
6769
Death:Died()

0 commit comments

Comments
 (0)