Releases: europa1400-community/die-gulde
Releases · europa1400-community/die-gulde
v1.9.1
v1.9.0
1.9.0 (2024-04-21)
Bug Fixes
- improve scene element rotation (64d53ff)
- improve scene loader (5b464bc)
- upgade to unity 2023.2.18 (5882892)
Features
- Add basic rendering for object group and scenes (69f8b94)
- enhanced padding-based scene hierarchy (d7aafa1)
- implement padding-based scene object hierarchy (48a188b)
- improve scene creation, implement scene loader editor window (06fe2f6)
- improve scene loader (2e62754)
- load scene (30bd283)
- remove legacy python project (0d046b7)
- save last set paths in scene loader window (471185e)
- start implementing group-based scene element hierarchy (63c2473)
v1.8.0
1.8.0 (2023-06-02)
Bug Fixes
- allow parsing of bgfs containing animation data (b539d7f)
- re-invert face definition (308f92b)
- use mapping object for conversion (8b3acbe)
Features
- add additional items and recipes (0af728c)
- add initial items and recipes (49b55de)
- add skeleton support to baf imhex pattern (92b8a9a)
- add texture support to gltf converter (34ddd09)
- advanced bgf decoding (dbbcccd)
- decode texture mapping data and footer (3e09ee6)
- implement baf ini file support (d2eae8a)
- implement basic bgf model decoder (0e435a8)
- implement basic single file model animation support (e889d2e)
- implement submeshes using bgf_game_objects (25df288)
- implement subobject combination (ee06e6d)
- implement support for skeleton definitions in baf files (9312883)
- introduce poetry, refactor module functions to dataclasses (570db07)