-
Notifications
You must be signed in to change notification settings - Fork 7
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Sky stuck at daytime #13
Comments
The sky currently doesn't work properly with the OpenGL3+ renderer plugin. Are you using that, or the regular OpenGL one? (you can find out if you open up the ogre.cfg file, it'll say at the top). That error message was something I was trying to fix before, I'll look at it again. |
It won't work with the OpenGL ES renderer either, is that error happening with that renderer? |
Yes, it only appears with ES. Also, in addition to appearing when reloading, the error also appears when intially loading a building. |
The sky never changes to nighttime, even if you use sky control to set it to night.
![reload error](https://user-images.githubusercontent.com/44274249/206934100-4435a06d-989d-4560-bee0-24467b8a13a9.PNG)
Also, whenever you press Ctrl+R to reload a bulding, this error appears:
If you press OK the building will still load fine though.
The text was updated successfully, but these errors were encountered: