I'm not quite sure how I'd like to approach this, or when, but it would be interesting to implement if possible. While neat, it is not absolutely required, but I'd like to look into. There are already premeasured limits out there, much like the Pointer gamut, but it would be cool to calculate it if we can do so in a way that doesn't take forever to calculate. this would allow more accurate results.
I'm not quite sure how I'd like to approach this, or when, but it would be interesting to implement if possible. While neat, it is not absolutely required, but I'd like to look into. There are already premeasured limits out there, much like the Pointer gamut, but it would be cool to calculate it if we can do so in a way that doesn't take forever to calculate. this would allow more accurate results.