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To-do list #1

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9 of 17 tasks
faeldray opened this issue Oct 15, 2023 · 0 comments
Open
9 of 17 tasks

To-do list #1

faeldray opened this issue Oct 15, 2023 · 0 comments
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@faeldray
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faeldray commented Oct 15, 2023

Doable:

  • Allow any glue to be used in recipes instead of just wood glue
  • Reduce the amount of briquettes needed in recipes
  • Create charcoal recipe that uses a lot of materials to get started on charcoal stuff
  • Pine tar shouldn't need so many damn pine cones, and should also allow vanilla pine cones
  • Add recipes for mayo bottles, remoulade bottles, and bowls
  • Rename distillation equipment recipe
  • Add recipe to turn unusable metal into scrap metal
  • Scrapping broken axe fails to destroy the axe. Probably due to how broken items change the instance. Try using destroy
  • Craftable gunpowder

Possible future features:

  • Add ability to turn off used literature (interferes with other mods)
  • Scrapping recipes should exclude favorite items (looks like this is vanilla behavior. Not sure how to fix it. Perhaps separating the recipes by item type will reduce scrapping by accident.)
  • butchering as world interaction
  • Split mod into smaller ones
  • Add oats to grow and make into cans/bowls of oatmeal and flour
  • Remove trunk size increase (there's many other mods that do this already and are more customizable)
  • Recipe for bio-diseal. There's already a distiller so why not?
  • Beehives! Could be a great way to make farmable honey/sugar

Not going to complete:

  • When trying to forge something, e.g. 'LTS Forge Barbed Wire' the recipe has the Welder Mask greyed out until it is no longer marked as Favorite (looks like this is vanilla behavior. Not sure how to fix it)
@faeldray faeldray self-assigned this Oct 15, 2023
@faeldray faeldray pinned this issue Oct 15, 2023
Repository owner locked and limited conversation to collaborators Oct 15, 2023
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