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When playing two rivers River I and River II in same game, spring from River I is always shown in Tiles sheet in Client.
Same in other expansions when used state = state.setTilePack(state.getTilePack().removeTilesById(tileId)); in onStartGame in Capability
state = state.setTilePack(state.getTilePack().removeTilesById(tileId));
onStartGame
Capability
The text was updated successfully, but these errors were encountered:
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When playing two rivers River I and River II in same game, spring from River I is always shown in Tiles sheet in Client.
Same in other expansions when used
state = state.setTilePack(state.getTilePack().removeTilesById(tileId));
inonStartGame
inCapability
The text was updated successfully, but these errors were encountered: