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config.h
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#include "push.c"
#include <X11/XF86keysym.h>
#include "volume.h"
void volume_set(const Arg *arg){
audio_volume_set(arg->i);
}
void volume_plus(const Arg *arg){
audio_volume_plus(arg->i);
}
/* See LICENSE file for copyright and license details. */
/* appearance */
static const unsigned int borderpx = 1; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */
static const int showbar = 1; /* 0 means no bar */
static const unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */
static const unsigned int systrayspacing = 2; /* systray spacing */
static const int systraypinningfailfirst = 1; /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/
static const int showsystray = 1; /* 0 means no systray */
static const int topbar = 0; /* 0 means bottom bar */
static const char *fonts[] = { "DroidSansMono Nerd Font:size=12" };
static const char dmenufont[] = "DroidSansMono Nerd Font:size=20";
static const char col_gray1[] = "#222222";
static const char col_gray2[] = "#000000";
static const char col_gray3[] = "#bbbbbb";
static const char col_gray4[] = "#eeeeee";
static const char col_cyan[] = "#0088ff";
static const char *colors[][3] = {
/* fg bg border */
[SchemeNorm] = { col_cyan, col_gray2, col_gray2 },
[SchemeSel] = { col_gray2, col_cyan, "#ff0000" },
};
/* tagging */
static const char *tags[] = { "a", "s", "d", "f", "u", "i", "o", "p"};
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask isfloating monitor */
{ "Gimp", NULL, NULL, 0, 1, -1 },
{ NULL, "tim.exe", NULL, 1 << 7, 0, 1 },
};
/* layout(s) */
static const float mfact = 0.5; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */
static const Layout layouts[] = {
/* symbol arrange function */
{ " 匿 ", tile }, /* first entry is default */
{ " ﲔ ", bstack }, /* vertical layout */
{ " ", monocle }, /* full screen */
};
/* key definitions */
#define MODKEY Mod3Mask
#define r_alt_ Mod3Mask
#define l_alt_ Mod1Mask
#define superk Mod4Mask
#define ctrl_k ControlMask
#define shift_ ShiftMask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", NULL };
static const char *termcmd[] = { "st", NULL };
// static const char *browser = { "x-www-browser",NULL };
// static const char *file_browser = { "nemo", NULL };
// static const char *dmenu_z = { "dmenu_z", NULL };
static Key keys[] = {
/* modifier key function argument */
/* applications */
{ superk, XK_1, focus_client, {.i = 0} },
{ superk, XK_2, focus_client, {.i = 1} },
{ superk, XK_3, focus_client, {.i = 2} },
{ superk, XK_4, focus_client, {.i = 3} },
{ superk, XK_5, focus_client, {.i = 4} },
{ superk, XK_6, focus_client, {.i = 5} },
{ superk, XK_7, focus_client, {.i = 6} },
{ superk, XK_8, focus_client, {.i = 7} },
{ superk, XK_9, focus_client, {.i = 8} },
{ superk, XK_j, spawn, {.v = dmenucmd } },
{ superk, XK_d, spawn, SHCMD("firefox") },
{ superk, XK_f, spawn, SHCMD("nemo") },
{ superk|shift_, XK_Return, spawn, SHCMD("dmenu_z") },
{ superk, XK_Return, spawn, SHCMD("st") },
{ ctrl_k|l_alt_, XK_a, spawn, SHCMD("shutter -s -n -c") },
{ l_alt_, XK_g, spawn, SHCMD("adb shell input tap 1878 363&&sleep 5&&adb shell input tap 1878 963&&sleep 1&&adb shell input tap 1878 963") },
/* about windows move */
{ MODKEY, XK_n, togglebar, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY|ctrl_k, XK_j, pushdown, {0} },
{ MODKEY|ctrl_k, XK_k, pushup, {0} },
{ MODKEY|shift_, XK_h, incnmaster, {.i = +1 } },
{ MODKEY|shift_, XK_l, incnmaster, {.i = -1 } },
{ MODKEY|ctrl_k, XK_h, setmfact, {.f = -0.05} },
{ MODKEY|ctrl_k, XK_l, setmfact, {.f = +0.05} },
{ MODKEY, XK_Return, zoom, {0} }, // toggle to master
{ MODKEY, XK_g, view, {0} }, // toggle in last view tag
{ MODKEY|shift_, XK_c, killclient, {0} },
/* set layout */
{ MODKEY|shift_, XK_space, my_setlayout, {.v = &layouts[2]} },
{ MODKEY, XK_space, my_setlayout, {0} }, // toggle between layout 1 and 2
{ MODKEY, XK_t, togglefloating, {0} },
{ MODKEY, XK_0, view, {.ui = ~0 } }, // show all windows
{ MODKEY|shift_, XK_0, tag, {.ui = ~0 } }, // show in all tags
/* switch monitor */
{ MODKEY, XK_q, focusmon, {.i = -1 } },
{ MODKEY, XK_w, focusmon, {.i = +1 } },
{ MODKEY|shift_, XK_q, tagmon, {.i = -1 } },
{ MODKEY|shift_, XK_w, tagmon, {.i = +1 } },
TAGKEYS( XK_a, 0)
TAGKEYS( XK_s, 1)
TAGKEYS( XK_d, 2)
TAGKEYS( XK_f, 3)
TAGKEYS( XK_u, 4)
TAGKEYS( XK_i, 5)
TAGKEYS( XK_o, 6)
// special view 'p'
// TODO make toggle_view that toggle back when in view 7
{ MODKEY, XK_p, view, {.ui = 1 << 7} }, \
{ MODKEY|ControlMask, XK_p, toggleview, {.ui = 1 << 7} }, \
{ MODKEY|ShiftMask, XK_p, tag, {.ui = 1 << 7} }, \
{ MODKEY|ControlMask|ShiftMask, XK_p, toggletag, {.ui = 1 << 7} },
{ MODKEY|ShiftMask, XK_r, quit, {0} },
{0, XF86XK_AudioMute,volume_set, {.i=0}},
{0, XF86XK_AudioLowerVolume,volume_plus,{.i=-5}},
{0, XF86XK_AudioRaiseVolume,volume_plus,{.i=5}},
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, my_setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};