- Improved tab layouts, spacing for readability
- Fixed explore cheat command syntax
- Misc spacing tweaks for some UI elements
- Revamped jail commands
- Drop SetJail functions in place of built-in Horde and Alliance jail locations (Stockade for alliance, Crypt for Horde)
- Hardcoded xyz coords since these locations don't appear to have named teleports
- Freezes player so they can't escape via hearth or portal
- Prevents player from jailing themselves or NPCs
- FIX: Typo in GM on/off command
- FIX Diff graph LUA error (Not actually updating)
- Added Tool Tip to WHO tap
- FIXED server information tab now showing TrinityCore rev.
- Removed Locale section from CHANGELOG
- Converted CHANGELOG 4>2 spaces
- Changed version specific build to 3.3.5
- Updated TOC for version 3.3.5
- updated README to reflect 3.3.5
- Corrected flip flopped Emote buttons on the NPC Tab
- Fixed a few spelling errors
- Fixed Tele Tab function with previous commit
- Removed multiple files for non-existing tabs
- Removed excessive spacing
- Cleaned trailing whitespace
- NPC Corrections/Adjustments:
- Changed button layout/corrected alignment
- TAB Corrections/Adjustments:
- Merged CHAR2 tab into CHAR
- Removed NPC2 Tab
- TAB Corrections/Adjustments:
- Removed PvP Tab
- Removed EVENT Tab
- Removed RPG Tab
- Removed VENDOR Tab
- Removed AhBOT Tab
- Char Corrections/Adjustments:
- Merged CHAR2 tab into CHAR
- Removed CHAR2 Tab
- Char Corrections/Adjustments:
- Changed button layout/Corrected alignment
- Changed scale of 3D model view
- Changed 3D model view control buttons
- NPC Corrections/Adjustments:
- Changed button layout/Corrected alignment
- Changed scale of 3D model view
- Changed 3D model view control buttons
- Nomalized TABS to use all UPPERCASE names
- GM Corrections/Adjustments:
- Changed button layout/Corrected alignment
- Who Corrections/Adjustments:
- Changed button layout/Corrected alignment
- Char Corrections/Adjustments:
- Swap modify_textbox with level_up dropdown
- Centered Rotate and Zoom buttons over 3D view
- Char2 Corrections/Adjustments:
- Moved Parameter input & text
- LookUpButtons Frame:
- Changed button layout/Corrected alignment
- NPC2 Corrections/Adjustments:
- FIX TYPO: Removed [] from WayAdd & WayShow buttons
- FIX TYPO: Corrected enUS locals WayAdd/WayShow
- FIX Textbox width to match button width
- ADD 'Distance' discription text
- Corrected layout alignment in the Server Tab:
- FIXED Reload Scripts -> changed to .reload smart_scripts
- MOD Main Window layout:
- Moved Language dropdown closer to the change button
- Realigned lower window frames
- Changed lower right frame text alignment
- Corrected layout alignmnet the Misc Tab:
- ADD Move checkbox to Misc Tab
- Added "Reload" Linkifier button to the output of ".npc info" to reload the creature_template
- Forgot to update internal revision string, fixed
Touchups to r42 changes. Changed "Spawn on Move" to "Add on Move", then added "Move on Move" so you can "move" gobs finally (it actually deletes and recreates the gob to get around the .gob move bug)
- Major changes to GOB tab:
- ADD Model viewer to see targeted model with rotate/zoom
- ADD Move/spawn system for builders
- ADD detailed gobject info displayed when you click OBJTarget
- New file added, models.lua. Please close WoW and restart to load new file. Note: Displaying gobject models was NOT a straightforward thing. The Model widget is capable, if passed the path (in the MPQs) to the model. We get this path from the GameObjectDisplayInfo.dbc file. I created the models.lua file as a crossreference between DisplayID (of a gobject) and the path (in the MPQs) where the model is... and this models.lua file is ginormous (I have 45,621 model paths in this file). As a result, TrinityAdmin now takes up a tad over 8Mb of RAM. If this is unacceptable for you, open models.lua and delete all but the first line. You might get an occaisional error, but you can ignore them. Credits: I swiped most of the Spawn/Move code and some of the gobject model view code from an addon called Glitchy's Object Playground. Glitchy wrote OP for ArcEmu, and released it on MMOwned a long time ago. I updated and converted pieces of his code to make this work. Props to Glitchy. Note2: The Gob info boxes can become messy due to a race condition. Since WoW LUA has no Sleep() function, I cannot prevent this. Click the Obj Target button to reset the info boxes.
- ADD new NPC2 tab - Please close WoW and restart to load new files!!!
- Moved all NPC Waypoint/movement related buttons to NPC2
- Fixed MvRandom, NPCStay, NPCStayDEl, and MvWaypt buttons
- ADD .reset all spells, all talents, and achievements to Reset subroutine
- ADD .combatstop, .maxskill, .freeze, .unfreeze, .listfreeze, .possess, .unpossess to CHAR tab
- ADD .possess and .unpossess to NPC tab
- ADD .recall and .repairitems to CHAR tab
- ADD .cometome command to NPC tab
- Added enUS locale for above
- ADD .bindsight to NPC tab
- ADD .unbindsight to NPC tab. Note: this command is broken in core on my core revision.
- ADD .bindsight to CHAR tab
- ADD .unbindsight to CHAR tab. Note: this command is broken in core on my core revision.
- ADD .char rename, customize, changerace, and changefaction to CHAR tab
- ADD enUS locale for the above items
- Misc code formatting cleanup
- ADD aspeed, arena, bwalk, drunk, fly, gender, honor, mount, phase, runicpower, speed, standstate, swim, and tp to Modify
- Updated enUS locale for above adds
- Rearranged GOB tab, added labels. Preparing to add more content here.
- ADD .gob activate, add temp, info, phase to GOB tab
- updated enUS locale for above adds
- ADD/MOD added missing tables to Reload. Removed individual tables that are reloaded with an all_xxxx command... so now the list fits the screen, but you may have to choose an all_xxxx command to reload the table you want.
- Wiki changes
- You'd think after years of programming experience, I'd not get in this sort of mess. Like letting my code on two different machines get out of sync. Like trying to commit with conflicts o' plenty. Fixed. Ignore r25-r35.
- Merry (Belated) Christmas!
- Numerous bugs fixed from issue tracker
- New camera functions and rearrangement of model frame on Char and NPC tabs
- Speed and Scale sliders now have Reset buttons
- Tweak to DisplayID browser
- Found some more .namego and .goname, changed to .appear and .summon
- ADD NPC DisplayID broser
- FIX version string
- FIX for new .summon, .appear, .groupsummon commands
- FIX Whisper issues with 3.3.5a client
- MOD Revive button on Char tab is now always available
- FIX Server Info spamming when Show Chat Output is ON.
- FIX issue 36 WHO tab overlap
- FIX issue 35 TICKET - Online list not working
- FIX issue with Nil object error in tele scrolling on startup
- FIX Ticket scrolling issue reported by Kitharo
- ADD MISC tab, checkbox for Chat Output. When off (default), TrinityAdmin does not display output of most commands in chat window (for example, .server info) but does display the results in the appropriate part of TrinityAdmin. When ON, both TrinityAdmin native AND chatwindow outputs are displayed.
- ADD MISC tab, an editbox to specify how often the Diff graph (on Server tab) is updated. 4000 (~1 minute) is default.
- It is reported that r19 with Chat Output ON allows all the chat window clickable links to work properly. Please verify.
- It is also reported that deDe clients with deDe selected in TrintiyAdmin and deDe selected in Core is now working properly.
Note: This version is compatible with TC2 revision 7757+
- FIX: WHO tab functioning with new entries in Trinity_String (MANY thanks to TC Devs for the changes!!!)
- ADD: Map-Zone to WHO tab. Note: this is NOT realtime since it pulls from the database after save
- Fix: PairsbyKeys startup error
- Fix: Tickets Online functions
- MOD: Removed IP address from the list on Who tab. IP is still in details.
- MOD: In Item search frame, click= add item to target inventory, right-click= list item. Changed this to: click=add, r-click=remove. Multiple amounts work for removing too, can enter either a positive or negative munber to be removed.
- FIX: Server info no longer spamming chat window
- ADD: deDE localisation
- UPDATE: svSV locale updated
- UPDATE: Close Mail popup when send button clicked - Thanks, Shocker!
- ADD: Ticket tab, new button to view tickets of online players only (.ticket onlinelist) Thanks, Shocker!
- UPDATE: Change minimapicon when a new ticket is received. Now more obvious and with a 'T'. Thanks, Kitharo! Issue #25 closed
- UPDATE: Moved Tele Add and Tele Del buttons to GM tab, rather than Char2 tab.
- ADD: On WHO tab: .char customize, .char delete, .char rename, .ban (1 day), .ban (perm), Jail (Alliance), Jail(Horde), UnJail
- FIX: Issue #23 Ticket list not clearing when last ticket closed
- FIX: Issue #24 Tickets with IDs containing '00' not displaying - ta.sql MUST be reapplied
- The above two issues found and fixed by Shocker. Thanks m8!
- Fixed internal revision number, forgotten at last commit.
This is a major release, incorporating many, many fixes along with some major new features (Tickets, Who). This release would NOT have happened without the generous and patient assistance of Kitharo (from Land of Legends). All of us owe Kitharo a great debt for testing TrinityAdmin on one of the world's largest servers and providing detailed feedback so that I could make Tickets work again. Thank you, my friend!
- Added 'GM Chat' command to GM tab
- Added Waterwalk command to GM tab
- Added acccount lock/unlock command to GM tab
- Added PvP tab
- Modified sizes of tabs
- Added Event tab
- Added RPG tab
- Added Vendor tab
- Added AhBot tab
- Added Who tab
- Mail error fixed. Note you still cant send big messages.. 230 apprx charatcers is the server limit
- TICKET TAB NOW FULLY FUNCTIONAL
- Update frequency of the Udate Diff graph changed to approx 1 minute
- Server info auto refreshes every 1 minute
- Added complete WHO system on WHO tab: see who is online, click for detailed info
- Integrated MUCh more complete teleport table from old MangAdmin (thanks, Gimp & Pryd!!!)
- Updated localisation for enUS, frFR, svSV
- Localisation for csCZ, deDE, plPL, huHU, itIT, ptPT, ruRU are in-progress
- Removed support for fiFI, liLI, zhCN, nlNL languages until translators can be found
- Added .gm ingame, .gm list, and .pet create
- Added .pet learn, .pet unlearn, .pet tp
- Added .lookup taxinode, .go taxinode
- Added .go trigger
- Added .cast, .cast back, .cast dist, .cast self, .cast target
- added .list item
- Added .account create, .account delete, .account set addon, .account set gmlevel, .account set password
- added .gmnotify
- Logo updated (Thanks Lyrr123!!!)
- enUS: iotech